i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.1.2
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to E:\DOCUMENTOS\My Games\FarmingSimulator2022\mods\FS22_MILITAR_TANQUE33\untitled1.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1] Filling out basic attributes, {name='1', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1] Filling out basic attributes, {name='1', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1] Has material 'Default OBJ'
i3dio.i3d.I3D:add_material:DEBUG: [untitled1] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Default OBJ] Filling out basic attributes, {name='Default OBJ', nodeId='1'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: E:\DOCUMENTOS\My Games\FarmingSimulator2022\mods\FS22_MILITAR_TANQUE33\color.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: E:\DOCUMENTOS\My Games\FarmingSimulator2022\mods\FS22_MILITAR_TANQUE33\color.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $datadds
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Default OBJ] Has diffuse texture '$datadds'
i3dio.i3d.I3D:add_file:DEBUG: [untitled1] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: E:\DOCUMENTOS\My Games\FarmingSimulator2022\mods\FS22_MILITAR_TANQUE33\color.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: E:\DOCUMENTOS\My Games\FarmingSimulator2022\mods\FS22_MILITAR_TANQUE33\color.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $datadds
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [color.dds] Resolved filepath: $datadds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [color.dds] Filling out basic attributes, {name='$datadds', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Default OBJ] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Default OBJ] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.001] Filling out basic attributes, {name='1.001', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11278] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11278] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11278] Filling out basic attributes, {name='1.11278', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11278] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11278] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11278] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11278] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11278] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.001] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.001] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.001] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.002] Filling out basic attributes, {name='1.002', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11279] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11279] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11279] Filling out basic attributes, {name='1.11279', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11279] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11279] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11279] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11279] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11279] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.002] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.002] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.002] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.002] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.003] Filling out basic attributes, {name='1.003', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11280] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11280] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11280] Filling out basic attributes, {name='1.11280', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11280] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11280] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11280] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11280] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11280] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.003] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.003] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.003] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.003] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.004] Filling out basic attributes, {name='1.004', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11281] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11281] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11281] Filling out basic attributes, {name='1.11281', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11281] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11281] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11281] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11281] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11281] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.004] has shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.004] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.004] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.005] Filling out basic attributes, {name='1.005', nodeId='6'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11282] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11282] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11282] Filling out basic attributes, {name='1.11282', nodeId='6'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11282] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11282] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11282] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11282] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11282] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.005] has shape ID '6'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.005] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.005] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.005] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.005] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.005] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.006] Filling out basic attributes, {name='1.006', nodeId='7'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11283] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11283] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11283] Filling out basic attributes, {name='1.11283', nodeId='7'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11283] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11283] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11283] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11283] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11283] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.006] has shape ID '7'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.006] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.006] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.006] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.006] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.006] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.009] Filling out basic attributes, {name='1.009', nodeId='8'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11284] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11284] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11284] Filling out basic attributes, {name='1.11284', nodeId='8'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11284] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11284] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11284] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11284] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11284] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.009] has shape ID '8'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.009] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.009] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.009] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.009] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.011] Filling out basic attributes, {name='1.011', nodeId='9'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11285] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11285] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11285] Filling out basic attributes, {name='1.11285', nodeId='9'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11285] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11285] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11285] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11285] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11285] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.011] has shape ID '9'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.011] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.011] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.011] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.011] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.011] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.013] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.013] Filling out basic attributes, {name='1.013', nodeId='10'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11286] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11286] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11286] Filling out basic attributes, {name='1.11286', nodeId='10'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11286] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11286] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11286] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11286] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11286] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.013] has shape ID '10'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.013] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.013] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.013] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.013] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.013] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.013] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.013] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.013] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.014] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.014] Filling out basic attributes, {name='1.014', nodeId='11'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11287] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11287] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11287] Filling out basic attributes, {name='1.11287', nodeId='11'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11287] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11287] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11287] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11287] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11287] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.014] has shape ID '11'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.014] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.014] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.014] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.014] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.014] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.014] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.014] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.014] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.015] Filling out basic attributes, {name='1.015', nodeId='12'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11288] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11288] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11288] Filling out basic attributes, {name='1.11288', nodeId='12'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11288] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11288] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11288] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11288] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11288] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.015] has shape ID '12'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.015] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.015] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.015] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.015] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.015] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.016] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.016] Filling out basic attributes, {name='1.016', nodeId='13'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11289] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11289] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11289] Filling out basic attributes, {name='1.11289', nodeId='13'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11289] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11289] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11289] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11289] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11289] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.016] has shape ID '13'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.016] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.016] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.016] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.016] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.016] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.016] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.016] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.016] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.017] Filling out basic attributes, {name='1.017', nodeId='14'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11290] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11290] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11290] Filling out basic attributes, {name='1.11290', nodeId='14'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11290] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11290] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11290] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11290] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11290] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.017] has shape ID '14'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.017] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.017] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.017] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.017] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.017] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.017] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.019] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.019] Filling out basic attributes, {name='1.019', nodeId='15'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11291] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11291] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11291] Filling out basic attributes, {name='1.11291', nodeId='15'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11291] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11291] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11291] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11291] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11291] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.019] has shape ID '15'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.019] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.019] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.019] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.019] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.019] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.019] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.019] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.019] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.020] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.020] Filling out basic attributes, {name='1.020', nodeId='16'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11292] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11292] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11292] Filling out basic attributes, {name='1.11292', nodeId='16'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11292] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11292] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11292] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11292] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11292] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.020] has shape ID '16'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.020] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.020] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.020] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.020] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.020] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.020] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.020] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.020] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.022] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.022] Filling out basic attributes, {name='1.022', nodeId='17'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11293] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11293] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11293] Filling out basic attributes, {name='1.11293', nodeId='17'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11293] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11293] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11293] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11293] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11293] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.022] has shape ID '17'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.022] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.022] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.022] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.022] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.022] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.022] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.022] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.022] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.023] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.023] Filling out basic attributes, {name='1.023', nodeId='18'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11294] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11294] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11294] Filling out basic attributes, {name='1.11294', nodeId='18'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11294] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11294] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11294] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11294] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11294] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.023] has shape ID '18'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.023] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.023] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.023] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.023] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.023] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.023] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.023] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.023] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.024] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.024] Filling out basic attributes, {name='1.024', nodeId='19'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11295] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11295] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11295] Filling out basic attributes, {name='1.11295', nodeId='19'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11295] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11295] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11295] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11295] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11295] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.024] has shape ID '19'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.024] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.024] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.024] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.024] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.024] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.024] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.024] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.024] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.025] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.025] Filling out basic attributes, {name='1.025', nodeId='20'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11296] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11296] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11296] Filling out basic attributes, {name='1.11296', nodeId='20'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11296] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11296] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11296] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11296] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11296] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.025] has shape ID '20'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.025] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.025] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.025] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.025] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.025] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.025] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.025] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.025] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.026] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.026] Filling out basic attributes, {name='1.026', nodeId='21'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11297] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11297] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11297] Filling out basic attributes, {name='1.11297', nodeId='21'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11297] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11297] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11297] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11297] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11297] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.026] has shape ID '21'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.026] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.026] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.026] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.026] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.026] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.026] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.026] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.026] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.027] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.027] Filling out basic attributes, {name='1.027', nodeId='22'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11298] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11298] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11298] Filling out basic attributes, {name='1.11298', nodeId='22'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11298] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11298] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11298] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11298] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11298] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.027] has shape ID '22'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.027] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.027] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.027] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.027] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.027] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.027] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.027] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.027] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.029] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.029] Filling out basic attributes, {name='1.029', nodeId='23'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11299] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11299] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11299] Filling out basic attributes, {name='1.11299', nodeId='23'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11299] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11299] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11299] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11299] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11299] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.029] has shape ID '23'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.029] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.029] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.029] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.029] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.029] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.029] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.029] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.029] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.030] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.030] Filling out basic attributes, {name='1.030', nodeId='24'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11300] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11300] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11300] Filling out basic attributes, {name='1.11300', nodeId='24'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11300] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11300] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11300] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11300] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11300] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.030] has shape ID '24'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.030] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.030] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.030] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.030] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.030] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.030] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.030] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.030] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.031] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.031] Filling out basic attributes, {name='1.031', nodeId='25'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11301] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11301] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11301] Filling out basic attributes, {name='1.11301', nodeId='25'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11301] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11301] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11301] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11301] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11301] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.031] has shape ID '25'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.031] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.031] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.031] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.031] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.031] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.031] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.031] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.031] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.032] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.032] Filling out basic attributes, {name='1.032', nodeId='26'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11302] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11302] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11302] Filling out basic attributes, {name='1.11302', nodeId='26'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11302] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11302] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11302] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11302] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11302] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.032] has shape ID '26'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.032] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.032] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.032] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.032] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.032] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.032] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.032] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.032] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.033] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.033] Filling out basic attributes, {name='1.033', nodeId='27'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11303] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11303] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11303] Filling out basic attributes, {name='1.11303', nodeId='27'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11303] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11303] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11303] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11303] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11303] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.033] has shape ID '27'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.033] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.033] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.033] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.033] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.033] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.033] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.033] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.033] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.034] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.034] Filling out basic attributes, {name='1.034', nodeId='28'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11304] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11304] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11304] Filling out basic attributes, {name='1.11304', nodeId='28'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11304] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11304] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11304] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11304] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11304] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.034] has shape ID '28'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.034] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.034] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.034] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.034] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.034] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.034] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.034] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.034] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.036] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.036] Filling out basic attributes, {name='1.036', nodeId='29'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11305] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11305] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11305] Filling out basic attributes, {name='1.11305', nodeId='29'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11305] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11305] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11305] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11305] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11305] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.036] has shape ID '29'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.036] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.036] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.036] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.036] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.036] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.036] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.036] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.036] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.038] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.038] Filling out basic attributes, {name='1.038', nodeId='30'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11306] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11306] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11306] Filling out basic attributes, {name='1.11306', nodeId='30'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11306] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11306] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11306] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11306] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11306] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.038] has shape ID '30'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.038] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.038] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.038] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.038] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.038] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.038] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.038] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.038] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.040] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.040] Filling out basic attributes, {name='1.040', nodeId='31'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11307] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11307] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11307] Filling out basic attributes, {name='1.11307', nodeId='31'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11307] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11307] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11307] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11307] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11307] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.040] has shape ID '31'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.040] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.040] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.040] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.040] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.040] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.040] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.040] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.040] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.041] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.041] Filling out basic attributes, {name='1.041', nodeId='32'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11308] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11308] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11308] Filling out basic attributes, {name='1.11308', nodeId='32'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11308] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11308] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11308] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11308] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11308] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.041] has shape ID '32'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.041] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.041] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.041] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.041] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.041] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.041] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.041] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.041] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.042] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.042] Filling out basic attributes, {name='1.042', nodeId='33'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11309] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11309] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11309] Filling out basic attributes, {name='1.11309', nodeId='33'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11309] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11309] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11309] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11309] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11309] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.042] has shape ID '33'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.042] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.042] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.042] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.042] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.042] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.042] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.042] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.042] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.043] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.043] Filling out basic attributes, {name='1.043', nodeId='34'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11310] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11310] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11310] Filling out basic attributes, {name='1.11310', nodeId='34'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11310] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11310] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11310] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11310] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11310] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.043] has shape ID '34'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.043] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.043] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.043] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.043] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.043] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.043] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.043] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.043] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.044] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.044] Filling out basic attributes, {name='1.044', nodeId='35'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11311] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11311] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11311] Filling out basic attributes, {name='1.11311', nodeId='35'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11311] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11311] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11311] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11311] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11311] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.044] has shape ID '35'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.044] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.044] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.044] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.044] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.044] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.044] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.044] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.044] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.045] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.045] Filling out basic attributes, {name='1.045', nodeId='36'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11312] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11312] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11312] Filling out basic attributes, {name='1.11312', nodeId='36'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11312] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11312] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11312] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11312] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11312] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.045] has shape ID '36'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.045] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.045] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.045] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.045] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.045] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.045] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.045] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.045] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.046] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.046] Filling out basic attributes, {name='1.046', nodeId='37'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11313] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11313] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11313] Filling out basic attributes, {name='1.11313', nodeId='37'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11313] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11313] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11313] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11313] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11313] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.046] has shape ID '37'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.046] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.046] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.046] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.046] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.046] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.046] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.046] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.046] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.047] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.047] Filling out basic attributes, {name='1.047', nodeId='38'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11314] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11314] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11314] Filling out basic attributes, {name='1.11314', nodeId='38'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11314] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11314] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11314] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11314] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11314] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.047] has shape ID '38'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.047] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.047] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.047] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.047] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.047] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.047] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.047] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.047] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.048] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.048] Filling out basic attributes, {name='1.048', nodeId='39'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11315] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11315] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11315] Filling out basic attributes, {name='1.11315', nodeId='39'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11315] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11315] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11315] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11315] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11315] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.048] has shape ID '39'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.048] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.048] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.048] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.048] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.048] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.048] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.048] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.048] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.049] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.049] Filling out basic attributes, {name='1.049', nodeId='40'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11316] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11316] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11316] Filling out basic attributes, {name='1.11316', nodeId='40'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11316] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11316] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11316] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11316] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11316] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.049] has shape ID '40'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.049] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.049] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.049] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.049] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.049] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.049] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.049] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.049] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.050] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.050] Filling out basic attributes, {name='1.050', nodeId='41'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11317] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11317] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11317] Filling out basic attributes, {name='1.11317', nodeId='41'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11317] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11317] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11317] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11317] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11317] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.050] has shape ID '41'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.050] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.050] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.050] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.050] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.050] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.050] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.050] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.050] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.051] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.051] Filling out basic attributes, {name='1.051', nodeId='42'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11318] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11318] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11318] Filling out basic attributes, {name='1.11318', nodeId='42'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11318] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11318] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11318] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11318] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11318] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.051] has shape ID '42'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.051] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.051] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.051] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.051] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.051] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.051] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.051] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.051] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.052] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.052] Filling out basic attributes, {name='1.052', nodeId='43'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11319] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11319] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11319] Filling out basic attributes, {name='1.11319', nodeId='43'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11319] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11319] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11319] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11319] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11319] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.052] has shape ID '43'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.052] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.052] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.052] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.052] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.052] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.052] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.052] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.052] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.053] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.053] Filling out basic attributes, {name='1.053', nodeId='44'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11320] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11320] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11320] Filling out basic attributes, {name='1.11320', nodeId='44'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11320] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11320] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11320] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11320] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11320] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.053] has shape ID '44'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.053] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.053] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.053] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.053] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.053] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.053] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.053] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.053] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.054] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.054] Filling out basic attributes, {name='1.054', nodeId='45'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11321] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11321] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11321] Filling out basic attributes, {name='1.11321', nodeId='45'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11321] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11321] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11321] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11321] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11321] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.054] has shape ID '45'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.054] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.054] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.054] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.054] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.054] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.054] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.054] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.054] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.056] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.056] Filling out basic attributes, {name='1.056', nodeId='46'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11322] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11322] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11322] Filling out basic attributes, {name='1.11322', nodeId='46'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11322] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11322] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11322] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11322] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11322] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.056] has shape ID '46'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.056] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.056] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.056] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.056] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.056] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.056] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.056] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.056] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.057] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.057] Filling out basic attributes, {name='1.057', nodeId='47'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11323] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11323] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11323] Filling out basic attributes, {name='1.11323', nodeId='47'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11323] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11323] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11323] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11323] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11323] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.057] has shape ID '47'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.057] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.057] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.057] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.057] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.057] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.057] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.057] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.057] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.058] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.058] Filling out basic attributes, {name='1.058', nodeId='48'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11324] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11324] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11324] Filling out basic attributes, {name='1.11324', nodeId='48'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11324] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11324] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11324] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11324] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11324] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.058] has shape ID '48'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.058] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.058] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.058] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.058] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.058] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.058] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.058] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.058] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.059] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.059] Filling out basic attributes, {name='1.059', nodeId='49'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11325] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11325] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11325] Filling out basic attributes, {name='1.11325', nodeId='49'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11325] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11325] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11325] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11325] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11325] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.059] has shape ID '49'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.059] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.059] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.059] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.059] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.059] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.059] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.059] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.059] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.060] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.060] Filling out basic attributes, {name='1.060', nodeId='50'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11326] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11326] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11326] Filling out basic attributes, {name='1.11326', nodeId='50'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11326] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11326] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11326] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11326] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11326] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.060] has shape ID '50'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.060] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.060] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.060] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.060] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.060] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.060] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.060] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.060] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.061] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.061] Filling out basic attributes, {name='1.061', nodeId='51'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11327] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11327] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11327] Filling out basic attributes, {name='1.11327', nodeId='51'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11327] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11327] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11327] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11327] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11327] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.061] has shape ID '51'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.061] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.061] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.061] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.061] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.061] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.061] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.061] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.061] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.062] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.062] Filling out basic attributes, {name='1.062', nodeId='52'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11328] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11328] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11328] Filling out basic attributes, {name='1.11328', nodeId='52'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11328] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11328] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11328] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11328] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11328] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.062] has shape ID '52'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.062] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.062] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.062] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.062] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.062] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.062] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.062] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.062] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.063] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.063] Filling out basic attributes, {name='1.063', nodeId='53'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11329] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11329] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11329] Filling out basic attributes, {name='1.11329', nodeId='53'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11329] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11329] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11329] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11329] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11329] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.063] has shape ID '53'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.063] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.063] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.063] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.063] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.063] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.063] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.063] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.063] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.064] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.064] Filling out basic attributes, {name='1.064', nodeId='54'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11330] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11330] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11330] Filling out basic attributes, {name='1.11330', nodeId='54'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11330] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11330] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11330] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11330] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11330] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.064] has shape ID '54'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.064] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.064] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.064] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.064] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.064] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.064] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.064] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.064] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.065] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.065] Filling out basic attributes, {name='1.065', nodeId='55'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11331] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11331] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11331] Filling out basic attributes, {name='1.11331', nodeId='55'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11331] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11331] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11331] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11331] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11331] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.065] has shape ID '55'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.065] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.065] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.065] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.065] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.065] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.065] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.065] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.065] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.066] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.066] Filling out basic attributes, {name='1.066', nodeId='56'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11332] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11332] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11332] Filling out basic attributes, {name='1.11332', nodeId='56'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11332] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11332] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11332] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11332] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11332] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.066] has shape ID '56'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.066] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.066] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.066] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.066] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.066] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.066] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.066] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.066] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.067] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.067] Filling out basic attributes, {name='1.067', nodeId='57'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11333] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11333] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11333] Filling out basic attributes, {name='1.11333', nodeId='57'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11333] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11333] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11333] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11333] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11333] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.067] has shape ID '57'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.067] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.067] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.067] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.067] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.067] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.067] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.067] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.067] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.068] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.068] Filling out basic attributes, {name='1.068', nodeId='58'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11334] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11334] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11334] Filling out basic attributes, {name='1.11334', nodeId='58'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11334] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11334] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11334] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11334] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11334] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.068] has shape ID '58'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.068] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.068] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.068] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.068] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.068] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.068] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.068] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.068] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.069] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.069] Filling out basic attributes, {name='1.069', nodeId='59'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11335] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11335] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11335] Filling out basic attributes, {name='1.11335', nodeId='59'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11335] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11335] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11335] Processing subset: materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11335] Has subset 'Default OBJ' with '28' triangles and materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="36"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11335] Has '1' subsets, '28' triangles and '36' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.069] has shape ID '59'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.069] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.069] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.069] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.069] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.069] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.069] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.069] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.069] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.070] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.070] Filling out basic attributes, {name='1.070', nodeId='60'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11336] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11336] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11336] Filling out basic attributes, {name='1.11336', nodeId='60'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11336] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11336] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11336] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11336] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11336] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.070] has shape ID '60'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.070] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.070] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.070] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.070] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.070] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.070] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.070] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.070] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.071] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.071] Filling out basic attributes, {name='1.071', nodeId='61'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11337] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11337] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11337] Filling out basic attributes, {name='1.11337', nodeId='61'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11337] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11337] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11337] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11337] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11337] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.071] has shape ID '61'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.071] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.071] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.071] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.071] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.071] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.071] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.071] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.071] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.072] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.072] Filling out basic attributes, {name='1.072', nodeId='62'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11338] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11338] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11338] Filling out basic attributes, {name='1.11338', nodeId='62'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11338] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11338] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11338] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11338] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11338] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.072] has shape ID '62'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.072] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.072] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.072] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.072] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.072] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.072] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.072] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.072] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.073] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.073] Filling out basic attributes, {name='1.073', nodeId='63'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11339] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11339] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11339] Filling out basic attributes, {name='1.11339', nodeId='63'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11339] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11339] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11339] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11339] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11339] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.073] has shape ID '63'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.073] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.073] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.073] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.073] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.073] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.073] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.073] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.073] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.074] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.074] Filling out basic attributes, {name='1.074', nodeId='64'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11340] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11340] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11340] Filling out basic attributes, {name='1.11340', nodeId='64'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11340] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11340] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11340] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11340] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11340] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.074] has shape ID '64'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.074] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.074] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.074] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.074] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.074] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.074] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.074] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.074] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.075] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.075] Filling out basic attributes, {name='1.075', nodeId='65'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11341] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11341] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11341] Filling out basic attributes, {name='1.11341', nodeId='65'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11341] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11341] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11341] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11341] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11341] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.075] has shape ID '65'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.075] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.075] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.075] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.075] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.075] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.075] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.075] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.075] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.076] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.076] Filling out basic attributes, {name='1.076', nodeId='66'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11342] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11342] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11342] Filling out basic attributes, {name='1.11342', nodeId='66'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11342] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11342] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11342] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11342] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11342] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.076] has shape ID '66'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.076] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.076] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.076] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.076] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.076] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.076] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.076] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.076] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.077] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.077] Filling out basic attributes, {name='1.077', nodeId='67'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11343] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11343] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11343] Filling out basic attributes, {name='1.11343', nodeId='67'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11343] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11343] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11343] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11343] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11343] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.077] has shape ID '67'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.077] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.077] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.077] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.077] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.077] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.077] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.077] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.077] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.078] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.078] Filling out basic attributes, {name='1.078', nodeId='68'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11344] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11344] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11344] Filling out basic attributes, {name='1.11344', nodeId='68'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11344] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11344] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11344] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11344] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11344] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.078] has shape ID '68'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.078] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.078] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.078] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.078] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.078] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.078] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.078] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.078] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.079] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.079] Filling out basic attributes, {name='1.079', nodeId='69'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11345] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11345] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11345] Filling out basic attributes, {name='1.11345', nodeId='69'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11345] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11345] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11345] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11345] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11345] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.079] has shape ID '69'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.079] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.079] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.079] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.079] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.079] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.079] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.079] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.079] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.080] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.080] Filling out basic attributes, {name='1.080', nodeId='70'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11346] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11346] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11346] Filling out basic attributes, {name='1.11346', nodeId='70'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11346] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11346] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11346] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11346] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11346] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.080] has shape ID '70'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.080] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.080] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.080] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.080] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.080] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.080] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.080] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.080] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.081] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.081] Filling out basic attributes, {name='1.081', nodeId='71'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11347] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11347] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11347] Filling out basic attributes, {name='1.11347', nodeId='71'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11347] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11347] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11347] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11347] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11347] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.081] has shape ID '71'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.081] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.081] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.081] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.081] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.081] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.081] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.081] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.081] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.082] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.082] Filling out basic attributes, {name='1.082', nodeId='72'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11348] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11348] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11348] Filling out basic attributes, {name='1.11348', nodeId='72'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11348] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11348] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11348] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11348] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11348] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.082] has shape ID '72'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.082] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.082] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.082] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.082] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.082] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.082] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.082] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.082] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.083] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.083] Filling out basic attributes, {name='1.083', nodeId='73'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11349] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11349] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11349] Filling out basic attributes, {name='1.11349', nodeId='73'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11349] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11349] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11349] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11349] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11349] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.083] has shape ID '73'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.083] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.083] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.083] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.083] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.083] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.083] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.083] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.083] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.084] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.084] Filling out basic attributes, {name='1.084', nodeId='74'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11350] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11350] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11350] Filling out basic attributes, {name='1.11350', nodeId='74'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11350] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11350] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11350] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11350] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11350] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.084] has shape ID '74'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.084] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.084] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.084] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.084] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.084] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.084] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.084] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.084] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.085] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.085] Filling out basic attributes, {name='1.085', nodeId='75'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11351] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11351] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11351] Filling out basic attributes, {name='1.11351', nodeId='75'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11351] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11351] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11351] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11351] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11351] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.085] has shape ID '75'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.085] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.085] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.085] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.085] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.085] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.085] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.085] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.085] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.086] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.086] Filling out basic attributes, {name='1.086', nodeId='76'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11352] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11352] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11352] Filling out basic attributes, {name='1.11352', nodeId='76'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11352] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11352] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11352] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11352] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11352] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.086] has shape ID '76'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.086] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.086] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.086] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.086] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.086] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.086] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.086] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.086] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.087] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.087] Filling out basic attributes, {name='1.087', nodeId='77'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11353] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11353] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11353] Filling out basic attributes, {name='1.11353', nodeId='77'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11353] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11353] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11353] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11353] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11353] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.087] has shape ID '77'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.087] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.087] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.087] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.087] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.087] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.087] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.087] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.087] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.088] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.088] Filling out basic attributes, {name='1.088', nodeId='78'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11354] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11354] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11354] Filling out basic attributes, {name='1.11354', nodeId='78'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11354] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11354] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11354] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11354] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11354] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.088] has shape ID '78'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.088] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.088] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.088] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.088] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.088] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.088] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.088] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.088] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.090] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.090] Filling out basic attributes, {name='1.090', nodeId='79'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11355] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11355] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11355] Filling out basic attributes, {name='1.11355', nodeId='79'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11355] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11355] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11355] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11355] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11355] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.090] has shape ID '79'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.090] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.090] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.090] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.090] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.090] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.090] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.090] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.090] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.091] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.091] Filling out basic attributes, {name='1.091', nodeId='80'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11356] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11356] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11356] Filling out basic attributes, {name='1.11356', nodeId='80'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11356] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11356] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11356] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11356] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="31"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11356] Has '1' subsets, '22' triangles and '31' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.091] has shape ID '80'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.091] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.091] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.091] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.091] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.091] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.091] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.091] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.091] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.092] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.092] Filling out basic attributes, {name='1.092', nodeId='81'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11357] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11357] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11357] Filling out basic attributes, {name='1.11357', nodeId='81'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11357] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11357] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11357] Processing subset: materialId="1" numTriangles="47" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11357] Has subset 'Default OBJ' with '47' triangles and materialId="1" numTriangles="47" firstIndex="0" firstVertex="0" numIndices="141" numVertices="69"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11357] Has '1' subsets, '47' triangles and '69' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.092] has shape ID '81'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.092] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.092] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.092] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.092] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.092] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.092] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.092] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.092] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.093] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.093] Filling out basic attributes, {name='1.093', nodeId='82'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11358] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11358] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11358] Filling out basic attributes, {name='1.11358', nodeId='82'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11358] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11358] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11358] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11358] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="20"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11358] Has '1' subsets, '12' triangles and '20' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.093] has shape ID '82'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.093] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.093] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.093] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.093] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.093] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.093] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.093] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.093] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.094] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.094] Filling out basic attributes, {name='1.094', nodeId='83'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11359] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11359] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11359] Filling out basic attributes, {name='1.11359', nodeId='83'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11359] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11359] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11359] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11359] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11359] Has '1' subsets, '4' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.094] has shape ID '83'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.094] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.094] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.094] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.094] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.094] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.094] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.094] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.094] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.095] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.095] Filling out basic attributes, {name='1.095', nodeId='84'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11360] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11360] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11360] Filling out basic attributes, {name='1.11360', nodeId='84'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11360] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11360] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11360] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11360] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="15"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11360] Has '1' subsets, '10' triangles and '15' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.095] has shape ID '84'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.095] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.095] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.095] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.095] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.095] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.095] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.095] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.095] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.096] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.096] Filling out basic attributes, {name='1.096', nodeId='85'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11361] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11361] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11361] Filling out basic attributes, {name='1.11361', nodeId='85'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11361] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11361] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11361] Processing subset: materialId="1" numTriangles="15" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11361] Has subset 'Default OBJ' with '15' triangles and materialId="1" numTriangles="15" firstIndex="0" firstVertex="0" numIndices="45" numVertices="22"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11361] Has '1' subsets, '15' triangles and '22' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.096] has shape ID '85'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.096] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.096] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.096] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.096] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.096] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.096] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.096] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.096] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.097] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.097] Filling out basic attributes, {name='1.097', nodeId='86'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11362] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11362] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11362] Filling out basic attributes, {name='1.11362', nodeId='86'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11362] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11362] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11362] Processing subset: materialId="1" numTriangles="29" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11362] Has subset 'Default OBJ' with '29' triangles and materialId="1" numTriangles="29" firstIndex="0" firstVertex="0" numIndices="87" numVertices="39"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11362] Has '1' subsets, '29' triangles and '39' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.097] has shape ID '86'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.097] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.097] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.097] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.097] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.097] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.097] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.097] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.097] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.098] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.098] Filling out basic attributes, {name='1.098', nodeId='87'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11363] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11363] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11363] Filling out basic attributes, {name='1.11363', nodeId='87'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11363] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11363] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11363] Processing subset: materialId="1" numTriangles="46" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11363] Has subset 'Default OBJ' with '46' triangles and materialId="1" numTriangles="46" firstIndex="0" firstVertex="0" numIndices="138" numVertices="71"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11363] Has '1' subsets, '46' triangles and '71' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.098] has shape ID '87'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.098] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.098] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.098] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.098] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.098] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.098] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.098] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.098] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.099] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.099] Filling out basic attributes, {name='1.099', nodeId='88'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11364] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11364] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11364] Filling out basic attributes, {name='1.11364', nodeId='88'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11364] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11364] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11364] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11364] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11364] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.099] has shape ID '88'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.099] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.099] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.099] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.099] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.099] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.099] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.099] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.099] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.100] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.100] Filling out basic attributes, {name='1.100', nodeId='89'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11365] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11365] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11365] Filling out basic attributes, {name='1.11365', nodeId='89'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11365] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11365] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11365] Processing subset: materialId="1" numTriangles="46" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11365] Has subset 'Default OBJ' with '46' triangles and materialId="1" numTriangles="46" firstIndex="0" firstVertex="0" numIndices="138" numVertices="64"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11365] Has '1' subsets, '46' triangles and '64' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.100] has shape ID '89'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.100] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.100] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.100] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.100] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.100] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.100] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.100] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.100] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1000] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1000] Filling out basic attributes, {name='1.1000', nodeId='90'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12208] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12208] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12208] Filling out basic attributes, {name='1.12208', nodeId='90'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12208] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12208] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12208] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12208] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12208] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1000] has shape ID '90'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1000] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1000] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1000] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1000] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1000] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1000] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1000] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1000] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1001] Filling out basic attributes, {name='1.1001', nodeId='91'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12209] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12209] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12209] Filling out basic attributes, {name='1.12209', nodeId='91'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12209] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12209] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12209] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12209] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12209] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1001] has shape ID '91'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1001] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1001] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1002] Filling out basic attributes, {name='1.1002', nodeId='92'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12210] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12210] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12210] Filling out basic attributes, {name='1.12210', nodeId='92'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12210] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12210] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12210] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12210] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12210] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1002] has shape ID '92'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1002] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1002] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1002] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1003] Filling out basic attributes, {name='1.1003', nodeId='93'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12211] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12211] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12211] Filling out basic attributes, {name='1.12211', nodeId='93'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12211] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12211] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12211] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12211] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12211] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1003] has shape ID '93'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1003] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1003] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1003] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1004] Filling out basic attributes, {name='1.1004', nodeId='94'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12212] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12212] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12212] Filling out basic attributes, {name='1.12212', nodeId='94'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12212] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12212] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12212] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12212] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12212] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1004] has shape ID '94'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1004] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1004] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1005] Filling out basic attributes, {name='1.1005', nodeId='95'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12213] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12213] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12213] Filling out basic attributes, {name='1.12213', nodeId='95'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12213] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12213] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12213] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12213] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12213] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1005] has shape ID '95'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1005] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1005] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1005] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1005] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1005] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1006] Filling out basic attributes, {name='1.1006', nodeId='96'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12214] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12214] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12214] Filling out basic attributes, {name='1.12214', nodeId='96'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12214] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12214] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12214] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12214] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12214] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1006] has shape ID '96'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1006] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1006] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1006] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1006] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1006] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1007] Filling out basic attributes, {name='1.1007', nodeId='97'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12215] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12215] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12215] Filling out basic attributes, {name='1.12215', nodeId='97'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12215] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12215] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12215] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12215] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="31"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12215] Has '1' subsets, '22' triangles and '31' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1007] has shape ID '97'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1007] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1007] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1007] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1007] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1007] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1008] Filling out basic attributes, {name='1.1008', nodeId='98'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12216] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12216] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12216] Filling out basic attributes, {name='1.12216', nodeId='98'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12216] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12216] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12216] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12216] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12216] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1008] has shape ID '98'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1008] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1008] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1008] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1008] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1008] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1009] Filling out basic attributes, {name='1.1009', nodeId='99'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12217] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12217] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12217] Filling out basic attributes, {name='1.12217', nodeId='99'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12217] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12217] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12217] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12217] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12217] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1009] has shape ID '99'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1009] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1009] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1009] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1009] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.101] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.101] Filling out basic attributes, {name='1.101', nodeId='100'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11366] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11366] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11366] Filling out basic attributes, {name='1.11366', nodeId='100'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11366] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11366] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11366] Processing subset: materialId="1" numTriangles="9" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11366] Has subset 'Default OBJ' with '9' triangles and materialId="1" numTriangles="9" firstIndex="0" firstVertex="0" numIndices="27" numVertices="17"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11366] Has '1' subsets, '9' triangles and '17' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.101] has shape ID '100'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.101] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.101] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.101] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.101] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.101] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.101] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.101] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.101] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1010] Filling out basic attributes, {name='1.1010', nodeId='101'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12218] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12218] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12218] Filling out basic attributes, {name='1.12218', nodeId='101'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12218] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12218] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12218] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12218] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12218] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1010] has shape ID '101'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1010] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1010] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1010] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1010] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1011] Filling out basic attributes, {name='1.1011', nodeId='102'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12219] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12219] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12219] Filling out basic attributes, {name='1.12219', nodeId='102'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12219] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12219] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12219] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12219] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12219] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1011] has shape ID '102'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1011] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1011] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1011] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1011] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1011] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1012] Filling out basic attributes, {name='1.1012', nodeId='103'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12220] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12220] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12220] Filling out basic attributes, {name='1.12220', nodeId='103'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12220] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12220] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12220] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12220] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12220] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1012] has shape ID '103'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1012] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1012] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1012] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1012] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1012] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1013] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1013] Filling out basic attributes, {name='1.1013', nodeId='104'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12221] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12221] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12221] Filling out basic attributes, {name='1.12221', nodeId='104'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12221] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12221] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12221] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12221] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12221] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1013] has shape ID '104'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1013] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1013] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1013] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1013] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1013] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1013] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1013] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1013] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1014] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1014] Filling out basic attributes, {name='1.1014', nodeId='105'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12222] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12222] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12222] Filling out basic attributes, {name='1.12222', nodeId='105'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12222] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12222] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12222] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12222] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12222] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1014] has shape ID '105'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1014] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1014] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1014] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1014] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1014] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1014] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1014] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1014] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1015] Filling out basic attributes, {name='1.1015', nodeId='106'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12223] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12223] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12223] Filling out basic attributes, {name='1.12223', nodeId='106'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12223] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12223] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12223] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12223] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12223] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1015] has shape ID '106'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1015] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1015] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1015] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1015] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1015] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1016] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1016] Filling out basic attributes, {name='1.1016', nodeId='107'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12224] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12224] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12224] Filling out basic attributes, {name='1.12224', nodeId='107'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12224] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12224] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12224] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12224] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12224] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1016] has shape ID '107'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1016] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1016] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1016] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1016] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1016] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1016] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1016] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1016] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1017] Filling out basic attributes, {name='1.1017', nodeId='108'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12225] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12225] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12225] Filling out basic attributes, {name='1.12225', nodeId='108'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12225] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12225] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12225] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12225] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12225] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1017] has shape ID '108'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1017] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1017] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1017] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1017] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1017] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1017] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1018] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1018] Filling out basic attributes, {name='1.1018', nodeId='109'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12226] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12226] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12226] Filling out basic attributes, {name='1.12226', nodeId='109'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12226] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12226] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12226] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12226] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12226] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1018] has shape ID '109'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1018] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1018] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1018] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1018] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1018] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1018] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1018] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1018] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1019] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1019] Filling out basic attributes, {name='1.1019', nodeId='110'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12227] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12227] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12227] Filling out basic attributes, {name='1.12227', nodeId='110'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12227] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12227] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12227] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12227] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12227] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1019] has shape ID '110'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1019] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1019] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1019] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1019] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1019] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1019] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1019] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1019] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.102] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.102] Filling out basic attributes, {name='1.102', nodeId='111'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11367] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11367] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11367] Filling out basic attributes, {name='1.11367', nodeId='111'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11367] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11367] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11367] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11367] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11367] Has '1' subsets, '3' triangles and '9' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.102] has shape ID '111'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.102] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.102] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.102] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.102] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.102] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.102] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.102] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.102] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1020] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1020] Filling out basic attributes, {name='1.1020', nodeId='112'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12228] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12228] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12228] Filling out basic attributes, {name='1.12228', nodeId='112'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12228] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12228] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12228] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12228] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12228] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1020] has shape ID '112'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1020] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1020] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1020] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1020] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1020] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1020] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1020] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1020] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1021] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1021] Filling out basic attributes, {name='1.1021', nodeId='113'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12229] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12229] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12229] Filling out basic attributes, {name='1.12229', nodeId='113'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12229] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12229] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12229] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12229] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12229] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1021] has shape ID '113'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1021] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1021] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1021] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1021] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1021] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1021] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1021] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1021] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1022] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1022] Filling out basic attributes, {name='1.1022', nodeId='114'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12230] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12230] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12230] Filling out basic attributes, {name='1.12230', nodeId='114'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12230] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12230] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12230] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12230] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12230] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1022] has shape ID '114'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1022] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1022] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1022] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1022] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1022] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1022] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1022] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1022] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1023] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1023] Filling out basic attributes, {name='1.1023', nodeId='115'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12231] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12231] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12231] Filling out basic attributes, {name='1.12231', nodeId='115'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12231] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12231] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12231] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12231] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12231] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1023] has shape ID '115'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1023] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1023] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1023] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1023] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1023] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1023] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1023] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1023] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.103] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.103] Filling out basic attributes, {name='1.103', nodeId='116'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11368] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11368] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11368] Filling out basic attributes, {name='1.11368', nodeId='116'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11368] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11368] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11368] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11368] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="17"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11368] Has '1' subsets, '8' triangles and '17' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.103] has shape ID '116'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.103] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.103] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.103] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.103] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.103] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.103] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.103] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.103] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.104] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.104] Filling out basic attributes, {name='1.104', nodeId='117'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11369] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11369] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11369] Filling out basic attributes, {name='1.11369', nodeId='117'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11369] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11369] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11369] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11369] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11369] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.104] has shape ID '117'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.104] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.104] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.104] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.104] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.104] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.104] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.104] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.104] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.105] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.105] Filling out basic attributes, {name='1.105', nodeId='118'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11370] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11370] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11370] Filling out basic attributes, {name='1.11370', nodeId='118'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11370] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11370] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11370] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11370] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11370] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.105] has shape ID '118'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.105] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.105] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.105] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.105] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.105] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.105] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.105] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.105] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.106] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.106] Filling out basic attributes, {name='1.106', nodeId='119'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11371] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11371] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11371] Filling out basic attributes, {name='1.11371', nodeId='119'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11371] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11371] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11371] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11371] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11371] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.106] has shape ID '119'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.106] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.106] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.106] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.106] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.106] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.106] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.106] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.106] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.107] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.107] Filling out basic attributes, {name='1.107', nodeId='120'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11372] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11372] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11372] Filling out basic attributes, {name='1.11372', nodeId='120'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11372] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11372] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11372] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11372] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11372] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.107] has shape ID '120'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.107] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.107] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.107] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.107] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.107] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.107] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.107] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.107] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.108] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.108] Filling out basic attributes, {name='1.108', nodeId='121'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11373] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11373] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11373] Filling out basic attributes, {name='1.11373', nodeId='121'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11373] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11373] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11373] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11373] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11373] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.108] has shape ID '121'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.108] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.108] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.108] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.108] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.108] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.108] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.108] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.108] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.109] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.109] Filling out basic attributes, {name='1.109', nodeId='122'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11374] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11374] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11374] Filling out basic attributes, {name='1.11374', nodeId='122'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11374] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11374] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11374] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11374] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11374] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.109] has shape ID '122'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.109] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.109] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.109] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.109] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.109] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.109] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.109] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.109] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.110] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.110] Filling out basic attributes, {name='1.110', nodeId='123'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11375] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11375] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11375] Filling out basic attributes, {name='1.11375', nodeId='123'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11375] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11375] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11375] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11375] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11375] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.110] has shape ID '123'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.110] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.110] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.110] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.110] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.110] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.110] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.110] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.110] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.111] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.111] Filling out basic attributes, {name='1.111', nodeId='124'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11376] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11376] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11376] Filling out basic attributes, {name='1.11376', nodeId='124'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11376] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11376] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11376] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11376] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11376] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.111] has shape ID '124'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.111] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.111] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.111] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.111] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.111] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.111] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.111] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.111] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11125] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11125] Filling out basic attributes, {name='1.11125', nodeId='125'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12232] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12232] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12232] Filling out basic attributes, {name='1.12232', nodeId='125'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12232] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12232] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12232] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12232] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12232] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11125] has shape ID '125'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11125] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11125] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11125] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11125] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11125] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11125] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11125] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11125] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11126] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11126] Filling out basic attributes, {name='1.11126', nodeId='126'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12233] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12233] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12233] Filling out basic attributes, {name='1.12233', nodeId='126'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12233] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12233] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12233] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12233] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12233] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11126] has shape ID '126'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11126] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11126] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11126] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11126] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11126] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11126] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11126] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11126] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11127] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11127] Filling out basic attributes, {name='1.11127', nodeId='127'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12234] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12234] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12234] Filling out basic attributes, {name='1.12234', nodeId='127'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12234] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12234] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12234] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12234] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12234] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11127] has shape ID '127'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11127] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11127] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11127] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11127] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11127] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11127] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11127] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11127] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11128] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11128] Filling out basic attributes, {name='1.11128', nodeId='128'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12235] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12235] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12235] Filling out basic attributes, {name='1.12235', nodeId='128'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12235] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12235] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12235] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12235] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12235] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11128] has shape ID '128'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11128] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11128] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11128] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11128] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11128] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11128] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11128] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11128] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11129] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11129] Filling out basic attributes, {name='1.11129', nodeId='129'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12236] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12236] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12236] Filling out basic attributes, {name='1.12236', nodeId='129'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12236] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12236] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12236] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12236] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12236] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11129] has shape ID '129'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11129] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11129] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11129] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11129] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11129] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11129] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11129] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11129] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11130] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11130] Filling out basic attributes, {name='1.11130', nodeId='130'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12237] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12237] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12237] Filling out basic attributes, {name='1.12237', nodeId='130'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12237] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12237] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12237] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12237] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12237] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11130] has shape ID '130'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11130] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11130] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11130] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11130] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11130] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11130] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11130] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11130] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11131] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11131] Filling out basic attributes, {name='1.11131', nodeId='131'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12238] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12238] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12238] Filling out basic attributes, {name='1.12238', nodeId='131'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12238] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12238] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12238] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12238] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12238] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11131] has shape ID '131'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11131] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11131] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11131] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11131] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11131] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11131] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11131] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11131] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11132] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11132] Filling out basic attributes, {name='1.11132', nodeId='132'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12239] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12239] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12239] Filling out basic attributes, {name='1.12239', nodeId='132'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12239] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12239] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12239] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12239] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12239] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11132] has shape ID '132'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11132] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11132] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11132] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11132] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11132] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11132] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11132] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11132] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11133] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11133] Filling out basic attributes, {name='1.11133', nodeId='133'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12240] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12240] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12240] Filling out basic attributes, {name='1.12240', nodeId='133'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12240] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12240] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12240] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12240] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12240] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11133] has shape ID '133'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11133] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11133] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11133] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11133] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11133] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11133] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11133] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11133] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11134] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11134] Filling out basic attributes, {name='1.11134', nodeId='134'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12241] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12241] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12241] Filling out basic attributes, {name='1.12241', nodeId='134'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12241] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12241] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12241] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12241] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12241] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11134] has shape ID '134'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11134] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11134] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11134] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11134] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11134] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11134] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11134] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11134] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11135] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11135] Filling out basic attributes, {name='1.11135', nodeId='135'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12242] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12242] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12242] Filling out basic attributes, {name='1.12242', nodeId='135'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12242] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12242] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12242] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12242] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12242] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11135] has shape ID '135'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11135] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11135] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11135] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11135] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11135] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11135] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11135] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11135] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11136] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11136] Filling out basic attributes, {name='1.11136', nodeId='136'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12243] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12243] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12243] Filling out basic attributes, {name='1.12243', nodeId='136'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12243] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12243] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12243] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12243] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12243] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11136] has shape ID '136'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11136] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11136] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11136] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11136] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11136] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11136] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11136] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11136] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11137] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11137] Filling out basic attributes, {name='1.11137', nodeId='137'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12244] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12244] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12244] Filling out basic attributes, {name='1.12244', nodeId='137'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12244] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12244] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12244] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12244] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12244] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11137] has shape ID '137'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11137] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11137] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11137] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11137] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11137] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11137] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11137] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11137] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11138] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11138] Filling out basic attributes, {name='1.11138', nodeId='138'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12245] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12245] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12245] Filling out basic attributes, {name='1.12245', nodeId='138'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12245] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12245] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12245] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12245] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12245] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11138] has shape ID '138'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11138] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11138] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11138] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11138] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11138] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11138] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11138] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11138] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11139] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11139] Filling out basic attributes, {name='1.11139', nodeId='139'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12246] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12246] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12246] Filling out basic attributes, {name='1.12246', nodeId='139'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12246] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12246] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12246] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12246] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12246] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11139] has shape ID '139'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11139] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11139] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11139] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11139] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11139] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11139] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11139] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11139] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11140] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11140] Filling out basic attributes, {name='1.11140', nodeId='140'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12247] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12247] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12247] Filling out basic attributes, {name='1.12247', nodeId='140'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12247] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12247] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12247] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12247] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12247] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11140] has shape ID '140'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11140] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11140] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11140] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11140] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11140] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11140] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11140] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11140] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11141] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11141] Filling out basic attributes, {name='1.11141', nodeId='141'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12248] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12248] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12248] Filling out basic attributes, {name='1.12248', nodeId='141'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12248] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12248] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12248] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12248] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12248] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11141] has shape ID '141'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11141] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11141] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11141] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11141] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11141] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11141] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11141] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11141] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11142] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11142] Filling out basic attributes, {name='1.11142', nodeId='142'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12249] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12249] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12249] Filling out basic attributes, {name='1.12249', nodeId='142'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12249] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12249] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12249] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12249] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12249] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11142] has shape ID '142'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11142] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11142] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11142] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11142] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11142] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11142] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11142] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11142] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11143] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11143] Filling out basic attributes, {name='1.11143', nodeId='143'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12250] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12250] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12250] Filling out basic attributes, {name='1.12250', nodeId='143'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12250] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12250] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12250] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12250] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12250] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11143] has shape ID '143'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11143] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11143] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11143] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11143] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11143] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11143] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11143] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11143] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11144] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11144] Filling out basic attributes, {name='1.11144', nodeId='144'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12251] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12251] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12251] Filling out basic attributes, {name='1.12251', nodeId='144'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12251] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12251] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12251] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12251] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12251] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11144] has shape ID '144'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11144] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11144] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11144] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11144] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11144] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11144] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11144] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11144] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11145] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11145] Filling out basic attributes, {name='1.11145', nodeId='145'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12252] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12252] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12252] Filling out basic attributes, {name='1.12252', nodeId='145'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12252] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12252] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12252] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12252] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12252] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11145] has shape ID '145'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11145] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11145] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11145] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11145] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11145] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11145] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11145] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11145] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11146] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11146] Filling out basic attributes, {name='1.11146', nodeId='146'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12253] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12253] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12253] Filling out basic attributes, {name='1.12253', nodeId='146'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12253] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12253] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12253] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12253] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12253] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11146] has shape ID '146'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11146] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11146] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11146] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11146] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11146] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11146] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11146] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11146] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11147] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11147] Filling out basic attributes, {name='1.11147', nodeId='147'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12254] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12254] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12254] Filling out basic attributes, {name='1.12254', nodeId='147'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12254] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12254] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12254] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12254] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12254] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11147] has shape ID '147'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11147] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11147] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11147] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11147] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11147] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11147] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11147] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11147] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11148] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11148] Filling out basic attributes, {name='1.11148', nodeId='148'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12255] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12255] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12255] Filling out basic attributes, {name='1.12255', nodeId='148'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12255] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12255] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12255] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12255] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12255] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11148] has shape ID '148'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11148] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11148] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11148] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11148] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11148] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11148] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11148] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11148] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11149] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11149] Filling out basic attributes, {name='1.11149', nodeId='149'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12256] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12256] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12256] Filling out basic attributes, {name='1.12256', nodeId='149'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12256] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12256] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12256] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12256] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12256] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11149] has shape ID '149'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11149] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11149] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11149] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11149] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11149] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11149] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11149] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11149] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11150] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11150] Filling out basic attributes, {name='1.11150', nodeId='150'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12257] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12257] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12257] Filling out basic attributes, {name='1.12257', nodeId='150'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12257] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12257] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12257] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12257] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12257] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11150] has shape ID '150'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11150] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11150] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11150] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11150] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11150] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11150] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11150] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11150] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11151] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11151] Filling out basic attributes, {name='1.11151', nodeId='151'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12258] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12258] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12258] Filling out basic attributes, {name='1.12258', nodeId='151'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12258] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12258] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12258] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12258] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12258] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11151] has shape ID '151'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11151] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11151] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11151] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11151] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11151] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11151] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11151] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11151] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11152] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11152] Filling out basic attributes, {name='1.11152', nodeId='152'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12259] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12259] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12259] Filling out basic attributes, {name='1.12259', nodeId='152'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12259] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12259] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12259] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12259] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12259] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11152] has shape ID '152'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11152] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11152] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11152] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11152] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11152] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11152] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11152] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11152] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11153] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11153] Filling out basic attributes, {name='1.11153', nodeId='153'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12260] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12260] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12260] Filling out basic attributes, {name='1.12260', nodeId='153'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12260] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12260] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12260] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12260] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12260] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11153] has shape ID '153'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11153] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11153] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11153] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11153] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11153] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11153] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11153] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11153] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11154] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11154] Filling out basic attributes, {name='1.11154', nodeId='154'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12261] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12261] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12261] Filling out basic attributes, {name='1.12261', nodeId='154'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12261] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12261] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12261] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12261] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12261] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11154] has shape ID '154'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11154] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11154] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11154] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11154] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11154] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11154] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11154] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11154] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11155] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11155] Filling out basic attributes, {name='1.11155', nodeId='155'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12262] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12262] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12262] Filling out basic attributes, {name='1.12262', nodeId='155'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12262] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12262] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12262] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12262] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12262] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11155] has shape ID '155'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11155] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11155] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11155] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11155] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11155] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11155] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11155] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11155] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11156] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11156] Filling out basic attributes, {name='1.11156', nodeId='156'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12263] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12263] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12263] Filling out basic attributes, {name='1.12263', nodeId='156'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12263] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12263] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12263] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12263] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12263] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11156] has shape ID '156'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11156] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11156] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11156] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11156] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11156] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11156] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11156] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11156] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11157] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11157] Filling out basic attributes, {name='1.11157', nodeId='157'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12264] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12264] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12264] Filling out basic attributes, {name='1.12264', nodeId='157'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12264] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12264] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12264] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12264] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12264] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11157] has shape ID '157'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11157] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11157] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11157] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11157] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11157] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11157] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11157] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11157] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11158] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11158] Filling out basic attributes, {name='1.11158', nodeId='158'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12265] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12265] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12265] Filling out basic attributes, {name='1.12265', nodeId='158'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12265] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12265] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12265] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12265] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12265] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11158] has shape ID '158'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11158] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11158] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11158] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11158] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11158] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11158] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11158] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11158] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11159] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11159] Filling out basic attributes, {name='1.11159', nodeId='159'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12266] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12266] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12266] Filling out basic attributes, {name='1.12266', nodeId='159'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12266] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12266] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12266] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12266] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12266] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11159] has shape ID '159'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11159] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11159] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11159] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11159] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11159] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11159] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11159] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11159] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11160] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11160] Filling out basic attributes, {name='1.11160', nodeId='160'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12267] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12267] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12267] Filling out basic attributes, {name='1.12267', nodeId='160'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12267] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12267] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12267] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12267] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12267] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11160] has shape ID '160'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11160] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11160] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11160] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11160] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11160] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11160] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11160] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11160] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11161] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11161] Filling out basic attributes, {name='1.11161', nodeId='161'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12268] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12268] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12268] Filling out basic attributes, {name='1.12268', nodeId='161'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12268] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12268] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12268] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12268] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12268] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11161] has shape ID '161'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11161] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11161] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11161] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11161] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11161] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11161] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11161] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11161] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11162] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11162] Filling out basic attributes, {name='1.11162', nodeId='162'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12269] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12269] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12269] Filling out basic attributes, {name='1.12269', nodeId='162'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12269] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12269] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12269] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12269] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12269] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11162] has shape ID '162'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11162] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11162] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11162] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11162] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11162] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11162] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11162] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11162] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11163] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11163] Filling out basic attributes, {name='1.11163', nodeId='163'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12270] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12270] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12270] Filling out basic attributes, {name='1.12270', nodeId='163'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12270] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12270] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12270] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12270] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12270] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11163] has shape ID '163'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11163] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11163] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11163] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11163] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11163] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11163] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11163] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11163] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11164] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11164] Filling out basic attributes, {name='1.11164', nodeId='164'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12271] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12271] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12271] Filling out basic attributes, {name='1.12271', nodeId='164'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12271] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12271] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12271] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12271] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12271] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11164] has shape ID '164'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11164] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11164] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11164] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11164] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11164] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11164] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11164] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11164] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11165] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11165] Filling out basic attributes, {name='1.11165', nodeId='165'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12272] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12272] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12272] Filling out basic attributes, {name='1.12272', nodeId='165'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12272] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12272] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12272] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12272] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12272] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11165] has shape ID '165'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11165] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11165] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11165] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11165] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11165] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11165] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11165] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11165] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11166] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11166] Filling out basic attributes, {name='1.11166', nodeId='166'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12273] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12273] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12273] Filling out basic attributes, {name='1.12273', nodeId='166'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12273] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12273] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12273] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12273] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12273] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11166] has shape ID '166'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11166] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11166] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11166] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11166] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11166] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11166] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11166] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11166] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11167] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11167] Filling out basic attributes, {name='1.11167', nodeId='167'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12274] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12274] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12274] Filling out basic attributes, {name='1.12274', nodeId='167'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12274] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12274] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12274] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12274] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12274] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11167] has shape ID '167'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11167] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11167] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11167] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11167] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11167] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11167] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11167] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11167] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11168] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11168] Filling out basic attributes, {name='1.11168', nodeId='168'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12275] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12275] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12275] Filling out basic attributes, {name='1.12275', nodeId='168'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12275] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12275] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12275] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12275] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12275] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11168] has shape ID '168'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11168] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11168] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11168] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11168] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11168] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11168] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11168] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11168] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11169] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11169] Filling out basic attributes, {name='1.11169', nodeId='169'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12276] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12276] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12276] Filling out basic attributes, {name='1.12276', nodeId='169'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12276] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12276] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12276] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12276] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12276] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11169] has shape ID '169'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11169] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11169] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11169] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11169] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11169] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11169] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11169] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11169] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11170] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11170] Filling out basic attributes, {name='1.11170', nodeId='170'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12277] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12277] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12277] Filling out basic attributes, {name='1.12277', nodeId='170'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12277] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12277] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12277] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12277] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12277] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11170] has shape ID '170'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11170] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11170] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11170] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11170] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11170] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11170] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11170] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11170] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11171] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11171] Filling out basic attributes, {name='1.11171', nodeId='171'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12278] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12278] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12278] Filling out basic attributes, {name='1.12278', nodeId='171'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12278] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12278] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12278] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12278] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12278] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11171] has shape ID '171'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11171] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11171] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11171] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11171] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11171] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11171] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11171] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11171] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11172] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11172] Filling out basic attributes, {name='1.11172', nodeId='172'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12279] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12279] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12279] Filling out basic attributes, {name='1.12279', nodeId='172'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12279] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12279] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12279] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12279] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12279] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11172] has shape ID '172'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11172] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11172] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11172] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11172] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11172] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11172] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11172] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11172] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11173] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11173] Filling out basic attributes, {name='1.11173', nodeId='173'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12280] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12280] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12280] Filling out basic attributes, {name='1.12280', nodeId='173'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12280] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12280] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12280] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12280] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12280] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11173] has shape ID '173'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11173] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11173] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11173] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11173] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11173] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11173] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11173] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11173] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11174] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11174] Filling out basic attributes, {name='1.11174', nodeId='174'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12281] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12281] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12281] Filling out basic attributes, {name='1.12281', nodeId='174'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12281] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12281] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12281] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12281] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12281] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11174] has shape ID '174'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11174] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11174] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11174] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11174] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11174] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11174] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11174] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11174] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11175] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11175] Filling out basic attributes, {name='1.11175', nodeId='175'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12282] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12282] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12282] Filling out basic attributes, {name='1.12282', nodeId='175'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12282] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12282] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12282] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12282] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12282] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11175] has shape ID '175'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11175] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11175] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11175] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11175] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11175] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11175] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11175] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11175] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11176] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11176] Filling out basic attributes, {name='1.11176', nodeId='176'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12283] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12283] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12283] Filling out basic attributes, {name='1.12283', nodeId='176'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12283] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12283] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12283] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12283] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12283] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11176] has shape ID '176'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11176] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11176] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11176] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11176] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11176] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11176] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11176] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11176] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11177] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11177] Filling out basic attributes, {name='1.11177', nodeId='177'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12284] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12284] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12284] Filling out basic attributes, {name='1.12284', nodeId='177'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12284] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12284] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12284] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12284] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12284] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11177] has shape ID '177'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11177] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11177] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11177] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11177] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11177] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11177] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11177] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11177] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11178] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11178] Filling out basic attributes, {name='1.11178', nodeId='178'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12285] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12285] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12285] Filling out basic attributes, {name='1.12285', nodeId='178'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12285] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12285] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12285] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12285] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12285] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11178] has shape ID '178'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11178] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11178] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11178] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11178] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11178] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11178] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11178] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11178] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11179] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11179] Filling out basic attributes, {name='1.11179', nodeId='179'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12286] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12286] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12286] Filling out basic attributes, {name='1.12286', nodeId='179'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12286] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12286] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12286] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12286] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12286] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11179] has shape ID '179'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11179] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11179] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11179] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11179] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11179] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11179] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11179] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11179] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11180] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11180] Filling out basic attributes, {name='1.11180', nodeId='180'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12287] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12287] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12287] Filling out basic attributes, {name='1.12287', nodeId='180'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12287] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12287] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12287] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12287] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12287] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11180] has shape ID '180'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11180] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11180] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11180] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11180] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11180] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11180] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11180] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11180] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11181] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11181] Filling out basic attributes, {name='1.11181', nodeId='181'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12288] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12288] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12288] Filling out basic attributes, {name='1.12288', nodeId='181'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12288] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12288] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12288] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12288] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12288] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11181] has shape ID '181'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11181] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11181] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11181] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11181] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11181] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11181] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11181] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11181] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11182] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11182] Filling out basic attributes, {name='1.11182', nodeId='182'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12289] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12289] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12289] Filling out basic attributes, {name='1.12289', nodeId='182'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12289] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12289] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12289] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12289] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12289] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11182] has shape ID '182'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11182] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11182] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11182] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11182] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11182] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11182] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11182] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11182] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11183] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11183] Filling out basic attributes, {name='1.11183', nodeId='183'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12290] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12290] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12290] Filling out basic attributes, {name='1.12290', nodeId='183'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12290] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12290] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12290] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12290] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12290] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11183] has shape ID '183'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11183] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11183] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11183] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11183] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11183] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11183] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11183] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11183] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11184] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11184] Filling out basic attributes, {name='1.11184', nodeId='184'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12291] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12291] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12291] Filling out basic attributes, {name='1.12291', nodeId='184'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12291] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12291] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12291] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12291] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12291] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11184] has shape ID '184'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11184] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11184] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11184] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11184] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11184] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11184] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11184] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11184] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11185] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11185] Filling out basic attributes, {name='1.11185', nodeId='185'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12292] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12292] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12292] Filling out basic attributes, {name='1.12292', nodeId='185'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12292] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12292] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12292] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12292] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12292] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11185] has shape ID '185'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11185] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11185] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11185] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11185] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11185] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11185] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11185] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11185] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11186] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11186] Filling out basic attributes, {name='1.11186', nodeId='186'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12293] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12293] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12293] Filling out basic attributes, {name='1.12293', nodeId='186'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12293] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12293] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12293] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12293] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12293] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11186] has shape ID '186'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11186] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11186] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11186] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11186] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11186] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11186] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11186] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11186] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11187] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11187] Filling out basic attributes, {name='1.11187', nodeId='187'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12294] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12294] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12294] Filling out basic attributes, {name='1.12294', nodeId='187'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12294] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12294] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12294] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12294] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12294] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11187] has shape ID '187'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11187] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11187] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11187] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11187] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11187] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11187] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11187] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11187] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11188] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11188] Filling out basic attributes, {name='1.11188', nodeId='188'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12295] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12295] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12295] Filling out basic attributes, {name='1.12295', nodeId='188'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12295] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12295] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12295] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12295] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12295] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11188] has shape ID '188'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11188] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11188] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11188] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11188] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11188] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11188] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11188] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11188] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11189] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11189] Filling out basic attributes, {name='1.11189', nodeId='189'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12296] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12296] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12296] Filling out basic attributes, {name='1.12296', nodeId='189'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12296] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12296] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12296] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12296] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12296] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11189] has shape ID '189'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11189] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11189] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11189] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11189] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11189] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11189] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11189] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11189] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11190] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11190] Filling out basic attributes, {name='1.11190', nodeId='190'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12297] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12297] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12297] Filling out basic attributes, {name='1.12297', nodeId='190'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12297] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12297] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12297] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12297] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12297] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11190] has shape ID '190'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11190] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11190] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11190] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11190] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11190] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11190] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11190] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11190] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11191] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11191] Filling out basic attributes, {name='1.11191', nodeId='191'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12298] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12298] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12298] Filling out basic attributes, {name='1.12298', nodeId='191'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12298] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12298] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12298] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12298] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12298] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11191] has shape ID '191'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11191] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11191] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11191] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11191] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11191] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11191] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11191] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11191] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11192] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11192] Filling out basic attributes, {name='1.11192', nodeId='192'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12299] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12299] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12299] Filling out basic attributes, {name='1.12299', nodeId='192'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12299] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12299] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12299] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12299] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12299] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11192] has shape ID '192'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11192] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11192] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11192] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11192] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11192] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11192] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11192] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11192] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11193] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11193] Filling out basic attributes, {name='1.11193', nodeId='193'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12300] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12300] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12300] Filling out basic attributes, {name='1.12300', nodeId='193'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12300] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12300] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12300] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12300] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12300] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11193] has shape ID '193'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11193] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11193] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11193] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11193] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11193] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11193] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11193] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11193] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11194] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11194] Filling out basic attributes, {name='1.11194', nodeId='194'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12301] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12301] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12301] Filling out basic attributes, {name='1.12301', nodeId='194'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12301] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12301] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12301] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12301] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12301] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11194] has shape ID '194'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11194] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11194] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11194] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11194] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11194] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11194] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11194] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11194] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11195] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11195] Filling out basic attributes, {name='1.11195', nodeId='195'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12302] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12302] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12302] Filling out basic attributes, {name='1.12302', nodeId='195'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12302] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12302] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12302] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12302] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12302] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11195] has shape ID '195'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11195] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11195] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11195] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11195] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11195] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11195] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11195] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11195] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11196] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11196] Filling out basic attributes, {name='1.11196', nodeId='196'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12303] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12303] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12303] Filling out basic attributes, {name='1.12303', nodeId='196'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12303] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12303] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12303] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12303] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12303] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11196] has shape ID '196'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11196] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11196] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11196] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11196] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11196] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11196] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11196] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11196] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11197] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11197] Filling out basic attributes, {name='1.11197', nodeId='197'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12304] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12304] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12304] Filling out basic attributes, {name='1.12304', nodeId='197'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12304] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12304] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12304] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12304] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12304] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11197] has shape ID '197'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11197] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11197] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11197] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11197] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11197] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11197] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11197] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11197] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11198] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11198] Filling out basic attributes, {name='1.11198', nodeId='198'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12305] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12305] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12305] Filling out basic attributes, {name='1.12305', nodeId='198'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12305] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12305] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12305] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12305] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12305] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11198] has shape ID '198'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11198] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11198] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11198] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11198] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11198] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11198] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11198] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11198] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11199] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11199] Filling out basic attributes, {name='1.11199', nodeId='199'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12306] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12306] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12306] Filling out basic attributes, {name='1.12306', nodeId='199'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12306] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12306] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12306] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12306] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12306] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11199] has shape ID '199'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11199] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11199] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11199] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11199] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11199] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11199] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11199] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11199] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.112] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.112] Filling out basic attributes, {name='1.112', nodeId='200'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11377] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11377] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11377] Filling out basic attributes, {name='1.11377', nodeId='200'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11377] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11377] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11377] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11377] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11377] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.112] has shape ID '200'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.112] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.112] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.112] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.112] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.112] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.112] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.112] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.112] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11200] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11200] Filling out basic attributes, {name='1.11200', nodeId='201'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12307] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12307] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12307] Filling out basic attributes, {name='1.12307', nodeId='201'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12307] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12307] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12307] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12307] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12307] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11200] has shape ID '201'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11200] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11200] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11200] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11200] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11200] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11200] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11200] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11200] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11201] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11201] Filling out basic attributes, {name='1.11201', nodeId='202'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12308] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12308] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12308] Filling out basic attributes, {name='1.12308', nodeId='202'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12308] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12308] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12308] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12308] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12308] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11201] has shape ID '202'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11201] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11201] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11201] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11201] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11201] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11201] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11201] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11201] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11202] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11202] Filling out basic attributes, {name='1.11202', nodeId='203'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12309] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12309] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12309] Filling out basic attributes, {name='1.12309', nodeId='203'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12309] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12309] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12309] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12309] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12309] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11202] has shape ID '203'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11202] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11202] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11202] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11202] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11202] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11202] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11202] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11202] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11203] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11203] Filling out basic attributes, {name='1.11203', nodeId='204'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12310] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12310] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12310] Filling out basic attributes, {name='1.12310', nodeId='204'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12310] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12310] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12310] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12310] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12310] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11203] has shape ID '204'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11203] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11203] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11203] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11203] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11203] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11203] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11203] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11203] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11204] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11204] Filling out basic attributes, {name='1.11204', nodeId='205'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12311] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12311] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12311] Filling out basic attributes, {name='1.12311', nodeId='205'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12311] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12311] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12311] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12311] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12311] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11204] has shape ID '205'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11204] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11204] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11204] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11204] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11204] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11204] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11204] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11204] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11205] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11205] Filling out basic attributes, {name='1.11205', nodeId='206'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12312] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12312] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12312] Filling out basic attributes, {name='1.12312', nodeId='206'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12312] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12312] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12312] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12312] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12312] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11205] has shape ID '206'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11205] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11205] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11205] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11205] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11205] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11205] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11205] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11205] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11206] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11206] Filling out basic attributes, {name='1.11206', nodeId='207'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12313] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12313] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12313] Filling out basic attributes, {name='1.12313', nodeId='207'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12313] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12313] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12313] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12313] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12313] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11206] has shape ID '207'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11206] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11206] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11206] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11206] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11206] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11206] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11206] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11206] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11207] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11207] Filling out basic attributes, {name='1.11207', nodeId='208'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12314] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12314] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12314] Filling out basic attributes, {name='1.12314', nodeId='208'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12314] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12314] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12314] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12314] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12314] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11207] has shape ID '208'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11207] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11207] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11207] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11207] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11207] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11207] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11207] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11207] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11208] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11208] Filling out basic attributes, {name='1.11208', nodeId='209'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12315] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12315] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12315] Filling out basic attributes, {name='1.12315', nodeId='209'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12315] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12315] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12315] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12315] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12315] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11208] has shape ID '209'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11208] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11208] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11208] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11208] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11208] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11208] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11208] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11208] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11209] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11209] Filling out basic attributes, {name='1.11209', nodeId='210'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12316] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12316] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12316] Filling out basic attributes, {name='1.12316', nodeId='210'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12316] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12316] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12316] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12316] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12316] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11209] has shape ID '210'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11209] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11209] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11209] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11209] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11209] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11209] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11209] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11209] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11210] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11210] Filling out basic attributes, {name='1.11210', nodeId='211'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12317] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12317] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12317] Filling out basic attributes, {name='1.12317', nodeId='211'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12317] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12317] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12317] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12317] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12317] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11210] has shape ID '211'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11210] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11210] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11210] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11210] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11210] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11210] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11210] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11210] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11211] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11211] Filling out basic attributes, {name='1.11211', nodeId='212'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12318] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12318] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12318] Filling out basic attributes, {name='1.12318', nodeId='212'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12318] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12318] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12318] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12318] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12318] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11211] has shape ID '212'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11211] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11211] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11211] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11211] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11211] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11211] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11211] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11211] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11212] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11212] Filling out basic attributes, {name='1.11212', nodeId='213'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12319] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12319] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12319] Filling out basic attributes, {name='1.12319', nodeId='213'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12319] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12319] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12319] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12319] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12319] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11212] has shape ID '213'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11212] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11212] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11212] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11212] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11212] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11212] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11212] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11212] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11213] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11213] Filling out basic attributes, {name='1.11213', nodeId='214'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12320] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12320] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12320] Filling out basic attributes, {name='1.12320', nodeId='214'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12320] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12320] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12320] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12320] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12320] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11213] has shape ID '214'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11213] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11213] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11213] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11213] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11213] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11213] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11213] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11213] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11214] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11214] Filling out basic attributes, {name='1.11214', nodeId='215'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12321] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12321] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12321] Filling out basic attributes, {name='1.12321', nodeId='215'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12321] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12321] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12321] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12321] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12321] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11214] has shape ID '215'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11214] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11214] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11214] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11214] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11214] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11214] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11214] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11214] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11215] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11215] Filling out basic attributes, {name='1.11215', nodeId='216'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12322] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12322] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12322] Filling out basic attributes, {name='1.12322', nodeId='216'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12322] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12322] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12322] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12322] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12322] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11215] has shape ID '216'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11215] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11215] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11215] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11215] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11215] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11215] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11215] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11215] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11216] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11216] Filling out basic attributes, {name='1.11216', nodeId='217'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12323] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12323] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12323] Filling out basic attributes, {name='1.12323', nodeId='217'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12323] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12323] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12323] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12323] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12323] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11216] has shape ID '217'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11216] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11216] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11216] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11216] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11216] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11216] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11216] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11216] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11217] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11217] Filling out basic attributes, {name='1.11217', nodeId='218'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12324] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12324] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12324] Filling out basic attributes, {name='1.12324', nodeId='218'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12324] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12324] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12324] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12324] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12324] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11217] has shape ID '218'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11217] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11217] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11217] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11217] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11217] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11217] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11217] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11217] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11218] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11218] Filling out basic attributes, {name='1.11218', nodeId='219'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12325] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12325] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12325] Filling out basic attributes, {name='1.12325', nodeId='219'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12325] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12325] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12325] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12325] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12325] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11218] has shape ID '219'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11218] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11218] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11218] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11218] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11218] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11218] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11218] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11218] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11219] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11219] Filling out basic attributes, {name='1.11219', nodeId='220'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12326] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12326] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12326] Filling out basic attributes, {name='1.12326', nodeId='220'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12326] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12326] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12326] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12326] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12326] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11219] has shape ID '220'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11219] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11219] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11219] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11219] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11219] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11219] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11219] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11219] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11220] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11220] Filling out basic attributes, {name='1.11220', nodeId='221'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12327] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12327] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12327] Filling out basic attributes, {name='1.12327', nodeId='221'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12327] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12327] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12327] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12327] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12327] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11220] has shape ID '221'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11220] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11220] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11220] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11220] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11220] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11220] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11220] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11220] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11221] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11221] Filling out basic attributes, {name='1.11221', nodeId='222'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12328] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12328] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12328] Filling out basic attributes, {name='1.12328', nodeId='222'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12328] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12328] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12328] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12328] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12328] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11221] has shape ID '222'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11221] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11221] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11221] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11221] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11221] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11221] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11221] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11221] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11222] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11222] Filling out basic attributes, {name='1.11222', nodeId='223'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12329] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12329] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12329] Filling out basic attributes, {name='1.12329', nodeId='223'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12329] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12329] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12329] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12329] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12329] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11222] has shape ID '223'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11222] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11222] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11222] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11222] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11222] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11222] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11222] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11222] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11223] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11223] Filling out basic attributes, {name='1.11223', nodeId='224'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12330] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12330] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12330] Filling out basic attributes, {name='1.12330', nodeId='224'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12330] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12330] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12330] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12330] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12330] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11223] has shape ID '224'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11223] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11223] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11223] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11223] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11223] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11223] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11223] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11223] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11224] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11224] Filling out basic attributes, {name='1.11224', nodeId='225'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12331] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12331] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12331] Filling out basic attributes, {name='1.12331', nodeId='225'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12331] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12331] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12331] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12331] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12331] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11224] has shape ID '225'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11224] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11224] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11224] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11224] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11224] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11224] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11224] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11224] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11225] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11225] Filling out basic attributes, {name='1.11225', nodeId='226'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12332] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12332] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12332] Filling out basic attributes, {name='1.12332', nodeId='226'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12332] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12332] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12332] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12332] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12332] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11225] has shape ID '226'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11225] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11225] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11225] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11225] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11225] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11225] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11225] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11225] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11226] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11226] Filling out basic attributes, {name='1.11226', nodeId='227'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12333] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12333] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12333] Filling out basic attributes, {name='1.12333', nodeId='227'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12333] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12333] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12333] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12333] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12333] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11226] has shape ID '227'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11226] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11226] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11226] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11226] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11226] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11226] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11226] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11226] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11227] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11227] Filling out basic attributes, {name='1.11227', nodeId='228'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12334] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12334] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12334] Filling out basic attributes, {name='1.12334', nodeId='228'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12334] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12334] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12334] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12334] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12334] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11227] has shape ID '228'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11227] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11227] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11227] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11227] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11227] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11227] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11227] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11227] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11228] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11228] Filling out basic attributes, {name='1.11228', nodeId='229'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12335] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12335] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12335] Filling out basic attributes, {name='1.12335', nodeId='229'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12335] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12335] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12335] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12335] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12335] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11228] has shape ID '229'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11228] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11228] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11228] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11228] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11228] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11228] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11228] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11228] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11229] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11229] Filling out basic attributes, {name='1.11229', nodeId='230'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12336] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12336] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12336] Filling out basic attributes, {name='1.12336', nodeId='230'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12336] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12336] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12336] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12336] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12336] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11229] has shape ID '230'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11229] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11229] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11229] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11229] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11229] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11229] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11229] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11229] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11230] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11230] Filling out basic attributes, {name='1.11230', nodeId='231'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12337] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12337] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12337] Filling out basic attributes, {name='1.12337', nodeId='231'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12337] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12337] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12337] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12337] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12337] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11230] has shape ID '231'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11230] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11230] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11230] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11230] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11230] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11230] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11230] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11230] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11231] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11231] Filling out basic attributes, {name='1.11231', nodeId='232'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12338] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12338] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12338] Filling out basic attributes, {name='1.12338', nodeId='232'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12338] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12338] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12338] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12338] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12338] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11231] has shape ID '232'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11231] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11231] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11231] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11231] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11231] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11231] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11231] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11231] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11232] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11232] Filling out basic attributes, {name='1.11232', nodeId='233'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12339] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12339] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12339] Filling out basic attributes, {name='1.12339', nodeId='233'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12339] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12339] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12339] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12339] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12339] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11232] has shape ID '233'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11232] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11232] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11232] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11232] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11232] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11232] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11232] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11232] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11233] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11233] Filling out basic attributes, {name='1.11233', nodeId='234'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12340] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12340] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12340] Filling out basic attributes, {name='1.12340', nodeId='234'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12340] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12340] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12340] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12340] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12340] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11233] has shape ID '234'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11233] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11233] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11233] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11233] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11233] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11233] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11233] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11233] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11234] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11234] Filling out basic attributes, {name='1.11234', nodeId='235'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12341] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12341] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12341] Filling out basic attributes, {name='1.12341', nodeId='235'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12341] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12341] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12341] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12341] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12341] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11234] has shape ID '235'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11234] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11234] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11234] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11234] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11234] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11234] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11234] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11234] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11235] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11235] Filling out basic attributes, {name='1.11235', nodeId='236'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12342] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12342] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12342] Filling out basic attributes, {name='1.12342', nodeId='236'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12342] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12342] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12342] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12342] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12342] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11235] has shape ID '236'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11235] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11235] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11235] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11235] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11235] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11235] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11235] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11235] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11236] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11236] Filling out basic attributes, {name='1.11236', nodeId='237'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12343] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12343] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12343] Filling out basic attributes, {name='1.12343', nodeId='237'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12343] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12343] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12343] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12343] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12343] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11236] has shape ID '237'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11236] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11236] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11236] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11236] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11236] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11236] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11236] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11236] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11237] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11237] Filling out basic attributes, {name='1.11237', nodeId='238'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12344] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12344] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12344] Filling out basic attributes, {name='1.12344', nodeId='238'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12344] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12344] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12344] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12344] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12344] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11237] has shape ID '238'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11237] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11237] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11237] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11237] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11237] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11237] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11237] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11237] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11238] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11238] Filling out basic attributes, {name='1.11238', nodeId='239'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12345] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12345] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12345] Filling out basic attributes, {name='1.12345', nodeId='239'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12345] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12345] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12345] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12345] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12345] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11238] has shape ID '239'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11238] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11238] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11238] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11238] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11238] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11238] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11238] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11238] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11239] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11239] Filling out basic attributes, {name='1.11239', nodeId='240'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12346] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12346] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12346] Filling out basic attributes, {name='1.12346', nodeId='240'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12346] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12346] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12346] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12346] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12346] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11239] has shape ID '240'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11239] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11239] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11239] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11239] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11239] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11239] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11239] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11239] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11240] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11240] Filling out basic attributes, {name='1.11240', nodeId='241'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12347] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12347] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12347] Filling out basic attributes, {name='1.12347', nodeId='241'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12347] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12347] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12347] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12347] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12347] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11240] has shape ID '241'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11240] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11240] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11240] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11240] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11240] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11240] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11240] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11240] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11241] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11241] Filling out basic attributes, {name='1.11241', nodeId='242'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12348] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12348] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12348] Filling out basic attributes, {name='1.12348', nodeId='242'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12348] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12348] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12348] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12348] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12348] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11241] has shape ID '242'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11241] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11241] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11241] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11241] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11241] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11241] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11241] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11241] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11242] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11242] Filling out basic attributes, {name='1.11242', nodeId='243'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12349] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12349] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12349] Filling out basic attributes, {name='1.12349', nodeId='243'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12349] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12349] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12349] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12349] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12349] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11242] has shape ID '243'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11242] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11242] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11242] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11242] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11242] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11242] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11242] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11242] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11243] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11243] Filling out basic attributes, {name='1.11243', nodeId='244'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12350] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12350] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12350] Filling out basic attributes, {name='1.12350', nodeId='244'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12350] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12350] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12350] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12350] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12350] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11243] has shape ID '244'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11243] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11243] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11243] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11243] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11243] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11243] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11243] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11243] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11244] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11244] Filling out basic attributes, {name='1.11244', nodeId='245'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12351] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12351] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12351] Filling out basic attributes, {name='1.12351', nodeId='245'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12351] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12351] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12351] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12351] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12351] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11244] has shape ID '245'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11244] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11244] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11244] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11244] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11244] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11244] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11244] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11244] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11245] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11245] Filling out basic attributes, {name='1.11245', nodeId='246'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12352] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12352] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12352] Filling out basic attributes, {name='1.12352', nodeId='246'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12352] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12352] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12352] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12352] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12352] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11245] has shape ID '246'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11245] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11245] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11245] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11245] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11245] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11245] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11245] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11245] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11246] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11246] Filling out basic attributes, {name='1.11246', nodeId='247'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12353] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12353] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12353] Filling out basic attributes, {name='1.12353', nodeId='247'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12353] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12353] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12353] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12353] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12353] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11246] has shape ID '247'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11246] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11246] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11246] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11246] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11246] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11246] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11246] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11246] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11247] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11247] Filling out basic attributes, {name='1.11247', nodeId='248'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12354] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12354] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12354] Filling out basic attributes, {name='1.12354', nodeId='248'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12354] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12354] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12354] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12354] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12354] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11247] has shape ID '248'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11247] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11247] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11247] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11247] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11247] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11247] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11247] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11247] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11248] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11248] Filling out basic attributes, {name='1.11248', nodeId='249'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12355] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12355] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12355] Filling out basic attributes, {name='1.12355', nodeId='249'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12355] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12355] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12355] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12355] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12355] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11248] has shape ID '249'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11248] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11248] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11248] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11248] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11248] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11248] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11248] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11248] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11249] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11249] Filling out basic attributes, {name='1.11249', nodeId='250'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12356] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12356] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12356] Filling out basic attributes, {name='1.12356', nodeId='250'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12356] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12356] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12356] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12356] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12356] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11249] has shape ID '250'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11249] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11249] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11249] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11249] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11249] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11249] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11249] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11249] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11250] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11250] Filling out basic attributes, {name='1.11250', nodeId='251'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12357] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12357] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12357] Filling out basic attributes, {name='1.12357', nodeId='251'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12357] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12357] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12357] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12357] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12357] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11250] has shape ID '251'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11250] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11250] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11250] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11250] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11250] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11250] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11250] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11250] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11251] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11251] Filling out basic attributes, {name='1.11251', nodeId='252'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12358] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12358] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12358] Filling out basic attributes, {name='1.12358', nodeId='252'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12358] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12358] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12358] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12358] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12358] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11251] has shape ID '252'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11251] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11251] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11251] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11251] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11251] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11251] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11251] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11251] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11252] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11252] Filling out basic attributes, {name='1.11252', nodeId='253'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12359] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12359] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12359] Filling out basic attributes, {name='1.12359', nodeId='253'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12359] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12359] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12359] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12359] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12359] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11252] has shape ID '253'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11252] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11252] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11252] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11252] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11252] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11252] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11252] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11252] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11253] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11253] Filling out basic attributes, {name='1.11253', nodeId='254'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12360] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12360] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12360] Filling out basic attributes, {name='1.12360', nodeId='254'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12360] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12360] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12360] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12360] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12360] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11253] has shape ID '254'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11253] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11253] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11253] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11253] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11253] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11253] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11253] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11253] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11254] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11254] Filling out basic attributes, {name='1.11254', nodeId='255'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12361] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12361] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12361] Filling out basic attributes, {name='1.12361', nodeId='255'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12361] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12361] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12361] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12361] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12361] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11254] has shape ID '255'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11254] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11254] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11254] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11254] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11254] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11254] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11254] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11254] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11255] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11255] Filling out basic attributes, {name='1.11255', nodeId='256'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12362] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12362] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12362] Filling out basic attributes, {name='1.12362', nodeId='256'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12362] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12362] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12362] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12362] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12362] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11255] has shape ID '256'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11255] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11255] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11255] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11255] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11255] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11255] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11255] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11255] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11256] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11256] Filling out basic attributes, {name='1.11256', nodeId='257'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12363] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12363] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12363] Filling out basic attributes, {name='1.12363', nodeId='257'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12363] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12363] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12363] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12363] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12363] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11256] has shape ID '257'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11256] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11256] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11256] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11256] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11256] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11256] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11256] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11256] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11257] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11257] Filling out basic attributes, {name='1.11257', nodeId='258'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12364] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12364] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12364] Filling out basic attributes, {name='1.12364', nodeId='258'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12364] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12364] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12364] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12364] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12364] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11257] has shape ID '258'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11257] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11257] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11257] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11257] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11257] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11257] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11257] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11257] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11258] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11258] Filling out basic attributes, {name='1.11258', nodeId='259'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12365] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12365] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12365] Filling out basic attributes, {name='1.12365', nodeId='259'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12365] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12365] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12365] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12365] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12365] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11258] has shape ID '259'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11258] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11258] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11258] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11258] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11258] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11258] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11258] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11258] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11259] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11259] Filling out basic attributes, {name='1.11259', nodeId='260'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12366] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12366] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12366] Filling out basic attributes, {name='1.12366', nodeId='260'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12366] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12366] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12366] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12366] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12366] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11259] has shape ID '260'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11259] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11259] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11259] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11259] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11259] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11259] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11259] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11259] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11260] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11260] Filling out basic attributes, {name='1.11260', nodeId='261'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12367] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12367] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12367] Filling out basic attributes, {name='1.12367', nodeId='261'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12367] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12367] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12367] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12367] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12367] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11260] has shape ID '261'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11260] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11260] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11260] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11260] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11260] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11260] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11260] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11260] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11261] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11261] Filling out basic attributes, {name='1.11261', nodeId='262'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12368] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12368] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12368] Filling out basic attributes, {name='1.12368', nodeId='262'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12368] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12368] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12368] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12368] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12368] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11261] has shape ID '262'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11261] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11261] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11261] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11261] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11261] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11261] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11261] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11261] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11262] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11262] Filling out basic attributes, {name='1.11262', nodeId='263'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12369] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12369] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12369] Filling out basic attributes, {name='1.12369', nodeId='263'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12369] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12369] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12369] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12369] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12369] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11262] has shape ID '263'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11262] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11262] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11262] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11262] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11262] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11262] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11262] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11262] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11263] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11263] Filling out basic attributes, {name='1.11263', nodeId='264'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12370] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12370] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12370] Filling out basic attributes, {name='1.12370', nodeId='264'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12370] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12370] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12370] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12370] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12370] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11263] has shape ID '264'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11263] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11263] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11263] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11263] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11263] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11263] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11263] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11263] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11264] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11264] Filling out basic attributes, {name='1.11264', nodeId='265'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12371] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12371] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12371] Filling out basic attributes, {name='1.12371', nodeId='265'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12371] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12371] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12371] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12371] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12371] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11264] has shape ID '265'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11264] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11264] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11264] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11264] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11264] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11264] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11264] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11264] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11265] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11265] Filling out basic attributes, {name='1.11265', nodeId='266'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12372] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12372] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12372] Filling out basic attributes, {name='1.12372', nodeId='266'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12372] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12372] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12372] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12372] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12372] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11265] has shape ID '266'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11265] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11265] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11265] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11265] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11265] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11265] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11265] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11265] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11266] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11266] Filling out basic attributes, {name='1.11266', nodeId='267'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12373] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12373] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12373] Filling out basic attributes, {name='1.12373', nodeId='267'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12373] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12373] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12373] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12373] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12373] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11266] has shape ID '267'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11266] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11266] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11266] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11266] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11266] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11266] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11266] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11266] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11267] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11267] Filling out basic attributes, {name='1.11267', nodeId='268'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12374] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12374] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12374] Filling out basic attributes, {name='1.12374', nodeId='268'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12374] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12374] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12374] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12374] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12374] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11267] has shape ID '268'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11267] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11267] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11267] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11267] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11267] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11267] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11267] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11267] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11268] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11268] Filling out basic attributes, {name='1.11268', nodeId='269'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12375] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12375] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12375] Filling out basic attributes, {name='1.12375', nodeId='269'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12375] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12375] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12375] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12375] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12375] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11268] has shape ID '269'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11268] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11268] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11268] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11268] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11268] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11268] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11268] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11268] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11269] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11269] Filling out basic attributes, {name='1.11269', nodeId='270'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12376] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12376] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12376] Filling out basic attributes, {name='1.12376', nodeId='270'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12376] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12376] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12376] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12376] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12376] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11269] has shape ID '270'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11269] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11269] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11269] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11269] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11269] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11269] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11269] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11269] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11270] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11270] Filling out basic attributes, {name='1.11270', nodeId='271'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12377] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12377] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12377] Filling out basic attributes, {name='1.12377', nodeId='271'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12377] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12377] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12377] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12377] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12377] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11270] has shape ID '271'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11270] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11270] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11270] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11270] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11270] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11270] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11270] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11270] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11271] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11271] Filling out basic attributes, {name='1.11271', nodeId='272'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12378] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12378] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12378] Filling out basic attributes, {name='1.12378', nodeId='272'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12378] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12378] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12378] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12378] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12378] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11271] has shape ID '272'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11271] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11271] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11271] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11271] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11271] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11271] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11271] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11271] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11272] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11272] Filling out basic attributes, {name='1.11272', nodeId='273'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12379] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12379] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12379] Filling out basic attributes, {name='1.12379', nodeId='273'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12379] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12379] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12379] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12379] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12379] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11272] has shape ID '273'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11272] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11272] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11272] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11272] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11272] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11272] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11272] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11272] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11273] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11273] Filling out basic attributes, {name='1.11273', nodeId='274'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12380] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12380] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12380] Filling out basic attributes, {name='1.12380', nodeId='274'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12380] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12380] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12380] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12380] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12380] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11273] has shape ID '274'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11273] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11273] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11273] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11273] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11273] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11273] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11273] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11273] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11274] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11274] Filling out basic attributes, {name='1.11274', nodeId='275'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12381] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12381] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12381] Filling out basic attributes, {name='1.12381', nodeId='275'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12381] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12381] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12381] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12381] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12381] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11274] has shape ID '275'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11274] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11274] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11274] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11274] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11274] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11274] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11274] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11274] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11275] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11275] Filling out basic attributes, {name='1.11275', nodeId='276'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12382] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12382] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12382] Filling out basic attributes, {name='1.12382', nodeId='276'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12382] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12382] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12382] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12382] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12382] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11275] has shape ID '276'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11275] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11275] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11275] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11275] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11275] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11275] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11275] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11275] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11276] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11276] Filling out basic attributes, {name='1.11276', nodeId='277'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12383] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12383] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12383] Filling out basic attributes, {name='1.12383', nodeId='277'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12383] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12383] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12383] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12383] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12383] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11276] has shape ID '277'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11276] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11276] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11276] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11276] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11276] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11276] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11276] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11276] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11277] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11277] Filling out basic attributes, {name='1.11277', nodeId='278'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12384] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12384] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12384] Filling out basic attributes, {name='1.12384', nodeId='278'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12384] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12384] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12384] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12384] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12384] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11277] has shape ID '278'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11277] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11277] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11277] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11277] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11277] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11277] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11277] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11277] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11278] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11278] Filling out basic attributes, {name='1.11278', nodeId='279'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12385] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12385] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12385] Filling out basic attributes, {name='1.12385', nodeId='279'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12385] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12385] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12385] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12385] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12385] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11278] has shape ID '279'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11278] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11278] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11278] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11278] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11278] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11278] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11278] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11278] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11279] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11279] Filling out basic attributes, {name='1.11279', nodeId='280'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12386] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12386] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12386] Filling out basic attributes, {name='1.12386', nodeId='280'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12386] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12386] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12386] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12386] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12386] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11279] has shape ID '280'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11279] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11279] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11279] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11279] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11279] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11279] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11279] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11279] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11280] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11280] Filling out basic attributes, {name='1.11280', nodeId='281'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12387] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12387] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12387] Filling out basic attributes, {name='1.12387', nodeId='281'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12387] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12387] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12387] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12387] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12387] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11280] has shape ID '281'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11280] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11280] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11280] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11280] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11280] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11280] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11280] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11280] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11281] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11281] Filling out basic attributes, {name='1.11281', nodeId='282'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12388] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12388] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12388] Filling out basic attributes, {name='1.12388', nodeId='282'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12388] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12388] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12388] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12388] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12388] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11281] has shape ID '282'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11281] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11281] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11281] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11281] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11281] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11281] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11281] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11281] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11282] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11282] Filling out basic attributes, {name='1.11282', nodeId='283'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12389] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12389] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12389] Filling out basic attributes, {name='1.12389', nodeId='283'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12389] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12389] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12389] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12389] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12389] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11282] has shape ID '283'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11282] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11282] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11282] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11282] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11282] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11282] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11282] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11282] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11283] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11283] Filling out basic attributes, {name='1.11283', nodeId='284'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12390] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12390] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12390] Filling out basic attributes, {name='1.12390', nodeId='284'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12390] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12390] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12390] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12390] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12390] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11283] has shape ID '284'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11283] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11283] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11283] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11283] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11283] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11283] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11283] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11283] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11284] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11284] Filling out basic attributes, {name='1.11284', nodeId='285'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12391] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12391] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12391] Filling out basic attributes, {name='1.12391', nodeId='285'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12391] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12391] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12391] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12391] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12391] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11284] has shape ID '285'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11284] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11284] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11284] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11284] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11284] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11284] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11284] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11284] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11285] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11285] Filling out basic attributes, {name='1.11285', nodeId='286'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12392] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12392] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12392] Filling out basic attributes, {name='1.12392', nodeId='286'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12392] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12392] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12392] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12392] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12392] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11285] has shape ID '286'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11285] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11285] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11285] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11285] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11285] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11285] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11285] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11285] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11286] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11286] Filling out basic attributes, {name='1.11286', nodeId='287'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12393] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12393] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12393] Filling out basic attributes, {name='1.12393', nodeId='287'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12393] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12393] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12393] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12393] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12393] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11286] has shape ID '287'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11286] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11286] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11286] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11286] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11286] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11286] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11286] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11286] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11287] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11287] Filling out basic attributes, {name='1.11287', nodeId='288'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12394] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12394] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12394] Filling out basic attributes, {name='1.12394', nodeId='288'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12394] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12394] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12394] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12394] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12394] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11287] has shape ID '288'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11287] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11287] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11287] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11287] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11287] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11287] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11287] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11287] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11288] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11288] Filling out basic attributes, {name='1.11288', nodeId='289'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12395] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12395] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12395] Filling out basic attributes, {name='1.12395', nodeId='289'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12395] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12395] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12395] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12395] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12395] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11288] has shape ID '289'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11288] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11288] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11288] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11288] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11288] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11288] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11288] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11288] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11289] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11289] Filling out basic attributes, {name='1.11289', nodeId='290'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12396] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12396] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12396] Filling out basic attributes, {name='1.12396', nodeId='290'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12396] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12396] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12396] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12396] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12396] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11289] has shape ID '290'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11289] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11289] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11289] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11289] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11289] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11289] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11289] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11289] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11290] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11290] Filling out basic attributes, {name='1.11290', nodeId='291'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12397] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12397] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12397] Filling out basic attributes, {name='1.12397', nodeId='291'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12397] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12397] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12397] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12397] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12397] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11290] has shape ID '291'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11290] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11290] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11290] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11290] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11290] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11290] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11290] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11290] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11291] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11291] Filling out basic attributes, {name='1.11291', nodeId='292'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12398] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12398] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12398] Filling out basic attributes, {name='1.12398', nodeId='292'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12398] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12398] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12398] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12398] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12398] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11291] has shape ID '292'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11291] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11291] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11291] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11291] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11291] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11291] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11291] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11291] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11292] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11292] Filling out basic attributes, {name='1.11292', nodeId='293'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12399] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12399] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12399] Filling out basic attributes, {name='1.12399', nodeId='293'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12399] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12399] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12399] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12399] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12399] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11292] has shape ID '293'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11292] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11292] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11292] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11292] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11292] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11292] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11292] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11292] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11293] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11293] Filling out basic attributes, {name='1.11293', nodeId='294'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12400] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12400] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12400] Filling out basic attributes, {name='1.12400', nodeId='294'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12400] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12400] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12400] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12400] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12400] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11293] has shape ID '294'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11293] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11293] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11293] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11293] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11293] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11293] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11293] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11293] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11294] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11294] Filling out basic attributes, {name='1.11294', nodeId='295'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12401] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12401] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12401] Filling out basic attributes, {name='1.12401', nodeId='295'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12401] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12401] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12401] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12401] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12401] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11294] has shape ID '295'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11294] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11294] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11294] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11294] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11294] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11294] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11294] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11294] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11295] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11295] Filling out basic attributes, {name='1.11295', nodeId='296'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12402] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12402] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12402] Filling out basic attributes, {name='1.12402', nodeId='296'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12402] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12402] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12402] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12402] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12402] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11295] has shape ID '296'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11295] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11295] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11295] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11295] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11295] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11295] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11295] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11295] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11296] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11296] Filling out basic attributes, {name='1.11296', nodeId='297'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12403] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12403] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12403] Filling out basic attributes, {name='1.12403', nodeId='297'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12403] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12403] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12403] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12403] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12403] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11296] has shape ID '297'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11296] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11296] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11296] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11296] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11296] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11296] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11296] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11296] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11297] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11297] Filling out basic attributes, {name='1.11297', nodeId='298'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12404] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12404] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12404] Filling out basic attributes, {name='1.12404', nodeId='298'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12404] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12404] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12404] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12404] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12404] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11297] has shape ID '298'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11297] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11297] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11297] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11297] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11297] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11297] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11297] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11297] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11298] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11298] Filling out basic attributes, {name='1.11298', nodeId='299'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12405] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12405] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12405] Filling out basic attributes, {name='1.12405', nodeId='299'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12405] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12405] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12405] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12405] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12405] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11298] has shape ID '299'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11298] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11298] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11298] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11298] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11298] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11298] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11298] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11298] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11299] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11299] Filling out basic attributes, {name='1.11299', nodeId='300'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12406] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12406] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12406] Filling out basic attributes, {name='1.12406', nodeId='300'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12406] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12406] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12406] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12406] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12406] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11299] has shape ID '300'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11299] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11299] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11299] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11299] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11299] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11299] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11299] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11299] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.113] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.113] Filling out basic attributes, {name='1.113', nodeId='301'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11378] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11378] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11378] Filling out basic attributes, {name='1.11378', nodeId='301'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11378] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11378] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11378] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11378] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11378] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.113] has shape ID '301'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.113] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.113] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.113] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.113] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.113] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.113] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.113] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.113] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11300] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11300] Filling out basic attributes, {name='1.11300', nodeId='302'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12407] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12407] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12407] Filling out basic attributes, {name='1.12407', nodeId='302'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12407] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12407] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12407] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12407] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12407] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11300] has shape ID '302'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11300] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11300] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11300] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11300] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11300] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11300] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11300] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11300] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11301] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11301] Filling out basic attributes, {name='1.11301', nodeId='303'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12408] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12408] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12408] Filling out basic attributes, {name='1.12408', nodeId='303'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12408] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12408] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12408] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12408] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12408] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11301] has shape ID '303'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11301] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11301] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11301] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11301] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11301] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11301] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11301] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11301] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11302] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11302] Filling out basic attributes, {name='1.11302', nodeId='304'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12409] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12409] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12409] Filling out basic attributes, {name='1.12409', nodeId='304'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12409] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12409] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12409] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12409] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12409] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11302] has shape ID '304'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11302] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11302] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11302] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11302] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11302] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11302] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11302] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11302] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11303] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11303] Filling out basic attributes, {name='1.11303', nodeId='305'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12410] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12410] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12410] Filling out basic attributes, {name='1.12410', nodeId='305'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12410] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12410] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12410] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12410] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12410] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11303] has shape ID '305'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11303] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11303] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11303] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11303] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11303] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11303] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11303] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11303] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11304] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11304] Filling out basic attributes, {name='1.11304', nodeId='306'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12411] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12411] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12411] Filling out basic attributes, {name='1.12411', nodeId='306'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12411] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12411] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12411] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12411] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12411] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11304] has shape ID '306'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11304] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11304] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11304] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11304] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11304] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11304] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11304] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11304] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11305] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11305] Filling out basic attributes, {name='1.11305', nodeId='307'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12412] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12412] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12412] Filling out basic attributes, {name='1.12412', nodeId='307'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12412] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12412] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12412] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12412] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12412] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11305] has shape ID '307'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11305] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11305] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11305] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11305] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11305] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11305] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11305] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11305] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11306] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11306] Filling out basic attributes, {name='1.11306', nodeId='308'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12413] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12413] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12413] Filling out basic attributes, {name='1.12413', nodeId='308'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12413] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12413] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12413] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12413] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12413] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11306] has shape ID '308'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11306] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11306] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11306] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11306] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11306] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11306] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11306] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11306] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11307] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11307] Filling out basic attributes, {name='1.11307', nodeId='309'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12414] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12414] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12414] Filling out basic attributes, {name='1.12414', nodeId='309'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12414] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12414] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12414] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12414] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12414] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11307] has shape ID '309'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11307] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11307] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11307] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11307] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11307] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11307] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11307] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11307] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11308] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11308] Filling out basic attributes, {name='1.11308', nodeId='310'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12415] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12415] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12415] Filling out basic attributes, {name='1.12415', nodeId='310'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12415] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12415] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12415] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12415] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12415] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11308] has shape ID '310'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11308] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11308] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11308] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11308] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11308] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11308] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11308] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11308] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11309] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11309] Filling out basic attributes, {name='1.11309', nodeId='311'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12416] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12416] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12416] Filling out basic attributes, {name='1.12416', nodeId='311'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12416] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12416] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12416] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12416] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12416] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11309] has shape ID '311'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11309] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11309] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11309] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11309] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11309] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11309] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11309] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11309] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11310] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11310] Filling out basic attributes, {name='1.11310', nodeId='312'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12417] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12417] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12417] Filling out basic attributes, {name='1.12417', nodeId='312'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12417] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12417] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12417] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12417] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12417] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11310] has shape ID '312'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11310] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11310] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11310] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11310] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11310] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11310] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11310] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11310] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11311] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11311] Filling out basic attributes, {name='1.11311', nodeId='313'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12418] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12418] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12418] Filling out basic attributes, {name='1.12418', nodeId='313'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12418] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12418] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12418] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12418] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12418] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11311] has shape ID '313'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11311] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11311] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11311] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11311] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11311] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11311] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11311] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11311] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11312] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11312] Filling out basic attributes, {name='1.11312', nodeId='314'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12419] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12419] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12419] Filling out basic attributes, {name='1.12419', nodeId='314'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12419] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12419] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12419] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12419] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12419] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11312] has shape ID '314'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11312] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11312] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11312] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11312] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11312] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11312] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11312] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11312] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11313] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11313] Filling out basic attributes, {name='1.11313', nodeId='315'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12420] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12420] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12420] Filling out basic attributes, {name='1.12420', nodeId='315'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12420] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12420] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12420] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12420] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12420] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11313] has shape ID '315'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11313] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11313] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11313] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11313] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11313] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11313] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11313] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11313] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11314] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11314] Filling out basic attributes, {name='1.11314', nodeId='316'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12421] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12421] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12421] Filling out basic attributes, {name='1.12421', nodeId='316'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12421] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12421] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12421] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12421] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12421] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11314] has shape ID '316'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11314] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11314] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11314] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11314] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11314] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11314] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11314] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11314] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11315] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11315] Filling out basic attributes, {name='1.11315', nodeId='317'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12422] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12422] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12422] Filling out basic attributes, {name='1.12422', nodeId='317'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12422] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12422] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12422] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12422] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12422] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11315] has shape ID '317'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11315] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11315] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11315] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11315] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11315] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11315] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11315] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11315] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11316] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11316] Filling out basic attributes, {name='1.11316', nodeId='318'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12423] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12423] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12423] Filling out basic attributes, {name='1.12423', nodeId='318'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12423] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12423] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12423] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12423] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12423] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11316] has shape ID '318'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11316] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11316] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11316] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11316] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11316] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11316] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11316] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11316] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11317] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11317] Filling out basic attributes, {name='1.11317', nodeId='319'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12424] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12424] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12424] Filling out basic attributes, {name='1.12424', nodeId='319'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12424] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12424] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12424] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12424] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12424] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11317] has shape ID '319'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11317] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11317] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11317] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11317] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11317] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11317] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11317] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11317] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11318] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11318] Filling out basic attributes, {name='1.11318', nodeId='320'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12425] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12425] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12425] Filling out basic attributes, {name='1.12425', nodeId='320'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12425] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12425] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12425] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12425] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12425] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11318] has shape ID '320'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11318] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11318] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11318] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11318] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11318] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11318] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11318] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11318] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11319] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11319] Filling out basic attributes, {name='1.11319', nodeId='321'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12426] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12426] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12426] Filling out basic attributes, {name='1.12426', nodeId='321'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12426] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12426] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12426] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12426] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12426] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11319] has shape ID '321'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11319] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11319] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11319] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11319] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11319] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11319] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11319] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11319] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11320] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11320] Filling out basic attributes, {name='1.11320', nodeId='322'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12427] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12427] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12427] Filling out basic attributes, {name='1.12427', nodeId='322'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12427] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12427] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12427] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12427] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12427] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11320] has shape ID '322'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11320] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11320] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11320] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11320] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11320] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11320] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11320] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11320] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11321] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11321] Filling out basic attributes, {name='1.11321', nodeId='323'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12428] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12428] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12428] Filling out basic attributes, {name='1.12428', nodeId='323'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12428] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12428] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12428] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12428] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12428] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11321] has shape ID '323'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11321] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11321] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11321] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11321] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11321] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11321] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11321] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11321] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11322] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11322] Filling out basic attributes, {name='1.11322', nodeId='324'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12429] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12429] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12429] Filling out basic attributes, {name='1.12429', nodeId='324'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12429] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12429] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12429] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12429] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12429] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11322] has shape ID '324'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11322] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11322] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11322] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11322] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11322] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11322] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11322] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11322] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11323] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11323] Filling out basic attributes, {name='1.11323', nodeId='325'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12430] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12430] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12430] Filling out basic attributes, {name='1.12430', nodeId='325'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12430] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12430] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12430] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12430] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12430] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11323] has shape ID '325'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11323] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11323] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11323] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11323] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11323] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11323] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11323] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11323] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11324] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11324] Filling out basic attributes, {name='1.11324', nodeId='326'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12431] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12431] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12431] Filling out basic attributes, {name='1.12431', nodeId='326'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12431] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12431] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12431] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12431] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12431] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11324] has shape ID '326'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11324] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11324] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11324] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11324] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11324] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11324] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11324] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11324] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11325] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11325] Filling out basic attributes, {name='1.11325', nodeId='327'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12432] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12432] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12432] Filling out basic attributes, {name='1.12432', nodeId='327'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12432] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12432] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12432] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12432] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12432] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11325] has shape ID '327'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11325] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11325] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11325] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11325] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11325] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11325] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11325] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11325] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11326] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11326] Filling out basic attributes, {name='1.11326', nodeId='328'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12433] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12433] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12433] Filling out basic attributes, {name='1.12433', nodeId='328'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12433] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12433] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12433] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12433] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12433] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11326] has shape ID '328'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11326] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11326] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11326] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11326] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11326] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11326] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11326] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11326] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11327] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11327] Filling out basic attributes, {name='1.11327', nodeId='329'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12434] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12434] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12434] Filling out basic attributes, {name='1.12434', nodeId='329'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12434] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12434] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12434] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12434] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12434] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11327] has shape ID '329'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11327] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11327] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11327] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11327] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11327] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11327] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11327] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11327] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11328] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11328] Filling out basic attributes, {name='1.11328', nodeId='330'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12435] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12435] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12435] Filling out basic attributes, {name='1.12435', nodeId='330'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12435] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12435] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12435] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12435] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12435] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11328] has shape ID '330'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11328] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11328] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11328] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11328] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11328] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11328] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11328] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11328] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11329] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11329] Filling out basic attributes, {name='1.11329', nodeId='331'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12436] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12436] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12436] Filling out basic attributes, {name='1.12436', nodeId='331'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12436] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12436] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12436] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12436] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12436] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11329] has shape ID '331'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11329] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11329] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11329] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11329] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11329] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11329] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11329] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11329] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11330] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11330] Filling out basic attributes, {name='1.11330', nodeId='332'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12437] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12437] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12437] Filling out basic attributes, {name='1.12437', nodeId='332'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12437] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12437] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12437] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12437] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12437] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11330] has shape ID '332'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11330] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11330] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11330] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11330] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11330] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11330] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11330] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11330] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11331] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11331] Filling out basic attributes, {name='1.11331', nodeId='333'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12438] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12438] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12438] Filling out basic attributes, {name='1.12438', nodeId='333'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12438] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12438] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12438] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12438] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12438] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11331] has shape ID '333'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11331] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11331] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11331] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11331] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11331] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11331] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11331] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11331] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11332] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11332] Filling out basic attributes, {name='1.11332', nodeId='334'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12439] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12439] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12439] Filling out basic attributes, {name='1.12439', nodeId='334'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12439] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12439] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12439] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12439] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12439] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11332] has shape ID '334'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11332] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11332] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11332] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11332] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11332] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11332] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11332] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11332] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11333] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11333] Filling out basic attributes, {name='1.11333', nodeId='335'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12440] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12440] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12440] Filling out basic attributes, {name='1.12440', nodeId='335'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12440] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12440] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12440] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12440] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12440] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11333] has shape ID '335'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11333] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11333] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11333] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11333] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11333] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11333] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11333] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11333] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11334] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11334] Filling out basic attributes, {name='1.11334', nodeId='336'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12441] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12441] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12441] Filling out basic attributes, {name='1.12441', nodeId='336'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12441] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12441] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12441] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12441] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12441] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11334] has shape ID '336'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11334] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11334] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11334] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11334] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11334] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11334] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11334] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11334] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11335] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11335] Filling out basic attributes, {name='1.11335', nodeId='337'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12442] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12442] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12442] Filling out basic attributes, {name='1.12442', nodeId='337'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12442] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12442] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12442] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12442] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12442] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11335] has shape ID '337'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11335] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11335] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11335] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11335] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11335] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11335] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11335] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11335] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11336] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11336] Filling out basic attributes, {name='1.11336', nodeId='338'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12443] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12443] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12443] Filling out basic attributes, {name='1.12443', nodeId='338'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12443] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12443] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12443] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12443] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12443] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11336] has shape ID '338'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11336] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11336] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11336] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11336] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11336] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11336] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11336] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11336] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11337] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11337] Filling out basic attributes, {name='1.11337', nodeId='339'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12444] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12444] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12444] Filling out basic attributes, {name='1.12444', nodeId='339'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12444] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12444] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12444] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12444] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12444] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11337] has shape ID '339'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11337] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11337] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11337] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11337] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11337] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11337] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11337] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11337] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11338] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11338] Filling out basic attributes, {name='1.11338', nodeId='340'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12445] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12445] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12445] Filling out basic attributes, {name='1.12445', nodeId='340'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12445] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12445] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12445] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12445] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12445] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11338] has shape ID '340'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11338] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11338] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11338] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11338] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11338] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11338] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11338] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11338] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11339] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11339] Filling out basic attributes, {name='1.11339', nodeId='341'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12446] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12446] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12446] Filling out basic attributes, {name='1.12446', nodeId='341'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12446] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12446] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12446] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12446] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12446] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11339] has shape ID '341'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11339] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11339] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11339] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11339] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11339] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11339] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11339] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11339] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11340] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11340] Filling out basic attributes, {name='1.11340', nodeId='342'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12447] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12447] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12447] Filling out basic attributes, {name='1.12447', nodeId='342'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12447] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12447] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12447] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12447] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12447] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11340] has shape ID '342'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11340] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11340] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11340] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11340] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11340] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11340] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11340] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11340] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11341] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11341] Filling out basic attributes, {name='1.11341', nodeId='343'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12448] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12448] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12448] Filling out basic attributes, {name='1.12448', nodeId='343'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12448] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12448] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12448] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12448] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12448] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11341] has shape ID '343'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11341] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11341] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11341] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11341] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11341] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11341] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11341] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11341] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11342] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11342] Filling out basic attributes, {name='1.11342', nodeId='344'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12449] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12449] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12449] Filling out basic attributes, {name='1.12449', nodeId='344'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12449] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12449] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12449] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12449] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12449] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11342] has shape ID '344'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11342] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11342] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11342] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11342] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11342] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11342] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11342] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11342] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11343] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11343] Filling out basic attributes, {name='1.11343', nodeId='345'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12450] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12450] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12450] Filling out basic attributes, {name='1.12450', nodeId='345'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12450] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12450] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12450] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12450] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12450] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11343] has shape ID '345'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11343] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11343] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11343] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11343] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11343] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11343] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11343] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11343] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11344] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11344] Filling out basic attributes, {name='1.11344', nodeId='346'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12451] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12451] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12451] Filling out basic attributes, {name='1.12451', nodeId='346'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12451] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12451] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12451] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12451] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12451] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11344] has shape ID '346'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11344] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11344] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11344] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11344] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11344] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11344] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11344] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11344] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11345] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11345] Filling out basic attributes, {name='1.11345', nodeId='347'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12452] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12452] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12452] Filling out basic attributes, {name='1.12452', nodeId='347'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12452] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12452] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12452] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12452] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12452] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11345] has shape ID '347'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11345] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11345] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11345] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11345] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11345] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11345] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11345] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11345] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11346] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11346] Filling out basic attributes, {name='1.11346', nodeId='348'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12453] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12453] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12453] Filling out basic attributes, {name='1.12453', nodeId='348'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12453] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12453] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12453] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12453] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12453] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11346] has shape ID '348'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11346] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11346] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11346] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11346] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11346] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11346] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11346] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11346] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11347] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11347] Filling out basic attributes, {name='1.11347', nodeId='349'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12454] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12454] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12454] Filling out basic attributes, {name='1.12454', nodeId='349'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12454] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12454] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12454] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12454] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12454] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11347] has shape ID '349'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11347] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11347] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11347] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11347] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11347] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11347] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11347] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11347] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11348] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11348] Filling out basic attributes, {name='1.11348', nodeId='350'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12455] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12455] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12455] Filling out basic attributes, {name='1.12455', nodeId='350'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12455] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12455] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12455] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12455] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12455] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11348] has shape ID '350'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11348] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11348] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11348] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11348] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11348] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11348] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11348] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11348] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11349] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11349] Filling out basic attributes, {name='1.11349', nodeId='351'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12456] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12456] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12456] Filling out basic attributes, {name='1.12456', nodeId='351'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12456] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12456] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12456] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12456] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12456] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11349] has shape ID '351'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11349] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11349] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11349] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11349] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11349] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11349] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11349] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11349] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11350] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11350] Filling out basic attributes, {name='1.11350', nodeId='352'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12457] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12457] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12457] Filling out basic attributes, {name='1.12457', nodeId='352'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12457] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12457] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12457] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12457] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12457] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11350] has shape ID '352'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11350] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11350] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11350] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11350] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11350] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11350] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11350] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11350] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11351] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11351] Filling out basic attributes, {name='1.11351', nodeId='353'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12458] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12458] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12458] Filling out basic attributes, {name='1.12458', nodeId='353'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12458] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12458] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12458] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12458] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12458] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11351] has shape ID '353'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11351] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11351] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11351] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11351] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11351] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11351] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11351] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11351] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11352] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11352] Filling out basic attributes, {name='1.11352', nodeId='354'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12459] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12459] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12459] Filling out basic attributes, {name='1.12459', nodeId='354'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12459] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12459] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12459] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12459] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12459] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11352] has shape ID '354'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11352] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11352] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11352] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11352] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11352] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11352] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11352] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11352] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11353] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11353] Filling out basic attributes, {name='1.11353', nodeId='355'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12460] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12460] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12460] Filling out basic attributes, {name='1.12460', nodeId='355'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12460] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12460] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12460] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12460] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12460] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11353] has shape ID '355'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11353] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11353] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11353] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11353] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11353] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11353] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11353] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11353] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11354] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11354] Filling out basic attributes, {name='1.11354', nodeId='356'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12461] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12461] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12461] Filling out basic attributes, {name='1.12461', nodeId='356'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12461] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12461] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12461] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12461] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12461] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11354] has shape ID '356'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11354] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11354] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11354] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11354] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11354] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11354] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11354] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11354] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11355] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11355] Filling out basic attributes, {name='1.11355', nodeId='357'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12462] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12462] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12462] Filling out basic attributes, {name='1.12462', nodeId='357'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12462] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12462] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12462] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12462] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12462] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11355] has shape ID '357'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11355] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11355] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11355] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11355] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11355] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11355] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11355] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11355] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11356] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11356] Filling out basic attributes, {name='1.11356', nodeId='358'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12463] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12463] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12463] Filling out basic attributes, {name='1.12463', nodeId='358'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12463] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12463] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12463] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12463] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12463] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11356] has shape ID '358'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11356] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11356] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11356] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11356] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11356] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11356] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11356] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11356] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11357] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11357] Filling out basic attributes, {name='1.11357', nodeId='359'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12464] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12464] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12464] Filling out basic attributes, {name='1.12464', nodeId='359'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12464] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12464] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12464] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12464] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12464] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11357] has shape ID '359'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11357] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11357] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11357] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11357] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11357] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11357] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11357] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11357] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11358] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11358] Filling out basic attributes, {name='1.11358', nodeId='360'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12465] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12465] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12465] Filling out basic attributes, {name='1.12465', nodeId='360'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12465] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12465] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12465] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12465] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12465] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11358] has shape ID '360'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11358] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11358] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11358] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11358] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11358] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11358] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11358] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11358] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11359] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11359] Filling out basic attributes, {name='1.11359', nodeId='361'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12466] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12466] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12466] Filling out basic attributes, {name='1.12466', nodeId='361'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12466] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12466] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12466] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12466] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12466] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11359] has shape ID '361'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11359] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11359] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11359] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11359] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11359] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11359] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11359] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11359] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11360] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11360] Filling out basic attributes, {name='1.11360', nodeId='362'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12467] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12467] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12467] Filling out basic attributes, {name='1.12467', nodeId='362'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12467] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12467] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12467] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12467] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12467] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11360] has shape ID '362'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11360] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11360] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11360] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11360] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11360] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11360] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11360] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11360] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11361] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11361] Filling out basic attributes, {name='1.11361', nodeId='363'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12468] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12468] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12468] Filling out basic attributes, {name='1.12468', nodeId='363'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12468] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12468] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12468] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12468] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12468] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11361] has shape ID '363'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11361] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11361] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11361] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11361] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11361] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11361] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11361] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11361] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11362] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11362] Filling out basic attributes, {name='1.11362', nodeId='364'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12469] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12469] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12469] Filling out basic attributes, {name='1.12469', nodeId='364'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12469] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12469] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12469] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12469] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12469] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11362] has shape ID '364'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11362] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11362] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11362] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11362] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11362] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11362] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11362] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11362] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11363] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11363] Filling out basic attributes, {name='1.11363', nodeId='365'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12470] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12470] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12470] Filling out basic attributes, {name='1.12470', nodeId='365'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12470] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12470] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12470] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12470] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12470] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11363] has shape ID '365'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11363] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11363] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11363] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11363] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11363] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11363] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11363] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11363] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11364] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11364] Filling out basic attributes, {name='1.11364', nodeId='366'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12471] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12471] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12471] Filling out basic attributes, {name='1.12471', nodeId='366'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12471] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12471] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12471] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12471] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12471] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11364] has shape ID '366'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11364] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11364] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11364] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11364] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11364] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11364] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11364] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11364] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11365] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11365] Filling out basic attributes, {name='1.11365', nodeId='367'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12472] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12472] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12472] Filling out basic attributes, {name='1.12472', nodeId='367'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12472] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12472] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12472] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12472] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12472] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11365] has shape ID '367'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11365] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11365] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11365] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11365] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11365] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11365] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11365] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11365] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11366] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11366] Filling out basic attributes, {name='1.11366', nodeId='368'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12473] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12473] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12473] Filling out basic attributes, {name='1.12473', nodeId='368'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12473] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12473] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12473] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12473] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12473] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11366] has shape ID '368'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11366] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11366] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11366] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11366] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11366] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11366] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11366] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11366] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11367] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11367] Filling out basic attributes, {name='1.11367', nodeId='369'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12474] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12474] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12474] Filling out basic attributes, {name='1.12474', nodeId='369'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12474] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12474] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12474] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12474] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12474] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11367] has shape ID '369'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11367] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11367] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11367] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11367] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11367] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11367] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11367] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11367] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11368] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11368] Filling out basic attributes, {name='1.11368', nodeId='370'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12475] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12475] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12475] Filling out basic attributes, {name='1.12475', nodeId='370'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12475] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12475] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12475] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12475] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12475] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11368] has shape ID '370'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11368] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11368] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11368] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11368] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11368] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11368] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11368] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11368] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11369] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11369] Filling out basic attributes, {name='1.11369', nodeId='371'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12476] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12476] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12476] Filling out basic attributes, {name='1.12476', nodeId='371'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12476] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12476] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12476] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12476] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12476] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11369] has shape ID '371'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11369] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11369] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11369] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11369] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11369] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11369] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11369] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11369] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11370] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11370] Filling out basic attributes, {name='1.11370', nodeId='372'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12477] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12477] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12477] Filling out basic attributes, {name='1.12477', nodeId='372'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12477] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12477] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12477] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12477] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12477] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11370] has shape ID '372'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11370] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11370] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11370] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11370] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11370] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11370] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11370] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11370] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11371] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11371] Filling out basic attributes, {name='1.11371', nodeId='373'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12478] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12478] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12478] Filling out basic attributes, {name='1.12478', nodeId='373'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12478] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12478] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12478] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12478] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12478] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11371] has shape ID '373'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11371] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11371] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11371] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11371] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11371] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11371] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11371] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11371] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11372] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11372] Filling out basic attributes, {name='1.11372', nodeId='374'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12479] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12479] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12479] Filling out basic attributes, {name='1.12479', nodeId='374'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12479] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12479] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12479] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12479] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12479] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11372] has shape ID '374'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11372] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11372] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11372] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11372] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11372] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11372] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11372] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11372] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11373] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11373] Filling out basic attributes, {name='1.11373', nodeId='375'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12480] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12480] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12480] Filling out basic attributes, {name='1.12480', nodeId='375'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12480] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12480] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12480] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12480] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12480] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11373] has shape ID '375'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11373] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11373] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11373] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11373] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11373] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11373] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11373] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11373] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11374] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11374] Filling out basic attributes, {name='1.11374', nodeId='376'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12481] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12481] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12481] Filling out basic attributes, {name='1.12481', nodeId='376'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12481] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12481] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12481] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12481] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12481] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11374] has shape ID '376'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11374] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11374] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11374] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11374] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11374] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11374] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11374] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11374] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11375] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11375] Filling out basic attributes, {name='1.11375', nodeId='377'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12482] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12482] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12482] Filling out basic attributes, {name='1.12482', nodeId='377'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12482] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12482] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12482] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12482] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12482] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11375] has shape ID '377'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11375] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11375] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11375] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11375] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11375] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11375] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11375] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11375] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11376] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11376] Filling out basic attributes, {name='1.11376', nodeId='378'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12483] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12483] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12483] Filling out basic attributes, {name='1.12483', nodeId='378'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12483] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12483] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12483] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12483] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12483] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11376] has shape ID '378'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11376] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11376] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11376] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11376] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11376] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11376] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11376] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11376] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11377] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11377] Filling out basic attributes, {name='1.11377', nodeId='379'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12484] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12484] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12484] Filling out basic attributes, {name='1.12484', nodeId='379'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12484] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12484] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12484] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12484] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12484] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11377] has shape ID '379'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11377] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11377] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11377] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11377] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11377] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11377] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11377] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11377] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11378] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11378] Filling out basic attributes, {name='1.11378', nodeId='380'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12485] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12485] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12485] Filling out basic attributes, {name='1.12485', nodeId='380'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12485] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12485] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12485] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12485] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12485] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11378] has shape ID '380'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11378] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11378] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11378] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11378] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11378] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11378] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11378] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11378] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11379] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11379] Filling out basic attributes, {name='1.11379', nodeId='381'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12486] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12486] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12486] Filling out basic attributes, {name='1.12486', nodeId='381'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12486] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12486] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12486] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12486] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12486] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11379] has shape ID '381'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11379] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11379] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11379] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11379] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11379] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11379] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11379] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11379] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11380] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11380] Filling out basic attributes, {name='1.11380', nodeId='382'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12487] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12487] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12487] Filling out basic attributes, {name='1.12487', nodeId='382'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12487] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12487] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12487] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12487] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12487] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11380] has shape ID '382'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11380] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11380] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11380] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11380] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11380] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11380] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11380] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11380] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11381] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11381] Filling out basic attributes, {name='1.11381', nodeId='383'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12488] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12488] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12488] Filling out basic attributes, {name='1.12488', nodeId='383'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12488] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12488] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12488] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12488] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12488] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11381] has shape ID '383'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11381] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11381] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11381] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11381] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11381] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11381] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11381] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11381] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11382] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11382] Filling out basic attributes, {name='1.11382', nodeId='384'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12489] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12489] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12489] Filling out basic attributes, {name='1.12489', nodeId='384'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12489] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12489] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12489] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12489] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12489] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11382] has shape ID '384'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11382] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11382] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11382] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11382] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11382] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11382] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11382] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11382] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11383] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11383] Filling out basic attributes, {name='1.11383', nodeId='385'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12490] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12490] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12490] Filling out basic attributes, {name='1.12490', nodeId='385'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12490] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12490] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12490] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12490] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12490] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11383] has shape ID '385'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11383] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11383] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11383] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11383] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11383] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11383] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11383] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11383] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11384] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11384] Filling out basic attributes, {name='1.11384', nodeId='386'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12491] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12491] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12491] Filling out basic attributes, {name='1.12491', nodeId='386'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12491] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12491] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12491] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12491] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12491] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11384] has shape ID '386'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11384] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11384] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11384] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11384] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11384] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11384] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11384] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11384] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11385] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11385] Filling out basic attributes, {name='1.11385', nodeId='387'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12492] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12492] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12492] Filling out basic attributes, {name='1.12492', nodeId='387'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12492] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12492] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12492] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12492] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12492] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11385] has shape ID '387'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11385] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11385] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11385] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11385] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11385] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11385] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11385] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11385] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11386] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11386] Filling out basic attributes, {name='1.11386', nodeId='388'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12493] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12493] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12493] Filling out basic attributes, {name='1.12493', nodeId='388'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12493] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12493] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12493] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12493] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12493] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11386] has shape ID '388'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11386] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11386] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11386] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11386] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11386] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11386] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11386] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11386] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11387] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11387] Filling out basic attributes, {name='1.11387', nodeId='389'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12494] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12494] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12494] Filling out basic attributes, {name='1.12494', nodeId='389'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12494] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12494] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12494] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12494] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12494] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11387] has shape ID '389'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11387] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11387] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11387] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11387] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11387] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11387] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11387] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11387] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11388] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11388] Filling out basic attributes, {name='1.11388', nodeId='390'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12495] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12495] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12495] Filling out basic attributes, {name='1.12495', nodeId='390'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12495] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12495] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12495] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12495] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12495] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11388] has shape ID '390'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11388] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11388] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11388] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11388] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11388] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11388] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11388] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11388] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11389] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11389] Filling out basic attributes, {name='1.11389', nodeId='391'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12496] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12496] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12496] Filling out basic attributes, {name='1.12496', nodeId='391'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12496] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12496] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12496] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12496] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12496] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11389] has shape ID '391'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11389] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11389] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11389] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11389] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11389] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11389] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11389] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11389] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11390] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11390] Filling out basic attributes, {name='1.11390', nodeId='392'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12497] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12497] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12497] Filling out basic attributes, {name='1.12497', nodeId='392'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12497] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12497] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12497] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12497] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12497] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11390] has shape ID '392'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11390] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11390] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11390] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11390] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11390] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11390] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11390] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11390] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11391] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11391] Filling out basic attributes, {name='1.11391', nodeId='393'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12498] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12498] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12498] Filling out basic attributes, {name='1.12498', nodeId='393'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12498] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12498] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12498] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12498] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12498] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11391] has shape ID '393'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11391] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11391] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11391] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11391] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11391] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11391] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11391] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11391] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11392] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11392] Filling out basic attributes, {name='1.11392', nodeId='394'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12499] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12499] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12499] Filling out basic attributes, {name='1.12499', nodeId='394'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12499] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12499] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12499] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12499] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12499] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11392] has shape ID '394'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11392] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11392] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11392] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11392] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11392] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11392] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11392] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11392] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11393] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11393] Filling out basic attributes, {name='1.11393', nodeId='395'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12500] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12500] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12500] Filling out basic attributes, {name='1.12500', nodeId='395'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12500] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12500] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12500] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12500] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12500] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11393] has shape ID '395'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11393] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11393] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11393] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11393] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11393] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11393] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11393] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11393] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11394] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11394] Filling out basic attributes, {name='1.11394', nodeId='396'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12501] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12501] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12501] Filling out basic attributes, {name='1.12501', nodeId='396'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12501] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12501] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12501] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12501] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12501] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11394] has shape ID '396'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11394] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11394] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11394] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11394] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11394] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11394] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11394] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11394] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11395] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11395] Filling out basic attributes, {name='1.11395', nodeId='397'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12502] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12502] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12502] Filling out basic attributes, {name='1.12502', nodeId='397'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12502] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12502] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12502] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12502] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12502] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11395] has shape ID '397'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11395] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11395] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11395] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11395] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11395] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11395] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11395] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11395] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11396] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11396] Filling out basic attributes, {name='1.11396', nodeId='398'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12503] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12503] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12503] Filling out basic attributes, {name='1.12503', nodeId='398'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12503] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12503] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12503] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12503] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12503] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11396] has shape ID '398'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11396] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11396] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11396] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11396] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11396] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11396] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11396] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11396] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11397] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11397] Filling out basic attributes, {name='1.11397', nodeId='399'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12504] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12504] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12504] Filling out basic attributes, {name='1.12504', nodeId='399'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12504] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12504] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12504] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12504] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12504] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11397] has shape ID '399'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11397] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11397] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11397] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11397] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11397] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11397] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11397] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11397] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11398] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11398] Filling out basic attributes, {name='1.11398', nodeId='400'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12505] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12505] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12505] Filling out basic attributes, {name='1.12505', nodeId='400'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12505] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12505] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12505] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12505] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12505] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11398] has shape ID '400'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11398] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11398] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11398] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11398] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11398] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11398] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11398] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11398] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11399] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11399] Filling out basic attributes, {name='1.11399', nodeId='401'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12506] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12506] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12506] Filling out basic attributes, {name='1.12506', nodeId='401'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12506] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12506] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12506] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12506] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12506] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11399] has shape ID '401'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11399] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11399] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11399] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11399] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11399] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11399] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11399] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11399] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.114] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.114] Filling out basic attributes, {name='1.114', nodeId='402'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11379] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11379] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11379] Filling out basic attributes, {name='1.11379', nodeId='402'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11379] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11379] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11379] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11379] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11379] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.114] has shape ID '402'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.114] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.114] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.114] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.114] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.114] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.114] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.114] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.114] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11400] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11400] Filling out basic attributes, {name='1.11400', nodeId='403'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12507] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12507] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12507] Filling out basic attributes, {name='1.12507', nodeId='403'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12507] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12507] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12507] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12507] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12507] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11400] has shape ID '403'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11400] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11400] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11400] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11400] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11400] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11400] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11400] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11400] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11401] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11401] Filling out basic attributes, {name='1.11401', nodeId='404'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12508] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12508] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12508] Filling out basic attributes, {name='1.12508', nodeId='404'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12508] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12508] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12508] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12508] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12508] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11401] has shape ID '404'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11401] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11401] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11401] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11401] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11401] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11401] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11401] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11401] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11402] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11402] Filling out basic attributes, {name='1.11402', nodeId='405'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12509] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12509] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12509] Filling out basic attributes, {name='1.12509', nodeId='405'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12509] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12509] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12509] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12509] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12509] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11402] has shape ID '405'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11402] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11402] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11402] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11402] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11402] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11402] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11402] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11402] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11403] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11403] Filling out basic attributes, {name='1.11403', nodeId='406'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12510] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12510] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12510] Filling out basic attributes, {name='1.12510', nodeId='406'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12510] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12510] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12510] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12510] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12510] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11403] has shape ID '406'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11403] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11403] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11403] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11403] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11403] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11403] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11403] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11403] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11404] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11404] Filling out basic attributes, {name='1.11404', nodeId='407'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12511] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12511] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12511] Filling out basic attributes, {name='1.12511', nodeId='407'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12511] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12511] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12511] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12511] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12511] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11404] has shape ID '407'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11404] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11404] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11404] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11404] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11404] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11404] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11404] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11404] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11405] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11405] Filling out basic attributes, {name='1.11405', nodeId='408'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12512] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12512] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12512] Filling out basic attributes, {name='1.12512', nodeId='408'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12512] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12512] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12512] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12512] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12512] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11405] has shape ID '408'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11405] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11405] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11405] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11405] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11405] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11405] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11405] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11405] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11406] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11406] Filling out basic attributes, {name='1.11406', nodeId='409'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12513] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12513] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12513] Filling out basic attributes, {name='1.12513', nodeId='409'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12513] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12513] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12513] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12513] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12513] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11406] has shape ID '409'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11406] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11406] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11406] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11406] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11406] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11406] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11406] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11406] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11407] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11407] Filling out basic attributes, {name='1.11407', nodeId='410'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12514] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12514] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12514] Filling out basic attributes, {name='1.12514', nodeId='410'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12514] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12514] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12514] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12514] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12514] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11407] has shape ID '410'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11407] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11407] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11407] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11407] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11407] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11407] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11407] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11407] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11408] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11408] Filling out basic attributes, {name='1.11408', nodeId='411'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12515] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12515] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12515] Filling out basic attributes, {name='1.12515', nodeId='411'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12515] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12515] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12515] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12515] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12515] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11408] has shape ID '411'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11408] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11408] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11408] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11408] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11408] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11408] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11408] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11408] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11409] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11409] Filling out basic attributes, {name='1.11409', nodeId='412'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12516] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12516] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12516] Filling out basic attributes, {name='1.12516', nodeId='412'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12516] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12516] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12516] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12516] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12516] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11409] has shape ID '412'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11409] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11409] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11409] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11409] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11409] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11409] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11409] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11409] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11410] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11410] Filling out basic attributes, {name='1.11410', nodeId='413'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12517] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12517] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12517] Filling out basic attributes, {name='1.12517', nodeId='413'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12517] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12517] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12517] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12517] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12517] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11410] has shape ID '413'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11410] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11410] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11410] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11410] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11410] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11410] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11410] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11410] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11411] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11411] Filling out basic attributes, {name='1.11411', nodeId='414'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12518] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12518] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12518] Filling out basic attributes, {name='1.12518', nodeId='414'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12518] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12518] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12518] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12518] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12518] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11411] has shape ID '414'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11411] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11411] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11411] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11411] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11411] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11411] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11411] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11411] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11412] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11412] Filling out basic attributes, {name='1.11412', nodeId='415'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12519] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12519] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12519] Filling out basic attributes, {name='1.12519', nodeId='415'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12519] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12519] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12519] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12519] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12519] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11412] has shape ID '415'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11412] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11412] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11412] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11412] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11412] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11412] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11412] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11412] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11413] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11413] Filling out basic attributes, {name='1.11413', nodeId='416'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12520] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12520] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12520] Filling out basic attributes, {name='1.12520', nodeId='416'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12520] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12520] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12520] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12520] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12520] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11413] has shape ID '416'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11413] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11413] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11413] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11413] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11413] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11413] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11413] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11413] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11414] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11414] Filling out basic attributes, {name='1.11414', nodeId='417'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12521] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12521] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12521] Filling out basic attributes, {name='1.12521', nodeId='417'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12521] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12521] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12521] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12521] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12521] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11414] has shape ID '417'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11414] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11414] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11414] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11414] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11414] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11414] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11414] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11414] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11415] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11415] Filling out basic attributes, {name='1.11415', nodeId='418'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12522] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12522] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12522] Filling out basic attributes, {name='1.12522', nodeId='418'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12522] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12522] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12522] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12522] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12522] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11415] has shape ID '418'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11415] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11415] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11415] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11415] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11415] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11415] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11415] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11415] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11416] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11416] Filling out basic attributes, {name='1.11416', nodeId='419'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12523] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12523] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12523] Filling out basic attributes, {name='1.12523', nodeId='419'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12523] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12523] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12523] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12523] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12523] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11416] has shape ID '419'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11416] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11416] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11416] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11416] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11416] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11416] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11416] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11416] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11417] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11417] Filling out basic attributes, {name='1.11417', nodeId='420'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12524] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12524] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12524] Filling out basic attributes, {name='1.12524', nodeId='420'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12524] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12524] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12524] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12524] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12524] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11417] has shape ID '420'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11417] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11417] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11417] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11417] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11417] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11417] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11417] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11417] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11418] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11418] Filling out basic attributes, {name='1.11418', nodeId='421'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12525] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12525] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12525] Filling out basic attributes, {name='1.12525', nodeId='421'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12525] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12525] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12525] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12525] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12525] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11418] has shape ID '421'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11418] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11418] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11418] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11418] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11418] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11418] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11418] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11418] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11419] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11419] Filling out basic attributes, {name='1.11419', nodeId='422'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12526] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12526] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12526] Filling out basic attributes, {name='1.12526', nodeId='422'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12526] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12526] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12526] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12526] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12526] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11419] has shape ID '422'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11419] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11419] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11419] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11419] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11419] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11419] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11419] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11419] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11420] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11420] Filling out basic attributes, {name='1.11420', nodeId='423'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12527] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12527] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12527] Filling out basic attributes, {name='1.12527', nodeId='423'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12527] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12527] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12527] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12527] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12527] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11420] has shape ID '423'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11420] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11420] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11420] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11420] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11420] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11420] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11420] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11420] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11421] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11421] Filling out basic attributes, {name='1.11421', nodeId='424'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12528] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12528] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12528] Filling out basic attributes, {name='1.12528', nodeId='424'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12528] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12528] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12528] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12528] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12528] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11421] has shape ID '424'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11421] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11421] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11421] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11421] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11421] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11421] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11421] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11421] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11422] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11422] Filling out basic attributes, {name='1.11422', nodeId='425'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12529] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12529] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12529] Filling out basic attributes, {name='1.12529', nodeId='425'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12529] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12529] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12529] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12529] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12529] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11422] has shape ID '425'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11422] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11422] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11422] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11422] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11422] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11422] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11422] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11422] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11423] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11423] Filling out basic attributes, {name='1.11423', nodeId='426'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12530] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12530] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12530] Filling out basic attributes, {name='1.12530', nodeId='426'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12530] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12530] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12530] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12530] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12530] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11423] has shape ID '426'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11423] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11423] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11423] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11423] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11423] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11423] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11423] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11423] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11424] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11424] Filling out basic attributes, {name='1.11424', nodeId='427'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12531] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12531] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12531] Filling out basic attributes, {name='1.12531', nodeId='427'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12531] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12531] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12531] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12531] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12531] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11424] has shape ID '427'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11424] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11424] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11424] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11424] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11424] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11424] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11424] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11424] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11425] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11425] Filling out basic attributes, {name='1.11425', nodeId='428'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12532] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12532] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12532] Filling out basic attributes, {name='1.12532', nodeId='428'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12532] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12532] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12532] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12532] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12532] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11425] has shape ID '428'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11425] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11425] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11425] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11425] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11425] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11425] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11425] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11425] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11426] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11426] Filling out basic attributes, {name='1.11426', nodeId='429'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12533] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12533] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12533] Filling out basic attributes, {name='1.12533', nodeId='429'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12533] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12533] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12533] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12533] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12533] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11426] has shape ID '429'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11426] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11426] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11426] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11426] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11426] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11426] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11426] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11426] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11427] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11427] Filling out basic attributes, {name='1.11427', nodeId='430'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12534] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12534] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12534] Filling out basic attributes, {name='1.12534', nodeId='430'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12534] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12534] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12534] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12534] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12534] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11427] has shape ID '430'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11427] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11427] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11427] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11427] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11427] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11427] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11427] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11427] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11428] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11428] Filling out basic attributes, {name='1.11428', nodeId='431'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12535] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12535] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12535] Filling out basic attributes, {name='1.12535', nodeId='431'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12535] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12535] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12535] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12535] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12535] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11428] has shape ID '431'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11428] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11428] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11428] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11428] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11428] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11428] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11428] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11428] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11429] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11429] Filling out basic attributes, {name='1.11429', nodeId='432'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12536] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12536] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12536] Filling out basic attributes, {name='1.12536', nodeId='432'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12536] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12536] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12536] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12536] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12536] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11429] has shape ID '432'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11429] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11429] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11429] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11429] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11429] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11429] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11429] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11429] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11430] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11430] Filling out basic attributes, {name='1.11430', nodeId='433'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12537] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12537] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12537] Filling out basic attributes, {name='1.12537', nodeId='433'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12537] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12537] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12537] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12537] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12537] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11430] has shape ID '433'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11430] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11430] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11430] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11430] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11430] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11430] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11430] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11430] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11431] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11431] Filling out basic attributes, {name='1.11431', nodeId='434'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12538] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12538] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12538] Filling out basic attributes, {name='1.12538', nodeId='434'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12538] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12538] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12538] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12538] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12538] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11431] has shape ID '434'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11431] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11431] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11431] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11431] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11431] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11431] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11431] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11431] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11432] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11432] Filling out basic attributes, {name='1.11432', nodeId='435'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12539] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12539] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12539] Filling out basic attributes, {name='1.12539', nodeId='435'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12539] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12539] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12539] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12539] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12539] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11432] has shape ID '435'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11432] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11432] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11432] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11432] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11432] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11432] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11432] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11432] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11433] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11433] Filling out basic attributes, {name='1.11433', nodeId='436'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12540] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12540] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12540] Filling out basic attributes, {name='1.12540', nodeId='436'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12540] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12540] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12540] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12540] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12540] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11433] has shape ID '436'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11433] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11433] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11433] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11433] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11433] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11433] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11433] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11433] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11434] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11434] Filling out basic attributes, {name='1.11434', nodeId='437'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12541] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12541] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12541] Filling out basic attributes, {name='1.12541', nodeId='437'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12541] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12541] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12541] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12541] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12541] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11434] has shape ID '437'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11434] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11434] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11434] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11434] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11434] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11434] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11434] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11434] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11435] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11435] Filling out basic attributes, {name='1.11435', nodeId='438'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12542] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12542] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12542] Filling out basic attributes, {name='1.12542', nodeId='438'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12542] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12542] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12542] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12542] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12542] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11435] has shape ID '438'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11435] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11435] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11435] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11435] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11435] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11435] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11435] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11435] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11436] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11436] Filling out basic attributes, {name='1.11436', nodeId='439'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12543] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12543] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12543] Filling out basic attributes, {name='1.12543', nodeId='439'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12543] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12543] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12543] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12543] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12543] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11436] has shape ID '439'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11436] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11436] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11436] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11436] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11436] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11436] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11436] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11436] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11437] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11437] Filling out basic attributes, {name='1.11437', nodeId='440'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12544] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12544] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12544] Filling out basic attributes, {name='1.12544', nodeId='440'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12544] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12544] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12544] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12544] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12544] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11437] has shape ID '440'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11437] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11437] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11437] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11437] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11437] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11437] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11437] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11437] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11438] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11438] Filling out basic attributes, {name='1.11438', nodeId='441'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12545] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12545] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12545] Filling out basic attributes, {name='1.12545', nodeId='441'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12545] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12545] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12545] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12545] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12545] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11438] has shape ID '441'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11438] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11438] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11438] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11438] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11438] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11438] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11438] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11438] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11439] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11439] Filling out basic attributes, {name='1.11439', nodeId='442'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12546] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12546] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12546] Filling out basic attributes, {name='1.12546', nodeId='442'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12546] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12546] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12546] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12546] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12546] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11439] has shape ID '442'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11439] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11439] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11439] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11439] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11439] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11439] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11439] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11439] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11440] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11440] Filling out basic attributes, {name='1.11440', nodeId='443'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12547] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12547] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12547] Filling out basic attributes, {name='1.12547', nodeId='443'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12547] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12547] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12547] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12547] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12547] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11440] has shape ID '443'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11440] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11440] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11440] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11440] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11440] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11440] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11440] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11440] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11441] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11441] Filling out basic attributes, {name='1.11441', nodeId='444'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12548] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12548] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12548] Filling out basic attributes, {name='1.12548', nodeId='444'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12548] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12548] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12548] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12548] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12548] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11441] has shape ID '444'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11441] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11441] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11441] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11441] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11441] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11441] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11441] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11441] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11442] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11442] Filling out basic attributes, {name='1.11442', nodeId='445'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12549] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12549] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12549] Filling out basic attributes, {name='1.12549', nodeId='445'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12549] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12549] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12549] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12549] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12549] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11442] has shape ID '445'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11442] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11442] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11442] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11442] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11442] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11442] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11442] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11442] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11443] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11443] Filling out basic attributes, {name='1.11443', nodeId='446'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12550] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12550] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12550] Filling out basic attributes, {name='1.12550', nodeId='446'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12550] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12550] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12550] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12550] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12550] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11443] has shape ID '446'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11443] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11443] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11443] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11443] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11443] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11443] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11443] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11443] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11444] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11444] Filling out basic attributes, {name='1.11444', nodeId='447'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12551] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12551] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12551] Filling out basic attributes, {name='1.12551', nodeId='447'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12551] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12551] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12551] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12551] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12551] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11444] has shape ID '447'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11444] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11444] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11444] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11444] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11444] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11444] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11444] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11444] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11445] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11445] Filling out basic attributes, {name='1.11445', nodeId='448'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12552] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12552] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12552] Filling out basic attributes, {name='1.12552', nodeId='448'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12552] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12552] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12552] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12552] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12552] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11445] has shape ID '448'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11445] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11445] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11445] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11445] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11445] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11445] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11445] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11445] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11446] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11446] Filling out basic attributes, {name='1.11446', nodeId='449'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12553] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12553] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12553] Filling out basic attributes, {name='1.12553', nodeId='449'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12553] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12553] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12553] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12553] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12553] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11446] has shape ID '449'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11446] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11446] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11446] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11446] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11446] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11446] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11446] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11446] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11447] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11447] Filling out basic attributes, {name='1.11447', nodeId='450'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12554] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12554] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12554] Filling out basic attributes, {name='1.12554', nodeId='450'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12554] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12554] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12554] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12554] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12554] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11447] has shape ID '450'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11447] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11447] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11447] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11447] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11447] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11447] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11447] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11447] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11448] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11448] Filling out basic attributes, {name='1.11448', nodeId='451'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12555] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12555] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12555] Filling out basic attributes, {name='1.12555', nodeId='451'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12555] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12555] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12555] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12555] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12555] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11448] has shape ID '451'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11448] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11448] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11448] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11448] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11448] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11448] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11448] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11448] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11449] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11449] Filling out basic attributes, {name='1.11449', nodeId='452'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12556] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12556] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12556] Filling out basic attributes, {name='1.12556', nodeId='452'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12556] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12556] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12556] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12556] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12556] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11449] has shape ID '452'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11449] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11449] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11449] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11449] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11449] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11449] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11449] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11449] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11450] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11450] Filling out basic attributes, {name='1.11450', nodeId='453'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12557] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12557] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12557] Filling out basic attributes, {name='1.12557', nodeId='453'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12557] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12557] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12557] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12557] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12557] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11450] has shape ID '453'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11450] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11450] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11450] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11450] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11450] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11450] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11450] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11450] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11451] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11451] Filling out basic attributes, {name='1.11451', nodeId='454'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12558] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12558] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12558] Filling out basic attributes, {name='1.12558', nodeId='454'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12558] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12558] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12558] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12558] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12558] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11451] has shape ID '454'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11451] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11451] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11451] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11451] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11451] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11451] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11451] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11451] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11452] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11452] Filling out basic attributes, {name='1.11452', nodeId='455'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12559] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12559] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12559] Filling out basic attributes, {name='1.12559', nodeId='455'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12559] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12559] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12559] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12559] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12559] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11452] has shape ID '455'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11452] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11452] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11452] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11452] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11452] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11452] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11452] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11452] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11453] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11453] Filling out basic attributes, {name='1.11453', nodeId='456'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12560] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12560] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12560] Filling out basic attributes, {name='1.12560', nodeId='456'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12560] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12560] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12560] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12560] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12560] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11453] has shape ID '456'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11453] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11453] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11453] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11453] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11453] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11453] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11453] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11453] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11454] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11454] Filling out basic attributes, {name='1.11454', nodeId='457'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12561] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12561] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12561] Filling out basic attributes, {name='1.12561', nodeId='457'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12561] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12561] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12561] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12561] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12561] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11454] has shape ID '457'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11454] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11454] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11454] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11454] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11454] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11454] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11454] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11454] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11455] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11455] Filling out basic attributes, {name='1.11455', nodeId='458'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12562] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12562] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12562] Filling out basic attributes, {name='1.12562', nodeId='458'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12562] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12562] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12562] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12562] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12562] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11455] has shape ID '458'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11455] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11455] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11455] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11455] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11455] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11455] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11455] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11455] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11456] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11456] Filling out basic attributes, {name='1.11456', nodeId='459'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12563] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12563] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12563] Filling out basic attributes, {name='1.12563', nodeId='459'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12563] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12563] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12563] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12563] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12563] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11456] has shape ID '459'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11456] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11456] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11456] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11456] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11456] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11456] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11456] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11456] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11457] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11457] Filling out basic attributes, {name='1.11457', nodeId='460'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12564] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12564] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12564] Filling out basic attributes, {name='1.12564', nodeId='460'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12564] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12564] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12564] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12564] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12564] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11457] has shape ID '460'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11457] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11457] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11457] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11457] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11457] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11457] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11457] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11457] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11458] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11458] Filling out basic attributes, {name='1.11458', nodeId='461'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12565] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12565] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12565] Filling out basic attributes, {name='1.12565', nodeId='461'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12565] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12565] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12565] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12565] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12565] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11458] has shape ID '461'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11458] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11458] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11458] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11458] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11458] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11458] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11458] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11458] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11459] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11459] Filling out basic attributes, {name='1.11459', nodeId='462'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12566] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12566] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12566] Filling out basic attributes, {name='1.12566', nodeId='462'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12566] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12566] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12566] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12566] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12566] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11459] has shape ID '462'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11459] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11459] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11459] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11459] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11459] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11459] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11459] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11459] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11460] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11460] Filling out basic attributes, {name='1.11460', nodeId='463'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12567] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12567] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12567] Filling out basic attributes, {name='1.12567', nodeId='463'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12567] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12567] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12567] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12567] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12567] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11460] has shape ID '463'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11460] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11460] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11460] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11460] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11460] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11460] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11460] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11460] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11461] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11461] Filling out basic attributes, {name='1.11461', nodeId='464'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12568] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12568] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12568] Filling out basic attributes, {name='1.12568', nodeId='464'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12568] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12568] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12568] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12568] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12568] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11461] has shape ID '464'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11461] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11461] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11461] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11461] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11461] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11461] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11461] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11461] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11462] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11462] Filling out basic attributes, {name='1.11462', nodeId='465'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12569] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12569] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12569] Filling out basic attributes, {name='1.12569', nodeId='465'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12569] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12569] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12569] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12569] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12569] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11462] has shape ID '465'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11462] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11462] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11462] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11462] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11462] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11462] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11462] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11462] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11463] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11463] Filling out basic attributes, {name='1.11463', nodeId='466'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12570] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12570] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12570] Filling out basic attributes, {name='1.12570', nodeId='466'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12570] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12570] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12570] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12570] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12570] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11463] has shape ID '466'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11463] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11463] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11463] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11463] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11463] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11463] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11463] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11463] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11464] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11464] Filling out basic attributes, {name='1.11464', nodeId='467'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12571] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12571] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12571] Filling out basic attributes, {name='1.12571', nodeId='467'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12571] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12571] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12571] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12571] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12571] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11464] has shape ID '467'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11464] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11464] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11464] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11464] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11464] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11464] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11464] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11464] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11465] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11465] Filling out basic attributes, {name='1.11465', nodeId='468'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12572] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12572] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12572] Filling out basic attributes, {name='1.12572', nodeId='468'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12572] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12572] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12572] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12572] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12572] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11465] has shape ID '468'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11465] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11465] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11465] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11465] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11465] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11465] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11465] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11465] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11466] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11466] Filling out basic attributes, {name='1.11466', nodeId='469'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12573] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12573] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12573] Filling out basic attributes, {name='1.12573', nodeId='469'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12573] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12573] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12573] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12573] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12573] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11466] has shape ID '469'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11466] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11466] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11466] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11466] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11466] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11466] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11466] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11466] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11467] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11467] Filling out basic attributes, {name='1.11467', nodeId='470'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12574] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12574] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12574] Filling out basic attributes, {name='1.12574', nodeId='470'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12574] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12574] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12574] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12574] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12574] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11467] has shape ID '470'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11467] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11467] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11467] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11467] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11467] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11467] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11467] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11467] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11468] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11468] Filling out basic attributes, {name='1.11468', nodeId='471'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12575] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12575] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12575] Filling out basic attributes, {name='1.12575', nodeId='471'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12575] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12575] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12575] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12575] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12575] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11468] has shape ID '471'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11468] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11468] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11468] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11468] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11468] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11468] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11468] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11468] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11469] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11469] Filling out basic attributes, {name='1.11469', nodeId='472'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12576] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12576] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12576] Filling out basic attributes, {name='1.12576', nodeId='472'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12576] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12576] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12576] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12576] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12576] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11469] has shape ID '472'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11469] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11469] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11469] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11469] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11469] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11469] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11469] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11469] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11470] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11470] Filling out basic attributes, {name='1.11470', nodeId='473'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12577] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12577] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12577] Filling out basic attributes, {name='1.12577', nodeId='473'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12577] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12577] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12577] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12577] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12577] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11470] has shape ID '473'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11470] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11470] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11470] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11470] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11470] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11470] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11470] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11470] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11471] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11471] Filling out basic attributes, {name='1.11471', nodeId='474'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12578] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12578] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12578] Filling out basic attributes, {name='1.12578', nodeId='474'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12578] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12578] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12578] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12578] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12578] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11471] has shape ID '474'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11471] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11471] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11471] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11471] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11471] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11471] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11471] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11471] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11472] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11472] Filling out basic attributes, {name='1.11472', nodeId='475'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12579] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12579] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12579] Filling out basic attributes, {name='1.12579', nodeId='475'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12579] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12579] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12579] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12579] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12579] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11472] has shape ID '475'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11472] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11472] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11472] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11472] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11472] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11472] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11472] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11472] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11473] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11473] Filling out basic attributes, {name='1.11473', nodeId='476'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12580] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12580] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12580] Filling out basic attributes, {name='1.12580', nodeId='476'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12580] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12580] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12580] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12580] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12580] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11473] has shape ID '476'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11473] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11473] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11473] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11473] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11473] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11473] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11473] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11473] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11474] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11474] Filling out basic attributes, {name='1.11474', nodeId='477'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12581] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12581] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12581] Filling out basic attributes, {name='1.12581', nodeId='477'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12581] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12581] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12581] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12581] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12581] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11474] has shape ID '477'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11474] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11474] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11474] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11474] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11474] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11474] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11474] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11474] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11475] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11475] Filling out basic attributes, {name='1.11475', nodeId='478'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12582] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12582] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12582] Filling out basic attributes, {name='1.12582', nodeId='478'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12582] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12582] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12582] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12582] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12582] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11475] has shape ID '478'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11475] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11475] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11475] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11475] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11475] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11475] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11475] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11475] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11476] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11476] Filling out basic attributes, {name='1.11476', nodeId='479'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12583] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12583] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12583] Filling out basic attributes, {name='1.12583', nodeId='479'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12583] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12583] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12583] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12583] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12583] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11476] has shape ID '479'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11476] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11476] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11476] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11476] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11476] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11476] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11476] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11476] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11477] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11477] Filling out basic attributes, {name='1.11477', nodeId='480'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12584] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12584] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12584] Filling out basic attributes, {name='1.12584', nodeId='480'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12584] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12584] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12584] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12584] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12584] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11477] has shape ID '480'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11477] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11477] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11477] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11477] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11477] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11477] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11477] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11477] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11478] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11478] Filling out basic attributes, {name='1.11478', nodeId='481'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12585] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12585] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12585] Filling out basic attributes, {name='1.12585', nodeId='481'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12585] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12585] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12585] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12585] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12585] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11478] has shape ID '481'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11478] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11478] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11478] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11478] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11478] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11478] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11478] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11478] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11479] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11479] Filling out basic attributes, {name='1.11479', nodeId='482'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12586] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12586] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12586] Filling out basic attributes, {name='1.12586', nodeId='482'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12586] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12586] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12586] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12586] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12586] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11479] has shape ID '482'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11479] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11479] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11479] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11479] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11479] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11479] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11479] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11479] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11480] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11480] Filling out basic attributes, {name='1.11480', nodeId='483'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12587] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12587] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12587] Filling out basic attributes, {name='1.12587', nodeId='483'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12587] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12587] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12587] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12587] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12587] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11480] has shape ID '483'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11480] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11480] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11480] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11480] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11480] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11480] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11480] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11480] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11481] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11481] Filling out basic attributes, {name='1.11481', nodeId='484'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12588] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12588] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12588] Filling out basic attributes, {name='1.12588', nodeId='484'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12588] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12588] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12588] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12588] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12588] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11481] has shape ID '484'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11481] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11481] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11481] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11481] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11481] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11481] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11481] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11481] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11482] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11482] Filling out basic attributes, {name='1.11482', nodeId='485'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12589] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12589] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12589] Filling out basic attributes, {name='1.12589', nodeId='485'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12589] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12589] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12589] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12589] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12589] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11482] has shape ID '485'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11482] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11482] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11482] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11482] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11482] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11482] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11482] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11482] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11483] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11483] Filling out basic attributes, {name='1.11483', nodeId='486'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12590] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12590] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12590] Filling out basic attributes, {name='1.12590', nodeId='486'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12590] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12590] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12590] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12590] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12590] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11483] has shape ID '486'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11483] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11483] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11483] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11483] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11483] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11483] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11483] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11483] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11484] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11484] Filling out basic attributes, {name='1.11484', nodeId='487'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12591] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12591] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12591] Filling out basic attributes, {name='1.12591', nodeId='487'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12591] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12591] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12591] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12591] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12591] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11484] has shape ID '487'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11484] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11484] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11484] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11484] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11484] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11484] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11484] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11484] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11485] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11485] Filling out basic attributes, {name='1.11485', nodeId='488'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12592] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12592] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12592] Filling out basic attributes, {name='1.12592', nodeId='488'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12592] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12592] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12592] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12592] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12592] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11485] has shape ID '488'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11485] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11485] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11485] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11485] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11485] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11485] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11485] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11485] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11486] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11486] Filling out basic attributes, {name='1.11486', nodeId='489'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12593] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12593] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12593] Filling out basic attributes, {name='1.12593', nodeId='489'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12593] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12593] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12593] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12593] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12593] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11486] has shape ID '489'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11486] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11486] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11486] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11486] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11486] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11486] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11486] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11486] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11487] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11487] Filling out basic attributes, {name='1.11487', nodeId='490'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12594] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12594] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12594] Filling out basic attributes, {name='1.12594', nodeId='490'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12594] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12594] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12594] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12594] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12594] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11487] has shape ID '490'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11487] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11487] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11487] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11487] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11487] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11487] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11487] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11487] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11488] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11488] Filling out basic attributes, {name='1.11488', nodeId='491'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12595] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12595] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12595] Filling out basic attributes, {name='1.12595', nodeId='491'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12595] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12595] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12595] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12595] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12595] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11488] has shape ID '491'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11488] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11488] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11488] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11488] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11488] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11488] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11488] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11488] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11489] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11489] Filling out basic attributes, {name='1.11489', nodeId='492'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12596] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12596] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12596] Filling out basic attributes, {name='1.12596', nodeId='492'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12596] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12596] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12596] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12596] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12596] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11489] has shape ID '492'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11489] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11489] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11489] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11489] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11489] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11489] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11489] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11489] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11490] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11490] Filling out basic attributes, {name='1.11490', nodeId='493'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12597] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12597] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12597] Filling out basic attributes, {name='1.12597', nodeId='493'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12597] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12597] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12597] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12597] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12597] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11490] has shape ID '493'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11490] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11490] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11490] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11490] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11490] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11490] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11490] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11490] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11491] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11491] Filling out basic attributes, {name='1.11491', nodeId='494'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12598] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12598] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12598] Filling out basic attributes, {name='1.12598', nodeId='494'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12598] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12598] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12598] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12598] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12598] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11491] has shape ID '494'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11491] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11491] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11491] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11491] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11491] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11491] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11491] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11491] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11492] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11492] Filling out basic attributes, {name='1.11492', nodeId='495'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12599] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12599] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12599] Filling out basic attributes, {name='1.12599', nodeId='495'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12599] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12599] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12599] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12599] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12599] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11492] has shape ID '495'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11492] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11492] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11492] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11492] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11492] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11492] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11492] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11492] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11493] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11493] Filling out basic attributes, {name='1.11493', nodeId='496'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12600] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12600] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12600] Filling out basic attributes, {name='1.12600', nodeId='496'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12600] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12600] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12600] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12600] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12600] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11493] has shape ID '496'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11493] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11493] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11493] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11493] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11493] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11493] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11493] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11493] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11494] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11494] Filling out basic attributes, {name='1.11494', nodeId='497'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12601] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12601] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12601] Filling out basic attributes, {name='1.12601', nodeId='497'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12601] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12601] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12601] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12601] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12601] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11494] has shape ID '497'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11494] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11494] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11494] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11494] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11494] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11494] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11494] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11494] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11495] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11495] Filling out basic attributes, {name='1.11495', nodeId='498'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12602] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12602] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12602] Filling out basic attributes, {name='1.12602', nodeId='498'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12602] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12602] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12602] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12602] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12602] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11495] has shape ID '498'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11495] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11495] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11495] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11495] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11495] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11495] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11495] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11495] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11496] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11496] Filling out basic attributes, {name='1.11496', nodeId='499'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12603] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12603] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12603] Filling out basic attributes, {name='1.12603', nodeId='499'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12603] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12603] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12603] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12603] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12603] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11496] has shape ID '499'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11496] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11496] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11496] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11496] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11496] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11496] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11496] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11496] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11497] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11497] Filling out basic attributes, {name='1.11497', nodeId='500'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12604] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12604] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12604] Filling out basic attributes, {name='1.12604', nodeId='500'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12604] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12604] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12604] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12604] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12604] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11497] has shape ID '500'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11497] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11497] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11497] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11497] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11497] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11497] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11497] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11497] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11498] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11498] Filling out basic attributes, {name='1.11498', nodeId='501'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12605] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12605] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12605] Filling out basic attributes, {name='1.12605', nodeId='501'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12605] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12605] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12605] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12605] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12605] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11498] has shape ID '501'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11498] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11498] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11498] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11498] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11498] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11498] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11498] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11498] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11499] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11499] Filling out basic attributes, {name='1.11499', nodeId='502'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12606] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12606] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12606] Filling out basic attributes, {name='1.12606', nodeId='502'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12606] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12606] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12606] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12606] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12606] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11499] has shape ID '502'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11499] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11499] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11499] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11499] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11499] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11499] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11499] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11499] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.115] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.115] Filling out basic attributes, {name='1.115', nodeId='503'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11380] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11380] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11380] Filling out basic attributes, {name='1.11380', nodeId='503'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11380] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11380] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11380] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11380] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11380] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.115] has shape ID '503'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.115] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.115] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.115] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.115] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.115] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.115] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.115] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.115] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11500] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11500] Filling out basic attributes, {name='1.11500', nodeId='504'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12607] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12607] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12607] Filling out basic attributes, {name='1.12607', nodeId='504'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12607] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12607] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12607] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12607] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12607] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11500] has shape ID '504'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11500] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11500] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11500] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11500] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11500] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11500] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11500] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11500] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11501] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11501] Filling out basic attributes, {name='1.11501', nodeId='505'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12608] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12608] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12608] Filling out basic attributes, {name='1.12608', nodeId='505'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12608] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12608] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12608] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12608] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12608] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11501] has shape ID '505'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11501] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11501] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11501] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11501] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11501] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11501] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11501] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11501] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11502] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11502] Filling out basic attributes, {name='1.11502', nodeId='506'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12609] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12609] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12609] Filling out basic attributes, {name='1.12609', nodeId='506'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12609] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12609] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12609] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12609] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12609] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11502] has shape ID '506'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11502] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11502] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11502] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11502] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11502] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11502] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11502] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11502] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11503] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11503] Filling out basic attributes, {name='1.11503', nodeId='507'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12610] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12610] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12610] Filling out basic attributes, {name='1.12610', nodeId='507'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12610] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12610] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12610] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12610] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12610] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11503] has shape ID '507'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11503] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11503] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11503] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11503] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11503] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11503] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11503] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11503] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11504] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11504] Filling out basic attributes, {name='1.11504', nodeId='508'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12611] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12611] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12611] Filling out basic attributes, {name='1.12611', nodeId='508'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12611] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12611] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12611] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12611] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12611] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11504] has shape ID '508'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11504] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11504] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11504] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11504] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11504] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11504] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11504] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11504] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11505] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11505] Filling out basic attributes, {name='1.11505', nodeId='509'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12612] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12612] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12612] Filling out basic attributes, {name='1.12612', nodeId='509'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12612] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12612] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12612] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12612] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12612] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11505] has shape ID '509'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11505] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11505] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11505] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11505] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11505] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11505] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11505] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11505] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11506] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11506] Filling out basic attributes, {name='1.11506', nodeId='510'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12613] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12613] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12613] Filling out basic attributes, {name='1.12613', nodeId='510'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12613] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12613] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12613] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12613] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12613] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11506] has shape ID '510'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11506] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11506] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11506] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11506] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11506] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11506] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11506] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11506] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11507] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11507] Filling out basic attributes, {name='1.11507', nodeId='511'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12614] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12614] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12614] Filling out basic attributes, {name='1.12614', nodeId='511'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12614] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12614] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12614] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12614] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12614] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11507] has shape ID '511'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11507] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11507] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11507] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11507] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11507] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11507] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11507] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11507] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11508] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11508] Filling out basic attributes, {name='1.11508', nodeId='512'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12615] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12615] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12615] Filling out basic attributes, {name='1.12615', nodeId='512'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12615] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12615] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12615] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12615] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12615] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11508] has shape ID '512'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11508] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11508] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11508] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11508] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11508] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11508] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11508] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11508] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11509] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11509] Filling out basic attributes, {name='1.11509', nodeId='513'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12616] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12616] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12616] Filling out basic attributes, {name='1.12616', nodeId='513'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12616] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12616] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12616] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12616] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12616] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11509] has shape ID '513'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11509] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11509] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11509] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11509] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11509] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11509] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11509] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11509] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11510] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11510] Filling out basic attributes, {name='1.11510', nodeId='514'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12617] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12617] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12617] Filling out basic attributes, {name='1.12617', nodeId='514'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12617] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12617] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12617] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12617] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12617] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11510] has shape ID '514'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11510] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11510] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11510] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11510] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11510] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11510] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11510] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11510] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11511] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11511] Filling out basic attributes, {name='1.11511', nodeId='515'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12618] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12618] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12618] Filling out basic attributes, {name='1.12618', nodeId='515'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12618] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12618] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12618] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12618] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12618] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11511] has shape ID '515'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11511] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11511] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11511] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11511] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11511] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11511] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11511] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11511] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11512] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11512] Filling out basic attributes, {name='1.11512', nodeId='516'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12619] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12619] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12619] Filling out basic attributes, {name='1.12619', nodeId='516'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12619] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12619] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12619] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12619] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12619] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11512] has shape ID '516'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11512] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11512] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11512] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11512] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11512] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11512] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11512] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11512] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11513] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11513] Filling out basic attributes, {name='1.11513', nodeId='517'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12620] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12620] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12620] Filling out basic attributes, {name='1.12620', nodeId='517'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12620] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12620] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12620] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12620] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12620] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11513] has shape ID '517'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11513] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11513] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11513] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11513] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11513] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11513] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11513] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11513] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11514] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11514] Filling out basic attributes, {name='1.11514', nodeId='518'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12621] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12621] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12621] Filling out basic attributes, {name='1.12621', nodeId='518'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12621] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12621] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12621] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12621] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12621] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11514] has shape ID '518'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11514] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11514] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11514] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11514] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11514] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11514] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11514] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11514] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11515] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11515] Filling out basic attributes, {name='1.11515', nodeId='519'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12622] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12622] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12622] Filling out basic attributes, {name='1.12622', nodeId='519'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12622] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12622] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12622] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12622] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12622] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11515] has shape ID '519'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11515] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11515] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11515] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11515] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11515] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11515] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11515] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11515] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11516] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11516] Filling out basic attributes, {name='1.11516', nodeId='520'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12623] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12623] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12623] Filling out basic attributes, {name='1.12623', nodeId='520'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12623] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12623] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12623] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12623] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12623] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11516] has shape ID '520'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11516] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11516] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11516] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11516] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11516] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11516] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11516] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11516] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11517] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11517] Filling out basic attributes, {name='1.11517', nodeId='521'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12624] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12624] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12624] Filling out basic attributes, {name='1.12624', nodeId='521'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12624] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12624] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12624] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12624] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12624] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11517] has shape ID '521'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11517] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11517] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11517] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11517] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11517] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11517] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11517] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11517] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11518] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11518] Filling out basic attributes, {name='1.11518', nodeId='522'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12625] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12625] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12625] Filling out basic attributes, {name='1.12625', nodeId='522'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12625] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12625] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12625] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12625] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12625] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11518] has shape ID '522'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11518] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11518] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11518] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11518] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11518] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11518] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11518] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11518] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11519] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11519] Filling out basic attributes, {name='1.11519', nodeId='523'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12626] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12626] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12626] Filling out basic attributes, {name='1.12626', nodeId='523'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12626] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12626] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12626] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12626] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12626] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11519] has shape ID '523'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11519] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11519] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11519] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11519] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11519] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11519] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11519] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11519] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11520] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11520] Filling out basic attributes, {name='1.11520', nodeId='524'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12627] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12627] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12627] Filling out basic attributes, {name='1.12627', nodeId='524'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12627] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12627] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12627] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12627] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12627] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11520] has shape ID '524'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11520] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11520] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11520] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11520] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11520] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11520] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11520] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11520] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11521] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11521] Filling out basic attributes, {name='1.11521', nodeId='525'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12628] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12628] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12628] Filling out basic attributes, {name='1.12628', nodeId='525'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12628] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12628] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12628] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12628] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12628] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11521] has shape ID '525'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11521] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11521] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11521] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11521] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11521] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11521] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11521] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11521] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11522] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11522] Filling out basic attributes, {name='1.11522', nodeId='526'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12629] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12629] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12629] Filling out basic attributes, {name='1.12629', nodeId='526'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12629] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12629] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12629] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12629] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12629] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11522] has shape ID '526'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11522] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11522] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11522] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11522] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11522] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11522] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11522] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11522] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11523] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11523] Filling out basic attributes, {name='1.11523', nodeId='527'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12630] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12630] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12630] Filling out basic attributes, {name='1.12630', nodeId='527'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12630] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12630] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12630] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12630] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12630] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11523] has shape ID '527'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11523] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11523] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11523] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11523] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11523] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11523] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11523] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11523] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11524] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11524] Filling out basic attributes, {name='1.11524', nodeId='528'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12631] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12631] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12631] Filling out basic attributes, {name='1.12631', nodeId='528'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12631] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12631] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12631] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12631] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12631] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11524] has shape ID '528'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11524] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11524] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11524] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11524] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11524] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11524] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11524] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11524] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11525] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11525] Filling out basic attributes, {name='1.11525', nodeId='529'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12632] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12632] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12632] Filling out basic attributes, {name='1.12632', nodeId='529'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12632] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12632] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12632] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12632] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12632] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11525] has shape ID '529'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11525] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11525] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11525] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11525] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11525] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11525] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11525] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11525] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11526] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11526] Filling out basic attributes, {name='1.11526', nodeId='530'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12633] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12633] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12633] Filling out basic attributes, {name='1.12633', nodeId='530'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12633] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12633] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12633] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12633] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12633] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11526] has shape ID '530'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11526] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11526] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11526] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11526] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11526] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11526] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11526] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11526] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11527] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11527] Filling out basic attributes, {name='1.11527', nodeId='531'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12634] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12634] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12634] Filling out basic attributes, {name='1.12634', nodeId='531'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12634] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12634] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12634] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12634] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12634] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11527] has shape ID '531'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11527] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11527] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11527] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11527] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11527] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11527] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11527] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11527] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11528] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11528] Filling out basic attributes, {name='1.11528', nodeId='532'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12635] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12635] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12635] Filling out basic attributes, {name='1.12635', nodeId='532'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12635] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12635] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12635] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12635] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12635] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11528] has shape ID '532'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11528] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11528] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11528] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11528] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11528] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11528] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11528] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11528] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11529] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11529] Filling out basic attributes, {name='1.11529', nodeId='533'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12636] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12636] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12636] Filling out basic attributes, {name='1.12636', nodeId='533'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12636] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12636] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12636] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12636] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12636] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11529] has shape ID '533'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11529] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11529] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11529] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11529] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11529] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11529] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11529] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11529] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11530] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11530] Filling out basic attributes, {name='1.11530', nodeId='534'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12637] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12637] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12637] Filling out basic attributes, {name='1.12637', nodeId='534'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12637] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12637] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12637] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12637] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12637] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11530] has shape ID '534'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11530] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11530] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11530] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11530] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11530] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11530] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11530] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11530] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11531] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11531] Filling out basic attributes, {name='1.11531', nodeId='535'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12638] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12638] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12638] Filling out basic attributes, {name='1.12638', nodeId='535'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12638] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12638] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12638] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12638] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12638] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11531] has shape ID '535'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11531] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11531] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11531] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11531] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11531] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11531] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11531] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11531] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11532] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11532] Filling out basic attributes, {name='1.11532', nodeId='536'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12639] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12639] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12639] Filling out basic attributes, {name='1.12639', nodeId='536'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12639] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12639] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12639] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12639] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12639] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11532] has shape ID '536'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11532] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11532] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11532] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11532] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11532] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11532] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11532] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11532] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11533] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11533] Filling out basic attributes, {name='1.11533', nodeId='537'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12640] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12640] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12640] Filling out basic attributes, {name='1.12640', nodeId='537'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12640] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12640] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12640] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12640] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12640] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11533] has shape ID '537'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11533] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11533] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11533] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11533] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11533] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11533] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11533] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11533] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11534] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11534] Filling out basic attributes, {name='1.11534', nodeId='538'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12641] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12641] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12641] Filling out basic attributes, {name='1.12641', nodeId='538'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12641] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12641] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12641] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12641] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12641] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11534] has shape ID '538'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11534] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11534] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11534] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11534] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11534] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11534] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11534] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11534] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11535] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11535] Filling out basic attributes, {name='1.11535', nodeId='539'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12642] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12642] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12642] Filling out basic attributes, {name='1.12642', nodeId='539'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12642] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12642] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12642] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12642] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12642] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11535] has shape ID '539'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11535] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11535] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11535] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11535] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11535] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11535] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11535] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11535] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11536] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11536] Filling out basic attributes, {name='1.11536', nodeId='540'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12643] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12643] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12643] Filling out basic attributes, {name='1.12643', nodeId='540'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12643] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12643] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12643] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12643] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12643] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11536] has shape ID '540'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11536] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11536] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11536] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11536] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11536] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11536] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11536] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11536] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11537] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11537] Filling out basic attributes, {name='1.11537', nodeId='541'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12644] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12644] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12644] Filling out basic attributes, {name='1.12644', nodeId='541'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12644] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12644] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12644] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12644] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12644] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11537] has shape ID '541'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11537] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11537] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11537] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11537] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11537] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11537] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11537] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11537] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11538] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11538] Filling out basic attributes, {name='1.11538', nodeId='542'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12645] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12645] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12645] Filling out basic attributes, {name='1.12645', nodeId='542'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12645] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12645] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12645] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12645] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12645] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11538] has shape ID '542'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11538] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11538] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11538] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11538] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11538] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11538] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11538] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11538] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11539] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11539] Filling out basic attributes, {name='1.11539', nodeId='543'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12646] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12646] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12646] Filling out basic attributes, {name='1.12646', nodeId='543'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12646] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12646] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12646] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12646] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12646] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11539] has shape ID '543'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11539] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11539] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11539] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11539] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11539] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11539] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11539] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11539] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11540] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11540] Filling out basic attributes, {name='1.11540', nodeId='544'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12647] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12647] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12647] Filling out basic attributes, {name='1.12647', nodeId='544'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12647] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12647] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12647] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12647] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12647] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11540] has shape ID '544'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11540] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11540] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11540] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11540] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11540] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11540] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11540] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11540] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11541] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11541] Filling out basic attributes, {name='1.11541', nodeId='545'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12648] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12648] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12648] Filling out basic attributes, {name='1.12648', nodeId='545'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12648] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12648] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12648] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12648] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12648] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11541] has shape ID '545'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11541] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11541] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11541] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11541] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11541] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11541] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11541] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11541] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11542] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11542] Filling out basic attributes, {name='1.11542', nodeId='546'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12649] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12649] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12649] Filling out basic attributes, {name='1.12649', nodeId='546'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12649] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12649] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12649] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12649] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12649] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11542] has shape ID '546'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11542] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11542] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11542] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11542] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11542] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11542] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11542] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11542] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11543] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11543] Filling out basic attributes, {name='1.11543', nodeId='547'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12650] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12650] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12650] Filling out basic attributes, {name='1.12650', nodeId='547'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12650] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12650] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12650] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12650] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12650] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11543] has shape ID '547'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11543] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11543] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11543] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11543] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11543] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11543] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11543] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11543] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11544] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11544] Filling out basic attributes, {name='1.11544', nodeId='548'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12651] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12651] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12651] Filling out basic attributes, {name='1.12651', nodeId='548'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12651] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12651] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12651] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12651] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12651] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11544] has shape ID '548'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11544] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11544] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11544] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11544] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11544] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11544] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11544] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11544] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11545] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11545] Filling out basic attributes, {name='1.11545', nodeId='549'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12652] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12652] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12652] Filling out basic attributes, {name='1.12652', nodeId='549'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12652] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12652] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12652] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12652] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12652] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11545] has shape ID '549'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11545] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11545] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11545] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11545] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11545] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11545] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11545] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11545] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11546] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11546] Filling out basic attributes, {name='1.11546', nodeId='550'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12653] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12653] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12653] Filling out basic attributes, {name='1.12653', nodeId='550'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12653] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12653] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12653] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12653] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12653] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11546] has shape ID '550'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11546] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11546] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11546] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11546] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11546] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11546] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11546] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11546] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11547] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11547] Filling out basic attributes, {name='1.11547', nodeId='551'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12654] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12654] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12654] Filling out basic attributes, {name='1.12654', nodeId='551'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12654] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12654] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12654] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12654] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12654] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11547] has shape ID '551'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11547] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11547] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11547] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11547] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11547] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11547] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11547] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11547] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11548] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11548] Filling out basic attributes, {name='1.11548', nodeId='552'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12655] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12655] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12655] Filling out basic attributes, {name='1.12655', nodeId='552'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12655] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12655] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12655] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12655] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12655] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11548] has shape ID '552'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11548] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11548] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11548] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11548] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11548] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11548] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11548] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11548] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11549] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11549] Filling out basic attributes, {name='1.11549', nodeId='553'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12656] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12656] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12656] Filling out basic attributes, {name='1.12656', nodeId='553'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12656] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12656] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12656] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12656] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12656] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11549] has shape ID '553'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11549] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11549] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11549] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11549] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11549] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11549] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11549] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11549] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11550] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11550] Filling out basic attributes, {name='1.11550', nodeId='554'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12657] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12657] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12657] Filling out basic attributes, {name='1.12657', nodeId='554'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12657] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12657] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12657] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12657] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12657] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11550] has shape ID '554'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11550] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11550] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11550] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11550] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11550] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11550] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11550] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11550] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11551] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11551] Filling out basic attributes, {name='1.11551', nodeId='555'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12658] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12658] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12658] Filling out basic attributes, {name='1.12658', nodeId='555'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12658] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12658] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12658] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12658] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12658] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11551] has shape ID '555'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11551] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11551] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11551] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11551] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11551] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11551] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11551] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11551] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11552] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11552] Filling out basic attributes, {name='1.11552', nodeId='556'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12659] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12659] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12659] Filling out basic attributes, {name='1.12659', nodeId='556'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12659] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12659] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12659] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12659] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12659] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11552] has shape ID '556'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11552] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11552] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11552] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11552] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11552] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11552] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11552] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11552] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11553] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11553] Filling out basic attributes, {name='1.11553', nodeId='557'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12660] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12660] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12660] Filling out basic attributes, {name='1.12660', nodeId='557'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12660] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12660] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12660] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12660] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12660] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11553] has shape ID '557'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11553] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11553] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11553] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11553] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11553] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11553] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11553] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11553] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11554] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11554] Filling out basic attributes, {name='1.11554', nodeId='558'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12661] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12661] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12661] Filling out basic attributes, {name='1.12661', nodeId='558'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12661] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12661] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12661] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12661] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12661] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11554] has shape ID '558'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11554] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11554] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11554] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11554] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11554] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11554] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11554] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11554] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11555] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11555] Filling out basic attributes, {name='1.11555', nodeId='559'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12662] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12662] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12662] Filling out basic attributes, {name='1.12662', nodeId='559'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12662] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12662] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12662] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12662] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12662] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11555] has shape ID '559'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11555] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11555] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11555] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11555] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11555] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11555] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11555] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11555] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11556] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11556] Filling out basic attributes, {name='1.11556', nodeId='560'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12663] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12663] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12663] Filling out basic attributes, {name='1.12663', nodeId='560'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12663] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12663] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12663] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12663] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12663] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11556] has shape ID '560'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11556] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11556] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11556] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11556] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11556] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11556] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11556] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11556] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11557] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11557] Filling out basic attributes, {name='1.11557', nodeId='561'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12664] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12664] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12664] Filling out basic attributes, {name='1.12664', nodeId='561'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12664] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12664] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12664] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12664] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12664] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11557] has shape ID '561'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11557] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11557] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11557] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11557] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11557] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11557] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11557] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11557] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11558] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11558] Filling out basic attributes, {name='1.11558', nodeId='562'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12665] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12665] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12665] Filling out basic attributes, {name='1.12665', nodeId='562'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12665] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12665] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12665] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12665] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12665] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11558] has shape ID '562'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11558] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11558] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11558] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11558] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11558] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11558] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11558] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11558] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11559] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11559] Filling out basic attributes, {name='1.11559', nodeId='563'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12666] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12666] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12666] Filling out basic attributes, {name='1.12666', nodeId='563'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12666] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12666] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12666] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12666] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12666] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11559] has shape ID '563'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11559] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11559] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11559] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11559] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11559] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11559] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11559] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11559] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11560] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11560] Filling out basic attributes, {name='1.11560', nodeId='564'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12667] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12667] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12667] Filling out basic attributes, {name='1.12667', nodeId='564'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12667] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12667] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12667] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12667] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12667] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11560] has shape ID '564'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11560] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11560] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11560] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11560] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11560] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11560] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11560] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11560] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11561] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11561] Filling out basic attributes, {name='1.11561', nodeId='565'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12668] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12668] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12668] Filling out basic attributes, {name='1.12668', nodeId='565'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12668] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12668] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12668] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12668] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12668] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11561] has shape ID '565'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11561] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11561] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11561] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11561] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11561] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11561] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11561] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11561] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11562] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11562] Filling out basic attributes, {name='1.11562', nodeId='566'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12669] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12669] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12669] Filling out basic attributes, {name='1.12669', nodeId='566'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12669] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12669] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12669] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12669] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12669] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11562] has shape ID '566'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11562] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11562] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11562] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11562] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11562] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11562] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11562] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11562] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11563] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11563] Filling out basic attributes, {name='1.11563', nodeId='567'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12670] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12670] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12670] Filling out basic attributes, {name='1.12670', nodeId='567'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12670] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12670] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12670] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12670] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12670] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11563] has shape ID '567'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11563] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11563] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11563] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11563] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11563] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11563] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11563] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11563] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11564] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11564] Filling out basic attributes, {name='1.11564', nodeId='568'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12671] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12671] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12671] Filling out basic attributes, {name='1.12671', nodeId='568'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12671] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12671] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12671] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12671] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12671] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11564] has shape ID '568'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11564] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11564] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11564] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11564] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11564] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11564] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11564] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11564] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11565] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11565] Filling out basic attributes, {name='1.11565', nodeId='569'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12672] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12672] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12672] Filling out basic attributes, {name='1.12672', nodeId='569'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12672] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12672] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12672] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12672] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12672] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11565] has shape ID '569'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11565] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11565] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11565] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11565] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11565] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11565] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11565] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11565] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11566] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11566] Filling out basic attributes, {name='1.11566', nodeId='570'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12673] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12673] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12673] Filling out basic attributes, {name='1.12673', nodeId='570'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12673] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12673] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12673] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12673] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12673] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11566] has shape ID '570'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11566] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11566] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11566] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11566] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11566] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11566] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11566] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11566] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11567] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11567] Filling out basic attributes, {name='1.11567', nodeId='571'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12674] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12674] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12674] Filling out basic attributes, {name='1.12674', nodeId='571'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12674] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12674] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12674] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12674] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12674] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11567] has shape ID '571'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11567] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11567] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11567] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11567] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11567] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11567] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11567] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11567] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11568] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11568] Filling out basic attributes, {name='1.11568', nodeId='572'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12675] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12675] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12675] Filling out basic attributes, {name='1.12675', nodeId='572'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12675] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12675] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12675] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12675] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12675] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11568] has shape ID '572'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11568] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11568] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11568] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11568] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11568] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11568] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11568] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11568] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11569] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11569] Filling out basic attributes, {name='1.11569', nodeId='573'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12676] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12676] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12676] Filling out basic attributes, {name='1.12676', nodeId='573'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12676] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12676] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12676] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12676] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12676] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11569] has shape ID '573'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11569] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11569] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11569] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11569] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11569] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11569] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11569] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11569] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11570] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11570] Filling out basic attributes, {name='1.11570', nodeId='574'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12677] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12677] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12677] Filling out basic attributes, {name='1.12677', nodeId='574'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12677] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12677] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12677] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12677] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12677] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11570] has shape ID '574'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11570] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11570] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11570] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11570] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11570] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11570] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11570] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11570] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11571] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11571] Filling out basic attributes, {name='1.11571', nodeId='575'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12678] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12678] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12678] Filling out basic attributes, {name='1.12678', nodeId='575'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12678] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12678] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12678] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12678] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12678] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11571] has shape ID '575'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11571] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11571] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11571] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11571] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11571] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11571] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11571] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11571] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11572] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11572] Filling out basic attributes, {name='1.11572', nodeId='576'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12679] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12679] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12679] Filling out basic attributes, {name='1.12679', nodeId='576'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12679] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12679] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12679] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12679] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12679] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11572] has shape ID '576'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11572] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11572] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11572] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11572] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11572] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11572] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11572] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11572] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11573] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11573] Filling out basic attributes, {name='1.11573', nodeId='577'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12680] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12680] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12680] Filling out basic attributes, {name='1.12680', nodeId='577'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12680] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12680] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12680] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12680] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12680] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11573] has shape ID '577'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11573] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11573] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11573] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11573] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11573] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11573] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11573] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11573] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11574] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11574] Filling out basic attributes, {name='1.11574', nodeId='578'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12681] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12681] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12681] Filling out basic attributes, {name='1.12681', nodeId='578'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12681] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12681] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12681] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12681] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12681] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11574] has shape ID '578'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11574] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11574] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11574] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11574] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11574] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11574] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11574] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11574] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11575] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11575] Filling out basic attributes, {name='1.11575', nodeId='579'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12682] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12682] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12682] Filling out basic attributes, {name='1.12682', nodeId='579'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12682] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12682] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12682] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12682] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12682] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11575] has shape ID '579'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11575] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11575] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11575] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11575] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11575] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11575] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11575] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11575] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11576] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11576] Filling out basic attributes, {name='1.11576', nodeId='580'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12683] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12683] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12683] Filling out basic attributes, {name='1.12683', nodeId='580'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12683] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12683] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12683] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12683] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12683] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11576] has shape ID '580'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11576] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11576] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11576] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11576] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11576] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11576] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11576] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11576] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11577] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11577] Filling out basic attributes, {name='1.11577', nodeId='581'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12684] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12684] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12684] Filling out basic attributes, {name='1.12684', nodeId='581'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12684] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12684] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12684] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12684] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12684] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11577] has shape ID '581'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11577] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11577] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11577] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11577] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11577] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11577] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11577] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11577] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11578] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11578] Filling out basic attributes, {name='1.11578', nodeId='582'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12685] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12685] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12685] Filling out basic attributes, {name='1.12685', nodeId='582'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12685] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12685] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12685] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12685] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12685] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11578] has shape ID '582'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11578] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11578] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11578] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11578] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11578] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11578] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11578] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11578] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11579] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11579] Filling out basic attributes, {name='1.11579', nodeId='583'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12686] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12686] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12686] Filling out basic attributes, {name='1.12686', nodeId='583'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12686] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12686] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12686] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12686] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12686] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11579] has shape ID '583'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11579] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11579] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11579] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11579] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11579] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11579] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11579] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11579] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11580] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11580] Filling out basic attributes, {name='1.11580', nodeId='584'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12687] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12687] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12687] Filling out basic attributes, {name='1.12687', nodeId='584'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12687] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12687] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12687] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12687] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12687] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11580] has shape ID '584'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11580] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11580] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11580] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11580] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11580] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11580] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11580] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11580] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11581] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11581] Filling out basic attributes, {name='1.11581', nodeId='585'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12688] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12688] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12688] Filling out basic attributes, {name='1.12688', nodeId='585'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12688] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12688] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12688] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12688] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12688] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11581] has shape ID '585'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11581] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11581] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11581] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11581] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11581] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11581] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11581] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11581] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11582] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11582] Filling out basic attributes, {name='1.11582', nodeId='586'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12689] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12689] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12689] Filling out basic attributes, {name='1.12689', nodeId='586'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12689] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12689] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12689] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12689] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12689] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11582] has shape ID '586'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11582] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11582] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11582] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11582] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11582] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11582] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11582] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11582] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11583] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11583] Filling out basic attributes, {name='1.11583', nodeId='587'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12690] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12690] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12690] Filling out basic attributes, {name='1.12690', nodeId='587'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12690] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12690] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12690] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12690] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12690] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11583] has shape ID '587'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11583] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11583] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11583] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11583] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11583] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11583] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11583] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11583] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11584] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11584] Filling out basic attributes, {name='1.11584', nodeId='588'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12691] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12691] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12691] Filling out basic attributes, {name='1.12691', nodeId='588'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12691] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12691] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12691] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12691] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12691] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11584] has shape ID '588'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11584] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11584] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11584] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11584] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11584] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11584] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11584] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11584] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11585] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11585] Filling out basic attributes, {name='1.11585', nodeId='589'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12692] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12692] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12692] Filling out basic attributes, {name='1.12692', nodeId='589'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12692] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12692] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12692] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12692] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12692] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11585] has shape ID '589'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11585] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11585] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11585] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11585] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11585] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11585] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11585] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11585] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11586] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11586] Filling out basic attributes, {name='1.11586', nodeId='590'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12693] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12693] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12693] Filling out basic attributes, {name='1.12693', nodeId='590'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12693] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12693] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12693] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12693] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12693] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11586] has shape ID '590'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11586] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11586] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11586] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11586] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11586] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11586] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11586] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11586] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11587] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11587] Filling out basic attributes, {name='1.11587', nodeId='591'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12694] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12694] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12694] Filling out basic attributes, {name='1.12694', nodeId='591'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12694] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12694] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12694] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12694] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12694] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11587] has shape ID '591'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11587] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11587] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11587] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11587] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11587] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11587] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11587] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11587] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11588] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11588] Filling out basic attributes, {name='1.11588', nodeId='592'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12695] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12695] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12695] Filling out basic attributes, {name='1.12695', nodeId='592'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12695] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12695] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12695] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12695] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12695] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11588] has shape ID '592'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11588] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11588] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11588] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11588] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11588] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11588] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11588] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11588] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11589] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11589] Filling out basic attributes, {name='1.11589', nodeId='593'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12696] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12696] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12696] Filling out basic attributes, {name='1.12696', nodeId='593'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12696] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12696] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12696] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12696] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12696] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11589] has shape ID '593'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11589] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11589] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11589] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11589] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11589] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11589] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11589] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11589] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11590] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11590] Filling out basic attributes, {name='1.11590', nodeId='594'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12697] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12697] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12697] Filling out basic attributes, {name='1.12697', nodeId='594'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12697] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12697] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12697] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12697] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12697] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11590] has shape ID '594'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11590] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11590] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11590] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11590] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11590] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11590] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11590] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11590] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11591] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11591] Filling out basic attributes, {name='1.11591', nodeId='595'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12698] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12698] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12698] Filling out basic attributes, {name='1.12698', nodeId='595'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12698] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12698] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12698] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12698] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12698] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11591] has shape ID '595'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11591] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11591] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11591] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11591] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11591] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11591] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11591] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11591] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11592] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11592] Filling out basic attributes, {name='1.11592', nodeId='596'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12699] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12699] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12699] Filling out basic attributes, {name='1.12699', nodeId='596'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12699] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12699] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12699] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12699] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12699] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11592] has shape ID '596'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11592] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11592] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11592] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11592] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11592] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11592] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11592] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11592] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11593] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11593] Filling out basic attributes, {name='1.11593', nodeId='597'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12700] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12700] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12700] Filling out basic attributes, {name='1.12700', nodeId='597'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12700] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12700] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12700] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12700] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12700] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11593] has shape ID '597'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11593] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11593] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11593] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11593] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11593] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11593] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11593] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11593] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11594] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11594] Filling out basic attributes, {name='1.11594', nodeId='598'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12701] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12701] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12701] Filling out basic attributes, {name='1.12701', nodeId='598'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12701] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12701] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12701] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12701] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12701] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11594] has shape ID '598'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11594] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11594] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11594] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11594] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11594] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11594] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11594] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11594] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11595] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11595] Filling out basic attributes, {name='1.11595', nodeId='599'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12702] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12702] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12702] Filling out basic attributes, {name='1.12702', nodeId='599'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12702] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12702] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12702] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12702] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12702] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11595] has shape ID '599'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11595] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11595] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11595] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11595] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11595] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11595] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11595] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11595] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11596] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11596] Filling out basic attributes, {name='1.11596', nodeId='600'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12703] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12703] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12703] Filling out basic attributes, {name='1.12703', nodeId='600'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12703] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12703] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12703] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12703] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12703] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11596] has shape ID '600'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11596] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11596] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11596] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11596] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11596] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11596] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11596] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11596] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11597] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11597] Filling out basic attributes, {name='1.11597', nodeId='601'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12704] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12704] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12704] Filling out basic attributes, {name='1.12704', nodeId='601'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12704] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12704] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12704] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12704] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12704] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11597] has shape ID '601'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11597] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11597] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11597] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11597] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11597] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11597] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11597] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11597] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11598] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11598] Filling out basic attributes, {name='1.11598', nodeId='602'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12705] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12705] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12705] Filling out basic attributes, {name='1.12705', nodeId='602'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12705] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12705] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12705] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12705] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12705] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11598] has shape ID '602'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11598] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11598] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11598] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11598] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11598] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11598] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11598] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11598] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11599] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11599] Filling out basic attributes, {name='1.11599', nodeId='603'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12706] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12706] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12706] Filling out basic attributes, {name='1.12706', nodeId='603'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12706] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12706] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12706] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12706] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12706] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11599] has shape ID '603'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11599] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11599] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11599] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11599] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11599] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11599] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11599] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11599] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.116] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.116] Filling out basic attributes, {name='1.116', nodeId='604'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11381] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11381] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11381] Filling out basic attributes, {name='1.11381', nodeId='604'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11381] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11381] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11381] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11381] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11381] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.116] has shape ID '604'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.116] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.116] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.116] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.116] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.116] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.116] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.116] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.116] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11600] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11600] Filling out basic attributes, {name='1.11600', nodeId='605'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12707] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12707] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12707] Filling out basic attributes, {name='1.12707', nodeId='605'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12707] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12707] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12707] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12707] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12707] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11600] has shape ID '605'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11600] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11600] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11600] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11600] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11600] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11600] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11600] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11600] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11601] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11601] Filling out basic attributes, {name='1.11601', nodeId='606'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12708] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12708] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12708] Filling out basic attributes, {name='1.12708', nodeId='606'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12708] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12708] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12708] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12708] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12708] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11601] has shape ID '606'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11601] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11601] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11601] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11601] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11601] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11601] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11601] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11601] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11602] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11602] Filling out basic attributes, {name='1.11602', nodeId='607'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12709] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12709] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12709] Filling out basic attributes, {name='1.12709', nodeId='607'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12709] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12709] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12709] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12709] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12709] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11602] has shape ID '607'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11602] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11602] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11602] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11602] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11602] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11602] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11602] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11602] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11603] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11603] Filling out basic attributes, {name='1.11603', nodeId='608'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12710] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12710] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12710] Filling out basic attributes, {name='1.12710', nodeId='608'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12710] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12710] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12710] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12710] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12710] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11603] has shape ID '608'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11603] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11603] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11603] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11603] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11603] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11603] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11603] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11603] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11604] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11604] Filling out basic attributes, {name='1.11604', nodeId='609'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12711] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12711] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12711] Filling out basic attributes, {name='1.12711', nodeId='609'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12711] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12711] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12711] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12711] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12711] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11604] has shape ID '609'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11604] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11604] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11604] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11604] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11604] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11604] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11604] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11604] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11605] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11605] Filling out basic attributes, {name='1.11605', nodeId='610'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12712] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12712] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12712] Filling out basic attributes, {name='1.12712', nodeId='610'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12712] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12712] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12712] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12712] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12712] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11605] has shape ID '610'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11605] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11605] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11605] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11605] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11605] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11605] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11605] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11605] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11606] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11606] Filling out basic attributes, {name='1.11606', nodeId='611'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12713] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12713] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12713] Filling out basic attributes, {name='1.12713', nodeId='611'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12713] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12713] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12713] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12713] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12713] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11606] has shape ID '611'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11606] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11606] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11606] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11606] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11606] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11606] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11606] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11606] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11607] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11607] Filling out basic attributes, {name='1.11607', nodeId='612'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12714] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12714] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12714] Filling out basic attributes, {name='1.12714', nodeId='612'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12714] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12714] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12714] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12714] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12714] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11607] has shape ID '612'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11607] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11607] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11607] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11607] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11607] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11607] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11607] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11607] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11608] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11608] Filling out basic attributes, {name='1.11608', nodeId='613'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12715] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12715] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12715] Filling out basic attributes, {name='1.12715', nodeId='613'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12715] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12715] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12715] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12715] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12715] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11608] has shape ID '613'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11608] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11608] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11608] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11608] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11608] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11608] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11608] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11608] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11609] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11609] Filling out basic attributes, {name='1.11609', nodeId='614'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12716] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12716] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12716] Filling out basic attributes, {name='1.12716', nodeId='614'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12716] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12716] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12716] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12716] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12716] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11609] has shape ID '614'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11609] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11609] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11609] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11609] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11609] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11609] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11609] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11609] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11610] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11610] Filling out basic attributes, {name='1.11610', nodeId='615'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12717] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12717] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12717] Filling out basic attributes, {name='1.12717', nodeId='615'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12717] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12717] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12717] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12717] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12717] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11610] has shape ID '615'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11610] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11610] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11610] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11610] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11610] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11610] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11610] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11610] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11611] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11611] Filling out basic attributes, {name='1.11611', nodeId='616'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12718] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12718] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12718] Filling out basic attributes, {name='1.12718', nodeId='616'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12718] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12718] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12718] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12718] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12718] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11611] has shape ID '616'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11611] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11611] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11611] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11611] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11611] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11611] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11611] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11611] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11612] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11612] Filling out basic attributes, {name='1.11612', nodeId='617'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12719] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12719] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12719] Filling out basic attributes, {name='1.12719', nodeId='617'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12719] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12719] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12719] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12719] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12719] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11612] has shape ID '617'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11612] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11612] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11612] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11612] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11612] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11612] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11612] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11612] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11613] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11613] Filling out basic attributes, {name='1.11613', nodeId='618'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12720] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12720] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12720] Filling out basic attributes, {name='1.12720', nodeId='618'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12720] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12720] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12720] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12720] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12720] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11613] has shape ID '618'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11613] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11613] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11613] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11613] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11613] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11613] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11613] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11613] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11614] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11614] Filling out basic attributes, {name='1.11614', nodeId='619'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12721] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12721] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12721] Filling out basic attributes, {name='1.12721', nodeId='619'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12721] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12721] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12721] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12721] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12721] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11614] has shape ID '619'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11614] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11614] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11614] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11614] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11614] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11614] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11614] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11614] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11615] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11615] Filling out basic attributes, {name='1.11615', nodeId='620'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12722] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12722] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12722] Filling out basic attributes, {name='1.12722', nodeId='620'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12722] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12722] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12722] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12722] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12722] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11615] has shape ID '620'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11615] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11615] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11615] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11615] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11615] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11615] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11615] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11615] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11616] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11616] Filling out basic attributes, {name='1.11616', nodeId='621'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12723] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12723] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12723] Filling out basic attributes, {name='1.12723', nodeId='621'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12723] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12723] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12723] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12723] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12723] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11616] has shape ID '621'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11616] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11616] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11616] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11616] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11616] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11616] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11616] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11616] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11617] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11617] Filling out basic attributes, {name='1.11617', nodeId='622'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12724] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12724] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12724] Filling out basic attributes, {name='1.12724', nodeId='622'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12724] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12724] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12724] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12724] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12724] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11617] has shape ID '622'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11617] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11617] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11617] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11617] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11617] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11617] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11617] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11617] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11618] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11618] Filling out basic attributes, {name='1.11618', nodeId='623'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12725] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12725] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12725] Filling out basic attributes, {name='1.12725', nodeId='623'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12725] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12725] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12725] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12725] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12725] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11618] has shape ID '623'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11618] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11618] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11618] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11618] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11618] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11618] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11618] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11618] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11619] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11619] Filling out basic attributes, {name='1.11619', nodeId='624'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12726] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12726] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12726] Filling out basic attributes, {name='1.12726', nodeId='624'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12726] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12726] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12726] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12726] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12726] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11619] has shape ID '624'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11619] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11619] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11619] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11619] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11619] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11619] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11619] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11619] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11620] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11620] Filling out basic attributes, {name='1.11620', nodeId='625'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12727] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12727] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12727] Filling out basic attributes, {name='1.12727', nodeId='625'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12727] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12727] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12727] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12727] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12727] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11620] has shape ID '625'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11620] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11620] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11620] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11620] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11620] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11620] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11620] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11620] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11621] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11621] Filling out basic attributes, {name='1.11621', nodeId='626'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12728] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12728] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12728] Filling out basic attributes, {name='1.12728', nodeId='626'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12728] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12728] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12728] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12728] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12728] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11621] has shape ID '626'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11621] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11621] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11621] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11621] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11621] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11621] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11621] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11621] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11622] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11622] Filling out basic attributes, {name='1.11622', nodeId='627'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12729] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12729] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12729] Filling out basic attributes, {name='1.12729', nodeId='627'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12729] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12729] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12729] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12729] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12729] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11622] has shape ID '627'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11622] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11622] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11622] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11622] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11622] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11622] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11622] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11622] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11623] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11623] Filling out basic attributes, {name='1.11623', nodeId='628'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12730] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12730] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12730] Filling out basic attributes, {name='1.12730', nodeId='628'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12730] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12730] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12730] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12730] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12730] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11623] has shape ID '628'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11623] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11623] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11623] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11623] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11623] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11623] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11623] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11623] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11624] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11624] Filling out basic attributes, {name='1.11624', nodeId='629'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12731] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12731] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12731] Filling out basic attributes, {name='1.12731', nodeId='629'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12731] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12731] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12731] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12731] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12731] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11624] has shape ID '629'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11624] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11624] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11624] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11624] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11624] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11624] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11624] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11624] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11625] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11625] Filling out basic attributes, {name='1.11625', nodeId='630'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12732] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12732] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12732] Filling out basic attributes, {name='1.12732', nodeId='630'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12732] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12732] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12732] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12732] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12732] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11625] has shape ID '630'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11625] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11625] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11625] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11625] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11625] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11625] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11625] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11625] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11626] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11626] Filling out basic attributes, {name='1.11626', nodeId='631'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12733] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12733] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12733] Filling out basic attributes, {name='1.12733', nodeId='631'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12733] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12733] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12733] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12733] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12733] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11626] has shape ID '631'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11626] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11626] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11626] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11626] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11626] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11626] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11626] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11626] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11627] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11627] Filling out basic attributes, {name='1.11627', nodeId='632'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12734] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12734] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12734] Filling out basic attributes, {name='1.12734', nodeId='632'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12734] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12734] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12734] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12734] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12734] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11627] has shape ID '632'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11627] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11627] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11627] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11627] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11627] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11627] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11627] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11627] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11628] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11628] Filling out basic attributes, {name='1.11628', nodeId='633'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12735] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12735] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12735] Filling out basic attributes, {name='1.12735', nodeId='633'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12735] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12735] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12735] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12735] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12735] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11628] has shape ID '633'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11628] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11628] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11628] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11628] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11628] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11628] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11628] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11628] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11629] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11629] Filling out basic attributes, {name='1.11629', nodeId='634'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12736] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12736] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12736] Filling out basic attributes, {name='1.12736', nodeId='634'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12736] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12736] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12736] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12736] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12736] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11629] has shape ID '634'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11629] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11629] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11629] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11629] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11629] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11629] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11629] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11629] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11630] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11630] Filling out basic attributes, {name='1.11630', nodeId='635'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12737] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12737] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12737] Filling out basic attributes, {name='1.12737', nodeId='635'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12737] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12737] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12737] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12737] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12737] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11630] has shape ID '635'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11630] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11630] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11630] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11630] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11630] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11630] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11630] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11630] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11631] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11631] Filling out basic attributes, {name='1.11631', nodeId='636'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12738] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12738] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12738] Filling out basic attributes, {name='1.12738', nodeId='636'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12738] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12738] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12738] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12738] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12738] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11631] has shape ID '636'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11631] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11631] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11631] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11631] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11631] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11631] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11631] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11631] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11632] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11632] Filling out basic attributes, {name='1.11632', nodeId='637'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12739] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12739] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12739] Filling out basic attributes, {name='1.12739', nodeId='637'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12739] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12739] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12739] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12739] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12739] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11632] has shape ID '637'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11632] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11632] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11632] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11632] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11632] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11632] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11632] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11632] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11633] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11633] Filling out basic attributes, {name='1.11633', nodeId='638'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12740] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12740] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12740] Filling out basic attributes, {name='1.12740', nodeId='638'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12740] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12740] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12740] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12740] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12740] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11633] has shape ID '638'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11633] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11633] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11633] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11633] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11633] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11633] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11633] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11633] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11634] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11634] Filling out basic attributes, {name='1.11634', nodeId='639'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12741] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12741] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12741] Filling out basic attributes, {name='1.12741', nodeId='639'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12741] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12741] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12741] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12741] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12741] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11634] has shape ID '639'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11634] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11634] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11634] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11634] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11634] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11634] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11634] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11634] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11635] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11635] Filling out basic attributes, {name='1.11635', nodeId='640'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12742] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12742] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12742] Filling out basic attributes, {name='1.12742', nodeId='640'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12742] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12742] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12742] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12742] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12742] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11635] has shape ID '640'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11635] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11635] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11635] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11635] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11635] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11635] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11635] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11635] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11636] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11636] Filling out basic attributes, {name='1.11636', nodeId='641'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12743] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12743] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12743] Filling out basic attributes, {name='1.12743', nodeId='641'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12743] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12743] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12743] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12743] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12743] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11636] has shape ID '641'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11636] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11636] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11636] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11636] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11636] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11636] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11636] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11636] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11637] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11637] Filling out basic attributes, {name='1.11637', nodeId='642'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12744] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12744] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12744] Filling out basic attributes, {name='1.12744', nodeId='642'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12744] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12744] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12744] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12744] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12744] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11637] has shape ID '642'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11637] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11637] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11637] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11637] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11637] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11637] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11637] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11637] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11638] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11638] Filling out basic attributes, {name='1.11638', nodeId='643'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12745] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12745] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12745] Filling out basic attributes, {name='1.12745', nodeId='643'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12745] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12745] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12745] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12745] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12745] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11638] has shape ID '643'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11638] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11638] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11638] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11638] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11638] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11638] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11638] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11638] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11639] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11639] Filling out basic attributes, {name='1.11639', nodeId='644'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12746] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12746] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12746] Filling out basic attributes, {name='1.12746', nodeId='644'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12746] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12746] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12746] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12746] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12746] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11639] has shape ID '644'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11639] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11639] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11639] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11639] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11639] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11639] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11639] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11639] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11640] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11640] Filling out basic attributes, {name='1.11640', nodeId='645'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12747] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12747] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12747] Filling out basic attributes, {name='1.12747', nodeId='645'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12747] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12747] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12747] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12747] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12747] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11640] has shape ID '645'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11640] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11640] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11640] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11640] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11640] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11640] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11640] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11640] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11641] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11641] Filling out basic attributes, {name='1.11641', nodeId='646'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12748] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12748] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12748] Filling out basic attributes, {name='1.12748', nodeId='646'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12748] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12748] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12748] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12748] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12748] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11641] has shape ID '646'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11641] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11641] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11641] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11641] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11641] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11641] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11641] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11641] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11642] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11642] Filling out basic attributes, {name='1.11642', nodeId='647'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12749] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12749] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12749] Filling out basic attributes, {name='1.12749', nodeId='647'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12749] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12749] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12749] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12749] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12749] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11642] has shape ID '647'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11642] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11642] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11642] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11642] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11642] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11642] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11642] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11642] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11643] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11643] Filling out basic attributes, {name='1.11643', nodeId='648'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12750] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12750] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12750] Filling out basic attributes, {name='1.12750', nodeId='648'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12750] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12750] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12750] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12750] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12750] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11643] has shape ID '648'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11643] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11643] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11643] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11643] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11643] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11643] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11643] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11643] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11644] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11644] Filling out basic attributes, {name='1.11644', nodeId='649'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12751] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12751] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12751] Filling out basic attributes, {name='1.12751', nodeId='649'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12751] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12751] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12751] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12751] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12751] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11644] has shape ID '649'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11644] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11644] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11644] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11644] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11644] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11644] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11644] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11644] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11645] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11645] Filling out basic attributes, {name='1.11645', nodeId='650'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12752] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12752] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12752] Filling out basic attributes, {name='1.12752', nodeId='650'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12752] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12752] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12752] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12752] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12752] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11645] has shape ID '650'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11645] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11645] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11645] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11645] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11645] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11645] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11645] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11645] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11646] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11646] Filling out basic attributes, {name='1.11646', nodeId='651'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12753] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12753] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12753] Filling out basic attributes, {name='1.12753', nodeId='651'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12753] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12753] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12753] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12753] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12753] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11646] has shape ID '651'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11646] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11646] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11646] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11646] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11646] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11646] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11646] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11646] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11647] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11647] Filling out basic attributes, {name='1.11647', nodeId='652'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12754] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12754] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12754] Filling out basic attributes, {name='1.12754', nodeId='652'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12754] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12754] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12754] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12754] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12754] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11647] has shape ID '652'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11647] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11647] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11647] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11647] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11647] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11647] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11647] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11647] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11648] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11648] Filling out basic attributes, {name='1.11648', nodeId='653'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12755] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12755] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12755] Filling out basic attributes, {name='1.12755', nodeId='653'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12755] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12755] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12755] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12755] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12755] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11648] has shape ID '653'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11648] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11648] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11648] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11648] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11648] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11648] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11648] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11648] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11649] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11649] Filling out basic attributes, {name='1.11649', nodeId='654'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12756] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12756] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12756] Filling out basic attributes, {name='1.12756', nodeId='654'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12756] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12756] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12756] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12756] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12756] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11649] has shape ID '654'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11649] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11649] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11649] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11649] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11649] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11649] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11649] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11649] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11650] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11650] Filling out basic attributes, {name='1.11650', nodeId='655'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12757] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12757] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12757] Filling out basic attributes, {name='1.12757', nodeId='655'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12757] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12757] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12757] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12757] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12757] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11650] has shape ID '655'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11650] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11650] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11650] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11650] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11650] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11650] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11650] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11650] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11651] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11651] Filling out basic attributes, {name='1.11651', nodeId='656'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12758] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12758] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12758] Filling out basic attributes, {name='1.12758', nodeId='656'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12758] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12758] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12758] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12758] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12758] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11651] has shape ID '656'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11651] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11651] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11651] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11651] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11651] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11651] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11651] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11651] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11652] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11652] Filling out basic attributes, {name='1.11652', nodeId='657'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12759] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12759] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12759] Filling out basic attributes, {name='1.12759', nodeId='657'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12759] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12759] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12759] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12759] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12759] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11652] has shape ID '657'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11652] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11652] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11652] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11652] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11652] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11652] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11652] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11652] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11653] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11653] Filling out basic attributes, {name='1.11653', nodeId='658'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12760] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12760] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12760] Filling out basic attributes, {name='1.12760', nodeId='658'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12760] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12760] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12760] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12760] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12760] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11653] has shape ID '658'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11653] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11653] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11653] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11653] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11653] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11653] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11653] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11653] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11654] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11654] Filling out basic attributes, {name='1.11654', nodeId='659'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12761] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12761] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12761] Filling out basic attributes, {name='1.12761', nodeId='659'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12761] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12761] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12761] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12761] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12761] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11654] has shape ID '659'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11654] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11654] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11654] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11654] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11654] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11654] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11654] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11654] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11655] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11655] Filling out basic attributes, {name='1.11655', nodeId='660'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12762] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12762] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12762] Filling out basic attributes, {name='1.12762', nodeId='660'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12762] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12762] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12762] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12762] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12762] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11655] has shape ID '660'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11655] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11655] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11655] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11655] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11655] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11655] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11655] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11655] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11656] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11656] Filling out basic attributes, {name='1.11656', nodeId='661'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12763] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12763] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12763] Filling out basic attributes, {name='1.12763', nodeId='661'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12763] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12763] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12763] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12763] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12763] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11656] has shape ID '661'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11656] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11656] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11656] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11656] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11656] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11656] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11656] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11656] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11657] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11657] Filling out basic attributes, {name='1.11657', nodeId='662'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12764] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12764] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12764] Filling out basic attributes, {name='1.12764', nodeId='662'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12764] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12764] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12764] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12764] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12764] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11657] has shape ID '662'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11657] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11657] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11657] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11657] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11657] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11657] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11657] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11657] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11658] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11658] Filling out basic attributes, {name='1.11658', nodeId='663'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12765] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12765] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12765] Filling out basic attributes, {name='1.12765', nodeId='663'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12765] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12765] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12765] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12765] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12765] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11658] has shape ID '663'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11658] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11658] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11658] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11658] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11658] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11658] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11658] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11658] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11659] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11659] Filling out basic attributes, {name='1.11659', nodeId='664'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12766] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12766] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12766] Filling out basic attributes, {name='1.12766', nodeId='664'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12766] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12766] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12766] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12766] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12766] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11659] has shape ID '664'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11659] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11659] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11659] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11659] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11659] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11659] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11659] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11659] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11660] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11660] Filling out basic attributes, {name='1.11660', nodeId='665'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12767] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12767] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12767] Filling out basic attributes, {name='1.12767', nodeId='665'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12767] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12767] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12767] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12767] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12767] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11660] has shape ID '665'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11660] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11660] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11660] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11660] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11660] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11660] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11660] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11660] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11661] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11661] Filling out basic attributes, {name='1.11661', nodeId='666'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12768] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12768] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12768] Filling out basic attributes, {name='1.12768', nodeId='666'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12768] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12768] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12768] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12768] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12768] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11661] has shape ID '666'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11661] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11661] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11661] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11661] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11661] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11661] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11661] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11661] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11662] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11662] Filling out basic attributes, {name='1.11662', nodeId='667'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12769] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12769] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12769] Filling out basic attributes, {name='1.12769', nodeId='667'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12769] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12769] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12769] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12769] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12769] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11662] has shape ID '667'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11662] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11662] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11662] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11662] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11662] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11662] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11662] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11662] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11663] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11663] Filling out basic attributes, {name='1.11663', nodeId='668'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12770] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12770] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12770] Filling out basic attributes, {name='1.12770', nodeId='668'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12770] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12770] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12770] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12770] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12770] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11663] has shape ID '668'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11663] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11663] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11663] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11663] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11663] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11663] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11663] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11663] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11664] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11664] Filling out basic attributes, {name='1.11664', nodeId='669'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12771] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12771] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12771] Filling out basic attributes, {name='1.12771', nodeId='669'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12771] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12771] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12771] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12771] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12771] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11664] has shape ID '669'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11664] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11664] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11664] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11664] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11664] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11664] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11664] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11664] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11665] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11665] Filling out basic attributes, {name='1.11665', nodeId='670'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12772] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12772] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12772] Filling out basic attributes, {name='1.12772', nodeId='670'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12772] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12772] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12772] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12772] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12772] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11665] has shape ID '670'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11665] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11665] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11665] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11665] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11665] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11665] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11665] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11665] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11666] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11666] Filling out basic attributes, {name='1.11666', nodeId='671'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12773] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12773] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12773] Filling out basic attributes, {name='1.12773', nodeId='671'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12773] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12773] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12773] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12773] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12773] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11666] has shape ID '671'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11666] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11666] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11666] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11666] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11666] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11666] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11666] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11666] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11667] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11667] Filling out basic attributes, {name='1.11667', nodeId='672'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12774] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12774] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12774] Filling out basic attributes, {name='1.12774', nodeId='672'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12774] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12774] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12774] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12774] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12774] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11667] has shape ID '672'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11667] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11667] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11667] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11667] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11667] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11667] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11667] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11667] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11668] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11668] Filling out basic attributes, {name='1.11668', nodeId='673'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12775] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12775] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12775] Filling out basic attributes, {name='1.12775', nodeId='673'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12775] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12775] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12775] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12775] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12775] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11668] has shape ID '673'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11668] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11668] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11668] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11668] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11668] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11668] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11668] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11668] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11669] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11669] Filling out basic attributes, {name='1.11669', nodeId='674'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12776] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12776] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12776] Filling out basic attributes, {name='1.12776', nodeId='674'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12776] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12776] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12776] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12776] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12776] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11669] has shape ID '674'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11669] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11669] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11669] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11669] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11669] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11669] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11669] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11669] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11670] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11670] Filling out basic attributes, {name='1.11670', nodeId='675'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12777] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12777] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12777] Filling out basic attributes, {name='1.12777', nodeId='675'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12777] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12777] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12777] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12777] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12777] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11670] has shape ID '675'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11670] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11670] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11670] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11670] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11670] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11670] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11670] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11670] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11671] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11671] Filling out basic attributes, {name='1.11671', nodeId='676'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12778] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12778] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12778] Filling out basic attributes, {name='1.12778', nodeId='676'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12778] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12778] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12778] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12778] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12778] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11671] has shape ID '676'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11671] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11671] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11671] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11671] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11671] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11671] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11671] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11671] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11672] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11672] Filling out basic attributes, {name='1.11672', nodeId='677'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12779] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12779] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12779] Filling out basic attributes, {name='1.12779', nodeId='677'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12779] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12779] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12779] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12779] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12779] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11672] has shape ID '677'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11672] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11672] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11672] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11672] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11672] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11672] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11672] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11672] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11673] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11673] Filling out basic attributes, {name='1.11673', nodeId='678'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12780] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12780] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12780] Filling out basic attributes, {name='1.12780', nodeId='678'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12780] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12780] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12780] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12780] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12780] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11673] has shape ID '678'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11673] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11673] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11673] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11673] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11673] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11673] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11673] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11673] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11674] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11674] Filling out basic attributes, {name='1.11674', nodeId='679'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12781] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12781] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12781] Filling out basic attributes, {name='1.12781', nodeId='679'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12781] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12781] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12781] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12781] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12781] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11674] has shape ID '679'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11674] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11674] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11674] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11674] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11674] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11674] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11674] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11674] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11675] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11675] Filling out basic attributes, {name='1.11675', nodeId='680'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12782] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12782] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12782] Filling out basic attributes, {name='1.12782', nodeId='680'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12782] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12782] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12782] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12782] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12782] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11675] has shape ID '680'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11675] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11675] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11675] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11675] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11675] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11675] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11675] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11675] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11676] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11676] Filling out basic attributes, {name='1.11676', nodeId='681'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12783] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12783] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12783] Filling out basic attributes, {name='1.12783', nodeId='681'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12783] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12783] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12783] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12783] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12783] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11676] has shape ID '681'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11676] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11676] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11676] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11676] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11676] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11676] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11676] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11676] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11677] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11677] Filling out basic attributes, {name='1.11677', nodeId='682'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12784] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12784] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12784] Filling out basic attributes, {name='1.12784', nodeId='682'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12784] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12784] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12784] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12784] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12784] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11677] has shape ID '682'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11677] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11677] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11677] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11677] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11677] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11677] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11677] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11677] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11678] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11678] Filling out basic attributes, {name='1.11678', nodeId='683'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12785] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12785] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12785] Filling out basic attributes, {name='1.12785', nodeId='683'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12785] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12785] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12785] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12785] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12785] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11678] has shape ID '683'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11678] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11678] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11678] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11678] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11678] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11678] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11678] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11678] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11679] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11679] Filling out basic attributes, {name='1.11679', nodeId='684'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12786] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12786] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12786] Filling out basic attributes, {name='1.12786', nodeId='684'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12786] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12786] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12786] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12786] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12786] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11679] has shape ID '684'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11679] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11679] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11679] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11679] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11679] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11679] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11679] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11679] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11680] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11680] Filling out basic attributes, {name='1.11680', nodeId='685'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12787] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12787] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12787] Filling out basic attributes, {name='1.12787', nodeId='685'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12787] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12787] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12787] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12787] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12787] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11680] has shape ID '685'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11680] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11680] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11680] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11680] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11680] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11680] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11680] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11680] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11681] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11681] Filling out basic attributes, {name='1.11681', nodeId='686'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12788] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12788] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12788] Filling out basic attributes, {name='1.12788', nodeId='686'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12788] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12788] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12788] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12788] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12788] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11681] has shape ID '686'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11681] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11681] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11681] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11681] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11681] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11681] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11681] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11681] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11682] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11682] Filling out basic attributes, {name='1.11682', nodeId='687'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12789] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12789] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12789] Filling out basic attributes, {name='1.12789', nodeId='687'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12789] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12789] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12789] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12789] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12789] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11682] has shape ID '687'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11682] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11682] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11682] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11682] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11682] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11682] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11682] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11682] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11683] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11683] Filling out basic attributes, {name='1.11683', nodeId='688'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12790] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12790] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12790] Filling out basic attributes, {name='1.12790', nodeId='688'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12790] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12790] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12790] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12790] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12790] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11683] has shape ID '688'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11683] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11683] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11683] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11683] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11683] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11683] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11683] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11683] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11684] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11684] Filling out basic attributes, {name='1.11684', nodeId='689'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12791] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12791] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12791] Filling out basic attributes, {name='1.12791', nodeId='689'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12791] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12791] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12791] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12791] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12791] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11684] has shape ID '689'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11684] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11684] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11684] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11684] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11684] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11684] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11684] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11684] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11685] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11685] Filling out basic attributes, {name='1.11685', nodeId='690'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12792] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12792] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12792] Filling out basic attributes, {name='1.12792', nodeId='690'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12792] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12792] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12792] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12792] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12792] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11685] has shape ID '690'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11685] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11685] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11685] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11685] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11685] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11685] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11685] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11685] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11686] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11686] Filling out basic attributes, {name='1.11686', nodeId='691'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12793] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12793] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12793] Filling out basic attributes, {name='1.12793', nodeId='691'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12793] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12793] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12793] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12793] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12793] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11686] has shape ID '691'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11686] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11686] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11686] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11686] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11686] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11686] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11686] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11686] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11687] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11687] Filling out basic attributes, {name='1.11687', nodeId='692'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12794] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12794] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12794] Filling out basic attributes, {name='1.12794', nodeId='692'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12794] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12794] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12794] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12794] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12794] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11687] has shape ID '692'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11687] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11687] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11687] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11687] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11687] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11687] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11687] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11687] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11688] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11688] Filling out basic attributes, {name='1.11688', nodeId='693'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12795] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12795] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12795] Filling out basic attributes, {name='1.12795', nodeId='693'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12795] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12795] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12795] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12795] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12795] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11688] has shape ID '693'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11688] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11688] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11688] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11688] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11688] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11688] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11688] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11688] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11689] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11689] Filling out basic attributes, {name='1.11689', nodeId='694'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12796] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12796] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12796] Filling out basic attributes, {name='1.12796', nodeId='694'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12796] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12796] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12796] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12796] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12796] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11689] has shape ID '694'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11689] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11689] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11689] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11689] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11689] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11689] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11689] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11689] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11690] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11690] Filling out basic attributes, {name='1.11690', nodeId='695'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12797] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12797] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12797] Filling out basic attributes, {name='1.12797', nodeId='695'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12797] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12797] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12797] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12797] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12797] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11690] has shape ID '695'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11690] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11690] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11690] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11690] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11690] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11690] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11690] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11690] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11691] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11691] Filling out basic attributes, {name='1.11691', nodeId='696'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12798] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12798] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12798] Filling out basic attributes, {name='1.12798', nodeId='696'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12798] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12798] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12798] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12798] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12798] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11691] has shape ID '696'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11691] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11691] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11691] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11691] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11691] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11691] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11691] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11691] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11692] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11692] Filling out basic attributes, {name='1.11692', nodeId='697'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12799] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12799] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12799] Filling out basic attributes, {name='1.12799', nodeId='697'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12799] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12799] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12799] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12799] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12799] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11692] has shape ID '697'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11692] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11692] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11692] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11692] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11692] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11692] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11692] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11692] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11693] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11693] Filling out basic attributes, {name='1.11693', nodeId='698'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12800] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12800] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12800] Filling out basic attributes, {name='1.12800', nodeId='698'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12800] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12800] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12800] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12800] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12800] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11693] has shape ID '698'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11693] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11693] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11693] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11693] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11693] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11693] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11693] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11693] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11694] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11694] Filling out basic attributes, {name='1.11694', nodeId='699'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12801] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12801] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12801] Filling out basic attributes, {name='1.12801', nodeId='699'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12801] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12801] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12801] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12801] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12801] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11694] has shape ID '699'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11694] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11694] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11694] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11694] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11694] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11694] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11694] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11694] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11695] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11695] Filling out basic attributes, {name='1.11695', nodeId='700'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12802] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12802] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12802] Filling out basic attributes, {name='1.12802', nodeId='700'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12802] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12802] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12802] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12802] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12802] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11695] has shape ID '700'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11695] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11695] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11695] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11695] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11695] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11695] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11695] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11695] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11696] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11696] Filling out basic attributes, {name='1.11696', nodeId='701'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12803] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12803] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12803] Filling out basic attributes, {name='1.12803', nodeId='701'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12803] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12803] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12803] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12803] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12803] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11696] has shape ID '701'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11696] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11696] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11696] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11696] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11696] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11696] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11696] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11696] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11697] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11697] Filling out basic attributes, {name='1.11697', nodeId='702'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12804] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12804] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12804] Filling out basic attributes, {name='1.12804', nodeId='702'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12804] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12804] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12804] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12804] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12804] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11697] has shape ID '702'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11697] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11697] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11697] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11697] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11697] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11697] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11697] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11697] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11698] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11698] Filling out basic attributes, {name='1.11698', nodeId='703'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12805] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12805] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12805] Filling out basic attributes, {name='1.12805', nodeId='703'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12805] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12805] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12805] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12805] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12805] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11698] has shape ID '703'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11698] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11698] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11698] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11698] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11698] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11698] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11698] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11698] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11699] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11699] Filling out basic attributes, {name='1.11699', nodeId='704'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12806] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12806] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12806] Filling out basic attributes, {name='1.12806', nodeId='704'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12806] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12806] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12806] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12806] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12806] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11699] has shape ID '704'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11699] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11699] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11699] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11699] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11699] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11699] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11699] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11699] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.117] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.117] Filling out basic attributes, {name='1.117', nodeId='705'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11382] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11382] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11382] Filling out basic attributes, {name='1.11382', nodeId='705'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11382] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11382] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11382] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11382] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11382] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.117] has shape ID '705'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.117] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.117] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.117] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.117] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.117] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.117] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.117] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.117] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11700] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11700] Filling out basic attributes, {name='1.11700', nodeId='706'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12807] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12807] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12807] Filling out basic attributes, {name='1.12807', nodeId='706'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12807] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12807] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12807] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12807] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12807] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11700] has shape ID '706'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11700] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11700] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11700] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11700] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11700] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11700] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11700] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11700] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11701] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11701] Filling out basic attributes, {name='1.11701', nodeId='707'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12808] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12808] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12808] Filling out basic attributes, {name='1.12808', nodeId='707'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12808] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12808] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12808] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12808] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12808] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11701] has shape ID '707'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11701] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11701] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11701] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11701] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11701] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11701] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11701] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11701] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11702] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11702] Filling out basic attributes, {name='1.11702', nodeId='708'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12809] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12809] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12809] Filling out basic attributes, {name='1.12809', nodeId='708'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12809] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12809] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12809] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12809] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12809] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11702] has shape ID '708'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11702] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11702] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11702] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11702] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11702] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11702] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11702] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11702] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11703] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11703] Filling out basic attributes, {name='1.11703', nodeId='709'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12810] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12810] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12810] Filling out basic attributes, {name='1.12810', nodeId='709'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12810] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12810] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12810] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12810] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12810] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11703] has shape ID '709'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11703] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11703] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11703] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11703] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11703] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11703] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11703] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11703] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11704] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11704] Filling out basic attributes, {name='1.11704', nodeId='710'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12811] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12811] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12811] Filling out basic attributes, {name='1.12811', nodeId='710'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12811] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12811] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12811] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12811] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12811] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11704] has shape ID '710'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11704] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11704] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11704] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11704] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11704] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11704] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11704] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11704] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11705] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11705] Filling out basic attributes, {name='1.11705', nodeId='711'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12812] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12812] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12812] Filling out basic attributes, {name='1.12812', nodeId='711'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12812] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12812] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12812] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12812] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12812] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11705] has shape ID '711'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11705] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11705] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11705] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11705] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11705] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11705] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11705] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11705] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11706] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11706] Filling out basic attributes, {name='1.11706', nodeId='712'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12813] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12813] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12813] Filling out basic attributes, {name='1.12813', nodeId='712'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12813] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12813] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12813] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12813] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12813] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11706] has shape ID '712'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11706] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11706] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11706] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11706] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11706] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11706] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11706] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11706] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11707] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11707] Filling out basic attributes, {name='1.11707', nodeId='713'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12814] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12814] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12814] Filling out basic attributes, {name='1.12814', nodeId='713'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12814] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12814] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12814] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12814] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12814] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11707] has shape ID '713'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11707] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11707] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11707] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11707] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11707] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11707] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11707] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11707] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11708] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11708] Filling out basic attributes, {name='1.11708', nodeId='714'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12815] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12815] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12815] Filling out basic attributes, {name='1.12815', nodeId='714'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12815] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12815] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12815] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12815] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12815] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11708] has shape ID '714'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11708] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11708] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11708] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11708] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11708] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11708] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11708] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11708] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11709] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11709] Filling out basic attributes, {name='1.11709', nodeId='715'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12816] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12816] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12816] Filling out basic attributes, {name='1.12816', nodeId='715'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12816] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12816] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12816] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12816] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12816] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11709] has shape ID '715'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11709] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11709] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11709] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11709] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11709] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11709] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11709] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11709] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11710] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11710] Filling out basic attributes, {name='1.11710', nodeId='716'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12817] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12817] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12817] Filling out basic attributes, {name='1.12817', nodeId='716'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12817] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12817] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12817] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12817] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12817] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11710] has shape ID '716'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11710] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11710] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11710] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11710] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11710] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11710] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11710] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11710] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11711] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11711] Filling out basic attributes, {name='1.11711', nodeId='717'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12818] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12818] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12818] Filling out basic attributes, {name='1.12818', nodeId='717'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12818] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12818] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12818] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12818] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12818] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11711] has shape ID '717'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11711] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11711] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11711] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11711] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11711] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11711] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11711] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11711] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11712] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11712] Filling out basic attributes, {name='1.11712', nodeId='718'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12819] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12819] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12819] Filling out basic attributes, {name='1.12819', nodeId='718'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12819] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12819] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12819] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12819] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12819] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11712] has shape ID '718'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11712] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11712] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11712] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11712] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11712] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11712] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11712] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11712] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11713] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11713] Filling out basic attributes, {name='1.11713', nodeId='719'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12820] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12820] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12820] Filling out basic attributes, {name='1.12820', nodeId='719'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12820] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12820] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12820] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12820] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12820] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11713] has shape ID '719'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11713] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11713] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11713] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11713] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11713] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11713] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11713] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11713] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11714] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11714] Filling out basic attributes, {name='1.11714', nodeId='720'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12821] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12821] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12821] Filling out basic attributes, {name='1.12821', nodeId='720'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12821] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12821] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12821] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12821] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12821] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11714] has shape ID '720'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11714] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11714] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11714] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11714] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11714] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11714] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11714] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11714] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11715] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11715] Filling out basic attributes, {name='1.11715', nodeId='721'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12822] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12822] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12822] Filling out basic attributes, {name='1.12822', nodeId='721'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12822] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12822] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12822] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12822] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12822] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11715] has shape ID '721'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11715] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11715] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11715] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11715] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11715] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11715] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11715] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11715] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11716] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11716] Filling out basic attributes, {name='1.11716', nodeId='722'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12823] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12823] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12823] Filling out basic attributes, {name='1.12823', nodeId='722'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12823] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12823] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12823] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12823] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12823] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11716] has shape ID '722'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11716] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11716] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11716] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11716] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11716] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11716] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11716] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11716] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11717] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11717] Filling out basic attributes, {name='1.11717', nodeId='723'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12824] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12824] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12824] Filling out basic attributes, {name='1.12824', nodeId='723'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12824] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12824] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12824] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12824] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12824] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11717] has shape ID '723'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11717] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11717] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11717] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11717] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11717] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11717] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11717] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11717] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11718] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11718] Filling out basic attributes, {name='1.11718', nodeId='724'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12825] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12825] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12825] Filling out basic attributes, {name='1.12825', nodeId='724'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12825] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12825] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12825] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12825] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12825] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11718] has shape ID '724'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11718] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11718] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11718] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11718] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11718] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11718] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11718] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11718] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11719] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11719] Filling out basic attributes, {name='1.11719', nodeId='725'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12826] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12826] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12826] Filling out basic attributes, {name='1.12826', nodeId='725'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12826] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12826] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12826] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12826] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12826] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11719] has shape ID '725'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11719] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11719] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11719] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11719] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11719] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11719] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11719] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11719] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11720] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11720] Filling out basic attributes, {name='1.11720', nodeId='726'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12827] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12827] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12827] Filling out basic attributes, {name='1.12827', nodeId='726'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12827] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12827] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12827] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12827] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12827] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11720] has shape ID '726'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11720] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11720] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11720] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11720] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11720] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11720] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11720] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11720] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11721] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11721] Filling out basic attributes, {name='1.11721', nodeId='727'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12828] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12828] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12828] Filling out basic attributes, {name='1.12828', nodeId='727'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12828] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12828] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12828] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12828] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12828] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11721] has shape ID '727'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11721] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11721] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11721] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11721] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11721] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11721] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11721] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11721] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11722] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11722] Filling out basic attributes, {name='1.11722', nodeId='728'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12829] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12829] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12829] Filling out basic attributes, {name='1.12829', nodeId='728'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12829] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12829] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12829] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12829] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12829] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11722] has shape ID '728'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11722] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11722] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11722] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11722] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11722] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11722] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11722] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11722] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11723] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11723] Filling out basic attributes, {name='1.11723', nodeId='729'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12830] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12830] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12830] Filling out basic attributes, {name='1.12830', nodeId='729'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12830] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12830] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12830] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12830] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12830] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11723] has shape ID '729'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11723] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11723] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11723] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11723] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11723] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11723] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11723] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11723] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11724] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11724] Filling out basic attributes, {name='1.11724', nodeId='730'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12831] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12831] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12831] Filling out basic attributes, {name='1.12831', nodeId='730'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12831] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12831] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12831] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12831] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12831] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11724] has shape ID '730'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11724] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11724] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11724] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11724] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11724] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11724] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11724] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11724] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11725] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11725] Filling out basic attributes, {name='1.11725', nodeId='731'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12832] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12832] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12832] Filling out basic attributes, {name='1.12832', nodeId='731'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12832] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12832] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12832] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12832] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12832] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11725] has shape ID '731'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11725] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11725] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11725] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11725] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11725] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11725] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11725] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11725] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11726] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11726] Filling out basic attributes, {name='1.11726', nodeId='732'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12833] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12833] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12833] Filling out basic attributes, {name='1.12833', nodeId='732'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12833] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12833] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12833] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12833] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12833] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11726] has shape ID '732'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11726] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11726] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11726] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11726] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11726] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11726] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11726] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11726] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11727] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11727] Filling out basic attributes, {name='1.11727', nodeId='733'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12834] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12834] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12834] Filling out basic attributes, {name='1.12834', nodeId='733'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12834] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12834] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12834] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12834] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12834] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11727] has shape ID '733'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11727] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11727] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11727] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11727] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11727] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11727] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11727] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11727] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11728] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11728] Filling out basic attributes, {name='1.11728', nodeId='734'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12835] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12835] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12835] Filling out basic attributes, {name='1.12835', nodeId='734'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12835] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12835] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12835] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12835] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12835] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11728] has shape ID '734'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11728] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11728] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11728] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11728] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11728] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11728] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11728] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11728] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11729] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11729] Filling out basic attributes, {name='1.11729', nodeId='735'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12836] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12836] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12836] Filling out basic attributes, {name='1.12836', nodeId='735'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12836] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12836] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12836] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12836] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12836] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11729] has shape ID '735'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11729] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11729] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11729] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11729] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11729] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11729] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11729] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11729] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11730] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11730] Filling out basic attributes, {name='1.11730', nodeId='736'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12837] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12837] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12837] Filling out basic attributes, {name='1.12837', nodeId='736'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12837] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12837] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12837] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12837] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12837] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11730] has shape ID '736'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11730] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11730] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11730] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11730] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11730] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11730] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11730] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11730] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11731] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11731] Filling out basic attributes, {name='1.11731', nodeId='737'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12838] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12838] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12838] Filling out basic attributes, {name='1.12838', nodeId='737'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12838] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12838] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12838] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12838] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12838] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11731] has shape ID '737'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11731] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11731] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11731] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11731] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11731] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11731] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11731] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11731] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11732] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11732] Filling out basic attributes, {name='1.11732', nodeId='738'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12839] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12839] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12839] Filling out basic attributes, {name='1.12839', nodeId='738'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12839] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12839] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12839] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12839] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12839] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11732] has shape ID '738'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11732] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11732] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11732] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11732] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11732] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11732] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11732] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11732] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11733] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11733] Filling out basic attributes, {name='1.11733', nodeId='739'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12840] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12840] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12840] Filling out basic attributes, {name='1.12840', nodeId='739'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12840] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12840] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12840] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12840] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12840] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11733] has shape ID '739'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11733] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11733] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11733] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11733] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11733] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11733] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11733] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11733] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11734] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11734] Filling out basic attributes, {name='1.11734', nodeId='740'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12841] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12841] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12841] Filling out basic attributes, {name='1.12841', nodeId='740'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12841] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12841] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12841] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12841] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12841] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11734] has shape ID '740'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11734] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11734] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11734] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11734] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11734] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11734] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11734] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11734] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11735] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11735] Filling out basic attributes, {name='1.11735', nodeId='741'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12842] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12842] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12842] Filling out basic attributes, {name='1.12842', nodeId='741'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12842] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12842] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12842] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12842] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12842] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11735] has shape ID '741'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11735] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11735] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11735] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11735] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11735] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11735] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11735] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11735] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11736] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11736] Filling out basic attributes, {name='1.11736', nodeId='742'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12843] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12843] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12843] Filling out basic attributes, {name='1.12843', nodeId='742'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12843] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12843] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12843] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12843] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12843] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11736] has shape ID '742'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11736] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11736] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11736] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11736] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11736] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11736] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11736] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11736] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11737] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11737] Filling out basic attributes, {name='1.11737', nodeId='743'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12844] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12844] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12844] Filling out basic attributes, {name='1.12844', nodeId='743'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12844] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12844] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12844] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12844] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12844] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11737] has shape ID '743'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11737] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11737] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11737] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11737] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11737] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11737] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11737] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11737] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11738] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11738] Filling out basic attributes, {name='1.11738', nodeId='744'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12845] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12845] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12845] Filling out basic attributes, {name='1.12845', nodeId='744'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12845] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12845] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12845] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12845] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12845] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11738] has shape ID '744'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11738] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11738] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11738] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11738] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11738] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11738] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11738] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11738] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11739] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11739] Filling out basic attributes, {name='1.11739', nodeId='745'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12846] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12846] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12846] Filling out basic attributes, {name='1.12846', nodeId='745'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12846] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12846] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12846] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12846] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12846] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11739] has shape ID '745'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11739] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11739] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11739] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11739] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11739] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11739] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11739] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11739] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11740] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11740] Filling out basic attributes, {name='1.11740', nodeId='746'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12847] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12847] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12847] Filling out basic attributes, {name='1.12847', nodeId='746'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12847] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12847] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12847] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12847] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12847] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11740] has shape ID '746'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11740] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11740] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11740] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11740] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11740] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11740] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11740] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11740] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11741] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11741] Filling out basic attributes, {name='1.11741', nodeId='747'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12848] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12848] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12848] Filling out basic attributes, {name='1.12848', nodeId='747'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12848] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12848] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12848] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12848] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12848] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11741] has shape ID '747'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11741] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11741] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11741] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11741] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11741] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11741] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11741] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11741] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11742] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11742] Filling out basic attributes, {name='1.11742', nodeId='748'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12849] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12849] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12849] Filling out basic attributes, {name='1.12849', nodeId='748'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12849] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12849] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12849] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12849] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12849] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11742] has shape ID '748'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11742] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11742] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11742] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11742] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11742] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11742] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11742] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11742] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11743] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11743] Filling out basic attributes, {name='1.11743', nodeId='749'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12850] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12850] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12850] Filling out basic attributes, {name='1.12850', nodeId='749'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12850] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12850] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12850] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12850] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12850] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11743] has shape ID '749'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11743] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11743] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11743] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11743] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11743] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11743] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11743] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11743] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11744] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11744] Filling out basic attributes, {name='1.11744', nodeId='750'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12851] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12851] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12851] Filling out basic attributes, {name='1.12851', nodeId='750'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12851] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12851] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12851] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12851] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12851] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11744] has shape ID '750'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11744] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11744] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11744] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11744] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11744] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11744] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11744] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11744] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11745] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11745] Filling out basic attributes, {name='1.11745', nodeId='751'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12852] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12852] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12852] Filling out basic attributes, {name='1.12852', nodeId='751'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12852] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12852] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12852] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12852] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12852] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11745] has shape ID '751'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11745] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11745] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11745] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11745] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11745] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11745] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11745] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11745] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11746] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11746] Filling out basic attributes, {name='1.11746', nodeId='752'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12853] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12853] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12853] Filling out basic attributes, {name='1.12853', nodeId='752'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12853] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12853] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12853] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12853] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12853] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11746] has shape ID '752'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11746] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11746] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11746] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11746] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11746] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11746] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11746] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11746] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11747] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11747] Filling out basic attributes, {name='1.11747', nodeId='753'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12854] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12854] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12854] Filling out basic attributes, {name='1.12854', nodeId='753'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12854] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12854] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12854] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12854] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12854] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11747] has shape ID '753'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11747] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11747] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11747] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11747] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11747] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11747] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11747] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11747] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11748] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11748] Filling out basic attributes, {name='1.11748', nodeId='754'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12855] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12855] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12855] Filling out basic attributes, {name='1.12855', nodeId='754'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12855] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12855] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12855] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12855] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12855] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11748] has shape ID '754'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11748] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11748] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11748] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11748] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11748] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11748] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11748] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11748] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11749] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11749] Filling out basic attributes, {name='1.11749', nodeId='755'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12856] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12856] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12856] Filling out basic attributes, {name='1.12856', nodeId='755'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12856] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12856] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12856] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12856] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12856] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11749] has shape ID '755'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11749] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11749] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11749] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11749] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11749] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11749] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11749] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11749] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11750] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11750] Filling out basic attributes, {name='1.11750', nodeId='756'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12857] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12857] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12857] Filling out basic attributes, {name='1.12857', nodeId='756'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12857] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12857] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12857] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12857] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12857] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11750] has shape ID '756'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11750] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11750] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11750] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11750] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11750] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11750] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11750] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11750] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11751] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11751] Filling out basic attributes, {name='1.11751', nodeId='757'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12858] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12858] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12858] Filling out basic attributes, {name='1.12858', nodeId='757'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12858] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12858] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12858] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12858] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12858] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11751] has shape ID '757'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11751] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11751] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11751] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11751] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11751] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11751] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11751] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11751] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11752] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11752] Filling out basic attributes, {name='1.11752', nodeId='758'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12859] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12859] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12859] Filling out basic attributes, {name='1.12859', nodeId='758'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12859] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12859] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12859] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12859] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12859] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11752] has shape ID '758'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11752] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11752] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11752] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11752] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11752] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11752] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11752] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11752] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11753] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11753] Filling out basic attributes, {name='1.11753', nodeId='759'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12860] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12860] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12860] Filling out basic attributes, {name='1.12860', nodeId='759'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12860] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12860] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12860] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12860] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12860] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11753] has shape ID '759'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11753] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11753] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11753] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11753] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11753] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11753] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11753] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11753] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11754] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11754] Filling out basic attributes, {name='1.11754', nodeId='760'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12861] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12861] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12861] Filling out basic attributes, {name='1.12861', nodeId='760'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12861] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12861] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12861] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12861] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12861] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11754] has shape ID '760'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11754] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11754] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11754] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11754] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11754] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11754] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11754] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11754] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11755] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11755] Filling out basic attributes, {name='1.11755', nodeId='761'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12862] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12862] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12862] Filling out basic attributes, {name='1.12862', nodeId='761'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12862] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12862] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12862] Processing subset: materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12862] Has subset 'Default OBJ' with '30' triangles and materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="90" numVertices="32"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12862] Has '1' subsets, '30' triangles and '32' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11755] has shape ID '761'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11755] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11755] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11755] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11755] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11755] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11755] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11755] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11755] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11756] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11756] Filling out basic attributes, {name='1.11756', nodeId='762'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12863] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12863] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12863] Filling out basic attributes, {name='1.12863', nodeId='762'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12863] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12863] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12863] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12863] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12863] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11756] has shape ID '762'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11756] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11756] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11756] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11756] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11756] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11756] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11756] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11756] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11757] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11757] Filling out basic attributes, {name='1.11757', nodeId='763'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12864] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12864] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12864] Filling out basic attributes, {name='1.12864', nodeId='763'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12864] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12864] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12864] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12864] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12864] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11757] has shape ID '763'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11757] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11757] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11757] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11757] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11757] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11757] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11757] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11757] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11758] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11758] Filling out basic attributes, {name='1.11758', nodeId='764'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12865] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12865] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12865] Filling out basic attributes, {name='1.12865', nodeId='764'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12865] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12865] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12865] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12865] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12865] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11758] has shape ID '764'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11758] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11758] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11758] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11758] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11758] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11758] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11758] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11758] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11759] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11759] Filling out basic attributes, {name='1.11759', nodeId='765'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12866] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12866] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12866] Filling out basic attributes, {name='1.12866', nodeId='765'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12866] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12866] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12866] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12866] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12866] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11759] has shape ID '765'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11759] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11759] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11759] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11759] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11759] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11759] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11759] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11759] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11760] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11760] Filling out basic attributes, {name='1.11760', nodeId='766'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12867] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12867] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12867] Filling out basic attributes, {name='1.12867', nodeId='766'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12867] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12867] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12867] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12867] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12867] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11760] has shape ID '766'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11760] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11760] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11760] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11760] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11760] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11760] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11760] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11760] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11761] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11761] Filling out basic attributes, {name='1.11761', nodeId='767'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12868] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12868] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12868] Filling out basic attributes, {name='1.12868', nodeId='767'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12868] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12868] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12868] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12868] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12868] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11761] has shape ID '767'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11761] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11761] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11761] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11761] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11761] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11761] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11761] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11761] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11762] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11762] Filling out basic attributes, {name='1.11762', nodeId='768'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12869] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12869] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12869] Filling out basic attributes, {name='1.12869', nodeId='768'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12869] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12869] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12869] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12869] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12869] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11762] has shape ID '768'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11762] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11762] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11762] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11762] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11762] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11762] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11762] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11762] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11763] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11763] Filling out basic attributes, {name='1.11763', nodeId='769'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12870] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12870] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12870] Filling out basic attributes, {name='1.12870', nodeId='769'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12870] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12870] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12870] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12870] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12870] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11763] has shape ID '769'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11763] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11763] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11763] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11763] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11763] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11763] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11763] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11763] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11764] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11764] Filling out basic attributes, {name='1.11764', nodeId='770'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12871] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12871] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12871] Filling out basic attributes, {name='1.12871', nodeId='770'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12871] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12871] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12871] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12871] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12871] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11764] has shape ID '770'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11764] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11764] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11764] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11764] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11764] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11764] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11764] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11764] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11765] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11765] Filling out basic attributes, {name='1.11765', nodeId='771'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12872] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12872] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12872] Filling out basic attributes, {name='1.12872', nodeId='771'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12872] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12872] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12872] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12872] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12872] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11765] has shape ID '771'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11765] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11765] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11765] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11765] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11765] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11765] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11765] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11765] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11766] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11766] Filling out basic attributes, {name='1.11766', nodeId='772'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12873] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12873] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12873] Filling out basic attributes, {name='1.12873', nodeId='772'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12873] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12873] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12873] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12873] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12873] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11766] has shape ID '772'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11766] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11766] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11766] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11766] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11766] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11766] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11766] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11766] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11767] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11767] Filling out basic attributes, {name='1.11767', nodeId='773'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12874] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12874] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12874] Filling out basic attributes, {name='1.12874', nodeId='773'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12874] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12874] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12874] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12874] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12874] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11767] has shape ID '773'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11767] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11767] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11767] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11767] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11767] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11767] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11767] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11767] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11768] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11768] Filling out basic attributes, {name='1.11768', nodeId='774'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12875] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12875] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12875] Filling out basic attributes, {name='1.12875', nodeId='774'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12875] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12875] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12875] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12875] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12875] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11768] has shape ID '774'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11768] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11768] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11768] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11768] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11768] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11768] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11768] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11768] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11769] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11769] Filling out basic attributes, {name='1.11769', nodeId='775'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12876] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12876] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12876] Filling out basic attributes, {name='1.12876', nodeId='775'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12876] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12876] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12876] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12876] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12876] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11769] has shape ID '775'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11769] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11769] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11769] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11769] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11769] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11769] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11769] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11769] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11770] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11770] Filling out basic attributes, {name='1.11770', nodeId='776'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12877] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12877] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12877] Filling out basic attributes, {name='1.12877', nodeId='776'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12877] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12877] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12877] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12877] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12877] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11770] has shape ID '776'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11770] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11770] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11770] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11770] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11770] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11770] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11770] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11770] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11771] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11771] Filling out basic attributes, {name='1.11771', nodeId='777'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12878] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12878] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12878] Filling out basic attributes, {name='1.12878', nodeId='777'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12878] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12878] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12878] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12878] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12878] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11771] has shape ID '777'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11771] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11771] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11771] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11771] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11771] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11771] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11771] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11771] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11772] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11772] Filling out basic attributes, {name='1.11772', nodeId='778'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12879] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12879] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12879] Filling out basic attributes, {name='1.12879', nodeId='778'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12879] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12879] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12879] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12879] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12879] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11772] has shape ID '778'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11772] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11772] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11772] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11772] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11772] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11772] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11772] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11772] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11773] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11773] Filling out basic attributes, {name='1.11773', nodeId='779'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12880] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12880] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12880] Filling out basic attributes, {name='1.12880', nodeId='779'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12880] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12880] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12880] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12880] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12880] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11773] has shape ID '779'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11773] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11773] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11773] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11773] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11773] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11773] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11773] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11773] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11774] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11774] Filling out basic attributes, {name='1.11774', nodeId='780'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12881] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12881] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12881] Filling out basic attributes, {name='1.12881', nodeId='780'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12881] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12881] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12881] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12881] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12881] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11774] has shape ID '780'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11774] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11774] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11774] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11774] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11774] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11774] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11774] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11774] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11775] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11775] Filling out basic attributes, {name='1.11775', nodeId='781'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12882] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12882] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12882] Filling out basic attributes, {name='1.12882', nodeId='781'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12882] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12882] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12882] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12882] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12882] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11775] has shape ID '781'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11775] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11775] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11775] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11775] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11775] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11775] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11775] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11775] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11776] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11776] Filling out basic attributes, {name='1.11776', nodeId='782'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12883] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12883] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12883] Filling out basic attributes, {name='1.12883', nodeId='782'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12883] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12883] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12883] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12883] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12883] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11776] has shape ID '782'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11776] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11776] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11776] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11776] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11776] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11776] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11776] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11776] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11777] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11777] Filling out basic attributes, {name='1.11777', nodeId='783'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12884] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12884] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12884] Filling out basic attributes, {name='1.12884', nodeId='783'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12884] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12884] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12884] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12884] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12884] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11777] has shape ID '783'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11777] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11777] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11777] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11777] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11777] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11777] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11777] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11777] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11778] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11778] Filling out basic attributes, {name='1.11778', nodeId='784'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12885] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12885] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12885] Filling out basic attributes, {name='1.12885', nodeId='784'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12885] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12885] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12885] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12885] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12885] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11778] has shape ID '784'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11778] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11778] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11778] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11778] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11778] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11778] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11778] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11778] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11779] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11779] Filling out basic attributes, {name='1.11779', nodeId='785'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12886] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12886] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12886] Filling out basic attributes, {name='1.12886', nodeId='785'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12886] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12886] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12886] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12886] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12886] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11779] has shape ID '785'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11779] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11779] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11779] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11779] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11779] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11779] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11779] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11779] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11780] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11780] Filling out basic attributes, {name='1.11780', nodeId='786'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12887] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12887] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12887] Filling out basic attributes, {name='1.12887', nodeId='786'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12887] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12887] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12887] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12887] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12887] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11780] has shape ID '786'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11780] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11780] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11780] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11780] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11780] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11780] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11780] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11780] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11781] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11781] Filling out basic attributes, {name='1.11781', nodeId='787'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12888] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12888] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12888] Filling out basic attributes, {name='1.12888', nodeId='787'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12888] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12888] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12888] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12888] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12888] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11781] has shape ID '787'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11781] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11781] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11781] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11781] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11781] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11781] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11781] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11781] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11782] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11782] Filling out basic attributes, {name='1.11782', nodeId='788'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12889] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12889] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12889] Filling out basic attributes, {name='1.12889', nodeId='788'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12889] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12889] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12889] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12889] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12889] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11782] has shape ID '788'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11782] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11782] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11782] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11782] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11782] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11782] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11782] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11782] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11783] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11783] Filling out basic attributes, {name='1.11783', nodeId='789'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12890] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12890] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12890] Filling out basic attributes, {name='1.12890', nodeId='789'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12890] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12890] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12890] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12890] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12890] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11783] has shape ID '789'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11783] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11783] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11783] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11783] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11783] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11783] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11783] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11783] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11784] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11784] Filling out basic attributes, {name='1.11784', nodeId='790'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12891] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12891] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12891] Filling out basic attributes, {name='1.12891', nodeId='790'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12891] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12891] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12891] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12891] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12891] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11784] has shape ID '790'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11784] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11784] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11784] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11784] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11784] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11784] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11784] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11784] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11785] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11785] Filling out basic attributes, {name='1.11785', nodeId='791'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12892] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12892] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12892] Filling out basic attributes, {name='1.12892', nodeId='791'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12892] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12892] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12892] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12892] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12892] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11785] has shape ID '791'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11785] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11785] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11785] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11785] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11785] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11785] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11785] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11785] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11786] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11786] Filling out basic attributes, {name='1.11786', nodeId='792'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12893] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12893] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12893] Filling out basic attributes, {name='1.12893', nodeId='792'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12893] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12893] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12893] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12893] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12893] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11786] has shape ID '792'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11786] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11786] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11786] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11786] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11786] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11786] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11786] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11786] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11787] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11787] Filling out basic attributes, {name='1.11787', nodeId='793'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12894] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12894] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12894] Filling out basic attributes, {name='1.12894', nodeId='793'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12894] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12894] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12894] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12894] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12894] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11787] has shape ID '793'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11787] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11787] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11787] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11787] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11787] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11787] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11787] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11787] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11788] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11788] Filling out basic attributes, {name='1.11788', nodeId='794'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12895] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12895] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12895] Filling out basic attributes, {name='1.12895', nodeId='794'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12895] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12895] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12895] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12895] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12895] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11788] has shape ID '794'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11788] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11788] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11788] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11788] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11788] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11788] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11788] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11788] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11789] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11789] Filling out basic attributes, {name='1.11789', nodeId='795'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12896] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12896] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12896] Filling out basic attributes, {name='1.12896', nodeId='795'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12896] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12896] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12896] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12896] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12896] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11789] has shape ID '795'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11789] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11789] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11789] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11789] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11789] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11789] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11789] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11789] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11790] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11790] Filling out basic attributes, {name='1.11790', nodeId='796'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12897] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12897] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12897] Filling out basic attributes, {name='1.12897', nodeId='796'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12897] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12897] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12897] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12897] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12897] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11790] has shape ID '796'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11790] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11790] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11790] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11790] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11790] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11790] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11790] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11790] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11791] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11791] Filling out basic attributes, {name='1.11791', nodeId='797'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12898] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12898] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12898] Filling out basic attributes, {name='1.12898', nodeId='797'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12898] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12898] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12898] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12898] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12898] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11791] has shape ID '797'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11791] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11791] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11791] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11791] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11791] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11791] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11791] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11791] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11792] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11792] Filling out basic attributes, {name='1.11792', nodeId='798'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12899] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12899] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12899] Filling out basic attributes, {name='1.12899', nodeId='798'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12899] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12899] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12899] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12899] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12899] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11792] has shape ID '798'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11792] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11792] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11792] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11792] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11792] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11792] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11792] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11792] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11793] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11793] Filling out basic attributes, {name='1.11793', nodeId='799'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12900] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12900] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12900] Filling out basic attributes, {name='1.12900', nodeId='799'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12900] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12900] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12900] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12900] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12900] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11793] has shape ID '799'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11793] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11793] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11793] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11793] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11793] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11793] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11793] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11793] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11794] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11794] Filling out basic attributes, {name='1.11794', nodeId='800'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12901] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12901] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12901] Filling out basic attributes, {name='1.12901', nodeId='800'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12901] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12901] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12901] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12901] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12901] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11794] has shape ID '800'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11794] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11794] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11794] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11794] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11794] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11794] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11794] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11794] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11795] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11795] Filling out basic attributes, {name='1.11795', nodeId='801'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12902] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12902] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12902] Filling out basic attributes, {name='1.12902', nodeId='801'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12902] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12902] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12902] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12902] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12902] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11795] has shape ID '801'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11795] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11795] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11795] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11795] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11795] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11795] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11795] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11795] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11796] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11796] Filling out basic attributes, {name='1.11796', nodeId='802'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12903] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12903] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12903] Filling out basic attributes, {name='1.12903', nodeId='802'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12903] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12903] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12903] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12903] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12903] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11796] has shape ID '802'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11796] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11796] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11796] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11796] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11796] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11796] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11796] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11796] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11797] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11797] Filling out basic attributes, {name='1.11797', nodeId='803'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12904] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12904] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12904] Filling out basic attributes, {name='1.12904', nodeId='803'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12904] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12904] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12904] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12904] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12904] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11797] has shape ID '803'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11797] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11797] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11797] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11797] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11797] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11797] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11797] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11797] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11798] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11798] Filling out basic attributes, {name='1.11798', nodeId='804'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12905] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12905] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12905] Filling out basic attributes, {name='1.12905', nodeId='804'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12905] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12905] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12905] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12905] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12905] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11798] has shape ID '804'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11798] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11798] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11798] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11798] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11798] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11798] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11798] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11798] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11799] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11799] Filling out basic attributes, {name='1.11799', nodeId='805'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12906] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12906] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12906] Filling out basic attributes, {name='1.12906', nodeId='805'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12906] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12906] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12906] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12906] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12906] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11799] has shape ID '805'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11799] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11799] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11799] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11799] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11799] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11799] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11799] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11799] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.118] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.118] Filling out basic attributes, {name='1.118', nodeId='806'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11383] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11383] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11383] Filling out basic attributes, {name='1.11383', nodeId='806'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11383] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11383] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11383] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11383] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11383] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.118] has shape ID '806'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.118] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.118] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.118] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.118] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.118] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.118] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.118] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.118] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11800] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11800] Filling out basic attributes, {name='1.11800', nodeId='807'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12907] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12907] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12907] Filling out basic attributes, {name='1.12907', nodeId='807'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12907] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12907] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12907] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12907] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12907] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11800] has shape ID '807'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11800] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11800] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11800] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11800] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11800] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11800] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11800] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11800] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11801] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11801] Filling out basic attributes, {name='1.11801', nodeId='808'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12908] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12908] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12908] Filling out basic attributes, {name='1.12908', nodeId='808'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12908] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12908] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12908] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12908] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12908] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11801] has shape ID '808'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11801] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11801] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11801] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11801] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11801] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11801] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11801] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11801] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11802] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11802] Filling out basic attributes, {name='1.11802', nodeId='809'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12909] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12909] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12909] Filling out basic attributes, {name='1.12909', nodeId='809'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12909] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12909] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12909] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12909] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12909] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11802] has shape ID '809'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11802] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11802] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11802] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11802] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11802] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11802] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11802] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11802] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11803] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11803] Filling out basic attributes, {name='1.11803', nodeId='810'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12910] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12910] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12910] Filling out basic attributes, {name='1.12910', nodeId='810'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12910] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12910] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12910] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12910] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12910] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11803] has shape ID '810'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11803] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11803] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11803] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11803] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11803] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11803] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11803] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11803] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11804] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11804] Filling out basic attributes, {name='1.11804', nodeId='811'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12911] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12911] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12911] Filling out basic attributes, {name='1.12911', nodeId='811'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12911] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12911] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12911] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12911] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12911] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11804] has shape ID '811'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11804] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11804] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11804] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11804] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11804] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11804] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11804] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11804] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11805] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11805] Filling out basic attributes, {name='1.11805', nodeId='812'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12912] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12912] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12912] Filling out basic attributes, {name='1.12912', nodeId='812'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12912] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12912] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12912] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12912] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12912] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11805] has shape ID '812'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11805] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11805] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11805] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11805] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11805] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11805] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11805] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11805] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11806] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11806] Filling out basic attributes, {name='1.11806', nodeId='813'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12913] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12913] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12913] Filling out basic attributes, {name='1.12913', nodeId='813'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12913] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12913] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12913] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12913] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12913] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11806] has shape ID '813'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11806] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11806] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11806] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11806] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11806] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11806] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11806] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11806] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11807] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11807] Filling out basic attributes, {name='1.11807', nodeId='814'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12914] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12914] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12914] Filling out basic attributes, {name='1.12914', nodeId='814'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12914] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12914] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12914] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12914] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12914] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11807] has shape ID '814'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11807] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11807] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11807] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11807] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11807] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11807] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11807] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11807] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11808] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11808] Filling out basic attributes, {name='1.11808', nodeId='815'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12915] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12915] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12915] Filling out basic attributes, {name='1.12915', nodeId='815'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12915] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12915] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12915] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12915] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12915] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11808] has shape ID '815'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11808] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11808] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11808] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11808] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11808] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11808] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11808] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11808] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11809] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11809] Filling out basic attributes, {name='1.11809', nodeId='816'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12916] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12916] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12916] Filling out basic attributes, {name='1.12916', nodeId='816'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12916] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12916] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12916] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12916] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12916] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11809] has shape ID '816'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11809] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11809] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11809] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11809] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11809] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11809] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11809] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11809] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11810] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11810] Filling out basic attributes, {name='1.11810', nodeId='817'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12917] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12917] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12917] Filling out basic attributes, {name='1.12917', nodeId='817'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12917] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12917] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12917] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12917] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12917] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11810] has shape ID '817'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11810] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11810] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11810] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11810] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11810] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11810] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11810] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11810] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11811] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11811] Filling out basic attributes, {name='1.11811', nodeId='818'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12918] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12918] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12918] Filling out basic attributes, {name='1.12918', nodeId='818'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12918] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12918] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12918] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12918] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12918] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11811] has shape ID '818'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11811] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11811] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11811] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11811] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11811] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11811] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11811] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11811] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11812] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11812] Filling out basic attributes, {name='1.11812', nodeId='819'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12919] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12919] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12919] Filling out basic attributes, {name='1.12919', nodeId='819'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12919] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12919] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12919] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12919] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12919] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11812] has shape ID '819'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11812] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11812] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11812] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11812] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11812] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11812] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11812] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11812] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11813] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11813] Filling out basic attributes, {name='1.11813', nodeId='820'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12920] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12920] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12920] Filling out basic attributes, {name='1.12920', nodeId='820'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12920] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12920] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12920] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12920] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12920] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11813] has shape ID '820'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11813] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11813] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11813] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11813] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11813] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11813] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11813] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11813] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11814] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11814] Filling out basic attributes, {name='1.11814', nodeId='821'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12921] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12921] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12921] Filling out basic attributes, {name='1.12921', nodeId='821'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12921] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12921] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12921] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12921] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12921] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11814] has shape ID '821'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11814] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11814] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11814] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11814] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11814] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11814] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11814] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11814] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11815] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11815] Filling out basic attributes, {name='1.11815', nodeId='822'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12922] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12922] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12922] Filling out basic attributes, {name='1.12922', nodeId='822'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12922] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12922] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12922] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12922] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12922] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11815] has shape ID '822'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11815] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11815] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11815] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11815] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11815] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11815] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11815] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11815] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11816] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11816] Filling out basic attributes, {name='1.11816', nodeId='823'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12923] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12923] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12923] Filling out basic attributes, {name='1.12923', nodeId='823'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12923] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12923] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12923] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12923] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12923] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11816] has shape ID '823'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11816] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11816] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11816] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11816] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11816] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11816] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11816] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11816] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11817] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11817] Filling out basic attributes, {name='1.11817', nodeId='824'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12924] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12924] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12924] Filling out basic attributes, {name='1.12924', nodeId='824'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12924] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12924] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12924] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12924] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12924] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11817] has shape ID '824'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11817] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11817] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11817] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11817] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11817] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11817] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11817] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11817] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11818] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11818] Filling out basic attributes, {name='1.11818', nodeId='825'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12925] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12925] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12925] Filling out basic attributes, {name='1.12925', nodeId='825'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12925] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12925] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12925] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12925] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12925] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11818] has shape ID '825'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11818] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11818] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11818] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11818] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11818] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11818] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11818] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11818] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11819] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11819] Filling out basic attributes, {name='1.11819', nodeId='826'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12926] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12926] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12926] Filling out basic attributes, {name='1.12926', nodeId='826'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12926] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12926] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12926] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12926] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12926] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11819] has shape ID '826'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11819] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11819] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11819] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11819] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11819] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11819] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11819] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11819] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11820] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11820] Filling out basic attributes, {name='1.11820', nodeId='827'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12927] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12927] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12927] Filling out basic attributes, {name='1.12927', nodeId='827'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12927] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12927] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12927] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12927] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12927] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11820] has shape ID '827'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11820] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11820] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11820] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11820] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11820] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11820] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11820] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11820] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11821] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11821] Filling out basic attributes, {name='1.11821', nodeId='828'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12928] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12928] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12928] Filling out basic attributes, {name='1.12928', nodeId='828'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12928] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12928] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12928] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12928] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12928] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11821] has shape ID '828'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11821] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11821] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11821] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11821] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11821] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11821] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11821] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11821] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11822] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11822] Filling out basic attributes, {name='1.11822', nodeId='829'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12929] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12929] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12929] Filling out basic attributes, {name='1.12929', nodeId='829'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12929] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12929] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12929] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12929] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12929] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11822] has shape ID '829'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11822] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11822] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11822] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11822] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11822] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11822] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11822] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11822] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11823] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11823] Filling out basic attributes, {name='1.11823', nodeId='830'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12930] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12930] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12930] Filling out basic attributes, {name='1.12930', nodeId='830'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12930] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12930] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12930] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12930] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12930] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11823] has shape ID '830'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11823] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11823] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11823] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11823] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11823] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11823] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11823] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11823] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11824] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11824] Filling out basic attributes, {name='1.11824', nodeId='831'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12931] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12931] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12931] Filling out basic attributes, {name='1.12931', nodeId='831'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12931] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12931] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12931] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12931] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12931] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11824] has shape ID '831'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11824] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11824] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11824] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11824] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11824] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11824] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11824] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11824] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11825] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11825] Filling out basic attributes, {name='1.11825', nodeId='832'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12932] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12932] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12932] Filling out basic attributes, {name='1.12932', nodeId='832'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12932] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12932] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12932] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12932] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12932] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11825] has shape ID '832'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11825] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11825] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11825] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11825] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11825] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11825] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11825] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11825] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11826] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11826] Filling out basic attributes, {name='1.11826', nodeId='833'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12933] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12933] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12933] Filling out basic attributes, {name='1.12933', nodeId='833'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12933] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12933] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12933] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12933] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12933] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11826] has shape ID '833'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11826] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11826] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11826] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11826] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11826] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11826] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11826] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11826] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11827] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11827] Filling out basic attributes, {name='1.11827', nodeId='834'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12934] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12934] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12934] Filling out basic attributes, {name='1.12934', nodeId='834'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12934] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12934] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12934] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12934] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12934] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11827] has shape ID '834'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11827] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11827] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11827] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11827] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11827] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11827] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11827] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11827] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11828] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11828] Filling out basic attributes, {name='1.11828', nodeId='835'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12935] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12935] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12935] Filling out basic attributes, {name='1.12935', nodeId='835'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12935] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12935] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12935] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12935] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12935] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11828] has shape ID '835'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11828] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11828] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11828] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11828] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11828] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11828] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11828] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11828] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11829] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11829] Filling out basic attributes, {name='1.11829', nodeId='836'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12936] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12936] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12936] Filling out basic attributes, {name='1.12936', nodeId='836'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12936] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12936] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12936] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12936] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12936] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11829] has shape ID '836'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11829] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11829] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11829] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11829] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11829] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11829] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11829] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11829] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11830] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11830] Filling out basic attributes, {name='1.11830', nodeId='837'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12937] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12937] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12937] Filling out basic attributes, {name='1.12937', nodeId='837'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12937] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12937] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12937] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12937] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12937] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11830] has shape ID '837'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11830] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11830] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11830] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11830] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11830] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11830] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11830] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11830] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11831] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11831] Filling out basic attributes, {name='1.11831', nodeId='838'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12938] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12938] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12938] Filling out basic attributes, {name='1.12938', nodeId='838'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12938] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12938] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12938] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12938] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12938] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11831] has shape ID '838'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11831] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11831] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11831] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11831] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11831] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11831] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11831] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11831] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11832] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11832] Filling out basic attributes, {name='1.11832', nodeId='839'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12939] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12939] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12939] Filling out basic attributes, {name='1.12939', nodeId='839'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12939] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12939] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12939] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12939] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12939] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11832] has shape ID '839'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11832] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11832] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11832] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11832] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11832] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11832] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11832] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11832] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11833] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11833] Filling out basic attributes, {name='1.11833', nodeId='840'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12940] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12940] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12940] Filling out basic attributes, {name='1.12940', nodeId='840'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12940] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12940] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12940] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12940] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12940] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11833] has shape ID '840'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11833] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11833] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11833] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11833] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11833] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11833] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11833] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11833] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11834] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11834] Filling out basic attributes, {name='1.11834', nodeId='841'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12941] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12941] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12941] Filling out basic attributes, {name='1.12941', nodeId='841'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12941] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12941] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12941] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12941] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12941] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11834] has shape ID '841'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11834] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11834] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11834] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11834] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11834] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11834] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11834] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11834] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11835] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11835] Filling out basic attributes, {name='1.11835', nodeId='842'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12942] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12942] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12942] Filling out basic attributes, {name='1.12942', nodeId='842'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12942] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12942] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12942] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12942] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12942] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11835] has shape ID '842'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11835] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11835] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11835] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11835] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11835] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11835] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11835] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11835] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11836] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11836] Filling out basic attributes, {name='1.11836', nodeId='843'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12943] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12943] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12943] Filling out basic attributes, {name='1.12943', nodeId='843'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12943] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12943] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12943] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12943] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12943] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11836] has shape ID '843'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11836] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11836] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11836] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11836] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11836] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11836] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11836] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11836] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11837] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11837] Filling out basic attributes, {name='1.11837', nodeId='844'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12944] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12944] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12944] Filling out basic attributes, {name='1.12944', nodeId='844'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12944] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12944] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12944] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12944] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12944] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11837] has shape ID '844'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11837] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11837] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11837] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11837] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11837] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11837] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11837] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11837] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11838] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11838] Filling out basic attributes, {name='1.11838', nodeId='845'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12945] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12945] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12945] Filling out basic attributes, {name='1.12945', nodeId='845'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12945] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12945] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12945] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12945] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12945] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11838] has shape ID '845'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11838] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11838] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11838] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11838] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11838] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11838] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11838] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11838] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11839] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11839] Filling out basic attributes, {name='1.11839', nodeId='846'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12946] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12946] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12946] Filling out basic attributes, {name='1.12946', nodeId='846'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12946] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12946] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12946] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12946] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12946] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11839] has shape ID '846'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11839] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11839] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11839] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11839] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11839] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11839] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11839] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11839] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11840] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11840] Filling out basic attributes, {name='1.11840', nodeId='847'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12947] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12947] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12947] Filling out basic attributes, {name='1.12947', nodeId='847'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12947] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12947] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12947] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12947] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12947] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11840] has shape ID '847'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11840] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11840] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11840] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11840] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11840] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11840] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11840] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11840] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11841] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11841] Filling out basic attributes, {name='1.11841', nodeId='848'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12948] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12948] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12948] Filling out basic attributes, {name='1.12948', nodeId='848'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12948] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12948] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12948] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12948] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12948] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11841] has shape ID '848'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11841] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11841] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11841] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11841] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11841] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11841] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11841] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11841] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11842] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11842] Filling out basic attributes, {name='1.11842', nodeId='849'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12949] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12949] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12949] Filling out basic attributes, {name='1.12949', nodeId='849'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12949] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12949] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12949] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12949] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12949] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11842] has shape ID '849'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11842] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11842] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11842] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11842] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11842] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11842] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11842] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11842] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11843] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11843] Filling out basic attributes, {name='1.11843', nodeId='850'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12950] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12950] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12950] Filling out basic attributes, {name='1.12950', nodeId='850'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12950] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12950] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12950] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12950] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12950] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11843] has shape ID '850'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11843] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11843] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11843] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11843] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11843] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11843] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11843] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11843] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11844] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11844] Filling out basic attributes, {name='1.11844', nodeId='851'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12951] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12951] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12951] Filling out basic attributes, {name='1.12951', nodeId='851'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12951] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12951] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12951] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12951] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12951] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11844] has shape ID '851'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11844] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11844] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11844] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11844] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11844] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11844] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11844] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11844] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11845] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11845] Filling out basic attributes, {name='1.11845', nodeId='852'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12952] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12952] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12952] Filling out basic attributes, {name='1.12952', nodeId='852'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12952] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12952] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12952] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12952] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12952] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11845] has shape ID '852'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11845] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11845] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11845] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11845] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11845] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11845] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11845] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11845] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11846] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11846] Filling out basic attributes, {name='1.11846', nodeId='853'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12953] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12953] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12953] Filling out basic attributes, {name='1.12953', nodeId='853'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12953] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12953] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12953] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12953] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12953] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11846] has shape ID '853'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11846] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11846] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11846] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11846] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11846] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11846] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11846] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11846] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11847] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11847] Filling out basic attributes, {name='1.11847', nodeId='854'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12954] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12954] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12954] Filling out basic attributes, {name='1.12954', nodeId='854'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12954] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12954] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12954] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12954] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12954] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11847] has shape ID '854'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11847] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11847] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11847] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11847] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11847] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11847] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11847] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11847] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11848] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11848] Filling out basic attributes, {name='1.11848', nodeId='855'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12955] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12955] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12955] Filling out basic attributes, {name='1.12955', nodeId='855'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12955] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12955] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12955] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12955] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12955] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11848] has shape ID '855'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11848] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11848] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11848] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11848] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11848] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11848] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11848] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11848] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11849] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11849] Filling out basic attributes, {name='1.11849', nodeId='856'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12956] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12956] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12956] Filling out basic attributes, {name='1.12956', nodeId='856'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12956] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12956] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12956] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12956] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12956] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11849] has shape ID '856'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11849] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11849] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11849] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11849] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11849] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11849] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11849] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11849] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11850] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11850] Filling out basic attributes, {name='1.11850', nodeId='857'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12957] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12957] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12957] Filling out basic attributes, {name='1.12957', nodeId='857'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12957] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12957] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12957] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12957] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12957] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11850] has shape ID '857'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11850] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11850] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11850] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11850] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11850] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11850] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11850] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11850] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11851] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11851] Filling out basic attributes, {name='1.11851', nodeId='858'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12958] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12958] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12958] Filling out basic attributes, {name='1.12958', nodeId='858'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12958] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12958] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12958] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12958] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12958] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11851] has shape ID '858'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11851] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11851] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11851] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11851] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11851] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11851] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11851] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11851] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11852] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11852] Filling out basic attributes, {name='1.11852', nodeId='859'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12959] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12959] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12959] Filling out basic attributes, {name='1.12959', nodeId='859'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12959] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12959] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12959] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12959] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12959] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11852] has shape ID '859'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11852] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11852] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11852] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11852] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11852] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11852] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11852] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11852] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11853] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11853] Filling out basic attributes, {name='1.11853', nodeId='860'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12960] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12960] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12960] Filling out basic attributes, {name='1.12960', nodeId='860'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12960] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12960] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12960] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12960] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12960] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11853] has shape ID '860'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11853] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11853] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11853] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11853] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11853] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11853] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11853] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11853] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11854] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11854] Filling out basic attributes, {name='1.11854', nodeId='861'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12961] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12961] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12961] Filling out basic attributes, {name='1.12961', nodeId='861'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12961] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12961] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12961] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12961] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12961] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11854] has shape ID '861'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11854] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11854] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11854] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11854] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11854] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11854] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11854] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11854] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11855] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11855] Filling out basic attributes, {name='1.11855', nodeId='862'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12962] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12962] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12962] Filling out basic attributes, {name='1.12962', nodeId='862'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12962] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12962] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12962] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12962] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12962] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11855] has shape ID '862'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11855] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11855] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11855] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11855] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11855] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11855] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11855] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11855] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11856] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11856] Filling out basic attributes, {name='1.11856', nodeId='863'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12963] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12963] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12963] Filling out basic attributes, {name='1.12963', nodeId='863'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12963] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12963] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12963] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12963] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12963] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11856] has shape ID '863'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11856] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11856] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11856] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11856] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11856] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11856] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11856] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11856] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11857] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11857] Filling out basic attributes, {name='1.11857', nodeId='864'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12964] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12964] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12964] Filling out basic attributes, {name='1.12964', nodeId='864'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12964] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12964] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12964] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12964] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12964] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11857] has shape ID '864'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11857] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11857] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11857] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11857] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11857] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11857] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11857] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11857] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11858] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11858] Filling out basic attributes, {name='1.11858', nodeId='865'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12965] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12965] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12965] Filling out basic attributes, {name='1.12965', nodeId='865'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12965] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12965] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12965] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12965] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12965] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11858] has shape ID '865'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11858] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11858] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11858] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11858] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11858] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11858] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11858] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11858] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11859] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11859] Filling out basic attributes, {name='1.11859', nodeId='866'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12966] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12966] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12966] Filling out basic attributes, {name='1.12966', nodeId='866'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12966] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12966] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12966] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12966] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12966] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11859] has shape ID '866'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11859] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11859] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11859] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11859] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11859] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11859] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11859] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11859] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11860] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11860] Filling out basic attributes, {name='1.11860', nodeId='867'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12967] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12967] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12967] Filling out basic attributes, {name='1.12967', nodeId='867'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12967] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12967] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12967] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12967] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12967] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11860] has shape ID '867'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11860] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11860] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11860] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11860] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11860] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11860] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11860] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11860] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11861] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11861] Filling out basic attributes, {name='1.11861', nodeId='868'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12968] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12968] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12968] Filling out basic attributes, {name='1.12968', nodeId='868'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12968] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12968] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12968] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12968] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12968] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11861] has shape ID '868'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11861] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11861] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11861] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11861] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11861] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11861] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11861] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11861] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11862] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11862] Filling out basic attributes, {name='1.11862', nodeId='869'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12969] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12969] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12969] Filling out basic attributes, {name='1.12969', nodeId='869'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12969] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12969] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12969] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12969] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12969] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11862] has shape ID '869'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11862] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11862] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11862] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11862] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11862] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11862] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11862] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11862] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11863] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11863] Filling out basic attributes, {name='1.11863', nodeId='870'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12970] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12970] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12970] Filling out basic attributes, {name='1.12970', nodeId='870'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12970] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12970] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12970] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12970] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12970] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11863] has shape ID '870'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11863] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11863] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11863] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11863] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11863] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11863] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11863] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11863] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11864] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11864] Filling out basic attributes, {name='1.11864', nodeId='871'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12971] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12971] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12971] Filling out basic attributes, {name='1.12971', nodeId='871'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12971] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12971] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12971] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12971] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12971] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11864] has shape ID '871'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11864] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11864] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11864] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11864] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11864] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11864] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11864] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11864] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11865] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11865] Filling out basic attributes, {name='1.11865', nodeId='872'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12972] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12972] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12972] Filling out basic attributes, {name='1.12972', nodeId='872'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12972] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12972] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12972] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12972] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12972] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11865] has shape ID '872'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11865] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11865] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11865] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11865] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11865] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11865] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11865] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11865] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11866] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11866] Filling out basic attributes, {name='1.11866', nodeId='873'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12973] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12973] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12973] Filling out basic attributes, {name='1.12973', nodeId='873'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12973] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12973] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12973] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12973] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12973] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11866] has shape ID '873'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11866] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11866] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11866] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11866] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11866] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11866] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11866] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11866] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11867] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11867] Filling out basic attributes, {name='1.11867', nodeId='874'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12974] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12974] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12974] Filling out basic attributes, {name='1.12974', nodeId='874'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12974] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12974] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12974] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12974] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12974] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11867] has shape ID '874'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11867] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11867] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11867] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11867] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11867] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11867] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11867] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11867] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11868] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11868] Filling out basic attributes, {name='1.11868', nodeId='875'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12975] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12975] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12975] Filling out basic attributes, {name='1.12975', nodeId='875'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12975] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12975] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12975] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12975] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12975] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11868] has shape ID '875'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11868] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11868] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11868] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11868] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11868] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11868] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11868] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11868] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11869] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11869] Filling out basic attributes, {name='1.11869', nodeId='876'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12976] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12976] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12976] Filling out basic attributes, {name='1.12976', nodeId='876'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12976] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12976] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12976] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12976] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12976] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11869] has shape ID '876'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11869] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11869] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11869] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11869] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11869] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11869] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11869] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11869] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11870] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11870] Filling out basic attributes, {name='1.11870', nodeId='877'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12977] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12977] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12977] Filling out basic attributes, {name='1.12977', nodeId='877'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12977] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12977] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12977] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12977] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12977] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11870] has shape ID '877'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11870] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11870] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11870] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11870] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11870] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11870] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11870] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11870] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11871] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11871] Filling out basic attributes, {name='1.11871', nodeId='878'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12978] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12978] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12978] Filling out basic attributes, {name='1.12978', nodeId='878'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12978] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12978] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12978] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12978] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12978] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11871] has shape ID '878'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11871] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11871] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11871] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11871] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11871] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11871] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11871] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11871] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11872] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11872] Filling out basic attributes, {name='1.11872', nodeId='879'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12979] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12979] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12979] Filling out basic attributes, {name='1.12979', nodeId='879'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12979] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12979] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12979] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12979] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12979] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11872] has shape ID '879'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11872] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11872] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11872] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11872] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11872] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11872] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11872] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11872] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11873] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11873] Filling out basic attributes, {name='1.11873', nodeId='880'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12980] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12980] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12980] Filling out basic attributes, {name='1.12980', nodeId='880'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12980] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12980] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12980] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12980] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12980] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11873] has shape ID '880'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11873] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11873] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11873] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11873] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11873] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11873] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11873] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11873] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11874] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11874] Filling out basic attributes, {name='1.11874', nodeId='881'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12981] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12981] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12981] Filling out basic attributes, {name='1.12981', nodeId='881'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12981] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12981] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12981] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12981] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12981] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11874] has shape ID '881'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11874] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11874] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11874] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11874] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11874] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11874] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11874] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11874] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11875] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11875] Filling out basic attributes, {name='1.11875', nodeId='882'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12982] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12982] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12982] Filling out basic attributes, {name='1.12982', nodeId='882'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12982] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12982] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12982] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12982] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12982] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11875] has shape ID '882'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11875] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11875] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11875] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11875] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11875] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11875] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11875] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11875] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11876] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11876] Filling out basic attributes, {name='1.11876', nodeId='883'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12983] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12983] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12983] Filling out basic attributes, {name='1.12983', nodeId='883'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12983] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12983] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12983] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12983] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12983] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11876] has shape ID '883'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11876] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11876] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11876] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11876] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11876] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11876] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11876] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11876] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11877] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11877] Filling out basic attributes, {name='1.11877', nodeId='884'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12984] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12984] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12984] Filling out basic attributes, {name='1.12984', nodeId='884'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12984] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12984] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12984] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12984] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12984] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11877] has shape ID '884'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11877] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11877] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11877] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11877] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11877] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11877] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11877] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11877] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11878] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11878] Filling out basic attributes, {name='1.11878', nodeId='885'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12985] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12985] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12985] Filling out basic attributes, {name='1.12985', nodeId='885'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12985] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12985] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12985] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12985] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12985] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11878] has shape ID '885'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11878] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11878] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11878] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11878] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11878] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11878] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11878] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11878] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11879] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11879] Filling out basic attributes, {name='1.11879', nodeId='886'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12986] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12986] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12986] Filling out basic attributes, {name='1.12986', nodeId='886'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12986] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12986] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12986] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12986] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12986] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11879] has shape ID '886'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11879] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11879] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11879] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11879] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11879] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11879] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11879] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11879] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11880] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11880] Filling out basic attributes, {name='1.11880', nodeId='887'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12987] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12987] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12987] Filling out basic attributes, {name='1.12987', nodeId='887'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12987] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12987] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12987] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12987] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12987] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11880] has shape ID '887'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11880] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11880] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11880] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11880] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11880] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11880] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11880] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11880] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11881] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11881] Filling out basic attributes, {name='1.11881', nodeId='888'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12988] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12988] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12988] Filling out basic attributes, {name='1.12988', nodeId='888'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12988] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12988] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12988] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12988] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12988] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11881] has shape ID '888'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11881] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11881] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11881] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11881] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11881] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11881] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11881] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11881] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11882] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11882] Filling out basic attributes, {name='1.11882', nodeId='889'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12989] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12989] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12989] Filling out basic attributes, {name='1.12989', nodeId='889'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12989] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12989] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12989] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12989] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12989] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11882] has shape ID '889'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11882] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11882] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11882] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11882] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11882] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11882] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11882] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11882] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11883] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11883] Filling out basic attributes, {name='1.11883', nodeId='890'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12990] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12990] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12990] Filling out basic attributes, {name='1.12990', nodeId='890'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12990] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12990] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12990] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12990] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12990] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11883] has shape ID '890'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11883] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11883] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11883] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11883] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11883] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11883] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11883] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11883] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11884] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11884] Filling out basic attributes, {name='1.11884', nodeId='891'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12991] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12991] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12991] Filling out basic attributes, {name='1.12991', nodeId='891'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12991] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12991] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12991] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12991] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12991] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11884] has shape ID '891'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11884] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11884] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11884] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11884] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11884] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11884] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11884] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11884] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11885] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11885] Filling out basic attributes, {name='1.11885', nodeId='892'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12992] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12992] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12992] Filling out basic attributes, {name='1.12992', nodeId='892'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12992] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12992] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12992] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12992] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12992] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11885] has shape ID '892'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11885] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11885] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11885] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11885] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11885] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11885] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11885] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11885] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11886] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11886] Filling out basic attributes, {name='1.11886', nodeId='893'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12993] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12993] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12993] Filling out basic attributes, {name='1.12993', nodeId='893'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12993] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12993] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12993] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12993] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12993] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11886] has shape ID '893'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11886] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11886] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11886] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11886] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11886] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11886] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11886] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11886] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11887] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11887] Filling out basic attributes, {name='1.11887', nodeId='894'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12994] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12994] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12994] Filling out basic attributes, {name='1.12994', nodeId='894'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12994] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12994] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12994] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12994] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12994] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11887] has shape ID '894'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11887] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11887] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11887] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11887] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11887] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11887] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11887] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11887] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11888] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11888] Filling out basic attributes, {name='1.11888', nodeId='895'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12995] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12995] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12995] Filling out basic attributes, {name='1.12995', nodeId='895'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12995] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12995] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12995] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12995] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12995] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11888] has shape ID '895'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11888] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11888] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11888] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11888] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11888] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11888] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11888] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11888] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11889] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11889] Filling out basic attributes, {name='1.11889', nodeId='896'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12996] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12996] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12996] Filling out basic attributes, {name='1.12996', nodeId='896'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12996] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12996] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12996] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12996] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12996] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11889] has shape ID '896'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11889] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11889] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11889] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11889] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11889] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11889] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11889] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11889] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11890] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11890] Filling out basic attributes, {name='1.11890', nodeId='897'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12997] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12997] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12997] Filling out basic attributes, {name='1.12997', nodeId='897'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12997] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12997] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12997] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12997] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12997] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11890] has shape ID '897'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11890] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11890] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11890] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11890] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11890] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11890] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11890] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11890] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11891] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11891] Filling out basic attributes, {name='1.11891', nodeId='898'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12998] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12998] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12998] Filling out basic attributes, {name='1.12998', nodeId='898'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12998] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12998] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12998] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12998] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12998] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11891] has shape ID '898'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11891] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11891] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11891] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11891] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11891] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11891] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11891] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11891] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11892] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11892] Filling out basic attributes, {name='1.11892', nodeId='899'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12999] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12999] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12999] Filling out basic attributes, {name='1.12999', nodeId='899'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12999] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12999] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12999] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12999] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12999] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11892] has shape ID '899'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11892] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11892] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11892] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11892] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11892] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11892] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11892] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11892] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11893] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11893] Filling out basic attributes, {name='1.11893', nodeId='900'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13000] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13000] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13000] Filling out basic attributes, {name='1.13000', nodeId='900'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13000] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13000] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13000] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13000] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13000] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11893] has shape ID '900'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11893] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11893] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11893] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11893] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11893] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11893] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11893] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11893] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11894] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11894] Filling out basic attributes, {name='1.11894', nodeId='901'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13001] Filling out basic attributes, {name='1.13001', nodeId='901'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13001] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13001] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13001] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13001] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13001] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11894] has shape ID '901'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11894] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11894] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11894] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11894] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11894] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11894] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11894] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11894] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11895] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11895] Filling out basic attributes, {name='1.11895', nodeId='902'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13002] Filling out basic attributes, {name='1.13002', nodeId='902'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13002] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13002] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13002] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13002] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13002] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11895] has shape ID '902'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11895] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11895] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11895] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11895] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11895] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11895] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11895] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11895] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11896] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11896] Filling out basic attributes, {name='1.11896', nodeId='903'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13003] Filling out basic attributes, {name='1.13003', nodeId='903'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13003] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13003] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13003] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13003] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13003] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11896] has shape ID '903'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11896] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11896] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11896] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11896] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11896] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11896] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11896] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11896] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11897] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11897] Filling out basic attributes, {name='1.11897', nodeId='904'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13004] Filling out basic attributes, {name='1.13004', nodeId='904'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13004] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13004] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13004] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13004] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13004] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11897] has shape ID '904'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11897] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11897] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11897] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11897] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11897] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11897] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11897] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11897] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11898] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11898] Filling out basic attributes, {name='1.11898', nodeId='905'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13005] Filling out basic attributes, {name='1.13005', nodeId='905'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13005] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13005] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13005] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13005] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13005] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11898] has shape ID '905'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11898] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11898] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11898] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11898] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11898] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11898] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11898] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11898] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11899] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11899] Filling out basic attributes, {name='1.11899', nodeId='906'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13006] Filling out basic attributes, {name='1.13006', nodeId='906'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13006] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13006] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13006] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13006] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13006] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11899] has shape ID '906'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11899] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11899] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11899] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11899] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11899] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11899] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11899] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11899] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.119] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.119] Filling out basic attributes, {name='1.119', nodeId='907'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11384] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11384] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11384] Filling out basic attributes, {name='1.11384', nodeId='907'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11384] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11384] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11384] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11384] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11384] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.119] has shape ID '907'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.119] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.119] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.119] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.119] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.119] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.119] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.119] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.119] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11900] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11900] Filling out basic attributes, {name='1.11900', nodeId='908'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13007] Filling out basic attributes, {name='1.13007', nodeId='908'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13007] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13007] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13007] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13007] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13007] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11900] has shape ID '908'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11900] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11900] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11900] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11900] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11900] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11900] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11900] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11900] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11901] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11901] Filling out basic attributes, {name='1.11901', nodeId='909'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13008] Filling out basic attributes, {name='1.13008', nodeId='909'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13008] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13008] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13008] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13008] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13008] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11901] has shape ID '909'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11901] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11901] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11901] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11901] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11901] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11901] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11901] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11901] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11902] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11902] Filling out basic attributes, {name='1.11902', nodeId='910'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13009] Filling out basic attributes, {name='1.13009', nodeId='910'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13009] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13009] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13009] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13009] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13009] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11902] has shape ID '910'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11902] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11902] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11902] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11902] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11902] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11902] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11902] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11902] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11903] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11903] Filling out basic attributes, {name='1.11903', nodeId='911'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13010] Filling out basic attributes, {name='1.13010', nodeId='911'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13010] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13010] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13010] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13010] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13010] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11903] has shape ID '911'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11903] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11903] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11903] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11903] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11903] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11903] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11903] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11903] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11904] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11904] Filling out basic attributes, {name='1.11904', nodeId='912'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13011] Filling out basic attributes, {name='1.13011', nodeId='912'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13011] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13011] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13011] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13011] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13011] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11904] has shape ID '912'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11904] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11904] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11904] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11904] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11904] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11904] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11904] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11904] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11905] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11905] Filling out basic attributes, {name='1.11905', nodeId='913'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13012] Filling out basic attributes, {name='1.13012', nodeId='913'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13012] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13012] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13012] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13012] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13012] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11905] has shape ID '913'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11905] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11905] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11905] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11905] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11905] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11905] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11905] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11905] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11906] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11906] Filling out basic attributes, {name='1.11906', nodeId='914'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13013] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13013] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13013] Filling out basic attributes, {name='1.13013', nodeId='914'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13013] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13013] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13013] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13013] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13013] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11906] has shape ID '914'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11906] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11906] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11906] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11906] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11906] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11906] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11906] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11906] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11907] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11907] Filling out basic attributes, {name='1.11907', nodeId='915'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13014] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13014] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13014] Filling out basic attributes, {name='1.13014', nodeId='915'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13014] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13014] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13014] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13014] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13014] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11907] has shape ID '915'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11907] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11907] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11907] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11907] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11907] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11907] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11907] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11907] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11908] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11908] Filling out basic attributes, {name='1.11908', nodeId='916'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13015] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13015] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13015] Filling out basic attributes, {name='1.13015', nodeId='916'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13015] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13015] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13015] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13015] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13015] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11908] has shape ID '916'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11908] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11908] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11908] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11908] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11908] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11908] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11908] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11908] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11909] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11909] Filling out basic attributes, {name='1.11909', nodeId='917'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13016] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13016] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13016] Filling out basic attributes, {name='1.13016', nodeId='917'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13016] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13016] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13016] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13016] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13016] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11909] has shape ID '917'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11909] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11909] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11909] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11909] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11909] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11909] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11909] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11909] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11910] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11910] Filling out basic attributes, {name='1.11910', nodeId='918'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13017] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13017] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13017] Filling out basic attributes, {name='1.13017', nodeId='918'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13017] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13017] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13017] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13017] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13017] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11910] has shape ID '918'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11910] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11910] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11910] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11910] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11910] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11910] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11910] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11910] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11911] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11911] Filling out basic attributes, {name='1.11911', nodeId='919'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13018] Filling out basic attributes, {name='1.13018', nodeId='919'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13018] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13018] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13018] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13018] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13018] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11911] has shape ID '919'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11911] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11911] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11911] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11911] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11911] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11911] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11911] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11911] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11912] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11912] Filling out basic attributes, {name='1.11912', nodeId='920'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13019] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13019] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13019] Filling out basic attributes, {name='1.13019', nodeId='920'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13019] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13019] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13019] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13019] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13019] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11912] has shape ID '920'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11912] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11912] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11912] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11912] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11912] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11912] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11912] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11912] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11913] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11913] Filling out basic attributes, {name='1.11913', nodeId='921'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13020] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13020] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13020] Filling out basic attributes, {name='1.13020', nodeId='921'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13020] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13020] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13020] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13020] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13020] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11913] has shape ID '921'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11913] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11913] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11913] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11913] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11913] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11913] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11913] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11913] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11914] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11914] Filling out basic attributes, {name='1.11914', nodeId='922'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13021] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13021] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13021] Filling out basic attributes, {name='1.13021', nodeId='922'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13021] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13021] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13021] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13021] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13021] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11914] has shape ID '922'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11914] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11914] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11914] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11914] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11914] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11914] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11914] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11914] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11915] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11915] Filling out basic attributes, {name='1.11915', nodeId='923'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13022] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13022] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13022] Filling out basic attributes, {name='1.13022', nodeId='923'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13022] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13022] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13022] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13022] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13022] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11915] has shape ID '923'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11915] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11915] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11915] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11915] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11915] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11915] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11915] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11915] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11916] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11916] Filling out basic attributes, {name='1.11916', nodeId='924'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13023] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13023] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13023] Filling out basic attributes, {name='1.13023', nodeId='924'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13023] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13023] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13023] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13023] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13023] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11916] has shape ID '924'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11916] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11916] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11916] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11916] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11916] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11916] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11916] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11916] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11917] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11917] Filling out basic attributes, {name='1.11917', nodeId='925'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13024] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13024] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13024] Filling out basic attributes, {name='1.13024', nodeId='925'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13024] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13024] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13024] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13024] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13024] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11917] has shape ID '925'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11917] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11917] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11917] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11917] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11917] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11917] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11917] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11917] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11918] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11918] Filling out basic attributes, {name='1.11918', nodeId='926'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13025] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13025] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13025] Filling out basic attributes, {name='1.13025', nodeId='926'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13025] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13025] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13025] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13025] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13025] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11918] has shape ID '926'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11918] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11918] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11918] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11918] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11918] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11918] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11918] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11918] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11919] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11919] Filling out basic attributes, {name='1.11919', nodeId='927'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13026] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13026] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13026] Filling out basic attributes, {name='1.13026', nodeId='927'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13026] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13026] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13026] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13026] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13026] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11919] has shape ID '927'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11919] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11919] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11919] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11919] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11919] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11919] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11919] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11919] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11920] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11920] Filling out basic attributes, {name='1.11920', nodeId='928'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13027] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13027] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13027] Filling out basic attributes, {name='1.13027', nodeId='928'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13027] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13027] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13027] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13027] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="11"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13027] Has '1' subsets, '8' triangles and '11' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11920] has shape ID '928'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11920] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11920] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11920] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11920] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11920] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11920] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11920] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11920] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11921] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11921] Filling out basic attributes, {name='1.11921', nodeId='929'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13028] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13028] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13028] Filling out basic attributes, {name='1.13028', nodeId='929'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13028] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13028] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13028] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13028] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13028] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11921] has shape ID '929'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11921] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11921] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11921] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11921] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11921] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11921] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11921] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11921] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11922] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11922] Filling out basic attributes, {name='1.11922', nodeId='930'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13029] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13029] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13029] Filling out basic attributes, {name='1.13029', nodeId='930'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13029] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13029] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13029] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13029] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13029] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11922] has shape ID '930'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11922] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11922] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11922] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11922] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11922] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11922] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11922] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11922] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11923] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11923] Filling out basic attributes, {name='1.11923', nodeId='931'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13030] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13030] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13030] Filling out basic attributes, {name='1.13030', nodeId='931'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13030] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13030] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13030] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13030] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13030] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11923] has shape ID '931'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11923] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11923] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11923] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11923] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11923] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11923] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11923] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11923] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11924] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11924] Filling out basic attributes, {name='1.11924', nodeId='932'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13031] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13031] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13031] Filling out basic attributes, {name='1.13031', nodeId='932'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13031] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13031] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13031] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13031] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13031] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11924] has shape ID '932'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11924] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11924] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11924] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11924] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11924] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11924] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11924] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11924] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11925] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11925] Filling out basic attributes, {name='1.11925', nodeId='933'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13032] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13032] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13032] Filling out basic attributes, {name='1.13032', nodeId='933'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13032] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13032] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13032] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13032] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13032] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11925] has shape ID '933'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11925] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11925] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11925] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11925] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11925] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11925] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11925] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11925] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11926] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11926] Filling out basic attributes, {name='1.11926', nodeId='934'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13033] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13033] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13033] Filling out basic attributes, {name='1.13033', nodeId='934'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13033] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13033] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13033] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13033] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13033] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11926] has shape ID '934'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11926] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11926] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11926] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11926] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11926] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11926] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11926] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11926] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11927] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11927] Filling out basic attributes, {name='1.11927', nodeId='935'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13034] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13034] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13034] Filling out basic attributes, {name='1.13034', nodeId='935'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13034] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13034] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13034] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13034] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13034] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11927] has shape ID '935'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11927] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11927] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11927] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11927] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11927] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11927] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11927] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11927] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11928] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11928] Filling out basic attributes, {name='1.11928', nodeId='936'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13035] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13035] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13035] Filling out basic attributes, {name='1.13035', nodeId='936'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13035] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13035] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13035] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13035] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13035] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11928] has shape ID '936'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11928] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11928] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11928] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11928] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11928] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11928] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11928] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11928] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11929] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11929] Filling out basic attributes, {name='1.11929', nodeId='937'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13036] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13036] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13036] Filling out basic attributes, {name='1.13036', nodeId='937'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13036] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13036] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13036] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13036] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13036] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11929] has shape ID '937'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11929] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11929] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11929] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11929] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11929] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11929] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11929] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11929] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11930] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11930] Filling out basic attributes, {name='1.11930', nodeId='938'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13037] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13037] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13037] Filling out basic attributes, {name='1.13037', nodeId='938'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13037] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13037] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13037] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13037] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13037] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11930] has shape ID '938'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11930] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11930] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11930] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11930] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11930] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11930] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11930] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11930] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11931] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11931] Filling out basic attributes, {name='1.11931', nodeId='939'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13038] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13038] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13038] Filling out basic attributes, {name='1.13038', nodeId='939'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13038] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13038] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13038] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13038] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13038] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11931] has shape ID '939'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11931] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11931] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11931] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11931] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11931] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11931] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11931] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11931] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11932] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11932] Filling out basic attributes, {name='1.11932', nodeId='940'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13039] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13039] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13039] Filling out basic attributes, {name='1.13039', nodeId='940'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13039] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13039] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13039] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13039] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13039] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11932] has shape ID '940'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11932] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11932] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11932] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11932] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11932] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11932] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11932] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11932] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11933] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11933] Filling out basic attributes, {name='1.11933', nodeId='941'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13040] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13040] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13040] Filling out basic attributes, {name='1.13040', nodeId='941'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13040] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13040] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13040] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13040] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13040] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11933] has shape ID '941'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11933] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11933] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11933] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11933] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11933] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11933] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11933] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11933] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11934] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11934] Filling out basic attributes, {name='1.11934', nodeId='942'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13041] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13041] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13041] Filling out basic attributes, {name='1.13041', nodeId='942'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13041] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13041] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13041] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13041] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13041] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11934] has shape ID '942'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11934] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11934] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11934] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11934] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11934] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11934] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11934] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11934] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11935] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11935] Filling out basic attributes, {name='1.11935', nodeId='943'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13042] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13042] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13042] Filling out basic attributes, {name='1.13042', nodeId='943'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13042] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13042] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13042] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13042] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13042] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11935] has shape ID '943'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11935] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11935] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11935] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11935] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11935] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11935] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11935] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11935] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11936] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11936] Filling out basic attributes, {name='1.11936', nodeId='944'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13043] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13043] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13043] Filling out basic attributes, {name='1.13043', nodeId='944'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13043] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13043] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13043] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13043] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13043] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11936] has shape ID '944'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11936] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11936] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11936] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11936] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11936] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11936] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11936] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11936] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11937] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11937] Filling out basic attributes, {name='1.11937', nodeId='945'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13044] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13044] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13044] Filling out basic attributes, {name='1.13044', nodeId='945'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13044] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13044] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13044] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13044] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13044] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11937] has shape ID '945'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11937] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11937] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11937] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11937] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11937] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11937] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11937] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11937] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11938] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11938] Filling out basic attributes, {name='1.11938', nodeId='946'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13045] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13045] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13045] Filling out basic attributes, {name='1.13045', nodeId='946'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13045] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13045] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13045] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13045] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13045] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11938] has shape ID '946'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11938] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11938] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11938] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11938] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11938] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11938] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11938] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11938] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11939] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11939] Filling out basic attributes, {name='1.11939', nodeId='947'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13046] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13046] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13046] Filling out basic attributes, {name='1.13046', nodeId='947'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13046] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13046] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13046] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13046] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13046] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11939] has shape ID '947'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11939] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11939] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11939] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11939] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11939] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11939] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11939] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11939] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11940] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11940] Filling out basic attributes, {name='1.11940', nodeId='948'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13047] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13047] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13047] Filling out basic attributes, {name='1.13047', nodeId='948'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13047] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13047] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13047] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13047] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13047] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11940] has shape ID '948'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11940] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11940] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11940] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11940] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11940] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11940] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11940] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11940] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11941] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11941] Filling out basic attributes, {name='1.11941', nodeId='949'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13048] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13048] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13048] Filling out basic attributes, {name='1.13048', nodeId='949'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13048] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13048] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13048] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13048] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13048] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11941] has shape ID '949'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11941] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11941] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11941] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11941] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11941] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11941] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11941] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11941] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11942] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11942] Filling out basic attributes, {name='1.11942', nodeId='950'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13049] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13049] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13049] Filling out basic attributes, {name='1.13049', nodeId='950'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13049] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13049] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13049] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13049] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13049] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11942] has shape ID '950'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11942] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11942] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11942] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11942] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11942] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11942] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11942] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11942] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11943] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11943] Filling out basic attributes, {name='1.11943', nodeId='951'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13050] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13050] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13050] Filling out basic attributes, {name='1.13050', nodeId='951'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13050] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13050] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13050] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13050] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13050] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11943] has shape ID '951'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11943] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11943] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11943] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11943] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11943] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11943] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11943] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11943] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11944] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11944] Filling out basic attributes, {name='1.11944', nodeId='952'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13051] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13051] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13051] Filling out basic attributes, {name='1.13051', nodeId='952'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13051] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13051] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13051] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13051] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13051] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11944] has shape ID '952'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11944] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11944] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11944] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11944] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11944] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11944] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11944] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11944] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11945] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11945] Filling out basic attributes, {name='1.11945', nodeId='953'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13052] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13052] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13052] Filling out basic attributes, {name='1.13052', nodeId='953'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13052] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13052] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13052] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13052] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13052] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11945] has shape ID '953'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11945] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11945] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11945] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11945] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11945] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11945] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11945] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11945] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11946] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11946] Filling out basic attributes, {name='1.11946', nodeId='954'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13053] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13053] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13053] Filling out basic attributes, {name='1.13053', nodeId='954'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13053] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13053] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13053] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13053] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13053] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11946] has shape ID '954'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11946] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11946] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11946] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11946] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11946] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11946] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11946] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11946] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11947] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11947] Filling out basic attributes, {name='1.11947', nodeId='955'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13054] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13054] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13054] Filling out basic attributes, {name='1.13054', nodeId='955'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13054] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13054] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13054] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13054] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13054] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11947] has shape ID '955'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11947] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11947] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11947] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11947] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11947] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11947] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11947] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11947] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11948] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11948] Filling out basic attributes, {name='1.11948', nodeId='956'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13055] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13055] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13055] Filling out basic attributes, {name='1.13055', nodeId='956'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13055] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13055] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13055] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13055] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13055] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11948] has shape ID '956'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11948] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11948] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11948] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11948] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11948] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11948] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11948] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11948] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11949] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11949] Filling out basic attributes, {name='1.11949', nodeId='957'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13056] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13056] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13056] Filling out basic attributes, {name='1.13056', nodeId='957'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13056] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13056] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13056] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13056] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13056] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11949] has shape ID '957'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11949] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11949] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11949] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11949] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11949] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11949] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11949] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11949] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11950] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11950] Filling out basic attributes, {name='1.11950', nodeId='958'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13057] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13057] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13057] Filling out basic attributes, {name='1.13057', nodeId='958'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13057] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13057] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13057] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13057] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13057] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11950] has shape ID '958'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11950] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11950] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11950] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11950] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11950] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11950] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11950] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11950] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11951] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11951] Filling out basic attributes, {name='1.11951', nodeId='959'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13058] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13058] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13058] Filling out basic attributes, {name='1.13058', nodeId='959'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13058] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13058] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13058] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13058] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13058] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11951] has shape ID '959'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11951] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11951] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11951] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11951] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11951] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11951] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11951] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11951] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11952] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11952] Filling out basic attributes, {name='1.11952', nodeId='960'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13059] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13059] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13059] Filling out basic attributes, {name='1.13059', nodeId='960'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13059] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13059] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13059] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13059] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13059] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11952] has shape ID '960'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11952] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11952] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11952] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11952] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11952] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11952] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11952] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11952] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11953] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11953] Filling out basic attributes, {name='1.11953', nodeId='961'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13060] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13060] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13060] Filling out basic attributes, {name='1.13060', nodeId='961'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13060] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13060] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13060] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13060] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13060] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11953] has shape ID '961'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11953] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11953] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11953] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11953] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11953] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11953] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11953] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11953] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11954] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11954] Filling out basic attributes, {name='1.11954', nodeId='962'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13061] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13061] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13061] Filling out basic attributes, {name='1.13061', nodeId='962'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13061] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13061] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13061] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13061] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13061] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11954] has shape ID '962'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11954] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11954] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11954] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11954] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11954] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11954] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11954] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11954] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11955] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11955] Filling out basic attributes, {name='1.11955', nodeId='963'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13062] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13062] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13062] Filling out basic attributes, {name='1.13062', nodeId='963'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13062] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13062] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13062] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13062] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13062] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11955] has shape ID '963'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11955] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11955] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11955] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11955] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11955] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11955] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11955] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11955] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11956] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11956] Filling out basic attributes, {name='1.11956', nodeId='964'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13063] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13063] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13063] Filling out basic attributes, {name='1.13063', nodeId='964'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13063] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13063] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13063] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13063] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13063] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11956] has shape ID '964'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11956] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11956] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11956] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11956] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11956] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11956] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11956] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11956] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11957] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11957] Filling out basic attributes, {name='1.11957', nodeId='965'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13064] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13064] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13064] Filling out basic attributes, {name='1.13064', nodeId='965'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13064] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13064] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13064] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13064] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13064] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11957] has shape ID '965'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11957] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11957] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11957] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11957] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11957] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11957] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11957] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11957] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11958] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11958] Filling out basic attributes, {name='1.11958', nodeId='966'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13065] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13065] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13065] Filling out basic attributes, {name='1.13065', nodeId='966'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13065] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13065] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13065] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13065] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13065] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11958] has shape ID '966'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11958] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11958] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11958] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11958] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11958] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11958] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11958] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11958] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11959] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11959] Filling out basic attributes, {name='1.11959', nodeId='967'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13066] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13066] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13066] Filling out basic attributes, {name='1.13066', nodeId='967'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13066] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13066] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13066] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13066] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13066] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11959] has shape ID '967'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11959] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11959] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11959] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11959] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11959] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11959] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11959] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11959] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11960] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11960] Filling out basic attributes, {name='1.11960', nodeId='968'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13067] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13067] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13067] Filling out basic attributes, {name='1.13067', nodeId='968'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13067] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13067] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13067] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13067] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13067] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11960] has shape ID '968'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11960] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11960] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11960] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11960] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11960] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11960] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11960] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11960] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11961] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11961] Filling out basic attributes, {name='1.11961', nodeId='969'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13068] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13068] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13068] Filling out basic attributes, {name='1.13068', nodeId='969'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13068] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13068] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13068] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13068] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13068] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11961] has shape ID '969'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11961] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11961] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11961] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11961] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11961] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11961] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11961] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11961] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11962] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11962] Filling out basic attributes, {name='1.11962', nodeId='970'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13069] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13069] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13069] Filling out basic attributes, {name='1.13069', nodeId='970'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13069] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13069] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13069] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13069] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13069] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11962] has shape ID '970'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11962] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11962] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11962] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11962] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11962] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11962] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11962] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11962] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11963] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11963] Filling out basic attributes, {name='1.11963', nodeId='971'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13070] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13070] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13070] Filling out basic attributes, {name='1.13070', nodeId='971'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13070] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13070] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13070] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13070] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13070] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11963] has shape ID '971'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11963] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11963] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11963] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11963] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11963] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11963] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11963] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11963] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11964] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11964] Filling out basic attributes, {name='1.11964', nodeId='972'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13071] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13071] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13071] Filling out basic attributes, {name='1.13071', nodeId='972'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13071] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13071] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13071] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13071] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13071] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11964] has shape ID '972'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11964] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11964] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11964] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11964] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11964] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11964] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11964] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11964] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11965] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11965] Filling out basic attributes, {name='1.11965', nodeId='973'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13072] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13072] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13072] Filling out basic attributes, {name='1.13072', nodeId='973'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13072] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13072] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13072] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13072] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13072] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11965] has shape ID '973'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11965] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11965] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11965] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11965] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11965] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11965] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11965] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11965] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11966] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11966] Filling out basic attributes, {name='1.11966', nodeId='974'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13073] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13073] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13073] Filling out basic attributes, {name='1.13073', nodeId='974'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13073] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13073] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13073] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13073] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13073] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11966] has shape ID '974'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11966] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11966] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11966] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11966] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11966] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11966] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11966] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11966] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11967] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11967] Filling out basic attributes, {name='1.11967', nodeId='975'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13074] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13074] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13074] Filling out basic attributes, {name='1.13074', nodeId='975'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13074] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13074] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13074] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13074] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13074] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11967] has shape ID '975'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11967] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11967] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11967] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11967] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11967] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11967] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11967] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11967] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11968] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11968] Filling out basic attributes, {name='1.11968', nodeId='976'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13075] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13075] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13075] Filling out basic attributes, {name='1.13075', nodeId='976'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13075] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13075] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13075] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13075] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13075] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11968] has shape ID '976'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11968] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11968] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11968] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11968] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11968] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11968] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11968] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11968] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11969] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11969] Filling out basic attributes, {name='1.11969', nodeId='977'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13076] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13076] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13076] Filling out basic attributes, {name='1.13076', nodeId='977'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13076] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13076] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13076] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13076] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13076] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11969] has shape ID '977'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11969] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11969] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11969] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11969] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11969] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11969] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11969] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11969] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11970] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11970] Filling out basic attributes, {name='1.11970', nodeId='978'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13077] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13077] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13077] Filling out basic attributes, {name='1.13077', nodeId='978'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13077] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13077] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13077] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13077] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13077] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11970] has shape ID '978'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11970] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11970] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11970] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11970] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11970] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11970] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11970] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11970] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11971] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11971] Filling out basic attributes, {name='1.11971', nodeId='979'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13078] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13078] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13078] Filling out basic attributes, {name='1.13078', nodeId='979'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13078] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13078] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13078] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13078] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13078] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11971] has shape ID '979'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11971] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11971] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11971] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11971] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11971] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11971] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11971] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11971] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11972] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11972] Filling out basic attributes, {name='1.11972', nodeId='980'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13079] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13079] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13079] Filling out basic attributes, {name='1.13079', nodeId='980'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13079] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13079] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13079] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13079] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13079] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11972] has shape ID '980'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11972] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11972] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11972] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11972] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11972] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11972] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11972] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11972] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11973] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11973] Filling out basic attributes, {name='1.11973', nodeId='981'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13080] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13080] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13080] Filling out basic attributes, {name='1.13080', nodeId='981'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13080] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13080] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13080] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13080] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13080] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11973] has shape ID '981'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11973] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11973] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11973] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11973] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11973] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11973] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11973] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11973] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11974] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11974] Filling out basic attributes, {name='1.11974', nodeId='982'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13081] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13081] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13081] Filling out basic attributes, {name='1.13081', nodeId='982'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13081] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13081] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13081] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13081] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13081] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11974] has shape ID '982'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11974] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11974] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11974] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11974] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11974] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11974] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11974] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11974] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11975] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11975] Filling out basic attributes, {name='1.11975', nodeId='983'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13082] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13082] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13082] Filling out basic attributes, {name='1.13082', nodeId='983'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13082] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13082] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13082] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13082] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13082] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11975] has shape ID '983'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11975] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11975] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11975] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11975] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11975] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11975] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11975] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11975] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11976] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11976] Filling out basic attributes, {name='1.11976', nodeId='984'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13083] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13083] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13083] Filling out basic attributes, {name='1.13083', nodeId='984'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13083] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13083] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13083] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13083] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13083] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11976] has shape ID '984'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11976] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11976] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11976] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11976] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11976] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11976] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11976] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11976] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11977] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11977] Filling out basic attributes, {name='1.11977', nodeId='985'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13084] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13084] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13084] Filling out basic attributes, {name='1.13084', nodeId='985'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13084] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13084] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13084] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13084] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13084] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11977] has shape ID '985'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11977] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11977] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11977] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11977] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11977] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11977] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11977] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11977] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11978] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11978] Filling out basic attributes, {name='1.11978', nodeId='986'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13085] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13085] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13085] Filling out basic attributes, {name='1.13085', nodeId='986'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13085] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13085] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13085] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13085] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13085] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11978] has shape ID '986'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11978] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11978] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11978] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11978] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11978] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11978] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11978] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11978] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11979] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11979] Filling out basic attributes, {name='1.11979', nodeId='987'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13086] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13086] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13086] Filling out basic attributes, {name='1.13086', nodeId='987'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13086] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13086] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13086] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13086] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13086] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11979] has shape ID '987'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11979] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11979] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11979] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11979] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11979] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11979] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11979] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11979] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11980] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11980] Filling out basic attributes, {name='1.11980', nodeId='988'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13087] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13087] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13087] Filling out basic attributes, {name='1.13087', nodeId='988'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13087] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13087] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13087] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13087] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13087] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11980] has shape ID '988'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11980] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11980] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11980] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11980] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11980] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11980] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11980] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11980] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11981] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11981] Filling out basic attributes, {name='1.11981', nodeId='989'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13088] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13088] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13088] Filling out basic attributes, {name='1.13088', nodeId='989'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13088] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13088] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13088] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13088] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13088] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11981] has shape ID '989'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11981] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11981] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11981] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11981] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11981] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11981] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11981] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11981] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11982] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11982] Filling out basic attributes, {name='1.11982', nodeId='990'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13089] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13089] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13089] Filling out basic attributes, {name='1.13089', nodeId='990'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13089] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13089] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13089] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13089] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13089] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11982] has shape ID '990'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11982] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11982] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11982] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11982] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11982] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11982] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11982] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11982] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11983] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11983] Filling out basic attributes, {name='1.11983', nodeId='991'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13090] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13090] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13090] Filling out basic attributes, {name='1.13090', nodeId='991'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13090] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13090] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13090] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13090] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13090] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11983] has shape ID '991'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11983] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11983] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11983] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11983] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11983] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11983] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11983] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11983] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11984] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11984] Filling out basic attributes, {name='1.11984', nodeId='992'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13091] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13091] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13091] Filling out basic attributes, {name='1.13091', nodeId='992'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13091] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13091] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13091] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13091] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13091] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11984] has shape ID '992'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11984] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11984] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11984] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11984] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11984] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11984] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11984] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11984] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11985] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11985] Filling out basic attributes, {name='1.11985', nodeId='993'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13092] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13092] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13092] Filling out basic attributes, {name='1.13092', nodeId='993'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13092] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13092] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13092] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13092] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13092] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11985] has shape ID '993'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11985] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11985] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11985] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11985] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11985] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11985] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11985] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11985] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11986] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11986] Filling out basic attributes, {name='1.11986', nodeId='994'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13093] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13093] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13093] Filling out basic attributes, {name='1.13093', nodeId='994'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13093] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13093] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13093] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13093] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13093] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11986] has shape ID '994'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11986] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11986] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11986] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11986] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11986] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11986] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11986] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11986] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11987] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11987] Filling out basic attributes, {name='1.11987', nodeId='995'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13094] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13094] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13094] Filling out basic attributes, {name='1.13094', nodeId='995'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13094] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13094] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13094] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13094] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13094] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11987] has shape ID '995'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11987] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11987] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11987] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11987] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11987] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11987] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11987] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11987] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11988] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11988] Filling out basic attributes, {name='1.11988', nodeId='996'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13095] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13095] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13095] Filling out basic attributes, {name='1.13095', nodeId='996'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13095] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13095] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13095] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13095] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13095] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11988] has shape ID '996'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11988] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11988] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11988] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11988] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11988] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11988] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11988] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11988] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11989] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11989] Filling out basic attributes, {name='1.11989', nodeId='997'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13096] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13096] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13096] Filling out basic attributes, {name='1.13096', nodeId='997'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13096] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13096] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13096] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13096] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13096] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11989] has shape ID '997'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11989] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11989] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11989] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11989] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11989] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11989] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11989] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11989] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11990] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11990] Filling out basic attributes, {name='1.11990', nodeId='998'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13097] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13097] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13097] Filling out basic attributes, {name='1.13097', nodeId='998'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13097] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13097] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13097] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13097] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13097] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11990] has shape ID '998'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11990] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11990] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11990] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11990] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11990] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11990] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11990] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11990] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11991] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11991] Filling out basic attributes, {name='1.11991', nodeId='999'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13098] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13098] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13098] Filling out basic attributes, {name='1.13098', nodeId='999'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13098] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13098] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13098] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13098] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13098] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11991] has shape ID '999'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11991] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11991] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11991] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11991] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11991] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11991] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11991] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11991] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11992] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11992] Filling out basic attributes, {name='1.11992', nodeId='1000'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13099] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13099] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13099] Filling out basic attributes, {name='1.13099', nodeId='1000'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13099] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13099] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13099] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13099] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13099] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11992] has shape ID '1000'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11992] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11992] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11992] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11992] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11992] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11992] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11992] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11992] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11993] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11993] Filling out basic attributes, {name='1.11993', nodeId='1001'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13100] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13100] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13100] Filling out basic attributes, {name='1.13100', nodeId='1001'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13100] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13100] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13100] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13100] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13100] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11993] has shape ID '1001'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11993] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11993] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11993] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11993] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11993] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11993] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11993] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11993] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11994] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11994] Filling out basic attributes, {name='1.11994', nodeId='1002'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13101] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13101] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13101] Filling out basic attributes, {name='1.13101', nodeId='1002'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13101] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13101] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13101] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13101] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13101] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11994] has shape ID '1002'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11994] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11994] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11994] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11994] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11994] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11994] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11994] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11994] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11995] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11995] Filling out basic attributes, {name='1.11995', nodeId='1003'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13102] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13102] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13102] Filling out basic attributes, {name='1.13102', nodeId='1003'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13102] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13102] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13102] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13102] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13102] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11995] has shape ID '1003'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11995] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11995] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11995] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11995] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11995] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11995] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11995] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11995] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11996] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11996] Filling out basic attributes, {name='1.11996', nodeId='1004'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13103] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13103] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13103] Filling out basic attributes, {name='1.13103', nodeId='1004'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13103] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13103] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13103] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13103] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13103] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11996] has shape ID '1004'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11996] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11996] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11996] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11996] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11996] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11996] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11996] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11996] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11997] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11997] Filling out basic attributes, {name='1.11997', nodeId='1005'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13104] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13104] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13104] Filling out basic attributes, {name='1.13104', nodeId='1005'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13104] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13104] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13104] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13104] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13104] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11997] has shape ID '1005'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11997] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11997] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11997] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11997] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11997] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11997] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11997] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11997] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11998] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11998] Filling out basic attributes, {name='1.11998', nodeId='1006'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13105] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13105] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13105] Filling out basic attributes, {name='1.13105', nodeId='1006'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13105] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13105] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13105] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13105] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13105] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11998] has shape ID '1006'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11998] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11998] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11998] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11998] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11998] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11998] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11998] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11998] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11999] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.11999] Filling out basic attributes, {name='1.11999', nodeId='1007'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13106] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13106] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13106] Filling out basic attributes, {name='1.13106', nodeId='1007'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13106] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13106] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13106] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13106] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13106] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.11999] has shape ID '1007'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11999] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11999] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11999] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11999] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.11999] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.11999] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11999] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.11999] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.120] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.120] Filling out basic attributes, {name='1.120', nodeId='1008'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11385] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11385] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11385] Filling out basic attributes, {name='1.11385', nodeId='1008'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11385] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11385] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11385] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11385] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11385] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.120] has shape ID '1008'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.120] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.120] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.120] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.120] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.120] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.120] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.120] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.120] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12000] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12000] Filling out basic attributes, {name='1.12000', nodeId='1009'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13107] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13107] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13107] Filling out basic attributes, {name='1.13107', nodeId='1009'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13107] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13107] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13107] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13107] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13107] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12000] has shape ID '1009'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12000] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12000] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12000] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12000] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12000] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12000] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12000] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12000] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12001] Filling out basic attributes, {name='1.12001', nodeId='1010'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13108] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13108] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13108] Filling out basic attributes, {name='1.13108', nodeId='1010'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13108] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13108] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13108] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13108] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13108] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12001] has shape ID '1010'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12001] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12001] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12002] Filling out basic attributes, {name='1.12002', nodeId='1011'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13109] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13109] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13109] Filling out basic attributes, {name='1.13109', nodeId='1011'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13109] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13109] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13109] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13109] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13109] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12002] has shape ID '1011'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12002] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12002] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12002] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12003] Filling out basic attributes, {name='1.12003', nodeId='1012'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13110] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13110] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13110] Filling out basic attributes, {name='1.13110', nodeId='1012'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13110] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13110] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13110] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13110] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13110] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12003] has shape ID '1012'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12003] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12003] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12003] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12004] Filling out basic attributes, {name='1.12004', nodeId='1013'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13111] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13111] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13111] Filling out basic attributes, {name='1.13111', nodeId='1013'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13111] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13111] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13111] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13111] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13111] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12004] has shape ID '1013'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12004] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12004] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12005] Filling out basic attributes, {name='1.12005', nodeId='1014'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13112] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13112] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13112] Filling out basic attributes, {name='1.13112', nodeId='1014'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13112] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13112] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13112] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13112] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13112] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12005] has shape ID '1014'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12005] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12005] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12005] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12005] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12005] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12006] Filling out basic attributes, {name='1.12006', nodeId='1015'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13113] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13113] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13113] Filling out basic attributes, {name='1.13113', nodeId='1015'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13113] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13113] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13113] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13113] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13113] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12006] has shape ID '1015'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12006] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12006] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12006] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12006] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12006] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12007] Filling out basic attributes, {name='1.12007', nodeId='1016'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13114] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13114] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13114] Filling out basic attributes, {name='1.13114', nodeId='1016'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13114] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13114] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13114] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13114] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13114] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12007] has shape ID '1016'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12007] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12007] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12007] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12007] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12007] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12008] Filling out basic attributes, {name='1.12008', nodeId='1017'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13115] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13115] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13115] Filling out basic attributes, {name='1.13115', nodeId='1017'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13115] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13115] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13115] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13115] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13115] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12008] has shape ID '1017'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12008] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12008] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12008] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12008] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12008] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12009] Filling out basic attributes, {name='1.12009', nodeId='1018'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13116] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13116] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13116] Filling out basic attributes, {name='1.13116', nodeId='1018'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13116] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13116] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13116] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13116] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13116] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12009] has shape ID '1018'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12009] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12009] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12009] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12009] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12010] Filling out basic attributes, {name='1.12010', nodeId='1019'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13117] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13117] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13117] Filling out basic attributes, {name='1.13117', nodeId='1019'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13117] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13117] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13117] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13117] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13117] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12010] has shape ID '1019'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12010] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12010] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12010] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12010] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12011] Filling out basic attributes, {name='1.12011', nodeId='1020'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13118] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13118] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13118] Filling out basic attributes, {name='1.13118', nodeId='1020'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13118] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13118] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13118] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13118] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13118] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12011] has shape ID '1020'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12011] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12011] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12011] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12011] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12011] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12012] Filling out basic attributes, {name='1.12012', nodeId='1021'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13119] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13119] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13119] Filling out basic attributes, {name='1.13119', nodeId='1021'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13119] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13119] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13119] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13119] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13119] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12012] has shape ID '1021'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12012] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12012] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12012] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12012] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12012] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12013] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12013] Filling out basic attributes, {name='1.12013', nodeId='1022'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13120] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13120] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13120] Filling out basic attributes, {name='1.13120', nodeId='1022'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13120] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13120] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13120] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13120] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13120] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12013] has shape ID '1022'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12013] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12013] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12013] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12013] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12013] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12013] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12013] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12013] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12014] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12014] Filling out basic attributes, {name='1.12014', nodeId='1023'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13121] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13121] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13121] Filling out basic attributes, {name='1.13121', nodeId='1023'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13121] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13121] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13121] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13121] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13121] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12014] has shape ID '1023'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12014] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12014] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12014] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12014] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12014] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12014] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12014] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12014] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12015] Filling out basic attributes, {name='1.12015', nodeId='1024'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13122] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13122] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13122] Filling out basic attributes, {name='1.13122', nodeId='1024'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13122] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13122] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13122] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13122] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13122] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12015] has shape ID '1024'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12015] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12015] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12015] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12015] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12015] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12016] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12016] Filling out basic attributes, {name='1.12016', nodeId='1025'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13123] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13123] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13123] Filling out basic attributes, {name='1.13123', nodeId='1025'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13123] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13123] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13123] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13123] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13123] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12016] has shape ID '1025'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12016] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12016] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12016] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12016] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12016] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12016] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12016] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12016] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12017] Filling out basic attributes, {name='1.12017', nodeId='1026'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13124] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13124] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13124] Filling out basic attributes, {name='1.13124', nodeId='1026'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13124] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13124] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13124] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13124] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13124] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12017] has shape ID '1026'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12017] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12017] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12017] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12017] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12017] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12017] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12018] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12018] Filling out basic attributes, {name='1.12018', nodeId='1027'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13125] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13125] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13125] Filling out basic attributes, {name='1.13125', nodeId='1027'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13125] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13125] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13125] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13125] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13125] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12018] has shape ID '1027'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12018] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12018] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12018] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12018] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12018] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12018] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12018] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12018] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12019] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12019] Filling out basic attributes, {name='1.12019', nodeId='1028'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13126] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13126] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13126] Filling out basic attributes, {name='1.13126', nodeId='1028'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13126] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13126] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13126] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13126] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13126] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12019] has shape ID '1028'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12019] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12019] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12019] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12019] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12019] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12019] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12019] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12019] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12020] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12020] Filling out basic attributes, {name='1.12020', nodeId='1029'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13127] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13127] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13127] Filling out basic attributes, {name='1.13127', nodeId='1029'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13127] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13127] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13127] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13127] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13127] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12020] has shape ID '1029'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12020] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12020] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12020] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12020] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12020] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12020] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12020] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12020] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12021] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12021] Filling out basic attributes, {name='1.12021', nodeId='1030'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13128] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13128] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13128] Filling out basic attributes, {name='1.13128', nodeId='1030'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13128] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13128] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13128] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13128] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13128] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12021] has shape ID '1030'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12021] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12021] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12021] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12021] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12021] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12021] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12021] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12021] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12022] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12022] Filling out basic attributes, {name='1.12022', nodeId='1031'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13129] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13129] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13129] Filling out basic attributes, {name='1.13129', nodeId='1031'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13129] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13129] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13129] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13129] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13129] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12022] has shape ID '1031'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12022] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12022] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12022] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12022] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12022] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12022] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12022] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12022] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12023] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12023] Filling out basic attributes, {name='1.12023', nodeId='1032'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13130] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13130] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13130] Filling out basic attributes, {name='1.13130', nodeId='1032'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13130] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13130] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13130] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13130] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13130] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12023] has shape ID '1032'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12023] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12023] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12023] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12023] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12023] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12023] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12023] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12023] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12024] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12024] Filling out basic attributes, {name='1.12024', nodeId='1033'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13131] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13131] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13131] Filling out basic attributes, {name='1.13131', nodeId='1033'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13131] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13131] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13131] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13131] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13131] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12024] has shape ID '1033'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12024] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12024] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12024] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12024] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12024] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12024] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12024] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12024] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12025] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12025] Filling out basic attributes, {name='1.12025', nodeId='1034'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13132] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13132] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13132] Filling out basic attributes, {name='1.13132', nodeId='1034'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13132] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13132] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13132] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13132] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13132] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12025] has shape ID '1034'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12025] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12025] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12025] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12025] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12025] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12025] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12025] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12025] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12026] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12026] Filling out basic attributes, {name='1.12026', nodeId='1035'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13133] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13133] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13133] Filling out basic attributes, {name='1.13133', nodeId='1035'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13133] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13133] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13133] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13133] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13133] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12026] has shape ID '1035'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12026] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12026] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12026] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12026] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12026] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12026] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12026] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12026] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12027] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12027] Filling out basic attributes, {name='1.12027', nodeId='1036'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13134] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13134] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13134] Filling out basic attributes, {name='1.13134', nodeId='1036'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13134] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13134] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13134] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13134] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13134] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12027] has shape ID '1036'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12027] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12027] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12027] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12027] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12027] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12027] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12027] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12027] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12028] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12028] Filling out basic attributes, {name='1.12028', nodeId='1037'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13135] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13135] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13135] Filling out basic attributes, {name='1.13135', nodeId='1037'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13135] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13135] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13135] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13135] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13135] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12028] has shape ID '1037'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12028] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12028] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12028] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12028] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12028] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12028] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12028] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12028] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12029] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12029] Filling out basic attributes, {name='1.12029', nodeId='1038'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13136] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13136] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13136] Filling out basic attributes, {name='1.13136', nodeId='1038'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13136] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13136] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13136] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13136] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13136] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12029] has shape ID '1038'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12029] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12029] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12029] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12029] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12029] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12029] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12029] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12029] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12030] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12030] Filling out basic attributes, {name='1.12030', nodeId='1039'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13137] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13137] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13137] Filling out basic attributes, {name='1.13137', nodeId='1039'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13137] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13137] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13137] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13137] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13137] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12030] has shape ID '1039'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12030] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12030] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12030] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12030] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12030] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12030] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12030] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12030] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12031] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12031] Filling out basic attributes, {name='1.12031', nodeId='1040'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13138] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13138] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13138] Filling out basic attributes, {name='1.13138', nodeId='1040'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13138] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13138] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13138] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13138] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13138] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12031] has shape ID '1040'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12031] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12031] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12031] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12031] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12031] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12031] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12031] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12031] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12032] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12032] Filling out basic attributes, {name='1.12032', nodeId='1041'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13139] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13139] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13139] Filling out basic attributes, {name='1.13139', nodeId='1041'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13139] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13139] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13139] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13139] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13139] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12032] has shape ID '1041'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12032] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12032] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12032] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12032] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12032] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12032] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12032] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12032] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12033] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12033] Filling out basic attributes, {name='1.12033', nodeId='1042'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13140] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13140] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13140] Filling out basic attributes, {name='1.13140', nodeId='1042'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13140] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13140] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13140] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13140] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13140] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12033] has shape ID '1042'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12033] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12033] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12033] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12033] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12033] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12033] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12033] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12033] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12034] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12034] Filling out basic attributes, {name='1.12034', nodeId='1043'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13141] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13141] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13141] Filling out basic attributes, {name='1.13141', nodeId='1043'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13141] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13141] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13141] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13141] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13141] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12034] has shape ID '1043'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12034] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12034] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12034] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12034] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12034] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12034] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12034] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12034] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12035] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12035] Filling out basic attributes, {name='1.12035', nodeId='1044'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13142] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13142] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13142] Filling out basic attributes, {name='1.13142', nodeId='1044'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13142] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13142] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13142] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13142] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13142] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12035] has shape ID '1044'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12035] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12035] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12035] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12035] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12035] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12035] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12035] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12035] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12036] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12036] Filling out basic attributes, {name='1.12036', nodeId='1045'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13143] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13143] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13143] Filling out basic attributes, {name='1.13143', nodeId='1045'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13143] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13143] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13143] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13143] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13143] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12036] has shape ID '1045'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12036] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12036] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12036] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12036] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12036] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12036] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12036] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12036] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12037] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12037] Filling out basic attributes, {name='1.12037', nodeId='1046'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13144] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13144] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13144] Filling out basic attributes, {name='1.13144', nodeId='1046'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13144] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13144] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13144] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13144] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13144] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12037] has shape ID '1046'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12037] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12037] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12037] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12037] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12037] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12037] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12037] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12037] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12038] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12038] Filling out basic attributes, {name='1.12038', nodeId='1047'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13145] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13145] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13145] Filling out basic attributes, {name='1.13145', nodeId='1047'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13145] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13145] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13145] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13145] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13145] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12038] has shape ID '1047'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12038] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12038] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12038] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12038] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12038] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12038] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12038] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12038] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12039] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12039] Filling out basic attributes, {name='1.12039', nodeId='1048'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13146] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13146] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13146] Filling out basic attributes, {name='1.13146', nodeId='1048'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13146] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13146] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13146] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13146] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13146] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12039] has shape ID '1048'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12039] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12039] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12039] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12039] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12039] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12039] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12039] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12039] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12040] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12040] Filling out basic attributes, {name='1.12040', nodeId='1049'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13147] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13147] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13147] Filling out basic attributes, {name='1.13147', nodeId='1049'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13147] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13147] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13147] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13147] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13147] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12040] has shape ID '1049'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12040] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12040] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12040] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12040] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12040] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12040] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12040] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12040] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12041] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12041] Filling out basic attributes, {name='1.12041', nodeId='1050'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13148] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13148] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13148] Filling out basic attributes, {name='1.13148', nodeId='1050'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13148] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13148] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13148] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13148] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13148] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12041] has shape ID '1050'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12041] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12041] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12041] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12041] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12041] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12041] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12041] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12041] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12042] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12042] Filling out basic attributes, {name='1.12042', nodeId='1051'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13149] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13149] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13149] Filling out basic attributes, {name='1.13149', nodeId='1051'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13149] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13149] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13149] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13149] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13149] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12042] has shape ID '1051'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12042] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12042] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12042] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12042] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12042] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12042] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12042] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12042] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12043] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12043] Filling out basic attributes, {name='1.12043', nodeId='1052'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13150] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13150] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13150] Filling out basic attributes, {name='1.13150', nodeId='1052'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13150] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13150] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13150] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13150] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13150] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12043] has shape ID '1052'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12043] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12043] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12043] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12043] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12043] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12043] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12043] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12043] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12044] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12044] Filling out basic attributes, {name='1.12044', nodeId='1053'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13151] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13151] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13151] Filling out basic attributes, {name='1.13151', nodeId='1053'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13151] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13151] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13151] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13151] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13151] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12044] has shape ID '1053'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12044] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12044] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12044] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12044] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12044] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12044] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12044] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12044] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12045] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12045] Filling out basic attributes, {name='1.12045', nodeId='1054'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13152] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13152] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13152] Filling out basic attributes, {name='1.13152', nodeId='1054'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13152] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13152] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13152] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13152] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13152] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12045] has shape ID '1054'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12045] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12045] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12045] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12045] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12045] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12045] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12045] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12045] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12046] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12046] Filling out basic attributes, {name='1.12046', nodeId='1055'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13153] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13153] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13153] Filling out basic attributes, {name='1.13153', nodeId='1055'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13153] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13153] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13153] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13153] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13153] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12046] has shape ID '1055'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12046] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12046] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12046] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12046] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12046] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12046] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12046] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12046] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12047] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12047] Filling out basic attributes, {name='1.12047', nodeId='1056'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13154] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13154] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13154] Filling out basic attributes, {name='1.13154', nodeId='1056'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13154] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13154] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13154] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13154] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13154] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12047] has shape ID '1056'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12047] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12047] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12047] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12047] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12047] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12047] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12047] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12047] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12048] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12048] Filling out basic attributes, {name='1.12048', nodeId='1057'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13155] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13155] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13155] Filling out basic attributes, {name='1.13155', nodeId='1057'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13155] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13155] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13155] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13155] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13155] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12048] has shape ID '1057'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12048] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12048] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12048] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12048] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12048] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12048] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12048] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12048] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12049] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12049] Filling out basic attributes, {name='1.12049', nodeId='1058'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13156] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13156] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13156] Filling out basic attributes, {name='1.13156', nodeId='1058'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13156] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13156] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13156] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13156] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13156] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12049] has shape ID '1058'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12049] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12049] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12049] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12049] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12049] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12049] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12049] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12049] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12050] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12050] Filling out basic attributes, {name='1.12050', nodeId='1059'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13157] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13157] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13157] Filling out basic attributes, {name='1.13157', nodeId='1059'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13157] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13157] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13157] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13157] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13157] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12050] has shape ID '1059'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12050] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12050] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12050] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12050] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12050] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12050] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12050] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12050] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12051] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12051] Filling out basic attributes, {name='1.12051', nodeId='1060'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13158] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13158] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13158] Filling out basic attributes, {name='1.13158', nodeId='1060'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13158] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13158] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13158] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13158] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13158] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12051] has shape ID '1060'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12051] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12051] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12051] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12051] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12051] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12051] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12051] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12051] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12052] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12052] Filling out basic attributes, {name='1.12052', nodeId='1061'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13159] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13159] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13159] Filling out basic attributes, {name='1.13159', nodeId='1061'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13159] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13159] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13159] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13159] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13159] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12052] has shape ID '1061'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12052] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12052] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12052] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12052] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12052] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12052] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12052] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12052] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12053] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12053] Filling out basic attributes, {name='1.12053', nodeId='1062'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13160] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13160] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13160] Filling out basic attributes, {name='1.13160', nodeId='1062'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13160] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13160] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13160] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13160] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13160] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12053] has shape ID '1062'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12053] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12053] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12053] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12053] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12053] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12053] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12053] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12053] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12054] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12054] Filling out basic attributes, {name='1.12054', nodeId='1063'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13161] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13161] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13161] Filling out basic attributes, {name='1.13161', nodeId='1063'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13161] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13161] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13161] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13161] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13161] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12054] has shape ID '1063'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12054] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12054] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12054] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12054] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12054] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12054] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12054] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12054] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12055] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12055] Filling out basic attributes, {name='1.12055', nodeId='1064'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13162] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13162] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13162] Filling out basic attributes, {name='1.13162', nodeId='1064'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13162] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13162] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13162] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13162] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13162] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12055] has shape ID '1064'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12055] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12055] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12055] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12055] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12055] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12055] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12055] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12055] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12056] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12056] Filling out basic attributes, {name='1.12056', nodeId='1065'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13163] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13163] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13163] Filling out basic attributes, {name='1.13163', nodeId='1065'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13163] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13163] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13163] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13163] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13163] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12056] has shape ID '1065'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12056] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12056] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12056] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12056] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12056] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12056] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12056] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12056] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12057] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12057] Filling out basic attributes, {name='1.12057', nodeId='1066'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13164] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13164] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13164] Filling out basic attributes, {name='1.13164', nodeId='1066'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13164] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13164] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13164] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13164] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13164] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12057] has shape ID '1066'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12057] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12057] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12057] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12057] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12057] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12057] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12057] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12057] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12058] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12058] Filling out basic attributes, {name='1.12058', nodeId='1067'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13165] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13165] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13165] Filling out basic attributes, {name='1.13165', nodeId='1067'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13165] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13165] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13165] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13165] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13165] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12058] has shape ID '1067'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12058] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12058] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12058] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12058] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12058] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12058] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12058] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12058] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12059] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12059] Filling out basic attributes, {name='1.12059', nodeId='1068'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13166] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13166] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13166] Filling out basic attributes, {name='1.13166', nodeId='1068'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13166] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13166] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13166] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13166] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13166] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12059] has shape ID '1068'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12059] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12059] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12059] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12059] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12059] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12059] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12059] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12059] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12060] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12060] Filling out basic attributes, {name='1.12060', nodeId='1069'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13167] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13167] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13167] Filling out basic attributes, {name='1.13167', nodeId='1069'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13167] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13167] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13167] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13167] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13167] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12060] has shape ID '1069'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12060] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12060] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12060] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12060] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12060] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12060] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12060] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12060] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12061] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12061] Filling out basic attributes, {name='1.12061', nodeId='1070'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13168] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13168] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13168] Filling out basic attributes, {name='1.13168', nodeId='1070'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13168] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13168] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13168] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13168] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13168] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12061] has shape ID '1070'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12061] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12061] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12061] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12061] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12061] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12061] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12061] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12061] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12062] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12062] Filling out basic attributes, {name='1.12062', nodeId='1071'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13169] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13169] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13169] Filling out basic attributes, {name='1.13169', nodeId='1071'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13169] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13169] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13169] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13169] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13169] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12062] has shape ID '1071'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12062] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12062] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12062] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12062] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12062] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12062] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12062] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12062] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12063] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12063] Filling out basic attributes, {name='1.12063', nodeId='1072'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13170] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13170] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13170] Filling out basic attributes, {name='1.13170', nodeId='1072'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13170] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13170] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13170] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13170] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13170] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12063] has shape ID '1072'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12063] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12063] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12063] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12063] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12063] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12063] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12063] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12063] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12064] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12064] Filling out basic attributes, {name='1.12064', nodeId='1073'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13171] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13171] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13171] Filling out basic attributes, {name='1.13171', nodeId='1073'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13171] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13171] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13171] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13171] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13171] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12064] has shape ID '1073'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12064] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12064] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12064] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12064] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12064] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12064] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12064] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12064] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12065] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12065] Filling out basic attributes, {name='1.12065', nodeId='1074'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13172] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13172] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13172] Filling out basic attributes, {name='1.13172', nodeId='1074'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13172] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13172] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13172] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13172] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13172] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12065] has shape ID '1074'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12065] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12065] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12065] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12065] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12065] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12065] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12065] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12065] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12066] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12066] Filling out basic attributes, {name='1.12066', nodeId='1075'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13173] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13173] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13173] Filling out basic attributes, {name='1.13173', nodeId='1075'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13173] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13173] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13173] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13173] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13173] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12066] has shape ID '1075'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12066] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12066] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12066] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12066] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12066] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12066] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12066] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12066] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12067] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12067] Filling out basic attributes, {name='1.12067', nodeId='1076'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13174] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13174] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13174] Filling out basic attributes, {name='1.13174', nodeId='1076'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13174] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13174] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13174] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13174] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13174] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12067] has shape ID '1076'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12067] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12067] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12067] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12067] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12067] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12067] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12067] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12067] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12068] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12068] Filling out basic attributes, {name='1.12068', nodeId='1077'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13175] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13175] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13175] Filling out basic attributes, {name='1.13175', nodeId='1077'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13175] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13175] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13175] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13175] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13175] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12068] has shape ID '1077'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12068] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12068] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12068] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12068] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12068] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12068] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12068] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12068] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12069] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12069] Filling out basic attributes, {name='1.12069', nodeId='1078'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13176] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13176] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13176] Filling out basic attributes, {name='1.13176', nodeId='1078'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13176] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13176] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13176] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13176] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13176] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12069] has shape ID '1078'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12069] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12069] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12069] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12069] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12069] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12069] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12069] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12069] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12070] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12070] Filling out basic attributes, {name='1.12070', nodeId='1079'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13177] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13177] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13177] Filling out basic attributes, {name='1.13177', nodeId='1079'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13177] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13177] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13177] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13177] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13177] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12070] has shape ID '1079'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12070] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12070] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12070] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12070] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12070] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12070] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12070] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12070] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12071] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12071] Filling out basic attributes, {name='1.12071', nodeId='1080'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13178] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13178] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13178] Filling out basic attributes, {name='1.13178', nodeId='1080'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13178] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13178] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13178] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13178] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13178] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12071] has shape ID '1080'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12071] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12071] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12071] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12071] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12071] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12071] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12071] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12071] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12072] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12072] Filling out basic attributes, {name='1.12072', nodeId='1081'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13179] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13179] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13179] Filling out basic attributes, {name='1.13179', nodeId='1081'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13179] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13179] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13179] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13179] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13179] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12072] has shape ID '1081'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12072] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12072] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12072] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12072] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12072] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12072] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12072] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12072] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12073] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12073] Filling out basic attributes, {name='1.12073', nodeId='1082'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13180] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13180] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13180] Filling out basic attributes, {name='1.13180', nodeId='1082'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13180] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13180] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13180] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13180] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13180] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12073] has shape ID '1082'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12073] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12073] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12073] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12073] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12073] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12073] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12073] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12073] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12074] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12074] Filling out basic attributes, {name='1.12074', nodeId='1083'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13181] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13181] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13181] Filling out basic attributes, {name='1.13181', nodeId='1083'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13181] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13181] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13181] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13181] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13181] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12074] has shape ID '1083'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12074] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12074] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12074] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12074] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12074] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12074] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12074] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12074] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12075] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12075] Filling out basic attributes, {name='1.12075', nodeId='1084'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13182] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13182] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13182] Filling out basic attributes, {name='1.13182', nodeId='1084'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13182] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13182] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13182] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13182] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13182] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12075] has shape ID '1084'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12075] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12075] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12075] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12075] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12075] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12075] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12075] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12075] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12076] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12076] Filling out basic attributes, {name='1.12076', nodeId='1085'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13183] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13183] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13183] Filling out basic attributes, {name='1.13183', nodeId='1085'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13183] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13183] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13183] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13183] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13183] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12076] has shape ID '1085'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12076] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12076] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12076] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12076] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12076] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12076] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12076] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12076] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12077] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12077] Filling out basic attributes, {name='1.12077', nodeId='1086'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13184] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13184] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13184] Filling out basic attributes, {name='1.13184', nodeId='1086'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13184] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13184] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13184] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13184] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13184] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12077] has shape ID '1086'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12077] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12077] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12077] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12077] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12077] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12077] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12077] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12077] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12078] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12078] Filling out basic attributes, {name='1.12078', nodeId='1087'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13185] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13185] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13185] Filling out basic attributes, {name='1.13185', nodeId='1087'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13185] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13185] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13185] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13185] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13185] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12078] has shape ID '1087'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12078] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12078] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12078] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12078] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12078] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12078] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12078] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12078] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12079] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12079] Filling out basic attributes, {name='1.12079', nodeId='1088'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13186] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13186] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13186] Filling out basic attributes, {name='1.13186', nodeId='1088'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13186] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13186] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13186] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13186] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13186] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12079] has shape ID '1088'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12079] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12079] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12079] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12079] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12079] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12079] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12079] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12079] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12080] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12080] Filling out basic attributes, {name='1.12080', nodeId='1089'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13187] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13187] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13187] Filling out basic attributes, {name='1.13187', nodeId='1089'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13187] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13187] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13187] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13187] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13187] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12080] has shape ID '1089'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12080] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12080] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12080] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12080] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12080] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12080] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12080] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12080] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12081] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12081] Filling out basic attributes, {name='1.12081', nodeId='1090'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13188] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13188] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13188] Filling out basic attributes, {name='1.13188', nodeId='1090'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13188] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13188] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13188] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13188] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13188] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12081] has shape ID '1090'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12081] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12081] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12081] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12081] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12081] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12081] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12081] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12081] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12082] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12082] Filling out basic attributes, {name='1.12082', nodeId='1091'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13189] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13189] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13189] Filling out basic attributes, {name='1.13189', nodeId='1091'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13189] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13189] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13189] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13189] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13189] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12082] has shape ID '1091'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12082] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12082] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12082] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12082] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12082] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12082] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12082] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12082] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12083] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12083] Filling out basic attributes, {name='1.12083', nodeId='1092'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13190] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13190] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13190] Filling out basic attributes, {name='1.13190', nodeId='1092'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13190] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13190] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13190] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13190] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13190] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12083] has shape ID '1092'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12083] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12083] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12083] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12083] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12083] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12083] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12083] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12083] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12084] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12084] Filling out basic attributes, {name='1.12084', nodeId='1093'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13191] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13191] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13191] Filling out basic attributes, {name='1.13191', nodeId='1093'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13191] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13191] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13191] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13191] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13191] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12084] has shape ID '1093'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12084] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12084] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12084] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12084] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12084] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12084] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12084] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12084] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12085] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12085] Filling out basic attributes, {name='1.12085', nodeId='1094'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13192] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13192] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13192] Filling out basic attributes, {name='1.13192', nodeId='1094'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13192] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13192] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13192] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13192] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13192] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12085] has shape ID '1094'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12085] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12085] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12085] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12085] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12085] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12085] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12085] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12085] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12086] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12086] Filling out basic attributes, {name='1.12086', nodeId='1095'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13193] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13193] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13193] Filling out basic attributes, {name='1.13193', nodeId='1095'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13193] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13193] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13193] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13193] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13193] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12086] has shape ID '1095'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12086] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12086] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12086] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12086] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12086] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12086] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12086] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12086] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12087] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12087] Filling out basic attributes, {name='1.12087', nodeId='1096'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13194] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13194] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13194] Filling out basic attributes, {name='1.13194', nodeId='1096'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13194] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13194] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13194] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13194] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13194] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12087] has shape ID '1096'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12087] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12087] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12087] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12087] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12087] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12087] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12087] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12087] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12088] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12088] Filling out basic attributes, {name='1.12088', nodeId='1097'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13195] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13195] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13195] Filling out basic attributes, {name='1.13195', nodeId='1097'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13195] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13195] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13195] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13195] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13195] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12088] has shape ID '1097'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12088] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12088] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12088] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12088] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12088] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12088] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12088] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12088] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12089] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12089] Filling out basic attributes, {name='1.12089', nodeId='1098'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13196] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13196] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13196] Filling out basic attributes, {name='1.13196', nodeId='1098'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13196] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13196] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13196] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13196] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13196] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12089] has shape ID '1098'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12089] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12089] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12089] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12089] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12089] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12089] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12089] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12089] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12090] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12090] Filling out basic attributes, {name='1.12090', nodeId='1099'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13197] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13197] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13197] Filling out basic attributes, {name='1.13197', nodeId='1099'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13197] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13197] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13197] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13197] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13197] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12090] has shape ID '1099'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12090] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12090] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12090] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12090] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12090] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12090] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12090] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12090] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12091] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12091] Filling out basic attributes, {name='1.12091', nodeId='1100'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13198] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13198] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13198] Filling out basic attributes, {name='1.13198', nodeId='1100'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13198] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13198] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13198] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13198] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13198] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12091] has shape ID '1100'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12091] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12091] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12091] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12091] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12091] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12091] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12091] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12091] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12092] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12092] Filling out basic attributes, {name='1.12092', nodeId='1101'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13199] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13199] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13199] Filling out basic attributes, {name='1.13199', nodeId='1101'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13199] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13199] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13199] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13199] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13199] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12092] has shape ID '1101'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12092] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12092] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12092] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12092] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12092] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12092] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12092] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12092] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12093] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12093] Filling out basic attributes, {name='1.12093', nodeId='1102'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13200] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13200] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13200] Filling out basic attributes, {name='1.13200', nodeId='1102'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13200] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13200] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13200] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13200] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13200] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12093] has shape ID '1102'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12093] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12093] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12093] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12093] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12093] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12093] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12093] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12093] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12094] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12094] Filling out basic attributes, {name='1.12094', nodeId='1103'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13201] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13201] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13201] Filling out basic attributes, {name='1.13201', nodeId='1103'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13201] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13201] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13201] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13201] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13201] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12094] has shape ID '1103'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12094] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12094] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12094] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12094] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12094] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12094] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12094] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12094] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12095] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12095] Filling out basic attributes, {name='1.12095', nodeId='1104'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13202] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13202] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13202] Filling out basic attributes, {name='1.13202', nodeId='1104'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13202] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13202] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13202] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13202] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13202] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12095] has shape ID '1104'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12095] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12095] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12095] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12095] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12095] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12095] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12095] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12095] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12096] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12096] Filling out basic attributes, {name='1.12096', nodeId='1105'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13203] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13203] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13203] Filling out basic attributes, {name='1.13203', nodeId='1105'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13203] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13203] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13203] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13203] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13203] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12096] has shape ID '1105'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12096] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12096] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12096] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12096] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12096] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12096] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12096] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12096] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12097] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12097] Filling out basic attributes, {name='1.12097', nodeId='1106'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13204] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13204] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13204] Filling out basic attributes, {name='1.13204', nodeId='1106'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13204] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13204] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13204] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13204] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13204] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12097] has shape ID '1106'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12097] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12097] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12097] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12097] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12097] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12097] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12097] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12097] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12098] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12098] Filling out basic attributes, {name='1.12098', nodeId='1107'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13205] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13205] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13205] Filling out basic attributes, {name='1.13205', nodeId='1107'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13205] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13205] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13205] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13205] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13205] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12098] has shape ID '1107'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12098] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12098] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12098] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12098] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12098] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12098] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12098] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12098] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12099] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12099] Filling out basic attributes, {name='1.12099', nodeId='1108'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13206] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13206] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13206] Filling out basic attributes, {name='1.13206', nodeId='1108'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13206] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13206] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13206] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13206] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13206] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12099] has shape ID '1108'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12099] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12099] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12099] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12099] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12099] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12099] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12099] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12099] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.121] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.121] Filling out basic attributes, {name='1.121', nodeId='1109'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11386] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11386] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11386] Filling out basic attributes, {name='1.11386', nodeId='1109'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11386] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11386] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11386] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11386] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11386] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.121] has shape ID '1109'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.121] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.121] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.121] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.121] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.121] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.121] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.121] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.121] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12100] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12100] Filling out basic attributes, {name='1.12100', nodeId='1110'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13207] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13207] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13207] Filling out basic attributes, {name='1.13207', nodeId='1110'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13207] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13207] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13207] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13207] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13207] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12100] has shape ID '1110'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12100] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12100] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12100] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12100] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12100] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12100] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12100] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12100] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12101] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12101] Filling out basic attributes, {name='1.12101', nodeId='1111'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13208] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13208] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13208] Filling out basic attributes, {name='1.13208', nodeId='1111'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13208] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13208] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13208] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13208] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13208] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12101] has shape ID '1111'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12101] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12101] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12101] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12101] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12101] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12101] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12101] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12101] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12102] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12102] Filling out basic attributes, {name='1.12102', nodeId='1112'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13209] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13209] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13209] Filling out basic attributes, {name='1.13209', nodeId='1112'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13209] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13209] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13209] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13209] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13209] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12102] has shape ID '1112'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12102] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12102] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12102] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12102] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12102] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12102] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12102] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12102] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12103] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12103] Filling out basic attributes, {name='1.12103', nodeId='1113'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13210] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13210] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13210] Filling out basic attributes, {name='1.13210', nodeId='1113'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13210] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13210] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13210] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13210] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13210] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12103] has shape ID '1113'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12103] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12103] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12103] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12103] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12103] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12103] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12103] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12103] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12104] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12104] Filling out basic attributes, {name='1.12104', nodeId='1114'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13211] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13211] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13211] Filling out basic attributes, {name='1.13211', nodeId='1114'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13211] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13211] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13211] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13211] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13211] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12104] has shape ID '1114'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12104] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12104] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12104] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12104] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12104] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12104] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12104] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12104] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12105] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12105] Filling out basic attributes, {name='1.12105', nodeId='1115'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13212] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13212] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13212] Filling out basic attributes, {name='1.13212', nodeId='1115'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13212] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13212] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13212] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13212] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13212] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12105] has shape ID '1115'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12105] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12105] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12105] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12105] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12105] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12105] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12105] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12105] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12106] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12106] Filling out basic attributes, {name='1.12106', nodeId='1116'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13213] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13213] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13213] Filling out basic attributes, {name='1.13213', nodeId='1116'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13213] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13213] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13213] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13213] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13213] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12106] has shape ID '1116'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12106] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12106] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12106] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12106] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12106] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12106] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12106] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12106] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12107] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12107] Filling out basic attributes, {name='1.12107', nodeId='1117'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13214] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13214] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13214] Filling out basic attributes, {name='1.13214', nodeId='1117'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13214] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13214] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13214] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13214] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13214] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12107] has shape ID '1117'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12107] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12107] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12107] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12107] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12107] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12107] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12107] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12107] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12108] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12108] Filling out basic attributes, {name='1.12108', nodeId='1118'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13215] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13215] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13215] Filling out basic attributes, {name='1.13215', nodeId='1118'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13215] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13215] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13215] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13215] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13215] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12108] has shape ID '1118'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12108] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12108] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12108] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12108] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12108] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12108] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12108] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12108] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12109] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12109] Filling out basic attributes, {name='1.12109', nodeId='1119'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13216] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13216] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13216] Filling out basic attributes, {name='1.13216', nodeId='1119'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13216] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13216] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13216] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13216] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13216] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12109] has shape ID '1119'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12109] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12109] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12109] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12109] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12109] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12109] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12109] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12109] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12110] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12110] Filling out basic attributes, {name='1.12110', nodeId='1120'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13217] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13217] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13217] Filling out basic attributes, {name='1.13217', nodeId='1120'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13217] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13217] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13217] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13217] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13217] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12110] has shape ID '1120'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12110] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12110] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12110] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12110] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12110] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12110] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12110] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12110] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12111] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12111] Filling out basic attributes, {name='1.12111', nodeId='1121'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13218] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13218] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13218] Filling out basic attributes, {name='1.13218', nodeId='1121'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13218] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13218] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13218] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13218] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13218] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12111] has shape ID '1121'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12111] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12111] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12111] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12111] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12111] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12111] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12111] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12111] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12112] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12112] Filling out basic attributes, {name='1.12112', nodeId='1122'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13219] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13219] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13219] Filling out basic attributes, {name='1.13219', nodeId='1122'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13219] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13219] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13219] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13219] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13219] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12112] has shape ID '1122'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12112] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12112] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12112] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12112] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12112] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12112] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12112] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12112] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12113] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12113] Filling out basic attributes, {name='1.12113', nodeId='1123'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13220] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13220] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13220] Filling out basic attributes, {name='1.13220', nodeId='1123'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13220] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13220] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13220] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13220] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13220] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12113] has shape ID '1123'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12113] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12113] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12113] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12113] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12113] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12113] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12113] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12113] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12114] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12114] Filling out basic attributes, {name='1.12114', nodeId='1124'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13221] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13221] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13221] Filling out basic attributes, {name='1.13221', nodeId='1124'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13221] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13221] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13221] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13221] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13221] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12114] has shape ID '1124'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12114] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12114] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12114] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12114] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12114] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12114] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12114] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12114] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12115] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12115] Filling out basic attributes, {name='1.12115', nodeId='1125'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13222] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13222] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13222] Filling out basic attributes, {name='1.13222', nodeId='1125'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13222] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13222] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13222] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13222] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13222] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12115] has shape ID '1125'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12115] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12115] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12115] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12115] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12115] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12115] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12115] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12115] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12116] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12116] Filling out basic attributes, {name='1.12116', nodeId='1126'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13223] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13223] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13223] Filling out basic attributes, {name='1.13223', nodeId='1126'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13223] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13223] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13223] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13223] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13223] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12116] has shape ID '1126'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12116] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12116] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12116] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12116] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12116] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12116] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12116] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12116] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12117] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12117] Filling out basic attributes, {name='1.12117', nodeId='1127'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13224] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13224] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13224] Filling out basic attributes, {name='1.13224', nodeId='1127'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13224] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13224] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13224] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13224] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13224] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12117] has shape ID '1127'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12117] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12117] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12117] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12117] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12117] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12117] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12117] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12117] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12118] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12118] Filling out basic attributes, {name='1.12118', nodeId='1128'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13225] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13225] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13225] Filling out basic attributes, {name='1.13225', nodeId='1128'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13225] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13225] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13225] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13225] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13225] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12118] has shape ID '1128'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12118] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12118] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12118] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12118] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12118] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12118] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12118] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12118] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12119] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12119] Filling out basic attributes, {name='1.12119', nodeId='1129'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13226] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13226] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13226] Filling out basic attributes, {name='1.13226', nodeId='1129'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13226] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13226] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13226] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13226] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13226] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12119] has shape ID '1129'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12119] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12119] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12119] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12119] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12119] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12119] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12119] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12119] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12120] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12120] Filling out basic attributes, {name='1.12120', nodeId='1130'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13227] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13227] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13227] Filling out basic attributes, {name='1.13227', nodeId='1130'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13227] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13227] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13227] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13227] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13227] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12120] has shape ID '1130'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12120] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12120] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12120] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12120] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12120] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12120] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12120] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12120] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12121] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12121] Filling out basic attributes, {name='1.12121', nodeId='1131'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13228] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13228] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13228] Filling out basic attributes, {name='1.13228', nodeId='1131'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13228] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13228] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13228] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13228] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13228] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12121] has shape ID '1131'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12121] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12121] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12121] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12121] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12121] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12121] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12121] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12121] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12122] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12122] Filling out basic attributes, {name='1.12122', nodeId='1132'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13229] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13229] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13229] Filling out basic attributes, {name='1.13229', nodeId='1132'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13229] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13229] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13229] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13229] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13229] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12122] has shape ID '1132'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12122] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12122] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12122] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12122] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12122] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12122] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12122] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12122] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12123] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12123] Filling out basic attributes, {name='1.12123', nodeId='1133'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13230] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13230] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13230] Filling out basic attributes, {name='1.13230', nodeId='1133'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13230] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13230] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13230] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13230] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13230] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12123] has shape ID '1133'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12123] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12123] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12123] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12123] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12123] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12123] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12123] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12123] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12124] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12124] Filling out basic attributes, {name='1.12124', nodeId='1134'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13231] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13231] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13231] Filling out basic attributes, {name='1.13231', nodeId='1134'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13231] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13231] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13231] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13231] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13231] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12124] has shape ID '1134'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12124] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12124] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12124] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12124] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12124] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12124] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12124] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12124] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12125] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12125] Filling out basic attributes, {name='1.12125', nodeId='1135'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13232] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13232] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13232] Filling out basic attributes, {name='1.13232', nodeId='1135'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13232] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13232] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13232] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13232] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13232] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12125] has shape ID '1135'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12125] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12125] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12125] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12125] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12125] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12125] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12125] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12125] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12126] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12126] Filling out basic attributes, {name='1.12126', nodeId='1136'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13233] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13233] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13233] Filling out basic attributes, {name='1.13233', nodeId='1136'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13233] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13233] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13233] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13233] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13233] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12126] has shape ID '1136'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12126] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12126] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12126] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12126] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12126] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12126] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12126] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12126] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12127] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12127] Filling out basic attributes, {name='1.12127', nodeId='1137'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13234] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13234] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13234] Filling out basic attributes, {name='1.13234', nodeId='1137'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13234] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13234] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13234] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13234] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13234] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12127] has shape ID '1137'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12127] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12127] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12127] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12127] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12127] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12127] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12127] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12127] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12128] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12128] Filling out basic attributes, {name='1.12128', nodeId='1138'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13235] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13235] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13235] Filling out basic attributes, {name='1.13235', nodeId='1138'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13235] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13235] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13235] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13235] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13235] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12128] has shape ID '1138'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12128] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12128] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12128] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12128] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12128] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12128] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12128] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12128] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12129] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12129] Filling out basic attributes, {name='1.12129', nodeId='1139'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13236] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13236] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13236] Filling out basic attributes, {name='1.13236', nodeId='1139'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13236] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13236] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13236] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13236] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13236] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12129] has shape ID '1139'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12129] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12129] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12129] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12129] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12129] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12129] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12129] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12129] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12130] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12130] Filling out basic attributes, {name='1.12130', nodeId='1140'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13237] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13237] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13237] Filling out basic attributes, {name='1.13237', nodeId='1140'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13237] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13237] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13237] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13237] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13237] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12130] has shape ID '1140'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12130] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12130] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12130] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12130] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12130] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12130] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12130] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12130] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12131] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12131] Filling out basic attributes, {name='1.12131', nodeId='1141'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13238] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13238] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13238] Filling out basic attributes, {name='1.13238', nodeId='1141'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13238] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13238] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13238] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13238] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13238] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12131] has shape ID '1141'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12131] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12131] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12131] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12131] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12131] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12131] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12131] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12131] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12132] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12132] Filling out basic attributes, {name='1.12132', nodeId='1142'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13239] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13239] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13239] Filling out basic attributes, {name='1.13239', nodeId='1142'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13239] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13239] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13239] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13239] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13239] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12132] has shape ID '1142'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12132] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12132] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12132] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12132] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12132] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12132] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12132] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12132] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12133] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12133] Filling out basic attributes, {name='1.12133', nodeId='1143'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13240] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13240] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13240] Filling out basic attributes, {name='1.13240', nodeId='1143'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13240] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13240] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13240] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13240] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13240] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12133] has shape ID '1143'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12133] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12133] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12133] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12133] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12133] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12133] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12133] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12133] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12134] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12134] Filling out basic attributes, {name='1.12134', nodeId='1144'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13241] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13241] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13241] Filling out basic attributes, {name='1.13241', nodeId='1144'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13241] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13241] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13241] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13241] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13241] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12134] has shape ID '1144'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12134] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12134] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12134] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12134] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12134] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12134] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12134] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12134] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12135] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12135] Filling out basic attributes, {name='1.12135', nodeId='1145'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13242] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13242] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13242] Filling out basic attributes, {name='1.13242', nodeId='1145'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13242] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13242] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13242] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13242] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13242] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12135] has shape ID '1145'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12135] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12135] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12135] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12135] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12135] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12135] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12135] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12135] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12136] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12136] Filling out basic attributes, {name='1.12136', nodeId='1146'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13243] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13243] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13243] Filling out basic attributes, {name='1.13243', nodeId='1146'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13243] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13243] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13243] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13243] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13243] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12136] has shape ID '1146'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12136] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12136] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12136] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12136] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12136] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12136] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12136] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12136] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12137] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12137] Filling out basic attributes, {name='1.12137', nodeId='1147'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13244] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13244] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13244] Filling out basic attributes, {name='1.13244', nodeId='1147'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13244] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13244] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13244] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13244] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13244] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12137] has shape ID '1147'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12137] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12137] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12137] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12137] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12137] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12137] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12137] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12137] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12138] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12138] Filling out basic attributes, {name='1.12138', nodeId='1148'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13245] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13245] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13245] Filling out basic attributes, {name='1.13245', nodeId='1148'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13245] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13245] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13245] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13245] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13245] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12138] has shape ID '1148'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12138] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12138] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12138] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12138] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12138] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12138] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12138] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12138] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12139] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12139] Filling out basic attributes, {name='1.12139', nodeId='1149'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13246] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13246] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13246] Filling out basic attributes, {name='1.13246', nodeId='1149'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13246] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13246] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13246] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13246] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13246] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12139] has shape ID '1149'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12139] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12139] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12139] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12139] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12139] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12139] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12139] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12139] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12140] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12140] Filling out basic attributes, {name='1.12140', nodeId='1150'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13247] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13247] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13247] Filling out basic attributes, {name='1.13247', nodeId='1150'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13247] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13247] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13247] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13247] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13247] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12140] has shape ID '1150'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12140] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12140] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12140] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12140] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12140] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12140] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12140] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12140] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12141] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12141] Filling out basic attributes, {name='1.12141', nodeId='1151'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13248] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13248] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13248] Filling out basic attributes, {name='1.13248', nodeId='1151'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13248] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13248] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13248] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13248] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13248] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12141] has shape ID '1151'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12141] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12141] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12141] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12141] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12141] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12141] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12141] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12141] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12142] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12142] Filling out basic attributes, {name='1.12142', nodeId='1152'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13249] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13249] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13249] Filling out basic attributes, {name='1.13249', nodeId='1152'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13249] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13249] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13249] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13249] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13249] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12142] has shape ID '1152'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12142] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12142] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12142] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12142] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12142] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12142] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12142] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12142] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12143] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12143] Filling out basic attributes, {name='1.12143', nodeId='1153'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13250] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13250] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13250] Filling out basic attributes, {name='1.13250', nodeId='1153'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13250] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13250] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13250] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13250] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13250] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12143] has shape ID '1153'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12143] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12143] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12143] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12143] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12143] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12143] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12143] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12143] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12144] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12144] Filling out basic attributes, {name='1.12144', nodeId='1154'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13251] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13251] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13251] Filling out basic attributes, {name='1.13251', nodeId='1154'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13251] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13251] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13251] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13251] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13251] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12144] has shape ID '1154'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12144] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12144] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12144] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12144] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12144] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12144] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12144] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12144] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12145] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12145] Filling out basic attributes, {name='1.12145', nodeId='1155'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13252] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13252] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13252] Filling out basic attributes, {name='1.13252', nodeId='1155'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13252] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13252] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13252] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13252] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13252] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12145] has shape ID '1155'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12145] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12145] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12145] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12145] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12145] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12145] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12145] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12145] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12146] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12146] Filling out basic attributes, {name='1.12146', nodeId='1156'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13253] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13253] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13253] Filling out basic attributes, {name='1.13253', nodeId='1156'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13253] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13253] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13253] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13253] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13253] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12146] has shape ID '1156'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12146] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12146] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12146] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12146] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12146] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12146] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12146] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12146] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12147] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12147] Filling out basic attributes, {name='1.12147', nodeId='1157'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13254] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13254] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13254] Filling out basic attributes, {name='1.13254', nodeId='1157'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13254] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13254] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13254] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13254] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13254] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12147] has shape ID '1157'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12147] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12147] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12147] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12147] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12147] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12147] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12147] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12147] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12148] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12148] Filling out basic attributes, {name='1.12148', nodeId='1158'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13255] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13255] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13255] Filling out basic attributes, {name='1.13255', nodeId='1158'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13255] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13255] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13255] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13255] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13255] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12148] has shape ID '1158'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12148] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12148] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12148] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12148] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12148] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12148] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12148] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12148] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12149] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12149] Filling out basic attributes, {name='1.12149', nodeId='1159'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13256] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13256] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13256] Filling out basic attributes, {name='1.13256', nodeId='1159'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13256] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13256] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13256] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13256] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13256] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12149] has shape ID '1159'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12149] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12149] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12149] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12149] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12149] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12149] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12149] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12149] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12150] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12150] Filling out basic attributes, {name='1.12150', nodeId='1160'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13257] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13257] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13257] Filling out basic attributes, {name='1.13257', nodeId='1160'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13257] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13257] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13257] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13257] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13257] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12150] has shape ID '1160'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12150] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12150] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12150] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12150] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12150] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12150] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12150] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12150] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12151] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12151] Filling out basic attributes, {name='1.12151', nodeId='1161'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13258] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13258] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13258] Filling out basic attributes, {name='1.13258', nodeId='1161'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13258] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13258] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13258] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13258] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13258] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12151] has shape ID '1161'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12151] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12151] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12151] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12151] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12151] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12151] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12151] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12151] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12152] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12152] Filling out basic attributes, {name='1.12152', nodeId='1162'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13259] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13259] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13259] Filling out basic attributes, {name='1.13259', nodeId='1162'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13259] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13259] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13259] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13259] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13259] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12152] has shape ID '1162'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12152] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12152] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12152] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12152] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12152] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12152] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12152] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12152] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12153] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12153] Filling out basic attributes, {name='1.12153', nodeId='1163'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13260] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13260] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13260] Filling out basic attributes, {name='1.13260', nodeId='1163'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13260] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13260] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13260] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13260] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13260] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12153] has shape ID '1163'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12153] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12153] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12153] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12153] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12153] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12153] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12153] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12153] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12154] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12154] Filling out basic attributes, {name='1.12154', nodeId='1164'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13261] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13261] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13261] Filling out basic attributes, {name='1.13261', nodeId='1164'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13261] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13261] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13261] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13261] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13261] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12154] has shape ID '1164'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12154] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12154] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12154] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12154] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12154] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12154] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12154] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12154] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12155] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12155] Filling out basic attributes, {name='1.12155', nodeId='1165'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13262] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13262] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13262] Filling out basic attributes, {name='1.13262', nodeId='1165'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13262] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13262] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13262] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13262] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13262] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12155] has shape ID '1165'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12155] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12155] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12155] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12155] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12155] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12155] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12155] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12155] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12156] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12156] Filling out basic attributes, {name='1.12156', nodeId='1166'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13263] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13263] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13263] Filling out basic attributes, {name='1.13263', nodeId='1166'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13263] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13263] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13263] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13263] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13263] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12156] has shape ID '1166'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12156] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12156] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12156] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12156] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12156] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12156] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12156] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12156] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12157] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12157] Filling out basic attributes, {name='1.12157', nodeId='1167'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13264] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13264] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13264] Filling out basic attributes, {name='1.13264', nodeId='1167'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13264] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13264] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13264] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13264] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13264] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12157] has shape ID '1167'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12157] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12157] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12157] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12157] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12157] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12157] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12157] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12157] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12158] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12158] Filling out basic attributes, {name='1.12158', nodeId='1168'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13265] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13265] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13265] Filling out basic attributes, {name='1.13265', nodeId='1168'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13265] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13265] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13265] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13265] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13265] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12158] has shape ID '1168'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12158] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12158] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12158] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12158] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12158] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12158] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12158] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12158] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12159] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12159] Filling out basic attributes, {name='1.12159', nodeId='1169'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13266] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13266] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13266] Filling out basic attributes, {name='1.13266', nodeId='1169'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13266] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13266] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13266] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13266] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13266] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12159] has shape ID '1169'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12159] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12159] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12159] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12159] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12159] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12159] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12159] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12159] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12160] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12160] Filling out basic attributes, {name='1.12160', nodeId='1170'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13267] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13267] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13267] Filling out basic attributes, {name='1.13267', nodeId='1170'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13267] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13267] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13267] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13267] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13267] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12160] has shape ID '1170'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12160] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12160] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12160] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12160] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12160] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12160] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12160] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12160] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12161] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12161] Filling out basic attributes, {name='1.12161', nodeId='1171'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13268] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13268] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13268] Filling out basic attributes, {name='1.13268', nodeId='1171'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13268] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13268] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13268] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13268] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13268] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12161] has shape ID '1171'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12161] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12161] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12161] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12161] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12161] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12161] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12161] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12161] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12162] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12162] Filling out basic attributes, {name='1.12162', nodeId='1172'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13269] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13269] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13269] Filling out basic attributes, {name='1.13269', nodeId='1172'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13269] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13269] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13269] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13269] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13269] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12162] has shape ID '1172'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12162] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12162] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12162] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12162] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12162] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12162] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12162] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12162] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12163] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12163] Filling out basic attributes, {name='1.12163', nodeId='1173'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13270] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13270] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13270] Filling out basic attributes, {name='1.13270', nodeId='1173'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13270] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13270] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13270] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13270] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13270] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12163] has shape ID '1173'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12163] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12163] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12163] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12163] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12163] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12163] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12163] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12163] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12164] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12164] Filling out basic attributes, {name='1.12164', nodeId='1174'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13271] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13271] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13271] Filling out basic attributes, {name='1.13271', nodeId='1174'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13271] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13271] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13271] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13271] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13271] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12164] has shape ID '1174'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12164] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12164] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12164] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12164] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12164] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12164] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12164] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12164] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12165] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12165] Filling out basic attributes, {name='1.12165', nodeId='1175'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13272] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13272] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13272] Filling out basic attributes, {name='1.13272', nodeId='1175'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13272] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13272] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13272] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13272] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13272] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12165] has shape ID '1175'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12165] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12165] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12165] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12165] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12165] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12165] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12165] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12165] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12166] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12166] Filling out basic attributes, {name='1.12166', nodeId='1176'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13273] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13273] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13273] Filling out basic attributes, {name='1.13273', nodeId='1176'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13273] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13273] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13273] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13273] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13273] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12166] has shape ID '1176'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12166] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12166] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12166] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12166] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12166] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12166] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12166] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12166] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12167] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12167] Filling out basic attributes, {name='1.12167', nodeId='1177'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13274] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13274] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13274] Filling out basic attributes, {name='1.13274', nodeId='1177'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13274] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13274] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13274] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13274] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13274] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12167] has shape ID '1177'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12167] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12167] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12167] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12167] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12167] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12167] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12167] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12167] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12168] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12168] Filling out basic attributes, {name='1.12168', nodeId='1178'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13275] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13275] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13275] Filling out basic attributes, {name='1.13275', nodeId='1178'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13275] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13275] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13275] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13275] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13275] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12168] has shape ID '1178'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12168] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12168] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12168] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12168] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12168] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12168] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12168] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12168] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12169] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12169] Filling out basic attributes, {name='1.12169', nodeId='1179'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13276] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13276] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13276] Filling out basic attributes, {name='1.13276', nodeId='1179'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13276] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13276] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13276] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13276] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13276] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12169] has shape ID '1179'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12169] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12169] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12169] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12169] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12169] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12169] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12169] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12169] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12170] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12170] Filling out basic attributes, {name='1.12170', nodeId='1180'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13277] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13277] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13277] Filling out basic attributes, {name='1.13277', nodeId='1180'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13277] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13277] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13277] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13277] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13277] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12170] has shape ID '1180'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12170] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12170] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12170] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12170] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12170] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12170] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12170] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12170] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12171] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12171] Filling out basic attributes, {name='1.12171', nodeId='1181'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13278] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13278] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13278] Filling out basic attributes, {name='1.13278', nodeId='1181'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13278] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13278] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13278] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13278] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13278] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12171] has shape ID '1181'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12171] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12171] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12171] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12171] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12171] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12171] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12171] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12171] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12172] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12172] Filling out basic attributes, {name='1.12172', nodeId='1182'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13279] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13279] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13279] Filling out basic attributes, {name='1.13279', nodeId='1182'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13279] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13279] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13279] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13279] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13279] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12172] has shape ID '1182'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12172] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12172] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12172] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12172] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12172] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12172] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12172] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12172] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12173] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12173] Filling out basic attributes, {name='1.12173', nodeId='1183'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13280] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13280] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13280] Filling out basic attributes, {name='1.13280', nodeId='1183'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13280] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13280] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13280] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13280] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13280] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12173] has shape ID '1183'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12173] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12173] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12173] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12173] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12173] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12173] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12173] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12173] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12174] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12174] Filling out basic attributes, {name='1.12174', nodeId='1184'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13281] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13281] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13281] Filling out basic attributes, {name='1.13281', nodeId='1184'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13281] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13281] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13281] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13281] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13281] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12174] has shape ID '1184'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12174] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12174] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12174] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12174] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12174] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12174] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12174] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12174] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12175] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12175] Filling out basic attributes, {name='1.12175', nodeId='1185'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13282] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13282] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13282] Filling out basic attributes, {name='1.13282', nodeId='1185'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13282] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13282] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13282] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13282] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13282] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12175] has shape ID '1185'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12175] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12175] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12175] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12175] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12175] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12175] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12175] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12175] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12176] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12176] Filling out basic attributes, {name='1.12176', nodeId='1186'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13283] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13283] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13283] Filling out basic attributes, {name='1.13283', nodeId='1186'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13283] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13283] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13283] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13283] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13283] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12176] has shape ID '1186'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12176] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12176] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12176] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12176] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12176] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12176] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12176] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12176] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12177] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12177] Filling out basic attributes, {name='1.12177', nodeId='1187'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13284] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13284] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13284] Filling out basic attributes, {name='1.13284', nodeId='1187'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13284] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13284] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13284] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13284] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13284] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12177] has shape ID '1187'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12177] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12177] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12177] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12177] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12177] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12177] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12177] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12177] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12178] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12178] Filling out basic attributes, {name='1.12178', nodeId='1188'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13285] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13285] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13285] Filling out basic attributes, {name='1.13285', nodeId='1188'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13285] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13285] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13285] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13285] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13285] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12178] has shape ID '1188'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12178] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12178] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12178] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12178] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12178] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12178] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12178] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12178] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12179] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12179] Filling out basic attributes, {name='1.12179', nodeId='1189'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13286] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13286] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13286] Filling out basic attributes, {name='1.13286', nodeId='1189'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13286] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13286] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13286] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13286] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13286] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12179] has shape ID '1189'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12179] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12179] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12179] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12179] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12179] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12179] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12179] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12179] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12180] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12180] Filling out basic attributes, {name='1.12180', nodeId='1190'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13287] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13287] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13287] Filling out basic attributes, {name='1.13287', nodeId='1190'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13287] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13287] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13287] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13287] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13287] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12180] has shape ID '1190'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12180] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12180] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12180] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12180] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12180] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12180] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12180] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12180] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12181] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12181] Filling out basic attributes, {name='1.12181', nodeId='1191'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13288] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13288] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13288] Filling out basic attributes, {name='1.13288', nodeId='1191'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13288] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13288] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13288] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13288] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13288] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12181] has shape ID '1191'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12181] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12181] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12181] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12181] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12181] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12181] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12181] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12181] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12182] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12182] Filling out basic attributes, {name='1.12182', nodeId='1192'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13289] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13289] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13289] Filling out basic attributes, {name='1.13289', nodeId='1192'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13289] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13289] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13289] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13289] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13289] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12182] has shape ID '1192'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12182] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12182] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12182] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12182] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12182] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12182] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12182] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12182] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12183] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12183] Filling out basic attributes, {name='1.12183', nodeId='1193'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13290] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13290] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13290] Filling out basic attributes, {name='1.13290', nodeId='1193'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13290] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13290] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13290] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13290] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13290] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12183] has shape ID '1193'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12183] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12183] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12183] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12183] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12183] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12183] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12183] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12183] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12184] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12184] Filling out basic attributes, {name='1.12184', nodeId='1194'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13291] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13291] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13291] Filling out basic attributes, {name='1.13291', nodeId='1194'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13291] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13291] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13291] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13291] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13291] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12184] has shape ID '1194'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12184] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12184] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12184] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12184] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12184] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12184] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12184] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12184] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12185] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12185] Filling out basic attributes, {name='1.12185', nodeId='1195'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13292] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13292] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13292] Filling out basic attributes, {name='1.13292', nodeId='1195'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13292] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13292] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13292] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13292] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13292] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12185] has shape ID '1195'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12185] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12185] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12185] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12185] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12185] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12185] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12185] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12185] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12186] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12186] Filling out basic attributes, {name='1.12186', nodeId='1196'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13293] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13293] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13293] Filling out basic attributes, {name='1.13293', nodeId='1196'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13293] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13293] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13293] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13293] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13293] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12186] has shape ID '1196'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12186] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12186] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12186] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12186] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12186] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12186] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12186] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12186] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12187] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12187] Filling out basic attributes, {name='1.12187', nodeId='1197'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13294] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13294] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13294] Filling out basic attributes, {name='1.13294', nodeId='1197'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13294] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13294] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13294] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13294] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13294] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12187] has shape ID '1197'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12187] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12187] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12187] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12187] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12187] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12187] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12187] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12187] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12188] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12188] Filling out basic attributes, {name='1.12188', nodeId='1198'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13295] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13295] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13295] Filling out basic attributes, {name='1.13295', nodeId='1198'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13295] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13295] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13295] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13295] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13295] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12188] has shape ID '1198'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12188] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12188] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12188] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12188] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12188] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12188] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12188] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12188] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12189] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12189] Filling out basic attributes, {name='1.12189', nodeId='1199'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13296] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13296] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13296] Filling out basic attributes, {name='1.13296', nodeId='1199'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13296] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13296] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13296] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13296] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13296] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12189] has shape ID '1199'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12189] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12189] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12189] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12189] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12189] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12189] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12189] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12189] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12190] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12190] Filling out basic attributes, {name='1.12190', nodeId='1200'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13297] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13297] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13297] Filling out basic attributes, {name='1.13297', nodeId='1200'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13297] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13297] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13297] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13297] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13297] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12190] has shape ID '1200'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12190] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12190] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12190] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12190] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12190] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12190] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12190] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12190] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12191] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12191] Filling out basic attributes, {name='1.12191', nodeId='1201'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13298] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13298] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13298] Filling out basic attributes, {name='1.13298', nodeId='1201'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13298] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13298] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13298] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13298] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13298] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12191] has shape ID '1201'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12191] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12191] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12191] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12191] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12191] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12191] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12191] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12191] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12192] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12192] Filling out basic attributes, {name='1.12192', nodeId='1202'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13299] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13299] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13299] Filling out basic attributes, {name='1.13299', nodeId='1202'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13299] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13299] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13299] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13299] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13299] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12192] has shape ID '1202'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12192] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12192] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12192] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12192] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12192] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12192] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12192] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12192] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12193] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12193] Filling out basic attributes, {name='1.12193', nodeId='1203'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13300] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13300] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13300] Filling out basic attributes, {name='1.13300', nodeId='1203'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13300] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13300] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13300] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13300] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13300] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12193] has shape ID '1203'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12193] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12193] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12193] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12193] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12193] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12193] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12193] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12193] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12194] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12194] Filling out basic attributes, {name='1.12194', nodeId='1204'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13301] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13301] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13301] Filling out basic attributes, {name='1.13301', nodeId='1204'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13301] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13301] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13301] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13301] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13301] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12194] has shape ID '1204'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12194] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12194] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12194] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12194] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12194] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12194] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12194] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12194] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12195] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12195] Filling out basic attributes, {name='1.12195', nodeId='1205'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13302] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13302] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13302] Filling out basic attributes, {name='1.13302', nodeId='1205'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13302] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13302] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13302] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13302] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13302] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12195] has shape ID '1205'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12195] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12195] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12195] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12195] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12195] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12195] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12195] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12195] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12196] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12196] Filling out basic attributes, {name='1.12196', nodeId='1206'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13303] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13303] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13303] Filling out basic attributes, {name='1.13303', nodeId='1206'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13303] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13303] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13303] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13303] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13303] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12196] has shape ID '1206'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12196] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12196] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12196] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12196] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12196] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12196] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12196] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12196] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12197] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12197] Filling out basic attributes, {name='1.12197', nodeId='1207'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13304] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13304] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13304] Filling out basic attributes, {name='1.13304', nodeId='1207'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13304] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13304] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13304] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13304] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13304] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12197] has shape ID '1207'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12197] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12197] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12197] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12197] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12197] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12197] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12197] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12197] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12198] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12198] Filling out basic attributes, {name='1.12198', nodeId='1208'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13305] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13305] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13305] Filling out basic attributes, {name='1.13305', nodeId='1208'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13305] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13305] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13305] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13305] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13305] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12198] has shape ID '1208'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12198] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12198] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12198] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12198] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12198] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12198] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12198] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12198] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12199] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12199] Filling out basic attributes, {name='1.12199', nodeId='1209'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13306] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13306] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13306] Filling out basic attributes, {name='1.13306', nodeId='1209'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13306] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13306] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13306] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13306] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13306] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12199] has shape ID '1209'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12199] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12199] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12199] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12199] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12199] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12199] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12199] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12199] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.122] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.122] Filling out basic attributes, {name='1.122', nodeId='1210'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11387] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11387] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11387] Filling out basic attributes, {name='1.11387', nodeId='1210'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11387] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11387] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11387] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11387] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11387] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.122] has shape ID '1210'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.122] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.122] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.122] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.122] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.122] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.122] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.122] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.122] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12200] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12200] Filling out basic attributes, {name='1.12200', nodeId='1211'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13307] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13307] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13307] Filling out basic attributes, {name='1.13307', nodeId='1211'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13307] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13307] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13307] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13307] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13307] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12200] has shape ID '1211'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12200] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12200] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12200] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12200] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12200] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12200] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12200] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12200] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12201] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12201] Filling out basic attributes, {name='1.12201', nodeId='1212'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13308] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13308] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13308] Filling out basic attributes, {name='1.13308', nodeId='1212'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13308] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13308] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13308] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13308] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13308] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12201] has shape ID '1212'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12201] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12201] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12201] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12201] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12201] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12201] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12201] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12201] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12202] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12202] Filling out basic attributes, {name='1.12202', nodeId='1213'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13309] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13309] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13309] Filling out basic attributes, {name='1.13309', nodeId='1213'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13309] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13309] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13309] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13309] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13309] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12202] has shape ID '1213'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12202] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12202] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12202] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12202] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12202] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12202] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12202] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12202] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12203] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12203] Filling out basic attributes, {name='1.12203', nodeId='1214'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13310] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13310] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13310] Filling out basic attributes, {name='1.13310', nodeId='1214'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13310] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13310] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13310] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13310] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13310] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12203] has shape ID '1214'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12203] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12203] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12203] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12203] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12203] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12203] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12203] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12203] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12204] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12204] Filling out basic attributes, {name='1.12204', nodeId='1215'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13311] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13311] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13311] Filling out basic attributes, {name='1.13311', nodeId='1215'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13311] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13311] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13311] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13311] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13311] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12204] has shape ID '1215'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12204] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12204] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12204] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12204] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12204] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12204] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12204] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12204] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12205] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12205] Filling out basic attributes, {name='1.12205', nodeId='1216'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13312] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13312] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13312] Filling out basic attributes, {name='1.13312', nodeId='1216'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13312] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13312] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13312] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13312] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13312] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12205] has shape ID '1216'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12205] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12205] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12205] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12205] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12205] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12205] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12205] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12205] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12206] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12206] Filling out basic attributes, {name='1.12206', nodeId='1217'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13313] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13313] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13313] Filling out basic attributes, {name='1.13313', nodeId='1217'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13313] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13313] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13313] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13313] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13313] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12206] has shape ID '1217'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12206] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12206] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12206] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12206] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12206] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12206] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12206] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12206] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12207] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12207] Filling out basic attributes, {name='1.12207', nodeId='1218'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13314] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13314] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13314] Filling out basic attributes, {name='1.13314', nodeId='1218'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13314] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13314] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13314] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13314] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13314] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12207] has shape ID '1218'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12207] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12207] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12207] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12207] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12207] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12207] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12207] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12207] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12208] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12208] Filling out basic attributes, {name='1.12208', nodeId='1219'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13315] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13315] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13315] Filling out basic attributes, {name='1.13315', nodeId='1219'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13315] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13315] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13315] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13315] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13315] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12208] has shape ID '1219'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12208] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12208] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12208] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12208] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12208] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12208] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12208] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12208] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12209] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12209] Filling out basic attributes, {name='1.12209', nodeId='1220'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13316] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13316] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13316] Filling out basic attributes, {name='1.13316', nodeId='1220'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13316] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13316] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13316] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13316] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13316] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12209] has shape ID '1220'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12209] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12209] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12209] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12209] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12209] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12209] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12209] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12209] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12210] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12210] Filling out basic attributes, {name='1.12210', nodeId='1221'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13317] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13317] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13317] Filling out basic attributes, {name='1.13317', nodeId='1221'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13317] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13317] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13317] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13317] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13317] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12210] has shape ID '1221'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12210] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12210] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12210] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12210] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12210] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12210] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12210] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12210] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12211] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12211] Filling out basic attributes, {name='1.12211', nodeId='1222'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13318] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13318] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13318] Filling out basic attributes, {name='1.13318', nodeId='1222'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13318] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13318] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13318] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13318] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13318] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12211] has shape ID '1222'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12211] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12211] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12211] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12211] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12211] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12211] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12211] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12211] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12212] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12212] Filling out basic attributes, {name='1.12212', nodeId='1223'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13319] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13319] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13319] Filling out basic attributes, {name='1.13319', nodeId='1223'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13319] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13319] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13319] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13319] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13319] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12212] has shape ID '1223'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12212] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12212] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12212] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12212] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12212] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12212] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12212] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12212] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12213] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12213] Filling out basic attributes, {name='1.12213', nodeId='1224'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13320] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13320] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13320] Filling out basic attributes, {name='1.13320', nodeId='1224'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13320] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13320] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13320] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13320] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13320] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12213] has shape ID '1224'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12213] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12213] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12213] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12213] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12213] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12213] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12213] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12213] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12214] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12214] Filling out basic attributes, {name='1.12214', nodeId='1225'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13321] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13321] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13321] Filling out basic attributes, {name='1.13321', nodeId='1225'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13321] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13321] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13321] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13321] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13321] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12214] has shape ID '1225'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12214] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12214] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12214] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12214] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12214] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12214] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12214] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12214] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12215] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12215] Filling out basic attributes, {name='1.12215', nodeId='1226'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13322] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13322] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13322] Filling out basic attributes, {name='1.13322', nodeId='1226'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13322] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13322] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13322] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13322] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13322] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12215] has shape ID '1226'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12215] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12215] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12215] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12215] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12215] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12215] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12215] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12215] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12216] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12216] Filling out basic attributes, {name='1.12216', nodeId='1227'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13323] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13323] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13323] Filling out basic attributes, {name='1.13323', nodeId='1227'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13323] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13323] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13323] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13323] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13323] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12216] has shape ID '1227'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12216] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12216] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12216] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12216] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12216] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12216] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12216] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12216] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12217] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12217] Filling out basic attributes, {name='1.12217', nodeId='1228'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13324] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13324] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13324] Filling out basic attributes, {name='1.13324', nodeId='1228'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13324] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13324] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13324] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13324] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13324] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12217] has shape ID '1228'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12217] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12217] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12217] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12217] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12217] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12217] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12217] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12217] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12218] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12218] Filling out basic attributes, {name='1.12218', nodeId='1229'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13325] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13325] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13325] Filling out basic attributes, {name='1.13325', nodeId='1229'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13325] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13325] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13325] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13325] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13325] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12218] has shape ID '1229'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12218] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12218] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12218] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12218] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12218] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12218] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12218] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12218] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12219] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12219] Filling out basic attributes, {name='1.12219', nodeId='1230'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13326] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13326] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13326] Filling out basic attributes, {name='1.13326', nodeId='1230'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13326] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13326] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13326] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13326] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13326] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12219] has shape ID '1230'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12219] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12219] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12219] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12219] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12219] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12219] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12219] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12219] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12220] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12220] Filling out basic attributes, {name='1.12220', nodeId='1231'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13327] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13327] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13327] Filling out basic attributes, {name='1.13327', nodeId='1231'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13327] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13327] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13327] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13327] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13327] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12220] has shape ID '1231'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12220] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12220] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12220] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12220] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12220] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12220] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12220] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12220] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12221] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12221] Filling out basic attributes, {name='1.12221', nodeId='1232'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13328] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13328] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13328] Filling out basic attributes, {name='1.13328', nodeId='1232'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13328] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13328] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13328] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13328] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13328] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12221] has shape ID '1232'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12221] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12221] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12221] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12221] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12221] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12221] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12221] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12221] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12222] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12222] Filling out basic attributes, {name='1.12222', nodeId='1233'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13329] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13329] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13329] Filling out basic attributes, {name='1.13329', nodeId='1233'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13329] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13329] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13329] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13329] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13329] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12222] has shape ID '1233'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12222] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12222] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12222] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12222] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12222] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12222] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12222] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12222] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12223] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12223] Filling out basic attributes, {name='1.12223', nodeId='1234'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13330] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13330] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13330] Filling out basic attributes, {name='1.13330', nodeId='1234'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13330] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13330] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13330] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13330] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13330] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12223] has shape ID '1234'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12223] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12223] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12223] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12223] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12223] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12223] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12223] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12223] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12224] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12224] Filling out basic attributes, {name='1.12224', nodeId='1235'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13331] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13331] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13331] Filling out basic attributes, {name='1.13331', nodeId='1235'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13331] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13331] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13331] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13331] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13331] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12224] has shape ID '1235'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12224] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12224] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12224] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12224] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12224] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12224] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12224] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12224] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12225] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12225] Filling out basic attributes, {name='1.12225', nodeId='1236'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13332] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13332] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13332] Filling out basic attributes, {name='1.13332', nodeId='1236'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13332] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13332] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13332] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13332] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13332] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12225] has shape ID '1236'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12225] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12225] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12225] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12225] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12225] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12225] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12225] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12225] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12226] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12226] Filling out basic attributes, {name='1.12226', nodeId='1237'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13333] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13333] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13333] Filling out basic attributes, {name='1.13333', nodeId='1237'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13333] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13333] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13333] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13333] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13333] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12226] has shape ID '1237'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12226] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12226] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12226] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12226] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12226] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12226] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12226] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12226] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12227] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12227] Filling out basic attributes, {name='1.12227', nodeId='1238'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13334] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13334] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13334] Filling out basic attributes, {name='1.13334', nodeId='1238'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13334] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13334] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13334] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13334] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13334] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12227] has shape ID '1238'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12227] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12227] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12227] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12227] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12227] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12227] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12227] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12227] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12228] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12228] Filling out basic attributes, {name='1.12228', nodeId='1239'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13335] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13335] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13335] Filling out basic attributes, {name='1.13335', nodeId='1239'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13335] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13335] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13335] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13335] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13335] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12228] has shape ID '1239'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12228] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12228] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12228] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12228] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12228] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12228] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12228] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12228] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12229] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12229] Filling out basic attributes, {name='1.12229', nodeId='1240'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13336] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13336] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13336] Filling out basic attributes, {name='1.13336', nodeId='1240'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13336] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13336] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13336] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13336] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13336] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12229] has shape ID '1240'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12229] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12229] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12229] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12229] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12229] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12229] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12229] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12229] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12230] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12230] Filling out basic attributes, {name='1.12230', nodeId='1241'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13337] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13337] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13337] Filling out basic attributes, {name='1.13337', nodeId='1241'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13337] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13337] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13337] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13337] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13337] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12230] has shape ID '1241'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12230] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12230] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12230] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12230] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12230] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12230] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12230] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12230] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12231] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12231] Filling out basic attributes, {name='1.12231', nodeId='1242'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13338] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13338] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13338] Filling out basic attributes, {name='1.13338', nodeId='1242'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13338] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13338] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13338] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13338] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13338] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12231] has shape ID '1242'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12231] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12231] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12231] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12231] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12231] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12231] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12231] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12231] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12232] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12232] Filling out basic attributes, {name='1.12232', nodeId='1243'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13339] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13339] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13339] Filling out basic attributes, {name='1.13339', nodeId='1243'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13339] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13339] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13339] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13339] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13339] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12232] has shape ID '1243'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12232] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12232] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12232] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12232] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12232] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12232] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12232] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12232] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12233] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12233] Filling out basic attributes, {name='1.12233', nodeId='1244'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13340] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13340] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13340] Filling out basic attributes, {name='1.13340', nodeId='1244'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13340] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13340] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13340] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13340] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13340] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12233] has shape ID '1244'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12233] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12233] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12233] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12233] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12233] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12233] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12233] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12233] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12234] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12234] Filling out basic attributes, {name='1.12234', nodeId='1245'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13341] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13341] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13341] Filling out basic attributes, {name='1.13341', nodeId='1245'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13341] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13341] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13341] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13341] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13341] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12234] has shape ID '1245'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12234] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12234] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12234] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12234] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12234] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12234] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12234] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12234] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12235] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12235] Filling out basic attributes, {name='1.12235', nodeId='1246'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13342] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13342] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13342] Filling out basic attributes, {name='1.13342', nodeId='1246'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13342] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13342] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13342] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13342] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13342] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12235] has shape ID '1246'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12235] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12235] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12235] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12235] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12235] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12235] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12235] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12235] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12236] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12236] Filling out basic attributes, {name='1.12236', nodeId='1247'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13343] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13343] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13343] Filling out basic attributes, {name='1.13343', nodeId='1247'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13343] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13343] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13343] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13343] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13343] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12236] has shape ID '1247'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12236] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12236] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12236] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12236] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12236] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12236] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12236] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12236] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12237] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12237] Filling out basic attributes, {name='1.12237', nodeId='1248'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13344] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13344] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13344] Filling out basic attributes, {name='1.13344', nodeId='1248'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13344] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13344] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13344] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13344] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13344] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12237] has shape ID '1248'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12237] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12237] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12237] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12237] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12237] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12237] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12237] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12237] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12238] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12238] Filling out basic attributes, {name='1.12238', nodeId='1249'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13345] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13345] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13345] Filling out basic attributes, {name='1.13345', nodeId='1249'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13345] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13345] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13345] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13345] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13345] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12238] has shape ID '1249'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12238] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12238] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12238] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12238] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12238] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12238] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12238] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12238] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12239] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12239] Filling out basic attributes, {name='1.12239', nodeId='1250'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13346] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13346] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13346] Filling out basic attributes, {name='1.13346', nodeId='1250'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13346] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13346] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13346] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13346] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13346] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12239] has shape ID '1250'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12239] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12239] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12239] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12239] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12239] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12239] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12239] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12239] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12240] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12240] Filling out basic attributes, {name='1.12240', nodeId='1251'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13347] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13347] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13347] Filling out basic attributes, {name='1.13347', nodeId='1251'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13347] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13347] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13347] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13347] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13347] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12240] has shape ID '1251'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12240] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12240] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12240] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12240] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12240] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12240] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12240] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12240] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12241] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12241] Filling out basic attributes, {name='1.12241', nodeId='1252'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13348] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13348] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13348] Filling out basic attributes, {name='1.13348', nodeId='1252'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13348] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13348] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13348] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13348] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13348] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12241] has shape ID '1252'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12241] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12241] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12241] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12241] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12241] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12241] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12241] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12241] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12242] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12242] Filling out basic attributes, {name='1.12242', nodeId='1253'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13349] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13349] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13349] Filling out basic attributes, {name='1.13349', nodeId='1253'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13349] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13349] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13349] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13349] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13349] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12242] has shape ID '1253'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12242] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12242] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12242] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12242] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12242] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12242] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12242] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12242] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12243] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12243] Filling out basic attributes, {name='1.12243', nodeId='1254'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13350] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13350] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13350] Filling out basic attributes, {name='1.13350', nodeId='1254'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13350] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13350] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13350] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13350] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13350] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12243] has shape ID '1254'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12243] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12243] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12243] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12243] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12243] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12243] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12243] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12243] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12244] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12244] Filling out basic attributes, {name='1.12244', nodeId='1255'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13351] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13351] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13351] Filling out basic attributes, {name='1.13351', nodeId='1255'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13351] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13351] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13351] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13351] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13351] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12244] has shape ID '1255'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12244] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12244] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12244] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12244] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12244] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12244] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12244] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12244] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12245] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12245] Filling out basic attributes, {name='1.12245', nodeId='1256'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13352] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13352] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13352] Filling out basic attributes, {name='1.13352', nodeId='1256'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13352] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13352] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13352] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13352] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13352] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12245] has shape ID '1256'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12245] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12245] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12245] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12245] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12245] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12245] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12245] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12245] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12246] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12246] Filling out basic attributes, {name='1.12246', nodeId='1257'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13353] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13353] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13353] Filling out basic attributes, {name='1.13353', nodeId='1257'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13353] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13353] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13353] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13353] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13353] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12246] has shape ID '1257'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12246] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12246] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12246] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12246] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12246] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12246] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12246] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12246] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12247] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12247] Filling out basic attributes, {name='1.12247', nodeId='1258'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13354] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13354] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13354] Filling out basic attributes, {name='1.13354', nodeId='1258'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13354] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13354] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13354] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13354] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13354] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12247] has shape ID '1258'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12247] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12247] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12247] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12247] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12247] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12247] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12247] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12247] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12248] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12248] Filling out basic attributes, {name='1.12248', nodeId='1259'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13355] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13355] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13355] Filling out basic attributes, {name='1.13355', nodeId='1259'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13355] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13355] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13355] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13355] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13355] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12248] has shape ID '1259'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12248] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12248] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12248] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12248] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12248] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12248] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12248] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12248] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12249] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12249] Filling out basic attributes, {name='1.12249', nodeId='1260'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13356] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13356] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13356] Filling out basic attributes, {name='1.13356', nodeId='1260'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13356] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13356] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13356] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13356] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13356] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12249] has shape ID '1260'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12249] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12249] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12249] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12249] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12249] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12249] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12249] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12249] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12250] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12250] Filling out basic attributes, {name='1.12250', nodeId='1261'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13357] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13357] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13357] Filling out basic attributes, {name='1.13357', nodeId='1261'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13357] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13357] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13357] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13357] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13357] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12250] has shape ID '1261'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12250] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12250] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12250] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12250] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12250] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12250] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12250] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12250] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12251] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12251] Filling out basic attributes, {name='1.12251', nodeId='1262'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13358] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13358] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13358] Filling out basic attributes, {name='1.13358', nodeId='1262'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13358] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13358] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13358] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13358] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13358] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12251] has shape ID '1262'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12251] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12251] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12251] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12251] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12251] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12251] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12251] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12251] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12252] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12252] Filling out basic attributes, {name='1.12252', nodeId='1263'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13359] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13359] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13359] Filling out basic attributes, {name='1.13359', nodeId='1263'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13359] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13359] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13359] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13359] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13359] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12252] has shape ID '1263'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12252] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12252] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12252] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12252] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12252] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12252] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12252] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12252] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12253] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12253] Filling out basic attributes, {name='1.12253', nodeId='1264'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13360] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13360] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13360] Filling out basic attributes, {name='1.13360', nodeId='1264'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13360] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13360] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13360] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13360] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13360] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12253] has shape ID '1264'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12253] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12253] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12253] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12253] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12253] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12253] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12253] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12253] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12254] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12254] Filling out basic attributes, {name='1.12254', nodeId='1265'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13361] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13361] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13361] Filling out basic attributes, {name='1.13361', nodeId='1265'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13361] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13361] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13361] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13361] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13361] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12254] has shape ID '1265'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12254] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12254] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12254] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12254] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12254] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12254] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12254] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12254] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12255] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12255] Filling out basic attributes, {name='1.12255', nodeId='1266'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13362] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13362] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13362] Filling out basic attributes, {name='1.13362', nodeId='1266'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13362] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13362] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13362] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13362] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13362] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12255] has shape ID '1266'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12255] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12255] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12255] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12255] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12255] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12255] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12255] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12255] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12256] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12256] Filling out basic attributes, {name='1.12256', nodeId='1267'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13363] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13363] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13363] Filling out basic attributes, {name='1.13363', nodeId='1267'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13363] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13363] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13363] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13363] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13363] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12256] has shape ID '1267'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12256] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12256] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12256] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12256] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12256] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12256] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12256] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12256] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12257] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12257] Filling out basic attributes, {name='1.12257', nodeId='1268'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13364] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13364] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13364] Filling out basic attributes, {name='1.13364', nodeId='1268'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13364] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13364] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13364] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13364] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13364] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12257] has shape ID '1268'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12257] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12257] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12257] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12257] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12257] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12257] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12257] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12257] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12258] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12258] Filling out basic attributes, {name='1.12258', nodeId='1269'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13365] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13365] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13365] Filling out basic attributes, {name='1.13365', nodeId='1269'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13365] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13365] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13365] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13365] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13365] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12258] has shape ID '1269'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12258] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12258] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12258] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12258] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12258] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12258] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12258] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12258] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12259] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12259] Filling out basic attributes, {name='1.12259', nodeId='1270'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13366] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13366] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13366] Filling out basic attributes, {name='1.13366', nodeId='1270'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13366] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13366] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13366] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13366] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13366] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12259] has shape ID '1270'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12259] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12259] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12259] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12259] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12259] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12259] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12259] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12259] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12260] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12260] Filling out basic attributes, {name='1.12260', nodeId='1271'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13367] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13367] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13367] Filling out basic attributes, {name='1.13367', nodeId='1271'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13367] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13367] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13367] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13367] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13367] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12260] has shape ID '1271'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12260] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12260] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12260] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12260] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12260] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12260] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12260] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12260] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12261] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12261] Filling out basic attributes, {name='1.12261', nodeId='1272'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13368] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13368] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13368] Filling out basic attributes, {name='1.13368', nodeId='1272'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13368] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13368] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13368] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13368] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13368] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12261] has shape ID '1272'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12261] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12261] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12261] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12261] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12261] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12261] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12261] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12261] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12262] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12262] Filling out basic attributes, {name='1.12262', nodeId='1273'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13369] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13369] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13369] Filling out basic attributes, {name='1.13369', nodeId='1273'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13369] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13369] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13369] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13369] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13369] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12262] has shape ID '1273'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12262] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12262] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12262] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12262] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12262] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12262] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12262] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12262] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12263] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12263] Filling out basic attributes, {name='1.12263', nodeId='1274'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13370] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13370] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13370] Filling out basic attributes, {name='1.13370', nodeId='1274'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13370] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13370] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13370] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13370] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13370] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12263] has shape ID '1274'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12263] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12263] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12263] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12263] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12263] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12263] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12263] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12263] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12264] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12264] Filling out basic attributes, {name='1.12264', nodeId='1275'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13371] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13371] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13371] Filling out basic attributes, {name='1.13371', nodeId='1275'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13371] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13371] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13371] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13371] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13371] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12264] has shape ID '1275'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12264] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12264] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12264] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12264] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12264] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12264] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12264] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12264] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12265] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12265] Filling out basic attributes, {name='1.12265', nodeId='1276'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13372] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13372] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13372] Filling out basic attributes, {name='1.13372', nodeId='1276'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13372] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13372] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13372] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13372] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13372] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12265] has shape ID '1276'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12265] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12265] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12265] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12265] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12265] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12265] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12265] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12265] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12266] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12266] Filling out basic attributes, {name='1.12266', nodeId='1277'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13373] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13373] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13373] Filling out basic attributes, {name='1.13373', nodeId='1277'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13373] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13373] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13373] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13373] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13373] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12266] has shape ID '1277'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12266] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12266] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12266] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12266] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12266] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12266] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12266] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12266] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12267] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12267] Filling out basic attributes, {name='1.12267', nodeId='1278'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13374] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13374] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13374] Filling out basic attributes, {name='1.13374', nodeId='1278'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13374] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13374] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13374] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13374] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13374] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12267] has shape ID '1278'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12267] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12267] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12267] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12267] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12267] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12267] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12267] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12267] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12268] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12268] Filling out basic attributes, {name='1.12268', nodeId='1279'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13375] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13375] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13375] Filling out basic attributes, {name='1.13375', nodeId='1279'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13375] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13375] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13375] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13375] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13375] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12268] has shape ID '1279'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12268] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12268] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12268] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12268] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12268] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12268] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12268] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12268] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12269] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12269] Filling out basic attributes, {name='1.12269', nodeId='1280'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13376] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13376] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13376] Filling out basic attributes, {name='1.13376', nodeId='1280'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13376] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13376] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13376] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13376] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13376] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12269] has shape ID '1280'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12269] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12269] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12269] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12269] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12269] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12269] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12269] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12269] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12270] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12270] Filling out basic attributes, {name='1.12270', nodeId='1281'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13377] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13377] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13377] Filling out basic attributes, {name='1.13377', nodeId='1281'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13377] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13377] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13377] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13377] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13377] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12270] has shape ID '1281'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12270] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12270] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12270] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12270] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12270] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12270] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12270] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12270] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12271] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12271] Filling out basic attributes, {name='1.12271', nodeId='1282'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13378] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13378] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13378] Filling out basic attributes, {name='1.13378', nodeId='1282'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13378] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13378] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13378] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13378] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13378] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12271] has shape ID '1282'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12271] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12271] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12271] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12271] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12271] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12271] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12271] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12271] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12272] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12272] Filling out basic attributes, {name='1.12272', nodeId='1283'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13379] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13379] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13379] Filling out basic attributes, {name='1.13379', nodeId='1283'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13379] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13379] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13379] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13379] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13379] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12272] has shape ID '1283'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12272] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12272] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12272] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12272] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12272] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12272] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12272] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12272] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12273] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12273] Filling out basic attributes, {name='1.12273', nodeId='1284'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13380] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13380] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13380] Filling out basic attributes, {name='1.13380', nodeId='1284'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13380] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13380] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13380] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13380] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13380] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12273] has shape ID '1284'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12273] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12273] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12273] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12273] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12273] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12273] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12273] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12273] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12274] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12274] Filling out basic attributes, {name='1.12274', nodeId='1285'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13381] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13381] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13381] Filling out basic attributes, {name='1.13381', nodeId='1285'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13381] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13381] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13381] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13381] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13381] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12274] has shape ID '1285'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12274] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12274] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12274] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12274] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12274] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12274] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12274] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12274] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12275] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12275] Filling out basic attributes, {name='1.12275', nodeId='1286'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13382] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13382] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13382] Filling out basic attributes, {name='1.13382', nodeId='1286'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13382] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13382] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13382] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13382] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13382] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12275] has shape ID '1286'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12275] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12275] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12275] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12275] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12275] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12275] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12275] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12275] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12276] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12276] Filling out basic attributes, {name='1.12276', nodeId='1287'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13383] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13383] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13383] Filling out basic attributes, {name='1.13383', nodeId='1287'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13383] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13383] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13383] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13383] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13383] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12276] has shape ID '1287'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12276] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12276] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12276] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12276] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12276] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12276] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12276] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12276] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12277] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12277] Filling out basic attributes, {name='1.12277', nodeId='1288'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13384] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13384] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13384] Filling out basic attributes, {name='1.13384', nodeId='1288'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13384] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13384] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13384] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13384] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13384] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12277] has shape ID '1288'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12277] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12277] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12277] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12277] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12277] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12277] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12277] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12277] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12278] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12278] Filling out basic attributes, {name='1.12278', nodeId='1289'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13385] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13385] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13385] Filling out basic attributes, {name='1.13385', nodeId='1289'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13385] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13385] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13385] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13385] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13385] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12278] has shape ID '1289'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12278] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12278] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12278] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12278] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12278] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12278] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12278] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12278] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12279] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12279] Filling out basic attributes, {name='1.12279', nodeId='1290'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13386] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13386] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13386] Filling out basic attributes, {name='1.13386', nodeId='1290'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13386] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13386] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13386] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13386] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13386] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12279] has shape ID '1290'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12279] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12279] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12279] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12279] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12279] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12279] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12279] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12279] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12280] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12280] Filling out basic attributes, {name='1.12280', nodeId='1291'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13387] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13387] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13387] Filling out basic attributes, {name='1.13387', nodeId='1291'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13387] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13387] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13387] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13387] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13387] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12280] has shape ID '1291'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12280] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12280] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12280] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12280] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12280] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12280] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12280] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12280] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12281] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12281] Filling out basic attributes, {name='1.12281', nodeId='1292'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13388] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13388] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13388] Filling out basic attributes, {name='1.13388', nodeId='1292'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13388] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13388] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13388] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13388] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13388] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12281] has shape ID '1292'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12281] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12281] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12281] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12281] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12281] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12281] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12281] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12281] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12282] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12282] Filling out basic attributes, {name='1.12282', nodeId='1293'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13389] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13389] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13389] Filling out basic attributes, {name='1.13389', nodeId='1293'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13389] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13389] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13389] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13389] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13389] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12282] has shape ID '1293'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12282] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12282] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12282] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12282] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12282] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12282] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12282] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12282] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12283] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12283] Filling out basic attributes, {name='1.12283', nodeId='1294'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13390] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13390] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13390] Filling out basic attributes, {name='1.13390', nodeId='1294'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13390] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13390] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13390] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13390] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13390] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12283] has shape ID '1294'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12283] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12283] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12283] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12283] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12283] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12283] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12283] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12283] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12284] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12284] Filling out basic attributes, {name='1.12284', nodeId='1295'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13391] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13391] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13391] Filling out basic attributes, {name='1.13391', nodeId='1295'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13391] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13391] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13391] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13391] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13391] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12284] has shape ID '1295'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12284] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12284] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12284] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12284] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12284] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12284] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12284] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12284] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12285] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12285] Filling out basic attributes, {name='1.12285', nodeId='1296'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13392] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13392] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13392] Filling out basic attributes, {name='1.13392', nodeId='1296'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13392] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13392] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13392] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13392] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13392] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12285] has shape ID '1296'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12285] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12285] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12285] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12285] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12285] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12285] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12285] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12285] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12286] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12286] Filling out basic attributes, {name='1.12286', nodeId='1297'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13393] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13393] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13393] Filling out basic attributes, {name='1.13393', nodeId='1297'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13393] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13393] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13393] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13393] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13393] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12286] has shape ID '1297'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12286] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12286] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12286] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12286] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12286] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12286] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12286] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12286] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12287] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12287] Filling out basic attributes, {name='1.12287', nodeId='1298'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13394] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13394] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13394] Filling out basic attributes, {name='1.13394', nodeId='1298'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13394] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13394] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13394] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13394] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13394] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12287] has shape ID '1298'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12287] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12287] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12287] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12287] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12287] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12287] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12287] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12287] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12288] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12288] Filling out basic attributes, {name='1.12288', nodeId='1299'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13395] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13395] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13395] Filling out basic attributes, {name='1.13395', nodeId='1299'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13395] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13395] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13395] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13395] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13395] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12288] has shape ID '1299'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12288] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12288] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12288] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12288] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12288] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12288] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12288] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12288] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12289] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12289] Filling out basic attributes, {name='1.12289', nodeId='1300'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13396] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13396] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13396] Filling out basic attributes, {name='1.13396', nodeId='1300'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13396] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13396] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13396] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13396] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13396] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12289] has shape ID '1300'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12289] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12289] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12289] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12289] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12289] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12289] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12289] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12289] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12290] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12290] Filling out basic attributes, {name='1.12290', nodeId='1301'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13397] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13397] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13397] Filling out basic attributes, {name='1.13397', nodeId='1301'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13397] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13397] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13397] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13397] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13397] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12290] has shape ID '1301'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12290] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12290] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12290] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12290] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12290] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12290] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12290] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12290] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12291] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12291] Filling out basic attributes, {name='1.12291', nodeId='1302'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13398] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13398] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13398] Filling out basic attributes, {name='1.13398', nodeId='1302'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13398] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13398] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13398] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13398] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13398] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12291] has shape ID '1302'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12291] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12291] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12291] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12291] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12291] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12291] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12291] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12291] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12292] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12292] Filling out basic attributes, {name='1.12292', nodeId='1303'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13399] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13399] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13399] Filling out basic attributes, {name='1.13399', nodeId='1303'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13399] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13399] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13399] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13399] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13399] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12292] has shape ID '1303'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12292] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12292] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12292] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12292] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12292] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12292] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12292] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12292] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12293] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12293] Filling out basic attributes, {name='1.12293', nodeId='1304'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13400] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13400] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13400] Filling out basic attributes, {name='1.13400', nodeId='1304'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13400] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13400] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13400] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13400] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13400] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12293] has shape ID '1304'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12293] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12293] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12293] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12293] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12293] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12293] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12293] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12293] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12294] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12294] Filling out basic attributes, {name='1.12294', nodeId='1305'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13401] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13401] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13401] Filling out basic attributes, {name='1.13401', nodeId='1305'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13401] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13401] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13401] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13401] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13401] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12294] has shape ID '1305'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12294] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12294] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12294] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12294] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12294] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12294] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12294] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12294] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12295] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12295] Filling out basic attributes, {name='1.12295', nodeId='1306'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13402] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13402] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13402] Filling out basic attributes, {name='1.13402', nodeId='1306'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13402] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13402] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13402] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13402] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13402] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12295] has shape ID '1306'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12295] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12295] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12295] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12295] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12295] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12295] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12295] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12295] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12296] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12296] Filling out basic attributes, {name='1.12296', nodeId='1307'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13403] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13403] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13403] Filling out basic attributes, {name='1.13403', nodeId='1307'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13403] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13403] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13403] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13403] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13403] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12296] has shape ID '1307'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12296] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12296] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12296] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12296] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12296] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12296] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12296] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12296] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12297] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12297] Filling out basic attributes, {name='1.12297', nodeId='1308'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13404] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13404] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13404] Filling out basic attributes, {name='1.13404', nodeId='1308'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13404] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13404] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13404] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13404] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13404] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12297] has shape ID '1308'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12297] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12297] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12297] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12297] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12297] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12297] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12297] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12297] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12298] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12298] Filling out basic attributes, {name='1.12298', nodeId='1309'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13405] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13405] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13405] Filling out basic attributes, {name='1.13405', nodeId='1309'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13405] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13405] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13405] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13405] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13405] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12298] has shape ID '1309'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12298] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12298] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12298] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12298] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12298] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12298] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12298] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12298] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12299] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12299] Filling out basic attributes, {name='1.12299', nodeId='1310'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13406] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13406] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13406] Filling out basic attributes, {name='1.13406', nodeId='1310'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13406] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13406] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13406] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13406] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13406] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12299] has shape ID '1310'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12299] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12299] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12299] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12299] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12299] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12299] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12299] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12299] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.123] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.123] Filling out basic attributes, {name='1.123', nodeId='1311'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11388] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11388] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11388] Filling out basic attributes, {name='1.11388', nodeId='1311'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11388] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11388] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11388] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11388] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11388] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.123] has shape ID '1311'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.123] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.123] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.123] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.123] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.123] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.123] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.123] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.123] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12300] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12300] Filling out basic attributes, {name='1.12300', nodeId='1312'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13407] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13407] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13407] Filling out basic attributes, {name='1.13407', nodeId='1312'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13407] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13407] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13407] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13407] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13407] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12300] has shape ID '1312'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12300] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12300] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12300] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12300] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12300] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12300] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12300] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12300] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12301] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12301] Filling out basic attributes, {name='1.12301', nodeId='1313'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13408] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13408] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13408] Filling out basic attributes, {name='1.13408', nodeId='1313'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13408] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13408] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13408] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13408] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13408] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12301] has shape ID '1313'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12301] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12301] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12301] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12301] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12301] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12301] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12301] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12301] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12302] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12302] Filling out basic attributes, {name='1.12302', nodeId='1314'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13409] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13409] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13409] Filling out basic attributes, {name='1.13409', nodeId='1314'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13409] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13409] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13409] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13409] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13409] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12302] has shape ID '1314'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12302] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12302] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12302] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12302] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12302] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12302] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12302] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12302] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12303] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12303] Filling out basic attributes, {name='1.12303', nodeId='1315'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13410] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13410] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13410] Filling out basic attributes, {name='1.13410', nodeId='1315'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13410] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13410] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13410] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13410] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13410] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12303] has shape ID '1315'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12303] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12303] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12303] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12303] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12303] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12303] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12303] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12303] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12304] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12304] Filling out basic attributes, {name='1.12304', nodeId='1316'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13411] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13411] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13411] Filling out basic attributes, {name='1.13411', nodeId='1316'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13411] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13411] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13411] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13411] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13411] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12304] has shape ID '1316'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12304] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12304] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12304] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12304] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12304] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12304] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12304] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12304] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12305] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12305] Filling out basic attributes, {name='1.12305', nodeId='1317'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13412] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13412] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13412] Filling out basic attributes, {name='1.13412', nodeId='1317'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13412] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13412] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13412] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13412] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13412] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12305] has shape ID '1317'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12305] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12305] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12305] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12305] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12305] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12305] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12305] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12305] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12306] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12306] Filling out basic attributes, {name='1.12306', nodeId='1318'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13413] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13413] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13413] Filling out basic attributes, {name='1.13413', nodeId='1318'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13413] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13413] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13413] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13413] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13413] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12306] has shape ID '1318'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12306] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12306] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12306] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12306] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12306] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12306] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12306] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12306] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12307] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12307] Filling out basic attributes, {name='1.12307', nodeId='1319'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13414] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13414] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13414] Filling out basic attributes, {name='1.13414', nodeId='1319'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13414] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13414] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13414] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13414] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13414] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12307] has shape ID '1319'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12307] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12307] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12307] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12307] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12307] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12307] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12307] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12307] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12308] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12308] Filling out basic attributes, {name='1.12308', nodeId='1320'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13415] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13415] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13415] Filling out basic attributes, {name='1.13415', nodeId='1320'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13415] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13415] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13415] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13415] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13415] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12308] has shape ID '1320'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12308] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12308] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12308] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12308] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12308] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12308] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12308] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12308] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12309] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12309] Filling out basic attributes, {name='1.12309', nodeId='1321'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13416] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13416] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13416] Filling out basic attributes, {name='1.13416', nodeId='1321'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13416] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13416] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13416] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13416] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13416] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12309] has shape ID '1321'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12309] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12309] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12309] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12309] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12309] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12309] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12309] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12309] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12310] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12310] Filling out basic attributes, {name='1.12310', nodeId='1322'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13417] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13417] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13417] Filling out basic attributes, {name='1.13417', nodeId='1322'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13417] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13417] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13417] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13417] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13417] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12310] has shape ID '1322'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12310] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12310] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12310] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12310] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12310] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12310] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12310] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12310] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12311] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12311] Filling out basic attributes, {name='1.12311', nodeId='1323'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13418] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13418] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13418] Filling out basic attributes, {name='1.13418', nodeId='1323'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13418] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13418] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13418] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13418] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13418] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12311] has shape ID '1323'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12311] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12311] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12311] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12311] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12311] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12311] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12311] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12311] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12312] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12312] Filling out basic attributes, {name='1.12312', nodeId='1324'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13419] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13419] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13419] Filling out basic attributes, {name='1.13419', nodeId='1324'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13419] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13419] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13419] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13419] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13419] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12312] has shape ID '1324'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12312] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12312] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12312] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12312] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12312] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12312] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12312] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12312] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12313] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12313] Filling out basic attributes, {name='1.12313', nodeId='1325'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13420] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13420] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13420] Filling out basic attributes, {name='1.13420', nodeId='1325'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13420] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13420] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13420] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13420] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13420] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12313] has shape ID '1325'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12313] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12313] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12313] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12313] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12313] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12313] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12313] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12313] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12314] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12314] Filling out basic attributes, {name='1.12314', nodeId='1326'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13421] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13421] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13421] Filling out basic attributes, {name='1.13421', nodeId='1326'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13421] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13421] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13421] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13421] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13421] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12314] has shape ID '1326'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12314] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12314] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12314] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12314] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12314] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12314] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12314] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12314] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12315] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12315] Filling out basic attributes, {name='1.12315', nodeId='1327'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13422] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13422] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13422] Filling out basic attributes, {name='1.13422', nodeId='1327'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13422] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13422] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13422] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13422] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13422] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12315] has shape ID '1327'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12315] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12315] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12315] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12315] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12315] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12315] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12315] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12315] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12316] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12316] Filling out basic attributes, {name='1.12316', nodeId='1328'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13423] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13423] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13423] Filling out basic attributes, {name='1.13423', nodeId='1328'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13423] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13423] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13423] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13423] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13423] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12316] has shape ID '1328'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12316] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12316] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12316] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12316] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12316] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12316] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12316] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12316] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12317] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12317] Filling out basic attributes, {name='1.12317', nodeId='1329'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13424] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13424] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13424] Filling out basic attributes, {name='1.13424', nodeId='1329'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13424] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13424] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13424] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13424] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13424] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12317] has shape ID '1329'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12317] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12317] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12317] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12317] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12317] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12317] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12317] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12317] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12318] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12318] Filling out basic attributes, {name='1.12318', nodeId='1330'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13425] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13425] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13425] Filling out basic attributes, {name='1.13425', nodeId='1330'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13425] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13425] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13425] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13425] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13425] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12318] has shape ID '1330'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12318] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12318] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12318] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12318] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12318] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12318] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12318] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12318] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12319] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12319] Filling out basic attributes, {name='1.12319', nodeId='1331'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13426] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13426] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13426] Filling out basic attributes, {name='1.13426', nodeId='1331'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13426] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13426] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13426] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13426] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13426] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12319] has shape ID '1331'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12319] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12319] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12319] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12319] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12319] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12319] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12319] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12319] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12320] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12320] Filling out basic attributes, {name='1.12320', nodeId='1332'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13427] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13427] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13427] Filling out basic attributes, {name='1.13427', nodeId='1332'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13427] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13427] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13427] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13427] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13427] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12320] has shape ID '1332'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12320] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12320] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12320] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12320] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12320] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12320] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12320] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12320] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12321] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12321] Filling out basic attributes, {name='1.12321', nodeId='1333'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13428] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13428] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13428] Filling out basic attributes, {name='1.13428', nodeId='1333'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13428] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13428] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13428] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13428] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13428] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12321] has shape ID '1333'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12321] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12321] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12321] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12321] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12321] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12321] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12321] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12321] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12322] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12322] Filling out basic attributes, {name='1.12322', nodeId='1334'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13429] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13429] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13429] Filling out basic attributes, {name='1.13429', nodeId='1334'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13429] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13429] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13429] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13429] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13429] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12322] has shape ID '1334'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12322] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12322] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12322] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12322] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12322] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12322] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12322] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12322] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12323] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12323] Filling out basic attributes, {name='1.12323', nodeId='1335'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13430] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13430] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13430] Filling out basic attributes, {name='1.13430', nodeId='1335'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13430] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13430] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13430] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13430] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13430] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12323] has shape ID '1335'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12323] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12323] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12323] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12323] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12323] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12323] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12323] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12323] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12324] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12324] Filling out basic attributes, {name='1.12324', nodeId='1336'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13431] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13431] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13431] Filling out basic attributes, {name='1.13431', nodeId='1336'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13431] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13431] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13431] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13431] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13431] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12324] has shape ID '1336'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12324] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12324] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12324] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12324] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12324] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12324] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12324] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12324] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12325] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12325] Filling out basic attributes, {name='1.12325', nodeId='1337'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13432] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13432] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13432] Filling out basic attributes, {name='1.13432', nodeId='1337'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13432] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13432] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13432] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13432] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13432] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12325] has shape ID '1337'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12325] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12325] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12325] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12325] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12325] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12325] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12325] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12325] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12326] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12326] Filling out basic attributes, {name='1.12326', nodeId='1338'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13433] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13433] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13433] Filling out basic attributes, {name='1.13433', nodeId='1338'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13433] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13433] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13433] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13433] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13433] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12326] has shape ID '1338'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12326] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12326] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12326] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12326] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12326] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12326] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12326] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12326] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12327] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12327] Filling out basic attributes, {name='1.12327', nodeId='1339'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13434] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13434] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13434] Filling out basic attributes, {name='1.13434', nodeId='1339'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13434] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13434] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13434] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13434] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13434] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12327] has shape ID '1339'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12327] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12327] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12327] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12327] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12327] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12327] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12327] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12327] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12328] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12328] Filling out basic attributes, {name='1.12328', nodeId='1340'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13435] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13435] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13435] Filling out basic attributes, {name='1.13435', nodeId='1340'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13435] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13435] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13435] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13435] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13435] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12328] has shape ID '1340'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12328] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12328] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12328] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12328] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12328] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12328] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12328] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12328] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12329] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12329] Filling out basic attributes, {name='1.12329', nodeId='1341'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13436] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13436] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13436] Filling out basic attributes, {name='1.13436', nodeId='1341'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13436] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13436] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13436] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13436] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13436] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12329] has shape ID '1341'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12329] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12329] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12329] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12329] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12329] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12329] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12329] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12329] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12330] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12330] Filling out basic attributes, {name='1.12330', nodeId='1342'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13437] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13437] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13437] Filling out basic attributes, {name='1.13437', nodeId='1342'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13437] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13437] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13437] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13437] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13437] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12330] has shape ID '1342'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12330] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12330] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12330] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12330] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12330] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12330] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12330] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12330] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12331] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12331] Filling out basic attributes, {name='1.12331', nodeId='1343'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13438] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13438] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13438] Filling out basic attributes, {name='1.13438', nodeId='1343'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13438] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13438] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13438] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13438] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13438] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12331] has shape ID '1343'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12331] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12331] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12331] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12331] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12331] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12331] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12331] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12331] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12332] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12332] Filling out basic attributes, {name='1.12332', nodeId='1344'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13439] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13439] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13439] Filling out basic attributes, {name='1.13439', nodeId='1344'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13439] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13439] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13439] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13439] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13439] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12332] has shape ID '1344'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12332] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12332] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12332] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12332] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12332] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12332] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12332] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12332] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12333] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12333] Filling out basic attributes, {name='1.12333', nodeId='1345'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13440] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13440] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13440] Filling out basic attributes, {name='1.13440', nodeId='1345'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13440] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13440] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13440] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13440] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13440] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12333] has shape ID '1345'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12333] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12333] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12333] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12333] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12333] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12333] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12333] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12333] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12334] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12334] Filling out basic attributes, {name='1.12334', nodeId='1346'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13441] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13441] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13441] Filling out basic attributes, {name='1.13441', nodeId='1346'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13441] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13441] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13441] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13441] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13441] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12334] has shape ID '1346'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12334] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12334] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12334] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12334] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12334] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12334] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12334] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12334] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12335] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12335] Filling out basic attributes, {name='1.12335', nodeId='1347'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13442] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13442] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13442] Filling out basic attributes, {name='1.13442', nodeId='1347'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13442] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13442] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13442] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13442] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13442] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12335] has shape ID '1347'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12335] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12335] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12335] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12335] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12335] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12335] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12335] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12335] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12336] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12336] Filling out basic attributes, {name='1.12336', nodeId='1348'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13443] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13443] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13443] Filling out basic attributes, {name='1.13443', nodeId='1348'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13443] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13443] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13443] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13443] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13443] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12336] has shape ID '1348'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12336] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12336] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12336] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12336] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12336] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12336] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12336] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12336] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12337] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12337] Filling out basic attributes, {name='1.12337', nodeId='1349'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13444] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13444] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13444] Filling out basic attributes, {name='1.13444', nodeId='1349'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13444] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13444] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13444] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13444] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13444] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12337] has shape ID '1349'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12337] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12337] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12337] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12337] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12337] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12337] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12337] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12337] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12338] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12338] Filling out basic attributes, {name='1.12338', nodeId='1350'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13445] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13445] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13445] Filling out basic attributes, {name='1.13445', nodeId='1350'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13445] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13445] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13445] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13445] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13445] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12338] has shape ID '1350'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12338] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12338] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12338] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12338] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12338] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12338] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12338] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12338] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12339] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12339] Filling out basic attributes, {name='1.12339', nodeId='1351'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13446] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13446] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13446] Filling out basic attributes, {name='1.13446', nodeId='1351'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13446] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13446] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13446] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13446] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13446] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12339] has shape ID '1351'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12339] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12339] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12339] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12339] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12339] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12339] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12339] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12339] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12340] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12340] Filling out basic attributes, {name='1.12340', nodeId='1352'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13447] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13447] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13447] Filling out basic attributes, {name='1.13447', nodeId='1352'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13447] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13447] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13447] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13447] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13447] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12340] has shape ID '1352'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12340] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12340] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12340] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12340] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12340] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12340] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12340] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12340] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12341] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12341] Filling out basic attributes, {name='1.12341', nodeId='1353'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13448] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13448] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13448] Filling out basic attributes, {name='1.13448', nodeId='1353'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13448] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13448] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13448] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13448] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13448] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12341] has shape ID '1353'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12341] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12341] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12341] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12341] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12341] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12341] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12341] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12341] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12342] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12342] Filling out basic attributes, {name='1.12342', nodeId='1354'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13449] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13449] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13449] Filling out basic attributes, {name='1.13449', nodeId='1354'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13449] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13449] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13449] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13449] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13449] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12342] has shape ID '1354'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12342] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12342] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12342] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12342] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12342] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12342] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12342] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12342] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12343] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12343] Filling out basic attributes, {name='1.12343', nodeId='1355'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13450] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13450] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13450] Filling out basic attributes, {name='1.13450', nodeId='1355'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13450] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13450] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13450] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13450] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13450] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12343] has shape ID '1355'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12343] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12343] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12343] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12343] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12343] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12343] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12343] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12343] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12344] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12344] Filling out basic attributes, {name='1.12344', nodeId='1356'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13451] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13451] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13451] Filling out basic attributes, {name='1.13451', nodeId='1356'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13451] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13451] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13451] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13451] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13451] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12344] has shape ID '1356'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12344] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12344] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12344] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12344] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12344] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12344] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12344] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12344] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12345] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12345] Filling out basic attributes, {name='1.12345', nodeId='1357'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13452] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13452] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13452] Filling out basic attributes, {name='1.13452', nodeId='1357'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13452] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13452] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13452] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13452] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13452] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12345] has shape ID '1357'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12345] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12345] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12345] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12345] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12345] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12345] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12345] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12345] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12346] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12346] Filling out basic attributes, {name='1.12346', nodeId='1358'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13453] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13453] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13453] Filling out basic attributes, {name='1.13453', nodeId='1358'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13453] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13453] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13453] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13453] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13453] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12346] has shape ID '1358'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12346] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12346] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12346] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12346] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12346] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12346] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12346] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12346] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12347] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12347] Filling out basic attributes, {name='1.12347', nodeId='1359'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13454] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13454] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13454] Filling out basic attributes, {name='1.13454', nodeId='1359'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13454] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13454] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13454] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13454] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13454] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12347] has shape ID '1359'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12347] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12347] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12347] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12347] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12347] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12347] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12347] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12347] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12348] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12348] Filling out basic attributes, {name='1.12348', nodeId='1360'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13455] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13455] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13455] Filling out basic attributes, {name='1.13455', nodeId='1360'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13455] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13455] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13455] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13455] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13455] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12348] has shape ID '1360'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12348] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12348] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12348] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12348] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12348] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12348] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12348] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12348] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12349] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12349] Filling out basic attributes, {name='1.12349', nodeId='1361'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13456] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13456] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13456] Filling out basic attributes, {name='1.13456', nodeId='1361'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13456] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13456] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13456] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13456] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13456] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12349] has shape ID '1361'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12349] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12349] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12349] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12349] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12349] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12349] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12349] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12349] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12350] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12350] Filling out basic attributes, {name='1.12350', nodeId='1362'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13457] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13457] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13457] Filling out basic attributes, {name='1.13457', nodeId='1362'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13457] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13457] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13457] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13457] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13457] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12350] has shape ID '1362'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12350] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12350] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12350] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12350] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12350] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12350] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12350] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12350] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12351] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12351] Filling out basic attributes, {name='1.12351', nodeId='1363'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13458] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13458] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13458] Filling out basic attributes, {name='1.13458', nodeId='1363'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13458] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13458] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13458] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13458] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13458] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12351] has shape ID '1363'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12351] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12351] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12351] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12351] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12351] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12351] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12351] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12351] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12352] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12352] Filling out basic attributes, {name='1.12352', nodeId='1364'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13459] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13459] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13459] Filling out basic attributes, {name='1.13459', nodeId='1364'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13459] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13459] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13459] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13459] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13459] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12352] has shape ID '1364'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12352] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12352] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12352] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12352] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12352] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12352] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12352] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12352] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12353] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12353] Filling out basic attributes, {name='1.12353', nodeId='1365'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13460] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13460] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13460] Filling out basic attributes, {name='1.13460', nodeId='1365'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13460] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13460] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13460] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13460] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13460] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12353] has shape ID '1365'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12353] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12353] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12353] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12353] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12353] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12353] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12353] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12353] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12354] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12354] Filling out basic attributes, {name='1.12354', nodeId='1366'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13461] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13461] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13461] Filling out basic attributes, {name='1.13461', nodeId='1366'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13461] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13461] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13461] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13461] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13461] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12354] has shape ID '1366'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12354] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12354] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12354] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12354] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12354] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12354] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12354] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12354] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12355] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12355] Filling out basic attributes, {name='1.12355', nodeId='1367'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13462] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13462] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13462] Filling out basic attributes, {name='1.13462', nodeId='1367'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13462] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13462] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13462] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13462] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13462] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12355] has shape ID '1367'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12355] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12355] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12355] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12355] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12355] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12355] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12355] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12355] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12356] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12356] Filling out basic attributes, {name='1.12356', nodeId='1368'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13463] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13463] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13463] Filling out basic attributes, {name='1.13463', nodeId='1368'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13463] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13463] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13463] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13463] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13463] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12356] has shape ID '1368'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12356] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12356] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12356] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12356] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12356] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12356] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12356] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12356] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12357] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12357] Filling out basic attributes, {name='1.12357', nodeId='1369'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13464] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13464] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13464] Filling out basic attributes, {name='1.13464', nodeId='1369'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13464] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13464] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13464] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13464] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13464] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12357] has shape ID '1369'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12357] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12357] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12357] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12357] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12357] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12357] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12357] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12357] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12358] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12358] Filling out basic attributes, {name='1.12358', nodeId='1370'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13465] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13465] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13465] Filling out basic attributes, {name='1.13465', nodeId='1370'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13465] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13465] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13465] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13465] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13465] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12358] has shape ID '1370'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12358] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12358] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12358] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12358] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12358] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12358] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12358] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12358] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12359] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12359] Filling out basic attributes, {name='1.12359', nodeId='1371'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13466] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13466] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13466] Filling out basic attributes, {name='1.13466', nodeId='1371'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13466] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13466] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13466] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13466] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13466] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12359] has shape ID '1371'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12359] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12359] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12359] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12359] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12359] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12359] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12359] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12359] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12360] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12360] Filling out basic attributes, {name='1.12360', nodeId='1372'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13467] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13467] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13467] Filling out basic attributes, {name='1.13467', nodeId='1372'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13467] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13467] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13467] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13467] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13467] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12360] has shape ID '1372'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12360] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12360] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12360] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12360] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12360] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12360] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12360] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12360] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12361] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12361] Filling out basic attributes, {name='1.12361', nodeId='1373'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13468] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13468] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13468] Filling out basic attributes, {name='1.13468', nodeId='1373'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13468] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13468] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13468] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13468] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13468] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12361] has shape ID '1373'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12361] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12361] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12361] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12361] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12361] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12361] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12361] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12361] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12362] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12362] Filling out basic attributes, {name='1.12362', nodeId='1374'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13469] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13469] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13469] Filling out basic attributes, {name='1.13469', nodeId='1374'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13469] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13469] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13469] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13469] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13469] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12362] has shape ID '1374'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12362] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12362] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12362] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12362] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12362] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12362] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12362] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12362] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12363] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12363] Filling out basic attributes, {name='1.12363', nodeId='1375'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13470] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13470] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13470] Filling out basic attributes, {name='1.13470', nodeId='1375'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13470] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13470] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13470] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13470] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13470] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12363] has shape ID '1375'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12363] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12363] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12363] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12363] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12363] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12363] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12363] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12363] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12364] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12364] Filling out basic attributes, {name='1.12364', nodeId='1376'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13471] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13471] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13471] Filling out basic attributes, {name='1.13471', nodeId='1376'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13471] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13471] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13471] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13471] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13471] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12364] has shape ID '1376'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12364] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12364] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12364] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12364] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12364] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12364] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12364] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12364] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12365] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12365] Filling out basic attributes, {name='1.12365', nodeId='1377'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13472] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13472] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13472] Filling out basic attributes, {name='1.13472', nodeId='1377'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13472] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13472] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13472] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13472] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13472] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12365] has shape ID '1377'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12365] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12365] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12365] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12365] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12365] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12365] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12365] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12365] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12366] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12366] Filling out basic attributes, {name='1.12366', nodeId='1378'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13473] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13473] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13473] Filling out basic attributes, {name='1.13473', nodeId='1378'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13473] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13473] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13473] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13473] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13473] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12366] has shape ID '1378'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12366] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12366] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12366] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12366] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12366] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12366] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12366] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12366] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12367] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12367] Filling out basic attributes, {name='1.12367', nodeId='1379'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13474] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13474] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13474] Filling out basic attributes, {name='1.13474', nodeId='1379'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13474] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13474] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13474] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13474] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13474] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12367] has shape ID '1379'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12367] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12367] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12367] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12367] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12367] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12367] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12367] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12367] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12368] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12368] Filling out basic attributes, {name='1.12368', nodeId='1380'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13475] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13475] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13475] Filling out basic attributes, {name='1.13475', nodeId='1380'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13475] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13475] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13475] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13475] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13475] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12368] has shape ID '1380'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12368] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12368] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12368] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12368] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12368] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12368] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12368] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12368] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12369] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12369] Filling out basic attributes, {name='1.12369', nodeId='1381'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13476] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13476] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13476] Filling out basic attributes, {name='1.13476', nodeId='1381'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13476] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13476] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13476] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13476] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13476] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12369] has shape ID '1381'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12369] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12369] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12369] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12369] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12369] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12369] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12369] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12369] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12370] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12370] Filling out basic attributes, {name='1.12370', nodeId='1382'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13477] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13477] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13477] Filling out basic attributes, {name='1.13477', nodeId='1382'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13477] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13477] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13477] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13477] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13477] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12370] has shape ID '1382'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12370] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12370] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12370] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12370] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12370] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12370] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12370] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12370] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12371] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12371] Filling out basic attributes, {name='1.12371', nodeId='1383'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13478] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13478] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13478] Filling out basic attributes, {name='1.13478', nodeId='1383'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13478] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13478] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13478] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13478] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13478] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12371] has shape ID '1383'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12371] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12371] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12371] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12371] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12371] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12371] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12371] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12371] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12372] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12372] Filling out basic attributes, {name='1.12372', nodeId='1384'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13479] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13479] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13479] Filling out basic attributes, {name='1.13479', nodeId='1384'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13479] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13479] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13479] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13479] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13479] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12372] has shape ID '1384'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12372] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12372] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12372] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12372] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12372] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12372] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12372] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12372] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12373] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12373] Filling out basic attributes, {name='1.12373', nodeId='1385'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13480] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13480] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13480] Filling out basic attributes, {name='1.13480', nodeId='1385'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13480] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13480] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13480] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13480] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13480] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12373] has shape ID '1385'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12373] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12373] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12373] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12373] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12373] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12373] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12373] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12373] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12374] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12374] Filling out basic attributes, {name='1.12374', nodeId='1386'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13481] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13481] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13481] Filling out basic attributes, {name='1.13481', nodeId='1386'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13481] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13481] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13481] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13481] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13481] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12374] has shape ID '1386'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12374] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12374] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12374] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12374] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12374] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12374] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12374] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12374] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12375] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12375] Filling out basic attributes, {name='1.12375', nodeId='1387'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13482] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13482] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13482] Filling out basic attributes, {name='1.13482', nodeId='1387'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13482] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13482] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13482] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13482] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13482] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12375] has shape ID '1387'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12375] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12375] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12375] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12375] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12375] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12375] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12375] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12375] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12376] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12376] Filling out basic attributes, {name='1.12376', nodeId='1388'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13483] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13483] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13483] Filling out basic attributes, {name='1.13483', nodeId='1388'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13483] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13483] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13483] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13483] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13483] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12376] has shape ID '1388'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12376] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12376] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12376] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12376] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12376] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12376] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12376] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12376] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12377] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12377] Filling out basic attributes, {name='1.12377', nodeId='1389'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13484] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13484] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13484] Filling out basic attributes, {name='1.13484', nodeId='1389'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13484] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13484] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13484] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13484] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13484] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12377] has shape ID '1389'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12377] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12377] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12377] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12377] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12377] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12377] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12377] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12377] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12378] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12378] Filling out basic attributes, {name='1.12378', nodeId='1390'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13485] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13485] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13485] Filling out basic attributes, {name='1.13485', nodeId='1390'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13485] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13485] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13485] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13485] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13485] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12378] has shape ID '1390'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12378] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12378] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12378] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12378] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12378] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12378] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12378] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12378] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12379] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12379] Filling out basic attributes, {name='1.12379', nodeId='1391'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13486] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13486] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13486] Filling out basic attributes, {name='1.13486', nodeId='1391'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13486] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13486] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13486] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13486] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13486] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12379] has shape ID '1391'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12379] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12379] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12379] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12379] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12379] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12379] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12379] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12379] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12380] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12380] Filling out basic attributes, {name='1.12380', nodeId='1392'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13487] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13487] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13487] Filling out basic attributes, {name='1.13487', nodeId='1392'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13487] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13487] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13487] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13487] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13487] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12380] has shape ID '1392'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12380] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12380] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12380] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12380] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12380] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12380] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12380] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12380] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12381] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12381] Filling out basic attributes, {name='1.12381', nodeId='1393'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13488] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13488] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13488] Filling out basic attributes, {name='1.13488', nodeId='1393'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13488] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13488] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13488] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13488] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13488] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12381] has shape ID '1393'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12381] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12381] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12381] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12381] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12381] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12381] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12381] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12381] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12382] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12382] Filling out basic attributes, {name='1.12382', nodeId='1394'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13489] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13489] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13489] Filling out basic attributes, {name='1.13489', nodeId='1394'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13489] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13489] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13489] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13489] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13489] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12382] has shape ID '1394'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12382] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12382] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12382] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12382] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12382] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12382] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12382] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12382] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12383] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12383] Filling out basic attributes, {name='1.12383', nodeId='1395'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13490] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13490] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13490] Filling out basic attributes, {name='1.13490', nodeId='1395'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13490] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13490] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13490] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13490] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13490] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12383] has shape ID '1395'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12383] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12383] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12383] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12383] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12383] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12383] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12383] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12383] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12384] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12384] Filling out basic attributes, {name='1.12384', nodeId='1396'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13491] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13491] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13491] Filling out basic attributes, {name='1.13491', nodeId='1396'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13491] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13491] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13491] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13491] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13491] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12384] has shape ID '1396'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12384] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12384] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12384] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12384] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12384] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12384] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12384] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12384] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12385] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12385] Filling out basic attributes, {name='1.12385', nodeId='1397'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13492] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13492] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13492] Filling out basic attributes, {name='1.13492', nodeId='1397'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13492] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13492] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13492] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13492] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13492] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12385] has shape ID '1397'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12385] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12385] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12385] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12385] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12385] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12385] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12385] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12385] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12386] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12386] Filling out basic attributes, {name='1.12386', nodeId='1398'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13493] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13493] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13493] Filling out basic attributes, {name='1.13493', nodeId='1398'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13493] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13493] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13493] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13493] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13493] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12386] has shape ID '1398'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12386] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12386] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12386] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12386] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12386] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12386] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12386] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12386] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12387] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12387] Filling out basic attributes, {name='1.12387', nodeId='1399'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13494] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13494] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13494] Filling out basic attributes, {name='1.13494', nodeId='1399'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13494] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13494] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13494] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13494] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13494] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12387] has shape ID '1399'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12387] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12387] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12387] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12387] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12387] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12387] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12387] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12387] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12388] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12388] Filling out basic attributes, {name='1.12388', nodeId='1400'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13495] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13495] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13495] Filling out basic attributes, {name='1.13495', nodeId='1400'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13495] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13495] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13495] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13495] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13495] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12388] has shape ID '1400'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12388] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12388] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12388] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12388] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12388] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12388] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12388] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12388] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12389] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12389] Filling out basic attributes, {name='1.12389', nodeId='1401'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13496] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13496] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13496] Filling out basic attributes, {name='1.13496', nodeId='1401'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13496] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13496] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13496] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13496] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13496] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12389] has shape ID '1401'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12389] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12389] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12389] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12389] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12389] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12389] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12389] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12389] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12390] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12390] Filling out basic attributes, {name='1.12390', nodeId='1402'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13497] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13497] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13497] Filling out basic attributes, {name='1.13497', nodeId='1402'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13497] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13497] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13497] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13497] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13497] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12390] has shape ID '1402'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12390] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12390] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12390] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12390] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12390] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12390] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12390] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12390] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12391] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12391] Filling out basic attributes, {name='1.12391', nodeId='1403'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13498] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13498] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13498] Filling out basic attributes, {name='1.13498', nodeId='1403'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13498] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13498] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13498] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13498] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13498] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12391] has shape ID '1403'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12391] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12391] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12391] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12391] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12391] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12391] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12391] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12391] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12392] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12392] Filling out basic attributes, {name='1.12392', nodeId='1404'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13499] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13499] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13499] Filling out basic attributes, {name='1.13499', nodeId='1404'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13499] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13499] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13499] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13499] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13499] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12392] has shape ID '1404'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12392] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12392] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12392] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12392] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12392] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12392] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12392] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12392] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12393] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12393] Filling out basic attributes, {name='1.12393', nodeId='1405'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13500] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13500] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13500] Filling out basic attributes, {name='1.13500', nodeId='1405'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13500] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13500] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13500] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13500] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13500] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12393] has shape ID '1405'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12393] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12393] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12393] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12393] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12393] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12393] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12393] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12393] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12394] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12394] Filling out basic attributes, {name='1.12394', nodeId='1406'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13501] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13501] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13501] Filling out basic attributes, {name='1.13501', nodeId='1406'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13501] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13501] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13501] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13501] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13501] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12394] has shape ID '1406'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12394] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12394] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12394] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12394] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12394] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12394] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12394] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12394] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12395] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12395] Filling out basic attributes, {name='1.12395', nodeId='1407'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13502] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13502] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13502] Filling out basic attributes, {name='1.13502', nodeId='1407'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13502] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13502] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13502] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13502] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13502] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12395] has shape ID '1407'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12395] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12395] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12395] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12395] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12395] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12395] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12395] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12395] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12396] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12396] Filling out basic attributes, {name='1.12396', nodeId='1408'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13503] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13503] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13503] Filling out basic attributes, {name='1.13503', nodeId='1408'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13503] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13503] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13503] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13503] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13503] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12396] has shape ID '1408'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12396] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12396] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12396] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12396] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12396] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12396] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12396] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12396] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12397] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12397] Filling out basic attributes, {name='1.12397', nodeId='1409'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13504] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13504] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13504] Filling out basic attributes, {name='1.13504', nodeId='1409'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13504] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13504] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13504] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13504] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13504] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12397] has shape ID '1409'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12397] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12397] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12397] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12397] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12397] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12397] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12397] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12397] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12398] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12398] Filling out basic attributes, {name='1.12398', nodeId='1410'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13505] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13505] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13505] Filling out basic attributes, {name='1.13505', nodeId='1410'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13505] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13505] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13505] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13505] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13505] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12398] has shape ID '1410'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12398] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12398] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12398] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12398] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12398] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12398] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12398] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12398] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12399] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12399] Filling out basic attributes, {name='1.12399', nodeId='1411'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13506] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13506] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13506] Filling out basic attributes, {name='1.13506', nodeId='1411'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13506] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13506] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13506] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13506] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13506] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12399] has shape ID '1411'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12399] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12399] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12399] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12399] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12399] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12399] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12399] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12399] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.124] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.124] Filling out basic attributes, {name='1.124', nodeId='1412'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11389] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11389] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11389] Filling out basic attributes, {name='1.11389', nodeId='1412'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11389] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11389] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11389] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11389] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11389] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.124] has shape ID '1412'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.124] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.124] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.124] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.124] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.124] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.124] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.124] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.124] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12400] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12400] Filling out basic attributes, {name='1.12400', nodeId='1413'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13507] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13507] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13507] Filling out basic attributes, {name='1.13507', nodeId='1413'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13507] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13507] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13507] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13507] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13507] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12400] has shape ID '1413'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12400] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12400] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12400] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12400] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12400] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12400] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12400] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12400] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12401] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12401] Filling out basic attributes, {name='1.12401', nodeId='1414'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13508] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13508] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13508] Filling out basic attributes, {name='1.13508', nodeId='1414'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13508] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13508] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13508] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13508] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13508] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12401] has shape ID '1414'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12401] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12401] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12401] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12401] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12401] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12401] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12401] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12401] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12402] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12402] Filling out basic attributes, {name='1.12402', nodeId='1415'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13509] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13509] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13509] Filling out basic attributes, {name='1.13509', nodeId='1415'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13509] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13509] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13509] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13509] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13509] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12402] has shape ID '1415'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12402] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12402] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12402] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12402] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12402] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12402] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12402] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12402] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12403] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12403] Filling out basic attributes, {name='1.12403', nodeId='1416'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13510] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13510] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13510] Filling out basic attributes, {name='1.13510', nodeId='1416'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13510] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13510] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13510] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13510] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13510] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12403] has shape ID '1416'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12403] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12403] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12403] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12403] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12403] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12403] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12403] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12403] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12404] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12404] Filling out basic attributes, {name='1.12404', nodeId='1417'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13511] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13511] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13511] Filling out basic attributes, {name='1.13511', nodeId='1417'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13511] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13511] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13511] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13511] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13511] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12404] has shape ID '1417'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12404] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12404] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12404] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12404] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12404] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12404] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12404] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12404] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12405] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12405] Filling out basic attributes, {name='1.12405', nodeId='1418'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13512] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13512] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13512] Filling out basic attributes, {name='1.13512', nodeId='1418'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13512] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13512] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13512] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13512] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13512] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12405] has shape ID '1418'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12405] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12405] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12405] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12405] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12405] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12405] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12405] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12405] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12406] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12406] Filling out basic attributes, {name='1.12406', nodeId='1419'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13513] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13513] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13513] Filling out basic attributes, {name='1.13513', nodeId='1419'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13513] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13513] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13513] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13513] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13513] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12406] has shape ID '1419'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12406] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12406] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12406] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12406] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12406] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12406] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12406] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12406] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12407] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12407] Filling out basic attributes, {name='1.12407', nodeId='1420'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13514] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13514] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13514] Filling out basic attributes, {name='1.13514', nodeId='1420'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13514] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13514] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13514] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13514] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13514] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12407] has shape ID '1420'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12407] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12407] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12407] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12407] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12407] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12407] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12407] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12407] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12408] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12408] Filling out basic attributes, {name='1.12408', nodeId='1421'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13515] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13515] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13515] Filling out basic attributes, {name='1.13515', nodeId='1421'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13515] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13515] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13515] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13515] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13515] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12408] has shape ID '1421'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12408] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12408] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12408] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12408] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12408] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12408] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12408] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12408] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12409] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12409] Filling out basic attributes, {name='1.12409', nodeId='1422'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13516] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13516] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13516] Filling out basic attributes, {name='1.13516', nodeId='1422'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13516] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13516] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13516] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13516] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13516] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12409] has shape ID '1422'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12409] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12409] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12409] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12409] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12409] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12409] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12409] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12409] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12410] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12410] Filling out basic attributes, {name='1.12410', nodeId='1423'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13517] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13517] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13517] Filling out basic attributes, {name='1.13517', nodeId='1423'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13517] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13517] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13517] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13517] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13517] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12410] has shape ID '1423'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12410] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12410] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12410] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12410] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12410] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12410] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12410] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12410] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12411] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12411] Filling out basic attributes, {name='1.12411', nodeId='1424'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13518] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13518] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13518] Filling out basic attributes, {name='1.13518', nodeId='1424'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13518] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13518] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13518] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13518] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13518] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12411] has shape ID '1424'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12411] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12411] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12411] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12411] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12411] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12411] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12411] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12411] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12412] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12412] Filling out basic attributes, {name='1.12412', nodeId='1425'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13519] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13519] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13519] Filling out basic attributes, {name='1.13519', nodeId='1425'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13519] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13519] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13519] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13519] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13519] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12412] has shape ID '1425'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12412] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12412] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12412] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12412] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12412] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12412] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12412] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12412] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12413] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12413] Filling out basic attributes, {name='1.12413', nodeId='1426'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13520] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13520] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13520] Filling out basic attributes, {name='1.13520', nodeId='1426'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13520] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13520] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13520] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13520] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13520] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12413] has shape ID '1426'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12413] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12413] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12413] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12413] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12413] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12413] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12413] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12413] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12414] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12414] Filling out basic attributes, {name='1.12414', nodeId='1427'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13521] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13521] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13521] Filling out basic attributes, {name='1.13521', nodeId='1427'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13521] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13521] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13521] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13521] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13521] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12414] has shape ID '1427'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12414] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12414] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12414] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12414] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12414] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12414] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12414] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12414] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12415] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12415] Filling out basic attributes, {name='1.12415', nodeId='1428'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13522] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13522] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13522] Filling out basic attributes, {name='1.13522', nodeId='1428'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13522] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13522] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13522] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13522] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13522] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12415] has shape ID '1428'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12415] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12415] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12415] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12415] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12415] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12415] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12415] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12415] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12416] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12416] Filling out basic attributes, {name='1.12416', nodeId='1429'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13523] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13523] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13523] Filling out basic attributes, {name='1.13523', nodeId='1429'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13523] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13523] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13523] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13523] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13523] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12416] has shape ID '1429'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12416] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12416] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12416] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12416] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12416] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12416] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12416] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12416] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12417] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12417] Filling out basic attributes, {name='1.12417', nodeId='1430'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13524] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13524] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13524] Filling out basic attributes, {name='1.13524', nodeId='1430'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13524] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13524] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13524] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13524] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13524] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12417] has shape ID '1430'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12417] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12417] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12417] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12417] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12417] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12417] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12417] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12417] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12418] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12418] Filling out basic attributes, {name='1.12418', nodeId='1431'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13525] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13525] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13525] Filling out basic attributes, {name='1.13525', nodeId='1431'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13525] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13525] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13525] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13525] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13525] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12418] has shape ID '1431'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12418] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12418] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12418] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12418] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12418] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12418] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12418] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12418] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12419] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12419] Filling out basic attributes, {name='1.12419', nodeId='1432'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13526] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13526] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13526] Filling out basic attributes, {name='1.13526', nodeId='1432'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13526] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13526] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13526] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13526] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13526] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12419] has shape ID '1432'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12419] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12419] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12419] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12419] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12419] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12419] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12419] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12419] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12420] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12420] Filling out basic attributes, {name='1.12420', nodeId='1433'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13527] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13527] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13527] Filling out basic attributes, {name='1.13527', nodeId='1433'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13527] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13527] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13527] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13527] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13527] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12420] has shape ID '1433'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12420] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12420] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12420] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12420] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12420] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12420] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12420] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12420] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12421] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12421] Filling out basic attributes, {name='1.12421', nodeId='1434'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13528] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13528] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13528] Filling out basic attributes, {name='1.13528', nodeId='1434'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13528] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13528] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13528] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13528] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13528] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12421] has shape ID '1434'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12421] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12421] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12421] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12421] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12421] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12421] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12421] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12421] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12422] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12422] Filling out basic attributes, {name='1.12422', nodeId='1435'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13529] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13529] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13529] Filling out basic attributes, {name='1.13529', nodeId='1435'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13529] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13529] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13529] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13529] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13529] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12422] has shape ID '1435'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12422] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12422] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12422] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12422] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12422] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12422] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12422] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12422] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12423] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12423] Filling out basic attributes, {name='1.12423', nodeId='1436'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13530] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13530] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13530] Filling out basic attributes, {name='1.13530', nodeId='1436'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13530] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13530] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13530] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13530] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13530] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12423] has shape ID '1436'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12423] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12423] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12423] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12423] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12423] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12423] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12423] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12423] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12424] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12424] Filling out basic attributes, {name='1.12424', nodeId='1437'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13531] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13531] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13531] Filling out basic attributes, {name='1.13531', nodeId='1437'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13531] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13531] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13531] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13531] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13531] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12424] has shape ID '1437'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12424] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12424] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12424] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12424] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12424] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12424] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12424] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12424] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12425] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12425] Filling out basic attributes, {name='1.12425', nodeId='1438'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13532] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13532] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13532] Filling out basic attributes, {name='1.13532', nodeId='1438'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13532] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13532] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13532] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13532] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13532] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12425] has shape ID '1438'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12425] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12425] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12425] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12425] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12425] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12425] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12425] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12425] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12426] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12426] Filling out basic attributes, {name='1.12426', nodeId='1439'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13533] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13533] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13533] Filling out basic attributes, {name='1.13533', nodeId='1439'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13533] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13533] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13533] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13533] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13533] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12426] has shape ID '1439'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12426] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12426] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12426] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12426] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12426] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12426] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12426] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12426] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12427] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12427] Filling out basic attributes, {name='1.12427', nodeId='1440'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13534] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13534] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13534] Filling out basic attributes, {name='1.13534', nodeId='1440'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13534] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13534] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13534] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13534] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13534] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12427] has shape ID '1440'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12427] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12427] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12427] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12427] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12427] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12427] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12427] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12427] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12428] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12428] Filling out basic attributes, {name='1.12428', nodeId='1441'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13535] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13535] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13535] Filling out basic attributes, {name='1.13535', nodeId='1441'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13535] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13535] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13535] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13535] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13535] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12428] has shape ID '1441'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12428] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12428] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12428] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12428] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12428] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12428] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12428] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12428] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12429] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12429] Filling out basic attributes, {name='1.12429', nodeId='1442'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13536] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13536] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13536] Filling out basic attributes, {name='1.13536', nodeId='1442'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13536] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13536] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13536] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13536] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13536] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12429] has shape ID '1442'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12429] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12429] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12429] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12429] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12429] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12429] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12429] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12429] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12430] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12430] Filling out basic attributes, {name='1.12430', nodeId='1443'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13537] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13537] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13537] Filling out basic attributes, {name='1.13537', nodeId='1443'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13537] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13537] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13537] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13537] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13537] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12430] has shape ID '1443'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12430] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12430] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12430] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12430] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12430] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12430] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12430] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12430] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12431] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12431] Filling out basic attributes, {name='1.12431', nodeId='1444'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13538] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13538] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13538] Filling out basic attributes, {name='1.13538', nodeId='1444'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13538] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13538] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13538] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13538] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13538] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12431] has shape ID '1444'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12431] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12431] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12431] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12431] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12431] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12431] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12431] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12431] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12432] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12432] Filling out basic attributes, {name='1.12432', nodeId='1445'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13539] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13539] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13539] Filling out basic attributes, {name='1.13539', nodeId='1445'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13539] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13539] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13539] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13539] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13539] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12432] has shape ID '1445'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12432] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12432] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12432] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12432] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12432] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12432] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12432] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12432] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12433] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12433] Filling out basic attributes, {name='1.12433', nodeId='1446'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13540] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13540] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13540] Filling out basic attributes, {name='1.13540', nodeId='1446'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13540] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13540] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13540] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13540] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13540] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12433] has shape ID '1446'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12433] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12433] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12433] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12433] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12433] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12433] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12433] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12433] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12434] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12434] Filling out basic attributes, {name='1.12434', nodeId='1447'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13541] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13541] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13541] Filling out basic attributes, {name='1.13541', nodeId='1447'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13541] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13541] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13541] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13541] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13541] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12434] has shape ID '1447'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12434] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12434] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12434] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12434] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12434] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12434] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12434] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12434] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12435] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12435] Filling out basic attributes, {name='1.12435', nodeId='1448'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13542] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13542] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13542] Filling out basic attributes, {name='1.13542', nodeId='1448'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13542] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13542] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13542] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13542] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13542] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12435] has shape ID '1448'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12435] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12435] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12435] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12435] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12435] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12435] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12435] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12435] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12436] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12436] Filling out basic attributes, {name='1.12436', nodeId='1449'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13543] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13543] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13543] Filling out basic attributes, {name='1.13543', nodeId='1449'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13543] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13543] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13543] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13543] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13543] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12436] has shape ID '1449'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12436] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12436] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12436] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12436] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12436] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12436] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12436] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12436] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12437] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12437] Filling out basic attributes, {name='1.12437', nodeId='1450'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13544] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13544] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13544] Filling out basic attributes, {name='1.13544', nodeId='1450'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13544] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13544] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13544] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13544] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13544] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12437] has shape ID '1450'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12437] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12437] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12437] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12437] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12437] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12437] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12437] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12437] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12438] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12438] Filling out basic attributes, {name='1.12438', nodeId='1451'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13545] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13545] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13545] Filling out basic attributes, {name='1.13545', nodeId='1451'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13545] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13545] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13545] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13545] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13545] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12438] has shape ID '1451'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12438] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12438] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12438] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12438] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12438] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12438] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12438] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12438] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12439] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12439] Filling out basic attributes, {name='1.12439', nodeId='1452'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13546] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13546] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13546] Filling out basic attributes, {name='1.13546', nodeId='1452'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13546] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13546] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13546] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13546] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13546] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12439] has shape ID '1452'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12439] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12439] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12439] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12439] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12439] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12439] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12439] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12439] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12440] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12440] Filling out basic attributes, {name='1.12440', nodeId='1453'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13547] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13547] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13547] Filling out basic attributes, {name='1.13547', nodeId='1453'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13547] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13547] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13547] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13547] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13547] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12440] has shape ID '1453'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12440] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12440] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12440] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12440] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12440] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12440] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12440] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12440] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12441] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12441] Filling out basic attributes, {name='1.12441', nodeId='1454'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13548] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13548] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13548] Filling out basic attributes, {name='1.13548', nodeId='1454'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13548] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13548] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13548] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13548] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13548] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12441] has shape ID '1454'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12441] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12441] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12441] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12441] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12441] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12441] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12441] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12441] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12442] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12442] Filling out basic attributes, {name='1.12442', nodeId='1455'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13549] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13549] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13549] Filling out basic attributes, {name='1.13549', nodeId='1455'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13549] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13549] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13549] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13549] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13549] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12442] has shape ID '1455'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12442] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12442] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12442] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12442] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12442] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12442] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12442] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12442] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12443] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12443] Filling out basic attributes, {name='1.12443', nodeId='1456'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13550] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13550] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13550] Filling out basic attributes, {name='1.13550', nodeId='1456'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13550] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13550] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13550] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13550] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13550] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12443] has shape ID '1456'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12443] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12443] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12443] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12443] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12443] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12443] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12443] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12443] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12444] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12444] Filling out basic attributes, {name='1.12444', nodeId='1457'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13551] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13551] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13551] Filling out basic attributes, {name='1.13551', nodeId='1457'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13551] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13551] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13551] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13551] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13551] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12444] has shape ID '1457'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12444] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12444] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12444] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12444] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12444] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12444] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12444] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12444] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12445] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12445] Filling out basic attributes, {name='1.12445', nodeId='1458'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13552] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13552] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13552] Filling out basic attributes, {name='1.13552', nodeId='1458'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13552] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13552] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13552] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13552] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13552] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12445] has shape ID '1458'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12445] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12445] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12445] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12445] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12445] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12445] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12445] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12445] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12446] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12446] Filling out basic attributes, {name='1.12446', nodeId='1459'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13553] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13553] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13553] Filling out basic attributes, {name='1.13553', nodeId='1459'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13553] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13553] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13553] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13553] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13553] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12446] has shape ID '1459'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12446] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12446] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12446] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12446] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12446] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12446] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12446] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12446] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12447] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12447] Filling out basic attributes, {name='1.12447', nodeId='1460'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13554] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13554] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13554] Filling out basic attributes, {name='1.13554', nodeId='1460'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13554] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13554] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13554] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13554] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13554] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12447] has shape ID '1460'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12447] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12447] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12447] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12447] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12447] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12447] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12447] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12447] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12448] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12448] Filling out basic attributes, {name='1.12448', nodeId='1461'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13555] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13555] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13555] Filling out basic attributes, {name='1.13555', nodeId='1461'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13555] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13555] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13555] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13555] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13555] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12448] has shape ID '1461'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12448] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12448] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12448] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12448] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12448] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12448] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12448] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12448] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12449] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12449] Filling out basic attributes, {name='1.12449', nodeId='1462'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13556] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13556] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13556] Filling out basic attributes, {name='1.13556', nodeId='1462'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13556] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13556] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13556] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13556] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13556] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12449] has shape ID '1462'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12449] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12449] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12449] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12449] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12449] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12449] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12449] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12449] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12450] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12450] Filling out basic attributes, {name='1.12450', nodeId='1463'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13557] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13557] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13557] Filling out basic attributes, {name='1.13557', nodeId='1463'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13557] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13557] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13557] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13557] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13557] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12450] has shape ID '1463'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12450] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12450] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12450] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12450] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12450] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12450] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12450] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12450] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12451] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12451] Filling out basic attributes, {name='1.12451', nodeId='1464'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13558] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13558] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13558] Filling out basic attributes, {name='1.13558', nodeId='1464'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13558] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13558] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13558] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13558] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13558] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12451] has shape ID '1464'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12451] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12451] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12451] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12451] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12451] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12451] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12451] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12451] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12452] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12452] Filling out basic attributes, {name='1.12452', nodeId='1465'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13559] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13559] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13559] Filling out basic attributes, {name='1.13559', nodeId='1465'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13559] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13559] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13559] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13559] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13559] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12452] has shape ID '1465'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12452] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12452] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12452] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12452] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12452] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12452] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12452] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12452] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12453] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12453] Filling out basic attributes, {name='1.12453', nodeId='1466'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13560] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13560] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13560] Filling out basic attributes, {name='1.13560', nodeId='1466'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13560] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13560] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13560] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13560] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13560] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12453] has shape ID '1466'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12453] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12453] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12453] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12453] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12453] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12453] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12453] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12453] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12454] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12454] Filling out basic attributes, {name='1.12454', nodeId='1467'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13561] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13561] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13561] Filling out basic attributes, {name='1.13561', nodeId='1467'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13561] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13561] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13561] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13561] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13561] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12454] has shape ID '1467'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12454] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12454] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12454] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12454] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12454] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12454] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12454] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12454] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12455] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12455] Filling out basic attributes, {name='1.12455', nodeId='1468'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13562] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13562] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13562] Filling out basic attributes, {name='1.13562', nodeId='1468'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13562] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13562] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13562] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13562] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13562] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12455] has shape ID '1468'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12455] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12455] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12455] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12455] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12455] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12455] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12455] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12455] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12456] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12456] Filling out basic attributes, {name='1.12456', nodeId='1469'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13563] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13563] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13563] Filling out basic attributes, {name='1.13563', nodeId='1469'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13563] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13563] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13563] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13563] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13563] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12456] has shape ID '1469'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12456] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12456] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12456] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12456] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12456] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12456] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12456] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12456] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12457] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12457] Filling out basic attributes, {name='1.12457', nodeId='1470'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13564] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13564] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13564] Filling out basic attributes, {name='1.13564', nodeId='1470'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13564] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13564] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13564] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13564] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13564] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12457] has shape ID '1470'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12457] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12457] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12457] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12457] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12457] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12457] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12457] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12457] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12458] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12458] Filling out basic attributes, {name='1.12458', nodeId='1471'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13565] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13565] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13565] Filling out basic attributes, {name='1.13565', nodeId='1471'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13565] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13565] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13565] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13565] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13565] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12458] has shape ID '1471'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12458] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12458] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12458] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12458] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12458] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12458] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12458] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12458] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12459] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12459] Filling out basic attributes, {name='1.12459', nodeId='1472'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13566] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13566] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13566] Filling out basic attributes, {name='1.13566', nodeId='1472'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13566] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13566] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13566] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13566] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13566] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12459] has shape ID '1472'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12459] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12459] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12459] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12459] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12459] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12459] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12459] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12459] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12460] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12460] Filling out basic attributes, {name='1.12460', nodeId='1473'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13567] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13567] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13567] Filling out basic attributes, {name='1.13567', nodeId='1473'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13567] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13567] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13567] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13567] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13567] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12460] has shape ID '1473'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12460] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12460] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12460] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12460] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12460] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12460] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12460] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12460] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12461] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12461] Filling out basic attributes, {name='1.12461', nodeId='1474'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13568] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13568] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13568] Filling out basic attributes, {name='1.13568', nodeId='1474'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13568] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13568] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13568] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13568] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13568] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12461] has shape ID '1474'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12461] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12461] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12461] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12461] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12461] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12461] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12461] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12461] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12462] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12462] Filling out basic attributes, {name='1.12462', nodeId='1475'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13569] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13569] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13569] Filling out basic attributes, {name='1.13569', nodeId='1475'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13569] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13569] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13569] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13569] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13569] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12462] has shape ID '1475'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12462] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12462] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12462] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12462] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12462] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12462] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12462] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12462] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12463] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12463] Filling out basic attributes, {name='1.12463', nodeId='1476'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13570] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13570] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13570] Filling out basic attributes, {name='1.13570', nodeId='1476'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13570] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13570] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13570] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13570] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13570] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12463] has shape ID '1476'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12463] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12463] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12463] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12463] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12463] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12463] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12463] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12463] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12464] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12464] Filling out basic attributes, {name='1.12464', nodeId='1477'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13571] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13571] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13571] Filling out basic attributes, {name='1.13571', nodeId='1477'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13571] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13571] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13571] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13571] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13571] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12464] has shape ID '1477'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12464] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12464] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12464] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12464] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12464] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12464] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12464] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12464] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12465] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12465] Filling out basic attributes, {name='1.12465', nodeId='1478'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13572] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13572] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13572] Filling out basic attributes, {name='1.13572', nodeId='1478'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13572] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13572] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13572] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13572] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13572] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12465] has shape ID '1478'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12465] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12465] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12465] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12465] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12465] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12465] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12465] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12465] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12466] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12466] Filling out basic attributes, {name='1.12466', nodeId='1479'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13573] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13573] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13573] Filling out basic attributes, {name='1.13573', nodeId='1479'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13573] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13573] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13573] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13573] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13573] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12466] has shape ID '1479'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12466] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12466] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12466] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12466] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12466] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12466] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12466] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12466] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12467] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12467] Filling out basic attributes, {name='1.12467', nodeId='1480'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13574] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13574] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13574] Filling out basic attributes, {name='1.13574', nodeId='1480'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13574] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13574] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13574] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13574] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13574] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12467] has shape ID '1480'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12467] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12467] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12467] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12467] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12467] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12467] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12467] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12467] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12468] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12468] Filling out basic attributes, {name='1.12468', nodeId='1481'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13575] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13575] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13575] Filling out basic attributes, {name='1.13575', nodeId='1481'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13575] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13575] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13575] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13575] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13575] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12468] has shape ID '1481'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12468] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12468] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12468] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12468] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12468] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12468] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12468] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12468] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12469] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12469] Filling out basic attributes, {name='1.12469', nodeId='1482'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13576] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13576] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13576] Filling out basic attributes, {name='1.13576', nodeId='1482'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13576] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13576] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13576] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13576] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13576] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12469] has shape ID '1482'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12469] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12469] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12469] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12469] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12469] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12469] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12469] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12469] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12470] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12470] Filling out basic attributes, {name='1.12470', nodeId='1483'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13577] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13577] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13577] Filling out basic attributes, {name='1.13577', nodeId='1483'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13577] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13577] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13577] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13577] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13577] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12470] has shape ID '1483'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12470] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12470] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12470] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12470] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12470] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12470] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12470] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12470] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12471] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12471] Filling out basic attributes, {name='1.12471', nodeId='1484'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13578] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13578] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13578] Filling out basic attributes, {name='1.13578', nodeId='1484'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13578] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13578] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13578] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13578] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13578] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12471] has shape ID '1484'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12471] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12471] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12471] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12471] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12471] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12471] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12471] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12471] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12472] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12472] Filling out basic attributes, {name='1.12472', nodeId='1485'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13579] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13579] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13579] Filling out basic attributes, {name='1.13579', nodeId='1485'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13579] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13579] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13579] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13579] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13579] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12472] has shape ID '1485'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12472] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12472] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12472] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12472] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12472] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12472] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12472] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12472] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12473] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12473] Filling out basic attributes, {name='1.12473', nodeId='1486'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13580] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13580] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13580] Filling out basic attributes, {name='1.13580', nodeId='1486'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13580] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13580] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13580] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13580] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13580] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12473] has shape ID '1486'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12473] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12473] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12473] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12473] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12473] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12473] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12473] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12473] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12474] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12474] Filling out basic attributes, {name='1.12474', nodeId='1487'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13581] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13581] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13581] Filling out basic attributes, {name='1.13581', nodeId='1487'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13581] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13581] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13581] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13581] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13581] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12474] has shape ID '1487'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12474] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12474] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12474] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12474] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12474] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12474] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12474] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12474] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12475] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12475] Filling out basic attributes, {name='1.12475', nodeId='1488'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13582] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13582] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13582] Filling out basic attributes, {name='1.13582', nodeId='1488'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13582] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13582] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13582] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13582] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13582] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12475] has shape ID '1488'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12475] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12475] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12475] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12475] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12475] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12475] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12475] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12475] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12476] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12476] Filling out basic attributes, {name='1.12476', nodeId='1489'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13583] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13583] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13583] Filling out basic attributes, {name='1.13583', nodeId='1489'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13583] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13583] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13583] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13583] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13583] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12476] has shape ID '1489'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12476] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12476] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12476] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12476] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12476] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12476] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12476] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12476] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12477] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12477] Filling out basic attributes, {name='1.12477', nodeId='1490'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13584] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13584] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13584] Filling out basic attributes, {name='1.13584', nodeId='1490'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13584] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13584] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13584] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13584] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13584] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12477] has shape ID '1490'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12477] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12477] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12477] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12477] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12477] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12477] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12477] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12477] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12478] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12478] Filling out basic attributes, {name='1.12478', nodeId='1491'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13585] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13585] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13585] Filling out basic attributes, {name='1.13585', nodeId='1491'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13585] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13585] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13585] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13585] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13585] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12478] has shape ID '1491'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12478] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12478] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12478] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12478] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12478] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12478] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12478] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12478] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12479] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12479] Filling out basic attributes, {name='1.12479', nodeId='1492'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13586] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13586] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13586] Filling out basic attributes, {name='1.13586', nodeId='1492'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13586] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13586] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13586] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13586] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13586] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12479] has shape ID '1492'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12479] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12479] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12479] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12479] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12479] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12479] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12479] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12479] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12480] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12480] Filling out basic attributes, {name='1.12480', nodeId='1493'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13587] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13587] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13587] Filling out basic attributes, {name='1.13587', nodeId='1493'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13587] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13587] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13587] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13587] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13587] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12480] has shape ID '1493'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12480] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12480] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12480] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12480] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12480] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12480] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12480] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12480] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12481] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12481] Filling out basic attributes, {name='1.12481', nodeId='1494'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13588] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13588] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13588] Filling out basic attributes, {name='1.13588', nodeId='1494'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13588] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13588] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13588] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13588] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13588] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12481] has shape ID '1494'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12481] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12481] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12481] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12481] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12481] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12481] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12481] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12481] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12482] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12482] Filling out basic attributes, {name='1.12482', nodeId='1495'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13589] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13589] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13589] Filling out basic attributes, {name='1.13589', nodeId='1495'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13589] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13589] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13589] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13589] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13589] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12482] has shape ID '1495'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12482] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12482] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12482] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12482] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12482] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12482] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12482] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12482] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12483] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12483] Filling out basic attributes, {name='1.12483', nodeId='1496'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13590] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13590] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13590] Filling out basic attributes, {name='1.13590', nodeId='1496'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13590] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13590] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13590] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13590] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13590] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12483] has shape ID '1496'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12483] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12483] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12483] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12483] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12483] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12483] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12483] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12483] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12484] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12484] Filling out basic attributes, {name='1.12484', nodeId='1497'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13591] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13591] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13591] Filling out basic attributes, {name='1.13591', nodeId='1497'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13591] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13591] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13591] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13591] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13591] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12484] has shape ID '1497'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12484] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12484] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12484] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12484] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12484] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12484] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12484] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12484] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12485] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12485] Filling out basic attributes, {name='1.12485', nodeId='1498'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13592] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13592] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13592] Filling out basic attributes, {name='1.13592', nodeId='1498'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13592] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13592] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13592] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13592] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13592] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12485] has shape ID '1498'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12485] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12485] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12485] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12485] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12485] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12485] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12485] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12485] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12486] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12486] Filling out basic attributes, {name='1.12486', nodeId='1499'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13593] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13593] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13593] Filling out basic attributes, {name='1.13593', nodeId='1499'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13593] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13593] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13593] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13593] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13593] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12486] has shape ID '1499'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12486] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12486] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12486] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12486] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12486] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12486] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12486] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12486] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12487] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12487] Filling out basic attributes, {name='1.12487', nodeId='1500'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13594] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13594] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13594] Filling out basic attributes, {name='1.13594', nodeId='1500'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13594] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13594] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13594] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13594] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13594] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12487] has shape ID '1500'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12487] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12487] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12487] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12487] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12487] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12487] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12487] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12487] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12488] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12488] Filling out basic attributes, {name='1.12488', nodeId='1501'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13595] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13595] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13595] Filling out basic attributes, {name='1.13595', nodeId='1501'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13595] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13595] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13595] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13595] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13595] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12488] has shape ID '1501'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12488] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12488] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12488] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12488] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12488] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12488] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12488] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12488] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12489] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12489] Filling out basic attributes, {name='1.12489', nodeId='1502'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13596] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13596] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13596] Filling out basic attributes, {name='1.13596', nodeId='1502'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13596] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13596] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13596] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13596] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13596] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12489] has shape ID '1502'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12489] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12489] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12489] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12489] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12489] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12489] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12489] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12489] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12490] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12490] Filling out basic attributes, {name='1.12490', nodeId='1503'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13597] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13597] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13597] Filling out basic attributes, {name='1.13597', nodeId='1503'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13597] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13597] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13597] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13597] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13597] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12490] has shape ID '1503'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12490] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12490] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12490] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12490] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12490] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12490] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12490] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12490] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12491] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12491] Filling out basic attributes, {name='1.12491', nodeId='1504'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13598] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13598] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13598] Filling out basic attributes, {name='1.13598', nodeId='1504'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13598] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13598] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13598] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13598] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13598] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12491] has shape ID '1504'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12491] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12491] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12491] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12491] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12491] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12491] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12491] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12491] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12492] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12492] Filling out basic attributes, {name='1.12492', nodeId='1505'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13599] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13599] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13599] Filling out basic attributes, {name='1.13599', nodeId='1505'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13599] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13599] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13599] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13599] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13599] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12492] has shape ID '1505'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12492] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12492] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12492] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12492] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12492] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12492] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12492] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12492] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12493] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12493] Filling out basic attributes, {name='1.12493', nodeId='1506'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13600] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13600] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13600] Filling out basic attributes, {name='1.13600', nodeId='1506'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13600] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13600] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13600] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13600] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13600] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12493] has shape ID '1506'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12493] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12493] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12493] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12493] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12493] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12493] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12493] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12493] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12494] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12494] Filling out basic attributes, {name='1.12494', nodeId='1507'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13601] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13601] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13601] Filling out basic attributes, {name='1.13601', nodeId='1507'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13601] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13601] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13601] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13601] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13601] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12494] has shape ID '1507'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12494] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12494] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12494] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12494] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12494] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12494] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12494] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12494] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12495] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12495] Filling out basic attributes, {name='1.12495', nodeId='1508'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13602] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13602] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13602] Filling out basic attributes, {name='1.13602', nodeId='1508'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13602] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13602] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13602] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13602] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13602] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12495] has shape ID '1508'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12495] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12495] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12495] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12495] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12495] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12495] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12495] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12495] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12496] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12496] Filling out basic attributes, {name='1.12496', nodeId='1509'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13603] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13603] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13603] Filling out basic attributes, {name='1.13603', nodeId='1509'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13603] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13603] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13603] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13603] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13603] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12496] has shape ID '1509'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12496] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12496] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12496] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12496] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12496] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12496] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12496] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12496] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12497] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12497] Filling out basic attributes, {name='1.12497', nodeId='1510'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13604] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13604] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13604] Filling out basic attributes, {name='1.13604', nodeId='1510'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13604] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13604] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13604] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13604] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13604] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12497] has shape ID '1510'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12497] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12497] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12497] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12497] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12497] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12497] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12497] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12497] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12498] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12498] Filling out basic attributes, {name='1.12498', nodeId='1511'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13605] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13605] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13605] Filling out basic attributes, {name='1.13605', nodeId='1511'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13605] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13605] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13605] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13605] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13605] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12498] has shape ID '1511'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12498] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12498] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12498] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12498] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12498] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12498] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12498] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12498] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12499] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12499] Filling out basic attributes, {name='1.12499', nodeId='1512'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13606] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13606] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13606] Filling out basic attributes, {name='1.13606', nodeId='1512'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13606] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13606] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13606] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13606] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13606] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12499] has shape ID '1512'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12499] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12499] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12499] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12499] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12499] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12499] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12499] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12499] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.125] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.125] Filling out basic attributes, {name='1.125', nodeId='1513'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11390] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11390] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11390] Filling out basic attributes, {name='1.11390', nodeId='1513'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11390] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11390] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11390] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11390] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11390] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.125] has shape ID '1513'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.125] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.125] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.125] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.125] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.125] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.125] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.125] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.125] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12500] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12500] Filling out basic attributes, {name='1.12500', nodeId='1514'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13607] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13607] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13607] Filling out basic attributes, {name='1.13607', nodeId='1514'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13607] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13607] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13607] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13607] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13607] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12500] has shape ID '1514'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12500] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12500] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12500] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12500] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12500] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12500] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12500] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12500] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12501] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12501] Filling out basic attributes, {name='1.12501', nodeId='1515'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13608] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13608] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13608] Filling out basic attributes, {name='1.13608', nodeId='1515'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13608] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13608] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13608] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13608] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13608] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12501] has shape ID '1515'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12501] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12501] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12501] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12501] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12501] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12501] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12501] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12501] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12502] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12502] Filling out basic attributes, {name='1.12502', nodeId='1516'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13609] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13609] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13609] Filling out basic attributes, {name='1.13609', nodeId='1516'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13609] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13609] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13609] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13609] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13609] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12502] has shape ID '1516'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12502] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12502] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12502] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12502] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12502] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12502] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12502] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12502] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12503] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12503] Filling out basic attributes, {name='1.12503', nodeId='1517'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13610] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13610] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13610] Filling out basic attributes, {name='1.13610', nodeId='1517'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13610] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13610] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13610] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13610] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13610] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12503] has shape ID '1517'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12503] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12503] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12503] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12503] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12503] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12503] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12503] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12503] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12504] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12504] Filling out basic attributes, {name='1.12504', nodeId='1518'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13611] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13611] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13611] Filling out basic attributes, {name='1.13611', nodeId='1518'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13611] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13611] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13611] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13611] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13611] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12504] has shape ID '1518'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12504] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12504] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12504] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12504] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12504] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12504] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12504] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12504] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12505] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12505] Filling out basic attributes, {name='1.12505', nodeId='1519'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13612] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13612] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13612] Filling out basic attributes, {name='1.13612', nodeId='1519'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13612] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13612] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13612] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13612] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13612] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12505] has shape ID '1519'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12505] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12505] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12505] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12505] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12505] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12505] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12505] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12505] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12506] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12506] Filling out basic attributes, {name='1.12506', nodeId='1520'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13613] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13613] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13613] Filling out basic attributes, {name='1.13613', nodeId='1520'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13613] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13613] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13613] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13613] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13613] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12506] has shape ID '1520'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12506] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12506] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12506] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12506] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12506] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12506] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12506] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12506] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12507] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12507] Filling out basic attributes, {name='1.12507', nodeId='1521'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13614] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13614] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13614] Filling out basic attributes, {name='1.13614', nodeId='1521'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13614] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13614] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13614] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13614] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13614] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12507] has shape ID '1521'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12507] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12507] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12507] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12507] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12507] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12507] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12507] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12507] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12508] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12508] Filling out basic attributes, {name='1.12508', nodeId='1522'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13615] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13615] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13615] Filling out basic attributes, {name='1.13615', nodeId='1522'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13615] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13615] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13615] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13615] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13615] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12508] has shape ID '1522'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12508] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12508] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12508] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12508] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12508] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12508] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12508] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12508] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12509] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12509] Filling out basic attributes, {name='1.12509', nodeId='1523'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13616] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13616] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13616] Filling out basic attributes, {name='1.13616', nodeId='1523'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13616] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13616] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13616] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13616] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13616] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12509] has shape ID '1523'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12509] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12509] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12509] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12509] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12509] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12509] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12509] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12509] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12510] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12510] Filling out basic attributes, {name='1.12510', nodeId='1524'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13617] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13617] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13617] Filling out basic attributes, {name='1.13617', nodeId='1524'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13617] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13617] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13617] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13617] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13617] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12510] has shape ID '1524'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12510] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12510] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12510] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12510] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12510] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12510] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12510] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12510] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12511] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12511] Filling out basic attributes, {name='1.12511', nodeId='1525'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13618] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13618] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13618] Filling out basic attributes, {name='1.13618', nodeId='1525'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13618] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13618] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13618] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13618] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13618] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12511] has shape ID '1525'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12511] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12511] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12511] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12511] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12511] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12511] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12511] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12511] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12512] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12512] Filling out basic attributes, {name='1.12512', nodeId='1526'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13619] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13619] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13619] Filling out basic attributes, {name='1.13619', nodeId='1526'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13619] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13619] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13619] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13619] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13619] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12512] has shape ID '1526'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12512] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12512] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12512] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12512] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12512] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12512] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12512] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12512] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12513] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12513] Filling out basic attributes, {name='1.12513', nodeId='1527'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13620] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13620] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13620] Filling out basic attributes, {name='1.13620', nodeId='1527'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13620] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13620] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13620] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13620] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13620] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12513] has shape ID '1527'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12513] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12513] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12513] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12513] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12513] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12513] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12513] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12513] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12514] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12514] Filling out basic attributes, {name='1.12514', nodeId='1528'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13621] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13621] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13621] Filling out basic attributes, {name='1.13621', nodeId='1528'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13621] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13621] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13621] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13621] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13621] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12514] has shape ID '1528'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12514] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12514] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12514] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12514] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12514] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12514] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12514] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12514] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12515] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12515] Filling out basic attributes, {name='1.12515', nodeId='1529'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13622] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13622] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13622] Filling out basic attributes, {name='1.13622', nodeId='1529'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13622] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13622] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13622] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13622] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13622] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12515] has shape ID '1529'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12515] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12515] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12515] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12515] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12515] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12515] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12515] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12515] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12516] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12516] Filling out basic attributes, {name='1.12516', nodeId='1530'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13623] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13623] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13623] Filling out basic attributes, {name='1.13623', nodeId='1530'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13623] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13623] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13623] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13623] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13623] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12516] has shape ID '1530'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12516] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12516] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12516] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12516] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12516] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12516] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12516] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12516] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12517] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12517] Filling out basic attributes, {name='1.12517', nodeId='1531'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13624] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13624] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13624] Filling out basic attributes, {name='1.13624', nodeId='1531'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13624] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13624] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13624] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13624] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13624] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12517] has shape ID '1531'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12517] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12517] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12517] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12517] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12517] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12517] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12517] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12517] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12518] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12518] Filling out basic attributes, {name='1.12518', nodeId='1532'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13625] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13625] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13625] Filling out basic attributes, {name='1.13625', nodeId='1532'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13625] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13625] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13625] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13625] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13625] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12518] has shape ID '1532'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12518] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12518] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12518] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12518] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12518] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12518] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12518] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12518] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12519] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12519] Filling out basic attributes, {name='1.12519', nodeId='1533'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13626] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13626] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13626] Filling out basic attributes, {name='1.13626', nodeId='1533'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13626] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13626] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13626] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13626] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13626] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12519] has shape ID '1533'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12519] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12519] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12519] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12519] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12519] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12519] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12519] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12519] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12520] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12520] Filling out basic attributes, {name='1.12520', nodeId='1534'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13627] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13627] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13627] Filling out basic attributes, {name='1.13627', nodeId='1534'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13627] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13627] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13627] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13627] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13627] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12520] has shape ID '1534'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12520] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12520] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12520] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12520] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12520] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12520] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12520] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12520] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12521] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12521] Filling out basic attributes, {name='1.12521', nodeId='1535'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13628] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13628] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13628] Filling out basic attributes, {name='1.13628', nodeId='1535'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13628] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13628] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13628] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13628] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13628] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12521] has shape ID '1535'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12521] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12521] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12521] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12521] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12521] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12521] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12521] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12521] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12522] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12522] Filling out basic attributes, {name='1.12522', nodeId='1536'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13629] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13629] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13629] Filling out basic attributes, {name='1.13629', nodeId='1536'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13629] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13629] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13629] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13629] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13629] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12522] has shape ID '1536'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12522] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12522] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12522] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12522] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12522] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12522] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12522] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12522] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12523] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12523] Filling out basic attributes, {name='1.12523', nodeId='1537'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13630] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13630] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13630] Filling out basic attributes, {name='1.13630', nodeId='1537'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13630] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13630] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13630] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13630] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13630] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12523] has shape ID '1537'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12523] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12523] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12523] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12523] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12523] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12523] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12523] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12523] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12524] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12524] Filling out basic attributes, {name='1.12524', nodeId='1538'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13631] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13631] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13631] Filling out basic attributes, {name='1.13631', nodeId='1538'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13631] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13631] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13631] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13631] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13631] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12524] has shape ID '1538'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12524] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12524] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12524] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12524] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12524] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12524] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12524] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12524] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12525] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12525] Filling out basic attributes, {name='1.12525', nodeId='1539'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13632] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13632] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13632] Filling out basic attributes, {name='1.13632', nodeId='1539'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13632] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13632] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13632] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13632] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13632] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12525] has shape ID '1539'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12525] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12525] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12525] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12525] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12525] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12525] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12525] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12525] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12526] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12526] Filling out basic attributes, {name='1.12526', nodeId='1540'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13633] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13633] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13633] Filling out basic attributes, {name='1.13633', nodeId='1540'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13633] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13633] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13633] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13633] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13633] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12526] has shape ID '1540'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12526] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12526] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12526] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12526] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12526] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12526] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12526] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12526] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12527] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12527] Filling out basic attributes, {name='1.12527', nodeId='1541'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13634] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13634] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13634] Filling out basic attributes, {name='1.13634', nodeId='1541'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13634] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13634] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13634] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13634] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13634] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12527] has shape ID '1541'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12527] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12527] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12527] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12527] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12527] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12527] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12527] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12527] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12528] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12528] Filling out basic attributes, {name='1.12528', nodeId='1542'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13635] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13635] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13635] Filling out basic attributes, {name='1.13635', nodeId='1542'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13635] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13635] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13635] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13635] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13635] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12528] has shape ID '1542'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12528] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12528] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12528] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12528] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12528] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12528] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12528] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12528] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12529] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12529] Filling out basic attributes, {name='1.12529', nodeId='1543'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13636] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13636] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13636] Filling out basic attributes, {name='1.13636', nodeId='1543'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13636] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13636] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13636] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13636] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13636] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12529] has shape ID '1543'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12529] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12529] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12529] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12529] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12529] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12529] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12529] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12529] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12530] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12530] Filling out basic attributes, {name='1.12530', nodeId='1544'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13637] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13637] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13637] Filling out basic attributes, {name='1.13637', nodeId='1544'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13637] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13637] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13637] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13637] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13637] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12530] has shape ID '1544'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12530] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12530] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12530] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12530] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12530] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12530] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12530] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12530] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12531] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12531] Filling out basic attributes, {name='1.12531', nodeId='1545'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13638] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13638] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13638] Filling out basic attributes, {name='1.13638', nodeId='1545'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13638] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13638] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13638] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13638] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13638] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12531] has shape ID '1545'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12531] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12531] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12531] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12531] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12531] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12531] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12531] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12531] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12532] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12532] Filling out basic attributes, {name='1.12532', nodeId='1546'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13639] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13639] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13639] Filling out basic attributes, {name='1.13639', nodeId='1546'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13639] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13639] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13639] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13639] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13639] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12532] has shape ID '1546'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12532] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12532] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12532] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12532] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12532] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12532] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12532] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12532] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12533] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12533] Filling out basic attributes, {name='1.12533', nodeId='1547'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13640] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13640] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13640] Filling out basic attributes, {name='1.13640', nodeId='1547'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13640] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13640] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13640] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13640] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13640] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12533] has shape ID '1547'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12533] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12533] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12533] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12533] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12533] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12533] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12533] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12533] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12534] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12534] Filling out basic attributes, {name='1.12534', nodeId='1548'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13641] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13641] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13641] Filling out basic attributes, {name='1.13641', nodeId='1548'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13641] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13641] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13641] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13641] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13641] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12534] has shape ID '1548'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12534] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12534] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12534] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12534] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12534] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12534] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12534] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12534] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12535] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12535] Filling out basic attributes, {name='1.12535', nodeId='1549'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13642] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13642] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13642] Filling out basic attributes, {name='1.13642', nodeId='1549'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13642] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13642] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13642] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13642] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13642] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12535] has shape ID '1549'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12535] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12535] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12535] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12535] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12535] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12535] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12535] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12535] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12536] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12536] Filling out basic attributes, {name='1.12536', nodeId='1550'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13643] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13643] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13643] Filling out basic attributes, {name='1.13643', nodeId='1550'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13643] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13643] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13643] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13643] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13643] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12536] has shape ID '1550'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12536] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12536] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12536] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12536] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12536] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12536] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12536] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12536] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12537] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12537] Filling out basic attributes, {name='1.12537', nodeId='1551'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13644] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13644] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13644] Filling out basic attributes, {name='1.13644', nodeId='1551'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13644] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13644] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13644] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13644] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13644] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12537] has shape ID '1551'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12537] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12537] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12537] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12537] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12537] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12537] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12537] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12537] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12538] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12538] Filling out basic attributes, {name='1.12538', nodeId='1552'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13645] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13645] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13645] Filling out basic attributes, {name='1.13645', nodeId='1552'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13645] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13645] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13645] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13645] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13645] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12538] has shape ID '1552'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12538] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12538] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12538] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12538] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12538] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12538] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12538] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12538] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12539] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12539] Filling out basic attributes, {name='1.12539', nodeId='1553'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13646] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13646] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13646] Filling out basic attributes, {name='1.13646', nodeId='1553'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13646] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13646] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13646] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13646] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13646] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12539] has shape ID '1553'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12539] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12539] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12539] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12539] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12539] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12539] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12539] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12539] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12540] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12540] Filling out basic attributes, {name='1.12540', nodeId='1554'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13647] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13647] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13647] Filling out basic attributes, {name='1.13647', nodeId='1554'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13647] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13647] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13647] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13647] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13647] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12540] has shape ID '1554'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12540] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12540] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12540] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12540] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12540] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12540] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12540] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12540] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12541] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12541] Filling out basic attributes, {name='1.12541', nodeId='1555'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13648] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13648] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13648] Filling out basic attributes, {name='1.13648', nodeId='1555'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13648] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13648] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13648] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13648] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13648] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12541] has shape ID '1555'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12541] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12541] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12541] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12541] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12541] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12541] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12541] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12541] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12542] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12542] Filling out basic attributes, {name='1.12542', nodeId='1556'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13649] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13649] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13649] Filling out basic attributes, {name='1.13649', nodeId='1556'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13649] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13649] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13649] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13649] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13649] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12542] has shape ID '1556'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12542] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12542] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12542] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12542] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12542] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12542] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12542] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12542] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12543] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12543] Filling out basic attributes, {name='1.12543', nodeId='1557'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13650] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13650] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13650] Filling out basic attributes, {name='1.13650', nodeId='1557'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13650] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13650] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13650] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13650] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13650] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12543] has shape ID '1557'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12543] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12543] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12543] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12543] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12543] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12543] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12543] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12543] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12544] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12544] Filling out basic attributes, {name='1.12544', nodeId='1558'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13651] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13651] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13651] Filling out basic attributes, {name='1.13651', nodeId='1558'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13651] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13651] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13651] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13651] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13651] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12544] has shape ID '1558'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12544] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12544] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12544] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12544] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12544] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12544] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12544] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12544] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12545] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12545] Filling out basic attributes, {name='1.12545', nodeId='1559'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13652] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13652] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13652] Filling out basic attributes, {name='1.13652', nodeId='1559'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13652] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13652] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13652] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13652] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13652] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12545] has shape ID '1559'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12545] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12545] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12545] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12545] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12545] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12545] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12545] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12545] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12546] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12546] Filling out basic attributes, {name='1.12546', nodeId='1560'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13653] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13653] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13653] Filling out basic attributes, {name='1.13653', nodeId='1560'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13653] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13653] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13653] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13653] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13653] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12546] has shape ID '1560'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12546] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12546] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12546] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12546] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12546] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12546] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12546] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12546] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12547] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12547] Filling out basic attributes, {name='1.12547', nodeId='1561'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13654] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13654] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13654] Filling out basic attributes, {name='1.13654', nodeId='1561'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13654] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13654] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13654] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13654] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13654] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12547] has shape ID '1561'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12547] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12547] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12547] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12547] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12547] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12547] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12547] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12547] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12548] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12548] Filling out basic attributes, {name='1.12548', nodeId='1562'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13655] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13655] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13655] Filling out basic attributes, {name='1.13655', nodeId='1562'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13655] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13655] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13655] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13655] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13655] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12548] has shape ID '1562'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12548] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12548] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12548] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12548] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12548] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12548] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12548] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12548] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12549] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12549] Filling out basic attributes, {name='1.12549', nodeId='1563'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13656] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13656] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13656] Filling out basic attributes, {name='1.13656', nodeId='1563'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13656] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13656] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13656] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13656] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13656] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12549] has shape ID '1563'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12549] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12549] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12549] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12549] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12549] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12549] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12549] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12549] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12550] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12550] Filling out basic attributes, {name='1.12550', nodeId='1564'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13657] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13657] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13657] Filling out basic attributes, {name='1.13657', nodeId='1564'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13657] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13657] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13657] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13657] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13657] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12550] has shape ID '1564'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12550] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12550] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12550] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12550] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12550] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12550] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12550] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12550] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12551] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12551] Filling out basic attributes, {name='1.12551', nodeId='1565'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13658] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13658] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13658] Filling out basic attributes, {name='1.13658', nodeId='1565'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13658] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13658] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13658] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13658] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13658] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12551] has shape ID '1565'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12551] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12551] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12551] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12551] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12551] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12551] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12551] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12551] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12552] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12552] Filling out basic attributes, {name='1.12552', nodeId='1566'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13659] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13659] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13659] Filling out basic attributes, {name='1.13659', nodeId='1566'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13659] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13659] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13659] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13659] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13659] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12552] has shape ID '1566'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12552] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12552] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12552] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12552] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12552] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12552] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12552] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12552] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12553] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12553] Filling out basic attributes, {name='1.12553', nodeId='1567'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13660] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13660] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13660] Filling out basic attributes, {name='1.13660', nodeId='1567'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13660] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13660] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13660] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13660] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13660] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12553] has shape ID '1567'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12553] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12553] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12553] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12553] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12553] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12553] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12553] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12553] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12554] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12554] Filling out basic attributes, {name='1.12554', nodeId='1568'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13661] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13661] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13661] Filling out basic attributes, {name='1.13661', nodeId='1568'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13661] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13661] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13661] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13661] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13661] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12554] has shape ID '1568'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12554] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12554] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12554] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12554] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12554] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12554] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12554] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12554] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12555] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12555] Filling out basic attributes, {name='1.12555', nodeId='1569'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13662] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13662] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13662] Filling out basic attributes, {name='1.13662', nodeId='1569'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13662] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13662] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13662] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13662] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13662] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12555] has shape ID '1569'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12555] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12555] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12555] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12555] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12555] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12555] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12555] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12555] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12556] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12556] Filling out basic attributes, {name='1.12556', nodeId='1570'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13663] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13663] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13663] Filling out basic attributes, {name='1.13663', nodeId='1570'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13663] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13663] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13663] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13663] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13663] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12556] has shape ID '1570'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12556] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12556] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12556] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12556] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12556] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12556] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12556] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12556] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12557] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12557] Filling out basic attributes, {name='1.12557', nodeId='1571'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13664] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13664] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13664] Filling out basic attributes, {name='1.13664', nodeId='1571'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13664] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13664] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13664] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13664] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13664] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12557] has shape ID '1571'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12557] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12557] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12557] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12557] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12557] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12557] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12557] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12557] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12558] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12558] Filling out basic attributes, {name='1.12558', nodeId='1572'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13665] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13665] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13665] Filling out basic attributes, {name='1.13665', nodeId='1572'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13665] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13665] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13665] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13665] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13665] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12558] has shape ID '1572'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12558] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12558] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12558] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12558] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12558] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12558] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12558] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12558] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12559] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12559] Filling out basic attributes, {name='1.12559', nodeId='1573'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13666] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13666] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13666] Filling out basic attributes, {name='1.13666', nodeId='1573'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13666] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13666] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13666] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13666] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13666] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12559] has shape ID '1573'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12559] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12559] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12559] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12559] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12559] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12559] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12559] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12559] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12560] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12560] Filling out basic attributes, {name='1.12560', nodeId='1574'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13667] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13667] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13667] Filling out basic attributes, {name='1.13667', nodeId='1574'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13667] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13667] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13667] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13667] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13667] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12560] has shape ID '1574'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12560] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12560] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12560] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12560] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12560] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12560] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12560] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12560] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12561] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12561] Filling out basic attributes, {name='1.12561', nodeId='1575'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13668] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13668] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13668] Filling out basic attributes, {name='1.13668', nodeId='1575'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13668] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13668] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13668] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13668] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13668] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12561] has shape ID '1575'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12561] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12561] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12561] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12561] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12561] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12561] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12561] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12561] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12562] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12562] Filling out basic attributes, {name='1.12562', nodeId='1576'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13669] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13669] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13669] Filling out basic attributes, {name='1.13669', nodeId='1576'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13669] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13669] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13669] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13669] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13669] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12562] has shape ID '1576'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12562] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12562] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12562] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12562] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12562] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12562] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12562] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12562] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12563] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12563] Filling out basic attributes, {name='1.12563', nodeId='1577'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13670] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13670] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13670] Filling out basic attributes, {name='1.13670', nodeId='1577'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13670] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13670] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13670] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13670] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13670] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12563] has shape ID '1577'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12563] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12563] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12563] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12563] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12563] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12563] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12563] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12563] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12564] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12564] Filling out basic attributes, {name='1.12564', nodeId='1578'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13671] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13671] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13671] Filling out basic attributes, {name='1.13671', nodeId='1578'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13671] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13671] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13671] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13671] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13671] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12564] has shape ID '1578'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12564] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12564] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12564] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12564] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12564] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12564] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12564] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12564] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12565] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12565] Filling out basic attributes, {name='1.12565', nodeId='1579'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13672] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13672] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13672] Filling out basic attributes, {name='1.13672', nodeId='1579'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13672] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13672] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13672] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13672] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13672] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12565] has shape ID '1579'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12565] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12565] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12565] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12565] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12565] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12565] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12565] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12565] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12566] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12566] Filling out basic attributes, {name='1.12566', nodeId='1580'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13673] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13673] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13673] Filling out basic attributes, {name='1.13673', nodeId='1580'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13673] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13673] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13673] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13673] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13673] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12566] has shape ID '1580'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12566] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12566] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12566] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12566] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12566] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12566] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12566] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12566] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12567] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12567] Filling out basic attributes, {name='1.12567', nodeId='1581'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13674] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13674] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13674] Filling out basic attributes, {name='1.13674', nodeId='1581'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13674] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13674] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13674] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13674] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13674] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12567] has shape ID '1581'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12567] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12567] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12567] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12567] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12567] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12567] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12567] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12567] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12568] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12568] Filling out basic attributes, {name='1.12568', nodeId='1582'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13675] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13675] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13675] Filling out basic attributes, {name='1.13675', nodeId='1582'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13675] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13675] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13675] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13675] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13675] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12568] has shape ID '1582'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12568] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12568] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12568] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12568] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12568] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12568] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12568] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12568] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12569] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12569] Filling out basic attributes, {name='1.12569', nodeId='1583'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13676] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13676] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13676] Filling out basic attributes, {name='1.13676', nodeId='1583'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13676] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13676] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13676] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13676] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13676] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12569] has shape ID '1583'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12569] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12569] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12569] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12569] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12569] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12569] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12569] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12569] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12570] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12570] Filling out basic attributes, {name='1.12570', nodeId='1584'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13677] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13677] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13677] Filling out basic attributes, {name='1.13677', nodeId='1584'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13677] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13677] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13677] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13677] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13677] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12570] has shape ID '1584'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12570] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12570] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12570] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12570] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12570] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12570] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12570] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12570] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12571] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12571] Filling out basic attributes, {name='1.12571', nodeId='1585'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13678] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13678] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13678] Filling out basic attributes, {name='1.13678', nodeId='1585'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13678] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13678] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13678] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13678] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13678] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12571] has shape ID '1585'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12571] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12571] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12571] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12571] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12571] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12571] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12571] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12571] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12572] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12572] Filling out basic attributes, {name='1.12572', nodeId='1586'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13679] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13679] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13679] Filling out basic attributes, {name='1.13679', nodeId='1586'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13679] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13679] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13679] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13679] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13679] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12572] has shape ID '1586'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12572] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12572] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12572] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12572] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12572] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12572] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12572] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12572] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12573] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12573] Filling out basic attributes, {name='1.12573', nodeId='1587'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13680] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13680] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13680] Filling out basic attributes, {name='1.13680', nodeId='1587'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13680] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13680] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13680] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13680] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13680] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12573] has shape ID '1587'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12573] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12573] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12573] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12573] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12573] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12573] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12573] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12573] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12574] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12574] Filling out basic attributes, {name='1.12574', nodeId='1588'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13681] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13681] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13681] Filling out basic attributes, {name='1.13681', nodeId='1588'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13681] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13681] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13681] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13681] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13681] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12574] has shape ID '1588'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12574] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12574] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12574] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12574] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12574] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12574] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12574] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12574] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12575] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12575] Filling out basic attributes, {name='1.12575', nodeId='1589'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13682] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13682] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13682] Filling out basic attributes, {name='1.13682', nodeId='1589'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13682] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13682] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13682] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13682] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13682] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12575] has shape ID '1589'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12575] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12575] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12575] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12575] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12575] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12575] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12575] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12575] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12576] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12576] Filling out basic attributes, {name='1.12576', nodeId='1590'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13683] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13683] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13683] Filling out basic attributes, {name='1.13683', nodeId='1590'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13683] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13683] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13683] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13683] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13683] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12576] has shape ID '1590'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12576] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12576] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12576] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12576] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12576] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12576] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12576] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12576] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12577] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12577] Filling out basic attributes, {name='1.12577', nodeId='1591'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13684] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13684] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13684] Filling out basic attributes, {name='1.13684', nodeId='1591'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13684] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13684] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13684] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13684] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13684] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12577] has shape ID '1591'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12577] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12577] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12577] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12577] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12577] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12577] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12577] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12577] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12578] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12578] Filling out basic attributes, {name='1.12578', nodeId='1592'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13685] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13685] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13685] Filling out basic attributes, {name='1.13685', nodeId='1592'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13685] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13685] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13685] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13685] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13685] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12578] has shape ID '1592'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12578] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12578] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12578] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12578] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12578] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12578] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12578] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12578] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12579] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12579] Filling out basic attributes, {name='1.12579', nodeId='1593'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13686] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13686] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13686] Filling out basic attributes, {name='1.13686', nodeId='1593'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13686] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13686] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13686] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13686] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13686] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12579] has shape ID '1593'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12579] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12579] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12579] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12579] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12579] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12579] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12579] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12579] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12580] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12580] Filling out basic attributes, {name='1.12580', nodeId='1594'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13687] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13687] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13687] Filling out basic attributes, {name='1.13687', nodeId='1594'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13687] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13687] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13687] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13687] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13687] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12580] has shape ID '1594'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12580] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12580] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12580] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12580] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12580] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12580] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12580] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12580] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12581] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12581] Filling out basic attributes, {name='1.12581', nodeId='1595'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13688] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13688] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13688] Filling out basic attributes, {name='1.13688', nodeId='1595'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13688] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13688] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13688] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13688] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13688] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12581] has shape ID '1595'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12581] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12581] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12581] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12581] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12581] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12581] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12581] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12581] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12582] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12582] Filling out basic attributes, {name='1.12582', nodeId='1596'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13689] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13689] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13689] Filling out basic attributes, {name='1.13689', nodeId='1596'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13689] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13689] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13689] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13689] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13689] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12582] has shape ID '1596'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12582] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12582] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12582] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12582] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12582] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12582] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12582] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12582] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12583] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12583] Filling out basic attributes, {name='1.12583', nodeId='1597'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13690] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13690] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13690] Filling out basic attributes, {name='1.13690', nodeId='1597'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13690] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13690] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13690] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13690] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13690] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12583] has shape ID '1597'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12583] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12583] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12583] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12583] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12583] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12583] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12583] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12583] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12584] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12584] Filling out basic attributes, {name='1.12584', nodeId='1598'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13691] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13691] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13691] Filling out basic attributes, {name='1.13691', nodeId='1598'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13691] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13691] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13691] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13691] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13691] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12584] has shape ID '1598'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12584] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12584] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12584] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12584] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12584] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12584] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12584] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12584] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12585] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12585] Filling out basic attributes, {name='1.12585', nodeId='1599'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13692] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13692] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13692] Filling out basic attributes, {name='1.13692', nodeId='1599'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13692] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13692] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13692] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13692] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13692] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12585] has shape ID '1599'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12585] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12585] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12585] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12585] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12585] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12585] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12585] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12585] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12586] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12586] Filling out basic attributes, {name='1.12586', nodeId='1600'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13693] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13693] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13693] Filling out basic attributes, {name='1.13693', nodeId='1600'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13693] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13693] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13693] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13693] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13693] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12586] has shape ID '1600'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12586] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12586] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12586] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12586] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12586] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12586] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12586] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12586] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12587] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12587] Filling out basic attributes, {name='1.12587', nodeId='1601'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13694] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13694] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13694] Filling out basic attributes, {name='1.13694', nodeId='1601'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13694] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13694] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13694] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13694] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13694] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12587] has shape ID '1601'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12587] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12587] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12587] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12587] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12587] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12587] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12587] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12587] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12588] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12588] Filling out basic attributes, {name='1.12588', nodeId='1602'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13695] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13695] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13695] Filling out basic attributes, {name='1.13695', nodeId='1602'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13695] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13695] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13695] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13695] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13695] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12588] has shape ID '1602'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12588] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12588] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12588] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12588] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12588] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12588] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12588] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12588] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12589] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12589] Filling out basic attributes, {name='1.12589', nodeId='1603'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13696] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13696] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13696] Filling out basic attributes, {name='1.13696', nodeId='1603'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13696] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13696] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13696] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13696] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13696] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12589] has shape ID '1603'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12589] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12589] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12589] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12589] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12589] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12589] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12589] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12589] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12590] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12590] Filling out basic attributes, {name='1.12590', nodeId='1604'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13697] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13697] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13697] Filling out basic attributes, {name='1.13697', nodeId='1604'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13697] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13697] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13697] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13697] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13697] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12590] has shape ID '1604'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12590] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12590] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12590] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12590] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12590] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12590] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12590] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12590] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12591] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12591] Filling out basic attributes, {name='1.12591', nodeId='1605'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13698] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13698] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13698] Filling out basic attributes, {name='1.13698', nodeId='1605'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13698] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13698] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13698] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13698] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13698] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12591] has shape ID '1605'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12591] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12591] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12591] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12591] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12591] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12591] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12591] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12591] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12592] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12592] Filling out basic attributes, {name='1.12592', nodeId='1606'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13699] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13699] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13699] Filling out basic attributes, {name='1.13699', nodeId='1606'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13699] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13699] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13699] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13699] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13699] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12592] has shape ID '1606'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12592] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12592] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12592] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12592] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12592] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12592] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12592] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12592] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12593] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12593] Filling out basic attributes, {name='1.12593', nodeId='1607'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13700] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13700] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13700] Filling out basic attributes, {name='1.13700', nodeId='1607'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13700] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13700] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13700] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13700] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13700] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12593] has shape ID '1607'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12593] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12593] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12593] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12593] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12593] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12593] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12593] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12593] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12594] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12594] Filling out basic attributes, {name='1.12594', nodeId='1608'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13701] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13701] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13701] Filling out basic attributes, {name='1.13701', nodeId='1608'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13701] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13701] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13701] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13701] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13701] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12594] has shape ID '1608'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12594] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12594] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12594] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12594] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12594] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12594] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12594] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12594] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12595] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12595] Filling out basic attributes, {name='1.12595', nodeId='1609'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13702] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13702] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13702] Filling out basic attributes, {name='1.13702', nodeId='1609'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13702] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13702] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13702] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13702] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13702] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12595] has shape ID '1609'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12595] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12595] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12595] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12595] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12595] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12595] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12595] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12595] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12596] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12596] Filling out basic attributes, {name='1.12596', nodeId='1610'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13703] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13703] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13703] Filling out basic attributes, {name='1.13703', nodeId='1610'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13703] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13703] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13703] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13703] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13703] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12596] has shape ID '1610'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12596] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12596] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12596] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12596] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12596] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12596] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12596] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12596] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12597] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12597] Filling out basic attributes, {name='1.12597', nodeId='1611'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13704] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13704] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13704] Filling out basic attributes, {name='1.13704', nodeId='1611'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13704] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13704] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13704] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13704] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13704] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12597] has shape ID '1611'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12597] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12597] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12597] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12597] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12597] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12597] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12597] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12597] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12598] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12598] Filling out basic attributes, {name='1.12598', nodeId='1612'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13705] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13705] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13705] Filling out basic attributes, {name='1.13705', nodeId='1612'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13705] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13705] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13705] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13705] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13705] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12598] has shape ID '1612'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12598] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12598] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12598] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12598] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12598] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12598] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12598] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12598] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12599] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12599] Filling out basic attributes, {name='1.12599', nodeId='1613'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13706] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13706] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13706] Filling out basic attributes, {name='1.13706', nodeId='1613'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13706] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13706] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13706] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13706] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13706] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12599] has shape ID '1613'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12599] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12599] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12599] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12599] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12599] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12599] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12599] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12599] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.126] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.126] Filling out basic attributes, {name='1.126', nodeId='1614'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11391] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11391] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11391] Filling out basic attributes, {name='1.11391', nodeId='1614'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11391] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11391] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11391] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11391] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11391] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.126] has shape ID '1614'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.126] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.126] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.126] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.126] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.126] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.126] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.126] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.126] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12600] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12600] Filling out basic attributes, {name='1.12600', nodeId='1615'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13707] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13707] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13707] Filling out basic attributes, {name='1.13707', nodeId='1615'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13707] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13707] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13707] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13707] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13707] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12600] has shape ID '1615'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12600] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12600] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12600] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12600] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12600] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12600] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12600] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12600] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12601] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12601] Filling out basic attributes, {name='1.12601', nodeId='1616'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13708] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13708] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13708] Filling out basic attributes, {name='1.13708', nodeId='1616'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13708] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13708] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13708] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13708] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13708] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12601] has shape ID '1616'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12601] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12601] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12601] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12601] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12601] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12601] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12601] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12601] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12602] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12602] Filling out basic attributes, {name='1.12602', nodeId='1617'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13709] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13709] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13709] Filling out basic attributes, {name='1.13709', nodeId='1617'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13709] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13709] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13709] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13709] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13709] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12602] has shape ID '1617'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12602] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12602] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12602] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12602] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12602] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12602] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12602] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12602] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12603] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12603] Filling out basic attributes, {name='1.12603', nodeId='1618'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13710] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13710] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13710] Filling out basic attributes, {name='1.13710', nodeId='1618'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13710] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13710] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13710] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13710] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13710] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12603] has shape ID '1618'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12603] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12603] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12603] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12603] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12603] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12603] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12603] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12603] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12604] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12604] Filling out basic attributes, {name='1.12604', nodeId='1619'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13711] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13711] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13711] Filling out basic attributes, {name='1.13711', nodeId='1619'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13711] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13711] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13711] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13711] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13711] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12604] has shape ID '1619'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12604] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12604] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12604] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12604] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12604] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12604] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12604] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12604] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12605] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12605] Filling out basic attributes, {name='1.12605', nodeId='1620'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13712] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13712] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13712] Filling out basic attributes, {name='1.13712', nodeId='1620'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13712] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13712] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13712] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13712] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13712] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12605] has shape ID '1620'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12605] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12605] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12605] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12605] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12605] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12605] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12605] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12605] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12606] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12606] Filling out basic attributes, {name='1.12606', nodeId='1621'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13713] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13713] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13713] Filling out basic attributes, {name='1.13713', nodeId='1621'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13713] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13713] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13713] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13713] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13713] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12606] has shape ID '1621'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12606] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12606] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12606] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12606] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12606] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12606] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12606] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12606] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12607] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12607] Filling out basic attributes, {name='1.12607', nodeId='1622'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13714] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13714] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13714] Filling out basic attributes, {name='1.13714', nodeId='1622'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13714] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13714] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13714] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13714] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13714] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12607] has shape ID '1622'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12607] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12607] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12607] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12607] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12607] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12607] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12607] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12607] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12608] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12608] Filling out basic attributes, {name='1.12608', nodeId='1623'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13715] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13715] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13715] Filling out basic attributes, {name='1.13715', nodeId='1623'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13715] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13715] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13715] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13715] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13715] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12608] has shape ID '1623'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12608] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12608] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12608] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12608] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12608] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12608] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12608] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12608] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12609] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12609] Filling out basic attributes, {name='1.12609', nodeId='1624'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13716] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13716] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13716] Filling out basic attributes, {name='1.13716', nodeId='1624'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13716] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13716] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13716] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13716] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13716] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12609] has shape ID '1624'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12609] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12609] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12609] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12609] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12609] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12609] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12609] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12609] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12610] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12610] Filling out basic attributes, {name='1.12610', nodeId='1625'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13717] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13717] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13717] Filling out basic attributes, {name='1.13717', nodeId='1625'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13717] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13717] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13717] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13717] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13717] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12610] has shape ID '1625'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12610] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12610] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12610] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12610] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12610] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12610] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12610] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12610] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12611] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12611] Filling out basic attributes, {name='1.12611', nodeId='1626'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13718] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13718] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13718] Filling out basic attributes, {name='1.13718', nodeId='1626'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13718] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13718] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13718] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13718] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13718] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12611] has shape ID '1626'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12611] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12611] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12611] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12611] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12611] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12611] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12611] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12611] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12612] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12612] Filling out basic attributes, {name='1.12612', nodeId='1627'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13719] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13719] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13719] Filling out basic attributes, {name='1.13719', nodeId='1627'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13719] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13719] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13719] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13719] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13719] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12612] has shape ID '1627'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12612] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12612] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12612] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12612] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12612] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12612] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12612] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12612] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12613] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12613] Filling out basic attributes, {name='1.12613', nodeId='1628'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13720] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13720] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13720] Filling out basic attributes, {name='1.13720', nodeId='1628'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13720] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13720] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13720] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13720] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13720] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12613] has shape ID '1628'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12613] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12613] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12613] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12613] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12613] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12613] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12613] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12613] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12614] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12614] Filling out basic attributes, {name='1.12614', nodeId='1629'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13721] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13721] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13721] Filling out basic attributes, {name='1.13721', nodeId='1629'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13721] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13721] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13721] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13721] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13721] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12614] has shape ID '1629'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12614] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12614] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12614] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12614] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12614] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12614] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12614] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12614] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12615] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12615] Filling out basic attributes, {name='1.12615', nodeId='1630'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13722] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13722] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13722] Filling out basic attributes, {name='1.13722', nodeId='1630'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13722] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13722] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13722] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13722] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13722] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12615] has shape ID '1630'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12615] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12615] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12615] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12615] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12615] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12615] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12615] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12615] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12616] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12616] Filling out basic attributes, {name='1.12616', nodeId='1631'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13723] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13723] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13723] Filling out basic attributes, {name='1.13723', nodeId='1631'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13723] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13723] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13723] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13723] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13723] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12616] has shape ID '1631'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12616] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12616] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12616] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12616] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12616] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12616] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12616] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12616] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12617] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12617] Filling out basic attributes, {name='1.12617', nodeId='1632'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13724] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13724] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13724] Filling out basic attributes, {name='1.13724', nodeId='1632'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13724] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13724] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13724] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13724] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13724] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12617] has shape ID '1632'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12617] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12617] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12617] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12617] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12617] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12617] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12617] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12617] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12618] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12618] Filling out basic attributes, {name='1.12618', nodeId='1633'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13725] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13725] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13725] Filling out basic attributes, {name='1.13725', nodeId='1633'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13725] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13725] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13725] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13725] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13725] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12618] has shape ID '1633'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12618] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12618] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12618] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12618] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12618] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12618] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12618] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12618] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12619] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12619] Filling out basic attributes, {name='1.12619', nodeId='1634'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13726] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13726] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13726] Filling out basic attributes, {name='1.13726', nodeId='1634'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13726] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13726] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13726] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13726] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13726] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12619] has shape ID '1634'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12619] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12619] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12619] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12619] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12619] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12619] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12619] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12619] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12620] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12620] Filling out basic attributes, {name='1.12620', nodeId='1635'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13727] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13727] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13727] Filling out basic attributes, {name='1.13727', nodeId='1635'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13727] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13727] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13727] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13727] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13727] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12620] has shape ID '1635'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12620] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12620] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12620] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12620] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12620] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12620] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12620] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12620] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12621] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12621] Filling out basic attributes, {name='1.12621', nodeId='1636'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13728] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13728] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13728] Filling out basic attributes, {name='1.13728', nodeId='1636'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13728] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13728] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13728] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13728] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13728] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12621] has shape ID '1636'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12621] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12621] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12621] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12621] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12621] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12621] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12621] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12621] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12622] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12622] Filling out basic attributes, {name='1.12622', nodeId='1637'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13729] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13729] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13729] Filling out basic attributes, {name='1.13729', nodeId='1637'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13729] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13729] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13729] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13729] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13729] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12622] has shape ID '1637'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12622] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12622] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12622] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12622] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12622] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12622] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12622] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12622] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12623] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12623] Filling out basic attributes, {name='1.12623', nodeId='1638'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13730] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13730] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13730] Filling out basic attributes, {name='1.13730', nodeId='1638'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13730] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13730] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13730] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13730] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13730] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12623] has shape ID '1638'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12623] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12623] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12623] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12623] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12623] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12623] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12623] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12623] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12624] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12624] Filling out basic attributes, {name='1.12624', nodeId='1639'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13731] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13731] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13731] Filling out basic attributes, {name='1.13731', nodeId='1639'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13731] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13731] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13731] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13731] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13731] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12624] has shape ID '1639'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12624] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12624] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12624] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12624] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12624] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12624] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12624] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12624] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12625] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12625] Filling out basic attributes, {name='1.12625', nodeId='1640'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13732] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13732] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13732] Filling out basic attributes, {name='1.13732', nodeId='1640'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13732] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13732] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13732] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13732] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13732] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12625] has shape ID '1640'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12625] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12625] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12625] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12625] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12625] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12625] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12625] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12625] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12626] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12626] Filling out basic attributes, {name='1.12626', nodeId='1641'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13733] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13733] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13733] Filling out basic attributes, {name='1.13733', nodeId='1641'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13733] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13733] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13733] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13733] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13733] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12626] has shape ID '1641'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12626] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12626] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12626] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12626] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12626] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12626] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12626] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12626] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12627] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12627] Filling out basic attributes, {name='1.12627', nodeId='1642'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13734] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13734] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13734] Filling out basic attributes, {name='1.13734', nodeId='1642'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13734] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13734] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13734] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13734] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13734] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12627] has shape ID '1642'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12627] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12627] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12627] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12627] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12627] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12627] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12627] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12627] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12628] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12628] Filling out basic attributes, {name='1.12628', nodeId='1643'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13735] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13735] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13735] Filling out basic attributes, {name='1.13735', nodeId='1643'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13735] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13735] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13735] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13735] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13735] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12628] has shape ID '1643'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12628] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12628] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12628] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12628] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12628] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12628] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12628] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12628] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12629] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12629] Filling out basic attributes, {name='1.12629', nodeId='1644'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13736] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13736] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13736] Filling out basic attributes, {name='1.13736', nodeId='1644'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13736] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13736] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13736] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13736] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13736] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12629] has shape ID '1644'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12629] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12629] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12629] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12629] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12629] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12629] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12629] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12629] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12630] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12630] Filling out basic attributes, {name='1.12630', nodeId='1645'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13737] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13737] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13737] Filling out basic attributes, {name='1.13737', nodeId='1645'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13737] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13737] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13737] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13737] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13737] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12630] has shape ID '1645'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12630] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12630] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12630] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12630] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12630] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12630] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12630] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12630] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12631] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12631] Filling out basic attributes, {name='1.12631', nodeId='1646'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13738] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13738] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13738] Filling out basic attributes, {name='1.13738', nodeId='1646'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13738] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13738] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13738] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13738] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13738] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12631] has shape ID '1646'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12631] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12631] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12631] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12631] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12631] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12631] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12631] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12631] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12632] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12632] Filling out basic attributes, {name='1.12632', nodeId='1647'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13739] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13739] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13739] Filling out basic attributes, {name='1.13739', nodeId='1647'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13739] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13739] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13739] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13739] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13739] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12632] has shape ID '1647'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12632] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12632] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12632] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12632] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12632] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12632] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12632] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12632] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12633] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12633] Filling out basic attributes, {name='1.12633', nodeId='1648'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13740] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13740] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13740] Filling out basic attributes, {name='1.13740', nodeId='1648'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13740] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13740] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13740] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13740] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13740] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12633] has shape ID '1648'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12633] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12633] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12633] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12633] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12633] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12633] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12633] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12633] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12634] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12634] Filling out basic attributes, {name='1.12634', nodeId='1649'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13741] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13741] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13741] Filling out basic attributes, {name='1.13741', nodeId='1649'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13741] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13741] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13741] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13741] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13741] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12634] has shape ID '1649'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12634] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12634] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12634] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12634] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12634] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12634] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12634] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12634] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12635] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12635] Filling out basic attributes, {name='1.12635', nodeId='1650'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13742] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13742] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13742] Filling out basic attributes, {name='1.13742', nodeId='1650'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13742] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13742] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13742] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13742] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13742] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12635] has shape ID '1650'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12635] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12635] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12635] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12635] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12635] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12635] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12635] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12635] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12636] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12636] Filling out basic attributes, {name='1.12636', nodeId='1651'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13743] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13743] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13743] Filling out basic attributes, {name='1.13743', nodeId='1651'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13743] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13743] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13743] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13743] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13743] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12636] has shape ID '1651'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12636] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12636] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12636] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12636] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12636] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12636] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12636] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12636] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12637] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12637] Filling out basic attributes, {name='1.12637', nodeId='1652'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13744] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13744] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13744] Filling out basic attributes, {name='1.13744', nodeId='1652'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13744] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13744] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13744] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13744] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13744] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12637] has shape ID '1652'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12637] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12637] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12637] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12637] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12637] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12637] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12637] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12637] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12638] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12638] Filling out basic attributes, {name='1.12638', nodeId='1653'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13745] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13745] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13745] Filling out basic attributes, {name='1.13745', nodeId='1653'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13745] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13745] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13745] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13745] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13745] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12638] has shape ID '1653'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12638] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12638] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12638] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12638] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12638] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12638] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12638] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12638] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12639] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12639] Filling out basic attributes, {name='1.12639', nodeId='1654'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13746] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13746] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13746] Filling out basic attributes, {name='1.13746', nodeId='1654'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13746] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13746] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13746] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13746] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13746] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12639] has shape ID '1654'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12639] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12639] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12639] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12639] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12639] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12639] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12639] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12639] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12640] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12640] Filling out basic attributes, {name='1.12640', nodeId='1655'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13747] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13747] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13747] Filling out basic attributes, {name='1.13747', nodeId='1655'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13747] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13747] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13747] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13747] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13747] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12640] has shape ID '1655'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12640] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12640] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12640] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12640] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12640] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12640] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12640] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12640] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12641] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12641] Filling out basic attributes, {name='1.12641', nodeId='1656'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13748] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13748] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13748] Filling out basic attributes, {name='1.13748', nodeId='1656'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13748] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13748] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13748] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13748] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13748] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12641] has shape ID '1656'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12641] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12641] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12641] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12641] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12641] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12641] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12641] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12641] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12642] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12642] Filling out basic attributes, {name='1.12642', nodeId='1657'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13749] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13749] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13749] Filling out basic attributes, {name='1.13749', nodeId='1657'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13749] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13749] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13749] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13749] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13749] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12642] has shape ID '1657'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12642] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12642] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12642] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12642] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12642] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12642] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12642] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12642] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12643] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12643] Filling out basic attributes, {name='1.12643', nodeId='1658'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13750] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13750] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13750] Filling out basic attributes, {name='1.13750', nodeId='1658'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13750] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13750] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13750] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13750] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13750] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12643] has shape ID '1658'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12643] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12643] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12643] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12643] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12643] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12643] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12643] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12643] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12644] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12644] Filling out basic attributes, {name='1.12644', nodeId='1659'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13751] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13751] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13751] Filling out basic attributes, {name='1.13751', nodeId='1659'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13751] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13751] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13751] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13751] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13751] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12644] has shape ID '1659'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12644] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12644] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12644] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12644] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12644] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12644] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12644] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12644] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12645] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12645] Filling out basic attributes, {name='1.12645', nodeId='1660'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13752] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13752] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13752] Filling out basic attributes, {name='1.13752', nodeId='1660'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13752] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13752] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13752] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13752] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13752] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12645] has shape ID '1660'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12645] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12645] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12645] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12645] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12645] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12645] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12645] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12645] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12646] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12646] Filling out basic attributes, {name='1.12646', nodeId='1661'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13753] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13753] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13753] Filling out basic attributes, {name='1.13753', nodeId='1661'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13753] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13753] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13753] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13753] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13753] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12646] has shape ID '1661'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12646] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12646] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12646] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12646] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12646] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12646] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12646] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12646] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12647] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12647] Filling out basic attributes, {name='1.12647', nodeId='1662'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13754] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13754] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13754] Filling out basic attributes, {name='1.13754', nodeId='1662'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13754] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13754] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13754] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13754] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13754] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12647] has shape ID '1662'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12647] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12647] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12647] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12647] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12647] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12647] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12647] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12647] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12648] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12648] Filling out basic attributes, {name='1.12648', nodeId='1663'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13755] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13755] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13755] Filling out basic attributes, {name='1.13755', nodeId='1663'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13755] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13755] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13755] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13755] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13755] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12648] has shape ID '1663'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12648] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12648] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12648] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12648] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12648] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12648] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12648] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12648] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12649] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12649] Filling out basic attributes, {name='1.12649', nodeId='1664'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13756] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13756] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13756] Filling out basic attributes, {name='1.13756', nodeId='1664'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13756] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13756] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13756] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13756] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13756] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12649] has shape ID '1664'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12649] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12649] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12649] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12649] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12649] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12649] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12649] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12649] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12650] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12650] Filling out basic attributes, {name='1.12650', nodeId='1665'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13757] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13757] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13757] Filling out basic attributes, {name='1.13757', nodeId='1665'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13757] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13757] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13757] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13757] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13757] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12650] has shape ID '1665'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12650] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12650] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12650] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12650] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12650] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12650] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12650] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12650] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12651] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12651] Filling out basic attributes, {name='1.12651', nodeId='1666'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13758] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13758] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13758] Filling out basic attributes, {name='1.13758', nodeId='1666'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13758] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13758] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13758] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13758] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13758] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12651] has shape ID '1666'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12651] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12651] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12651] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12651] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12651] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12651] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12651] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12651] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12652] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12652] Filling out basic attributes, {name='1.12652', nodeId='1667'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13759] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13759] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13759] Filling out basic attributes, {name='1.13759', nodeId='1667'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13759] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13759] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13759] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13759] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13759] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12652] has shape ID '1667'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12652] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12652] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12652] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12652] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12652] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12652] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12652] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12652] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12653] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12653] Filling out basic attributes, {name='1.12653', nodeId='1668'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13760] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13760] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13760] Filling out basic attributes, {name='1.13760', nodeId='1668'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13760] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13760] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13760] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13760] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13760] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12653] has shape ID '1668'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12653] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12653] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12653] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12653] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12653] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12653] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12653] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12653] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12654] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12654] Filling out basic attributes, {name='1.12654', nodeId='1669'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13761] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13761] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13761] Filling out basic attributes, {name='1.13761', nodeId='1669'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13761] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13761] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13761] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13761] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13761] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12654] has shape ID '1669'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12654] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12654] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12654] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12654] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12654] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12654] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12654] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12654] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12655] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12655] Filling out basic attributes, {name='1.12655', nodeId='1670'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13762] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13762] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13762] Filling out basic attributes, {name='1.13762', nodeId='1670'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13762] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13762] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13762] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13762] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13762] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12655] has shape ID '1670'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12655] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12655] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12655] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12655] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12655] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12655] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12655] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12655] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12656] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12656] Filling out basic attributes, {name='1.12656', nodeId='1671'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13763] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13763] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13763] Filling out basic attributes, {name='1.13763', nodeId='1671'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13763] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13763] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13763] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13763] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13763] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12656] has shape ID '1671'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12656] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12656] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12656] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12656] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12656] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12656] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12656] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12656] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12657] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12657] Filling out basic attributes, {name='1.12657', nodeId='1672'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13764] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13764] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13764] Filling out basic attributes, {name='1.13764', nodeId='1672'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13764] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13764] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13764] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13764] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13764] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12657] has shape ID '1672'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12657] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12657] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12657] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12657] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12657] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12657] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12657] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12657] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12658] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12658] Filling out basic attributes, {name='1.12658', nodeId='1673'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13765] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13765] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13765] Filling out basic attributes, {name='1.13765', nodeId='1673'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13765] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13765] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13765] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13765] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13765] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12658] has shape ID '1673'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12658] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12658] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12658] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12658] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12658] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12658] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12658] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12658] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12659] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12659] Filling out basic attributes, {name='1.12659', nodeId='1674'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13766] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13766] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13766] Filling out basic attributes, {name='1.13766', nodeId='1674'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13766] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13766] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13766] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13766] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13766] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12659] has shape ID '1674'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12659] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12659] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12659] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12659] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12659] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12659] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12659] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12659] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12660] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12660] Filling out basic attributes, {name='1.12660', nodeId='1675'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13767] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13767] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13767] Filling out basic attributes, {name='1.13767', nodeId='1675'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13767] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13767] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13767] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13767] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13767] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12660] has shape ID '1675'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12660] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12660] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12660] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12660] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12660] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12660] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12660] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12660] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12661] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12661] Filling out basic attributes, {name='1.12661', nodeId='1676'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13768] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13768] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13768] Filling out basic attributes, {name='1.13768', nodeId='1676'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13768] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13768] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13768] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13768] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13768] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12661] has shape ID '1676'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12661] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12661] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12661] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12661] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12661] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12661] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12661] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12661] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12662] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12662] Filling out basic attributes, {name='1.12662', nodeId='1677'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13769] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13769] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13769] Filling out basic attributes, {name='1.13769', nodeId='1677'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13769] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13769] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13769] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13769] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13769] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12662] has shape ID '1677'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12662] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12662] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12662] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12662] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12662] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12662] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12662] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12662] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12663] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12663] Filling out basic attributes, {name='1.12663', nodeId='1678'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13770] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13770] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13770] Filling out basic attributes, {name='1.13770', nodeId='1678'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13770] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13770] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13770] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13770] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13770] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12663] has shape ID '1678'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12663] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12663] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12663] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12663] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12663] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12663] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12663] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12663] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12664] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12664] Filling out basic attributes, {name='1.12664', nodeId='1679'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13771] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13771] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13771] Filling out basic attributes, {name='1.13771', nodeId='1679'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13771] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13771] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13771] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13771] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13771] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12664] has shape ID '1679'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12664] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12664] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12664] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12664] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12664] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12664] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12664] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12664] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12665] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12665] Filling out basic attributes, {name='1.12665', nodeId='1680'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13772] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13772] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13772] Filling out basic attributes, {name='1.13772', nodeId='1680'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13772] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13772] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13772] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13772] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13772] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12665] has shape ID '1680'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12665] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12665] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12665] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12665] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12665] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12665] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12665] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12665] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12666] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12666] Filling out basic attributes, {name='1.12666', nodeId='1681'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13773] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13773] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13773] Filling out basic attributes, {name='1.13773', nodeId='1681'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13773] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13773] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13773] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13773] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13773] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12666] has shape ID '1681'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12666] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12666] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12666] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12666] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12666] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12666] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12666] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12666] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12667] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12667] Filling out basic attributes, {name='1.12667', nodeId='1682'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13774] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13774] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13774] Filling out basic attributes, {name='1.13774', nodeId='1682'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13774] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13774] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13774] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13774] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13774] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12667] has shape ID '1682'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12667] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12667] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12667] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12667] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12667] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12667] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12667] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12667] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12668] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12668] Filling out basic attributes, {name='1.12668', nodeId='1683'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13775] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13775] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13775] Filling out basic attributes, {name='1.13775', nodeId='1683'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13775] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13775] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13775] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13775] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13775] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12668] has shape ID '1683'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12668] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12668] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12668] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12668] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12668] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12668] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12668] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12668] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12669] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12669] Filling out basic attributes, {name='1.12669', nodeId='1684'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13776] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13776] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13776] Filling out basic attributes, {name='1.13776', nodeId='1684'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13776] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13776] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13776] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13776] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13776] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12669] has shape ID '1684'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12669] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12669] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12669] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12669] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12669] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12669] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12669] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12669] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12670] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12670] Filling out basic attributes, {name='1.12670', nodeId='1685'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13777] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13777] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13777] Filling out basic attributes, {name='1.13777', nodeId='1685'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13777] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13777] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13777] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13777] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13777] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12670] has shape ID '1685'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12670] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12670] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12670] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12670] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12670] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12670] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12670] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12670] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12671] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12671] Filling out basic attributes, {name='1.12671', nodeId='1686'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13778] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13778] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13778] Filling out basic attributes, {name='1.13778', nodeId='1686'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13778] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13778] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13778] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13778] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13778] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12671] has shape ID '1686'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12671] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12671] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12671] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12671] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12671] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12671] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12671] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12671] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12672] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12672] Filling out basic attributes, {name='1.12672', nodeId='1687'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13779] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13779] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13779] Filling out basic attributes, {name='1.13779', nodeId='1687'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13779] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13779] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13779] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13779] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13779] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12672] has shape ID '1687'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12672] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12672] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12672] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12672] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12672] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12672] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12672] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12672] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12673] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12673] Filling out basic attributes, {name='1.12673', nodeId='1688'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13780] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13780] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13780] Filling out basic attributes, {name='1.13780', nodeId='1688'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13780] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13780] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13780] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13780] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13780] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12673] has shape ID '1688'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12673] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12673] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12673] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12673] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12673] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12673] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12673] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12673] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12674] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12674] Filling out basic attributes, {name='1.12674', nodeId='1689'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13781] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13781] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13781] Filling out basic attributes, {name='1.13781', nodeId='1689'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13781] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13781] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13781] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13781] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13781] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12674] has shape ID '1689'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12674] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12674] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12674] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12674] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12674] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12674] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12674] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12674] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12675] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12675] Filling out basic attributes, {name='1.12675', nodeId='1690'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13782] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13782] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13782] Filling out basic attributes, {name='1.13782', nodeId='1690'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13782] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13782] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13782] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13782] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13782] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12675] has shape ID '1690'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12675] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12675] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12675] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12675] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12675] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12675] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12675] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12675] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12676] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12676] Filling out basic attributes, {name='1.12676', nodeId='1691'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13783] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13783] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13783] Filling out basic attributes, {name='1.13783', nodeId='1691'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13783] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13783] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13783] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13783] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13783] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12676] has shape ID '1691'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12676] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12676] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12676] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12676] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12676] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12676] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12676] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12676] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12677] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12677] Filling out basic attributes, {name='1.12677', nodeId='1692'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13784] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13784] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13784] Filling out basic attributes, {name='1.13784', nodeId='1692'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13784] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13784] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13784] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13784] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13784] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12677] has shape ID '1692'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12677] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12677] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12677] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12677] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12677] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12677] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12677] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12677] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12678] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12678] Filling out basic attributes, {name='1.12678', nodeId='1693'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13785] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13785] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13785] Filling out basic attributes, {name='1.13785', nodeId='1693'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13785] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13785] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13785] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13785] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13785] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12678] has shape ID '1693'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12678] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12678] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12678] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12678] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12678] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12678] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12678] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12678] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12679] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12679] Filling out basic attributes, {name='1.12679', nodeId='1694'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13786] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13786] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13786] Filling out basic attributes, {name='1.13786', nodeId='1694'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13786] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13786] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13786] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13786] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13786] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12679] has shape ID '1694'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12679] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12679] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12679] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12679] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12679] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12679] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12679] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12679] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12680] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12680] Filling out basic attributes, {name='1.12680', nodeId='1695'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13787] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13787] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13787] Filling out basic attributes, {name='1.13787', nodeId='1695'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13787] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13787] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13787] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13787] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13787] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12680] has shape ID '1695'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12680] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12680] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12680] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12680] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12680] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12680] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12680] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12680] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12681] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12681] Filling out basic attributes, {name='1.12681', nodeId='1696'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13788] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13788] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13788] Filling out basic attributes, {name='1.13788', nodeId='1696'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13788] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13788] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13788] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13788] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13788] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12681] has shape ID '1696'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12681] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12681] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12681] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12681] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12681] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12681] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12681] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12681] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12682] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12682] Filling out basic attributes, {name='1.12682', nodeId='1697'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13789] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13789] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13789] Filling out basic attributes, {name='1.13789', nodeId='1697'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13789] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13789] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13789] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13789] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13789] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12682] has shape ID '1697'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12682] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12682] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12682] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12682] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12682] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12682] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12682] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12682] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12683] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12683] Filling out basic attributes, {name='1.12683', nodeId='1698'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13790] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13790] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13790] Filling out basic attributes, {name='1.13790', nodeId='1698'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13790] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13790] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13790] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13790] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13790] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12683] has shape ID '1698'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12683] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12683] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12683] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12683] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12683] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12683] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12683] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12683] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12684] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12684] Filling out basic attributes, {name='1.12684', nodeId='1699'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13791] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13791] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13791] Filling out basic attributes, {name='1.13791', nodeId='1699'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13791] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13791] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13791] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13791] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13791] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12684] has shape ID '1699'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12684] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12684] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12684] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12684] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12684] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12684] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12684] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12684] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12685] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12685] Filling out basic attributes, {name='1.12685', nodeId='1700'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13792] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13792] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13792] Filling out basic attributes, {name='1.13792', nodeId='1700'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13792] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13792] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13792] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13792] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13792] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12685] has shape ID '1700'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12685] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12685] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12685] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12685] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12685] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12685] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12685] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12685] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12686] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12686] Filling out basic attributes, {name='1.12686', nodeId='1701'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13793] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13793] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13793] Filling out basic attributes, {name='1.13793', nodeId='1701'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13793] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13793] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13793] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13793] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13793] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12686] has shape ID '1701'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12686] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12686] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12686] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12686] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12686] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12686] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12686] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12686] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12687] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12687] Filling out basic attributes, {name='1.12687', nodeId='1702'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13794] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13794] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13794] Filling out basic attributes, {name='1.13794', nodeId='1702'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13794] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13794] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13794] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13794] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13794] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12687] has shape ID '1702'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12687] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12687] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12687] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12687] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12687] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12687] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12687] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12687] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12688] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12688] Filling out basic attributes, {name='1.12688', nodeId='1703'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13795] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13795] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13795] Filling out basic attributes, {name='1.13795', nodeId='1703'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13795] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13795] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13795] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13795] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13795] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12688] has shape ID '1703'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12688] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12688] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12688] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12688] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12688] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12688] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12688] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12688] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12689] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12689] Filling out basic attributes, {name='1.12689', nodeId='1704'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13796] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13796] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13796] Filling out basic attributes, {name='1.13796', nodeId='1704'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13796] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13796] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13796] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13796] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13796] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12689] has shape ID '1704'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12689] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12689] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12689] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12689] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12689] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12689] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12689] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12689] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12690] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12690] Filling out basic attributes, {name='1.12690', nodeId='1705'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13797] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13797] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13797] Filling out basic attributes, {name='1.13797', nodeId='1705'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13797] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13797] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13797] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13797] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13797] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12690] has shape ID '1705'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12690] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12690] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12690] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12690] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12690] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12690] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12690] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12690] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12691] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12691] Filling out basic attributes, {name='1.12691', nodeId='1706'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13798] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13798] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13798] Filling out basic attributes, {name='1.13798', nodeId='1706'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13798] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13798] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13798] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13798] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13798] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12691] has shape ID '1706'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12691] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12691] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12691] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12691] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12691] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12691] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12691] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12691] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12692] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12692] Filling out basic attributes, {name='1.12692', nodeId='1707'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13799] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13799] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13799] Filling out basic attributes, {name='1.13799', nodeId='1707'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13799] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13799] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13799] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13799] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13799] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12692] has shape ID '1707'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12692] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12692] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12692] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12692] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12692] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12692] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12692] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12692] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12693] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12693] Filling out basic attributes, {name='1.12693', nodeId='1708'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13800] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13800] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13800] Filling out basic attributes, {name='1.13800', nodeId='1708'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13800] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13800] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13800] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13800] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13800] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12693] has shape ID '1708'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12693] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12693] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12693] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12693] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12693] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12693] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12693] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12693] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12694] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12694] Filling out basic attributes, {name='1.12694', nodeId='1709'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13801] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13801] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13801] Filling out basic attributes, {name='1.13801', nodeId='1709'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13801] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13801] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13801] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13801] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13801] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12694] has shape ID '1709'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12694] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12694] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12694] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12694] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12694] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12694] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12694] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12694] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12695] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12695] Filling out basic attributes, {name='1.12695', nodeId='1710'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13802] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13802] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13802] Filling out basic attributes, {name='1.13802', nodeId='1710'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13802] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13802] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13802] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13802] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13802] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12695] has shape ID '1710'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12695] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12695] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12695] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12695] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12695] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12695] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12695] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12695] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12696] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12696] Filling out basic attributes, {name='1.12696', nodeId='1711'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13803] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13803] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13803] Filling out basic attributes, {name='1.13803', nodeId='1711'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13803] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13803] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13803] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13803] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13803] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12696] has shape ID '1711'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12696] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12696] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12696] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12696] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12696] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12696] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12696] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12696] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12697] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12697] Filling out basic attributes, {name='1.12697', nodeId='1712'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13804] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13804] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13804] Filling out basic attributes, {name='1.13804', nodeId='1712'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13804] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13804] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13804] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13804] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13804] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12697] has shape ID '1712'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12697] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12697] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12697] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12697] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12697] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12697] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12697] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12697] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12698] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12698] Filling out basic attributes, {name='1.12698', nodeId='1713'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13805] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13805] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13805] Filling out basic attributes, {name='1.13805', nodeId='1713'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13805] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13805] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13805] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13805] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13805] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12698] has shape ID '1713'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12698] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12698] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12698] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12698] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12698] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12698] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12698] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12698] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12699] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12699] Filling out basic attributes, {name='1.12699', nodeId='1714'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13806] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13806] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13806] Filling out basic attributes, {name='1.13806', nodeId='1714'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13806] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13806] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13806] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13806] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13806] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12699] has shape ID '1714'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12699] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12699] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12699] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12699] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12699] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12699] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12699] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12699] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.127] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.127] Filling out basic attributes, {name='1.127', nodeId='1715'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11392] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11392] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11392] Filling out basic attributes, {name='1.11392', nodeId='1715'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11392] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11392] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11392] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11392] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11392] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.127] has shape ID '1715'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.127] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.127] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.127] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.127] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.127] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.127] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.127] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.127] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12700] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12700] Filling out basic attributes, {name='1.12700', nodeId='1716'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13807] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13807] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13807] Filling out basic attributes, {name='1.13807', nodeId='1716'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13807] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13807] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13807] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13807] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13807] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12700] has shape ID '1716'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12700] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12700] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12700] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12700] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12700] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12700] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12700] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12700] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12701] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12701] Filling out basic attributes, {name='1.12701', nodeId='1717'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13808] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13808] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13808] Filling out basic attributes, {name='1.13808', nodeId='1717'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13808] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13808] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13808] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13808] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13808] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12701] has shape ID '1717'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12701] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12701] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12701] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12701] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12701] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12701] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12701] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12701] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12702] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12702] Filling out basic attributes, {name='1.12702', nodeId='1718'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13809] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13809] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13809] Filling out basic attributes, {name='1.13809', nodeId='1718'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13809] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13809] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13809] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13809] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13809] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12702] has shape ID '1718'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12702] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12702] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12702] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12702] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12702] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12702] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12702] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12702] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12703] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12703] Filling out basic attributes, {name='1.12703', nodeId='1719'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13810] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13810] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13810] Filling out basic attributes, {name='1.13810', nodeId='1719'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13810] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13810] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13810] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13810] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13810] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12703] has shape ID '1719'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12703] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12703] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12703] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12703] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12703] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12703] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12703] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12703] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12704] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12704] Filling out basic attributes, {name='1.12704', nodeId='1720'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13811] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13811] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13811] Filling out basic attributes, {name='1.13811', nodeId='1720'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13811] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13811] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13811] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13811] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13811] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12704] has shape ID '1720'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12704] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12704] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12704] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12704] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12704] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12704] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12704] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12704] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12705] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12705] Filling out basic attributes, {name='1.12705', nodeId='1721'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13812] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13812] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13812] Filling out basic attributes, {name='1.13812', nodeId='1721'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13812] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13812] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13812] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13812] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13812] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12705] has shape ID '1721'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12705] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12705] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12705] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12705] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12705] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12705] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12705] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12705] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12706] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12706] Filling out basic attributes, {name='1.12706', nodeId='1722'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13813] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13813] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13813] Filling out basic attributes, {name='1.13813', nodeId='1722'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13813] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13813] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13813] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13813] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13813] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12706] has shape ID '1722'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12706] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12706] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12706] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12706] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12706] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12706] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12706] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12706] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12707] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12707] Filling out basic attributes, {name='1.12707', nodeId='1723'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13814] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13814] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13814] Filling out basic attributes, {name='1.13814', nodeId='1723'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13814] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13814] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13814] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13814] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13814] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12707] has shape ID '1723'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12707] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12707] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12707] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12707] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12707] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12707] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12707] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12707] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12708] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12708] Filling out basic attributes, {name='1.12708', nodeId='1724'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13815] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13815] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13815] Filling out basic attributes, {name='1.13815', nodeId='1724'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13815] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13815] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13815] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13815] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13815] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12708] has shape ID '1724'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12708] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12708] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12708] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12708] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12708] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12708] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12708] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12708] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12709] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12709] Filling out basic attributes, {name='1.12709', nodeId='1725'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13816] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13816] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13816] Filling out basic attributes, {name='1.13816', nodeId='1725'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13816] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13816] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13816] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13816] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13816] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12709] has shape ID '1725'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12709] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12709] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12709] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12709] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12709] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12709] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12709] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12709] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12710] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12710] Filling out basic attributes, {name='1.12710', nodeId='1726'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13817] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13817] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13817] Filling out basic attributes, {name='1.13817', nodeId='1726'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13817] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13817] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13817] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13817] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13817] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12710] has shape ID '1726'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12710] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12710] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12710] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12710] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12710] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12710] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12710] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12710] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12711] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12711] Filling out basic attributes, {name='1.12711', nodeId='1727'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13818] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13818] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13818] Filling out basic attributes, {name='1.13818', nodeId='1727'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13818] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13818] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13818] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13818] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13818] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12711] has shape ID '1727'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12711] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12711] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12711] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12711] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12711] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12711] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12711] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12711] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12712] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12712] Filling out basic attributes, {name='1.12712', nodeId='1728'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13819] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13819] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13819] Filling out basic attributes, {name='1.13819', nodeId='1728'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13819] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13819] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13819] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13819] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13819] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12712] has shape ID '1728'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12712] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12712] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12712] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12712] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12712] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12712] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12712] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12712] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12713] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12713] Filling out basic attributes, {name='1.12713', nodeId='1729'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13820] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13820] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13820] Filling out basic attributes, {name='1.13820', nodeId='1729'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13820] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13820] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13820] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13820] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13820] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12713] has shape ID '1729'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12713] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12713] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12713] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12713] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12713] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12713] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12713] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12713] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12714] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12714] Filling out basic attributes, {name='1.12714', nodeId='1730'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13821] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13821] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13821] Filling out basic attributes, {name='1.13821', nodeId='1730'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13821] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13821] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13821] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13821] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13821] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12714] has shape ID '1730'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12714] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12714] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12714] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12714] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12714] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12714] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12714] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12714] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12715] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12715] Filling out basic attributes, {name='1.12715', nodeId='1731'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13822] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13822] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13822] Filling out basic attributes, {name='1.13822', nodeId='1731'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13822] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13822] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13822] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13822] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13822] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12715] has shape ID '1731'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12715] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12715] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12715] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12715] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12715] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12715] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12715] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12715] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12716] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12716] Filling out basic attributes, {name='1.12716', nodeId='1732'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13823] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13823] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13823] Filling out basic attributes, {name='1.13823', nodeId='1732'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13823] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13823] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13823] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13823] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13823] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12716] has shape ID '1732'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12716] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12716] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12716] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12716] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12716] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12716] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12716] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12716] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12717] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12717] Filling out basic attributes, {name='1.12717', nodeId='1733'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13824] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13824] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13824] Filling out basic attributes, {name='1.13824', nodeId='1733'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13824] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13824] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13824] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13824] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13824] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12717] has shape ID '1733'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12717] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12717] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12717] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12717] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12717] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12717] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12717] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12717] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12718] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12718] Filling out basic attributes, {name='1.12718', nodeId='1734'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13825] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13825] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13825] Filling out basic attributes, {name='1.13825', nodeId='1734'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13825] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13825] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13825] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13825] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13825] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12718] has shape ID '1734'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12718] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12718] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12718] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12718] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12718] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12718] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12718] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12718] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12719] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12719] Filling out basic attributes, {name='1.12719', nodeId='1735'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13826] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13826] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13826] Filling out basic attributes, {name='1.13826', nodeId='1735'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13826] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13826] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13826] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13826] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13826] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12719] has shape ID '1735'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12719] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12719] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12719] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12719] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12719] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12719] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12719] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12719] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12720] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12720] Filling out basic attributes, {name='1.12720', nodeId='1736'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13827] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13827] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13827] Filling out basic attributes, {name='1.13827', nodeId='1736'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13827] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13827] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13827] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13827] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13827] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12720] has shape ID '1736'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12720] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12720] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12720] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12720] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12720] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12720] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12720] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12720] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12721] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12721] Filling out basic attributes, {name='1.12721', nodeId='1737'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13828] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13828] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13828] Filling out basic attributes, {name='1.13828', nodeId='1737'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13828] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13828] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13828] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13828] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13828] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12721] has shape ID '1737'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12721] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12721] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12721] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12721] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12721] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12721] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12721] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12721] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12722] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12722] Filling out basic attributes, {name='1.12722', nodeId='1738'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13829] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13829] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13829] Filling out basic attributes, {name='1.13829', nodeId='1738'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13829] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13829] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13829] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13829] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13829] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12722] has shape ID '1738'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12722] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12722] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12722] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12722] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12722] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12722] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12722] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12722] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12723] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12723] Filling out basic attributes, {name='1.12723', nodeId='1739'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13830] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13830] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13830] Filling out basic attributes, {name='1.13830', nodeId='1739'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13830] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13830] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13830] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13830] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13830] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12723] has shape ID '1739'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12723] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12723] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12723] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12723] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12723] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12723] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12723] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12723] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12724] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12724] Filling out basic attributes, {name='1.12724', nodeId='1740'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13831] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13831] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13831] Filling out basic attributes, {name='1.13831', nodeId='1740'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13831] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13831] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13831] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13831] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13831] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12724] has shape ID '1740'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12724] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12724] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12724] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12724] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12724] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12724] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12724] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12724] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12725] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12725] Filling out basic attributes, {name='1.12725', nodeId='1741'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13832] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13832] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13832] Filling out basic attributes, {name='1.13832', nodeId='1741'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13832] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13832] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13832] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13832] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13832] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12725] has shape ID '1741'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12725] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12725] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12725] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12725] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12725] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12725] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12725] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12725] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12726] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12726] Filling out basic attributes, {name='1.12726', nodeId='1742'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13833] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13833] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13833] Filling out basic attributes, {name='1.13833', nodeId='1742'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13833] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13833] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13833] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13833] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13833] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12726] has shape ID '1742'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12726] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12726] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12726] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12726] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12726] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12726] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12726] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12726] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12727] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12727] Filling out basic attributes, {name='1.12727', nodeId='1743'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13834] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13834] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13834] Filling out basic attributes, {name='1.13834', nodeId='1743'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13834] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13834] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13834] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13834] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13834] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12727] has shape ID '1743'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12727] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12727] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12727] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12727] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12727] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12727] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12727] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12727] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12728] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12728] Filling out basic attributes, {name='1.12728', nodeId='1744'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13835] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13835] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13835] Filling out basic attributes, {name='1.13835', nodeId='1744'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13835] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13835] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13835] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13835] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13835] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12728] has shape ID '1744'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12728] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12728] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12728] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12728] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12728] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12728] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12728] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12728] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12729] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12729] Filling out basic attributes, {name='1.12729', nodeId='1745'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13836] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13836] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13836] Filling out basic attributes, {name='1.13836', nodeId='1745'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13836] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13836] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13836] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13836] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13836] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12729] has shape ID '1745'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12729] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12729] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12729] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12729] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12729] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12729] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12729] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12729] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12730] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12730] Filling out basic attributes, {name='1.12730', nodeId='1746'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13837] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13837] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13837] Filling out basic attributes, {name='1.13837', nodeId='1746'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13837] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13837] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13837] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13837] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13837] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12730] has shape ID '1746'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12730] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12730] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12730] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12730] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12730] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12730] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12730] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12730] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12731] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12731] Filling out basic attributes, {name='1.12731', nodeId='1747'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13838] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13838] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13838] Filling out basic attributes, {name='1.13838', nodeId='1747'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13838] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13838] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13838] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13838] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13838] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12731] has shape ID '1747'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12731] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12731] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12731] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12731] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12731] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12731] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12731] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12731] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12732] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12732] Filling out basic attributes, {name='1.12732', nodeId='1748'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13839] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13839] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13839] Filling out basic attributes, {name='1.13839', nodeId='1748'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13839] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13839] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13839] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13839] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13839] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12732] has shape ID '1748'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12732] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12732] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12732] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12732] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12732] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12732] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12732] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12732] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12733] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12733] Filling out basic attributes, {name='1.12733', nodeId='1749'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13840] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13840] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13840] Filling out basic attributes, {name='1.13840', nodeId='1749'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13840] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13840] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13840] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13840] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13840] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12733] has shape ID '1749'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12733] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12733] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12733] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12733] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12733] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12733] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12733] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12733] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12734] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12734] Filling out basic attributes, {name='1.12734', nodeId='1750'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13841] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13841] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13841] Filling out basic attributes, {name='1.13841', nodeId='1750'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13841] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13841] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13841] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13841] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13841] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12734] has shape ID '1750'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12734] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12734] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12734] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12734] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12734] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12734] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12734] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12734] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12735] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12735] Filling out basic attributes, {name='1.12735', nodeId='1751'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13842] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13842] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13842] Filling out basic attributes, {name='1.13842', nodeId='1751'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13842] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13842] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13842] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13842] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13842] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12735] has shape ID '1751'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12735] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12735] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12735] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12735] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12735] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12735] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12735] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12735] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12736] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12736] Filling out basic attributes, {name='1.12736', nodeId='1752'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13843] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13843] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13843] Filling out basic attributes, {name='1.13843', nodeId='1752'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13843] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13843] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13843] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13843] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13843] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12736] has shape ID '1752'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12736] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12736] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12736] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12736] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12736] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12736] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12736] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12736] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12737] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12737] Filling out basic attributes, {name='1.12737', nodeId='1753'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13844] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13844] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13844] Filling out basic attributes, {name='1.13844', nodeId='1753'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13844] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13844] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13844] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13844] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13844] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12737] has shape ID '1753'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12737] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12737] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12737] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12737] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12737] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12737] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12737] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12737] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12738] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12738] Filling out basic attributes, {name='1.12738', nodeId='1754'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13845] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13845] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13845] Filling out basic attributes, {name='1.13845', nodeId='1754'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13845] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13845] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13845] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13845] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13845] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12738] has shape ID '1754'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12738] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12738] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12738] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12738] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12738] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12738] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12738] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12738] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12739] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12739] Filling out basic attributes, {name='1.12739', nodeId='1755'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13846] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13846] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13846] Filling out basic attributes, {name='1.13846', nodeId='1755'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13846] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13846] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13846] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13846] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13846] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12739] has shape ID '1755'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12739] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12739] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12739] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12739] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12739] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12739] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12739] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12739] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12740] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12740] Filling out basic attributes, {name='1.12740', nodeId='1756'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13847] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13847] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13847] Filling out basic attributes, {name='1.13847', nodeId='1756'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13847] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13847] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13847] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13847] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13847] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12740] has shape ID '1756'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12740] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12740] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12740] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12740] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12740] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12740] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12740] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12740] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12741] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12741] Filling out basic attributes, {name='1.12741', nodeId='1757'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13848] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13848] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13848] Filling out basic attributes, {name='1.13848', nodeId='1757'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13848] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13848] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13848] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13848] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13848] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12741] has shape ID '1757'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12741] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12741] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12741] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12741] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12741] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12741] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12741] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12741] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12742] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12742] Filling out basic attributes, {name='1.12742', nodeId='1758'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13849] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13849] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13849] Filling out basic attributes, {name='1.13849', nodeId='1758'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13849] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13849] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13849] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13849] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13849] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12742] has shape ID '1758'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12742] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12742] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12742] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12742] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12742] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12742] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12742] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12742] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12743] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12743] Filling out basic attributes, {name='1.12743', nodeId='1759'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13850] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13850] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13850] Filling out basic attributes, {name='1.13850', nodeId='1759'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13850] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13850] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13850] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13850] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13850] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12743] has shape ID '1759'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12743] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12743] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12743] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12743] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12743] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12743] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12743] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12743] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12744] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12744] Filling out basic attributes, {name='1.12744', nodeId='1760'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13851] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13851] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13851] Filling out basic attributes, {name='1.13851', nodeId='1760'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13851] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13851] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13851] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13851] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13851] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12744] has shape ID '1760'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12744] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12744] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12744] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12744] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12744] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12744] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12744] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12744] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12745] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12745] Filling out basic attributes, {name='1.12745', nodeId='1761'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13852] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13852] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13852] Filling out basic attributes, {name='1.13852', nodeId='1761'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13852] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13852] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13852] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13852] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13852] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12745] has shape ID '1761'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12745] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12745] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12745] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12745] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12745] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12745] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12745] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12745] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12746] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12746] Filling out basic attributes, {name='1.12746', nodeId='1762'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13853] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13853] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13853] Filling out basic attributes, {name='1.13853', nodeId='1762'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13853] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13853] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13853] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13853] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13853] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12746] has shape ID '1762'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12746] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12746] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12746] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12746] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12746] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12746] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12746] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12746] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12747] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12747] Filling out basic attributes, {name='1.12747', nodeId='1763'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13854] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13854] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13854] Filling out basic attributes, {name='1.13854', nodeId='1763'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13854] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13854] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13854] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13854] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13854] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12747] has shape ID '1763'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12747] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12747] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12747] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12747] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12747] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12747] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12747] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12747] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12748] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12748] Filling out basic attributes, {name='1.12748', nodeId='1764'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13855] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13855] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13855] Filling out basic attributes, {name='1.13855', nodeId='1764'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13855] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13855] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13855] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13855] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13855] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12748] has shape ID '1764'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12748] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12748] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12748] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12748] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12748] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12748] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12748] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12748] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12749] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12749] Filling out basic attributes, {name='1.12749', nodeId='1765'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13856] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13856] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13856] Filling out basic attributes, {name='1.13856', nodeId='1765'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13856] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13856] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13856] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13856] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13856] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12749] has shape ID '1765'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12749] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12749] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12749] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12749] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12749] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12749] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12749] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12749] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12750] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12750] Filling out basic attributes, {name='1.12750', nodeId='1766'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13857] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13857] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13857] Filling out basic attributes, {name='1.13857', nodeId='1766'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13857] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13857] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13857] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13857] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13857] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12750] has shape ID '1766'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12750] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12750] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12750] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12750] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12750] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12750] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12750] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12750] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12751] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12751] Filling out basic attributes, {name='1.12751', nodeId='1767'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13858] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13858] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13858] Filling out basic attributes, {name='1.13858', nodeId='1767'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13858] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13858] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13858] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13858] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13858] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12751] has shape ID '1767'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12751] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12751] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12751] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12751] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12751] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12751] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12751] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12751] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12752] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12752] Filling out basic attributes, {name='1.12752', nodeId='1768'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13859] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13859] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13859] Filling out basic attributes, {name='1.13859', nodeId='1768'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13859] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13859] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13859] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13859] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13859] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12752] has shape ID '1768'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12752] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12752] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12752] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12752] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12752] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12752] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12752] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12752] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12753] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12753] Filling out basic attributes, {name='1.12753', nodeId='1769'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13860] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13860] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13860] Filling out basic attributes, {name='1.13860', nodeId='1769'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13860] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13860] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13860] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13860] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13860] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12753] has shape ID '1769'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12753] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12753] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12753] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12753] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12753] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12753] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12753] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12753] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12754] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12754] Filling out basic attributes, {name='1.12754', nodeId='1770'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13861] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13861] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13861] Filling out basic attributes, {name='1.13861', nodeId='1770'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13861] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13861] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13861] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13861] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13861] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12754] has shape ID '1770'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12754] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12754] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12754] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12754] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12754] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12754] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12754] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12754] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12755] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12755] Filling out basic attributes, {name='1.12755', nodeId='1771'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13862] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13862] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13862] Filling out basic attributes, {name='1.13862', nodeId='1771'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13862] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13862] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13862] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13862] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13862] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12755] has shape ID '1771'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12755] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12755] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12755] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12755] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12755] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12755] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12755] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12755] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12756] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12756] Filling out basic attributes, {name='1.12756', nodeId='1772'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13863] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13863] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13863] Filling out basic attributes, {name='1.13863', nodeId='1772'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13863] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13863] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13863] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13863] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13863] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12756] has shape ID '1772'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12756] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12756] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12756] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12756] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12756] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12756] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12756] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12756] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12757] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12757] Filling out basic attributes, {name='1.12757', nodeId='1773'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13864] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13864] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13864] Filling out basic attributes, {name='1.13864', nodeId='1773'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13864] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13864] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13864] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13864] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13864] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12757] has shape ID '1773'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12757] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12757] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12757] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12757] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12757] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12757] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12757] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12757] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12758] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12758] Filling out basic attributes, {name='1.12758', nodeId='1774'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13865] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13865] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13865] Filling out basic attributes, {name='1.13865', nodeId='1774'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13865] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13865] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13865] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13865] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13865] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12758] has shape ID '1774'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12758] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12758] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12758] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12758] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12758] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12758] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12758] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12758] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12759] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12759] Filling out basic attributes, {name='1.12759', nodeId='1775'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13866] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13866] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13866] Filling out basic attributes, {name='1.13866', nodeId='1775'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13866] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13866] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13866] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13866] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13866] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12759] has shape ID '1775'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12759] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12759] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12759] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12759] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12759] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12759] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12759] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12759] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12760] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12760] Filling out basic attributes, {name='1.12760', nodeId='1776'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13867] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13867] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13867] Filling out basic attributes, {name='1.13867', nodeId='1776'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13867] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13867] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13867] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13867] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13867] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12760] has shape ID '1776'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12760] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12760] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12760] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12760] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12760] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12760] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12760] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12760] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12761] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12761] Filling out basic attributes, {name='1.12761', nodeId='1777'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13868] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13868] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13868] Filling out basic attributes, {name='1.13868', nodeId='1777'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13868] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13868] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13868] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13868] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13868] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12761] has shape ID '1777'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12761] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12761] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12761] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12761] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12761] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12761] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12761] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12761] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12762] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12762] Filling out basic attributes, {name='1.12762', nodeId='1778'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13869] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13869] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13869] Filling out basic attributes, {name='1.13869', nodeId='1778'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13869] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13869] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13869] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13869] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13869] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12762] has shape ID '1778'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12762] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12762] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12762] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12762] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12762] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12762] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12762] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12762] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12763] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12763] Filling out basic attributes, {name='1.12763', nodeId='1779'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13870] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13870] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13870] Filling out basic attributes, {name='1.13870', nodeId='1779'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13870] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13870] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13870] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13870] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13870] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12763] has shape ID '1779'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12763] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12763] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12763] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12763] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12763] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12763] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12763] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12763] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12764] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12764] Filling out basic attributes, {name='1.12764', nodeId='1780'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13871] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13871] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13871] Filling out basic attributes, {name='1.13871', nodeId='1780'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13871] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13871] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13871] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13871] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13871] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12764] has shape ID '1780'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12764] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12764] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12764] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12764] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12764] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12764] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12764] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12764] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12765] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12765] Filling out basic attributes, {name='1.12765', nodeId='1781'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13872] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13872] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13872] Filling out basic attributes, {name='1.13872', nodeId='1781'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13872] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13872] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13872] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13872] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13872] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12765] has shape ID '1781'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12765] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12765] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12765] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12765] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12765] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12765] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12765] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12765] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12766] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12766] Filling out basic attributes, {name='1.12766', nodeId='1782'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13873] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13873] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13873] Filling out basic attributes, {name='1.13873', nodeId='1782'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13873] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13873] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13873] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13873] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13873] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12766] has shape ID '1782'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12766] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12766] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12766] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12766] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12766] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12766] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12766] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12766] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12767] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12767] Filling out basic attributes, {name='1.12767', nodeId='1783'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13874] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13874] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13874] Filling out basic attributes, {name='1.13874', nodeId='1783'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13874] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13874] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13874] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13874] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13874] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12767] has shape ID '1783'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12767] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12767] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12767] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12767] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12767] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12767] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12767] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12767] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12768] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12768] Filling out basic attributes, {name='1.12768', nodeId='1784'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13875] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13875] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13875] Filling out basic attributes, {name='1.13875', nodeId='1784'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13875] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13875] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13875] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13875] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13875] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12768] has shape ID '1784'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12768] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12768] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12768] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12768] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12768] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12768] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12768] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12768] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12769] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12769] Filling out basic attributes, {name='1.12769', nodeId='1785'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13876] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13876] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13876] Filling out basic attributes, {name='1.13876', nodeId='1785'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13876] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13876] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13876] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13876] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13876] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12769] has shape ID '1785'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12769] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12769] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12769] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12769] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12769] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12769] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12769] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12769] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12770] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12770] Filling out basic attributes, {name='1.12770', nodeId='1786'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13877] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13877] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13877] Filling out basic attributes, {name='1.13877', nodeId='1786'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13877] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13877] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13877] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13877] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13877] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12770] has shape ID '1786'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12770] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12770] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12770] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12770] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12770] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12770] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12770] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12770] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12771] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12771] Filling out basic attributes, {name='1.12771', nodeId='1787'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13878] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13878] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13878] Filling out basic attributes, {name='1.13878', nodeId='1787'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13878] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13878] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13878] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13878] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13878] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12771] has shape ID '1787'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12771] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12771] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12771] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12771] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12771] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12771] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12771] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12771] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12772] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12772] Filling out basic attributes, {name='1.12772', nodeId='1788'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13879] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13879] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13879] Filling out basic attributes, {name='1.13879', nodeId='1788'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13879] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13879] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13879] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13879] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13879] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12772] has shape ID '1788'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12772] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12772] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12772] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12772] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12772] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12772] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12772] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12772] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12773] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12773] Filling out basic attributes, {name='1.12773', nodeId='1789'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13880] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13880] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13880] Filling out basic attributes, {name='1.13880', nodeId='1789'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13880] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13880] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13880] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13880] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13880] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12773] has shape ID '1789'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12773] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12773] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12773] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12773] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12773] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12773] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12773] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12773] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12774] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12774] Filling out basic attributes, {name='1.12774', nodeId='1790'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13881] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13881] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13881] Filling out basic attributes, {name='1.13881', nodeId='1790'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13881] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13881] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13881] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13881] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13881] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12774] has shape ID '1790'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12774] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12774] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12774] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12774] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12774] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12774] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12774] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12774] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12775] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12775] Filling out basic attributes, {name='1.12775', nodeId='1791'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13882] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13882] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13882] Filling out basic attributes, {name='1.13882', nodeId='1791'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13882] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13882] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13882] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13882] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13882] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12775] has shape ID '1791'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12775] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12775] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12775] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12775] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12775] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12775] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12775] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12775] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12776] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12776] Filling out basic attributes, {name='1.12776', nodeId='1792'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13883] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13883] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13883] Filling out basic attributes, {name='1.13883', nodeId='1792'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13883] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13883] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13883] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13883] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13883] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12776] has shape ID '1792'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12776] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12776] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12776] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12776] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12776] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12776] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12776] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12776] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12777] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12777] Filling out basic attributes, {name='1.12777', nodeId='1793'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13884] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13884] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13884] Filling out basic attributes, {name='1.13884', nodeId='1793'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13884] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13884] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13884] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13884] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13884] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12777] has shape ID '1793'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12777] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12777] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12777] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12777] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12777] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12777] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12777] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12777] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12778] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12778] Filling out basic attributes, {name='1.12778', nodeId='1794'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13885] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13885] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13885] Filling out basic attributes, {name='1.13885', nodeId='1794'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13885] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13885] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13885] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13885] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13885] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12778] has shape ID '1794'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12778] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12778] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12778] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12778] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12778] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12778] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12778] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12778] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12779] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12779] Filling out basic attributes, {name='1.12779', nodeId='1795'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13886] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13886] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13886] Filling out basic attributes, {name='1.13886', nodeId='1795'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13886] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13886] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13886] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13886] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13886] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12779] has shape ID '1795'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12779] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12779] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12779] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12779] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12779] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12779] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12779] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12779] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12780] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12780] Filling out basic attributes, {name='1.12780', nodeId='1796'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13887] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13887] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13887] Filling out basic attributes, {name='1.13887', nodeId='1796'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13887] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13887] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13887] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13887] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13887] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12780] has shape ID '1796'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12780] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12780] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12780] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12780] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12780] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12780] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12780] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12780] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12781] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12781] Filling out basic attributes, {name='1.12781', nodeId='1797'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13888] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13888] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13888] Filling out basic attributes, {name='1.13888', nodeId='1797'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13888] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13888] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13888] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13888] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13888] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12781] has shape ID '1797'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12781] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12781] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12781] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12781] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12781] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12781] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12781] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12781] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12782] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12782] Filling out basic attributes, {name='1.12782', nodeId='1798'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13889] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13889] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13889] Filling out basic attributes, {name='1.13889', nodeId='1798'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13889] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13889] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13889] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13889] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13889] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12782] has shape ID '1798'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12782] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12782] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12782] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12782] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12782] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12782] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12782] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12782] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12783] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12783] Filling out basic attributes, {name='1.12783', nodeId='1799'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13890] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13890] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13890] Filling out basic attributes, {name='1.13890', nodeId='1799'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13890] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13890] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13890] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13890] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13890] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12783] has shape ID '1799'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12783] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12783] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12783] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12783] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12783] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12783] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12783] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12783] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12784] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12784] Filling out basic attributes, {name='1.12784', nodeId='1800'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13891] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13891] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13891] Filling out basic attributes, {name='1.13891', nodeId='1800'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13891] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13891] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13891] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13891] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13891] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12784] has shape ID '1800'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12784] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12784] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12784] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12784] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12784] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12784] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12784] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12784] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12785] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12785] Filling out basic attributes, {name='1.12785', nodeId='1801'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13892] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13892] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13892] Filling out basic attributes, {name='1.13892', nodeId='1801'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13892] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13892] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13892] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13892] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13892] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12785] has shape ID '1801'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12785] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12785] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12785] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12785] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12785] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12785] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12785] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12785] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12786] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12786] Filling out basic attributes, {name='1.12786', nodeId='1802'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13893] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13893] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13893] Filling out basic attributes, {name='1.13893', nodeId='1802'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13893] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13893] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13893] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13893] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13893] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12786] has shape ID '1802'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12786] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12786] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12786] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12786] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12786] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12786] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12786] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12786] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12787] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12787] Filling out basic attributes, {name='1.12787', nodeId='1803'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13894] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13894] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13894] Filling out basic attributes, {name='1.13894', nodeId='1803'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13894] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13894] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13894] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13894] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13894] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12787] has shape ID '1803'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12787] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12787] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12787] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12787] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12787] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12787] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12787] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12787] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12788] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12788] Filling out basic attributes, {name='1.12788', nodeId='1804'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13895] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13895] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13895] Filling out basic attributes, {name='1.13895', nodeId='1804'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13895] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13895] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13895] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13895] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13895] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12788] has shape ID '1804'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12788] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12788] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12788] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12788] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12788] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12788] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12788] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12788] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12789] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12789] Filling out basic attributes, {name='1.12789', nodeId='1805'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13896] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13896] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13896] Filling out basic attributes, {name='1.13896', nodeId='1805'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13896] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13896] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13896] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13896] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13896] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12789] has shape ID '1805'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12789] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12789] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12789] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12789] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12789] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12789] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12789] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12789] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12790] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12790] Filling out basic attributes, {name='1.12790', nodeId='1806'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13897] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13897] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13897] Filling out basic attributes, {name='1.13897', nodeId='1806'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13897] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13897] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13897] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13897] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13897] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12790] has shape ID '1806'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12790] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12790] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12790] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12790] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12790] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12790] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12790] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12790] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12791] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12791] Filling out basic attributes, {name='1.12791', nodeId='1807'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13898] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13898] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13898] Filling out basic attributes, {name='1.13898', nodeId='1807'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13898] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13898] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13898] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13898] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13898] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12791] has shape ID '1807'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12791] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12791] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12791] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12791] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12791] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12791] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12791] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12791] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12792] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12792] Filling out basic attributes, {name='1.12792', nodeId='1808'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13899] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13899] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13899] Filling out basic attributes, {name='1.13899', nodeId='1808'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13899] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13899] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13899] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13899] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13899] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12792] has shape ID '1808'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12792] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12792] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12792] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12792] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12792] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12792] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12792] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12792] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12793] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12793] Filling out basic attributes, {name='1.12793', nodeId='1809'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13900] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13900] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13900] Filling out basic attributes, {name='1.13900', nodeId='1809'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13900] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13900] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13900] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13900] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13900] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12793] has shape ID '1809'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12793] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12793] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12793] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12793] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12793] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12793] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12793] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12793] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12794] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12794] Filling out basic attributes, {name='1.12794', nodeId='1810'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13901] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13901] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13901] Filling out basic attributes, {name='1.13901', nodeId='1810'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13901] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13901] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13901] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13901] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13901] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12794] has shape ID '1810'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12794] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12794] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12794] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12794] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12794] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12794] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12794] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12794] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12795] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12795] Filling out basic attributes, {name='1.12795', nodeId='1811'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13902] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13902] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13902] Filling out basic attributes, {name='1.13902', nodeId='1811'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13902] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13902] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13902] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13902] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13902] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12795] has shape ID '1811'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12795] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12795] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12795] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12795] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12795] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12795] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12795] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12795] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12796] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12796] Filling out basic attributes, {name='1.12796', nodeId='1812'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13903] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13903] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13903] Filling out basic attributes, {name='1.13903', nodeId='1812'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13903] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13903] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13903] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13903] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13903] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12796] has shape ID '1812'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12796] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12796] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12796] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12796] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12796] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12796] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12796] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12796] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12797] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12797] Filling out basic attributes, {name='1.12797', nodeId='1813'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13904] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13904] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13904] Filling out basic attributes, {name='1.13904', nodeId='1813'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13904] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13904] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13904] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13904] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13904] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12797] has shape ID '1813'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12797] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12797] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12797] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12797] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12797] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12797] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12797] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12797] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12798] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12798] Filling out basic attributes, {name='1.12798', nodeId='1814'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13905] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13905] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13905] Filling out basic attributes, {name='1.13905', nodeId='1814'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13905] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13905] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13905] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13905] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13905] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12798] has shape ID '1814'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12798] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12798] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12798] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12798] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12798] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12798] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12798] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12798] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12799] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12799] Filling out basic attributes, {name='1.12799', nodeId='1815'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13906] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13906] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13906] Filling out basic attributes, {name='1.13906', nodeId='1815'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13906] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13906] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13906] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13906] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13906] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12799] has shape ID '1815'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12799] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12799] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12799] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12799] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12799] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12799] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12799] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12799] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.128] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.128] Filling out basic attributes, {name='1.128', nodeId='1816'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11393] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11393] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11393] Filling out basic attributes, {name='1.11393', nodeId='1816'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11393] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11393] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11393] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11393] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11393] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.128] has shape ID '1816'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.128] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.128] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.128] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.128] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.128] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.128] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.128] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.128] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12800] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12800] Filling out basic attributes, {name='1.12800', nodeId='1817'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13907] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13907] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13907] Filling out basic attributes, {name='1.13907', nodeId='1817'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13907] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13907] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13907] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13907] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13907] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12800] has shape ID '1817'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12800] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12800] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12800] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12800] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12800] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12800] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12800] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12800] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12801] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12801] Filling out basic attributes, {name='1.12801', nodeId='1818'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13908] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13908] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13908] Filling out basic attributes, {name='1.13908', nodeId='1818'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13908] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13908] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13908] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13908] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13908] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12801] has shape ID '1818'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12801] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12801] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12801] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12801] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12801] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12801] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12801] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12801] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12802] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12802] Filling out basic attributes, {name='1.12802', nodeId='1819'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13909] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13909] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13909] Filling out basic attributes, {name='1.13909', nodeId='1819'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13909] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13909] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13909] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13909] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13909] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12802] has shape ID '1819'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12802] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12802] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12802] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12802] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12802] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12802] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12802] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12802] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12803] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12803] Filling out basic attributes, {name='1.12803', nodeId='1820'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13910] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13910] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13910] Filling out basic attributes, {name='1.13910', nodeId='1820'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13910] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13910] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13910] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13910] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13910] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12803] has shape ID '1820'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12803] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12803] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12803] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12803] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12803] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12803] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12803] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12803] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12804] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12804] Filling out basic attributes, {name='1.12804', nodeId='1821'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13911] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13911] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13911] Filling out basic attributes, {name='1.13911', nodeId='1821'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13911] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13911] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13911] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13911] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13911] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12804] has shape ID '1821'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12804] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12804] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12804] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12804] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12804] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12804] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12804] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12804] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12805] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12805] Filling out basic attributes, {name='1.12805', nodeId='1822'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13912] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13912] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13912] Filling out basic attributes, {name='1.13912', nodeId='1822'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13912] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13912] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13912] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13912] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13912] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12805] has shape ID '1822'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12805] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12805] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12805] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12805] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12805] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12805] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12805] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12805] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12806] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12806] Filling out basic attributes, {name='1.12806', nodeId='1823'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13913] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13913] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13913] Filling out basic attributes, {name='1.13913', nodeId='1823'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13913] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13913] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13913] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13913] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13913] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12806] has shape ID '1823'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12806] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12806] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12806] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12806] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12806] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12806] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12806] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12806] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12807] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12807] Filling out basic attributes, {name='1.12807', nodeId='1824'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13914] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13914] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13914] Filling out basic attributes, {name='1.13914', nodeId='1824'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13914] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13914] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13914] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13914] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13914] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12807] has shape ID '1824'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12807] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12807] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12807] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12807] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12807] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12807] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12807] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12807] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12808] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12808] Filling out basic attributes, {name='1.12808', nodeId='1825'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13915] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13915] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13915] Filling out basic attributes, {name='1.13915', nodeId='1825'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13915] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13915] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13915] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13915] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13915] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12808] has shape ID '1825'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12808] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12808] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12808] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12808] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12808] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12808] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12808] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12808] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12809] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12809] Filling out basic attributes, {name='1.12809', nodeId='1826'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13916] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13916] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13916] Filling out basic attributes, {name='1.13916', nodeId='1826'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13916] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13916] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13916] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13916] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13916] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12809] has shape ID '1826'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12809] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12809] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12809] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12809] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12809] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12809] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12809] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12809] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12810] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12810] Filling out basic attributes, {name='1.12810', nodeId='1827'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13917] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13917] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13917] Filling out basic attributes, {name='1.13917', nodeId='1827'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13917] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13917] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13917] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13917] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13917] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12810] has shape ID '1827'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12810] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12810] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12810] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12810] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12810] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12810] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12810] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12810] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12811] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12811] Filling out basic attributes, {name='1.12811', nodeId='1828'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13918] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13918] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13918] Filling out basic attributes, {name='1.13918', nodeId='1828'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13918] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13918] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13918] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13918] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13918] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12811] has shape ID '1828'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12811] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12811] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12811] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12811] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12811] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12811] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12811] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12811] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12812] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12812] Filling out basic attributes, {name='1.12812', nodeId='1829'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13919] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13919] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13919] Filling out basic attributes, {name='1.13919', nodeId='1829'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13919] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13919] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13919] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13919] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13919] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12812] has shape ID '1829'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12812] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12812] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12812] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12812] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12812] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12812] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12812] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12812] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12813] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12813] Filling out basic attributes, {name='1.12813', nodeId='1830'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13920] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13920] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13920] Filling out basic attributes, {name='1.13920', nodeId='1830'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13920] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13920] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13920] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13920] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13920] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12813] has shape ID '1830'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12813] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12813] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12813] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12813] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12813] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12813] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12813] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12813] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12814] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12814] Filling out basic attributes, {name='1.12814', nodeId='1831'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13921] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13921] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13921] Filling out basic attributes, {name='1.13921', nodeId='1831'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13921] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13921] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13921] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13921] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13921] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12814] has shape ID '1831'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12814] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12814] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12814] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12814] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12814] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12814] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12814] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12814] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12815] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12815] Filling out basic attributes, {name='1.12815', nodeId='1832'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13922] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13922] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13922] Filling out basic attributes, {name='1.13922', nodeId='1832'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13922] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13922] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13922] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13922] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13922] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12815] has shape ID '1832'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12815] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12815] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12815] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12815] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12815] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12815] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12815] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12815] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12816] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12816] Filling out basic attributes, {name='1.12816', nodeId='1833'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13923] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13923] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13923] Filling out basic attributes, {name='1.13923', nodeId='1833'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13923] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13923] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13923] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13923] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13923] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12816] has shape ID '1833'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12816] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12816] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12816] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12816] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12816] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12816] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12816] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12816] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12817] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12817] Filling out basic attributes, {name='1.12817', nodeId='1834'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13924] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13924] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13924] Filling out basic attributes, {name='1.13924', nodeId='1834'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13924] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13924] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13924] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13924] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13924] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12817] has shape ID '1834'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12817] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12817] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12817] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12817] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12817] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12817] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12817] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12817] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12818] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12818] Filling out basic attributes, {name='1.12818', nodeId='1835'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13925] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13925] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13925] Filling out basic attributes, {name='1.13925', nodeId='1835'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13925] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13925] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13925] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13925] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13925] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12818] has shape ID '1835'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12818] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12818] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12818] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12818] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12818] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12818] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12818] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12818] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12819] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12819] Filling out basic attributes, {name='1.12819', nodeId='1836'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13926] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13926] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13926] Filling out basic attributes, {name='1.13926', nodeId='1836'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13926] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13926] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13926] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13926] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13926] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12819] has shape ID '1836'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12819] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12819] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12819] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12819] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12819] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12819] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12819] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12819] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12820] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12820] Filling out basic attributes, {name='1.12820', nodeId='1837'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13927] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13927] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13927] Filling out basic attributes, {name='1.13927', nodeId='1837'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13927] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13927] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13927] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13927] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13927] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12820] has shape ID '1837'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12820] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12820] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12820] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12820] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12820] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12820] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12820] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12820] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12821] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12821] Filling out basic attributes, {name='1.12821', nodeId='1838'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13928] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13928] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13928] Filling out basic attributes, {name='1.13928', nodeId='1838'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13928] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13928] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13928] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13928] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13928] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12821] has shape ID '1838'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12821] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12821] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12821] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12821] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12821] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12821] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12821] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12821] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12822] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12822] Filling out basic attributes, {name='1.12822', nodeId='1839'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13929] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13929] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13929] Filling out basic attributes, {name='1.13929', nodeId='1839'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13929] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13929] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13929] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13929] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13929] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12822] has shape ID '1839'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12822] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12822] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12822] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12822] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12822] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12822] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12822] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12822] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12823] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12823] Filling out basic attributes, {name='1.12823', nodeId='1840'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13930] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13930] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13930] Filling out basic attributes, {name='1.13930', nodeId='1840'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13930] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13930] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13930] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13930] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13930] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12823] has shape ID '1840'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12823] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12823] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12823] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12823] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12823] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12823] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12823] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12823] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12824] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12824] Filling out basic attributes, {name='1.12824', nodeId='1841'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13931] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13931] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13931] Filling out basic attributes, {name='1.13931', nodeId='1841'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13931] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13931] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13931] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13931] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13931] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12824] has shape ID '1841'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12824] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12824] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12824] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12824] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12824] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12824] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12824] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12824] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12825] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12825] Filling out basic attributes, {name='1.12825', nodeId='1842'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13932] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13932] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13932] Filling out basic attributes, {name='1.13932', nodeId='1842'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13932] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13932] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13932] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13932] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13932] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12825] has shape ID '1842'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12825] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12825] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12825] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12825] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12825] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12825] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12825] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12825] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12826] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12826] Filling out basic attributes, {name='1.12826', nodeId='1843'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13933] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13933] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13933] Filling out basic attributes, {name='1.13933', nodeId='1843'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13933] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13933] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13933] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13933] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13933] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12826] has shape ID '1843'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12826] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12826] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12826] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12826] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12826] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12826] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12826] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12826] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12827] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12827] Filling out basic attributes, {name='1.12827', nodeId='1844'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13934] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13934] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13934] Filling out basic attributes, {name='1.13934', nodeId='1844'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13934] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13934] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13934] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13934] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13934] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12827] has shape ID '1844'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12827] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12827] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12827] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12827] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12827] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12827] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12827] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12827] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12828] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12828] Filling out basic attributes, {name='1.12828', nodeId='1845'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13935] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13935] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13935] Filling out basic attributes, {name='1.13935', nodeId='1845'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13935] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13935] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13935] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13935] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13935] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12828] has shape ID '1845'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12828] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12828] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12828] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12828] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12828] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12828] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12828] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12828] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12829] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12829] Filling out basic attributes, {name='1.12829', nodeId='1846'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13936] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13936] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13936] Filling out basic attributes, {name='1.13936', nodeId='1846'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13936] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13936] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13936] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13936] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13936] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12829] has shape ID '1846'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12829] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12829] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12829] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12829] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12829] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12829] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12829] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12829] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12830] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12830] Filling out basic attributes, {name='1.12830', nodeId='1847'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13937] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13937] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13937] Filling out basic attributes, {name='1.13937', nodeId='1847'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13937] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13937] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13937] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13937] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13937] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12830] has shape ID '1847'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12830] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12830] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12830] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12830] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12830] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12830] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12830] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12830] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12831] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12831] Filling out basic attributes, {name='1.12831', nodeId='1848'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13938] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13938] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13938] Filling out basic attributes, {name='1.13938', nodeId='1848'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13938] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13938] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13938] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13938] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13938] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12831] has shape ID '1848'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12831] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12831] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12831] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12831] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12831] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12831] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12831] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12831] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12832] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12832] Filling out basic attributes, {name='1.12832', nodeId='1849'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13939] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13939] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13939] Filling out basic attributes, {name='1.13939', nodeId='1849'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13939] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13939] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13939] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13939] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13939] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12832] has shape ID '1849'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12832] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12832] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12832] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12832] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12832] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12832] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12832] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12832] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12833] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12833] Filling out basic attributes, {name='1.12833', nodeId='1850'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13940] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13940] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13940] Filling out basic attributes, {name='1.13940', nodeId='1850'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13940] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13940] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13940] Processing subset: materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13940] Has subset 'Default OBJ' with '28' triangles and materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="29"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13940] Has '1' subsets, '28' triangles and '29' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12833] has shape ID '1850'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12833] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12833] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12833] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12833] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12833] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12833] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12833] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12833] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12834] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12834] Filling out basic attributes, {name='1.12834', nodeId='1851'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13941] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13941] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13941] Filling out basic attributes, {name='1.13941', nodeId='1851'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13941] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13941] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13941] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13941] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13941] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12834] has shape ID '1851'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12834] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12834] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12834] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12834] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12834] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12834] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12834] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12834] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12835] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12835] Filling out basic attributes, {name='1.12835', nodeId='1852'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13942] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13942] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13942] Filling out basic attributes, {name='1.13942', nodeId='1852'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13942] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13942] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13942] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13942] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13942] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12835] has shape ID '1852'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12835] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12835] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12835] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12835] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12835] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12835] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12835] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12835] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12836] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12836] Filling out basic attributes, {name='1.12836', nodeId='1853'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13943] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13943] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13943] Filling out basic attributes, {name='1.13943', nodeId='1853'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13943] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13943] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13943] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13943] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13943] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12836] has shape ID '1853'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12836] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12836] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12836] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12836] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12836] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12836] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12836] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12836] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12837] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12837] Filling out basic attributes, {name='1.12837', nodeId='1854'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13944] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13944] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13944] Filling out basic attributes, {name='1.13944', nodeId='1854'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13944] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13944] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13944] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13944] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13944] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12837] has shape ID '1854'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12837] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12837] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12837] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12837] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12837] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12837] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12837] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12837] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12838] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12838] Filling out basic attributes, {name='1.12838', nodeId='1855'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13945] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13945] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13945] Filling out basic attributes, {name='1.13945', nodeId='1855'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13945] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13945] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13945] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13945] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13945] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12838] has shape ID '1855'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12838] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12838] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12838] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12838] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12838] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12838] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12838] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12838] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12839] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12839] Filling out basic attributes, {name='1.12839', nodeId='1856'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13946] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13946] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13946] Filling out basic attributes, {name='1.13946', nodeId='1856'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13946] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13946] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13946] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13946] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13946] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12839] has shape ID '1856'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12839] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12839] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12839] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12839] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12839] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12839] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12839] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12839] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12840] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12840] Filling out basic attributes, {name='1.12840', nodeId='1857'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13947] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13947] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13947] Filling out basic attributes, {name='1.13947', nodeId='1857'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13947] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13947] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13947] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13947] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13947] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12840] has shape ID '1857'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12840] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12840] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12840] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12840] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12840] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12840] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12840] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12840] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12841] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12841] Filling out basic attributes, {name='1.12841', nodeId='1858'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13948] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13948] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13948] Filling out basic attributes, {name='1.13948', nodeId='1858'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13948] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13948] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13948] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13948] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13948] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12841] has shape ID '1858'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12841] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12841] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12841] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12841] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12841] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12841] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12841] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12841] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12842] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12842] Filling out basic attributes, {name='1.12842', nodeId='1859'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13949] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13949] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13949] Filling out basic attributes, {name='1.13949', nodeId='1859'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13949] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13949] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13949] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13949] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13949] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12842] has shape ID '1859'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12842] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12842] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12842] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12842] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12842] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12842] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12842] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12842] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12843] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12843] Filling out basic attributes, {name='1.12843', nodeId='1860'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13950] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13950] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13950] Filling out basic attributes, {name='1.13950', nodeId='1860'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13950] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13950] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13950] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13950] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13950] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12843] has shape ID '1860'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12843] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12843] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12843] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12843] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12843] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12843] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12843] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12843] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12844] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12844] Filling out basic attributes, {name='1.12844', nodeId='1861'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13951] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13951] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13951] Filling out basic attributes, {name='1.13951', nodeId='1861'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13951] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13951] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13951] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13951] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13951] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12844] has shape ID '1861'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12844] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12844] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12844] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12844] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12844] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12844] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12844] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12844] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12845] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12845] Filling out basic attributes, {name='1.12845', nodeId='1862'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13952] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13952] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13952] Filling out basic attributes, {name='1.13952', nodeId='1862'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13952] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13952] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13952] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13952] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13952] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12845] has shape ID '1862'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12845] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12845] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12845] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12845] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12845] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12845] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12845] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12845] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12846] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12846] Filling out basic attributes, {name='1.12846', nodeId='1863'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13953] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13953] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13953] Filling out basic attributes, {name='1.13953', nodeId='1863'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13953] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13953] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13953] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13953] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13953] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12846] has shape ID '1863'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12846] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12846] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12846] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12846] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12846] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12846] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12846] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12846] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12847] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12847] Filling out basic attributes, {name='1.12847', nodeId='1864'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13954] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13954] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13954] Filling out basic attributes, {name='1.13954', nodeId='1864'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13954] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13954] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13954] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13954] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13954] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12847] has shape ID '1864'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12847] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12847] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12847] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12847] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12847] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12847] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12847] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12847] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12848] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12848] Filling out basic attributes, {name='1.12848', nodeId='1865'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13955] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13955] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13955] Filling out basic attributes, {name='1.13955', nodeId='1865'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13955] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13955] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13955] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13955] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13955] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12848] has shape ID '1865'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12848] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12848] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12848] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12848] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12848] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12848] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12848] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12848] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12849] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12849] Filling out basic attributes, {name='1.12849', nodeId='1866'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13956] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13956] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13956] Filling out basic attributes, {name='1.13956', nodeId='1866'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13956] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13956] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13956] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13956] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13956] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12849] has shape ID '1866'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12849] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12849] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12849] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12849] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12849] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12849] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12849] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12849] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12850] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12850] Filling out basic attributes, {name='1.12850', nodeId='1867'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13957] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13957] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13957] Filling out basic attributes, {name='1.13957', nodeId='1867'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13957] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13957] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13957] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13957] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13957] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12850] has shape ID '1867'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12850] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12850] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12850] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12850] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12850] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12850] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12850] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12850] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12851] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12851] Filling out basic attributes, {name='1.12851', nodeId='1868'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13958] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13958] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13958] Filling out basic attributes, {name='1.13958', nodeId='1868'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13958] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13958] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13958] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13958] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13958] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12851] has shape ID '1868'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12851] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12851] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12851] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12851] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12851] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12851] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12851] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12851] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12852] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12852] Filling out basic attributes, {name='1.12852', nodeId='1869'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13959] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13959] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13959] Filling out basic attributes, {name='1.13959', nodeId='1869'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13959] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13959] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13959] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13959] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13959] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12852] has shape ID '1869'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12852] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12852] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12852] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12852] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12852] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12852] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12852] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12852] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12853] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12853] Filling out basic attributes, {name='1.12853', nodeId='1870'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13960] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13960] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13960] Filling out basic attributes, {name='1.13960', nodeId='1870'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13960] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13960] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13960] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13960] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13960] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12853] has shape ID '1870'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12853] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12853] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12853] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12853] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12853] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12853] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12853] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12853] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12854] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12854] Filling out basic attributes, {name='1.12854', nodeId='1871'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13961] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13961] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13961] Filling out basic attributes, {name='1.13961', nodeId='1871'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13961] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13961] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13961] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13961] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13961] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12854] has shape ID '1871'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12854] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12854] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12854] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12854] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12854] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12854] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12854] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12854] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12855] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12855] Filling out basic attributes, {name='1.12855', nodeId='1872'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13962] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13962] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13962] Filling out basic attributes, {name='1.13962', nodeId='1872'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13962] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13962] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13962] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13962] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13962] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12855] has shape ID '1872'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12855] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12855] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12855] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12855] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12855] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12855] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12855] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12855] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12856] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12856] Filling out basic attributes, {name='1.12856', nodeId='1873'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13963] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13963] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13963] Filling out basic attributes, {name='1.13963', nodeId='1873'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13963] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13963] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13963] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13963] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13963] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12856] has shape ID '1873'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12856] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12856] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12856] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12856] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12856] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12856] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12856] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12856] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12857] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12857] Filling out basic attributes, {name='1.12857', nodeId='1874'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13964] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13964] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13964] Filling out basic attributes, {name='1.13964', nodeId='1874'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13964] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13964] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13964] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13964] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13964] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12857] has shape ID '1874'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12857] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12857] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12857] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12857] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12857] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12857] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12857] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12857] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12858] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12858] Filling out basic attributes, {name='1.12858', nodeId='1875'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13965] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13965] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13965] Filling out basic attributes, {name='1.13965', nodeId='1875'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13965] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13965] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13965] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13965] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13965] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12858] has shape ID '1875'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12858] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12858] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12858] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12858] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12858] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12858] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12858] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12858] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12859] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12859] Filling out basic attributes, {name='1.12859', nodeId='1876'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13966] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13966] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13966] Filling out basic attributes, {name='1.13966', nodeId='1876'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13966] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13966] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13966] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13966] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13966] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12859] has shape ID '1876'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12859] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12859] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12859] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12859] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12859] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12859] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12859] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12859] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12860] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12860] Filling out basic attributes, {name='1.12860', nodeId='1877'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13967] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13967] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13967] Filling out basic attributes, {name='1.13967', nodeId='1877'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13967] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13967] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13967] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13967] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13967] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12860] has shape ID '1877'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12860] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12860] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12860] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12860] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12860] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12860] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12860] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12860] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12861] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12861] Filling out basic attributes, {name='1.12861', nodeId='1878'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13968] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13968] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13968] Filling out basic attributes, {name='1.13968', nodeId='1878'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13968] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13968] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13968] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13968] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13968] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12861] has shape ID '1878'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12861] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12861] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12861] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12861] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12861] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12861] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12861] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12861] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12862] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12862] Filling out basic attributes, {name='1.12862', nodeId='1879'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13969] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13969] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13969] Filling out basic attributes, {name='1.13969', nodeId='1879'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13969] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13969] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13969] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13969] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13969] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12862] has shape ID '1879'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12862] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12862] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12862] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12862] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12862] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12862] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12862] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12862] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12863] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12863] Filling out basic attributes, {name='1.12863', nodeId='1880'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13970] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13970] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13970] Filling out basic attributes, {name='1.13970', nodeId='1880'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13970] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13970] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13970] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13970] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13970] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12863] has shape ID '1880'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12863] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12863] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12863] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12863] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12863] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12863] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12863] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12863] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12864] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12864] Filling out basic attributes, {name='1.12864', nodeId='1881'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13971] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13971] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13971] Filling out basic attributes, {name='1.13971', nodeId='1881'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13971] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13971] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13971] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13971] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13971] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12864] has shape ID '1881'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12864] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12864] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12864] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12864] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12864] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12864] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12864] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12864] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12865] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12865] Filling out basic attributes, {name='1.12865', nodeId='1882'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13972] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13972] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13972] Filling out basic attributes, {name='1.13972', nodeId='1882'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13972] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13972] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13972] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13972] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13972] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12865] has shape ID '1882'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12865] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12865] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12865] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12865] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12865] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12865] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12865] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12865] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12866] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12866] Filling out basic attributes, {name='1.12866', nodeId='1883'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13973] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13973] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13973] Filling out basic attributes, {name='1.13973', nodeId='1883'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13973] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13973] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13973] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13973] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13973] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12866] has shape ID '1883'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12866] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12866] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12866] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12866] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12866] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12866] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12866] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12866] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12867] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12867] Filling out basic attributes, {name='1.12867', nodeId='1884'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13974] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13974] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13974] Filling out basic attributes, {name='1.13974', nodeId='1884'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13974] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13974] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13974] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13974] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13974] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12867] has shape ID '1884'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12867] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12867] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12867] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12867] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12867] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12867] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12867] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12867] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12868] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12868] Filling out basic attributes, {name='1.12868', nodeId='1885'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13975] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13975] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13975] Filling out basic attributes, {name='1.13975', nodeId='1885'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13975] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13975] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13975] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13975] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13975] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12868] has shape ID '1885'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12868] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12868] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12868] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12868] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12868] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12868] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12868] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12868] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12869] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12869] Filling out basic attributes, {name='1.12869', nodeId='1886'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13976] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13976] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13976] Filling out basic attributes, {name='1.13976', nodeId='1886'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13976] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13976] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13976] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13976] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13976] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12869] has shape ID '1886'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12869] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12869] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12869] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12869] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12869] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12869] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12869] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12869] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12870] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12870] Filling out basic attributes, {name='1.12870', nodeId='1887'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13977] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13977] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13977] Filling out basic attributes, {name='1.13977', nodeId='1887'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13977] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13977] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13977] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13977] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13977] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12870] has shape ID '1887'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12870] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12870] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12870] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12870] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12870] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12870] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12870] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12870] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12871] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12871] Filling out basic attributes, {name='1.12871', nodeId='1888'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13978] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13978] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13978] Filling out basic attributes, {name='1.13978', nodeId='1888'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13978] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13978] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13978] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13978] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13978] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12871] has shape ID '1888'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12871] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12871] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12871] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12871] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12871] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12871] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12871] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12871] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12872] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12872] Filling out basic attributes, {name='1.12872', nodeId='1889'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13979] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13979] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13979] Filling out basic attributes, {name='1.13979', nodeId='1889'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13979] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13979] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13979] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13979] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13979] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12872] has shape ID '1889'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12872] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12872] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12872] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12872] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12872] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12872] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12872] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12872] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12873] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12873] Filling out basic attributes, {name='1.12873', nodeId='1890'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13980] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13980] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13980] Filling out basic attributes, {name='1.13980', nodeId='1890'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13980] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13980] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13980] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13980] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13980] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12873] has shape ID '1890'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12873] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12873] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12873] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12873] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12873] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12873] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12873] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12873] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12874] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12874] Filling out basic attributes, {name='1.12874', nodeId='1891'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13981] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13981] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13981] Filling out basic attributes, {name='1.13981', nodeId='1891'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13981] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13981] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13981] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13981] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13981] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12874] has shape ID '1891'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12874] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12874] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12874] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12874] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12874] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12874] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12874] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12874] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12875] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12875] Filling out basic attributes, {name='1.12875', nodeId='1892'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13982] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13982] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13982] Filling out basic attributes, {name='1.13982', nodeId='1892'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13982] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13982] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13982] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13982] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13982] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12875] has shape ID '1892'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12875] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12875] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12875] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12875] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12875] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12875] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12875] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12875] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12876] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12876] Filling out basic attributes, {name='1.12876', nodeId='1893'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13983] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13983] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13983] Filling out basic attributes, {name='1.13983', nodeId='1893'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13983] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13983] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13983] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13983] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13983] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12876] has shape ID '1893'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12876] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12876] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12876] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12876] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12876] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12876] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12876] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12876] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12877] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12877] Filling out basic attributes, {name='1.12877', nodeId='1894'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13984] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13984] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13984] Filling out basic attributes, {name='1.13984', nodeId='1894'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13984] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13984] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13984] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13984] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13984] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12877] has shape ID '1894'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12877] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12877] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12877] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12877] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12877] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12877] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12877] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12877] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12878] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12878] Filling out basic attributes, {name='1.12878', nodeId='1895'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13985] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13985] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13985] Filling out basic attributes, {name='1.13985', nodeId='1895'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13985] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13985] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13985] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13985] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13985] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12878] has shape ID '1895'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12878] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12878] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12878] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12878] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12878] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12878] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12878] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12878] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12879] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12879] Filling out basic attributes, {name='1.12879', nodeId='1896'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13986] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13986] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13986] Filling out basic attributes, {name='1.13986', nodeId='1896'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13986] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13986] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13986] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13986] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13986] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12879] has shape ID '1896'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12879] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12879] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12879] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12879] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12879] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12879] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12879] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12879] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12880] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12880] Filling out basic attributes, {name='1.12880', nodeId='1897'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13987] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13987] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13987] Filling out basic attributes, {name='1.13987', nodeId='1897'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13987] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13987] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13987] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13987] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13987] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12880] has shape ID '1897'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12880] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12880] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12880] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12880] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12880] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12880] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12880] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12880] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12881] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12881] Filling out basic attributes, {name='1.12881', nodeId='1898'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13988] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13988] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13988] Filling out basic attributes, {name='1.13988', nodeId='1898'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13988] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13988] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13988] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13988] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13988] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12881] has shape ID '1898'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12881] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12881] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12881] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12881] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12881] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12881] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12881] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12881] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12882] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12882] Filling out basic attributes, {name='1.12882', nodeId='1899'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13989] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13989] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13989] Filling out basic attributes, {name='1.13989', nodeId='1899'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13989] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13989] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13989] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13989] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13989] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12882] has shape ID '1899'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12882] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12882] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12882] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12882] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12882] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12882] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12882] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12882] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12883] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12883] Filling out basic attributes, {name='1.12883', nodeId='1900'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13990] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13990] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13990] Filling out basic attributes, {name='1.13990', nodeId='1900'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13990] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13990] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13990] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13990] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13990] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12883] has shape ID '1900'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12883] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12883] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12883] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12883] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12883] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12883] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12883] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12883] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12884] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12884] Filling out basic attributes, {name='1.12884', nodeId='1901'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13991] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13991] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13991] Filling out basic attributes, {name='1.13991', nodeId='1901'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13991] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13991] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13991] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13991] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13991] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12884] has shape ID '1901'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12884] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12884] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12884] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12884] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12884] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12884] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12884] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12884] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12885] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12885] Filling out basic attributes, {name='1.12885', nodeId='1902'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13992] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13992] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13992] Filling out basic attributes, {name='1.13992', nodeId='1902'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13992] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13992] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13992] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13992] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13992] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12885] has shape ID '1902'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12885] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12885] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12885] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12885] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12885] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12885] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12885] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12885] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12886] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12886] Filling out basic attributes, {name='1.12886', nodeId='1903'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13993] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13993] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13993] Filling out basic attributes, {name='1.13993', nodeId='1903'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13993] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13993] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13993] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13993] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13993] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12886] has shape ID '1903'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12886] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12886] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12886] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12886] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12886] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12886] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12886] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12886] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12887] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12887] Filling out basic attributes, {name='1.12887', nodeId='1904'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13994] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13994] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13994] Filling out basic attributes, {name='1.13994', nodeId='1904'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13994] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13994] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13994] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13994] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13994] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12887] has shape ID '1904'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12887] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12887] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12887] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12887] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12887] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12887] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12887] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12887] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12888] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12888] Filling out basic attributes, {name='1.12888', nodeId='1905'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13995] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13995] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13995] Filling out basic attributes, {name='1.13995', nodeId='1905'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13995] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13995] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13995] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13995] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13995] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12888] has shape ID '1905'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12888] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12888] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12888] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12888] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12888] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12888] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12888] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12888] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12889] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12889] Filling out basic attributes, {name='1.12889', nodeId='1906'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13996] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13996] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13996] Filling out basic attributes, {name='1.13996', nodeId='1906'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13996] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13996] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13996] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13996] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13996] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12889] has shape ID '1906'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12889] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12889] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12889] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12889] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12889] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12889] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12889] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12889] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12890] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12890] Filling out basic attributes, {name='1.12890', nodeId='1907'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13997] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13997] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13997] Filling out basic attributes, {name='1.13997', nodeId='1907'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13997] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13997] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13997] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13997] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13997] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12890] has shape ID '1907'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12890] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12890] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12890] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12890] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12890] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12890] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12890] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12890] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12891] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12891] Filling out basic attributes, {name='1.12891', nodeId='1908'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13998] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13998] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13998] Filling out basic attributes, {name='1.13998', nodeId='1908'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13998] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13998] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13998] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13998] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13998] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12891] has shape ID '1908'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12891] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12891] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12891] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12891] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12891] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12891] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12891] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12891] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12892] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12892] Filling out basic attributes, {name='1.12892', nodeId='1909'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13999] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.13999] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.13999] Filling out basic attributes, {name='1.13999', nodeId='1909'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.13999] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.13999] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13999] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.13999] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.13999] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12892] has shape ID '1909'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12892] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12892] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12892] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12892] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12892] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12892] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12892] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12892] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12893] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12893] Filling out basic attributes, {name='1.12893', nodeId='1910'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14000] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14000] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14000] Filling out basic attributes, {name='1.14000', nodeId='1910'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14000] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14000] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14000] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14000] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14000] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12893] has shape ID '1910'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12893] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12893] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12893] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12893] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12893] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12893] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12893] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12893] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12894] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12894] Filling out basic attributes, {name='1.12894', nodeId='1911'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14001] Filling out basic attributes, {name='1.14001', nodeId='1911'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14001] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14001] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14001] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14001] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14001] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12894] has shape ID '1911'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12894] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12894] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12894] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12894] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12894] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12894] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12894] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12894] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12895] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12895] Filling out basic attributes, {name='1.12895', nodeId='1912'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14002] Filling out basic attributes, {name='1.14002', nodeId='1912'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14002] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14002] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14002] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14002] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14002] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12895] has shape ID '1912'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12895] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12895] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12895] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12895] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12895] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12895] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12895] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12895] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12896] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12896] Filling out basic attributes, {name='1.12896', nodeId='1913'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14003] Filling out basic attributes, {name='1.14003', nodeId='1913'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14003] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14003] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14003] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14003] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14003] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12896] has shape ID '1913'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12896] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12896] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12896] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12896] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12896] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12896] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12896] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12896] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12897] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12897] Filling out basic attributes, {name='1.12897', nodeId='1914'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14004] Filling out basic attributes, {name='1.14004', nodeId='1914'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14004] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14004] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14004] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14004] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14004] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12897] has shape ID '1914'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12897] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12897] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12897] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12897] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12897] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12897] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12897] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12897] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12898] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12898] Filling out basic attributes, {name='1.12898', nodeId='1915'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14005] Filling out basic attributes, {name='1.14005', nodeId='1915'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14005] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14005] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14005] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14005] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14005] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12898] has shape ID '1915'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12898] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12898] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12898] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12898] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12898] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12898] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12898] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12898] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12899] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12899] Filling out basic attributes, {name='1.12899', nodeId='1916'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14006] Filling out basic attributes, {name='1.14006', nodeId='1916'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14006] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14006] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14006] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14006] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14006] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12899] has shape ID '1916'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12899] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12899] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12899] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12899] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12899] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12899] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12899] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12899] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.129] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.129] Filling out basic attributes, {name='1.129', nodeId='1917'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11394] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11394] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11394] Filling out basic attributes, {name='1.11394', nodeId='1917'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11394] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11394] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11394] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11394] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11394] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.129] has shape ID '1917'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.129] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.129] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.129] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.129] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.129] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.129] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.129] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.129] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12900] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12900] Filling out basic attributes, {name='1.12900', nodeId='1918'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14007] Filling out basic attributes, {name='1.14007', nodeId='1918'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14007] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14007] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14007] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14007] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14007] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12900] has shape ID '1918'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12900] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12900] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12900] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12900] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12900] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12900] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12900] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12900] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12901] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12901] Filling out basic attributes, {name='1.12901', nodeId='1919'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14008] Filling out basic attributes, {name='1.14008', nodeId='1919'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14008] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14008] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14008] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14008] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14008] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12901] has shape ID '1919'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12901] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12901] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12901] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12901] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12901] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12901] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12901] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12901] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12902] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12902] Filling out basic attributes, {name='1.12902', nodeId='1920'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14009] Filling out basic attributes, {name='1.14009', nodeId='1920'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14009] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14009] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14009] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14009] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14009] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12902] has shape ID '1920'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12902] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12902] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12902] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12902] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12902] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12902] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12902] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12902] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12903] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12903] Filling out basic attributes, {name='1.12903', nodeId='1921'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14010] Filling out basic attributes, {name='1.14010', nodeId='1921'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14010] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14010] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14010] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14010] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14010] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12903] has shape ID '1921'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12903] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12903] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12903] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12903] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12903] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12903] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12903] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12903] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12904] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12904] Filling out basic attributes, {name='1.12904', nodeId='1922'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14011] Filling out basic attributes, {name='1.14011', nodeId='1922'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14011] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14011] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14011] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14011] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14011] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12904] has shape ID '1922'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12904] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12904] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12904] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12904] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12904] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12904] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12904] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12904] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12905] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12905] Filling out basic attributes, {name='1.12905', nodeId='1923'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14012] Filling out basic attributes, {name='1.14012', nodeId='1923'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14012] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14012] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14012] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14012] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14012] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12905] has shape ID '1923'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12905] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12905] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12905] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12905] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12905] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12905] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12905] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12905] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12906] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12906] Filling out basic attributes, {name='1.12906', nodeId='1924'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14013] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14013] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14013] Filling out basic attributes, {name='1.14013', nodeId='1924'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14013] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14013] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14013] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14013] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14013] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12906] has shape ID '1924'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12906] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12906] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12906] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12906] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12906] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12906] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12906] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12906] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12907] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12907] Filling out basic attributes, {name='1.12907', nodeId='1925'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14014] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14014] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14014] Filling out basic attributes, {name='1.14014', nodeId='1925'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14014] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14014] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14014] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14014] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14014] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12907] has shape ID '1925'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12907] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12907] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12907] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12907] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12907] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12907] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12907] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12907] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12908] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12908] Filling out basic attributes, {name='1.12908', nodeId='1926'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14015] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14015] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14015] Filling out basic attributes, {name='1.14015', nodeId='1926'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14015] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14015] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14015] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14015] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14015] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12908] has shape ID '1926'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12908] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12908] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12908] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12908] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12908] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12908] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12908] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12908] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12909] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12909] Filling out basic attributes, {name='1.12909', nodeId='1927'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14016] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14016] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14016] Filling out basic attributes, {name='1.14016', nodeId='1927'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14016] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14016] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14016] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14016] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14016] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12909] has shape ID '1927'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12909] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12909] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12909] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12909] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12909] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12909] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12909] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12909] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12910] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12910] Filling out basic attributes, {name='1.12910', nodeId='1928'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14017] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14017] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14017] Filling out basic attributes, {name='1.14017', nodeId='1928'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14017] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14017] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14017] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14017] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14017] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12910] has shape ID '1928'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12910] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12910] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12910] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12910] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12910] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12910] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12910] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12910] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12911] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12911] Filling out basic attributes, {name='1.12911', nodeId='1929'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14018] Filling out basic attributes, {name='1.14018', nodeId='1929'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14018] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14018] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14018] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14018] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14018] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12911] has shape ID '1929'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12911] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12911] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12911] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12911] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12911] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12911] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12911] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12911] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12912] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12912] Filling out basic attributes, {name='1.12912', nodeId='1930'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14019] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14019] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14019] Filling out basic attributes, {name='1.14019', nodeId='1930'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14019] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14019] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14019] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14019] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14019] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12912] has shape ID '1930'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12912] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12912] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12912] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12912] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12912] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12912] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12912] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12912] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12913] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12913] Filling out basic attributes, {name='1.12913', nodeId='1931'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14020] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14020] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14020] Filling out basic attributes, {name='1.14020', nodeId='1931'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14020] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14020] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14020] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14020] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14020] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12913] has shape ID '1931'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12913] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12913] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12913] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12913] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12913] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12913] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12913] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12913] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12914] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12914] Filling out basic attributes, {name='1.12914', nodeId='1932'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14021] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14021] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14021] Filling out basic attributes, {name='1.14021', nodeId='1932'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14021] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14021] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14021] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14021] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14021] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12914] has shape ID '1932'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12914] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12914] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12914] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12914] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12914] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12914] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12914] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12914] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12915] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12915] Filling out basic attributes, {name='1.12915', nodeId='1933'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14022] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14022] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14022] Filling out basic attributes, {name='1.14022', nodeId='1933'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14022] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14022] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14022] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14022] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14022] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12915] has shape ID '1933'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12915] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12915] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12915] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12915] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12915] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12915] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12915] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12915] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12916] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12916] Filling out basic attributes, {name='1.12916', nodeId='1934'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14023] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14023] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14023] Filling out basic attributes, {name='1.14023', nodeId='1934'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14023] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14023] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14023] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14023] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14023] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12916] has shape ID '1934'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12916] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12916] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12916] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12916] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12916] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12916] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12916] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12916] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12917] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12917] Filling out basic attributes, {name='1.12917', nodeId='1935'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14024] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14024] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14024] Filling out basic attributes, {name='1.14024', nodeId='1935'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14024] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14024] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14024] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14024] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14024] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12917] has shape ID '1935'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12917] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12917] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12917] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12917] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12917] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12917] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12917] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12917] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12918] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12918] Filling out basic attributes, {name='1.12918', nodeId='1936'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14025] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14025] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14025] Filling out basic attributes, {name='1.14025', nodeId='1936'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14025] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14025] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14025] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14025] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14025] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12918] has shape ID '1936'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12918] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12918] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12918] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12918] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12918] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12918] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12918] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12918] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12919] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12919] Filling out basic attributes, {name='1.12919', nodeId='1937'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14026] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14026] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14026] Filling out basic attributes, {name='1.14026', nodeId='1937'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14026] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14026] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14026] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14026] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14026] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12919] has shape ID '1937'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12919] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12919] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12919] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12919] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12919] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12919] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12919] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12919] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12920] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12920] Filling out basic attributes, {name='1.12920', nodeId='1938'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14027] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14027] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14027] Filling out basic attributes, {name='1.14027', nodeId='1938'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14027] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14027] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14027] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14027] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14027] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12920] has shape ID '1938'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12920] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12920] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12920] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12920] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12920] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12920] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12920] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12920] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12921] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12921] Filling out basic attributes, {name='1.12921', nodeId='1939'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14028] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14028] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14028] Filling out basic attributes, {name='1.14028', nodeId='1939'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14028] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14028] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14028] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14028] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14028] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12921] has shape ID '1939'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12921] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12921] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12921] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12921] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12921] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12921] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12921] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12921] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12922] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12922] Filling out basic attributes, {name='1.12922', nodeId='1940'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14029] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14029] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14029] Filling out basic attributes, {name='1.14029', nodeId='1940'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14029] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14029] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14029] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14029] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14029] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12922] has shape ID '1940'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12922] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12922] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12922] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12922] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12922] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12922] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12922] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12922] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12923] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12923] Filling out basic attributes, {name='1.12923', nodeId='1941'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14030] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14030] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14030] Filling out basic attributes, {name='1.14030', nodeId='1941'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14030] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14030] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14030] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14030] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14030] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12923] has shape ID '1941'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12923] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12923] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12923] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12923] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12923] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12923] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12923] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12923] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12924] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12924] Filling out basic attributes, {name='1.12924', nodeId='1942'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14031] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14031] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14031] Filling out basic attributes, {name='1.14031', nodeId='1942'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14031] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14031] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14031] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14031] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14031] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12924] has shape ID '1942'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12924] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12924] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12924] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12924] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12924] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12924] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12924] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12924] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12925] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12925] Filling out basic attributes, {name='1.12925', nodeId='1943'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14032] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14032] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14032] Filling out basic attributes, {name='1.14032', nodeId='1943'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14032] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14032] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14032] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14032] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14032] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12925] has shape ID '1943'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12925] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12925] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12925] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12925] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12925] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12925] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12925] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12925] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12926] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12926] Filling out basic attributes, {name='1.12926', nodeId='1944'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14033] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14033] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14033] Filling out basic attributes, {name='1.14033', nodeId='1944'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14033] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14033] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14033] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14033] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14033] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12926] has shape ID '1944'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12926] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12926] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12926] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12926] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12926] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12926] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12926] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12926] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12927] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12927] Filling out basic attributes, {name='1.12927', nodeId='1945'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14034] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14034] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14034] Filling out basic attributes, {name='1.14034', nodeId='1945'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14034] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14034] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14034] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14034] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14034] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12927] has shape ID '1945'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12927] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12927] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12927] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12927] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12927] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12927] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12927] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12927] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12928] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12928] Filling out basic attributes, {name='1.12928', nodeId='1946'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14035] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14035] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14035] Filling out basic attributes, {name='1.14035', nodeId='1946'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14035] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14035] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14035] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14035] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14035] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12928] has shape ID '1946'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12928] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12928] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12928] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12928] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12928] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12928] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12928] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12928] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12929] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12929] Filling out basic attributes, {name='1.12929', nodeId='1947'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14036] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14036] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14036] Filling out basic attributes, {name='1.14036', nodeId='1947'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14036] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14036] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14036] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14036] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14036] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12929] has shape ID '1947'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12929] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12929] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12929] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12929] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12929] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12929] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12929] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12929] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12930] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12930] Filling out basic attributes, {name='1.12930', nodeId='1948'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14037] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14037] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14037] Filling out basic attributes, {name='1.14037', nodeId='1948'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14037] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14037] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14037] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14037] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14037] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12930] has shape ID '1948'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12930] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12930] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12930] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12930] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12930] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12930] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12930] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12930] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12931] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12931] Filling out basic attributes, {name='1.12931', nodeId='1949'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14038] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14038] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14038] Filling out basic attributes, {name='1.14038', nodeId='1949'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14038] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14038] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14038] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14038] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14038] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12931] has shape ID '1949'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12931] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12931] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12931] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12931] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12931] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12931] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12931] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12931] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12932] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12932] Filling out basic attributes, {name='1.12932', nodeId='1950'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14039] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14039] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14039] Filling out basic attributes, {name='1.14039', nodeId='1950'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14039] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14039] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14039] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14039] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14039] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12932] has shape ID '1950'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12932] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12932] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12932] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12932] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12932] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12932] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12932] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12932] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12933] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12933] Filling out basic attributes, {name='1.12933', nodeId='1951'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14040] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14040] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14040] Filling out basic attributes, {name='1.14040', nodeId='1951'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14040] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14040] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14040] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14040] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14040] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12933] has shape ID '1951'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12933] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12933] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12933] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12933] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12933] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12933] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12933] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12933] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12934] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12934] Filling out basic attributes, {name='1.12934', nodeId='1952'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14041] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14041] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14041] Filling out basic attributes, {name='1.14041', nodeId='1952'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14041] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14041] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14041] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14041] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14041] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12934] has shape ID '1952'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12934] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12934] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12934] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12934] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12934] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12934] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12934] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12934] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12935] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12935] Filling out basic attributes, {name='1.12935', nodeId='1953'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14042] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14042] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14042] Filling out basic attributes, {name='1.14042', nodeId='1953'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14042] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14042] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14042] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14042] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14042] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12935] has shape ID '1953'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12935] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12935] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12935] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12935] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12935] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12935] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12935] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12935] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12936] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12936] Filling out basic attributes, {name='1.12936', nodeId='1954'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14043] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14043] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14043] Filling out basic attributes, {name='1.14043', nodeId='1954'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14043] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14043] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14043] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14043] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14043] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12936] has shape ID '1954'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12936] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12936] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12936] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12936] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12936] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12936] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12936] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12936] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12937] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12937] Filling out basic attributes, {name='1.12937', nodeId='1955'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14044] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14044] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14044] Filling out basic attributes, {name='1.14044', nodeId='1955'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14044] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14044] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14044] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14044] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14044] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12937] has shape ID '1955'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12937] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12937] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12937] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12937] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12937] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12937] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12937] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12937] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12938] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12938] Filling out basic attributes, {name='1.12938', nodeId='1956'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14045] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14045] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14045] Filling out basic attributes, {name='1.14045', nodeId='1956'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14045] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14045] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14045] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14045] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14045] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12938] has shape ID '1956'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12938] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12938] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12938] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12938] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12938] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12938] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12938] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12938] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12939] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12939] Filling out basic attributes, {name='1.12939', nodeId='1957'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14046] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14046] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14046] Filling out basic attributes, {name='1.14046', nodeId='1957'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14046] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14046] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14046] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14046] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14046] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12939] has shape ID '1957'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12939] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12939] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12939] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12939] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12939] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12939] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12939] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12939] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12940] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12940] Filling out basic attributes, {name='1.12940', nodeId='1958'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14047] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14047] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14047] Filling out basic attributes, {name='1.14047', nodeId='1958'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14047] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14047] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14047] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14047] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14047] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12940] has shape ID '1958'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12940] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12940] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12940] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12940] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12940] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12940] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12940] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12940] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12941] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12941] Filling out basic attributes, {name='1.12941', nodeId='1959'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14048] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14048] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14048] Filling out basic attributes, {name='1.14048', nodeId='1959'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14048] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14048] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14048] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14048] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14048] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12941] has shape ID '1959'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12941] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12941] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12941] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12941] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12941] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12941] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12941] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12941] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12942] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12942] Filling out basic attributes, {name='1.12942', nodeId='1960'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14049] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14049] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14049] Filling out basic attributes, {name='1.14049', nodeId='1960'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14049] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14049] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14049] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14049] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14049] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12942] has shape ID '1960'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12942] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12942] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12942] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12942] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12942] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12942] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12942] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12942] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12943] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12943] Filling out basic attributes, {name='1.12943', nodeId='1961'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14050] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14050] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14050] Filling out basic attributes, {name='1.14050', nodeId='1961'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14050] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14050] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14050] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14050] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14050] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12943] has shape ID '1961'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12943] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12943] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12943] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12943] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12943] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12943] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12943] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12943] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12944] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12944] Filling out basic attributes, {name='1.12944', nodeId='1962'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14051] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14051] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14051] Filling out basic attributes, {name='1.14051', nodeId='1962'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14051] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14051] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14051] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14051] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14051] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12944] has shape ID '1962'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12944] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12944] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12944] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12944] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12944] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12944] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12944] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12944] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12945] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12945] Filling out basic attributes, {name='1.12945', nodeId='1963'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14052] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14052] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14052] Filling out basic attributes, {name='1.14052', nodeId='1963'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14052] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14052] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14052] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14052] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14052] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12945] has shape ID '1963'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12945] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12945] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12945] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12945] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12945] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12945] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12945] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12945] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12946] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12946] Filling out basic attributes, {name='1.12946', nodeId='1964'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14053] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14053] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14053] Filling out basic attributes, {name='1.14053', nodeId='1964'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14053] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14053] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14053] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14053] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14053] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12946] has shape ID '1964'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12946] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12946] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12946] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12946] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12946] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12946] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12946] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12946] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12947] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12947] Filling out basic attributes, {name='1.12947', nodeId='1965'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14054] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14054] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14054] Filling out basic attributes, {name='1.14054', nodeId='1965'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14054] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14054] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14054] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14054] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14054] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12947] has shape ID '1965'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12947] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12947] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12947] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12947] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12947] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12947] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12947] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12947] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12948] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12948] Filling out basic attributes, {name='1.12948', nodeId='1966'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14055] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14055] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14055] Filling out basic attributes, {name='1.14055', nodeId='1966'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14055] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14055] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14055] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14055] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14055] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12948] has shape ID '1966'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12948] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12948] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12948] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12948] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12948] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12948] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12948] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12948] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12949] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12949] Filling out basic attributes, {name='1.12949', nodeId='1967'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14056] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14056] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14056] Filling out basic attributes, {name='1.14056', nodeId='1967'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14056] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14056] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14056] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14056] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14056] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12949] has shape ID '1967'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12949] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12949] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12949] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12949] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12949] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12949] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12949] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12949] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12950] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12950] Filling out basic attributes, {name='1.12950', nodeId='1968'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14057] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14057] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14057] Filling out basic attributes, {name='1.14057', nodeId='1968'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14057] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14057] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14057] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14057] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14057] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12950] has shape ID '1968'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12950] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12950] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12950] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12950] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12950] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12950] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12950] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12950] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12951] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12951] Filling out basic attributes, {name='1.12951', nodeId='1969'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14058] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14058] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14058] Filling out basic attributes, {name='1.14058', nodeId='1969'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14058] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14058] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14058] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14058] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14058] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12951] has shape ID '1969'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12951] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12951] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12951] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12951] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12951] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12951] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12951] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12951] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12952] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12952] Filling out basic attributes, {name='1.12952', nodeId='1970'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14059] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14059] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14059] Filling out basic attributes, {name='1.14059', nodeId='1970'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14059] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14059] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14059] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14059] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14059] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12952] has shape ID '1970'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12952] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12952] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12952] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12952] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12952] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12952] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12952] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12952] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12953] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12953] Filling out basic attributes, {name='1.12953', nodeId='1971'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14060] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14060] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14060] Filling out basic attributes, {name='1.14060', nodeId='1971'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14060] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14060] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14060] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14060] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14060] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12953] has shape ID '1971'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12953] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12953] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12953] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12953] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12953] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12953] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12953] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12953] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12954] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12954] Filling out basic attributes, {name='1.12954', nodeId='1972'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14061] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14061] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14061] Filling out basic attributes, {name='1.14061', nodeId='1972'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14061] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14061] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14061] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14061] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14061] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12954] has shape ID '1972'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12954] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12954] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12954] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12954] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12954] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12954] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12954] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12954] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12955] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12955] Filling out basic attributes, {name='1.12955', nodeId='1973'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14062] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14062] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14062] Filling out basic attributes, {name='1.14062', nodeId='1973'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14062] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14062] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14062] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14062] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14062] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12955] has shape ID '1973'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12955] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12955] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12955] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12955] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12955] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12955] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12955] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12955] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12956] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12956] Filling out basic attributes, {name='1.12956', nodeId='1974'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14063] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14063] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14063] Filling out basic attributes, {name='1.14063', nodeId='1974'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14063] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14063] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14063] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14063] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14063] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12956] has shape ID '1974'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12956] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12956] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12956] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12956] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12956] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12956] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12956] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12956] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12957] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12957] Filling out basic attributes, {name='1.12957', nodeId='1975'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14064] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14064] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14064] Filling out basic attributes, {name='1.14064', nodeId='1975'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14064] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14064] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14064] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14064] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14064] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12957] has shape ID '1975'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12957] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12957] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12957] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12957] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12957] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12957] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12957] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12957] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12958] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12958] Filling out basic attributes, {name='1.12958', nodeId='1976'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14065] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14065] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14065] Filling out basic attributes, {name='1.14065', nodeId='1976'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14065] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14065] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14065] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14065] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14065] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12958] has shape ID '1976'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12958] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12958] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12958] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12958] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12958] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12958] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12958] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12958] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12959] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12959] Filling out basic attributes, {name='1.12959', nodeId='1977'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14066] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14066] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14066] Filling out basic attributes, {name='1.14066', nodeId='1977'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14066] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14066] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14066] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14066] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14066] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12959] has shape ID '1977'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12959] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12959] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12959] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12959] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12959] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12959] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12959] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12959] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12960] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12960] Filling out basic attributes, {name='1.12960', nodeId='1978'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14067] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14067] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14067] Filling out basic attributes, {name='1.14067', nodeId='1978'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14067] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14067] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14067] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14067] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14067] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12960] has shape ID '1978'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12960] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12960] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12960] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12960] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12960] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12960] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12960] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12960] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12961] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12961] Filling out basic attributes, {name='1.12961', nodeId='1979'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14068] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14068] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14068] Filling out basic attributes, {name='1.14068', nodeId='1979'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14068] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14068] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14068] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14068] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14068] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12961] has shape ID '1979'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12961] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12961] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12961] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12961] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12961] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12961] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12961] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12961] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12962] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12962] Filling out basic attributes, {name='1.12962', nodeId='1980'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14069] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14069] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14069] Filling out basic attributes, {name='1.14069', nodeId='1980'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14069] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14069] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14069] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14069] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14069] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12962] has shape ID '1980'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12962] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12962] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12962] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12962] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12962] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12962] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12962] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12962] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12963] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12963] Filling out basic attributes, {name='1.12963', nodeId='1981'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14070] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14070] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14070] Filling out basic attributes, {name='1.14070', nodeId='1981'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14070] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14070] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14070] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14070] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14070] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12963] has shape ID '1981'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12963] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12963] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12963] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12963] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12963] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12963] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12963] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12963] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12964] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12964] Filling out basic attributes, {name='1.12964', nodeId='1982'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14071] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14071] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14071] Filling out basic attributes, {name='1.14071', nodeId='1982'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14071] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14071] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14071] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14071] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14071] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12964] has shape ID '1982'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12964] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12964] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12964] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12964] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12964] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12964] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12964] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12964] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12965] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12965] Filling out basic attributes, {name='1.12965', nodeId='1983'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14072] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14072] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14072] Filling out basic attributes, {name='1.14072', nodeId='1983'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14072] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14072] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14072] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14072] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14072] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12965] has shape ID '1983'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12965] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12965] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12965] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12965] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12965] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12965] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12965] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12965] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12966] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12966] Filling out basic attributes, {name='1.12966', nodeId='1984'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14073] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14073] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14073] Filling out basic attributes, {name='1.14073', nodeId='1984'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14073] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14073] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14073] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14073] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14073] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12966] has shape ID '1984'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12966] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12966] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12966] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12966] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12966] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12966] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12966] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12966] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12967] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12967] Filling out basic attributes, {name='1.12967', nodeId='1985'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14074] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14074] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14074] Filling out basic attributes, {name='1.14074', nodeId='1985'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14074] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14074] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14074] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14074] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14074] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12967] has shape ID '1985'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12967] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12967] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12967] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12967] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12967] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12967] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12967] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12967] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12968] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12968] Filling out basic attributes, {name='1.12968', nodeId='1986'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14075] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14075] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14075] Filling out basic attributes, {name='1.14075', nodeId='1986'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14075] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14075] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14075] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14075] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14075] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12968] has shape ID '1986'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12968] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12968] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12968] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12968] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12968] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12968] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12968] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12968] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12969] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12969] Filling out basic attributes, {name='1.12969', nodeId='1987'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14076] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14076] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14076] Filling out basic attributes, {name='1.14076', nodeId='1987'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14076] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14076] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14076] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14076] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14076] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12969] has shape ID '1987'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12969] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12969] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12969] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12969] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12969] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12969] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12969] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12969] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12970] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12970] Filling out basic attributes, {name='1.12970', nodeId='1988'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14077] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14077] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14077] Filling out basic attributes, {name='1.14077', nodeId='1988'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14077] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14077] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14077] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14077] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14077] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12970] has shape ID '1988'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12970] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12970] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12970] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12970] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12970] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12970] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12970] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12970] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12971] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12971] Filling out basic attributes, {name='1.12971', nodeId='1989'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14078] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14078] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14078] Filling out basic attributes, {name='1.14078', nodeId='1989'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14078] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14078] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14078] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14078] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14078] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12971] has shape ID '1989'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12971] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12971] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12971] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12971] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12971] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12971] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12971] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12971] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12972] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12972] Filling out basic attributes, {name='1.12972', nodeId='1990'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14079] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14079] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14079] Filling out basic attributes, {name='1.14079', nodeId='1990'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14079] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14079] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14079] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14079] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14079] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12972] has shape ID '1990'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12972] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12972] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12972] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12972] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12972] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12972] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12972] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12972] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12973] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12973] Filling out basic attributes, {name='1.12973', nodeId='1991'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14080] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14080] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14080] Filling out basic attributes, {name='1.14080', nodeId='1991'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14080] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14080] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14080] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14080] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14080] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12973] has shape ID '1991'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12973] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12973] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12973] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12973] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12973] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12973] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12973] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12973] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12974] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12974] Filling out basic attributes, {name='1.12974', nodeId='1992'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14081] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14081] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14081] Filling out basic attributes, {name='1.14081', nodeId='1992'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14081] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14081] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14081] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14081] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14081] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12974] has shape ID '1992'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12974] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12974] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12974] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12974] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12974] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12974] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12974] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12974] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12975] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12975] Filling out basic attributes, {name='1.12975', nodeId='1993'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14082] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14082] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14082] Filling out basic attributes, {name='1.14082', nodeId='1993'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14082] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14082] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14082] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14082] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14082] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12975] has shape ID '1993'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12975] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12975] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12975] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12975] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12975] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12975] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12975] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12975] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12976] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12976] Filling out basic attributes, {name='1.12976', nodeId='1994'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14083] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14083] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14083] Filling out basic attributes, {name='1.14083', nodeId='1994'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14083] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14083] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14083] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14083] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14083] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12976] has shape ID '1994'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12976] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12976] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12976] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12976] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12976] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12976] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12976] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12976] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12977] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12977] Filling out basic attributes, {name='1.12977', nodeId='1995'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14084] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14084] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14084] Filling out basic attributes, {name='1.14084', nodeId='1995'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14084] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14084] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14084] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14084] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14084] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12977] has shape ID '1995'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12977] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12977] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12977] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12977] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12977] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12977] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12977] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12977] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12978] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12978] Filling out basic attributes, {name='1.12978', nodeId='1996'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14085] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14085] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14085] Filling out basic attributes, {name='1.14085', nodeId='1996'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14085] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14085] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14085] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14085] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14085] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12978] has shape ID '1996'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12978] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12978] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12978] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12978] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12978] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12978] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12978] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12978] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12979] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12979] Filling out basic attributes, {name='1.12979', nodeId='1997'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14086] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14086] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14086] Filling out basic attributes, {name='1.14086', nodeId='1997'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14086] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14086] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14086] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14086] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14086] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12979] has shape ID '1997'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12979] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12979] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12979] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12979] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12979] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12979] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12979] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12979] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12980] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12980] Filling out basic attributes, {name='1.12980', nodeId='1998'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14087] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14087] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14087] Filling out basic attributes, {name='1.14087', nodeId='1998'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14087] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14087] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14087] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14087] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14087] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12980] has shape ID '1998'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12980] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12980] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12980] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12980] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12980] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12980] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12980] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12980] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12981] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12981] Filling out basic attributes, {name='1.12981', nodeId='1999'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14088] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14088] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14088] Filling out basic attributes, {name='1.14088', nodeId='1999'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14088] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14088] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14088] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14088] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14088] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12981] has shape ID '1999'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12981] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12981] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12981] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12981] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12981] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12981] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12981] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12981] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12982] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12982] Filling out basic attributes, {name='1.12982', nodeId='2000'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14089] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14089] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14089] Filling out basic attributes, {name='1.14089', nodeId='2000'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14089] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14089] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14089] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14089] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14089] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12982] has shape ID '2000'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12982] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12982] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12982] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12982] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12982] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12982] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12982] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12982] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12983] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12983] Filling out basic attributes, {name='1.12983', nodeId='2001'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14090] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14090] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14090] Filling out basic attributes, {name='1.14090', nodeId='2001'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14090] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14090] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14090] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14090] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14090] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12983] has shape ID '2001'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12983] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12983] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12983] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12983] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12983] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12983] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12983] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12983] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12984] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12984] Filling out basic attributes, {name='1.12984', nodeId='2002'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14091] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14091] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14091] Filling out basic attributes, {name='1.14091', nodeId='2002'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14091] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14091] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14091] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14091] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14091] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12984] has shape ID '2002'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12984] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12984] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12984] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12984] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12984] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12984] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12984] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12984] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12985] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12985] Filling out basic attributes, {name='1.12985', nodeId='2003'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14092] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14092] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14092] Filling out basic attributes, {name='1.14092', nodeId='2003'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14092] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14092] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14092] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14092] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14092] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12985] has shape ID '2003'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12985] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12985] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12985] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12985] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12985] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12985] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12985] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12985] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12986] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12986] Filling out basic attributes, {name='1.12986', nodeId='2004'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14093] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14093] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14093] Filling out basic attributes, {name='1.14093', nodeId='2004'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14093] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14093] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14093] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14093] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14093] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12986] has shape ID '2004'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12986] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12986] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12986] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12986] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12986] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12986] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12986] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12986] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12987] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12987] Filling out basic attributes, {name='1.12987', nodeId='2005'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14094] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14094] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14094] Filling out basic attributes, {name='1.14094', nodeId='2005'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14094] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14094] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14094] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14094] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14094] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12987] has shape ID '2005'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12987] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12987] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12987] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12987] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12987] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12987] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12987] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12987] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12988] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12988] Filling out basic attributes, {name='1.12988', nodeId='2006'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14095] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14095] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14095] Filling out basic attributes, {name='1.14095', nodeId='2006'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14095] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14095] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14095] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14095] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14095] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12988] has shape ID '2006'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12988] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12988] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12988] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12988] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12988] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12988] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12988] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12988] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12989] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12989] Filling out basic attributes, {name='1.12989', nodeId='2007'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14096] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14096] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14096] Filling out basic attributes, {name='1.14096', nodeId='2007'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14096] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14096] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14096] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14096] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14096] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12989] has shape ID '2007'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12989] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12989] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12989] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12989] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12989] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12989] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12989] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12989] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12990] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12990] Filling out basic attributes, {name='1.12990', nodeId='2008'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14097] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14097] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14097] Filling out basic attributes, {name='1.14097', nodeId='2008'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14097] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14097] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14097] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14097] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14097] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12990] has shape ID '2008'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12990] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12990] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12990] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12990] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12990] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12990] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12990] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12990] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12991] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12991] Filling out basic attributes, {name='1.12991', nodeId='2009'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14098] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14098] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14098] Filling out basic attributes, {name='1.14098', nodeId='2009'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14098] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14098] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14098] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14098] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14098] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12991] has shape ID '2009'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12991] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12991] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12991] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12991] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12991] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12991] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12991] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12991] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12992] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12992] Filling out basic attributes, {name='1.12992', nodeId='2010'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14099] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14099] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14099] Filling out basic attributes, {name='1.14099', nodeId='2010'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14099] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14099] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14099] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14099] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14099] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12992] has shape ID '2010'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12992] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12992] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12992] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12992] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12992] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12992] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12992] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12992] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12993] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12993] Filling out basic attributes, {name='1.12993', nodeId='2011'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14100] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14100] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14100] Filling out basic attributes, {name='1.14100', nodeId='2011'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14100] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14100] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14100] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14100] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14100] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12993] has shape ID '2011'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12993] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12993] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12993] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12993] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12993] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12993] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12993] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12993] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12994] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12994] Filling out basic attributes, {name='1.12994', nodeId='2012'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14101] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14101] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14101] Filling out basic attributes, {name='1.14101', nodeId='2012'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14101] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14101] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14101] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14101] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14101] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12994] has shape ID '2012'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12994] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12994] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12994] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12994] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12994] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12994] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12994] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12994] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12995] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12995] Filling out basic attributes, {name='1.12995', nodeId='2013'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14102] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14102] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14102] Filling out basic attributes, {name='1.14102', nodeId='2013'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14102] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14102] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14102] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14102] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14102] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12995] has shape ID '2013'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12995] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12995] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12995] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12995] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12995] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12995] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12995] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12995] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12996] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12996] Filling out basic attributes, {name='1.12996', nodeId='2014'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14103] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14103] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14103] Filling out basic attributes, {name='1.14103', nodeId='2014'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14103] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14103] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14103] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14103] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14103] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12996] has shape ID '2014'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12996] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12996] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12996] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12996] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12996] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12996] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12996] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12996] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12997] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12997] Filling out basic attributes, {name='1.12997', nodeId='2015'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14104] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14104] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14104] Filling out basic attributes, {name='1.14104', nodeId='2015'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14104] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14104] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14104] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14104] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14104] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12997] has shape ID '2015'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12997] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12997] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12997] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12997] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12997] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12997] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12997] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12997] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12998] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12998] Filling out basic attributes, {name='1.12998', nodeId='2016'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14105] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14105] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14105] Filling out basic attributes, {name='1.14105', nodeId='2016'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14105] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14105] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14105] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14105] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14105] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12998] has shape ID '2016'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12998] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12998] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12998] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12998] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12998] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12998] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12998] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12998] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12999] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.12999] Filling out basic attributes, {name='1.12999', nodeId='2017'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14106] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14106] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14106] Filling out basic attributes, {name='1.14106', nodeId='2017'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14106] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14106] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14106] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14106] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14106] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.12999] has shape ID '2017'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12999] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12999] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12999] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12999] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.12999] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.12999] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12999] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.12999] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.130] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.130] Filling out basic attributes, {name='1.130', nodeId='2018'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11395] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11395] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11395] Filling out basic attributes, {name='1.11395', nodeId='2018'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11395] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11395] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11395] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11395] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11395] Has '1' subsets, '10' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.130] has shape ID '2018'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.130] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.130] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.130] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.130] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.130] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.130] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.130] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.130] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13000] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13000] Filling out basic attributes, {name='1.13000', nodeId='2019'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14107] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14107] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14107] Filling out basic attributes, {name='1.14107', nodeId='2019'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14107] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14107] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14107] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14107] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14107] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13000] has shape ID '2019'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13000] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13000] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13000] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13000] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13000] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13000] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13000] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13000] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13001] Filling out basic attributes, {name='1.13001', nodeId='2020'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14108] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14108] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14108] Filling out basic attributes, {name='1.14108', nodeId='2020'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14108] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14108] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14108] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14108] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14108] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13001] has shape ID '2020'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13001] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13001] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13002] Filling out basic attributes, {name='1.13002', nodeId='2021'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14109] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14109] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14109] Filling out basic attributes, {name='1.14109', nodeId='2021'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14109] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14109] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14109] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14109] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="11"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14109] Has '1' subsets, '8' triangles and '11' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13002] has shape ID '2021'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13002] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13002] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13002] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13003] Filling out basic attributes, {name='1.13003', nodeId='2022'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14110] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14110] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14110] Filling out basic attributes, {name='1.14110', nodeId='2022'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14110] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14110] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14110] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14110] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14110] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13003] has shape ID '2022'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13003] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13003] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13003] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13004] Filling out basic attributes, {name='1.13004', nodeId='2023'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14111] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14111] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14111] Filling out basic attributes, {name='1.14111', nodeId='2023'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14111] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14111] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14111] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14111] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14111] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13004] has shape ID '2023'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13004] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13004] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13005] Filling out basic attributes, {name='1.13005', nodeId='2024'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14112] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14112] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14112] Filling out basic attributes, {name='1.14112', nodeId='2024'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14112] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14112] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14112] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14112] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14112] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13005] has shape ID '2024'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13005] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13005] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13005] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13005] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13005] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13006] Filling out basic attributes, {name='1.13006', nodeId='2025'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14113] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14113] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14113] Filling out basic attributes, {name='1.14113', nodeId='2025'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14113] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14113] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14113] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14113] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14113] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13006] has shape ID '2025'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13006] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13006] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13006] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13006] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13006] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13007] Filling out basic attributes, {name='1.13007', nodeId='2026'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14114] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14114] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14114] Filling out basic attributes, {name='1.14114', nodeId='2026'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14114] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14114] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14114] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14114] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14114] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13007] has shape ID '2026'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13007] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13007] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13007] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13007] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13007] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13008] Filling out basic attributes, {name='1.13008', nodeId='2027'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14115] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14115] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14115] Filling out basic attributes, {name='1.14115', nodeId='2027'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14115] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14115] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14115] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14115] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14115] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13008] has shape ID '2027'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13008] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13008] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13008] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13008] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13008] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13009] Filling out basic attributes, {name='1.13009', nodeId='2028'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14116] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14116] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14116] Filling out basic attributes, {name='1.14116', nodeId='2028'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14116] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14116] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14116] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14116] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14116] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13009] has shape ID '2028'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13009] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13009] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13009] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13009] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13010] Filling out basic attributes, {name='1.13010', nodeId='2029'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14117] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14117] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14117] Filling out basic attributes, {name='1.14117', nodeId='2029'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14117] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14117] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14117] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14117] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14117] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13010] has shape ID '2029'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13010] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13010] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13010] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13010] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13011] Filling out basic attributes, {name='1.13011', nodeId='2030'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14118] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14118] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14118] Filling out basic attributes, {name='1.14118', nodeId='2030'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14118] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14118] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14118] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14118] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14118] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13011] has shape ID '2030'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13011] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13011] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13011] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13011] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13011] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13012] Filling out basic attributes, {name='1.13012', nodeId='2031'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14119] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14119] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14119] Filling out basic attributes, {name='1.14119', nodeId='2031'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14119] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14119] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14119] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14119] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14119] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13012] has shape ID '2031'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13012] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13012] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13012] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13012] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13012] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13013] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13013] Filling out basic attributes, {name='1.13013', nodeId='2032'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14120] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14120] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14120] Filling out basic attributes, {name='1.14120', nodeId='2032'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14120] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14120] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14120] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14120] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14120] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13013] has shape ID '2032'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13013] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13013] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13013] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13013] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13013] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13013] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13013] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13013] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13014] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13014] Filling out basic attributes, {name='1.13014', nodeId='2033'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14121] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14121] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14121] Filling out basic attributes, {name='1.14121', nodeId='2033'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14121] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14121] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14121] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14121] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14121] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13014] has shape ID '2033'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13014] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13014] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13014] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13014] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13014] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13014] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13014] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13014] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13015] Filling out basic attributes, {name='1.13015', nodeId='2034'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14122] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14122] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14122] Filling out basic attributes, {name='1.14122', nodeId='2034'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14122] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14122] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14122] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14122] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14122] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13015] has shape ID '2034'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13015] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13015] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13015] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13015] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13015] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13016] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13016] Filling out basic attributes, {name='1.13016', nodeId='2035'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14123] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14123] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14123] Filling out basic attributes, {name='1.14123', nodeId='2035'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14123] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14123] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14123] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14123] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14123] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13016] has shape ID '2035'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13016] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13016] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13016] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13016] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13016] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13016] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13016] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13016] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13017] Filling out basic attributes, {name='1.13017', nodeId='2036'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14124] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14124] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14124] Filling out basic attributes, {name='1.14124', nodeId='2036'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14124] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14124] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14124] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14124] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14124] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13017] has shape ID '2036'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13017] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13017] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13017] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13017] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13017] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13017] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13018] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13018] Filling out basic attributes, {name='1.13018', nodeId='2037'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14125] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14125] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14125] Filling out basic attributes, {name='1.14125', nodeId='2037'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14125] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14125] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14125] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14125] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14125] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13018] has shape ID '2037'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13018] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13018] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13018] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13018] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13018] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13018] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13018] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13018] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13019] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13019] Filling out basic attributes, {name='1.13019', nodeId='2038'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14126] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14126] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14126] Filling out basic attributes, {name='1.14126', nodeId='2038'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14126] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14126] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14126] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14126] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14126] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13019] has shape ID '2038'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13019] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13019] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13019] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13019] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13019] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13019] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13019] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13019] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13020] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13020] Filling out basic attributes, {name='1.13020', nodeId='2039'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14127] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14127] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14127] Filling out basic attributes, {name='1.14127', nodeId='2039'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14127] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14127] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14127] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14127] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14127] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13020] has shape ID '2039'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13020] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13020] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13020] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13020] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13020] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13020] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13020] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13020] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13021] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13021] Filling out basic attributes, {name='1.13021', nodeId='2040'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14128] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14128] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14128] Filling out basic attributes, {name='1.14128', nodeId='2040'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14128] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14128] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14128] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14128] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14128] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13021] has shape ID '2040'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13021] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13021] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13021] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13021] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13021] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13021] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13021] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13021] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13022] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13022] Filling out basic attributes, {name='1.13022', nodeId='2041'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14129] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14129] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14129] Filling out basic attributes, {name='1.14129', nodeId='2041'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14129] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14129] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14129] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14129] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14129] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13022] has shape ID '2041'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13022] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13022] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13022] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13022] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13022] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13022] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13022] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13022] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13023] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13023] Filling out basic attributes, {name='1.13023', nodeId='2042'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14130] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14130] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14130] Filling out basic attributes, {name='1.14130', nodeId='2042'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14130] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14130] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14130] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14130] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14130] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13023] has shape ID '2042'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13023] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13023] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13023] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13023] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13023] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13023] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13023] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13023] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13024] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13024] Filling out basic attributes, {name='1.13024', nodeId='2043'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14131] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14131] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14131] Filling out basic attributes, {name='1.14131', nodeId='2043'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14131] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14131] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14131] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14131] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14131] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13024] has shape ID '2043'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13024] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13024] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13024] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13024] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13024] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13024] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13024] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13024] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13025] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13025] Filling out basic attributes, {name='1.13025', nodeId='2044'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14132] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14132] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14132] Filling out basic attributes, {name='1.14132', nodeId='2044'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14132] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14132] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14132] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14132] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14132] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13025] has shape ID '2044'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13025] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13025] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13025] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13025] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13025] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13025] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13025] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13025] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13026] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13026] Filling out basic attributes, {name='1.13026', nodeId='2045'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14133] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14133] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14133] Filling out basic attributes, {name='1.14133', nodeId='2045'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14133] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14133] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14133] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14133] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14133] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13026] has shape ID '2045'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13026] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13026] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13026] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13026] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13026] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13026] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13026] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13026] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13027] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13027] Filling out basic attributes, {name='1.13027', nodeId='2046'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14134] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14134] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14134] Filling out basic attributes, {name='1.14134', nodeId='2046'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14134] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14134] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14134] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14134] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14134] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13027] has shape ID '2046'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13027] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13027] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13027] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13027] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13027] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13027] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13027] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13027] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13028] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13028] Filling out basic attributes, {name='1.13028', nodeId='2047'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14135] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14135] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14135] Filling out basic attributes, {name='1.14135', nodeId='2047'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14135] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14135] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14135] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14135] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14135] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13028] has shape ID '2047'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13028] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13028] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13028] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13028] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13028] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13028] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13028] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13028] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13029] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13029] Filling out basic attributes, {name='1.13029', nodeId='2048'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14136] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14136] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14136] Filling out basic attributes, {name='1.14136', nodeId='2048'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14136] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14136] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14136] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14136] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14136] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13029] has shape ID '2048'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13029] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13029] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13029] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13029] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13029] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13029] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13029] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13029] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13030] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13030] Filling out basic attributes, {name='1.13030', nodeId='2049'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14137] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14137] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14137] Filling out basic attributes, {name='1.14137', nodeId='2049'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14137] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14137] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14137] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14137] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14137] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13030] has shape ID '2049'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13030] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13030] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13030] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13030] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13030] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13030] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13030] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13030] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13031] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13031] Filling out basic attributes, {name='1.13031', nodeId='2050'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14138] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14138] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14138] Filling out basic attributes, {name='1.14138', nodeId='2050'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14138] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14138] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14138] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14138] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14138] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13031] has shape ID '2050'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13031] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13031] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13031] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13031] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13031] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13031] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13031] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13031] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13032] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13032] Filling out basic attributes, {name='1.13032', nodeId='2051'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14139] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14139] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14139] Filling out basic attributes, {name='1.14139', nodeId='2051'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14139] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14139] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14139] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14139] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14139] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13032] has shape ID '2051'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13032] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13032] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13032] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13032] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13032] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13032] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13032] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13032] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13033] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13033] Filling out basic attributes, {name='1.13033', nodeId='2052'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14140] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14140] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14140] Filling out basic attributes, {name='1.14140', nodeId='2052'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14140] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14140] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14140] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14140] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14140] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13033] has shape ID '2052'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13033] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13033] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13033] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13033] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13033] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13033] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13033] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13033] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13034] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13034] Filling out basic attributes, {name='1.13034', nodeId='2053'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14141] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14141] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14141] Filling out basic attributes, {name='1.14141', nodeId='2053'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14141] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14141] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14141] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14141] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14141] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13034] has shape ID '2053'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13034] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13034] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13034] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13034] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13034] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13034] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13034] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13034] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13035] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13035] Filling out basic attributes, {name='1.13035', nodeId='2054'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14142] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14142] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14142] Filling out basic attributes, {name='1.14142', nodeId='2054'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14142] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14142] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14142] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14142] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14142] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13035] has shape ID '2054'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13035] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13035] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13035] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13035] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13035] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13035] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13035] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13035] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13036] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13036] Filling out basic attributes, {name='1.13036', nodeId='2055'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14143] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14143] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14143] Filling out basic attributes, {name='1.14143', nodeId='2055'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14143] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14143] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14143] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14143] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14143] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13036] has shape ID '2055'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13036] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13036] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13036] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13036] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13036] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13036] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13036] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13036] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13037] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13037] Filling out basic attributes, {name='1.13037', nodeId='2056'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14144] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14144] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14144] Filling out basic attributes, {name='1.14144', nodeId='2056'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14144] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14144] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14144] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14144] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14144] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13037] has shape ID '2056'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13037] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13037] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13037] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13037] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13037] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13037] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13037] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13037] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13038] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13038] Filling out basic attributes, {name='1.13038', nodeId='2057'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14145] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14145] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14145] Filling out basic attributes, {name='1.14145', nodeId='2057'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14145] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14145] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14145] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14145] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14145] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13038] has shape ID '2057'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13038] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13038] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13038] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13038] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13038] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13038] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13038] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13038] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13039] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13039] Filling out basic attributes, {name='1.13039', nodeId='2058'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14146] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14146] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14146] Filling out basic attributes, {name='1.14146', nodeId='2058'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14146] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14146] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14146] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14146] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14146] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13039] has shape ID '2058'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13039] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13039] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13039] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13039] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13039] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13039] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13039] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13039] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13040] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13040] Filling out basic attributes, {name='1.13040', nodeId='2059'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14147] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14147] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14147] Filling out basic attributes, {name='1.14147', nodeId='2059'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14147] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14147] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14147] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14147] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14147] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13040] has shape ID '2059'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13040] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13040] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13040] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13040] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13040] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13040] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13040] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13040] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13041] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13041] Filling out basic attributes, {name='1.13041', nodeId='2060'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14148] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14148] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14148] Filling out basic attributes, {name='1.14148', nodeId='2060'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14148] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14148] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14148] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14148] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14148] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13041] has shape ID '2060'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13041] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13041] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13041] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13041] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13041] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13041] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13041] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13041] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13042] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13042] Filling out basic attributes, {name='1.13042', nodeId='2061'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14149] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14149] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14149] Filling out basic attributes, {name='1.14149', nodeId='2061'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14149] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14149] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14149] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14149] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14149] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13042] has shape ID '2061'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13042] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13042] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13042] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13042] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13042] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13042] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13042] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13042] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13043] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13043] Filling out basic attributes, {name='1.13043', nodeId='2062'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14150] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14150] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14150] Filling out basic attributes, {name='1.14150', nodeId='2062'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14150] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14150] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14150] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14150] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14150] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13043] has shape ID '2062'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13043] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13043] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13043] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13043] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13043] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13043] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13043] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13043] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13044] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13044] Filling out basic attributes, {name='1.13044', nodeId='2063'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14151] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14151] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14151] Filling out basic attributes, {name='1.14151', nodeId='2063'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14151] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14151] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14151] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14151] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14151] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13044] has shape ID '2063'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13044] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13044] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13044] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13044] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13044] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13044] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13044] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13044] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13045] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13045] Filling out basic attributes, {name='1.13045', nodeId='2064'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14152] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14152] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14152] Filling out basic attributes, {name='1.14152', nodeId='2064'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14152] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14152] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14152] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14152] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14152] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13045] has shape ID '2064'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13045] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13045] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13045] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13045] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13045] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13045] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13045] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13045] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13046] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13046] Filling out basic attributes, {name='1.13046', nodeId='2065'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14153] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14153] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14153] Filling out basic attributes, {name='1.14153', nodeId='2065'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14153] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14153] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14153] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14153] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14153] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13046] has shape ID '2065'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13046] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13046] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13046] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13046] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13046] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13046] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13046] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13046] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13047] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13047] Filling out basic attributes, {name='1.13047', nodeId='2066'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14154] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14154] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14154] Filling out basic attributes, {name='1.14154', nodeId='2066'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14154] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14154] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14154] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14154] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14154] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13047] has shape ID '2066'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13047] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13047] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13047] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13047] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13047] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13047] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13047] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13047] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13048] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13048] Filling out basic attributes, {name='1.13048', nodeId='2067'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14155] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14155] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14155] Filling out basic attributes, {name='1.14155', nodeId='2067'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14155] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14155] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14155] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14155] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14155] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13048] has shape ID '2067'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13048] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13048] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13048] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13048] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13048] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13048] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13048] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13048] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13049] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13049] Filling out basic attributes, {name='1.13049', nodeId='2068'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14156] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14156] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14156] Filling out basic attributes, {name='1.14156', nodeId='2068'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14156] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14156] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14156] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14156] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14156] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13049] has shape ID '2068'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13049] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13049] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13049] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13049] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13049] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13049] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13049] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13049] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13050] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13050] Filling out basic attributes, {name='1.13050', nodeId='2069'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14157] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14157] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14157] Filling out basic attributes, {name='1.14157', nodeId='2069'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14157] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14157] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14157] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14157] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14157] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13050] has shape ID '2069'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13050] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13050] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13050] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13050] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13050] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13050] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13050] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13050] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13051] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13051] Filling out basic attributes, {name='1.13051', nodeId='2070'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14158] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14158] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14158] Filling out basic attributes, {name='1.14158', nodeId='2070'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14158] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14158] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14158] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14158] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14158] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13051] has shape ID '2070'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13051] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13051] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13051] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13051] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13051] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13051] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13051] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13051] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13052] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13052] Filling out basic attributes, {name='1.13052', nodeId='2071'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14159] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14159] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14159] Filling out basic attributes, {name='1.14159', nodeId='2071'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14159] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14159] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14159] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14159] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14159] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13052] has shape ID '2071'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13052] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13052] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13052] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13052] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13052] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13052] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13052] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13052] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13053] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13053] Filling out basic attributes, {name='1.13053', nodeId='2072'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14160] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14160] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14160] Filling out basic attributes, {name='1.14160', nodeId='2072'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14160] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14160] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14160] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14160] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14160] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13053] has shape ID '2072'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13053] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13053] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13053] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13053] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13053] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13053] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13053] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13053] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13054] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13054] Filling out basic attributes, {name='1.13054', nodeId='2073'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14161] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14161] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14161] Filling out basic attributes, {name='1.14161', nodeId='2073'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14161] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14161] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14161] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14161] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14161] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13054] has shape ID '2073'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13054] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13054] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13054] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13054] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13054] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13054] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13054] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13054] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13055] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13055] Filling out basic attributes, {name='1.13055', nodeId='2074'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14162] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14162] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14162] Filling out basic attributes, {name='1.14162', nodeId='2074'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14162] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14162] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14162] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14162] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14162] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13055] has shape ID '2074'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13055] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13055] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13055] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13055] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13055] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13055] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13055] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13055] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13056] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13056] Filling out basic attributes, {name='1.13056', nodeId='2075'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14163] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14163] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14163] Filling out basic attributes, {name='1.14163', nodeId='2075'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14163] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14163] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14163] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14163] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14163] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13056] has shape ID '2075'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13056] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13056] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13056] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13056] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13056] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13056] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13056] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13056] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13057] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13057] Filling out basic attributes, {name='1.13057', nodeId='2076'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14164] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14164] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14164] Filling out basic attributes, {name='1.14164', nodeId='2076'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14164] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14164] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14164] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14164] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14164] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13057] has shape ID '2076'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13057] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13057] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13057] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13057] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13057] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13057] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13057] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13057] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13058] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13058] Filling out basic attributes, {name='1.13058', nodeId='2077'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14165] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14165] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14165] Filling out basic attributes, {name='1.14165', nodeId='2077'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14165] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14165] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14165] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14165] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14165] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13058] has shape ID '2077'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13058] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13058] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13058] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13058] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13058] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13058] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13058] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13058] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13059] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13059] Filling out basic attributes, {name='1.13059', nodeId='2078'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14166] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14166] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14166] Filling out basic attributes, {name='1.14166', nodeId='2078'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14166] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14166] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14166] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14166] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14166] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13059] has shape ID '2078'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13059] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13059] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13059] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13059] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13059] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13059] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13059] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13059] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13060] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13060] Filling out basic attributes, {name='1.13060', nodeId='2079'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14167] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14167] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14167] Filling out basic attributes, {name='1.14167', nodeId='2079'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14167] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14167] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14167] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14167] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14167] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13060] has shape ID '2079'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13060] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13060] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13060] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13060] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13060] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13060] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13060] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13060] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13061] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13061] Filling out basic attributes, {name='1.13061', nodeId='2080'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14168] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14168] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14168] Filling out basic attributes, {name='1.14168', nodeId='2080'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14168] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14168] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14168] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14168] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14168] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13061] has shape ID '2080'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13061] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13061] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13061] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13061] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13061] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13061] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13061] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13061] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13062] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13062] Filling out basic attributes, {name='1.13062', nodeId='2081'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14169] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14169] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14169] Filling out basic attributes, {name='1.14169', nodeId='2081'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14169] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14169] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14169] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14169] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14169] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13062] has shape ID '2081'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13062] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13062] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13062] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13062] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13062] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13062] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13062] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13062] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13063] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13063] Filling out basic attributes, {name='1.13063', nodeId='2082'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14170] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14170] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14170] Filling out basic attributes, {name='1.14170', nodeId='2082'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14170] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14170] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14170] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14170] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14170] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13063] has shape ID '2082'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13063] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13063] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13063] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13063] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13063] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13063] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13063] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13063] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13064] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13064] Filling out basic attributes, {name='1.13064', nodeId='2083'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14171] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14171] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14171] Filling out basic attributes, {name='1.14171', nodeId='2083'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14171] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14171] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14171] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14171] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14171] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13064] has shape ID '2083'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13064] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13064] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13064] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13064] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13064] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13064] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13064] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13064] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13065] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13065] Filling out basic attributes, {name='1.13065', nodeId='2084'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14172] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14172] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14172] Filling out basic attributes, {name='1.14172', nodeId='2084'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14172] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14172] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14172] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14172] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14172] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13065] has shape ID '2084'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13065] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13065] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13065] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13065] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13065] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13065] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13065] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13065] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13066] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13066] Filling out basic attributes, {name='1.13066', nodeId='2085'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14173] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14173] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14173] Filling out basic attributes, {name='1.14173', nodeId='2085'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14173] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14173] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14173] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14173] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14173] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13066] has shape ID '2085'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13066] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13066] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13066] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13066] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13066] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13066] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13066] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13066] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13067] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13067] Filling out basic attributes, {name='1.13067', nodeId='2086'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14174] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14174] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14174] Filling out basic attributes, {name='1.14174', nodeId='2086'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14174] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14174] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14174] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14174] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14174] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13067] has shape ID '2086'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13067] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13067] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13067] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13067] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13067] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13067] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13067] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13067] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13068] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13068] Filling out basic attributes, {name='1.13068', nodeId='2087'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14175] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14175] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14175] Filling out basic attributes, {name='1.14175', nodeId='2087'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14175] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14175] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14175] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14175] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14175] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13068] has shape ID '2087'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13068] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13068] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13068] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13068] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13068] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13068] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13068] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13068] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13069] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13069] Filling out basic attributes, {name='1.13069', nodeId='2088'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14176] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14176] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14176] Filling out basic attributes, {name='1.14176', nodeId='2088'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14176] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14176] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14176] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14176] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14176] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13069] has shape ID '2088'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13069] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13069] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13069] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13069] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13069] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13069] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13069] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13069] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13070] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13070] Filling out basic attributes, {name='1.13070', nodeId='2089'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14177] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14177] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14177] Filling out basic attributes, {name='1.14177', nodeId='2089'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14177] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14177] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14177] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14177] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14177] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13070] has shape ID '2089'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13070] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13070] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13070] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13070] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13070] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13070] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13070] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13070] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13071] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13071] Filling out basic attributes, {name='1.13071', nodeId='2090'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14178] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14178] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14178] Filling out basic attributes, {name='1.14178', nodeId='2090'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14178] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14178] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14178] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14178] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14178] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13071] has shape ID '2090'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13071] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13071] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13071] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13071] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13071] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13071] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13071] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13071] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13072] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13072] Filling out basic attributes, {name='1.13072', nodeId='2091'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14179] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14179] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14179] Filling out basic attributes, {name='1.14179', nodeId='2091'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14179] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14179] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14179] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14179] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14179] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13072] has shape ID '2091'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13072] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13072] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13072] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13072] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13072] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13072] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13072] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13072] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13073] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13073] Filling out basic attributes, {name='1.13073', nodeId='2092'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14180] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14180] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14180] Filling out basic attributes, {name='1.14180', nodeId='2092'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14180] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14180] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14180] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14180] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14180] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13073] has shape ID '2092'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13073] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13073] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13073] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13073] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13073] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13073] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13073] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13073] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13074] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13074] Filling out basic attributes, {name='1.13074', nodeId='2093'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14181] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14181] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14181] Filling out basic attributes, {name='1.14181', nodeId='2093'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14181] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14181] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14181] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14181] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14181] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13074] has shape ID '2093'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13074] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13074] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13074] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13074] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13074] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13074] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13074] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13074] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13075] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13075] Filling out basic attributes, {name='1.13075', nodeId='2094'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14182] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14182] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14182] Filling out basic attributes, {name='1.14182', nodeId='2094'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14182] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14182] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14182] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14182] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14182] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13075] has shape ID '2094'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13075] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13075] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13075] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13075] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13075] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13075] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13075] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13075] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13076] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13076] Filling out basic attributes, {name='1.13076', nodeId='2095'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14183] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14183] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14183] Filling out basic attributes, {name='1.14183', nodeId='2095'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14183] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14183] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14183] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14183] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14183] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13076] has shape ID '2095'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13076] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13076] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13076] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13076] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13076] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13076] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13076] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13076] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13077] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13077] Filling out basic attributes, {name='1.13077', nodeId='2096'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14184] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14184] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14184] Filling out basic attributes, {name='1.14184', nodeId='2096'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14184] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14184] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14184] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14184] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14184] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13077] has shape ID '2096'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13077] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13077] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13077] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13077] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13077] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13077] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13077] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13077] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13078] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13078] Filling out basic attributes, {name='1.13078', nodeId='2097'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14185] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14185] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14185] Filling out basic attributes, {name='1.14185', nodeId='2097'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14185] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14185] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14185] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14185] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14185] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13078] has shape ID '2097'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13078] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13078] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13078] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13078] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13078] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13078] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13078] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13078] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13079] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13079] Filling out basic attributes, {name='1.13079', nodeId='2098'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14186] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14186] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14186] Filling out basic attributes, {name='1.14186', nodeId='2098'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14186] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14186] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14186] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14186] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14186] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13079] has shape ID '2098'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13079] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13079] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13079] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13079] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13079] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13079] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13079] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13079] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13080] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13080] Filling out basic attributes, {name='1.13080', nodeId='2099'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14187] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14187] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14187] Filling out basic attributes, {name='1.14187', nodeId='2099'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14187] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14187] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14187] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14187] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14187] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13080] has shape ID '2099'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13080] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13080] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13080] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13080] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13080] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13080] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13080] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13080] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13081] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13081] Filling out basic attributes, {name='1.13081', nodeId='2100'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14188] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14188] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14188] Filling out basic attributes, {name='1.14188', nodeId='2100'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14188] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14188] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14188] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14188] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14188] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13081] has shape ID '2100'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13081] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13081] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13081] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13081] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13081] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13081] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13081] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13081] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13082] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13082] Filling out basic attributes, {name='1.13082', nodeId='2101'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14189] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14189] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14189] Filling out basic attributes, {name='1.14189', nodeId='2101'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14189] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14189] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14189] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14189] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14189] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13082] has shape ID '2101'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13082] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13082] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13082] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13082] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13082] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13082] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13082] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13082] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13083] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13083] Filling out basic attributes, {name='1.13083', nodeId='2102'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14190] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14190] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14190] Filling out basic attributes, {name='1.14190', nodeId='2102'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14190] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14190] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14190] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14190] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14190] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13083] has shape ID '2102'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13083] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13083] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13083] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13083] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13083] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13083] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13083] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13083] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13084] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13084] Filling out basic attributes, {name='1.13084', nodeId='2103'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14191] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14191] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14191] Filling out basic attributes, {name='1.14191', nodeId='2103'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14191] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14191] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14191] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14191] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14191] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13084] has shape ID '2103'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13084] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13084] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13084] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13084] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13084] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13084] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13084] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13084] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13085] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13085] Filling out basic attributes, {name='1.13085', nodeId='2104'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14192] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14192] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14192] Filling out basic attributes, {name='1.14192', nodeId='2104'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14192] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14192] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14192] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14192] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14192] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13085] has shape ID '2104'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13085] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13085] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13085] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13085] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13085] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13085] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13085] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13085] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13086] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13086] Filling out basic attributes, {name='1.13086', nodeId='2105'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14193] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14193] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14193] Filling out basic attributes, {name='1.14193', nodeId='2105'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14193] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14193] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14193] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14193] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14193] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13086] has shape ID '2105'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13086] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13086] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13086] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13086] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13086] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13086] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13086] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13086] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13087] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13087] Filling out basic attributes, {name='1.13087', nodeId='2106'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14194] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14194] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14194] Filling out basic attributes, {name='1.14194', nodeId='2106'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14194] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14194] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14194] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14194] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14194] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13087] has shape ID '2106'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13087] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13087] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13087] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13087] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13087] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13087] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13087] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13087] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13088] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13088] Filling out basic attributes, {name='1.13088', nodeId='2107'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14195] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14195] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14195] Filling out basic attributes, {name='1.14195', nodeId='2107'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14195] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14195] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14195] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14195] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14195] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13088] has shape ID '2107'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13088] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13088] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13088] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13088] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13088] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13088] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13088] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13088] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13089] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13089] Filling out basic attributes, {name='1.13089', nodeId='2108'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14196] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14196] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14196] Filling out basic attributes, {name='1.14196', nodeId='2108'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14196] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14196] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14196] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14196] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14196] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13089] has shape ID '2108'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13089] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13089] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13089] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13089] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13089] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13089] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13089] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13089] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13090] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13090] Filling out basic attributes, {name='1.13090', nodeId='2109'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14197] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14197] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14197] Filling out basic attributes, {name='1.14197', nodeId='2109'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14197] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14197] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14197] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14197] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14197] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13090] has shape ID '2109'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13090] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13090] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13090] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13090] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13090] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13090] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13090] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13090] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13091] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13091] Filling out basic attributes, {name='1.13091', nodeId='2110'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14198] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14198] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14198] Filling out basic attributes, {name='1.14198', nodeId='2110'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14198] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14198] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14198] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14198] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14198] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13091] has shape ID '2110'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13091] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13091] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13091] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13091] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13091] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13091] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13091] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13091] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13092] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13092] Filling out basic attributes, {name='1.13092', nodeId='2111'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14199] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14199] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14199] Filling out basic attributes, {name='1.14199', nodeId='2111'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14199] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14199] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14199] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14199] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14199] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13092] has shape ID '2111'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13092] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13092] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13092] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13092] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13092] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13092] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13092] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13092] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13093] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13093] Filling out basic attributes, {name='1.13093', nodeId='2112'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14200] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14200] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14200] Filling out basic attributes, {name='1.14200', nodeId='2112'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14200] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14200] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14200] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14200] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14200] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13093] has shape ID '2112'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13093] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13093] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13093] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13093] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13093] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13093] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13093] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13093] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13094] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13094] Filling out basic attributes, {name='1.13094', nodeId='2113'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14201] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14201] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14201] Filling out basic attributes, {name='1.14201', nodeId='2113'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14201] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14201] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14201] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14201] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14201] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13094] has shape ID '2113'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13094] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13094] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13094] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13094] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13094] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13094] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13094] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13094] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13095] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13095] Filling out basic attributes, {name='1.13095', nodeId='2114'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14202] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14202] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14202] Filling out basic attributes, {name='1.14202', nodeId='2114'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14202] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14202] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14202] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14202] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14202] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13095] has shape ID '2114'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13095] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13095] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13095] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13095] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13095] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13095] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13095] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13095] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13096] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13096] Filling out basic attributes, {name='1.13096', nodeId='2115'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14203] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14203] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14203] Filling out basic attributes, {name='1.14203', nodeId='2115'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14203] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14203] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14203] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14203] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14203] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13096] has shape ID '2115'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13096] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13096] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13096] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13096] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13096] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13096] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13096] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13096] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13097] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13097] Filling out basic attributes, {name='1.13097', nodeId='2116'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14204] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14204] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14204] Filling out basic attributes, {name='1.14204', nodeId='2116'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14204] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14204] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14204] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14204] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14204] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13097] has shape ID '2116'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13097] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13097] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13097] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13097] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13097] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13097] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13097] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13097] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13098] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13098] Filling out basic attributes, {name='1.13098', nodeId='2117'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14205] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14205] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14205] Filling out basic attributes, {name='1.14205', nodeId='2117'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14205] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14205] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14205] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14205] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14205] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13098] has shape ID '2117'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13098] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13098] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13098] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13098] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13098] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13098] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13098] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13098] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13099] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13099] Filling out basic attributes, {name='1.13099', nodeId='2118'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14206] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14206] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14206] Filling out basic attributes, {name='1.14206', nodeId='2118'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14206] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14206] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14206] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14206] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14206] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13099] has shape ID '2118'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13099] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13099] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13099] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13099] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13099] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13099] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13099] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13099] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.131] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.131] Filling out basic attributes, {name='1.131', nodeId='2119'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11396] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11396] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11396] Filling out basic attributes, {name='1.11396', nodeId='2119'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11396] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11396] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11396] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11396] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11396] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.131] has shape ID '2119'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.131] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.131] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.131] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.131] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.131] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.131] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.131] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.131] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13100] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13100] Filling out basic attributes, {name='1.13100', nodeId='2120'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14207] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14207] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14207] Filling out basic attributes, {name='1.14207', nodeId='2120'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14207] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14207] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14207] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14207] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14207] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13100] has shape ID '2120'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13100] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13100] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13100] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13100] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13100] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13100] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13100] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13100] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13101] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13101] Filling out basic attributes, {name='1.13101', nodeId='2121'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14208] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14208] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14208] Filling out basic attributes, {name='1.14208', nodeId='2121'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14208] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14208] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14208] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14208] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14208] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13101] has shape ID '2121'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13101] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13101] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13101] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13101] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13101] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13101] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13101] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13101] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13102] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13102] Filling out basic attributes, {name='1.13102', nodeId='2122'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14209] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14209] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14209] Filling out basic attributes, {name='1.14209', nodeId='2122'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14209] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14209] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14209] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14209] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14209] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13102] has shape ID '2122'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13102] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13102] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13102] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13102] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13102] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13102] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13102] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13102] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13103] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13103] Filling out basic attributes, {name='1.13103', nodeId='2123'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14210] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14210] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14210] Filling out basic attributes, {name='1.14210', nodeId='2123'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14210] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14210] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14210] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14210] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14210] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13103] has shape ID '2123'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13103] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13103] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13103] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13103] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13103] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13103] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13103] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13103] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13104] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13104] Filling out basic attributes, {name='1.13104', nodeId='2124'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14211] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14211] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14211] Filling out basic attributes, {name='1.14211', nodeId='2124'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14211] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14211] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14211] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14211] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14211] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13104] has shape ID '2124'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13104] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13104] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13104] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13104] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13104] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13104] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13104] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13104] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13105] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13105] Filling out basic attributes, {name='1.13105', nodeId='2125'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14212] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14212] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14212] Filling out basic attributes, {name='1.14212', nodeId='2125'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14212] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14212] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14212] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14212] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14212] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13105] has shape ID '2125'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13105] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13105] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13105] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13105] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13105] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13105] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13105] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13105] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13106] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13106] Filling out basic attributes, {name='1.13106', nodeId='2126'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14213] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14213] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14213] Filling out basic attributes, {name='1.14213', nodeId='2126'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14213] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14213] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14213] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14213] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14213] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13106] has shape ID '2126'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13106] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13106] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13106] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13106] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13106] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13106] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13106] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13106] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13107] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13107] Filling out basic attributes, {name='1.13107', nodeId='2127'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14214] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14214] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14214] Filling out basic attributes, {name='1.14214', nodeId='2127'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14214] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14214] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14214] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14214] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14214] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13107] has shape ID '2127'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13107] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13107] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13107] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13107] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13107] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13107] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13107] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13107] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13108] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13108] Filling out basic attributes, {name='1.13108', nodeId='2128'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14215] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14215] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14215] Filling out basic attributes, {name='1.14215', nodeId='2128'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14215] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14215] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14215] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14215] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14215] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13108] has shape ID '2128'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13108] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13108] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13108] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13108] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13108] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13108] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13108] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13108] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13109] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13109] Filling out basic attributes, {name='1.13109', nodeId='2129'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14216] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14216] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14216] Filling out basic attributes, {name='1.14216', nodeId='2129'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14216] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14216] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14216] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14216] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14216] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13109] has shape ID '2129'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13109] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13109] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13109] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13109] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13109] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13109] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13109] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13109] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13110] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13110] Filling out basic attributes, {name='1.13110', nodeId='2130'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14217] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14217] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14217] Filling out basic attributes, {name='1.14217', nodeId='2130'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14217] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14217] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14217] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14217] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14217] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13110] has shape ID '2130'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13110] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13110] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13110] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13110] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13110] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13110] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13110] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13110] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13111] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13111] Filling out basic attributes, {name='1.13111', nodeId='2131'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14218] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14218] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14218] Filling out basic attributes, {name='1.14218', nodeId='2131'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14218] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14218] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14218] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14218] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14218] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13111] has shape ID '2131'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13111] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13111] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13111] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13111] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13111] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13111] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13111] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13111] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13112] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13112] Filling out basic attributes, {name='1.13112', nodeId='2132'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14219] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14219] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14219] Filling out basic attributes, {name='1.14219', nodeId='2132'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14219] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14219] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14219] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14219] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14219] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13112] has shape ID '2132'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13112] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13112] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13112] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13112] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13112] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13112] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13112] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13112] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13113] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13113] Filling out basic attributes, {name='1.13113', nodeId='2133'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14220] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14220] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14220] Filling out basic attributes, {name='1.14220', nodeId='2133'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14220] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14220] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14220] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14220] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14220] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13113] has shape ID '2133'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13113] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13113] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13113] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13113] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13113] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13113] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13113] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13113] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13114] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13114] Filling out basic attributes, {name='1.13114', nodeId='2134'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14221] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14221] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14221] Filling out basic attributes, {name='1.14221', nodeId='2134'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14221] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14221] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14221] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14221] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14221] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13114] has shape ID '2134'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13114] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13114] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13114] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13114] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13114] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13114] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13114] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13114] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13115] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13115] Filling out basic attributes, {name='1.13115', nodeId='2135'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14222] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14222] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14222] Filling out basic attributes, {name='1.14222', nodeId='2135'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14222] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14222] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14222] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14222] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14222] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13115] has shape ID '2135'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13115] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13115] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13115] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13115] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13115] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13115] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13115] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13115] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13116] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13116] Filling out basic attributes, {name='1.13116', nodeId='2136'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14223] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14223] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14223] Filling out basic attributes, {name='1.14223', nodeId='2136'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14223] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14223] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14223] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14223] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14223] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13116] has shape ID '2136'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13116] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13116] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13116] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13116] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13116] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13116] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13116] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13116] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13117] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13117] Filling out basic attributes, {name='1.13117', nodeId='2137'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14224] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14224] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14224] Filling out basic attributes, {name='1.14224', nodeId='2137'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14224] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14224] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14224] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14224] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14224] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13117] has shape ID '2137'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13117] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13117] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13117] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13117] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13117] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13117] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13117] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13117] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13118] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13118] Filling out basic attributes, {name='1.13118', nodeId='2138'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14225] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14225] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14225] Filling out basic attributes, {name='1.14225', nodeId='2138'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14225] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14225] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14225] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14225] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14225] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13118] has shape ID '2138'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13118] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13118] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13118] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13118] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13118] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13118] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13118] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13118] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13119] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13119] Filling out basic attributes, {name='1.13119', nodeId='2139'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14226] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14226] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14226] Filling out basic attributes, {name='1.14226', nodeId='2139'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14226] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14226] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14226] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14226] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14226] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13119] has shape ID '2139'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13119] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13119] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13119] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13119] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13119] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13119] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13119] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13119] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13120] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13120] Filling out basic attributes, {name='1.13120', nodeId='2140'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14227] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14227] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14227] Filling out basic attributes, {name='1.14227', nodeId='2140'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14227] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14227] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14227] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14227] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14227] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13120] has shape ID '2140'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13120] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13120] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13120] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13120] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13120] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13120] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13120] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13120] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13121] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13121] Filling out basic attributes, {name='1.13121', nodeId='2141'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14228] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14228] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14228] Filling out basic attributes, {name='1.14228', nodeId='2141'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14228] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14228] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14228] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14228] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14228] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13121] has shape ID '2141'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13121] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13121] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13121] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13121] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13121] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13121] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13121] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13121] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13122] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13122] Filling out basic attributes, {name='1.13122', nodeId='2142'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14229] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14229] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14229] Filling out basic attributes, {name='1.14229', nodeId='2142'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14229] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14229] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14229] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14229] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14229] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13122] has shape ID '2142'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13122] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13122] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13122] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13122] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13122] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13122] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13122] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13122] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13123] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13123] Filling out basic attributes, {name='1.13123', nodeId='2143'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14230] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14230] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14230] Filling out basic attributes, {name='1.14230', nodeId='2143'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14230] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14230] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14230] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14230] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14230] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13123] has shape ID '2143'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13123] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13123] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13123] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13123] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13123] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13123] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13123] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13123] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13124] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13124] Filling out basic attributes, {name='1.13124', nodeId='2144'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14231] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14231] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14231] Filling out basic attributes, {name='1.14231', nodeId='2144'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14231] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14231] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14231] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14231] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14231] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13124] has shape ID '2144'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13124] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13124] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13124] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13124] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13124] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13124] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13124] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13124] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13125] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13125] Filling out basic attributes, {name='1.13125', nodeId='2145'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14232] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14232] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14232] Filling out basic attributes, {name='1.14232', nodeId='2145'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14232] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14232] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14232] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14232] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14232] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13125] has shape ID '2145'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13125] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13125] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13125] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13125] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13125] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13125] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13125] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13125] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13126] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13126] Filling out basic attributes, {name='1.13126', nodeId='2146'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14233] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14233] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14233] Filling out basic attributes, {name='1.14233', nodeId='2146'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14233] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14233] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14233] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14233] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14233] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13126] has shape ID '2146'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13126] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13126] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13126] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13126] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13126] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13126] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13126] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13126] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13127] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13127] Filling out basic attributes, {name='1.13127', nodeId='2147'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14234] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14234] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14234] Filling out basic attributes, {name='1.14234', nodeId='2147'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14234] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14234] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14234] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14234] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14234] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13127] has shape ID '2147'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13127] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13127] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13127] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13127] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13127] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13127] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13127] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13127] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13128] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13128] Filling out basic attributes, {name='1.13128', nodeId='2148'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14235] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14235] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14235] Filling out basic attributes, {name='1.14235', nodeId='2148'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14235] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14235] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14235] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14235] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14235] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13128] has shape ID '2148'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13128] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13128] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13128] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13128] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13128] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13128] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13128] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13128] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13129] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13129] Filling out basic attributes, {name='1.13129', nodeId='2149'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14236] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14236] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14236] Filling out basic attributes, {name='1.14236', nodeId='2149'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14236] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14236] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14236] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14236] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14236] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13129] has shape ID '2149'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13129] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13129] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13129] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13129] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13129] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13129] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13129] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13129] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13130] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13130] Filling out basic attributes, {name='1.13130', nodeId='2150'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14237] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14237] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14237] Filling out basic attributes, {name='1.14237', nodeId='2150'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14237] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14237] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14237] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14237] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14237] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13130] has shape ID '2150'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13130] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13130] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13130] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13130] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13130] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13130] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13130] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13130] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13131] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13131] Filling out basic attributes, {name='1.13131', nodeId='2151'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14238] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14238] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14238] Filling out basic attributes, {name='1.14238', nodeId='2151'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14238] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14238] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14238] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14238] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14238] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13131] has shape ID '2151'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13131] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13131] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13131] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13131] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13131] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13131] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13131] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13131] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13132] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13132] Filling out basic attributes, {name='1.13132', nodeId='2152'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14239] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14239] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14239] Filling out basic attributes, {name='1.14239', nodeId='2152'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14239] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14239] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14239] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14239] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14239] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13132] has shape ID '2152'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13132] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13132] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13132] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13132] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13132] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13132] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13132] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13132] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13133] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13133] Filling out basic attributes, {name='1.13133', nodeId='2153'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14240] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14240] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14240] Filling out basic attributes, {name='1.14240', nodeId='2153'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14240] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14240] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14240] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14240] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14240] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13133] has shape ID '2153'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13133] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13133] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13133] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13133] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13133] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13133] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13133] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13133] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13134] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13134] Filling out basic attributes, {name='1.13134', nodeId='2154'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14241] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14241] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14241] Filling out basic attributes, {name='1.14241', nodeId='2154'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14241] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14241] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14241] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14241] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14241] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13134] has shape ID '2154'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13134] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13134] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13134] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13134] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13134] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13134] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13134] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13134] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13135] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13135] Filling out basic attributes, {name='1.13135', nodeId='2155'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14242] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14242] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14242] Filling out basic attributes, {name='1.14242', nodeId='2155'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14242] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14242] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14242] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14242] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14242] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13135] has shape ID '2155'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13135] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13135] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13135] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13135] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13135] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13135] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13135] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13135] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13136] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13136] Filling out basic attributes, {name='1.13136', nodeId='2156'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14243] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14243] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14243] Filling out basic attributes, {name='1.14243', nodeId='2156'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14243] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14243] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14243] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14243] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14243] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13136] has shape ID '2156'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13136] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13136] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13136] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13136] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13136] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13136] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13136] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13136] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13137] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13137] Filling out basic attributes, {name='1.13137', nodeId='2157'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14244] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14244] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14244] Filling out basic attributes, {name='1.14244', nodeId='2157'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14244] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14244] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14244] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14244] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14244] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13137] has shape ID '2157'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13137] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13137] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13137] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13137] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13137] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13137] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13137] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13137] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13138] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13138] Filling out basic attributes, {name='1.13138', nodeId='2158'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14245] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14245] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14245] Filling out basic attributes, {name='1.14245', nodeId='2158'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14245] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14245] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14245] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14245] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14245] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13138] has shape ID '2158'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13138] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13138] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13138] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13138] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13138] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13138] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13138] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13138] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13139] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13139] Filling out basic attributes, {name='1.13139', nodeId='2159'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14246] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14246] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14246] Filling out basic attributes, {name='1.14246', nodeId='2159'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14246] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14246] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14246] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14246] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14246] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13139] has shape ID '2159'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13139] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13139] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13139] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13139] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13139] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13139] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13139] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13139] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13140] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13140] Filling out basic attributes, {name='1.13140', nodeId='2160'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14247] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14247] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14247] Filling out basic attributes, {name='1.14247', nodeId='2160'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14247] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14247] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14247] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14247] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14247] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13140] has shape ID '2160'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13140] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13140] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13140] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13140] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13140] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13140] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13140] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13140] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13141] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13141] Filling out basic attributes, {name='1.13141', nodeId='2161'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14248] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14248] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14248] Filling out basic attributes, {name='1.14248', nodeId='2161'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14248] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14248] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14248] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14248] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14248] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13141] has shape ID '2161'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13141] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13141] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13141] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13141] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13141] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13141] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13141] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13141] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13142] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13142] Filling out basic attributes, {name='1.13142', nodeId='2162'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14249] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14249] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14249] Filling out basic attributes, {name='1.14249', nodeId='2162'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14249] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14249] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14249] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14249] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14249] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13142] has shape ID '2162'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13142] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13142] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13142] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13142] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13142] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13142] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13142] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13142] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13143] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13143] Filling out basic attributes, {name='1.13143', nodeId='2163'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14250] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14250] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14250] Filling out basic attributes, {name='1.14250', nodeId='2163'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14250] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14250] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14250] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14250] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14250] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13143] has shape ID '2163'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13143] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13143] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13143] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13143] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13143] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13143] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13143] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13143] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13144] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13144] Filling out basic attributes, {name='1.13144', nodeId='2164'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14251] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14251] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14251] Filling out basic attributes, {name='1.14251', nodeId='2164'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14251] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14251] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14251] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14251] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14251] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13144] has shape ID '2164'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13144] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13144] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13144] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13144] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13144] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13144] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13144] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13144] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13145] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13145] Filling out basic attributes, {name='1.13145', nodeId='2165'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14252] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14252] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14252] Filling out basic attributes, {name='1.14252', nodeId='2165'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14252] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14252] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14252] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14252] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14252] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13145] has shape ID '2165'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13145] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13145] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13145] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13145] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13145] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13145] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13145] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13145] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13146] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13146] Filling out basic attributes, {name='1.13146', nodeId='2166'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14253] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14253] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14253] Filling out basic attributes, {name='1.14253', nodeId='2166'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14253] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14253] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14253] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14253] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14253] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13146] has shape ID '2166'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13146] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13146] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13146] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13146] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13146] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13146] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13146] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13146] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13147] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13147] Filling out basic attributes, {name='1.13147', nodeId='2167'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14254] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14254] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14254] Filling out basic attributes, {name='1.14254', nodeId='2167'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14254] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14254] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14254] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14254] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14254] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13147] has shape ID '2167'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13147] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13147] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13147] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13147] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13147] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13147] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13147] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13147] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13148] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13148] Filling out basic attributes, {name='1.13148', nodeId='2168'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14255] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14255] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14255] Filling out basic attributes, {name='1.14255', nodeId='2168'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14255] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14255] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14255] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14255] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14255] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13148] has shape ID '2168'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13148] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13148] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13148] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13148] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13148] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13148] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13148] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13148] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13149] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13149] Filling out basic attributes, {name='1.13149', nodeId='2169'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14256] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14256] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14256] Filling out basic attributes, {name='1.14256', nodeId='2169'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14256] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14256] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14256] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14256] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14256] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13149] has shape ID '2169'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13149] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13149] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13149] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13149] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13149] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13149] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13149] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13149] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13150] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13150] Filling out basic attributes, {name='1.13150', nodeId='2170'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14257] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14257] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14257] Filling out basic attributes, {name='1.14257', nodeId='2170'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14257] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14257] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14257] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14257] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14257] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13150] has shape ID '2170'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13150] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13150] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13150] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13150] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13150] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13150] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13150] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13150] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13151] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13151] Filling out basic attributes, {name='1.13151', nodeId='2171'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14258] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14258] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14258] Filling out basic attributes, {name='1.14258', nodeId='2171'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14258] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14258] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14258] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14258] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14258] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13151] has shape ID '2171'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13151] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13151] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13151] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13151] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13151] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13151] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13151] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13151] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13152] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13152] Filling out basic attributes, {name='1.13152', nodeId='2172'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14259] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14259] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14259] Filling out basic attributes, {name='1.14259', nodeId='2172'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14259] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14259] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14259] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14259] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14259] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13152] has shape ID '2172'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13152] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13152] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13152] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13152] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13152] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13152] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13152] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13152] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13153] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13153] Filling out basic attributes, {name='1.13153', nodeId='2173'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14260] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14260] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14260] Filling out basic attributes, {name='1.14260', nodeId='2173'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14260] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14260] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14260] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14260] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14260] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13153] has shape ID '2173'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13153] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13153] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13153] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13153] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13153] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13153] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13153] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13153] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13154] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13154] Filling out basic attributes, {name='1.13154', nodeId='2174'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14261] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14261] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14261] Filling out basic attributes, {name='1.14261', nodeId='2174'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14261] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14261] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14261] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14261] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14261] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13154] has shape ID '2174'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13154] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13154] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13154] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13154] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13154] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13154] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13154] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13154] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13155] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13155] Filling out basic attributes, {name='1.13155', nodeId='2175'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14262] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14262] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14262] Filling out basic attributes, {name='1.14262', nodeId='2175'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14262] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14262] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14262] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14262] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14262] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13155] has shape ID '2175'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13155] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13155] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13155] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13155] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13155] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13155] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13155] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13155] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13156] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13156] Filling out basic attributes, {name='1.13156', nodeId='2176'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14263] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14263] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14263] Filling out basic attributes, {name='1.14263', nodeId='2176'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14263] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14263] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14263] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14263] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14263] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13156] has shape ID '2176'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13156] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13156] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13156] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13156] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13156] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13156] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13156] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13156] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13157] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13157] Filling out basic attributes, {name='1.13157', nodeId='2177'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14264] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14264] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14264] Filling out basic attributes, {name='1.14264', nodeId='2177'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14264] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14264] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14264] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14264] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14264] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13157] has shape ID '2177'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13157] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13157] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13157] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13157] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13157] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13157] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13157] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13157] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13158] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13158] Filling out basic attributes, {name='1.13158', nodeId='2178'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14265] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14265] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14265] Filling out basic attributes, {name='1.14265', nodeId='2178'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14265] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14265] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14265] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14265] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14265] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13158] has shape ID '2178'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13158] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13158] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13158] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13158] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13158] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13158] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13158] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13158] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13159] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13159] Filling out basic attributes, {name='1.13159', nodeId='2179'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14266] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14266] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14266] Filling out basic attributes, {name='1.14266', nodeId='2179'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14266] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14266] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14266] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14266] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14266] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13159] has shape ID '2179'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13159] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13159] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13159] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13159] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13159] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13159] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13159] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13159] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13160] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13160] Filling out basic attributes, {name='1.13160', nodeId='2180'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14267] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14267] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14267] Filling out basic attributes, {name='1.14267', nodeId='2180'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14267] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14267] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14267] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14267] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14267] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13160] has shape ID '2180'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13160] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13160] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13160] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13160] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13160] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13160] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13160] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13160] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13161] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13161] Filling out basic attributes, {name='1.13161', nodeId='2181'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14268] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14268] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14268] Filling out basic attributes, {name='1.14268', nodeId='2181'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14268] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14268] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14268] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14268] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14268] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13161] has shape ID '2181'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13161] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13161] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13161] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13161] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13161] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13161] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13161] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13161] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13162] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13162] Filling out basic attributes, {name='1.13162', nodeId='2182'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14269] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14269] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14269] Filling out basic attributes, {name='1.14269', nodeId='2182'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14269] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14269] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14269] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14269] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14269] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13162] has shape ID '2182'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13162] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13162] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13162] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13162] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13162] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13162] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13162] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13162] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13163] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13163] Filling out basic attributes, {name='1.13163', nodeId='2183'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14270] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14270] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14270] Filling out basic attributes, {name='1.14270', nodeId='2183'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14270] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14270] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14270] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14270] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14270] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13163] has shape ID '2183'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13163] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13163] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13163] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13163] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13163] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13163] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13163] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13163] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13164] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13164] Filling out basic attributes, {name='1.13164', nodeId='2184'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14271] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14271] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14271] Filling out basic attributes, {name='1.14271', nodeId='2184'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14271] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14271] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14271] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14271] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14271] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13164] has shape ID '2184'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13164] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13164] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13164] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13164] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13164] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13164] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13164] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13164] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13165] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13165] Filling out basic attributes, {name='1.13165', nodeId='2185'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14272] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14272] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14272] Filling out basic attributes, {name='1.14272', nodeId='2185'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14272] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14272] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14272] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14272] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14272] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13165] has shape ID '2185'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13165] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13165] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13165] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13165] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13165] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13165] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13165] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13165] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13166] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13166] Filling out basic attributes, {name='1.13166', nodeId='2186'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14273] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14273] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14273] Filling out basic attributes, {name='1.14273', nodeId='2186'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14273] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14273] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14273] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14273] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14273] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13166] has shape ID '2186'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13166] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13166] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13166] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13166] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13166] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13166] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13166] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13166] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13167] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13167] Filling out basic attributes, {name='1.13167', nodeId='2187'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14274] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14274] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14274] Filling out basic attributes, {name='1.14274', nodeId='2187'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14274] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14274] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14274] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14274] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14274] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13167] has shape ID '2187'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13167] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13167] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13167] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13167] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13167] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13167] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13167] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13167] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13168] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13168] Filling out basic attributes, {name='1.13168', nodeId='2188'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14275] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14275] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14275] Filling out basic attributes, {name='1.14275', nodeId='2188'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14275] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14275] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14275] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14275] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14275] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13168] has shape ID '2188'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13168] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13168] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13168] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13168] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13168] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13168] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13168] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13168] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13169] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13169] Filling out basic attributes, {name='1.13169', nodeId='2189'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14276] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14276] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14276] Filling out basic attributes, {name='1.14276', nodeId='2189'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14276] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14276] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14276] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14276] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14276] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13169] has shape ID '2189'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13169] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13169] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13169] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13169] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13169] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13169] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13169] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13169] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13170] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13170] Filling out basic attributes, {name='1.13170', nodeId='2190'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14277] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14277] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14277] Filling out basic attributes, {name='1.14277', nodeId='2190'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14277] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14277] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14277] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14277] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14277] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13170] has shape ID '2190'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13170] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13170] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13170] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13170] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13170] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13170] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13170] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13170] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13171] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13171] Filling out basic attributes, {name='1.13171', nodeId='2191'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14278] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14278] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14278] Filling out basic attributes, {name='1.14278', nodeId='2191'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14278] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14278] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14278] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14278] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14278] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13171] has shape ID '2191'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13171] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13171] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13171] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13171] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13171] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13171] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13171] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13171] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13172] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13172] Filling out basic attributes, {name='1.13172', nodeId='2192'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14279] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14279] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14279] Filling out basic attributes, {name='1.14279', nodeId='2192'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14279] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14279] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14279] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14279] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14279] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13172] has shape ID '2192'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13172] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13172] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13172] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13172] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13172] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13172] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13172] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13172] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13173] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13173] Filling out basic attributes, {name='1.13173', nodeId='2193'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14280] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14280] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14280] Filling out basic attributes, {name='1.14280', nodeId='2193'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14280] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14280] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14280] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14280] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14280] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13173] has shape ID '2193'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13173] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13173] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13173] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13173] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13173] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13173] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13173] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13173] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13174] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13174] Filling out basic attributes, {name='1.13174', nodeId='2194'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14281] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14281] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14281] Filling out basic attributes, {name='1.14281', nodeId='2194'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14281] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14281] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14281] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14281] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14281] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13174] has shape ID '2194'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13174] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13174] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13174] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13174] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13174] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13174] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13174] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13174] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13175] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13175] Filling out basic attributes, {name='1.13175', nodeId='2195'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14282] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14282] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14282] Filling out basic attributes, {name='1.14282', nodeId='2195'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14282] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14282] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14282] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14282] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14282] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13175] has shape ID '2195'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13175] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13175] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13175] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13175] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13175] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13175] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13175] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13175] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13176] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13176] Filling out basic attributes, {name='1.13176', nodeId='2196'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14283] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14283] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14283] Filling out basic attributes, {name='1.14283', nodeId='2196'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14283] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14283] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14283] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14283] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14283] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13176] has shape ID '2196'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13176] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13176] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13176] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13176] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13176] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13176] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13176] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13176] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13177] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13177] Filling out basic attributes, {name='1.13177', nodeId='2197'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14284] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14284] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14284] Filling out basic attributes, {name='1.14284', nodeId='2197'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14284] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14284] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14284] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14284] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14284] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13177] has shape ID '2197'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13177] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13177] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13177] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13177] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13177] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13177] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13177] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13177] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13178] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13178] Filling out basic attributes, {name='1.13178', nodeId='2198'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14285] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14285] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14285] Filling out basic attributes, {name='1.14285', nodeId='2198'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14285] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14285] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14285] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14285] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14285] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13178] has shape ID '2198'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13178] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13178] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13178] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13178] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13178] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13178] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13178] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13178] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13179] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13179] Filling out basic attributes, {name='1.13179', nodeId='2199'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14286] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14286] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14286] Filling out basic attributes, {name='1.14286', nodeId='2199'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14286] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14286] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14286] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14286] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14286] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13179] has shape ID '2199'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13179] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13179] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13179] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13179] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13179] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13179] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13179] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13179] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13180] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13180] Filling out basic attributes, {name='1.13180', nodeId='2200'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14287] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14287] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14287] Filling out basic attributes, {name='1.14287', nodeId='2200'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14287] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14287] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14287] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14287] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14287] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13180] has shape ID '2200'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13180] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13180] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13180] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13180] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13180] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13180] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13180] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13180] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13181] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13181] Filling out basic attributes, {name='1.13181', nodeId='2201'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14288] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14288] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14288] Filling out basic attributes, {name='1.14288', nodeId='2201'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14288] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14288] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14288] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14288] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14288] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13181] has shape ID '2201'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13181] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13181] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13181] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13181] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13181] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13181] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13181] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13181] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13182] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13182] Filling out basic attributes, {name='1.13182', nodeId='2202'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14289] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14289] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14289] Filling out basic attributes, {name='1.14289', nodeId='2202'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14289] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14289] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14289] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14289] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14289] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13182] has shape ID '2202'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13182] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13182] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13182] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13182] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13182] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13182] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13182] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13182] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13183] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13183] Filling out basic attributes, {name='1.13183', nodeId='2203'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14290] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14290] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14290] Filling out basic attributes, {name='1.14290', nodeId='2203'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14290] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14290] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14290] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14290] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14290] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13183] has shape ID '2203'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13183] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13183] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13183] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13183] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13183] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13183] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13183] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13183] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13184] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13184] Filling out basic attributes, {name='1.13184', nodeId='2204'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14291] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14291] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14291] Filling out basic attributes, {name='1.14291', nodeId='2204'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14291] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14291] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14291] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14291] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14291] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13184] has shape ID '2204'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13184] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13184] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13184] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13184] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13184] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13184] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13184] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13184] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13185] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13185] Filling out basic attributes, {name='1.13185', nodeId='2205'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14292] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14292] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14292] Filling out basic attributes, {name='1.14292', nodeId='2205'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14292] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14292] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14292] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14292] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14292] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13185] has shape ID '2205'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13185] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13185] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13185] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13185] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13185] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13185] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13185] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13185] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13186] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13186] Filling out basic attributes, {name='1.13186', nodeId='2206'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14293] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14293] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14293] Filling out basic attributes, {name='1.14293', nodeId='2206'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14293] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14293] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14293] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14293] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14293] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13186] has shape ID '2206'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13186] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13186] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13186] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13186] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13186] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13186] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13186] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13186] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13187] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13187] Filling out basic attributes, {name='1.13187', nodeId='2207'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14294] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14294] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14294] Filling out basic attributes, {name='1.14294', nodeId='2207'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14294] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14294] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14294] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14294] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14294] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13187] has shape ID '2207'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13187] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13187] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13187] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13187] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13187] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13187] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13187] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13187] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13188] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13188] Filling out basic attributes, {name='1.13188', nodeId='2208'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14295] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14295] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14295] Filling out basic attributes, {name='1.14295', nodeId='2208'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14295] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14295] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14295] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14295] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14295] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13188] has shape ID '2208'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13188] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13188] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13188] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13188] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13188] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13188] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13188] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13188] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13189] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13189] Filling out basic attributes, {name='1.13189', nodeId='2209'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14296] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14296] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14296] Filling out basic attributes, {name='1.14296', nodeId='2209'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14296] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14296] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14296] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14296] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14296] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13189] has shape ID '2209'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13189] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13189] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13189] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13189] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13189] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13189] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13189] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13189] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13190] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13190] Filling out basic attributes, {name='1.13190', nodeId='2210'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14297] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14297] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14297] Filling out basic attributes, {name='1.14297', nodeId='2210'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14297] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14297] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14297] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14297] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14297] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13190] has shape ID '2210'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13190] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13190] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13190] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13190] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13190] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13190] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13190] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13190] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13191] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13191] Filling out basic attributes, {name='1.13191', nodeId='2211'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14298] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14298] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14298] Filling out basic attributes, {name='1.14298', nodeId='2211'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14298] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14298] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14298] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14298] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14298] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13191] has shape ID '2211'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13191] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13191] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13191] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13191] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13191] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13191] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13191] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13191] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13192] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13192] Filling out basic attributes, {name='1.13192', nodeId='2212'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14299] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14299] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14299] Filling out basic attributes, {name='1.14299', nodeId='2212'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14299] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14299] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14299] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14299] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14299] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13192] has shape ID '2212'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13192] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13192] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13192] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13192] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13192] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13192] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13192] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13192] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13193] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13193] Filling out basic attributes, {name='1.13193', nodeId='2213'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14300] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14300] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14300] Filling out basic attributes, {name='1.14300', nodeId='2213'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14300] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14300] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14300] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14300] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14300] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13193] has shape ID '2213'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13193] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13193] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13193] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13193] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13193] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13193] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13193] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13193] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13194] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13194] Filling out basic attributes, {name='1.13194', nodeId='2214'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14301] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14301] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14301] Filling out basic attributes, {name='1.14301', nodeId='2214'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14301] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14301] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14301] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14301] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14301] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13194] has shape ID '2214'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13194] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13194] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13194] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13194] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13194] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13194] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13194] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13194] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13195] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13195] Filling out basic attributes, {name='1.13195', nodeId='2215'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14302] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14302] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14302] Filling out basic attributes, {name='1.14302', nodeId='2215'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14302] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14302] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14302] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14302] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14302] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13195] has shape ID '2215'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13195] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13195] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13195] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13195] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13195] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13195] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13195] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13195] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13196] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13196] Filling out basic attributes, {name='1.13196', nodeId='2216'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14303] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14303] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14303] Filling out basic attributes, {name='1.14303', nodeId='2216'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14303] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14303] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14303] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14303] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14303] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13196] has shape ID '2216'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13196] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13196] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13196] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13196] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13196] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13196] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13196] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13196] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13197] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13197] Filling out basic attributes, {name='1.13197', nodeId='2217'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14304] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14304] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14304] Filling out basic attributes, {name='1.14304', nodeId='2217'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14304] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14304] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14304] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14304] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14304] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13197] has shape ID '2217'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13197] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13197] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13197] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13197] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13197] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13197] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13197] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13197] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13198] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13198] Filling out basic attributes, {name='1.13198', nodeId='2218'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14305] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14305] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14305] Filling out basic attributes, {name='1.14305', nodeId='2218'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14305] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14305] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14305] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14305] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14305] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13198] has shape ID '2218'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13198] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13198] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13198] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13198] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13198] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13198] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13198] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13198] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13199] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13199] Filling out basic attributes, {name='1.13199', nodeId='2219'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14306] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14306] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14306] Filling out basic attributes, {name='1.14306', nodeId='2219'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14306] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14306] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14306] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14306] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14306] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13199] has shape ID '2219'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13199] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13199] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13199] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13199] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13199] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13199] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13199] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13199] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.132] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.132] Filling out basic attributes, {name='1.132', nodeId='2220'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11397] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11397] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11397] Filling out basic attributes, {name='1.11397', nodeId='2220'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11397] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11397] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11397] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11397] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11397] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.132] has shape ID '2220'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.132] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.132] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.132] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.132] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.132] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.132] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.132] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.132] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13200] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13200] Filling out basic attributes, {name='1.13200', nodeId='2221'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14307] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14307] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14307] Filling out basic attributes, {name='1.14307', nodeId='2221'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14307] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14307] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14307] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14307] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14307] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13200] has shape ID '2221'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13200] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13200] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13200] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13200] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13200] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13200] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13200] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13200] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13201] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13201] Filling out basic attributes, {name='1.13201', nodeId='2222'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14308] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14308] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14308] Filling out basic attributes, {name='1.14308', nodeId='2222'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14308] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14308] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14308] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14308] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14308] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13201] has shape ID '2222'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13201] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13201] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13201] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13201] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13201] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13201] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13201] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13201] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13202] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13202] Filling out basic attributes, {name='1.13202', nodeId='2223'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14309] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14309] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14309] Filling out basic attributes, {name='1.14309', nodeId='2223'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14309] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14309] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14309] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14309] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14309] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13202] has shape ID '2223'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13202] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13202] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13202] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13202] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13202] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13202] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13202] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13202] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13203] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13203] Filling out basic attributes, {name='1.13203', nodeId='2224'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14310] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14310] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14310] Filling out basic attributes, {name='1.14310', nodeId='2224'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14310] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14310] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14310] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14310] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14310] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13203] has shape ID '2224'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13203] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13203] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13203] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13203] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13203] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13203] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13203] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13203] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13204] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13204] Filling out basic attributes, {name='1.13204', nodeId='2225'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14311] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14311] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14311] Filling out basic attributes, {name='1.14311', nodeId='2225'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14311] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14311] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14311] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14311] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14311] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13204] has shape ID '2225'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13204] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13204] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13204] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13204] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13204] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13204] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13204] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13204] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13205] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13205] Filling out basic attributes, {name='1.13205', nodeId='2226'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14312] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14312] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14312] Filling out basic attributes, {name='1.14312', nodeId='2226'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14312] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14312] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14312] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14312] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14312] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13205] has shape ID '2226'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13205] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13205] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13205] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13205] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13205] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13205] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13205] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13205] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13206] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13206] Filling out basic attributes, {name='1.13206', nodeId='2227'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14313] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14313] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14313] Filling out basic attributes, {name='1.14313', nodeId='2227'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14313] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14313] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14313] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14313] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14313] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13206] has shape ID '2227'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13206] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13206] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13206] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13206] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13206] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13206] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13206] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13206] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13207] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13207] Filling out basic attributes, {name='1.13207', nodeId='2228'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14314] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14314] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14314] Filling out basic attributes, {name='1.14314', nodeId='2228'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14314] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14314] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14314] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14314] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14314] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13207] has shape ID '2228'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13207] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13207] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13207] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13207] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13207] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13207] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13207] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13207] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13208] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13208] Filling out basic attributes, {name='1.13208', nodeId='2229'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14315] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14315] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14315] Filling out basic attributes, {name='1.14315', nodeId='2229'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14315] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14315] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14315] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14315] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14315] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13208] has shape ID '2229'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13208] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13208] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13208] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13208] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13208] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13208] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13208] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13208] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13209] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13209] Filling out basic attributes, {name='1.13209', nodeId='2230'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14316] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14316] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14316] Filling out basic attributes, {name='1.14316', nodeId='2230'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14316] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14316] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14316] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14316] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14316] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13209] has shape ID '2230'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13209] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13209] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13209] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13209] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13209] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13209] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13209] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13209] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13210] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13210] Filling out basic attributes, {name='1.13210', nodeId='2231'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14317] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14317] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14317] Filling out basic attributes, {name='1.14317', nodeId='2231'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14317] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14317] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14317] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14317] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14317] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13210] has shape ID '2231'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13210] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13210] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13210] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13210] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13210] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13210] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13210] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13210] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13211] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13211] Filling out basic attributes, {name='1.13211', nodeId='2232'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14318] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14318] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14318] Filling out basic attributes, {name='1.14318', nodeId='2232'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14318] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14318] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14318] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14318] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14318] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13211] has shape ID '2232'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13211] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13211] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13211] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13211] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13211] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13211] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13211] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13211] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13212] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13212] Filling out basic attributes, {name='1.13212', nodeId='2233'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14319] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14319] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14319] Filling out basic attributes, {name='1.14319', nodeId='2233'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14319] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14319] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14319] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14319] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14319] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13212] has shape ID '2233'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13212] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13212] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13212] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13212] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13212] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13212] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13212] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13212] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13213] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13213] Filling out basic attributes, {name='1.13213', nodeId='2234'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14320] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14320] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14320] Filling out basic attributes, {name='1.14320', nodeId='2234'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14320] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14320] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14320] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14320] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14320] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13213] has shape ID '2234'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13213] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13213] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13213] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13213] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13213] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13213] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13213] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13213] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13214] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13214] Filling out basic attributes, {name='1.13214', nodeId='2235'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14321] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14321] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14321] Filling out basic attributes, {name='1.14321', nodeId='2235'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14321] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14321] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14321] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14321] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14321] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13214] has shape ID '2235'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13214] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13214] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13214] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13214] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13214] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13214] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13214] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13214] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13215] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13215] Filling out basic attributes, {name='1.13215', nodeId='2236'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14322] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14322] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14322] Filling out basic attributes, {name='1.14322', nodeId='2236'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14322] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14322] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14322] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14322] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14322] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13215] has shape ID '2236'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13215] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13215] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13215] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13215] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13215] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13215] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13215] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13215] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13216] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13216] Filling out basic attributes, {name='1.13216', nodeId='2237'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14323] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14323] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14323] Filling out basic attributes, {name='1.14323', nodeId='2237'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14323] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14323] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14323] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14323] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14323] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13216] has shape ID '2237'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13216] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13216] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13216] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13216] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13216] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13216] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13216] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13216] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13217] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13217] Filling out basic attributes, {name='1.13217', nodeId='2238'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14324] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14324] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14324] Filling out basic attributes, {name='1.14324', nodeId='2238'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14324] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14324] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14324] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14324] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14324] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13217] has shape ID '2238'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13217] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13217] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13217] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13217] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13217] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13217] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13217] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13217] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13218] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13218] Filling out basic attributes, {name='1.13218', nodeId='2239'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14325] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14325] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14325] Filling out basic attributes, {name='1.14325', nodeId='2239'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14325] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14325] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14325] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14325] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14325] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13218] has shape ID '2239'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13218] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13218] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13218] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13218] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13218] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13218] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13218] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13218] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13219] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13219] Filling out basic attributes, {name='1.13219', nodeId='2240'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14326] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14326] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14326] Filling out basic attributes, {name='1.14326', nodeId='2240'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14326] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14326] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14326] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14326] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14326] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13219] has shape ID '2240'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13219] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13219] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13219] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13219] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13219] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13219] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13219] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13219] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13220] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13220] Filling out basic attributes, {name='1.13220', nodeId='2241'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14327] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14327] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14327] Filling out basic attributes, {name='1.14327', nodeId='2241'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14327] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14327] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14327] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14327] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14327] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13220] has shape ID '2241'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13220] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13220] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13220] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13220] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13220] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13220] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13220] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13220] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13221] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13221] Filling out basic attributes, {name='1.13221', nodeId='2242'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14328] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14328] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14328] Filling out basic attributes, {name='1.14328', nodeId='2242'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14328] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14328] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14328] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14328] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14328] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13221] has shape ID '2242'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13221] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13221] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13221] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13221] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13221] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13221] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13221] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13221] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13222] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13222] Filling out basic attributes, {name='1.13222', nodeId='2243'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14329] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14329] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14329] Filling out basic attributes, {name='1.14329', nodeId='2243'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14329] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14329] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14329] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14329] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14329] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13222] has shape ID '2243'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13222] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13222] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13222] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13222] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13222] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13222] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13222] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13222] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13223] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13223] Filling out basic attributes, {name='1.13223', nodeId='2244'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14330] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14330] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14330] Filling out basic attributes, {name='1.14330', nodeId='2244'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14330] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14330] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14330] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14330] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14330] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13223] has shape ID '2244'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13223] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13223] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13223] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13223] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13223] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13223] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13223] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13223] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13224] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13224] Filling out basic attributes, {name='1.13224', nodeId='2245'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14331] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14331] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14331] Filling out basic attributes, {name='1.14331', nodeId='2245'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14331] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14331] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14331] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14331] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14331] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13224] has shape ID '2245'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13224] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13224] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13224] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13224] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13224] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13224] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13224] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13224] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13225] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13225] Filling out basic attributes, {name='1.13225', nodeId='2246'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14332] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14332] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14332] Filling out basic attributes, {name='1.14332', nodeId='2246'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14332] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14332] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14332] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14332] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14332] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13225] has shape ID '2246'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13225] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13225] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13225] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13225] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13225] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13225] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13225] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13225] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13226] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13226] Filling out basic attributes, {name='1.13226', nodeId='2247'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14333] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14333] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14333] Filling out basic attributes, {name='1.14333', nodeId='2247'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14333] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14333] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14333] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14333] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14333] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13226] has shape ID '2247'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13226] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13226] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13226] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13226] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13226] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13226] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13226] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13226] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13227] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13227] Filling out basic attributes, {name='1.13227', nodeId='2248'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14334] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14334] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14334] Filling out basic attributes, {name='1.14334', nodeId='2248'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14334] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14334] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14334] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14334] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14334] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13227] has shape ID '2248'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13227] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13227] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13227] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13227] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13227] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13227] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13227] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13227] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13228] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13228] Filling out basic attributes, {name='1.13228', nodeId='2249'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14335] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14335] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14335] Filling out basic attributes, {name='1.14335', nodeId='2249'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14335] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14335] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14335] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14335] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14335] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13228] has shape ID '2249'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13228] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13228] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13228] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13228] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13228] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13228] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13228] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13228] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13229] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13229] Filling out basic attributes, {name='1.13229', nodeId='2250'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14336] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14336] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14336] Filling out basic attributes, {name='1.14336', nodeId='2250'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14336] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14336] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14336] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14336] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14336] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13229] has shape ID '2250'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13229] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13229] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13229] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13229] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13229] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13229] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13229] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13229] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13230] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13230] Filling out basic attributes, {name='1.13230', nodeId='2251'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14337] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14337] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14337] Filling out basic attributes, {name='1.14337', nodeId='2251'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14337] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14337] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14337] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14337] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14337] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13230] has shape ID '2251'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13230] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13230] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13230] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13230] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13230] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13230] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13230] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13230] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13231] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13231] Filling out basic attributes, {name='1.13231', nodeId='2252'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14338] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14338] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14338] Filling out basic attributes, {name='1.14338', nodeId='2252'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14338] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14338] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14338] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14338] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14338] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13231] has shape ID '2252'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13231] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13231] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13231] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13231] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13231] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13231] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13231] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13231] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13232] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13232] Filling out basic attributes, {name='1.13232', nodeId='2253'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14339] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14339] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14339] Filling out basic attributes, {name='1.14339', nodeId='2253'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14339] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14339] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14339] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14339] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14339] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13232] has shape ID '2253'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13232] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13232] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13232] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13232] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13232] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13232] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13232] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13232] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13233] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13233] Filling out basic attributes, {name='1.13233', nodeId='2254'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14340] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14340] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14340] Filling out basic attributes, {name='1.14340', nodeId='2254'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14340] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14340] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14340] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14340] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14340] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13233] has shape ID '2254'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13233] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13233] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13233] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13233] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13233] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13233] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13233] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13233] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13234] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13234] Filling out basic attributes, {name='1.13234', nodeId='2255'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14341] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14341] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14341] Filling out basic attributes, {name='1.14341', nodeId='2255'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14341] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14341] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14341] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14341] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14341] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13234] has shape ID '2255'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13234] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13234] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13234] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13234] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13234] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13234] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13234] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13234] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13235] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13235] Filling out basic attributes, {name='1.13235', nodeId='2256'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14342] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14342] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14342] Filling out basic attributes, {name='1.14342', nodeId='2256'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14342] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14342] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14342] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14342] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14342] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13235] has shape ID '2256'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13235] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13235] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13235] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13235] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13235] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13235] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13235] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13235] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13236] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13236] Filling out basic attributes, {name='1.13236', nodeId='2257'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14343] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14343] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14343] Filling out basic attributes, {name='1.14343', nodeId='2257'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14343] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14343] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14343] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14343] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14343] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13236] has shape ID '2257'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13236] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13236] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13236] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13236] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13236] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13236] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13236] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13236] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13237] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13237] Filling out basic attributes, {name='1.13237', nodeId='2258'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14344] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14344] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14344] Filling out basic attributes, {name='1.14344', nodeId='2258'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14344] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14344] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14344] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14344] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14344] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13237] has shape ID '2258'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13237] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13237] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13237] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13237] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13237] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13237] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13237] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13237] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13238] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13238] Filling out basic attributes, {name='1.13238', nodeId='2259'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14345] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14345] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14345] Filling out basic attributes, {name='1.14345', nodeId='2259'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14345] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14345] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14345] Processing subset: materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14345] Has subset 'Default OBJ' with '30' triangles and materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="90" numVertices="36"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14345] Has '1' subsets, '30' triangles and '36' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13238] has shape ID '2259'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13238] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13238] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13238] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13238] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13238] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13238] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13238] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13238] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13239] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13239] Filling out basic attributes, {name='1.13239', nodeId='2260'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14346] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14346] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14346] Filling out basic attributes, {name='1.14346', nodeId='2260'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14346] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14346] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14346] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14346] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14346] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13239] has shape ID '2260'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13239] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13239] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13239] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13239] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13239] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13239] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13239] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13239] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13240] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13240] Filling out basic attributes, {name='1.13240', nodeId='2261'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14347] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14347] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14347] Filling out basic attributes, {name='1.14347', nodeId='2261'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14347] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14347] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14347] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14347] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14347] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13240] has shape ID '2261'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13240] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13240] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13240] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13240] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13240] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13240] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13240] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13240] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13241] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13241] Filling out basic attributes, {name='1.13241', nodeId='2262'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14348] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14348] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14348] Filling out basic attributes, {name='1.14348', nodeId='2262'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14348] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14348] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14348] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14348] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14348] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13241] has shape ID '2262'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13241] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13241] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13241] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13241] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13241] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13241] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13241] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13241] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13242] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13242] Filling out basic attributes, {name='1.13242', nodeId='2263'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14349] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14349] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14349] Filling out basic attributes, {name='1.14349', nodeId='2263'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14349] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14349] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14349] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14349] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14349] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13242] has shape ID '2263'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13242] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13242] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13242] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13242] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13242] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13242] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13242] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13242] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13243] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13243] Filling out basic attributes, {name='1.13243', nodeId='2264'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14350] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14350] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14350] Filling out basic attributes, {name='1.14350', nodeId='2264'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14350] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14350] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14350] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14350] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14350] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13243] has shape ID '2264'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13243] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13243] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13243] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13243] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13243] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13243] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13243] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13243] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13244] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13244] Filling out basic attributes, {name='1.13244', nodeId='2265'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14351] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14351] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14351] Filling out basic attributes, {name='1.14351', nodeId='2265'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14351] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14351] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14351] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14351] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14351] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13244] has shape ID '2265'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13244] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13244] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13244] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13244] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13244] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13244] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13244] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13244] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13245] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13245] Filling out basic attributes, {name='1.13245', nodeId='2266'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14352] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14352] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14352] Filling out basic attributes, {name='1.14352', nodeId='2266'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14352] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14352] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14352] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14352] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14352] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13245] has shape ID '2266'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13245] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13245] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13245] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13245] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13245] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13245] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13245] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13245] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13246] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13246] Filling out basic attributes, {name='1.13246', nodeId='2267'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14353] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14353] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14353] Filling out basic attributes, {name='1.14353', nodeId='2267'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14353] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14353] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14353] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14353] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14353] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13246] has shape ID '2267'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13246] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13246] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13246] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13246] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13246] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13246] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13246] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13246] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13247] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13247] Filling out basic attributes, {name='1.13247', nodeId='2268'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14354] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14354] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14354] Filling out basic attributes, {name='1.14354', nodeId='2268'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14354] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14354] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14354] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14354] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14354] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13247] has shape ID '2268'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13247] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13247] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13247] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13247] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13247] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13247] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13247] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13247] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13248] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13248] Filling out basic attributes, {name='1.13248', nodeId='2269'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14355] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14355] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14355] Filling out basic attributes, {name='1.14355', nodeId='2269'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14355] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14355] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14355] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14355] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14355] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13248] has shape ID '2269'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13248] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13248] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13248] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13248] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13248] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13248] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13248] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13248] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13249] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13249] Filling out basic attributes, {name='1.13249', nodeId='2270'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14356] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14356] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14356] Filling out basic attributes, {name='1.14356', nodeId='2270'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14356] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14356] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14356] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14356] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14356] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13249] has shape ID '2270'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13249] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13249] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13249] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13249] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13249] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13249] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13249] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13249] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13250] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13250] Filling out basic attributes, {name='1.13250', nodeId='2271'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14357] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14357] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14357] Filling out basic attributes, {name='1.14357', nodeId='2271'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14357] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14357] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14357] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14357] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14357] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13250] has shape ID '2271'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13250] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13250] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13250] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13250] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13250] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13250] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13250] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13250] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13251] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13251] Filling out basic attributes, {name='1.13251', nodeId='2272'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14358] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14358] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14358] Filling out basic attributes, {name='1.14358', nodeId='2272'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14358] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14358] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14358] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14358] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14358] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13251] has shape ID '2272'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13251] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13251] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13251] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13251] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13251] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13251] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13251] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13251] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13252] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13252] Filling out basic attributes, {name='1.13252', nodeId='2273'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14359] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14359] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14359] Filling out basic attributes, {name='1.14359', nodeId='2273'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14359] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14359] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14359] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14359] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14359] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13252] has shape ID '2273'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13252] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13252] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13252] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13252] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13252] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13252] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13252] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13252] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13253] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13253] Filling out basic attributes, {name='1.13253', nodeId='2274'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14360] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14360] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14360] Filling out basic attributes, {name='1.14360', nodeId='2274'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14360] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14360] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14360] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14360] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14360] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13253] has shape ID '2274'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13253] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13253] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13253] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13253] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13253] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13253] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13253] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13253] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13254] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13254] Filling out basic attributes, {name='1.13254', nodeId='2275'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14361] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14361] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14361] Filling out basic attributes, {name='1.14361', nodeId='2275'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14361] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14361] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14361] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14361] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14361] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13254] has shape ID '2275'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13254] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13254] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13254] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13254] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13254] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13254] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13254] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13254] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13255] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13255] Filling out basic attributes, {name='1.13255', nodeId='2276'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14362] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14362] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14362] Filling out basic attributes, {name='1.14362', nodeId='2276'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14362] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14362] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14362] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14362] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14362] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13255] has shape ID '2276'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13255] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13255] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13255] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13255] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13255] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13255] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13255] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13255] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13256] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13256] Filling out basic attributes, {name='1.13256', nodeId='2277'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14363] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14363] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14363] Filling out basic attributes, {name='1.14363', nodeId='2277'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14363] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14363] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14363] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14363] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14363] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13256] has shape ID '2277'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13256] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13256] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13256] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13256] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13256] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13256] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13256] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13256] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13257] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13257] Filling out basic attributes, {name='1.13257', nodeId='2278'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14364] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14364] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14364] Filling out basic attributes, {name='1.14364', nodeId='2278'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14364] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14364] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14364] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14364] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14364] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13257] has shape ID '2278'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13257] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13257] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13257] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13257] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13257] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13257] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13257] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13257] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13258] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13258] Filling out basic attributes, {name='1.13258', nodeId='2279'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14365] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14365] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14365] Filling out basic attributes, {name='1.14365', nodeId='2279'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14365] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14365] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14365] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14365] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14365] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13258] has shape ID '2279'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13258] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13258] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13258] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13258] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13258] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13258] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13258] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13258] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13259] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13259] Filling out basic attributes, {name='1.13259', nodeId='2280'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14366] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14366] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14366] Filling out basic attributes, {name='1.14366', nodeId='2280'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14366] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14366] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14366] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14366] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14366] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13259] has shape ID '2280'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13259] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13259] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13259] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13259] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13259] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13259] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13259] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13259] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13260] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13260] Filling out basic attributes, {name='1.13260', nodeId='2281'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14367] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14367] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14367] Filling out basic attributes, {name='1.14367', nodeId='2281'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14367] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14367] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14367] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14367] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14367] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13260] has shape ID '2281'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13260] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13260] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13260] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13260] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13260] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13260] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13260] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13260] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13261] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13261] Filling out basic attributes, {name='1.13261', nodeId='2282'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14368] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14368] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14368] Filling out basic attributes, {name='1.14368', nodeId='2282'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14368] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14368] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14368] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14368] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14368] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13261] has shape ID '2282'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13261] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13261] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13261] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13261] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13261] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13261] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13261] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13261] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13262] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13262] Filling out basic attributes, {name='1.13262', nodeId='2283'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14369] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14369] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14369] Filling out basic attributes, {name='1.14369', nodeId='2283'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14369] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14369] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14369] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14369] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14369] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13262] has shape ID '2283'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13262] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13262] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13262] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13262] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13262] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13262] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13262] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13262] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13263] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13263] Filling out basic attributes, {name='1.13263', nodeId='2284'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14370] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14370] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14370] Filling out basic attributes, {name='1.14370', nodeId='2284'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14370] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14370] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14370] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14370] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14370] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13263] has shape ID '2284'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13263] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13263] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13263] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13263] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13263] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13263] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13263] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13263] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13264] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13264] Filling out basic attributes, {name='1.13264', nodeId='2285'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14371] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14371] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14371] Filling out basic attributes, {name='1.14371', nodeId='2285'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14371] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14371] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14371] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14371] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14371] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13264] has shape ID '2285'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13264] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13264] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13264] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13264] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13264] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13264] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13264] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13264] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13265] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13265] Filling out basic attributes, {name='1.13265', nodeId='2286'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14372] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14372] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14372] Filling out basic attributes, {name='1.14372', nodeId='2286'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14372] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14372] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14372] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14372] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14372] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13265] has shape ID '2286'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13265] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13265] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13265] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13265] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13265] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13265] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13265] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13265] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13266] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13266] Filling out basic attributes, {name='1.13266', nodeId='2287'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14373] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14373] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14373] Filling out basic attributes, {name='1.14373', nodeId='2287'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14373] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14373] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14373] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14373] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14373] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13266] has shape ID '2287'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13266] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13266] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13266] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13266] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13266] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13266] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13266] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13266] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13267] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13267] Filling out basic attributes, {name='1.13267', nodeId='2288'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14374] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14374] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14374] Filling out basic attributes, {name='1.14374', nodeId='2288'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14374] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14374] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14374] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14374] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14374] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13267] has shape ID '2288'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13267] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13267] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13267] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13267] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13267] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13267] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13267] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13267] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13268] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13268] Filling out basic attributes, {name='1.13268', nodeId='2289'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14375] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14375] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14375] Filling out basic attributes, {name='1.14375', nodeId='2289'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14375] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14375] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14375] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14375] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14375] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13268] has shape ID '2289'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13268] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13268] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13268] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13268] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13268] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13268] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13268] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13268] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13269] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13269] Filling out basic attributes, {name='1.13269', nodeId='2290'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14376] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14376] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14376] Filling out basic attributes, {name='1.14376', nodeId='2290'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14376] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14376] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14376] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14376] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14376] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13269] has shape ID '2290'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13269] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13269] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13269] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13269] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13269] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13269] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13269] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13269] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13270] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13270] Filling out basic attributes, {name='1.13270', nodeId='2291'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14377] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14377] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14377] Filling out basic attributes, {name='1.14377', nodeId='2291'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14377] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14377] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14377] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14377] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14377] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13270] has shape ID '2291'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13270] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13270] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13270] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13270] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13270] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13270] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13270] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13270] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13271] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13271] Filling out basic attributes, {name='1.13271', nodeId='2292'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14378] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14378] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14378] Filling out basic attributes, {name='1.14378', nodeId='2292'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14378] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14378] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14378] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14378] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14378] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13271] has shape ID '2292'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13271] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13271] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13271] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13271] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13271] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13271] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13271] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13271] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13272] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13272] Filling out basic attributes, {name='1.13272', nodeId='2293'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14379] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14379] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14379] Filling out basic attributes, {name='1.14379', nodeId='2293'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14379] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14379] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14379] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14379] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14379] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13272] has shape ID '2293'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13272] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13272] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13272] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13272] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13272] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13272] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13272] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13272] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13273] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13273] Filling out basic attributes, {name='1.13273', nodeId='2294'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14380] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14380] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14380] Filling out basic attributes, {name='1.14380', nodeId='2294'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14380] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14380] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14380] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14380] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14380] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13273] has shape ID '2294'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13273] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13273] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13273] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13273] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13273] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13273] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13273] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13273] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13274] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13274] Filling out basic attributes, {name='1.13274', nodeId='2295'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14381] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14381] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14381] Filling out basic attributes, {name='1.14381', nodeId='2295'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14381] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14381] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14381] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14381] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14381] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13274] has shape ID '2295'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13274] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13274] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13274] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13274] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13274] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13274] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13274] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13274] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13275] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13275] Filling out basic attributes, {name='1.13275', nodeId='2296'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14382] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14382] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14382] Filling out basic attributes, {name='1.14382', nodeId='2296'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14382] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14382] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14382] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14382] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14382] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13275] has shape ID '2296'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13275] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13275] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13275] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13275] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13275] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13275] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13275] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13275] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13276] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13276] Filling out basic attributes, {name='1.13276', nodeId='2297'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14383] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14383] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14383] Filling out basic attributes, {name='1.14383', nodeId='2297'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14383] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14383] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14383] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14383] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14383] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13276] has shape ID '2297'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13276] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13276] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13276] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13276] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13276] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13276] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13276] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13276] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13277] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13277] Filling out basic attributes, {name='1.13277', nodeId='2298'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14384] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14384] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14384] Filling out basic attributes, {name='1.14384', nodeId='2298'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14384] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14384] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14384] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14384] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14384] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13277] has shape ID '2298'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13277] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13277] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13277] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13277] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13277] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13277] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13277] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13277] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13278] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13278] Filling out basic attributes, {name='1.13278', nodeId='2299'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14385] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14385] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14385] Filling out basic attributes, {name='1.14385', nodeId='2299'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14385] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14385] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14385] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14385] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14385] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13278] has shape ID '2299'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13278] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13278] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13278] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13278] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13278] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13278] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13278] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13278] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13279] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13279] Filling out basic attributes, {name='1.13279', nodeId='2300'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14386] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14386] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14386] Filling out basic attributes, {name='1.14386', nodeId='2300'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14386] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14386] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14386] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14386] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14386] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13279] has shape ID '2300'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13279] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13279] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13279] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13279] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13279] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13279] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13279] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13279] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13280] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13280] Filling out basic attributes, {name='1.13280', nodeId='2301'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14387] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14387] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14387] Filling out basic attributes, {name='1.14387', nodeId='2301'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14387] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14387] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14387] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14387] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14387] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13280] has shape ID '2301'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13280] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13280] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13280] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13280] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13280] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13280] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13280] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13280] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13281] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13281] Filling out basic attributes, {name='1.13281', nodeId='2302'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14388] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14388] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14388] Filling out basic attributes, {name='1.14388', nodeId='2302'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14388] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14388] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14388] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14388] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14388] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13281] has shape ID '2302'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13281] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13281] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13281] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13281] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13281] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13281] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13281] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13281] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13282] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13282] Filling out basic attributes, {name='1.13282', nodeId='2303'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14389] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14389] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14389] Filling out basic attributes, {name='1.14389', nodeId='2303'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14389] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14389] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14389] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14389] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14389] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13282] has shape ID '2303'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13282] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13282] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13282] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13282] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13282] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13282] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13282] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13282] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13283] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13283] Filling out basic attributes, {name='1.13283', nodeId='2304'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14390] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14390] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14390] Filling out basic attributes, {name='1.14390', nodeId='2304'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14390] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14390] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14390] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14390] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14390] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13283] has shape ID '2304'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13283] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13283] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13283] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13283] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13283] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13283] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13283] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13283] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13284] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13284] Filling out basic attributes, {name='1.13284', nodeId='2305'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14391] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14391] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14391] Filling out basic attributes, {name='1.14391', nodeId='2305'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14391] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14391] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14391] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14391] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14391] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13284] has shape ID '2305'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13284] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13284] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13284] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13284] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13284] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13284] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13284] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13284] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13285] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13285] Filling out basic attributes, {name='1.13285', nodeId='2306'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14392] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14392] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14392] Filling out basic attributes, {name='1.14392', nodeId='2306'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14392] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14392] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14392] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14392] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14392] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13285] has shape ID '2306'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13285] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13285] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13285] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13285] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13285] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13285] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13285] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13285] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13286] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13286] Filling out basic attributes, {name='1.13286', nodeId='2307'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14393] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14393] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14393] Filling out basic attributes, {name='1.14393', nodeId='2307'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14393] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14393] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14393] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14393] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14393] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13286] has shape ID '2307'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13286] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13286] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13286] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13286] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13286] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13286] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13286] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13286] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13287] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13287] Filling out basic attributes, {name='1.13287', nodeId='2308'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14394] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14394] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14394] Filling out basic attributes, {name='1.14394', nodeId='2308'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14394] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14394] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14394] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14394] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14394] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13287] has shape ID '2308'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13287] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13287] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13287] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13287] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13287] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13287] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13287] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13287] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13288] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13288] Filling out basic attributes, {name='1.13288', nodeId='2309'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14395] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14395] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14395] Filling out basic attributes, {name='1.14395', nodeId='2309'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14395] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14395] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14395] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14395] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14395] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13288] has shape ID '2309'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13288] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13288] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13288] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13288] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13288] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13288] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13288] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13288] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13289] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13289] Filling out basic attributes, {name='1.13289', nodeId='2310'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14396] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14396] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14396] Filling out basic attributes, {name='1.14396', nodeId='2310'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14396] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14396] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14396] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14396] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14396] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13289] has shape ID '2310'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13289] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13289] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13289] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13289] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13289] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13289] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13289] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13289] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13290] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13290] Filling out basic attributes, {name='1.13290', nodeId='2311'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14397] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14397] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14397] Filling out basic attributes, {name='1.14397', nodeId='2311'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14397] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14397] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14397] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14397] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14397] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13290] has shape ID '2311'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13290] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13290] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13290] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13290] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13290] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13290] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13290] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13290] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13291] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13291] Filling out basic attributes, {name='1.13291', nodeId='2312'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14398] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14398] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14398] Filling out basic attributes, {name='1.14398', nodeId='2312'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14398] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14398] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14398] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14398] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14398] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13291] has shape ID '2312'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13291] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13291] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13291] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13291] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13291] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13291] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13291] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13291] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13292] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13292] Filling out basic attributes, {name='1.13292', nodeId='2313'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14399] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14399] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14399] Filling out basic attributes, {name='1.14399', nodeId='2313'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14399] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14399] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14399] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14399] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14399] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13292] has shape ID '2313'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13292] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13292] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13292] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13292] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13292] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13292] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13292] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13292] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13293] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13293] Filling out basic attributes, {name='1.13293', nodeId='2314'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14400] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14400] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14400] Filling out basic attributes, {name='1.14400', nodeId='2314'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14400] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14400] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14400] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14400] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14400] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13293] has shape ID '2314'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13293] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13293] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13293] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13293] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13293] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13293] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13293] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13293] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13294] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13294] Filling out basic attributes, {name='1.13294', nodeId='2315'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14401] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14401] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14401] Filling out basic attributes, {name='1.14401', nodeId='2315'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14401] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14401] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14401] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14401] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14401] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13294] has shape ID '2315'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13294] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13294] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13294] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13294] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13294] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13294] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13294] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13294] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13295] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13295] Filling out basic attributes, {name='1.13295', nodeId='2316'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14402] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14402] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14402] Filling out basic attributes, {name='1.14402', nodeId='2316'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14402] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14402] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14402] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14402] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14402] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13295] has shape ID '2316'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13295] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13295] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13295] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13295] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13295] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13295] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13295] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13295] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13296] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13296] Filling out basic attributes, {name='1.13296', nodeId='2317'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14403] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14403] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14403] Filling out basic attributes, {name='1.14403', nodeId='2317'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14403] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14403] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14403] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14403] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14403] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13296] has shape ID '2317'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13296] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13296] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13296] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13296] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13296] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13296] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13296] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13296] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13297] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13297] Filling out basic attributes, {name='1.13297', nodeId='2318'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14404] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14404] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14404] Filling out basic attributes, {name='1.14404', nodeId='2318'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14404] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14404] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14404] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14404] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14404] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13297] has shape ID '2318'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13297] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13297] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13297] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13297] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13297] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13297] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13297] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13297] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13298] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13298] Filling out basic attributes, {name='1.13298', nodeId='2319'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14405] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14405] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14405] Filling out basic attributes, {name='1.14405', nodeId='2319'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14405] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14405] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14405] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14405] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14405] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13298] has shape ID '2319'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13298] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13298] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13298] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13298] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13298] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13298] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13298] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13298] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13299] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13299] Filling out basic attributes, {name='1.13299', nodeId='2320'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14406] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14406] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14406] Filling out basic attributes, {name='1.14406', nodeId='2320'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14406] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14406] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14406] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14406] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14406] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13299] has shape ID '2320'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13299] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13299] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13299] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13299] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13299] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13299] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13299] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13299] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.133] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.133] Filling out basic attributes, {name='1.133', nodeId='2321'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11398] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11398] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11398] Filling out basic attributes, {name='1.11398', nodeId='2321'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11398] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11398] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11398] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11398] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11398] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.133] has shape ID '2321'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.133] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.133] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.133] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.133] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.133] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.133] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.133] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.133] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13300] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13300] Filling out basic attributes, {name='1.13300', nodeId='2322'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14407] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14407] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14407] Filling out basic attributes, {name='1.14407', nodeId='2322'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14407] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14407] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14407] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14407] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14407] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13300] has shape ID '2322'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13300] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13300] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13300] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13300] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13300] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13300] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13300] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13300] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13301] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13301] Filling out basic attributes, {name='1.13301', nodeId='2323'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14408] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14408] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14408] Filling out basic attributes, {name='1.14408', nodeId='2323'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14408] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14408] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14408] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14408] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14408] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13301] has shape ID '2323'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13301] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13301] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13301] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13301] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13301] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13301] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13301] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13301] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13302] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13302] Filling out basic attributes, {name='1.13302', nodeId='2324'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14409] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14409] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14409] Filling out basic attributes, {name='1.14409', nodeId='2324'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14409] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14409] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14409] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14409] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14409] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13302] has shape ID '2324'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13302] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13302] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13302] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13302] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13302] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13302] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13302] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13302] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13303] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13303] Filling out basic attributes, {name='1.13303', nodeId='2325'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14410] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14410] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14410] Filling out basic attributes, {name='1.14410', nodeId='2325'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14410] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14410] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14410] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14410] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14410] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13303] has shape ID '2325'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13303] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13303] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13303] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13303] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13303] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13303] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13303] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13303] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13304] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13304] Filling out basic attributes, {name='1.13304', nodeId='2326'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14411] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14411] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14411] Filling out basic attributes, {name='1.14411', nodeId='2326'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14411] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14411] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14411] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14411] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14411] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13304] has shape ID '2326'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13304] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13304] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13304] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13304] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13304] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13304] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13304] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13304] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13305] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13305] Filling out basic attributes, {name='1.13305', nodeId='2327'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14412] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14412] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14412] Filling out basic attributes, {name='1.14412', nodeId='2327'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14412] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14412] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14412] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14412] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14412] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13305] has shape ID '2327'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13305] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13305] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13305] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13305] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13305] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13305] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13305] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13305] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13306] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13306] Filling out basic attributes, {name='1.13306', nodeId='2328'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14413] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14413] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14413] Filling out basic attributes, {name='1.14413', nodeId='2328'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14413] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14413] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14413] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14413] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14413] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13306] has shape ID '2328'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13306] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13306] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13306] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13306] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13306] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13306] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13306] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13306] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13307] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13307] Filling out basic attributes, {name='1.13307', nodeId='2329'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14414] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14414] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14414] Filling out basic attributes, {name='1.14414', nodeId='2329'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14414] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14414] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14414] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14414] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14414] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13307] has shape ID '2329'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13307] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13307] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13307] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13307] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13307] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13307] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13307] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13307] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13308] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13308] Filling out basic attributes, {name='1.13308', nodeId='2330'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14415] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14415] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14415] Filling out basic attributes, {name='1.14415', nodeId='2330'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14415] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14415] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14415] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14415] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14415] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13308] has shape ID '2330'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13308] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13308] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13308] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13308] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13308] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13308] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13308] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13308] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13309] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13309] Filling out basic attributes, {name='1.13309', nodeId='2331'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14416] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14416] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14416] Filling out basic attributes, {name='1.14416', nodeId='2331'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14416] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14416] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14416] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14416] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14416] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13309] has shape ID '2331'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13309] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13309] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13309] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13309] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13309] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13309] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13309] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13309] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13310] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13310] Filling out basic attributes, {name='1.13310', nodeId='2332'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14417] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14417] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14417] Filling out basic attributes, {name='1.14417', nodeId='2332'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14417] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14417] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14417] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14417] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14417] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13310] has shape ID '2332'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13310] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13310] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13310] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13310] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13310] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13310] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13310] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13310] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13311] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13311] Filling out basic attributes, {name='1.13311', nodeId='2333'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14418] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14418] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14418] Filling out basic attributes, {name='1.14418', nodeId='2333'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14418] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14418] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14418] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14418] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14418] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13311] has shape ID '2333'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13311] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13311] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13311] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13311] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13311] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13311] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13311] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13311] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13312] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13312] Filling out basic attributes, {name='1.13312', nodeId='2334'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14419] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14419] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14419] Filling out basic attributes, {name='1.14419', nodeId='2334'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14419] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14419] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14419] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14419] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14419] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13312] has shape ID '2334'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13312] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13312] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13312] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13312] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13312] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13312] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13312] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13312] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13313] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13313] Filling out basic attributes, {name='1.13313', nodeId='2335'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14420] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14420] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14420] Filling out basic attributes, {name='1.14420', nodeId='2335'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14420] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14420] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14420] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14420] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14420] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13313] has shape ID '2335'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13313] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13313] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13313] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13313] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13313] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13313] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13313] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13313] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13314] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13314] Filling out basic attributes, {name='1.13314', nodeId='2336'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14421] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14421] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14421] Filling out basic attributes, {name='1.14421', nodeId='2336'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14421] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14421] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14421] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14421] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14421] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13314] has shape ID '2336'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13314] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13314] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13314] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13314] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13314] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13314] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13314] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13314] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13315] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13315] Filling out basic attributes, {name='1.13315', nodeId='2337'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14422] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14422] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14422] Filling out basic attributes, {name='1.14422', nodeId='2337'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14422] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14422] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14422] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14422] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14422] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13315] has shape ID '2337'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13315] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13315] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13315] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13315] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13315] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13315] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13315] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13315] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13316] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13316] Filling out basic attributes, {name='1.13316', nodeId='2338'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14423] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14423] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14423] Filling out basic attributes, {name='1.14423', nodeId='2338'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14423] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14423] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14423] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14423] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14423] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13316] has shape ID '2338'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13316] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13316] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13316] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13316] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13316] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13316] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13316] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13316] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13317] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13317] Filling out basic attributes, {name='1.13317', nodeId='2339'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14424] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14424] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14424] Filling out basic attributes, {name='1.14424', nodeId='2339'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14424] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14424] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14424] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14424] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14424] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13317] has shape ID '2339'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13317] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13317] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13317] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13317] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13317] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13317] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13317] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13317] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13318] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13318] Filling out basic attributes, {name='1.13318', nodeId='2340'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14425] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14425] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14425] Filling out basic attributes, {name='1.14425', nodeId='2340'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14425] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14425] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14425] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14425] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14425] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13318] has shape ID '2340'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13318] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13318] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13318] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13318] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13318] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13318] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13318] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13318] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13319] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13319] Filling out basic attributes, {name='1.13319', nodeId='2341'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14426] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14426] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14426] Filling out basic attributes, {name='1.14426', nodeId='2341'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14426] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14426] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14426] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14426] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14426] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13319] has shape ID '2341'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13319] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13319] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13319] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13319] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13319] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13319] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13319] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13319] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13320] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13320] Filling out basic attributes, {name='1.13320', nodeId='2342'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14427] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14427] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14427] Filling out basic attributes, {name='1.14427', nodeId='2342'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14427] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14427] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14427] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14427] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14427] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13320] has shape ID '2342'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13320] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13320] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13320] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13320] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13320] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13320] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13320] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13320] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13321] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13321] Filling out basic attributes, {name='1.13321', nodeId='2343'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14428] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14428] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14428] Filling out basic attributes, {name='1.14428', nodeId='2343'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14428] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14428] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14428] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14428] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14428] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13321] has shape ID '2343'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13321] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13321] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13321] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13321] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13321] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13321] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13321] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13321] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13322] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13322] Filling out basic attributes, {name='1.13322', nodeId='2344'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14429] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14429] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14429] Filling out basic attributes, {name='1.14429', nodeId='2344'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14429] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14429] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14429] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14429] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14429] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13322] has shape ID '2344'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13322] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13322] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13322] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13322] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13322] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13322] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13322] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13322] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13323] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13323] Filling out basic attributes, {name='1.13323', nodeId='2345'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14430] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14430] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14430] Filling out basic attributes, {name='1.14430', nodeId='2345'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14430] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14430] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14430] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14430] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14430] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13323] has shape ID '2345'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13323] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13323] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13323] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13323] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13323] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13323] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13323] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13323] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13324] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13324] Filling out basic attributes, {name='1.13324', nodeId='2346'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14431] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14431] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14431] Filling out basic attributes, {name='1.14431', nodeId='2346'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14431] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14431] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14431] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14431] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14431] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13324] has shape ID '2346'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13324] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13324] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13324] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13324] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13324] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13324] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13324] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13324] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13325] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13325] Filling out basic attributes, {name='1.13325', nodeId='2347'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14432] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14432] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14432] Filling out basic attributes, {name='1.14432', nodeId='2347'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14432] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14432] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14432] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14432] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14432] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13325] has shape ID '2347'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13325] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13325] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13325] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13325] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13325] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13325] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13325] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13325] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13326] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13326] Filling out basic attributes, {name='1.13326', nodeId='2348'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14433] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14433] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14433] Filling out basic attributes, {name='1.14433', nodeId='2348'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14433] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14433] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14433] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14433] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14433] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13326] has shape ID '2348'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13326] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13326] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13326] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13326] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13326] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13326] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13326] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13326] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13327] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13327] Filling out basic attributes, {name='1.13327', nodeId='2349'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14434] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14434] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14434] Filling out basic attributes, {name='1.14434', nodeId='2349'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14434] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14434] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14434] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14434] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14434] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13327] has shape ID '2349'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13327] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13327] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13327] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13327] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13327] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13327] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13327] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13327] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13328] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13328] Filling out basic attributes, {name='1.13328', nodeId='2350'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14435] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14435] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14435] Filling out basic attributes, {name='1.14435', nodeId='2350'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14435] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14435] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14435] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14435] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14435] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13328] has shape ID '2350'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13328] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13328] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13328] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13328] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13328] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13328] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13328] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13328] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13329] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13329] Filling out basic attributes, {name='1.13329', nodeId='2351'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14436] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14436] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14436] Filling out basic attributes, {name='1.14436', nodeId='2351'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14436] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14436] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14436] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14436] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14436] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13329] has shape ID '2351'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13329] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13329] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13329] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13329] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13329] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13329] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13329] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13329] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13330] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13330] Filling out basic attributes, {name='1.13330', nodeId='2352'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14437] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14437] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14437] Filling out basic attributes, {name='1.14437', nodeId='2352'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14437] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14437] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14437] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14437] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14437] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13330] has shape ID '2352'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13330] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13330] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13330] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13330] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13330] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13330] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13330] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13330] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13331] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13331] Filling out basic attributes, {name='1.13331', nodeId='2353'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14438] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14438] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14438] Filling out basic attributes, {name='1.14438', nodeId='2353'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14438] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14438] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14438] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14438] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14438] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13331] has shape ID '2353'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13331] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13331] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13331] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13331] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13331] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13331] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13331] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13331] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13332] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13332] Filling out basic attributes, {name='1.13332', nodeId='2354'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14439] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14439] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14439] Filling out basic attributes, {name='1.14439', nodeId='2354'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14439] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14439] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14439] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14439] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14439] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13332] has shape ID '2354'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13332] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13332] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13332] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13332] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13332] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13332] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13332] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13332] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13333] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13333] Filling out basic attributes, {name='1.13333', nodeId='2355'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14440] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14440] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14440] Filling out basic attributes, {name='1.14440', nodeId='2355'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14440] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14440] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14440] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14440] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14440] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13333] has shape ID '2355'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13333] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13333] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13333] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13333] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13333] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13333] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13333] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13333] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13334] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13334] Filling out basic attributes, {name='1.13334', nodeId='2356'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14441] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14441] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14441] Filling out basic attributes, {name='1.14441', nodeId='2356'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14441] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14441] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14441] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14441] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14441] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13334] has shape ID '2356'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13334] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13334] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13334] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13334] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13334] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13334] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13334] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13334] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13335] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13335] Filling out basic attributes, {name='1.13335', nodeId='2357'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14442] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14442] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14442] Filling out basic attributes, {name='1.14442', nodeId='2357'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14442] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14442] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14442] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14442] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14442] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13335] has shape ID '2357'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13335] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13335] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13335] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13335] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13335] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13335] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13335] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13335] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13336] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13336] Filling out basic attributes, {name='1.13336', nodeId='2358'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14443] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14443] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14443] Filling out basic attributes, {name='1.14443', nodeId='2358'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14443] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14443] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14443] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14443] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14443] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13336] has shape ID '2358'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13336] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13336] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13336] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13336] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13336] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13336] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13336] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13336] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13337] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13337] Filling out basic attributes, {name='1.13337', nodeId='2359'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14444] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14444] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14444] Filling out basic attributes, {name='1.14444', nodeId='2359'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14444] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14444] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14444] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14444] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14444] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13337] has shape ID '2359'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13337] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13337] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13337] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13337] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13337] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13337] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13337] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13337] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13338] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13338] Filling out basic attributes, {name='1.13338', nodeId='2360'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14445] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14445] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14445] Filling out basic attributes, {name='1.14445', nodeId='2360'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14445] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14445] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14445] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14445] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14445] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13338] has shape ID '2360'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13338] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13338] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13338] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13338] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13338] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13338] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13338] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13338] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13339] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13339] Filling out basic attributes, {name='1.13339', nodeId='2361'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14446] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14446] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14446] Filling out basic attributes, {name='1.14446', nodeId='2361'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14446] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14446] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14446] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14446] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14446] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13339] has shape ID '2361'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13339] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13339] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13339] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13339] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13339] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13339] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13339] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13339] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13340] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13340] Filling out basic attributes, {name='1.13340', nodeId='2362'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14447] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14447] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14447] Filling out basic attributes, {name='1.14447', nodeId='2362'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14447] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14447] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14447] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14447] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14447] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13340] has shape ID '2362'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13340] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13340] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13340] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13340] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13340] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13340] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13340] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13340] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13341] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13341] Filling out basic attributes, {name='1.13341', nodeId='2363'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14448] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14448] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14448] Filling out basic attributes, {name='1.14448', nodeId='2363'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14448] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14448] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14448] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14448] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14448] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13341] has shape ID '2363'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13341] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13341] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13341] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13341] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13341] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13341] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13341] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13341] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13342] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13342] Filling out basic attributes, {name='1.13342', nodeId='2364'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14449] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14449] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14449] Filling out basic attributes, {name='1.14449', nodeId='2364'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14449] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14449] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14449] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14449] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14449] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13342] has shape ID '2364'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13342] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13342] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13342] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13342] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13342] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13342] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13342] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13342] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13343] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13343] Filling out basic attributes, {name='1.13343', nodeId='2365'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14450] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14450] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14450] Filling out basic attributes, {name='1.14450', nodeId='2365'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14450] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14450] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14450] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14450] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14450] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13343] has shape ID '2365'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13343] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13343] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13343] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13343] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13343] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13343] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13343] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13343] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13344] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13344] Filling out basic attributes, {name='1.13344', nodeId='2366'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14451] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14451] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14451] Filling out basic attributes, {name='1.14451', nodeId='2366'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14451] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14451] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14451] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14451] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14451] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13344] has shape ID '2366'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13344] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13344] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13344] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13344] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13344] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13344] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13344] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13344] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13345] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13345] Filling out basic attributes, {name='1.13345', nodeId='2367'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14452] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14452] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14452] Filling out basic attributes, {name='1.14452', nodeId='2367'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14452] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14452] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14452] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14452] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14452] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13345] has shape ID '2367'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13345] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13345] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13345] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13345] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13345] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13345] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13345] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13345] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13346] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13346] Filling out basic attributes, {name='1.13346', nodeId='2368'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14453] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14453] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14453] Filling out basic attributes, {name='1.14453', nodeId='2368'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14453] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14453] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14453] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14453] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14453] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13346] has shape ID '2368'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13346] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13346] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13346] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13346] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13346] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13346] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13346] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13346] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13347] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13347] Filling out basic attributes, {name='1.13347', nodeId='2369'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14454] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14454] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14454] Filling out basic attributes, {name='1.14454', nodeId='2369'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14454] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14454] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14454] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14454] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14454] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13347] has shape ID '2369'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13347] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13347] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13347] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13347] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13347] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13347] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13347] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13347] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13348] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13348] Filling out basic attributes, {name='1.13348', nodeId='2370'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14455] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14455] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14455] Filling out basic attributes, {name='1.14455', nodeId='2370'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14455] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14455] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14455] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14455] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14455] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13348] has shape ID '2370'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13348] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13348] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13348] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13348] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13348] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13348] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13348] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13348] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13349] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13349] Filling out basic attributes, {name='1.13349', nodeId='2371'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14456] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14456] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14456] Filling out basic attributes, {name='1.14456', nodeId='2371'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14456] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14456] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14456] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14456] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14456] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13349] has shape ID '2371'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13349] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13349] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13349] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13349] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13349] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13349] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13349] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13349] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13350] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13350] Filling out basic attributes, {name='1.13350', nodeId='2372'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14457] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14457] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14457] Filling out basic attributes, {name='1.14457', nodeId='2372'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14457] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14457] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14457] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14457] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14457] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13350] has shape ID '2372'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13350] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13350] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13350] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13350] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13350] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13350] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13350] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13350] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13351] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13351] Filling out basic attributes, {name='1.13351', nodeId='2373'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14458] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14458] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14458] Filling out basic attributes, {name='1.14458', nodeId='2373'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14458] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14458] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14458] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14458] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14458] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13351] has shape ID '2373'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13351] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13351] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13351] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13351] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13351] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13351] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13351] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13351] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13352] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13352] Filling out basic attributes, {name='1.13352', nodeId='2374'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14459] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14459] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14459] Filling out basic attributes, {name='1.14459', nodeId='2374'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14459] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14459] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14459] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14459] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14459] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13352] has shape ID '2374'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13352] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13352] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13352] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13352] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13352] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13352] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13352] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13352] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13353] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13353] Filling out basic attributes, {name='1.13353', nodeId='2375'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14460] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14460] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14460] Filling out basic attributes, {name='1.14460', nodeId='2375'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14460] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14460] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14460] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14460] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14460] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13353] has shape ID '2375'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13353] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13353] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13353] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13353] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13353] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13353] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13353] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13353] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13354] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13354] Filling out basic attributes, {name='1.13354', nodeId='2376'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14461] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14461] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14461] Filling out basic attributes, {name='1.14461', nodeId='2376'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14461] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14461] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14461] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14461] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14461] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13354] has shape ID '2376'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13354] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13354] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13354] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13354] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13354] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13354] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13354] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13354] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13355] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13355] Filling out basic attributes, {name='1.13355', nodeId='2377'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14462] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14462] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14462] Filling out basic attributes, {name='1.14462', nodeId='2377'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14462] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14462] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14462] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14462] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14462] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13355] has shape ID '2377'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13355] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13355] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13355] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13355] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13355] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13355] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13355] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13355] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13356] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13356] Filling out basic attributes, {name='1.13356', nodeId='2378'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14463] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14463] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14463] Filling out basic attributes, {name='1.14463', nodeId='2378'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14463] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14463] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14463] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14463] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14463] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13356] has shape ID '2378'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13356] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13356] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13356] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13356] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13356] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13356] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13356] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13356] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13357] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13357] Filling out basic attributes, {name='1.13357', nodeId='2379'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14464] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14464] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14464] Filling out basic attributes, {name='1.14464', nodeId='2379'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14464] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14464] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14464] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14464] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14464] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13357] has shape ID '2379'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13357] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13357] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13357] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13357] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13357] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13357] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13357] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13357] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13358] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13358] Filling out basic attributes, {name='1.13358', nodeId='2380'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14465] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14465] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14465] Filling out basic attributes, {name='1.14465', nodeId='2380'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14465] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14465] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14465] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14465] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14465] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13358] has shape ID '2380'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13358] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13358] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13358] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13358] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13358] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13358] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13358] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13358] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13359] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13359] Filling out basic attributes, {name='1.13359', nodeId='2381'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14466] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14466] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14466] Filling out basic attributes, {name='1.14466', nodeId='2381'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14466] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14466] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14466] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14466] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14466] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13359] has shape ID '2381'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13359] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13359] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13359] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13359] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13359] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13359] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13359] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13359] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13360] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13360] Filling out basic attributes, {name='1.13360', nodeId='2382'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14467] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14467] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14467] Filling out basic attributes, {name='1.14467', nodeId='2382'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14467] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14467] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14467] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14467] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14467] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13360] has shape ID '2382'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13360] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13360] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13360] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13360] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13360] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13360] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13360] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13360] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13361] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13361] Filling out basic attributes, {name='1.13361', nodeId='2383'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14468] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14468] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14468] Filling out basic attributes, {name='1.14468', nodeId='2383'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14468] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14468] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14468] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14468] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14468] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13361] has shape ID '2383'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13361] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13361] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13361] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13361] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13361] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13361] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13361] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13361] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13362] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13362] Filling out basic attributes, {name='1.13362', nodeId='2384'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14469] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14469] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14469] Filling out basic attributes, {name='1.14469', nodeId='2384'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14469] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14469] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14469] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14469] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14469] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13362] has shape ID '2384'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13362] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13362] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13362] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13362] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13362] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13362] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13362] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13362] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13363] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13363] Filling out basic attributes, {name='1.13363', nodeId='2385'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14470] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14470] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14470] Filling out basic attributes, {name='1.14470', nodeId='2385'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14470] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14470] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14470] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14470] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14470] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13363] has shape ID '2385'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13363] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13363] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13363] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13363] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13363] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13363] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13363] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13363] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13364] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13364] Filling out basic attributes, {name='1.13364', nodeId='2386'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14471] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14471] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14471] Filling out basic attributes, {name='1.14471', nodeId='2386'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14471] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14471] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14471] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14471] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14471] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13364] has shape ID '2386'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13364] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13364] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13364] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13364] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13364] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13364] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13364] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13364] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13365] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13365] Filling out basic attributes, {name='1.13365', nodeId='2387'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14472] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14472] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14472] Filling out basic attributes, {name='1.14472', nodeId='2387'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14472] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14472] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14472] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14472] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14472] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13365] has shape ID '2387'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13365] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13365] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13365] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13365] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13365] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13365] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13365] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13365] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13366] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13366] Filling out basic attributes, {name='1.13366', nodeId='2388'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14473] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14473] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14473] Filling out basic attributes, {name='1.14473', nodeId='2388'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14473] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14473] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14473] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14473] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14473] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13366] has shape ID '2388'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13366] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13366] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13366] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13366] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13366] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13366] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13366] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13366] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13367] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13367] Filling out basic attributes, {name='1.13367', nodeId='2389'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14474] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14474] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14474] Filling out basic attributes, {name='1.14474', nodeId='2389'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14474] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14474] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14474] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14474] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14474] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13367] has shape ID '2389'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13367] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13367] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13367] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13367] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13367] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13367] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13367] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13367] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13368] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13368] Filling out basic attributes, {name='1.13368', nodeId='2390'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14475] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14475] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14475] Filling out basic attributes, {name='1.14475', nodeId='2390'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14475] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14475] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14475] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14475] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14475] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13368] has shape ID '2390'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13368] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13368] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13368] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13368] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13368] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13368] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13368] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13368] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13369] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13369] Filling out basic attributes, {name='1.13369', nodeId='2391'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14476] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14476] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14476] Filling out basic attributes, {name='1.14476', nodeId='2391'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14476] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14476] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14476] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14476] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14476] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13369] has shape ID '2391'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13369] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13369] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13369] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13369] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13369] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13369] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13369] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13369] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13370] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13370] Filling out basic attributes, {name='1.13370', nodeId='2392'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14477] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14477] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14477] Filling out basic attributes, {name='1.14477', nodeId='2392'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14477] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14477] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14477] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14477] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14477] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13370] has shape ID '2392'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13370] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13370] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13370] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13370] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13370] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13370] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13370] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13370] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13371] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13371] Filling out basic attributes, {name='1.13371', nodeId='2393'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14478] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14478] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14478] Filling out basic attributes, {name='1.14478', nodeId='2393'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14478] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14478] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14478] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14478] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14478] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13371] has shape ID '2393'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13371] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13371] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13371] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13371] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13371] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13371] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13371] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13371] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13372] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13372] Filling out basic attributes, {name='1.13372', nodeId='2394'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14479] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14479] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14479] Filling out basic attributes, {name='1.14479', nodeId='2394'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14479] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14479] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14479] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14479] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14479] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13372] has shape ID '2394'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13372] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13372] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13372] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13372] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13372] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13372] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13372] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13372] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13373] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13373] Filling out basic attributes, {name='1.13373', nodeId='2395'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14480] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14480] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14480] Filling out basic attributes, {name='1.14480', nodeId='2395'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14480] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14480] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14480] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14480] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14480] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13373] has shape ID '2395'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13373] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13373] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13373] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13373] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13373] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13373] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13373] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13373] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13374] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13374] Filling out basic attributes, {name='1.13374', nodeId='2396'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14481] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14481] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14481] Filling out basic attributes, {name='1.14481', nodeId='2396'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14481] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14481] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14481] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14481] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14481] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13374] has shape ID '2396'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13374] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13374] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13374] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13374] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13374] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13374] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13374] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13374] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13375] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13375] Filling out basic attributes, {name='1.13375', nodeId='2397'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14482] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14482] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14482] Filling out basic attributes, {name='1.14482', nodeId='2397'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14482] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14482] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14482] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14482] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14482] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13375] has shape ID '2397'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13375] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13375] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13375] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13375] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13375] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13375] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13375] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13375] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13376] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13376] Filling out basic attributes, {name='1.13376', nodeId='2398'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14483] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14483] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14483] Filling out basic attributes, {name='1.14483', nodeId='2398'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14483] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14483] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14483] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14483] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14483] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13376] has shape ID '2398'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13376] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13376] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13376] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13376] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13376] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13376] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13376] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13376] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13377] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13377] Filling out basic attributes, {name='1.13377', nodeId='2399'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14484] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14484] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14484] Filling out basic attributes, {name='1.14484', nodeId='2399'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14484] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14484] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14484] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14484] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14484] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13377] has shape ID '2399'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13377] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13377] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13377] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13377] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13377] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13377] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13377] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13377] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13378] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13378] Filling out basic attributes, {name='1.13378', nodeId='2400'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14485] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14485] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14485] Filling out basic attributes, {name='1.14485', nodeId='2400'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14485] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14485] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14485] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14485] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14485] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13378] has shape ID '2400'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13378] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13378] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13378] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13378] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13378] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13378] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13378] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13378] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13379] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13379] Filling out basic attributes, {name='1.13379', nodeId='2401'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14486] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14486] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14486] Filling out basic attributes, {name='1.14486', nodeId='2401'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14486] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14486] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14486] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14486] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14486] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13379] has shape ID '2401'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13379] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13379] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13379] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13379] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13379] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13379] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13379] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13379] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13380] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13380] Filling out basic attributes, {name='1.13380', nodeId='2402'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14487] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14487] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14487] Filling out basic attributes, {name='1.14487', nodeId='2402'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14487] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14487] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14487] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14487] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14487] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13380] has shape ID '2402'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13380] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13380] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13380] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13380] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13380] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13380] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13380] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13380] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13381] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13381] Filling out basic attributes, {name='1.13381', nodeId='2403'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14488] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14488] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14488] Filling out basic attributes, {name='1.14488', nodeId='2403'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14488] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14488] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14488] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14488] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14488] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13381] has shape ID '2403'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13381] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13381] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13381] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13381] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13381] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13381] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13381] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13381] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13382] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13382] Filling out basic attributes, {name='1.13382', nodeId='2404'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14489] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14489] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14489] Filling out basic attributes, {name='1.14489', nodeId='2404'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14489] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14489] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14489] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14489] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14489] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13382] has shape ID '2404'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13382] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13382] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13382] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13382] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13382] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13382] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13382] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13382] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13383] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13383] Filling out basic attributes, {name='1.13383', nodeId='2405'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14490] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14490] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14490] Filling out basic attributes, {name='1.14490', nodeId='2405'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14490] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14490] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14490] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14490] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14490] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13383] has shape ID '2405'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13383] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13383] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13383] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13383] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13383] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13383] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13383] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13383] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13384] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13384] Filling out basic attributes, {name='1.13384', nodeId='2406'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14491] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14491] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14491] Filling out basic attributes, {name='1.14491', nodeId='2406'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14491] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14491] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14491] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14491] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14491] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13384] has shape ID '2406'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13384] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13384] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13384] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13384] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13384] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13384] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13384] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13384] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13385] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13385] Filling out basic attributes, {name='1.13385', nodeId='2407'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14492] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14492] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14492] Filling out basic attributes, {name='1.14492', nodeId='2407'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14492] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14492] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14492] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14492] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14492] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13385] has shape ID '2407'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13385] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13385] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13385] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13385] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13385] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13385] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13385] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13385] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13386] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13386] Filling out basic attributes, {name='1.13386', nodeId='2408'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14493] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14493] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14493] Filling out basic attributes, {name='1.14493', nodeId='2408'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14493] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14493] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14493] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14493] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14493] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13386] has shape ID '2408'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13386] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13386] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13386] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13386] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13386] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13386] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13386] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13386] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13387] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13387] Filling out basic attributes, {name='1.13387', nodeId='2409'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14494] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14494] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14494] Filling out basic attributes, {name='1.14494', nodeId='2409'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14494] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14494] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14494] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14494] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14494] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13387] has shape ID '2409'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13387] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13387] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13387] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13387] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13387] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13387] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13387] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13387] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13388] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13388] Filling out basic attributes, {name='1.13388', nodeId='2410'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14495] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14495] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14495] Filling out basic attributes, {name='1.14495', nodeId='2410'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14495] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14495] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14495] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14495] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14495] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13388] has shape ID '2410'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13388] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13388] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13388] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13388] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13388] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13388] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13388] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13388] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13389] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13389] Filling out basic attributes, {name='1.13389', nodeId='2411'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14496] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14496] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14496] Filling out basic attributes, {name='1.14496', nodeId='2411'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14496] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14496] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14496] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14496] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14496] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13389] has shape ID '2411'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13389] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13389] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13389] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13389] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13389] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13389] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13389] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13389] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13390] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13390] Filling out basic attributes, {name='1.13390', nodeId='2412'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14497] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14497] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14497] Filling out basic attributes, {name='1.14497', nodeId='2412'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14497] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14497] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14497] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14497] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14497] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13390] has shape ID '2412'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13390] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13390] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13390] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13390] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13390] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13390] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13390] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13390] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13391] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13391] Filling out basic attributes, {name='1.13391', nodeId='2413'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14498] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14498] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14498] Filling out basic attributes, {name='1.14498', nodeId='2413'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14498] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14498] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14498] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14498] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14498] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13391] has shape ID '2413'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13391] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13391] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13391] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13391] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13391] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13391] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13391] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13391] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13392] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13392] Filling out basic attributes, {name='1.13392', nodeId='2414'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14499] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14499] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14499] Filling out basic attributes, {name='1.14499', nodeId='2414'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14499] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14499] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14499] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14499] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14499] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13392] has shape ID '2414'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13392] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13392] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13392] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13392] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13392] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13392] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13392] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13392] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13393] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13393] Filling out basic attributes, {name='1.13393', nodeId='2415'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14500] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14500] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14500] Filling out basic attributes, {name='1.14500', nodeId='2415'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14500] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14500] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14500] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14500] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14500] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13393] has shape ID '2415'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13393] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13393] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13393] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13393] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13393] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13393] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13393] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13393] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13394] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13394] Filling out basic attributes, {name='1.13394', nodeId='2416'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14501] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14501] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14501] Filling out basic attributes, {name='1.14501', nodeId='2416'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14501] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14501] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14501] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14501] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14501] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13394] has shape ID '2416'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13394] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13394] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13394] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13394] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13394] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13394] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13394] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13394] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13395] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13395] Filling out basic attributes, {name='1.13395', nodeId='2417'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14502] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14502] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14502] Filling out basic attributes, {name='1.14502', nodeId='2417'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14502] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14502] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14502] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14502] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14502] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13395] has shape ID '2417'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13395] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13395] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13395] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13395] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13395] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13395] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13395] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13395] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13396] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13396] Filling out basic attributes, {name='1.13396', nodeId='2418'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14503] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14503] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14503] Filling out basic attributes, {name='1.14503', nodeId='2418'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14503] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14503] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14503] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14503] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14503] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13396] has shape ID '2418'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13396] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13396] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13396] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13396] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13396] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13396] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13396] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13396] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13397] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13397] Filling out basic attributes, {name='1.13397', nodeId='2419'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14504] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14504] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14504] Filling out basic attributes, {name='1.14504', nodeId='2419'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14504] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14504] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14504] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14504] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14504] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13397] has shape ID '2419'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13397] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13397] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13397] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13397] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13397] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13397] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13397] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13397] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13398] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13398] Filling out basic attributes, {name='1.13398', nodeId='2420'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14505] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14505] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14505] Filling out basic attributes, {name='1.14505', nodeId='2420'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14505] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14505] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14505] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14505] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14505] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13398] has shape ID '2420'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13398] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13398] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13398] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13398] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13398] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13398] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13398] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13398] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13399] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13399] Filling out basic attributes, {name='1.13399', nodeId='2421'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14506] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14506] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14506] Filling out basic attributes, {name='1.14506', nodeId='2421'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14506] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14506] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14506] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14506] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14506] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13399] has shape ID '2421'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13399] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13399] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13399] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13399] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13399] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13399] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13399] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13399] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.134] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.134] Filling out basic attributes, {name='1.134', nodeId='2422'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11399] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11399] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11399] Filling out basic attributes, {name='1.11399', nodeId='2422'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11399] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11399] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11399] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11399] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11399] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.134] has shape ID '2422'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.134] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.134] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.134] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.134] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.134] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.134] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.134] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.134] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13400] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13400] Filling out basic attributes, {name='1.13400', nodeId='2423'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14507] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14507] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14507] Filling out basic attributes, {name='1.14507', nodeId='2423'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14507] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14507] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14507] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14507] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14507] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13400] has shape ID '2423'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13400] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13400] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13400] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13400] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13400] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13400] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13400] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13400] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13401] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13401] Filling out basic attributes, {name='1.13401', nodeId='2424'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14508] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14508] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14508] Filling out basic attributes, {name='1.14508', nodeId='2424'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14508] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14508] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14508] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14508] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14508] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13401] has shape ID '2424'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13401] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13401] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13401] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13401] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13401] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13401] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13401] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13401] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13402] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13402] Filling out basic attributes, {name='1.13402', nodeId='2425'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14509] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14509] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14509] Filling out basic attributes, {name='1.14509', nodeId='2425'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14509] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14509] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14509] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14509] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14509] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13402] has shape ID '2425'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13402] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13402] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13402] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13402] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13402] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13402] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13402] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13402] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13403] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13403] Filling out basic attributes, {name='1.13403', nodeId='2426'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14510] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14510] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14510] Filling out basic attributes, {name='1.14510', nodeId='2426'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14510] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14510] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14510] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14510] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14510] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13403] has shape ID '2426'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13403] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13403] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13403] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13403] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13403] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13403] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13403] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13403] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13404] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13404] Filling out basic attributes, {name='1.13404', nodeId='2427'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14511] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14511] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14511] Filling out basic attributes, {name='1.14511', nodeId='2427'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14511] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14511] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14511] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14511] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14511] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13404] has shape ID '2427'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13404] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13404] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13404] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13404] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13404] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13404] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13404] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13404] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13405] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13405] Filling out basic attributes, {name='1.13405', nodeId='2428'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14512] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14512] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14512] Filling out basic attributes, {name='1.14512', nodeId='2428'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14512] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14512] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14512] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14512] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14512] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13405] has shape ID '2428'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13405] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13405] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13405] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13405] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13405] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13405] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13405] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13405] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13406] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13406] Filling out basic attributes, {name='1.13406', nodeId='2429'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14513] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14513] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14513] Filling out basic attributes, {name='1.14513', nodeId='2429'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14513] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14513] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14513] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14513] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14513] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13406] has shape ID '2429'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13406] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13406] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13406] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13406] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13406] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13406] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13406] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13406] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13407] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13407] Filling out basic attributes, {name='1.13407', nodeId='2430'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14514] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14514] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14514] Filling out basic attributes, {name='1.14514', nodeId='2430'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14514] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14514] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14514] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14514] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14514] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13407] has shape ID '2430'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13407] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13407] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13407] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13407] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13407] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13407] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13407] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13407] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13408] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13408] Filling out basic attributes, {name='1.13408', nodeId='2431'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14515] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14515] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14515] Filling out basic attributes, {name='1.14515', nodeId='2431'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14515] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14515] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14515] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14515] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14515] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13408] has shape ID '2431'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13408] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13408] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13408] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13408] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13408] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13408] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13408] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13408] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13409] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13409] Filling out basic attributes, {name='1.13409', nodeId='2432'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14516] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14516] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14516] Filling out basic attributes, {name='1.14516', nodeId='2432'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14516] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14516] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14516] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14516] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14516] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13409] has shape ID '2432'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13409] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13409] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13409] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13409] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13409] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13409] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13409] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13409] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13410] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13410] Filling out basic attributes, {name='1.13410', nodeId='2433'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14517] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14517] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14517] Filling out basic attributes, {name='1.14517', nodeId='2433'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14517] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14517] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14517] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14517] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14517] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13410] has shape ID '2433'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13410] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13410] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13410] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13410] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13410] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13410] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13410] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13410] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13411] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13411] Filling out basic attributes, {name='1.13411', nodeId='2434'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14518] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14518] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14518] Filling out basic attributes, {name='1.14518', nodeId='2434'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14518] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14518] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14518] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14518] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14518] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13411] has shape ID '2434'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13411] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13411] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13411] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13411] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13411] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13411] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13411] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13411] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13412] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13412] Filling out basic attributes, {name='1.13412', nodeId='2435'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14519] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14519] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14519] Filling out basic attributes, {name='1.14519', nodeId='2435'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14519] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14519] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14519] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14519] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14519] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13412] has shape ID '2435'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13412] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13412] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13412] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13412] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13412] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13412] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13412] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13412] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13413] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13413] Filling out basic attributes, {name='1.13413', nodeId='2436'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14520] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14520] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14520] Filling out basic attributes, {name='1.14520', nodeId='2436'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14520] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14520] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14520] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14520] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14520] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13413] has shape ID '2436'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13413] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13413] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13413] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13413] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13413] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13413] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13413] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13413] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13414] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13414] Filling out basic attributes, {name='1.13414', nodeId='2437'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14521] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14521] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14521] Filling out basic attributes, {name='1.14521', nodeId='2437'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14521] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14521] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14521] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14521] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14521] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13414] has shape ID '2437'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13414] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13414] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13414] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13414] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13414] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13414] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13414] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13414] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13415] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13415] Filling out basic attributes, {name='1.13415', nodeId='2438'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14522] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14522] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14522] Filling out basic attributes, {name='1.14522', nodeId='2438'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14522] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14522] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14522] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14522] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14522] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13415] has shape ID '2438'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13415] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13415] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13415] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13415] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13415] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13415] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13415] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13415] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13416] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13416] Filling out basic attributes, {name='1.13416', nodeId='2439'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14523] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14523] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14523] Filling out basic attributes, {name='1.14523', nodeId='2439'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14523] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14523] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14523] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14523] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14523] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13416] has shape ID '2439'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13416] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13416] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13416] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13416] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13416] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13416] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13416] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13416] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13417] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13417] Filling out basic attributes, {name='1.13417', nodeId='2440'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14524] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14524] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14524] Filling out basic attributes, {name='1.14524', nodeId='2440'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14524] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14524] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14524] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14524] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14524] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13417] has shape ID '2440'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13417] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13417] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13417] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13417] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13417] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13417] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13417] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13417] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13418] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13418] Filling out basic attributes, {name='1.13418', nodeId='2441'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14525] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14525] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14525] Filling out basic attributes, {name='1.14525', nodeId='2441'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14525] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14525] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14525] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14525] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14525] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13418] has shape ID '2441'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13418] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13418] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13418] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13418] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13418] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13418] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13418] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13418] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13419] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13419] Filling out basic attributes, {name='1.13419', nodeId='2442'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14526] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14526] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14526] Filling out basic attributes, {name='1.14526', nodeId='2442'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14526] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14526] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14526] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14526] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14526] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13419] has shape ID '2442'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13419] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13419] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13419] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13419] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13419] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13419] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13419] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13419] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13420] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13420] Filling out basic attributes, {name='1.13420', nodeId='2443'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14527] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14527] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14527] Filling out basic attributes, {name='1.14527', nodeId='2443'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14527] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14527] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14527] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14527] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14527] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13420] has shape ID '2443'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13420] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13420] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13420] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13420] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13420] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13420] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13420] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13420] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13421] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13421] Filling out basic attributes, {name='1.13421', nodeId='2444'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14528] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14528] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14528] Filling out basic attributes, {name='1.14528', nodeId='2444'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14528] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14528] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14528] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14528] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14528] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13421] has shape ID '2444'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13421] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13421] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13421] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13421] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13421] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13421] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13421] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13421] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13422] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13422] Filling out basic attributes, {name='1.13422', nodeId='2445'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14529] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14529] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14529] Filling out basic attributes, {name='1.14529', nodeId='2445'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14529] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14529] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14529] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14529] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14529] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13422] has shape ID '2445'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13422] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13422] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13422] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13422] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13422] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13422] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13422] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13422] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13423] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13423] Filling out basic attributes, {name='1.13423', nodeId='2446'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14530] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14530] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14530] Filling out basic attributes, {name='1.14530', nodeId='2446'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14530] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14530] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14530] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14530] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14530] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13423] has shape ID '2446'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13423] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13423] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13423] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13423] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13423] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13423] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13423] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13423] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13424] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13424] Filling out basic attributes, {name='1.13424', nodeId='2447'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14531] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14531] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14531] Filling out basic attributes, {name='1.14531', nodeId='2447'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14531] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14531] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14531] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14531] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14531] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13424] has shape ID '2447'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13424] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13424] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13424] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13424] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13424] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13424] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13424] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13424] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13425] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13425] Filling out basic attributes, {name='1.13425', nodeId='2448'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14532] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14532] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14532] Filling out basic attributes, {name='1.14532', nodeId='2448'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14532] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14532] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14532] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14532] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14532] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13425] has shape ID '2448'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13425] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13425] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13425] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13425] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13425] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13425] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13425] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13425] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13426] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13426] Filling out basic attributes, {name='1.13426', nodeId='2449'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14533] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14533] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14533] Filling out basic attributes, {name='1.14533', nodeId='2449'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14533] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14533] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14533] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14533] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14533] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13426] has shape ID '2449'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13426] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13426] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13426] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13426] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13426] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13426] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13426] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13426] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13427] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13427] Filling out basic attributes, {name='1.13427', nodeId='2450'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14534] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14534] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14534] Filling out basic attributes, {name='1.14534', nodeId='2450'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14534] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14534] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14534] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14534] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14534] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13427] has shape ID '2450'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13427] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13427] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13427] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13427] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13427] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13427] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13427] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13427] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13428] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13428] Filling out basic attributes, {name='1.13428', nodeId='2451'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14535] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14535] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14535] Filling out basic attributes, {name='1.14535', nodeId='2451'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14535] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14535] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14535] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14535] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14535] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13428] has shape ID '2451'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13428] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13428] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13428] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13428] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13428] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13428] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13428] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13428] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13429] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13429] Filling out basic attributes, {name='1.13429', nodeId='2452'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14536] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14536] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14536] Filling out basic attributes, {name='1.14536', nodeId='2452'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14536] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14536] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14536] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14536] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14536] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13429] has shape ID '2452'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13429] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13429] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13429] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13429] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13429] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13429] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13429] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13429] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13430] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13430] Filling out basic attributes, {name='1.13430', nodeId='2453'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14537] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14537] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14537] Filling out basic attributes, {name='1.14537', nodeId='2453'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14537] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14537] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14537] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14537] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14537] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13430] has shape ID '2453'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13430] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13430] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13430] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13430] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13430] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13430] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13430] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13430] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13431] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13431] Filling out basic attributes, {name='1.13431', nodeId='2454'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14538] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14538] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14538] Filling out basic attributes, {name='1.14538', nodeId='2454'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14538] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14538] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14538] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14538] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14538] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13431] has shape ID '2454'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13431] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13431] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13431] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13431] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13431] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13431] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13431] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13431] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13432] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13432] Filling out basic attributes, {name='1.13432', nodeId='2455'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14539] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14539] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14539] Filling out basic attributes, {name='1.14539', nodeId='2455'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14539] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14539] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14539] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14539] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14539] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13432] has shape ID '2455'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13432] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13432] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13432] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13432] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13432] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13432] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13432] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13432] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13433] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13433] Filling out basic attributes, {name='1.13433', nodeId='2456'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14540] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14540] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14540] Filling out basic attributes, {name='1.14540', nodeId='2456'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14540] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14540] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14540] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14540] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14540] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13433] has shape ID '2456'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13433] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13433] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13433] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13433] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13433] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13433] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13433] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13433] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13434] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13434] Filling out basic attributes, {name='1.13434', nodeId='2457'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14541] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14541] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14541] Filling out basic attributes, {name='1.14541', nodeId='2457'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14541] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14541] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14541] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14541] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14541] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13434] has shape ID '2457'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13434] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13434] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13434] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13434] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13434] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13434] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13434] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13434] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13435] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13435] Filling out basic attributes, {name='1.13435', nodeId='2458'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14542] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14542] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14542] Filling out basic attributes, {name='1.14542', nodeId='2458'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14542] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14542] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14542] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14542] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14542] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13435] has shape ID '2458'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13435] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13435] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13435] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13435] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13435] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13435] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13435] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13435] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13436] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13436] Filling out basic attributes, {name='1.13436', nodeId='2459'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14543] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14543] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14543] Filling out basic attributes, {name='1.14543', nodeId='2459'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14543] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14543] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14543] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14543] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14543] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13436] has shape ID '2459'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13436] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13436] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13436] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13436] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13436] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13436] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13436] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13436] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13437] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13437] Filling out basic attributes, {name='1.13437', nodeId='2460'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14544] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14544] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14544] Filling out basic attributes, {name='1.14544', nodeId='2460'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14544] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14544] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14544] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14544] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14544] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13437] has shape ID '2460'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13437] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13437] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13437] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13437] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13437] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13437] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13437] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13437] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13438] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13438] Filling out basic attributes, {name='1.13438', nodeId='2461'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14545] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14545] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14545] Filling out basic attributes, {name='1.14545', nodeId='2461'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14545] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14545] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14545] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14545] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14545] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13438] has shape ID '2461'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13438] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13438] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13438] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13438] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13438] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13438] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13438] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13438] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13439] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13439] Filling out basic attributes, {name='1.13439', nodeId='2462'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14546] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14546] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14546] Filling out basic attributes, {name='1.14546', nodeId='2462'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14546] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14546] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14546] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14546] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14546] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13439] has shape ID '2462'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13439] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13439] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13439] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13439] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13439] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13439] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13439] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13439] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13440] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13440] Filling out basic attributes, {name='1.13440', nodeId='2463'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14547] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14547] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14547] Filling out basic attributes, {name='1.14547', nodeId='2463'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14547] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14547] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14547] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14547] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14547] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13440] has shape ID '2463'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13440] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13440] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13440] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13440] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13440] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13440] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13440] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13440] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13441] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13441] Filling out basic attributes, {name='1.13441', nodeId='2464'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14548] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14548] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14548] Filling out basic attributes, {name='1.14548', nodeId='2464'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14548] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14548] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14548] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14548] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14548] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13441] has shape ID '2464'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13441] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13441] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13441] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13441] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13441] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13441] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13441] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13441] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13442] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13442] Filling out basic attributes, {name='1.13442', nodeId='2465'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14549] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14549] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14549] Filling out basic attributes, {name='1.14549', nodeId='2465'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14549] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14549] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14549] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14549] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14549] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13442] has shape ID '2465'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13442] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13442] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13442] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13442] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13442] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13442] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13442] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13442] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13443] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13443] Filling out basic attributes, {name='1.13443', nodeId='2466'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14550] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14550] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14550] Filling out basic attributes, {name='1.14550', nodeId='2466'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14550] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14550] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14550] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14550] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14550] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13443] has shape ID '2466'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13443] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13443] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13443] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13443] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13443] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13443] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13443] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13443] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13444] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13444] Filling out basic attributes, {name='1.13444', nodeId='2467'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14551] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14551] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14551] Filling out basic attributes, {name='1.14551', nodeId='2467'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14551] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14551] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14551] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14551] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14551] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13444] has shape ID '2467'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13444] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13444] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13444] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13444] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13444] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13444] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13444] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13444] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13445] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13445] Filling out basic attributes, {name='1.13445', nodeId='2468'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14552] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14552] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14552] Filling out basic attributes, {name='1.14552', nodeId='2468'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14552] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14552] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14552] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14552] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14552] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13445] has shape ID '2468'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13445] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13445] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13445] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13445] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13445] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13445] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13445] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13445] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13446] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13446] Filling out basic attributes, {name='1.13446', nodeId='2469'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14553] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14553] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14553] Filling out basic attributes, {name='1.14553', nodeId='2469'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14553] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14553] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14553] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14553] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14553] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13446] has shape ID '2469'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13446] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13446] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13446] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13446] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13446] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13446] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13446] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13446] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13447] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13447] Filling out basic attributes, {name='1.13447', nodeId='2470'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14554] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14554] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14554] Filling out basic attributes, {name='1.14554', nodeId='2470'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14554] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14554] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14554] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14554] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14554] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13447] has shape ID '2470'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13447] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13447] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13447] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13447] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13447] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13447] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13447] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13447] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13448] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13448] Filling out basic attributes, {name='1.13448', nodeId='2471'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14555] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14555] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14555] Filling out basic attributes, {name='1.14555', nodeId='2471'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14555] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14555] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14555] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14555] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14555] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13448] has shape ID '2471'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13448] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13448] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13448] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13448] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13448] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13448] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13448] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13448] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13449] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13449] Filling out basic attributes, {name='1.13449', nodeId='2472'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14556] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14556] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14556] Filling out basic attributes, {name='1.14556', nodeId='2472'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14556] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14556] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14556] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14556] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14556] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13449] has shape ID '2472'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13449] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13449] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13449] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13449] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13449] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13449] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13449] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13449] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13450] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13450] Filling out basic attributes, {name='1.13450', nodeId='2473'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14557] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14557] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14557] Filling out basic attributes, {name='1.14557', nodeId='2473'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14557] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14557] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14557] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14557] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14557] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13450] has shape ID '2473'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13450] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13450] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13450] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13450] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13450] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13450] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13450] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13450] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13451] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13451] Filling out basic attributes, {name='1.13451', nodeId='2474'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14558] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14558] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14558] Filling out basic attributes, {name='1.14558', nodeId='2474'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14558] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14558] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14558] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14558] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14558] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13451] has shape ID '2474'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13451] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13451] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13451] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13451] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13451] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13451] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13451] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13451] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13452] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13452] Filling out basic attributes, {name='1.13452', nodeId='2475'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14559] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14559] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14559] Filling out basic attributes, {name='1.14559', nodeId='2475'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14559] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14559] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14559] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14559] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14559] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13452] has shape ID '2475'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13452] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13452] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13452] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13452] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13452] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13452] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13452] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13452] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13453] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13453] Filling out basic attributes, {name='1.13453', nodeId='2476'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14560] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14560] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14560] Filling out basic attributes, {name='1.14560', nodeId='2476'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14560] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14560] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14560] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14560] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14560] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13453] has shape ID '2476'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13453] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13453] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13453] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13453] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13453] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13453] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13453] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13453] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13454] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13454] Filling out basic attributes, {name='1.13454', nodeId='2477'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14561] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14561] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14561] Filling out basic attributes, {name='1.14561', nodeId='2477'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14561] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14561] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14561] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14561] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14561] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13454] has shape ID '2477'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13454] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13454] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13454] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13454] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13454] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13454] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13454] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13454] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13455] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13455] Filling out basic attributes, {name='1.13455', nodeId='2478'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14562] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14562] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14562] Filling out basic attributes, {name='1.14562', nodeId='2478'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14562] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14562] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14562] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14562] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14562] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13455] has shape ID '2478'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13455] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13455] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13455] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13455] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13455] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13455] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13455] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13455] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13456] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13456] Filling out basic attributes, {name='1.13456', nodeId='2479'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14563] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14563] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14563] Filling out basic attributes, {name='1.14563', nodeId='2479'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14563] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14563] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14563] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14563] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14563] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13456] has shape ID '2479'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13456] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13456] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13456] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13456] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13456] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13456] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13456] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13456] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13457] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13457] Filling out basic attributes, {name='1.13457', nodeId='2480'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14564] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14564] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14564] Filling out basic attributes, {name='1.14564', nodeId='2480'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14564] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14564] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14564] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14564] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14564] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13457] has shape ID '2480'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13457] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13457] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13457] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13457] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13457] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13457] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13457] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13457] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13458] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13458] Filling out basic attributes, {name='1.13458', nodeId='2481'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14565] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14565] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14565] Filling out basic attributes, {name='1.14565', nodeId='2481'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14565] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14565] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14565] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14565] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14565] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13458] has shape ID '2481'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13458] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13458] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13458] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13458] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13458] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13458] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13458] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13458] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13459] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13459] Filling out basic attributes, {name='1.13459', nodeId='2482'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14566] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14566] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14566] Filling out basic attributes, {name='1.14566', nodeId='2482'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14566] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14566] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14566] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14566] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14566] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13459] has shape ID '2482'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13459] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13459] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13459] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13459] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13459] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13459] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13459] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13459] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13460] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13460] Filling out basic attributes, {name='1.13460', nodeId='2483'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14567] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14567] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14567] Filling out basic attributes, {name='1.14567', nodeId='2483'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14567] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14567] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14567] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14567] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14567] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13460] has shape ID '2483'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13460] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13460] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13460] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13460] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13460] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13460] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13460] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13460] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13461] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13461] Filling out basic attributes, {name='1.13461', nodeId='2484'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14568] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14568] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14568] Filling out basic attributes, {name='1.14568', nodeId='2484'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14568] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14568] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14568] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14568] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14568] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13461] has shape ID '2484'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13461] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13461] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13461] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13461] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13461] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13461] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13461] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13461] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13462] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13462] Filling out basic attributes, {name='1.13462', nodeId='2485'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14569] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14569] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14569] Filling out basic attributes, {name='1.14569', nodeId='2485'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14569] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14569] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14569] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14569] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14569] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13462] has shape ID '2485'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13462] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13462] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13462] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13462] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13462] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13462] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13462] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13462] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13463] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13463] Filling out basic attributes, {name='1.13463', nodeId='2486'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14570] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14570] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14570] Filling out basic attributes, {name='1.14570', nodeId='2486'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14570] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14570] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14570] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14570] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14570] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13463] has shape ID '2486'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13463] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13463] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13463] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13463] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13463] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13463] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13463] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13463] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13464] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13464] Filling out basic attributes, {name='1.13464', nodeId='2487'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14571] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14571] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14571] Filling out basic attributes, {name='1.14571', nodeId='2487'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14571] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14571] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14571] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14571] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14571] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13464] has shape ID '2487'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13464] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13464] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13464] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13464] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13464] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13464] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13464] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13464] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13465] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13465] Filling out basic attributes, {name='1.13465', nodeId='2488'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14572] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14572] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14572] Filling out basic attributes, {name='1.14572', nodeId='2488'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14572] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14572] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14572] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14572] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14572] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13465] has shape ID '2488'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13465] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13465] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13465] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13465] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13465] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13465] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13465] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13465] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13466] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13466] Filling out basic attributes, {name='1.13466', nodeId='2489'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14573] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14573] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14573] Filling out basic attributes, {name='1.14573', nodeId='2489'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14573] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14573] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14573] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14573] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14573] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13466] has shape ID '2489'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13466] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13466] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13466] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13466] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13466] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13466] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13466] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13466] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13467] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13467] Filling out basic attributes, {name='1.13467', nodeId='2490'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14574] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14574] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14574] Filling out basic attributes, {name='1.14574', nodeId='2490'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14574] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14574] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14574] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14574] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14574] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13467] has shape ID '2490'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13467] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13467] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13467] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13467] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13467] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13467] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13467] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13467] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13468] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13468] Filling out basic attributes, {name='1.13468', nodeId='2491'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14575] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14575] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14575] Filling out basic attributes, {name='1.14575', nodeId='2491'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14575] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14575] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14575] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14575] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14575] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13468] has shape ID '2491'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13468] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13468] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13468] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13468] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13468] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13468] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13468] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13468] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13469] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13469] Filling out basic attributes, {name='1.13469', nodeId='2492'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14576] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14576] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14576] Filling out basic attributes, {name='1.14576', nodeId='2492'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14576] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14576] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14576] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14576] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14576] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13469] has shape ID '2492'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13469] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13469] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13469] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13469] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13469] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13469] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13469] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13469] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13470] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13470] Filling out basic attributes, {name='1.13470', nodeId='2493'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14577] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14577] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14577] Filling out basic attributes, {name='1.14577', nodeId='2493'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14577] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14577] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14577] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14577] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14577] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13470] has shape ID '2493'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13470] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13470] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13470] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13470] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13470] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13470] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13470] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13470] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13471] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13471] Filling out basic attributes, {name='1.13471', nodeId='2494'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14578] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14578] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14578] Filling out basic attributes, {name='1.14578', nodeId='2494'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14578] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14578] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14578] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14578] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14578] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13471] has shape ID '2494'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13471] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13471] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13471] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13471] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13471] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13471] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13471] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13471] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13472] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13472] Filling out basic attributes, {name='1.13472', nodeId='2495'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14579] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14579] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14579] Filling out basic attributes, {name='1.14579', nodeId='2495'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14579] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14579] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14579] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14579] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14579] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13472] has shape ID '2495'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13472] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13472] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13472] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13472] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13472] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13472] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13472] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13472] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13473] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13473] Filling out basic attributes, {name='1.13473', nodeId='2496'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14580] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14580] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14580] Filling out basic attributes, {name='1.14580', nodeId='2496'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14580] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14580] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14580] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14580] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14580] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13473] has shape ID '2496'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13473] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13473] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13473] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13473] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13473] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13473] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13473] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13473] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13474] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13474] Filling out basic attributes, {name='1.13474', nodeId='2497'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14581] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14581] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14581] Filling out basic attributes, {name='1.14581', nodeId='2497'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14581] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14581] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14581] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14581] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14581] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13474] has shape ID '2497'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13474] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13474] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13474] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13474] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13474] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13474] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13474] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13474] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13475] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13475] Filling out basic attributes, {name='1.13475', nodeId='2498'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14582] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14582] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14582] Filling out basic attributes, {name='1.14582', nodeId='2498'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14582] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14582] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14582] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14582] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14582] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13475] has shape ID '2498'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13475] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13475] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13475] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13475] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13475] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13475] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13475] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13475] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13476] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13476] Filling out basic attributes, {name='1.13476', nodeId='2499'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14583] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14583] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14583] Filling out basic attributes, {name='1.14583', nodeId='2499'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14583] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14583] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14583] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14583] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14583] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13476] has shape ID '2499'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13476] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13476] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13476] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13476] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13476] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13476] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13476] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13476] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13477] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13477] Filling out basic attributes, {name='1.13477', nodeId='2500'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14584] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14584] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14584] Filling out basic attributes, {name='1.14584', nodeId='2500'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14584] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14584] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14584] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14584] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14584] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13477] has shape ID '2500'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13477] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13477] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13477] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13477] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13477] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13477] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13477] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13477] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13478] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13478] Filling out basic attributes, {name='1.13478', nodeId='2501'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14585] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14585] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14585] Filling out basic attributes, {name='1.14585', nodeId='2501'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14585] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14585] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14585] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14585] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14585] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13478] has shape ID '2501'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13478] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13478] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13478] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13478] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13478] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13478] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13478] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13478] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13479] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13479] Filling out basic attributes, {name='1.13479', nodeId='2502'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14586] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14586] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14586] Filling out basic attributes, {name='1.14586', nodeId='2502'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14586] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14586] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14586] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14586] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14586] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13479] has shape ID '2502'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13479] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13479] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13479] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13479] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13479] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13479] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13479] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13479] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13480] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13480] Filling out basic attributes, {name='1.13480', nodeId='2503'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14587] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14587] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14587] Filling out basic attributes, {name='1.14587', nodeId='2503'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14587] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14587] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14587] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14587] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14587] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13480] has shape ID '2503'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13480] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13480] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13480] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13480] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13480] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13480] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13480] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13480] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13481] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13481] Filling out basic attributes, {name='1.13481', nodeId='2504'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14588] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14588] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14588] Filling out basic attributes, {name='1.14588', nodeId='2504'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14588] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14588] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14588] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14588] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14588] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13481] has shape ID '2504'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13481] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13481] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13481] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13481] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13481] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13481] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13481] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13481] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13482] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13482] Filling out basic attributes, {name='1.13482', nodeId='2505'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14589] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14589] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14589] Filling out basic attributes, {name='1.14589', nodeId='2505'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14589] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14589] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14589] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14589] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14589] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13482] has shape ID '2505'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13482] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13482] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13482] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13482] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13482] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13482] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13482] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13482] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13483] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13483] Filling out basic attributes, {name='1.13483', nodeId='2506'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14590] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14590] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14590] Filling out basic attributes, {name='1.14590', nodeId='2506'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14590] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14590] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14590] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14590] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14590] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13483] has shape ID '2506'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13483] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13483] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13483] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13483] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13483] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13483] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13483] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13483] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13484] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13484] Filling out basic attributes, {name='1.13484', nodeId='2507'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14591] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14591] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14591] Filling out basic attributes, {name='1.14591', nodeId='2507'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14591] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14591] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14591] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14591] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14591] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13484] has shape ID '2507'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13484] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13484] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13484] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13484] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13484] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13484] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13484] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13484] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13485] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13485] Filling out basic attributes, {name='1.13485', nodeId='2508'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14592] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14592] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14592] Filling out basic attributes, {name='1.14592', nodeId='2508'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14592] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14592] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14592] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14592] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14592] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13485] has shape ID '2508'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13485] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13485] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13485] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13485] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13485] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13485] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13485] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13485] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13486] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13486] Filling out basic attributes, {name='1.13486', nodeId='2509'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14593] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14593] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14593] Filling out basic attributes, {name='1.14593', nodeId='2509'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14593] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14593] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14593] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14593] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14593] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13486] has shape ID '2509'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13486] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13486] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13486] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13486] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13486] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13486] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13486] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13486] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13487] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13487] Filling out basic attributes, {name='1.13487', nodeId='2510'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14594] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14594] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14594] Filling out basic attributes, {name='1.14594', nodeId='2510'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14594] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14594] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14594] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14594] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14594] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13487] has shape ID '2510'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13487] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13487] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13487] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13487] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13487] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13487] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13487] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13487] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13488] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13488] Filling out basic attributes, {name='1.13488', nodeId='2511'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14595] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14595] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14595] Filling out basic attributes, {name='1.14595', nodeId='2511'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14595] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14595] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14595] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14595] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14595] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13488] has shape ID '2511'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13488] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13488] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13488] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13488] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13488] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13488] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13488] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13488] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13489] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13489] Filling out basic attributes, {name='1.13489', nodeId='2512'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14596] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14596] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14596] Filling out basic attributes, {name='1.14596', nodeId='2512'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14596] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14596] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14596] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14596] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14596] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13489] has shape ID '2512'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13489] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13489] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13489] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13489] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13489] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13489] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13489] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13489] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13490] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13490] Filling out basic attributes, {name='1.13490', nodeId='2513'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14597] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14597] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14597] Filling out basic attributes, {name='1.14597', nodeId='2513'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14597] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14597] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14597] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14597] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14597] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13490] has shape ID '2513'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13490] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13490] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13490] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13490] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13490] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13490] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13490] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13490] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13491] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13491] Filling out basic attributes, {name='1.13491', nodeId='2514'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14598] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14598] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14598] Filling out basic attributes, {name='1.14598', nodeId='2514'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14598] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14598] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14598] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14598] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14598] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13491] has shape ID '2514'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13491] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13491] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13491] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13491] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13491] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13491] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13491] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13491] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13492] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13492] Filling out basic attributes, {name='1.13492', nodeId='2515'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14599] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14599] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14599] Filling out basic attributes, {name='1.14599', nodeId='2515'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14599] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14599] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14599] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14599] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14599] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13492] has shape ID '2515'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13492] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13492] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13492] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13492] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13492] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13492] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13492] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13492] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13493] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13493] Filling out basic attributes, {name='1.13493', nodeId='2516'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14600] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14600] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14600] Filling out basic attributes, {name='1.14600', nodeId='2516'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14600] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14600] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14600] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14600] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14600] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13493] has shape ID '2516'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13493] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13493] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13493] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13493] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13493] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13493] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13493] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13493] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13494] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13494] Filling out basic attributes, {name='1.13494', nodeId='2517'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14601] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14601] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14601] Filling out basic attributes, {name='1.14601', nodeId='2517'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14601] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14601] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14601] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14601] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14601] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13494] has shape ID '2517'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13494] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13494] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13494] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13494] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13494] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13494] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13494] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13494] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13495] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13495] Filling out basic attributes, {name='1.13495', nodeId='2518'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14602] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14602] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14602] Filling out basic attributes, {name='1.14602', nodeId='2518'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14602] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14602] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14602] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14602] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14602] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13495] has shape ID '2518'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13495] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13495] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13495] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13495] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13495] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13495] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13495] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13495] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13496] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13496] Filling out basic attributes, {name='1.13496', nodeId='2519'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14603] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14603] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14603] Filling out basic attributes, {name='1.14603', nodeId='2519'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14603] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14603] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14603] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14603] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14603] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13496] has shape ID '2519'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13496] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13496] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13496] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13496] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13496] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13496] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13496] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13496] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13497] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13497] Filling out basic attributes, {name='1.13497', nodeId='2520'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14604] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14604] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14604] Filling out basic attributes, {name='1.14604', nodeId='2520'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14604] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14604] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14604] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14604] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14604] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13497] has shape ID '2520'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13497] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13497] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13497] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13497] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13497] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13497] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13497] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13497] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13498] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13498] Filling out basic attributes, {name='1.13498', nodeId='2521'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14605] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14605] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14605] Filling out basic attributes, {name='1.14605', nodeId='2521'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14605] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14605] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14605] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14605] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14605] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13498] has shape ID '2521'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13498] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13498] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13498] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13498] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13498] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13498] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13498] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13498] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13499] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13499] Filling out basic attributes, {name='1.13499', nodeId='2522'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14606] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14606] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14606] Filling out basic attributes, {name='1.14606', nodeId='2522'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14606] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14606] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14606] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14606] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14606] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13499] has shape ID '2522'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13499] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13499] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13499] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13499] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13499] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13499] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13499] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13499] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.135] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.135] Filling out basic attributes, {name='1.135', nodeId='2523'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11400] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11400] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11400] Filling out basic attributes, {name='1.11400', nodeId='2523'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11400] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11400] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11400] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11400] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11400] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.135] has shape ID '2523'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.135] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.135] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.135] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.135] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.135] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.135] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.135] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.135] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13500] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13500] Filling out basic attributes, {name='1.13500', nodeId='2524'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14607] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14607] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14607] Filling out basic attributes, {name='1.14607', nodeId='2524'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14607] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14607] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14607] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14607] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14607] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13500] has shape ID '2524'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13500] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13500] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13500] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13500] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13500] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13500] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13500] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13500] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13501] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13501] Filling out basic attributes, {name='1.13501', nodeId='2525'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14608] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14608] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14608] Filling out basic attributes, {name='1.14608', nodeId='2525'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14608] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14608] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14608] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14608] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14608] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13501] has shape ID '2525'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13501] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13501] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13501] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13501] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13501] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13501] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13501] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13501] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13502] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13502] Filling out basic attributes, {name='1.13502', nodeId='2526'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14609] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14609] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14609] Filling out basic attributes, {name='1.14609', nodeId='2526'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14609] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14609] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14609] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14609] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14609] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13502] has shape ID '2526'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13502] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13502] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13502] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13502] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13502] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13502] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13502] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13502] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13503] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13503] Filling out basic attributes, {name='1.13503', nodeId='2527'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14610] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14610] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14610] Filling out basic attributes, {name='1.14610', nodeId='2527'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14610] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14610] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14610] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14610] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14610] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13503] has shape ID '2527'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13503] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13503] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13503] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13503] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13503] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13503] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13503] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13503] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13504] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13504] Filling out basic attributes, {name='1.13504', nodeId='2528'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14611] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14611] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14611] Filling out basic attributes, {name='1.14611', nodeId='2528'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14611] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14611] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14611] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14611] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14611] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13504] has shape ID '2528'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13504] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13504] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13504] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13504] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13504] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13504] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13504] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13504] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13505] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13505] Filling out basic attributes, {name='1.13505', nodeId='2529'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14612] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14612] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14612] Filling out basic attributes, {name='1.14612', nodeId='2529'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14612] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14612] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14612] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14612] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14612] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13505] has shape ID '2529'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13505] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13505] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13505] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13505] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13505] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13505] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13505] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13505] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13506] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13506] Filling out basic attributes, {name='1.13506', nodeId='2530'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14613] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14613] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14613] Filling out basic attributes, {name='1.14613', nodeId='2530'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14613] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14613] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14613] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14613] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14613] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13506] has shape ID '2530'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13506] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13506] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13506] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13506] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13506] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13506] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13506] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13506] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13507] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13507] Filling out basic attributes, {name='1.13507', nodeId='2531'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14614] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14614] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14614] Filling out basic attributes, {name='1.14614', nodeId='2531'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14614] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14614] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14614] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14614] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14614] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13507] has shape ID '2531'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13507] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13507] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13507] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13507] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13507] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13507] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13507] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13507] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13508] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13508] Filling out basic attributes, {name='1.13508', nodeId='2532'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14615] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14615] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14615] Filling out basic attributes, {name='1.14615', nodeId='2532'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14615] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14615] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14615] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14615] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14615] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13508] has shape ID '2532'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13508] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13508] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13508] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13508] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13508] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13508] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13508] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13508] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13509] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13509] Filling out basic attributes, {name='1.13509', nodeId='2533'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14616] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14616] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14616] Filling out basic attributes, {name='1.14616', nodeId='2533'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14616] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14616] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14616] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14616] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14616] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13509] has shape ID '2533'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13509] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13509] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13509] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13509] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13509] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13509] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13509] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13509] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13510] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13510] Filling out basic attributes, {name='1.13510', nodeId='2534'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14617] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14617] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14617] Filling out basic attributes, {name='1.14617', nodeId='2534'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14617] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14617] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14617] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14617] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14617] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13510] has shape ID '2534'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13510] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13510] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13510] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13510] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13510] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13510] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13510] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13510] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13511] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13511] Filling out basic attributes, {name='1.13511', nodeId='2535'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14618] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14618] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14618] Filling out basic attributes, {name='1.14618', nodeId='2535'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14618] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14618] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14618] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14618] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14618] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13511] has shape ID '2535'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13511] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13511] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13511] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13511] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13511] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13511] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13511] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13511] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13512] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13512] Filling out basic attributes, {name='1.13512', nodeId='2536'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14619] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14619] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14619] Filling out basic attributes, {name='1.14619', nodeId='2536'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14619] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14619] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14619] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14619] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14619] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13512] has shape ID '2536'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13512] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13512] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13512] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13512] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13512] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13512] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13512] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13512] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13513] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13513] Filling out basic attributes, {name='1.13513', nodeId='2537'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14620] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14620] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14620] Filling out basic attributes, {name='1.14620', nodeId='2537'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14620] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14620] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14620] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14620] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14620] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13513] has shape ID '2537'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13513] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13513] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13513] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13513] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13513] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13513] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13513] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13513] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13514] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13514] Filling out basic attributes, {name='1.13514', nodeId='2538'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14621] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14621] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14621] Filling out basic attributes, {name='1.14621', nodeId='2538'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14621] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14621] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14621] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14621] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14621] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13514] has shape ID '2538'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13514] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13514] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13514] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13514] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13514] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13514] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13514] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13514] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13515] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13515] Filling out basic attributes, {name='1.13515', nodeId='2539'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14622] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14622] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14622] Filling out basic attributes, {name='1.14622', nodeId='2539'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14622] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14622] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14622] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14622] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14622] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13515] has shape ID '2539'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13515] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13515] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13515] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13515] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13515] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13515] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13515] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13515] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13516] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13516] Filling out basic attributes, {name='1.13516', nodeId='2540'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14623] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14623] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14623] Filling out basic attributes, {name='1.14623', nodeId='2540'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14623] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14623] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14623] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14623] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14623] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13516] has shape ID '2540'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13516] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13516] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13516] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13516] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13516] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13516] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13516] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13516] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13517] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13517] Filling out basic attributes, {name='1.13517', nodeId='2541'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14624] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14624] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14624] Filling out basic attributes, {name='1.14624', nodeId='2541'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14624] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14624] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14624] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14624] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14624] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13517] has shape ID '2541'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13517] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13517] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13517] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13517] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13517] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13517] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13517] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13517] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13518] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13518] Filling out basic attributes, {name='1.13518', nodeId='2542'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14625] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14625] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14625] Filling out basic attributes, {name='1.14625', nodeId='2542'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14625] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14625] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14625] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14625] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14625] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13518] has shape ID '2542'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13518] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13518] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13518] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13518] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13518] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13518] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13518] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13518] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13519] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13519] Filling out basic attributes, {name='1.13519', nodeId='2543'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14626] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14626] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14626] Filling out basic attributes, {name='1.14626', nodeId='2543'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14626] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14626] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14626] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14626] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14626] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13519] has shape ID '2543'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13519] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13519] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13519] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13519] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13519] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13519] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13519] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13519] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13520] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13520] Filling out basic attributes, {name='1.13520', nodeId='2544'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14627] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14627] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14627] Filling out basic attributes, {name='1.14627', nodeId='2544'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14627] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14627] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14627] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14627] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14627] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13520] has shape ID '2544'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13520] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13520] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13520] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13520] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13520] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13520] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13520] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13520] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13521] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13521] Filling out basic attributes, {name='1.13521', nodeId='2545'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14628] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14628] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14628] Filling out basic attributes, {name='1.14628', nodeId='2545'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14628] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14628] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14628] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14628] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14628] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13521] has shape ID '2545'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13521] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13521] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13521] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13521] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13521] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13521] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13521] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13521] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13522] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13522] Filling out basic attributes, {name='1.13522', nodeId='2546'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14629] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14629] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14629] Filling out basic attributes, {name='1.14629', nodeId='2546'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14629] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14629] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14629] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14629] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14629] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13522] has shape ID '2546'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13522] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13522] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13522] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13522] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13522] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13522] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13522] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13522] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13523] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13523] Filling out basic attributes, {name='1.13523', nodeId='2547'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14630] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14630] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14630] Filling out basic attributes, {name='1.14630', nodeId='2547'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14630] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14630] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14630] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14630] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14630] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13523] has shape ID '2547'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13523] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13523] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13523] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13523] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13523] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13523] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13523] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13523] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13524] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13524] Filling out basic attributes, {name='1.13524', nodeId='2548'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14631] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14631] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14631] Filling out basic attributes, {name='1.14631', nodeId='2548'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14631] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14631] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14631] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14631] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14631] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13524] has shape ID '2548'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13524] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13524] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13524] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13524] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13524] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13524] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13524] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13524] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13525] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13525] Filling out basic attributes, {name='1.13525', nodeId='2549'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14632] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14632] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14632] Filling out basic attributes, {name='1.14632', nodeId='2549'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14632] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14632] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14632] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14632] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14632] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13525] has shape ID '2549'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13525] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13525] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13525] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13525] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13525] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13525] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13525] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13525] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13526] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13526] Filling out basic attributes, {name='1.13526', nodeId='2550'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14633] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14633] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14633] Filling out basic attributes, {name='1.14633', nodeId='2550'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14633] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14633] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14633] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14633] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14633] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13526] has shape ID '2550'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13526] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13526] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13526] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13526] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13526] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13526] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13526] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13526] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13527] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13527] Filling out basic attributes, {name='1.13527', nodeId='2551'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14634] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14634] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14634] Filling out basic attributes, {name='1.14634', nodeId='2551'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14634] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14634] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14634] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14634] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14634] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13527] has shape ID '2551'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13527] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13527] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13527] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13527] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13527] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13527] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13527] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13527] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13528] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13528] Filling out basic attributes, {name='1.13528', nodeId='2552'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14635] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14635] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14635] Filling out basic attributes, {name='1.14635', nodeId='2552'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14635] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14635] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14635] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14635] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14635] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13528] has shape ID '2552'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13528] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13528] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13528] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13528] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13528] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13528] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13528] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13528] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13529] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13529] Filling out basic attributes, {name='1.13529', nodeId='2553'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14636] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14636] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14636] Filling out basic attributes, {name='1.14636', nodeId='2553'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14636] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14636] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14636] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14636] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14636] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13529] has shape ID '2553'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13529] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13529] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13529] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13529] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13529] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13529] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13529] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13529] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13530] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13530] Filling out basic attributes, {name='1.13530', nodeId='2554'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14637] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14637] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14637] Filling out basic attributes, {name='1.14637', nodeId='2554'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14637] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14637] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14637] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14637] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14637] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13530] has shape ID '2554'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13530] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13530] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13530] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13530] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13530] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13530] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13530] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13530] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13531] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13531] Filling out basic attributes, {name='1.13531', nodeId='2555'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14638] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14638] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14638] Filling out basic attributes, {name='1.14638', nodeId='2555'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14638] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14638] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14638] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14638] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14638] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13531] has shape ID '2555'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13531] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13531] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13531] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13531] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13531] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13531] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13531] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13531] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13532] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13532] Filling out basic attributes, {name='1.13532', nodeId='2556'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14639] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14639] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14639] Filling out basic attributes, {name='1.14639', nodeId='2556'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14639] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14639] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14639] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14639] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14639] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13532] has shape ID '2556'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13532] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13532] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13532] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13532] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13532] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13532] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13532] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13532] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13533] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13533] Filling out basic attributes, {name='1.13533', nodeId='2557'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14640] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14640] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14640] Filling out basic attributes, {name='1.14640', nodeId='2557'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14640] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14640] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14640] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14640] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14640] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13533] has shape ID '2557'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13533] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13533] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13533] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13533] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13533] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13533] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13533] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13533] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13534] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13534] Filling out basic attributes, {name='1.13534', nodeId='2558'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14641] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14641] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14641] Filling out basic attributes, {name='1.14641', nodeId='2558'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14641] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14641] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14641] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14641] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14641] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13534] has shape ID '2558'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13534] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13534] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13534] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13534] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13534] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13534] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13534] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13534] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13535] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13535] Filling out basic attributes, {name='1.13535', nodeId='2559'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14642] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14642] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14642] Filling out basic attributes, {name='1.14642', nodeId='2559'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14642] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14642] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14642] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14642] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14642] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13535] has shape ID '2559'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13535] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13535] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13535] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13535] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13535] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13535] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13535] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13535] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13536] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13536] Filling out basic attributes, {name='1.13536', nodeId='2560'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14643] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14643] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14643] Filling out basic attributes, {name='1.14643', nodeId='2560'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14643] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14643] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14643] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14643] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14643] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13536] has shape ID '2560'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13536] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13536] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13536] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13536] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13536] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13536] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13536] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13536] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13537] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13537] Filling out basic attributes, {name='1.13537', nodeId='2561'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14644] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14644] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14644] Filling out basic attributes, {name='1.14644', nodeId='2561'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14644] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14644] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14644] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14644] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14644] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13537] has shape ID '2561'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13537] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13537] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13537] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13537] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13537] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13537] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13537] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13537] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13538] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13538] Filling out basic attributes, {name='1.13538', nodeId='2562'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14645] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14645] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14645] Filling out basic attributes, {name='1.14645', nodeId='2562'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14645] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14645] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14645] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14645] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14645] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13538] has shape ID '2562'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13538] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13538] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13538] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13538] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13538] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13538] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13538] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13538] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13539] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13539] Filling out basic attributes, {name='1.13539', nodeId='2563'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14646] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14646] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14646] Filling out basic attributes, {name='1.14646', nodeId='2563'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14646] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14646] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14646] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14646] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14646] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13539] has shape ID '2563'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13539] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13539] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13539] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13539] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13539] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13539] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13539] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13539] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13540] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13540] Filling out basic attributes, {name='1.13540', nodeId='2564'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14647] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14647] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14647] Filling out basic attributes, {name='1.14647', nodeId='2564'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14647] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14647] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14647] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14647] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14647] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13540] has shape ID '2564'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13540] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13540] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13540] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13540] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13540] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13540] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13540] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13540] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13541] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13541] Filling out basic attributes, {name='1.13541', nodeId='2565'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14648] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14648] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14648] Filling out basic attributes, {name='1.14648', nodeId='2565'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14648] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14648] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14648] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14648] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14648] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13541] has shape ID '2565'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13541] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13541] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13541] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13541] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13541] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13541] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13541] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13541] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13542] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13542] Filling out basic attributes, {name='1.13542', nodeId='2566'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14649] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14649] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14649] Filling out basic attributes, {name='1.14649', nodeId='2566'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14649] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14649] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14649] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14649] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14649] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13542] has shape ID '2566'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13542] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13542] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13542] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13542] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13542] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13542] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13542] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13542] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13543] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13543] Filling out basic attributes, {name='1.13543', nodeId='2567'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14650] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14650] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14650] Filling out basic attributes, {name='1.14650', nodeId='2567'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14650] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14650] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14650] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14650] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14650] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13543] has shape ID '2567'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13543] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13543] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13543] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13543] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13543] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13543] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13543] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13543] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13544] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13544] Filling out basic attributes, {name='1.13544', nodeId='2568'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14651] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14651] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14651] Filling out basic attributes, {name='1.14651', nodeId='2568'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14651] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14651] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14651] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14651] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14651] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13544] has shape ID '2568'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13544] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13544] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13544] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13544] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13544] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13544] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13544] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13544] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13545] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13545] Filling out basic attributes, {name='1.13545', nodeId='2569'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14652] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14652] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14652] Filling out basic attributes, {name='1.14652', nodeId='2569'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14652] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14652] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14652] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14652] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14652] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13545] has shape ID '2569'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13545] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13545] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13545] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13545] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13545] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13545] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13545] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13545] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13546] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13546] Filling out basic attributes, {name='1.13546', nodeId='2570'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14653] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14653] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14653] Filling out basic attributes, {name='1.14653', nodeId='2570'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14653] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14653] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14653] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14653] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14653] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13546] has shape ID '2570'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13546] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13546] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13546] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13546] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13546] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13546] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13546] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13546] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13547] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13547] Filling out basic attributes, {name='1.13547', nodeId='2571'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14654] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14654] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14654] Filling out basic attributes, {name='1.14654', nodeId='2571'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14654] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14654] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14654] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14654] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14654] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13547] has shape ID '2571'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13547] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13547] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13547] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13547] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13547] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13547] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13547] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13547] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13548] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13548] Filling out basic attributes, {name='1.13548', nodeId='2572'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14655] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14655] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14655] Filling out basic attributes, {name='1.14655', nodeId='2572'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14655] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14655] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14655] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14655] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14655] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13548] has shape ID '2572'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13548] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13548] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13548] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13548] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13548] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13548] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13548] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13548] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13549] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13549] Filling out basic attributes, {name='1.13549', nodeId='2573'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14656] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14656] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14656] Filling out basic attributes, {name='1.14656', nodeId='2573'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14656] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14656] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14656] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14656] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14656] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13549] has shape ID '2573'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13549] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13549] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13549] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13549] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13549] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13549] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13549] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13549] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13550] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13550] Filling out basic attributes, {name='1.13550', nodeId='2574'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14657] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14657] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14657] Filling out basic attributes, {name='1.14657', nodeId='2574'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14657] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14657] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14657] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14657] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14657] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13550] has shape ID '2574'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13550] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13550] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13550] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13550] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13550] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13550] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13550] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13550] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13551] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13551] Filling out basic attributes, {name='1.13551', nodeId='2575'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14658] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14658] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14658] Filling out basic attributes, {name='1.14658', nodeId='2575'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14658] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14658] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14658] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14658] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14658] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13551] has shape ID '2575'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13551] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13551] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13551] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13551] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13551] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13551] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13551] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13551] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13552] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13552] Filling out basic attributes, {name='1.13552', nodeId='2576'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14659] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14659] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14659] Filling out basic attributes, {name='1.14659', nodeId='2576'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14659] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14659] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14659] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14659] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14659] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13552] has shape ID '2576'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13552] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13552] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13552] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13552] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13552] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13552] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13552] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13552] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13553] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13553] Filling out basic attributes, {name='1.13553', nodeId='2577'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14660] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14660] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14660] Filling out basic attributes, {name='1.14660', nodeId='2577'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14660] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14660] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14660] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14660] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14660] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13553] has shape ID '2577'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13553] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13553] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13553] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13553] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13553] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13553] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13553] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13553] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13554] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13554] Filling out basic attributes, {name='1.13554', nodeId='2578'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14661] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14661] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14661] Filling out basic attributes, {name='1.14661', nodeId='2578'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14661] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14661] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14661] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14661] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14661] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13554] has shape ID '2578'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13554] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13554] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13554] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13554] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13554] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13554] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13554] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13554] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13555] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13555] Filling out basic attributes, {name='1.13555', nodeId='2579'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14662] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14662] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14662] Filling out basic attributes, {name='1.14662', nodeId='2579'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14662] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14662] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14662] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14662] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14662] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13555] has shape ID '2579'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13555] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13555] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13555] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13555] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13555] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13555] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13555] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13555] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13556] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13556] Filling out basic attributes, {name='1.13556', nodeId='2580'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14663] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14663] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14663] Filling out basic attributes, {name='1.14663', nodeId='2580'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14663] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14663] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14663] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14663] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14663] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13556] has shape ID '2580'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13556] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13556] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13556] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13556] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13556] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13556] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13556] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13556] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13557] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13557] Filling out basic attributes, {name='1.13557', nodeId='2581'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14664] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14664] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14664] Filling out basic attributes, {name='1.14664', nodeId='2581'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14664] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14664] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14664] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14664] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14664] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13557] has shape ID '2581'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13557] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13557] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13557] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13557] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13557] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13557] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13557] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13557] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13558] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13558] Filling out basic attributes, {name='1.13558', nodeId='2582'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14665] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14665] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14665] Filling out basic attributes, {name='1.14665', nodeId='2582'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14665] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14665] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14665] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14665] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14665] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13558] has shape ID '2582'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13558] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13558] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13558] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13558] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13558] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13558] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13558] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13558] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13559] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13559] Filling out basic attributes, {name='1.13559', nodeId='2583'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14666] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14666] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14666] Filling out basic attributes, {name='1.14666', nodeId='2583'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14666] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14666] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14666] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14666] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14666] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13559] has shape ID '2583'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13559] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13559] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13559] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13559] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13559] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13559] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13559] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13559] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13560] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13560] Filling out basic attributes, {name='1.13560', nodeId='2584'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14667] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14667] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14667] Filling out basic attributes, {name='1.14667', nodeId='2584'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14667] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14667] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14667] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14667] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14667] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13560] has shape ID '2584'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13560] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13560] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13560] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13560] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13560] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13560] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13560] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13560] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13561] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13561] Filling out basic attributes, {name='1.13561', nodeId='2585'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14668] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14668] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14668] Filling out basic attributes, {name='1.14668', nodeId='2585'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14668] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14668] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14668] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14668] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14668] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13561] has shape ID '2585'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13561] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13561] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13561] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13561] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13561] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13561] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13561] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13561] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13562] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13562] Filling out basic attributes, {name='1.13562', nodeId='2586'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14669] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14669] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14669] Filling out basic attributes, {name='1.14669', nodeId='2586'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14669] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14669] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14669] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14669] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14669] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13562] has shape ID '2586'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13562] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13562] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13562] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13562] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13562] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13562] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13562] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13562] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13563] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13563] Filling out basic attributes, {name='1.13563', nodeId='2587'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14670] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14670] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14670] Filling out basic attributes, {name='1.14670', nodeId='2587'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14670] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14670] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14670] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14670] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14670] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13563] has shape ID '2587'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13563] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13563] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13563] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13563] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13563] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13563] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13563] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13563] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13564] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13564] Filling out basic attributes, {name='1.13564', nodeId='2588'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14671] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14671] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14671] Filling out basic attributes, {name='1.14671', nodeId='2588'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14671] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14671] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14671] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14671] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14671] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13564] has shape ID '2588'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13564] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13564] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13564] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13564] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13564] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13564] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13564] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13564] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13565] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13565] Filling out basic attributes, {name='1.13565', nodeId='2589'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14672] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14672] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14672] Filling out basic attributes, {name='1.14672', nodeId='2589'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14672] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14672] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14672] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14672] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14672] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13565] has shape ID '2589'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13565] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13565] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13565] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13565] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13565] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13565] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13565] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13565] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13566] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13566] Filling out basic attributes, {name='1.13566', nodeId='2590'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14673] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14673] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14673] Filling out basic attributes, {name='1.14673', nodeId='2590'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14673] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14673] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14673] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14673] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14673] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13566] has shape ID '2590'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13566] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13566] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13566] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13566] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13566] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13566] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13566] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13566] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13567] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13567] Filling out basic attributes, {name='1.13567', nodeId='2591'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14674] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14674] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14674] Filling out basic attributes, {name='1.14674', nodeId='2591'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14674] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14674] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14674] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14674] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14674] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13567] has shape ID '2591'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13567] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13567] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13567] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13567] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13567] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13567] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13567] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13567] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13568] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13568] Filling out basic attributes, {name='1.13568', nodeId='2592'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14675] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14675] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14675] Filling out basic attributes, {name='1.14675', nodeId='2592'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14675] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14675] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14675] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14675] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14675] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13568] has shape ID '2592'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13568] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13568] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13568] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13568] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13568] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13568] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13568] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13568] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13569] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13569] Filling out basic attributes, {name='1.13569', nodeId='2593'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14676] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14676] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14676] Filling out basic attributes, {name='1.14676', nodeId='2593'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14676] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14676] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14676] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14676] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14676] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13569] has shape ID '2593'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13569] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13569] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13569] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13569] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13569] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13569] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13569] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13569] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13570] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13570] Filling out basic attributes, {name='1.13570', nodeId='2594'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14677] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14677] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14677] Filling out basic attributes, {name='1.14677', nodeId='2594'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14677] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14677] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14677] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14677] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14677] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13570] has shape ID '2594'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13570] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13570] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13570] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13570] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13570] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13570] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13570] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13570] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13571] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13571] Filling out basic attributes, {name='1.13571', nodeId='2595'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14678] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14678] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14678] Filling out basic attributes, {name='1.14678', nodeId='2595'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14678] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14678] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14678] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14678] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14678] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13571] has shape ID '2595'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13571] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13571] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13571] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13571] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13571] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13571] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13571] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13571] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13572] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13572] Filling out basic attributes, {name='1.13572', nodeId='2596'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14679] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14679] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14679] Filling out basic attributes, {name='1.14679', nodeId='2596'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14679] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14679] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14679] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14679] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14679] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13572] has shape ID '2596'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13572] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13572] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13572] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13572] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13572] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13572] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13572] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13572] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13573] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13573] Filling out basic attributes, {name='1.13573', nodeId='2597'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14680] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14680] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14680] Filling out basic attributes, {name='1.14680', nodeId='2597'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14680] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14680] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14680] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14680] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14680] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13573] has shape ID '2597'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13573] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13573] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13573] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13573] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13573] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13573] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13573] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13573] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13574] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13574] Filling out basic attributes, {name='1.13574', nodeId='2598'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14681] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14681] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14681] Filling out basic attributes, {name='1.14681', nodeId='2598'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14681] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14681] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14681] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14681] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14681] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13574] has shape ID '2598'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13574] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13574] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13574] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13574] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13574] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13574] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13574] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13574] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13575] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13575] Filling out basic attributes, {name='1.13575', nodeId='2599'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14682] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14682] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14682] Filling out basic attributes, {name='1.14682', nodeId='2599'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14682] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14682] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14682] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14682] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14682] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13575] has shape ID '2599'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13575] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13575] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13575] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13575] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13575] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13575] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13575] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13575] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13576] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13576] Filling out basic attributes, {name='1.13576', nodeId='2600'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14683] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14683] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14683] Filling out basic attributes, {name='1.14683', nodeId='2600'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14683] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14683] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14683] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14683] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14683] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13576] has shape ID '2600'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13576] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13576] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13576] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13576] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13576] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13576] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13576] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13576] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13577] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13577] Filling out basic attributes, {name='1.13577', nodeId='2601'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14684] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14684] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14684] Filling out basic attributes, {name='1.14684', nodeId='2601'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14684] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14684] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14684] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14684] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14684] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13577] has shape ID '2601'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13577] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13577] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13577] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13577] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13577] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13577] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13577] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13577] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13578] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13578] Filling out basic attributes, {name='1.13578', nodeId='2602'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14685] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14685] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14685] Filling out basic attributes, {name='1.14685', nodeId='2602'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14685] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14685] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14685] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14685] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14685] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13578] has shape ID '2602'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13578] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13578] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13578] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13578] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13578] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13578] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13578] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13578] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13579] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13579] Filling out basic attributes, {name='1.13579', nodeId='2603'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14686] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14686] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14686] Filling out basic attributes, {name='1.14686', nodeId='2603'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14686] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14686] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14686] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14686] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14686] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13579] has shape ID '2603'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13579] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13579] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13579] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13579] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13579] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13579] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13579] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13579] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13580] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13580] Filling out basic attributes, {name='1.13580', nodeId='2604'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14687] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14687] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14687] Filling out basic attributes, {name='1.14687', nodeId='2604'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14687] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14687] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14687] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14687] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14687] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13580] has shape ID '2604'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13580] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13580] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13580] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13580] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13580] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13580] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13580] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13580] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13581] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13581] Filling out basic attributes, {name='1.13581', nodeId='2605'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14688] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14688] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14688] Filling out basic attributes, {name='1.14688', nodeId='2605'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14688] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14688] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14688] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14688] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14688] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13581] has shape ID '2605'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13581] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13581] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13581] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13581] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13581] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13581] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13581] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13581] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13582] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13582] Filling out basic attributes, {name='1.13582', nodeId='2606'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14689] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14689] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14689] Filling out basic attributes, {name='1.14689', nodeId='2606'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14689] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14689] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14689] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14689] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14689] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13582] has shape ID '2606'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13582] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13582] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13582] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13582] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13582] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13582] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13582] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13582] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13583] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13583] Filling out basic attributes, {name='1.13583', nodeId='2607'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14690] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14690] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14690] Filling out basic attributes, {name='1.14690', nodeId='2607'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14690] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14690] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14690] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14690] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14690] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13583] has shape ID '2607'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13583] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13583] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13583] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13583] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13583] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13583] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13583] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13583] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13584] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13584] Filling out basic attributes, {name='1.13584', nodeId='2608'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14691] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14691] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14691] Filling out basic attributes, {name='1.14691', nodeId='2608'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14691] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14691] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14691] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14691] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14691] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13584] has shape ID '2608'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13584] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13584] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13584] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13584] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13584] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13584] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13584] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13584] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13585] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13585] Filling out basic attributes, {name='1.13585', nodeId='2609'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14692] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14692] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14692] Filling out basic attributes, {name='1.14692', nodeId='2609'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14692] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14692] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14692] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14692] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14692] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13585] has shape ID '2609'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13585] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13585] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13585] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13585] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13585] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13585] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13585] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13585] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13586] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13586] Filling out basic attributes, {name='1.13586', nodeId='2610'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14693] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14693] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14693] Filling out basic attributes, {name='1.14693', nodeId='2610'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14693] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14693] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14693] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14693] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14693] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13586] has shape ID '2610'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13586] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13586] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13586] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13586] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13586] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13586] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13586] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13586] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13587] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13587] Filling out basic attributes, {name='1.13587', nodeId='2611'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14694] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14694] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14694] Filling out basic attributes, {name='1.14694', nodeId='2611'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14694] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14694] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14694] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14694] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14694] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13587] has shape ID '2611'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13587] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13587] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13587] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13587] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13587] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13587] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13587] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13587] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13588] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13588] Filling out basic attributes, {name='1.13588', nodeId='2612'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14695] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14695] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14695] Filling out basic attributes, {name='1.14695', nodeId='2612'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14695] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14695] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14695] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14695] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14695] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13588] has shape ID '2612'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13588] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13588] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13588] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13588] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13588] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13588] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13588] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13588] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13589] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13589] Filling out basic attributes, {name='1.13589', nodeId='2613'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14696] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14696] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14696] Filling out basic attributes, {name='1.14696', nodeId='2613'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14696] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14696] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14696] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14696] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14696] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13589] has shape ID '2613'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13589] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13589] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13589] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13589] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13589] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13589] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13589] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13589] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13590] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13590] Filling out basic attributes, {name='1.13590', nodeId='2614'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14697] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14697] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14697] Filling out basic attributes, {name='1.14697', nodeId='2614'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14697] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14697] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14697] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14697] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14697] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13590] has shape ID '2614'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13590] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13590] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13590] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13590] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13590] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13590] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13590] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13590] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13591] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13591] Filling out basic attributes, {name='1.13591', nodeId='2615'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14698] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14698] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14698] Filling out basic attributes, {name='1.14698', nodeId='2615'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14698] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14698] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14698] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14698] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14698] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13591] has shape ID '2615'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13591] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13591] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13591] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13591] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13591] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13591] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13591] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13591] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13592] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13592] Filling out basic attributes, {name='1.13592', nodeId='2616'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14699] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14699] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14699] Filling out basic attributes, {name='1.14699', nodeId='2616'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14699] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14699] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14699] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14699] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14699] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13592] has shape ID '2616'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13592] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13592] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13592] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13592] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13592] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13592] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13592] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13592] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13593] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13593] Filling out basic attributes, {name='1.13593', nodeId='2617'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14700] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14700] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14700] Filling out basic attributes, {name='1.14700', nodeId='2617'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14700] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14700] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14700] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14700] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14700] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13593] has shape ID '2617'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13593] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13593] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13593] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13593] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13593] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13593] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13593] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13593] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13594] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13594] Filling out basic attributes, {name='1.13594', nodeId='2618'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14701] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14701] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14701] Filling out basic attributes, {name='1.14701', nodeId='2618'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14701] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14701] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14701] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14701] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14701] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13594] has shape ID '2618'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13594] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13594] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13594] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13594] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13594] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13594] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13594] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13594] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13595] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13595] Filling out basic attributes, {name='1.13595', nodeId='2619'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14702] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14702] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14702] Filling out basic attributes, {name='1.14702', nodeId='2619'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14702] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14702] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14702] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14702] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14702] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13595] has shape ID '2619'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13595] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13595] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13595] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13595] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13595] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13595] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13595] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13595] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13596] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13596] Filling out basic attributes, {name='1.13596', nodeId='2620'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14703] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14703] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14703] Filling out basic attributes, {name='1.14703', nodeId='2620'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14703] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14703] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14703] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14703] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14703] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13596] has shape ID '2620'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13596] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13596] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13596] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13596] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13596] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13596] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13596] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13596] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13597] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13597] Filling out basic attributes, {name='1.13597', nodeId='2621'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14704] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14704] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14704] Filling out basic attributes, {name='1.14704', nodeId='2621'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14704] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14704] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14704] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14704] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14704] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13597] has shape ID '2621'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13597] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13597] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13597] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13597] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13597] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13597] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13597] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13597] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13598] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13598] Filling out basic attributes, {name='1.13598', nodeId='2622'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14705] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14705] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14705] Filling out basic attributes, {name='1.14705', nodeId='2622'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14705] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14705] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14705] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14705] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14705] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13598] has shape ID '2622'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13598] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13598] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13598] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13598] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13598] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13598] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13598] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13598] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13599] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13599] Filling out basic attributes, {name='1.13599', nodeId='2623'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14706] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14706] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14706] Filling out basic attributes, {name='1.14706', nodeId='2623'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14706] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14706] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14706] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14706] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14706] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13599] has shape ID '2623'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13599] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13599] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13599] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13599] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13599] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13599] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13599] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13599] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.136] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.136] Filling out basic attributes, {name='1.136', nodeId='2624'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11401] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11401] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11401] Filling out basic attributes, {name='1.11401', nodeId='2624'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11401] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11401] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11401] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11401] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11401] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.136] has shape ID '2624'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.136] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.136] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.136] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.136] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.136] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.136] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.136] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.136] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13600] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13600] Filling out basic attributes, {name='1.13600', nodeId='2625'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14707] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14707] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14707] Filling out basic attributes, {name='1.14707', nodeId='2625'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14707] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14707] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14707] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14707] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14707] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13600] has shape ID '2625'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13600] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13600] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13600] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13600] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13600] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13600] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13600] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13600] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13601] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13601] Filling out basic attributes, {name='1.13601', nodeId='2626'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14708] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14708] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14708] Filling out basic attributes, {name='1.14708', nodeId='2626'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14708] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14708] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14708] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14708] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14708] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13601] has shape ID '2626'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13601] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13601] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13601] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13601] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13601] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13601] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13601] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13601] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13602] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13602] Filling out basic attributes, {name='1.13602', nodeId='2627'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14709] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14709] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14709] Filling out basic attributes, {name='1.14709', nodeId='2627'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14709] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14709] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14709] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14709] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14709] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13602] has shape ID '2627'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13602] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13602] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13602] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13602] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13602] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13602] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13602] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13602] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13603] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13603] Filling out basic attributes, {name='1.13603', nodeId='2628'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14710] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14710] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14710] Filling out basic attributes, {name='1.14710', nodeId='2628'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14710] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14710] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14710] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14710] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14710] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13603] has shape ID '2628'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13603] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13603] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13603] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13603] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13603] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13603] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13603] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13603] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13604] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13604] Filling out basic attributes, {name='1.13604', nodeId='2629'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14711] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14711] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14711] Filling out basic attributes, {name='1.14711', nodeId='2629'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14711] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14711] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14711] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14711] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14711] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13604] has shape ID '2629'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13604] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13604] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13604] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13604] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13604] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13604] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13604] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13604] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13605] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13605] Filling out basic attributes, {name='1.13605', nodeId='2630'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14712] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14712] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14712] Filling out basic attributes, {name='1.14712', nodeId='2630'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14712] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14712] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14712] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14712] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14712] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13605] has shape ID '2630'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13605] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13605] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13605] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13605] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13605] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13605] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13605] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13605] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13606] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13606] Filling out basic attributes, {name='1.13606', nodeId='2631'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14713] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14713] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14713] Filling out basic attributes, {name='1.14713', nodeId='2631'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14713] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14713] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14713] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14713] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14713] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13606] has shape ID '2631'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13606] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13606] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13606] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13606] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13606] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13606] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13606] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13606] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13607] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13607] Filling out basic attributes, {name='1.13607', nodeId='2632'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14714] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14714] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14714] Filling out basic attributes, {name='1.14714', nodeId='2632'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14714] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14714] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14714] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14714] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14714] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13607] has shape ID '2632'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13607] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13607] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13607] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13607] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13607] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13607] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13607] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13607] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13608] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13608] Filling out basic attributes, {name='1.13608', nodeId='2633'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14715] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14715] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14715] Filling out basic attributes, {name='1.14715', nodeId='2633'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14715] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14715] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14715] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14715] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14715] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13608] has shape ID '2633'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13608] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13608] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13608] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13608] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13608] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13608] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13608] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13608] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13609] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13609] Filling out basic attributes, {name='1.13609', nodeId='2634'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14716] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14716] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14716] Filling out basic attributes, {name='1.14716', nodeId='2634'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14716] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14716] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14716] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14716] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14716] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13609] has shape ID '2634'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13609] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13609] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13609] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13609] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13609] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13609] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13609] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13609] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13610] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13610] Filling out basic attributes, {name='1.13610', nodeId='2635'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14717] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14717] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14717] Filling out basic attributes, {name='1.14717', nodeId='2635'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14717] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14717] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14717] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14717] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14717] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13610] has shape ID '2635'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13610] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13610] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13610] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13610] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13610] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13610] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13610] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13610] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13611] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13611] Filling out basic attributes, {name='1.13611', nodeId='2636'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14718] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14718] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14718] Filling out basic attributes, {name='1.14718', nodeId='2636'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14718] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14718] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14718] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14718] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14718] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13611] has shape ID '2636'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13611] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13611] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13611] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13611] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13611] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13611] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13611] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13611] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13612] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13612] Filling out basic attributes, {name='1.13612', nodeId='2637'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14719] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14719] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14719] Filling out basic attributes, {name='1.14719', nodeId='2637'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14719] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14719] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14719] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14719] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14719] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13612] has shape ID '2637'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13612] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13612] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13612] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13612] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13612] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13612] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13612] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13612] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13613] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13613] Filling out basic attributes, {name='1.13613', nodeId='2638'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14720] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14720] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14720] Filling out basic attributes, {name='1.14720', nodeId='2638'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14720] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14720] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14720] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14720] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14720] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13613] has shape ID '2638'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13613] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13613] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13613] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13613] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13613] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13613] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13613] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13613] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13614] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13614] Filling out basic attributes, {name='1.13614', nodeId='2639'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14721] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14721] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14721] Filling out basic attributes, {name='1.14721', nodeId='2639'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14721] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14721] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14721] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14721] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14721] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13614] has shape ID '2639'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13614] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13614] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13614] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13614] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13614] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13614] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13614] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13614] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13615] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13615] Filling out basic attributes, {name='1.13615', nodeId='2640'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14722] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14722] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14722] Filling out basic attributes, {name='1.14722', nodeId='2640'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14722] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14722] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14722] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14722] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14722] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13615] has shape ID '2640'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13615] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13615] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13615] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13615] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13615] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13615] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13615] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13615] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13616] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13616] Filling out basic attributes, {name='1.13616', nodeId='2641'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14723] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14723] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14723] Filling out basic attributes, {name='1.14723', nodeId='2641'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14723] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14723] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14723] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14723] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14723] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13616] has shape ID '2641'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13616] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13616] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13616] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13616] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13616] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13616] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13616] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13616] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13617] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13617] Filling out basic attributes, {name='1.13617', nodeId='2642'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14724] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14724] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14724] Filling out basic attributes, {name='1.14724', nodeId='2642'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14724] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14724] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14724] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14724] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14724] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13617] has shape ID '2642'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13617] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13617] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13617] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13617] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13617] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13617] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13617] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13617] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13618] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13618] Filling out basic attributes, {name='1.13618', nodeId='2643'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14725] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14725] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14725] Filling out basic attributes, {name='1.14725', nodeId='2643'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14725] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14725] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14725] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14725] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14725] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13618] has shape ID '2643'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13618] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13618] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13618] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13618] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13618] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13618] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13618] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13618] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13619] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13619] Filling out basic attributes, {name='1.13619', nodeId='2644'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14726] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14726] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14726] Filling out basic attributes, {name='1.14726', nodeId='2644'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14726] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14726] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14726] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14726] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14726] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13619] has shape ID '2644'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13619] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13619] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13619] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13619] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13619] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13619] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13619] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13619] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13620] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13620] Filling out basic attributes, {name='1.13620', nodeId='2645'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14727] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14727] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14727] Filling out basic attributes, {name='1.14727', nodeId='2645'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14727] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14727] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14727] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14727] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14727] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13620] has shape ID '2645'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13620] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13620] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13620] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13620] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13620] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13620] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13620] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13620] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13621] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13621] Filling out basic attributes, {name='1.13621', nodeId='2646'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14728] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14728] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14728] Filling out basic attributes, {name='1.14728', nodeId='2646'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14728] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14728] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14728] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14728] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14728] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13621] has shape ID '2646'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13621] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13621] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13621] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13621] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13621] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13621] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13621] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13621] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13622] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13622] Filling out basic attributes, {name='1.13622', nodeId='2647'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14729] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14729] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14729] Filling out basic attributes, {name='1.14729', nodeId='2647'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14729] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14729] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14729] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14729] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14729] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13622] has shape ID '2647'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13622] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13622] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13622] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13622] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13622] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13622] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13622] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13622] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13623] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13623] Filling out basic attributes, {name='1.13623', nodeId='2648'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14730] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14730] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14730] Filling out basic attributes, {name='1.14730', nodeId='2648'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14730] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14730] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14730] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14730] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14730] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13623] has shape ID '2648'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13623] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13623] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13623] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13623] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13623] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13623] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13623] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13623] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13624] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13624] Filling out basic attributes, {name='1.13624', nodeId='2649'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14731] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14731] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14731] Filling out basic attributes, {name='1.14731', nodeId='2649'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14731] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14731] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14731] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14731] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14731] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13624] has shape ID '2649'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13624] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13624] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13624] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13624] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13624] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13624] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13624] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13624] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13625] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13625] Filling out basic attributes, {name='1.13625', nodeId='2650'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14732] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14732] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14732] Filling out basic attributes, {name='1.14732', nodeId='2650'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14732] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14732] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14732] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14732] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14732] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13625] has shape ID '2650'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13625] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13625] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13625] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13625] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13625] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13625] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13625] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13625] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13626] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13626] Filling out basic attributes, {name='1.13626', nodeId='2651'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14733] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14733] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14733] Filling out basic attributes, {name='1.14733', nodeId='2651'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14733] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14733] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14733] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14733] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14733] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13626] has shape ID '2651'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13626] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13626] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13626] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13626] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13626] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13626] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13626] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13626] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13627] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13627] Filling out basic attributes, {name='1.13627', nodeId='2652'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14734] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14734] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14734] Filling out basic attributes, {name='1.14734', nodeId='2652'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14734] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14734] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14734] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14734] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14734] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13627] has shape ID '2652'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13627] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13627] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13627] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13627] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13627] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13627] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13627] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13627] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13628] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13628] Filling out basic attributes, {name='1.13628', nodeId='2653'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14735] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14735] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14735] Filling out basic attributes, {name='1.14735', nodeId='2653'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14735] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14735] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14735] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14735] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14735] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13628] has shape ID '2653'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13628] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13628] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13628] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13628] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13628] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13628] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13628] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13628] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13629] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13629] Filling out basic attributes, {name='1.13629', nodeId='2654'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14736] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14736] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14736] Filling out basic attributes, {name='1.14736', nodeId='2654'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14736] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14736] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14736] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14736] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14736] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13629] has shape ID '2654'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13629] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13629] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13629] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13629] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13629] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13629] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13629] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13629] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13630] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13630] Filling out basic attributes, {name='1.13630', nodeId='2655'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14737] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14737] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14737] Filling out basic attributes, {name='1.14737', nodeId='2655'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14737] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14737] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14737] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14737] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14737] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13630] has shape ID '2655'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13630] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13630] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13630] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13630] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13630] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13630] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13630] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13630] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13631] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13631] Filling out basic attributes, {name='1.13631', nodeId='2656'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14738] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14738] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14738] Filling out basic attributes, {name='1.14738', nodeId='2656'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14738] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14738] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14738] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14738] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14738] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13631] has shape ID '2656'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13631] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13631] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13631] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13631] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13631] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13631] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13631] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13631] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13632] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13632] Filling out basic attributes, {name='1.13632', nodeId='2657'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14739] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14739] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14739] Filling out basic attributes, {name='1.14739', nodeId='2657'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14739] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14739] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14739] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14739] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14739] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13632] has shape ID '2657'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13632] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13632] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13632] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13632] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13632] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13632] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13632] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13632] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13633] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13633] Filling out basic attributes, {name='1.13633', nodeId='2658'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14740] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14740] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14740] Filling out basic attributes, {name='1.14740', nodeId='2658'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14740] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14740] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14740] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14740] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14740] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13633] has shape ID '2658'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13633] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13633] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13633] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13633] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13633] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13633] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13633] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13633] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13634] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13634] Filling out basic attributes, {name='1.13634', nodeId='2659'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14741] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14741] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14741] Filling out basic attributes, {name='1.14741', nodeId='2659'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14741] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14741] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14741] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14741] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14741] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13634] has shape ID '2659'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13634] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13634] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13634] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13634] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13634] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13634] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13634] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13634] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13635] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13635] Filling out basic attributes, {name='1.13635', nodeId='2660'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14742] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14742] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14742] Filling out basic attributes, {name='1.14742', nodeId='2660'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14742] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14742] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14742] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14742] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14742] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13635] has shape ID '2660'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13635] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13635] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13635] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13635] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13635] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13635] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13635] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13635] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13636] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13636] Filling out basic attributes, {name='1.13636', nodeId='2661'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14743] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14743] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14743] Filling out basic attributes, {name='1.14743', nodeId='2661'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14743] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14743] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14743] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14743] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14743] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13636] has shape ID '2661'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13636] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13636] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13636] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13636] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13636] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13636] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13636] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13636] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13637] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13637] Filling out basic attributes, {name='1.13637', nodeId='2662'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14744] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14744] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14744] Filling out basic attributes, {name='1.14744', nodeId='2662'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14744] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14744] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14744] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14744] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14744] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13637] has shape ID '2662'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13637] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13637] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13637] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13637] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13637] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13637] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13637] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13637] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13638] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13638] Filling out basic attributes, {name='1.13638', nodeId='2663'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14745] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14745] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14745] Filling out basic attributes, {name='1.14745', nodeId='2663'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14745] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14745] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14745] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14745] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14745] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13638] has shape ID '2663'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13638] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13638] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13638] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13638] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13638] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13638] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13638] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13638] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13639] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13639] Filling out basic attributes, {name='1.13639', nodeId='2664'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14746] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14746] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14746] Filling out basic attributes, {name='1.14746', nodeId='2664'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14746] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14746] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14746] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14746] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14746] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13639] has shape ID '2664'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13639] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13639] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13639] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13639] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13639] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13639] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13639] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13639] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13640] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13640] Filling out basic attributes, {name='1.13640', nodeId='2665'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14747] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14747] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14747] Filling out basic attributes, {name='1.14747', nodeId='2665'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14747] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14747] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14747] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14747] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14747] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13640] has shape ID '2665'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13640] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13640] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13640] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13640] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13640] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13640] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13640] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13640] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13641] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13641] Filling out basic attributes, {name='1.13641', nodeId='2666'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14748] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14748] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14748] Filling out basic attributes, {name='1.14748', nodeId='2666'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14748] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14748] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14748] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14748] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14748] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13641] has shape ID '2666'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13641] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13641] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13641] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13641] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13641] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13641] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13641] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13641] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13642] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13642] Filling out basic attributes, {name='1.13642', nodeId='2667'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14749] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14749] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14749] Filling out basic attributes, {name='1.14749', nodeId='2667'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14749] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14749] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14749] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14749] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14749] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13642] has shape ID '2667'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13642] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13642] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13642] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13642] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13642] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13642] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13642] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13642] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13643] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13643] Filling out basic attributes, {name='1.13643', nodeId='2668'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14750] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14750] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14750] Filling out basic attributes, {name='1.14750', nodeId='2668'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14750] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14750] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14750] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14750] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14750] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13643] has shape ID '2668'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13643] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13643] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13643] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13643] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13643] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13643] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13643] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13643] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13644] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13644] Filling out basic attributes, {name='1.13644', nodeId='2669'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14751] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14751] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14751] Filling out basic attributes, {name='1.14751', nodeId='2669'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14751] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14751] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14751] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14751] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14751] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13644] has shape ID '2669'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13644] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13644] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13644] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13644] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13644] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13644] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13644] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13644] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13645] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13645] Filling out basic attributes, {name='1.13645', nodeId='2670'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14752] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14752] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14752] Filling out basic attributes, {name='1.14752', nodeId='2670'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14752] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14752] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14752] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14752] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14752] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13645] has shape ID '2670'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13645] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13645] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13645] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13645] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13645] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13645] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13645] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13645] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13646] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13646] Filling out basic attributes, {name='1.13646', nodeId='2671'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14753] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14753] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14753] Filling out basic attributes, {name='1.14753', nodeId='2671'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14753] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14753] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14753] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14753] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14753] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13646] has shape ID '2671'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13646] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13646] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13646] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13646] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13646] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13646] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13646] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13646] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13647] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13647] Filling out basic attributes, {name='1.13647', nodeId='2672'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14754] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14754] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14754] Filling out basic attributes, {name='1.14754', nodeId='2672'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14754] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14754] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14754] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14754] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14754] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13647] has shape ID '2672'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13647] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13647] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13647] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13647] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13647] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13647] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13647] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13647] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13648] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13648] Filling out basic attributes, {name='1.13648', nodeId='2673'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14755] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14755] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14755] Filling out basic attributes, {name='1.14755', nodeId='2673'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14755] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14755] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14755] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14755] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14755] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13648] has shape ID '2673'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13648] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13648] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13648] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13648] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13648] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13648] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13648] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13648] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13649] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13649] Filling out basic attributes, {name='1.13649', nodeId='2674'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14756] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14756] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14756] Filling out basic attributes, {name='1.14756', nodeId='2674'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14756] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14756] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14756] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14756] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14756] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13649] has shape ID '2674'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13649] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13649] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13649] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13649] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13649] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13649] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13649] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13649] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13650] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13650] Filling out basic attributes, {name='1.13650', nodeId='2675'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14757] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14757] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14757] Filling out basic attributes, {name='1.14757', nodeId='2675'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14757] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14757] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14757] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14757] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14757] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13650] has shape ID '2675'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13650] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13650] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13650] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13650] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13650] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13650] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13650] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13650] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13651] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13651] Filling out basic attributes, {name='1.13651', nodeId='2676'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14758] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14758] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14758] Filling out basic attributes, {name='1.14758', nodeId='2676'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14758] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14758] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14758] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14758] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14758] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13651] has shape ID '2676'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13651] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13651] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13651] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13651] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13651] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13651] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13651] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13651] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13652] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13652] Filling out basic attributes, {name='1.13652', nodeId='2677'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14759] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14759] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14759] Filling out basic attributes, {name='1.14759', nodeId='2677'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14759] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14759] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14759] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14759] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14759] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13652] has shape ID '2677'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13652] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13652] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13652] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13652] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13652] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13652] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13652] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13652] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13653] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13653] Filling out basic attributes, {name='1.13653', nodeId='2678'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14760] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14760] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14760] Filling out basic attributes, {name='1.14760', nodeId='2678'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14760] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14760] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14760] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14760] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14760] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13653] has shape ID '2678'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13653] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13653] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13653] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13653] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13653] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13653] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13653] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13653] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13654] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13654] Filling out basic attributes, {name='1.13654', nodeId='2679'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14761] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14761] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14761] Filling out basic attributes, {name='1.14761', nodeId='2679'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14761] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14761] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14761] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14761] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14761] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13654] has shape ID '2679'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13654] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13654] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13654] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13654] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13654] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13654] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13654] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13654] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13655] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13655] Filling out basic attributes, {name='1.13655', nodeId='2680'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14762] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14762] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14762] Filling out basic attributes, {name='1.14762', nodeId='2680'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14762] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14762] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14762] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14762] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14762] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13655] has shape ID '2680'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13655] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13655] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13655] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13655] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13655] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13655] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13655] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13655] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13656] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13656] Filling out basic attributes, {name='1.13656', nodeId='2681'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14763] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14763] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14763] Filling out basic attributes, {name='1.14763', nodeId='2681'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14763] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14763] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14763] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14763] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14763] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13656] has shape ID '2681'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13656] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13656] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13656] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13656] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13656] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13656] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13656] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13656] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13657] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13657] Filling out basic attributes, {name='1.13657', nodeId='2682'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14764] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14764] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14764] Filling out basic attributes, {name='1.14764', nodeId='2682'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14764] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14764] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14764] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14764] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14764] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13657] has shape ID '2682'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13657] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13657] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13657] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13657] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13657] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13657] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13657] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13657] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13658] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13658] Filling out basic attributes, {name='1.13658', nodeId='2683'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14765] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14765] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14765] Filling out basic attributes, {name='1.14765', nodeId='2683'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14765] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14765] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14765] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14765] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14765] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13658] has shape ID '2683'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13658] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13658] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13658] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13658] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13658] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13658] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13658] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13658] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13659] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13659] Filling out basic attributes, {name='1.13659', nodeId='2684'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14766] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14766] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14766] Filling out basic attributes, {name='1.14766', nodeId='2684'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14766] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14766] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14766] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14766] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14766] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13659] has shape ID '2684'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13659] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13659] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13659] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13659] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13659] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13659] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13659] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13659] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13660] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13660] Filling out basic attributes, {name='1.13660', nodeId='2685'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14767] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14767] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14767] Filling out basic attributes, {name='1.14767', nodeId='2685'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14767] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14767] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14767] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14767] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14767] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13660] has shape ID '2685'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13660] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13660] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13660] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13660] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13660] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13660] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13660] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13660] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13661] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13661] Filling out basic attributes, {name='1.13661', nodeId='2686'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14768] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14768] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14768] Filling out basic attributes, {name='1.14768', nodeId='2686'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14768] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14768] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14768] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14768] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14768] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13661] has shape ID '2686'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13661] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13661] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13661] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13661] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13661] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13661] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13661] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13661] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13662] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13662] Filling out basic attributes, {name='1.13662', nodeId='2687'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14769] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14769] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14769] Filling out basic attributes, {name='1.14769', nodeId='2687'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14769] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14769] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14769] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14769] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14769] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13662] has shape ID '2687'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13662] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13662] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13662] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13662] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13662] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13662] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13662] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13662] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13663] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13663] Filling out basic attributes, {name='1.13663', nodeId='2688'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14770] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14770] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14770] Filling out basic attributes, {name='1.14770', nodeId='2688'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14770] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14770] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14770] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14770] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14770] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13663] has shape ID '2688'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13663] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13663] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13663] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13663] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13663] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13663] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13663] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13663] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13664] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13664] Filling out basic attributes, {name='1.13664', nodeId='2689'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14771] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14771] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14771] Filling out basic attributes, {name='1.14771', nodeId='2689'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14771] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14771] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14771] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14771] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14771] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13664] has shape ID '2689'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13664] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13664] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13664] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13664] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13664] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13664] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13664] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13664] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13665] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13665] Filling out basic attributes, {name='1.13665', nodeId='2690'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14772] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14772] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14772] Filling out basic attributes, {name='1.14772', nodeId='2690'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14772] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14772] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14772] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14772] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14772] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13665] has shape ID '2690'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13665] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13665] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13665] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13665] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13665] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13665] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13665] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13665] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13666] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13666] Filling out basic attributes, {name='1.13666', nodeId='2691'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14773] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14773] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14773] Filling out basic attributes, {name='1.14773', nodeId='2691'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14773] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14773] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14773] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14773] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14773] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13666] has shape ID '2691'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13666] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13666] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13666] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13666] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13666] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13666] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13666] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13666] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13667] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13667] Filling out basic attributes, {name='1.13667', nodeId='2692'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14774] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14774] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14774] Filling out basic attributes, {name='1.14774', nodeId='2692'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14774] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14774] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14774] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14774] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14774] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13667] has shape ID '2692'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13667] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13667] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13667] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13667] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13667] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13667] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13667] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13667] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13668] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13668] Filling out basic attributes, {name='1.13668', nodeId='2693'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14775] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14775] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14775] Filling out basic attributes, {name='1.14775', nodeId='2693'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14775] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14775] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14775] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14775] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14775] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13668] has shape ID '2693'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13668] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13668] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13668] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13668] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13668] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13668] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13668] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13668] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13669] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13669] Filling out basic attributes, {name='1.13669', nodeId='2694'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14776] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14776] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14776] Filling out basic attributes, {name='1.14776', nodeId='2694'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14776] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14776] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14776] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14776] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14776] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13669] has shape ID '2694'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13669] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13669] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13669] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13669] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13669] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13669] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13669] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13669] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13670] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13670] Filling out basic attributes, {name='1.13670', nodeId='2695'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14777] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14777] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14777] Filling out basic attributes, {name='1.14777', nodeId='2695'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14777] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14777] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14777] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14777] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14777] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13670] has shape ID '2695'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13670] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13670] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13670] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13670] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13670] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13670] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13670] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13670] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13671] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13671] Filling out basic attributes, {name='1.13671', nodeId='2696'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14778] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14778] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14778] Filling out basic attributes, {name='1.14778', nodeId='2696'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14778] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14778] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14778] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14778] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14778] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13671] has shape ID '2696'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13671] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13671] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13671] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13671] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13671] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13671] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13671] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13671] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13672] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13672] Filling out basic attributes, {name='1.13672', nodeId='2697'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14779] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14779] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14779] Filling out basic attributes, {name='1.14779', nodeId='2697'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14779] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14779] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14779] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14779] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14779] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13672] has shape ID '2697'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13672] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13672] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13672] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13672] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13672] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13672] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13672] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13672] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13673] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13673] Filling out basic attributes, {name='1.13673', nodeId='2698'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14780] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14780] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14780] Filling out basic attributes, {name='1.14780', nodeId='2698'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14780] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14780] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14780] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14780] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14780] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13673] has shape ID '2698'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13673] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13673] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13673] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13673] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13673] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13673] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13673] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13673] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13674] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13674] Filling out basic attributes, {name='1.13674', nodeId='2699'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14781] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14781] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14781] Filling out basic attributes, {name='1.14781', nodeId='2699'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14781] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14781] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14781] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14781] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14781] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13674] has shape ID '2699'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13674] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13674] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13674] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13674] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13674] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13674] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13674] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13674] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13675] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13675] Filling out basic attributes, {name='1.13675', nodeId='2700'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14782] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14782] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14782] Filling out basic attributes, {name='1.14782', nodeId='2700'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14782] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14782] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14782] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14782] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14782] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13675] has shape ID '2700'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13675] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13675] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13675] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13675] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13675] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13675] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13675] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13675] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13676] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13676] Filling out basic attributes, {name='1.13676', nodeId='2701'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14783] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14783] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14783] Filling out basic attributes, {name='1.14783', nodeId='2701'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14783] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14783] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14783] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14783] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14783] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13676] has shape ID '2701'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13676] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13676] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13676] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13676] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13676] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13676] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13676] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13676] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13677] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13677] Filling out basic attributes, {name='1.13677', nodeId='2702'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14784] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14784] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14784] Filling out basic attributes, {name='1.14784', nodeId='2702'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14784] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14784] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14784] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14784] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14784] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13677] has shape ID '2702'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13677] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13677] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13677] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13677] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13677] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13677] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13677] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13677] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13678] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13678] Filling out basic attributes, {name='1.13678', nodeId='2703'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14785] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14785] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14785] Filling out basic attributes, {name='1.14785', nodeId='2703'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14785] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14785] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14785] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14785] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14785] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13678] has shape ID '2703'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13678] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13678] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13678] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13678] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13678] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13678] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13678] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13678] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13679] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13679] Filling out basic attributes, {name='1.13679', nodeId='2704'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14786] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14786] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14786] Filling out basic attributes, {name='1.14786', nodeId='2704'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14786] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14786] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14786] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14786] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14786] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13679] has shape ID '2704'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13679] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13679] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13679] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13679] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13679] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13679] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13679] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13679] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13680] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13680] Filling out basic attributes, {name='1.13680', nodeId='2705'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14787] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14787] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14787] Filling out basic attributes, {name='1.14787', nodeId='2705'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14787] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14787] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14787] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14787] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14787] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13680] has shape ID '2705'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13680] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13680] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13680] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13680] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13680] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13680] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13680] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13680] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13681] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13681] Filling out basic attributes, {name='1.13681', nodeId='2706'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14788] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14788] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14788] Filling out basic attributes, {name='1.14788', nodeId='2706'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14788] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14788] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14788] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14788] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14788] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13681] has shape ID '2706'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13681] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13681] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13681] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13681] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13681] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13681] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13681] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13681] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13682] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13682] Filling out basic attributes, {name='1.13682', nodeId='2707'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14789] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14789] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14789] Filling out basic attributes, {name='1.14789', nodeId='2707'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14789] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14789] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14789] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14789] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14789] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13682] has shape ID '2707'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13682] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13682] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13682] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13682] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13682] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13682] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13682] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13682] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13683] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13683] Filling out basic attributes, {name='1.13683', nodeId='2708'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14790] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14790] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14790] Filling out basic attributes, {name='1.14790', nodeId='2708'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14790] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14790] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14790] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14790] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14790] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13683] has shape ID '2708'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13683] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13683] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13683] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13683] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13683] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13683] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13683] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13683] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13684] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13684] Filling out basic attributes, {name='1.13684', nodeId='2709'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14791] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14791] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14791] Filling out basic attributes, {name='1.14791', nodeId='2709'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14791] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14791] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14791] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14791] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14791] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13684] has shape ID '2709'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13684] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13684] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13684] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13684] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13684] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13684] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13684] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13684] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13685] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13685] Filling out basic attributes, {name='1.13685', nodeId='2710'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14792] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14792] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14792] Filling out basic attributes, {name='1.14792', nodeId='2710'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14792] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14792] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14792] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14792] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14792] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13685] has shape ID '2710'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13685] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13685] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13685] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13685] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13685] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13685] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13685] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13685] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13686] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13686] Filling out basic attributes, {name='1.13686', nodeId='2711'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14793] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14793] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14793] Filling out basic attributes, {name='1.14793', nodeId='2711'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14793] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14793] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14793] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14793] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14793] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13686] has shape ID '2711'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13686] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13686] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13686] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13686] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13686] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13686] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13686] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13686] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13687] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13687] Filling out basic attributes, {name='1.13687', nodeId='2712'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14794] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14794] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14794] Filling out basic attributes, {name='1.14794', nodeId='2712'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14794] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14794] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14794] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14794] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14794] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13687] has shape ID '2712'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13687] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13687] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13687] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13687] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13687] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13687] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13687] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13687] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13688] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13688] Filling out basic attributes, {name='1.13688', nodeId='2713'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14795] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14795] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14795] Filling out basic attributes, {name='1.14795', nodeId='2713'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14795] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14795] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14795] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14795] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14795] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13688] has shape ID '2713'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13688] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13688] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13688] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13688] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13688] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13688] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13688] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13688] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13689] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13689] Filling out basic attributes, {name='1.13689', nodeId='2714'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14796] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14796] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14796] Filling out basic attributes, {name='1.14796', nodeId='2714'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14796] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14796] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14796] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14796] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14796] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13689] has shape ID '2714'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13689] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13689] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13689] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13689] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13689] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13689] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13689] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13689] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13690] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13690] Filling out basic attributes, {name='1.13690', nodeId='2715'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14797] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14797] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14797] Filling out basic attributes, {name='1.14797', nodeId='2715'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14797] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14797] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14797] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14797] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14797] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13690] has shape ID '2715'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13690] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13690] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13690] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13690] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13690] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13690] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13690] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13690] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13691] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13691] Filling out basic attributes, {name='1.13691', nodeId='2716'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14798] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14798] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14798] Filling out basic attributes, {name='1.14798', nodeId='2716'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14798] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14798] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14798] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14798] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14798] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13691] has shape ID '2716'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13691] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13691] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13691] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13691] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13691] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13691] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13691] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13691] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13692] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13692] Filling out basic attributes, {name='1.13692', nodeId='2717'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14799] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14799] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14799] Filling out basic attributes, {name='1.14799', nodeId='2717'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14799] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14799] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14799] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14799] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14799] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13692] has shape ID '2717'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13692] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13692] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13692] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13692] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13692] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13692] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13692] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13692] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13693] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13693] Filling out basic attributes, {name='1.13693', nodeId='2718'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14800] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14800] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14800] Filling out basic attributes, {name='1.14800', nodeId='2718'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14800] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14800] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14800] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14800] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14800] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13693] has shape ID '2718'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13693] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13693] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13693] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13693] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13693] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13693] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13693] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13693] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13694] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13694] Filling out basic attributes, {name='1.13694', nodeId='2719'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14801] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14801] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14801] Filling out basic attributes, {name='1.14801', nodeId='2719'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14801] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14801] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14801] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14801] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14801] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13694] has shape ID '2719'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13694] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13694] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13694] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13694] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13694] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13694] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13694] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13694] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13695] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13695] Filling out basic attributes, {name='1.13695', nodeId='2720'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14802] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14802] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14802] Filling out basic attributes, {name='1.14802', nodeId='2720'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14802] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14802] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14802] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14802] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14802] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13695] has shape ID '2720'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13695] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13695] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13695] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13695] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13695] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13695] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13695] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13695] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13696] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13696] Filling out basic attributes, {name='1.13696', nodeId='2721'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14803] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14803] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14803] Filling out basic attributes, {name='1.14803', nodeId='2721'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14803] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14803] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14803] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14803] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14803] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13696] has shape ID '2721'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13696] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13696] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13696] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13696] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13696] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13696] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13696] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13696] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13697] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13697] Filling out basic attributes, {name='1.13697', nodeId='2722'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14804] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14804] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14804] Filling out basic attributes, {name='1.14804', nodeId='2722'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14804] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14804] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14804] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14804] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14804] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13697] has shape ID '2722'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13697] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13697] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13697] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13697] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13697] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13697] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13697] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13697] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13698] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13698] Filling out basic attributes, {name='1.13698', nodeId='2723'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14805] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14805] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14805] Filling out basic attributes, {name='1.14805', nodeId='2723'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14805] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14805] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14805] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14805] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14805] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13698] has shape ID '2723'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13698] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13698] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13698] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13698] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13698] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13698] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13698] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13698] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13699] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13699] Filling out basic attributes, {name='1.13699', nodeId='2724'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14806] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14806] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14806] Filling out basic attributes, {name='1.14806', nodeId='2724'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14806] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14806] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14806] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14806] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14806] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13699] has shape ID '2724'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13699] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13699] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13699] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13699] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13699] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13699] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13699] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13699] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.137] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.137] Filling out basic attributes, {name='1.137', nodeId='2725'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11402] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11402] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11402] Filling out basic attributes, {name='1.11402', nodeId='2725'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11402] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11402] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11402] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11402] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11402] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.137] has shape ID '2725'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.137] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.137] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.137] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.137] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.137] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.137] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.137] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.137] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13700] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13700] Filling out basic attributes, {name='1.13700', nodeId='2726'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14807] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14807] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14807] Filling out basic attributes, {name='1.14807', nodeId='2726'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14807] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14807] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14807] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14807] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14807] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13700] has shape ID '2726'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13700] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13700] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13700] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13700] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13700] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13700] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13700] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13700] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13701] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13701] Filling out basic attributes, {name='1.13701', nodeId='2727'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14808] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14808] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14808] Filling out basic attributes, {name='1.14808', nodeId='2727'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14808] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14808] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14808] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14808] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14808] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13701] has shape ID '2727'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13701] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13701] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13701] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13701] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13701] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13701] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13701] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13701] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13702] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13702] Filling out basic attributes, {name='1.13702', nodeId='2728'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14809] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14809] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14809] Filling out basic attributes, {name='1.14809', nodeId='2728'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14809] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14809] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14809] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14809] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14809] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13702] has shape ID '2728'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13702] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13702] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13702] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13702] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13702] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13702] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13702] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13702] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13703] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13703] Filling out basic attributes, {name='1.13703', nodeId='2729'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14810] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14810] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14810] Filling out basic attributes, {name='1.14810', nodeId='2729'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14810] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14810] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14810] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14810] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14810] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13703] has shape ID '2729'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13703] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13703] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13703] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13703] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13703] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13703] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13703] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13703] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13704] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13704] Filling out basic attributes, {name='1.13704', nodeId='2730'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14811] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14811] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14811] Filling out basic attributes, {name='1.14811', nodeId='2730'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14811] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14811] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14811] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14811] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14811] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13704] has shape ID '2730'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13704] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13704] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13704] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13704] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13704] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13704] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13704] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13704] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13705] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13705] Filling out basic attributes, {name='1.13705', nodeId='2731'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14812] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14812] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14812] Filling out basic attributes, {name='1.14812', nodeId='2731'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14812] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14812] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14812] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14812] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14812] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13705] has shape ID '2731'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13705] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13705] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13705] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13705] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13705] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13705] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13705] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13705] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13706] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13706] Filling out basic attributes, {name='1.13706', nodeId='2732'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14813] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14813] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14813] Filling out basic attributes, {name='1.14813', nodeId='2732'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14813] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14813] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14813] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14813] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14813] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13706] has shape ID '2732'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13706] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13706] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13706] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13706] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13706] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13706] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13706] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13706] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13707] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13707] Filling out basic attributes, {name='1.13707', nodeId='2733'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14814] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14814] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14814] Filling out basic attributes, {name='1.14814', nodeId='2733'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14814] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14814] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14814] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14814] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14814] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13707] has shape ID '2733'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13707] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13707] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13707] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13707] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13707] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13707] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13707] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13707] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13708] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13708] Filling out basic attributes, {name='1.13708', nodeId='2734'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14815] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14815] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14815] Filling out basic attributes, {name='1.14815', nodeId='2734'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14815] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14815] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14815] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14815] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14815] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13708] has shape ID '2734'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13708] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13708] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13708] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13708] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13708] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13708] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13708] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13708] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13709] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13709] Filling out basic attributes, {name='1.13709', nodeId='2735'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14816] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14816] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14816] Filling out basic attributes, {name='1.14816', nodeId='2735'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14816] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14816] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14816] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14816] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14816] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13709] has shape ID '2735'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13709] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13709] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13709] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13709] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13709] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13709] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13709] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13709] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13710] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13710] Filling out basic attributes, {name='1.13710', nodeId='2736'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14817] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14817] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14817] Filling out basic attributes, {name='1.14817', nodeId='2736'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14817] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14817] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14817] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14817] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14817] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13710] has shape ID '2736'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13710] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13710] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13710] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13710] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13710] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13710] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13710] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13710] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13711] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13711] Filling out basic attributes, {name='1.13711', nodeId='2737'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14818] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14818] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14818] Filling out basic attributes, {name='1.14818', nodeId='2737'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14818] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14818] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14818] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14818] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14818] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13711] has shape ID '2737'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13711] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13711] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13711] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13711] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13711] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13711] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13711] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13711] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13712] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13712] Filling out basic attributes, {name='1.13712', nodeId='2738'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14819] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14819] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14819] Filling out basic attributes, {name='1.14819', nodeId='2738'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14819] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14819] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14819] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14819] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14819] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13712] has shape ID '2738'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13712] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13712] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13712] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13712] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13712] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13712] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13712] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13712] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13713] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13713] Filling out basic attributes, {name='1.13713', nodeId='2739'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14820] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14820] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14820] Filling out basic attributes, {name='1.14820', nodeId='2739'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14820] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14820] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14820] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14820] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14820] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13713] has shape ID '2739'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13713] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13713] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13713] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13713] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13713] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13713] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13713] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13713] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13714] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13714] Filling out basic attributes, {name='1.13714', nodeId='2740'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14821] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14821] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14821] Filling out basic attributes, {name='1.14821', nodeId='2740'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14821] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14821] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14821] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14821] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14821] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13714] has shape ID '2740'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13714] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13714] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13714] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13714] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13714] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13714] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13714] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13714] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13715] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13715] Filling out basic attributes, {name='1.13715', nodeId='2741'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14822] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14822] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14822] Filling out basic attributes, {name='1.14822', nodeId='2741'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14822] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14822] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14822] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14822] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14822] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13715] has shape ID '2741'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13715] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13715] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13715] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13715] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13715] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13715] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13715] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13715] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13716] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13716] Filling out basic attributes, {name='1.13716', nodeId='2742'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14823] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14823] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14823] Filling out basic attributes, {name='1.14823', nodeId='2742'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14823] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14823] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14823] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14823] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14823] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13716] has shape ID '2742'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13716] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13716] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13716] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13716] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13716] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13716] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13716] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13716] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13717] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13717] Filling out basic attributes, {name='1.13717', nodeId='2743'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14824] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14824] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14824] Filling out basic attributes, {name='1.14824', nodeId='2743'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14824] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14824] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14824] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14824] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14824] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13717] has shape ID '2743'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13717] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13717] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13717] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13717] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13717] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13717] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13717] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13717] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13718] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13718] Filling out basic attributes, {name='1.13718', nodeId='2744'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14825] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14825] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14825] Filling out basic attributes, {name='1.14825', nodeId='2744'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14825] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14825] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14825] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14825] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14825] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13718] has shape ID '2744'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13718] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13718] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13718] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13718] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13718] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13718] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13718] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13718] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13719] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13719] Filling out basic attributes, {name='1.13719', nodeId='2745'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14826] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14826] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14826] Filling out basic attributes, {name='1.14826', nodeId='2745'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14826] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14826] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14826] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14826] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14826] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13719] has shape ID '2745'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13719] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13719] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13719] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13719] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13719] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13719] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13719] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13719] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13720] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13720] Filling out basic attributes, {name='1.13720', nodeId='2746'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14827] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14827] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14827] Filling out basic attributes, {name='1.14827', nodeId='2746'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14827] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14827] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14827] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14827] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14827] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13720] has shape ID '2746'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13720] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13720] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13720] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13720] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13720] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13720] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13720] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13720] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13721] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13721] Filling out basic attributes, {name='1.13721', nodeId='2747'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14828] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14828] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14828] Filling out basic attributes, {name='1.14828', nodeId='2747'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14828] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14828] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14828] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14828] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14828] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13721] has shape ID '2747'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13721] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13721] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13721] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13721] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13721] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13721] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13721] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13721] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13722] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13722] Filling out basic attributes, {name='1.13722', nodeId='2748'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14829] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14829] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14829] Filling out basic attributes, {name='1.14829', nodeId='2748'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14829] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14829] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14829] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14829] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14829] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13722] has shape ID '2748'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13722] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13722] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13722] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13722] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13722] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13722] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13722] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13722] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13723] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13723] Filling out basic attributes, {name='1.13723', nodeId='2749'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14830] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14830] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14830] Filling out basic attributes, {name='1.14830', nodeId='2749'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14830] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14830] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14830] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14830] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14830] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13723] has shape ID '2749'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13723] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13723] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13723] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13723] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13723] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13723] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13723] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13723] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13724] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13724] Filling out basic attributes, {name='1.13724', nodeId='2750'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14831] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14831] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14831] Filling out basic attributes, {name='1.14831', nodeId='2750'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14831] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14831] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14831] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14831] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14831] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13724] has shape ID '2750'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13724] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13724] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13724] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13724] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13724] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13724] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13724] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13724] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13725] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13725] Filling out basic attributes, {name='1.13725', nodeId='2751'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14832] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14832] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14832] Filling out basic attributes, {name='1.14832', nodeId='2751'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14832] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14832] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14832] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14832] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14832] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13725] has shape ID '2751'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13725] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13725] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13725] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13725] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13725] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13725] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13725] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13725] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13726] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13726] Filling out basic attributes, {name='1.13726', nodeId='2752'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14833] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14833] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14833] Filling out basic attributes, {name='1.14833', nodeId='2752'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14833] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14833] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14833] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14833] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14833] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13726] has shape ID '2752'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13726] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13726] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13726] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13726] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13726] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13726] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13726] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13726] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13727] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13727] Filling out basic attributes, {name='1.13727', nodeId='2753'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14834] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14834] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14834] Filling out basic attributes, {name='1.14834', nodeId='2753'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14834] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14834] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14834] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14834] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14834] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13727] has shape ID '2753'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13727] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13727] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13727] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13727] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13727] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13727] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13727] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13727] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13728] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13728] Filling out basic attributes, {name='1.13728', nodeId='2754'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14835] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14835] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14835] Filling out basic attributes, {name='1.14835', nodeId='2754'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14835] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14835] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14835] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14835] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14835] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13728] has shape ID '2754'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13728] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13728] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13728] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13728] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13728] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13728] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13728] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13728] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13729] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13729] Filling out basic attributes, {name='1.13729', nodeId='2755'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14836] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14836] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14836] Filling out basic attributes, {name='1.14836', nodeId='2755'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14836] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14836] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14836] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14836] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14836] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13729] has shape ID '2755'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13729] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13729] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13729] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13729] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13729] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13729] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13729] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13729] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13730] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13730] Filling out basic attributes, {name='1.13730', nodeId='2756'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14837] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14837] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14837] Filling out basic attributes, {name='1.14837', nodeId='2756'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14837] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14837] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14837] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14837] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14837] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13730] has shape ID '2756'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13730] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13730] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13730] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13730] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13730] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13730] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13730] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13730] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13731] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13731] Filling out basic attributes, {name='1.13731', nodeId='2757'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14838] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14838] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14838] Filling out basic attributes, {name='1.14838', nodeId='2757'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14838] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14838] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14838] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14838] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14838] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13731] has shape ID '2757'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13731] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13731] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13731] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13731] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13731] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13731] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13731] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13731] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13732] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13732] Filling out basic attributes, {name='1.13732', nodeId='2758'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14839] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14839] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14839] Filling out basic attributes, {name='1.14839', nodeId='2758'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14839] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14839] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14839] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14839] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14839] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13732] has shape ID '2758'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13732] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13732] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13732] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13732] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13732] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13732] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13732] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13732] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13733] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13733] Filling out basic attributes, {name='1.13733', nodeId='2759'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14840] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14840] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14840] Filling out basic attributes, {name='1.14840', nodeId='2759'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14840] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14840] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14840] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14840] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14840] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13733] has shape ID '2759'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13733] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13733] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13733] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13733] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13733] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13733] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13733] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13733] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13734] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13734] Filling out basic attributes, {name='1.13734', nodeId='2760'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14841] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14841] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14841] Filling out basic attributes, {name='1.14841', nodeId='2760'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14841] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14841] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14841] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14841] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14841] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13734] has shape ID '2760'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13734] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13734] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13734] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13734] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13734] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13734] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13734] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13734] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13735] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13735] Filling out basic attributes, {name='1.13735', nodeId='2761'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14842] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14842] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14842] Filling out basic attributes, {name='1.14842', nodeId='2761'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14842] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14842] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14842] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14842] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14842] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13735] has shape ID '2761'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13735] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13735] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13735] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13735] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13735] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13735] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13735] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13735] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13736] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13736] Filling out basic attributes, {name='1.13736', nodeId='2762'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14843] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14843] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14843] Filling out basic attributes, {name='1.14843', nodeId='2762'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14843] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14843] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14843] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14843] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14843] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13736] has shape ID '2762'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13736] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13736] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13736] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13736] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13736] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13736] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13736] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13736] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13737] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13737] Filling out basic attributes, {name='1.13737', nodeId='2763'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14844] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14844] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14844] Filling out basic attributes, {name='1.14844', nodeId='2763'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14844] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14844] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14844] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14844] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14844] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13737] has shape ID '2763'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13737] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13737] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13737] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13737] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13737] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13737] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13737] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13737] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13738] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13738] Filling out basic attributes, {name='1.13738', nodeId='2764'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14845] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14845] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14845] Filling out basic attributes, {name='1.14845', nodeId='2764'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14845] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14845] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14845] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14845] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14845] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13738] has shape ID '2764'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13738] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13738] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13738] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13738] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13738] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13738] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13738] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13738] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13739] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13739] Filling out basic attributes, {name='1.13739', nodeId='2765'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14846] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14846] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14846] Filling out basic attributes, {name='1.14846', nodeId='2765'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14846] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14846] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14846] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14846] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14846] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13739] has shape ID '2765'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13739] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13739] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13739] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13739] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13739] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13739] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13739] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13739] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13740] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13740] Filling out basic attributes, {name='1.13740', nodeId='2766'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14847] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14847] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14847] Filling out basic attributes, {name='1.14847', nodeId='2766'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14847] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14847] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14847] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14847] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14847] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13740] has shape ID '2766'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13740] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13740] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13740] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13740] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13740] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13740] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13740] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13740] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13741] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13741] Filling out basic attributes, {name='1.13741', nodeId='2767'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14848] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14848] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14848] Filling out basic attributes, {name='1.14848', nodeId='2767'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14848] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14848] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14848] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14848] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14848] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13741] has shape ID '2767'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13741] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13741] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13741] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13741] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13741] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13741] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13741] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13741] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13742] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13742] Filling out basic attributes, {name='1.13742', nodeId='2768'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14849] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14849] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14849] Filling out basic attributes, {name='1.14849', nodeId='2768'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14849] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14849] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14849] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14849] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14849] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13742] has shape ID '2768'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13742] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13742] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13742] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13742] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13742] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13742] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13742] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13742] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13743] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13743] Filling out basic attributes, {name='1.13743', nodeId='2769'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14850] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14850] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14850] Filling out basic attributes, {name='1.14850', nodeId='2769'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14850] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14850] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14850] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14850] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14850] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13743] has shape ID '2769'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13743] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13743] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13743] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13743] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13743] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13743] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13743] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13743] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13744] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13744] Filling out basic attributes, {name='1.13744', nodeId='2770'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14851] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14851] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14851] Filling out basic attributes, {name='1.14851', nodeId='2770'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14851] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14851] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14851] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14851] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14851] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13744] has shape ID '2770'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13744] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13744] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13744] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13744] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13744] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13744] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13744] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13744] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13745] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13745] Filling out basic attributes, {name='1.13745', nodeId='2771'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14852] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14852] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14852] Filling out basic attributes, {name='1.14852', nodeId='2771'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14852] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14852] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14852] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14852] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14852] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13745] has shape ID '2771'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13745] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13745] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13745] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13745] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13745] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13745] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13745] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13745] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13746] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13746] Filling out basic attributes, {name='1.13746', nodeId='2772'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14853] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14853] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14853] Filling out basic attributes, {name='1.14853', nodeId='2772'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14853] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14853] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14853] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14853] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14853] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13746] has shape ID '2772'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13746] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13746] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13746] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13746] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13746] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13746] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13746] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13746] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13747] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13747] Filling out basic attributes, {name='1.13747', nodeId='2773'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14854] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14854] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14854] Filling out basic attributes, {name='1.14854', nodeId='2773'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14854] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14854] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14854] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14854] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14854] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13747] has shape ID '2773'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13747] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13747] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13747] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13747] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13747] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13747] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13747] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13747] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13748] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13748] Filling out basic attributes, {name='1.13748', nodeId='2774'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14855] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14855] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14855] Filling out basic attributes, {name='1.14855', nodeId='2774'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14855] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14855] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14855] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14855] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14855] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13748] has shape ID '2774'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13748] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13748] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13748] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13748] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13748] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13748] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13748] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13748] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13749] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13749] Filling out basic attributes, {name='1.13749', nodeId='2775'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14856] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14856] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14856] Filling out basic attributes, {name='1.14856', nodeId='2775'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14856] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14856] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14856] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14856] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14856] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13749] has shape ID '2775'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13749] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13749] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13749] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13749] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13749] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13749] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13749] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13749] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13750] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13750] Filling out basic attributes, {name='1.13750', nodeId='2776'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14857] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14857] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14857] Filling out basic attributes, {name='1.14857', nodeId='2776'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14857] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14857] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14857] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14857] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14857] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13750] has shape ID '2776'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13750] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13750] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13750] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13750] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13750] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13750] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13750] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13750] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13751] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13751] Filling out basic attributes, {name='1.13751', nodeId='2777'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14858] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14858] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14858] Filling out basic attributes, {name='1.14858', nodeId='2777'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14858] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14858] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14858] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14858] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14858] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13751] has shape ID '2777'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13751] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13751] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13751] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13751] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13751] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13751] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13751] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13751] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13752] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13752] Filling out basic attributes, {name='1.13752', nodeId='2778'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14859] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14859] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14859] Filling out basic attributes, {name='1.14859', nodeId='2778'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14859] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14859] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14859] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14859] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14859] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13752] has shape ID '2778'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13752] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13752] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13752] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13752] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13752] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13752] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13752] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13752] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13753] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13753] Filling out basic attributes, {name='1.13753', nodeId='2779'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14860] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14860] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14860] Filling out basic attributes, {name='1.14860', nodeId='2779'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14860] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14860] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14860] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14860] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14860] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13753] has shape ID '2779'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13753] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13753] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13753] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13753] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13753] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13753] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13753] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13753] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13754] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13754] Filling out basic attributes, {name='1.13754', nodeId='2780'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14861] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14861] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14861] Filling out basic attributes, {name='1.14861', nodeId='2780'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14861] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14861] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14861] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14861] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14861] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13754] has shape ID '2780'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13754] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13754] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13754] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13754] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13754] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13754] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13754] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13754] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13755] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13755] Filling out basic attributes, {name='1.13755', nodeId='2781'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14862] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14862] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14862] Filling out basic attributes, {name='1.14862', nodeId='2781'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14862] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14862] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14862] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14862] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14862] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13755] has shape ID '2781'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13755] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13755] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13755] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13755] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13755] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13755] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13755] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13755] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13756] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13756] Filling out basic attributes, {name='1.13756', nodeId='2782'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14863] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14863] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14863] Filling out basic attributes, {name='1.14863', nodeId='2782'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14863] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14863] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14863] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14863] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14863] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13756] has shape ID '2782'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13756] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13756] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13756] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13756] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13756] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13756] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13756] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13756] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13757] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13757] Filling out basic attributes, {name='1.13757', nodeId='2783'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14864] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14864] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14864] Filling out basic attributes, {name='1.14864', nodeId='2783'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14864] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14864] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14864] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14864] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14864] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13757] has shape ID '2783'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13757] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13757] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13757] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13757] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13757] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13757] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13757] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13757] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13758] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13758] Filling out basic attributes, {name='1.13758', nodeId='2784'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14865] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14865] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14865] Filling out basic attributes, {name='1.14865', nodeId='2784'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14865] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14865] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14865] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14865] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14865] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13758] has shape ID '2784'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13758] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13758] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13758] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13758] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13758] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13758] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13758] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13758] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13759] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13759] Filling out basic attributes, {name='1.13759', nodeId='2785'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14866] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14866] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14866] Filling out basic attributes, {name='1.14866', nodeId='2785'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14866] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14866] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14866] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14866] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14866] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13759] has shape ID '2785'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13759] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13759] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13759] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13759] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13759] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13759] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13759] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13759] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13760] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13760] Filling out basic attributes, {name='1.13760', nodeId='2786'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14867] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14867] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14867] Filling out basic attributes, {name='1.14867', nodeId='2786'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14867] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14867] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14867] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14867] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14867] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13760] has shape ID '2786'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13760] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13760] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13760] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13760] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13760] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13760] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13760] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13760] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13761] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13761] Filling out basic attributes, {name='1.13761', nodeId='2787'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14868] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14868] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14868] Filling out basic attributes, {name='1.14868', nodeId='2787'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14868] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14868] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14868] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14868] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14868] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13761] has shape ID '2787'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13761] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13761] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13761] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13761] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13761] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13761] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13761] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13761] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13762] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13762] Filling out basic attributes, {name='1.13762', nodeId='2788'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14869] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14869] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14869] Filling out basic attributes, {name='1.14869', nodeId='2788'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14869] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14869] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14869] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14869] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14869] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13762] has shape ID '2788'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13762] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13762] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13762] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13762] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13762] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13762] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13762] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13762] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13763] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13763] Filling out basic attributes, {name='1.13763', nodeId='2789'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14870] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14870] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14870] Filling out basic attributes, {name='1.14870', nodeId='2789'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14870] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14870] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14870] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14870] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14870] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13763] has shape ID '2789'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13763] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13763] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13763] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13763] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13763] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13763] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13763] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13763] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13764] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13764] Filling out basic attributes, {name='1.13764', nodeId='2790'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14871] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14871] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14871] Filling out basic attributes, {name='1.14871', nodeId='2790'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14871] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14871] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14871] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14871] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14871] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13764] has shape ID '2790'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13764] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13764] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13764] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13764] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13764] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13764] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13764] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13764] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13765] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13765] Filling out basic attributes, {name='1.13765', nodeId='2791'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14872] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14872] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14872] Filling out basic attributes, {name='1.14872', nodeId='2791'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14872] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14872] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14872] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14872] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14872] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13765] has shape ID '2791'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13765] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13765] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13765] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13765] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13765] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13765] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13765] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13765] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13766] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13766] Filling out basic attributes, {name='1.13766', nodeId='2792'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14873] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14873] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14873] Filling out basic attributes, {name='1.14873', nodeId='2792'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14873] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14873] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14873] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14873] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14873] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13766] has shape ID '2792'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13766] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13766] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13766] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13766] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13766] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13766] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13766] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13766] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13767] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13767] Filling out basic attributes, {name='1.13767', nodeId='2793'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14874] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14874] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14874] Filling out basic attributes, {name='1.14874', nodeId='2793'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14874] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14874] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14874] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14874] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14874] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13767] has shape ID '2793'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13767] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13767] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13767] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13767] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13767] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13767] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13767] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13767] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13768] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13768] Filling out basic attributes, {name='1.13768', nodeId='2794'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14875] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14875] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14875] Filling out basic attributes, {name='1.14875', nodeId='2794'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14875] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14875] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14875] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14875] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14875] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13768] has shape ID '2794'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13768] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13768] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13768] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13768] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13768] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13768] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13768] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13768] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13769] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13769] Filling out basic attributes, {name='1.13769', nodeId='2795'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14876] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14876] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14876] Filling out basic attributes, {name='1.14876', nodeId='2795'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14876] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14876] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14876] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14876] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14876] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13769] has shape ID '2795'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13769] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13769] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13769] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13769] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13769] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13769] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13769] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13769] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13770] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13770] Filling out basic attributes, {name='1.13770', nodeId='2796'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14877] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14877] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14877] Filling out basic attributes, {name='1.14877', nodeId='2796'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14877] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14877] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14877] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14877] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14877] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13770] has shape ID '2796'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13770] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13770] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13770] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13770] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13770] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13770] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13770] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13770] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13771] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13771] Filling out basic attributes, {name='1.13771', nodeId='2797'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14878] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14878] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14878] Filling out basic attributes, {name='1.14878', nodeId='2797'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14878] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14878] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14878] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14878] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14878] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13771] has shape ID '2797'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13771] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13771] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13771] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13771] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13771] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13771] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13771] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13771] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13772] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13772] Filling out basic attributes, {name='1.13772', nodeId='2798'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14879] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14879] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14879] Filling out basic attributes, {name='1.14879', nodeId='2798'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14879] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14879] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14879] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14879] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14879] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13772] has shape ID '2798'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13772] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13772] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13772] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13772] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13772] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13772] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13772] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13772] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13773] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13773] Filling out basic attributes, {name='1.13773', nodeId='2799'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14880] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14880] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14880] Filling out basic attributes, {name='1.14880', nodeId='2799'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14880] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14880] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14880] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14880] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14880] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13773] has shape ID '2799'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13773] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13773] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13773] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13773] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13773] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13773] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13773] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13773] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13774] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13774] Filling out basic attributes, {name='1.13774', nodeId='2800'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14881] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14881] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14881] Filling out basic attributes, {name='1.14881', nodeId='2800'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14881] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14881] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14881] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14881] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14881] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13774] has shape ID '2800'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13774] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13774] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13774] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13774] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13774] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13774] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13774] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13774] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13775] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13775] Filling out basic attributes, {name='1.13775', nodeId='2801'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14882] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14882] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14882] Filling out basic attributes, {name='1.14882', nodeId='2801'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14882] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14882] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14882] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14882] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14882] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13775] has shape ID '2801'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13775] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13775] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13775] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13775] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13775] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13775] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13775] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13775] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13776] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13776] Filling out basic attributes, {name='1.13776', nodeId='2802'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14883] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14883] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14883] Filling out basic attributes, {name='1.14883', nodeId='2802'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14883] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14883] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14883] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14883] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14883] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13776] has shape ID '2802'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13776] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13776] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13776] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13776] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13776] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13776] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13776] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13776] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13777] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13777] Filling out basic attributes, {name='1.13777', nodeId='2803'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14884] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14884] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14884] Filling out basic attributes, {name='1.14884', nodeId='2803'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14884] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14884] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14884] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14884] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14884] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13777] has shape ID '2803'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13777] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13777] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13777] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13777] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13777] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13777] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13777] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13777] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13778] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13778] Filling out basic attributes, {name='1.13778', nodeId='2804'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14885] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14885] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14885] Filling out basic attributes, {name='1.14885', nodeId='2804'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14885] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14885] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14885] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14885] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14885] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13778] has shape ID '2804'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13778] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13778] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13778] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13778] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13778] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13778] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13778] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13778] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13779] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13779] Filling out basic attributes, {name='1.13779', nodeId='2805'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14886] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14886] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14886] Filling out basic attributes, {name='1.14886', nodeId='2805'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14886] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14886] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14886] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14886] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14886] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13779] has shape ID '2805'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13779] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13779] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13779] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13779] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13779] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13779] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13779] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13779] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13780] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13780] Filling out basic attributes, {name='1.13780', nodeId='2806'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14887] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14887] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14887] Filling out basic attributes, {name='1.14887', nodeId='2806'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14887] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14887] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14887] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14887] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14887] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13780] has shape ID '2806'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13780] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13780] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13780] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13780] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13780] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13780] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13780] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13780] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13781] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13781] Filling out basic attributes, {name='1.13781', nodeId='2807'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14888] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14888] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14888] Filling out basic attributes, {name='1.14888', nodeId='2807'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14888] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14888] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14888] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14888] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14888] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13781] has shape ID '2807'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13781] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13781] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13781] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13781] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13781] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13781] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13781] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13781] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13782] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13782] Filling out basic attributes, {name='1.13782', nodeId='2808'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14889] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14889] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14889] Filling out basic attributes, {name='1.14889', nodeId='2808'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14889] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14889] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14889] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14889] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14889] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13782] has shape ID '2808'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13782] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13782] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13782] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13782] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13782] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13782] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13782] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13782] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13783] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13783] Filling out basic attributes, {name='1.13783', nodeId='2809'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14890] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14890] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14890] Filling out basic attributes, {name='1.14890', nodeId='2809'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14890] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14890] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14890] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14890] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14890] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13783] has shape ID '2809'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13783] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13783] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13783] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13783] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13783] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13783] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13783] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13783] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13784] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13784] Filling out basic attributes, {name='1.13784', nodeId='2810'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14891] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14891] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14891] Filling out basic attributes, {name='1.14891', nodeId='2810'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14891] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14891] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14891] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14891] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14891] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13784] has shape ID '2810'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13784] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13784] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13784] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13784] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13784] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13784] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13784] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13784] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13785] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13785] Filling out basic attributes, {name='1.13785', nodeId='2811'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14892] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14892] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14892] Filling out basic attributes, {name='1.14892', nodeId='2811'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14892] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14892] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14892] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14892] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14892] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13785] has shape ID '2811'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13785] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13785] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13785] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13785] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13785] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13785] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13785] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13785] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13786] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13786] Filling out basic attributes, {name='1.13786', nodeId='2812'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14893] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14893] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14893] Filling out basic attributes, {name='1.14893', nodeId='2812'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14893] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14893] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14893] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14893] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14893] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13786] has shape ID '2812'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13786] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13786] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13786] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13786] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13786] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13786] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13786] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13786] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13787] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13787] Filling out basic attributes, {name='1.13787', nodeId='2813'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14894] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14894] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14894] Filling out basic attributes, {name='1.14894', nodeId='2813'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14894] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14894] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14894] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14894] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14894] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13787] has shape ID '2813'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13787] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13787] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13787] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13787] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13787] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13787] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13787] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13787] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13788] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13788] Filling out basic attributes, {name='1.13788', nodeId='2814'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14895] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14895] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14895] Filling out basic attributes, {name='1.14895', nodeId='2814'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14895] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14895] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14895] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14895] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14895] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13788] has shape ID '2814'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13788] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13788] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13788] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13788] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13788] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13788] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13788] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13788] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13789] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13789] Filling out basic attributes, {name='1.13789', nodeId='2815'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14896] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14896] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14896] Filling out basic attributes, {name='1.14896', nodeId='2815'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14896] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14896] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14896] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14896] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14896] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13789] has shape ID '2815'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13789] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13789] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13789] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13789] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13789] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13789] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13789] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13789] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13790] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13790] Filling out basic attributes, {name='1.13790', nodeId='2816'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14897] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14897] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14897] Filling out basic attributes, {name='1.14897', nodeId='2816'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14897] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14897] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14897] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14897] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14897] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13790] has shape ID '2816'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13790] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13790] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13790] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13790] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13790] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13790] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13790] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13790] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13791] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13791] Filling out basic attributes, {name='1.13791', nodeId='2817'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14898] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14898] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14898] Filling out basic attributes, {name='1.14898', nodeId='2817'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14898] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14898] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14898] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14898] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14898] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13791] has shape ID '2817'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13791] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13791] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13791] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13791] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13791] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13791] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13791] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13791] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13792] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13792] Filling out basic attributes, {name='1.13792', nodeId='2818'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14899] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14899] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14899] Filling out basic attributes, {name='1.14899', nodeId='2818'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14899] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14899] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14899] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14899] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14899] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13792] has shape ID '2818'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13792] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13792] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13792] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13792] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13792] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13792] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13792] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13792] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13793] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13793] Filling out basic attributes, {name='1.13793', nodeId='2819'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14900] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14900] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14900] Filling out basic attributes, {name='1.14900', nodeId='2819'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14900] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14900] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14900] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14900] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14900] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13793] has shape ID '2819'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13793] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13793] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13793] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13793] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13793] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13793] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13793] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13793] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13794] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13794] Filling out basic attributes, {name='1.13794', nodeId='2820'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14901] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14901] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14901] Filling out basic attributes, {name='1.14901', nodeId='2820'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14901] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14901] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14901] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14901] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14901] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13794] has shape ID '2820'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13794] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13794] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13794] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13794] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13794] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13794] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13794] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13794] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13795] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13795] Filling out basic attributes, {name='1.13795', nodeId='2821'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14902] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14902] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14902] Filling out basic attributes, {name='1.14902', nodeId='2821'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14902] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14902] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14902] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14902] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14902] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13795] has shape ID '2821'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13795] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13795] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13795] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13795] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13795] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13795] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13795] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13795] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13796] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13796] Filling out basic attributes, {name='1.13796', nodeId='2822'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14903] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14903] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14903] Filling out basic attributes, {name='1.14903', nodeId='2822'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14903] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14903] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14903] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14903] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14903] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13796] has shape ID '2822'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13796] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13796] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13796] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13796] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13796] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13796] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13796] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13796] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13797] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13797] Filling out basic attributes, {name='1.13797', nodeId='2823'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14904] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14904] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14904] Filling out basic attributes, {name='1.14904', nodeId='2823'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14904] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14904] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14904] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14904] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14904] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13797] has shape ID '2823'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13797] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13797] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13797] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13797] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13797] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13797] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13797] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13797] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13798] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13798] Filling out basic attributes, {name='1.13798', nodeId='2824'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14905] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14905] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14905] Filling out basic attributes, {name='1.14905', nodeId='2824'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14905] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14905] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14905] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14905] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14905] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13798] has shape ID '2824'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13798] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13798] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13798] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13798] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13798] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13798] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13798] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13798] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13799] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13799] Filling out basic attributes, {name='1.13799', nodeId='2825'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14906] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14906] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14906] Filling out basic attributes, {name='1.14906', nodeId='2825'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14906] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14906] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14906] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14906] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14906] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13799] has shape ID '2825'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13799] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13799] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13799] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13799] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13799] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13799] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13799] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13799] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13800] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13800] Filling out basic attributes, {name='1.13800', nodeId='2826'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14907] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14907] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14907] Filling out basic attributes, {name='1.14907', nodeId='2826'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14907] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14907] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14907] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14907] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14907] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13800] has shape ID '2826'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13800] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13800] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13800] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13800] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13800] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13800] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13800] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13800] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13801] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13801] Filling out basic attributes, {name='1.13801', nodeId='2827'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14908] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14908] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14908] Filling out basic attributes, {name='1.14908', nodeId='2827'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14908] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14908] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14908] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14908] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14908] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13801] has shape ID '2827'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13801] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13801] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13801] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13801] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13801] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13801] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13801] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13801] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13802] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13802] Filling out basic attributes, {name='1.13802', nodeId='2828'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14909] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14909] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14909] Filling out basic attributes, {name='1.14909', nodeId='2828'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14909] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14909] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14909] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14909] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14909] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13802] has shape ID '2828'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13802] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13802] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13802] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13802] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13802] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13802] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13802] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13802] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13803] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13803] Filling out basic attributes, {name='1.13803', nodeId='2829'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14910] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14910] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14910] Filling out basic attributes, {name='1.14910', nodeId='2829'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14910] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14910] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14910] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14910] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14910] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13803] has shape ID '2829'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13803] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13803] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13803] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13803] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13803] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13803] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13803] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13803] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13804] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13804] Filling out basic attributes, {name='1.13804', nodeId='2830'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14911] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14911] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14911] Filling out basic attributes, {name='1.14911', nodeId='2830'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14911] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14911] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14911] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14911] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14911] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13804] has shape ID '2830'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13804] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13804] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13804] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13804] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13804] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13804] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13804] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13804] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13805] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13805] Filling out basic attributes, {name='1.13805', nodeId='2831'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14912] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14912] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14912] Filling out basic attributes, {name='1.14912', nodeId='2831'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14912] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14912] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14912] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14912] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14912] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13805] has shape ID '2831'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13805] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13805] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13805] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13805] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13805] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13805] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13805] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13805] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13806] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13806] Filling out basic attributes, {name='1.13806', nodeId='2832'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14913] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14913] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14913] Filling out basic attributes, {name='1.14913', nodeId='2832'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14913] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14913] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14913] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14913] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14913] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13806] has shape ID '2832'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13806] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13806] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13806] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13806] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13806] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13806] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13806] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13806] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13807] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13807] Filling out basic attributes, {name='1.13807', nodeId='2833'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14914] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14914] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14914] Filling out basic attributes, {name='1.14914', nodeId='2833'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14914] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14914] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14914] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14914] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14914] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13807] has shape ID '2833'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13807] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13807] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13807] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13807] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13807] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13807] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13807] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13807] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13808] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13808] Filling out basic attributes, {name='1.13808', nodeId='2834'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14915] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14915] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14915] Filling out basic attributes, {name='1.14915', nodeId='2834'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14915] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14915] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14915] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14915] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14915] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13808] has shape ID '2834'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13808] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13808] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13808] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13808] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13808] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13808] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13808] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13808] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13809] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13809] Filling out basic attributes, {name='1.13809', nodeId='2835'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14916] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14916] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14916] Filling out basic attributes, {name='1.14916', nodeId='2835'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14916] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14916] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14916] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14916] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14916] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13809] has shape ID '2835'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13809] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13809] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13809] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13809] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13809] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13809] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13809] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13809] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13810] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13810] Filling out basic attributes, {name='1.13810', nodeId='2836'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14917] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14917] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14917] Filling out basic attributes, {name='1.14917', nodeId='2836'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14917] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14917] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14917] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14917] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14917] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13810] has shape ID '2836'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13810] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13810] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13810] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13810] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13810] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13810] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13810] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13810] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13811] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13811] Filling out basic attributes, {name='1.13811', nodeId='2837'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14918] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14918] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14918] Filling out basic attributes, {name='1.14918', nodeId='2837'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14918] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14918] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14918] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14918] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14918] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13811] has shape ID '2837'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13811] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13811] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13811] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13811] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13811] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13811] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13811] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13811] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13812] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13812] Filling out basic attributes, {name='1.13812', nodeId='2838'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14919] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14919] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14919] Filling out basic attributes, {name='1.14919', nodeId='2838'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14919] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14919] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14919] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14919] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14919] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13812] has shape ID '2838'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13812] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13812] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13812] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13812] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13812] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13812] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13812] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13812] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13813] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13813] Filling out basic attributes, {name='1.13813', nodeId='2839'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14920] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14920] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14920] Filling out basic attributes, {name='1.14920', nodeId='2839'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14920] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14920] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14920] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14920] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14920] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13813] has shape ID '2839'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13813] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13813] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13813] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13813] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13813] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13813] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13813] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13813] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13814] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13814] Filling out basic attributes, {name='1.13814', nodeId='2840'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14921] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14921] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14921] Filling out basic attributes, {name='1.14921', nodeId='2840'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14921] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14921] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14921] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14921] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14921] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13814] has shape ID '2840'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13814] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13814] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13814] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13814] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13814] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13814] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13814] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13814] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13815] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13815] Filling out basic attributes, {name='1.13815', nodeId='2841'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14922] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14922] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14922] Filling out basic attributes, {name='1.14922', nodeId='2841'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14922] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14922] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14922] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14922] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14922] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13815] has shape ID '2841'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13815] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13815] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13815] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13815] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13815] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13815] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13815] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13815] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13816] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13816] Filling out basic attributes, {name='1.13816', nodeId='2842'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14923] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14923] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14923] Filling out basic attributes, {name='1.14923', nodeId='2842'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14923] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14923] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14923] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14923] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14923] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13816] has shape ID '2842'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13816] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13816] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13816] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13816] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13816] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13816] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13816] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13816] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13817] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13817] Filling out basic attributes, {name='1.13817', nodeId='2843'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14924] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14924] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14924] Filling out basic attributes, {name='1.14924', nodeId='2843'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14924] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14924] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14924] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14924] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14924] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13817] has shape ID '2843'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13817] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13817] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13817] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13817] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13817] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13817] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13817] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13817] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13818] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13818] Filling out basic attributes, {name='1.13818', nodeId='2844'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14925] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14925] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14925] Filling out basic attributes, {name='1.14925', nodeId='2844'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14925] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14925] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14925] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14925] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14925] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13818] has shape ID '2844'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13818] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13818] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13818] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13818] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13818] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13818] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13818] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13818] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13819] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13819] Filling out basic attributes, {name='1.13819', nodeId='2845'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14926] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14926] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14926] Filling out basic attributes, {name='1.14926', nodeId='2845'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14926] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14926] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14926] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14926] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14926] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13819] has shape ID '2845'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13819] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13819] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13819] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13819] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13819] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13819] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13819] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13819] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13820] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13820] Filling out basic attributes, {name='1.13820', nodeId='2846'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14927] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14927] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14927] Filling out basic attributes, {name='1.14927', nodeId='2846'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14927] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14927] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14927] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14927] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14927] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13820] has shape ID '2846'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13820] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13820] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13820] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13820] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13820] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13820] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13820] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13820] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13821] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13821] Filling out basic attributes, {name='1.13821', nodeId='2847'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14928] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14928] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14928] Filling out basic attributes, {name='1.14928', nodeId='2847'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14928] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14928] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14928] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14928] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14928] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13821] has shape ID '2847'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13821] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13821] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13821] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13821] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13821] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13821] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13821] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13821] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13822] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13822] Filling out basic attributes, {name='1.13822', nodeId='2848'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14929] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14929] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14929] Filling out basic attributes, {name='1.14929', nodeId='2848'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14929] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14929] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14929] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14929] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14929] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13822] has shape ID '2848'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13822] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13822] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13822] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13822] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13822] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13822] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13822] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13822] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13823] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13823] Filling out basic attributes, {name='1.13823', nodeId='2849'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14930] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14930] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14930] Filling out basic attributes, {name='1.14930', nodeId='2849'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14930] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14930] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14930] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14930] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14930] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13823] has shape ID '2849'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13823] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13823] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13823] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13823] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13823] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13823] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13823] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13823] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13824] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13824] Filling out basic attributes, {name='1.13824', nodeId='2850'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14931] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14931] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14931] Filling out basic attributes, {name='1.14931', nodeId='2850'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14931] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14931] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14931] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14931] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14931] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13824] has shape ID '2850'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13824] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13824] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13824] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13824] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13824] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13824] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13824] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13824] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13825] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13825] Filling out basic attributes, {name='1.13825', nodeId='2851'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14932] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14932] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14932] Filling out basic attributes, {name='1.14932', nodeId='2851'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14932] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14932] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14932] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14932] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14932] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13825] has shape ID '2851'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13825] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13825] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13825] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13825] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13825] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13825] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13825] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13825] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13826] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13826] Filling out basic attributes, {name='1.13826', nodeId='2852'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14933] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14933] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14933] Filling out basic attributes, {name='1.14933', nodeId='2852'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14933] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14933] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14933] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14933] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14933] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13826] has shape ID '2852'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13826] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13826] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13826] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13826] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13826] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13826] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13826] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13826] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13827] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13827] Filling out basic attributes, {name='1.13827', nodeId='2853'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14934] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14934] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14934] Filling out basic attributes, {name='1.14934', nodeId='2853'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14934] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14934] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14934] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14934] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14934] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13827] has shape ID '2853'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13827] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13827] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13827] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13827] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13827] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13827] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13827] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13827] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13828] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13828] Filling out basic attributes, {name='1.13828', nodeId='2854'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14935] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14935] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14935] Filling out basic attributes, {name='1.14935', nodeId='2854'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14935] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14935] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14935] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14935] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14935] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13828] has shape ID '2854'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13828] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13828] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13828] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13828] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13828] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13828] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13828] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13828] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13829] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13829] Filling out basic attributes, {name='1.13829', nodeId='2855'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14936] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14936] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14936] Filling out basic attributes, {name='1.14936', nodeId='2855'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14936] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14936] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14936] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14936] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14936] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13829] has shape ID '2855'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13829] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13829] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13829] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13829] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13829] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13829] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13829] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13829] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13830] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13830] Filling out basic attributes, {name='1.13830', nodeId='2856'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14937] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14937] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14937] Filling out basic attributes, {name='1.14937', nodeId='2856'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14937] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14937] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14937] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14937] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14937] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13830] has shape ID '2856'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13830] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13830] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13830] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13830] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13830] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13830] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13830] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13830] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13831] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13831] Filling out basic attributes, {name='1.13831', nodeId='2857'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14938] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14938] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14938] Filling out basic attributes, {name='1.14938', nodeId='2857'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14938] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14938] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14938] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14938] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14938] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13831] has shape ID '2857'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13831] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13831] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13831] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13831] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13831] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13831] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13831] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13831] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13832] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13832] Filling out basic attributes, {name='1.13832', nodeId='2858'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14939] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14939] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14939] Filling out basic attributes, {name='1.14939', nodeId='2858'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14939] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14939] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14939] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14939] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14939] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13832] has shape ID '2858'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13832] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13832] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13832] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13832] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13832] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13832] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13832] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13832] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13833] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13833] Filling out basic attributes, {name='1.13833', nodeId='2859'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14940] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14940] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14940] Filling out basic attributes, {name='1.14940', nodeId='2859'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14940] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14940] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14940] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14940] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14940] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13833] has shape ID '2859'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13833] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13833] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13833] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13833] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13833] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13833] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13833] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13833] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13834] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13834] Filling out basic attributes, {name='1.13834', nodeId='2860'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14941] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14941] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14941] Filling out basic attributes, {name='1.14941', nodeId='2860'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14941] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14941] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14941] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14941] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14941] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13834] has shape ID '2860'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13834] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13834] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13834] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13834] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13834] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13834] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13834] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13834] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13835] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13835] Filling out basic attributes, {name='1.13835', nodeId='2861'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14942] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14942] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14942] Filling out basic attributes, {name='1.14942', nodeId='2861'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14942] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14942] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14942] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14942] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14942] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13835] has shape ID '2861'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13835] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13835] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13835] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13835] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13835] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13835] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13835] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13835] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13836] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13836] Filling out basic attributes, {name='1.13836', nodeId='2862'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14943] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14943] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14943] Filling out basic attributes, {name='1.14943', nodeId='2862'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14943] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14943] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14943] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14943] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14943] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13836] has shape ID '2862'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13836] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13836] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13836] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13836] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13836] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13836] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13836] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13836] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13837] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13837] Filling out basic attributes, {name='1.13837', nodeId='2863'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14944] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14944] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14944] Filling out basic attributes, {name='1.14944', nodeId='2863'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14944] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14944] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14944] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14944] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14944] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13837] has shape ID '2863'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13837] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13837] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13837] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13837] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13837] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13837] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13837] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13837] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13838] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13838] Filling out basic attributes, {name='1.13838', nodeId='2864'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14945] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14945] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14945] Filling out basic attributes, {name='1.14945', nodeId='2864'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14945] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14945] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14945] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14945] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14945] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13838] has shape ID '2864'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13838] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13838] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13838] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13838] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13838] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13838] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13838] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13838] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13839] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13839] Filling out basic attributes, {name='1.13839', nodeId='2865'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14946] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14946] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14946] Filling out basic attributes, {name='1.14946', nodeId='2865'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14946] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14946] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14946] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14946] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14946] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13839] has shape ID '2865'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13839] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13839] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13839] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13839] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13839] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13839] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13839] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13839] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13840] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13840] Filling out basic attributes, {name='1.13840', nodeId='2866'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14947] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14947] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14947] Filling out basic attributes, {name='1.14947', nodeId='2866'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14947] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14947] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14947] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14947] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14947] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13840] has shape ID '2866'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13840] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13840] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13840] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13840] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13840] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13840] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13840] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13840] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13841] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13841] Filling out basic attributes, {name='1.13841', nodeId='2867'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14948] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14948] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14948] Filling out basic attributes, {name='1.14948', nodeId='2867'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14948] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14948] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14948] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14948] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14948] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13841] has shape ID '2867'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13841] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13841] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13841] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13841] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13841] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13841] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13841] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13841] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13842] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13842] Filling out basic attributes, {name='1.13842', nodeId='2868'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14949] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14949] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14949] Filling out basic attributes, {name='1.14949', nodeId='2868'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14949] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14949] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14949] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14949] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14949] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13842] has shape ID '2868'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13842] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13842] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13842] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13842] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13842] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13842] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13842] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13842] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13843] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13843] Filling out basic attributes, {name='1.13843', nodeId='2869'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14950] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14950] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14950] Filling out basic attributes, {name='1.14950', nodeId='2869'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14950] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14950] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14950] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14950] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14950] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13843] has shape ID '2869'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13843] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13843] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13843] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13843] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13843] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13843] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13843] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13843] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13844] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13844] Filling out basic attributes, {name='1.13844', nodeId='2870'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14951] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14951] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14951] Filling out basic attributes, {name='1.14951', nodeId='2870'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14951] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14951] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14951] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14951] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14951] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13844] has shape ID '2870'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13844] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13844] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13844] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13844] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13844] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13844] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13844] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13844] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13845] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13845] Filling out basic attributes, {name='1.13845', nodeId='2871'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14952] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14952] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14952] Filling out basic attributes, {name='1.14952', nodeId='2871'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14952] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14952] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14952] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14952] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14952] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13845] has shape ID '2871'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13845] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13845] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13845] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13845] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13845] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13845] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13845] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13845] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13846] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13846] Filling out basic attributes, {name='1.13846', nodeId='2872'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14953] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14953] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14953] Filling out basic attributes, {name='1.14953', nodeId='2872'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14953] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14953] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14953] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14953] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14953] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13846] has shape ID '2872'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13846] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13846] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13846] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13846] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13846] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13846] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13846] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13846] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13847] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13847] Filling out basic attributes, {name='1.13847', nodeId='2873'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14954] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14954] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14954] Filling out basic attributes, {name='1.14954', nodeId='2873'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14954] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14954] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14954] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14954] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14954] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13847] has shape ID '2873'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13847] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13847] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13847] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13847] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13847] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13847] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13847] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13847] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13848] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13848] Filling out basic attributes, {name='1.13848', nodeId='2874'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14955] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14955] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14955] Filling out basic attributes, {name='1.14955', nodeId='2874'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14955] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14955] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14955] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14955] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14955] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13848] has shape ID '2874'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13848] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13848] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13848] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13848] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13848] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13848] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13848] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13848] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13849] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13849] Filling out basic attributes, {name='1.13849', nodeId='2875'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14956] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14956] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14956] Filling out basic attributes, {name='1.14956', nodeId='2875'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14956] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14956] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14956] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14956] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14956] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13849] has shape ID '2875'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13849] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13849] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13849] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13849] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13849] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13849] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13849] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13849] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13850] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13850] Filling out basic attributes, {name='1.13850', nodeId='2876'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14957] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14957] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14957] Filling out basic attributes, {name='1.14957', nodeId='2876'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14957] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14957] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14957] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14957] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14957] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13850] has shape ID '2876'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13850] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13850] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13850] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13850] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13850] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13850] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13850] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13850] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13851] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13851] Filling out basic attributes, {name='1.13851', nodeId='2877'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14958] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14958] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14958] Filling out basic attributes, {name='1.14958', nodeId='2877'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14958] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14958] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14958] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14958] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14958] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13851] has shape ID '2877'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13851] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13851] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13851] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13851] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13851] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13851] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13851] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13851] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13852] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13852] Filling out basic attributes, {name='1.13852', nodeId='2878'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14959] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14959] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14959] Filling out basic attributes, {name='1.14959', nodeId='2878'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14959] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14959] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14959] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14959] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14959] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13852] has shape ID '2878'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13852] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13852] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13852] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13852] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13852] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13852] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13852] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13852] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13853] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13853] Filling out basic attributes, {name='1.13853', nodeId='2879'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14960] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14960] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14960] Filling out basic attributes, {name='1.14960', nodeId='2879'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14960] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14960] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14960] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14960] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14960] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13853] has shape ID '2879'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13853] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13853] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13853] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13853] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13853] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13853] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13853] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13853] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13854] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13854] Filling out basic attributes, {name='1.13854', nodeId='2880'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14961] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14961] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14961] Filling out basic attributes, {name='1.14961', nodeId='2880'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14961] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14961] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14961] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14961] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14961] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13854] has shape ID '2880'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13854] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13854] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13854] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13854] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13854] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13854] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13854] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13854] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13855] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13855] Filling out basic attributes, {name='1.13855', nodeId='2881'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14962] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14962] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14962] Filling out basic attributes, {name='1.14962', nodeId='2881'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14962] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14962] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14962] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14962] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14962] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13855] has shape ID '2881'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13855] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13855] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13855] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13855] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13855] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13855] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13855] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13855] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13856] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13856] Filling out basic attributes, {name='1.13856', nodeId='2882'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14963] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14963] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14963] Filling out basic attributes, {name='1.14963', nodeId='2882'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14963] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14963] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14963] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14963] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14963] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13856] has shape ID '2882'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13856] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13856] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13856] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13856] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13856] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13856] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13856] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13856] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13857] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13857] Filling out basic attributes, {name='1.13857', nodeId='2883'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14964] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14964] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14964] Filling out basic attributes, {name='1.14964', nodeId='2883'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14964] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14964] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14964] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14964] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14964] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13857] has shape ID '2883'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13857] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13857] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13857] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13857] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13857] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13857] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13857] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13857] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13858] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13858] Filling out basic attributes, {name='1.13858', nodeId='2884'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14965] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14965] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14965] Filling out basic attributes, {name='1.14965', nodeId='2884'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14965] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14965] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14965] Processing subset: materialId="1" numTriangles="15" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14965] Has subset 'Default OBJ' with '15' triangles and materialId="1" numTriangles="15" firstIndex="0" firstVertex="0" numIndices="45" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14965] Has '1' subsets, '15' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13858] has shape ID '2884'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13858] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13858] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13858] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13858] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13858] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13858] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13858] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13858] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13859] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13859] Filling out basic attributes, {name='1.13859', nodeId='2885'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14966] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14966] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14966] Filling out basic attributes, {name='1.14966', nodeId='2885'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14966] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14966] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14966] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14966] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14966] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13859] has shape ID '2885'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13859] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13859] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13859] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13859] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13859] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13859] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13859] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13859] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13860] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13860] Filling out basic attributes, {name='1.13860', nodeId='2886'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14967] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14967] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14967] Filling out basic attributes, {name='1.14967', nodeId='2886'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14967] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14967] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14967] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14967] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14967] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13860] has shape ID '2886'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13860] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13860] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13860] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13860] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13860] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13860] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13860] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13860] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13861] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13861] Filling out basic attributes, {name='1.13861', nodeId='2887'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14968] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14968] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14968] Filling out basic attributes, {name='1.14968', nodeId='2887'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14968] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14968] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14968] Processing subset: materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14968] Has subset 'Default OBJ' with '28' triangles and materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="29"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14968] Has '1' subsets, '28' triangles and '29' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13861] has shape ID '2887'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13861] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13861] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13861] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13861] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13861] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13861] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13861] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13861] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13862] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13862] Filling out basic attributes, {name='1.13862', nodeId='2888'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14969] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14969] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14969] Filling out basic attributes, {name='1.14969', nodeId='2888'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14969] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14969] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14969] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14969] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14969] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13862] has shape ID '2888'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13862] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13862] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13862] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13862] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13862] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13862] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13862] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13862] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13863] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13863] Filling out basic attributes, {name='1.13863', nodeId='2889'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14970] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14970] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14970] Filling out basic attributes, {name='1.14970', nodeId='2889'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14970] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14970] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14970] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14970] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14970] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13863] has shape ID '2889'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13863] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13863] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13863] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13863] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13863] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13863] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13863] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13863] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13864] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13864] Filling out basic attributes, {name='1.13864', nodeId='2890'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14971] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14971] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14971] Filling out basic attributes, {name='1.14971', nodeId='2890'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14971] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14971] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14971] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14971] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14971] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13864] has shape ID '2890'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13864] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13864] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13864] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13864] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13864] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13864] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13864] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13864] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13865] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13865] Filling out basic attributes, {name='1.13865', nodeId='2891'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14972] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14972] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14972] Filling out basic attributes, {name='1.14972', nodeId='2891'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14972] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14972] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14972] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14972] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14972] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13865] has shape ID '2891'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13865] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13865] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13865] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13865] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13865] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13865] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13865] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13865] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13866] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13866] Filling out basic attributes, {name='1.13866', nodeId='2892'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14973] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14973] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14973] Filling out basic attributes, {name='1.14973', nodeId='2892'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14973] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14973] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14973] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14973] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14973] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13866] has shape ID '2892'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13866] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13866] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13866] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13866] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13866] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13866] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13866] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13866] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13867] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13867] Filling out basic attributes, {name='1.13867', nodeId='2893'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14974] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14974] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14974] Filling out basic attributes, {name='1.14974', nodeId='2893'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14974] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14974] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14974] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14974] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14974] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13867] has shape ID '2893'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13867] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13867] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13867] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13867] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13867] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13867] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13867] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13867] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13868] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13868] Filling out basic attributes, {name='1.13868', nodeId='2894'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14975] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14975] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14975] Filling out basic attributes, {name='1.14975', nodeId='2894'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14975] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14975] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14975] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14975] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14975] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13868] has shape ID '2894'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13868] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13868] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13868] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13868] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13868] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13868] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13868] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13868] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13869] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13869] Filling out basic attributes, {name='1.13869', nodeId='2895'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14976] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14976] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14976] Filling out basic attributes, {name='1.14976', nodeId='2895'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14976] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14976] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14976] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14976] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14976] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13869] has shape ID '2895'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13869] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13869] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13869] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13869] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13869] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13869] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13869] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13869] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13870] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13870] Filling out basic attributes, {name='1.13870', nodeId='2896'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14977] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14977] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14977] Filling out basic attributes, {name='1.14977', nodeId='2896'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14977] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14977] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14977] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14977] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14977] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13870] has shape ID '2896'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13870] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13870] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13870] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13870] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13870] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13870] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13870] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13870] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13871] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13871] Filling out basic attributes, {name='1.13871', nodeId='2897'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14978] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14978] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14978] Filling out basic attributes, {name='1.14978', nodeId='2897'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14978] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14978] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14978] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14978] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14978] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13871] has shape ID '2897'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13871] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13871] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13871] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13871] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13871] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13871] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13871] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13871] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13872] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13872] Filling out basic attributes, {name='1.13872', nodeId='2898'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14979] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14979] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14979] Filling out basic attributes, {name='1.14979', nodeId='2898'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14979] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14979] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14979] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14979] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14979] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13872] has shape ID '2898'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13872] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13872] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13872] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13872] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13872] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13872] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13872] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13872] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13873] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13873] Filling out basic attributes, {name='1.13873', nodeId='2899'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14980] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14980] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14980] Filling out basic attributes, {name='1.14980', nodeId='2899'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14980] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14980] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14980] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14980] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14980] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13873] has shape ID '2899'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13873] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13873] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13873] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13873] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13873] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13873] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13873] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13873] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13874] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13874] Filling out basic attributes, {name='1.13874', nodeId='2900'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14981] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14981] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14981] Filling out basic attributes, {name='1.14981', nodeId='2900'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14981] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14981] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14981] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14981] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14981] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13874] has shape ID '2900'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13874] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13874] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13874] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13874] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13874] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13874] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13874] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13874] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13875] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13875] Filling out basic attributes, {name='1.13875', nodeId='2901'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14982] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14982] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14982] Filling out basic attributes, {name='1.14982', nodeId='2901'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14982] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14982] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14982] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14982] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14982] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13875] has shape ID '2901'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13875] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13875] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13875] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13875] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13875] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13875] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13875] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13875] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13876] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13876] Filling out basic attributes, {name='1.13876', nodeId='2902'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14983] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14983] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14983] Filling out basic attributes, {name='1.14983', nodeId='2902'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14983] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14983] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14983] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14983] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14983] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13876] has shape ID '2902'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13876] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13876] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13876] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13876] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13876] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13876] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13876] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13876] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13877] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13877] Filling out basic attributes, {name='1.13877', nodeId='2903'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14984] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14984] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14984] Filling out basic attributes, {name='1.14984', nodeId='2903'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14984] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14984] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14984] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14984] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14984] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13877] has shape ID '2903'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13877] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13877] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13877] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13877] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13877] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13877] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13877] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13877] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13878] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13878] Filling out basic attributes, {name='1.13878', nodeId='2904'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14985] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14985] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14985] Filling out basic attributes, {name='1.14985', nodeId='2904'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14985] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14985] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14985] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14985] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14985] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13878] has shape ID '2904'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13878] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13878] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13878] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13878] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13878] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13878] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13878] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13878] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13879] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13879] Filling out basic attributes, {name='1.13879', nodeId='2905'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14986] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14986] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14986] Filling out basic attributes, {name='1.14986', nodeId='2905'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14986] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14986] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14986] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14986] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14986] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13879] has shape ID '2905'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13879] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13879] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13879] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13879] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13879] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13879] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13879] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13879] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13880] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13880] Filling out basic attributes, {name='1.13880', nodeId='2906'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14987] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14987] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14987] Filling out basic attributes, {name='1.14987', nodeId='2906'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14987] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14987] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14987] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14987] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14987] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13880] has shape ID '2906'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13880] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13880] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13880] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13880] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13880] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13880] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13880] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13880] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13881] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13881] Filling out basic attributes, {name='1.13881', nodeId='2907'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14988] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14988] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14988] Filling out basic attributes, {name='1.14988', nodeId='2907'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14988] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14988] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14988] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14988] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14988] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13881] has shape ID '2907'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13881] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13881] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13881] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13881] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13881] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13881] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13881] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13881] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13882] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13882] Filling out basic attributes, {name='1.13882', nodeId='2908'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14989] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14989] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14989] Filling out basic attributes, {name='1.14989', nodeId='2908'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14989] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14989] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14989] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14989] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14989] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13882] has shape ID '2908'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13882] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13882] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13882] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13882] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13882] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13882] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13882] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13882] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13883] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13883] Filling out basic attributes, {name='1.13883', nodeId='2909'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14990] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14990] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14990] Filling out basic attributes, {name='1.14990', nodeId='2909'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14990] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14990] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14990] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14990] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14990] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13883] has shape ID '2909'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13883] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13883] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13883] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13883] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13883] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13883] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13883] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13883] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13884] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13884] Filling out basic attributes, {name='1.13884', nodeId='2910'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14991] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14991] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14991] Filling out basic attributes, {name='1.14991', nodeId='2910'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14991] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14991] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14991] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14991] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14991] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13884] has shape ID '2910'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13884] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13884] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13884] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13884] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13884] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13884] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13884] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13884] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13885] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13885] Filling out basic attributes, {name='1.13885', nodeId='2911'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14992] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14992] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14992] Filling out basic attributes, {name='1.14992', nodeId='2911'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14992] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14992] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14992] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14992] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14992] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13885] has shape ID '2911'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13885] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13885] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13885] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13885] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13885] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13885] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13885] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13885] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13886] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13886] Filling out basic attributes, {name='1.13886', nodeId='2912'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14993] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14993] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14993] Filling out basic attributes, {name='1.14993', nodeId='2912'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14993] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14993] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14993] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14993] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14993] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13886] has shape ID '2912'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13886] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13886] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13886] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13886] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13886] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13886] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13886] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13886] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13887] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13887] Filling out basic attributes, {name='1.13887', nodeId='2913'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14994] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14994] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14994] Filling out basic attributes, {name='1.14994', nodeId='2913'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14994] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14994] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14994] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14994] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14994] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13887] has shape ID '2913'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13887] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13887] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13887] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13887] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13887] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13887] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13887] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13887] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13888] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13888] Filling out basic attributes, {name='1.13888', nodeId='2914'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14995] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14995] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14995] Filling out basic attributes, {name='1.14995', nodeId='2914'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14995] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14995] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14995] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14995] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14995] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13888] has shape ID '2914'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13888] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13888] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13888] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13888] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13888] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13888] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13888] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13888] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13889] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13889] Filling out basic attributes, {name='1.13889', nodeId='2915'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14996] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14996] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14996] Filling out basic attributes, {name='1.14996', nodeId='2915'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14996] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14996] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14996] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14996] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14996] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13889] has shape ID '2915'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13889] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13889] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13889] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13889] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13889] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13889] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13889] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13889] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13890] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13890] Filling out basic attributes, {name='1.13890', nodeId='2916'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14997] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14997] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14997] Filling out basic attributes, {name='1.14997', nodeId='2916'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14997] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14997] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14997] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14997] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14997] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13890] has shape ID '2916'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13890] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13890] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13890] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13890] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13890] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13890] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13890] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13890] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13891] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13891] Filling out basic attributes, {name='1.13891', nodeId='2917'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14998] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14998] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14998] Filling out basic attributes, {name='1.14998', nodeId='2917'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14998] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14998] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14998] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14998] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14998] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13891] has shape ID '2917'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13891] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13891] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13891] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13891] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13891] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13891] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13891] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13891] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13892] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13892] Filling out basic attributes, {name='1.13892', nodeId='2918'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14999] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.14999] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.14999] Filling out basic attributes, {name='1.14999', nodeId='2918'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.14999] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.14999] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14999] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.14999] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.14999] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13892] has shape ID '2918'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13892] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13892] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13892] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13892] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13892] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13892] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13892] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13892] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13893] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13893] Filling out basic attributes, {name='1.13893', nodeId='2919'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15000] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15000] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15000] Filling out basic attributes, {name='1.15000', nodeId='2919'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15000] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15000] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15000] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15000] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15000] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13893] has shape ID '2919'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13893] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13893] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13893] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13893] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13893] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13893] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13893] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13893] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13894] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13894] Filling out basic attributes, {name='1.13894', nodeId='2920'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15001] Filling out basic attributes, {name='1.15001', nodeId='2920'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15001] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15001] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15001] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15001] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15001] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13894] has shape ID '2920'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13894] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13894] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13894] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13894] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13894] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13894] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13894] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13894] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13895] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13895] Filling out basic attributes, {name='1.13895', nodeId='2921'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15002] Filling out basic attributes, {name='1.15002', nodeId='2921'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15002] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15002] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15002] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15002] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15002] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13895] has shape ID '2921'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13895] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13895] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13895] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13895] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13895] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13895] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13895] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13895] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13896] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13896] Filling out basic attributes, {name='1.13896', nodeId='2922'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15003] Filling out basic attributes, {name='1.15003', nodeId='2922'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15003] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15003] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15003] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15003] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15003] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13896] has shape ID '2922'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13896] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13896] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13896] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13896] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13896] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13896] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13896] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13896] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13897] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13897] Filling out basic attributes, {name='1.13897', nodeId='2923'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15004] Filling out basic attributes, {name='1.15004', nodeId='2923'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15004] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15004] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15004] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15004] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15004] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13897] has shape ID '2923'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13897] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13897] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13897] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13897] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13897] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13897] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13897] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13897] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13898] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13898] Filling out basic attributes, {name='1.13898', nodeId='2924'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15005] Filling out basic attributes, {name='1.15005', nodeId='2924'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15005] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15005] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15005] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15005] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15005] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13898] has shape ID '2924'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13898] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13898] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13898] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13898] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13898] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13898] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13898] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13898] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13899] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13899] Filling out basic attributes, {name='1.13899', nodeId='2925'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15006] Filling out basic attributes, {name='1.15006', nodeId='2925'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15006] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15006] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15006] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15006] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15006] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13899] has shape ID '2925'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13899] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13899] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13899] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13899] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13899] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13899] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13899] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13899] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13900] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13900] Filling out basic attributes, {name='1.13900', nodeId='2926'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15007] Filling out basic attributes, {name='1.15007', nodeId='2926'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15007] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15007] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15007] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15007] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15007] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13900] has shape ID '2926'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13900] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13900] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13900] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13900] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13900] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13900] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13900] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13900] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13901] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13901] Filling out basic attributes, {name='1.13901', nodeId='2927'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15008] Filling out basic attributes, {name='1.15008', nodeId='2927'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15008] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15008] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15008] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15008] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15008] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13901] has shape ID '2927'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13901] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13901] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13901] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13901] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13901] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13901] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13901] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13901] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13902] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13902] Filling out basic attributes, {name='1.13902', nodeId='2928'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15009] Filling out basic attributes, {name='1.15009', nodeId='2928'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15009] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15009] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15009] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15009] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15009] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13902] has shape ID '2928'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13902] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13902] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13902] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13902] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13902] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13902] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13902] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13902] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13903] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13903] Filling out basic attributes, {name='1.13903', nodeId='2929'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15010] Filling out basic attributes, {name='1.15010', nodeId='2929'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15010] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15010] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15010] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15010] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15010] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13903] has shape ID '2929'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13903] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13903] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13903] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13903] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13903] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13903] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13903] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13903] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13904] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13904] Filling out basic attributes, {name='1.13904', nodeId='2930'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15011] Filling out basic attributes, {name='1.15011', nodeId='2930'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15011] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15011] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15011] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15011] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15011] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13904] has shape ID '2930'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13904] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13904] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13904] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13904] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13904] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13904] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13904] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13904] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13905] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13905] Filling out basic attributes, {name='1.13905', nodeId='2931'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15012] Filling out basic attributes, {name='1.15012', nodeId='2931'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15012] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15012] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15012] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15012] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15012] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13905] has shape ID '2931'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13905] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13905] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13905] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13905] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13905] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13905] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13905] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13905] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13906] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13906] Filling out basic attributes, {name='1.13906', nodeId='2932'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15013] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15013] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15013] Filling out basic attributes, {name='1.15013', nodeId='2932'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15013] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15013] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15013] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15013] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15013] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13906] has shape ID '2932'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13906] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13906] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13906] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13906] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13906] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13906] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13906] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13906] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13907] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13907] Filling out basic attributes, {name='1.13907', nodeId='2933'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15014] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15014] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15014] Filling out basic attributes, {name='1.15014', nodeId='2933'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15014] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15014] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15014] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15014] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15014] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13907] has shape ID '2933'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13907] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13907] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13907] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13907] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13907] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13907] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13907] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13907] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13908] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13908] Filling out basic attributes, {name='1.13908', nodeId='2934'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15015] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15015] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15015] Filling out basic attributes, {name='1.15015', nodeId='2934'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15015] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15015] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15015] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15015] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15015] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13908] has shape ID '2934'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13908] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13908] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13908] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13908] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13908] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13908] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13908] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13908] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13909] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13909] Filling out basic attributes, {name='1.13909', nodeId='2935'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15016] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15016] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15016] Filling out basic attributes, {name='1.15016', nodeId='2935'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15016] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15016] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15016] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15016] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15016] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13909] has shape ID '2935'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13909] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13909] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13909] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13909] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13909] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13909] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13909] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13909] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13910] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13910] Filling out basic attributes, {name='1.13910', nodeId='2936'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15017] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15017] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15017] Filling out basic attributes, {name='1.15017', nodeId='2936'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15017] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15017] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15017] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15017] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15017] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13910] has shape ID '2936'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13910] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13910] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13910] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13910] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13910] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13910] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13910] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13910] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13911] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13911] Filling out basic attributes, {name='1.13911', nodeId='2937'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15018] Filling out basic attributes, {name='1.15018', nodeId='2937'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15018] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15018] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15018] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15018] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15018] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13911] has shape ID '2937'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13911] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13911] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13911] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13911] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13911] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13911] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13911] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13911] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13912] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13912] Filling out basic attributes, {name='1.13912', nodeId='2938'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15019] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15019] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15019] Filling out basic attributes, {name='1.15019', nodeId='2938'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15019] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15019] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15019] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15019] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15019] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13912] has shape ID '2938'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13912] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13912] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13912] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13912] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13912] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13912] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13912] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13912] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13913] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13913] Filling out basic attributes, {name='1.13913', nodeId='2939'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15020] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15020] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15020] Filling out basic attributes, {name='1.15020', nodeId='2939'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15020] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15020] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15020] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15020] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15020] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13913] has shape ID '2939'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13913] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13913] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13913] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13913] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13913] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13913] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13913] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13913] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13914] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13914] Filling out basic attributes, {name='1.13914', nodeId='2940'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15021] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15021] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15021] Filling out basic attributes, {name='1.15021', nodeId='2940'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15021] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15021] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15021] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15021] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15021] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13914] has shape ID '2940'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13914] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13914] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13914] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13914] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13914] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13914] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13914] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13914] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13915] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13915] Filling out basic attributes, {name='1.13915', nodeId='2941'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15022] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15022] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15022] Filling out basic attributes, {name='1.15022', nodeId='2941'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15022] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15022] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15022] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15022] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15022] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13915] has shape ID '2941'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13915] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13915] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13915] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13915] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13915] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13915] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13915] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13915] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13916] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13916] Filling out basic attributes, {name='1.13916', nodeId='2942'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15023] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15023] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15023] Filling out basic attributes, {name='1.15023', nodeId='2942'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15023] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15023] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15023] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15023] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15023] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13916] has shape ID '2942'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13916] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13916] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13916] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13916] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13916] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13916] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13916] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13916] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13917] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13917] Filling out basic attributes, {name='1.13917', nodeId='2943'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15024] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15024] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15024] Filling out basic attributes, {name='1.15024', nodeId='2943'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15024] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15024] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15024] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15024] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15024] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13917] has shape ID '2943'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13917] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13917] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13917] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13917] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13917] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13917] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13917] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13917] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13918] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13918] Filling out basic attributes, {name='1.13918', nodeId='2944'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15025] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15025] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15025] Filling out basic attributes, {name='1.15025', nodeId='2944'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15025] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15025] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15025] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15025] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15025] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13918] has shape ID '2944'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13918] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13918] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13918] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13918] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13918] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13918] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13918] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13918] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13919] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13919] Filling out basic attributes, {name='1.13919', nodeId='2945'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15026] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15026] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15026] Filling out basic attributes, {name='1.15026', nodeId='2945'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15026] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15026] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15026] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15026] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15026] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13919] has shape ID '2945'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13919] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13919] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13919] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13919] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13919] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13919] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13919] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13919] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13920] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13920] Filling out basic attributes, {name='1.13920', nodeId='2946'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15027] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15027] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15027] Filling out basic attributes, {name='1.15027', nodeId='2946'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15027] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15027] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15027] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15027] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15027] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13920] has shape ID '2946'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13920] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13920] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13920] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13920] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13920] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13920] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13920] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13920] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13921] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13921] Filling out basic attributes, {name='1.13921', nodeId='2947'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15028] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15028] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15028] Filling out basic attributes, {name='1.15028', nodeId='2947'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15028] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15028] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15028] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15028] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15028] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13921] has shape ID '2947'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13921] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13921] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13921] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13921] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13921] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13921] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13921] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13921] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13922] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13922] Filling out basic attributes, {name='1.13922', nodeId='2948'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15029] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15029] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15029] Filling out basic attributes, {name='1.15029', nodeId='2948'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15029] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15029] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15029] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15029] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15029] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13922] has shape ID '2948'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13922] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13922] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13922] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13922] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13922] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13922] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13922] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13922] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13923] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13923] Filling out basic attributes, {name='1.13923', nodeId='2949'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15030] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15030] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15030] Filling out basic attributes, {name='1.15030', nodeId='2949'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15030] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15030] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15030] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15030] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15030] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13923] has shape ID '2949'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13923] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13923] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13923] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13923] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13923] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13923] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13923] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13923] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13924] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13924] Filling out basic attributes, {name='1.13924', nodeId='2950'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15031] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15031] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15031] Filling out basic attributes, {name='1.15031', nodeId='2950'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15031] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15031] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15031] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15031] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15031] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13924] has shape ID '2950'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13924] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13924] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13924] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13924] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13924] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13924] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13924] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13924] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13925] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13925] Filling out basic attributes, {name='1.13925', nodeId='2951'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15032] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15032] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15032] Filling out basic attributes, {name='1.15032', nodeId='2951'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15032] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15032] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15032] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15032] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15032] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13925] has shape ID '2951'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13925] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13925] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13925] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13925] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13925] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13925] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13925] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13925] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13926] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13926] Filling out basic attributes, {name='1.13926', nodeId='2952'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15033] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15033] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15033] Filling out basic attributes, {name='1.15033', nodeId='2952'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15033] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15033] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15033] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15033] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15033] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13926] has shape ID '2952'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13926] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13926] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13926] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13926] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13926] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13926] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13926] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13926] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13927] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13927] Filling out basic attributes, {name='1.13927', nodeId='2953'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15034] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15034] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15034] Filling out basic attributes, {name='1.15034', nodeId='2953'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15034] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15034] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15034] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15034] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15034] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13927] has shape ID '2953'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13927] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13927] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13927] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13927] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13927] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13927] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13927] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13927] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13928] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13928] Filling out basic attributes, {name='1.13928', nodeId='2954'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15035] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15035] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15035] Filling out basic attributes, {name='1.15035', nodeId='2954'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15035] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15035] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15035] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15035] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15035] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13928] has shape ID '2954'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13928] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13928] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13928] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13928] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13928] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13928] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13928] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13928] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13929] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13929] Filling out basic attributes, {name='1.13929', nodeId='2955'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15036] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15036] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15036] Filling out basic attributes, {name='1.15036', nodeId='2955'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15036] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15036] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15036] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15036] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15036] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13929] has shape ID '2955'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13929] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13929] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13929] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13929] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13929] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13929] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13929] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13929] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13930] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13930] Filling out basic attributes, {name='1.13930', nodeId='2956'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15037] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15037] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15037] Filling out basic attributes, {name='1.15037', nodeId='2956'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15037] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15037] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15037] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15037] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15037] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13930] has shape ID '2956'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13930] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13930] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13930] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13930] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13930] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13930] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13930] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13930] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13931] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13931] Filling out basic attributes, {name='1.13931', nodeId='2957'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15038] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15038] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15038] Filling out basic attributes, {name='1.15038', nodeId='2957'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15038] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15038] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15038] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15038] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15038] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13931] has shape ID '2957'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13931] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13931] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13931] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13931] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13931] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13931] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13931] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13931] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13932] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13932] Filling out basic attributes, {name='1.13932', nodeId='2958'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15039] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15039] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15039] Filling out basic attributes, {name='1.15039', nodeId='2958'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15039] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15039] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15039] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15039] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15039] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13932] has shape ID '2958'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13932] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13932] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13932] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13932] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13932] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13932] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13932] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13932] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13933] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13933] Filling out basic attributes, {name='1.13933', nodeId='2959'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15040] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15040] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15040] Filling out basic attributes, {name='1.15040', nodeId='2959'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15040] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15040] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15040] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15040] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15040] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13933] has shape ID '2959'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13933] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13933] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13933] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13933] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13933] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13933] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13933] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13933] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13934] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13934] Filling out basic attributes, {name='1.13934', nodeId='2960'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15041] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15041] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15041] Filling out basic attributes, {name='1.15041', nodeId='2960'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15041] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15041] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15041] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15041] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15041] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13934] has shape ID '2960'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13934] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13934] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13934] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13934] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13934] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13934] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13934] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13934] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13935] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13935] Filling out basic attributes, {name='1.13935', nodeId='2961'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15042] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15042] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15042] Filling out basic attributes, {name='1.15042', nodeId='2961'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15042] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15042] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15042] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15042] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15042] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13935] has shape ID '2961'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13935] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13935] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13935] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13935] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13935] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13935] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13935] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13935] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13936] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13936] Filling out basic attributes, {name='1.13936', nodeId='2962'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15043] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15043] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15043] Filling out basic attributes, {name='1.15043', nodeId='2962'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15043] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15043] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15043] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15043] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15043] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13936] has shape ID '2962'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13936] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13936] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13936] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13936] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13936] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13936] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13936] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13936] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13937] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13937] Filling out basic attributes, {name='1.13937', nodeId='2963'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15044] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15044] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15044] Filling out basic attributes, {name='1.15044', nodeId='2963'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15044] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15044] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15044] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15044] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15044] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13937] has shape ID '2963'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13937] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13937] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13937] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13937] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13937] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13937] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13937] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13937] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13938] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13938] Filling out basic attributes, {name='1.13938', nodeId='2964'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15045] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15045] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15045] Filling out basic attributes, {name='1.15045', nodeId='2964'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15045] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15045] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15045] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15045] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15045] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13938] has shape ID '2964'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13938] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13938] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13938] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13938] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13938] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13938] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13938] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13938] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13939] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13939] Filling out basic attributes, {name='1.13939', nodeId='2965'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15046] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15046] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15046] Filling out basic attributes, {name='1.15046', nodeId='2965'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15046] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15046] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15046] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15046] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15046] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13939] has shape ID '2965'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13939] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13939] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13939] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13939] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13939] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13939] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13939] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13939] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13940] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13940] Filling out basic attributes, {name='1.13940', nodeId='2966'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15047] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15047] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15047] Filling out basic attributes, {name='1.15047', nodeId='2966'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15047] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15047] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15047] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15047] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15047] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13940] has shape ID '2966'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13940] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13940] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13940] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13940] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13940] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13940] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13940] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13940] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13941] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13941] Filling out basic attributes, {name='1.13941', nodeId='2967'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15048] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15048] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15048] Filling out basic attributes, {name='1.15048', nodeId='2967'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15048] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15048] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15048] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15048] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15048] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13941] has shape ID '2967'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13941] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13941] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13941] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13941] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13941] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13941] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13941] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13941] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13942] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13942] Filling out basic attributes, {name='1.13942', nodeId='2968'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15049] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15049] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15049] Filling out basic attributes, {name='1.15049', nodeId='2968'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15049] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15049] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15049] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15049] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15049] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13942] has shape ID '2968'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13942] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13942] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13942] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13942] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13942] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13942] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13942] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13942] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13943] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13943] Filling out basic attributes, {name='1.13943', nodeId='2969'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15050] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15050] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15050] Filling out basic attributes, {name='1.15050', nodeId='2969'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15050] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15050] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15050] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15050] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15050] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13943] has shape ID '2969'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13943] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13943] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13943] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13943] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13943] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13943] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13943] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13943] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13944] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13944] Filling out basic attributes, {name='1.13944', nodeId='2970'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15051] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15051] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15051] Filling out basic attributes, {name='1.15051', nodeId='2970'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15051] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15051] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15051] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15051] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15051] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13944] has shape ID '2970'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13944] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13944] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13944] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13944] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13944] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13944] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13944] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13944] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13945] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13945] Filling out basic attributes, {name='1.13945', nodeId='2971'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15052] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15052] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15052] Filling out basic attributes, {name='1.15052', nodeId='2971'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15052] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15052] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15052] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15052] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15052] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13945] has shape ID '2971'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13945] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13945] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13945] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13945] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13945] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13945] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13945] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13945] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13946] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13946] Filling out basic attributes, {name='1.13946', nodeId='2972'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15053] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15053] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15053] Filling out basic attributes, {name='1.15053', nodeId='2972'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15053] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15053] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15053] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15053] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15053] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13946] has shape ID '2972'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13946] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13946] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13946] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13946] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13946] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13946] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13946] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13946] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13947] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13947] Filling out basic attributes, {name='1.13947', nodeId='2973'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15054] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15054] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15054] Filling out basic attributes, {name='1.15054', nodeId='2973'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15054] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15054] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15054] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15054] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15054] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13947] has shape ID '2973'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13947] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13947] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13947] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13947] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13947] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13947] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13947] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13947] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13948] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13948] Filling out basic attributes, {name='1.13948', nodeId='2974'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15055] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15055] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15055] Filling out basic attributes, {name='1.15055', nodeId='2974'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15055] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15055] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15055] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15055] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15055] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13948] has shape ID '2974'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13948] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13948] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13948] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13948] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13948] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13948] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13948] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13948] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13949] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13949] Filling out basic attributes, {name='1.13949', nodeId='2975'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15056] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15056] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15056] Filling out basic attributes, {name='1.15056', nodeId='2975'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15056] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15056] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15056] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15056] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15056] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13949] has shape ID '2975'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13949] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13949] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13949] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13949] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13949] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13949] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13949] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13949] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13950] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13950] Filling out basic attributes, {name='1.13950', nodeId='2976'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15057] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15057] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15057] Filling out basic attributes, {name='1.15057', nodeId='2976'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15057] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15057] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15057] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15057] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15057] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13950] has shape ID '2976'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13950] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13950] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13950] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13950] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13950] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13950] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13950] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13950] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13951] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13951] Filling out basic attributes, {name='1.13951', nodeId='2977'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15058] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15058] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15058] Filling out basic attributes, {name='1.15058', nodeId='2977'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15058] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15058] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15058] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15058] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15058] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13951] has shape ID '2977'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13951] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13951] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13951] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13951] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13951] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13951] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13951] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13951] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13952] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13952] Filling out basic attributes, {name='1.13952', nodeId='2978'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15059] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15059] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15059] Filling out basic attributes, {name='1.15059', nodeId='2978'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15059] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15059] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15059] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15059] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15059] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13952] has shape ID '2978'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13952] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13952] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13952] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13952] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13952] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13952] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13952] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13952] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13953] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13953] Filling out basic attributes, {name='1.13953', nodeId='2979'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15060] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15060] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15060] Filling out basic attributes, {name='1.15060', nodeId='2979'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15060] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15060] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15060] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15060] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15060] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13953] has shape ID '2979'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13953] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13953] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13953] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13953] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13953] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13953] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13953] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13953] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13954] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13954] Filling out basic attributes, {name='1.13954', nodeId='2980'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15061] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15061] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15061] Filling out basic attributes, {name='1.15061', nodeId='2980'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15061] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15061] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15061] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15061] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15061] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13954] has shape ID '2980'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13954] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13954] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13954] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13954] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13954] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13954] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13954] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13954] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13955] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13955] Filling out basic attributes, {name='1.13955', nodeId='2981'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15062] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15062] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15062] Filling out basic attributes, {name='1.15062', nodeId='2981'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15062] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15062] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15062] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15062] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15062] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13955] has shape ID '2981'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13955] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13955] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13955] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13955] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13955] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13955] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13955] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13955] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13956] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13956] Filling out basic attributes, {name='1.13956', nodeId='2982'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15063] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15063] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15063] Filling out basic attributes, {name='1.15063', nodeId='2982'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15063] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15063] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15063] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15063] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15063] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13956] has shape ID '2982'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13956] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13956] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13956] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13956] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13956] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13956] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13956] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13956] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13957] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13957] Filling out basic attributes, {name='1.13957', nodeId='2983'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15064] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15064] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15064] Filling out basic attributes, {name='1.15064', nodeId='2983'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15064] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15064] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15064] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15064] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15064] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13957] has shape ID '2983'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13957] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13957] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13957] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13957] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13957] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13957] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13957] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13957] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13958] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13958] Filling out basic attributes, {name='1.13958', nodeId='2984'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15065] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15065] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15065] Filling out basic attributes, {name='1.15065', nodeId='2984'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15065] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15065] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15065] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15065] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15065] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13958] has shape ID '2984'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13958] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13958] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13958] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13958] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13958] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13958] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13958] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13958] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13959] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13959] Filling out basic attributes, {name='1.13959', nodeId='2985'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15066] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15066] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15066] Filling out basic attributes, {name='1.15066', nodeId='2985'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15066] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15066] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15066] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15066] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15066] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13959] has shape ID '2985'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13959] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13959] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13959] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13959] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13959] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13959] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13959] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13959] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13960] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13960] Filling out basic attributes, {name='1.13960', nodeId='2986'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15067] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15067] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15067] Filling out basic attributes, {name='1.15067', nodeId='2986'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15067] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15067] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15067] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15067] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15067] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13960] has shape ID '2986'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13960] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13960] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13960] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13960] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13960] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13960] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13960] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13960] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13961] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13961] Filling out basic attributes, {name='1.13961', nodeId='2987'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15068] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15068] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15068] Filling out basic attributes, {name='1.15068', nodeId='2987'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15068] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15068] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15068] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15068] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15068] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13961] has shape ID '2987'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13961] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13961] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13961] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13961] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13961] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13961] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13961] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13961] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13962] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13962] Filling out basic attributes, {name='1.13962', nodeId='2988'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15069] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15069] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15069] Filling out basic attributes, {name='1.15069', nodeId='2988'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15069] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15069] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15069] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15069] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15069] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13962] has shape ID '2988'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13962] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13962] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13962] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13962] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13962] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13962] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13962] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13962] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13963] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13963] Filling out basic attributes, {name='1.13963', nodeId='2989'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15070] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15070] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15070] Filling out basic attributes, {name='1.15070', nodeId='2989'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15070] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15070] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15070] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15070] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15070] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13963] has shape ID '2989'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13963] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13963] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13963] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13963] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13963] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13963] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13963] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13963] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13964] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13964] Filling out basic attributes, {name='1.13964', nodeId='2990'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15071] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15071] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15071] Filling out basic attributes, {name='1.15071', nodeId='2990'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15071] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15071] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15071] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15071] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15071] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13964] has shape ID '2990'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13964] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13964] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13964] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13964] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13964] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13964] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13964] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13964] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13965] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13965] Filling out basic attributes, {name='1.13965', nodeId='2991'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15072] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15072] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15072] Filling out basic attributes, {name='1.15072', nodeId='2991'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15072] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15072] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15072] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15072] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15072] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13965] has shape ID '2991'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13965] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13965] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13965] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13965] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13965] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13965] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13965] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13965] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13966] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13966] Filling out basic attributes, {name='1.13966', nodeId='2992'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15073] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15073] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15073] Filling out basic attributes, {name='1.15073', nodeId='2992'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15073] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15073] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15073] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15073] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15073] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13966] has shape ID '2992'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13966] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13966] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13966] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13966] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13966] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13966] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13966] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13966] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13967] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13967] Filling out basic attributes, {name='1.13967', nodeId='2993'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15074] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15074] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15074] Filling out basic attributes, {name='1.15074', nodeId='2993'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15074] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15074] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15074] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15074] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15074] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13967] has shape ID '2993'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13967] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13967] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13967] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13967] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13967] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13967] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13967] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13967] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13968] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13968] Filling out basic attributes, {name='1.13968', nodeId='2994'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15075] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15075] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15075] Filling out basic attributes, {name='1.15075', nodeId='2994'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15075] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15075] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15075] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15075] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15075] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13968] has shape ID '2994'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13968] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13968] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13968] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13968] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13968] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13968] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13968] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13968] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13969] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13969] Filling out basic attributes, {name='1.13969', nodeId='2995'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15076] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15076] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15076] Filling out basic attributes, {name='1.15076', nodeId='2995'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15076] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15076] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15076] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15076] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15076] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13969] has shape ID '2995'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13969] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13969] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13969] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13969] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13969] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13969] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13969] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13969] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13970] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13970] Filling out basic attributes, {name='1.13970', nodeId='2996'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15077] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15077] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15077] Filling out basic attributes, {name='1.15077', nodeId='2996'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15077] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15077] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15077] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15077] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15077] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13970] has shape ID '2996'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13970] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13970] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13970] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13970] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13970] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13970] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13970] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13970] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13971] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13971] Filling out basic attributes, {name='1.13971', nodeId='2997'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15078] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15078] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15078] Filling out basic attributes, {name='1.15078', nodeId='2997'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15078] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15078] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15078] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15078] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15078] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13971] has shape ID '2997'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13971] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13971] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13971] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13971] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13971] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13971] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13971] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13971] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13972] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13972] Filling out basic attributes, {name='1.13972', nodeId='2998'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15079] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15079] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15079] Filling out basic attributes, {name='1.15079', nodeId='2998'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15079] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15079] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15079] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15079] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15079] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13972] has shape ID '2998'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13972] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13972] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13972] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13972] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13972] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13972] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13972] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13972] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13973] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13973] Filling out basic attributes, {name='1.13973', nodeId='2999'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15080] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15080] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15080] Filling out basic attributes, {name='1.15080', nodeId='2999'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15080] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15080] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15080] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15080] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15080] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13973] has shape ID '2999'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13973] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13973] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13973] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13973] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13973] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13973] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13973] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13973] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13974] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13974] Filling out basic attributes, {name='1.13974', nodeId='3000'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15081] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15081] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15081] Filling out basic attributes, {name='1.15081', nodeId='3000'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15081] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15081] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15081] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15081] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15081] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13974] has shape ID '3000'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13974] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13974] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13974] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13974] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13974] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13974] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13974] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13974] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13975] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13975] Filling out basic attributes, {name='1.13975', nodeId='3001'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15082] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15082] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15082] Filling out basic attributes, {name='1.15082', nodeId='3001'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15082] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15082] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15082] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15082] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15082] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13975] has shape ID '3001'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13975] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13975] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13975] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13975] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13975] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13975] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13975] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13975] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13976] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13976] Filling out basic attributes, {name='1.13976', nodeId='3002'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15083] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15083] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15083] Filling out basic attributes, {name='1.15083', nodeId='3002'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15083] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15083] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15083] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15083] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15083] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13976] has shape ID '3002'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13976] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13976] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13976] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13976] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13976] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13976] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13976] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13976] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13977] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13977] Filling out basic attributes, {name='1.13977', nodeId='3003'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15084] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15084] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15084] Filling out basic attributes, {name='1.15084', nodeId='3003'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15084] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15084] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15084] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15084] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15084] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13977] has shape ID '3003'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13977] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13977] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13977] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13977] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13977] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13977] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13977] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13977] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13978] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13978] Filling out basic attributes, {name='1.13978', nodeId='3004'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15085] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15085] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15085] Filling out basic attributes, {name='1.15085', nodeId='3004'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15085] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15085] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15085] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15085] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15085] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13978] has shape ID '3004'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13978] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13978] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13978] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13978] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13978] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13978] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13978] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13978] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13979] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13979] Filling out basic attributes, {name='1.13979', nodeId='3005'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15086] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15086] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15086] Filling out basic attributes, {name='1.15086', nodeId='3005'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15086] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15086] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15086] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15086] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15086] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13979] has shape ID '3005'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13979] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13979] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13979] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13979] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13979] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13979] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13979] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13979] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13980] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13980] Filling out basic attributes, {name='1.13980', nodeId='3006'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15087] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15087] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15087] Filling out basic attributes, {name='1.15087', nodeId='3006'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15087] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15087] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15087] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15087] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15087] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13980] has shape ID '3006'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13980] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13980] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13980] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13980] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13980] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13980] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13980] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13980] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13981] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13981] Filling out basic attributes, {name='1.13981', nodeId='3007'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15088] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15088] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15088] Filling out basic attributes, {name='1.15088', nodeId='3007'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15088] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15088] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15088] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15088] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15088] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13981] has shape ID '3007'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13981] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13981] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13981] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13981] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13981] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13981] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13981] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13981] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13982] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13982] Filling out basic attributes, {name='1.13982', nodeId='3008'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15089] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15089] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15089] Filling out basic attributes, {name='1.15089', nodeId='3008'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15089] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15089] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15089] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15089] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15089] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13982] has shape ID '3008'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13982] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13982] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13982] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13982] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13982] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13982] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13982] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13982] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13983] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13983] Filling out basic attributes, {name='1.13983', nodeId='3009'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15090] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15090] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15090] Filling out basic attributes, {name='1.15090', nodeId='3009'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15090] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15090] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15090] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15090] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15090] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13983] has shape ID '3009'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13983] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13983] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13983] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13983] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13983] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13983] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13983] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13983] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13984] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13984] Filling out basic attributes, {name='1.13984', nodeId='3010'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15091] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15091] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15091] Filling out basic attributes, {name='1.15091', nodeId='3010'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15091] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15091] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15091] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15091] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15091] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13984] has shape ID '3010'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13984] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13984] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13984] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13984] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13984] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13984] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13984] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13984] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13985] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13985] Filling out basic attributes, {name='1.13985', nodeId='3011'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15092] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15092] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15092] Filling out basic attributes, {name='1.15092', nodeId='3011'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15092] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15092] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15092] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15092] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15092] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13985] has shape ID '3011'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13985] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13985] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13985] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13985] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13985] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13985] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13985] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13985] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13986] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13986] Filling out basic attributes, {name='1.13986', nodeId='3012'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15093] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15093] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15093] Filling out basic attributes, {name='1.15093', nodeId='3012'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15093] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15093] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15093] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15093] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15093] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13986] has shape ID '3012'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13986] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13986] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13986] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13986] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13986] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13986] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13986] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13986] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13987] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13987] Filling out basic attributes, {name='1.13987', nodeId='3013'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15094] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15094] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15094] Filling out basic attributes, {name='1.15094', nodeId='3013'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15094] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15094] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15094] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15094] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15094] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13987] has shape ID '3013'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13987] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13987] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13987] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13987] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13987] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13987] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13987] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13987] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13988] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13988] Filling out basic attributes, {name='1.13988', nodeId='3014'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15095] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15095] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15095] Filling out basic attributes, {name='1.15095', nodeId='3014'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15095] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15095] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15095] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15095] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15095] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13988] has shape ID '3014'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13988] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13988] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13988] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13988] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13988] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13988] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13988] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13988] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13989] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13989] Filling out basic attributes, {name='1.13989', nodeId='3015'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15096] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15096] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15096] Filling out basic attributes, {name='1.15096', nodeId='3015'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15096] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15096] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15096] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15096] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15096] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13989] has shape ID '3015'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13989] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13989] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13989] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13989] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13989] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13989] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13989] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13989] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13990] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13990] Filling out basic attributes, {name='1.13990', nodeId='3016'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15097] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15097] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15097] Filling out basic attributes, {name='1.15097', nodeId='3016'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15097] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15097] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15097] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15097] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15097] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13990] has shape ID '3016'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13990] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13990] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13990] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13990] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13990] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13990] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13990] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13990] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13991] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13991] Filling out basic attributes, {name='1.13991', nodeId='3017'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15098] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15098] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15098] Filling out basic attributes, {name='1.15098', nodeId='3017'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15098] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15098] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15098] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15098] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15098] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13991] has shape ID '3017'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13991] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13991] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13991] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13991] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13991] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13991] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13991] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13991] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13992] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13992] Filling out basic attributes, {name='1.13992', nodeId='3018'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15099] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15099] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15099] Filling out basic attributes, {name='1.15099', nodeId='3018'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15099] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15099] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15099] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15099] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15099] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13992] has shape ID '3018'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13992] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13992] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13992] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13992] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13992] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13992] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13992] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13992] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13993] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13993] Filling out basic attributes, {name='1.13993', nodeId='3019'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15100] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15100] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15100] Filling out basic attributes, {name='1.15100', nodeId='3019'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15100] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15100] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15100] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15100] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15100] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13993] has shape ID '3019'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13993] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13993] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13993] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13993] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13993] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13993] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13993] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13993] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13994] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13994] Filling out basic attributes, {name='1.13994', nodeId='3020'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15101] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15101] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15101] Filling out basic attributes, {name='1.15101', nodeId='3020'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15101] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15101] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15101] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15101] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15101] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13994] has shape ID '3020'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13994] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13994] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13994] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13994] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13994] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13994] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13994] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13994] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13995] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13995] Filling out basic attributes, {name='1.13995', nodeId='3021'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15102] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15102] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15102] Filling out basic attributes, {name='1.15102', nodeId='3021'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15102] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15102] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15102] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15102] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15102] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13995] has shape ID '3021'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13995] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13995] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13995] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13995] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13995] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13995] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13995] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13995] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13996] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13996] Filling out basic attributes, {name='1.13996', nodeId='3022'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15103] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15103] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15103] Filling out basic attributes, {name='1.15103', nodeId='3022'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15103] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15103] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15103] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15103] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15103] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13996] has shape ID '3022'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13996] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13996] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13996] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13996] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13996] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13996] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13996] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13996] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13997] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13997] Filling out basic attributes, {name='1.13997', nodeId='3023'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15104] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15104] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15104] Filling out basic attributes, {name='1.15104', nodeId='3023'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15104] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15104] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15104] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15104] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15104] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13997] has shape ID '3023'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13997] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13997] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13997] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13997] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13997] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13997] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13997] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13997] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13998] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13998] Filling out basic attributes, {name='1.13998', nodeId='3024'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15105] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15105] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15105] Filling out basic attributes, {name='1.15105', nodeId='3024'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15105] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15105] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15105] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15105] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15105] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13998] has shape ID '3024'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13998] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13998] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13998] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13998] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13998] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13998] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13998] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13998] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13999] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.13999] Filling out basic attributes, {name='1.13999', nodeId='3025'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15106] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15106] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15106] Filling out basic attributes, {name='1.15106', nodeId='3025'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15106] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15106] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15106] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15106] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15106] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.13999] has shape ID '3025'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13999] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13999] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13999] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13999] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.13999] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.13999] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13999] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.13999] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14000] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14000] Filling out basic attributes, {name='1.14000', nodeId='3026'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15107] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15107] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15107] Filling out basic attributes, {name='1.15107', nodeId='3026'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15107] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15107] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15107] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15107] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15107] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14000] has shape ID '3026'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14000] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14000] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14000] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14000] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14000] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14000] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14000] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14000] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14001] Filling out basic attributes, {name='1.14001', nodeId='3027'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15108] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15108] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15108] Filling out basic attributes, {name='1.15108', nodeId='3027'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15108] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15108] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15108] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15108] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15108] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14001] has shape ID '3027'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14001] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14001] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14002] Filling out basic attributes, {name='1.14002', nodeId='3028'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15109] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15109] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15109] Filling out basic attributes, {name='1.15109', nodeId='3028'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15109] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15109] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15109] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15109] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15109] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14002] has shape ID '3028'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14002] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14002] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14002] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14003] Filling out basic attributes, {name='1.14003', nodeId='3029'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15110] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15110] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15110] Filling out basic attributes, {name='1.15110', nodeId='3029'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15110] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15110] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15110] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15110] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15110] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14003] has shape ID '3029'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14003] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14003] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14003] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14004] Filling out basic attributes, {name='1.14004', nodeId='3030'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15111] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15111] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15111] Filling out basic attributes, {name='1.15111', nodeId='3030'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15111] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15111] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15111] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15111] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15111] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14004] has shape ID '3030'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14004] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14004] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14005] Filling out basic attributes, {name='1.14005', nodeId='3031'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15112] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15112] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15112] Filling out basic attributes, {name='1.15112', nodeId='3031'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15112] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15112] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15112] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15112] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15112] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14005] has shape ID '3031'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14005] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14005] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14005] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14005] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14005] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14006] Filling out basic attributes, {name='1.14006', nodeId='3032'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15113] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15113] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15113] Filling out basic attributes, {name='1.15113', nodeId='3032'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15113] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15113] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15113] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15113] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15113] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14006] has shape ID '3032'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14006] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14006] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14006] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14006] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14006] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14007] Filling out basic attributes, {name='1.14007', nodeId='3033'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15114] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15114] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15114] Filling out basic attributes, {name='1.15114', nodeId='3033'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15114] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15114] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15114] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15114] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15114] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14007] has shape ID '3033'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14007] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14007] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14007] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14007] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14007] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14008] Filling out basic attributes, {name='1.14008', nodeId='3034'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15115] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15115] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15115] Filling out basic attributes, {name='1.15115', nodeId='3034'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15115] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15115] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15115] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15115] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15115] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14008] has shape ID '3034'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14008] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14008] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14008] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14008] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14008] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14009] Filling out basic attributes, {name='1.14009', nodeId='3035'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15116] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15116] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15116] Filling out basic attributes, {name='1.15116', nodeId='3035'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15116] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15116] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15116] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15116] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15116] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14009] has shape ID '3035'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14009] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14009] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14009] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14009] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14010] Filling out basic attributes, {name='1.14010', nodeId='3036'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15117] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15117] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15117] Filling out basic attributes, {name='1.15117', nodeId='3036'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15117] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15117] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15117] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15117] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15117] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14010] has shape ID '3036'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14010] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14010] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14010] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14010] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14011] Filling out basic attributes, {name='1.14011', nodeId='3037'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15118] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15118] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15118] Filling out basic attributes, {name='1.15118', nodeId='3037'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15118] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15118] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15118] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15118] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15118] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14011] has shape ID '3037'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14011] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14011] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14011] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14011] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14011] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14012] Filling out basic attributes, {name='1.14012', nodeId='3038'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15119] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15119] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15119] Filling out basic attributes, {name='1.15119', nodeId='3038'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15119] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15119] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15119] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15119] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15119] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14012] has shape ID '3038'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14012] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14012] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14012] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14012] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14012] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14013] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14013] Filling out basic attributes, {name='1.14013', nodeId='3039'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15120] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15120] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15120] Filling out basic attributes, {name='1.15120', nodeId='3039'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15120] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15120] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15120] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15120] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15120] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14013] has shape ID '3039'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14013] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14013] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14013] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14013] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14013] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14013] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14013] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14013] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14014] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14014] Filling out basic attributes, {name='1.14014', nodeId='3040'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15121] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15121] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15121] Filling out basic attributes, {name='1.15121', nodeId='3040'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15121] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15121] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15121] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15121] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15121] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14014] has shape ID '3040'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14014] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14014] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14014] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14014] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14014] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14014] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14014] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14014] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14015] Filling out basic attributes, {name='1.14015', nodeId='3041'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15122] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15122] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15122] Filling out basic attributes, {name='1.15122', nodeId='3041'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15122] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15122] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15122] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15122] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15122] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14015] has shape ID '3041'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14015] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14015] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14015] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14015] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14015] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14016] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14016] Filling out basic attributes, {name='1.14016', nodeId='3042'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15123] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15123] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15123] Filling out basic attributes, {name='1.15123', nodeId='3042'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15123] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15123] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15123] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15123] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15123] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14016] has shape ID '3042'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14016] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14016] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14016] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14016] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14016] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14016] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14016] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14016] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14017] Filling out basic attributes, {name='1.14017', nodeId='3043'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15124] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15124] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15124] Filling out basic attributes, {name='1.15124', nodeId='3043'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15124] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15124] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15124] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15124] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15124] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14017] has shape ID '3043'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14017] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14017] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14017] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14017] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14017] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14017] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14018] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14018] Filling out basic attributes, {name='1.14018', nodeId='3044'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15125] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15125] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15125] Filling out basic attributes, {name='1.15125', nodeId='3044'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15125] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15125] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15125] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15125] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15125] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14018] has shape ID '3044'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14018] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14018] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14018] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14018] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14018] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14018] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14018] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14018] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14019] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14019] Filling out basic attributes, {name='1.14019', nodeId='3045'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15126] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15126] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15126] Filling out basic attributes, {name='1.15126', nodeId='3045'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15126] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15126] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15126] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15126] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15126] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14019] has shape ID '3045'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14019] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14019] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14019] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14019] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14019] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14019] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14019] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14019] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14020] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14020] Filling out basic attributes, {name='1.14020', nodeId='3046'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15127] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15127] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15127] Filling out basic attributes, {name='1.15127', nodeId='3046'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15127] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15127] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15127] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15127] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15127] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14020] has shape ID '3046'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14020] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14020] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14020] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14020] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14020] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14020] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14020] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14020] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14021] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14021] Filling out basic attributes, {name='1.14021', nodeId='3047'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15128] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15128] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15128] Filling out basic attributes, {name='1.15128', nodeId='3047'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15128] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15128] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15128] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15128] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15128] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14021] has shape ID '3047'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14021] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14021] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14021] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14021] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14021] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14021] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14021] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14021] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14022] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14022] Filling out basic attributes, {name='1.14022', nodeId='3048'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15129] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15129] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15129] Filling out basic attributes, {name='1.15129', nodeId='3048'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15129] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15129] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15129] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15129] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15129] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14022] has shape ID '3048'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14022] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14022] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14022] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14022] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14022] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14022] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14022] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14022] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14023] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14023] Filling out basic attributes, {name='1.14023', nodeId='3049'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15130] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15130] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15130] Filling out basic attributes, {name='1.15130', nodeId='3049'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15130] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15130] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15130] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15130] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15130] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14023] has shape ID '3049'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14023] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14023] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14023] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14023] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14023] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14023] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14023] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14023] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14024] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14024] Filling out basic attributes, {name='1.14024', nodeId='3050'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15131] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15131] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15131] Filling out basic attributes, {name='1.15131', nodeId='3050'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15131] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15131] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15131] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15131] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15131] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14024] has shape ID '3050'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14024] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14024] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14024] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14024] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14024] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14024] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14024] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14024] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14025] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14025] Filling out basic attributes, {name='1.14025', nodeId='3051'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15132] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15132] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15132] Filling out basic attributes, {name='1.15132', nodeId='3051'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15132] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15132] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15132] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15132] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15132] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14025] has shape ID '3051'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14025] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14025] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14025] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14025] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14025] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14025] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14025] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14025] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14026] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14026] Filling out basic attributes, {name='1.14026', nodeId='3052'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15133] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15133] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15133] Filling out basic attributes, {name='1.15133', nodeId='3052'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15133] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15133] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15133] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15133] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15133] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14026] has shape ID '3052'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14026] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14026] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14026] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14026] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14026] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14026] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14026] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14026] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14027] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14027] Filling out basic attributes, {name='1.14027', nodeId='3053'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15134] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15134] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15134] Filling out basic attributes, {name='1.15134', nodeId='3053'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15134] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15134] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15134] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15134] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15134] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14027] has shape ID '3053'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14027] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14027] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14027] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14027] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14027] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14027] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14027] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14027] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14028] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14028] Filling out basic attributes, {name='1.14028', nodeId='3054'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15135] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15135] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15135] Filling out basic attributes, {name='1.15135', nodeId='3054'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15135] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15135] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15135] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15135] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15135] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14028] has shape ID '3054'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14028] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14028] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14028] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14028] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14028] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14028] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14028] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14028] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14029] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14029] Filling out basic attributes, {name='1.14029', nodeId='3055'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15136] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15136] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15136] Filling out basic attributes, {name='1.15136', nodeId='3055'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15136] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15136] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15136] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15136] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15136] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14029] has shape ID '3055'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14029] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14029] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14029] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14029] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14029] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14029] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14029] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14029] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14030] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14030] Filling out basic attributes, {name='1.14030', nodeId='3056'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15137] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15137] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15137] Filling out basic attributes, {name='1.15137', nodeId='3056'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15137] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15137] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15137] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15137] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="11"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15137] Has '1' subsets, '8' triangles and '11' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14030] has shape ID '3056'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14030] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14030] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14030] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14030] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14030] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14030] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14030] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14030] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14031] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14031] Filling out basic attributes, {name='1.14031', nodeId='3057'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15138] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15138] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15138] Filling out basic attributes, {name='1.15138', nodeId='3057'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15138] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15138] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15138] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15138] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15138] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14031] has shape ID '3057'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14031] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14031] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14031] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14031] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14031] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14031] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14031] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14031] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14032] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14032] Filling out basic attributes, {name='1.14032', nodeId='3058'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15139] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15139] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15139] Filling out basic attributes, {name='1.15139', nodeId='3058'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15139] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15139] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15139] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15139] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15139] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14032] has shape ID '3058'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14032] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14032] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14032] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14032] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14032] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14032] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14032] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14032] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14033] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14033] Filling out basic attributes, {name='1.14033', nodeId='3059'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15140] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15140] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15140] Filling out basic attributes, {name='1.15140', nodeId='3059'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15140] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15140] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15140] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15140] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15140] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14033] has shape ID '3059'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14033] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14033] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14033] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14033] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14033] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14033] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14033] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14033] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14034] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14034] Filling out basic attributes, {name='1.14034', nodeId='3060'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15141] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15141] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15141] Filling out basic attributes, {name='1.15141', nodeId='3060'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15141] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15141] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15141] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15141] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15141] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14034] has shape ID '3060'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14034] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14034] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14034] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14034] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14034] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14034] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14034] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14034] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14035] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14035] Filling out basic attributes, {name='1.14035', nodeId='3061'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15142] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15142] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15142] Filling out basic attributes, {name='1.15142', nodeId='3061'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15142] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15142] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15142] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15142] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15142] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14035] has shape ID '3061'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14035] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14035] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14035] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14035] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14035] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14035] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14035] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14035] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14036] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14036] Filling out basic attributes, {name='1.14036', nodeId='3062'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15143] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15143] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15143] Filling out basic attributes, {name='1.15143', nodeId='3062'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15143] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15143] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15143] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15143] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15143] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14036] has shape ID '3062'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14036] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14036] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14036] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14036] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14036] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14036] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14036] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14036] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14037] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14037] Filling out basic attributes, {name='1.14037', nodeId='3063'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15144] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15144] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15144] Filling out basic attributes, {name='1.15144', nodeId='3063'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15144] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15144] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15144] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15144] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15144] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14037] has shape ID '3063'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14037] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14037] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14037] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14037] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14037] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14037] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14037] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14037] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14038] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14038] Filling out basic attributes, {name='1.14038', nodeId='3064'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15145] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15145] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15145] Filling out basic attributes, {name='1.15145', nodeId='3064'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15145] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15145] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15145] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15145] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15145] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14038] has shape ID '3064'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14038] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14038] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14038] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14038] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14038] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14038] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14038] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14038] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14039] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14039] Filling out basic attributes, {name='1.14039', nodeId='3065'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15146] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15146] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15146] Filling out basic attributes, {name='1.15146', nodeId='3065'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15146] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15146] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15146] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15146] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15146] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14039] has shape ID '3065'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14039] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14039] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14039] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14039] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14039] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14039] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14039] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14039] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14040] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14040] Filling out basic attributes, {name='1.14040', nodeId='3066'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15147] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15147] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15147] Filling out basic attributes, {name='1.15147', nodeId='3066'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15147] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15147] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15147] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15147] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15147] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14040] has shape ID '3066'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14040] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14040] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14040] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14040] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14040] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14040] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14040] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14040] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14041] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14041] Filling out basic attributes, {name='1.14041', nodeId='3067'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15148] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15148] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15148] Filling out basic attributes, {name='1.15148', nodeId='3067'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15148] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15148] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15148] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15148] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15148] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14041] has shape ID '3067'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14041] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14041] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14041] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14041] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14041] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14041] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14041] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14041] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14042] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14042] Filling out basic attributes, {name='1.14042', nodeId='3068'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15149] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15149] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15149] Filling out basic attributes, {name='1.15149', nodeId='3068'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15149] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15149] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15149] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15149] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15149] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14042] has shape ID '3068'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14042] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14042] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14042] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14042] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14042] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14042] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14042] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14042] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14043] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14043] Filling out basic attributes, {name='1.14043', nodeId='3069'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15150] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15150] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15150] Filling out basic attributes, {name='1.15150', nodeId='3069'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15150] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15150] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15150] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15150] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15150] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14043] has shape ID '3069'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14043] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14043] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14043] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14043] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14043] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14043] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14043] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14043] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14044] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14044] Filling out basic attributes, {name='1.14044', nodeId='3070'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15151] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15151] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15151] Filling out basic attributes, {name='1.15151', nodeId='3070'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15151] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15151] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15151] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15151] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15151] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14044] has shape ID '3070'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14044] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14044] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14044] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14044] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14044] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14044] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14044] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14044] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14045] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14045] Filling out basic attributes, {name='1.14045', nodeId='3071'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15152] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15152] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15152] Filling out basic attributes, {name='1.15152', nodeId='3071'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15152] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15152] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15152] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15152] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15152] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14045] has shape ID '3071'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14045] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14045] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14045] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14045] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14045] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14045] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14045] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14045] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14046] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14046] Filling out basic attributes, {name='1.14046', nodeId='3072'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15153] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15153] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15153] Filling out basic attributes, {name='1.15153', nodeId='3072'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15153] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15153] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15153] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15153] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15153] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14046] has shape ID '3072'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14046] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14046] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14046] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14046] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14046] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14046] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14046] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14046] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14047] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14047] Filling out basic attributes, {name='1.14047', nodeId='3073'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15154] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15154] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15154] Filling out basic attributes, {name='1.15154', nodeId='3073'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15154] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15154] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15154] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15154] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15154] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14047] has shape ID '3073'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14047] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14047] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14047] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14047] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14047] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14047] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14047] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14047] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14048] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14048] Filling out basic attributes, {name='1.14048', nodeId='3074'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15155] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15155] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15155] Filling out basic attributes, {name='1.15155', nodeId='3074'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15155] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15155] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15155] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15155] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15155] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14048] has shape ID '3074'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14048] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14048] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14048] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14048] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14048] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14048] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14048] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14048] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14049] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14049] Filling out basic attributes, {name='1.14049', nodeId='3075'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15156] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15156] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15156] Filling out basic attributes, {name='1.15156', nodeId='3075'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15156] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15156] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15156] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15156] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15156] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14049] has shape ID '3075'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14049] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14049] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14049] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14049] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14049] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14049] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14049] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14049] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14050] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14050] Filling out basic attributes, {name='1.14050', nodeId='3076'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15157] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15157] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15157] Filling out basic attributes, {name='1.15157', nodeId='3076'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15157] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15157] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15157] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15157] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15157] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14050] has shape ID '3076'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14050] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14050] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14050] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14050] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14050] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14050] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14050] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14050] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14051] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14051] Filling out basic attributes, {name='1.14051', nodeId='3077'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15158] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15158] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15158] Filling out basic attributes, {name='1.15158', nodeId='3077'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15158] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15158] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15158] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15158] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15158] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14051] has shape ID '3077'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14051] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14051] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14051] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14051] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14051] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14051] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14051] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14051] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14052] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14052] Filling out basic attributes, {name='1.14052', nodeId='3078'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15159] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15159] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15159] Filling out basic attributes, {name='1.15159', nodeId='3078'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15159] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15159] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15159] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15159] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15159] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14052] has shape ID '3078'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14052] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14052] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14052] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14052] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14052] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14052] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14052] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14052] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14053] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14053] Filling out basic attributes, {name='1.14053', nodeId='3079'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15160] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15160] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15160] Filling out basic attributes, {name='1.15160', nodeId='3079'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15160] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15160] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15160] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15160] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15160] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14053] has shape ID '3079'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14053] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14053] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14053] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14053] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14053] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14053] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14053] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14053] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14054] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14054] Filling out basic attributes, {name='1.14054', nodeId='3080'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15161] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15161] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15161] Filling out basic attributes, {name='1.15161', nodeId='3080'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15161] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15161] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15161] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15161] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15161] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14054] has shape ID '3080'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14054] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14054] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14054] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14054] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14054] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14054] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14054] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14054] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14055] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14055] Filling out basic attributes, {name='1.14055', nodeId='3081'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15162] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15162] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15162] Filling out basic attributes, {name='1.15162', nodeId='3081'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15162] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15162] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15162] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15162] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15162] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14055] has shape ID '3081'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14055] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14055] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14055] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14055] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14055] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14055] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14055] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14055] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14056] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14056] Filling out basic attributes, {name='1.14056', nodeId='3082'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15163] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15163] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15163] Filling out basic attributes, {name='1.15163', nodeId='3082'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15163] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15163] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15163] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15163] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15163] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14056] has shape ID '3082'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14056] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14056] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14056] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14056] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14056] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14056] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14056] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14056] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14057] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14057] Filling out basic attributes, {name='1.14057', nodeId='3083'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15164] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15164] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15164] Filling out basic attributes, {name='1.15164', nodeId='3083'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15164] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15164] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15164] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15164] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15164] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14057] has shape ID '3083'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14057] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14057] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14057] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14057] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14057] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14057] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14057] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14057] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14058] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14058] Filling out basic attributes, {name='1.14058', nodeId='3084'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15165] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15165] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15165] Filling out basic attributes, {name='1.15165', nodeId='3084'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15165] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15165] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15165] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15165] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15165] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14058] has shape ID '3084'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14058] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14058] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14058] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14058] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14058] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14058] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14058] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14058] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14059] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14059] Filling out basic attributes, {name='1.14059', nodeId='3085'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15166] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15166] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15166] Filling out basic attributes, {name='1.15166', nodeId='3085'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15166] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15166] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15166] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15166] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15166] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14059] has shape ID '3085'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14059] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14059] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14059] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14059] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14059] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14059] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14059] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14059] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14060] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14060] Filling out basic attributes, {name='1.14060', nodeId='3086'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15167] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15167] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15167] Filling out basic attributes, {name='1.15167', nodeId='3086'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15167] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15167] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15167] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15167] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15167] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14060] has shape ID '3086'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14060] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14060] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14060] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14060] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14060] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14060] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14060] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14060] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14061] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14061] Filling out basic attributes, {name='1.14061', nodeId='3087'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15168] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15168] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15168] Filling out basic attributes, {name='1.15168', nodeId='3087'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15168] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15168] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15168] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15168] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15168] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14061] has shape ID '3087'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14061] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14061] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14061] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14061] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14061] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14061] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14061] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14061] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14062] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14062] Filling out basic attributes, {name='1.14062', nodeId='3088'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15169] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15169] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15169] Filling out basic attributes, {name='1.15169', nodeId='3088'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15169] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15169] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15169] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15169] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15169] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14062] has shape ID '3088'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14062] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14062] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14062] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14062] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14062] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14062] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14062] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14062] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14063] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14063] Filling out basic attributes, {name='1.14063', nodeId='3089'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15170] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15170] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15170] Filling out basic attributes, {name='1.15170', nodeId='3089'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15170] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15170] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15170] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15170] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15170] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14063] has shape ID '3089'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14063] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14063] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14063] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14063] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14063] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14063] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14063] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14063] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14064] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14064] Filling out basic attributes, {name='1.14064', nodeId='3090'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15171] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15171] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15171] Filling out basic attributes, {name='1.15171', nodeId='3090'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15171] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15171] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15171] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15171] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15171] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14064] has shape ID '3090'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14064] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14064] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14064] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14064] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14064] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14064] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14064] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14064] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14065] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14065] Filling out basic attributes, {name='1.14065', nodeId='3091'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15172] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15172] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15172] Filling out basic attributes, {name='1.15172', nodeId='3091'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15172] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15172] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15172] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15172] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15172] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14065] has shape ID '3091'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14065] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14065] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14065] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14065] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14065] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14065] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14065] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14065] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14066] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14066] Filling out basic attributes, {name='1.14066', nodeId='3092'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15173] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15173] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15173] Filling out basic attributes, {name='1.15173', nodeId='3092'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15173] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15173] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15173] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15173] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15173] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14066] has shape ID '3092'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14066] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14066] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14066] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14066] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14066] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14066] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14066] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14066] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14067] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14067] Filling out basic attributes, {name='1.14067', nodeId='3093'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15174] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15174] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15174] Filling out basic attributes, {name='1.15174', nodeId='3093'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15174] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15174] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15174] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15174] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15174] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14067] has shape ID '3093'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14067] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14067] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14067] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14067] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14067] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14067] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14067] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14067] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14068] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14068] Filling out basic attributes, {name='1.14068', nodeId='3094'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15175] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15175] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15175] Filling out basic attributes, {name='1.15175', nodeId='3094'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15175] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15175] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15175] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15175] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15175] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14068] has shape ID '3094'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14068] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14068] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14068] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14068] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14068] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14068] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14068] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14068] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14069] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14069] Filling out basic attributes, {name='1.14069', nodeId='3095'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15176] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15176] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15176] Filling out basic attributes, {name='1.15176', nodeId='3095'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15176] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15176] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15176] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15176] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15176] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14069] has shape ID '3095'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14069] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14069] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14069] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14069] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14069] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14069] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14069] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14069] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14070] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14070] Filling out basic attributes, {name='1.14070', nodeId='3096'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15177] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15177] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15177] Filling out basic attributes, {name='1.15177', nodeId='3096'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15177] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15177] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15177] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15177] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15177] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14070] has shape ID '3096'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14070] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14070] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14070] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14070] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14070] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14070] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14070] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14070] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14071] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14071] Filling out basic attributes, {name='1.14071', nodeId='3097'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15178] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15178] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15178] Filling out basic attributes, {name='1.15178', nodeId='3097'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15178] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15178] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15178] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15178] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15178] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14071] has shape ID '3097'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14071] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14071] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14071] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14071] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14071] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14071] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14071] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14071] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14072] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14072] Filling out basic attributes, {name='1.14072', nodeId='3098'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15179] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15179] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15179] Filling out basic attributes, {name='1.15179', nodeId='3098'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15179] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15179] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15179] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15179] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15179] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14072] has shape ID '3098'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14072] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14072] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14072] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14072] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14072] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14072] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14072] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14072] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14073] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14073] Filling out basic attributes, {name='1.14073', nodeId='3099'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15180] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15180] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15180] Filling out basic attributes, {name='1.15180', nodeId='3099'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15180] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15180] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15180] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15180] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15180] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14073] has shape ID '3099'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14073] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14073] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14073] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14073] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14073] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14073] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14073] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14073] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14074] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14074] Filling out basic attributes, {name='1.14074', nodeId='3100'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15181] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15181] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15181] Filling out basic attributes, {name='1.15181', nodeId='3100'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15181] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15181] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15181] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15181] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15181] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14074] has shape ID '3100'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14074] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14074] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14074] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14074] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14074] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14074] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14074] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14074] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14075] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14075] Filling out basic attributes, {name='1.14075', nodeId='3101'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15182] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15182] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15182] Filling out basic attributes, {name='1.15182', nodeId='3101'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15182] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15182] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15182] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15182] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15182] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14075] has shape ID '3101'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14075] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14075] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14075] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14075] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14075] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14075] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14075] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14075] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14076] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14076] Filling out basic attributes, {name='1.14076', nodeId='3102'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15183] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15183] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15183] Filling out basic attributes, {name='1.15183', nodeId='3102'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15183] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15183] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15183] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15183] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15183] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14076] has shape ID '3102'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14076] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14076] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14076] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14076] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14076] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14076] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14076] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14076] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14077] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14077] Filling out basic attributes, {name='1.14077', nodeId='3103'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15184] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15184] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15184] Filling out basic attributes, {name='1.15184', nodeId='3103'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15184] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15184] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15184] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15184] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15184] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14077] has shape ID '3103'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14077] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14077] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14077] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14077] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14077] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14077] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14077] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14077] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14078] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14078] Filling out basic attributes, {name='1.14078', nodeId='3104'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15185] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15185] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15185] Filling out basic attributes, {name='1.15185', nodeId='3104'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15185] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15185] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15185] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15185] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15185] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14078] has shape ID '3104'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14078] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14078] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14078] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14078] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14078] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14078] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14078] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14078] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14079] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14079] Filling out basic attributes, {name='1.14079', nodeId='3105'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15186] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15186] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15186] Filling out basic attributes, {name='1.15186', nodeId='3105'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15186] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15186] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15186] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15186] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15186] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14079] has shape ID '3105'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14079] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14079] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14079] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14079] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14079] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14079] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14079] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14079] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14080] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14080] Filling out basic attributes, {name='1.14080', nodeId='3106'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15187] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15187] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15187] Filling out basic attributes, {name='1.15187', nodeId='3106'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15187] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15187] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15187] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15187] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15187] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14080] has shape ID '3106'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14080] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14080] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14080] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14080] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14080] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14080] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14080] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14080] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14081] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14081] Filling out basic attributes, {name='1.14081', nodeId='3107'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15188] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15188] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15188] Filling out basic attributes, {name='1.15188', nodeId='3107'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15188] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15188] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15188] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15188] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15188] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14081] has shape ID '3107'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14081] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14081] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14081] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14081] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14081] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14081] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14081] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14081] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14082] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14082] Filling out basic attributes, {name='1.14082', nodeId='3108'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15189] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15189] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15189] Filling out basic attributes, {name='1.15189', nodeId='3108'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15189] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15189] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15189] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15189] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15189] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14082] has shape ID '3108'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14082] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14082] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14082] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14082] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14082] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14082] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14082] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14082] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14083] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14083] Filling out basic attributes, {name='1.14083', nodeId='3109'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15190] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15190] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15190] Filling out basic attributes, {name='1.15190', nodeId='3109'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15190] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15190] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15190] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15190] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15190] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14083] has shape ID '3109'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14083] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14083] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14083] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14083] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14083] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14083] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14083] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14083] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14084] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14084] Filling out basic attributes, {name='1.14084', nodeId='3110'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15191] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15191] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15191] Filling out basic attributes, {name='1.15191', nodeId='3110'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15191] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15191] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15191] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15191] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15191] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14084] has shape ID '3110'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14084] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14084] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14084] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14084] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14084] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14084] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14084] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14084] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14085] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14085] Filling out basic attributes, {name='1.14085', nodeId='3111'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15192] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15192] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15192] Filling out basic attributes, {name='1.15192', nodeId='3111'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15192] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15192] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15192] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15192] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15192] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14085] has shape ID '3111'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14085] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14085] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14085] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14085] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14085] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14085] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14085] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14085] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14086] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14086] Filling out basic attributes, {name='1.14086', nodeId='3112'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15193] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15193] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15193] Filling out basic attributes, {name='1.15193', nodeId='3112'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15193] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15193] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15193] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15193] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15193] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14086] has shape ID '3112'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14086] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14086] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14086] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14086] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14086] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14086] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14086] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14086] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14087] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14087] Filling out basic attributes, {name='1.14087', nodeId='3113'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15194] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15194] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15194] Filling out basic attributes, {name='1.15194', nodeId='3113'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15194] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15194] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15194] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15194] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15194] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14087] has shape ID '3113'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14087] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14087] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14087] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14087] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14087] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14087] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14087] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14087] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14088] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14088] Filling out basic attributes, {name='1.14088', nodeId='3114'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15195] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15195] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15195] Filling out basic attributes, {name='1.15195', nodeId='3114'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15195] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15195] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15195] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15195] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15195] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14088] has shape ID '3114'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14088] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14088] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14088] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14088] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14088] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14088] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14088] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14088] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14089] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14089] Filling out basic attributes, {name='1.14089', nodeId='3115'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15196] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15196] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15196] Filling out basic attributes, {name='1.15196', nodeId='3115'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15196] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15196] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15196] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15196] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15196] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14089] has shape ID '3115'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14089] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14089] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14089] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14089] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14089] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14089] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14089] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14089] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14090] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14090] Filling out basic attributes, {name='1.14090', nodeId='3116'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15197] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15197] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15197] Filling out basic attributes, {name='1.15197', nodeId='3116'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15197] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15197] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15197] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15197] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15197] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14090] has shape ID '3116'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14090] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14090] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14090] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14090] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14090] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14090] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14090] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14090] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14091] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14091] Filling out basic attributes, {name='1.14091', nodeId='3117'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15198] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15198] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15198] Filling out basic attributes, {name='1.15198', nodeId='3117'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15198] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15198] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15198] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15198] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15198] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14091] has shape ID '3117'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14091] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14091] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14091] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14091] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14091] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14091] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14091] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14091] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14092] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14092] Filling out basic attributes, {name='1.14092', nodeId='3118'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15199] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15199] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15199] Filling out basic attributes, {name='1.15199', nodeId='3118'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15199] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15199] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15199] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15199] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15199] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14092] has shape ID '3118'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14092] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14092] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14092] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14092] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14092] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14092] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14092] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14092] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14093] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14093] Filling out basic attributes, {name='1.14093', nodeId='3119'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15200] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15200] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15200] Filling out basic attributes, {name='1.15200', nodeId='3119'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15200] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15200] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15200] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15200] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15200] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14093] has shape ID '3119'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14093] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14093] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14093] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14093] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14093] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14093] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14093] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14093] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14094] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14094] Filling out basic attributes, {name='1.14094', nodeId='3120'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15201] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15201] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15201] Filling out basic attributes, {name='1.15201', nodeId='3120'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15201] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15201] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15201] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15201] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15201] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14094] has shape ID '3120'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14094] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14094] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14094] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14094] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14094] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14094] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14094] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14094] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14095] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14095] Filling out basic attributes, {name='1.14095', nodeId='3121'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15202] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15202] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15202] Filling out basic attributes, {name='1.15202', nodeId='3121'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15202] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15202] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15202] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15202] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15202] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14095] has shape ID '3121'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14095] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14095] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14095] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14095] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14095] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14095] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14095] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14095] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14096] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14096] Filling out basic attributes, {name='1.14096', nodeId='3122'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15203] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15203] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15203] Filling out basic attributes, {name='1.15203', nodeId='3122'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15203] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15203] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15203] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15203] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15203] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14096] has shape ID '3122'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14096] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14096] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14096] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14096] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14096] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14096] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14096] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14096] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14097] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14097] Filling out basic attributes, {name='1.14097', nodeId='3123'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15204] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15204] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15204] Filling out basic attributes, {name='1.15204', nodeId='3123'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15204] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15204] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15204] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15204] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15204] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14097] has shape ID '3123'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14097] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14097] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14097] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14097] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14097] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14097] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14097] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14097] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14098] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14098] Filling out basic attributes, {name='1.14098', nodeId='3124'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15205] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15205] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15205] Filling out basic attributes, {name='1.15205', nodeId='3124'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15205] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15205] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15205] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15205] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15205] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14098] has shape ID '3124'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14098] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14098] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14098] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14098] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14098] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14098] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14098] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14098] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14099] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14099] Filling out basic attributes, {name='1.14099', nodeId='3125'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15206] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15206] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15206] Filling out basic attributes, {name='1.15206', nodeId='3125'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15206] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15206] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15206] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15206] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15206] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14099] has shape ID '3125'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14099] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14099] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14099] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14099] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14099] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14099] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14099] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14099] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14100] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14100] Filling out basic attributes, {name='1.14100', nodeId='3126'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15207] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15207] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15207] Filling out basic attributes, {name='1.15207', nodeId='3126'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15207] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15207] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15207] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15207] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15207] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14100] has shape ID '3126'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14100] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14100] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14100] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14100] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14100] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14100] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14100] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14100] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14101] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14101] Filling out basic attributes, {name='1.14101', nodeId='3127'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15208] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15208] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15208] Filling out basic attributes, {name='1.15208', nodeId='3127'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15208] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15208] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15208] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15208] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15208] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14101] has shape ID '3127'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14101] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14101] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14101] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14101] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14101] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14101] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14101] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14101] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14102] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14102] Filling out basic attributes, {name='1.14102', nodeId='3128'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15209] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15209] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15209] Filling out basic attributes, {name='1.15209', nodeId='3128'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15209] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15209] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15209] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15209] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15209] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14102] has shape ID '3128'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14102] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14102] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14102] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14102] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14102] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14102] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14102] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14102] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14103] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14103] Filling out basic attributes, {name='1.14103', nodeId='3129'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15210] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15210] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15210] Filling out basic attributes, {name='1.15210', nodeId='3129'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15210] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15210] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15210] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15210] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15210] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14103] has shape ID '3129'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14103] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14103] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14103] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14103] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14103] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14103] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14103] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14103] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14104] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14104] Filling out basic attributes, {name='1.14104', nodeId='3130'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15211] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15211] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15211] Filling out basic attributes, {name='1.15211', nodeId='3130'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15211] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15211] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15211] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15211] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15211] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14104] has shape ID '3130'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14104] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14104] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14104] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14104] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14104] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14104] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14104] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14104] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14105] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14105] Filling out basic attributes, {name='1.14105', nodeId='3131'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15212] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15212] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15212] Filling out basic attributes, {name='1.15212', nodeId='3131'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15212] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15212] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15212] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15212] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15212] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14105] has shape ID '3131'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14105] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14105] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14105] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14105] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14105] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14105] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14105] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14105] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14106] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14106] Filling out basic attributes, {name='1.14106', nodeId='3132'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15213] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15213] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15213] Filling out basic attributes, {name='1.15213', nodeId='3132'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15213] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15213] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15213] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15213] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15213] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14106] has shape ID '3132'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14106] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14106] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14106] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14106] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14106] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14106] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14106] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14106] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14107] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14107] Filling out basic attributes, {name='1.14107', nodeId='3133'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15214] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15214] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15214] Filling out basic attributes, {name='1.15214', nodeId='3133'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15214] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15214] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15214] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15214] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15214] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14107] has shape ID '3133'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14107] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14107] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14107] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14107] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14107] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14107] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14107] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14107] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14108] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14108] Filling out basic attributes, {name='1.14108', nodeId='3134'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15215] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15215] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15215] Filling out basic attributes, {name='1.15215', nodeId='3134'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15215] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15215] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15215] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15215] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15215] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14108] has shape ID '3134'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14108] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14108] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14108] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14108] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14108] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14108] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14108] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14108] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14109] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14109] Filling out basic attributes, {name='1.14109', nodeId='3135'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15216] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15216] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15216] Filling out basic attributes, {name='1.15216', nodeId='3135'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15216] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15216] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15216] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15216] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15216] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14109] has shape ID '3135'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14109] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14109] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14109] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14109] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14109] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14109] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14109] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14109] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14110] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14110] Filling out basic attributes, {name='1.14110', nodeId='3136'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15217] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15217] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15217] Filling out basic attributes, {name='1.15217', nodeId='3136'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15217] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15217] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15217] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15217] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15217] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14110] has shape ID '3136'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14110] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14110] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14110] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14110] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14110] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14110] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14110] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14110] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14111] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14111] Filling out basic attributes, {name='1.14111', nodeId='3137'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15218] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15218] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15218] Filling out basic attributes, {name='1.15218', nodeId='3137'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15218] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15218] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15218] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15218] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15218] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14111] has shape ID '3137'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14111] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14111] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14111] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14111] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14111] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14111] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14111] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14111] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14112] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14112] Filling out basic attributes, {name='1.14112', nodeId='3138'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15219] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15219] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15219] Filling out basic attributes, {name='1.15219', nodeId='3138'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15219] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15219] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15219] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15219] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15219] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14112] has shape ID '3138'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14112] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14112] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14112] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14112] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14112] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14112] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14112] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14112] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14113] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14113] Filling out basic attributes, {name='1.14113', nodeId='3139'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15220] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15220] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15220] Filling out basic attributes, {name='1.15220', nodeId='3139'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15220] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15220] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15220] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15220] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15220] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14113] has shape ID '3139'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14113] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14113] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14113] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14113] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14113] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14113] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14113] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14113] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14114] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14114] Filling out basic attributes, {name='1.14114', nodeId='3140'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15221] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15221] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15221] Filling out basic attributes, {name='1.15221', nodeId='3140'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15221] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15221] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15221] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15221] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15221] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14114] has shape ID '3140'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14114] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14114] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14114] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14114] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14114] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14114] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14114] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14114] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14115] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14115] Filling out basic attributes, {name='1.14115', nodeId='3141'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15222] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15222] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15222] Filling out basic attributes, {name='1.15222', nodeId='3141'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15222] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15222] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15222] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15222] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15222] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14115] has shape ID '3141'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14115] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14115] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14115] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14115] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14115] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14115] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14115] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14115] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14116] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14116] Filling out basic attributes, {name='1.14116', nodeId='3142'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15223] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15223] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15223] Filling out basic attributes, {name='1.15223', nodeId='3142'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15223] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15223] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15223] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15223] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15223] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14116] has shape ID '3142'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14116] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14116] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14116] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14116] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14116] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14116] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14116] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14116] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14117] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14117] Filling out basic attributes, {name='1.14117', nodeId='3143'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15224] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15224] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15224] Filling out basic attributes, {name='1.15224', nodeId='3143'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15224] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15224] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15224] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15224] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15224] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14117] has shape ID '3143'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14117] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14117] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14117] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14117] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14117] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14117] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14117] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14117] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14118] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14118] Filling out basic attributes, {name='1.14118', nodeId='3144'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15225] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15225] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15225] Filling out basic attributes, {name='1.15225', nodeId='3144'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15225] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15225] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15225] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15225] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15225] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14118] has shape ID '3144'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14118] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14118] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14118] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14118] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14118] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14118] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14118] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14118] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14119] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14119] Filling out basic attributes, {name='1.14119', nodeId='3145'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15226] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15226] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15226] Filling out basic attributes, {name='1.15226', nodeId='3145'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15226] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15226] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15226] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15226] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15226] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14119] has shape ID '3145'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14119] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14119] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14119] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14119] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14119] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14119] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14119] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14119] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14120] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14120] Filling out basic attributes, {name='1.14120', nodeId='3146'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15227] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15227] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15227] Filling out basic attributes, {name='1.15227', nodeId='3146'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15227] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15227] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15227] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15227] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15227] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14120] has shape ID '3146'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14120] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14120] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14120] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14120] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14120] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14120] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14120] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14120] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14121] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14121] Filling out basic attributes, {name='1.14121', nodeId='3147'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15228] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15228] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15228] Filling out basic attributes, {name='1.15228', nodeId='3147'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15228] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15228] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15228] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15228] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15228] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14121] has shape ID '3147'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14121] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14121] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14121] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14121] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14121] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14121] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14121] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14121] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14122] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14122] Filling out basic attributes, {name='1.14122', nodeId='3148'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15229] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15229] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15229] Filling out basic attributes, {name='1.15229', nodeId='3148'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15229] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15229] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15229] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15229] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15229] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14122] has shape ID '3148'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14122] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14122] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14122] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14122] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14122] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14122] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14122] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14122] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14123] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14123] Filling out basic attributes, {name='1.14123', nodeId='3149'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15230] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15230] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15230] Filling out basic attributes, {name='1.15230', nodeId='3149'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15230] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15230] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15230] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15230] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15230] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14123] has shape ID '3149'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14123] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14123] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14123] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14123] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14123] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14123] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14123] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14123] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14124] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14124] Filling out basic attributes, {name='1.14124', nodeId='3150'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15231] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15231] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15231] Filling out basic attributes, {name='1.15231', nodeId='3150'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15231] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15231] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15231] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15231] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15231] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14124] has shape ID '3150'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14124] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14124] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14124] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14124] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14124] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14124] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14124] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14124] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14125] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14125] Filling out basic attributes, {name='1.14125', nodeId='3151'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15232] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15232] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15232] Filling out basic attributes, {name='1.15232', nodeId='3151'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15232] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15232] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15232] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15232] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15232] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14125] has shape ID '3151'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14125] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14125] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14125] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14125] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14125] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14125] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14125] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14125] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14126] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14126] Filling out basic attributes, {name='1.14126', nodeId='3152'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15233] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15233] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15233] Filling out basic attributes, {name='1.15233', nodeId='3152'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15233] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15233] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15233] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15233] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15233] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14126] has shape ID '3152'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14126] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14126] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14126] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14126] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14126] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14126] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14126] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14126] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14127] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14127] Filling out basic attributes, {name='1.14127', nodeId='3153'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15234] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15234] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15234] Filling out basic attributes, {name='1.15234', nodeId='3153'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15234] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15234] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15234] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15234] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15234] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14127] has shape ID '3153'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14127] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14127] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14127] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14127] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14127] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14127] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14127] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14127] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14128] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14128] Filling out basic attributes, {name='1.14128', nodeId='3154'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15235] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15235] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15235] Filling out basic attributes, {name='1.15235', nodeId='3154'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15235] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15235] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15235] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15235] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15235] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14128] has shape ID '3154'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14128] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14128] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14128] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14128] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14128] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14128] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14128] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14128] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14129] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14129] Filling out basic attributes, {name='1.14129', nodeId='3155'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15236] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15236] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15236] Filling out basic attributes, {name='1.15236', nodeId='3155'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15236] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15236] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15236] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15236] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15236] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14129] has shape ID '3155'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14129] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14129] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14129] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14129] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14129] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14129] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14129] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14129] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14130] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14130] Filling out basic attributes, {name='1.14130', nodeId='3156'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15237] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15237] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15237] Filling out basic attributes, {name='1.15237', nodeId='3156'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15237] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15237] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15237] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15237] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15237] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14130] has shape ID '3156'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14130] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14130] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14130] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14130] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14130] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14130] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14130] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14130] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14131] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14131] Filling out basic attributes, {name='1.14131', nodeId='3157'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15238] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15238] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15238] Filling out basic attributes, {name='1.15238', nodeId='3157'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15238] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15238] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15238] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15238] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15238] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14131] has shape ID '3157'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14131] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14131] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14131] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14131] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14131] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14131] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14131] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14131] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14132] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14132] Filling out basic attributes, {name='1.14132', nodeId='3158'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15239] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15239] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15239] Filling out basic attributes, {name='1.15239', nodeId='3158'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15239] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15239] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15239] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15239] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15239] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14132] has shape ID '3158'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14132] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14132] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14132] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14132] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14132] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14132] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14132] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14132] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14133] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14133] Filling out basic attributes, {name='1.14133', nodeId='3159'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15240] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15240] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15240] Filling out basic attributes, {name='1.15240', nodeId='3159'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15240] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15240] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15240] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15240] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15240] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14133] has shape ID '3159'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14133] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14133] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14133] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14133] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14133] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14133] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14133] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14133] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14134] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14134] Filling out basic attributes, {name='1.14134', nodeId='3160'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15241] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15241] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15241] Filling out basic attributes, {name='1.15241', nodeId='3160'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15241] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15241] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15241] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15241] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15241] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14134] has shape ID '3160'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14134] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14134] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14134] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14134] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14134] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14134] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14134] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14134] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14135] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14135] Filling out basic attributes, {name='1.14135', nodeId='3161'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15242] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15242] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15242] Filling out basic attributes, {name='1.15242', nodeId='3161'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15242] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15242] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15242] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15242] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15242] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14135] has shape ID '3161'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14135] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14135] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14135] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14135] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14135] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14135] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14135] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14135] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14136] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14136] Filling out basic attributes, {name='1.14136', nodeId='3162'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15243] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15243] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15243] Filling out basic attributes, {name='1.15243', nodeId='3162'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15243] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15243] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15243] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15243] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15243] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14136] has shape ID '3162'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14136] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14136] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14136] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14136] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14136] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14136] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14136] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14136] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14137] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14137] Filling out basic attributes, {name='1.14137', nodeId='3163'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15244] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15244] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15244] Filling out basic attributes, {name='1.15244', nodeId='3163'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15244] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15244] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15244] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15244] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15244] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14137] has shape ID '3163'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14137] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14137] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14137] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14137] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14137] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14137] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14137] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14137] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14138] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14138] Filling out basic attributes, {name='1.14138', nodeId='3164'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15245] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15245] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15245] Filling out basic attributes, {name='1.15245', nodeId='3164'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15245] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15245] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15245] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15245] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15245] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14138] has shape ID '3164'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14138] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14138] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14138] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14138] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14138] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14138] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14138] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14138] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14139] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14139] Filling out basic attributes, {name='1.14139', nodeId='3165'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15246] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15246] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15246] Filling out basic attributes, {name='1.15246', nodeId='3165'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15246] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15246] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15246] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15246] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15246] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14139] has shape ID '3165'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14139] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14139] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14139] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14139] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14139] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14139] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14139] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14139] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14140] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14140] Filling out basic attributes, {name='1.14140', nodeId='3166'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15247] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15247] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15247] Filling out basic attributes, {name='1.15247', nodeId='3166'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15247] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15247] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15247] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15247] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15247] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14140] has shape ID '3166'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14140] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14140] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14140] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14140] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14140] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14140] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14140] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14140] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14141] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14141] Filling out basic attributes, {name='1.14141', nodeId='3167'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15248] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15248] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15248] Filling out basic attributes, {name='1.15248', nodeId='3167'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15248] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15248] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15248] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15248] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15248] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14141] has shape ID '3167'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14141] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14141] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14141] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14141] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14141] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14141] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14141] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14141] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14142] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14142] Filling out basic attributes, {name='1.14142', nodeId='3168'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15249] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15249] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15249] Filling out basic attributes, {name='1.15249', nodeId='3168'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15249] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15249] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15249] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15249] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15249] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14142] has shape ID '3168'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14142] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14142] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14142] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14142] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14142] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14142] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14142] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14142] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14143] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14143] Filling out basic attributes, {name='1.14143', nodeId='3169'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15250] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15250] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15250] Filling out basic attributes, {name='1.15250', nodeId='3169'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15250] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15250] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15250] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15250] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15250] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14143] has shape ID '3169'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14143] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14143] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14143] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14143] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14143] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14143] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14143] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14143] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14144] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14144] Filling out basic attributes, {name='1.14144', nodeId='3170'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15251] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15251] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15251] Filling out basic attributes, {name='1.15251', nodeId='3170'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15251] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15251] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15251] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15251] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15251] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14144] has shape ID '3170'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14144] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14144] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14144] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14144] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14144] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14144] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14144] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14144] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14145] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14145] Filling out basic attributes, {name='1.14145', nodeId='3171'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15252] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15252] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15252] Filling out basic attributes, {name='1.15252', nodeId='3171'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15252] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15252] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15252] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15252] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15252] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14145] has shape ID '3171'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14145] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14145] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14145] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14145] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14145] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14145] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14145] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14145] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14146] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14146] Filling out basic attributes, {name='1.14146', nodeId='3172'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15253] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15253] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15253] Filling out basic attributes, {name='1.15253', nodeId='3172'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15253] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15253] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15253] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15253] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15253] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14146] has shape ID '3172'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14146] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14146] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14146] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14146] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14146] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14146] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14146] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14146] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14147] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14147] Filling out basic attributes, {name='1.14147', nodeId='3173'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15254] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15254] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15254] Filling out basic attributes, {name='1.15254', nodeId='3173'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15254] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15254] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15254] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15254] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15254] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14147] has shape ID '3173'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14147] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14147] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14147] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14147] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14147] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14147] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14147] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14147] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14148] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14148] Filling out basic attributes, {name='1.14148', nodeId='3174'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15255] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15255] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15255] Filling out basic attributes, {name='1.15255', nodeId='3174'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15255] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15255] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15255] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15255] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15255] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14148] has shape ID '3174'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14148] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14148] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14148] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14148] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14148] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14148] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14148] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14148] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14149] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14149] Filling out basic attributes, {name='1.14149', nodeId='3175'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15256] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15256] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15256] Filling out basic attributes, {name='1.15256', nodeId='3175'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15256] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15256] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15256] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15256] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15256] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14149] has shape ID '3175'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14149] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14149] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14149] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14149] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14149] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14149] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14149] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14149] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14150] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14150] Filling out basic attributes, {name='1.14150', nodeId='3176'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15257] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15257] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15257] Filling out basic attributes, {name='1.15257', nodeId='3176'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15257] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15257] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15257] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15257] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15257] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14150] has shape ID '3176'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14150] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14150] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14150] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14150] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14150] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14150] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14150] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14150] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14151] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14151] Filling out basic attributes, {name='1.14151', nodeId='3177'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15258] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15258] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15258] Filling out basic attributes, {name='1.15258', nodeId='3177'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15258] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15258] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15258] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15258] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15258] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14151] has shape ID '3177'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14151] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14151] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14151] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14151] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14151] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14151] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14151] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14151] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14152] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14152] Filling out basic attributes, {name='1.14152', nodeId='3178'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15259] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15259] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15259] Filling out basic attributes, {name='1.15259', nodeId='3178'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15259] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15259] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15259] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15259] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15259] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14152] has shape ID '3178'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14152] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14152] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14152] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14152] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14152] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14152] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14152] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14152] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14153] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14153] Filling out basic attributes, {name='1.14153', nodeId='3179'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15260] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15260] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15260] Filling out basic attributes, {name='1.15260', nodeId='3179'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15260] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15260] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15260] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15260] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15260] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14153] has shape ID '3179'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14153] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14153] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14153] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14153] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14153] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14153] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14153] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14153] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14154] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14154] Filling out basic attributes, {name='1.14154', nodeId='3180'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15261] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15261] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15261] Filling out basic attributes, {name='1.15261', nodeId='3180'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15261] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15261] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15261] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15261] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15261] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14154] has shape ID '3180'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14154] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14154] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14154] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14154] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14154] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14154] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14154] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14154] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14155] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14155] Filling out basic attributes, {name='1.14155', nodeId='3181'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15262] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15262] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15262] Filling out basic attributes, {name='1.15262', nodeId='3181'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15262] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15262] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15262] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15262] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15262] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14155] has shape ID '3181'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14155] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14155] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14155] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14155] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14155] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14155] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14155] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14155] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14156] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14156] Filling out basic attributes, {name='1.14156', nodeId='3182'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15263] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15263] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15263] Filling out basic attributes, {name='1.15263', nodeId='3182'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15263] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15263] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15263] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15263] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15263] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14156] has shape ID '3182'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14156] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14156] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14156] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14156] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14156] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14156] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14156] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14156] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14157] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14157] Filling out basic attributes, {name='1.14157', nodeId='3183'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15264] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15264] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15264] Filling out basic attributes, {name='1.15264', nodeId='3183'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15264] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15264] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15264] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15264] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15264] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14157] has shape ID '3183'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14157] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14157] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14157] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14157] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14157] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14157] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14157] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14157] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14158] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14158] Filling out basic attributes, {name='1.14158', nodeId='3184'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15265] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15265] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15265] Filling out basic attributes, {name='1.15265', nodeId='3184'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15265] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15265] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15265] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15265] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15265] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14158] has shape ID '3184'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14158] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14158] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14158] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14158] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14158] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14158] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14158] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14158] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14159] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14159] Filling out basic attributes, {name='1.14159', nodeId='3185'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15266] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15266] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15266] Filling out basic attributes, {name='1.15266', nodeId='3185'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15266] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15266] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15266] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15266] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15266] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14159] has shape ID '3185'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14159] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14159] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14159] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14159] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14159] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14159] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14159] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14159] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14160] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14160] Filling out basic attributes, {name='1.14160', nodeId='3186'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15267] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15267] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15267] Filling out basic attributes, {name='1.15267', nodeId='3186'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15267] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15267] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15267] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15267] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15267] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14160] has shape ID '3186'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14160] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14160] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14160] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14160] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14160] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14160] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14160] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14160] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14161] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14161] Filling out basic attributes, {name='1.14161', nodeId='3187'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15268] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15268] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15268] Filling out basic attributes, {name='1.15268', nodeId='3187'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15268] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15268] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15268] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15268] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15268] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14161] has shape ID '3187'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14161] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14161] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14161] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14161] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14161] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14161] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14161] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14161] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14162] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14162] Filling out basic attributes, {name='1.14162', nodeId='3188'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15269] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15269] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15269] Filling out basic attributes, {name='1.15269', nodeId='3188'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15269] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15269] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15269] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15269] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15269] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14162] has shape ID '3188'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14162] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14162] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14162] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14162] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14162] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14162] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14162] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14162] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14163] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14163] Filling out basic attributes, {name='1.14163', nodeId='3189'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15270] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15270] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15270] Filling out basic attributes, {name='1.15270', nodeId='3189'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15270] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15270] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15270] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15270] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15270] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14163] has shape ID '3189'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14163] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14163] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14163] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14163] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14163] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14163] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14163] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14163] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14164] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14164] Filling out basic attributes, {name='1.14164', nodeId='3190'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15271] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15271] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15271] Filling out basic attributes, {name='1.15271', nodeId='3190'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15271] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15271] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15271] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15271] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15271] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14164] has shape ID '3190'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14164] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14164] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14164] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14164] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14164] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14164] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14164] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14164] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14165] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14165] Filling out basic attributes, {name='1.14165', nodeId='3191'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15272] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15272] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15272] Filling out basic attributes, {name='1.15272', nodeId='3191'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15272] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15272] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15272] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15272] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15272] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14165] has shape ID '3191'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14165] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14165] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14165] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14165] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14165] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14165] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14165] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14165] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14166] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14166] Filling out basic attributes, {name='1.14166', nodeId='3192'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15273] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15273] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15273] Filling out basic attributes, {name='1.15273', nodeId='3192'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15273] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15273] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15273] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15273] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15273] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14166] has shape ID '3192'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14166] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14166] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14166] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14166] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14166] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14166] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14166] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14166] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14167] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14167] Filling out basic attributes, {name='1.14167', nodeId='3193'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15274] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15274] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15274] Filling out basic attributes, {name='1.15274', nodeId='3193'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15274] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15274] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15274] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15274] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15274] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14167] has shape ID '3193'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14167] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14167] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14167] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14167] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14167] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14167] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14167] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14167] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14168] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14168] Filling out basic attributes, {name='1.14168', nodeId='3194'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15275] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15275] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15275] Filling out basic attributes, {name='1.15275', nodeId='3194'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15275] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15275] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15275] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15275] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15275] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14168] has shape ID '3194'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14168] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14168] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14168] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14168] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14168] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14168] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14168] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14168] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14169] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14169] Filling out basic attributes, {name='1.14169', nodeId='3195'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15276] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15276] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15276] Filling out basic attributes, {name='1.15276', nodeId='3195'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15276] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15276] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15276] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15276] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15276] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14169] has shape ID '3195'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14169] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14169] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14169] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14169] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14169] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14169] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14169] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14169] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14170] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14170] Filling out basic attributes, {name='1.14170', nodeId='3196'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15277] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15277] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15277] Filling out basic attributes, {name='1.15277', nodeId='3196'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15277] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15277] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15277] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15277] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15277] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14170] has shape ID '3196'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14170] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14170] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14170] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14170] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14170] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14170] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14170] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14170] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14171] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14171] Filling out basic attributes, {name='1.14171', nodeId='3197'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15278] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15278] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15278] Filling out basic attributes, {name='1.15278', nodeId='3197'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15278] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15278] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15278] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15278] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15278] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14171] has shape ID '3197'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14171] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14171] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14171] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14171] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14171] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14171] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14171] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14171] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14172] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14172] Filling out basic attributes, {name='1.14172', nodeId='3198'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15279] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15279] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15279] Filling out basic attributes, {name='1.15279', nodeId='3198'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15279] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15279] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15279] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15279] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15279] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14172] has shape ID '3198'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14172] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14172] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14172] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14172] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14172] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14172] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14172] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14172] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14173] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14173] Filling out basic attributes, {name='1.14173', nodeId='3199'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15280] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15280] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15280] Filling out basic attributes, {name='1.15280', nodeId='3199'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15280] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15280] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15280] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15280] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15280] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14173] has shape ID '3199'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14173] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14173] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14173] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14173] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14173] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14173] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14173] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14173] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14174] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14174] Filling out basic attributes, {name='1.14174', nodeId='3200'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15281] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15281] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15281] Filling out basic attributes, {name='1.15281', nodeId='3200'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15281] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15281] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15281] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15281] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15281] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14174] has shape ID '3200'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14174] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14174] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14174] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14174] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14174] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14174] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14174] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14174] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14175] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14175] Filling out basic attributes, {name='1.14175', nodeId='3201'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15282] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15282] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15282] Filling out basic attributes, {name='1.15282', nodeId='3201'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15282] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15282] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15282] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15282] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15282] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14175] has shape ID '3201'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14175] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14175] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14175] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14175] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14175] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14175] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14175] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14175] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14176] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14176] Filling out basic attributes, {name='1.14176', nodeId='3202'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15283] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15283] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15283] Filling out basic attributes, {name='1.15283', nodeId='3202'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15283] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15283] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15283] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15283] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15283] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14176] has shape ID '3202'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14176] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14176] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14176] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14176] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14176] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14176] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14176] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14176] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14177] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14177] Filling out basic attributes, {name='1.14177', nodeId='3203'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15284] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15284] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15284] Filling out basic attributes, {name='1.15284', nodeId='3203'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15284] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15284] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15284] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15284] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15284] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14177] has shape ID '3203'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14177] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14177] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14177] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14177] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14177] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14177] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14177] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14177] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14178] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14178] Filling out basic attributes, {name='1.14178', nodeId='3204'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15285] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15285] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15285] Filling out basic attributes, {name='1.15285', nodeId='3204'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15285] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15285] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15285] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15285] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15285] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14178] has shape ID '3204'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14178] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14178] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14178] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14178] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14178] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14178] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14178] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14178] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14179] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14179] Filling out basic attributes, {name='1.14179', nodeId='3205'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15286] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15286] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15286] Filling out basic attributes, {name='1.15286', nodeId='3205'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15286] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15286] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15286] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15286] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15286] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14179] has shape ID '3205'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14179] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14179] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14179] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14179] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14179] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14179] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14179] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14179] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14180] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14180] Filling out basic attributes, {name='1.14180', nodeId='3206'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15287] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15287] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15287] Filling out basic attributes, {name='1.15287', nodeId='3206'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15287] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15287] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15287] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15287] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15287] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14180] has shape ID '3206'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14180] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14180] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14180] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14180] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14180] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14180] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14180] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14180] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14181] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14181] Filling out basic attributes, {name='1.14181', nodeId='3207'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15288] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15288] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15288] Filling out basic attributes, {name='1.15288', nodeId='3207'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15288] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15288] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15288] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15288] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15288] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14181] has shape ID '3207'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14181] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14181] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14181] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14181] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14181] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14181] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14181] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14181] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14182] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14182] Filling out basic attributes, {name='1.14182', nodeId='3208'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15289] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15289] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15289] Filling out basic attributes, {name='1.15289', nodeId='3208'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15289] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15289] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15289] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15289] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15289] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14182] has shape ID '3208'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14182] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14182] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14182] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14182] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14182] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14182] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14182] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14182] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14183] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14183] Filling out basic attributes, {name='1.14183', nodeId='3209'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15290] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15290] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15290] Filling out basic attributes, {name='1.15290', nodeId='3209'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15290] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15290] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15290] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15290] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15290] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14183] has shape ID '3209'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14183] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14183] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14183] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14183] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14183] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14183] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14183] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14183] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14184] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14184] Filling out basic attributes, {name='1.14184', nodeId='3210'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15291] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15291] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15291] Filling out basic attributes, {name='1.15291', nodeId='3210'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15291] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15291] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15291] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15291] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15291] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14184] has shape ID '3210'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14184] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14184] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14184] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14184] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14184] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14184] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14184] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14184] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14185] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14185] Filling out basic attributes, {name='1.14185', nodeId='3211'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15292] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15292] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15292] Filling out basic attributes, {name='1.15292', nodeId='3211'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15292] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15292] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15292] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15292] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15292] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14185] has shape ID '3211'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14185] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14185] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14185] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14185] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14185] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14185] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14185] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14185] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14186] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14186] Filling out basic attributes, {name='1.14186', nodeId='3212'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15293] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15293] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15293] Filling out basic attributes, {name='1.15293', nodeId='3212'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15293] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15293] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15293] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15293] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15293] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14186] has shape ID '3212'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14186] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14186] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14186] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14186] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14186] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14186] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14186] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14186] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14187] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14187] Filling out basic attributes, {name='1.14187', nodeId='3213'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15294] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15294] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15294] Filling out basic attributes, {name='1.15294', nodeId='3213'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15294] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15294] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15294] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15294] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15294] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14187] has shape ID '3213'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14187] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14187] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14187] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14187] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14187] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14187] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14187] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14187] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14188] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14188] Filling out basic attributes, {name='1.14188', nodeId='3214'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15295] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15295] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15295] Filling out basic attributes, {name='1.15295', nodeId='3214'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15295] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15295] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15295] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15295] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15295] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14188] has shape ID '3214'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14188] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14188] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14188] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14188] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14188] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14188] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14188] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14188] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14189] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14189] Filling out basic attributes, {name='1.14189', nodeId='3215'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15296] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15296] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15296] Filling out basic attributes, {name='1.15296', nodeId='3215'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15296] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15296] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15296] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15296] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15296] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14189] has shape ID '3215'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14189] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14189] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14189] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14189] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14189] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14189] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14189] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14189] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14190] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14190] Filling out basic attributes, {name='1.14190', nodeId='3216'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15297] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15297] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15297] Filling out basic attributes, {name='1.15297', nodeId='3216'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15297] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15297] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15297] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15297] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15297] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14190] has shape ID '3216'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14190] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14190] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14190] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14190] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14190] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14190] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14190] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14190] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14191] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14191] Filling out basic attributes, {name='1.14191', nodeId='3217'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15298] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15298] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15298] Filling out basic attributes, {name='1.15298', nodeId='3217'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15298] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15298] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15298] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15298] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15298] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14191] has shape ID '3217'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14191] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14191] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14191] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14191] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14191] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14191] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14191] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14191] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14192] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14192] Filling out basic attributes, {name='1.14192', nodeId='3218'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15299] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15299] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15299] Filling out basic attributes, {name='1.15299', nodeId='3218'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15299] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15299] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15299] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15299] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15299] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14192] has shape ID '3218'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14192] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14192] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14192] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14192] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14192] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14192] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14192] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14192] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14193] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14193] Filling out basic attributes, {name='1.14193', nodeId='3219'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15300] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15300] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15300] Filling out basic attributes, {name='1.15300', nodeId='3219'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15300] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15300] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15300] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15300] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15300] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14193] has shape ID '3219'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14193] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14193] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14193] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14193] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14193] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14193] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14193] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14193] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14194] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14194] Filling out basic attributes, {name='1.14194', nodeId='3220'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15301] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15301] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15301] Filling out basic attributes, {name='1.15301', nodeId='3220'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15301] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15301] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15301] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15301] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15301] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14194] has shape ID '3220'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14194] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14194] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14194] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14194] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14194] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14194] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14194] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14194] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14195] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14195] Filling out basic attributes, {name='1.14195', nodeId='3221'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15302] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15302] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15302] Filling out basic attributes, {name='1.15302', nodeId='3221'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15302] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15302] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15302] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15302] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15302] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14195] has shape ID '3221'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14195] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14195] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14195] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14195] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14195] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14195] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14195] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14195] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14196] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14196] Filling out basic attributes, {name='1.14196', nodeId='3222'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15303] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15303] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15303] Filling out basic attributes, {name='1.15303', nodeId='3222'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15303] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15303] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15303] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15303] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15303] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14196] has shape ID '3222'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14196] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14196] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14196] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14196] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14196] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14196] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14196] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14196] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14197] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14197] Filling out basic attributes, {name='1.14197', nodeId='3223'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15304] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15304] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15304] Filling out basic attributes, {name='1.15304', nodeId='3223'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15304] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15304] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15304] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15304] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15304] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14197] has shape ID '3223'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14197] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14197] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14197] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14197] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14197] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14197] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14197] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14197] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14198] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14198] Filling out basic attributes, {name='1.14198', nodeId='3224'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15305] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15305] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15305] Filling out basic attributes, {name='1.15305', nodeId='3224'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15305] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15305] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15305] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15305] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15305] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14198] has shape ID '3224'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14198] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14198] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14198] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14198] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14198] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14198] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14198] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14198] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14199] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14199] Filling out basic attributes, {name='1.14199', nodeId='3225'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15306] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15306] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15306] Filling out basic attributes, {name='1.15306', nodeId='3225'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15306] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15306] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15306] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15306] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15306] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14199] has shape ID '3225'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14199] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14199] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14199] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14199] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14199] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14199] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14199] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14199] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14200] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14200] Filling out basic attributes, {name='1.14200', nodeId='3226'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15307] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15307] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15307] Filling out basic attributes, {name='1.15307', nodeId='3226'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15307] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15307] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15307] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15307] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15307] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14200] has shape ID '3226'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14200] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14200] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14200] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14200] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14200] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14200] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14200] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14200] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14201] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14201] Filling out basic attributes, {name='1.14201', nodeId='3227'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15308] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15308] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15308] Filling out basic attributes, {name='1.15308', nodeId='3227'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15308] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15308] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15308] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15308] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15308] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14201] has shape ID '3227'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14201] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14201] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14201] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14201] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14201] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14201] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14201] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14201] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14202] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14202] Filling out basic attributes, {name='1.14202', nodeId='3228'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15309] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15309] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15309] Filling out basic attributes, {name='1.15309', nodeId='3228'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15309] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15309] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15309] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15309] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15309] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14202] has shape ID '3228'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14202] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14202] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14202] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14202] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14202] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14202] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14202] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14202] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14203] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14203] Filling out basic attributes, {name='1.14203', nodeId='3229'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15310] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15310] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15310] Filling out basic attributes, {name='1.15310', nodeId='3229'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15310] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15310] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15310] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15310] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15310] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14203] has shape ID '3229'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14203] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14203] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14203] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14203] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14203] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14203] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14203] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14203] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14204] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14204] Filling out basic attributes, {name='1.14204', nodeId='3230'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15311] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15311] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15311] Filling out basic attributes, {name='1.15311', nodeId='3230'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15311] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15311] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15311] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15311] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15311] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14204] has shape ID '3230'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14204] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14204] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14204] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14204] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14204] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14204] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14204] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14204] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14205] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14205] Filling out basic attributes, {name='1.14205', nodeId='3231'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15312] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15312] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15312] Filling out basic attributes, {name='1.15312', nodeId='3231'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15312] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15312] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15312] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15312] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15312] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14205] has shape ID '3231'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14205] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14205] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14205] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14205] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14205] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14205] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14205] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14205] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14206] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14206] Filling out basic attributes, {name='1.14206', nodeId='3232'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15313] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15313] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15313] Filling out basic attributes, {name='1.15313', nodeId='3232'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15313] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15313] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15313] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15313] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15313] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14206] has shape ID '3232'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14206] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14206] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14206] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14206] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14206] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14206] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14206] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14206] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14207] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14207] Filling out basic attributes, {name='1.14207', nodeId='3233'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15314] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15314] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15314] Filling out basic attributes, {name='1.15314', nodeId='3233'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15314] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15314] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15314] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15314] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15314] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14207] has shape ID '3233'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14207] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14207] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14207] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14207] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14207] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14207] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14207] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14207] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14208] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14208] Filling out basic attributes, {name='1.14208', nodeId='3234'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15315] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15315] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15315] Filling out basic attributes, {name='1.15315', nodeId='3234'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15315] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15315] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15315] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15315] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15315] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14208] has shape ID '3234'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14208] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14208] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14208] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14208] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14208] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14208] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14208] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14208] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14209] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14209] Filling out basic attributes, {name='1.14209', nodeId='3235'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15316] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15316] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15316] Filling out basic attributes, {name='1.15316', nodeId='3235'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15316] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15316] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15316] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15316] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15316] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14209] has shape ID '3235'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14209] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14209] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14209] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14209] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14209] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14209] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14209] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14209] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14210] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14210] Filling out basic attributes, {name='1.14210', nodeId='3236'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15317] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15317] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15317] Filling out basic attributes, {name='1.15317', nodeId='3236'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15317] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15317] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15317] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15317] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15317] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14210] has shape ID '3236'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14210] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14210] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14210] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14210] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14210] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14210] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14210] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14210] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14211] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14211] Filling out basic attributes, {name='1.14211', nodeId='3237'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15318] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15318] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15318] Filling out basic attributes, {name='1.15318', nodeId='3237'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15318] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15318] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15318] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15318] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15318] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14211] has shape ID '3237'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14211] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14211] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14211] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14211] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14211] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14211] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14211] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14211] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14212] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14212] Filling out basic attributes, {name='1.14212', nodeId='3238'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15319] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15319] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15319] Filling out basic attributes, {name='1.15319', nodeId='3238'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15319] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15319] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15319] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15319] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15319] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14212] has shape ID '3238'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14212] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14212] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14212] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14212] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14212] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14212] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14212] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14212] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14213] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14213] Filling out basic attributes, {name='1.14213', nodeId='3239'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15320] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15320] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15320] Filling out basic attributes, {name='1.15320', nodeId='3239'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15320] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15320] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15320] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15320] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15320] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14213] has shape ID '3239'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14213] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14213] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14213] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14213] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14213] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14213] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14213] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14213] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14214] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14214] Filling out basic attributes, {name='1.14214', nodeId='3240'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15321] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15321] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15321] Filling out basic attributes, {name='1.15321', nodeId='3240'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15321] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15321] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15321] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15321] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15321] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14214] has shape ID '3240'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14214] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14214] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14214] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14214] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14214] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14214] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14214] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14214] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14215] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14215] Filling out basic attributes, {name='1.14215', nodeId='3241'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15322] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15322] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15322] Filling out basic attributes, {name='1.15322', nodeId='3241'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15322] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15322] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15322] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15322] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15322] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14215] has shape ID '3241'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14215] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14215] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14215] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14215] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14215] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14215] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14215] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14215] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14216] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14216] Filling out basic attributes, {name='1.14216', nodeId='3242'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15323] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15323] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15323] Filling out basic attributes, {name='1.15323', nodeId='3242'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15323] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15323] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15323] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15323] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15323] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14216] has shape ID '3242'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14216] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14216] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14216] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14216] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14216] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14216] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14216] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14216] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14217] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14217] Filling out basic attributes, {name='1.14217', nodeId='3243'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15324] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15324] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15324] Filling out basic attributes, {name='1.15324', nodeId='3243'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15324] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15324] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15324] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15324] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15324] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14217] has shape ID '3243'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14217] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14217] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14217] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14217] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14217] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14217] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14217] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14217] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14218] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14218] Filling out basic attributes, {name='1.14218', nodeId='3244'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15325] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15325] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15325] Filling out basic attributes, {name='1.15325', nodeId='3244'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15325] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15325] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15325] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15325] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15325] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14218] has shape ID '3244'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14218] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14218] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14218] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14218] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14218] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14218] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14218] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14218] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14219] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14219] Filling out basic attributes, {name='1.14219', nodeId='3245'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15326] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15326] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15326] Filling out basic attributes, {name='1.15326', nodeId='3245'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15326] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15326] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15326] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15326] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15326] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14219] has shape ID '3245'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14219] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14219] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14219] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14219] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14219] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14219] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14219] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14219] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14220] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14220] Filling out basic attributes, {name='1.14220', nodeId='3246'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15327] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15327] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15327] Filling out basic attributes, {name='1.15327', nodeId='3246'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15327] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15327] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15327] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15327] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15327] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14220] has shape ID '3246'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14220] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14220] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14220] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14220] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14220] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14220] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14220] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14220] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14221] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14221] Filling out basic attributes, {name='1.14221', nodeId='3247'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15328] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15328] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15328] Filling out basic attributes, {name='1.15328', nodeId='3247'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15328] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15328] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15328] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15328] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15328] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14221] has shape ID '3247'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14221] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14221] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14221] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14221] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14221] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14221] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14221] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14221] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14222] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14222] Filling out basic attributes, {name='1.14222', nodeId='3248'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15329] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15329] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15329] Filling out basic attributes, {name='1.15329', nodeId='3248'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15329] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15329] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15329] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15329] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15329] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14222] has shape ID '3248'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14222] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14222] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14222] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14222] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14222] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14222] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14222] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14222] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14223] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14223] Filling out basic attributes, {name='1.14223', nodeId='3249'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15330] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15330] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15330] Filling out basic attributes, {name='1.15330', nodeId='3249'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15330] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15330] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15330] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15330] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15330] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14223] has shape ID '3249'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14223] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14223] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14223] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14223] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14223] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14223] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14223] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14223] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14224] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14224] Filling out basic attributes, {name='1.14224', nodeId='3250'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15331] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15331] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15331] Filling out basic attributes, {name='1.15331', nodeId='3250'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15331] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15331] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15331] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15331] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15331] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14224] has shape ID '3250'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14224] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14224] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14224] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14224] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14224] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14224] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14224] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14224] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14225] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14225] Filling out basic attributes, {name='1.14225', nodeId='3251'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15332] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15332] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15332] Filling out basic attributes, {name='1.15332', nodeId='3251'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15332] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15332] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15332] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15332] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15332] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14225] has shape ID '3251'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14225] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14225] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14225] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14225] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14225] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14225] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14225] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14225] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14226] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14226] Filling out basic attributes, {name='1.14226', nodeId='3252'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15333] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15333] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15333] Filling out basic attributes, {name='1.15333', nodeId='3252'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15333] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15333] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15333] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15333] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15333] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14226] has shape ID '3252'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14226] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14226] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14226] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14226] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14226] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14226] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14226] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14226] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14227] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14227] Filling out basic attributes, {name='1.14227', nodeId='3253'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15334] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15334] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15334] Filling out basic attributes, {name='1.15334', nodeId='3253'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15334] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15334] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15334] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15334] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15334] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14227] has shape ID '3253'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14227] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14227] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14227] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14227] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14227] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14227] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14227] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14227] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14228] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14228] Filling out basic attributes, {name='1.14228', nodeId='3254'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15335] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15335] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15335] Filling out basic attributes, {name='1.15335', nodeId='3254'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15335] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15335] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15335] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15335] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15335] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14228] has shape ID '3254'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14228] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14228] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14228] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14228] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14228] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14228] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14228] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14228] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14229] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14229] Filling out basic attributes, {name='1.14229', nodeId='3255'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15336] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15336] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15336] Filling out basic attributes, {name='1.15336', nodeId='3255'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15336] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15336] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15336] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15336] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15336] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14229] has shape ID '3255'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14229] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14229] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14229] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14229] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14229] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14229] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14229] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14229] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14230] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14230] Filling out basic attributes, {name='1.14230', nodeId='3256'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15337] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15337] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15337] Filling out basic attributes, {name='1.15337', nodeId='3256'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15337] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15337] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15337] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15337] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15337] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14230] has shape ID '3256'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14230] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14230] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14230] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14230] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14230] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14230] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14230] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14230] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14231] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14231] Filling out basic attributes, {name='1.14231', nodeId='3257'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15338] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15338] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15338] Filling out basic attributes, {name='1.15338', nodeId='3257'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15338] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15338] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15338] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15338] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15338] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14231] has shape ID '3257'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14231] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14231] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14231] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14231] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14231] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14231] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14231] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14231] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14232] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14232] Filling out basic attributes, {name='1.14232', nodeId='3258'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15339] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15339] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15339] Filling out basic attributes, {name='1.15339', nodeId='3258'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15339] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15339] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15339] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15339] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15339] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14232] has shape ID '3258'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14232] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14232] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14232] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14232] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14232] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14232] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14232] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14232] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14233] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14233] Filling out basic attributes, {name='1.14233', nodeId='3259'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15340] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15340] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15340] Filling out basic attributes, {name='1.15340', nodeId='3259'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15340] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15340] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15340] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15340] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15340] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14233] has shape ID '3259'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14233] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14233] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14233] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14233] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14233] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14233] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14233] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14233] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14234] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14234] Filling out basic attributes, {name='1.14234', nodeId='3260'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15341] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15341] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15341] Filling out basic attributes, {name='1.15341', nodeId='3260'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15341] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15341] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15341] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15341] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15341] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14234] has shape ID '3260'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14234] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14234] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14234] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14234] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14234] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14234] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14234] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14234] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14235] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14235] Filling out basic attributes, {name='1.14235', nodeId='3261'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15342] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15342] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15342] Filling out basic attributes, {name='1.15342', nodeId='3261'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15342] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15342] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15342] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15342] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15342] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14235] has shape ID '3261'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14235] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14235] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14235] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14235] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14235] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14235] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14235] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14235] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14236] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14236] Filling out basic attributes, {name='1.14236', nodeId='3262'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15343] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15343] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15343] Filling out basic attributes, {name='1.15343', nodeId='3262'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15343] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15343] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15343] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15343] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15343] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14236] has shape ID '3262'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14236] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14236] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14236] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14236] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14236] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14236] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14236] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14236] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14237] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14237] Filling out basic attributes, {name='1.14237', nodeId='3263'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15344] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15344] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15344] Filling out basic attributes, {name='1.15344', nodeId='3263'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15344] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15344] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15344] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15344] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15344] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14237] has shape ID '3263'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14237] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14237] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14237] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14237] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14237] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14237] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14237] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14237] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14238] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14238] Filling out basic attributes, {name='1.14238', nodeId='3264'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15345] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15345] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15345] Filling out basic attributes, {name='1.15345', nodeId='3264'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15345] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15345] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15345] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15345] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15345] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14238] has shape ID '3264'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14238] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14238] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14238] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14238] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14238] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14238] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14238] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14238] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14239] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14239] Filling out basic attributes, {name='1.14239', nodeId='3265'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15346] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15346] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15346] Filling out basic attributes, {name='1.15346', nodeId='3265'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15346] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15346] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15346] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15346] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15346] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14239] has shape ID '3265'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14239] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14239] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14239] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14239] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14239] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14239] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14239] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14239] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14240] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14240] Filling out basic attributes, {name='1.14240', nodeId='3266'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15347] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15347] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15347] Filling out basic attributes, {name='1.15347', nodeId='3266'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15347] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15347] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15347] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15347] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15347] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14240] has shape ID '3266'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14240] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14240] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14240] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14240] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14240] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14240] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14240] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14240] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14241] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14241] Filling out basic attributes, {name='1.14241', nodeId='3267'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15348] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15348] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15348] Filling out basic attributes, {name='1.15348', nodeId='3267'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15348] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15348] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15348] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15348] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15348] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14241] has shape ID '3267'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14241] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14241] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14241] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14241] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14241] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14241] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14241] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14241] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14242] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14242] Filling out basic attributes, {name='1.14242', nodeId='3268'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15349] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15349] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15349] Filling out basic attributes, {name='1.15349', nodeId='3268'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15349] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15349] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15349] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15349] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15349] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14242] has shape ID '3268'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14242] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14242] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14242] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14242] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14242] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14242] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14242] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14242] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14243] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14243] Filling out basic attributes, {name='1.14243', nodeId='3269'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15350] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15350] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15350] Filling out basic attributes, {name='1.15350', nodeId='3269'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15350] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15350] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15350] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15350] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15350] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14243] has shape ID '3269'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14243] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14243] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14243] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14243] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14243] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14243] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14243] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14243] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14244] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14244] Filling out basic attributes, {name='1.14244', nodeId='3270'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15351] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15351] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15351] Filling out basic attributes, {name='1.15351', nodeId='3270'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15351] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15351] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15351] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15351] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15351] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14244] has shape ID '3270'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14244] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14244] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14244] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14244] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14244] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14244] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14244] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14244] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14245] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14245] Filling out basic attributes, {name='1.14245', nodeId='3271'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15352] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15352] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15352] Filling out basic attributes, {name='1.15352', nodeId='3271'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15352] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15352] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15352] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15352] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15352] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14245] has shape ID '3271'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14245] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14245] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14245] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14245] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14245] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14245] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14245] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14245] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14246] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14246] Filling out basic attributes, {name='1.14246', nodeId='3272'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15353] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15353] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15353] Filling out basic attributes, {name='1.15353', nodeId='3272'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15353] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15353] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15353] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15353] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15353] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14246] has shape ID '3272'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14246] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14246] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14246] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14246] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14246] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14246] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14246] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14246] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14247] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14247] Filling out basic attributes, {name='1.14247', nodeId='3273'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15354] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15354] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15354] Filling out basic attributes, {name='1.15354', nodeId='3273'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15354] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15354] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15354] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15354] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15354] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14247] has shape ID '3273'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14247] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14247] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14247] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14247] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14247] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14247] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14247] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14247] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14248] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14248] Filling out basic attributes, {name='1.14248', nodeId='3274'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15355] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15355] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15355] Filling out basic attributes, {name='1.15355', nodeId='3274'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15355] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15355] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15355] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15355] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15355] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14248] has shape ID '3274'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14248] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14248] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14248] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14248] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14248] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14248] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14248] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14248] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14249] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14249] Filling out basic attributes, {name='1.14249', nodeId='3275'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15356] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15356] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15356] Filling out basic attributes, {name='1.15356', nodeId='3275'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15356] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15356] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15356] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15356] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15356] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14249] has shape ID '3275'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14249] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14249] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14249] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14249] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14249] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14249] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14249] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14249] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14250] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14250] Filling out basic attributes, {name='1.14250', nodeId='3276'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15357] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15357] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15357] Filling out basic attributes, {name='1.15357', nodeId='3276'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15357] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15357] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15357] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15357] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15357] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14250] has shape ID '3276'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14250] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14250] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14250] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14250] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14250] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14250] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14250] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14250] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14251] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14251] Filling out basic attributes, {name='1.14251', nodeId='3277'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15358] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15358] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15358] Filling out basic attributes, {name='1.15358', nodeId='3277'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15358] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15358] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15358] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15358] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15358] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14251] has shape ID '3277'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14251] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14251] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14251] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14251] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14251] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14251] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14251] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14251] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14252] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14252] Filling out basic attributes, {name='1.14252', nodeId='3278'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15359] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15359] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15359] Filling out basic attributes, {name='1.15359', nodeId='3278'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15359] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15359] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15359] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15359] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15359] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14252] has shape ID '3278'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14252] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14252] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14252] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14252] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14252] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14252] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14252] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14252] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14253] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14253] Filling out basic attributes, {name='1.14253', nodeId='3279'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15360] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15360] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15360] Filling out basic attributes, {name='1.15360', nodeId='3279'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15360] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15360] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15360] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15360] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15360] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14253] has shape ID '3279'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14253] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14253] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14253] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14253] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14253] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14253] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14253] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14253] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14254] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14254] Filling out basic attributes, {name='1.14254', nodeId='3280'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15361] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15361] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15361] Filling out basic attributes, {name='1.15361', nodeId='3280'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15361] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15361] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15361] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15361] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15361] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14254] has shape ID '3280'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14254] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14254] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14254] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14254] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14254] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14254] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14254] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14254] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14255] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14255] Filling out basic attributes, {name='1.14255', nodeId='3281'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15362] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15362] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15362] Filling out basic attributes, {name='1.15362', nodeId='3281'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15362] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15362] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15362] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15362] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15362] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14255] has shape ID '3281'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14255] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14255] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14255] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14255] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14255] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14255] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14255] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14255] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14256] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14256] Filling out basic attributes, {name='1.14256', nodeId='3282'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15363] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15363] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15363] Filling out basic attributes, {name='1.15363', nodeId='3282'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15363] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15363] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15363] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15363] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15363] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14256] has shape ID '3282'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14256] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14256] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14256] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14256] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14256] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14256] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14256] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14256] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14257] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14257] Filling out basic attributes, {name='1.14257', nodeId='3283'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15364] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15364] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15364] Filling out basic attributes, {name='1.15364', nodeId='3283'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15364] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15364] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15364] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15364] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15364] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14257] has shape ID '3283'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14257] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14257] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14257] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14257] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14257] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14257] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14257] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14257] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14258] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14258] Filling out basic attributes, {name='1.14258', nodeId='3284'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15365] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15365] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15365] Filling out basic attributes, {name='1.15365', nodeId='3284'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15365] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15365] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15365] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15365] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15365] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14258] has shape ID '3284'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14258] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14258] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14258] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14258] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14258] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14258] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14258] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14258] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14259] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14259] Filling out basic attributes, {name='1.14259', nodeId='3285'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15366] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15366] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15366] Filling out basic attributes, {name='1.15366', nodeId='3285'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15366] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15366] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15366] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15366] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15366] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14259] has shape ID '3285'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14259] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14259] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14259] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14259] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14259] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14259] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14259] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14259] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14260] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14260] Filling out basic attributes, {name='1.14260', nodeId='3286'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15367] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15367] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15367] Filling out basic attributes, {name='1.15367', nodeId='3286'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15367] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15367] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15367] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15367] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15367] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14260] has shape ID '3286'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14260] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14260] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14260] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14260] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14260] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14260] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14260] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14260] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14261] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14261] Filling out basic attributes, {name='1.14261', nodeId='3287'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15368] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15368] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15368] Filling out basic attributes, {name='1.15368', nodeId='3287'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15368] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15368] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15368] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15368] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15368] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14261] has shape ID '3287'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14261] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14261] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14261] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14261] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14261] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14261] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14261] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14261] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14262] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14262] Filling out basic attributes, {name='1.14262', nodeId='3288'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15369] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15369] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15369] Filling out basic attributes, {name='1.15369', nodeId='3288'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15369] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15369] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15369] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15369] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15369] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14262] has shape ID '3288'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14262] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14262] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14262] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14262] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14262] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14262] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14262] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14262] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14263] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14263] Filling out basic attributes, {name='1.14263', nodeId='3289'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15370] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15370] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15370] Filling out basic attributes, {name='1.15370', nodeId='3289'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15370] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15370] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15370] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15370] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15370] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14263] has shape ID '3289'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14263] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14263] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14263] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14263] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14263] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14263] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14263] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14263] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14264] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14264] Filling out basic attributes, {name='1.14264', nodeId='3290'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15371] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15371] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15371] Filling out basic attributes, {name='1.15371', nodeId='3290'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15371] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15371] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15371] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15371] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15371] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14264] has shape ID '3290'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14264] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14264] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14264] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14264] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14264] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14264] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14264] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14264] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14265] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14265] Filling out basic attributes, {name='1.14265', nodeId='3291'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15372] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15372] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15372] Filling out basic attributes, {name='1.15372', nodeId='3291'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15372] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15372] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15372] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15372] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15372] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14265] has shape ID '3291'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14265] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14265] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14265] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14265] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14265] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14265] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14265] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14265] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14266] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14266] Filling out basic attributes, {name='1.14266', nodeId='3292'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15373] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15373] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15373] Filling out basic attributes, {name='1.15373', nodeId='3292'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15373] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15373] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15373] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15373] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15373] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14266] has shape ID '3292'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14266] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14266] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14266] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14266] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14266] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14266] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14266] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14266] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14267] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14267] Filling out basic attributes, {name='1.14267', nodeId='3293'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15374] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15374] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15374] Filling out basic attributes, {name='1.15374', nodeId='3293'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15374] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15374] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15374] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15374] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15374] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14267] has shape ID '3293'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14267] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14267] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14267] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14267] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14267] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14267] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14267] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14267] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14268] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14268] Filling out basic attributes, {name='1.14268', nodeId='3294'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15375] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15375] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15375] Filling out basic attributes, {name='1.15375', nodeId='3294'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15375] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15375] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15375] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15375] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15375] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14268] has shape ID '3294'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14268] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14268] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14268] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14268] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14268] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14268] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14268] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14268] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14269] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14269] Filling out basic attributes, {name='1.14269', nodeId='3295'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15376] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15376] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15376] Filling out basic attributes, {name='1.15376', nodeId='3295'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15376] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15376] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15376] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15376] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15376] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14269] has shape ID '3295'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14269] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14269] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14269] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14269] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14269] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14269] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14269] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14269] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14270] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14270] Filling out basic attributes, {name='1.14270', nodeId='3296'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15377] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15377] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15377] Filling out basic attributes, {name='1.15377', nodeId='3296'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15377] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15377] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15377] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15377] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15377] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14270] has shape ID '3296'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14270] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14270] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14270] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14270] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14270] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14270] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14270] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14270] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14271] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14271] Filling out basic attributes, {name='1.14271', nodeId='3297'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15378] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15378] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15378] Filling out basic attributes, {name='1.15378', nodeId='3297'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15378] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15378] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15378] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15378] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15378] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14271] has shape ID '3297'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14271] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14271] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14271] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14271] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14271] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14271] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14271] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14271] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14272] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14272] Filling out basic attributes, {name='1.14272', nodeId='3298'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15379] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15379] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15379] Filling out basic attributes, {name='1.15379', nodeId='3298'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15379] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15379] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15379] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15379] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15379] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14272] has shape ID '3298'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14272] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14272] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14272] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14272] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14272] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14272] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14272] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14272] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14273] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14273] Filling out basic attributes, {name='1.14273', nodeId='3299'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15380] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15380] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15380] Filling out basic attributes, {name='1.15380', nodeId='3299'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15380] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15380] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15380] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15380] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15380] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14273] has shape ID '3299'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14273] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14273] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14273] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14273] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14273] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14273] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14273] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14273] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14274] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14274] Filling out basic attributes, {name='1.14274', nodeId='3300'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15381] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15381] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15381] Filling out basic attributes, {name='1.15381', nodeId='3300'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15381] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15381] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15381] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15381] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15381] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14274] has shape ID '3300'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14274] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14274] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14274] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14274] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14274] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14274] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14274] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14274] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14275] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14275] Filling out basic attributes, {name='1.14275', nodeId='3301'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15382] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15382] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15382] Filling out basic attributes, {name='1.15382', nodeId='3301'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15382] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15382] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15382] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15382] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15382] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14275] has shape ID '3301'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14275] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14275] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14275] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14275] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14275] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14275] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14275] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14275] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14276] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14276] Filling out basic attributes, {name='1.14276', nodeId='3302'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15383] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15383] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15383] Filling out basic attributes, {name='1.15383', nodeId='3302'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15383] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15383] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15383] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15383] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15383] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14276] has shape ID '3302'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14276] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14276] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14276] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14276] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14276] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14276] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14276] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14276] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14277] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14277] Filling out basic attributes, {name='1.14277', nodeId='3303'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15384] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15384] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15384] Filling out basic attributes, {name='1.15384', nodeId='3303'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15384] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15384] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15384] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15384] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15384] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14277] has shape ID '3303'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14277] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14277] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14277] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14277] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14277] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14277] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14277] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14277] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14278] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14278] Filling out basic attributes, {name='1.14278', nodeId='3304'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15385] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15385] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15385] Filling out basic attributes, {name='1.15385', nodeId='3304'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15385] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15385] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15385] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15385] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15385] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14278] has shape ID '3304'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14278] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14278] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14278] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14278] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14278] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14278] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14278] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14278] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14279] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14279] Filling out basic attributes, {name='1.14279', nodeId='3305'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15386] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15386] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15386] Filling out basic attributes, {name='1.15386', nodeId='3305'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15386] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15386] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15386] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15386] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15386] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14279] has shape ID '3305'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14279] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14279] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14279] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14279] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14279] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14279] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14279] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14279] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14280] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14280] Filling out basic attributes, {name='1.14280', nodeId='3306'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15387] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15387] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15387] Filling out basic attributes, {name='1.15387', nodeId='3306'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15387] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15387] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15387] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15387] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15387] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14280] has shape ID '3306'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14280] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14280] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14280] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14280] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14280] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14280] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14280] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14280] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14281] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14281] Filling out basic attributes, {name='1.14281', nodeId='3307'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15388] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15388] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15388] Filling out basic attributes, {name='1.15388', nodeId='3307'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15388] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15388] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15388] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15388] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15388] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14281] has shape ID '3307'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14281] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14281] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14281] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14281] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14281] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14281] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14281] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14281] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14282] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14282] Filling out basic attributes, {name='1.14282', nodeId='3308'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15389] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15389] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15389] Filling out basic attributes, {name='1.15389', nodeId='3308'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15389] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15389] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15389] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15389] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15389] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14282] has shape ID '3308'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14282] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14282] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14282] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14282] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14282] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14282] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14282] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14282] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14283] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14283] Filling out basic attributes, {name='1.14283', nodeId='3309'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15390] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15390] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15390] Filling out basic attributes, {name='1.15390', nodeId='3309'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15390] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15390] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15390] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15390] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15390] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14283] has shape ID '3309'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14283] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14283] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14283] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14283] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14283] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14283] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14283] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14283] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14284] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14284] Filling out basic attributes, {name='1.14284', nodeId='3310'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15391] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15391] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15391] Filling out basic attributes, {name='1.15391', nodeId='3310'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15391] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15391] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15391] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15391] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15391] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14284] has shape ID '3310'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14284] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14284] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14284] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14284] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14284] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14284] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14284] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14284] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14285] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14285] Filling out basic attributes, {name='1.14285', nodeId='3311'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15392] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15392] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15392] Filling out basic attributes, {name='1.15392', nodeId='3311'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15392] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15392] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15392] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15392] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15392] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14285] has shape ID '3311'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14285] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14285] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14285] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14285] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14285] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14285] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14285] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14285] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14286] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14286] Filling out basic attributes, {name='1.14286', nodeId='3312'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15393] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15393] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15393] Filling out basic attributes, {name='1.15393', nodeId='3312'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15393] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15393] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15393] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15393] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15393] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14286] has shape ID '3312'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14286] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14286] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14286] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14286] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14286] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14286] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14286] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14286] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14287] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14287] Filling out basic attributes, {name='1.14287', nodeId='3313'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15394] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15394] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15394] Filling out basic attributes, {name='1.15394', nodeId='3313'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15394] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15394] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15394] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15394] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15394] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14287] has shape ID '3313'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14287] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14287] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14287] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14287] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14287] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14287] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14287] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14287] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14288] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14288] Filling out basic attributes, {name='1.14288', nodeId='3314'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15395] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15395] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15395] Filling out basic attributes, {name='1.15395', nodeId='3314'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15395] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15395] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15395] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15395] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15395] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14288] has shape ID '3314'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14288] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14288] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14288] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14288] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14288] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14288] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14288] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14288] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14289] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14289] Filling out basic attributes, {name='1.14289', nodeId='3315'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15396] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15396] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15396] Filling out basic attributes, {name='1.15396', nodeId='3315'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15396] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15396] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15396] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15396] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15396] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14289] has shape ID '3315'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14289] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14289] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14289] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14289] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14289] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14289] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14289] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14289] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14290] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14290] Filling out basic attributes, {name='1.14290', nodeId='3316'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15397] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15397] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15397] Filling out basic attributes, {name='1.15397', nodeId='3316'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15397] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15397] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15397] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15397] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15397] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14290] has shape ID '3316'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14290] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14290] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14290] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14290] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14290] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14290] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14290] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14290] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14291] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14291] Filling out basic attributes, {name='1.14291', nodeId='3317'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15398] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15398] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15398] Filling out basic attributes, {name='1.15398', nodeId='3317'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15398] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15398] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15398] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15398] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15398] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14291] has shape ID '3317'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14291] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14291] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14291] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14291] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14291] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14291] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14291] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14291] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14292] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14292] Filling out basic attributes, {name='1.14292', nodeId='3318'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15399] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15399] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15399] Filling out basic attributes, {name='1.15399', nodeId='3318'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15399] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15399] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15399] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15399] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15399] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14292] has shape ID '3318'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14292] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14292] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14292] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14292] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14292] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14292] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14292] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14292] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14293] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14293] Filling out basic attributes, {name='1.14293', nodeId='3319'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15400] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15400] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15400] Filling out basic attributes, {name='1.15400', nodeId='3319'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15400] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15400] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15400] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15400] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15400] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14293] has shape ID '3319'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14293] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14293] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14293] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14293] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14293] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14293] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14293] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14293] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14294] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14294] Filling out basic attributes, {name='1.14294', nodeId='3320'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15401] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15401] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15401] Filling out basic attributes, {name='1.15401', nodeId='3320'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15401] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15401] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15401] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15401] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15401] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14294] has shape ID '3320'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14294] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14294] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14294] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14294] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14294] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14294] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14294] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14294] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14295] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14295] Filling out basic attributes, {name='1.14295', nodeId='3321'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15402] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15402] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15402] Filling out basic attributes, {name='1.15402', nodeId='3321'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15402] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15402] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15402] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15402] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15402] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14295] has shape ID '3321'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14295] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14295] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14295] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14295] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14295] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14295] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14295] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14295] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14296] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14296] Filling out basic attributes, {name='1.14296', nodeId='3322'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15403] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15403] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15403] Filling out basic attributes, {name='1.15403', nodeId='3322'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15403] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15403] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15403] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15403] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15403] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14296] has shape ID '3322'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14296] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14296] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14296] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14296] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14296] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14296] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14296] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14296] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14297] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14297] Filling out basic attributes, {name='1.14297', nodeId='3323'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15404] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15404] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15404] Filling out basic attributes, {name='1.15404', nodeId='3323'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15404] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15404] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15404] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15404] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15404] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14297] has shape ID '3323'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14297] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14297] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14297] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14297] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14297] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14297] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14297] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14297] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14298] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14298] Filling out basic attributes, {name='1.14298', nodeId='3324'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15405] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15405] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15405] Filling out basic attributes, {name='1.15405', nodeId='3324'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15405] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15405] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15405] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15405] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15405] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14298] has shape ID '3324'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14298] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14298] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14298] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14298] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14298] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14298] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14298] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14298] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14299] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14299] Filling out basic attributes, {name='1.14299', nodeId='3325'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15406] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15406] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15406] Filling out basic attributes, {name='1.15406', nodeId='3325'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15406] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15406] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15406] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15406] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15406] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14299] has shape ID '3325'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14299] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14299] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14299] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14299] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14299] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14299] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14299] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14299] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.143] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.143] Filling out basic attributes, {name='1.143', nodeId='3326'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11403] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11403] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11403] Filling out basic attributes, {name='1.11403', nodeId='3326'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11403] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11403] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11403] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11403] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11403] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.143] has shape ID '3326'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.143] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.143] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.143] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.143] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.143] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.143] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.143] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.143] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14300] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14300] Filling out basic attributes, {name='1.14300', nodeId='3327'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15407] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15407] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15407] Filling out basic attributes, {name='1.15407', nodeId='3327'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15407] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15407] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15407] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15407] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15407] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14300] has shape ID '3327'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14300] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14300] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14300] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14300] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14300] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14300] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14300] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14300] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14301] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14301] Filling out basic attributes, {name='1.14301', nodeId='3328'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15408] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15408] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15408] Filling out basic attributes, {name='1.15408', nodeId='3328'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15408] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15408] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15408] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15408] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15408] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14301] has shape ID '3328'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14301] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14301] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14301] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14301] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14301] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14301] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14301] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14301] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14302] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14302] Filling out basic attributes, {name='1.14302', nodeId='3329'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15409] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15409] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15409] Filling out basic attributes, {name='1.15409', nodeId='3329'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15409] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15409] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15409] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15409] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15409] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14302] has shape ID '3329'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14302] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14302] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14302] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14302] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14302] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14302] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14302] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14302] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14303] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14303] Filling out basic attributes, {name='1.14303', nodeId='3330'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15410] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15410] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15410] Filling out basic attributes, {name='1.15410', nodeId='3330'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15410] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15410] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15410] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15410] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15410] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14303] has shape ID '3330'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14303] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14303] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14303] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14303] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14303] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14303] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14303] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14303] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14304] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14304] Filling out basic attributes, {name='1.14304', nodeId='3331'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15411] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15411] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15411] Filling out basic attributes, {name='1.15411', nodeId='3331'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15411] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15411] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15411] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15411] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15411] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14304] has shape ID '3331'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14304] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14304] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14304] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14304] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14304] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14304] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14304] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14304] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14305] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14305] Filling out basic attributes, {name='1.14305', nodeId='3332'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15412] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15412] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15412] Filling out basic attributes, {name='1.15412', nodeId='3332'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15412] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15412] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15412] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15412] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15412] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14305] has shape ID '3332'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14305] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14305] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14305] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14305] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14305] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14305] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14305] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14305] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14306] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14306] Filling out basic attributes, {name='1.14306', nodeId='3333'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15413] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15413] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15413] Filling out basic attributes, {name='1.15413', nodeId='3333'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15413] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15413] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15413] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15413] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15413] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14306] has shape ID '3333'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14306] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14306] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14306] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14306] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14306] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14306] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14306] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14306] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14307] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14307] Filling out basic attributes, {name='1.14307', nodeId='3334'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15414] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15414] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15414] Filling out basic attributes, {name='1.15414', nodeId='3334'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15414] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15414] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15414] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15414] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15414] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14307] has shape ID '3334'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14307] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14307] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14307] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14307] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14307] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14307] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14307] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14307] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14308] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14308] Filling out basic attributes, {name='1.14308', nodeId='3335'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15415] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15415] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15415] Filling out basic attributes, {name='1.15415', nodeId='3335'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15415] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15415] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15415] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15415] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15415] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14308] has shape ID '3335'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14308] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14308] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14308] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14308] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14308] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14308] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14308] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14308] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14309] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14309] Filling out basic attributes, {name='1.14309', nodeId='3336'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15416] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15416] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15416] Filling out basic attributes, {name='1.15416', nodeId='3336'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15416] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15416] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15416] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15416] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15416] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14309] has shape ID '3336'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14309] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14309] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14309] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14309] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14309] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14309] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14309] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14309] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14310] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14310] Filling out basic attributes, {name='1.14310', nodeId='3337'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15417] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15417] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15417] Filling out basic attributes, {name='1.15417', nodeId='3337'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15417] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15417] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15417] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15417] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15417] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14310] has shape ID '3337'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14310] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14310] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14310] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14310] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14310] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14310] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14310] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14310] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14311] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14311] Filling out basic attributes, {name='1.14311', nodeId='3338'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15418] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15418] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15418] Filling out basic attributes, {name='1.15418', nodeId='3338'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15418] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15418] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15418] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15418] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15418] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14311] has shape ID '3338'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14311] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14311] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14311] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14311] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14311] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14311] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14311] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14311] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14312] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14312] Filling out basic attributes, {name='1.14312', nodeId='3339'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15419] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15419] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15419] Filling out basic attributes, {name='1.15419', nodeId='3339'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15419] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15419] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15419] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15419] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15419] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14312] has shape ID '3339'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14312] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14312] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14312] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14312] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14312] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14312] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14312] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14312] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14313] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14313] Filling out basic attributes, {name='1.14313', nodeId='3340'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15420] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15420] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15420] Filling out basic attributes, {name='1.15420', nodeId='3340'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15420] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15420] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15420] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15420] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15420] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14313] has shape ID '3340'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14313] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14313] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14313] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14313] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14313] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14313] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14313] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14313] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14314] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14314] Filling out basic attributes, {name='1.14314', nodeId='3341'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15421] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15421] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15421] Filling out basic attributes, {name='1.15421', nodeId='3341'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15421] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15421] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15421] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15421] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15421] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14314] has shape ID '3341'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14314] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14314] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14314] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14314] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14314] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14314] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14314] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14314] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14315] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14315] Filling out basic attributes, {name='1.14315', nodeId='3342'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15422] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15422] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15422] Filling out basic attributes, {name='1.15422', nodeId='3342'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15422] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15422] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15422] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15422] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15422] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14315] has shape ID '3342'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14315] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14315] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14315] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14315] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14315] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14315] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14315] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14315] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14316] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14316] Filling out basic attributes, {name='1.14316', nodeId='3343'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15423] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15423] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15423] Filling out basic attributes, {name='1.15423', nodeId='3343'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15423] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15423] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15423] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15423] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15423] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14316] has shape ID '3343'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14316] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14316] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14316] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14316] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14316] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14316] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14316] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14316] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14317] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14317] Filling out basic attributes, {name='1.14317', nodeId='3344'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15424] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15424] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15424] Filling out basic attributes, {name='1.15424', nodeId='3344'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15424] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15424] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15424] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15424] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15424] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14317] has shape ID '3344'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14317] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14317] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14317] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14317] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14317] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14317] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14317] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14317] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14318] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14318] Filling out basic attributes, {name='1.14318', nodeId='3345'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15425] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15425] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15425] Filling out basic attributes, {name='1.15425', nodeId='3345'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15425] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15425] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15425] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15425] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15425] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14318] has shape ID '3345'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14318] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14318] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14318] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14318] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14318] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14318] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14318] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14318] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14319] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14319] Filling out basic attributes, {name='1.14319', nodeId='3346'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15426] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15426] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15426] Filling out basic attributes, {name='1.15426', nodeId='3346'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15426] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15426] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15426] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15426] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15426] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14319] has shape ID '3346'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14319] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14319] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14319] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14319] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14319] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14319] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14319] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14319] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14320] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14320] Filling out basic attributes, {name='1.14320', nodeId='3347'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15427] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15427] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15427] Filling out basic attributes, {name='1.15427', nodeId='3347'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15427] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15427] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15427] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15427] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15427] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14320] has shape ID '3347'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14320] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14320] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14320] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14320] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14320] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14320] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14320] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14320] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14321] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14321] Filling out basic attributes, {name='1.14321', nodeId='3348'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15428] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15428] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15428] Filling out basic attributes, {name='1.15428', nodeId='3348'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15428] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15428] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15428] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15428] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15428] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14321] has shape ID '3348'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14321] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14321] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14321] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14321] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14321] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14321] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14321] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14321] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14322] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14322] Filling out basic attributes, {name='1.14322', nodeId='3349'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15429] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15429] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15429] Filling out basic attributes, {name='1.15429', nodeId='3349'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15429] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15429] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15429] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15429] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15429] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14322] has shape ID '3349'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14322] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14322] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14322] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14322] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14322] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14322] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14322] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14322] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14323] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14323] Filling out basic attributes, {name='1.14323', nodeId='3350'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15430] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15430] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15430] Filling out basic attributes, {name='1.15430', nodeId='3350'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15430] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15430] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15430] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15430] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15430] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14323] has shape ID '3350'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14323] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14323] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14323] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14323] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14323] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14323] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14323] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14323] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14324] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14324] Filling out basic attributes, {name='1.14324', nodeId='3351'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15431] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15431] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15431] Filling out basic attributes, {name='1.15431', nodeId='3351'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15431] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15431] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15431] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15431] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15431] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14324] has shape ID '3351'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14324] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14324] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14324] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14324] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14324] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14324] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14324] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14324] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14325] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14325] Filling out basic attributes, {name='1.14325', nodeId='3352'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15432] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15432] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15432] Filling out basic attributes, {name='1.15432', nodeId='3352'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15432] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15432] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15432] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15432] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15432] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14325] has shape ID '3352'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14325] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14325] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14325] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14325] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14325] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14325] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14325] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14325] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14326] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14326] Filling out basic attributes, {name='1.14326', nodeId='3353'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15433] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15433] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15433] Filling out basic attributes, {name='1.15433', nodeId='3353'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15433] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15433] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15433] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15433] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15433] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14326] has shape ID '3353'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14326] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14326] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14326] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14326] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14326] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14326] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14326] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14326] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14327] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14327] Filling out basic attributes, {name='1.14327', nodeId='3354'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15434] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15434] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15434] Filling out basic attributes, {name='1.15434', nodeId='3354'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15434] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15434] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15434] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15434] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15434] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14327] has shape ID '3354'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14327] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14327] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14327] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14327] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14327] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14327] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14327] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14327] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14328] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14328] Filling out basic attributes, {name='1.14328', nodeId='3355'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15435] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15435] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15435] Filling out basic attributes, {name='1.15435', nodeId='3355'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15435] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15435] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15435] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15435] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15435] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14328] has shape ID '3355'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14328] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14328] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14328] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14328] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14328] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14328] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14328] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14328] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14329] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14329] Filling out basic attributes, {name='1.14329', nodeId='3356'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15436] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15436] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15436] Filling out basic attributes, {name='1.15436', nodeId='3356'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15436] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15436] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15436] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15436] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15436] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14329] has shape ID '3356'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14329] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14329] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14329] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14329] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14329] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14329] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14329] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14329] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14330] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14330] Filling out basic attributes, {name='1.14330', nodeId='3357'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15437] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15437] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15437] Filling out basic attributes, {name='1.15437', nodeId='3357'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15437] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15437] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15437] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15437] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15437] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14330] has shape ID '3357'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14330] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14330] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14330] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14330] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14330] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14330] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14330] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14330] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14331] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14331] Filling out basic attributes, {name='1.14331', nodeId='3358'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15438] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15438] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15438] Filling out basic attributes, {name='1.15438', nodeId='3358'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15438] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15438] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15438] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15438] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15438] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14331] has shape ID '3358'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14331] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14331] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14331] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14331] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14331] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14331] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14331] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14331] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14332] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14332] Filling out basic attributes, {name='1.14332', nodeId='3359'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15439] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15439] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15439] Filling out basic attributes, {name='1.15439', nodeId='3359'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15439] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15439] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15439] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15439] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15439] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14332] has shape ID '3359'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14332] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14332] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14332] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14332] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14332] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14332] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14332] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14332] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14333] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14333] Filling out basic attributes, {name='1.14333', nodeId='3360'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15440] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15440] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15440] Filling out basic attributes, {name='1.15440', nodeId='3360'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15440] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15440] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15440] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15440] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15440] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14333] has shape ID '3360'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14333] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14333] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14333] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14333] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14333] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14333] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14333] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14333] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14334] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14334] Filling out basic attributes, {name='1.14334', nodeId='3361'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15441] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15441] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15441] Filling out basic attributes, {name='1.15441', nodeId='3361'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15441] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15441] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15441] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15441] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15441] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14334] has shape ID '3361'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14334] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14334] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14334] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14334] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14334] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14334] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14334] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14334] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14335] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14335] Filling out basic attributes, {name='1.14335', nodeId='3362'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15442] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15442] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15442] Filling out basic attributes, {name='1.15442', nodeId='3362'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15442] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15442] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15442] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15442] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15442] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14335] has shape ID '3362'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14335] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14335] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14335] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14335] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14335] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14335] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14335] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14335] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14336] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14336] Filling out basic attributes, {name='1.14336', nodeId='3363'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15443] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15443] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15443] Filling out basic attributes, {name='1.15443', nodeId='3363'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15443] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15443] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15443] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15443] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15443] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14336] has shape ID '3363'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14336] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14336] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14336] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14336] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14336] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14336] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14336] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14336] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14337] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14337] Filling out basic attributes, {name='1.14337', nodeId='3364'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15444] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15444] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15444] Filling out basic attributes, {name='1.15444', nodeId='3364'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15444] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15444] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15444] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15444] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15444] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14337] has shape ID '3364'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14337] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14337] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14337] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14337] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14337] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14337] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14337] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14337] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14338] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14338] Filling out basic attributes, {name='1.14338', nodeId='3365'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15445] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15445] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15445] Filling out basic attributes, {name='1.15445', nodeId='3365'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15445] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15445] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15445] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15445] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15445] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14338] has shape ID '3365'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14338] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14338] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14338] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14338] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14338] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14338] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14338] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14338] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14339] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14339] Filling out basic attributes, {name='1.14339', nodeId='3366'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15446] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15446] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15446] Filling out basic attributes, {name='1.15446', nodeId='3366'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15446] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15446] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15446] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15446] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15446] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14339] has shape ID '3366'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14339] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14339] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14339] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14339] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14339] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14339] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14339] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14339] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14340] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14340] Filling out basic attributes, {name='1.14340', nodeId='3367'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15447] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15447] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15447] Filling out basic attributes, {name='1.15447', nodeId='3367'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15447] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15447] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15447] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15447] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15447] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14340] has shape ID '3367'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14340] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14340] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14340] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14340] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14340] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14340] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14340] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14340] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14341] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14341] Filling out basic attributes, {name='1.14341', nodeId='3368'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15448] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15448] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15448] Filling out basic attributes, {name='1.15448', nodeId='3368'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15448] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15448] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15448] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15448] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15448] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14341] has shape ID '3368'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14341] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14341] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14341] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14341] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14341] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14341] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14341] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14341] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14342] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14342] Filling out basic attributes, {name='1.14342', nodeId='3369'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15449] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15449] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15449] Filling out basic attributes, {name='1.15449', nodeId='3369'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15449] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15449] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15449] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15449] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15449] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14342] has shape ID '3369'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14342] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14342] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14342] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14342] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14342] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14342] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14342] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14342] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14343] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14343] Filling out basic attributes, {name='1.14343', nodeId='3370'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15450] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15450] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15450] Filling out basic attributes, {name='1.15450', nodeId='3370'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15450] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15450] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15450] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15450] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15450] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14343] has shape ID '3370'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14343] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14343] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14343] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14343] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14343] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14343] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14343] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14343] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14344] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14344] Filling out basic attributes, {name='1.14344', nodeId='3371'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15451] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15451] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15451] Filling out basic attributes, {name='1.15451', nodeId='3371'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15451] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15451] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15451] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15451] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15451] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14344] has shape ID '3371'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14344] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14344] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14344] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14344] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14344] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14344] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14344] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14344] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14345] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14345] Filling out basic attributes, {name='1.14345', nodeId='3372'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15452] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15452] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15452] Filling out basic attributes, {name='1.15452', nodeId='3372'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15452] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15452] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15452] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15452] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15452] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14345] has shape ID '3372'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14345] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14345] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14345] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14345] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14345] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14345] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14345] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14345] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14346] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14346] Filling out basic attributes, {name='1.14346', nodeId='3373'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15453] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15453] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15453] Filling out basic attributes, {name='1.15453', nodeId='3373'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15453] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15453] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15453] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15453] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15453] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14346] has shape ID '3373'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14346] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14346] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14346] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14346] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14346] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14346] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14346] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14346] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14347] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14347] Filling out basic attributes, {name='1.14347', nodeId='3374'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15454] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15454] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15454] Filling out basic attributes, {name='1.15454', nodeId='3374'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15454] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15454] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15454] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15454] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15454] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14347] has shape ID '3374'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14347] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14347] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14347] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14347] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14347] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14347] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14347] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14347] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14348] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14348] Filling out basic attributes, {name='1.14348', nodeId='3375'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15455] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15455] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15455] Filling out basic attributes, {name='1.15455', nodeId='3375'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15455] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15455] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15455] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15455] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15455] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14348] has shape ID '3375'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14348] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14348] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14348] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14348] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14348] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14348] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14348] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14348] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14349] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14349] Filling out basic attributes, {name='1.14349', nodeId='3376'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15456] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15456] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15456] Filling out basic attributes, {name='1.15456', nodeId='3376'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15456] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15456] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15456] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15456] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15456] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14349] has shape ID '3376'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14349] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14349] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14349] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14349] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14349] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14349] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14349] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14349] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14350] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14350] Filling out basic attributes, {name='1.14350', nodeId='3377'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15457] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15457] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15457] Filling out basic attributes, {name='1.15457', nodeId='3377'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15457] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15457] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15457] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15457] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15457] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14350] has shape ID '3377'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14350] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14350] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14350] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14350] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14350] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14350] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14350] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14350] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14351] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14351] Filling out basic attributes, {name='1.14351', nodeId='3378'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15458] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15458] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15458] Filling out basic attributes, {name='1.15458', nodeId='3378'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15458] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15458] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15458] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15458] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15458] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14351] has shape ID '3378'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14351] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14351] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14351] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14351] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14351] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14351] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14351] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14351] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14352] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14352] Filling out basic attributes, {name='1.14352', nodeId='3379'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15459] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15459] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15459] Filling out basic attributes, {name='1.15459', nodeId='3379'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15459] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15459] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15459] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15459] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15459] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14352] has shape ID '3379'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14352] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14352] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14352] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14352] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14352] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14352] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14352] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14352] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14353] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14353] Filling out basic attributes, {name='1.14353', nodeId='3380'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15460] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15460] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15460] Filling out basic attributes, {name='1.15460', nodeId='3380'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15460] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15460] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15460] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15460] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15460] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14353] has shape ID '3380'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14353] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14353] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14353] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14353] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14353] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14353] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14353] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14353] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14354] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14354] Filling out basic attributes, {name='1.14354', nodeId='3381'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15461] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15461] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15461] Filling out basic attributes, {name='1.15461', nodeId='3381'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15461] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15461] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15461] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15461] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15461] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14354] has shape ID '3381'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14354] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14354] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14354] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14354] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14354] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14354] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14354] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14354] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14355] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14355] Filling out basic attributes, {name='1.14355', nodeId='3382'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15462] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15462] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15462] Filling out basic attributes, {name='1.15462', nodeId='3382'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15462] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15462] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15462] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15462] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15462] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14355] has shape ID '3382'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14355] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14355] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14355] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14355] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14355] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14355] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14355] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14355] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14356] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14356] Filling out basic attributes, {name='1.14356', nodeId='3383'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15463] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15463] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15463] Filling out basic attributes, {name='1.15463', nodeId='3383'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15463] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15463] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15463] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15463] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15463] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14356] has shape ID '3383'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14356] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14356] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14356] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14356] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14356] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14356] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14356] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14356] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14357] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14357] Filling out basic attributes, {name='1.14357', nodeId='3384'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15464] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15464] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15464] Filling out basic attributes, {name='1.15464', nodeId='3384'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15464] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15464] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15464] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15464] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15464] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14357] has shape ID '3384'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14357] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14357] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14357] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14357] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14357] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14357] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14357] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14357] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14358] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14358] Filling out basic attributes, {name='1.14358', nodeId='3385'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15465] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15465] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15465] Filling out basic attributes, {name='1.15465', nodeId='3385'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15465] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15465] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15465] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15465] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15465] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14358] has shape ID '3385'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14358] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14358] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14358] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14358] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14358] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14358] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14358] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14358] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14359] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14359] Filling out basic attributes, {name='1.14359', nodeId='3386'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15466] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15466] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15466] Filling out basic attributes, {name='1.15466', nodeId='3386'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15466] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15466] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15466] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15466] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15466] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14359] has shape ID '3386'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14359] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14359] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14359] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14359] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14359] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14359] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14359] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14359] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14360] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14360] Filling out basic attributes, {name='1.14360', nodeId='3387'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15467] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15467] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15467] Filling out basic attributes, {name='1.15467', nodeId='3387'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15467] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15467] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15467] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15467] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15467] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14360] has shape ID '3387'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14360] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14360] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14360] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14360] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14360] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14360] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14360] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14360] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14361] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14361] Filling out basic attributes, {name='1.14361', nodeId='3388'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15468] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15468] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15468] Filling out basic attributes, {name='1.15468', nodeId='3388'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15468] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15468] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15468] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15468] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15468] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14361] has shape ID '3388'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14361] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14361] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14361] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14361] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14361] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14361] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14361] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14361] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14362] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14362] Filling out basic attributes, {name='1.14362', nodeId='3389'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15469] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15469] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15469] Filling out basic attributes, {name='1.15469', nodeId='3389'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15469] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15469] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15469] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15469] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15469] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14362] has shape ID '3389'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14362] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14362] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14362] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14362] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14362] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14362] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14362] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14362] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14363] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14363] Filling out basic attributes, {name='1.14363', nodeId='3390'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15470] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15470] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15470] Filling out basic attributes, {name='1.15470', nodeId='3390'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15470] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15470] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15470] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15470] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15470] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14363] has shape ID '3390'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14363] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14363] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14363] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14363] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14363] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14363] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14363] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14363] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14364] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14364] Filling out basic attributes, {name='1.14364', nodeId='3391'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15471] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15471] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15471] Filling out basic attributes, {name='1.15471', nodeId='3391'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15471] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15471] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15471] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15471] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15471] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14364] has shape ID '3391'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14364] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14364] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14364] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14364] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14364] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14364] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14364] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14364] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14365] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14365] Filling out basic attributes, {name='1.14365', nodeId='3392'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15472] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15472] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15472] Filling out basic attributes, {name='1.15472', nodeId='3392'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15472] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15472] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15472] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15472] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15472] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14365] has shape ID '3392'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14365] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14365] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14365] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14365] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14365] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14365] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14365] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14365] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14366] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14366] Filling out basic attributes, {name='1.14366', nodeId='3393'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15473] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15473] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15473] Filling out basic attributes, {name='1.15473', nodeId='3393'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15473] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15473] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15473] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15473] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15473] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14366] has shape ID '3393'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14366] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14366] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14366] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14366] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14366] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14366] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14366] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14366] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14367] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14367] Filling out basic attributes, {name='1.14367', nodeId='3394'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15474] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15474] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15474] Filling out basic attributes, {name='1.15474', nodeId='3394'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15474] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15474] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15474] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15474] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15474] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14367] has shape ID '3394'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14367] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14367] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14367] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14367] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14367] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14367] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14367] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14367] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14368] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14368] Filling out basic attributes, {name='1.14368', nodeId='3395'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15475] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15475] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15475] Filling out basic attributes, {name='1.15475', nodeId='3395'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15475] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15475] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15475] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15475] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15475] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14368] has shape ID '3395'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14368] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14368] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14368] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14368] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14368] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14368] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14368] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14368] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14369] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14369] Filling out basic attributes, {name='1.14369', nodeId='3396'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15476] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15476] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15476] Filling out basic attributes, {name='1.15476', nodeId='3396'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15476] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15476] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15476] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15476] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15476] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14369] has shape ID '3396'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14369] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14369] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14369] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14369] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14369] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14369] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14369] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14369] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14370] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14370] Filling out basic attributes, {name='1.14370', nodeId='3397'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15477] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15477] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15477] Filling out basic attributes, {name='1.15477', nodeId='3397'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15477] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15477] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15477] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15477] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15477] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14370] has shape ID '3397'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14370] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14370] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14370] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14370] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14370] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14370] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14370] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14370] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14371] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14371] Filling out basic attributes, {name='1.14371', nodeId='3398'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15478] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15478] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15478] Filling out basic attributes, {name='1.15478', nodeId='3398'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15478] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15478] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15478] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15478] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15478] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14371] has shape ID '3398'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14371] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14371] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14371] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14371] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14371] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14371] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14371] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14371] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14372] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14372] Filling out basic attributes, {name='1.14372', nodeId='3399'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15479] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15479] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15479] Filling out basic attributes, {name='1.15479', nodeId='3399'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15479] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15479] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15479] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15479] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15479] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14372] has shape ID '3399'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14372] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14372] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14372] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14372] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14372] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14372] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14372] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14372] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14373] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14373] Filling out basic attributes, {name='1.14373', nodeId='3400'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15480] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15480] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15480] Filling out basic attributes, {name='1.15480', nodeId='3400'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15480] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15480] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15480] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15480] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15480] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14373] has shape ID '3400'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14373] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14373] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14373] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14373] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14373] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14373] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14373] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14373] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14374] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14374] Filling out basic attributes, {name='1.14374', nodeId='3401'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15481] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15481] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15481] Filling out basic attributes, {name='1.15481', nodeId='3401'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15481] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15481] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15481] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15481] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15481] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14374] has shape ID '3401'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14374] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14374] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14374] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14374] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14374] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14374] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14374] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14374] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14375] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14375] Filling out basic attributes, {name='1.14375', nodeId='3402'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15482] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15482] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15482] Filling out basic attributes, {name='1.15482', nodeId='3402'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15482] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15482] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15482] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15482] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15482] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14375] has shape ID '3402'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14375] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14375] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14375] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14375] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14375] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14375] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14375] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14375] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14376] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14376] Filling out basic attributes, {name='1.14376', nodeId='3403'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15483] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15483] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15483] Filling out basic attributes, {name='1.15483', nodeId='3403'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15483] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15483] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15483] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15483] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15483] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14376] has shape ID '3403'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14376] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14376] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14376] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14376] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14376] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14376] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14376] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14376] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14377] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14377] Filling out basic attributes, {name='1.14377', nodeId='3404'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15484] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15484] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15484] Filling out basic attributes, {name='1.15484', nodeId='3404'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15484] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15484] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15484] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15484] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15484] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14377] has shape ID '3404'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14377] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14377] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14377] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14377] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14377] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14377] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14377] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14377] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14378] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14378] Filling out basic attributes, {name='1.14378', nodeId='3405'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15485] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15485] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15485] Filling out basic attributes, {name='1.15485', nodeId='3405'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15485] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15485] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15485] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15485] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15485] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14378] has shape ID '3405'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14378] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14378] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14378] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14378] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14378] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14378] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14378] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14378] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14379] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14379] Filling out basic attributes, {name='1.14379', nodeId='3406'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15486] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15486] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15486] Filling out basic attributes, {name='1.15486', nodeId='3406'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15486] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15486] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15486] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15486] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15486] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14379] has shape ID '3406'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14379] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14379] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14379] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14379] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14379] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14379] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14379] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14379] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14380] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14380] Filling out basic attributes, {name='1.14380', nodeId='3407'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15487] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15487] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15487] Filling out basic attributes, {name='1.15487', nodeId='3407'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15487] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15487] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15487] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15487] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15487] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14380] has shape ID '3407'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14380] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14380] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14380] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14380] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14380] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14380] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14380] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14380] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14381] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14381] Filling out basic attributes, {name='1.14381', nodeId='3408'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15488] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15488] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15488] Filling out basic attributes, {name='1.15488', nodeId='3408'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15488] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15488] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15488] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15488] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15488] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14381] has shape ID '3408'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14381] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14381] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14381] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14381] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14381] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14381] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14381] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14381] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14382] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14382] Filling out basic attributes, {name='1.14382', nodeId='3409'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15489] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15489] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15489] Filling out basic attributes, {name='1.15489', nodeId='3409'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15489] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15489] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15489] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15489] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15489] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14382] has shape ID '3409'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14382] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14382] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14382] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14382] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14382] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14382] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14382] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14382] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14383] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14383] Filling out basic attributes, {name='1.14383', nodeId='3410'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15490] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15490] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15490] Filling out basic attributes, {name='1.15490', nodeId='3410'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15490] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15490] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15490] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15490] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15490] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14383] has shape ID '3410'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14383] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14383] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14383] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14383] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14383] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14383] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14383] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14383] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14384] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14384] Filling out basic attributes, {name='1.14384', nodeId='3411'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15491] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15491] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15491] Filling out basic attributes, {name='1.15491', nodeId='3411'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15491] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15491] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15491] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15491] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15491] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14384] has shape ID '3411'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14384] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14384] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14384] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14384] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14384] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14384] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14384] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14384] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14385] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14385] Filling out basic attributes, {name='1.14385', nodeId='3412'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15492] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15492] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15492] Filling out basic attributes, {name='1.15492', nodeId='3412'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15492] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15492] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15492] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15492] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15492] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14385] has shape ID '3412'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14385] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14385] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14385] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14385] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14385] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14385] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14385] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14385] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14386] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14386] Filling out basic attributes, {name='1.14386', nodeId='3413'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15493] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15493] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15493] Filling out basic attributes, {name='1.15493', nodeId='3413'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15493] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15493] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15493] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15493] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15493] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14386] has shape ID '3413'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14386] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14386] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14386] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14386] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14386] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14386] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14386] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14386] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14387] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14387] Filling out basic attributes, {name='1.14387', nodeId='3414'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15494] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15494] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15494] Filling out basic attributes, {name='1.15494', nodeId='3414'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15494] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15494] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15494] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15494] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15494] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14387] has shape ID '3414'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14387] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14387] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14387] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14387] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14387] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14387] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14387] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14387] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14388] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14388] Filling out basic attributes, {name='1.14388', nodeId='3415'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15495] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15495] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15495] Filling out basic attributes, {name='1.15495', nodeId='3415'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15495] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15495] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15495] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15495] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15495] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14388] has shape ID '3415'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14388] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14388] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14388] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14388] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14388] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14388] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14388] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14388] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14389] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14389] Filling out basic attributes, {name='1.14389', nodeId='3416'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15496] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15496] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15496] Filling out basic attributes, {name='1.15496', nodeId='3416'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15496] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15496] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15496] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15496] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15496] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14389] has shape ID '3416'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14389] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14389] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14389] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14389] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14389] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14389] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14389] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14389] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14390] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14390] Filling out basic attributes, {name='1.14390', nodeId='3417'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15497] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15497] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15497] Filling out basic attributes, {name='1.15497', nodeId='3417'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15497] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15497] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15497] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15497] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15497] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14390] has shape ID '3417'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14390] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14390] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14390] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14390] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14390] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14390] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14390] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14390] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14391] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14391] Filling out basic attributes, {name='1.14391', nodeId='3418'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15498] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15498] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15498] Filling out basic attributes, {name='1.15498', nodeId='3418'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15498] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15498] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15498] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15498] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15498] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14391] has shape ID '3418'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14391] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14391] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14391] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14391] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14391] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14391] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14391] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14391] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14392] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14392] Filling out basic attributes, {name='1.14392', nodeId='3419'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15499] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15499] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15499] Filling out basic attributes, {name='1.15499', nodeId='3419'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15499] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15499] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15499] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15499] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15499] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14392] has shape ID '3419'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14392] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14392] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14392] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14392] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14392] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14392] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14392] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14392] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14393] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14393] Filling out basic attributes, {name='1.14393', nodeId='3420'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15500] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15500] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15500] Filling out basic attributes, {name='1.15500', nodeId='3420'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15500] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15500] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15500] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15500] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15500] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14393] has shape ID '3420'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14393] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14393] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14393] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14393] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14393] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14393] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14393] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14393] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14394] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14394] Filling out basic attributes, {name='1.14394', nodeId='3421'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15501] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15501] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15501] Filling out basic attributes, {name='1.15501', nodeId='3421'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15501] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15501] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15501] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15501] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15501] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14394] has shape ID '3421'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14394] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14394] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14394] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14394] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14394] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14394] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14394] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14394] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14395] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14395] Filling out basic attributes, {name='1.14395', nodeId='3422'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15502] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15502] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15502] Filling out basic attributes, {name='1.15502', nodeId='3422'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15502] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15502] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15502] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15502] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15502] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14395] has shape ID '3422'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14395] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14395] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14395] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14395] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14395] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14395] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14395] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14395] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14396] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14396] Filling out basic attributes, {name='1.14396', nodeId='3423'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15503] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15503] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15503] Filling out basic attributes, {name='1.15503', nodeId='3423'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15503] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15503] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15503] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15503] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15503] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14396] has shape ID '3423'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14396] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14396] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14396] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14396] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14396] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14396] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14396] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14396] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14397] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14397] Filling out basic attributes, {name='1.14397', nodeId='3424'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15504] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15504] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15504] Filling out basic attributes, {name='1.15504', nodeId='3424'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15504] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15504] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15504] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15504] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15504] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14397] has shape ID '3424'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14397] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14397] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14397] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14397] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14397] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14397] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14397] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14397] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14398] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14398] Filling out basic attributes, {name='1.14398', nodeId='3425'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15505] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15505] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15505] Filling out basic attributes, {name='1.15505', nodeId='3425'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15505] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15505] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15505] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15505] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15505] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14398] has shape ID '3425'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14398] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14398] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14398] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14398] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14398] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14398] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14398] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14398] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14399] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14399] Filling out basic attributes, {name='1.14399', nodeId='3426'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15506] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15506] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15506] Filling out basic attributes, {name='1.15506', nodeId='3426'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15506] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15506] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15506] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15506] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15506] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14399] has shape ID '3426'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14399] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14399] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14399] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14399] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14399] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14399] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14399] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14399] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14400] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14400] Filling out basic attributes, {name='1.14400', nodeId='3427'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15507] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15507] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15507] Filling out basic attributes, {name='1.15507', nodeId='3427'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15507] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15507] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15507] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15507] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15507] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14400] has shape ID '3427'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14400] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14400] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14400] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14400] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14400] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14400] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14400] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14400] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14401] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14401] Filling out basic attributes, {name='1.14401', nodeId='3428'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15508] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15508] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15508] Filling out basic attributes, {name='1.15508', nodeId='3428'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15508] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15508] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15508] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15508] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15508] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14401] has shape ID '3428'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14401] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14401] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14401] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14401] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14401] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14401] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14401] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14401] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14402] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14402] Filling out basic attributes, {name='1.14402', nodeId='3429'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15509] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15509] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15509] Filling out basic attributes, {name='1.15509', nodeId='3429'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15509] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15509] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15509] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15509] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15509] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14402] has shape ID '3429'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14402] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14402] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14402] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14402] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14402] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14402] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14402] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14402] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14403] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14403] Filling out basic attributes, {name='1.14403', nodeId='3430'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15510] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15510] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15510] Filling out basic attributes, {name='1.15510', nodeId='3430'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15510] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15510] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15510] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15510] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15510] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14403] has shape ID '3430'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14403] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14403] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14403] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14403] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14403] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14403] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14403] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14403] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14404] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14404] Filling out basic attributes, {name='1.14404', nodeId='3431'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15511] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15511] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15511] Filling out basic attributes, {name='1.15511', nodeId='3431'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15511] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15511] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15511] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15511] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15511] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14404] has shape ID '3431'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14404] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14404] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14404] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14404] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14404] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14404] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14404] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14404] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14405] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14405] Filling out basic attributes, {name='1.14405', nodeId='3432'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15512] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15512] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15512] Filling out basic attributes, {name='1.15512', nodeId='3432'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15512] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15512] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15512] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15512] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15512] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14405] has shape ID '3432'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14405] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14405] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14405] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14405] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14405] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14405] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14405] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14405] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14406] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14406] Filling out basic attributes, {name='1.14406', nodeId='3433'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15513] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15513] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15513] Filling out basic attributes, {name='1.15513', nodeId='3433'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15513] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15513] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15513] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15513] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15513] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14406] has shape ID '3433'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14406] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14406] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14406] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14406] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14406] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14406] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14406] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14406] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14407] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14407] Filling out basic attributes, {name='1.14407', nodeId='3434'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15514] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15514] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15514] Filling out basic attributes, {name='1.15514', nodeId='3434'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15514] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15514] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15514] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15514] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15514] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14407] has shape ID '3434'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14407] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14407] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14407] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14407] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14407] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14407] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14407] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14407] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14408] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14408] Filling out basic attributes, {name='1.14408', nodeId='3435'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15515] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15515] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15515] Filling out basic attributes, {name='1.15515', nodeId='3435'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15515] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15515] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15515] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15515] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15515] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14408] has shape ID '3435'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14408] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14408] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14408] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14408] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14408] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14408] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14408] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14408] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14409] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14409] Filling out basic attributes, {name='1.14409', nodeId='3436'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15516] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15516] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15516] Filling out basic attributes, {name='1.15516', nodeId='3436'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15516] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15516] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15516] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15516] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15516] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14409] has shape ID '3436'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14409] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14409] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14409] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14409] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14409] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14409] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14409] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14409] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14410] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14410] Filling out basic attributes, {name='1.14410', nodeId='3437'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15517] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15517] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15517] Filling out basic attributes, {name='1.15517', nodeId='3437'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15517] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15517] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15517] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15517] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15517] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14410] has shape ID '3437'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14410] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14410] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14410] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14410] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14410] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14410] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14410] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14410] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14411] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14411] Filling out basic attributes, {name='1.14411', nodeId='3438'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15518] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15518] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15518] Filling out basic attributes, {name='1.15518', nodeId='3438'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15518] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15518] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15518] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15518] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15518] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14411] has shape ID '3438'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14411] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14411] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14411] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14411] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14411] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14411] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14411] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14411] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14412] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14412] Filling out basic attributes, {name='1.14412', nodeId='3439'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15519] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15519] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15519] Filling out basic attributes, {name='1.15519', nodeId='3439'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15519] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15519] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15519] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15519] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15519] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14412] has shape ID '3439'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14412] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14412] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14412] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14412] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14412] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14412] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14412] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14412] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14413] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14413] Filling out basic attributes, {name='1.14413', nodeId='3440'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15520] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15520] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15520] Filling out basic attributes, {name='1.15520', nodeId='3440'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15520] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15520] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15520] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15520] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15520] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14413] has shape ID '3440'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14413] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14413] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14413] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14413] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14413] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14413] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14413] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14413] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14414] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14414] Filling out basic attributes, {name='1.14414', nodeId='3441'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15521] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15521] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15521] Filling out basic attributes, {name='1.15521', nodeId='3441'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15521] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15521] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15521] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15521] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15521] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14414] has shape ID '3441'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14414] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14414] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14414] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14414] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14414] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14414] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14414] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14414] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14415] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14415] Filling out basic attributes, {name='1.14415', nodeId='3442'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15522] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15522] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15522] Filling out basic attributes, {name='1.15522', nodeId='3442'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15522] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15522] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15522] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15522] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15522] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14415] has shape ID '3442'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14415] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14415] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14415] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14415] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14415] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14415] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14415] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14415] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14416] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14416] Filling out basic attributes, {name='1.14416', nodeId='3443'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15523] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15523] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15523] Filling out basic attributes, {name='1.15523', nodeId='3443'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15523] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15523] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15523] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15523] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15523] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14416] has shape ID '3443'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14416] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14416] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14416] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14416] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14416] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14416] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14416] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14416] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14417] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14417] Filling out basic attributes, {name='1.14417', nodeId='3444'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15524] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15524] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15524] Filling out basic attributes, {name='1.15524', nodeId='3444'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15524] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15524] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15524] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15524] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15524] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14417] has shape ID '3444'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14417] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14417] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14417] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14417] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14417] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14417] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14417] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14417] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14418] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14418] Filling out basic attributes, {name='1.14418', nodeId='3445'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15525] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15525] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15525] Filling out basic attributes, {name='1.15525', nodeId='3445'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15525] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15525] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15525] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15525] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15525] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14418] has shape ID '3445'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14418] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14418] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14418] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14418] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14418] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14418] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14418] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14418] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14419] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14419] Filling out basic attributes, {name='1.14419', nodeId='3446'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15526] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15526] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15526] Filling out basic attributes, {name='1.15526', nodeId='3446'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15526] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15526] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15526] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15526] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15526] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14419] has shape ID '3446'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14419] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14419] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14419] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14419] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14419] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14419] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14419] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14419] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14420] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14420] Filling out basic attributes, {name='1.14420', nodeId='3447'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15527] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15527] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15527] Filling out basic attributes, {name='1.15527', nodeId='3447'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15527] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15527] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15527] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15527] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15527] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14420] has shape ID '3447'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14420] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14420] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14420] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14420] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14420] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14420] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14420] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14420] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14421] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14421] Filling out basic attributes, {name='1.14421', nodeId='3448'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15528] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15528] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15528] Filling out basic attributes, {name='1.15528', nodeId='3448'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15528] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15528] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15528] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15528] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15528] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14421] has shape ID '3448'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14421] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14421] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14421] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14421] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14421] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14421] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14421] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14421] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14422] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14422] Filling out basic attributes, {name='1.14422', nodeId='3449'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15529] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15529] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15529] Filling out basic attributes, {name='1.15529', nodeId='3449'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15529] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15529] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15529] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15529] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15529] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14422] has shape ID '3449'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14422] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14422] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14422] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14422] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14422] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14422] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14422] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14422] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14423] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14423] Filling out basic attributes, {name='1.14423', nodeId='3450'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15530] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15530] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15530] Filling out basic attributes, {name='1.15530', nodeId='3450'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15530] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15530] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15530] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15530] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15530] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14423] has shape ID '3450'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14423] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14423] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14423] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14423] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14423] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14423] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14423] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14423] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14424] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14424] Filling out basic attributes, {name='1.14424', nodeId='3451'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15531] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15531] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15531] Filling out basic attributes, {name='1.15531', nodeId='3451'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15531] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15531] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15531] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15531] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15531] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14424] has shape ID '3451'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14424] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14424] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14424] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14424] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14424] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14424] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14424] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14424] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14425] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14425] Filling out basic attributes, {name='1.14425', nodeId='3452'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15532] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15532] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15532] Filling out basic attributes, {name='1.15532', nodeId='3452'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15532] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15532] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15532] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15532] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15532] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14425] has shape ID '3452'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14425] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14425] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14425] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14425] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14425] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14425] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14425] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14425] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14426] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14426] Filling out basic attributes, {name='1.14426', nodeId='3453'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15533] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15533] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15533] Filling out basic attributes, {name='1.15533', nodeId='3453'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15533] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15533] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15533] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15533] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15533] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14426] has shape ID '3453'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14426] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14426] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14426] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14426] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14426] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14426] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14426] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14426] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14427] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14427] Filling out basic attributes, {name='1.14427', nodeId='3454'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15534] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15534] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15534] Filling out basic attributes, {name='1.15534', nodeId='3454'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15534] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15534] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15534] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15534] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15534] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14427] has shape ID '3454'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14427] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14427] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14427] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14427] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14427] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14427] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14427] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14427] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14428] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14428] Filling out basic attributes, {name='1.14428', nodeId='3455'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15535] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15535] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15535] Filling out basic attributes, {name='1.15535', nodeId='3455'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15535] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15535] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15535] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15535] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15535] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14428] has shape ID '3455'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14428] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14428] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14428] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14428] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14428] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14428] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14428] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14428] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14429] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14429] Filling out basic attributes, {name='1.14429', nodeId='3456'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15536] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15536] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15536] Filling out basic attributes, {name='1.15536', nodeId='3456'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15536] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15536] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15536] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15536] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15536] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14429] has shape ID '3456'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14429] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14429] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14429] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14429] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14429] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14429] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14429] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14429] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14430] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14430] Filling out basic attributes, {name='1.14430', nodeId='3457'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15537] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15537] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15537] Filling out basic attributes, {name='1.15537', nodeId='3457'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15537] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15537] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15537] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15537] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15537] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14430] has shape ID '3457'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14430] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14430] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14430] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14430] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14430] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14430] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14430] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14430] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14431] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14431] Filling out basic attributes, {name='1.14431', nodeId='3458'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15538] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15538] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15538] Filling out basic attributes, {name='1.15538', nodeId='3458'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15538] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15538] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15538] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15538] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15538] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14431] has shape ID '3458'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14431] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14431] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14431] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14431] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14431] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14431] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14431] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14431] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14432] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14432] Filling out basic attributes, {name='1.14432', nodeId='3459'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15539] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15539] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15539] Filling out basic attributes, {name='1.15539', nodeId='3459'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15539] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15539] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15539] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15539] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15539] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14432] has shape ID '3459'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14432] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14432] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14432] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14432] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14432] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14432] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14432] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14432] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14433] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14433] Filling out basic attributes, {name='1.14433', nodeId='3460'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15540] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15540] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15540] Filling out basic attributes, {name='1.15540', nodeId='3460'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15540] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15540] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15540] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15540] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15540] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14433] has shape ID '3460'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14433] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14433] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14433] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14433] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14433] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14433] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14433] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14433] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14434] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14434] Filling out basic attributes, {name='1.14434', nodeId='3461'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15541] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15541] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15541] Filling out basic attributes, {name='1.15541', nodeId='3461'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15541] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15541] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15541] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15541] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15541] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14434] has shape ID '3461'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14434] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14434] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14434] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14434] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14434] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14434] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14434] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14434] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14435] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14435] Filling out basic attributes, {name='1.14435', nodeId='3462'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15542] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15542] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15542] Filling out basic attributes, {name='1.15542', nodeId='3462'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15542] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15542] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15542] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15542] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15542] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14435] has shape ID '3462'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14435] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14435] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14435] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14435] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14435] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14435] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14435] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14435] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14436] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14436] Filling out basic attributes, {name='1.14436', nodeId='3463'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15543] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15543] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15543] Filling out basic attributes, {name='1.15543', nodeId='3463'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15543] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15543] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15543] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15543] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15543] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14436] has shape ID '3463'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14436] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14436] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14436] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14436] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14436] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14436] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14436] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14436] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14437] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14437] Filling out basic attributes, {name='1.14437', nodeId='3464'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15544] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15544] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15544] Filling out basic attributes, {name='1.15544', nodeId='3464'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15544] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15544] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15544] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15544] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15544] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14437] has shape ID '3464'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14437] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14437] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14437] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14437] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14437] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14437] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14437] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14437] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14438] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14438] Filling out basic attributes, {name='1.14438', nodeId='3465'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15545] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15545] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15545] Filling out basic attributes, {name='1.15545', nodeId='3465'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15545] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15545] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15545] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15545] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15545] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14438] has shape ID '3465'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14438] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14438] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14438] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14438] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14438] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14438] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14438] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14438] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14439] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14439] Filling out basic attributes, {name='1.14439', nodeId='3466'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15546] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15546] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15546] Filling out basic attributes, {name='1.15546', nodeId='3466'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15546] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15546] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15546] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15546] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15546] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14439] has shape ID '3466'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14439] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14439] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14439] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14439] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14439] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14439] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14439] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14439] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14440] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14440] Filling out basic attributes, {name='1.14440', nodeId='3467'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15547] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15547] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15547] Filling out basic attributes, {name='1.15547', nodeId='3467'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15547] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15547] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15547] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15547] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15547] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14440] has shape ID '3467'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14440] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14440] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14440] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14440] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14440] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14440] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14440] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14440] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14441] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14441] Filling out basic attributes, {name='1.14441', nodeId='3468'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15548] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15548] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15548] Filling out basic attributes, {name='1.15548', nodeId='3468'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15548] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15548] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15548] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15548] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15548] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14441] has shape ID '3468'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14441] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14441] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14441] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14441] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14441] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14441] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14441] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14441] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14442] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14442] Filling out basic attributes, {name='1.14442', nodeId='3469'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15549] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15549] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15549] Filling out basic attributes, {name='1.15549', nodeId='3469'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15549] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15549] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15549] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15549] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15549] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14442] has shape ID '3469'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14442] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14442] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14442] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14442] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14442] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14442] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14442] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14442] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14443] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14443] Filling out basic attributes, {name='1.14443', nodeId='3470'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15550] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15550] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15550] Filling out basic attributes, {name='1.15550', nodeId='3470'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15550] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15550] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15550] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15550] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15550] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14443] has shape ID '3470'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14443] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14443] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14443] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14443] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14443] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14443] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14443] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14443] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14444] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14444] Filling out basic attributes, {name='1.14444', nodeId='3471'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15551] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15551] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15551] Filling out basic attributes, {name='1.15551', nodeId='3471'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15551] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15551] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15551] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15551] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15551] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14444] has shape ID '3471'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14444] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14444] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14444] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14444] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14444] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14444] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14444] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14444] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14445] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14445] Filling out basic attributes, {name='1.14445', nodeId='3472'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15552] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15552] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15552] Filling out basic attributes, {name='1.15552', nodeId='3472'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15552] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15552] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15552] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15552] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15552] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14445] has shape ID '3472'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14445] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14445] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14445] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14445] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14445] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14445] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14445] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14445] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14446] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14446] Filling out basic attributes, {name='1.14446', nodeId='3473'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15553] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15553] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15553] Filling out basic attributes, {name='1.15553', nodeId='3473'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15553] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15553] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15553] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15553] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15553] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14446] has shape ID '3473'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14446] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14446] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14446] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14446] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14446] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14446] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14446] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14446] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14447] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14447] Filling out basic attributes, {name='1.14447', nodeId='3474'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15554] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15554] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15554] Filling out basic attributes, {name='1.15554', nodeId='3474'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15554] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15554] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15554] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15554] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15554] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14447] has shape ID '3474'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14447] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14447] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14447] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14447] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14447] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14447] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14447] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14447] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14448] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14448] Filling out basic attributes, {name='1.14448', nodeId='3475'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15555] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15555] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15555] Filling out basic attributes, {name='1.15555', nodeId='3475'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15555] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15555] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15555] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15555] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15555] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14448] has shape ID '3475'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14448] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14448] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14448] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14448] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14448] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14448] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14448] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14448] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14449] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14449] Filling out basic attributes, {name='1.14449', nodeId='3476'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15556] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15556] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15556] Filling out basic attributes, {name='1.15556', nodeId='3476'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15556] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15556] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15556] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15556] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15556] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14449] has shape ID '3476'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14449] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14449] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14449] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14449] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14449] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14449] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14449] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14449] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14450] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14450] Filling out basic attributes, {name='1.14450', nodeId='3477'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15557] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15557] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15557] Filling out basic attributes, {name='1.15557', nodeId='3477'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15557] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15557] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15557] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15557] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15557] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14450] has shape ID '3477'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14450] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14450] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14450] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14450] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14450] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14450] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14450] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14450] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14451] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14451] Filling out basic attributes, {name='1.14451', nodeId='3478'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15558] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15558] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15558] Filling out basic attributes, {name='1.15558', nodeId='3478'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15558] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15558] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15558] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15558] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15558] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14451] has shape ID '3478'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14451] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14451] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14451] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14451] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14451] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14451] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14451] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14451] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14452] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14452] Filling out basic attributes, {name='1.14452', nodeId='3479'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15559] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15559] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15559] Filling out basic attributes, {name='1.15559', nodeId='3479'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15559] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15559] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15559] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15559] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15559] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14452] has shape ID '3479'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14452] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14452] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14452] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14452] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14452] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14452] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14452] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14452] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14453] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14453] Filling out basic attributes, {name='1.14453', nodeId='3480'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15560] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15560] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15560] Filling out basic attributes, {name='1.15560', nodeId='3480'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15560] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15560] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15560] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15560] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15560] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14453] has shape ID '3480'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14453] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14453] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14453] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14453] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14453] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14453] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14453] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14453] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14454] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14454] Filling out basic attributes, {name='1.14454', nodeId='3481'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15561] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15561] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15561] Filling out basic attributes, {name='1.15561', nodeId='3481'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15561] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15561] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15561] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15561] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15561] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14454] has shape ID '3481'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14454] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14454] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14454] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14454] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14454] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14454] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14454] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14454] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14455] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14455] Filling out basic attributes, {name='1.14455', nodeId='3482'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15562] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15562] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15562] Filling out basic attributes, {name='1.15562', nodeId='3482'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15562] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15562] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15562] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15562] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15562] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14455] has shape ID '3482'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14455] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14455] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14455] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14455] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14455] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14455] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14455] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14455] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14456] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14456] Filling out basic attributes, {name='1.14456', nodeId='3483'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15563] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15563] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15563] Filling out basic attributes, {name='1.15563', nodeId='3483'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15563] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15563] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15563] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15563] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15563] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14456] has shape ID '3483'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14456] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14456] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14456] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14456] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14456] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14456] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14456] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14456] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14457] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14457] Filling out basic attributes, {name='1.14457', nodeId='3484'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15564] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15564] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15564] Filling out basic attributes, {name='1.15564', nodeId='3484'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15564] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15564] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15564] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15564] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15564] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14457] has shape ID '3484'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14457] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14457] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14457] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14457] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14457] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14457] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14457] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14457] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14458] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14458] Filling out basic attributes, {name='1.14458', nodeId='3485'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15565] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15565] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15565] Filling out basic attributes, {name='1.15565', nodeId='3485'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15565] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15565] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15565] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15565] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15565] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14458] has shape ID '3485'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14458] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14458] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14458] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14458] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14458] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14458] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14458] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14458] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14459] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14459] Filling out basic attributes, {name='1.14459', nodeId='3486'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15566] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15566] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15566] Filling out basic attributes, {name='1.15566', nodeId='3486'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15566] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15566] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15566] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15566] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15566] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14459] has shape ID '3486'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14459] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14459] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14459] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14459] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14459] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14459] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14459] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14459] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14460] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14460] Filling out basic attributes, {name='1.14460', nodeId='3487'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15567] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15567] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15567] Filling out basic attributes, {name='1.15567', nodeId='3487'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15567] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15567] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15567] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15567] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15567] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14460] has shape ID '3487'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14460] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14460] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14460] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14460] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14460] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14460] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14460] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14460] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14461] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14461] Filling out basic attributes, {name='1.14461', nodeId='3488'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15568] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15568] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15568] Filling out basic attributes, {name='1.15568', nodeId='3488'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15568] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15568] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15568] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15568] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15568] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14461] has shape ID '3488'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14461] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14461] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14461] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14461] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14461] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14461] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14461] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14461] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14462] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14462] Filling out basic attributes, {name='1.14462', nodeId='3489'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15569] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15569] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15569] Filling out basic attributes, {name='1.15569', nodeId='3489'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15569] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15569] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15569] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15569] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15569] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14462] has shape ID '3489'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14462] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14462] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14462] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14462] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14462] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14462] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14462] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14462] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14463] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14463] Filling out basic attributes, {name='1.14463', nodeId='3490'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15570] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15570] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15570] Filling out basic attributes, {name='1.15570', nodeId='3490'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15570] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15570] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15570] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15570] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15570] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14463] has shape ID '3490'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14463] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14463] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14463] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14463] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14463] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14463] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14463] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14463] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14464] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14464] Filling out basic attributes, {name='1.14464', nodeId='3491'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15571] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15571] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15571] Filling out basic attributes, {name='1.15571', nodeId='3491'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15571] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15571] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15571] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15571] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15571] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14464] has shape ID '3491'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14464] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14464] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14464] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14464] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14464] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14464] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14464] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14464] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14465] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14465] Filling out basic attributes, {name='1.14465', nodeId='3492'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15572] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15572] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15572] Filling out basic attributes, {name='1.15572', nodeId='3492'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15572] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15572] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15572] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15572] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15572] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14465] has shape ID '3492'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14465] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14465] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14465] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14465] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14465] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14465] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14465] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14465] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14466] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14466] Filling out basic attributes, {name='1.14466', nodeId='3493'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15573] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15573] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15573] Filling out basic attributes, {name='1.15573', nodeId='3493'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15573] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15573] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15573] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15573] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15573] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14466] has shape ID '3493'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14466] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14466] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14466] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14466] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14466] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14466] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14466] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14466] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14467] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14467] Filling out basic attributes, {name='1.14467', nodeId='3494'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15574] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15574] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15574] Filling out basic attributes, {name='1.15574', nodeId='3494'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15574] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15574] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15574] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15574] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15574] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14467] has shape ID '3494'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14467] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14467] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14467] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14467] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14467] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14467] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14467] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14467] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14468] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14468] Filling out basic attributes, {name='1.14468', nodeId='3495'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15575] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15575] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15575] Filling out basic attributes, {name='1.15575', nodeId='3495'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15575] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15575] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15575] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15575] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15575] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14468] has shape ID '3495'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14468] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14468] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14468] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14468] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14468] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14468] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14468] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14468] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14469] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14469] Filling out basic attributes, {name='1.14469', nodeId='3496'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15576] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15576] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15576] Filling out basic attributes, {name='1.15576', nodeId='3496'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15576] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15576] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15576] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15576] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15576] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14469] has shape ID '3496'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14469] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14469] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14469] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14469] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14469] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14469] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14469] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14469] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14470] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14470] Filling out basic attributes, {name='1.14470', nodeId='3497'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15577] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15577] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15577] Filling out basic attributes, {name='1.15577', nodeId='3497'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15577] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15577] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15577] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15577] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15577] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14470] has shape ID '3497'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14470] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14470] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14470] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14470] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14470] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14470] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14470] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14470] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14471] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14471] Filling out basic attributes, {name='1.14471', nodeId='3498'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15578] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15578] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15578] Filling out basic attributes, {name='1.15578', nodeId='3498'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15578] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15578] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15578] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15578] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15578] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14471] has shape ID '3498'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14471] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14471] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14471] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14471] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14471] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14471] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14471] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14471] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14472] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14472] Filling out basic attributes, {name='1.14472', nodeId='3499'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15579] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15579] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15579] Filling out basic attributes, {name='1.15579', nodeId='3499'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15579] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15579] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15579] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15579] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15579] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14472] has shape ID '3499'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14472] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14472] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14472] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14472] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14472] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14472] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14472] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14472] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14473] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14473] Filling out basic attributes, {name='1.14473', nodeId='3500'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15580] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15580] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15580] Filling out basic attributes, {name='1.15580', nodeId='3500'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15580] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15580] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15580] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15580] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15580] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14473] has shape ID '3500'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14473] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14473] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14473] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14473] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14473] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14473] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14473] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14473] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14474] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14474] Filling out basic attributes, {name='1.14474', nodeId='3501'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15581] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15581] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15581] Filling out basic attributes, {name='1.15581', nodeId='3501'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15581] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15581] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15581] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15581] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15581] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14474] has shape ID '3501'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14474] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14474] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14474] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14474] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14474] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14474] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14474] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14474] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14475] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14475] Filling out basic attributes, {name='1.14475', nodeId='3502'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15582] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15582] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15582] Filling out basic attributes, {name='1.15582', nodeId='3502'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15582] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15582] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15582] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15582] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15582] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14475] has shape ID '3502'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14475] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14475] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14475] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14475] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14475] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14475] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14475] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14475] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14476] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14476] Filling out basic attributes, {name='1.14476', nodeId='3503'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15583] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15583] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15583] Filling out basic attributes, {name='1.15583', nodeId='3503'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15583] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15583] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15583] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15583] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15583] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14476] has shape ID '3503'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14476] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14476] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14476] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14476] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14476] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14476] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14476] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14476] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14477] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14477] Filling out basic attributes, {name='1.14477', nodeId='3504'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15584] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15584] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15584] Filling out basic attributes, {name='1.15584', nodeId='3504'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15584] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15584] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15584] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15584] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15584] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14477] has shape ID '3504'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14477] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14477] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14477] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14477] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14477] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14477] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14477] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14477] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14478] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14478] Filling out basic attributes, {name='1.14478', nodeId='3505'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15585] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15585] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15585] Filling out basic attributes, {name='1.15585', nodeId='3505'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15585] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15585] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15585] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15585] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15585] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14478] has shape ID '3505'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14478] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14478] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14478] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14478] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14478] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14478] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14478] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14478] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14479] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14479] Filling out basic attributes, {name='1.14479', nodeId='3506'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15586] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15586] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15586] Filling out basic attributes, {name='1.15586', nodeId='3506'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15586] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15586] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15586] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15586] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15586] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14479] has shape ID '3506'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14479] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14479] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14479] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14479] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14479] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14479] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14479] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14479] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14480] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14480] Filling out basic attributes, {name='1.14480', nodeId='3507'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15587] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15587] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15587] Filling out basic attributes, {name='1.15587', nodeId='3507'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15587] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15587] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15587] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15587] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15587] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14480] has shape ID '3507'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14480] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14480] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14480] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14480] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14480] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14480] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14480] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14480] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14481] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14481] Filling out basic attributes, {name='1.14481', nodeId='3508'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15588] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15588] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15588] Filling out basic attributes, {name='1.15588', nodeId='3508'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15588] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15588] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15588] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15588] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15588] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14481] has shape ID '3508'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14481] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14481] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14481] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14481] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14481] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14481] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14481] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14481] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14482] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14482] Filling out basic attributes, {name='1.14482', nodeId='3509'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15589] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15589] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15589] Filling out basic attributes, {name='1.15589', nodeId='3509'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15589] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15589] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15589] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15589] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15589] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14482] has shape ID '3509'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14482] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14482] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14482] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14482] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14482] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14482] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14482] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14482] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14483] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14483] Filling out basic attributes, {name='1.14483', nodeId='3510'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15590] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15590] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15590] Filling out basic attributes, {name='1.15590', nodeId='3510'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15590] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15590] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15590] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15590] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15590] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14483] has shape ID '3510'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14483] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14483] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14483] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14483] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14483] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14483] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14483] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14483] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14484] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14484] Filling out basic attributes, {name='1.14484', nodeId='3511'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15591] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15591] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15591] Filling out basic attributes, {name='1.15591', nodeId='3511'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15591] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15591] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15591] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15591] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15591] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14484] has shape ID '3511'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14484] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14484] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14484] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14484] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14484] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14484] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14484] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14484] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14485] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14485] Filling out basic attributes, {name='1.14485', nodeId='3512'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15592] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15592] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15592] Filling out basic attributes, {name='1.15592', nodeId='3512'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15592] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15592] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15592] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15592] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15592] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14485] has shape ID '3512'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14485] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14485] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14485] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14485] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14485] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14485] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14485] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14485] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14486] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14486] Filling out basic attributes, {name='1.14486', nodeId='3513'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15593] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15593] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15593] Filling out basic attributes, {name='1.15593', nodeId='3513'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15593] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15593] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15593] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15593] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15593] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14486] has shape ID '3513'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14486] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14486] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14486] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14486] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14486] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14486] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14486] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14486] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14487] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14487] Filling out basic attributes, {name='1.14487', nodeId='3514'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15594] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15594] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15594] Filling out basic attributes, {name='1.15594', nodeId='3514'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15594] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15594] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15594] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15594] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15594] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14487] has shape ID '3514'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14487] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14487] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14487] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14487] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14487] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14487] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14487] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14487] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14488] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14488] Filling out basic attributes, {name='1.14488', nodeId='3515'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15595] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15595] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15595] Filling out basic attributes, {name='1.15595', nodeId='3515'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15595] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15595] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15595] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15595] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15595] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14488] has shape ID '3515'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14488] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14488] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14488] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14488] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14488] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14488] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14488] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14488] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14489] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14489] Filling out basic attributes, {name='1.14489', nodeId='3516'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15596] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15596] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15596] Filling out basic attributes, {name='1.15596', nodeId='3516'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15596] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15596] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15596] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15596] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15596] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14489] has shape ID '3516'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14489] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14489] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14489] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14489] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14489] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14489] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14489] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14489] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14490] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14490] Filling out basic attributes, {name='1.14490', nodeId='3517'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15597] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15597] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15597] Filling out basic attributes, {name='1.15597', nodeId='3517'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15597] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15597] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15597] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15597] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15597] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14490] has shape ID '3517'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14490] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14490] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14490] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14490] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14490] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14490] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14490] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14490] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14491] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14491] Filling out basic attributes, {name='1.14491', nodeId='3518'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15598] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15598] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15598] Filling out basic attributes, {name='1.15598', nodeId='3518'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15598] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15598] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15598] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15598] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15598] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14491] has shape ID '3518'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14491] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14491] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14491] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14491] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14491] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14491] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14491] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14491] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14492] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14492] Filling out basic attributes, {name='1.14492', nodeId='3519'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15599] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15599] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15599] Filling out basic attributes, {name='1.15599', nodeId='3519'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15599] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15599] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15599] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15599] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15599] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14492] has shape ID '3519'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14492] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14492] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14492] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14492] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14492] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14492] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14492] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14492] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14493] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14493] Filling out basic attributes, {name='1.14493', nodeId='3520'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15600] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15600] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15600] Filling out basic attributes, {name='1.15600', nodeId='3520'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15600] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15600] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15600] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15600] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15600] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14493] has shape ID '3520'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14493] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14493] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14493] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14493] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14493] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14493] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14493] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14493] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14494] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14494] Filling out basic attributes, {name='1.14494', nodeId='3521'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15601] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15601] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15601] Filling out basic attributes, {name='1.15601', nodeId='3521'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15601] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15601] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15601] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15601] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15601] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14494] has shape ID '3521'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14494] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14494] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14494] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14494] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14494] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14494] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14494] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14494] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14495] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14495] Filling out basic attributes, {name='1.14495', nodeId='3522'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15602] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15602] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15602] Filling out basic attributes, {name='1.15602', nodeId='3522'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15602] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15602] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15602] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15602] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15602] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14495] has shape ID '3522'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14495] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14495] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14495] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14495] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14495] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14495] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14495] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14495] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14496] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14496] Filling out basic attributes, {name='1.14496', nodeId='3523'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15603] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15603] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15603] Filling out basic attributes, {name='1.15603', nodeId='3523'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15603] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15603] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15603] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15603] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15603] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14496] has shape ID '3523'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14496] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14496] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14496] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14496] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14496] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14496] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14496] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14496] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14497] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14497] Filling out basic attributes, {name='1.14497', nodeId='3524'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15604] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15604] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15604] Filling out basic attributes, {name='1.15604', nodeId='3524'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15604] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15604] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15604] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15604] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15604] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14497] has shape ID '3524'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14497] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14497] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14497] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14497] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14497] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14497] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14497] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14497] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14498] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14498] Filling out basic attributes, {name='1.14498', nodeId='3525'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15605] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15605] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15605] Filling out basic attributes, {name='1.15605', nodeId='3525'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15605] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15605] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15605] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15605] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15605] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14498] has shape ID '3525'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14498] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14498] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14498] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14498] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14498] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14498] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14498] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14498] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14499] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14499] Filling out basic attributes, {name='1.14499', nodeId='3526'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15606] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15606] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15606] Filling out basic attributes, {name='1.15606', nodeId='3526'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15606] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15606] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15606] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15606] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15606] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14499] has shape ID '3526'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14499] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14499] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14499] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14499] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14499] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14499] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14499] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14499] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.145] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.145] Filling out basic attributes, {name='1.145', nodeId='3527'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11404] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11404] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11404] Filling out basic attributes, {name='1.11404', nodeId='3527'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11404] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11404] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11404] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11404] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11404] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.145] has shape ID '3527'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.145] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.145] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.145] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.145] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.145] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.145] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.145] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.145] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14500] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14500] Filling out basic attributes, {name='1.14500', nodeId='3528'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15607] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15607] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15607] Filling out basic attributes, {name='1.15607', nodeId='3528'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15607] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15607] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15607] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15607] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15607] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14500] has shape ID '3528'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14500] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14500] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14500] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14500] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14500] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14500] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14500] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14500] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14501] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14501] Filling out basic attributes, {name='1.14501', nodeId='3529'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15608] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15608] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15608] Filling out basic attributes, {name='1.15608', nodeId='3529'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15608] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15608] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15608] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15608] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15608] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14501] has shape ID '3529'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14501] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14501] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14501] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14501] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14501] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14501] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14501] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14501] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14502] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14502] Filling out basic attributes, {name='1.14502', nodeId='3530'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15609] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15609] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15609] Filling out basic attributes, {name='1.15609', nodeId='3530'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15609] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15609] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15609] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15609] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15609] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14502] has shape ID '3530'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14502] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14502] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14502] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14502] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14502] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14502] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14502] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14502] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14503] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14503] Filling out basic attributes, {name='1.14503', nodeId='3531'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15610] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15610] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15610] Filling out basic attributes, {name='1.15610', nodeId='3531'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15610] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15610] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15610] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15610] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15610] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14503] has shape ID '3531'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14503] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14503] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14503] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14503] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14503] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14503] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14503] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14503] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14504] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14504] Filling out basic attributes, {name='1.14504', nodeId='3532'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15611] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15611] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15611] Filling out basic attributes, {name='1.15611', nodeId='3532'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15611] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15611] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15611] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15611] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15611] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14504] has shape ID '3532'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14504] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14504] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14504] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14504] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14504] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14504] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14504] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14504] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14505] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14505] Filling out basic attributes, {name='1.14505', nodeId='3533'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15612] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15612] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15612] Filling out basic attributes, {name='1.15612', nodeId='3533'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15612] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15612] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15612] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15612] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15612] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14505] has shape ID '3533'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14505] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14505] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14505] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14505] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14505] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14505] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14505] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14505] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14506] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14506] Filling out basic attributes, {name='1.14506', nodeId='3534'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15613] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15613] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15613] Filling out basic attributes, {name='1.15613', nodeId='3534'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15613] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15613] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15613] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15613] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15613] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14506] has shape ID '3534'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14506] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14506] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14506] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14506] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14506] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14506] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14506] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14506] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14507] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14507] Filling out basic attributes, {name='1.14507', nodeId='3535'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15614] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15614] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15614] Filling out basic attributes, {name='1.15614', nodeId='3535'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15614] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15614] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15614] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15614] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15614] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14507] has shape ID '3535'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14507] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14507] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14507] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14507] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14507] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14507] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14507] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14507] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14508] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14508] Filling out basic attributes, {name='1.14508', nodeId='3536'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15615] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15615] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15615] Filling out basic attributes, {name='1.15615', nodeId='3536'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15615] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15615] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15615] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15615] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15615] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14508] has shape ID '3536'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14508] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14508] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14508] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14508] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14508] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14508] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14508] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14508] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14509] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14509] Filling out basic attributes, {name='1.14509', nodeId='3537'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15616] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15616] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15616] Filling out basic attributes, {name='1.15616', nodeId='3537'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15616] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15616] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15616] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15616] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15616] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14509] has shape ID '3537'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14509] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14509] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14509] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14509] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14509] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14509] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14509] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14509] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14510] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14510] Filling out basic attributes, {name='1.14510', nodeId='3538'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15617] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15617] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15617] Filling out basic attributes, {name='1.15617', nodeId='3538'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15617] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15617] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15617] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15617] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15617] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14510] has shape ID '3538'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14510] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14510] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14510] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14510] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14510] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14510] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14510] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14510] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14511] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14511] Filling out basic attributes, {name='1.14511', nodeId='3539'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15618] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15618] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15618] Filling out basic attributes, {name='1.15618', nodeId='3539'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15618] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15618] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15618] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15618] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15618] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14511] has shape ID '3539'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14511] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14511] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14511] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14511] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14511] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14511] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14511] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14511] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14512] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14512] Filling out basic attributes, {name='1.14512', nodeId='3540'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15619] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15619] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15619] Filling out basic attributes, {name='1.15619', nodeId='3540'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15619] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15619] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15619] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15619] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15619] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14512] has shape ID '3540'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14512] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14512] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14512] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14512] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14512] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14512] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14512] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14512] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14513] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14513] Filling out basic attributes, {name='1.14513', nodeId='3541'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15620] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15620] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15620] Filling out basic attributes, {name='1.15620', nodeId='3541'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15620] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15620] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15620] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15620] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15620] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14513] has shape ID '3541'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14513] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14513] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14513] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14513] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14513] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14513] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14513] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14513] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14514] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14514] Filling out basic attributes, {name='1.14514', nodeId='3542'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15621] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15621] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15621] Filling out basic attributes, {name='1.15621', nodeId='3542'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15621] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15621] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15621] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15621] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15621] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14514] has shape ID '3542'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14514] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14514] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14514] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14514] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14514] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14514] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14514] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14514] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14515] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14515] Filling out basic attributes, {name='1.14515', nodeId='3543'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15622] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15622] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15622] Filling out basic attributes, {name='1.15622', nodeId='3543'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15622] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15622] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15622] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15622] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15622] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14515] has shape ID '3543'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14515] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14515] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14515] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14515] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14515] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14515] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14515] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14515] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14516] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14516] Filling out basic attributes, {name='1.14516', nodeId='3544'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15623] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15623] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15623] Filling out basic attributes, {name='1.15623', nodeId='3544'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15623] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15623] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15623] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15623] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15623] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14516] has shape ID '3544'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14516] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14516] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14516] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14516] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14516] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14516] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14516] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14516] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14517] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14517] Filling out basic attributes, {name='1.14517', nodeId='3545'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15624] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15624] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15624] Filling out basic attributes, {name='1.15624', nodeId='3545'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15624] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15624] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15624] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15624] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15624] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14517] has shape ID '3545'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14517] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14517] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14517] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14517] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14517] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14517] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14517] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14517] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14518] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14518] Filling out basic attributes, {name='1.14518', nodeId='3546'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15625] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15625] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15625] Filling out basic attributes, {name='1.15625', nodeId='3546'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15625] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15625] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15625] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15625] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15625] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14518] has shape ID '3546'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14518] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14518] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14518] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14518] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14518] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14518] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14518] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14518] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14519] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14519] Filling out basic attributes, {name='1.14519', nodeId='3547'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15626] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15626] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15626] Filling out basic attributes, {name='1.15626', nodeId='3547'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15626] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15626] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15626] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15626] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15626] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14519] has shape ID '3547'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14519] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14519] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14519] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14519] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14519] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14519] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14519] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14519] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14520] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14520] Filling out basic attributes, {name='1.14520', nodeId='3548'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15627] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15627] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15627] Filling out basic attributes, {name='1.15627', nodeId='3548'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15627] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15627] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15627] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15627] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15627] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14520] has shape ID '3548'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14520] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14520] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14520] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14520] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14520] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14520] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14520] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14520] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14521] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14521] Filling out basic attributes, {name='1.14521', nodeId='3549'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15628] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15628] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15628] Filling out basic attributes, {name='1.15628', nodeId='3549'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15628] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15628] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15628] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15628] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15628] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14521] has shape ID '3549'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14521] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14521] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14521] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14521] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14521] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14521] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14521] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14521] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14522] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14522] Filling out basic attributes, {name='1.14522', nodeId='3550'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15629] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15629] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15629] Filling out basic attributes, {name='1.15629', nodeId='3550'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15629] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15629] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15629] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15629] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15629] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14522] has shape ID '3550'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14522] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14522] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14522] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14522] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14522] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14522] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14522] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14522] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14523] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14523] Filling out basic attributes, {name='1.14523', nodeId='3551'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15630] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15630] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15630] Filling out basic attributes, {name='1.15630', nodeId='3551'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15630] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15630] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15630] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15630] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15630] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14523] has shape ID '3551'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14523] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14523] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14523] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14523] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14523] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14523] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14523] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14523] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14524] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14524] Filling out basic attributes, {name='1.14524', nodeId='3552'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15631] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15631] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15631] Filling out basic attributes, {name='1.15631', nodeId='3552'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15631] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15631] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15631] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15631] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15631] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14524] has shape ID '3552'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14524] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14524] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14524] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14524] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14524] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14524] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14524] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14524] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14525] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14525] Filling out basic attributes, {name='1.14525', nodeId='3553'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15632] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15632] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15632] Filling out basic attributes, {name='1.15632', nodeId='3553'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15632] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15632] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15632] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15632] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15632] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14525] has shape ID '3553'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14525] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14525] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14525] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14525] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14525] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14525] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14525] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14525] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14526] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14526] Filling out basic attributes, {name='1.14526', nodeId='3554'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15633] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15633] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15633] Filling out basic attributes, {name='1.15633', nodeId='3554'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15633] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15633] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15633] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15633] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15633] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14526] has shape ID '3554'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14526] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14526] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14526] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14526] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14526] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14526] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14526] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14526] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14527] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14527] Filling out basic attributes, {name='1.14527', nodeId='3555'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15634] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15634] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15634] Filling out basic attributes, {name='1.15634', nodeId='3555'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15634] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15634] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15634] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15634] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15634] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14527] has shape ID '3555'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14527] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14527] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14527] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14527] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14527] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14527] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14527] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14527] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14528] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14528] Filling out basic attributes, {name='1.14528', nodeId='3556'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15635] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15635] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15635] Filling out basic attributes, {name='1.15635', nodeId='3556'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15635] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15635] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15635] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15635] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15635] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14528] has shape ID '3556'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14528] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14528] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14528] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14528] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14528] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14528] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14528] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14528] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14529] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14529] Filling out basic attributes, {name='1.14529', nodeId='3557'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15636] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15636] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15636] Filling out basic attributes, {name='1.15636', nodeId='3557'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15636] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15636] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15636] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15636] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15636] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14529] has shape ID '3557'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14529] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14529] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14529] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14529] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14529] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14529] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14529] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14529] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14530] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14530] Filling out basic attributes, {name='1.14530', nodeId='3558'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15637] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15637] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15637] Filling out basic attributes, {name='1.15637', nodeId='3558'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15637] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15637] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15637] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15637] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15637] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14530] has shape ID '3558'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14530] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14530] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14530] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14530] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14530] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14530] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14530] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14530] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14531] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14531] Filling out basic attributes, {name='1.14531', nodeId='3559'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15638] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15638] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15638] Filling out basic attributes, {name='1.15638', nodeId='3559'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15638] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15638] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15638] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15638] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15638] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14531] has shape ID '3559'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14531] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14531] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14531] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14531] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14531] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14531] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14531] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14531] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14532] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14532] Filling out basic attributes, {name='1.14532', nodeId='3560'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15639] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15639] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15639] Filling out basic attributes, {name='1.15639', nodeId='3560'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15639] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15639] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15639] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15639] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15639] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14532] has shape ID '3560'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14532] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14532] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14532] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14532] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14532] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14532] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14532] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14532] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14533] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14533] Filling out basic attributes, {name='1.14533', nodeId='3561'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15640] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15640] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15640] Filling out basic attributes, {name='1.15640', nodeId='3561'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15640] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15640] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15640] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15640] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15640] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14533] has shape ID '3561'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14533] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14533] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14533] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14533] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14533] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14533] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14533] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14533] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14534] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14534] Filling out basic attributes, {name='1.14534', nodeId='3562'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15641] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15641] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15641] Filling out basic attributes, {name='1.15641', nodeId='3562'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15641] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15641] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15641] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15641] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15641] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14534] has shape ID '3562'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14534] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14534] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14534] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14534] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14534] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14534] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14534] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14534] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14535] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14535] Filling out basic attributes, {name='1.14535', nodeId='3563'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15642] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15642] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15642] Filling out basic attributes, {name='1.15642', nodeId='3563'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15642] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15642] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15642] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15642] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15642] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14535] has shape ID '3563'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14535] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14535] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14535] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14535] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14535] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14535] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14535] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14535] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14536] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14536] Filling out basic attributes, {name='1.14536', nodeId='3564'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15643] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15643] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15643] Filling out basic attributes, {name='1.15643', nodeId='3564'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15643] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15643] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15643] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15643] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15643] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14536] has shape ID '3564'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14536] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14536] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14536] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14536] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14536] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14536] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14536] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14536] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14537] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14537] Filling out basic attributes, {name='1.14537', nodeId='3565'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15644] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15644] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15644] Filling out basic attributes, {name='1.15644', nodeId='3565'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15644] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15644] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15644] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15644] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15644] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14537] has shape ID '3565'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14537] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14537] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14537] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14537] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14537] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14537] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14537] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14537] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14538] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14538] Filling out basic attributes, {name='1.14538', nodeId='3566'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15645] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15645] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15645] Filling out basic attributes, {name='1.15645', nodeId='3566'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15645] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15645] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15645] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15645] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15645] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14538] has shape ID '3566'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14538] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14538] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14538] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14538] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14538] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14538] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14538] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14538] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14539] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14539] Filling out basic attributes, {name='1.14539', nodeId='3567'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15646] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15646] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15646] Filling out basic attributes, {name='1.15646', nodeId='3567'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15646] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15646] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15646] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15646] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15646] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14539] has shape ID '3567'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14539] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14539] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14539] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14539] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14539] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14539] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14539] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14539] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14540] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14540] Filling out basic attributes, {name='1.14540', nodeId='3568'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15647] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15647] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15647] Filling out basic attributes, {name='1.15647', nodeId='3568'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15647] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15647] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15647] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15647] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15647] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14540] has shape ID '3568'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14540] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14540] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14540] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14540] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14540] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14540] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14540] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14540] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14541] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14541] Filling out basic attributes, {name='1.14541', nodeId='3569'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15648] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15648] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15648] Filling out basic attributes, {name='1.15648', nodeId='3569'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15648] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15648] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15648] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15648] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15648] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14541] has shape ID '3569'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14541] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14541] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14541] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14541] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14541] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14541] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14541] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14541] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14542] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14542] Filling out basic attributes, {name='1.14542', nodeId='3570'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15649] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15649] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15649] Filling out basic attributes, {name='1.15649', nodeId='3570'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15649] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15649] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15649] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15649] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15649] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14542] has shape ID '3570'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14542] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14542] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14542] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14542] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14542] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14542] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14542] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14542] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14543] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14543] Filling out basic attributes, {name='1.14543', nodeId='3571'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15650] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15650] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15650] Filling out basic attributes, {name='1.15650', nodeId='3571'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15650] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15650] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15650] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15650] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15650] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14543] has shape ID '3571'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14543] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14543] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14543] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14543] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14543] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14543] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14543] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14543] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14544] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14544] Filling out basic attributes, {name='1.14544', nodeId='3572'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15651] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15651] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15651] Filling out basic attributes, {name='1.15651', nodeId='3572'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15651] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15651] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15651] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15651] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15651] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14544] has shape ID '3572'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14544] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14544] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14544] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14544] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14544] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14544] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14544] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14544] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14545] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14545] Filling out basic attributes, {name='1.14545', nodeId='3573'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15652] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15652] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15652] Filling out basic attributes, {name='1.15652', nodeId='3573'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15652] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15652] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15652] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15652] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15652] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14545] has shape ID '3573'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14545] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14545] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14545] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14545] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14545] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14545] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14545] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14545] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14546] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14546] Filling out basic attributes, {name='1.14546', nodeId='3574'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15653] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15653] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15653] Filling out basic attributes, {name='1.15653', nodeId='3574'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15653] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15653] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15653] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15653] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15653] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14546] has shape ID '3574'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14546] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14546] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14546] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14546] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14546] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14546] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14546] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14546] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14547] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14547] Filling out basic attributes, {name='1.14547', nodeId='3575'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15654] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15654] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15654] Filling out basic attributes, {name='1.15654', nodeId='3575'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15654] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15654] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15654] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15654] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15654] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14547] has shape ID '3575'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14547] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14547] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14547] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14547] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14547] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14547] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14547] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14547] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14548] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14548] Filling out basic attributes, {name='1.14548', nodeId='3576'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15655] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15655] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15655] Filling out basic attributes, {name='1.15655', nodeId='3576'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15655] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15655] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15655] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15655] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15655] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14548] has shape ID '3576'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14548] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14548] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14548] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14548] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14548] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14548] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14548] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14548] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14549] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14549] Filling out basic attributes, {name='1.14549', nodeId='3577'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15656] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15656] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15656] Filling out basic attributes, {name='1.15656', nodeId='3577'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15656] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15656] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15656] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15656] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15656] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14549] has shape ID '3577'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14549] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14549] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14549] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14549] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14549] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14549] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14549] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14549] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14550] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14550] Filling out basic attributes, {name='1.14550', nodeId='3578'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15657] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15657] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15657] Filling out basic attributes, {name='1.15657', nodeId='3578'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15657] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15657] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15657] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15657] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15657] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14550] has shape ID '3578'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14550] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14550] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14550] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14550] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14550] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14550] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14550] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14550] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14551] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14551] Filling out basic attributes, {name='1.14551', nodeId='3579'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15658] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15658] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15658] Filling out basic attributes, {name='1.15658', nodeId='3579'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15658] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15658] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15658] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15658] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15658] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14551] has shape ID '3579'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14551] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14551] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14551] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14551] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14551] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14551] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14551] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14551] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14552] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14552] Filling out basic attributes, {name='1.14552', nodeId='3580'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15659] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15659] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15659] Filling out basic attributes, {name='1.15659', nodeId='3580'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15659] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15659] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15659] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15659] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15659] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14552] has shape ID '3580'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14552] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14552] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14552] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14552] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14552] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14552] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14552] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14552] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14553] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14553] Filling out basic attributes, {name='1.14553', nodeId='3581'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15660] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15660] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15660] Filling out basic attributes, {name='1.15660', nodeId='3581'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15660] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15660] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15660] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15660] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15660] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14553] has shape ID '3581'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14553] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14553] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14553] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14553] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14553] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14553] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14553] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14553] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14554] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14554] Filling out basic attributes, {name='1.14554', nodeId='3582'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15661] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15661] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15661] Filling out basic attributes, {name='1.15661', nodeId='3582'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15661] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15661] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15661] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15661] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15661] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14554] has shape ID '3582'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14554] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14554] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14554] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14554] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14554] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14554] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14554] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14554] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14555] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14555] Filling out basic attributes, {name='1.14555', nodeId='3583'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15662] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15662] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15662] Filling out basic attributes, {name='1.15662', nodeId='3583'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15662] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15662] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15662] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15662] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15662] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14555] has shape ID '3583'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14555] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14555] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14555] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14555] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14555] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14555] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14555] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14555] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14556] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14556] Filling out basic attributes, {name='1.14556', nodeId='3584'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15663] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15663] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15663] Filling out basic attributes, {name='1.15663', nodeId='3584'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15663] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15663] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15663] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15663] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15663] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14556] has shape ID '3584'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14556] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14556] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14556] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14556] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14556] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14556] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14556] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14556] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14557] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14557] Filling out basic attributes, {name='1.14557', nodeId='3585'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15664] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15664] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15664] Filling out basic attributes, {name='1.15664', nodeId='3585'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15664] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15664] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15664] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15664] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15664] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14557] has shape ID '3585'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14557] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14557] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14557] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14557] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14557] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14557] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14557] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14557] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14558] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14558] Filling out basic attributes, {name='1.14558', nodeId='3586'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15665] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15665] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15665] Filling out basic attributes, {name='1.15665', nodeId='3586'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15665] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15665] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15665] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15665] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15665] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14558] has shape ID '3586'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14558] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14558] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14558] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14558] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14558] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14558] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14558] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14558] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14559] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14559] Filling out basic attributes, {name='1.14559', nodeId='3587'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15666] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15666] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15666] Filling out basic attributes, {name='1.15666', nodeId='3587'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15666] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15666] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15666] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15666] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15666] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14559] has shape ID '3587'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14559] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14559] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14559] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14559] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14559] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14559] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14559] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14559] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14560] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14560] Filling out basic attributes, {name='1.14560', nodeId='3588'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15667] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15667] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15667] Filling out basic attributes, {name='1.15667', nodeId='3588'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15667] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15667] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15667] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15667] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15667] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14560] has shape ID '3588'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14560] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14560] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14560] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14560] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14560] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14560] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14560] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14560] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14561] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14561] Filling out basic attributes, {name='1.14561', nodeId='3589'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15668] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15668] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15668] Filling out basic attributes, {name='1.15668', nodeId='3589'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15668] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15668] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15668] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15668] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15668] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14561] has shape ID '3589'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14561] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14561] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14561] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14561] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14561] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14561] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14561] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14561] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14562] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14562] Filling out basic attributes, {name='1.14562', nodeId='3590'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15669] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15669] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15669] Filling out basic attributes, {name='1.15669', nodeId='3590'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15669] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15669] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15669] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15669] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15669] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14562] has shape ID '3590'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14562] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14562] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14562] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14562] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14562] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14562] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14562] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14562] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14563] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14563] Filling out basic attributes, {name='1.14563', nodeId='3591'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15670] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15670] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15670] Filling out basic attributes, {name='1.15670', nodeId='3591'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15670] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15670] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15670] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15670] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15670] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14563] has shape ID '3591'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14563] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14563] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14563] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14563] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14563] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14563] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14563] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14563] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14564] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14564] Filling out basic attributes, {name='1.14564', nodeId='3592'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15671] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15671] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15671] Filling out basic attributes, {name='1.15671', nodeId='3592'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15671] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15671] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15671] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15671] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15671] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14564] has shape ID '3592'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14564] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14564] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14564] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14564] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14564] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14564] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14564] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14564] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14565] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14565] Filling out basic attributes, {name='1.14565', nodeId='3593'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15672] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15672] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15672] Filling out basic attributes, {name='1.15672', nodeId='3593'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15672] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15672] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15672] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15672] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15672] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14565] has shape ID '3593'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14565] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14565] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14565] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14565] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14565] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14565] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14565] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14565] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14566] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14566] Filling out basic attributes, {name='1.14566', nodeId='3594'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15673] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15673] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15673] Filling out basic attributes, {name='1.15673', nodeId='3594'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15673] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15673] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15673] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15673] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15673] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14566] has shape ID '3594'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14566] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14566] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14566] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14566] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14566] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14566] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14566] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14566] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14567] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14567] Filling out basic attributes, {name='1.14567', nodeId='3595'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15674] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15674] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15674] Filling out basic attributes, {name='1.15674', nodeId='3595'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15674] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15674] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15674] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15674] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15674] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14567] has shape ID '3595'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14567] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14567] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14567] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14567] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14567] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14567] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14567] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14567] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14568] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14568] Filling out basic attributes, {name='1.14568', nodeId='3596'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15675] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15675] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15675] Filling out basic attributes, {name='1.15675', nodeId='3596'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15675] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15675] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15675] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15675] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15675] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14568] has shape ID '3596'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14568] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14568] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14568] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14568] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14568] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14568] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14568] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14568] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14569] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14569] Filling out basic attributes, {name='1.14569', nodeId='3597'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15676] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15676] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15676] Filling out basic attributes, {name='1.15676', nodeId='3597'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15676] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15676] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15676] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15676] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15676] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14569] has shape ID '3597'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14569] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14569] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14569] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14569] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14569] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14569] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14569] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14569] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14570] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14570] Filling out basic attributes, {name='1.14570', nodeId='3598'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15677] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15677] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15677] Filling out basic attributes, {name='1.15677', nodeId='3598'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15677] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15677] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15677] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15677] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15677] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14570] has shape ID '3598'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14570] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14570] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14570] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14570] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14570] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14570] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14570] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14570] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14571] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14571] Filling out basic attributes, {name='1.14571', nodeId='3599'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15678] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15678] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15678] Filling out basic attributes, {name='1.15678', nodeId='3599'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15678] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15678] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15678] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15678] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15678] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14571] has shape ID '3599'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14571] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14571] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14571] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14571] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14571] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14571] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14571] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14571] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14572] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14572] Filling out basic attributes, {name='1.14572', nodeId='3600'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15679] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15679] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15679] Filling out basic attributes, {name='1.15679', nodeId='3600'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15679] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15679] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15679] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15679] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15679] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14572] has shape ID '3600'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14572] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14572] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14572] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14572] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14572] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14572] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14572] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14572] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14573] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14573] Filling out basic attributes, {name='1.14573', nodeId='3601'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15680] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15680] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15680] Filling out basic attributes, {name='1.15680', nodeId='3601'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15680] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15680] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15680] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15680] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15680] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14573] has shape ID '3601'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14573] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14573] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14573] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14573] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14573] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14573] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14573] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14573] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14574] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14574] Filling out basic attributes, {name='1.14574', nodeId='3602'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15681] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15681] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15681] Filling out basic attributes, {name='1.15681', nodeId='3602'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15681] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15681] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15681] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15681] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15681] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14574] has shape ID '3602'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14574] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14574] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14574] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14574] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14574] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14574] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14574] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14574] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14575] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14575] Filling out basic attributes, {name='1.14575', nodeId='3603'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15682] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15682] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15682] Filling out basic attributes, {name='1.15682', nodeId='3603'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15682] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15682] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15682] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15682] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15682] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14575] has shape ID '3603'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14575] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14575] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14575] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14575] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14575] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14575] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14575] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14575] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14576] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14576] Filling out basic attributes, {name='1.14576', nodeId='3604'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15683] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15683] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15683] Filling out basic attributes, {name='1.15683', nodeId='3604'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15683] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15683] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15683] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15683] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15683] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14576] has shape ID '3604'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14576] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14576] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14576] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14576] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14576] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14576] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14576] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14576] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14577] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14577] Filling out basic attributes, {name='1.14577', nodeId='3605'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15684] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15684] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15684] Filling out basic attributes, {name='1.15684', nodeId='3605'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15684] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15684] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15684] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15684] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15684] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14577] has shape ID '3605'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14577] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14577] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14577] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14577] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14577] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14577] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14577] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14577] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14578] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14578] Filling out basic attributes, {name='1.14578', nodeId='3606'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15685] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15685] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15685] Filling out basic attributes, {name='1.15685', nodeId='3606'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15685] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15685] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15685] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15685] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15685] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14578] has shape ID '3606'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14578] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14578] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14578] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14578] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14578] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14578] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14578] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14578] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14579] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14579] Filling out basic attributes, {name='1.14579', nodeId='3607'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15686] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15686] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15686] Filling out basic attributes, {name='1.15686', nodeId='3607'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15686] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15686] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15686] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15686] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15686] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14579] has shape ID '3607'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14579] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14579] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14579] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14579] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14579] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14579] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14579] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14579] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14580] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14580] Filling out basic attributes, {name='1.14580', nodeId='3608'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15687] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15687] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15687] Filling out basic attributes, {name='1.15687', nodeId='3608'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15687] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15687] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15687] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15687] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15687] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14580] has shape ID '3608'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14580] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14580] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14580] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14580] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14580] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14580] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14580] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14580] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14581] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14581] Filling out basic attributes, {name='1.14581', nodeId='3609'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15688] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15688] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15688] Filling out basic attributes, {name='1.15688', nodeId='3609'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15688] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15688] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15688] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15688] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15688] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14581] has shape ID '3609'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14581] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14581] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14581] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14581] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14581] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14581] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14581] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14581] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14582] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14582] Filling out basic attributes, {name='1.14582', nodeId='3610'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15689] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15689] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15689] Filling out basic attributes, {name='1.15689', nodeId='3610'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15689] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15689] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15689] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15689] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15689] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14582] has shape ID '3610'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14582] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14582] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14582] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14582] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14582] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14582] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14582] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14582] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14583] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14583] Filling out basic attributes, {name='1.14583', nodeId='3611'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15690] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15690] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15690] Filling out basic attributes, {name='1.15690', nodeId='3611'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15690] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15690] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15690] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15690] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15690] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14583] has shape ID '3611'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14583] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14583] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14583] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14583] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14583] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14583] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14583] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14583] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14584] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14584] Filling out basic attributes, {name='1.14584', nodeId='3612'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15691] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15691] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15691] Filling out basic attributes, {name='1.15691', nodeId='3612'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15691] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15691] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15691] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15691] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15691] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14584] has shape ID '3612'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14584] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14584] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14584] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14584] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14584] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14584] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14584] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14584] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14585] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14585] Filling out basic attributes, {name='1.14585', nodeId='3613'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15692] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15692] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15692] Filling out basic attributes, {name='1.15692', nodeId='3613'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15692] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15692] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15692] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15692] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15692] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14585] has shape ID '3613'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14585] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14585] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14585] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14585] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14585] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14585] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14585] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14585] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14586] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14586] Filling out basic attributes, {name='1.14586', nodeId='3614'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15693] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15693] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15693] Filling out basic attributes, {name='1.15693', nodeId='3614'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15693] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15693] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15693] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15693] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15693] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14586] has shape ID '3614'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14586] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14586] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14586] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14586] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14586] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14586] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14586] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14586] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14587] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14587] Filling out basic attributes, {name='1.14587', nodeId='3615'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15694] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15694] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15694] Filling out basic attributes, {name='1.15694', nodeId='3615'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15694] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15694] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15694] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15694] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15694] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14587] has shape ID '3615'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14587] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14587] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14587] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14587] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14587] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14587] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14587] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14587] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14588] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14588] Filling out basic attributes, {name='1.14588', nodeId='3616'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15695] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15695] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15695] Filling out basic attributes, {name='1.15695', nodeId='3616'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15695] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15695] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15695] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15695] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15695] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14588] has shape ID '3616'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14588] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14588] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14588] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14588] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14588] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14588] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14588] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14588] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14589] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14589] Filling out basic attributes, {name='1.14589', nodeId='3617'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15696] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15696] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15696] Filling out basic attributes, {name='1.15696', nodeId='3617'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15696] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15696] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15696] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15696] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15696] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14589] has shape ID '3617'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14589] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14589] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14589] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14589] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14589] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14589] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14589] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14589] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14590] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14590] Filling out basic attributes, {name='1.14590', nodeId='3618'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15697] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15697] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15697] Filling out basic attributes, {name='1.15697', nodeId='3618'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15697] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15697] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15697] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15697] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15697] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14590] has shape ID '3618'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14590] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14590] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14590] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14590] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14590] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14590] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14590] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14590] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14591] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14591] Filling out basic attributes, {name='1.14591', nodeId='3619'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15698] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15698] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15698] Filling out basic attributes, {name='1.15698', nodeId='3619'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15698] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15698] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15698] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15698] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15698] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14591] has shape ID '3619'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14591] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14591] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14591] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14591] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14591] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14591] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14591] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14591] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14592] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14592] Filling out basic attributes, {name='1.14592', nodeId='3620'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15699] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15699] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15699] Filling out basic attributes, {name='1.15699', nodeId='3620'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15699] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15699] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15699] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15699] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15699] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14592] has shape ID '3620'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14592] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14592] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14592] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14592] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14592] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14592] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14592] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14592] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14593] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14593] Filling out basic attributes, {name='1.14593', nodeId='3621'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15700] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15700] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15700] Filling out basic attributes, {name='1.15700', nodeId='3621'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15700] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15700] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15700] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15700] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15700] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14593] has shape ID '3621'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14593] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14593] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14593] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14593] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14593] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14593] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14593] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14593] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14594] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14594] Filling out basic attributes, {name='1.14594', nodeId='3622'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15701] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15701] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15701] Filling out basic attributes, {name='1.15701', nodeId='3622'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15701] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15701] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15701] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15701] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15701] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14594] has shape ID '3622'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14594] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14594] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14594] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14594] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14594] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14594] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14594] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14594] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14595] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14595] Filling out basic attributes, {name='1.14595', nodeId='3623'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15702] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15702] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15702] Filling out basic attributes, {name='1.15702', nodeId='3623'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15702] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15702] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15702] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15702] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15702] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14595] has shape ID '3623'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14595] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14595] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14595] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14595] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14595] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14595] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14595] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14595] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14596] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14596] Filling out basic attributes, {name='1.14596', nodeId='3624'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15703] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15703] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15703] Filling out basic attributes, {name='1.15703', nodeId='3624'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15703] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15703] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15703] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15703] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15703] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14596] has shape ID '3624'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14596] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14596] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14596] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14596] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14596] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14596] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14596] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14596] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14597] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14597] Filling out basic attributes, {name='1.14597', nodeId='3625'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15704] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15704] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15704] Filling out basic attributes, {name='1.15704', nodeId='3625'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15704] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15704] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15704] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15704] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15704] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14597] has shape ID '3625'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14597] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14597] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14597] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14597] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14597] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14597] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14597] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14597] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14598] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14598] Filling out basic attributes, {name='1.14598', nodeId='3626'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15705] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15705] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15705] Filling out basic attributes, {name='1.15705', nodeId='3626'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15705] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15705] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15705] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15705] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15705] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14598] has shape ID '3626'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14598] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14598] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14598] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14598] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14598] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14598] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14598] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14598] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14599] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14599] Filling out basic attributes, {name='1.14599', nodeId='3627'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15706] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15706] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15706] Filling out basic attributes, {name='1.15706', nodeId='3627'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15706] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15706] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15706] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15706] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15706] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14599] has shape ID '3627'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14599] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14599] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14599] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14599] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14599] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14599] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14599] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14599] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.146] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.146] Filling out basic attributes, {name='1.146', nodeId='3628'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11405] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11405] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11405] Filling out basic attributes, {name='1.11405', nodeId='3628'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11405] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11405] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11405] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11405] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11405] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.146] has shape ID '3628'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.146] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.146] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.146] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.146] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.146] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.146] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.146] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.146] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14600] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14600] Filling out basic attributes, {name='1.14600', nodeId='3629'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15707] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15707] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15707] Filling out basic attributes, {name='1.15707', nodeId='3629'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15707] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15707] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15707] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15707] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15707] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14600] has shape ID '3629'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14600] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14600] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14600] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14600] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14600] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14600] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14600] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14600] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14601] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14601] Filling out basic attributes, {name='1.14601', nodeId='3630'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15708] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15708] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15708] Filling out basic attributes, {name='1.15708', nodeId='3630'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15708] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15708] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15708] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15708] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15708] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14601] has shape ID '3630'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14601] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14601] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14601] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14601] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14601] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14601] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14601] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14601] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14602] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14602] Filling out basic attributes, {name='1.14602', nodeId='3631'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15709] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15709] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15709] Filling out basic attributes, {name='1.15709', nodeId='3631'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15709] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15709] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15709] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15709] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15709] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14602] has shape ID '3631'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14602] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14602] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14602] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14602] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14602] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14602] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14602] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14602] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14603] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14603] Filling out basic attributes, {name='1.14603', nodeId='3632'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15710] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15710] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15710] Filling out basic attributes, {name='1.15710', nodeId='3632'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15710] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15710] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15710] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15710] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15710] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14603] has shape ID '3632'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14603] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14603] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14603] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14603] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14603] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14603] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14603] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14603] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14604] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14604] Filling out basic attributes, {name='1.14604', nodeId='3633'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15711] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15711] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15711] Filling out basic attributes, {name='1.15711', nodeId='3633'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15711] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15711] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15711] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15711] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15711] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14604] has shape ID '3633'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14604] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14604] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14604] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14604] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14604] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14604] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14604] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14604] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14605] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14605] Filling out basic attributes, {name='1.14605', nodeId='3634'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15712] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15712] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15712] Filling out basic attributes, {name='1.15712', nodeId='3634'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15712] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15712] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15712] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15712] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15712] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14605] has shape ID '3634'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14605] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14605] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14605] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14605] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14605] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14605] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14605] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14605] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14606] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14606] Filling out basic attributes, {name='1.14606', nodeId='3635'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15713] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15713] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15713] Filling out basic attributes, {name='1.15713', nodeId='3635'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15713] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15713] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15713] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15713] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15713] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14606] has shape ID '3635'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14606] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14606] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14606] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14606] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14606] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14606] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14606] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14606] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14607] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14607] Filling out basic attributes, {name='1.14607', nodeId='3636'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15714] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15714] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15714] Filling out basic attributes, {name='1.15714', nodeId='3636'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15714] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15714] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15714] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15714] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15714] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14607] has shape ID '3636'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14607] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14607] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14607] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14607] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14607] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14607] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14607] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14607] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14608] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14608] Filling out basic attributes, {name='1.14608', nodeId='3637'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15715] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15715] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15715] Filling out basic attributes, {name='1.15715', nodeId='3637'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15715] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15715] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15715] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15715] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15715] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14608] has shape ID '3637'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14608] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14608] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14608] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14608] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14608] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14608] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14608] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14608] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14609] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14609] Filling out basic attributes, {name='1.14609', nodeId='3638'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15716] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15716] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15716] Filling out basic attributes, {name='1.15716', nodeId='3638'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15716] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15716] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15716] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15716] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15716] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14609] has shape ID '3638'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14609] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14609] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14609] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14609] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14609] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14609] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14609] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14609] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14610] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14610] Filling out basic attributes, {name='1.14610', nodeId='3639'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15717] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15717] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15717] Filling out basic attributes, {name='1.15717', nodeId='3639'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15717] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15717] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15717] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15717] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15717] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14610] has shape ID '3639'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14610] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14610] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14610] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14610] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14610] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14610] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14610] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14610] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14611] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14611] Filling out basic attributes, {name='1.14611', nodeId='3640'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15718] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15718] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15718] Filling out basic attributes, {name='1.15718', nodeId='3640'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15718] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15718] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15718] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15718] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15718] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14611] has shape ID '3640'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14611] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14611] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14611] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14611] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14611] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14611] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14611] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14611] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14612] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14612] Filling out basic attributes, {name='1.14612', nodeId='3641'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15719] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15719] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15719] Filling out basic attributes, {name='1.15719', nodeId='3641'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15719] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15719] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15719] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15719] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15719] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14612] has shape ID '3641'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14612] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14612] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14612] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14612] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14612] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14612] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14612] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14612] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14613] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14613] Filling out basic attributes, {name='1.14613', nodeId='3642'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15720] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15720] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15720] Filling out basic attributes, {name='1.15720', nodeId='3642'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15720] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15720] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15720] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15720] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15720] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14613] has shape ID '3642'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14613] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14613] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14613] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14613] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14613] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14613] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14613] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14613] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14614] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14614] Filling out basic attributes, {name='1.14614', nodeId='3643'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15721] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15721] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15721] Filling out basic attributes, {name='1.15721', nodeId='3643'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15721] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15721] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15721] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15721] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15721] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14614] has shape ID '3643'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14614] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14614] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14614] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14614] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14614] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14614] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14614] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14614] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14615] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14615] Filling out basic attributes, {name='1.14615', nodeId='3644'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15722] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15722] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15722] Filling out basic attributes, {name='1.15722', nodeId='3644'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15722] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15722] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15722] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15722] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15722] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14615] has shape ID '3644'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14615] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14615] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14615] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14615] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14615] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14615] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14615] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14615] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14616] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14616] Filling out basic attributes, {name='1.14616', nodeId='3645'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15723] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15723] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15723] Filling out basic attributes, {name='1.15723', nodeId='3645'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15723] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15723] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15723] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15723] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15723] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14616] has shape ID '3645'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14616] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14616] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14616] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14616] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14616] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14616] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14616] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14616] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14617] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14617] Filling out basic attributes, {name='1.14617', nodeId='3646'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15724] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15724] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15724] Filling out basic attributes, {name='1.15724', nodeId='3646'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15724] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15724] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15724] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15724] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15724] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14617] has shape ID '3646'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14617] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14617] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14617] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14617] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14617] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14617] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14617] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14617] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14618] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14618] Filling out basic attributes, {name='1.14618', nodeId='3647'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15725] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15725] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15725] Filling out basic attributes, {name='1.15725', nodeId='3647'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15725] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15725] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15725] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15725] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15725] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14618] has shape ID '3647'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14618] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14618] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14618] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14618] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14618] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14618] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14618] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14618] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14619] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14619] Filling out basic attributes, {name='1.14619', nodeId='3648'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15726] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15726] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15726] Filling out basic attributes, {name='1.15726', nodeId='3648'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15726] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15726] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15726] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15726] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15726] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14619] has shape ID '3648'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14619] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14619] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14619] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14619] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14619] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14619] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14619] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14619] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14620] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14620] Filling out basic attributes, {name='1.14620', nodeId='3649'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15727] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15727] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15727] Filling out basic attributes, {name='1.15727', nodeId='3649'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15727] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15727] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15727] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15727] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15727] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14620] has shape ID '3649'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14620] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14620] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14620] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14620] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14620] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14620] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14620] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14620] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14621] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14621] Filling out basic attributes, {name='1.14621', nodeId='3650'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15728] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15728] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15728] Filling out basic attributes, {name='1.15728', nodeId='3650'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15728] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15728] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15728] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15728] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15728] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14621] has shape ID '3650'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14621] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14621] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14621] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14621] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14621] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14621] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14621] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14621] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14622] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14622] Filling out basic attributes, {name='1.14622', nodeId='3651'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15729] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15729] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15729] Filling out basic attributes, {name='1.15729', nodeId='3651'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15729] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15729] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15729] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15729] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15729] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14622] has shape ID '3651'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14622] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14622] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14622] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14622] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14622] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14622] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14622] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14622] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14623] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14623] Filling out basic attributes, {name='1.14623', nodeId='3652'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15730] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15730] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15730] Filling out basic attributes, {name='1.15730', nodeId='3652'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15730] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15730] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15730] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15730] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15730] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14623] has shape ID '3652'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14623] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14623] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14623] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14623] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14623] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14623] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14623] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14623] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14624] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14624] Filling out basic attributes, {name='1.14624', nodeId='3653'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15731] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15731] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15731] Filling out basic attributes, {name='1.15731', nodeId='3653'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15731] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15731] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15731] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15731] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15731] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14624] has shape ID '3653'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14624] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14624] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14624] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14624] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14624] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14624] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14624] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14624] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14625] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14625] Filling out basic attributes, {name='1.14625', nodeId='3654'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15732] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15732] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15732] Filling out basic attributes, {name='1.15732', nodeId='3654'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15732] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15732] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15732] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15732] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15732] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14625] has shape ID '3654'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14625] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14625] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14625] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14625] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14625] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14625] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14625] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14625] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14626] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14626] Filling out basic attributes, {name='1.14626', nodeId='3655'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15733] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15733] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15733] Filling out basic attributes, {name='1.15733', nodeId='3655'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15733] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15733] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15733] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15733] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15733] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14626] has shape ID '3655'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14626] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14626] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14626] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14626] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14626] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14626] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14626] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14626] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14627] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14627] Filling out basic attributes, {name='1.14627', nodeId='3656'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15734] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15734] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15734] Filling out basic attributes, {name='1.15734', nodeId='3656'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15734] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15734] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15734] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15734] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15734] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14627] has shape ID '3656'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14627] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14627] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14627] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14627] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14627] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14627] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14627] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14627] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14628] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14628] Filling out basic attributes, {name='1.14628', nodeId='3657'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15735] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15735] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15735] Filling out basic attributes, {name='1.15735', nodeId='3657'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15735] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15735] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15735] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15735] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15735] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14628] has shape ID '3657'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14628] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14628] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14628] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14628] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14628] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14628] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14628] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14628] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14629] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14629] Filling out basic attributes, {name='1.14629', nodeId='3658'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15736] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15736] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15736] Filling out basic attributes, {name='1.15736', nodeId='3658'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15736] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15736] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15736] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15736] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15736] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14629] has shape ID '3658'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14629] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14629] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14629] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14629] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14629] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14629] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14629] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14629] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14630] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14630] Filling out basic attributes, {name='1.14630', nodeId='3659'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15737] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15737] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15737] Filling out basic attributes, {name='1.15737', nodeId='3659'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15737] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15737] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15737] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15737] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15737] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14630] has shape ID '3659'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14630] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14630] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14630] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14630] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14630] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14630] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14630] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14630] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14631] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14631] Filling out basic attributes, {name='1.14631', nodeId='3660'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15738] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15738] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15738] Filling out basic attributes, {name='1.15738', nodeId='3660'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15738] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15738] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15738] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15738] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15738] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14631] has shape ID '3660'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14631] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14631] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14631] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14631] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14631] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14631] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14631] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14631] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14632] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14632] Filling out basic attributes, {name='1.14632', nodeId='3661'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15739] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15739] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15739] Filling out basic attributes, {name='1.15739', nodeId='3661'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15739] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15739] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15739] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15739] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15739] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14632] has shape ID '3661'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14632] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14632] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14632] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14632] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14632] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14632] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14632] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14632] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14633] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14633] Filling out basic attributes, {name='1.14633', nodeId='3662'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15740] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15740] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15740] Filling out basic attributes, {name='1.15740', nodeId='3662'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15740] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15740] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15740] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15740] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15740] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14633] has shape ID '3662'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14633] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14633] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14633] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14633] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14633] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14633] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14633] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14633] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14634] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14634] Filling out basic attributes, {name='1.14634', nodeId='3663'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15741] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15741] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15741] Filling out basic attributes, {name='1.15741', nodeId='3663'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15741] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15741] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15741] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15741] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15741] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14634] has shape ID '3663'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14634] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14634] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14634] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14634] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14634] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14634] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14634] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14634] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14635] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14635] Filling out basic attributes, {name='1.14635', nodeId='3664'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15742] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15742] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15742] Filling out basic attributes, {name='1.15742', nodeId='3664'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15742] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15742] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15742] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15742] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15742] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14635] has shape ID '3664'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14635] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14635] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14635] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14635] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14635] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14635] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14635] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14635] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14636] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14636] Filling out basic attributes, {name='1.14636', nodeId='3665'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15743] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15743] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15743] Filling out basic attributes, {name='1.15743', nodeId='3665'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15743] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15743] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15743] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15743] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15743] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14636] has shape ID '3665'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14636] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14636] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14636] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14636] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14636] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14636] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14636] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14636] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14637] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14637] Filling out basic attributes, {name='1.14637', nodeId='3666'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15744] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15744] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15744] Filling out basic attributes, {name='1.15744', nodeId='3666'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15744] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15744] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15744] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15744] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15744] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14637] has shape ID '3666'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14637] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14637] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14637] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14637] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14637] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14637] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14637] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14637] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14638] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14638] Filling out basic attributes, {name='1.14638', nodeId='3667'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15745] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15745] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15745] Filling out basic attributes, {name='1.15745', nodeId='3667'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15745] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15745] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15745] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15745] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15745] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14638] has shape ID '3667'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14638] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14638] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14638] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14638] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14638] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14638] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14638] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14638] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14639] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14639] Filling out basic attributes, {name='1.14639', nodeId='3668'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15746] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15746] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15746] Filling out basic attributes, {name='1.15746', nodeId='3668'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15746] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15746] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15746] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15746] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15746] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14639] has shape ID '3668'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14639] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14639] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14639] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14639] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14639] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14639] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14639] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14639] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14640] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14640] Filling out basic attributes, {name='1.14640', nodeId='3669'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15747] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15747] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15747] Filling out basic attributes, {name='1.15747', nodeId='3669'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15747] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15747] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15747] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15747] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15747] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14640] has shape ID '3669'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14640] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14640] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14640] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14640] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14640] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14640] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14640] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14640] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14641] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14641] Filling out basic attributes, {name='1.14641', nodeId='3670'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15748] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15748] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15748] Filling out basic attributes, {name='1.15748', nodeId='3670'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15748] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15748] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15748] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15748] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15748] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14641] has shape ID '3670'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14641] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14641] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14641] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14641] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14641] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14641] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14641] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14641] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14642] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14642] Filling out basic attributes, {name='1.14642', nodeId='3671'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15749] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15749] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15749] Filling out basic attributes, {name='1.15749', nodeId='3671'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15749] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15749] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15749] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15749] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15749] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14642] has shape ID '3671'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14642] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14642] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14642] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14642] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14642] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14642] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14642] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14642] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14643] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14643] Filling out basic attributes, {name='1.14643', nodeId='3672'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15750] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15750] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15750] Filling out basic attributes, {name='1.15750', nodeId='3672'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15750] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15750] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15750] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15750] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15750] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14643] has shape ID '3672'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14643] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14643] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14643] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14643] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14643] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14643] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14643] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14643] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14644] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14644] Filling out basic attributes, {name='1.14644', nodeId='3673'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15751] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15751] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15751] Filling out basic attributes, {name='1.15751', nodeId='3673'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15751] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15751] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15751] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15751] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15751] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14644] has shape ID '3673'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14644] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14644] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14644] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14644] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14644] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14644] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14644] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14644] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14645] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14645] Filling out basic attributes, {name='1.14645', nodeId='3674'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15752] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15752] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15752] Filling out basic attributes, {name='1.15752', nodeId='3674'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15752] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15752] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15752] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15752] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15752] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14645] has shape ID '3674'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14645] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14645] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14645] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14645] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14645] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14645] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14645] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14645] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14646] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14646] Filling out basic attributes, {name='1.14646', nodeId='3675'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15753] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15753] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15753] Filling out basic attributes, {name='1.15753', nodeId='3675'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15753] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15753] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15753] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15753] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15753] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14646] has shape ID '3675'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14646] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14646] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14646] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14646] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14646] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14646] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14646] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14646] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14647] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14647] Filling out basic attributes, {name='1.14647', nodeId='3676'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15754] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15754] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15754] Filling out basic attributes, {name='1.15754', nodeId='3676'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15754] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15754] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15754] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15754] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15754] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14647] has shape ID '3676'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14647] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14647] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14647] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14647] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14647] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14647] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14647] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14647] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14648] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14648] Filling out basic attributes, {name='1.14648', nodeId='3677'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15755] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15755] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15755] Filling out basic attributes, {name='1.15755', nodeId='3677'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15755] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15755] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15755] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15755] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15755] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14648] has shape ID '3677'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14648] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14648] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14648] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14648] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14648] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14648] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14648] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14648] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14649] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14649] Filling out basic attributes, {name='1.14649', nodeId='3678'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15756] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15756] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15756] Filling out basic attributes, {name='1.15756', nodeId='3678'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15756] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15756] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15756] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15756] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15756] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14649] has shape ID '3678'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14649] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14649] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14649] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14649] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14649] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14649] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14649] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14649] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14650] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14650] Filling out basic attributes, {name='1.14650', nodeId='3679'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15757] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15757] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15757] Filling out basic attributes, {name='1.15757', nodeId='3679'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15757] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15757] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15757] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15757] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15757] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14650] has shape ID '3679'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14650] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14650] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14650] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14650] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14650] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14650] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14650] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14650] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14651] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14651] Filling out basic attributes, {name='1.14651', nodeId='3680'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15758] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15758] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15758] Filling out basic attributes, {name='1.15758', nodeId='3680'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15758] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15758] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15758] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15758] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15758] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14651] has shape ID '3680'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14651] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14651] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14651] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14651] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14651] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14651] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14651] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14651] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14652] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14652] Filling out basic attributes, {name='1.14652', nodeId='3681'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15759] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15759] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15759] Filling out basic attributes, {name='1.15759', nodeId='3681'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15759] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15759] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15759] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15759] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15759] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14652] has shape ID '3681'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14652] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14652] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14652] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14652] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14652] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14652] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14652] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14652] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14653] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14653] Filling out basic attributes, {name='1.14653', nodeId='3682'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15760] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15760] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15760] Filling out basic attributes, {name='1.15760', nodeId='3682'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15760] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15760] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15760] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15760] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15760] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14653] has shape ID '3682'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14653] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14653] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14653] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14653] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14653] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14653] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14653] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14653] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14654] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14654] Filling out basic attributes, {name='1.14654', nodeId='3683'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15761] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15761] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15761] Filling out basic attributes, {name='1.15761', nodeId='3683'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15761] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15761] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15761] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15761] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15761] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14654] has shape ID '3683'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14654] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14654] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14654] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14654] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14654] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14654] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14654] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14654] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14655] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14655] Filling out basic attributes, {name='1.14655', nodeId='3684'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15762] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15762] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15762] Filling out basic attributes, {name='1.15762', nodeId='3684'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15762] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15762] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15762] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15762] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15762] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14655] has shape ID '3684'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14655] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14655] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14655] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14655] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14655] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14655] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14655] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14655] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14656] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14656] Filling out basic attributes, {name='1.14656', nodeId='3685'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15763] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15763] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15763] Filling out basic attributes, {name='1.15763', nodeId='3685'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15763] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15763] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15763] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15763] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15763] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14656] has shape ID '3685'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14656] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14656] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14656] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14656] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14656] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14656] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14656] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14656] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14657] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14657] Filling out basic attributes, {name='1.14657', nodeId='3686'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15764] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15764] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15764] Filling out basic attributes, {name='1.15764', nodeId='3686'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15764] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15764] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15764] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15764] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15764] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14657] has shape ID '3686'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14657] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14657] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14657] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14657] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14657] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14657] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14657] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14657] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14658] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14658] Filling out basic attributes, {name='1.14658', nodeId='3687'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15765] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15765] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15765] Filling out basic attributes, {name='1.15765', nodeId='3687'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15765] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15765] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15765] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15765] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15765] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14658] has shape ID '3687'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14658] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14658] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14658] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14658] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14658] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14658] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14658] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14658] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14659] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14659] Filling out basic attributes, {name='1.14659', nodeId='3688'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15766] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15766] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15766] Filling out basic attributes, {name='1.15766', nodeId='3688'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15766] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15766] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15766] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15766] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15766] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14659] has shape ID '3688'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14659] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14659] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14659] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14659] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14659] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14659] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14659] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14659] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14660] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14660] Filling out basic attributes, {name='1.14660', nodeId='3689'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15767] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15767] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15767] Filling out basic attributes, {name='1.15767', nodeId='3689'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15767] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15767] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15767] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15767] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15767] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14660] has shape ID '3689'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14660] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14660] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14660] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14660] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14660] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14660] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14660] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14660] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14661] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14661] Filling out basic attributes, {name='1.14661', nodeId='3690'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15768] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15768] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15768] Filling out basic attributes, {name='1.15768', nodeId='3690'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15768] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15768] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15768] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15768] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15768] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14661] has shape ID '3690'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14661] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14661] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14661] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14661] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14661] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14661] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14661] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14661] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14662] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14662] Filling out basic attributes, {name='1.14662', nodeId='3691'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15769] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15769] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15769] Filling out basic attributes, {name='1.15769', nodeId='3691'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15769] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15769] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15769] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15769] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15769] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14662] has shape ID '3691'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14662] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14662] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14662] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14662] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14662] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14662] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14662] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14662] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14663] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14663] Filling out basic attributes, {name='1.14663', nodeId='3692'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15770] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15770] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15770] Filling out basic attributes, {name='1.15770', nodeId='3692'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15770] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15770] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15770] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15770] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15770] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14663] has shape ID '3692'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14663] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14663] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14663] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14663] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14663] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14663] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14663] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14663] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14664] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14664] Filling out basic attributes, {name='1.14664', nodeId='3693'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15771] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15771] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15771] Filling out basic attributes, {name='1.15771', nodeId='3693'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15771] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15771] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15771] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15771] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15771] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14664] has shape ID '3693'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14664] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14664] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14664] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14664] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14664] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14664] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14664] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14664] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14665] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14665] Filling out basic attributes, {name='1.14665', nodeId='3694'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15772] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15772] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15772] Filling out basic attributes, {name='1.15772', nodeId='3694'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15772] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15772] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15772] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15772] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15772] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14665] has shape ID '3694'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14665] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14665] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14665] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14665] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14665] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14665] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14665] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14665] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14666] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14666] Filling out basic attributes, {name='1.14666', nodeId='3695'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15773] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15773] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15773] Filling out basic attributes, {name='1.15773', nodeId='3695'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15773] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15773] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15773] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15773] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15773] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14666] has shape ID '3695'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14666] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14666] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14666] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14666] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14666] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14666] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14666] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14666] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14667] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14667] Filling out basic attributes, {name='1.14667', nodeId='3696'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15774] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15774] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15774] Filling out basic attributes, {name='1.15774', nodeId='3696'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15774] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15774] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15774] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15774] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15774] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14667] has shape ID '3696'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14667] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14667] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14667] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14667] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14667] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14667] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14667] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14667] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14668] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14668] Filling out basic attributes, {name='1.14668', nodeId='3697'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15775] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15775] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15775] Filling out basic attributes, {name='1.15775', nodeId='3697'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15775] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15775] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15775] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15775] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15775] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14668] has shape ID '3697'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14668] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14668] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14668] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14668] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14668] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14668] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14668] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14668] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14669] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14669] Filling out basic attributes, {name='1.14669', nodeId='3698'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15776] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15776] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15776] Filling out basic attributes, {name='1.15776', nodeId='3698'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15776] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15776] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15776] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15776] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15776] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14669] has shape ID '3698'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14669] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14669] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14669] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14669] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14669] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14669] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14669] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14669] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14670] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14670] Filling out basic attributes, {name='1.14670', nodeId='3699'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15777] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15777] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15777] Filling out basic attributes, {name='1.15777', nodeId='3699'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15777] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15777] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15777] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15777] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15777] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14670] has shape ID '3699'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14670] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14670] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14670] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14670] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14670] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14670] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14670] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14670] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14671] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14671] Filling out basic attributes, {name='1.14671', nodeId='3700'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15778] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15778] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15778] Filling out basic attributes, {name='1.15778', nodeId='3700'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15778] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15778] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15778] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15778] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15778] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14671] has shape ID '3700'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14671] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14671] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14671] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14671] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14671] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14671] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14671] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14671] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14672] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14672] Filling out basic attributes, {name='1.14672', nodeId='3701'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15779] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15779] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15779] Filling out basic attributes, {name='1.15779', nodeId='3701'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15779] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15779] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15779] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15779] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15779] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14672] has shape ID '3701'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14672] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14672] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14672] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14672] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14672] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14672] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14672] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14672] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14673] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14673] Filling out basic attributes, {name='1.14673', nodeId='3702'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15780] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15780] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15780] Filling out basic attributes, {name='1.15780', nodeId='3702'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15780] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15780] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15780] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15780] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15780] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14673] has shape ID '3702'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14673] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14673] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14673] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14673] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14673] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14673] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14673] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14673] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14674] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14674] Filling out basic attributes, {name='1.14674', nodeId='3703'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15781] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15781] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15781] Filling out basic attributes, {name='1.15781', nodeId='3703'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15781] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15781] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15781] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15781] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15781] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14674] has shape ID '3703'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14674] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14674] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14674] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14674] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14674] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14674] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14674] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14674] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14675] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14675] Filling out basic attributes, {name='1.14675', nodeId='3704'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15782] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15782] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15782] Filling out basic attributes, {name='1.15782', nodeId='3704'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15782] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15782] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15782] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15782] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15782] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14675] has shape ID '3704'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14675] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14675] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14675] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14675] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14675] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14675] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14675] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14675] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14676] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14676] Filling out basic attributes, {name='1.14676', nodeId='3705'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15783] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15783] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15783] Filling out basic attributes, {name='1.15783', nodeId='3705'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15783] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15783] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15783] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15783] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15783] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14676] has shape ID '3705'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14676] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14676] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14676] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14676] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14676] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14676] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14676] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14676] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14677] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14677] Filling out basic attributes, {name='1.14677', nodeId='3706'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15784] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15784] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15784] Filling out basic attributes, {name='1.15784', nodeId='3706'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15784] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15784] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15784] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15784] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15784] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14677] has shape ID '3706'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14677] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14677] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14677] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14677] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14677] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14677] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14677] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14677] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14678] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14678] Filling out basic attributes, {name='1.14678', nodeId='3707'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15785] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15785] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15785] Filling out basic attributes, {name='1.15785', nodeId='3707'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15785] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15785] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15785] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15785] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15785] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14678] has shape ID '3707'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14678] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14678] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14678] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14678] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14678] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14678] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14678] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14678] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14679] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14679] Filling out basic attributes, {name='1.14679', nodeId='3708'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15786] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15786] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15786] Filling out basic attributes, {name='1.15786', nodeId='3708'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15786] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15786] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15786] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15786] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15786] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14679] has shape ID '3708'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14679] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14679] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14679] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14679] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14679] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14679] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14679] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14679] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14680] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14680] Filling out basic attributes, {name='1.14680', nodeId='3709'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15787] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15787] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15787] Filling out basic attributes, {name='1.15787', nodeId='3709'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15787] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15787] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15787] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15787] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15787] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14680] has shape ID '3709'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14680] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14680] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14680] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14680] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14680] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14680] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14680] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14680] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14681] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14681] Filling out basic attributes, {name='1.14681', nodeId='3710'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15788] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15788] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15788] Filling out basic attributes, {name='1.15788', nodeId='3710'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15788] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15788] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15788] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15788] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15788] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14681] has shape ID '3710'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14681] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14681] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14681] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14681] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14681] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14681] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14681] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14681] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14682] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14682] Filling out basic attributes, {name='1.14682', nodeId='3711'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15789] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15789] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15789] Filling out basic attributes, {name='1.15789', nodeId='3711'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15789] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15789] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15789] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15789] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15789] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14682] has shape ID '3711'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14682] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14682] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14682] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14682] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14682] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14682] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14682] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14682] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14683] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14683] Filling out basic attributes, {name='1.14683', nodeId='3712'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15790] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15790] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15790] Filling out basic attributes, {name='1.15790', nodeId='3712'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15790] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15790] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15790] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15790] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15790] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14683] has shape ID '3712'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14683] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14683] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14683] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14683] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14683] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14683] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14683] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14683] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14684] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14684] Filling out basic attributes, {name='1.14684', nodeId='3713'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15791] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15791] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15791] Filling out basic attributes, {name='1.15791', nodeId='3713'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15791] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15791] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15791] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15791] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15791] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14684] has shape ID '3713'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14684] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14684] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14684] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14684] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14684] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14684] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14684] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14684] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14685] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14685] Filling out basic attributes, {name='1.14685', nodeId='3714'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15792] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15792] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15792] Filling out basic attributes, {name='1.15792', nodeId='3714'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15792] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15792] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15792] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15792] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15792] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14685] has shape ID '3714'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14685] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14685] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14685] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14685] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14685] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14685] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14685] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14685] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14686] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14686] Filling out basic attributes, {name='1.14686', nodeId='3715'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15793] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15793] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15793] Filling out basic attributes, {name='1.15793', nodeId='3715'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15793] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15793] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15793] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15793] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15793] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14686] has shape ID '3715'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14686] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14686] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14686] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14686] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14686] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14686] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14686] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14686] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14687] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14687] Filling out basic attributes, {name='1.14687', nodeId='3716'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15794] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15794] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15794] Filling out basic attributes, {name='1.15794', nodeId='3716'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15794] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15794] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15794] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15794] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15794] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14687] has shape ID '3716'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14687] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14687] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14687] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14687] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14687] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14687] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14687] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14687] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14688] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14688] Filling out basic attributes, {name='1.14688', nodeId='3717'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15795] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15795] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15795] Filling out basic attributes, {name='1.15795', nodeId='3717'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15795] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15795] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15795] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15795] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15795] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14688] has shape ID '3717'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14688] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14688] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14688] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14688] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14688] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14688] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14688] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14688] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14689] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14689] Filling out basic attributes, {name='1.14689', nodeId='3718'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15796] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15796] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15796] Filling out basic attributes, {name='1.15796', nodeId='3718'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15796] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15796] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15796] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15796] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15796] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14689] has shape ID '3718'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14689] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14689] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14689] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14689] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14689] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14689] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14689] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14689] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14690] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14690] Filling out basic attributes, {name='1.14690', nodeId='3719'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15797] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15797] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15797] Filling out basic attributes, {name='1.15797', nodeId='3719'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15797] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15797] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15797] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15797] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15797] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14690] has shape ID '3719'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14690] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14690] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14690] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14690] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14690] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14690] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14690] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14690] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14691] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14691] Filling out basic attributes, {name='1.14691', nodeId='3720'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15798] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15798] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15798] Filling out basic attributes, {name='1.15798', nodeId='3720'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15798] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15798] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15798] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15798] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15798] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14691] has shape ID '3720'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14691] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14691] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14691] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14691] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14691] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14691] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14691] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14691] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14692] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14692] Filling out basic attributes, {name='1.14692', nodeId='3721'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15799] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15799] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15799] Filling out basic attributes, {name='1.15799', nodeId='3721'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15799] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15799] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15799] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15799] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15799] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14692] has shape ID '3721'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14692] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14692] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14692] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14692] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14692] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14692] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14692] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14692] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14693] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14693] Filling out basic attributes, {name='1.14693', nodeId='3722'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15800] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15800] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15800] Filling out basic attributes, {name='1.15800', nodeId='3722'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15800] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15800] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15800] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15800] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15800] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14693] has shape ID '3722'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14693] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14693] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14693] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14693] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14693] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14693] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14693] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14693] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14694] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14694] Filling out basic attributes, {name='1.14694', nodeId='3723'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15801] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15801] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15801] Filling out basic attributes, {name='1.15801', nodeId='3723'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15801] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15801] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15801] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15801] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15801] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14694] has shape ID '3723'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14694] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14694] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14694] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14694] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14694] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14694] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14694] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14694] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14695] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14695] Filling out basic attributes, {name='1.14695', nodeId='3724'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15802] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15802] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15802] Filling out basic attributes, {name='1.15802', nodeId='3724'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15802] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15802] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15802] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15802] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15802] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14695] has shape ID '3724'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14695] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14695] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14695] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14695] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14695] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14695] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14695] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14695] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14696] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14696] Filling out basic attributes, {name='1.14696', nodeId='3725'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15803] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15803] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15803] Filling out basic attributes, {name='1.15803', nodeId='3725'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15803] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15803] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15803] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15803] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15803] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14696] has shape ID '3725'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14696] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14696] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14696] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14696] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14696] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14696] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14696] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14696] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14697] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14697] Filling out basic attributes, {name='1.14697', nodeId='3726'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15804] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15804] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15804] Filling out basic attributes, {name='1.15804', nodeId='3726'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15804] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15804] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15804] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15804] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15804] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14697] has shape ID '3726'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14697] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14697] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14697] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14697] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14697] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14697] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14697] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14697] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14698] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14698] Filling out basic attributes, {name='1.14698', nodeId='3727'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15805] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15805] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15805] Filling out basic attributes, {name='1.15805', nodeId='3727'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15805] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15805] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15805] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15805] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15805] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14698] has shape ID '3727'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14698] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14698] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14698] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14698] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14698] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14698] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14698] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14698] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14699] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14699] Filling out basic attributes, {name='1.14699', nodeId='3728'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15806] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15806] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15806] Filling out basic attributes, {name='1.15806', nodeId='3728'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15806] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15806] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15806] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15806] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15806] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14699] has shape ID '3728'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14699] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14699] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14699] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14699] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14699] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14699] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14699] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14699] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.147] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.147] Filling out basic attributes, {name='1.147', nodeId='3729'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11406] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11406] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11406] Filling out basic attributes, {name='1.11406', nodeId='3729'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11406] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11406] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11406] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11406] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11406] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.147] has shape ID '3729'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.147] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.147] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.147] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.147] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.147] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.147] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.147] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.147] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14700] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14700] Filling out basic attributes, {name='1.14700', nodeId='3730'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15807] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15807] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15807] Filling out basic attributes, {name='1.15807', nodeId='3730'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15807] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15807] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15807] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15807] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15807] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14700] has shape ID '3730'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14700] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14700] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14700] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14700] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14700] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14700] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14700] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14700] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14701] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14701] Filling out basic attributes, {name='1.14701', nodeId='3731'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15808] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15808] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15808] Filling out basic attributes, {name='1.15808', nodeId='3731'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15808] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15808] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15808] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15808] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15808] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14701] has shape ID '3731'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14701] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14701] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14701] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14701] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14701] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14701] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14701] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14701] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14702] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14702] Filling out basic attributes, {name='1.14702', nodeId='3732'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15809] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15809] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15809] Filling out basic attributes, {name='1.15809', nodeId='3732'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15809] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15809] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15809] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15809] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15809] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14702] has shape ID '3732'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14702] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14702] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14702] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14702] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14702] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14702] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14702] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14702] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14703] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14703] Filling out basic attributes, {name='1.14703', nodeId='3733'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15810] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15810] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15810] Filling out basic attributes, {name='1.15810', nodeId='3733'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15810] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15810] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15810] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15810] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15810] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14703] has shape ID '3733'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14703] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14703] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14703] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14703] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14703] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14703] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14703] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14703] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14704] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14704] Filling out basic attributes, {name='1.14704', nodeId='3734'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15811] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15811] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15811] Filling out basic attributes, {name='1.15811', nodeId='3734'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15811] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15811] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15811] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15811] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15811] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14704] has shape ID '3734'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14704] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14704] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14704] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14704] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14704] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14704] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14704] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14704] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14705] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14705] Filling out basic attributes, {name='1.14705', nodeId='3735'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15812] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15812] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15812] Filling out basic attributes, {name='1.15812', nodeId='3735'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15812] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15812] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15812] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15812] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15812] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14705] has shape ID '3735'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14705] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14705] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14705] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14705] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14705] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14705] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14705] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14705] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14706] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14706] Filling out basic attributes, {name='1.14706', nodeId='3736'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15813] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15813] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15813] Filling out basic attributes, {name='1.15813', nodeId='3736'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15813] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15813] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15813] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15813] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15813] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14706] has shape ID '3736'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14706] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14706] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14706] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14706] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14706] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14706] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14706] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14706] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14707] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14707] Filling out basic attributes, {name='1.14707', nodeId='3737'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15814] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15814] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15814] Filling out basic attributes, {name='1.15814', nodeId='3737'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15814] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15814] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15814] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15814] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15814] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14707] has shape ID '3737'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14707] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14707] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14707] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14707] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14707] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14707] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14707] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14707] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14708] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14708] Filling out basic attributes, {name='1.14708', nodeId='3738'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15815] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15815] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15815] Filling out basic attributes, {name='1.15815', nodeId='3738'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15815] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15815] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15815] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15815] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15815] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14708] has shape ID '3738'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14708] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14708] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14708] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14708] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14708] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14708] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14708] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14708] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14709] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14709] Filling out basic attributes, {name='1.14709', nodeId='3739'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15816] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15816] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15816] Filling out basic attributes, {name='1.15816', nodeId='3739'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15816] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15816] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15816] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15816] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15816] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14709] has shape ID '3739'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14709] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14709] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14709] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14709] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14709] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14709] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14709] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14709] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14710] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14710] Filling out basic attributes, {name='1.14710', nodeId='3740'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15817] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15817] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15817] Filling out basic attributes, {name='1.15817', nodeId='3740'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15817] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15817] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15817] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15817] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15817] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14710] has shape ID '3740'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14710] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14710] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14710] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14710] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14710] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14710] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14710] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14710] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14711] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14711] Filling out basic attributes, {name='1.14711', nodeId='3741'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15818] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15818] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15818] Filling out basic attributes, {name='1.15818', nodeId='3741'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15818] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15818] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15818] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15818] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15818] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14711] has shape ID '3741'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14711] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14711] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14711] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14711] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14711] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14711] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14711] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14711] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14712] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14712] Filling out basic attributes, {name='1.14712', nodeId='3742'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15819] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15819] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15819] Filling out basic attributes, {name='1.15819', nodeId='3742'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15819] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15819] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15819] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15819] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15819] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14712] has shape ID '3742'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14712] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14712] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14712] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14712] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14712] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14712] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14712] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14712] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14713] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14713] Filling out basic attributes, {name='1.14713', nodeId='3743'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15820] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15820] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15820] Filling out basic attributes, {name='1.15820', nodeId='3743'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15820] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15820] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15820] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15820] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15820] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14713] has shape ID '3743'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14713] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14713] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14713] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14713] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14713] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14713] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14713] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14713] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14714] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14714] Filling out basic attributes, {name='1.14714', nodeId='3744'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15821] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15821] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15821] Filling out basic attributes, {name='1.15821', nodeId='3744'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15821] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15821] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15821] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15821] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15821] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14714] has shape ID '3744'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14714] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14714] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14714] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14714] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14714] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14714] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14714] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14714] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14715] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14715] Filling out basic attributes, {name='1.14715', nodeId='3745'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15822] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15822] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15822] Filling out basic attributes, {name='1.15822', nodeId='3745'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15822] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15822] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15822] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15822] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15822] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14715] has shape ID '3745'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14715] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14715] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14715] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14715] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14715] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14715] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14715] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14715] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14716] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14716] Filling out basic attributes, {name='1.14716', nodeId='3746'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15823] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15823] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15823] Filling out basic attributes, {name='1.15823', nodeId='3746'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15823] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15823] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15823] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15823] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15823] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14716] has shape ID '3746'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14716] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14716] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14716] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14716] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14716] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14716] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14716] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14716] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14717] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14717] Filling out basic attributes, {name='1.14717', nodeId='3747'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15824] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15824] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15824] Filling out basic attributes, {name='1.15824', nodeId='3747'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15824] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15824] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15824] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15824] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15824] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14717] has shape ID '3747'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14717] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14717] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14717] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14717] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14717] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14717] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14717] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14717] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14718] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14718] Filling out basic attributes, {name='1.14718', nodeId='3748'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15825] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15825] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15825] Filling out basic attributes, {name='1.15825', nodeId='3748'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15825] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15825] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15825] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15825] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15825] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14718] has shape ID '3748'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14718] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14718] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14718] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14718] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14718] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14718] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14718] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14718] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14719] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14719] Filling out basic attributes, {name='1.14719', nodeId='3749'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15826] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15826] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15826] Filling out basic attributes, {name='1.15826', nodeId='3749'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15826] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15826] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15826] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15826] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15826] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14719] has shape ID '3749'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14719] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14719] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14719] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14719] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14719] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14719] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14719] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14719] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14720] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14720] Filling out basic attributes, {name='1.14720', nodeId='3750'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15827] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15827] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15827] Filling out basic attributes, {name='1.15827', nodeId='3750'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15827] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15827] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15827] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15827] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15827] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14720] has shape ID '3750'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14720] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14720] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14720] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14720] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14720] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14720] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14720] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14720] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14721] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14721] Filling out basic attributes, {name='1.14721', nodeId='3751'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15828] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15828] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15828] Filling out basic attributes, {name='1.15828', nodeId='3751'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15828] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15828] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15828] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15828] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15828] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14721] has shape ID '3751'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14721] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14721] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14721] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14721] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14721] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14721] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14721] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14721] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14722] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14722] Filling out basic attributes, {name='1.14722', nodeId='3752'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15829] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15829] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15829] Filling out basic attributes, {name='1.15829', nodeId='3752'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15829] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15829] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15829] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15829] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15829] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14722] has shape ID '3752'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14722] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14722] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14722] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14722] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14722] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14722] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14722] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14722] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14723] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14723] Filling out basic attributes, {name='1.14723', nodeId='3753'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15830] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15830] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15830] Filling out basic attributes, {name='1.15830', nodeId='3753'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15830] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15830] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15830] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15830] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15830] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14723] has shape ID '3753'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14723] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14723] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14723] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14723] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14723] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14723] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14723] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14723] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14724] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14724] Filling out basic attributes, {name='1.14724', nodeId='3754'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15831] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15831] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15831] Filling out basic attributes, {name='1.15831', nodeId='3754'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15831] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15831] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15831] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15831] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15831] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14724] has shape ID '3754'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14724] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14724] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14724] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14724] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14724] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14724] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14724] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14724] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14725] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14725] Filling out basic attributes, {name='1.14725', nodeId='3755'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15832] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15832] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15832] Filling out basic attributes, {name='1.15832', nodeId='3755'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15832] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15832] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15832] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15832] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15832] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14725] has shape ID '3755'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14725] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14725] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14725] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14725] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14725] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14725] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14725] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14725] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14726] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14726] Filling out basic attributes, {name='1.14726', nodeId='3756'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15833] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15833] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15833] Filling out basic attributes, {name='1.15833', nodeId='3756'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15833] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15833] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15833] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15833] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15833] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14726] has shape ID '3756'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14726] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14726] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14726] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14726] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14726] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14726] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14726] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14726] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14727] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14727] Filling out basic attributes, {name='1.14727', nodeId='3757'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15834] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15834] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15834] Filling out basic attributes, {name='1.15834', nodeId='3757'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15834] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15834] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15834] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15834] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15834] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14727] has shape ID '3757'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14727] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14727] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14727] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14727] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14727] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14727] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14727] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14727] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14728] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14728] Filling out basic attributes, {name='1.14728', nodeId='3758'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15835] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15835] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15835] Filling out basic attributes, {name='1.15835', nodeId='3758'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15835] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15835] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15835] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15835] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15835] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14728] has shape ID '3758'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14728] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14728] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14728] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14728] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14728] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14728] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14728] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14728] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14729] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14729] Filling out basic attributes, {name='1.14729', nodeId='3759'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15836] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15836] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15836] Filling out basic attributes, {name='1.15836', nodeId='3759'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15836] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15836] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15836] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15836] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15836] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14729] has shape ID '3759'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14729] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14729] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14729] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14729] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14729] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14729] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14729] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14729] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14730] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14730] Filling out basic attributes, {name='1.14730', nodeId='3760'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15837] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15837] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15837] Filling out basic attributes, {name='1.15837', nodeId='3760'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15837] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15837] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15837] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15837] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15837] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14730] has shape ID '3760'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14730] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14730] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14730] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14730] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14730] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14730] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14730] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14730] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14731] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14731] Filling out basic attributes, {name='1.14731', nodeId='3761'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15838] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15838] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15838] Filling out basic attributes, {name='1.15838', nodeId='3761'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15838] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15838] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15838] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15838] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15838] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14731] has shape ID '3761'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14731] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14731] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14731] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14731] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14731] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14731] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14731] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14731] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14732] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14732] Filling out basic attributes, {name='1.14732', nodeId='3762'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15839] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15839] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15839] Filling out basic attributes, {name='1.15839', nodeId='3762'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15839] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15839] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15839] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15839] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15839] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14732] has shape ID '3762'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14732] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14732] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14732] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14732] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14732] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14732] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14732] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14732] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14733] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14733] Filling out basic attributes, {name='1.14733', nodeId='3763'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15840] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15840] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15840] Filling out basic attributes, {name='1.15840', nodeId='3763'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15840] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15840] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15840] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15840] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15840] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14733] has shape ID '3763'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14733] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14733] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14733] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14733] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14733] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14733] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14733] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14733] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14734] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14734] Filling out basic attributes, {name='1.14734', nodeId='3764'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15841] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15841] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15841] Filling out basic attributes, {name='1.15841', nodeId='3764'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15841] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15841] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15841] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15841] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15841] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14734] has shape ID '3764'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14734] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14734] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14734] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14734] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14734] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14734] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14734] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14734] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14735] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14735] Filling out basic attributes, {name='1.14735', nodeId='3765'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15842] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15842] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15842] Filling out basic attributes, {name='1.15842', nodeId='3765'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15842] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15842] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15842] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15842] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15842] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14735] has shape ID '3765'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14735] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14735] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14735] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14735] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14735] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14735] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14735] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14735] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14736] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14736] Filling out basic attributes, {name='1.14736', nodeId='3766'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15843] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15843] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15843] Filling out basic attributes, {name='1.15843', nodeId='3766'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15843] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15843] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15843] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15843] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15843] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14736] has shape ID '3766'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14736] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14736] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14736] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14736] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14736] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14736] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14736] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14736] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14737] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14737] Filling out basic attributes, {name='1.14737', nodeId='3767'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15844] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15844] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15844] Filling out basic attributes, {name='1.15844', nodeId='3767'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15844] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15844] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15844] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15844] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15844] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14737] has shape ID '3767'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14737] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14737] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14737] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14737] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14737] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14737] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14737] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14737] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14738] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14738] Filling out basic attributes, {name='1.14738', nodeId='3768'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15845] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15845] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15845] Filling out basic attributes, {name='1.15845', nodeId='3768'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15845] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15845] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15845] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15845] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15845] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14738] has shape ID '3768'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14738] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14738] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14738] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14738] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14738] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14738] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14738] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14738] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14739] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14739] Filling out basic attributes, {name='1.14739', nodeId='3769'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15846] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15846] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15846] Filling out basic attributes, {name='1.15846', nodeId='3769'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15846] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15846] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15846] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15846] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15846] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14739] has shape ID '3769'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14739] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14739] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14739] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14739] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14739] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14739] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14739] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14739] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14740] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14740] Filling out basic attributes, {name='1.14740', nodeId='3770'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15847] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15847] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15847] Filling out basic attributes, {name='1.15847', nodeId='3770'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15847] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15847] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15847] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15847] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15847] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14740] has shape ID '3770'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14740] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14740] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14740] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14740] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14740] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14740] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14740] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14740] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14741] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14741] Filling out basic attributes, {name='1.14741', nodeId='3771'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15848] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15848] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15848] Filling out basic attributes, {name='1.15848', nodeId='3771'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15848] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15848] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15848] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15848] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15848] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14741] has shape ID '3771'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14741] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14741] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14741] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14741] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14741] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14741] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14741] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14741] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14742] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14742] Filling out basic attributes, {name='1.14742', nodeId='3772'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15849] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15849] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15849] Filling out basic attributes, {name='1.15849', nodeId='3772'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15849] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15849] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15849] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15849] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15849] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14742] has shape ID '3772'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14742] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14742] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14742] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14742] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14742] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14742] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14742] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14742] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14743] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14743] Filling out basic attributes, {name='1.14743', nodeId='3773'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15850] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15850] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15850] Filling out basic attributes, {name='1.15850', nodeId='3773'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15850] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15850] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15850] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15850] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15850] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14743] has shape ID '3773'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14743] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14743] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14743] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14743] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14743] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14743] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14743] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14743] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14744] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14744] Filling out basic attributes, {name='1.14744', nodeId='3774'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15851] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15851] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15851] Filling out basic attributes, {name='1.15851', nodeId='3774'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15851] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15851] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15851] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15851] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15851] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14744] has shape ID '3774'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14744] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14744] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14744] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14744] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14744] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14744] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14744] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14744] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14745] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14745] Filling out basic attributes, {name='1.14745', nodeId='3775'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15852] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15852] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15852] Filling out basic attributes, {name='1.15852', nodeId='3775'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15852] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15852] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15852] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15852] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15852] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14745] has shape ID '3775'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14745] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14745] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14745] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14745] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14745] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14745] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14745] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14745] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14746] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14746] Filling out basic attributes, {name='1.14746', nodeId='3776'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15853] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15853] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15853] Filling out basic attributes, {name='1.15853', nodeId='3776'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15853] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15853] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15853] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15853] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15853] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14746] has shape ID '3776'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14746] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14746] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14746] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14746] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14746] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14746] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14746] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14746] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14747] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14747] Filling out basic attributes, {name='1.14747', nodeId='3777'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15854] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15854] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15854] Filling out basic attributes, {name='1.15854', nodeId='3777'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15854] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15854] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15854] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15854] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15854] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14747] has shape ID '3777'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14747] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14747] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14747] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14747] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14747] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14747] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14747] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14747] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14748] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14748] Filling out basic attributes, {name='1.14748', nodeId='3778'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15855] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15855] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15855] Filling out basic attributes, {name='1.15855', nodeId='3778'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15855] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15855] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15855] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15855] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15855] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14748] has shape ID '3778'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14748] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14748] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14748] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14748] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14748] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14748] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14748] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14748] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14749] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14749] Filling out basic attributes, {name='1.14749', nodeId='3779'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15856] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15856] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15856] Filling out basic attributes, {name='1.15856', nodeId='3779'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15856] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15856] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15856] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15856] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15856] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14749] has shape ID '3779'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14749] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14749] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14749] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14749] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14749] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14749] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14749] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14749] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14750] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14750] Filling out basic attributes, {name='1.14750', nodeId='3780'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15857] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15857] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15857] Filling out basic attributes, {name='1.15857', nodeId='3780'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15857] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15857] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15857] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15857] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15857] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14750] has shape ID '3780'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14750] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14750] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14750] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14750] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14750] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14750] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14750] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14750] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14751] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14751] Filling out basic attributes, {name='1.14751', nodeId='3781'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15858] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15858] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15858] Filling out basic attributes, {name='1.15858', nodeId='3781'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15858] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15858] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15858] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15858] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15858] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14751] has shape ID '3781'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14751] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14751] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14751] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14751] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14751] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14751] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14751] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14751] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14752] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14752] Filling out basic attributes, {name='1.14752', nodeId='3782'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15859] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15859] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15859] Filling out basic attributes, {name='1.15859', nodeId='3782'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15859] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15859] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15859] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15859] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15859] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14752] has shape ID '3782'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14752] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14752] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14752] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14752] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14752] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14752] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14752] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14752] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14753] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14753] Filling out basic attributes, {name='1.14753', nodeId='3783'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15860] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15860] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15860] Filling out basic attributes, {name='1.15860', nodeId='3783'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15860] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15860] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15860] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15860] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15860] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14753] has shape ID '3783'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14753] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14753] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14753] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14753] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14753] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14753] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14753] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14753] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14754] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14754] Filling out basic attributes, {name='1.14754', nodeId='3784'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15861] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15861] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15861] Filling out basic attributes, {name='1.15861', nodeId='3784'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15861] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15861] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15861] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15861] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15861] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14754] has shape ID '3784'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14754] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14754] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14754] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14754] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14754] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14754] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14754] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14754] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14755] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14755] Filling out basic attributes, {name='1.14755', nodeId='3785'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15862] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15862] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15862] Filling out basic attributes, {name='1.15862', nodeId='3785'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15862] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15862] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15862] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15862] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15862] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14755] has shape ID '3785'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14755] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14755] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14755] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14755] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14755] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14755] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14755] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14755] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14756] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14756] Filling out basic attributes, {name='1.14756', nodeId='3786'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15863] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15863] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15863] Filling out basic attributes, {name='1.15863', nodeId='3786'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15863] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15863] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15863] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15863] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15863] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14756] has shape ID '3786'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14756] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14756] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14756] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14756] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14756] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14756] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14756] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14756] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14757] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14757] Filling out basic attributes, {name='1.14757', nodeId='3787'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15864] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15864] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15864] Filling out basic attributes, {name='1.15864', nodeId='3787'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15864] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15864] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15864] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15864] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15864] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14757] has shape ID '3787'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14757] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14757] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14757] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14757] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14757] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14757] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14757] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14757] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14758] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14758] Filling out basic attributes, {name='1.14758', nodeId='3788'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15865] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15865] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15865] Filling out basic attributes, {name='1.15865', nodeId='3788'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15865] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15865] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15865] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15865] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15865] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14758] has shape ID '3788'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14758] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14758] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14758] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14758] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14758] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14758] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14758] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14758] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14759] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14759] Filling out basic attributes, {name='1.14759', nodeId='3789'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15866] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15866] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15866] Filling out basic attributes, {name='1.15866', nodeId='3789'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15866] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15866] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15866] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15866] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15866] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14759] has shape ID '3789'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14759] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14759] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14759] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14759] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14759] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14759] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14759] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14759] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14760] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14760] Filling out basic attributes, {name='1.14760', nodeId='3790'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15867] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15867] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15867] Filling out basic attributes, {name='1.15867', nodeId='3790'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15867] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15867] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15867] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15867] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15867] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14760] has shape ID '3790'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14760] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14760] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14760] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14760] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14760] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14760] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14760] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14760] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14761] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14761] Filling out basic attributes, {name='1.14761', nodeId='3791'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15868] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15868] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15868] Filling out basic attributes, {name='1.15868', nodeId='3791'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15868] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15868] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15868] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15868] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15868] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14761] has shape ID '3791'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14761] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14761] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14761] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14761] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14761] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14761] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14761] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14761] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14762] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14762] Filling out basic attributes, {name='1.14762', nodeId='3792'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15869] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15869] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15869] Filling out basic attributes, {name='1.15869', nodeId='3792'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15869] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15869] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15869] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15869] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15869] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14762] has shape ID '3792'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14762] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14762] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14762] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14762] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14762] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14762] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14762] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14762] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14763] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14763] Filling out basic attributes, {name='1.14763', nodeId='3793'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15870] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15870] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15870] Filling out basic attributes, {name='1.15870', nodeId='3793'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15870] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15870] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15870] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15870] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15870] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14763] has shape ID '3793'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14763] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14763] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14763] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14763] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14763] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14763] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14763] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14763] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14764] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14764] Filling out basic attributes, {name='1.14764', nodeId='3794'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15871] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15871] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15871] Filling out basic attributes, {name='1.15871', nodeId='3794'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15871] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15871] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15871] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15871] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15871] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14764] has shape ID '3794'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14764] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14764] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14764] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14764] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14764] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14764] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14764] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14764] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14765] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14765] Filling out basic attributes, {name='1.14765', nodeId='3795'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15872] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15872] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15872] Filling out basic attributes, {name='1.15872', nodeId='3795'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15872] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15872] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15872] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15872] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15872] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14765] has shape ID '3795'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14765] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14765] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14765] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14765] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14765] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14765] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14765] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14765] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14766] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14766] Filling out basic attributes, {name='1.14766', nodeId='3796'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15873] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15873] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15873] Filling out basic attributes, {name='1.15873', nodeId='3796'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15873] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15873] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15873] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15873] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15873] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14766] has shape ID '3796'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14766] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14766] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14766] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14766] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14766] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14766] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14766] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14766] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14767] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14767] Filling out basic attributes, {name='1.14767', nodeId='3797'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15874] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15874] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15874] Filling out basic attributes, {name='1.15874', nodeId='3797'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15874] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15874] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15874] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15874] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15874] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14767] has shape ID '3797'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14767] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14767] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14767] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14767] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14767] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14767] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14767] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14767] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14768] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14768] Filling out basic attributes, {name='1.14768', nodeId='3798'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15875] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15875] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15875] Filling out basic attributes, {name='1.15875', nodeId='3798'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15875] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15875] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15875] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15875] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15875] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14768] has shape ID '3798'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14768] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14768] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14768] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14768] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14768] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14768] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14768] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14768] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14769] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14769] Filling out basic attributes, {name='1.14769', nodeId='3799'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15876] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15876] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15876] Filling out basic attributes, {name='1.15876', nodeId='3799'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15876] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15876] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15876] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15876] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15876] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14769] has shape ID '3799'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14769] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14769] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14769] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14769] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14769] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14769] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14769] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14769] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14770] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14770] Filling out basic attributes, {name='1.14770', nodeId='3800'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15877] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15877] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15877] Filling out basic attributes, {name='1.15877', nodeId='3800'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15877] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15877] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15877] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15877] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15877] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14770] has shape ID '3800'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14770] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14770] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14770] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14770] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14770] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14770] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14770] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14770] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14771] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14771] Filling out basic attributes, {name='1.14771', nodeId='3801'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15878] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15878] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15878] Filling out basic attributes, {name='1.15878', nodeId='3801'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15878] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15878] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15878] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15878] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15878] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14771] has shape ID '3801'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14771] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14771] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14771] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14771] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14771] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14771] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14771] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14771] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14772] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14772] Filling out basic attributes, {name='1.14772', nodeId='3802'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15879] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15879] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15879] Filling out basic attributes, {name='1.15879', nodeId='3802'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15879] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15879] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15879] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15879] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15879] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14772] has shape ID '3802'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14772] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14772] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14772] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14772] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14772] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14772] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14772] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14772] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14773] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14773] Filling out basic attributes, {name='1.14773', nodeId='3803'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15880] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15880] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15880] Filling out basic attributes, {name='1.15880', nodeId='3803'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15880] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15880] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15880] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15880] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15880] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14773] has shape ID '3803'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14773] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14773] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14773] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14773] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14773] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14773] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14773] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14773] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14774] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14774] Filling out basic attributes, {name='1.14774', nodeId='3804'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15881] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15881] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15881] Filling out basic attributes, {name='1.15881', nodeId='3804'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15881] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15881] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15881] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15881] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15881] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14774] has shape ID '3804'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14774] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14774] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14774] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14774] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14774] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14774] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14774] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14774] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14775] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14775] Filling out basic attributes, {name='1.14775', nodeId='3805'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15882] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15882] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15882] Filling out basic attributes, {name='1.15882', nodeId='3805'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15882] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15882] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15882] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15882] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15882] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14775] has shape ID '3805'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14775] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14775] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14775] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14775] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14775] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14775] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14775] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14775] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14776] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14776] Filling out basic attributes, {name='1.14776', nodeId='3806'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15883] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15883] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15883] Filling out basic attributes, {name='1.15883', nodeId='3806'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15883] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15883] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15883] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15883] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15883] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14776] has shape ID '3806'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14776] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14776] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14776] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14776] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14776] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14776] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14776] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14776] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14777] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14777] Filling out basic attributes, {name='1.14777', nodeId='3807'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15884] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15884] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15884] Filling out basic attributes, {name='1.15884', nodeId='3807'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15884] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15884] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15884] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15884] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15884] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14777] has shape ID '3807'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14777] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14777] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14777] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14777] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14777] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14777] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14777] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14777] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14778] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14778] Filling out basic attributes, {name='1.14778', nodeId='3808'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15885] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15885] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15885] Filling out basic attributes, {name='1.15885', nodeId='3808'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15885] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15885] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15885] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15885] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15885] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14778] has shape ID '3808'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14778] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14778] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14778] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14778] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14778] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14778] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14778] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14778] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14779] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14779] Filling out basic attributes, {name='1.14779', nodeId='3809'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15886] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15886] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15886] Filling out basic attributes, {name='1.15886', nodeId='3809'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15886] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15886] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15886] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15886] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15886] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14779] has shape ID '3809'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14779] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14779] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14779] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14779] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14779] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14779] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14779] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14779] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14780] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14780] Filling out basic attributes, {name='1.14780', nodeId='3810'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15887] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15887] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15887] Filling out basic attributes, {name='1.15887', nodeId='3810'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15887] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15887] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15887] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15887] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15887] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14780] has shape ID '3810'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14780] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14780] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14780] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14780] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14780] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14780] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14780] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14780] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14781] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14781] Filling out basic attributes, {name='1.14781', nodeId='3811'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15888] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15888] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15888] Filling out basic attributes, {name='1.15888', nodeId='3811'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15888] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15888] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15888] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15888] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15888] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14781] has shape ID '3811'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14781] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14781] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14781] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14781] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14781] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14781] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14781] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14781] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14782] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14782] Filling out basic attributes, {name='1.14782', nodeId='3812'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15889] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15889] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15889] Filling out basic attributes, {name='1.15889', nodeId='3812'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15889] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15889] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15889] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15889] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15889] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14782] has shape ID '3812'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14782] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14782] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14782] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14782] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14782] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14782] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14782] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14782] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14783] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14783] Filling out basic attributes, {name='1.14783', nodeId='3813'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15890] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15890] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15890] Filling out basic attributes, {name='1.15890', nodeId='3813'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15890] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15890] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15890] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15890] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15890] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14783] has shape ID '3813'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14783] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14783] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14783] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14783] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14783] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14783] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14783] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14783] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14784] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14784] Filling out basic attributes, {name='1.14784', nodeId='3814'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15891] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15891] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15891] Filling out basic attributes, {name='1.15891', nodeId='3814'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15891] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15891] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15891] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15891] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15891] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14784] has shape ID '3814'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14784] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14784] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14784] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14784] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14784] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14784] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14784] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14784] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14785] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14785] Filling out basic attributes, {name='1.14785', nodeId='3815'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15892] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15892] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15892] Filling out basic attributes, {name='1.15892', nodeId='3815'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15892] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15892] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15892] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15892] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15892] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14785] has shape ID '3815'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14785] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14785] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14785] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14785] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14785] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14785] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14785] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14785] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14786] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14786] Filling out basic attributes, {name='1.14786', nodeId='3816'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15893] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15893] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15893] Filling out basic attributes, {name='1.15893', nodeId='3816'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15893] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15893] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15893] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15893] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15893] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14786] has shape ID '3816'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14786] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14786] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14786] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14786] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14786] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14786] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14786] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14786] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14787] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14787] Filling out basic attributes, {name='1.14787', nodeId='3817'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15894] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15894] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15894] Filling out basic attributes, {name='1.15894', nodeId='3817'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15894] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15894] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15894] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15894] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15894] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14787] has shape ID '3817'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14787] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14787] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14787] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14787] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14787] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14787] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14787] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14787] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14788] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14788] Filling out basic attributes, {name='1.14788', nodeId='3818'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15895] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15895] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15895] Filling out basic attributes, {name='1.15895', nodeId='3818'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15895] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15895] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15895] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15895] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15895] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14788] has shape ID '3818'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14788] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14788] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14788] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14788] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14788] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14788] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14788] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14788] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14789] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14789] Filling out basic attributes, {name='1.14789', nodeId='3819'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15896] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15896] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15896] Filling out basic attributes, {name='1.15896', nodeId='3819'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15896] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15896] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15896] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15896] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15896] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14789] has shape ID '3819'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14789] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14789] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14789] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14789] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14789] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14789] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14789] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14789] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14790] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14790] Filling out basic attributes, {name='1.14790', nodeId='3820'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15897] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15897] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15897] Filling out basic attributes, {name='1.15897', nodeId='3820'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15897] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15897] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15897] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15897] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15897] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14790] has shape ID '3820'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14790] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14790] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14790] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14790] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14790] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14790] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14790] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14790] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14791] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14791] Filling out basic attributes, {name='1.14791', nodeId='3821'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15898] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15898] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15898] Filling out basic attributes, {name='1.15898', nodeId='3821'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15898] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15898] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15898] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15898] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15898] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14791] has shape ID '3821'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14791] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14791] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14791] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14791] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14791] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14791] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14791] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14791] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14792] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14792] Filling out basic attributes, {name='1.14792', nodeId='3822'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15899] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15899] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15899] Filling out basic attributes, {name='1.15899', nodeId='3822'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15899] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15899] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15899] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15899] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15899] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14792] has shape ID '3822'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14792] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14792] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14792] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14792] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14792] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14792] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14792] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14792] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14793] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14793] Filling out basic attributes, {name='1.14793', nodeId='3823'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15900] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15900] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15900] Filling out basic attributes, {name='1.15900', nodeId='3823'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15900] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15900] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15900] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15900] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15900] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14793] has shape ID '3823'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14793] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14793] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14793] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14793] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14793] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14793] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14793] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14793] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14794] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14794] Filling out basic attributes, {name='1.14794', nodeId='3824'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15901] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15901] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15901] Filling out basic attributes, {name='1.15901', nodeId='3824'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15901] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15901] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15901] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15901] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15901] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14794] has shape ID '3824'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14794] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14794] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14794] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14794] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14794] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14794] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14794] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14794] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14795] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14795] Filling out basic attributes, {name='1.14795', nodeId='3825'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15902] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15902] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15902] Filling out basic attributes, {name='1.15902', nodeId='3825'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15902] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15902] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15902] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15902] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15902] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14795] has shape ID '3825'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14795] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14795] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14795] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14795] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14795] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14795] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14795] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14795] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14796] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14796] Filling out basic attributes, {name='1.14796', nodeId='3826'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15903] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15903] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15903] Filling out basic attributes, {name='1.15903', nodeId='3826'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15903] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15903] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15903] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15903] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15903] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14796] has shape ID '3826'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14796] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14796] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14796] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14796] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14796] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14796] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14796] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14796] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14797] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14797] Filling out basic attributes, {name='1.14797', nodeId='3827'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15904] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15904] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15904] Filling out basic attributes, {name='1.15904', nodeId='3827'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15904] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15904] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15904] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15904] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15904] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14797] has shape ID '3827'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14797] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14797] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14797] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14797] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14797] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14797] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14797] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14797] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14798] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14798] Filling out basic attributes, {name='1.14798', nodeId='3828'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15905] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15905] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15905] Filling out basic attributes, {name='1.15905', nodeId='3828'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15905] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15905] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15905] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15905] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15905] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14798] has shape ID '3828'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14798] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14798] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14798] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14798] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14798] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14798] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14798] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14798] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14799] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14799] Filling out basic attributes, {name='1.14799', nodeId='3829'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15906] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15906] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15906] Filling out basic attributes, {name='1.15906', nodeId='3829'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15906] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15906] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15906] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15906] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15906] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14799] has shape ID '3829'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14799] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14799] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14799] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14799] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14799] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14799] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14799] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14799] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.148] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.148] Filling out basic attributes, {name='1.148', nodeId='3830'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11407] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11407] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11407] Filling out basic attributes, {name='1.11407', nodeId='3830'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11407] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11407] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11407] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11407] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11407] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.148] has shape ID '3830'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.148] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.148] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.148] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.148] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.148] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.148] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.148] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.148] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14800] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14800] Filling out basic attributes, {name='1.14800', nodeId='3831'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15907] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15907] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15907] Filling out basic attributes, {name='1.15907', nodeId='3831'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15907] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15907] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15907] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15907] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15907] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14800] has shape ID '3831'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14800] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14800] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14800] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14800] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14800] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14800] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14800] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14800] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14801] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14801] Filling out basic attributes, {name='1.14801', nodeId='3832'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15908] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15908] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15908] Filling out basic attributes, {name='1.15908', nodeId='3832'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15908] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15908] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15908] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15908] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15908] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14801] has shape ID '3832'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14801] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14801] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14801] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14801] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14801] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14801] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14801] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14801] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14802] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14802] Filling out basic attributes, {name='1.14802', nodeId='3833'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15909] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15909] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15909] Filling out basic attributes, {name='1.15909', nodeId='3833'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15909] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15909] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15909] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15909] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15909] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14802] has shape ID '3833'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14802] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14802] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14802] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14802] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14802] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14802] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14802] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14802] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14803] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14803] Filling out basic attributes, {name='1.14803', nodeId='3834'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15910] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15910] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15910] Filling out basic attributes, {name='1.15910', nodeId='3834'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15910] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15910] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15910] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15910] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15910] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14803] has shape ID '3834'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14803] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14803] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14803] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14803] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14803] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14803] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14803] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14803] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14804] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14804] Filling out basic attributes, {name='1.14804', nodeId='3835'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15911] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15911] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15911] Filling out basic attributes, {name='1.15911', nodeId='3835'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15911] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15911] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15911] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15911] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15911] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14804] has shape ID '3835'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14804] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14804] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14804] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14804] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14804] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14804] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14804] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14804] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14805] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14805] Filling out basic attributes, {name='1.14805', nodeId='3836'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15912] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15912] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15912] Filling out basic attributes, {name='1.15912', nodeId='3836'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15912] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15912] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15912] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15912] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15912] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14805] has shape ID '3836'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14805] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14805] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14805] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14805] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14805] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14805] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14805] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14805] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14806] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14806] Filling out basic attributes, {name='1.14806', nodeId='3837'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15913] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15913] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15913] Filling out basic attributes, {name='1.15913', nodeId='3837'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15913] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15913] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15913] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15913] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15913] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14806] has shape ID '3837'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14806] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14806] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14806] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14806] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14806] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14806] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14806] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14806] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14807] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14807] Filling out basic attributes, {name='1.14807', nodeId='3838'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15914] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15914] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15914] Filling out basic attributes, {name='1.15914', nodeId='3838'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15914] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15914] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15914] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15914] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15914] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14807] has shape ID '3838'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14807] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14807] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14807] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14807] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14807] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14807] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14807] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14807] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14808] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14808] Filling out basic attributes, {name='1.14808', nodeId='3839'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15915] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15915] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15915] Filling out basic attributes, {name='1.15915', nodeId='3839'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15915] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15915] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15915] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15915] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15915] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14808] has shape ID '3839'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14808] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14808] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14808] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14808] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14808] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14808] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14808] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14808] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14809] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14809] Filling out basic attributes, {name='1.14809', nodeId='3840'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15916] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15916] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15916] Filling out basic attributes, {name='1.15916', nodeId='3840'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15916] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15916] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15916] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15916] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15916] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14809] has shape ID '3840'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14809] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14809] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14809] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14809] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14809] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14809] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14809] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14809] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14810] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14810] Filling out basic attributes, {name='1.14810', nodeId='3841'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15917] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15917] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15917] Filling out basic attributes, {name='1.15917', nodeId='3841'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15917] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15917] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15917] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15917] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15917] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14810] has shape ID '3841'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14810] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14810] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14810] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14810] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14810] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14810] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14810] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14810] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14811] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14811] Filling out basic attributes, {name='1.14811', nodeId='3842'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15918] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15918] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15918] Filling out basic attributes, {name='1.15918', nodeId='3842'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15918] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15918] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15918] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15918] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15918] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14811] has shape ID '3842'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14811] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14811] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14811] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14811] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14811] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14811] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14811] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14811] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14812] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14812] Filling out basic attributes, {name='1.14812', nodeId='3843'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15919] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15919] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15919] Filling out basic attributes, {name='1.15919', nodeId='3843'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15919] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15919] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15919] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15919] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15919] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14812] has shape ID '3843'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14812] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14812] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14812] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14812] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14812] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14812] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14812] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14812] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14813] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14813] Filling out basic attributes, {name='1.14813', nodeId='3844'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15920] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15920] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15920] Filling out basic attributes, {name='1.15920', nodeId='3844'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15920] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15920] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15920] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15920] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15920] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14813] has shape ID '3844'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14813] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14813] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14813] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14813] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14813] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14813] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14813] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14813] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14814] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14814] Filling out basic attributes, {name='1.14814', nodeId='3845'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15921] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15921] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15921] Filling out basic attributes, {name='1.15921', nodeId='3845'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15921] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15921] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15921] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15921] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15921] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14814] has shape ID '3845'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14814] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14814] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14814] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14814] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14814] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14814] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14814] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14814] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14815] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14815] Filling out basic attributes, {name='1.14815', nodeId='3846'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15922] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15922] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15922] Filling out basic attributes, {name='1.15922', nodeId='3846'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15922] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15922] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15922] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15922] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15922] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14815] has shape ID '3846'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14815] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14815] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14815] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14815] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14815] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14815] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14815] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14815] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14816] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14816] Filling out basic attributes, {name='1.14816', nodeId='3847'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15923] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15923] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15923] Filling out basic attributes, {name='1.15923', nodeId='3847'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15923] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15923] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15923] Processing subset: materialId="1" numTriangles="15" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15923] Has subset 'Default OBJ' with '15' triangles and materialId="1" numTriangles="15" firstIndex="0" firstVertex="0" numIndices="45" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15923] Has '1' subsets, '15' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14816] has shape ID '3847'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14816] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14816] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14816] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14816] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14816] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14816] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14816] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14816] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14817] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14817] Filling out basic attributes, {name='1.14817', nodeId='3848'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15924] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15924] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15924] Filling out basic attributes, {name='1.15924', nodeId='3848'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15924] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15924] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15924] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15924] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15924] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14817] has shape ID '3848'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14817] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14817] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14817] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14817] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14817] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14817] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14817] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14817] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14818] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14818] Filling out basic attributes, {name='1.14818', nodeId='3849'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15925] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15925] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15925] Filling out basic attributes, {name='1.15925', nodeId='3849'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15925] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15925] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15925] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15925] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15925] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14818] has shape ID '3849'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14818] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14818] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14818] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14818] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14818] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14818] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14818] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14818] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14819] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14819] Filling out basic attributes, {name='1.14819', nodeId='3850'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15926] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15926] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15926] Filling out basic attributes, {name='1.15926', nodeId='3850'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15926] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15926] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15926] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15926] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15926] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14819] has shape ID '3850'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14819] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14819] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14819] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14819] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14819] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14819] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14819] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14819] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14820] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14820] Filling out basic attributes, {name='1.14820', nodeId='3851'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15927] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15927] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15927] Filling out basic attributes, {name='1.15927', nodeId='3851'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15927] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15927] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15927] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15927] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15927] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14820] has shape ID '3851'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14820] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14820] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14820] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14820] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14820] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14820] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14820] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14820] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14821] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14821] Filling out basic attributes, {name='1.14821', nodeId='3852'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15928] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15928] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15928] Filling out basic attributes, {name='1.15928', nodeId='3852'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15928] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15928] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15928] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15928] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15928] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14821] has shape ID '3852'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14821] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14821] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14821] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14821] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14821] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14821] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14821] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14821] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14822] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14822] Filling out basic attributes, {name='1.14822', nodeId='3853'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15929] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15929] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15929] Filling out basic attributes, {name='1.15929', nodeId='3853'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15929] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15929] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15929] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15929] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15929] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14822] has shape ID '3853'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14822] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14822] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14822] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14822] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14822] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14822] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14822] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14822] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14823] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14823] Filling out basic attributes, {name='1.14823', nodeId='3854'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15930] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15930] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15930] Filling out basic attributes, {name='1.15930', nodeId='3854'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15930] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15930] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15930] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15930] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15930] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14823] has shape ID '3854'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14823] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14823] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14823] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14823] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14823] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14823] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14823] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14823] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14824] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14824] Filling out basic attributes, {name='1.14824', nodeId='3855'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15931] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15931] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15931] Filling out basic attributes, {name='1.15931', nodeId='3855'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15931] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15931] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15931] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15931] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15931] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14824] has shape ID '3855'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14824] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14824] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14824] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14824] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14824] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14824] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14824] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14824] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14825] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14825] Filling out basic attributes, {name='1.14825', nodeId='3856'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15932] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15932] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15932] Filling out basic attributes, {name='1.15932', nodeId='3856'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15932] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15932] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15932] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15932] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15932] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14825] has shape ID '3856'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14825] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14825] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14825] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14825] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14825] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14825] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14825] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14825] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14826] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14826] Filling out basic attributes, {name='1.14826', nodeId='3857'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15933] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15933] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15933] Filling out basic attributes, {name='1.15933', nodeId='3857'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15933] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15933] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15933] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15933] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15933] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14826] has shape ID '3857'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14826] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14826] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14826] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14826] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14826] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14826] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14826] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14826] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14827] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14827] Filling out basic attributes, {name='1.14827', nodeId='3858'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15934] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15934] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15934] Filling out basic attributes, {name='1.15934', nodeId='3858'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15934] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15934] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15934] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15934] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15934] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14827] has shape ID '3858'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14827] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14827] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14827] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14827] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14827] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14827] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14827] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14827] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14828] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14828] Filling out basic attributes, {name='1.14828', nodeId='3859'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15935] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15935] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15935] Filling out basic attributes, {name='1.15935', nodeId='3859'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15935] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15935] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15935] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15935] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15935] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14828] has shape ID '3859'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14828] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14828] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14828] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14828] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14828] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14828] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14828] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14828] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14829] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14829] Filling out basic attributes, {name='1.14829', nodeId='3860'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15936] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15936] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15936] Filling out basic attributes, {name='1.15936', nodeId='3860'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15936] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15936] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15936] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15936] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15936] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14829] has shape ID '3860'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14829] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14829] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14829] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14829] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14829] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14829] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14829] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14829] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14830] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14830] Filling out basic attributes, {name='1.14830', nodeId='3861'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15937] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15937] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15937] Filling out basic attributes, {name='1.15937', nodeId='3861'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15937] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15937] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15937] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15937] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15937] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14830] has shape ID '3861'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14830] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14830] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14830] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14830] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14830] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14830] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14830] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14830] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14831] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14831] Filling out basic attributes, {name='1.14831', nodeId='3862'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15938] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15938] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15938] Filling out basic attributes, {name='1.15938', nodeId='3862'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15938] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15938] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15938] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15938] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15938] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14831] has shape ID '3862'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14831] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14831] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14831] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14831] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14831] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14831] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14831] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14831] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14832] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14832] Filling out basic attributes, {name='1.14832', nodeId='3863'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15939] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15939] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15939] Filling out basic attributes, {name='1.15939', nodeId='3863'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15939] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15939] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15939] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15939] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15939] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14832] has shape ID '3863'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14832] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14832] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14832] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14832] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14832] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14832] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14832] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14832] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14833] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14833] Filling out basic attributes, {name='1.14833', nodeId='3864'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15940] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15940] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15940] Filling out basic attributes, {name='1.15940', nodeId='3864'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15940] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15940] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15940] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15940] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15940] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14833] has shape ID '3864'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14833] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14833] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14833] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14833] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14833] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14833] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14833] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14833] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14834] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14834] Filling out basic attributes, {name='1.14834', nodeId='3865'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15941] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15941] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15941] Filling out basic attributes, {name='1.15941', nodeId='3865'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15941] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15941] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15941] Processing subset: materialId="1" numTriangles="15" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15941] Has subset 'Default OBJ' with '15' triangles and materialId="1" numTriangles="15" firstIndex="0" firstVertex="0" numIndices="45" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15941] Has '1' subsets, '15' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14834] has shape ID '3865'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14834] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14834] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14834] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14834] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14834] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14834] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14834] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14834] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14835] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14835] Filling out basic attributes, {name='1.14835', nodeId='3866'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15942] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15942] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15942] Filling out basic attributes, {name='1.15942', nodeId='3866'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15942] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15942] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15942] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15942] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15942] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14835] has shape ID '3866'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14835] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14835] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14835] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14835] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14835] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14835] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14835] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14835] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14836] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14836] Filling out basic attributes, {name='1.14836', nodeId='3867'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15943] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15943] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15943] Filling out basic attributes, {name='1.15943', nodeId='3867'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15943] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15943] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15943] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15943] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15943] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14836] has shape ID '3867'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14836] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14836] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14836] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14836] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14836] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14836] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14836] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14836] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14837] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14837] Filling out basic attributes, {name='1.14837', nodeId='3868'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15944] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15944] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15944] Filling out basic attributes, {name='1.15944', nodeId='3868'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15944] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15944] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15944] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15944] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15944] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14837] has shape ID '3868'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14837] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14837] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14837] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14837] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14837] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14837] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14837] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14837] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14838] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14838] Filling out basic attributes, {name='1.14838', nodeId='3869'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15945] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15945] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15945] Filling out basic attributes, {name='1.15945', nodeId='3869'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15945] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15945] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15945] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15945] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15945] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14838] has shape ID '3869'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14838] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14838] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14838] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14838] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14838] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14838] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14838] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14838] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14839] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14839] Filling out basic attributes, {name='1.14839', nodeId='3870'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15946] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15946] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15946] Filling out basic attributes, {name='1.15946', nodeId='3870'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15946] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15946] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15946] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15946] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15946] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14839] has shape ID '3870'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14839] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14839] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14839] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14839] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14839] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14839] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14839] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14839] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14840] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14840] Filling out basic attributes, {name='1.14840', nodeId='3871'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15947] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15947] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15947] Filling out basic attributes, {name='1.15947', nodeId='3871'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15947] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15947] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15947] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15947] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15947] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14840] has shape ID '3871'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14840] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14840] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14840] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14840] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14840] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14840] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14840] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14840] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14841] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14841] Filling out basic attributes, {name='1.14841', nodeId='3872'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15948] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15948] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15948] Filling out basic attributes, {name='1.15948', nodeId='3872'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15948] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15948] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15948] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15948] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15948] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14841] has shape ID '3872'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14841] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14841] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14841] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14841] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14841] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14841] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14841] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14841] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14842] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14842] Filling out basic attributes, {name='1.14842', nodeId='3873'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15949] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15949] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15949] Filling out basic attributes, {name='1.15949', nodeId='3873'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15949] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15949] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15949] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15949] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15949] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14842] has shape ID '3873'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14842] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14842] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14842] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14842] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14842] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14842] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14842] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14842] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14843] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14843] Filling out basic attributes, {name='1.14843', nodeId='3874'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15950] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15950] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15950] Filling out basic attributes, {name='1.15950', nodeId='3874'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15950] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15950] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15950] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15950] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15950] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14843] has shape ID '3874'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14843] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14843] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14843] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14843] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14843] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14843] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14843] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14843] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14844] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14844] Filling out basic attributes, {name='1.14844', nodeId='3875'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15951] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15951] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15951] Filling out basic attributes, {name='1.15951', nodeId='3875'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15951] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15951] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15951] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15951] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15951] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14844] has shape ID '3875'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14844] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14844] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14844] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14844] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14844] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14844] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14844] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14844] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14845] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14845] Filling out basic attributes, {name='1.14845', nodeId='3876'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15952] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15952] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15952] Filling out basic attributes, {name='1.15952', nodeId='3876'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15952] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15952] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15952] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15952] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15952] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14845] has shape ID '3876'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14845] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14845] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14845] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14845] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14845] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14845] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14845] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14845] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14846] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14846] Filling out basic attributes, {name='1.14846', nodeId='3877'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15953] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15953] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15953] Filling out basic attributes, {name='1.15953', nodeId='3877'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15953] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15953] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15953] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15953] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15953] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14846] has shape ID '3877'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14846] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14846] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14846] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14846] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14846] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14846] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14846] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14846] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14847] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14847] Filling out basic attributes, {name='1.14847', nodeId='3878'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15954] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15954] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15954] Filling out basic attributes, {name='1.15954', nodeId='3878'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15954] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15954] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15954] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15954] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15954] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14847] has shape ID '3878'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14847] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14847] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14847] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14847] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14847] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14847] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14847] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14847] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14848] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14848] Filling out basic attributes, {name='1.14848', nodeId='3879'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15955] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15955] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15955] Filling out basic attributes, {name='1.15955', nodeId='3879'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15955] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15955] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15955] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15955] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15955] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14848] has shape ID '3879'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14848] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14848] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14848] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14848] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14848] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14848] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14848] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14848] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14849] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14849] Filling out basic attributes, {name='1.14849', nodeId='3880'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15956] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15956] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15956] Filling out basic attributes, {name='1.15956', nodeId='3880'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15956] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15956] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15956] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15956] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15956] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14849] has shape ID '3880'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14849] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14849] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14849] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14849] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14849] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14849] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14849] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14849] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14850] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14850] Filling out basic attributes, {name='1.14850', nodeId='3881'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15957] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15957] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15957] Filling out basic attributes, {name='1.15957', nodeId='3881'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15957] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15957] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15957] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15957] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15957] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14850] has shape ID '3881'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14850] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14850] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14850] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14850] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14850] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14850] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14850] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14850] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14851] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14851] Filling out basic attributes, {name='1.14851', nodeId='3882'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15958] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15958] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15958] Filling out basic attributes, {name='1.15958', nodeId='3882'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15958] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15958] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15958] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15958] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15958] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14851] has shape ID '3882'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14851] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14851] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14851] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14851] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14851] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14851] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14851] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14851] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14852] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14852] Filling out basic attributes, {name='1.14852', nodeId='3883'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15959] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15959] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15959] Filling out basic attributes, {name='1.15959', nodeId='3883'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15959] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15959] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15959] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15959] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15959] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14852] has shape ID '3883'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14852] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14852] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14852] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14852] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14852] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14852] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14852] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14852] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14853] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14853] Filling out basic attributes, {name='1.14853', nodeId='3884'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15960] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15960] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15960] Filling out basic attributes, {name='1.15960', nodeId='3884'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15960] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15960] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15960] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15960] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15960] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14853] has shape ID '3884'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14853] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14853] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14853] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14853] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14853] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14853] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14853] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14853] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14854] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14854] Filling out basic attributes, {name='1.14854', nodeId='3885'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15961] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15961] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15961] Filling out basic attributes, {name='1.15961', nodeId='3885'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15961] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15961] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15961] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15961] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15961] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14854] has shape ID '3885'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14854] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14854] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14854] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14854] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14854] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14854] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14854] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14854] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14855] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14855] Filling out basic attributes, {name='1.14855', nodeId='3886'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15962] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15962] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15962] Filling out basic attributes, {name='1.15962', nodeId='3886'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15962] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15962] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15962] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15962] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15962] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14855] has shape ID '3886'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14855] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14855] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14855] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14855] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14855] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14855] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14855] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14855] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14856] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14856] Filling out basic attributes, {name='1.14856', nodeId='3887'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15963] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15963] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15963] Filling out basic attributes, {name='1.15963', nodeId='3887'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15963] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15963] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15963] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15963] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15963] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14856] has shape ID '3887'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14856] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14856] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14856] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14856] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14856] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14856] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14856] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14856] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14857] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14857] Filling out basic attributes, {name='1.14857', nodeId='3888'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15964] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15964] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15964] Filling out basic attributes, {name='1.15964', nodeId='3888'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15964] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15964] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15964] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15964] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15964] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14857] has shape ID '3888'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14857] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14857] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14857] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14857] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14857] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14857] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14857] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14857] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14858] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14858] Filling out basic attributes, {name='1.14858', nodeId='3889'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15965] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15965] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15965] Filling out basic attributes, {name='1.15965', nodeId='3889'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15965] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15965] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15965] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15965] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15965] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14858] has shape ID '3889'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14858] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14858] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14858] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14858] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14858] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14858] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14858] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14858] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14859] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14859] Filling out basic attributes, {name='1.14859', nodeId='3890'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15966] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15966] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15966] Filling out basic attributes, {name='1.15966', nodeId='3890'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15966] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15966] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15966] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15966] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15966] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14859] has shape ID '3890'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14859] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14859] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14859] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14859] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14859] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14859] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14859] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14859] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14860] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14860] Filling out basic attributes, {name='1.14860', nodeId='3891'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15967] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15967] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15967] Filling out basic attributes, {name='1.15967', nodeId='3891'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15967] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15967] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15967] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15967] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15967] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14860] has shape ID '3891'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14860] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14860] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14860] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14860] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14860] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14860] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14860] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14860] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14861] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14861] Filling out basic attributes, {name='1.14861', nodeId='3892'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15968] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15968] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15968] Filling out basic attributes, {name='1.15968', nodeId='3892'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15968] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15968] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15968] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15968] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15968] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14861] has shape ID '3892'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14861] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14861] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14861] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14861] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14861] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14861] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14861] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14861] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14862] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14862] Filling out basic attributes, {name='1.14862', nodeId='3893'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15969] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15969] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15969] Filling out basic attributes, {name='1.15969', nodeId='3893'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15969] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15969] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15969] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15969] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15969] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14862] has shape ID '3893'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14862] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14862] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14862] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14862] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14862] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14862] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14862] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14862] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14863] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14863] Filling out basic attributes, {name='1.14863', nodeId='3894'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15970] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15970] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15970] Filling out basic attributes, {name='1.15970', nodeId='3894'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15970] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15970] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15970] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15970] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15970] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14863] has shape ID '3894'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14863] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14863] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14863] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14863] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14863] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14863] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14863] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14863] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14864] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14864] Filling out basic attributes, {name='1.14864', nodeId='3895'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15971] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15971] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15971] Filling out basic attributes, {name='1.15971', nodeId='3895'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15971] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15971] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15971] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15971] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15971] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14864] has shape ID '3895'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14864] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14864] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14864] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14864] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14864] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14864] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14864] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14864] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14865] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14865] Filling out basic attributes, {name='1.14865', nodeId='3896'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15972] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15972] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15972] Filling out basic attributes, {name='1.15972', nodeId='3896'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15972] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15972] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15972] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15972] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15972] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14865] has shape ID '3896'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14865] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14865] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14865] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14865] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14865] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14865] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14865] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14865] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14866] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14866] Filling out basic attributes, {name='1.14866', nodeId='3897'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15973] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15973] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15973] Filling out basic attributes, {name='1.15973', nodeId='3897'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15973] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15973] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15973] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15973] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15973] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14866] has shape ID '3897'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14866] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14866] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14866] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14866] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14866] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14866] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14866] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14866] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14867] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14867] Filling out basic attributes, {name='1.14867', nodeId='3898'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15974] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15974] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15974] Filling out basic attributes, {name='1.15974', nodeId='3898'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15974] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15974] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15974] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15974] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15974] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14867] has shape ID '3898'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14867] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14867] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14867] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14867] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14867] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14867] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14867] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14867] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14868] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14868] Filling out basic attributes, {name='1.14868', nodeId='3899'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15975] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15975] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15975] Filling out basic attributes, {name='1.15975', nodeId='3899'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15975] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15975] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15975] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15975] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15975] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14868] has shape ID '3899'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14868] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14868] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14868] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14868] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14868] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14868] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14868] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14868] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14869] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14869] Filling out basic attributes, {name='1.14869', nodeId='3900'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15976] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15976] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15976] Filling out basic attributes, {name='1.15976', nodeId='3900'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15976] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15976] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15976] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15976] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15976] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14869] has shape ID '3900'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14869] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14869] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14869] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14869] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14869] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14869] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14869] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14869] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14870] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14870] Filling out basic attributes, {name='1.14870', nodeId='3901'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15977] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15977] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15977] Filling out basic attributes, {name='1.15977', nodeId='3901'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15977] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15977] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15977] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15977] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15977] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14870] has shape ID '3901'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14870] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14870] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14870] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14870] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14870] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14870] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14870] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14870] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14871] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14871] Filling out basic attributes, {name='1.14871', nodeId='3902'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15978] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15978] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15978] Filling out basic attributes, {name='1.15978', nodeId='3902'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15978] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15978] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15978] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15978] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15978] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14871] has shape ID '3902'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14871] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14871] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14871] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14871] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14871] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14871] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14871] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14871] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14872] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14872] Filling out basic attributes, {name='1.14872', nodeId='3903'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15979] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15979] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15979] Filling out basic attributes, {name='1.15979', nodeId='3903'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15979] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15979] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15979] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15979] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15979] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14872] has shape ID '3903'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14872] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14872] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14872] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14872] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14872] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14872] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14872] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14872] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14873] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14873] Filling out basic attributes, {name='1.14873', nodeId='3904'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15980] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15980] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15980] Filling out basic attributes, {name='1.15980', nodeId='3904'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15980] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15980] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15980] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15980] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15980] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14873] has shape ID '3904'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14873] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14873] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14873] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14873] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14873] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14873] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14873] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14873] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14874] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14874] Filling out basic attributes, {name='1.14874', nodeId='3905'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15981] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15981] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15981] Filling out basic attributes, {name='1.15981', nodeId='3905'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15981] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15981] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15981] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15981] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15981] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14874] has shape ID '3905'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14874] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14874] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14874] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14874] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14874] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14874] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14874] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14874] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14875] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14875] Filling out basic attributes, {name='1.14875', nodeId='3906'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15982] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15982] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15982] Filling out basic attributes, {name='1.15982', nodeId='3906'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15982] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15982] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15982] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15982] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15982] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14875] has shape ID '3906'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14875] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14875] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14875] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14875] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14875] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14875] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14875] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14875] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14876] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14876] Filling out basic attributes, {name='1.14876', nodeId='3907'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15983] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15983] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15983] Filling out basic attributes, {name='1.15983', nodeId='3907'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15983] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15983] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15983] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15983] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15983] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14876] has shape ID '3907'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14876] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14876] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14876] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14876] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14876] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14876] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14876] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14876] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14877] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14877] Filling out basic attributes, {name='1.14877', nodeId='3908'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15984] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15984] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15984] Filling out basic attributes, {name='1.15984', nodeId='3908'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15984] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15984] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15984] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15984] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15984] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14877] has shape ID '3908'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14877] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14877] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14877] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14877] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14877] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14877] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14877] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14877] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14878] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14878] Filling out basic attributes, {name='1.14878', nodeId='3909'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15985] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15985] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15985] Filling out basic attributes, {name='1.15985', nodeId='3909'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15985] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15985] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15985] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15985] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15985] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14878] has shape ID '3909'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14878] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14878] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14878] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14878] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14878] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14878] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14878] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14878] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14879] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14879] Filling out basic attributes, {name='1.14879', nodeId='3910'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15986] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15986] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15986] Filling out basic attributes, {name='1.15986', nodeId='3910'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15986] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15986] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15986] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15986] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15986] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14879] has shape ID '3910'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14879] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14879] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14879] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14879] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14879] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14879] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14879] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14879] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14880] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14880] Filling out basic attributes, {name='1.14880', nodeId='3911'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15987] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15987] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15987] Filling out basic attributes, {name='1.15987', nodeId='3911'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15987] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15987] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15987] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15987] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15987] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14880] has shape ID '3911'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14880] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14880] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14880] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14880] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14880] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14880] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14880] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14880] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14881] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14881] Filling out basic attributes, {name='1.14881', nodeId='3912'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15988] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15988] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15988] Filling out basic attributes, {name='1.15988', nodeId='3912'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15988] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15988] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15988] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15988] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15988] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14881] has shape ID '3912'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14881] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14881] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14881] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14881] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14881] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14881] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14881] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14881] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14882] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14882] Filling out basic attributes, {name='1.14882', nodeId='3913'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15989] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15989] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15989] Filling out basic attributes, {name='1.15989', nodeId='3913'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15989] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15989] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15989] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15989] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15989] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14882] has shape ID '3913'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14882] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14882] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14882] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14882] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14882] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14882] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14882] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14882] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14883] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14883] Filling out basic attributes, {name='1.14883', nodeId='3914'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15990] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15990] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15990] Filling out basic attributes, {name='1.15990', nodeId='3914'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15990] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15990] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15990] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15990] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15990] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14883] has shape ID '3914'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14883] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14883] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14883] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14883] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14883] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14883] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14883] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14883] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14884] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14884] Filling out basic attributes, {name='1.14884', nodeId='3915'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15991] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15991] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15991] Filling out basic attributes, {name='1.15991', nodeId='3915'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15991] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15991] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15991] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15991] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15991] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14884] has shape ID '3915'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14884] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14884] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14884] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14884] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14884] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14884] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14884] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14884] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14885] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14885] Filling out basic attributes, {name='1.14885', nodeId='3916'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15992] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15992] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15992] Filling out basic attributes, {name='1.15992', nodeId='3916'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15992] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15992] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15992] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15992] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15992] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14885] has shape ID '3916'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14885] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14885] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14885] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14885] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14885] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14885] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14885] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14885] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14886] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14886] Filling out basic attributes, {name='1.14886', nodeId='3917'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15993] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15993] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15993] Filling out basic attributes, {name='1.15993', nodeId='3917'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15993] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15993] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15993] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15993] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15993] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14886] has shape ID '3917'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14886] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14886] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14886] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14886] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14886] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14886] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14886] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14886] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14887] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14887] Filling out basic attributes, {name='1.14887', nodeId='3918'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15994] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15994] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15994] Filling out basic attributes, {name='1.15994', nodeId='3918'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15994] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15994] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15994] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15994] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15994] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14887] has shape ID '3918'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14887] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14887] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14887] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14887] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14887] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14887] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14887] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14887] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14888] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14888] Filling out basic attributes, {name='1.14888', nodeId='3919'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15995] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15995] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15995] Filling out basic attributes, {name='1.15995', nodeId='3919'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15995] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15995] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15995] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15995] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15995] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14888] has shape ID '3919'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14888] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14888] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14888] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14888] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14888] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14888] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14888] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14888] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14889] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14889] Filling out basic attributes, {name='1.14889', nodeId='3920'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15996] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15996] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15996] Filling out basic attributes, {name='1.15996', nodeId='3920'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15996] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15996] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15996] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15996] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15996] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14889] has shape ID '3920'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14889] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14889] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14889] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14889] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14889] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14889] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14889] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14889] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14890] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14890] Filling out basic attributes, {name='1.14890', nodeId='3921'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15997] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15997] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15997] Filling out basic attributes, {name='1.15997', nodeId='3921'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15997] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15997] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15997] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15997] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15997] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14890] has shape ID '3921'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14890] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14890] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14890] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14890] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14890] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14890] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14890] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14890] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14891] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14891] Filling out basic attributes, {name='1.14891', nodeId='3922'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15998] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15998] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15998] Filling out basic attributes, {name='1.15998', nodeId='3922'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15998] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15998] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15998] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15998] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15998] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14891] has shape ID '3922'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14891] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14891] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14891] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14891] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14891] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14891] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14891] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14891] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14892] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14892] Filling out basic attributes, {name='1.14892', nodeId='3923'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15999] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.15999] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.15999] Filling out basic attributes, {name='1.15999', nodeId='3923'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.15999] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.15999] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15999] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.15999] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.15999] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14892] has shape ID '3923'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14892] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14892] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14892] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14892] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14892] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14892] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14892] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14892] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14893] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14893] Filling out basic attributes, {name='1.14893', nodeId='3924'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16000] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16000] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16000] Filling out basic attributes, {name='1.16000', nodeId='3924'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16000] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16000] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16000] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16000] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16000] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14893] has shape ID '3924'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14893] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14893] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14893] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14893] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14893] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14893] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14893] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14893] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14894] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14894] Filling out basic attributes, {name='1.14894', nodeId='3925'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16001] Filling out basic attributes, {name='1.16001', nodeId='3925'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16001] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16001] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16001] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16001] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16001] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14894] has shape ID '3925'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14894] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14894] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14894] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14894] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14894] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14894] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14894] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14894] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14895] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14895] Filling out basic attributes, {name='1.14895', nodeId='3926'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16002] Filling out basic attributes, {name='1.16002', nodeId='3926'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16002] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16002] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16002] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16002] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16002] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14895] has shape ID '3926'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14895] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14895] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14895] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14895] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14895] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14895] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14895] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14895] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14896] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14896] Filling out basic attributes, {name='1.14896', nodeId='3927'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16003] Filling out basic attributes, {name='1.16003', nodeId='3927'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16003] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16003] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16003] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16003] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16003] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14896] has shape ID '3927'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14896] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14896] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14896] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14896] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14896] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14896] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14896] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14896] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14897] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14897] Filling out basic attributes, {name='1.14897', nodeId='3928'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16004] Filling out basic attributes, {name='1.16004', nodeId='3928'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16004] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16004] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16004] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16004] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16004] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14897] has shape ID '3928'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14897] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14897] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14897] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14897] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14897] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14897] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14897] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14897] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14898] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14898] Filling out basic attributes, {name='1.14898', nodeId='3929'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16005] Filling out basic attributes, {name='1.16005', nodeId='3929'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16005] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16005] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16005] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16005] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16005] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14898] has shape ID '3929'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14898] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14898] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14898] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14898] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14898] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14898] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14898] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14898] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14899] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14899] Filling out basic attributes, {name='1.14899', nodeId='3930'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16006] Filling out basic attributes, {name='1.16006', nodeId='3930'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16006] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16006] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16006] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16006] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16006] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14899] has shape ID '3930'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14899] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14899] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14899] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14899] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14899] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14899] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14899] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14899] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.149] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.149] Filling out basic attributes, {name='1.149', nodeId='3931'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11408] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11408] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11408] Filling out basic attributes, {name='1.11408', nodeId='3931'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11408] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11408] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11408] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11408] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11408] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.149] has shape ID '3931'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.149] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.149] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.149] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.149] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.149] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.149] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.149] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.149] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14900] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14900] Filling out basic attributes, {name='1.14900', nodeId='3932'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16007] Filling out basic attributes, {name='1.16007', nodeId='3932'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16007] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16007] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16007] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16007] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16007] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14900] has shape ID '3932'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14900] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14900] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14900] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14900] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14900] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14900] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14900] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14900] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14901] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14901] Filling out basic attributes, {name='1.14901', nodeId='3933'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16008] Filling out basic attributes, {name='1.16008', nodeId='3933'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16008] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16008] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16008] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16008] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16008] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14901] has shape ID '3933'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14901] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14901] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14901] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14901] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14901] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14901] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14901] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14901] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14902] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14902] Filling out basic attributes, {name='1.14902', nodeId='3934'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16009] Filling out basic attributes, {name='1.16009', nodeId='3934'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16009] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16009] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16009] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16009] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16009] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14902] has shape ID '3934'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14902] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14902] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14902] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14902] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14902] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14902] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14902] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14902] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14903] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14903] Filling out basic attributes, {name='1.14903', nodeId='3935'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16010] Filling out basic attributes, {name='1.16010', nodeId='3935'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16010] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16010] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16010] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16010] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16010] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14903] has shape ID '3935'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14903] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14903] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14903] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14903] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14903] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14903] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14903] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14903] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14904] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14904] Filling out basic attributes, {name='1.14904', nodeId='3936'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16011] Filling out basic attributes, {name='1.16011', nodeId='3936'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16011] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16011] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16011] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16011] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16011] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14904] has shape ID '3936'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14904] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14904] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14904] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14904] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14904] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14904] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14904] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14904] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14905] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14905] Filling out basic attributes, {name='1.14905', nodeId='3937'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16012] Filling out basic attributes, {name='1.16012', nodeId='3937'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16012] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16012] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16012] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16012] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16012] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14905] has shape ID '3937'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14905] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14905] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14905] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14905] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14905] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14905] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14905] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14905] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14906] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14906] Filling out basic attributes, {name='1.14906', nodeId='3938'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16013] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16013] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16013] Filling out basic attributes, {name='1.16013', nodeId='3938'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16013] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16013] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16013] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16013] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16013] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14906] has shape ID '3938'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14906] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14906] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14906] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14906] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14906] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14906] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14906] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14906] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14907] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14907] Filling out basic attributes, {name='1.14907', nodeId='3939'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16014] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16014] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16014] Filling out basic attributes, {name='1.16014', nodeId='3939'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16014] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16014] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16014] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16014] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16014] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14907] has shape ID '3939'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14907] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14907] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14907] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14907] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14907] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14907] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14907] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14907] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14908] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14908] Filling out basic attributes, {name='1.14908', nodeId='3940'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16015] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16015] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16015] Filling out basic attributes, {name='1.16015', nodeId='3940'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16015] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16015] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16015] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16015] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16015] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14908] has shape ID '3940'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14908] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14908] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14908] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14908] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14908] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14908] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14908] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14908] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14909] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14909] Filling out basic attributes, {name='1.14909', nodeId='3941'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16016] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16016] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16016] Filling out basic attributes, {name='1.16016', nodeId='3941'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16016] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16016] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16016] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16016] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16016] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14909] has shape ID '3941'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14909] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14909] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14909] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14909] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14909] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14909] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14909] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14909] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14910] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14910] Filling out basic attributes, {name='1.14910', nodeId='3942'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16017] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16017] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16017] Filling out basic attributes, {name='1.16017', nodeId='3942'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16017] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16017] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16017] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16017] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16017] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14910] has shape ID '3942'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14910] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14910] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14910] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14910] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14910] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14910] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14910] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14910] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14911] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14911] Filling out basic attributes, {name='1.14911', nodeId='3943'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16018] Filling out basic attributes, {name='1.16018', nodeId='3943'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16018] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16018] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16018] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16018] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16018] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14911] has shape ID '3943'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14911] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14911] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14911] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14911] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14911] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14911] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14911] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14911] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14912] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14912] Filling out basic attributes, {name='1.14912', nodeId='3944'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16019] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16019] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16019] Filling out basic attributes, {name='1.16019', nodeId='3944'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16019] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16019] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16019] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16019] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16019] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14912] has shape ID '3944'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14912] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14912] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14912] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14912] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14912] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14912] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14912] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14912] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14913] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14913] Filling out basic attributes, {name='1.14913', nodeId='3945'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16020] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16020] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16020] Filling out basic attributes, {name='1.16020', nodeId='3945'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16020] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16020] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16020] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16020] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16020] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14913] has shape ID '3945'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14913] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14913] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14913] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14913] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14913] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14913] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14913] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14913] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14914] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14914] Filling out basic attributes, {name='1.14914', nodeId='3946'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16021] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16021] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16021] Filling out basic attributes, {name='1.16021', nodeId='3946'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16021] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16021] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16021] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16021] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16021] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14914] has shape ID '3946'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14914] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14914] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14914] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14914] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14914] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14914] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14914] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14914] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14915] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14915] Filling out basic attributes, {name='1.14915', nodeId='3947'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16022] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16022] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16022] Filling out basic attributes, {name='1.16022', nodeId='3947'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16022] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16022] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16022] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16022] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16022] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14915] has shape ID '3947'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14915] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14915] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14915] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14915] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14915] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14915] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14915] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14915] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14916] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14916] Filling out basic attributes, {name='1.14916', nodeId='3948'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16023] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16023] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16023] Filling out basic attributes, {name='1.16023', nodeId='3948'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16023] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16023] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16023] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16023] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16023] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14916] has shape ID '3948'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14916] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14916] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14916] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14916] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14916] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14916] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14916] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14916] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14917] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14917] Filling out basic attributes, {name='1.14917', nodeId='3949'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16024] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16024] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16024] Filling out basic attributes, {name='1.16024', nodeId='3949'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16024] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16024] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16024] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16024] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16024] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14917] has shape ID '3949'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14917] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14917] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14917] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14917] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14917] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14917] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14917] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14917] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14918] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14918] Filling out basic attributes, {name='1.14918', nodeId='3950'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16025] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16025] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16025] Filling out basic attributes, {name='1.16025', nodeId='3950'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16025] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16025] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16025] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16025] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16025] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14918] has shape ID '3950'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14918] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14918] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14918] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14918] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14918] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14918] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14918] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14918] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14919] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14919] Filling out basic attributes, {name='1.14919', nodeId='3951'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16026] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16026] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16026] Filling out basic attributes, {name='1.16026', nodeId='3951'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16026] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16026] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16026] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16026] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16026] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14919] has shape ID '3951'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14919] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14919] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14919] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14919] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14919] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14919] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14919] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14919] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14920] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14920] Filling out basic attributes, {name='1.14920', nodeId='3952'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16027] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16027] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16027] Filling out basic attributes, {name='1.16027', nodeId='3952'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16027] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16027] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16027] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16027] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16027] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14920] has shape ID '3952'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14920] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14920] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14920] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14920] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14920] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14920] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14920] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14920] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14921] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14921] Filling out basic attributes, {name='1.14921', nodeId='3953'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16028] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16028] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16028] Filling out basic attributes, {name='1.16028', nodeId='3953'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16028] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16028] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16028] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16028] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16028] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14921] has shape ID '3953'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14921] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14921] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14921] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14921] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14921] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14921] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14921] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14921] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14922] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14922] Filling out basic attributes, {name='1.14922', nodeId='3954'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16029] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16029] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16029] Filling out basic attributes, {name='1.16029', nodeId='3954'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16029] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16029] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16029] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16029] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16029] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14922] has shape ID '3954'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14922] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14922] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14922] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14922] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14922] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14922] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14922] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14922] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14923] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14923] Filling out basic attributes, {name='1.14923', nodeId='3955'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16030] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16030] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16030] Filling out basic attributes, {name='1.16030', nodeId='3955'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16030] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16030] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16030] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16030] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16030] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14923] has shape ID '3955'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14923] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14923] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14923] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14923] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14923] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14923] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14923] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14923] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14924] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14924] Filling out basic attributes, {name='1.14924', nodeId='3956'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16031] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16031] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16031] Filling out basic attributes, {name='1.16031', nodeId='3956'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16031] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16031] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16031] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16031] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16031] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14924] has shape ID '3956'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14924] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14924] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14924] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14924] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14924] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14924] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14924] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14924] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14925] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14925] Filling out basic attributes, {name='1.14925', nodeId='3957'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16032] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16032] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16032] Filling out basic attributes, {name='1.16032', nodeId='3957'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16032] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16032] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16032] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16032] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16032] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14925] has shape ID '3957'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14925] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14925] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14925] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14925] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14925] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14925] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14925] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14925] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14926] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14926] Filling out basic attributes, {name='1.14926', nodeId='3958'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16033] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16033] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16033] Filling out basic attributes, {name='1.16033', nodeId='3958'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16033] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16033] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16033] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16033] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16033] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14926] has shape ID '3958'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14926] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14926] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14926] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14926] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14926] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14926] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14926] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14926] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14927] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14927] Filling out basic attributes, {name='1.14927', nodeId='3959'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16034] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16034] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16034] Filling out basic attributes, {name='1.16034', nodeId='3959'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16034] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16034] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16034] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16034] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16034] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14927] has shape ID '3959'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14927] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14927] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14927] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14927] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14927] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14927] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14927] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14927] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14928] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14928] Filling out basic attributes, {name='1.14928', nodeId='3960'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16035] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16035] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16035] Filling out basic attributes, {name='1.16035', nodeId='3960'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16035] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16035] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16035] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16035] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16035] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14928] has shape ID '3960'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14928] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14928] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14928] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14928] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14928] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14928] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14928] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14928] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14929] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14929] Filling out basic attributes, {name='1.14929', nodeId='3961'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16036] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16036] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16036] Filling out basic attributes, {name='1.16036', nodeId='3961'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16036] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16036] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16036] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16036] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16036] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14929] has shape ID '3961'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14929] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14929] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14929] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14929] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14929] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14929] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14929] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14929] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14930] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14930] Filling out basic attributes, {name='1.14930', nodeId='3962'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16037] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16037] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16037] Filling out basic attributes, {name='1.16037', nodeId='3962'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16037] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16037] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16037] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16037] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16037] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14930] has shape ID '3962'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14930] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14930] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14930] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14930] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14930] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14930] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14930] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14930] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14931] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14931] Filling out basic attributes, {name='1.14931', nodeId='3963'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16038] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16038] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16038] Filling out basic attributes, {name='1.16038', nodeId='3963'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16038] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16038] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16038] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16038] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16038] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14931] has shape ID '3963'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14931] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14931] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14931] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14931] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14931] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14931] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14931] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14931] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14932] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14932] Filling out basic attributes, {name='1.14932', nodeId='3964'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16039] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16039] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16039] Filling out basic attributes, {name='1.16039', nodeId='3964'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16039] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16039] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16039] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16039] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16039] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14932] has shape ID '3964'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14932] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14932] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14932] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14932] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14932] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14932] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14932] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14932] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14933] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14933] Filling out basic attributes, {name='1.14933', nodeId='3965'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16040] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16040] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16040] Filling out basic attributes, {name='1.16040', nodeId='3965'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16040] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16040] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16040] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16040] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16040] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14933] has shape ID '3965'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14933] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14933] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14933] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14933] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14933] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14933] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14933] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14933] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14934] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14934] Filling out basic attributes, {name='1.14934', nodeId='3966'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16041] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16041] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16041] Filling out basic attributes, {name='1.16041', nodeId='3966'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16041] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16041] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16041] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16041] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16041] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14934] has shape ID '3966'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14934] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14934] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14934] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14934] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14934] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14934] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14934] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14934] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14935] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14935] Filling out basic attributes, {name='1.14935', nodeId='3967'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16042] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16042] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16042] Filling out basic attributes, {name='1.16042', nodeId='3967'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16042] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16042] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16042] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16042] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16042] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14935] has shape ID '3967'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14935] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14935] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14935] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14935] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14935] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14935] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14935] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14935] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14936] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14936] Filling out basic attributes, {name='1.14936', nodeId='3968'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16043] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16043] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16043] Filling out basic attributes, {name='1.16043', nodeId='3968'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16043] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16043] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16043] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16043] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16043] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14936] has shape ID '3968'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14936] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14936] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14936] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14936] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14936] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14936] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14936] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14936] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14937] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14937] Filling out basic attributes, {name='1.14937', nodeId='3969'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16044] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16044] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16044] Filling out basic attributes, {name='1.16044', nodeId='3969'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16044] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16044] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16044] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16044] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16044] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14937] has shape ID '3969'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14937] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14937] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14937] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14937] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14937] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14937] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14937] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14937] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14938] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14938] Filling out basic attributes, {name='1.14938', nodeId='3970'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16045] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16045] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16045] Filling out basic attributes, {name='1.16045', nodeId='3970'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16045] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16045] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16045] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16045] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16045] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14938] has shape ID '3970'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14938] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14938] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14938] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14938] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14938] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14938] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14938] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14938] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14939] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14939] Filling out basic attributes, {name='1.14939', nodeId='3971'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16046] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16046] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16046] Filling out basic attributes, {name='1.16046', nodeId='3971'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16046] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16046] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16046] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16046] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16046] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14939] has shape ID '3971'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14939] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14939] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14939] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14939] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14939] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14939] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14939] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14939] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14940] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14940] Filling out basic attributes, {name='1.14940', nodeId='3972'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16047] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16047] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16047] Filling out basic attributes, {name='1.16047', nodeId='3972'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16047] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16047] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16047] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16047] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16047] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14940] has shape ID '3972'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14940] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14940] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14940] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14940] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14940] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14940] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14940] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14940] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14941] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14941] Filling out basic attributes, {name='1.14941', nodeId='3973'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16048] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16048] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16048] Filling out basic attributes, {name='1.16048', nodeId='3973'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16048] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16048] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16048] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16048] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16048] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14941] has shape ID '3973'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14941] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14941] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14941] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14941] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14941] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14941] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14941] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14941] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14942] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14942] Filling out basic attributes, {name='1.14942', nodeId='3974'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16049] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16049] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16049] Filling out basic attributes, {name='1.16049', nodeId='3974'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16049] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16049] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16049] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16049] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16049] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14942] has shape ID '3974'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14942] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14942] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14942] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14942] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14942] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14942] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14942] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14942] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14943] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14943] Filling out basic attributes, {name='1.14943', nodeId='3975'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16050] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16050] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16050] Filling out basic attributes, {name='1.16050', nodeId='3975'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16050] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16050] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16050] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16050] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16050] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14943] has shape ID '3975'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14943] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14943] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14943] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14943] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14943] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14943] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14943] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14943] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14944] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14944] Filling out basic attributes, {name='1.14944', nodeId='3976'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16051] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16051] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16051] Filling out basic attributes, {name='1.16051', nodeId='3976'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16051] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16051] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16051] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16051] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16051] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14944] has shape ID '3976'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14944] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14944] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14944] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14944] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14944] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14944] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14944] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14944] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14945] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14945] Filling out basic attributes, {name='1.14945', nodeId='3977'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16052] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16052] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16052] Filling out basic attributes, {name='1.16052', nodeId='3977'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16052] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16052] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16052] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16052] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16052] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14945] has shape ID '3977'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14945] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14945] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14945] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14945] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14945] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14945] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14945] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14945] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14946] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14946] Filling out basic attributes, {name='1.14946', nodeId='3978'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16053] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16053] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16053] Filling out basic attributes, {name='1.16053', nodeId='3978'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16053] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16053] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16053] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16053] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16053] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14946] has shape ID '3978'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14946] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14946] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14946] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14946] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14946] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14946] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14946] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14946] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14947] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14947] Filling out basic attributes, {name='1.14947', nodeId='3979'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16054] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16054] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16054] Filling out basic attributes, {name='1.16054', nodeId='3979'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16054] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16054] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16054] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16054] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16054] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14947] has shape ID '3979'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14947] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14947] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14947] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14947] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14947] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14947] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14947] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14947] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14948] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14948] Filling out basic attributes, {name='1.14948', nodeId='3980'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16055] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16055] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16055] Filling out basic attributes, {name='1.16055', nodeId='3980'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16055] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16055] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16055] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16055] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16055] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14948] has shape ID '3980'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14948] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14948] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14948] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14948] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14948] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14948] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14948] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14948] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14949] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14949] Filling out basic attributes, {name='1.14949', nodeId='3981'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16056] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16056] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16056] Filling out basic attributes, {name='1.16056', nodeId='3981'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16056] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16056] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16056] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16056] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16056] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14949] has shape ID '3981'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14949] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14949] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14949] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14949] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14949] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14949] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14949] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14949] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14950] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14950] Filling out basic attributes, {name='1.14950', nodeId='3982'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16057] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16057] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16057] Filling out basic attributes, {name='1.16057', nodeId='3982'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16057] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16057] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16057] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16057] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16057] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14950] has shape ID '3982'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14950] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14950] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14950] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14950] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14950] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14950] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14950] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14950] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14951] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14951] Filling out basic attributes, {name='1.14951', nodeId='3983'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16058] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16058] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16058] Filling out basic attributes, {name='1.16058', nodeId='3983'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16058] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16058] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16058] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16058] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16058] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14951] has shape ID '3983'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14951] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14951] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14951] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14951] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14951] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14951] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14951] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14951] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14952] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14952] Filling out basic attributes, {name='1.14952', nodeId='3984'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16059] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16059] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16059] Filling out basic attributes, {name='1.16059', nodeId='3984'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16059] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16059] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16059] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16059] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16059] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14952] has shape ID '3984'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14952] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14952] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14952] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14952] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14952] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14952] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14952] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14952] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14953] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14953] Filling out basic attributes, {name='1.14953', nodeId='3985'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16060] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16060] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16060] Filling out basic attributes, {name='1.16060', nodeId='3985'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16060] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16060] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16060] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16060] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16060] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14953] has shape ID '3985'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14953] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14953] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14953] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14953] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14953] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14953] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14953] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14953] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14954] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14954] Filling out basic attributes, {name='1.14954', nodeId='3986'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16061] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16061] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16061] Filling out basic attributes, {name='1.16061', nodeId='3986'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16061] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16061] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16061] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16061] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16061] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14954] has shape ID '3986'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14954] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14954] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14954] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14954] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14954] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14954] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14954] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14954] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14955] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14955] Filling out basic attributes, {name='1.14955', nodeId='3987'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16062] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16062] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16062] Filling out basic attributes, {name='1.16062', nodeId='3987'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16062] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16062] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16062] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16062] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16062] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14955] has shape ID '3987'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14955] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14955] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14955] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14955] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14955] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14955] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14955] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14955] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14956] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14956] Filling out basic attributes, {name='1.14956', nodeId='3988'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16063] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16063] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16063] Filling out basic attributes, {name='1.16063', nodeId='3988'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16063] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16063] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16063] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16063] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16063] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14956] has shape ID '3988'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14956] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14956] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14956] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14956] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14956] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14956] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14956] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14956] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14957] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14957] Filling out basic attributes, {name='1.14957', nodeId='3989'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16064] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16064] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16064] Filling out basic attributes, {name='1.16064', nodeId='3989'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16064] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16064] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16064] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16064] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16064] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14957] has shape ID '3989'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14957] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14957] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14957] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14957] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14957] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14957] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14957] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14957] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14958] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14958] Filling out basic attributes, {name='1.14958', nodeId='3990'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16065] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16065] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16065] Filling out basic attributes, {name='1.16065', nodeId='3990'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16065] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16065] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16065] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16065] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16065] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14958] has shape ID '3990'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14958] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14958] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14958] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14958] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14958] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14958] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14958] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14958] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14959] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14959] Filling out basic attributes, {name='1.14959', nodeId='3991'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16066] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16066] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16066] Filling out basic attributes, {name='1.16066', nodeId='3991'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16066] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16066] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16066] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16066] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16066] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14959] has shape ID '3991'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14959] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14959] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14959] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14959] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14959] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14959] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14959] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14959] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14960] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14960] Filling out basic attributes, {name='1.14960', nodeId='3992'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16067] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16067] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16067] Filling out basic attributes, {name='1.16067', nodeId='3992'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16067] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16067] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16067] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16067] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16067] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14960] has shape ID '3992'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14960] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14960] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14960] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14960] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14960] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14960] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14960] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14960] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14961] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14961] Filling out basic attributes, {name='1.14961', nodeId='3993'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16068] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16068] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16068] Filling out basic attributes, {name='1.16068', nodeId='3993'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16068] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16068] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16068] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16068] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16068] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14961] has shape ID '3993'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14961] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14961] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14961] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14961] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14961] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14961] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14961] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14961] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14962] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14962] Filling out basic attributes, {name='1.14962', nodeId='3994'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16069] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16069] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16069] Filling out basic attributes, {name='1.16069', nodeId='3994'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16069] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16069] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16069] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16069] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16069] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14962] has shape ID '3994'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14962] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14962] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14962] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14962] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14962] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14962] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14962] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14962] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14963] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14963] Filling out basic attributes, {name='1.14963', nodeId='3995'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16070] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16070] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16070] Filling out basic attributes, {name='1.16070', nodeId='3995'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16070] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16070] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16070] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16070] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16070] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14963] has shape ID '3995'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14963] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14963] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14963] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14963] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14963] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14963] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14963] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14963] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14964] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14964] Filling out basic attributes, {name='1.14964', nodeId='3996'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16071] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16071] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16071] Filling out basic attributes, {name='1.16071', nodeId='3996'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16071] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16071] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16071] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16071] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16071] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14964] has shape ID '3996'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14964] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14964] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14964] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14964] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14964] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14964] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14964] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14964] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14965] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14965] Filling out basic attributes, {name='1.14965', nodeId='3997'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16072] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16072] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16072] Filling out basic attributes, {name='1.16072', nodeId='3997'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16072] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16072] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16072] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16072] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16072] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14965] has shape ID '3997'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14965] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14965] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14965] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14965] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14965] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14965] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14965] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14965] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14966] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14966] Filling out basic attributes, {name='1.14966', nodeId='3998'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16073] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16073] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16073] Filling out basic attributes, {name='1.16073', nodeId='3998'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16073] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16073] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16073] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16073] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16073] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14966] has shape ID '3998'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14966] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14966] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14966] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14966] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14966] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14966] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14966] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14966] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14967] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14967] Filling out basic attributes, {name='1.14967', nodeId='3999'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16074] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16074] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16074] Filling out basic attributes, {name='1.16074', nodeId='3999'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16074] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16074] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16074] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16074] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16074] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14967] has shape ID '3999'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14967] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14967] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14967] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14967] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14967] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14967] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14967] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14967] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14968] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14968] Filling out basic attributes, {name='1.14968', nodeId='4000'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16075] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16075] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16075] Filling out basic attributes, {name='1.16075', nodeId='4000'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16075] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16075] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16075] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16075] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16075] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14968] has shape ID '4000'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14968] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14968] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14968] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14968] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14968] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14968] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14968] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14968] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14969] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14969] Filling out basic attributes, {name='1.14969', nodeId='4001'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16076] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16076] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16076] Filling out basic attributes, {name='1.16076', nodeId='4001'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16076] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16076] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16076] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16076] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16076] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14969] has shape ID '4001'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14969] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14969] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14969] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14969] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14969] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14969] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14969] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14969] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14970] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14970] Filling out basic attributes, {name='1.14970', nodeId='4002'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16077] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16077] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16077] Filling out basic attributes, {name='1.16077', nodeId='4002'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16077] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16077] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16077] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16077] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16077] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14970] has shape ID '4002'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14970] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14970] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14970] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14970] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14970] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14970] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14970] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14970] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14971] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14971] Filling out basic attributes, {name='1.14971', nodeId='4003'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16078] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16078] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16078] Filling out basic attributes, {name='1.16078', nodeId='4003'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16078] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16078] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16078] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16078] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16078] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14971] has shape ID '4003'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14971] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14971] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14971] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14971] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14971] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14971] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14971] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14971] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14972] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14972] Filling out basic attributes, {name='1.14972', nodeId='4004'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16079] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16079] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16079] Filling out basic attributes, {name='1.16079', nodeId='4004'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16079] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16079] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16079] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16079] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16079] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14972] has shape ID '4004'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14972] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14972] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14972] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14972] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14972] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14972] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14972] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14972] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14973] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14973] Filling out basic attributes, {name='1.14973', nodeId='4005'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16080] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16080] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16080] Filling out basic attributes, {name='1.16080', nodeId='4005'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16080] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16080] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16080] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16080] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16080] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14973] has shape ID '4005'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14973] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14973] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14973] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14973] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14973] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14973] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14973] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14973] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14974] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14974] Filling out basic attributes, {name='1.14974', nodeId='4006'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16081] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16081] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16081] Filling out basic attributes, {name='1.16081', nodeId='4006'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16081] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16081] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16081] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16081] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16081] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14974] has shape ID '4006'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14974] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14974] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14974] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14974] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14974] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14974] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14974] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14974] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14975] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14975] Filling out basic attributes, {name='1.14975', nodeId='4007'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16082] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16082] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16082] Filling out basic attributes, {name='1.16082', nodeId='4007'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16082] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16082] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16082] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16082] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16082] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14975] has shape ID '4007'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14975] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14975] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14975] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14975] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14975] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14975] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14975] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14975] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14976] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14976] Filling out basic attributes, {name='1.14976', nodeId='4008'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16083] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16083] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16083] Filling out basic attributes, {name='1.16083', nodeId='4008'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16083] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16083] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16083] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16083] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16083] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14976] has shape ID '4008'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14976] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14976] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14976] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14976] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14976] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14976] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14976] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14976] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14977] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14977] Filling out basic attributes, {name='1.14977', nodeId='4009'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16084] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16084] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16084] Filling out basic attributes, {name='1.16084', nodeId='4009'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16084] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16084] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16084] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16084] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16084] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14977] has shape ID '4009'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14977] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14977] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14977] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14977] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14977] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14977] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14977] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14977] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14978] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14978] Filling out basic attributes, {name='1.14978', nodeId='4010'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16085] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16085] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16085] Filling out basic attributes, {name='1.16085', nodeId='4010'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16085] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16085] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16085] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16085] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16085] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14978] has shape ID '4010'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14978] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14978] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14978] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14978] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14978] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14978] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14978] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14978] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14979] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14979] Filling out basic attributes, {name='1.14979', nodeId='4011'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16086] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16086] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16086] Filling out basic attributes, {name='1.16086', nodeId='4011'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16086] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16086] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16086] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16086] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16086] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14979] has shape ID '4011'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14979] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14979] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14979] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14979] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14979] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14979] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14979] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14979] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14980] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14980] Filling out basic attributes, {name='1.14980', nodeId='4012'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16087] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16087] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16087] Filling out basic attributes, {name='1.16087', nodeId='4012'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16087] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16087] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16087] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16087] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16087] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14980] has shape ID '4012'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14980] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14980] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14980] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14980] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14980] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14980] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14980] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14980] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14981] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14981] Filling out basic attributes, {name='1.14981', nodeId='4013'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16088] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16088] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16088] Filling out basic attributes, {name='1.16088', nodeId='4013'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16088] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16088] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16088] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16088] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16088] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14981] has shape ID '4013'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14981] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14981] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14981] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14981] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14981] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14981] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14981] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14981] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14982] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14982] Filling out basic attributes, {name='1.14982', nodeId='4014'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16089] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16089] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16089] Filling out basic attributes, {name='1.16089', nodeId='4014'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16089] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16089] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16089] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16089] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16089] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14982] has shape ID '4014'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14982] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14982] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14982] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14982] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14982] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14982] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14982] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14982] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14983] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14983] Filling out basic attributes, {name='1.14983', nodeId='4015'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16090] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16090] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16090] Filling out basic attributes, {name='1.16090', nodeId='4015'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16090] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16090] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16090] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16090] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16090] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14983] has shape ID '4015'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14983] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14983] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14983] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14983] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14983] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14983] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14983] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14983] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14984] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14984] Filling out basic attributes, {name='1.14984', nodeId='4016'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16091] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16091] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16091] Filling out basic attributes, {name='1.16091', nodeId='4016'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16091] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16091] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16091] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16091] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16091] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14984] has shape ID '4016'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14984] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14984] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14984] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14984] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14984] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14984] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14984] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14984] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14985] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14985] Filling out basic attributes, {name='1.14985', nodeId='4017'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16092] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16092] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16092] Filling out basic attributes, {name='1.16092', nodeId='4017'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16092] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16092] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16092] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16092] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="11"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16092] Has '1' subsets, '8' triangles and '11' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14985] has shape ID '4017'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14985] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14985] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14985] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14985] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14985] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14985] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14985] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14985] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14986] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14986] Filling out basic attributes, {name='1.14986', nodeId='4018'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16093] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16093] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16093] Filling out basic attributes, {name='1.16093', nodeId='4018'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16093] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16093] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16093] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16093] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16093] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14986] has shape ID '4018'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14986] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14986] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14986] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14986] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14986] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14986] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14986] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14986] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14987] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14987] Filling out basic attributes, {name='1.14987', nodeId='4019'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16094] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16094] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16094] Filling out basic attributes, {name='1.16094', nodeId='4019'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16094] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16094] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16094] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16094] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16094] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14987] has shape ID '4019'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14987] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14987] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14987] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14987] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14987] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14987] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14987] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14987] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14988] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14988] Filling out basic attributes, {name='1.14988', nodeId='4020'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16095] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16095] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16095] Filling out basic attributes, {name='1.16095', nodeId='4020'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16095] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16095] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16095] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16095] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16095] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14988] has shape ID '4020'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14988] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14988] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14988] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14988] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14988] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14988] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14988] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14988] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14989] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14989] Filling out basic attributes, {name='1.14989', nodeId='4021'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16096] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16096] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16096] Filling out basic attributes, {name='1.16096', nodeId='4021'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16096] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16096] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16096] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16096] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16096] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14989] has shape ID '4021'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14989] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14989] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14989] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14989] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14989] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14989] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14989] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14989] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14990] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14990] Filling out basic attributes, {name='1.14990', nodeId='4022'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16097] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16097] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16097] Filling out basic attributes, {name='1.16097', nodeId='4022'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16097] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16097] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16097] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16097] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16097] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14990] has shape ID '4022'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14990] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14990] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14990] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14990] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14990] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14990] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14990] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14990] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14991] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14991] Filling out basic attributes, {name='1.14991', nodeId='4023'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16098] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16098] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16098] Filling out basic attributes, {name='1.16098', nodeId='4023'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16098] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16098] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16098] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16098] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16098] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14991] has shape ID '4023'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14991] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14991] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14991] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14991] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14991] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14991] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14991] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14991] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14992] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14992] Filling out basic attributes, {name='1.14992', nodeId='4024'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16099] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16099] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16099] Filling out basic attributes, {name='1.16099', nodeId='4024'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16099] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16099] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16099] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16099] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16099] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14992] has shape ID '4024'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14992] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14992] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14992] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14992] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14992] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14992] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14992] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14992] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14993] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14993] Filling out basic attributes, {name='1.14993', nodeId='4025'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16100] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16100] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16100] Filling out basic attributes, {name='1.16100', nodeId='4025'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16100] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16100] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16100] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16100] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16100] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14993] has shape ID '4025'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14993] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14993] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14993] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14993] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14993] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14993] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14993] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14993] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14994] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14994] Filling out basic attributes, {name='1.14994', nodeId='4026'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16101] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16101] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16101] Filling out basic attributes, {name='1.16101', nodeId='4026'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16101] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16101] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16101] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16101] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16101] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14994] has shape ID '4026'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14994] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14994] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14994] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14994] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14994] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14994] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14994] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14994] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14995] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14995] Filling out basic attributes, {name='1.14995', nodeId='4027'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16102] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16102] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16102] Filling out basic attributes, {name='1.16102', nodeId='4027'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16102] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16102] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16102] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16102] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16102] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14995] has shape ID '4027'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14995] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14995] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14995] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14995] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14995] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14995] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14995] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14995] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14996] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14996] Filling out basic attributes, {name='1.14996', nodeId='4028'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16103] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16103] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16103] Filling out basic attributes, {name='1.16103', nodeId='4028'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16103] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16103] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16103] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16103] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16103] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14996] has shape ID '4028'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14996] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14996] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14996] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14996] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14996] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14996] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14996] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14996] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14997] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14997] Filling out basic attributes, {name='1.14997', nodeId='4029'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16104] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16104] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16104] Filling out basic attributes, {name='1.16104', nodeId='4029'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16104] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16104] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16104] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16104] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16104] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14997] has shape ID '4029'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14997] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14997] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14997] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14997] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14997] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14997] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14997] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14997] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14998] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14998] Filling out basic attributes, {name='1.14998', nodeId='4030'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16105] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16105] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16105] Filling out basic attributes, {name='1.16105', nodeId='4030'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16105] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16105] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16105] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16105] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16105] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14998] has shape ID '4030'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14998] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14998] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14998] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14998] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14998] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14998] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14998] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14998] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14999] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.14999] Filling out basic attributes, {name='1.14999', nodeId='4031'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16106] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16106] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16106] Filling out basic attributes, {name='1.16106', nodeId='4031'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16106] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16106] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16106] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16106] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16106] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.14999] has shape ID '4031'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14999] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14999] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14999] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14999] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.14999] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.14999] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14999] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.14999] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.150] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.150] Filling out basic attributes, {name='1.150', nodeId='4032'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11409] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11409] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11409] Filling out basic attributes, {name='1.11409', nodeId='4032'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11409] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11409] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11409] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11409] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11409] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.150] has shape ID '4032'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.150] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.150] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.150] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.150] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.150] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.150] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.150] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.150] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15000] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15000] Filling out basic attributes, {name='1.15000', nodeId='4033'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16107] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16107] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16107] Filling out basic attributes, {name='1.16107', nodeId='4033'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16107] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16107] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16107] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16107] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16107] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15000] has shape ID '4033'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15000] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15000] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15000] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15000] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15000] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15000] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15000] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15000] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15001] Filling out basic attributes, {name='1.15001', nodeId='4034'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16108] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16108] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16108] Filling out basic attributes, {name='1.16108', nodeId='4034'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16108] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16108] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16108] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16108] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16108] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15001] has shape ID '4034'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15001] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15001] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15002] Filling out basic attributes, {name='1.15002', nodeId='4035'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16109] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16109] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16109] Filling out basic attributes, {name='1.16109', nodeId='4035'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16109] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16109] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16109] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16109] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16109] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15002] has shape ID '4035'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15002] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15002] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15002] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15003] Filling out basic attributes, {name='1.15003', nodeId='4036'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16110] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16110] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16110] Filling out basic attributes, {name='1.16110', nodeId='4036'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16110] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16110] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16110] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16110] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16110] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15003] has shape ID '4036'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15003] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15003] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15003] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15004] Filling out basic attributes, {name='1.15004', nodeId='4037'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16111] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16111] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16111] Filling out basic attributes, {name='1.16111', nodeId='4037'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16111] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16111] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16111] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16111] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16111] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15004] has shape ID '4037'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15004] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15004] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15005] Filling out basic attributes, {name='1.15005', nodeId='4038'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16112] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16112] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16112] Filling out basic attributes, {name='1.16112', nodeId='4038'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16112] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16112] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16112] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16112] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16112] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15005] has shape ID '4038'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15005] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15005] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15005] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15005] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15005] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15006] Filling out basic attributes, {name='1.15006', nodeId='4039'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16113] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16113] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16113] Filling out basic attributes, {name='1.16113', nodeId='4039'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16113] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16113] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16113] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16113] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16113] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15006] has shape ID '4039'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15006] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15006] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15006] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15006] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15006] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15007] Filling out basic attributes, {name='1.15007', nodeId='4040'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16114] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16114] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16114] Filling out basic attributes, {name='1.16114', nodeId='4040'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16114] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16114] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16114] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16114] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16114] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15007] has shape ID '4040'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15007] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15007] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15007] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15007] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15007] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15008] Filling out basic attributes, {name='1.15008', nodeId='4041'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16115] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16115] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16115] Filling out basic attributes, {name='1.16115', nodeId='4041'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16115] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16115] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16115] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16115] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16115] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15008] has shape ID '4041'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15008] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15008] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15008] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15008] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15008] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15009] Filling out basic attributes, {name='1.15009', nodeId='4042'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16116] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16116] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16116] Filling out basic attributes, {name='1.16116', nodeId='4042'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16116] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16116] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16116] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16116] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16116] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15009] has shape ID '4042'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15009] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15009] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15009] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15009] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15010] Filling out basic attributes, {name='1.15010', nodeId='4043'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16117] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16117] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16117] Filling out basic attributes, {name='1.16117', nodeId='4043'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16117] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16117] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16117] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16117] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16117] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15010] has shape ID '4043'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15010] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15010] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15010] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15010] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15011] Filling out basic attributes, {name='1.15011', nodeId='4044'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16118] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16118] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16118] Filling out basic attributes, {name='1.16118', nodeId='4044'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16118] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16118] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16118] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16118] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16118] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15011] has shape ID '4044'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15011] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15011] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15011] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15011] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15011] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15012] Filling out basic attributes, {name='1.15012', nodeId='4045'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16119] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16119] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16119] Filling out basic attributes, {name='1.16119', nodeId='4045'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16119] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16119] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16119] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16119] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16119] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15012] has shape ID '4045'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15012] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15012] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15012] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15012] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15012] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15013] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15013] Filling out basic attributes, {name='1.15013', nodeId='4046'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16120] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16120] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16120] Filling out basic attributes, {name='1.16120', nodeId='4046'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16120] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16120] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16120] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16120] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16120] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15013] has shape ID '4046'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15013] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15013] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15013] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15013] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15013] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15013] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15013] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15013] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15014] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15014] Filling out basic attributes, {name='1.15014', nodeId='4047'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16121] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16121] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16121] Filling out basic attributes, {name='1.16121', nodeId='4047'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16121] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16121] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16121] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16121] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16121] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15014] has shape ID '4047'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15014] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15014] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15014] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15014] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15014] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15014] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15014] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15014] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15015] Filling out basic attributes, {name='1.15015', nodeId='4048'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16122] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16122] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16122] Filling out basic attributes, {name='1.16122', nodeId='4048'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16122] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16122] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16122] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16122] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16122] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15015] has shape ID '4048'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15015] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15015] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15015] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15015] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15015] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15016] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15016] Filling out basic attributes, {name='1.15016', nodeId='4049'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16123] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16123] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16123] Filling out basic attributes, {name='1.16123', nodeId='4049'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16123] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16123] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16123] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16123] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16123] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15016] has shape ID '4049'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15016] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15016] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15016] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15016] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15016] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15016] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15016] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15016] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15017] Filling out basic attributes, {name='1.15017', nodeId='4050'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16124] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16124] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16124] Filling out basic attributes, {name='1.16124', nodeId='4050'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16124] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16124] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16124] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16124] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16124] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15017] has shape ID '4050'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15017] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15017] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15017] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15017] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15017] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15017] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15018] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15018] Filling out basic attributes, {name='1.15018', nodeId='4051'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16125] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16125] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16125] Filling out basic attributes, {name='1.16125', nodeId='4051'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16125] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16125] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16125] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16125] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16125] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15018] has shape ID '4051'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15018] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15018] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15018] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15018] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15018] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15018] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15018] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15018] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15019] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15019] Filling out basic attributes, {name='1.15019', nodeId='4052'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16126] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16126] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16126] Filling out basic attributes, {name='1.16126', nodeId='4052'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16126] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16126] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16126] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16126] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16126] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15019] has shape ID '4052'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15019] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15019] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15019] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15019] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15019] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15019] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15019] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15019] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15020] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15020] Filling out basic attributes, {name='1.15020', nodeId='4053'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16127] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16127] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16127] Filling out basic attributes, {name='1.16127', nodeId='4053'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16127] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16127] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16127] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16127] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16127] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15020] has shape ID '4053'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15020] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15020] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15020] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15020] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15020] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15020] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15020] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15020] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15021] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15021] Filling out basic attributes, {name='1.15021', nodeId='4054'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16128] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16128] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16128] Filling out basic attributes, {name='1.16128', nodeId='4054'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16128] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16128] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16128] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16128] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16128] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15021] has shape ID '4054'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15021] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15021] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15021] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15021] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15021] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15021] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15021] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15021] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15022] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15022] Filling out basic attributes, {name='1.15022', nodeId='4055'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16129] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16129] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16129] Filling out basic attributes, {name='1.16129', nodeId='4055'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16129] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16129] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16129] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16129] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16129] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15022] has shape ID '4055'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15022] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15022] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15022] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15022] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15022] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15022] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15022] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15022] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15023] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15023] Filling out basic attributes, {name='1.15023', nodeId='4056'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16130] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16130] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16130] Filling out basic attributes, {name='1.16130', nodeId='4056'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16130] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16130] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16130] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16130] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16130] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15023] has shape ID '4056'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15023] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15023] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15023] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15023] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15023] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15023] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15023] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15023] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15024] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15024] Filling out basic attributes, {name='1.15024', nodeId='4057'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16131] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16131] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16131] Filling out basic attributes, {name='1.16131', nodeId='4057'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16131] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16131] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16131] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16131] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16131] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15024] has shape ID '4057'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15024] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15024] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15024] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15024] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15024] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15024] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15024] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15024] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15025] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15025] Filling out basic attributes, {name='1.15025', nodeId='4058'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16132] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16132] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16132] Filling out basic attributes, {name='1.16132', nodeId='4058'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16132] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16132] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16132] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16132] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16132] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15025] has shape ID '4058'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15025] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15025] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15025] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15025] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15025] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15025] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15025] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15025] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15026] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15026] Filling out basic attributes, {name='1.15026', nodeId='4059'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16133] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16133] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16133] Filling out basic attributes, {name='1.16133', nodeId='4059'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16133] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16133] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16133] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16133] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16133] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15026] has shape ID '4059'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15026] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15026] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15026] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15026] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15026] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15026] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15026] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15026] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15027] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15027] Filling out basic attributes, {name='1.15027', nodeId='4060'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16134] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16134] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16134] Filling out basic attributes, {name='1.16134', nodeId='4060'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16134] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16134] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16134] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16134] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16134] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15027] has shape ID '4060'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15027] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15027] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15027] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15027] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15027] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15027] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15027] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15027] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15028] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15028] Filling out basic attributes, {name='1.15028', nodeId='4061'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16135] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16135] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16135] Filling out basic attributes, {name='1.16135', nodeId='4061'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16135] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16135] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16135] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16135] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16135] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15028] has shape ID '4061'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15028] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15028] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15028] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15028] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15028] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15028] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15028] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15028] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15029] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15029] Filling out basic attributes, {name='1.15029', nodeId='4062'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16136] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16136] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16136] Filling out basic attributes, {name='1.16136', nodeId='4062'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16136] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16136] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16136] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16136] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16136] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15029] has shape ID '4062'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15029] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15029] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15029] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15029] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15029] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15029] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15029] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15029] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15030] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15030] Filling out basic attributes, {name='1.15030', nodeId='4063'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16137] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16137] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16137] Filling out basic attributes, {name='1.16137', nodeId='4063'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16137] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16137] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16137] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16137] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16137] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15030] has shape ID '4063'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15030] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15030] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15030] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15030] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15030] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15030] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15030] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15030] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15031] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15031] Filling out basic attributes, {name='1.15031', nodeId='4064'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16138] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16138] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16138] Filling out basic attributes, {name='1.16138', nodeId='4064'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16138] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16138] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16138] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16138] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16138] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15031] has shape ID '4064'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15031] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15031] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15031] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15031] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15031] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15031] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15031] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15031] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15032] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15032] Filling out basic attributes, {name='1.15032', nodeId='4065'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16139] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16139] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16139] Filling out basic attributes, {name='1.16139', nodeId='4065'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16139] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16139] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16139] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16139] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16139] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15032] has shape ID '4065'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15032] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15032] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15032] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15032] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15032] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15032] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15032] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15032] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15033] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15033] Filling out basic attributes, {name='1.15033', nodeId='4066'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16140] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16140] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16140] Filling out basic attributes, {name='1.16140', nodeId='4066'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16140] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16140] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16140] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16140] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16140] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15033] has shape ID '4066'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15033] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15033] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15033] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15033] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15033] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15033] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15033] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15033] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15034] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15034] Filling out basic attributes, {name='1.15034', nodeId='4067'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16141] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16141] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16141] Filling out basic attributes, {name='1.16141', nodeId='4067'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16141] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16141] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16141] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16141] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16141] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15034] has shape ID '4067'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15034] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15034] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15034] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15034] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15034] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15034] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15034] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15034] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15035] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15035] Filling out basic attributes, {name='1.15035', nodeId='4068'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16142] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16142] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16142] Filling out basic attributes, {name='1.16142', nodeId='4068'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16142] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16142] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16142] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16142] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16142] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15035] has shape ID '4068'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15035] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15035] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15035] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15035] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15035] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15035] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15035] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15035] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15036] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15036] Filling out basic attributes, {name='1.15036', nodeId='4069'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16143] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16143] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16143] Filling out basic attributes, {name='1.16143', nodeId='4069'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16143] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16143] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16143] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16143] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16143] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15036] has shape ID '4069'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15036] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15036] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15036] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15036] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15036] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15036] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15036] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15036] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15037] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15037] Filling out basic attributes, {name='1.15037', nodeId='4070'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16144] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16144] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16144] Filling out basic attributes, {name='1.16144', nodeId='4070'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16144] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16144] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16144] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16144] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16144] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15037] has shape ID '4070'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15037] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15037] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15037] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15037] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15037] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15037] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15037] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15037] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15038] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15038] Filling out basic attributes, {name='1.15038', nodeId='4071'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16145] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16145] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16145] Filling out basic attributes, {name='1.16145', nodeId='4071'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16145] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16145] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16145] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16145] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16145] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15038] has shape ID '4071'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15038] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15038] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15038] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15038] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15038] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15038] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15038] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15038] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15039] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15039] Filling out basic attributes, {name='1.15039', nodeId='4072'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16146] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16146] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16146] Filling out basic attributes, {name='1.16146', nodeId='4072'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16146] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16146] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16146] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16146] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16146] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15039] has shape ID '4072'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15039] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15039] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15039] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15039] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15039] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15039] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15039] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15039] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15040] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15040] Filling out basic attributes, {name='1.15040', nodeId='4073'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16147] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16147] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16147] Filling out basic attributes, {name='1.16147', nodeId='4073'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16147] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16147] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16147] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16147] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16147] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15040] has shape ID '4073'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15040] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15040] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15040] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15040] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15040] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15040] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15040] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15040] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15041] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15041] Filling out basic attributes, {name='1.15041', nodeId='4074'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16148] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16148] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16148] Filling out basic attributes, {name='1.16148', nodeId='4074'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16148] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16148] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16148] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16148] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16148] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15041] has shape ID '4074'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15041] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15041] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15041] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15041] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15041] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15041] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15041] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15041] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15042] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15042] Filling out basic attributes, {name='1.15042', nodeId='4075'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16149] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16149] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16149] Filling out basic attributes, {name='1.16149', nodeId='4075'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16149] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16149] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16149] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16149] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16149] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15042] has shape ID '4075'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15042] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15042] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15042] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15042] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15042] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15042] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15042] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15042] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15043] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15043] Filling out basic attributes, {name='1.15043', nodeId='4076'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16150] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16150] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16150] Filling out basic attributes, {name='1.16150', nodeId='4076'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16150] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16150] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16150] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16150] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16150] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15043] has shape ID '4076'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15043] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15043] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15043] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15043] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15043] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15043] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15043] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15043] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15044] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15044] Filling out basic attributes, {name='1.15044', nodeId='4077'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16151] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16151] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16151] Filling out basic attributes, {name='1.16151', nodeId='4077'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16151] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16151] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16151] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16151] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16151] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15044] has shape ID '4077'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15044] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15044] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15044] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15044] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15044] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15044] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15044] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15044] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15045] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15045] Filling out basic attributes, {name='1.15045', nodeId='4078'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16152] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16152] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16152] Filling out basic attributes, {name='1.16152', nodeId='4078'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16152] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16152] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16152] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16152] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16152] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15045] has shape ID '4078'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15045] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15045] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15045] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15045] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15045] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15045] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15045] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15045] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15046] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15046] Filling out basic attributes, {name='1.15046', nodeId='4079'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16153] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16153] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16153] Filling out basic attributes, {name='1.16153', nodeId='4079'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16153] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16153] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16153] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16153] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16153] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15046] has shape ID '4079'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15046] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15046] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15046] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15046] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15046] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15046] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15046] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15046] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15047] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15047] Filling out basic attributes, {name='1.15047', nodeId='4080'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16154] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16154] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16154] Filling out basic attributes, {name='1.16154', nodeId='4080'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16154] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16154] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16154] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16154] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16154] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15047] has shape ID '4080'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15047] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15047] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15047] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15047] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15047] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15047] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15047] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15047] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15048] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15048] Filling out basic attributes, {name='1.15048', nodeId='4081'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16155] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16155] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16155] Filling out basic attributes, {name='1.16155', nodeId='4081'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16155] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16155] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16155] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16155] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16155] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15048] has shape ID '4081'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15048] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15048] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15048] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15048] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15048] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15048] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15048] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15048] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15049] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15049] Filling out basic attributes, {name='1.15049', nodeId='4082'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16156] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16156] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16156] Filling out basic attributes, {name='1.16156', nodeId='4082'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16156] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16156] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16156] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16156] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16156] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15049] has shape ID '4082'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15049] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15049] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15049] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15049] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15049] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15049] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15049] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15049] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15050] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15050] Filling out basic attributes, {name='1.15050', nodeId='4083'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16157] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16157] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16157] Filling out basic attributes, {name='1.16157', nodeId='4083'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16157] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16157] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16157] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16157] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16157] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15050] has shape ID '4083'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15050] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15050] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15050] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15050] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15050] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15050] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15050] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15050] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15051] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15051] Filling out basic attributes, {name='1.15051', nodeId='4084'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16158] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16158] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16158] Filling out basic attributes, {name='1.16158', nodeId='4084'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16158] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16158] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16158] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16158] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16158] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15051] has shape ID '4084'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15051] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15051] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15051] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15051] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15051] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15051] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15051] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15051] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15052] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15052] Filling out basic attributes, {name='1.15052', nodeId='4085'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16159] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16159] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16159] Filling out basic attributes, {name='1.16159', nodeId='4085'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16159] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16159] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16159] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16159] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16159] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15052] has shape ID '4085'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15052] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15052] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15052] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15052] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15052] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15052] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15052] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15052] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15053] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15053] Filling out basic attributes, {name='1.15053', nodeId='4086'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16160] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16160] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16160] Filling out basic attributes, {name='1.16160', nodeId='4086'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16160] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16160] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16160] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16160] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16160] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15053] has shape ID '4086'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15053] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15053] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15053] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15053] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15053] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15053] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15053] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15053] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15054] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15054] Filling out basic attributes, {name='1.15054', nodeId='4087'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16161] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16161] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16161] Filling out basic attributes, {name='1.16161', nodeId='4087'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16161] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16161] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16161] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16161] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16161] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15054] has shape ID '4087'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15054] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15054] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15054] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15054] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15054] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15054] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15054] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15054] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15055] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15055] Filling out basic attributes, {name='1.15055', nodeId='4088'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16162] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16162] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16162] Filling out basic attributes, {name='1.16162', nodeId='4088'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16162] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16162] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16162] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16162] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16162] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15055] has shape ID '4088'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15055] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15055] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15055] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15055] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15055] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15055] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15055] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15055] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15056] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15056] Filling out basic attributes, {name='1.15056', nodeId='4089'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16163] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16163] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16163] Filling out basic attributes, {name='1.16163', nodeId='4089'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16163] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16163] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16163] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16163] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16163] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15056] has shape ID '4089'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15056] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15056] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15056] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15056] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15056] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15056] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15056] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15056] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15057] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15057] Filling out basic attributes, {name='1.15057', nodeId='4090'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16164] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16164] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16164] Filling out basic attributes, {name='1.16164', nodeId='4090'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16164] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16164] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16164] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16164] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16164] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15057] has shape ID '4090'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15057] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15057] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15057] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15057] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15057] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15057] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15057] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15057] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15058] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15058] Filling out basic attributes, {name='1.15058', nodeId='4091'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16165] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16165] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16165] Filling out basic attributes, {name='1.16165', nodeId='4091'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16165] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16165] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16165] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16165] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16165] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15058] has shape ID '4091'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15058] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15058] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15058] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15058] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15058] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15058] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15058] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15058] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15059] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15059] Filling out basic attributes, {name='1.15059', nodeId='4092'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16166] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16166] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16166] Filling out basic attributes, {name='1.16166', nodeId='4092'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16166] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16166] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16166] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16166] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16166] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15059] has shape ID '4092'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15059] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15059] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15059] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15059] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15059] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15059] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15059] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15059] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15060] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15060] Filling out basic attributes, {name='1.15060', nodeId='4093'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16167] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16167] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16167] Filling out basic attributes, {name='1.16167', nodeId='4093'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16167] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16167] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16167] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16167] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16167] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15060] has shape ID '4093'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15060] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15060] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15060] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15060] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15060] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15060] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15060] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15060] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15061] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15061] Filling out basic attributes, {name='1.15061', nodeId='4094'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16168] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16168] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16168] Filling out basic attributes, {name='1.16168', nodeId='4094'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16168] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16168] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16168] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16168] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16168] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15061] has shape ID '4094'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15061] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15061] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15061] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15061] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15061] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15061] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15061] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15061] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15062] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15062] Filling out basic attributes, {name='1.15062', nodeId='4095'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16169] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16169] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16169] Filling out basic attributes, {name='1.16169', nodeId='4095'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16169] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16169] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16169] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16169] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16169] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15062] has shape ID '4095'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15062] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15062] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15062] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15062] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15062] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15062] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15062] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15062] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15063] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15063] Filling out basic attributes, {name='1.15063', nodeId='4096'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16170] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16170] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16170] Filling out basic attributes, {name='1.16170', nodeId='4096'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16170] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16170] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16170] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16170] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16170] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15063] has shape ID '4096'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15063] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15063] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15063] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15063] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15063] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15063] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15063] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15063] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15064] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15064] Filling out basic attributes, {name='1.15064', nodeId='4097'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16171] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16171] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16171] Filling out basic attributes, {name='1.16171', nodeId='4097'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16171] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16171] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16171] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16171] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16171] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15064] has shape ID '4097'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15064] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15064] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15064] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15064] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15064] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15064] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15064] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15064] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15065] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15065] Filling out basic attributes, {name='1.15065', nodeId='4098'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16172] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16172] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16172] Filling out basic attributes, {name='1.16172', nodeId='4098'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16172] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16172] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16172] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16172] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16172] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15065] has shape ID '4098'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15065] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15065] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15065] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15065] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15065] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15065] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15065] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15065] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15066] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15066] Filling out basic attributes, {name='1.15066', nodeId='4099'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16173] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16173] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16173] Filling out basic attributes, {name='1.16173', nodeId='4099'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16173] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16173] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16173] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16173] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16173] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15066] has shape ID '4099'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15066] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15066] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15066] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15066] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15066] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15066] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15066] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15066] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15067] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15067] Filling out basic attributes, {name='1.15067', nodeId='4100'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16174] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16174] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16174] Filling out basic attributes, {name='1.16174', nodeId='4100'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16174] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16174] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16174] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16174] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16174] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15067] has shape ID '4100'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15067] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15067] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15067] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15067] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15067] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15067] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15067] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15067] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15068] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15068] Filling out basic attributes, {name='1.15068', nodeId='4101'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16175] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16175] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16175] Filling out basic attributes, {name='1.16175', nodeId='4101'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16175] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16175] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16175] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16175] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16175] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15068] has shape ID '4101'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15068] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15068] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15068] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15068] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15068] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15068] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15068] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15068] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15069] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15069] Filling out basic attributes, {name='1.15069', nodeId='4102'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16176] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16176] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16176] Filling out basic attributes, {name='1.16176', nodeId='4102'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16176] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16176] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16176] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16176] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16176] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15069] has shape ID '4102'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15069] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15069] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15069] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15069] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15069] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15069] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15069] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15069] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15070] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15070] Filling out basic attributes, {name='1.15070', nodeId='4103'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16177] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16177] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16177] Filling out basic attributes, {name='1.16177', nodeId='4103'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16177] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16177] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16177] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16177] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16177] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15070] has shape ID '4103'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15070] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15070] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15070] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15070] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15070] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15070] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15070] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15070] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15071] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15071] Filling out basic attributes, {name='1.15071', nodeId='4104'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16178] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16178] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16178] Filling out basic attributes, {name='1.16178', nodeId='4104'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16178] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16178] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16178] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16178] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16178] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15071] has shape ID '4104'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15071] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15071] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15071] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15071] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15071] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15071] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15071] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15071] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15072] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15072] Filling out basic attributes, {name='1.15072', nodeId='4105'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16179] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16179] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16179] Filling out basic attributes, {name='1.16179', nodeId='4105'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16179] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16179] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16179] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16179] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16179] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15072] has shape ID '4105'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15072] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15072] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15072] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15072] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15072] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15072] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15072] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15072] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15073] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15073] Filling out basic attributes, {name='1.15073', nodeId='4106'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16180] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16180] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16180] Filling out basic attributes, {name='1.16180', nodeId='4106'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16180] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16180] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16180] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16180] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16180] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15073] has shape ID '4106'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15073] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15073] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15073] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15073] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15073] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15073] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15073] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15073] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15074] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15074] Filling out basic attributes, {name='1.15074', nodeId='4107'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16181] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16181] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16181] Filling out basic attributes, {name='1.16181', nodeId='4107'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16181] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16181] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16181] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16181] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16181] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15074] has shape ID '4107'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15074] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15074] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15074] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15074] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15074] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15074] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15074] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15074] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15075] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15075] Filling out basic attributes, {name='1.15075', nodeId='4108'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16182] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16182] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16182] Filling out basic attributes, {name='1.16182', nodeId='4108'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16182] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16182] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16182] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16182] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16182] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15075] has shape ID '4108'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15075] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15075] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15075] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15075] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15075] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15075] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15075] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15075] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15076] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15076] Filling out basic attributes, {name='1.15076', nodeId='4109'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16183] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16183] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16183] Filling out basic attributes, {name='1.16183', nodeId='4109'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16183] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16183] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16183] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16183] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16183] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15076] has shape ID '4109'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15076] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15076] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15076] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15076] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15076] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15076] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15076] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15076] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15077] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15077] Filling out basic attributes, {name='1.15077', nodeId='4110'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16184] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16184] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16184] Filling out basic attributes, {name='1.16184', nodeId='4110'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16184] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16184] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16184] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16184] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16184] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15077] has shape ID '4110'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15077] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15077] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15077] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15077] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15077] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15077] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15077] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15077] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15078] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15078] Filling out basic attributes, {name='1.15078', nodeId='4111'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16185] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16185] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16185] Filling out basic attributes, {name='1.16185', nodeId='4111'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16185] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16185] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16185] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16185] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16185] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15078] has shape ID '4111'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15078] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15078] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15078] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15078] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15078] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15078] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15078] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15078] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15079] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15079] Filling out basic attributes, {name='1.15079', nodeId='4112'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16186] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16186] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16186] Filling out basic attributes, {name='1.16186', nodeId='4112'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16186] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16186] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16186] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16186] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16186] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15079] has shape ID '4112'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15079] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15079] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15079] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15079] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15079] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15079] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15079] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15079] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15080] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15080] Filling out basic attributes, {name='1.15080', nodeId='4113'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16187] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16187] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16187] Filling out basic attributes, {name='1.16187', nodeId='4113'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16187] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16187] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16187] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16187] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16187] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15080] has shape ID '4113'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15080] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15080] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15080] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15080] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15080] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15080] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15080] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15080] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15081] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15081] Filling out basic attributes, {name='1.15081', nodeId='4114'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16188] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16188] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16188] Filling out basic attributes, {name='1.16188', nodeId='4114'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16188] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16188] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16188] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16188] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16188] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15081] has shape ID '4114'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15081] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15081] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15081] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15081] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15081] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15081] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15081] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15081] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15082] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15082] Filling out basic attributes, {name='1.15082', nodeId='4115'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16189] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16189] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16189] Filling out basic attributes, {name='1.16189', nodeId='4115'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16189] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16189] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16189] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16189] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16189] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15082] has shape ID '4115'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15082] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15082] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15082] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15082] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15082] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15082] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15082] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15082] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15083] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15083] Filling out basic attributes, {name='1.15083', nodeId='4116'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16190] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16190] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16190] Filling out basic attributes, {name='1.16190', nodeId='4116'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16190] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16190] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16190] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16190] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16190] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15083] has shape ID '4116'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15083] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15083] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15083] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15083] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15083] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15083] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15083] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15083] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15084] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15084] Filling out basic attributes, {name='1.15084', nodeId='4117'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16191] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16191] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16191] Filling out basic attributes, {name='1.16191', nodeId='4117'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16191] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16191] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16191] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16191] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16191] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15084] has shape ID '4117'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15084] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15084] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15084] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15084] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15084] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15084] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15084] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15084] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15085] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15085] Filling out basic attributes, {name='1.15085', nodeId='4118'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16192] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16192] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16192] Filling out basic attributes, {name='1.16192', nodeId='4118'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16192] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16192] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16192] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16192] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16192] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15085] has shape ID '4118'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15085] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15085] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15085] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15085] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15085] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15085] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15085] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15085] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15086] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15086] Filling out basic attributes, {name='1.15086', nodeId='4119'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16193] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16193] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16193] Filling out basic attributes, {name='1.16193', nodeId='4119'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16193] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16193] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16193] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16193] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16193] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15086] has shape ID '4119'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15086] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15086] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15086] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15086] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15086] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15086] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15086] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15086] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15087] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15087] Filling out basic attributes, {name='1.15087', nodeId='4120'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16194] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16194] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16194] Filling out basic attributes, {name='1.16194', nodeId='4120'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16194] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16194] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16194] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16194] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16194] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15087] has shape ID '4120'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15087] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15087] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15087] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15087] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15087] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15087] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15087] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15087] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15088] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15088] Filling out basic attributes, {name='1.15088', nodeId='4121'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16195] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16195] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16195] Filling out basic attributes, {name='1.16195', nodeId='4121'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16195] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16195] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16195] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16195] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16195] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15088] has shape ID '4121'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15088] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15088] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15088] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15088] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15088] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15088] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15088] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15088] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15089] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15089] Filling out basic attributes, {name='1.15089', nodeId='4122'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16196] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16196] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16196] Filling out basic attributes, {name='1.16196', nodeId='4122'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16196] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16196] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16196] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16196] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16196] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15089] has shape ID '4122'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15089] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15089] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15089] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15089] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15089] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15089] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15089] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15089] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15090] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15090] Filling out basic attributes, {name='1.15090', nodeId='4123'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16197] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16197] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16197] Filling out basic attributes, {name='1.16197', nodeId='4123'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16197] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16197] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16197] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16197] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16197] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15090] has shape ID '4123'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15090] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15090] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15090] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15090] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15090] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15090] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15090] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15090] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15091] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15091] Filling out basic attributes, {name='1.15091', nodeId='4124'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16198] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16198] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16198] Filling out basic attributes, {name='1.16198', nodeId='4124'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16198] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16198] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16198] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16198] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16198] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15091] has shape ID '4124'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15091] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15091] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15091] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15091] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15091] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15091] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15091] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15091] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15092] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15092] Filling out basic attributes, {name='1.15092', nodeId='4125'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16199] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16199] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16199] Filling out basic attributes, {name='1.16199', nodeId='4125'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16199] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16199] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16199] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16199] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16199] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15092] has shape ID '4125'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15092] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15092] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15092] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15092] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15092] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15092] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15092] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15092] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15093] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15093] Filling out basic attributes, {name='1.15093', nodeId='4126'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16200] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16200] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16200] Filling out basic attributes, {name='1.16200', nodeId='4126'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16200] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16200] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16200] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16200] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16200] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15093] has shape ID '4126'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15093] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15093] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15093] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15093] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15093] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15093] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15093] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15093] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15094] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15094] Filling out basic attributes, {name='1.15094', nodeId='4127'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16201] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16201] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16201] Filling out basic attributes, {name='1.16201', nodeId='4127'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16201] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16201] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16201] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16201] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16201] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15094] has shape ID '4127'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15094] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15094] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15094] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15094] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15094] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15094] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15094] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15094] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15095] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15095] Filling out basic attributes, {name='1.15095', nodeId='4128'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16202] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16202] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16202] Filling out basic attributes, {name='1.16202', nodeId='4128'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16202] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16202] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16202] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16202] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16202] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15095] has shape ID '4128'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15095] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15095] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15095] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15095] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15095] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15095] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15095] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15095] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15096] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15096] Filling out basic attributes, {name='1.15096', nodeId='4129'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16203] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16203] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16203] Filling out basic attributes, {name='1.16203', nodeId='4129'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16203] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16203] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16203] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16203] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16203] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15096] has shape ID '4129'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15096] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15096] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15096] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15096] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15096] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15096] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15096] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15096] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15097] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15097] Filling out basic attributes, {name='1.15097', nodeId='4130'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16204] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16204] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16204] Filling out basic attributes, {name='1.16204', nodeId='4130'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16204] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16204] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16204] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16204] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16204] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15097] has shape ID '4130'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15097] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15097] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15097] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15097] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15097] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15097] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15097] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15097] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15098] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15098] Filling out basic attributes, {name='1.15098', nodeId='4131'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16205] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16205] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16205] Filling out basic attributes, {name='1.16205', nodeId='4131'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16205] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16205] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16205] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16205] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16205] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15098] has shape ID '4131'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15098] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15098] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15098] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15098] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15098] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15098] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15098] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15098] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15099] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15099] Filling out basic attributes, {name='1.15099', nodeId='4132'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16206] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16206] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16206] Filling out basic attributes, {name='1.16206', nodeId='4132'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16206] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16206] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16206] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16206] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16206] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15099] has shape ID '4132'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15099] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15099] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15099] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15099] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15099] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15099] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15099] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15099] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15100] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15100] Filling out basic attributes, {name='1.15100', nodeId='4133'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16207] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16207] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16207] Filling out basic attributes, {name='1.16207', nodeId='4133'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16207] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16207] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16207] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16207] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16207] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15100] has shape ID '4133'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15100] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15100] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15100] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15100] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15100] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15100] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15100] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15100] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15101] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15101] Filling out basic attributes, {name='1.15101', nodeId='4134'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16208] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16208] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16208] Filling out basic attributes, {name='1.16208', nodeId='4134'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16208] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16208] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16208] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16208] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16208] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15101] has shape ID '4134'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15101] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15101] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15101] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15101] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15101] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15101] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15101] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15101] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15102] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15102] Filling out basic attributes, {name='1.15102', nodeId='4135'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16209] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16209] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16209] Filling out basic attributes, {name='1.16209', nodeId='4135'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16209] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16209] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16209] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16209] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16209] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15102] has shape ID '4135'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15102] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15102] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15102] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15102] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15102] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15102] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15102] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15102] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15103] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15103] Filling out basic attributes, {name='1.15103', nodeId='4136'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16210] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16210] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16210] Filling out basic attributes, {name='1.16210', nodeId='4136'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16210] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16210] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16210] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16210] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16210] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15103] has shape ID '4136'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15103] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15103] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15103] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15103] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15103] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15103] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15103] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15103] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15104] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15104] Filling out basic attributes, {name='1.15104', nodeId='4137'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16211] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16211] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16211] Filling out basic attributes, {name='1.16211', nodeId='4137'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16211] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16211] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16211] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16211] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16211] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15104] has shape ID '4137'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15104] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15104] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15104] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15104] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15104] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15104] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15104] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15104] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15105] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15105] Filling out basic attributes, {name='1.15105', nodeId='4138'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16212] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16212] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16212] Filling out basic attributes, {name='1.16212', nodeId='4138'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16212] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16212] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16212] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16212] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16212] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15105] has shape ID '4138'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15105] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15105] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15105] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15105] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15105] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15105] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15105] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15105] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15106] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15106] Filling out basic attributes, {name='1.15106', nodeId='4139'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16213] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16213] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16213] Filling out basic attributes, {name='1.16213', nodeId='4139'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16213] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16213] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16213] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16213] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16213] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15106] has shape ID '4139'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15106] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15106] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15106] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15106] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15106] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15106] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15106] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15106] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15107] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15107] Filling out basic attributes, {name='1.15107', nodeId='4140'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16214] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16214] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16214] Filling out basic attributes, {name='1.16214', nodeId='4140'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16214] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16214] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16214] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16214] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16214] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15107] has shape ID '4140'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15107] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15107] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15107] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15107] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15107] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15107] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15107] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15107] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15108] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15108] Filling out basic attributes, {name='1.15108', nodeId='4141'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16215] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16215] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16215] Filling out basic attributes, {name='1.16215', nodeId='4141'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16215] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16215] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16215] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16215] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16215] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15108] has shape ID '4141'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15108] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15108] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15108] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15108] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15108] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15108] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15108] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15108] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15109] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15109] Filling out basic attributes, {name='1.15109', nodeId='4142'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16216] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16216] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16216] Filling out basic attributes, {name='1.16216', nodeId='4142'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16216] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16216] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16216] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16216] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16216] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15109] has shape ID '4142'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15109] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15109] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15109] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15109] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15109] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15109] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15109] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15109] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15110] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15110] Filling out basic attributes, {name='1.15110', nodeId='4143'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16217] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16217] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16217] Filling out basic attributes, {name='1.16217', nodeId='4143'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16217] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16217] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16217] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16217] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16217] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15110] has shape ID '4143'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15110] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15110] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15110] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15110] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15110] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15110] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15110] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15110] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15111] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15111] Filling out basic attributes, {name='1.15111', nodeId='4144'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16218] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16218] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16218] Filling out basic attributes, {name='1.16218', nodeId='4144'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16218] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16218] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16218] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16218] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16218] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15111] has shape ID '4144'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15111] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15111] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15111] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15111] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15111] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15111] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15111] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15111] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15112] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15112] Filling out basic attributes, {name='1.15112', nodeId='4145'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16219] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16219] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16219] Filling out basic attributes, {name='1.16219', nodeId='4145'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16219] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16219] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16219] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16219] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16219] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15112] has shape ID '4145'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15112] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15112] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15112] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15112] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15112] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15112] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15112] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15112] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15113] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15113] Filling out basic attributes, {name='1.15113', nodeId='4146'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16220] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16220] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16220] Filling out basic attributes, {name='1.16220', nodeId='4146'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16220] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16220] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16220] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16220] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16220] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15113] has shape ID '4146'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15113] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15113] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15113] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15113] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15113] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15113] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15113] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15113] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15114] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15114] Filling out basic attributes, {name='1.15114', nodeId='4147'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16221] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16221] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16221] Filling out basic attributes, {name='1.16221', nodeId='4147'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16221] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16221] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16221] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16221] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16221] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15114] has shape ID '4147'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15114] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15114] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15114] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15114] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15114] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15114] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15114] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15114] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15115] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15115] Filling out basic attributes, {name='1.15115', nodeId='4148'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16222] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16222] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16222] Filling out basic attributes, {name='1.16222', nodeId='4148'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16222] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16222] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16222] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16222] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16222] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15115] has shape ID '4148'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15115] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15115] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15115] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15115] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15115] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15115] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15115] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15115] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15116] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15116] Filling out basic attributes, {name='1.15116', nodeId='4149'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16223] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16223] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16223] Filling out basic attributes, {name='1.16223', nodeId='4149'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16223] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16223] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16223] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16223] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16223] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15116] has shape ID '4149'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15116] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15116] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15116] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15116] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15116] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15116] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15116] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15116] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15117] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15117] Filling out basic attributes, {name='1.15117', nodeId='4150'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16224] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16224] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16224] Filling out basic attributes, {name='1.16224', nodeId='4150'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16224] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16224] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16224] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16224] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16224] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15117] has shape ID '4150'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15117] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15117] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15117] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15117] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15117] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15117] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15117] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15117] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15118] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15118] Filling out basic attributes, {name='1.15118', nodeId='4151'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16225] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16225] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16225] Filling out basic attributes, {name='1.16225', nodeId='4151'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16225] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16225] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16225] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16225] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16225] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15118] has shape ID '4151'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15118] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15118] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15118] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15118] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15118] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15118] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15118] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15118] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15119] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15119] Filling out basic attributes, {name='1.15119', nodeId='4152'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16226] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16226] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16226] Filling out basic attributes, {name='1.16226', nodeId='4152'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16226] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16226] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16226] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16226] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16226] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15119] has shape ID '4152'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15119] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15119] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15119] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15119] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15119] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15119] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15119] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15119] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15120] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15120] Filling out basic attributes, {name='1.15120', nodeId='4153'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16227] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16227] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16227] Filling out basic attributes, {name='1.16227', nodeId='4153'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16227] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16227] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16227] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16227] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16227] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15120] has shape ID '4153'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15120] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15120] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15120] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15120] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15120] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15120] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15120] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15120] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15121] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15121] Filling out basic attributes, {name='1.15121', nodeId='4154'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16228] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16228] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16228] Filling out basic attributes, {name='1.16228', nodeId='4154'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16228] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16228] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16228] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16228] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16228] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15121] has shape ID '4154'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15121] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15121] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15121] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15121] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15121] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15121] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15121] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15121] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15122] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15122] Filling out basic attributes, {name='1.15122', nodeId='4155'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16229] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16229] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16229] Filling out basic attributes, {name='1.16229', nodeId='4155'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16229] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16229] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16229] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16229] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16229] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15122] has shape ID '4155'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15122] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15122] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15122] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15122] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15122] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15122] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15122] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15122] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15123] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15123] Filling out basic attributes, {name='1.15123', nodeId='4156'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16230] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16230] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16230] Filling out basic attributes, {name='1.16230', nodeId='4156'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16230] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16230] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16230] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16230] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16230] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15123] has shape ID '4156'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15123] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15123] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15123] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15123] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15123] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15123] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15123] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15123] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15124] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15124] Filling out basic attributes, {name='1.15124', nodeId='4157'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16231] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16231] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16231] Filling out basic attributes, {name='1.16231', nodeId='4157'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16231] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16231] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16231] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16231] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16231] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15124] has shape ID '4157'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15124] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15124] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15124] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15124] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15124] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15124] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15124] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15124] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15125] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15125] Filling out basic attributes, {name='1.15125', nodeId='4158'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16232] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16232] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16232] Filling out basic attributes, {name='1.16232', nodeId='4158'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16232] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16232] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16232] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16232] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16232] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15125] has shape ID '4158'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15125] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15125] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15125] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15125] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15125] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15125] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15125] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15125] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15126] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15126] Filling out basic attributes, {name='1.15126', nodeId='4159'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16233] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16233] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16233] Filling out basic attributes, {name='1.16233', nodeId='4159'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16233] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16233] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16233] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16233] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16233] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15126] has shape ID '4159'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15126] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15126] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15126] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15126] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15126] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15126] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15126] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15126] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15127] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15127] Filling out basic attributes, {name='1.15127', nodeId='4160'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16234] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16234] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16234] Filling out basic attributes, {name='1.16234', nodeId='4160'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16234] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16234] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16234] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16234] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16234] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15127] has shape ID '4160'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15127] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15127] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15127] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15127] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15127] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15127] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15127] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15127] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15128] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15128] Filling out basic attributes, {name='1.15128', nodeId='4161'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16235] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16235] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16235] Filling out basic attributes, {name='1.16235', nodeId='4161'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16235] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16235] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16235] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16235] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16235] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15128] has shape ID '4161'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15128] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15128] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15128] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15128] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15128] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15128] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15128] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15128] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15129] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15129] Filling out basic attributes, {name='1.15129', nodeId='4162'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16236] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16236] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16236] Filling out basic attributes, {name='1.16236', nodeId='4162'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16236] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16236] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16236] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16236] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16236] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15129] has shape ID '4162'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15129] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15129] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15129] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15129] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15129] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15129] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15129] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15129] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15130] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15130] Filling out basic attributes, {name='1.15130', nodeId='4163'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16237] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16237] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16237] Filling out basic attributes, {name='1.16237', nodeId='4163'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16237] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16237] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16237] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16237] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16237] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15130] has shape ID '4163'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15130] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15130] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15130] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15130] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15130] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15130] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15130] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15130] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15131] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15131] Filling out basic attributes, {name='1.15131', nodeId='4164'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16238] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16238] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16238] Filling out basic attributes, {name='1.16238', nodeId='4164'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16238] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16238] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16238] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16238] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16238] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15131] has shape ID '4164'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15131] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15131] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15131] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15131] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15131] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15131] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15131] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15131] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15132] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15132] Filling out basic attributes, {name='1.15132', nodeId='4165'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16239] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16239] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16239] Filling out basic attributes, {name='1.16239', nodeId='4165'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16239] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16239] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16239] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16239] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16239] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15132] has shape ID '4165'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15132] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15132] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15132] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15132] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15132] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15132] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15132] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15132] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15133] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15133] Filling out basic attributes, {name='1.15133', nodeId='4166'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16240] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16240] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16240] Filling out basic attributes, {name='1.16240', nodeId='4166'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16240] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16240] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16240] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16240] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16240] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15133] has shape ID '4166'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15133] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15133] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15133] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15133] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15133] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15133] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15133] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15133] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15134] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15134] Filling out basic attributes, {name='1.15134', nodeId='4167'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16241] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16241] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16241] Filling out basic attributes, {name='1.16241', nodeId='4167'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16241] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16241] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16241] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16241] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16241] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15134] has shape ID '4167'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15134] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15134] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15134] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15134] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15134] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15134] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15134] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15134] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15135] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15135] Filling out basic attributes, {name='1.15135', nodeId='4168'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16242] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16242] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16242] Filling out basic attributes, {name='1.16242', nodeId='4168'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16242] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16242] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16242] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16242] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16242] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15135] has shape ID '4168'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15135] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15135] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15135] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15135] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15135] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15135] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15135] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15135] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15136] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15136] Filling out basic attributes, {name='1.15136', nodeId='4169'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16243] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16243] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16243] Filling out basic attributes, {name='1.16243', nodeId='4169'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16243] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16243] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16243] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16243] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16243] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15136] has shape ID '4169'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15136] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15136] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15136] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15136] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15136] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15136] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15136] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15136] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15137] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15137] Filling out basic attributes, {name='1.15137', nodeId='4170'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16244] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16244] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16244] Filling out basic attributes, {name='1.16244', nodeId='4170'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16244] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16244] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16244] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16244] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16244] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15137] has shape ID '4170'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15137] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15137] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15137] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15137] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15137] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15137] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15137] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15137] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15138] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15138] Filling out basic attributes, {name='1.15138', nodeId='4171'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16245] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16245] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16245] Filling out basic attributes, {name='1.16245', nodeId='4171'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16245] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16245] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16245] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16245] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16245] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15138] has shape ID '4171'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15138] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15138] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15138] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15138] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15138] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15138] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15138] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15138] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15139] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15139] Filling out basic attributes, {name='1.15139', nodeId='4172'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16246] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16246] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16246] Filling out basic attributes, {name='1.16246', nodeId='4172'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16246] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16246] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16246] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16246] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16246] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15139] has shape ID '4172'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15139] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15139] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15139] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15139] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15139] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15139] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15139] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15139] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15140] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15140] Filling out basic attributes, {name='1.15140', nodeId='4173'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16247] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16247] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16247] Filling out basic attributes, {name='1.16247', nodeId='4173'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16247] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16247] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16247] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16247] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16247] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15140] has shape ID '4173'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15140] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15140] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15140] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15140] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15140] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15140] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15140] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15140] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15141] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15141] Filling out basic attributes, {name='1.15141', nodeId='4174'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16248] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16248] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16248] Filling out basic attributes, {name='1.16248', nodeId='4174'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16248] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16248] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16248] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16248] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16248] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15141] has shape ID '4174'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15141] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15141] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15141] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15141] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15141] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15141] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15141] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15141] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15142] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15142] Filling out basic attributes, {name='1.15142', nodeId='4175'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16249] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16249] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16249] Filling out basic attributes, {name='1.16249', nodeId='4175'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16249] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16249] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16249] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16249] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16249] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15142] has shape ID '4175'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15142] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15142] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15142] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15142] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15142] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15142] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15142] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15142] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15143] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15143] Filling out basic attributes, {name='1.15143', nodeId='4176'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16250] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16250] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16250] Filling out basic attributes, {name='1.16250', nodeId='4176'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16250] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16250] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16250] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16250] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16250] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15143] has shape ID '4176'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15143] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15143] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15143] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15143] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15143] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15143] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15143] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15143] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15144] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15144] Filling out basic attributes, {name='1.15144', nodeId='4177'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16251] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16251] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16251] Filling out basic attributes, {name='1.16251', nodeId='4177'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16251] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16251] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16251] Processing subset: materialId="1" numTriangles="19" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16251] Has subset 'Default OBJ' with '19' triangles and materialId="1" numTriangles="19" firstIndex="0" firstVertex="0" numIndices="57" numVertices="23"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16251] Has '1' subsets, '19' triangles and '23' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15144] has shape ID '4177'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15144] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15144] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15144] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15144] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15144] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15144] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15144] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15144] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15145] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15145] Filling out basic attributes, {name='1.15145', nodeId='4178'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16252] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16252] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16252] Filling out basic attributes, {name='1.16252', nodeId='4178'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16252] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16252] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16252] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16252] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16252] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15145] has shape ID '4178'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15145] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15145] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15145] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15145] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15145] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15145] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15145] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15145] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15146] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15146] Filling out basic attributes, {name='1.15146', nodeId='4179'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16253] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16253] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16253] Filling out basic attributes, {name='1.16253', nodeId='4179'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16253] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16253] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16253] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16253] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16253] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15146] has shape ID '4179'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15146] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15146] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15146] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15146] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15146] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15146] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15146] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15146] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15147] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15147] Filling out basic attributes, {name='1.15147', nodeId='4180'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16254] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16254] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16254] Filling out basic attributes, {name='1.16254', nodeId='4180'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16254] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16254] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16254] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16254] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16254] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15147] has shape ID '4180'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15147] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15147] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15147] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15147] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15147] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15147] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15147] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15147] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15148] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15148] Filling out basic attributes, {name='1.15148', nodeId='4181'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16255] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16255] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16255] Filling out basic attributes, {name='1.16255', nodeId='4181'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16255] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16255] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16255] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16255] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16255] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15148] has shape ID '4181'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15148] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15148] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15148] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15148] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15148] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15148] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15148] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15148] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15149] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15149] Filling out basic attributes, {name='1.15149', nodeId='4182'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16256] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16256] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16256] Filling out basic attributes, {name='1.16256', nodeId='4182'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16256] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16256] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16256] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16256] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16256] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15149] has shape ID '4182'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15149] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15149] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15149] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15149] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15149] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15149] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15149] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15149] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15150] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15150] Filling out basic attributes, {name='1.15150', nodeId='4183'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16257] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16257] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16257] Filling out basic attributes, {name='1.16257', nodeId='4183'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16257] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16257] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16257] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16257] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16257] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15150] has shape ID '4183'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15150] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15150] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15150] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15150] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15150] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15150] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15150] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15150] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15151] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15151] Filling out basic attributes, {name='1.15151', nodeId='4184'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16258] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16258] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16258] Filling out basic attributes, {name='1.16258', nodeId='4184'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16258] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16258] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16258] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16258] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16258] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15151] has shape ID '4184'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15151] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15151] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15151] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15151] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15151] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15151] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15151] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15151] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15152] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15152] Filling out basic attributes, {name='1.15152', nodeId='4185'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16259] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16259] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16259] Filling out basic attributes, {name='1.16259', nodeId='4185'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16259] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16259] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16259] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16259] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16259] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15152] has shape ID '4185'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15152] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15152] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15152] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15152] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15152] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15152] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15152] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15152] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15153] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15153] Filling out basic attributes, {name='1.15153', nodeId='4186'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16260] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16260] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16260] Filling out basic attributes, {name='1.16260', nodeId='4186'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16260] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16260] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16260] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16260] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16260] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15153] has shape ID '4186'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15153] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15153] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15153] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15153] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15153] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15153] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15153] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15153] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15154] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15154] Filling out basic attributes, {name='1.15154', nodeId='4187'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16261] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16261] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16261] Filling out basic attributes, {name='1.16261', nodeId='4187'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16261] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16261] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16261] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16261] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16261] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15154] has shape ID '4187'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15154] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15154] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15154] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15154] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15154] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15154] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15154] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15154] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15155] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15155] Filling out basic attributes, {name='1.15155', nodeId='4188'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16262] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16262] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16262] Filling out basic attributes, {name='1.16262', nodeId='4188'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16262] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16262] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16262] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16262] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16262] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15155] has shape ID '4188'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15155] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15155] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15155] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15155] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15155] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15155] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15155] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15155] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15156] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15156] Filling out basic attributes, {name='1.15156', nodeId='4189'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16263] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16263] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16263] Filling out basic attributes, {name='1.16263', nodeId='4189'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16263] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16263] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16263] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16263] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16263] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15156] has shape ID '4189'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15156] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15156] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15156] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15156] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15156] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15156] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15156] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15156] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15157] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15157] Filling out basic attributes, {name='1.15157', nodeId='4190'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16264] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16264] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16264] Filling out basic attributes, {name='1.16264', nodeId='4190'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16264] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16264] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16264] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16264] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16264] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15157] has shape ID '4190'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15157] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15157] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15157] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15157] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15157] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15157] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15157] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15157] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15158] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15158] Filling out basic attributes, {name='1.15158', nodeId='4191'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16265] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16265] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16265] Filling out basic attributes, {name='1.16265', nodeId='4191'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16265] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16265] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16265] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16265] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16265] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15158] has shape ID '4191'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15158] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15158] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15158] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15158] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15158] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15158] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15158] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15158] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15159] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15159] Filling out basic attributes, {name='1.15159', nodeId='4192'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16266] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16266] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16266] Filling out basic attributes, {name='1.16266', nodeId='4192'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16266] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16266] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16266] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16266] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16266] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15159] has shape ID '4192'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15159] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15159] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15159] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15159] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15159] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15159] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15159] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15159] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15160] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15160] Filling out basic attributes, {name='1.15160', nodeId='4193'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16267] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16267] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16267] Filling out basic attributes, {name='1.16267', nodeId='4193'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16267] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16267] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16267] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16267] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16267] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15160] has shape ID '4193'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15160] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15160] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15160] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15160] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15160] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15160] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15160] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15160] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15161] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15161] Filling out basic attributes, {name='1.15161', nodeId='4194'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16268] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16268] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16268] Filling out basic attributes, {name='1.16268', nodeId='4194'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16268] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16268] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16268] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16268] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16268] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15161] has shape ID '4194'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15161] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15161] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15161] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15161] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15161] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15161] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15161] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15161] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15162] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15162] Filling out basic attributes, {name='1.15162', nodeId='4195'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16269] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16269] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16269] Filling out basic attributes, {name='1.16269', nodeId='4195'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16269] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16269] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16269] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16269] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16269] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15162] has shape ID '4195'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15162] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15162] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15162] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15162] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15162] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15162] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15162] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15162] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15163] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15163] Filling out basic attributes, {name='1.15163', nodeId='4196'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16270] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16270] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16270] Filling out basic attributes, {name='1.16270', nodeId='4196'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16270] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16270] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16270] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16270] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16270] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15163] has shape ID '4196'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15163] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15163] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15163] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15163] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15163] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15163] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15163] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15163] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15164] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15164] Filling out basic attributes, {name='1.15164', nodeId='4197'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16271] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16271] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16271] Filling out basic attributes, {name='1.16271', nodeId='4197'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16271] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16271] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16271] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16271] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16271] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15164] has shape ID '4197'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15164] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15164] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15164] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15164] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15164] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15164] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15164] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15164] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15165] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15165] Filling out basic attributes, {name='1.15165', nodeId='4198'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16272] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16272] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16272] Filling out basic attributes, {name='1.16272', nodeId='4198'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16272] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16272] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16272] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16272] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16272] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15165] has shape ID '4198'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15165] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15165] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15165] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15165] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15165] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15165] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15165] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15165] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15166] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15166] Filling out basic attributes, {name='1.15166', nodeId='4199'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16273] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16273] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16273] Filling out basic attributes, {name='1.16273', nodeId='4199'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16273] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16273] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16273] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16273] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16273] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15166] has shape ID '4199'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15166] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15166] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15166] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15166] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15166] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15166] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15166] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15166] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15167] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15167] Filling out basic attributes, {name='1.15167', nodeId='4200'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16274] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16274] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16274] Filling out basic attributes, {name='1.16274', nodeId='4200'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16274] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16274] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16274] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16274] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16274] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15167] has shape ID '4200'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15167] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15167] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15167] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15167] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15167] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15167] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15167] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15167] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15168] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15168] Filling out basic attributes, {name='1.15168', nodeId='4201'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16275] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16275] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16275] Filling out basic attributes, {name='1.16275', nodeId='4201'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16275] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16275] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16275] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16275] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16275] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15168] has shape ID '4201'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15168] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15168] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15168] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15168] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15168] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15168] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15168] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15168] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15169] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15169] Filling out basic attributes, {name='1.15169', nodeId='4202'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16276] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16276] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16276] Filling out basic attributes, {name='1.16276', nodeId='4202'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16276] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16276] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16276] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16276] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16276] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15169] has shape ID '4202'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15169] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15169] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15169] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15169] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15169] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15169] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15169] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15169] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15170] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15170] Filling out basic attributes, {name='1.15170', nodeId='4203'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16277] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16277] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16277] Filling out basic attributes, {name='1.16277', nodeId='4203'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16277] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16277] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16277] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16277] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16277] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15170] has shape ID '4203'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15170] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15170] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15170] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15170] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15170] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15170] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15170] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15170] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15171] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15171] Filling out basic attributes, {name='1.15171', nodeId='4204'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16278] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16278] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16278] Filling out basic attributes, {name='1.16278', nodeId='4204'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16278] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16278] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16278] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16278] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16278] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15171] has shape ID '4204'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15171] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15171] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15171] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15171] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15171] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15171] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15171] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15171] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15172] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15172] Filling out basic attributes, {name='1.15172', nodeId='4205'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16279] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16279] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16279] Filling out basic attributes, {name='1.16279', nodeId='4205'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16279] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16279] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16279] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16279] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16279] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15172] has shape ID '4205'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15172] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15172] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15172] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15172] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15172] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15172] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15172] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15172] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15173] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15173] Filling out basic attributes, {name='1.15173', nodeId='4206'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16280] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16280] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16280] Filling out basic attributes, {name='1.16280', nodeId='4206'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16280] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16280] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16280] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16280] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16280] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15173] has shape ID '4206'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15173] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15173] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15173] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15173] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15173] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15173] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15173] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15173] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15174] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15174] Filling out basic attributes, {name='1.15174', nodeId='4207'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16281] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16281] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16281] Filling out basic attributes, {name='1.16281', nodeId='4207'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16281] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16281] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16281] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16281] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16281] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15174] has shape ID '4207'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15174] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15174] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15174] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15174] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15174] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15174] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15174] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15174] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15175] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15175] Filling out basic attributes, {name='1.15175', nodeId='4208'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16282] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16282] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16282] Filling out basic attributes, {name='1.16282', nodeId='4208'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16282] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16282] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16282] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16282] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16282] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15175] has shape ID '4208'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15175] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15175] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15175] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15175] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15175] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15175] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15175] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15175] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15176] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15176] Filling out basic attributes, {name='1.15176', nodeId='4209'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16283] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16283] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16283] Filling out basic attributes, {name='1.16283', nodeId='4209'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16283] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16283] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16283] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16283] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16283] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15176] has shape ID '4209'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15176] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15176] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15176] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15176] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15176] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15176] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15176] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15176] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15177] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15177] Filling out basic attributes, {name='1.15177', nodeId='4210'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16284] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16284] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16284] Filling out basic attributes, {name='1.16284', nodeId='4210'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16284] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16284] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16284] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16284] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16284] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15177] has shape ID '4210'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15177] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15177] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15177] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15177] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15177] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15177] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15177] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15177] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15178] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15178] Filling out basic attributes, {name='1.15178', nodeId='4211'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16285] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16285] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16285] Filling out basic attributes, {name='1.16285', nodeId='4211'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16285] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16285] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16285] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16285] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16285] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15178] has shape ID '4211'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15178] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15178] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15178] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15178] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15178] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15178] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15178] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15178] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15179] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15179] Filling out basic attributes, {name='1.15179', nodeId='4212'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16286] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16286] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16286] Filling out basic attributes, {name='1.16286', nodeId='4212'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16286] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16286] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16286] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16286] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16286] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15179] has shape ID '4212'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15179] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15179] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15179] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15179] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15179] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15179] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15179] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15179] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15180] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15180] Filling out basic attributes, {name='1.15180', nodeId='4213'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16287] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16287] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16287] Filling out basic attributes, {name='1.16287', nodeId='4213'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16287] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16287] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16287] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16287] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16287] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15180] has shape ID '4213'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15180] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15180] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15180] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15180] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15180] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15180] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15180] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15180] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15181] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15181] Filling out basic attributes, {name='1.15181', nodeId='4214'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16288] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16288] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16288] Filling out basic attributes, {name='1.16288', nodeId='4214'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16288] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16288] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16288] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16288] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16288] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15181] has shape ID '4214'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15181] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15181] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15181] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15181] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15181] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15181] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15181] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15181] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15182] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15182] Filling out basic attributes, {name='1.15182', nodeId='4215'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16289] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16289] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16289] Filling out basic attributes, {name='1.16289', nodeId='4215'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16289] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16289] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16289] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16289] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16289] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15182] has shape ID '4215'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15182] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15182] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15182] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15182] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15182] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15182] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15182] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15182] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15183] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15183] Filling out basic attributes, {name='1.15183', nodeId='4216'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16290] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16290] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16290] Filling out basic attributes, {name='1.16290', nodeId='4216'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16290] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16290] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16290] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16290] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16290] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15183] has shape ID '4216'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15183] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15183] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15183] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15183] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15183] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15183] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15183] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15183] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15184] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15184] Filling out basic attributes, {name='1.15184', nodeId='4217'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16291] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16291] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16291] Filling out basic attributes, {name='1.16291', nodeId='4217'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16291] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16291] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16291] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16291] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16291] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15184] has shape ID '4217'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15184] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15184] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15184] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15184] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15184] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15184] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15184] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15184] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15185] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15185] Filling out basic attributes, {name='1.15185', nodeId='4218'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16292] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16292] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16292] Filling out basic attributes, {name='1.16292', nodeId='4218'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16292] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16292] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16292] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16292] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16292] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15185] has shape ID '4218'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15185] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15185] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15185] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15185] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15185] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15185] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15185] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15185] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15186] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15186] Filling out basic attributes, {name='1.15186', nodeId='4219'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16293] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16293] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16293] Filling out basic attributes, {name='1.16293', nodeId='4219'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16293] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16293] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16293] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16293] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16293] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15186] has shape ID '4219'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15186] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15186] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15186] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15186] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15186] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15186] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15186] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15186] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15187] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15187] Filling out basic attributes, {name='1.15187', nodeId='4220'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16294] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16294] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16294] Filling out basic attributes, {name='1.16294', nodeId='4220'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16294] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16294] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16294] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16294] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16294] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15187] has shape ID '4220'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15187] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15187] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15187] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15187] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15187] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15187] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15187] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15187] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15188] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15188] Filling out basic attributes, {name='1.15188', nodeId='4221'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16295] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16295] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16295] Filling out basic attributes, {name='1.16295', nodeId='4221'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16295] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16295] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16295] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16295] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16295] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15188] has shape ID '4221'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15188] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15188] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15188] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15188] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15188] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15188] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15188] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15188] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15189] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15189] Filling out basic attributes, {name='1.15189', nodeId='4222'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16296] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16296] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16296] Filling out basic attributes, {name='1.16296', nodeId='4222'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16296] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16296] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16296] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16296] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16296] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15189] has shape ID '4222'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15189] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15189] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15189] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15189] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15189] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15189] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15189] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15189] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15190] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15190] Filling out basic attributes, {name='1.15190', nodeId='4223'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16297] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16297] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16297] Filling out basic attributes, {name='1.16297', nodeId='4223'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16297] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16297] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16297] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16297] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16297] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15190] has shape ID '4223'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15190] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15190] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15190] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15190] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15190] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15190] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15190] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15190] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15191] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15191] Filling out basic attributes, {name='1.15191', nodeId='4224'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16298] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16298] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16298] Filling out basic attributes, {name='1.16298', nodeId='4224'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16298] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16298] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16298] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16298] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16298] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15191] has shape ID '4224'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15191] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15191] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15191] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15191] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15191] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15191] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15191] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15191] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15192] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15192] Filling out basic attributes, {name='1.15192', nodeId='4225'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16299] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16299] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16299] Filling out basic attributes, {name='1.16299', nodeId='4225'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16299] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16299] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16299] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16299] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16299] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15192] has shape ID '4225'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15192] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15192] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15192] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15192] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15192] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15192] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15192] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15192] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15193] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15193] Filling out basic attributes, {name='1.15193', nodeId='4226'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16300] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16300] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16300] Filling out basic attributes, {name='1.16300', nodeId='4226'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16300] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16300] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16300] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16300] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16300] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15193] has shape ID '4226'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15193] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15193] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15193] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15193] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15193] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15193] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15193] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15193] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15194] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15194] Filling out basic attributes, {name='1.15194', nodeId='4227'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16301] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16301] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16301] Filling out basic attributes, {name='1.16301', nodeId='4227'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16301] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16301] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16301] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16301] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16301] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15194] has shape ID '4227'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15194] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15194] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15194] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15194] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15194] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15194] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15194] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15194] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15195] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15195] Filling out basic attributes, {name='1.15195', nodeId='4228'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16302] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16302] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16302] Filling out basic attributes, {name='1.16302', nodeId='4228'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16302] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16302] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16302] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16302] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16302] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15195] has shape ID '4228'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15195] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15195] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15195] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15195] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15195] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15195] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15195] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15195] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15196] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15196] Filling out basic attributes, {name='1.15196', nodeId='4229'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16303] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16303] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16303] Filling out basic attributes, {name='1.16303', nodeId='4229'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16303] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16303] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16303] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16303] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16303] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15196] has shape ID '4229'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15196] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15196] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15196] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15196] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15196] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15196] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15196] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15196] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15197] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15197] Filling out basic attributes, {name='1.15197', nodeId='4230'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16304] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16304] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16304] Filling out basic attributes, {name='1.16304', nodeId='4230'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16304] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16304] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16304] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16304] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16304] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15197] has shape ID '4230'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15197] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15197] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15197] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15197] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15197] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15197] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15197] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15197] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15198] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15198] Filling out basic attributes, {name='1.15198', nodeId='4231'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16305] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16305] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16305] Filling out basic attributes, {name='1.16305', nodeId='4231'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16305] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16305] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16305] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16305] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16305] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15198] has shape ID '4231'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15198] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15198] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15198] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15198] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15198] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15198] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15198] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15198] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15199] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15199] Filling out basic attributes, {name='1.15199', nodeId='4232'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16306] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16306] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16306] Filling out basic attributes, {name='1.16306', nodeId='4232'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16306] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16306] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16306] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16306] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16306] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15199] has shape ID '4232'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15199] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15199] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15199] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15199] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15199] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15199] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15199] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15199] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15200] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15200] Filling out basic attributes, {name='1.15200', nodeId='4233'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16307] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16307] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16307] Filling out basic attributes, {name='1.16307', nodeId='4233'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16307] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16307] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16307] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16307] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16307] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15200] has shape ID '4233'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15200] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15200] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15200] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15200] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15200] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15200] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15200] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15200] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15201] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15201] Filling out basic attributes, {name='1.15201', nodeId='4234'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16308] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16308] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16308] Filling out basic attributes, {name='1.16308', nodeId='4234'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16308] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16308] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16308] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16308] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16308] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15201] has shape ID '4234'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15201] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15201] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15201] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15201] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15201] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15201] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15201] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15201] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15202] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15202] Filling out basic attributes, {name='1.15202', nodeId='4235'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16309] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16309] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16309] Filling out basic attributes, {name='1.16309', nodeId='4235'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16309] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16309] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16309] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16309] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16309] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15202] has shape ID '4235'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15202] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15202] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15202] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15202] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15202] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15202] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15202] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15202] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15203] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15203] Filling out basic attributes, {name='1.15203', nodeId='4236'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16310] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16310] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16310] Filling out basic attributes, {name='1.16310', nodeId='4236'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16310] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16310] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16310] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16310] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16310] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15203] has shape ID '4236'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15203] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15203] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15203] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15203] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15203] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15203] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15203] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15203] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15204] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15204] Filling out basic attributes, {name='1.15204', nodeId='4237'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16311] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16311] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16311] Filling out basic attributes, {name='1.16311', nodeId='4237'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16311] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16311] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16311] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16311] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16311] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15204] has shape ID '4237'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15204] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15204] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15204] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15204] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15204] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15204] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15204] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15204] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15205] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15205] Filling out basic attributes, {name='1.15205', nodeId='4238'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16312] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16312] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16312] Filling out basic attributes, {name='1.16312', nodeId='4238'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16312] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16312] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16312] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16312] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16312] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15205] has shape ID '4238'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15205] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15205] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15205] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15205] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15205] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15205] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15205] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15205] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15206] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15206] Filling out basic attributes, {name='1.15206', nodeId='4239'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16313] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16313] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16313] Filling out basic attributes, {name='1.16313', nodeId='4239'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16313] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16313] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16313] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16313] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16313] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15206] has shape ID '4239'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15206] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15206] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15206] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15206] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15206] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15206] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15206] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15206] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15207] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15207] Filling out basic attributes, {name='1.15207', nodeId='4240'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16314] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16314] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16314] Filling out basic attributes, {name='1.16314', nodeId='4240'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16314] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16314] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16314] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16314] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16314] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15207] has shape ID '4240'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15207] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15207] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15207] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15207] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15207] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15207] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15207] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15207] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15208] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15208] Filling out basic attributes, {name='1.15208', nodeId='4241'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16315] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16315] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16315] Filling out basic attributes, {name='1.16315', nodeId='4241'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16315] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16315] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16315] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16315] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16315] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15208] has shape ID '4241'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15208] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15208] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15208] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15208] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15208] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15208] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15208] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15208] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15209] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15209] Filling out basic attributes, {name='1.15209', nodeId='4242'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16316] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16316] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16316] Filling out basic attributes, {name='1.16316', nodeId='4242'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16316] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16316] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16316] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16316] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16316] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15209] has shape ID '4242'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15209] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15209] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15209] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15209] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15209] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15209] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15209] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15209] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15210] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15210] Filling out basic attributes, {name='1.15210', nodeId='4243'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16317] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16317] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16317] Filling out basic attributes, {name='1.16317', nodeId='4243'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16317] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16317] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16317] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16317] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16317] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15210] has shape ID '4243'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15210] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15210] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15210] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15210] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15210] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15210] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15210] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15210] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15211] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15211] Filling out basic attributes, {name='1.15211', nodeId='4244'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16318] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16318] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16318] Filling out basic attributes, {name='1.16318', nodeId='4244'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16318] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16318] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16318] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16318] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16318] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15211] has shape ID '4244'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15211] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15211] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15211] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15211] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15211] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15211] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15211] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15211] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15212] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15212] Filling out basic attributes, {name='1.15212', nodeId='4245'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16319] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16319] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16319] Filling out basic attributes, {name='1.16319', nodeId='4245'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16319] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16319] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16319] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16319] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16319] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15212] has shape ID '4245'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15212] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15212] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15212] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15212] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15212] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15212] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15212] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15212] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15213] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15213] Filling out basic attributes, {name='1.15213', nodeId='4246'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16320] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16320] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16320] Filling out basic attributes, {name='1.16320', nodeId='4246'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16320] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16320] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16320] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16320] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16320] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15213] has shape ID '4246'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15213] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15213] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15213] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15213] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15213] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15213] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15213] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15213] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15214] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15214] Filling out basic attributes, {name='1.15214', nodeId='4247'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16321] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16321] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16321] Filling out basic attributes, {name='1.16321', nodeId='4247'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16321] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16321] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16321] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16321] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16321] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15214] has shape ID '4247'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15214] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15214] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15214] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15214] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15214] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15214] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15214] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15214] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15215] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15215] Filling out basic attributes, {name='1.15215', nodeId='4248'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16322] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16322] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16322] Filling out basic attributes, {name='1.16322', nodeId='4248'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16322] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16322] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16322] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16322] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16322] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15215] has shape ID '4248'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15215] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15215] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15215] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15215] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15215] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15215] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15215] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15215] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15216] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15216] Filling out basic attributes, {name='1.15216', nodeId='4249'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16323] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16323] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16323] Filling out basic attributes, {name='1.16323', nodeId='4249'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16323] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16323] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16323] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16323] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16323] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15216] has shape ID '4249'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15216] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15216] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15216] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15216] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15216] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15216] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15216] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15216] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15217] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15217] Filling out basic attributes, {name='1.15217', nodeId='4250'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16324] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16324] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16324] Filling out basic attributes, {name='1.16324', nodeId='4250'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16324] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16324] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16324] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16324] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16324] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15217] has shape ID '4250'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15217] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15217] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15217] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15217] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15217] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15217] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15217] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15217] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15218] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15218] Filling out basic attributes, {name='1.15218', nodeId='4251'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16325] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16325] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16325] Filling out basic attributes, {name='1.16325', nodeId='4251'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16325] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16325] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16325] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16325] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16325] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15218] has shape ID '4251'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15218] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15218] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15218] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15218] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15218] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15218] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15218] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15218] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15219] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15219] Filling out basic attributes, {name='1.15219', nodeId='4252'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16326] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16326] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16326] Filling out basic attributes, {name='1.16326', nodeId='4252'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16326] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16326] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16326] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16326] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16326] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15219] has shape ID '4252'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15219] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15219] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15219] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15219] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15219] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15219] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15219] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15219] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15220] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15220] Filling out basic attributes, {name='1.15220', nodeId='4253'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16327] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16327] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16327] Filling out basic attributes, {name='1.16327', nodeId='4253'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16327] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16327] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16327] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16327] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16327] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15220] has shape ID '4253'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15220] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15220] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15220] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15220] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15220] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15220] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15220] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15220] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15221] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15221] Filling out basic attributes, {name='1.15221', nodeId='4254'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16328] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16328] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16328] Filling out basic attributes, {name='1.16328', nodeId='4254'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16328] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16328] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16328] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16328] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16328] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15221] has shape ID '4254'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15221] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15221] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15221] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15221] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15221] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15221] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15221] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15221] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15222] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15222] Filling out basic attributes, {name='1.15222', nodeId='4255'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16329] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16329] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16329] Filling out basic attributes, {name='1.16329', nodeId='4255'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16329] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16329] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16329] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16329] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16329] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15222] has shape ID '4255'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15222] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15222] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15222] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15222] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15222] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15222] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15222] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15222] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15223] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15223] Filling out basic attributes, {name='1.15223', nodeId='4256'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16330] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16330] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16330] Filling out basic attributes, {name='1.16330', nodeId='4256'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16330] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16330] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16330] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16330] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16330] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15223] has shape ID '4256'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15223] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15223] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15223] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15223] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15223] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15223] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15223] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15223] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15224] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15224] Filling out basic attributes, {name='1.15224', nodeId='4257'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16331] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16331] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16331] Filling out basic attributes, {name='1.16331', nodeId='4257'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16331] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16331] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16331] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16331] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16331] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15224] has shape ID '4257'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15224] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15224] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15224] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15224] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15224] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15224] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15224] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15224] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15225] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15225] Filling out basic attributes, {name='1.15225', nodeId='4258'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16332] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16332] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16332] Filling out basic attributes, {name='1.16332', nodeId='4258'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16332] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16332] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16332] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16332] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16332] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15225] has shape ID '4258'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15225] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15225] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15225] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15225] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15225] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15225] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15225] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15225] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15226] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15226] Filling out basic attributes, {name='1.15226', nodeId='4259'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16333] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16333] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16333] Filling out basic attributes, {name='1.16333', nodeId='4259'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16333] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16333] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16333] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16333] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16333] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15226] has shape ID '4259'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15226] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15226] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15226] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15226] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15226] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15226] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15226] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15226] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15227] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15227] Filling out basic attributes, {name='1.15227', nodeId='4260'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16334] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16334] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16334] Filling out basic attributes, {name='1.16334', nodeId='4260'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16334] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16334] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16334] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16334] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16334] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15227] has shape ID '4260'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15227] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15227] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15227] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15227] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15227] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15227] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15227] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15227] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15228] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15228] Filling out basic attributes, {name='1.15228', nodeId='4261'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16335] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16335] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16335] Filling out basic attributes, {name='1.16335', nodeId='4261'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16335] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16335] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16335] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16335] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16335] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15228] has shape ID '4261'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15228] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15228] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15228] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15228] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15228] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15228] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15228] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15228] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15229] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15229] Filling out basic attributes, {name='1.15229', nodeId='4262'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16336] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16336] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16336] Filling out basic attributes, {name='1.16336', nodeId='4262'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16336] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16336] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16336] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16336] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16336] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15229] has shape ID '4262'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15229] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15229] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15229] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15229] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15229] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15229] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15229] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15229] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15230] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15230] Filling out basic attributes, {name='1.15230', nodeId='4263'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16337] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16337] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16337] Filling out basic attributes, {name='1.16337', nodeId='4263'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16337] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16337] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16337] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16337] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16337] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15230] has shape ID '4263'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15230] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15230] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15230] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15230] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15230] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15230] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15230] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15230] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15231] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15231] Filling out basic attributes, {name='1.15231', nodeId='4264'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16338] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16338] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16338] Filling out basic attributes, {name='1.16338', nodeId='4264'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16338] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16338] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16338] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16338] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16338] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15231] has shape ID '4264'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15231] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15231] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15231] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15231] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15231] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15231] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15231] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15231] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15232] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15232] Filling out basic attributes, {name='1.15232', nodeId='4265'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16339] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16339] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16339] Filling out basic attributes, {name='1.16339', nodeId='4265'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16339] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16339] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16339] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16339] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16339] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15232] has shape ID '4265'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15232] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15232] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15232] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15232] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15232] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15232] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15232] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15232] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15233] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15233] Filling out basic attributes, {name='1.15233', nodeId='4266'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16340] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16340] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16340] Filling out basic attributes, {name='1.16340', nodeId='4266'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16340] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16340] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16340] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16340] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16340] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15233] has shape ID '4266'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15233] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15233] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15233] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15233] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15233] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15233] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15233] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15233] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15234] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15234] Filling out basic attributes, {name='1.15234', nodeId='4267'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16341] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16341] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16341] Filling out basic attributes, {name='1.16341', nodeId='4267'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16341] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16341] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16341] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16341] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16341] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15234] has shape ID '4267'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15234] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15234] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15234] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15234] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15234] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15234] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15234] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15234] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15235] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15235] Filling out basic attributes, {name='1.15235', nodeId='4268'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16342] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16342] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16342] Filling out basic attributes, {name='1.16342', nodeId='4268'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16342] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16342] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16342] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16342] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16342] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15235] has shape ID '4268'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15235] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15235] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15235] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15235] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15235] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15235] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15235] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15235] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15236] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15236] Filling out basic attributes, {name='1.15236', nodeId='4269'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16343] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16343] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16343] Filling out basic attributes, {name='1.16343', nodeId='4269'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16343] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16343] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16343] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16343] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16343] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15236] has shape ID '4269'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15236] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15236] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15236] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15236] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15236] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15236] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15236] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15236] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15237] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15237] Filling out basic attributes, {name='1.15237', nodeId='4270'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16344] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16344] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16344] Filling out basic attributes, {name='1.16344', nodeId='4270'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16344] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16344] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16344] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16344] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16344] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15237] has shape ID '4270'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15237] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15237] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15237] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15237] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15237] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15237] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15237] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15237] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15238] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15238] Filling out basic attributes, {name='1.15238', nodeId='4271'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16345] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16345] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16345] Filling out basic attributes, {name='1.16345', nodeId='4271'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16345] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16345] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16345] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16345] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16345] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15238] has shape ID '4271'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15238] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15238] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15238] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15238] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15238] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15238] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15238] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15238] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15239] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15239] Filling out basic attributes, {name='1.15239', nodeId='4272'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16346] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16346] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16346] Filling out basic attributes, {name='1.16346', nodeId='4272'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16346] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16346] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16346] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16346] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16346] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15239] has shape ID '4272'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15239] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15239] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15239] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15239] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15239] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15239] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15239] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15239] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15240] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15240] Filling out basic attributes, {name='1.15240', nodeId='4273'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16347] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16347] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16347] Filling out basic attributes, {name='1.16347', nodeId='4273'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16347] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16347] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16347] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16347] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16347] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15240] has shape ID '4273'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15240] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15240] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15240] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15240] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15240] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15240] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15240] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15240] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15241] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15241] Filling out basic attributes, {name='1.15241', nodeId='4274'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16348] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16348] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16348] Filling out basic attributes, {name='1.16348', nodeId='4274'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16348] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16348] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16348] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16348] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16348] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15241] has shape ID '4274'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15241] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15241] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15241] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15241] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15241] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15241] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15241] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15241] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15242] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15242] Filling out basic attributes, {name='1.15242', nodeId='4275'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16349] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16349] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16349] Filling out basic attributes, {name='1.16349', nodeId='4275'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16349] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16349] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16349] Processing subset: materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16349] Has subset 'Default OBJ' with '7' triangles and materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="21" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16349] Has '1' subsets, '7' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15242] has shape ID '4275'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15242] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15242] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15242] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15242] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15242] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15242] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15242] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15242] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15243] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15243] Filling out basic attributes, {name='1.15243', nodeId='4276'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16350] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16350] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16350] Filling out basic attributes, {name='1.16350', nodeId='4276'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16350] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16350] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16350] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16350] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16350] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15243] has shape ID '4276'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15243] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15243] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15243] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15243] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15243] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15243] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15243] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15243] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15244] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15244] Filling out basic attributes, {name='1.15244', nodeId='4277'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16351] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16351] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16351] Filling out basic attributes, {name='1.16351', nodeId='4277'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16351] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16351] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16351] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16351] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16351] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15244] has shape ID '4277'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15244] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15244] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15244] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15244] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15244] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15244] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15244] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15244] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15245] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15245] Filling out basic attributes, {name='1.15245', nodeId='4278'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16352] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16352] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16352] Filling out basic attributes, {name='1.16352', nodeId='4278'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16352] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16352] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16352] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16352] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16352] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15245] has shape ID '4278'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15245] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15245] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15245] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15245] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15245] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15245] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15245] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15245] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15246] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15246] Filling out basic attributes, {name='1.15246', nodeId='4279'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16353] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16353] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16353] Filling out basic attributes, {name='1.16353', nodeId='4279'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16353] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16353] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16353] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16353] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16353] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15246] has shape ID '4279'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15246] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15246] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15246] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15246] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15246] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15246] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15246] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15246] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15247] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15247] Filling out basic attributes, {name='1.15247', nodeId='4280'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16354] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16354] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16354] Filling out basic attributes, {name='1.16354', nodeId='4280'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16354] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16354] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16354] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16354] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16354] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15247] has shape ID '4280'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15247] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15247] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15247] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15247] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15247] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15247] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15247] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15247] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15248] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15248] Filling out basic attributes, {name='1.15248', nodeId='4281'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16355] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16355] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16355] Filling out basic attributes, {name='1.16355', nodeId='4281'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16355] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16355] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16355] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16355] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16355] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15248] has shape ID '4281'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15248] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15248] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15248] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15248] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15248] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15248] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15248] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15248] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15249] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15249] Filling out basic attributes, {name='1.15249', nodeId='4282'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16356] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16356] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16356] Filling out basic attributes, {name='1.16356', nodeId='4282'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16356] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16356] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16356] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16356] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16356] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15249] has shape ID '4282'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15249] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15249] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15249] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15249] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15249] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15249] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15249] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15249] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15250] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15250] Filling out basic attributes, {name='1.15250', nodeId='4283'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16357] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16357] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16357] Filling out basic attributes, {name='1.16357', nodeId='4283'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16357] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16357] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16357] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16357] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="18"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16357] Has '1' subsets, '8' triangles and '18' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15250] has shape ID '4283'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15250] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15250] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15250] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15250] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15250] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15250] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15250] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15250] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15251] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15251] Filling out basic attributes, {name='1.15251', nodeId='4284'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16358] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16358] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16358] Filling out basic attributes, {name='1.16358', nodeId='4284'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16358] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16358] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16358] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16358] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16358] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15251] has shape ID '4284'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15251] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15251] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15251] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15251] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15251] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15251] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15251] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15251] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15252] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15252] Filling out basic attributes, {name='1.15252', nodeId='4285'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16359] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16359] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16359] Filling out basic attributes, {name='1.16359', nodeId='4285'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16359] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16359] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16359] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16359] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16359] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15252] has shape ID '4285'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15252] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15252] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15252] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15252] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15252] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15252] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15252] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15252] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15253] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15253] Filling out basic attributes, {name='1.15253', nodeId='4286'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16360] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16360] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16360] Filling out basic attributes, {name='1.16360', nodeId='4286'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16360] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16360] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16360] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16360] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16360] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15253] has shape ID '4286'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15253] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15253] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15253] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15253] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15253] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15253] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15253] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15253] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15254] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15254] Filling out basic attributes, {name='1.15254', nodeId='4287'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16361] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16361] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16361] Filling out basic attributes, {name='1.16361', nodeId='4287'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16361] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16361] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16361] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16361] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16361] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15254] has shape ID '4287'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15254] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15254] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15254] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15254] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15254] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15254] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15254] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15254] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15255] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15255] Filling out basic attributes, {name='1.15255', nodeId='4288'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16362] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16362] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16362] Filling out basic attributes, {name='1.16362', nodeId='4288'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16362] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16362] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16362] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16362] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16362] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15255] has shape ID '4288'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15255] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15255] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15255] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15255] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15255] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15255] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15255] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15255] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15256] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15256] Filling out basic attributes, {name='1.15256', nodeId='4289'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16363] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16363] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16363] Filling out basic attributes, {name='1.16363', nodeId='4289'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16363] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16363] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16363] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16363] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16363] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15256] has shape ID '4289'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15256] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15256] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15256] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15256] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15256] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15256] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15256] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15256] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15257] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15257] Filling out basic attributes, {name='1.15257', nodeId='4290'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16364] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16364] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16364] Filling out basic attributes, {name='1.16364', nodeId='4290'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16364] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16364] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16364] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16364] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16364] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15257] has shape ID '4290'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15257] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15257] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15257] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15257] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15257] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15257] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15257] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15257] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15258] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15258] Filling out basic attributes, {name='1.15258', nodeId='4291'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16365] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16365] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16365] Filling out basic attributes, {name='1.16365', nodeId='4291'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16365] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16365] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16365] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16365] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16365] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15258] has shape ID '4291'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15258] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15258] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15258] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15258] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15258] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15258] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15258] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15258] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15259] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15259] Filling out basic attributes, {name='1.15259', nodeId='4292'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16366] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16366] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16366] Filling out basic attributes, {name='1.16366', nodeId='4292'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16366] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16366] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16366] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16366] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16366] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15259] has shape ID '4292'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15259] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15259] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15259] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15259] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15259] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15259] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15259] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15259] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15260] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15260] Filling out basic attributes, {name='1.15260', nodeId='4293'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16367] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16367] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16367] Filling out basic attributes, {name='1.16367', nodeId='4293'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16367] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16367] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16367] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16367] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16367] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15260] has shape ID '4293'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15260] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15260] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15260] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15260] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15260] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15260] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15260] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15260] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15261] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15261] Filling out basic attributes, {name='1.15261', nodeId='4294'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16368] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16368] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16368] Filling out basic attributes, {name='1.16368', nodeId='4294'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16368] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16368] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16368] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16368] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16368] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15261] has shape ID '4294'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15261] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15261] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15261] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15261] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15261] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15261] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15261] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15261] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15262] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15262] Filling out basic attributes, {name='1.15262', nodeId='4295'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16369] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16369] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16369] Filling out basic attributes, {name='1.16369', nodeId='4295'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16369] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16369] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16369] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16369] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16369] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15262] has shape ID '4295'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15262] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15262] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15262] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15262] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15262] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15262] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15262] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15262] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15263] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15263] Filling out basic attributes, {name='1.15263', nodeId='4296'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16370] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16370] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16370] Filling out basic attributes, {name='1.16370', nodeId='4296'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16370] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16370] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16370] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16370] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16370] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15263] has shape ID '4296'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15263] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15263] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15263] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15263] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15263] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15263] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15263] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15263] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15264] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15264] Filling out basic attributes, {name='1.15264', nodeId='4297'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16371] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16371] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16371] Filling out basic attributes, {name='1.16371', nodeId='4297'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16371] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16371] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16371] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16371] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16371] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15264] has shape ID '4297'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15264] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15264] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15264] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15264] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15264] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15264] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15264] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15264] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15265] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15265] Filling out basic attributes, {name='1.15265', nodeId='4298'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16372] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16372] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16372] Filling out basic attributes, {name='1.16372', nodeId='4298'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16372] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16372] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16372] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16372] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16372] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15265] has shape ID '4298'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15265] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15265] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15265] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15265] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15265] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15265] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15265] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15265] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15266] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15266] Filling out basic attributes, {name='1.15266', nodeId='4299'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16373] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16373] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16373] Filling out basic attributes, {name='1.16373', nodeId='4299'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16373] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16373] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16373] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16373] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16373] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15266] has shape ID '4299'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15266] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15266] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15266] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15266] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15266] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15266] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15266] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15266] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15267] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15267] Filling out basic attributes, {name='1.15267', nodeId='4300'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16374] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16374] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16374] Filling out basic attributes, {name='1.16374', nodeId='4300'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16374] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16374] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16374] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16374] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16374] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15267] has shape ID '4300'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15267] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15267] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15267] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15267] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15267] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15267] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15267] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15267] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15268] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15268] Filling out basic attributes, {name='1.15268', nodeId='4301'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16375] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16375] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16375] Filling out basic attributes, {name='1.16375', nodeId='4301'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16375] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16375] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16375] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16375] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16375] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15268] has shape ID '4301'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15268] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15268] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15268] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15268] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15268] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15268] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15268] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15268] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15269] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15269] Filling out basic attributes, {name='1.15269', nodeId='4302'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16376] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16376] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16376] Filling out basic attributes, {name='1.16376', nodeId='4302'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16376] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16376] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16376] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16376] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16376] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15269] has shape ID '4302'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15269] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15269] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15269] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15269] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15269] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15269] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15269] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15269] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15270] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15270] Filling out basic attributes, {name='1.15270', nodeId='4303'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16377] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16377] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16377] Filling out basic attributes, {name='1.16377', nodeId='4303'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16377] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16377] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16377] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16377] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16377] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15270] has shape ID '4303'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15270] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15270] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15270] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15270] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15270] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15270] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15270] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15270] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15271] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15271] Filling out basic attributes, {name='1.15271', nodeId='4304'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16378] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16378] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16378] Filling out basic attributes, {name='1.16378', nodeId='4304'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16378] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16378] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16378] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16378] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16378] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15271] has shape ID '4304'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15271] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15271] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15271] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15271] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15271] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15271] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15271] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15271] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15272] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15272] Filling out basic attributes, {name='1.15272', nodeId='4305'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16379] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16379] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16379] Filling out basic attributes, {name='1.16379', nodeId='4305'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16379] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16379] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16379] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16379] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16379] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15272] has shape ID '4305'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15272] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15272] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15272] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15272] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15272] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15272] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15272] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15272] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15273] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15273] Filling out basic attributes, {name='1.15273', nodeId='4306'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16380] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16380] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16380] Filling out basic attributes, {name='1.16380', nodeId='4306'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16380] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16380] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16380] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16380] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16380] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15273] has shape ID '4306'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15273] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15273] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15273] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15273] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15273] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15273] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15273] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15273] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15274] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15274] Filling out basic attributes, {name='1.15274', nodeId='4307'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16381] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16381] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16381] Filling out basic attributes, {name='1.16381', nodeId='4307'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16381] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16381] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16381] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16381] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16381] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15274] has shape ID '4307'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15274] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15274] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15274] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15274] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15274] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15274] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15274] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15274] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15275] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15275] Filling out basic attributes, {name='1.15275', nodeId='4308'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16382] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16382] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16382] Filling out basic attributes, {name='1.16382', nodeId='4308'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16382] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16382] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16382] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16382] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16382] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15275] has shape ID '4308'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15275] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15275] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15275] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15275] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15275] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15275] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15275] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15275] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15276] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15276] Filling out basic attributes, {name='1.15276', nodeId='4309'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16383] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16383] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16383] Filling out basic attributes, {name='1.16383', nodeId='4309'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16383] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16383] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16383] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16383] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16383] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15276] has shape ID '4309'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15276] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15276] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15276] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15276] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15276] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15276] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15276] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15276] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15277] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15277] Filling out basic attributes, {name='1.15277', nodeId='4310'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16384] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16384] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16384] Filling out basic attributes, {name='1.16384', nodeId='4310'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16384] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16384] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16384] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16384] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16384] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15277] has shape ID '4310'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15277] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15277] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15277] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15277] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15277] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15277] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15277] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15277] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15278] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15278] Filling out basic attributes, {name='1.15278', nodeId='4311'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16385] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16385] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16385] Filling out basic attributes, {name='1.16385', nodeId='4311'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16385] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16385] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16385] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16385] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16385] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15278] has shape ID '4311'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15278] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15278] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15278] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15278] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15278] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15278] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15278] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15278] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15279] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15279] Filling out basic attributes, {name='1.15279', nodeId='4312'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16386] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16386] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16386] Filling out basic attributes, {name='1.16386', nodeId='4312'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16386] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16386] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16386] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16386] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16386] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15279] has shape ID '4312'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15279] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15279] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15279] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15279] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15279] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15279] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15279] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15279] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15280] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15280] Filling out basic attributes, {name='1.15280', nodeId='4313'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16387] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16387] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16387] Filling out basic attributes, {name='1.16387', nodeId='4313'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16387] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16387] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16387] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16387] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16387] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15280] has shape ID '4313'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15280] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15280] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15280] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15280] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15280] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15280] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15280] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15280] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15281] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15281] Filling out basic attributes, {name='1.15281', nodeId='4314'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16388] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16388] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16388] Filling out basic attributes, {name='1.16388', nodeId='4314'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16388] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16388] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16388] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16388] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16388] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15281] has shape ID '4314'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15281] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15281] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15281] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15281] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15281] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15281] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15281] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15281] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15282] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15282] Filling out basic attributes, {name='1.15282', nodeId='4315'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16389] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16389] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16389] Filling out basic attributes, {name='1.16389', nodeId='4315'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16389] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16389] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16389] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16389] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16389] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15282] has shape ID '4315'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15282] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15282] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15282] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15282] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15282] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15282] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15282] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15282] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15283] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15283] Filling out basic attributes, {name='1.15283', nodeId='4316'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16390] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16390] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16390] Filling out basic attributes, {name='1.16390', nodeId='4316'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16390] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16390] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16390] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16390] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16390] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15283] has shape ID '4316'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15283] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15283] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15283] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15283] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15283] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15283] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15283] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15283] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15284] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15284] Filling out basic attributes, {name='1.15284', nodeId='4317'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16391] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16391] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16391] Filling out basic attributes, {name='1.16391', nodeId='4317'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16391] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16391] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16391] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16391] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16391] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15284] has shape ID '4317'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15284] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15284] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15284] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15284] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15284] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15284] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15284] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15284] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15285] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15285] Filling out basic attributes, {name='1.15285', nodeId='4318'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16392] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16392] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16392] Filling out basic attributes, {name='1.16392', nodeId='4318'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16392] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16392] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16392] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16392] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16392] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15285] has shape ID '4318'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15285] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15285] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15285] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15285] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15285] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15285] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15285] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15285] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15286] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15286] Filling out basic attributes, {name='1.15286', nodeId='4319'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16393] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16393] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16393] Filling out basic attributes, {name='1.16393', nodeId='4319'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16393] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16393] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16393] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16393] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16393] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15286] has shape ID '4319'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15286] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15286] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15286] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15286] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15286] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15286] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15286] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15286] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15287] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15287] Filling out basic attributes, {name='1.15287', nodeId='4320'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16394] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16394] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16394] Filling out basic attributes, {name='1.16394', nodeId='4320'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16394] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16394] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16394] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16394] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16394] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15287] has shape ID '4320'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15287] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15287] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15287] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15287] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15287] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15287] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15287] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15287] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15288] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15288] Filling out basic attributes, {name='1.15288', nodeId='4321'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16395] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16395] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16395] Filling out basic attributes, {name='1.16395', nodeId='4321'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16395] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16395] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16395] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16395] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16395] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15288] has shape ID '4321'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15288] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15288] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15288] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15288] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15288] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15288] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15288] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15288] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15289] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15289] Filling out basic attributes, {name='1.15289', nodeId='4322'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16396] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16396] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16396] Filling out basic attributes, {name='1.16396', nodeId='4322'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16396] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16396] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16396] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16396] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16396] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15289] has shape ID '4322'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15289] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15289] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15289] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15289] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15289] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15289] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15289] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15289] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15290] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15290] Filling out basic attributes, {name='1.15290', nodeId='4323'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16397] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16397] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16397] Filling out basic attributes, {name='1.16397', nodeId='4323'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16397] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16397] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16397] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16397] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16397] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15290] has shape ID '4323'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15290] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15290] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15290] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15290] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15290] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15290] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15290] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15290] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15291] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15291] Filling out basic attributes, {name='1.15291', nodeId='4324'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16398] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16398] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16398] Filling out basic attributes, {name='1.16398', nodeId='4324'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16398] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16398] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16398] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16398] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16398] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15291] has shape ID '4324'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15291] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15291] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15291] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15291] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15291] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15291] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15291] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15291] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15292] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15292] Filling out basic attributes, {name='1.15292', nodeId='4325'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16399] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16399] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16399] Filling out basic attributes, {name='1.16399', nodeId='4325'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16399] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16399] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16399] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16399] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16399] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15292] has shape ID '4325'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15292] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15292] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15292] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15292] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15292] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15292] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15292] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15292] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15293] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15293] Filling out basic attributes, {name='1.15293', nodeId='4326'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16400] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16400] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16400] Filling out basic attributes, {name='1.16400', nodeId='4326'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16400] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16400] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16400] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16400] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16400] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15293] has shape ID '4326'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15293] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15293] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15293] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15293] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15293] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15293] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15293] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15293] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15294] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15294] Filling out basic attributes, {name='1.15294', nodeId='4327'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16401] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16401] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16401] Filling out basic attributes, {name='1.16401', nodeId='4327'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16401] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16401] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16401] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16401] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16401] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15294] has shape ID '4327'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15294] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15294] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15294] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15294] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15294] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15294] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15294] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15294] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15295] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15295] Filling out basic attributes, {name='1.15295', nodeId='4328'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16402] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16402] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16402] Filling out basic attributes, {name='1.16402', nodeId='4328'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16402] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16402] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16402] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16402] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16402] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15295] has shape ID '4328'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15295] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15295] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15295] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15295] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15295] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15295] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15295] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15295] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15296] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15296] Filling out basic attributes, {name='1.15296', nodeId='4329'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16403] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16403] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16403] Filling out basic attributes, {name='1.16403', nodeId='4329'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16403] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16403] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16403] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16403] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16403] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15296] has shape ID '4329'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15296] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15296] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15296] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15296] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15296] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15296] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15296] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15296] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15297] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15297] Filling out basic attributes, {name='1.15297', nodeId='4330'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16404] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16404] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16404] Filling out basic attributes, {name='1.16404', nodeId='4330'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16404] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16404] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16404] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16404] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16404] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15297] has shape ID '4330'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15297] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15297] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15297] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15297] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15297] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15297] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15297] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15297] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15298] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15298] Filling out basic attributes, {name='1.15298', nodeId='4331'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16405] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16405] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16405] Filling out basic attributes, {name='1.16405', nodeId='4331'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16405] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16405] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16405] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16405] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16405] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15298] has shape ID '4331'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15298] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15298] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15298] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15298] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15298] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15298] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15298] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15298] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15299] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15299] Filling out basic attributes, {name='1.15299', nodeId='4332'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16406] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16406] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16406] Filling out basic attributes, {name='1.16406', nodeId='4332'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16406] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16406] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16406] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16406] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16406] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15299] has shape ID '4332'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15299] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15299] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15299] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15299] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15299] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15299] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15299] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15299] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.153] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.153] Filling out basic attributes, {name='1.153', nodeId='4333'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11410] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11410] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11410] Filling out basic attributes, {name='1.11410', nodeId='4333'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11410] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11410] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11410] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11410] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11410] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.153] has shape ID '4333'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.153] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.153] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.153] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.153] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.153] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.153] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.153] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.153] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15300] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15300] Filling out basic attributes, {name='1.15300', nodeId='4334'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16407] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16407] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16407] Filling out basic attributes, {name='1.16407', nodeId='4334'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16407] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16407] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16407] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16407] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16407] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15300] has shape ID '4334'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15300] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15300] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15300] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15300] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15300] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15300] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15300] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15300] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15301] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15301] Filling out basic attributes, {name='1.15301', nodeId='4335'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16408] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16408] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16408] Filling out basic attributes, {name='1.16408', nodeId='4335'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16408] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16408] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16408] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16408] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16408] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15301] has shape ID '4335'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15301] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15301] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15301] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15301] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15301] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15301] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15301] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15301] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15302] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15302] Filling out basic attributes, {name='1.15302', nodeId='4336'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16409] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16409] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16409] Filling out basic attributes, {name='1.16409', nodeId='4336'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16409] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16409] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16409] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16409] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16409] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15302] has shape ID '4336'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15302] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15302] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15302] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15302] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15302] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15302] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15302] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15302] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15303] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15303] Filling out basic attributes, {name='1.15303', nodeId='4337'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16410] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16410] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16410] Filling out basic attributes, {name='1.16410', nodeId='4337'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16410] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16410] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16410] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16410] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16410] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15303] has shape ID '4337'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15303] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15303] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15303] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15303] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15303] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15303] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15303] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15303] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15304] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15304] Filling out basic attributes, {name='1.15304', nodeId='4338'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16411] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16411] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16411] Filling out basic attributes, {name='1.16411', nodeId='4338'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16411] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16411] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16411] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16411] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16411] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15304] has shape ID '4338'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15304] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15304] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15304] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15304] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15304] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15304] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15304] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15304] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15305] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15305] Filling out basic attributes, {name='1.15305', nodeId='4339'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16412] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16412] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16412] Filling out basic attributes, {name='1.16412', nodeId='4339'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16412] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16412] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16412] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16412] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16412] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15305] has shape ID '4339'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15305] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15305] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15305] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15305] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15305] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15305] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15305] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15305] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15306] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15306] Filling out basic attributes, {name='1.15306', nodeId='4340'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16413] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16413] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16413] Filling out basic attributes, {name='1.16413', nodeId='4340'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16413] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16413] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16413] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16413] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16413] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15306] has shape ID '4340'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15306] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15306] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15306] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15306] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15306] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15306] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15306] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15306] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15307] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15307] Filling out basic attributes, {name='1.15307', nodeId='4341'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16414] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16414] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16414] Filling out basic attributes, {name='1.16414', nodeId='4341'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16414] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16414] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16414] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16414] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16414] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15307] has shape ID '4341'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15307] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15307] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15307] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15307] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15307] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15307] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15307] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15307] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15308] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15308] Filling out basic attributes, {name='1.15308', nodeId='4342'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16415] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16415] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16415] Filling out basic attributes, {name='1.16415', nodeId='4342'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16415] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16415] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16415] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16415] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16415] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15308] has shape ID '4342'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15308] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15308] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15308] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15308] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15308] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15308] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15308] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15308] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15309] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15309] Filling out basic attributes, {name='1.15309', nodeId='4343'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16416] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16416] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16416] Filling out basic attributes, {name='1.16416', nodeId='4343'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16416] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16416] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16416] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16416] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16416] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15309] has shape ID '4343'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15309] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15309] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15309] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15309] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15309] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15309] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15309] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15309] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15310] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15310] Filling out basic attributes, {name='1.15310', nodeId='4344'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16417] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16417] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16417] Filling out basic attributes, {name='1.16417', nodeId='4344'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16417] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16417] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16417] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16417] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16417] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15310] has shape ID '4344'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15310] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15310] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15310] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15310] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15310] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15310] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15310] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15310] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15311] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15311] Filling out basic attributes, {name='1.15311', nodeId='4345'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16418] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16418] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16418] Filling out basic attributes, {name='1.16418', nodeId='4345'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16418] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16418] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16418] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16418] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16418] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15311] has shape ID '4345'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15311] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15311] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15311] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15311] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15311] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15311] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15311] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15311] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15312] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15312] Filling out basic attributes, {name='1.15312', nodeId='4346'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16419] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16419] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16419] Filling out basic attributes, {name='1.16419', nodeId='4346'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16419] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16419] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16419] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16419] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16419] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15312] has shape ID '4346'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15312] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15312] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15312] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15312] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15312] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15312] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15312] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15312] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15313] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15313] Filling out basic attributes, {name='1.15313', nodeId='4347'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16420] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16420] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16420] Filling out basic attributes, {name='1.16420', nodeId='4347'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16420] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16420] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16420] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16420] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16420] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15313] has shape ID '4347'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15313] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15313] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15313] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15313] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15313] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15313] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15313] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15313] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15314] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15314] Filling out basic attributes, {name='1.15314', nodeId='4348'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16421] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16421] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16421] Filling out basic attributes, {name='1.16421', nodeId='4348'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16421] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16421] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16421] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16421] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16421] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15314] has shape ID '4348'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15314] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15314] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15314] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15314] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15314] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15314] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15314] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15314] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15315] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15315] Filling out basic attributes, {name='1.15315', nodeId='4349'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16422] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16422] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16422] Filling out basic attributes, {name='1.16422', nodeId='4349'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16422] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16422] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16422] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16422] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16422] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15315] has shape ID '4349'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15315] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15315] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15315] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15315] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15315] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15315] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15315] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15315] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15316] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15316] Filling out basic attributes, {name='1.15316', nodeId='4350'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16423] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16423] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16423] Filling out basic attributes, {name='1.16423', nodeId='4350'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16423] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16423] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16423] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16423] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16423] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15316] has shape ID '4350'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15316] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15316] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15316] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15316] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15316] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15316] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15316] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15316] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15317] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15317] Filling out basic attributes, {name='1.15317', nodeId='4351'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16424] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16424] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16424] Filling out basic attributes, {name='1.16424', nodeId='4351'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16424] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16424] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16424] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16424] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16424] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15317] has shape ID '4351'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15317] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15317] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15317] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15317] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15317] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15317] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15317] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15317] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15318] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15318] Filling out basic attributes, {name='1.15318', nodeId='4352'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16425] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16425] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16425] Filling out basic attributes, {name='1.16425', nodeId='4352'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16425] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16425] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16425] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16425] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16425] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15318] has shape ID '4352'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15318] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15318] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15318] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15318] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15318] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15318] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15318] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15318] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15319] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15319] Filling out basic attributes, {name='1.15319', nodeId='4353'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16426] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16426] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16426] Filling out basic attributes, {name='1.16426', nodeId='4353'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16426] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16426] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16426] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16426] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16426] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15319] has shape ID '4353'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15319] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15319] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15319] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15319] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15319] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15319] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15319] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15319] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15320] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15320] Filling out basic attributes, {name='1.15320', nodeId='4354'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16427] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16427] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16427] Filling out basic attributes, {name='1.16427', nodeId='4354'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16427] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16427] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16427] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16427] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16427] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15320] has shape ID '4354'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15320] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15320] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15320] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15320] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15320] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15320] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15320] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15320] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15321] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15321] Filling out basic attributes, {name='1.15321', nodeId='4355'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16428] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16428] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16428] Filling out basic attributes, {name='1.16428', nodeId='4355'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16428] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16428] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16428] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16428] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16428] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15321] has shape ID '4355'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15321] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15321] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15321] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15321] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15321] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15321] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15321] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15321] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15322] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15322] Filling out basic attributes, {name='1.15322', nodeId='4356'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16429] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16429] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16429] Filling out basic attributes, {name='1.16429', nodeId='4356'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16429] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16429] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16429] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16429] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16429] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15322] has shape ID '4356'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15322] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15322] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15322] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15322] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15322] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15322] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15322] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15322] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15323] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15323] Filling out basic attributes, {name='1.15323', nodeId='4357'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16430] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16430] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16430] Filling out basic attributes, {name='1.16430', nodeId='4357'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16430] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16430] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16430] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16430] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16430] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15323] has shape ID '4357'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15323] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15323] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15323] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15323] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15323] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15323] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15323] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15323] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15324] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15324] Filling out basic attributes, {name='1.15324', nodeId='4358'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16431] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16431] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16431] Filling out basic attributes, {name='1.16431', nodeId='4358'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16431] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16431] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16431] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16431] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16431] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15324] has shape ID '4358'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15324] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15324] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15324] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15324] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15324] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15324] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15324] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15324] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15325] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15325] Filling out basic attributes, {name='1.15325', nodeId='4359'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16432] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16432] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16432] Filling out basic attributes, {name='1.16432', nodeId='4359'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16432] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16432] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16432] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16432] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16432] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15325] has shape ID '4359'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15325] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15325] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15325] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15325] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15325] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15325] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15325] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15325] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15326] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15326] Filling out basic attributes, {name='1.15326', nodeId='4360'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16433] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16433] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16433] Filling out basic attributes, {name='1.16433', nodeId='4360'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16433] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16433] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16433] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16433] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16433] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15326] has shape ID '4360'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15326] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15326] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15326] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15326] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15326] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15326] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15326] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15326] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15327] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15327] Filling out basic attributes, {name='1.15327', nodeId='4361'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16434] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16434] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16434] Filling out basic attributes, {name='1.16434', nodeId='4361'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16434] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16434] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16434] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16434] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16434] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15327] has shape ID '4361'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15327] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15327] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15327] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15327] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15327] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15327] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15327] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15327] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15328] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15328] Filling out basic attributes, {name='1.15328', nodeId='4362'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16435] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16435] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16435] Filling out basic attributes, {name='1.16435', nodeId='4362'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16435] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16435] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16435] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16435] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16435] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15328] has shape ID '4362'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15328] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15328] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15328] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15328] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15328] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15328] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15328] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15328] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15329] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15329] Filling out basic attributes, {name='1.15329', nodeId='4363'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16436] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16436] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16436] Filling out basic attributes, {name='1.16436', nodeId='4363'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16436] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16436] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16436] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16436] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16436] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15329] has shape ID '4363'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15329] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15329] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15329] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15329] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15329] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15329] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15329] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15329] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15330] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15330] Filling out basic attributes, {name='1.15330', nodeId='4364'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16437] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16437] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16437] Filling out basic attributes, {name='1.16437', nodeId='4364'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16437] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16437] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16437] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16437] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16437] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15330] has shape ID '4364'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15330] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15330] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15330] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15330] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15330] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15330] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15330] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15330] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15331] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15331] Filling out basic attributes, {name='1.15331', nodeId='4365'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16438] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16438] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16438] Filling out basic attributes, {name='1.16438', nodeId='4365'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16438] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16438] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16438] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16438] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16438] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15331] has shape ID '4365'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15331] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15331] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15331] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15331] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15331] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15331] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15331] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15331] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15332] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15332] Filling out basic attributes, {name='1.15332', nodeId='4366'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16439] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16439] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16439] Filling out basic attributes, {name='1.16439', nodeId='4366'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16439] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16439] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16439] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16439] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16439] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15332] has shape ID '4366'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15332] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15332] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15332] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15332] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15332] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15332] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15332] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15332] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15333] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15333] Filling out basic attributes, {name='1.15333', nodeId='4367'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16440] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16440] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16440] Filling out basic attributes, {name='1.16440', nodeId='4367'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16440] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16440] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16440] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16440] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16440] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15333] has shape ID '4367'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15333] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15333] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15333] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15333] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15333] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15333] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15333] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15333] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15334] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15334] Filling out basic attributes, {name='1.15334', nodeId='4368'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16441] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16441] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16441] Filling out basic attributes, {name='1.16441', nodeId='4368'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16441] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16441] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16441] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16441] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16441] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15334] has shape ID '4368'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15334] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15334] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15334] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15334] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15334] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15334] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15334] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15334] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15335] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15335] Filling out basic attributes, {name='1.15335', nodeId='4369'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16442] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16442] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16442] Filling out basic attributes, {name='1.16442', nodeId='4369'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16442] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16442] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16442] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16442] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16442] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15335] has shape ID '4369'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15335] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15335] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15335] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15335] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15335] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15335] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15335] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15335] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15336] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15336] Filling out basic attributes, {name='1.15336', nodeId='4370'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16443] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16443] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16443] Filling out basic attributes, {name='1.16443', nodeId='4370'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16443] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16443] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16443] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16443] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16443] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15336] has shape ID '4370'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15336] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15336] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15336] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15336] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15336] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15336] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15336] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15336] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15337] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15337] Filling out basic attributes, {name='1.15337', nodeId='4371'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16444] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16444] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16444] Filling out basic attributes, {name='1.16444', nodeId='4371'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16444] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16444] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16444] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16444] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16444] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15337] has shape ID '4371'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15337] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15337] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15337] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15337] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15337] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15337] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15337] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15337] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15338] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15338] Filling out basic attributes, {name='1.15338', nodeId='4372'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16445] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16445] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16445] Filling out basic attributes, {name='1.16445', nodeId='4372'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16445] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16445] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16445] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16445] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16445] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15338] has shape ID '4372'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15338] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15338] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15338] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15338] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15338] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15338] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15338] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15338] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15339] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15339] Filling out basic attributes, {name='1.15339', nodeId='4373'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16446] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16446] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16446] Filling out basic attributes, {name='1.16446', nodeId='4373'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16446] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16446] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16446] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16446] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16446] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15339] has shape ID '4373'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15339] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15339] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15339] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15339] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15339] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15339] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15339] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15339] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15340] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15340] Filling out basic attributes, {name='1.15340', nodeId='4374'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16447] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16447] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16447] Filling out basic attributes, {name='1.16447', nodeId='4374'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16447] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16447] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16447] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16447] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16447] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15340] has shape ID '4374'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15340] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15340] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15340] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15340] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15340] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15340] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15340] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15340] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15341] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15341] Filling out basic attributes, {name='1.15341', nodeId='4375'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16448] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16448] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16448] Filling out basic attributes, {name='1.16448', nodeId='4375'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16448] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16448] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16448] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16448] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16448] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15341] has shape ID '4375'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15341] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15341] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15341] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15341] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15341] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15341] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15341] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15341] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15342] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15342] Filling out basic attributes, {name='1.15342', nodeId='4376'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16449] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16449] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16449] Filling out basic attributes, {name='1.16449', nodeId='4376'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16449] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16449] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16449] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16449] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16449] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15342] has shape ID '4376'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15342] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15342] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15342] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15342] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15342] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15342] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15342] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15342] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15343] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15343] Filling out basic attributes, {name='1.15343', nodeId='4377'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16450] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16450] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16450] Filling out basic attributes, {name='1.16450', nodeId='4377'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16450] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16450] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16450] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16450] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16450] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15343] has shape ID '4377'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15343] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15343] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15343] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15343] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15343] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15343] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15343] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15343] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15344] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15344] Filling out basic attributes, {name='1.15344', nodeId='4378'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16451] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16451] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16451] Filling out basic attributes, {name='1.16451', nodeId='4378'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16451] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16451] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16451] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16451] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16451] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15344] has shape ID '4378'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15344] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15344] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15344] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15344] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15344] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15344] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15344] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15344] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15345] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15345] Filling out basic attributes, {name='1.15345', nodeId='4379'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16452] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16452] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16452] Filling out basic attributes, {name='1.16452', nodeId='4379'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16452] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16452] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16452] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16452] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16452] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15345] has shape ID '4379'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15345] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15345] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15345] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15345] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15345] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15345] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15345] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15345] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15346] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15346] Filling out basic attributes, {name='1.15346', nodeId='4380'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16453] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16453] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16453] Filling out basic attributes, {name='1.16453', nodeId='4380'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16453] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16453] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16453] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16453] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16453] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15346] has shape ID '4380'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15346] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15346] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15346] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15346] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15346] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15346] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15346] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15346] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15347] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15347] Filling out basic attributes, {name='1.15347', nodeId='4381'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16454] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16454] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16454] Filling out basic attributes, {name='1.16454', nodeId='4381'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16454] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16454] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16454] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16454] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16454] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15347] has shape ID '4381'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15347] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15347] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15347] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15347] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15347] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15347] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15347] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15347] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15348] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15348] Filling out basic attributes, {name='1.15348', nodeId='4382'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16455] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16455] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16455] Filling out basic attributes, {name='1.16455', nodeId='4382'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16455] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16455] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16455] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16455] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16455] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15348] has shape ID '4382'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15348] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15348] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15348] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15348] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15348] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15348] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15348] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15348] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15349] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15349] Filling out basic attributes, {name='1.15349', nodeId='4383'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16456] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16456] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16456] Filling out basic attributes, {name='1.16456', nodeId='4383'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16456] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16456] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16456] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16456] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16456] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15349] has shape ID '4383'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15349] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15349] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15349] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15349] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15349] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15349] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15349] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15349] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15350] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15350] Filling out basic attributes, {name='1.15350', nodeId='4384'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16457] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16457] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16457] Filling out basic attributes, {name='1.16457', nodeId='4384'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16457] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16457] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16457] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16457] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16457] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15350] has shape ID '4384'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15350] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15350] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15350] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15350] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15350] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15350] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15350] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15350] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15351] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15351] Filling out basic attributes, {name='1.15351', nodeId='4385'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16458] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16458] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16458] Filling out basic attributes, {name='1.16458', nodeId='4385'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16458] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16458] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16458] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16458] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16458] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15351] has shape ID '4385'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15351] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15351] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15351] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15351] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15351] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15351] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15351] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15351] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15352] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15352] Filling out basic attributes, {name='1.15352', nodeId='4386'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16459] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16459] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16459] Filling out basic attributes, {name='1.16459', nodeId='4386'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16459] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16459] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16459] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16459] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16459] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15352] has shape ID '4386'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15352] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15352] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15352] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15352] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15352] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15352] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15352] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15352] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15353] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15353] Filling out basic attributes, {name='1.15353', nodeId='4387'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16460] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16460] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16460] Filling out basic attributes, {name='1.16460', nodeId='4387'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16460] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16460] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16460] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16460] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16460] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15353] has shape ID '4387'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15353] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15353] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15353] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15353] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15353] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15353] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15353] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15353] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15354] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15354] Filling out basic attributes, {name='1.15354', nodeId='4388'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16461] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16461] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16461] Filling out basic attributes, {name='1.16461', nodeId='4388'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16461] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16461] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16461] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16461] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16461] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15354] has shape ID '4388'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15354] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15354] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15354] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15354] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15354] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15354] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15354] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15354] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15355] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15355] Filling out basic attributes, {name='1.15355', nodeId='4389'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16462] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16462] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16462] Filling out basic attributes, {name='1.16462', nodeId='4389'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16462] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16462] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16462] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16462] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16462] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15355] has shape ID '4389'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15355] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15355] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15355] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15355] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15355] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15355] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15355] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15355] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15356] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15356] Filling out basic attributes, {name='1.15356', nodeId='4390'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16463] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16463] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16463] Filling out basic attributes, {name='1.16463', nodeId='4390'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16463] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16463] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16463] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16463] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16463] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15356] has shape ID '4390'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15356] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15356] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15356] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15356] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15356] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15356] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15356] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15356] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15357] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15357] Filling out basic attributes, {name='1.15357', nodeId='4391'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16464] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16464] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16464] Filling out basic attributes, {name='1.16464', nodeId='4391'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16464] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16464] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16464] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16464] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16464] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15357] has shape ID '4391'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15357] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15357] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15357] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15357] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15357] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15357] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15357] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15357] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15358] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15358] Filling out basic attributes, {name='1.15358', nodeId='4392'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16465] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16465] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16465] Filling out basic attributes, {name='1.16465', nodeId='4392'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16465] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16465] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16465] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16465] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16465] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15358] has shape ID '4392'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15358] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15358] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15358] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15358] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15358] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15358] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15358] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15358] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15359] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15359] Filling out basic attributes, {name='1.15359', nodeId='4393'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16466] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16466] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16466] Filling out basic attributes, {name='1.16466', nodeId='4393'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16466] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16466] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16466] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16466] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16466] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15359] has shape ID '4393'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15359] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15359] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15359] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15359] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15359] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15359] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15359] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15359] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15360] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15360] Filling out basic attributes, {name='1.15360', nodeId='4394'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16467] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16467] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16467] Filling out basic attributes, {name='1.16467', nodeId='4394'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16467] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16467] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16467] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16467] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16467] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15360] has shape ID '4394'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15360] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15360] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15360] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15360] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15360] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15360] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15360] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15360] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15361] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15361] Filling out basic attributes, {name='1.15361', nodeId='4395'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16468] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16468] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16468] Filling out basic attributes, {name='1.16468', nodeId='4395'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16468] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16468] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16468] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16468] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16468] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15361] has shape ID '4395'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15361] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15361] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15361] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15361] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15361] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15361] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15361] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15361] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15362] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15362] Filling out basic attributes, {name='1.15362', nodeId='4396'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16469] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16469] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16469] Filling out basic attributes, {name='1.16469', nodeId='4396'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16469] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16469] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16469] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16469] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16469] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15362] has shape ID '4396'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15362] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15362] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15362] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15362] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15362] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15362] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15362] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15362] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15363] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15363] Filling out basic attributes, {name='1.15363', nodeId='4397'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16470] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16470] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16470] Filling out basic attributes, {name='1.16470', nodeId='4397'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16470] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16470] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16470] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16470] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16470] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15363] has shape ID '4397'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15363] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15363] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15363] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15363] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15363] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15363] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15363] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15363] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15364] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15364] Filling out basic attributes, {name='1.15364', nodeId='4398'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16471] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16471] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16471] Filling out basic attributes, {name='1.16471', nodeId='4398'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16471] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16471] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16471] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16471] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16471] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15364] has shape ID '4398'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15364] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15364] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15364] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15364] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15364] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15364] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15364] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15364] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15365] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15365] Filling out basic attributes, {name='1.15365', nodeId='4399'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16472] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16472] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16472] Filling out basic attributes, {name='1.16472', nodeId='4399'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16472] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16472] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16472] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16472] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16472] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15365] has shape ID '4399'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15365] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15365] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15365] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15365] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15365] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15365] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15365] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15365] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15366] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15366] Filling out basic attributes, {name='1.15366', nodeId='4400'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16473] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16473] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16473] Filling out basic attributes, {name='1.16473', nodeId='4400'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16473] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16473] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16473] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16473] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16473] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15366] has shape ID '4400'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15366] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15366] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15366] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15366] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15366] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15366] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15366] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15366] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15367] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15367] Filling out basic attributes, {name='1.15367', nodeId='4401'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16474] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16474] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16474] Filling out basic attributes, {name='1.16474', nodeId='4401'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16474] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16474] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16474] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16474] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16474] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15367] has shape ID '4401'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15367] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15367] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15367] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15367] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15367] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15367] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15367] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15367] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15368] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15368] Filling out basic attributes, {name='1.15368', nodeId='4402'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16475] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16475] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16475] Filling out basic attributes, {name='1.16475', nodeId='4402'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16475] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16475] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16475] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16475] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16475] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15368] has shape ID '4402'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15368] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15368] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15368] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15368] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15368] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15368] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15368] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15368] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15369] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15369] Filling out basic attributes, {name='1.15369', nodeId='4403'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16476] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16476] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16476] Filling out basic attributes, {name='1.16476', nodeId='4403'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16476] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16476] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16476] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16476] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16476] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15369] has shape ID '4403'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15369] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15369] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15369] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15369] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15369] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15369] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15369] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15369] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15370] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15370] Filling out basic attributes, {name='1.15370', nodeId='4404'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16477] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16477] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16477] Filling out basic attributes, {name='1.16477', nodeId='4404'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16477] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16477] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16477] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16477] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16477] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15370] has shape ID '4404'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15370] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15370] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15370] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15370] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15370] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15370] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15370] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15370] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15371] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15371] Filling out basic attributes, {name='1.15371', nodeId='4405'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16478] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16478] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16478] Filling out basic attributes, {name='1.16478', nodeId='4405'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16478] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16478] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16478] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16478] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16478] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15371] has shape ID '4405'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15371] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15371] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15371] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15371] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15371] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15371] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15371] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15371] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15372] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15372] Filling out basic attributes, {name='1.15372', nodeId='4406'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16479] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16479] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16479] Filling out basic attributes, {name='1.16479', nodeId='4406'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16479] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16479] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16479] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16479] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16479] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15372] has shape ID '4406'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15372] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15372] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15372] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15372] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15372] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15372] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15372] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15372] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15373] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15373] Filling out basic attributes, {name='1.15373', nodeId='4407'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16480] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16480] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16480] Filling out basic attributes, {name='1.16480', nodeId='4407'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16480] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16480] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16480] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16480] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16480] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15373] has shape ID '4407'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15373] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15373] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15373] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15373] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15373] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15373] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15373] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15373] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15374] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15374] Filling out basic attributes, {name='1.15374', nodeId='4408'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16481] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16481] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16481] Filling out basic attributes, {name='1.16481', nodeId='4408'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16481] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16481] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16481] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16481] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16481] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15374] has shape ID '4408'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15374] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15374] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15374] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15374] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15374] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15374] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15374] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15374] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15375] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15375] Filling out basic attributes, {name='1.15375', nodeId='4409'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16482] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16482] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16482] Filling out basic attributes, {name='1.16482', nodeId='4409'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16482] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16482] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16482] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16482] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16482] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15375] has shape ID '4409'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15375] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15375] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15375] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15375] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15375] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15375] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15375] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15375] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15376] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15376] Filling out basic attributes, {name='1.15376', nodeId='4410'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16483] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16483] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16483] Filling out basic attributes, {name='1.16483', nodeId='4410'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16483] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16483] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16483] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16483] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16483] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15376] has shape ID '4410'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15376] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15376] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15376] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15376] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15376] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15376] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15376] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15376] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15377] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15377] Filling out basic attributes, {name='1.15377', nodeId='4411'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16484] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16484] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16484] Filling out basic attributes, {name='1.16484', nodeId='4411'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16484] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16484] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16484] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16484] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16484] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15377] has shape ID '4411'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15377] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15377] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15377] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15377] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15377] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15377] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15377] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15377] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15378] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15378] Filling out basic attributes, {name='1.15378', nodeId='4412'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16485] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16485] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16485] Filling out basic attributes, {name='1.16485', nodeId='4412'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16485] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16485] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16485] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16485] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16485] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15378] has shape ID '4412'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15378] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15378] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15378] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15378] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15378] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15378] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15378] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15378] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15379] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15379] Filling out basic attributes, {name='1.15379', nodeId='4413'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16486] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16486] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16486] Filling out basic attributes, {name='1.16486', nodeId='4413'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16486] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16486] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16486] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16486] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16486] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15379] has shape ID '4413'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15379] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15379] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15379] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15379] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15379] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15379] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15379] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15379] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15380] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15380] Filling out basic attributes, {name='1.15380', nodeId='4414'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16487] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16487] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16487] Filling out basic attributes, {name='1.16487', nodeId='4414'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16487] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16487] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16487] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16487] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16487] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15380] has shape ID '4414'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15380] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15380] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15380] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15380] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15380] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15380] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15380] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15380] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15381] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15381] Filling out basic attributes, {name='1.15381', nodeId='4415'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16488] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16488] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16488] Filling out basic attributes, {name='1.16488', nodeId='4415'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16488] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16488] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16488] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16488] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16488] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15381] has shape ID '4415'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15381] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15381] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15381] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15381] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15381] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15381] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15381] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15381] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15382] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15382] Filling out basic attributes, {name='1.15382', nodeId='4416'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16489] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16489] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16489] Filling out basic attributes, {name='1.16489', nodeId='4416'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16489] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16489] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16489] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16489] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16489] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15382] has shape ID '4416'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15382] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15382] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15382] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15382] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15382] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15382] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15382] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15382] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15383] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15383] Filling out basic attributes, {name='1.15383', nodeId='4417'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16490] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16490] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16490] Filling out basic attributes, {name='1.16490', nodeId='4417'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16490] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16490] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16490] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16490] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16490] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15383] has shape ID '4417'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15383] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15383] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15383] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15383] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15383] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15383] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15383] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15383] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15384] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15384] Filling out basic attributes, {name='1.15384', nodeId='4418'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16491] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16491] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16491] Filling out basic attributes, {name='1.16491', nodeId='4418'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16491] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16491] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16491] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16491] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16491] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15384] has shape ID '4418'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15384] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15384] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15384] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15384] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15384] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15384] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15384] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15384] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15385] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15385] Filling out basic attributes, {name='1.15385', nodeId='4419'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16492] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16492] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16492] Filling out basic attributes, {name='1.16492', nodeId='4419'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16492] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16492] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16492] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16492] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16492] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15385] has shape ID '4419'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15385] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15385] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15385] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15385] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15385] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15385] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15385] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15385] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15386] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15386] Filling out basic attributes, {name='1.15386', nodeId='4420'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16493] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16493] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16493] Filling out basic attributes, {name='1.16493', nodeId='4420'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16493] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16493] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16493] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16493] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16493] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15386] has shape ID '4420'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15386] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15386] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15386] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15386] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15386] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15386] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15386] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15386] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15387] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15387] Filling out basic attributes, {name='1.15387', nodeId='4421'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16494] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16494] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16494] Filling out basic attributes, {name='1.16494', nodeId='4421'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16494] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16494] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16494] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16494] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16494] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15387] has shape ID '4421'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15387] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15387] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15387] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15387] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15387] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15387] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15387] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15387] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15388] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15388] Filling out basic attributes, {name='1.15388', nodeId='4422'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16495] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16495] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16495] Filling out basic attributes, {name='1.16495', nodeId='4422'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16495] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16495] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16495] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16495] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16495] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15388] has shape ID '4422'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15388] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15388] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15388] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15388] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15388] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15388] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15388] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15388] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15389] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15389] Filling out basic attributes, {name='1.15389', nodeId='4423'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16496] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16496] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16496] Filling out basic attributes, {name='1.16496', nodeId='4423'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16496] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16496] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16496] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16496] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16496] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15389] has shape ID '4423'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15389] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15389] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15389] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15389] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15389] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15389] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15389] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15389] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15390] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15390] Filling out basic attributes, {name='1.15390', nodeId='4424'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16497] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16497] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16497] Filling out basic attributes, {name='1.16497', nodeId='4424'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16497] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16497] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16497] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16497] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16497] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15390] has shape ID '4424'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15390] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15390] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15390] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15390] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15390] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15390] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15390] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15390] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15391] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15391] Filling out basic attributes, {name='1.15391', nodeId='4425'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16498] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16498] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16498] Filling out basic attributes, {name='1.16498', nodeId='4425'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16498] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16498] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16498] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16498] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16498] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15391] has shape ID '4425'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15391] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15391] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15391] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15391] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15391] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15391] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15391] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15391] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15392] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15392] Filling out basic attributes, {name='1.15392', nodeId='4426'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16499] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16499] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16499] Filling out basic attributes, {name='1.16499', nodeId='4426'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16499] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16499] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16499] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16499] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16499] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15392] has shape ID '4426'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15392] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15392] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15392] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15392] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15392] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15392] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15392] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15392] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15393] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15393] Filling out basic attributes, {name='1.15393', nodeId='4427'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16500] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16500] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16500] Filling out basic attributes, {name='1.16500', nodeId='4427'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16500] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16500] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16500] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16500] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16500] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15393] has shape ID '4427'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15393] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15393] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15393] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15393] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15393] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15393] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15393] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15393] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15394] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15394] Filling out basic attributes, {name='1.15394', nodeId='4428'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16501] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16501] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16501] Filling out basic attributes, {name='1.16501', nodeId='4428'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16501] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16501] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16501] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16501] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16501] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15394] has shape ID '4428'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15394] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15394] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15394] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15394] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15394] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15394] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15394] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15394] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15395] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15395] Filling out basic attributes, {name='1.15395', nodeId='4429'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16502] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16502] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16502] Filling out basic attributes, {name='1.16502', nodeId='4429'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16502] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16502] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16502] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16502] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16502] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15395] has shape ID '4429'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15395] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15395] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15395] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15395] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15395] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15395] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15395] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15395] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15396] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15396] Filling out basic attributes, {name='1.15396', nodeId='4430'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16503] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16503] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16503] Filling out basic attributes, {name='1.16503', nodeId='4430'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16503] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16503] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16503] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16503] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16503] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15396] has shape ID '4430'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15396] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15396] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15396] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15396] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15396] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15396] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15396] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15396] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15397] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15397] Filling out basic attributes, {name='1.15397', nodeId='4431'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16504] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16504] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16504] Filling out basic attributes, {name='1.16504', nodeId='4431'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16504] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16504] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16504] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16504] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16504] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15397] has shape ID '4431'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15397] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15397] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15397] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15397] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15397] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15397] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15397] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15397] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15398] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15398] Filling out basic attributes, {name='1.15398', nodeId='4432'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16505] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16505] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16505] Filling out basic attributes, {name='1.16505', nodeId='4432'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16505] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16505] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16505] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16505] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16505] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15398] has shape ID '4432'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15398] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15398] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15398] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15398] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15398] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15398] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15398] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15398] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15399] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15399] Filling out basic attributes, {name='1.15399', nodeId='4433'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16506] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16506] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16506] Filling out basic attributes, {name='1.16506', nodeId='4433'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16506] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16506] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16506] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16506] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16506] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15399] has shape ID '4433'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15399] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15399] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15399] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15399] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15399] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15399] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15399] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15399] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.154] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.154] Filling out basic attributes, {name='1.154', nodeId='4434'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11411] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11411] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11411] Filling out basic attributes, {name='1.11411', nodeId='4434'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11411] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11411] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11411] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11411] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11411] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.154] has shape ID '4434'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.154] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.154] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.154] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.154] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.154] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.154] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.154] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.154] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15400] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15400] Filling out basic attributes, {name='1.15400', nodeId='4435'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16507] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16507] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16507] Filling out basic attributes, {name='1.16507', nodeId='4435'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16507] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16507] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16507] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16507] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16507] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15400] has shape ID '4435'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15400] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15400] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15400] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15400] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15400] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15400] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15400] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15400] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15401] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15401] Filling out basic attributes, {name='1.15401', nodeId='4436'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16508] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16508] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16508] Filling out basic attributes, {name='1.16508', nodeId='4436'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16508] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16508] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16508] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16508] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16508] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15401] has shape ID '4436'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15401] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15401] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15401] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15401] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15401] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15401] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15401] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15401] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15402] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15402] Filling out basic attributes, {name='1.15402', nodeId='4437'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16509] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16509] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16509] Filling out basic attributes, {name='1.16509', nodeId='4437'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16509] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16509] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16509] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16509] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16509] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15402] has shape ID '4437'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15402] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15402] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15402] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15402] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15402] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15402] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15402] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15402] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15403] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15403] Filling out basic attributes, {name='1.15403', nodeId='4438'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16510] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16510] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16510] Filling out basic attributes, {name='1.16510', nodeId='4438'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16510] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16510] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16510] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16510] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16510] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15403] has shape ID '4438'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15403] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15403] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15403] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15403] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15403] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15403] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15403] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15403] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15404] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15404] Filling out basic attributes, {name='1.15404', nodeId='4439'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16511] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16511] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16511] Filling out basic attributes, {name='1.16511', nodeId='4439'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16511] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16511] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16511] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16511] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16511] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15404] has shape ID '4439'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15404] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15404] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15404] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15404] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15404] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15404] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15404] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15404] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15405] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15405] Filling out basic attributes, {name='1.15405', nodeId='4440'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16512] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16512] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16512] Filling out basic attributes, {name='1.16512', nodeId='4440'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16512] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16512] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16512] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16512] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16512] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15405] has shape ID '4440'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15405] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15405] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15405] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15405] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15405] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15405] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15405] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15405] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15406] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15406] Filling out basic attributes, {name='1.15406', nodeId='4441'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16513] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16513] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16513] Filling out basic attributes, {name='1.16513', nodeId='4441'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16513] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16513] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16513] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16513] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16513] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15406] has shape ID '4441'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15406] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15406] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15406] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15406] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15406] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15406] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15406] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15406] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15407] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15407] Filling out basic attributes, {name='1.15407', nodeId='4442'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16514] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16514] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16514] Filling out basic attributes, {name='1.16514', nodeId='4442'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16514] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16514] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16514] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16514] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16514] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15407] has shape ID '4442'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15407] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15407] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15407] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15407] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15407] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15407] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15407] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15407] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15408] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15408] Filling out basic attributes, {name='1.15408', nodeId='4443'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16515] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16515] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16515] Filling out basic attributes, {name='1.16515', nodeId='4443'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16515] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16515] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16515] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16515] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16515] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15408] has shape ID '4443'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15408] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15408] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15408] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15408] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15408] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15408] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15408] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15408] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15409] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15409] Filling out basic attributes, {name='1.15409', nodeId='4444'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16516] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16516] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16516] Filling out basic attributes, {name='1.16516', nodeId='4444'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16516] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16516] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16516] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16516] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16516] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15409] has shape ID '4444'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15409] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15409] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15409] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15409] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15409] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15409] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15409] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15409] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15410] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15410] Filling out basic attributes, {name='1.15410', nodeId='4445'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16517] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16517] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16517] Filling out basic attributes, {name='1.16517', nodeId='4445'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16517] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16517] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16517] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16517] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16517] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15410] has shape ID '4445'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15410] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15410] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15410] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15410] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15410] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15410] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15410] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15410] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15411] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15411] Filling out basic attributes, {name='1.15411', nodeId='4446'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16518] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16518] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16518] Filling out basic attributes, {name='1.16518', nodeId='4446'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16518] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16518] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16518] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16518] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16518] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15411] has shape ID '4446'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15411] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15411] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15411] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15411] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15411] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15411] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15411] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15411] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15412] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15412] Filling out basic attributes, {name='1.15412', nodeId='4447'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16519] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16519] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16519] Filling out basic attributes, {name='1.16519', nodeId='4447'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16519] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16519] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16519] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16519] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16519] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15412] has shape ID '4447'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15412] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15412] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15412] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15412] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15412] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15412] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15412] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15412] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15413] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15413] Filling out basic attributes, {name='1.15413', nodeId='4448'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16520] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16520] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16520] Filling out basic attributes, {name='1.16520', nodeId='4448'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16520] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16520] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16520] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16520] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16520] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15413] has shape ID '4448'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15413] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15413] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15413] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15413] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15413] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15413] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15413] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15413] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15414] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15414] Filling out basic attributes, {name='1.15414', nodeId='4449'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16521] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16521] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16521] Filling out basic attributes, {name='1.16521', nodeId='4449'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16521] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16521] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16521] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16521] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16521] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15414] has shape ID '4449'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15414] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15414] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15414] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15414] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15414] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15414] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15414] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15414] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15415] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15415] Filling out basic attributes, {name='1.15415', nodeId='4450'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16522] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16522] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16522] Filling out basic attributes, {name='1.16522', nodeId='4450'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16522] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16522] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16522] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16522] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16522] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15415] has shape ID '4450'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15415] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15415] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15415] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15415] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15415] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15415] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15415] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15415] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15416] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15416] Filling out basic attributes, {name='1.15416', nodeId='4451'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16523] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16523] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16523] Filling out basic attributes, {name='1.16523', nodeId='4451'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16523] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16523] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16523] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16523] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16523] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15416] has shape ID '4451'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15416] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15416] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15416] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15416] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15416] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15416] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15416] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15416] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15417] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15417] Filling out basic attributes, {name='1.15417', nodeId='4452'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16524] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16524] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16524] Filling out basic attributes, {name='1.16524', nodeId='4452'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16524] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16524] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16524] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16524] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16524] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15417] has shape ID '4452'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15417] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15417] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15417] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15417] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15417] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15417] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15417] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15417] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15418] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15418] Filling out basic attributes, {name='1.15418', nodeId='4453'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16525] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16525] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16525] Filling out basic attributes, {name='1.16525', nodeId='4453'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16525] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16525] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16525] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16525] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16525] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15418] has shape ID '4453'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15418] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15418] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15418] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15418] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15418] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15418] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15418] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15418] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15419] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15419] Filling out basic attributes, {name='1.15419', nodeId='4454'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16526] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16526] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16526] Filling out basic attributes, {name='1.16526', nodeId='4454'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16526] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16526] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16526] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16526] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16526] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15419] has shape ID '4454'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15419] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15419] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15419] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15419] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15419] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15419] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15419] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15419] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15420] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15420] Filling out basic attributes, {name='1.15420', nodeId='4455'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16527] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16527] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16527] Filling out basic attributes, {name='1.16527', nodeId='4455'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16527] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16527] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16527] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16527] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16527] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15420] has shape ID '4455'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15420] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15420] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15420] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15420] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15420] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15420] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15420] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15420] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15421] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15421] Filling out basic attributes, {name='1.15421', nodeId='4456'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16528] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16528] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16528] Filling out basic attributes, {name='1.16528', nodeId='4456'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16528] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16528] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16528] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16528] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16528] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15421] has shape ID '4456'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15421] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15421] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15421] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15421] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15421] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15421] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15421] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15421] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15422] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15422] Filling out basic attributes, {name='1.15422', nodeId='4457'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16529] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16529] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16529] Filling out basic attributes, {name='1.16529', nodeId='4457'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16529] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16529] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16529] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16529] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16529] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15422] has shape ID '4457'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15422] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15422] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15422] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15422] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15422] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15422] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15422] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15422] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15423] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15423] Filling out basic attributes, {name='1.15423', nodeId='4458'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16530] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16530] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16530] Filling out basic attributes, {name='1.16530', nodeId='4458'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16530] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16530] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16530] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16530] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16530] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15423] has shape ID '4458'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15423] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15423] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15423] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15423] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15423] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15423] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15423] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15423] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15424] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15424] Filling out basic attributes, {name='1.15424', nodeId='4459'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16531] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16531] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16531] Filling out basic attributes, {name='1.16531', nodeId='4459'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16531] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16531] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16531] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16531] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16531] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15424] has shape ID '4459'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15424] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15424] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15424] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15424] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15424] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15424] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15424] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15424] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15425] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15425] Filling out basic attributes, {name='1.15425', nodeId='4460'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16532] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16532] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16532] Filling out basic attributes, {name='1.16532', nodeId='4460'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16532] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16532] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16532] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16532] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16532] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15425] has shape ID '4460'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15425] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15425] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15425] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15425] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15425] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15425] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15425] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15425] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15426] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15426] Filling out basic attributes, {name='1.15426', nodeId='4461'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16533] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16533] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16533] Filling out basic attributes, {name='1.16533', nodeId='4461'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16533] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16533] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16533] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16533] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16533] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15426] has shape ID '4461'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15426] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15426] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15426] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15426] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15426] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15426] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15426] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15426] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15427] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15427] Filling out basic attributes, {name='1.15427', nodeId='4462'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16534] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16534] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16534] Filling out basic attributes, {name='1.16534', nodeId='4462'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16534] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16534] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16534] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16534] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16534] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15427] has shape ID '4462'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15427] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15427] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15427] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15427] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15427] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15427] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15427] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15427] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15428] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15428] Filling out basic attributes, {name='1.15428', nodeId='4463'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16535] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16535] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16535] Filling out basic attributes, {name='1.16535', nodeId='4463'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16535] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16535] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16535] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16535] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16535] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15428] has shape ID '4463'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15428] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15428] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15428] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15428] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15428] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15428] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15428] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15428] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15429] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15429] Filling out basic attributes, {name='1.15429', nodeId='4464'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16536] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16536] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16536] Filling out basic attributes, {name='1.16536', nodeId='4464'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16536] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16536] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16536] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16536] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16536] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15429] has shape ID '4464'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15429] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15429] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15429] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15429] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15429] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15429] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15429] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15429] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15430] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15430] Filling out basic attributes, {name='1.15430', nodeId='4465'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16537] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16537] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16537] Filling out basic attributes, {name='1.16537', nodeId='4465'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16537] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16537] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16537] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16537] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16537] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15430] has shape ID '4465'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15430] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15430] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15430] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15430] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15430] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15430] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15430] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15430] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15431] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15431] Filling out basic attributes, {name='1.15431', nodeId='4466'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16538] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16538] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16538] Filling out basic attributes, {name='1.16538', nodeId='4466'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16538] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16538] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16538] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16538] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16538] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15431] has shape ID '4466'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15431] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15431] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15431] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15431] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15431] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15431] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15431] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15431] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15432] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15432] Filling out basic attributes, {name='1.15432', nodeId='4467'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16539] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16539] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16539] Filling out basic attributes, {name='1.16539', nodeId='4467'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16539] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16539] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16539] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16539] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16539] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15432] has shape ID '4467'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15432] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15432] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15432] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15432] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15432] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15432] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15432] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15432] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15433] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15433] Filling out basic attributes, {name='1.15433', nodeId='4468'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16540] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16540] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16540] Filling out basic attributes, {name='1.16540', nodeId='4468'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16540] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16540] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16540] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16540] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16540] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15433] has shape ID '4468'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15433] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15433] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15433] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15433] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15433] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15433] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15433] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15433] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15434] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15434] Filling out basic attributes, {name='1.15434', nodeId='4469'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16541] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16541] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16541] Filling out basic attributes, {name='1.16541', nodeId='4469'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16541] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16541] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16541] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16541] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16541] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15434] has shape ID '4469'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15434] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15434] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15434] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15434] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15434] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15434] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15434] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15434] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15435] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15435] Filling out basic attributes, {name='1.15435', nodeId='4470'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16542] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16542] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16542] Filling out basic attributes, {name='1.16542', nodeId='4470'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16542] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16542] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16542] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16542] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16542] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15435] has shape ID '4470'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15435] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15435] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15435] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15435] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15435] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15435] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15435] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15435] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15436] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15436] Filling out basic attributes, {name='1.15436', nodeId='4471'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16543] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16543] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16543] Filling out basic attributes, {name='1.16543', nodeId='4471'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16543] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16543] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16543] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16543] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16543] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15436] has shape ID '4471'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15436] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15436] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15436] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15436] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15436] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15436] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15436] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15436] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15437] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15437] Filling out basic attributes, {name='1.15437', nodeId='4472'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16544] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16544] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16544] Filling out basic attributes, {name='1.16544', nodeId='4472'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16544] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16544] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16544] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16544] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16544] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15437] has shape ID '4472'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15437] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15437] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15437] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15437] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15437] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15437] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15437] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15437] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15438] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15438] Filling out basic attributes, {name='1.15438', nodeId='4473'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16545] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16545] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16545] Filling out basic attributes, {name='1.16545', nodeId='4473'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16545] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16545] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16545] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16545] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16545] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15438] has shape ID '4473'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15438] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15438] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15438] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15438] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15438] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15438] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15438] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15438] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15439] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15439] Filling out basic attributes, {name='1.15439', nodeId='4474'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16546] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16546] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16546] Filling out basic attributes, {name='1.16546', nodeId='4474'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16546] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16546] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16546] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16546] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16546] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15439] has shape ID '4474'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15439] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15439] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15439] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15439] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15439] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15439] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15439] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15439] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15440] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15440] Filling out basic attributes, {name='1.15440', nodeId='4475'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16547] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16547] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16547] Filling out basic attributes, {name='1.16547', nodeId='4475'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16547] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16547] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16547] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16547] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16547] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15440] has shape ID '4475'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15440] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15440] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15440] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15440] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15440] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15440] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15440] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15440] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15441] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15441] Filling out basic attributes, {name='1.15441', nodeId='4476'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16548] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16548] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16548] Filling out basic attributes, {name='1.16548', nodeId='4476'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16548] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16548] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16548] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16548] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16548] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15441] has shape ID '4476'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15441] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15441] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15441] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15441] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15441] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15441] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15441] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15441] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15442] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15442] Filling out basic attributes, {name='1.15442', nodeId='4477'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16549] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16549] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16549] Filling out basic attributes, {name='1.16549', nodeId='4477'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16549] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16549] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16549] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16549] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16549] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15442] has shape ID '4477'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15442] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15442] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15442] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15442] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15442] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15442] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15442] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15442] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15443] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15443] Filling out basic attributes, {name='1.15443', nodeId='4478'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16550] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16550] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16550] Filling out basic attributes, {name='1.16550', nodeId='4478'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16550] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16550] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16550] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16550] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16550] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15443] has shape ID '4478'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15443] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15443] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15443] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15443] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15443] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15443] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15443] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15443] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15444] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15444] Filling out basic attributes, {name='1.15444', nodeId='4479'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16551] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16551] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16551] Filling out basic attributes, {name='1.16551', nodeId='4479'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16551] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16551] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16551] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16551] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16551] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15444] has shape ID '4479'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15444] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15444] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15444] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15444] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15444] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15444] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15444] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15444] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15445] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15445] Filling out basic attributes, {name='1.15445', nodeId='4480'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16552] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16552] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16552] Filling out basic attributes, {name='1.16552', nodeId='4480'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16552] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16552] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16552] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16552] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16552] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15445] has shape ID '4480'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15445] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15445] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15445] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15445] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15445] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15445] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15445] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15445] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15446] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15446] Filling out basic attributes, {name='1.15446', nodeId='4481'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16553] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16553] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16553] Filling out basic attributes, {name='1.16553', nodeId='4481'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16553] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16553] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16553] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16553] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16553] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15446] has shape ID '4481'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15446] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15446] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15446] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15446] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15446] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15446] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15446] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15446] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15447] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15447] Filling out basic attributes, {name='1.15447', nodeId='4482'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16554] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16554] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16554] Filling out basic attributes, {name='1.16554', nodeId='4482'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16554] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16554] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16554] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16554] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16554] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15447] has shape ID '4482'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15447] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15447] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15447] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15447] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15447] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15447] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15447] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15447] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15448] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15448] Filling out basic attributes, {name='1.15448', nodeId='4483'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16555] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16555] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16555] Filling out basic attributes, {name='1.16555', nodeId='4483'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16555] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16555] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16555] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16555] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16555] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15448] has shape ID '4483'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15448] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15448] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15448] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15448] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15448] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15448] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15448] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15448] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15449] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15449] Filling out basic attributes, {name='1.15449', nodeId='4484'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16556] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16556] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16556] Filling out basic attributes, {name='1.16556', nodeId='4484'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16556] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16556] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16556] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16556] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16556] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15449] has shape ID '4484'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15449] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15449] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15449] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15449] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15449] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15449] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15449] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15449] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15450] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15450] Filling out basic attributes, {name='1.15450', nodeId='4485'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16557] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16557] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16557] Filling out basic attributes, {name='1.16557', nodeId='4485'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16557] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16557] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16557] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16557] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16557] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15450] has shape ID '4485'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15450] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15450] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15450] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15450] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15450] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15450] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15450] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15450] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15451] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15451] Filling out basic attributes, {name='1.15451', nodeId='4486'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16558] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16558] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16558] Filling out basic attributes, {name='1.16558', nodeId='4486'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16558] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16558] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16558] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16558] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16558] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15451] has shape ID '4486'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15451] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15451] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15451] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15451] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15451] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15451] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15451] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15451] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15452] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15452] Filling out basic attributes, {name='1.15452', nodeId='4487'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16559] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16559] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16559] Filling out basic attributes, {name='1.16559', nodeId='4487'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16559] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16559] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16559] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16559] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16559] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15452] has shape ID '4487'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15452] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15452] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15452] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15452] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15452] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15452] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15452] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15452] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15453] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15453] Filling out basic attributes, {name='1.15453', nodeId='4488'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16560] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16560] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16560] Filling out basic attributes, {name='1.16560', nodeId='4488'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16560] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16560] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16560] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16560] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16560] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15453] has shape ID '4488'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15453] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15453] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15453] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15453] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15453] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15453] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15453] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15453] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15454] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15454] Filling out basic attributes, {name='1.15454', nodeId='4489'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16561] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16561] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16561] Filling out basic attributes, {name='1.16561', nodeId='4489'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16561] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16561] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16561] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16561] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16561] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15454] has shape ID '4489'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15454] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15454] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15454] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15454] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15454] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15454] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15454] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15454] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15455] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15455] Filling out basic attributes, {name='1.15455', nodeId='4490'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16562] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16562] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16562] Filling out basic attributes, {name='1.16562', nodeId='4490'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16562] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16562] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16562] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16562] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16562] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15455] has shape ID '4490'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15455] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15455] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15455] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15455] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15455] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15455] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15455] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15455] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15456] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15456] Filling out basic attributes, {name='1.15456', nodeId='4491'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16563] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16563] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16563] Filling out basic attributes, {name='1.16563', nodeId='4491'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16563] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16563] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16563] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16563] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16563] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15456] has shape ID '4491'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15456] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15456] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15456] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15456] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15456] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15456] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15456] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15456] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15457] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15457] Filling out basic attributes, {name='1.15457', nodeId='4492'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16564] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16564] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16564] Filling out basic attributes, {name='1.16564', nodeId='4492'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16564] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16564] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16564] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16564] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16564] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15457] has shape ID '4492'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15457] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15457] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15457] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15457] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15457] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15457] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15457] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15457] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15458] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15458] Filling out basic attributes, {name='1.15458', nodeId='4493'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16565] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16565] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16565] Filling out basic attributes, {name='1.16565', nodeId='4493'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16565] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16565] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16565] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16565] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16565] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15458] has shape ID '4493'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15458] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15458] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15458] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15458] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15458] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15458] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15458] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15458] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15459] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15459] Filling out basic attributes, {name='1.15459', nodeId='4494'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16566] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16566] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16566] Filling out basic attributes, {name='1.16566', nodeId='4494'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16566] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16566] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16566] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16566] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16566] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15459] has shape ID '4494'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15459] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15459] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15459] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15459] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15459] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15459] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15459] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15459] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15460] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15460] Filling out basic attributes, {name='1.15460', nodeId='4495'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16567] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16567] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16567] Filling out basic attributes, {name='1.16567', nodeId='4495'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16567] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16567] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16567] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16567] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16567] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15460] has shape ID '4495'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15460] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15460] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15460] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15460] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15460] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15460] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15460] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15460] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15461] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15461] Filling out basic attributes, {name='1.15461', nodeId='4496'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16568] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16568] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16568] Filling out basic attributes, {name='1.16568', nodeId='4496'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16568] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16568] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16568] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16568] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16568] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15461] has shape ID '4496'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15461] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15461] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15461] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15461] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15461] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15461] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15461] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15461] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15462] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15462] Filling out basic attributes, {name='1.15462', nodeId='4497'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16569] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16569] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16569] Filling out basic attributes, {name='1.16569', nodeId='4497'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16569] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16569] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16569] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16569] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16569] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15462] has shape ID '4497'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15462] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15462] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15462] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15462] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15462] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15462] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15462] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15462] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15463] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15463] Filling out basic attributes, {name='1.15463', nodeId='4498'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16570] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16570] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16570] Filling out basic attributes, {name='1.16570', nodeId='4498'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16570] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16570] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16570] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16570] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16570] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15463] has shape ID '4498'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15463] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15463] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15463] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15463] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15463] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15463] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15463] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15463] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15464] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15464] Filling out basic attributes, {name='1.15464', nodeId='4499'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16571] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16571] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16571] Filling out basic attributes, {name='1.16571', nodeId='4499'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16571] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16571] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16571] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16571] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16571] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15464] has shape ID '4499'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15464] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15464] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15464] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15464] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15464] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15464] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15464] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15464] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15465] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15465] Filling out basic attributes, {name='1.15465', nodeId='4500'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16572] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16572] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16572] Filling out basic attributes, {name='1.16572', nodeId='4500'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16572] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16572] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16572] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16572] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16572] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15465] has shape ID '4500'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15465] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15465] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15465] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15465] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15465] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15465] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15465] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15465] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15466] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15466] Filling out basic attributes, {name='1.15466', nodeId='4501'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16573] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16573] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16573] Filling out basic attributes, {name='1.16573', nodeId='4501'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16573] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16573] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16573] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16573] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16573] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15466] has shape ID '4501'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15466] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15466] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15466] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15466] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15466] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15466] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15466] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15466] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15467] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15467] Filling out basic attributes, {name='1.15467', nodeId='4502'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16574] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16574] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16574] Filling out basic attributes, {name='1.16574', nodeId='4502'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16574] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16574] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16574] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16574] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16574] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15467] has shape ID '4502'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15467] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15467] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15467] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15467] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15467] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15467] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15467] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15467] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15468] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15468] Filling out basic attributes, {name='1.15468', nodeId='4503'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16575] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16575] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16575] Filling out basic attributes, {name='1.16575', nodeId='4503'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16575] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16575] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16575] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16575] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16575] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15468] has shape ID '4503'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15468] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15468] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15468] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15468] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15468] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15468] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15468] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15468] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15469] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15469] Filling out basic attributes, {name='1.15469', nodeId='4504'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16576] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16576] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16576] Filling out basic attributes, {name='1.16576', nodeId='4504'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16576] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16576] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16576] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16576] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16576] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15469] has shape ID '4504'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15469] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15469] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15469] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15469] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15469] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15469] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15469] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15469] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15470] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15470] Filling out basic attributes, {name='1.15470', nodeId='4505'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16577] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16577] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16577] Filling out basic attributes, {name='1.16577', nodeId='4505'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16577] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16577] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16577] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16577] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16577] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15470] has shape ID '4505'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15470] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15470] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15470] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15470] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15470] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15470] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15470] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15470] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15471] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15471] Filling out basic attributes, {name='1.15471', nodeId='4506'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16578] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16578] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16578] Filling out basic attributes, {name='1.16578', nodeId='4506'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16578] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16578] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16578] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16578] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16578] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15471] has shape ID '4506'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15471] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15471] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15471] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15471] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15471] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15471] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15471] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15471] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15472] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15472] Filling out basic attributes, {name='1.15472', nodeId='4507'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16579] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16579] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16579] Filling out basic attributes, {name='1.16579', nodeId='4507'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16579] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16579] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16579] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16579] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16579] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15472] has shape ID '4507'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15472] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15472] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15472] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15472] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15472] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15472] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15472] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15472] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15473] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15473] Filling out basic attributes, {name='1.15473', nodeId='4508'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16580] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16580] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16580] Filling out basic attributes, {name='1.16580', nodeId='4508'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16580] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16580] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16580] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16580] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16580] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15473] has shape ID '4508'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15473] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15473] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15473] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15473] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15473] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15473] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15473] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15473] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15474] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15474] Filling out basic attributes, {name='1.15474', nodeId='4509'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16581] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16581] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16581] Filling out basic attributes, {name='1.16581', nodeId='4509'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16581] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16581] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16581] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16581] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16581] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15474] has shape ID '4509'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15474] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15474] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15474] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15474] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15474] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15474] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15474] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15474] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15475] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15475] Filling out basic attributes, {name='1.15475', nodeId='4510'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16582] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16582] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16582] Filling out basic attributes, {name='1.16582', nodeId='4510'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16582] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16582] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16582] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16582] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16582] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15475] has shape ID '4510'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15475] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15475] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15475] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15475] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15475] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15475] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15475] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15475] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15476] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15476] Filling out basic attributes, {name='1.15476', nodeId='4511'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16583] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16583] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16583] Filling out basic attributes, {name='1.16583', nodeId='4511'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16583] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16583] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16583] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16583] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16583] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15476] has shape ID '4511'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15476] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15476] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15476] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15476] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15476] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15476] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15476] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15476] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15477] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15477] Filling out basic attributes, {name='1.15477', nodeId='4512'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16584] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16584] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16584] Filling out basic attributes, {name='1.16584', nodeId='4512'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16584] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16584] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16584] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16584] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16584] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15477] has shape ID '4512'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15477] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15477] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15477] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15477] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15477] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15477] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15477] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15477] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15478] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15478] Filling out basic attributes, {name='1.15478', nodeId='4513'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16585] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16585] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16585] Filling out basic attributes, {name='1.16585', nodeId='4513'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16585] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16585] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16585] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16585] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16585] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15478] has shape ID '4513'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15478] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15478] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15478] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15478] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15478] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15478] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15478] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15478] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15479] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15479] Filling out basic attributes, {name='1.15479', nodeId='4514'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16586] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16586] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16586] Filling out basic attributes, {name='1.16586', nodeId='4514'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16586] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16586] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16586] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16586] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16586] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15479] has shape ID '4514'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15479] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15479] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15479] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15479] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15479] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15479] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15479] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15479] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15480] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15480] Filling out basic attributes, {name='1.15480', nodeId='4515'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16587] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16587] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16587] Filling out basic attributes, {name='1.16587', nodeId='4515'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16587] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16587] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16587] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16587] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16587] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15480] has shape ID '4515'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15480] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15480] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15480] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15480] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15480] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15480] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15480] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15480] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15481] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15481] Filling out basic attributes, {name='1.15481', nodeId='4516'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16588] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16588] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16588] Filling out basic attributes, {name='1.16588', nodeId='4516'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16588] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16588] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16588] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16588] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16588] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15481] has shape ID '4516'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15481] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15481] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15481] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15481] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15481] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15481] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15481] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15481] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15482] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15482] Filling out basic attributes, {name='1.15482', nodeId='4517'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16589] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16589] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16589] Filling out basic attributes, {name='1.16589', nodeId='4517'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16589] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16589] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16589] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16589] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16589] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15482] has shape ID '4517'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15482] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15482] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15482] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15482] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15482] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15482] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15482] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15482] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15483] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15483] Filling out basic attributes, {name='1.15483', nodeId='4518'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16590] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16590] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16590] Filling out basic attributes, {name='1.16590', nodeId='4518'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16590] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16590] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16590] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16590] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16590] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15483] has shape ID '4518'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15483] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15483] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15483] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15483] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15483] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15483] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15483] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15483] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15484] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15484] Filling out basic attributes, {name='1.15484', nodeId='4519'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16591] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16591] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16591] Filling out basic attributes, {name='1.16591', nodeId='4519'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16591] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16591] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16591] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16591] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16591] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15484] has shape ID '4519'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15484] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15484] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15484] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15484] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15484] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15484] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15484] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15484] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15485] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15485] Filling out basic attributes, {name='1.15485', nodeId='4520'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16592] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16592] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16592] Filling out basic attributes, {name='1.16592', nodeId='4520'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16592] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16592] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16592] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16592] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16592] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15485] has shape ID '4520'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15485] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15485] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15485] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15485] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15485] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15485] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15485] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15485] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15486] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15486] Filling out basic attributes, {name='1.15486', nodeId='4521'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16593] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16593] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16593] Filling out basic attributes, {name='1.16593', nodeId='4521'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16593] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16593] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16593] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16593] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16593] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15486] has shape ID '4521'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15486] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15486] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15486] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15486] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15486] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15486] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15486] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15486] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15487] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15487] Filling out basic attributes, {name='1.15487', nodeId='4522'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16594] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16594] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16594] Filling out basic attributes, {name='1.16594', nodeId='4522'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16594] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16594] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16594] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16594] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16594] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15487] has shape ID '4522'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15487] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15487] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15487] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15487] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15487] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15487] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15487] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15487] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15488] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15488] Filling out basic attributes, {name='1.15488', nodeId='4523'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16595] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16595] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16595] Filling out basic attributes, {name='1.16595', nodeId='4523'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16595] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16595] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16595] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16595] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16595] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15488] has shape ID '4523'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15488] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15488] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15488] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15488] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15488] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15488] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15488] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15488] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15489] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15489] Filling out basic attributes, {name='1.15489', nodeId='4524'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16596] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16596] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16596] Filling out basic attributes, {name='1.16596', nodeId='4524'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16596] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16596] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16596] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16596] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16596] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15489] has shape ID '4524'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15489] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15489] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15489] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15489] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15489] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15489] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15489] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15489] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15490] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15490] Filling out basic attributes, {name='1.15490', nodeId='4525'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16597] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16597] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16597] Filling out basic attributes, {name='1.16597', nodeId='4525'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16597] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16597] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16597] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16597] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16597] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15490] has shape ID '4525'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15490] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15490] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15490] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15490] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15490] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15490] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15490] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15490] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15491] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15491] Filling out basic attributes, {name='1.15491', nodeId='4526'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16598] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16598] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16598] Filling out basic attributes, {name='1.16598', nodeId='4526'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16598] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16598] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16598] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16598] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16598] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15491] has shape ID '4526'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15491] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15491] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15491] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15491] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15491] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15491] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15491] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15491] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15492] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15492] Filling out basic attributes, {name='1.15492', nodeId='4527'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16599] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16599] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16599] Filling out basic attributes, {name='1.16599', nodeId='4527'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16599] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16599] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16599] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16599] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16599] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15492] has shape ID '4527'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15492] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15492] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15492] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15492] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15492] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15492] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15492] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15492] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15493] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15493] Filling out basic attributes, {name='1.15493', nodeId='4528'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16600] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16600] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16600] Filling out basic attributes, {name='1.16600', nodeId='4528'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16600] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16600] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16600] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16600] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16600] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15493] has shape ID '4528'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15493] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15493] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15493] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15493] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15493] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15493] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15493] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15493] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15494] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15494] Filling out basic attributes, {name='1.15494', nodeId='4529'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16601] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16601] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16601] Filling out basic attributes, {name='1.16601', nodeId='4529'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16601] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16601] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16601] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16601] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16601] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15494] has shape ID '4529'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15494] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15494] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15494] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15494] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15494] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15494] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15494] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15494] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15495] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15495] Filling out basic attributes, {name='1.15495', nodeId='4530'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16602] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16602] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16602] Filling out basic attributes, {name='1.16602', nodeId='4530'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16602] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16602] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16602] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16602] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16602] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15495] has shape ID '4530'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15495] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15495] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15495] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15495] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15495] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15495] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15495] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15495] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15496] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15496] Filling out basic attributes, {name='1.15496', nodeId='4531'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16603] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16603] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16603] Filling out basic attributes, {name='1.16603', nodeId='4531'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16603] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16603] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16603] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16603] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16603] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15496] has shape ID '4531'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15496] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15496] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15496] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15496] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15496] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15496] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15496] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15496] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15497] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15497] Filling out basic attributes, {name='1.15497', nodeId='4532'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16604] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16604] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16604] Filling out basic attributes, {name='1.16604', nodeId='4532'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16604] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16604] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16604] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16604] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16604] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15497] has shape ID '4532'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15497] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15497] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15497] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15497] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15497] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15497] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15497] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15497] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15498] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15498] Filling out basic attributes, {name='1.15498', nodeId='4533'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16605] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16605] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16605] Filling out basic attributes, {name='1.16605', nodeId='4533'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16605] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16605] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16605] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16605] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16605] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15498] has shape ID '4533'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15498] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15498] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15498] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15498] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15498] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15498] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15498] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15498] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15499] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15499] Filling out basic attributes, {name='1.15499', nodeId='4534'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16606] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16606] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16606] Filling out basic attributes, {name='1.16606', nodeId='4534'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16606] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16606] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16606] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16606] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16606] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15499] has shape ID '4534'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15499] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15499] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15499] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15499] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15499] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15499] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15499] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15499] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.155] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.155] Filling out basic attributes, {name='1.155', nodeId='4535'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11412] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11412] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11412] Filling out basic attributes, {name='1.11412', nodeId='4535'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11412] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11412] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11412] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11412] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11412] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.155] has shape ID '4535'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.155] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.155] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.155] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.155] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.155] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.155] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.155] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.155] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15500] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15500] Filling out basic attributes, {name='1.15500', nodeId='4536'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16607] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16607] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16607] Filling out basic attributes, {name='1.16607', nodeId='4536'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16607] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16607] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16607] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16607] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16607] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15500] has shape ID '4536'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15500] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15500] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15500] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15500] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15500] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15500] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15500] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15500] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15501] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15501] Filling out basic attributes, {name='1.15501', nodeId='4537'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16608] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16608] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16608] Filling out basic attributes, {name='1.16608', nodeId='4537'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16608] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16608] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16608] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16608] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16608] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15501] has shape ID '4537'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15501] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15501] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15501] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15501] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15501] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15501] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15501] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15501] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15502] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15502] Filling out basic attributes, {name='1.15502', nodeId='4538'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16609] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16609] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16609] Filling out basic attributes, {name='1.16609', nodeId='4538'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16609] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16609] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16609] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16609] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16609] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15502] has shape ID '4538'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15502] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15502] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15502] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15502] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15502] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15502] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15502] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15502] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15503] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15503] Filling out basic attributes, {name='1.15503', nodeId='4539'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16610] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16610] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16610] Filling out basic attributes, {name='1.16610', nodeId='4539'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16610] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16610] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16610] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16610] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16610] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15503] has shape ID '4539'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15503] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15503] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15503] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15503] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15503] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15503] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15503] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15503] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15504] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15504] Filling out basic attributes, {name='1.15504', nodeId='4540'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16611] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16611] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16611] Filling out basic attributes, {name='1.16611', nodeId='4540'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16611] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16611] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16611] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16611] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16611] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15504] has shape ID '4540'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15504] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15504] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15504] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15504] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15504] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15504] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15504] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15504] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15505] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15505] Filling out basic attributes, {name='1.15505', nodeId='4541'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16612] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16612] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16612] Filling out basic attributes, {name='1.16612', nodeId='4541'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16612] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16612] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16612] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16612] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16612] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15505] has shape ID '4541'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15505] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15505] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15505] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15505] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15505] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15505] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15505] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15505] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15506] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15506] Filling out basic attributes, {name='1.15506', nodeId='4542'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16613] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16613] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16613] Filling out basic attributes, {name='1.16613', nodeId='4542'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16613] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16613] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16613] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16613] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16613] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15506] has shape ID '4542'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15506] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15506] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15506] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15506] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15506] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15506] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15506] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15506] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15507] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15507] Filling out basic attributes, {name='1.15507', nodeId='4543'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16614] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16614] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16614] Filling out basic attributes, {name='1.16614', nodeId='4543'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16614] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16614] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16614] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16614] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16614] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15507] has shape ID '4543'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15507] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15507] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15507] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15507] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15507] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15507] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15507] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15507] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15508] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15508] Filling out basic attributes, {name='1.15508', nodeId='4544'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16615] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16615] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16615] Filling out basic attributes, {name='1.16615', nodeId='4544'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16615] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16615] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16615] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16615] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16615] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15508] has shape ID '4544'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15508] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15508] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15508] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15508] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15508] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15508] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15508] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15508] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15509] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15509] Filling out basic attributes, {name='1.15509', nodeId='4545'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16616] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16616] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16616] Filling out basic attributes, {name='1.16616', nodeId='4545'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16616] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16616] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16616] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16616] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16616] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15509] has shape ID '4545'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15509] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15509] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15509] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15509] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15509] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15509] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15509] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15509] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15510] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15510] Filling out basic attributes, {name='1.15510', nodeId='4546'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16617] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16617] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16617] Filling out basic attributes, {name='1.16617', nodeId='4546'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16617] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16617] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16617] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16617] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16617] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15510] has shape ID '4546'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15510] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15510] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15510] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15510] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15510] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15510] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15510] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15510] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15511] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15511] Filling out basic attributes, {name='1.15511', nodeId='4547'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16618] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16618] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16618] Filling out basic attributes, {name='1.16618', nodeId='4547'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16618] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16618] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16618] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16618] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16618] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15511] has shape ID '4547'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15511] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15511] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15511] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15511] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15511] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15511] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15511] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15511] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15512] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15512] Filling out basic attributes, {name='1.15512', nodeId='4548'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16619] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16619] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16619] Filling out basic attributes, {name='1.16619', nodeId='4548'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16619] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16619] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16619] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16619] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16619] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15512] has shape ID '4548'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15512] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15512] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15512] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15512] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15512] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15512] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15512] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15512] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15513] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15513] Filling out basic attributes, {name='1.15513', nodeId='4549'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16620] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16620] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16620] Filling out basic attributes, {name='1.16620', nodeId='4549'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16620] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16620] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16620] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16620] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16620] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15513] has shape ID '4549'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15513] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15513] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15513] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15513] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15513] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15513] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15513] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15513] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15514] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15514] Filling out basic attributes, {name='1.15514', nodeId='4550'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16621] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16621] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16621] Filling out basic attributes, {name='1.16621', nodeId='4550'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16621] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16621] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16621] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16621] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16621] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15514] has shape ID '4550'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15514] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15514] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15514] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15514] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15514] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15514] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15514] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15514] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15515] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15515] Filling out basic attributes, {name='1.15515', nodeId='4551'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16622] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16622] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16622] Filling out basic attributes, {name='1.16622', nodeId='4551'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16622] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16622] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16622] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16622] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16622] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15515] has shape ID '4551'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15515] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15515] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15515] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15515] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15515] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15515] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15515] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15515] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15516] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15516] Filling out basic attributes, {name='1.15516', nodeId='4552'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16623] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16623] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16623] Filling out basic attributes, {name='1.16623', nodeId='4552'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16623] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16623] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16623] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16623] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16623] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15516] has shape ID '4552'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15516] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15516] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15516] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15516] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15516] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15516] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15516] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15516] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15517] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15517] Filling out basic attributes, {name='1.15517', nodeId='4553'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16624] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16624] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16624] Filling out basic attributes, {name='1.16624', nodeId='4553'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16624] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16624] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16624] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16624] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16624] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15517] has shape ID '4553'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15517] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15517] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15517] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15517] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15517] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15517] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15517] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15517] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15518] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15518] Filling out basic attributes, {name='1.15518', nodeId='4554'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16625] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16625] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16625] Filling out basic attributes, {name='1.16625', nodeId='4554'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16625] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16625] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16625] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16625] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16625] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15518] has shape ID '4554'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15518] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15518] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15518] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15518] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15518] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15518] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15518] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15518] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15519] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15519] Filling out basic attributes, {name='1.15519', nodeId='4555'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16626] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16626] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16626] Filling out basic attributes, {name='1.16626', nodeId='4555'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16626] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16626] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16626] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16626] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16626] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15519] has shape ID '4555'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15519] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15519] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15519] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15519] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15519] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15519] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15519] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15519] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15520] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15520] Filling out basic attributes, {name='1.15520', nodeId='4556'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16627] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16627] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16627] Filling out basic attributes, {name='1.16627', nodeId='4556'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16627] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16627] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16627] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16627] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16627] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15520] has shape ID '4556'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15520] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15520] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15520] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15520] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15520] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15520] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15520] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15520] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15521] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15521] Filling out basic attributes, {name='1.15521', nodeId='4557'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16628] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16628] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16628] Filling out basic attributes, {name='1.16628', nodeId='4557'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16628] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16628] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16628] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16628] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16628] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15521] has shape ID '4557'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15521] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15521] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15521] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15521] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15521] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15521] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15521] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15521] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15522] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15522] Filling out basic attributes, {name='1.15522', nodeId='4558'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16629] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16629] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16629] Filling out basic attributes, {name='1.16629', nodeId='4558'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16629] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16629] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16629] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16629] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16629] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15522] has shape ID '4558'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15522] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15522] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15522] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15522] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15522] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15522] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15522] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15522] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15523] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15523] Filling out basic attributes, {name='1.15523', nodeId='4559'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16630] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16630] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16630] Filling out basic attributes, {name='1.16630', nodeId='4559'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16630] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16630] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16630] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16630] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16630] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15523] has shape ID '4559'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15523] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15523] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15523] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15523] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15523] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15523] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15523] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15523] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15524] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15524] Filling out basic attributes, {name='1.15524', nodeId='4560'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16631] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16631] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16631] Filling out basic attributes, {name='1.16631', nodeId='4560'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16631] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16631] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16631] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16631] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16631] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15524] has shape ID '4560'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15524] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15524] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15524] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15524] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15524] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15524] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15524] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15524] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15525] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15525] Filling out basic attributes, {name='1.15525', nodeId='4561'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16632] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16632] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16632] Filling out basic attributes, {name='1.16632', nodeId='4561'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16632] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16632] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16632] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16632] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16632] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15525] has shape ID '4561'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15525] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15525] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15525] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15525] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15525] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15525] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15525] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15525] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15526] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15526] Filling out basic attributes, {name='1.15526', nodeId='4562'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16633] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16633] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16633] Filling out basic attributes, {name='1.16633', nodeId='4562'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16633] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16633] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16633] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16633] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16633] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15526] has shape ID '4562'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15526] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15526] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15526] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15526] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15526] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15526] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15526] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15526] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15527] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15527] Filling out basic attributes, {name='1.15527', nodeId='4563'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16634] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16634] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16634] Filling out basic attributes, {name='1.16634', nodeId='4563'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16634] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16634] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16634] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16634] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16634] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15527] has shape ID '4563'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15527] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15527] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15527] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15527] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15527] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15527] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15527] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15527] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15528] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15528] Filling out basic attributes, {name='1.15528', nodeId='4564'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16635] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16635] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16635] Filling out basic attributes, {name='1.16635', nodeId='4564'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16635] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16635] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16635] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16635] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16635] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15528] has shape ID '4564'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15528] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15528] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15528] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15528] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15528] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15528] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15528] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15528] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15529] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15529] Filling out basic attributes, {name='1.15529', nodeId='4565'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16636] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16636] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16636] Filling out basic attributes, {name='1.16636', nodeId='4565'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16636] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16636] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16636] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16636] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16636] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15529] has shape ID '4565'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15529] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15529] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15529] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15529] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15529] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15529] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15529] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15529] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15530] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15530] Filling out basic attributes, {name='1.15530', nodeId='4566'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16637] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16637] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16637] Filling out basic attributes, {name='1.16637', nodeId='4566'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16637] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16637] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16637] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16637] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16637] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15530] has shape ID '4566'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15530] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15530] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15530] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15530] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15530] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15530] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15530] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15530] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15531] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15531] Filling out basic attributes, {name='1.15531', nodeId='4567'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16638] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16638] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16638] Filling out basic attributes, {name='1.16638', nodeId='4567'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16638] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16638] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16638] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16638] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16638] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15531] has shape ID '4567'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15531] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15531] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15531] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15531] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15531] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15531] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15531] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15531] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15532] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15532] Filling out basic attributes, {name='1.15532', nodeId='4568'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16639] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16639] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16639] Filling out basic attributes, {name='1.16639', nodeId='4568'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16639] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16639] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16639] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16639] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16639] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15532] has shape ID '4568'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15532] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15532] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15532] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15532] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15532] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15532] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15532] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15532] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15533] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15533] Filling out basic attributes, {name='1.15533', nodeId='4569'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16640] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16640] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16640] Filling out basic attributes, {name='1.16640', nodeId='4569'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16640] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16640] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16640] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16640] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16640] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15533] has shape ID '4569'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15533] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15533] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15533] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15533] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15533] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15533] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15533] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15533] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15534] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15534] Filling out basic attributes, {name='1.15534', nodeId='4570'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16641] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16641] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16641] Filling out basic attributes, {name='1.16641', nodeId='4570'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16641] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16641] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16641] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16641] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16641] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15534] has shape ID '4570'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15534] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15534] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15534] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15534] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15534] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15534] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15534] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15534] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15535] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15535] Filling out basic attributes, {name='1.15535', nodeId='4571'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16642] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16642] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16642] Filling out basic attributes, {name='1.16642', nodeId='4571'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16642] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16642] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16642] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16642] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16642] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15535] has shape ID '4571'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15535] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15535] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15535] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15535] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15535] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15535] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15535] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15535] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15536] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15536] Filling out basic attributes, {name='1.15536', nodeId='4572'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16643] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16643] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16643] Filling out basic attributes, {name='1.16643', nodeId='4572'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16643] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16643] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16643] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16643] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16643] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15536] has shape ID '4572'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15536] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15536] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15536] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15536] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15536] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15536] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15536] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15536] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15537] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15537] Filling out basic attributes, {name='1.15537', nodeId='4573'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16644] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16644] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16644] Filling out basic attributes, {name='1.16644', nodeId='4573'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16644] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16644] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16644] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16644] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16644] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15537] has shape ID '4573'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15537] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15537] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15537] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15537] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15537] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15537] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15537] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15537] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15538] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15538] Filling out basic attributes, {name='1.15538', nodeId='4574'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16645] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16645] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16645] Filling out basic attributes, {name='1.16645', nodeId='4574'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16645] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16645] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16645] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16645] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16645] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15538] has shape ID '4574'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15538] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15538] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15538] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15538] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15538] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15538] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15538] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15538] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15539] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15539] Filling out basic attributes, {name='1.15539', nodeId='4575'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16646] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16646] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16646] Filling out basic attributes, {name='1.16646', nodeId='4575'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16646] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16646] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16646] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16646] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16646] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15539] has shape ID '4575'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15539] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15539] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15539] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15539] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15539] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15539] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15539] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15539] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15540] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15540] Filling out basic attributes, {name='1.15540', nodeId='4576'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16647] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16647] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16647] Filling out basic attributes, {name='1.16647', nodeId='4576'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16647] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16647] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16647] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16647] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16647] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15540] has shape ID '4576'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15540] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15540] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15540] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15540] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15540] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15540] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15540] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15540] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15541] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15541] Filling out basic attributes, {name='1.15541', nodeId='4577'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16648] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16648] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16648] Filling out basic attributes, {name='1.16648', nodeId='4577'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16648] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16648] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16648] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16648] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16648] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15541] has shape ID '4577'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15541] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15541] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15541] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15541] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15541] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15541] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15541] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15541] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15542] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15542] Filling out basic attributes, {name='1.15542', nodeId='4578'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16649] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16649] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16649] Filling out basic attributes, {name='1.16649', nodeId='4578'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16649] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16649] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16649] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16649] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16649] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15542] has shape ID '4578'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15542] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15542] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15542] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15542] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15542] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15542] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15542] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15542] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15543] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15543] Filling out basic attributes, {name='1.15543', nodeId='4579'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16650] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16650] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16650] Filling out basic attributes, {name='1.16650', nodeId='4579'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16650] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16650] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16650] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16650] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16650] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15543] has shape ID '4579'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15543] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15543] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15543] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15543] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15543] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15543] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15543] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15543] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15544] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15544] Filling out basic attributes, {name='1.15544', nodeId='4580'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16651] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16651] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16651] Filling out basic attributes, {name='1.16651', nodeId='4580'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16651] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16651] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16651] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16651] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16651] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15544] has shape ID '4580'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15544] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15544] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15544] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15544] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15544] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15544] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15544] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15544] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15545] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15545] Filling out basic attributes, {name='1.15545', nodeId='4581'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16652] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16652] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16652] Filling out basic attributes, {name='1.16652', nodeId='4581'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16652] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16652] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16652] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16652] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16652] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15545] has shape ID '4581'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15545] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15545] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15545] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15545] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15545] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15545] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15545] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15545] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15546] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15546] Filling out basic attributes, {name='1.15546', nodeId='4582'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16653] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16653] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16653] Filling out basic attributes, {name='1.16653', nodeId='4582'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16653] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16653] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16653] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16653] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16653] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15546] has shape ID '4582'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15546] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15546] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15546] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15546] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15546] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15546] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15546] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15546] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15547] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15547] Filling out basic attributes, {name='1.15547', nodeId='4583'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16654] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16654] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16654] Filling out basic attributes, {name='1.16654', nodeId='4583'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16654] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16654] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16654] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16654] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16654] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15547] has shape ID '4583'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15547] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15547] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15547] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15547] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15547] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15547] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15547] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15547] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15548] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15548] Filling out basic attributes, {name='1.15548', nodeId='4584'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16655] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16655] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16655] Filling out basic attributes, {name='1.16655', nodeId='4584'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16655] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16655] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16655] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16655] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16655] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15548] has shape ID '4584'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15548] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15548] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15548] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15548] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15548] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15548] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15548] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15548] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15549] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15549] Filling out basic attributes, {name='1.15549', nodeId='4585'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16656] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16656] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16656] Filling out basic attributes, {name='1.16656', nodeId='4585'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16656] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16656] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16656] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16656] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16656] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15549] has shape ID '4585'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15549] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15549] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15549] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15549] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15549] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15549] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15549] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15549] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15550] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15550] Filling out basic attributes, {name='1.15550', nodeId='4586'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16657] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16657] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16657] Filling out basic attributes, {name='1.16657', nodeId='4586'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16657] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16657] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16657] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16657] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16657] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15550] has shape ID '4586'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15550] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15550] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15550] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15550] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15550] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15550] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15550] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15550] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15551] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15551] Filling out basic attributes, {name='1.15551', nodeId='4587'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16658] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16658] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16658] Filling out basic attributes, {name='1.16658', nodeId='4587'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16658] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16658] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16658] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16658] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16658] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15551] has shape ID '4587'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15551] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15551] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15551] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15551] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15551] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15551] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15551] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15551] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15552] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15552] Filling out basic attributes, {name='1.15552', nodeId='4588'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16659] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16659] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16659] Filling out basic attributes, {name='1.16659', nodeId='4588'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16659] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16659] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16659] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16659] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16659] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15552] has shape ID '4588'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15552] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15552] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15552] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15552] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15552] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15552] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15552] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15552] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15553] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15553] Filling out basic attributes, {name='1.15553', nodeId='4589'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16660] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16660] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16660] Filling out basic attributes, {name='1.16660', nodeId='4589'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16660] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16660] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16660] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16660] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16660] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15553] has shape ID '4589'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15553] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15553] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15553] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15553] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15553] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15553] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15553] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15553] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15554] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15554] Filling out basic attributes, {name='1.15554', nodeId='4590'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16661] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16661] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16661] Filling out basic attributes, {name='1.16661', nodeId='4590'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16661] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16661] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16661] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16661] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16661] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15554] has shape ID '4590'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15554] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15554] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15554] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15554] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15554] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15554] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15554] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15554] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15555] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15555] Filling out basic attributes, {name='1.15555', nodeId='4591'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16662] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16662] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16662] Filling out basic attributes, {name='1.16662', nodeId='4591'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16662] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16662] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16662] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16662] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16662] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15555] has shape ID '4591'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15555] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15555] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15555] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15555] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15555] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15555] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15555] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15555] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15556] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15556] Filling out basic attributes, {name='1.15556', nodeId='4592'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16663] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16663] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16663] Filling out basic attributes, {name='1.16663', nodeId='4592'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16663] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16663] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16663] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16663] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16663] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15556] has shape ID '4592'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15556] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15556] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15556] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15556] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15556] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15556] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15556] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15556] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15557] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15557] Filling out basic attributes, {name='1.15557', nodeId='4593'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16664] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16664] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16664] Filling out basic attributes, {name='1.16664', nodeId='4593'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16664] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16664] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16664] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16664] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16664] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15557] has shape ID '4593'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15557] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15557] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15557] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15557] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15557] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15557] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15557] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15557] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15558] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15558] Filling out basic attributes, {name='1.15558', nodeId='4594'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16665] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16665] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16665] Filling out basic attributes, {name='1.16665', nodeId='4594'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16665] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16665] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16665] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16665] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16665] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15558] has shape ID '4594'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15558] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15558] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15558] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15558] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15558] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15558] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15558] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15558] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15559] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15559] Filling out basic attributes, {name='1.15559', nodeId='4595'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16666] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16666] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16666] Filling out basic attributes, {name='1.16666', nodeId='4595'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16666] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16666] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16666] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16666] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16666] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15559] has shape ID '4595'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15559] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15559] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15559] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15559] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15559] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15559] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15559] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15559] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15560] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15560] Filling out basic attributes, {name='1.15560', nodeId='4596'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16667] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16667] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16667] Filling out basic attributes, {name='1.16667', nodeId='4596'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16667] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16667] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16667] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16667] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16667] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15560] has shape ID '4596'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15560] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15560] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15560] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15560] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15560] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15560] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15560] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15560] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15561] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15561] Filling out basic attributes, {name='1.15561', nodeId='4597'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16668] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16668] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16668] Filling out basic attributes, {name='1.16668', nodeId='4597'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16668] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16668] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16668] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16668] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16668] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15561] has shape ID '4597'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15561] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15561] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15561] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15561] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15561] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15561] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15561] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15561] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15562] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15562] Filling out basic attributes, {name='1.15562', nodeId='4598'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16669] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16669] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16669] Filling out basic attributes, {name='1.16669', nodeId='4598'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16669] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16669] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16669] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16669] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16669] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15562] has shape ID '4598'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15562] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15562] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15562] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15562] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15562] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15562] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15562] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15562] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15563] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15563] Filling out basic attributes, {name='1.15563', nodeId='4599'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16670] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16670] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16670] Filling out basic attributes, {name='1.16670', nodeId='4599'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16670] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16670] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16670] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16670] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16670] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15563] has shape ID '4599'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15563] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15563] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15563] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15563] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15563] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15563] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15563] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15563] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15564] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15564] Filling out basic attributes, {name='1.15564', nodeId='4600'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16671] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16671] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16671] Filling out basic attributes, {name='1.16671', nodeId='4600'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16671] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16671] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16671] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16671] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16671] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15564] has shape ID '4600'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15564] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15564] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15564] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15564] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15564] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15564] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15564] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15564] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15565] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15565] Filling out basic attributes, {name='1.15565', nodeId='4601'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16672] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16672] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16672] Filling out basic attributes, {name='1.16672', nodeId='4601'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16672] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16672] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16672] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16672] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16672] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15565] has shape ID '4601'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15565] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15565] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15565] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15565] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15565] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15565] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15565] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15565] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15566] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15566] Filling out basic attributes, {name='1.15566', nodeId='4602'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16673] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16673] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16673] Filling out basic attributes, {name='1.16673', nodeId='4602'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16673] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16673] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16673] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16673] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16673] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15566] has shape ID '4602'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15566] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15566] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15566] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15566] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15566] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15566] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15566] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15566] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15567] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15567] Filling out basic attributes, {name='1.15567', nodeId='4603'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16674] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16674] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16674] Filling out basic attributes, {name='1.16674', nodeId='4603'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16674] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16674] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16674] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16674] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16674] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15567] has shape ID '4603'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15567] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15567] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15567] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15567] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15567] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15567] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15567] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15567] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15568] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15568] Filling out basic attributes, {name='1.15568', nodeId='4604'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16675] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16675] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16675] Filling out basic attributes, {name='1.16675', nodeId='4604'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16675] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16675] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16675] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16675] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16675] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15568] has shape ID '4604'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15568] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15568] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15568] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15568] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15568] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15568] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15568] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15568] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15569] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15569] Filling out basic attributes, {name='1.15569', nodeId='4605'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16676] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16676] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16676] Filling out basic attributes, {name='1.16676', nodeId='4605'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16676] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16676] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16676] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16676] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16676] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15569] has shape ID '4605'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15569] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15569] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15569] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15569] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15569] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15569] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15569] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15569] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15570] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15570] Filling out basic attributes, {name='1.15570', nodeId='4606'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16677] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16677] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16677] Filling out basic attributes, {name='1.16677', nodeId='4606'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16677] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16677] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16677] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16677] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16677] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15570] has shape ID '4606'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15570] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15570] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15570] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15570] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15570] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15570] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15570] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15570] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15571] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15571] Filling out basic attributes, {name='1.15571', nodeId='4607'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16678] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16678] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16678] Filling out basic attributes, {name='1.16678', nodeId='4607'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16678] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16678] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16678] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16678] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16678] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15571] has shape ID '4607'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15571] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15571] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15571] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15571] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15571] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15571] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15571] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15571] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15572] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15572] Filling out basic attributes, {name='1.15572', nodeId='4608'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16679] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16679] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16679] Filling out basic attributes, {name='1.16679', nodeId='4608'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16679] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16679] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16679] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16679] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16679] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15572] has shape ID '4608'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15572] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15572] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15572] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15572] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15572] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15572] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15572] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15572] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15573] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15573] Filling out basic attributes, {name='1.15573', nodeId='4609'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16680] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16680] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16680] Filling out basic attributes, {name='1.16680', nodeId='4609'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16680] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16680] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16680] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16680] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16680] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15573] has shape ID '4609'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15573] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15573] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15573] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15573] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15573] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15573] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15573] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15573] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15574] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15574] Filling out basic attributes, {name='1.15574', nodeId='4610'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16681] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16681] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16681] Filling out basic attributes, {name='1.16681', nodeId='4610'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16681] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16681] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16681] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16681] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16681] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15574] has shape ID '4610'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15574] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15574] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15574] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15574] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15574] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15574] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15574] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15574] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15575] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15575] Filling out basic attributes, {name='1.15575', nodeId='4611'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16682] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16682] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16682] Filling out basic attributes, {name='1.16682', nodeId='4611'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16682] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16682] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16682] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16682] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16682] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15575] has shape ID '4611'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15575] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15575] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15575] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15575] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15575] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15575] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15575] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15575] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15576] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15576] Filling out basic attributes, {name='1.15576', nodeId='4612'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16683] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16683] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16683] Filling out basic attributes, {name='1.16683', nodeId='4612'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16683] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16683] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16683] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16683] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16683] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15576] has shape ID '4612'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15576] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15576] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15576] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15576] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15576] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15576] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15576] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15576] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15577] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15577] Filling out basic attributes, {name='1.15577', nodeId='4613'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16684] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16684] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16684] Filling out basic attributes, {name='1.16684', nodeId='4613'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16684] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16684] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16684] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16684] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16684] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15577] has shape ID '4613'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15577] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15577] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15577] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15577] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15577] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15577] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15577] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15577] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15578] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15578] Filling out basic attributes, {name='1.15578', nodeId='4614'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16685] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16685] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16685] Filling out basic attributes, {name='1.16685', nodeId='4614'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16685] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16685] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16685] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16685] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16685] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15578] has shape ID '4614'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15578] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15578] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15578] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15578] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15578] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15578] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15578] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15578] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15579] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15579] Filling out basic attributes, {name='1.15579', nodeId='4615'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16686] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16686] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16686] Filling out basic attributes, {name='1.16686', nodeId='4615'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16686] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16686] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16686] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16686] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16686] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15579] has shape ID '4615'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15579] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15579] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15579] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15579] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15579] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15579] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15579] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15579] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15580] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15580] Filling out basic attributes, {name='1.15580', nodeId='4616'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16687] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16687] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16687] Filling out basic attributes, {name='1.16687', nodeId='4616'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16687] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16687] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16687] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16687] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16687] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15580] has shape ID '4616'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15580] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15580] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15580] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15580] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15580] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15580] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15580] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15580] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15581] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15581] Filling out basic attributes, {name='1.15581', nodeId='4617'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16688] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16688] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16688] Filling out basic attributes, {name='1.16688', nodeId='4617'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16688] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16688] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16688] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16688] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16688] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15581] has shape ID '4617'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15581] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15581] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15581] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15581] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15581] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15581] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15581] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15581] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15582] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15582] Filling out basic attributes, {name='1.15582', nodeId='4618'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16689] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16689] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16689] Filling out basic attributes, {name='1.16689', nodeId='4618'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16689] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16689] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16689] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16689] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16689] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15582] has shape ID '4618'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15582] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15582] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15582] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15582] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15582] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15582] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15582] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15582] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15583] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15583] Filling out basic attributes, {name='1.15583', nodeId='4619'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16690] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16690] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16690] Filling out basic attributes, {name='1.16690', nodeId='4619'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16690] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16690] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16690] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16690] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16690] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15583] has shape ID '4619'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15583] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15583] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15583] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15583] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15583] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15583] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15583] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15583] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15584] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15584] Filling out basic attributes, {name='1.15584', nodeId='4620'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16691] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16691] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16691] Filling out basic attributes, {name='1.16691', nodeId='4620'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16691] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16691] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16691] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16691] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16691] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15584] has shape ID '4620'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15584] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15584] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15584] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15584] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15584] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15584] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15584] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15584] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15585] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15585] Filling out basic attributes, {name='1.15585', nodeId='4621'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16692] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16692] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16692] Filling out basic attributes, {name='1.16692', nodeId='4621'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16692] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16692] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16692] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16692] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16692] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15585] has shape ID '4621'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15585] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15585] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15585] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15585] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15585] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15585] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15585] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15585] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15586] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15586] Filling out basic attributes, {name='1.15586', nodeId='4622'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16693] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16693] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16693] Filling out basic attributes, {name='1.16693', nodeId='4622'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16693] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16693] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16693] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16693] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16693] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15586] has shape ID '4622'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15586] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15586] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15586] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15586] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15586] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15586] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15586] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15586] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15587] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15587] Filling out basic attributes, {name='1.15587', nodeId='4623'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16694] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16694] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16694] Filling out basic attributes, {name='1.16694', nodeId='4623'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16694] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16694] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16694] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16694] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16694] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15587] has shape ID '4623'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15587] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15587] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15587] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15587] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15587] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15587] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15587] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15587] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15588] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15588] Filling out basic attributes, {name='1.15588', nodeId='4624'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16695] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16695] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16695] Filling out basic attributes, {name='1.16695', nodeId='4624'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16695] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16695] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16695] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16695] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16695] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15588] has shape ID '4624'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15588] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15588] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15588] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15588] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15588] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15588] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15588] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15588] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15589] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15589] Filling out basic attributes, {name='1.15589', nodeId='4625'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16696] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16696] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16696] Filling out basic attributes, {name='1.16696', nodeId='4625'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16696] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16696] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16696] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16696] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16696] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15589] has shape ID '4625'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15589] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15589] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15589] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15589] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15589] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15589] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15589] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15589] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15590] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15590] Filling out basic attributes, {name='1.15590', nodeId='4626'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16697] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16697] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16697] Filling out basic attributes, {name='1.16697', nodeId='4626'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16697] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16697] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16697] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16697] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16697] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15590] has shape ID '4626'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15590] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15590] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15590] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15590] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15590] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15590] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15590] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15590] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15591] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15591] Filling out basic attributes, {name='1.15591', nodeId='4627'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16698] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16698] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16698] Filling out basic attributes, {name='1.16698', nodeId='4627'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16698] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16698] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16698] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16698] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16698] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15591] has shape ID '4627'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15591] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15591] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15591] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15591] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15591] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15591] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15591] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15591] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15592] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15592] Filling out basic attributes, {name='1.15592', nodeId='4628'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16699] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16699] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16699] Filling out basic attributes, {name='1.16699', nodeId='4628'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16699] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16699] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16699] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16699] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16699] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15592] has shape ID '4628'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15592] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15592] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15592] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15592] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15592] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15592] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15592] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15592] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15593] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15593] Filling out basic attributes, {name='1.15593', nodeId='4629'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16700] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16700] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16700] Filling out basic attributes, {name='1.16700', nodeId='4629'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16700] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16700] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16700] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16700] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16700] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15593] has shape ID '4629'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15593] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15593] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15593] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15593] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15593] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15593] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15593] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15593] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15594] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15594] Filling out basic attributes, {name='1.15594', nodeId='4630'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16701] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16701] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16701] Filling out basic attributes, {name='1.16701', nodeId='4630'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16701] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16701] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16701] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16701] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16701] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15594] has shape ID '4630'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15594] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15594] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15594] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15594] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15594] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15594] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15594] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15594] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15595] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15595] Filling out basic attributes, {name='1.15595', nodeId='4631'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16702] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16702] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16702] Filling out basic attributes, {name='1.16702', nodeId='4631'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16702] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16702] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16702] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16702] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16702] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15595] has shape ID '4631'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15595] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15595] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15595] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15595] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15595] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15595] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15595] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15595] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15596] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15596] Filling out basic attributes, {name='1.15596', nodeId='4632'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16703] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16703] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16703] Filling out basic attributes, {name='1.16703', nodeId='4632'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16703] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16703] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16703] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16703] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16703] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15596] has shape ID '4632'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15596] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15596] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15596] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15596] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15596] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15596] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15596] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15596] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15597] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15597] Filling out basic attributes, {name='1.15597', nodeId='4633'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16704] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16704] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16704] Filling out basic attributes, {name='1.16704', nodeId='4633'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16704] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16704] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16704] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16704] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16704] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15597] has shape ID '4633'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15597] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15597] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15597] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15597] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15597] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15597] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15597] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15597] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15598] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15598] Filling out basic attributes, {name='1.15598', nodeId='4634'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16705] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16705] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16705] Filling out basic attributes, {name='1.16705', nodeId='4634'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16705] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16705] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16705] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16705] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16705] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15598] has shape ID '4634'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15598] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15598] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15598] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15598] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15598] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15598] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15598] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15598] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15599] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15599] Filling out basic attributes, {name='1.15599', nodeId='4635'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16706] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16706] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16706] Filling out basic attributes, {name='1.16706', nodeId='4635'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16706] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16706] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16706] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16706] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16706] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15599] has shape ID '4635'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15599] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15599] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15599] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15599] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15599] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15599] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15599] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15599] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.156] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.156] Filling out basic attributes, {name='1.156', nodeId='4636'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11413] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11413] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11413] Filling out basic attributes, {name='1.11413', nodeId='4636'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11413] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11413] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11413] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11413] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11413] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.156] has shape ID '4636'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.156] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.156] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.156] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.156] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.156] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.156] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.156] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.156] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15600] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15600] Filling out basic attributes, {name='1.15600', nodeId='4637'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16707] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16707] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16707] Filling out basic attributes, {name='1.16707', nodeId='4637'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16707] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16707] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16707] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16707] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16707] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15600] has shape ID '4637'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15600] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15600] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15600] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15600] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15600] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15600] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15600] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15600] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15601] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15601] Filling out basic attributes, {name='1.15601', nodeId='4638'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16708] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16708] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16708] Filling out basic attributes, {name='1.16708', nodeId='4638'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16708] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16708] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16708] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16708] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16708] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15601] has shape ID '4638'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15601] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15601] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15601] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15601] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15601] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15601] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15601] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15601] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15602] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15602] Filling out basic attributes, {name='1.15602', nodeId='4639'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16709] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16709] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16709] Filling out basic attributes, {name='1.16709', nodeId='4639'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16709] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16709] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16709] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16709] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16709] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15602] has shape ID '4639'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15602] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15602] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15602] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15602] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15602] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15602] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15602] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15602] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15603] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15603] Filling out basic attributes, {name='1.15603', nodeId='4640'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16710] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16710] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16710] Filling out basic attributes, {name='1.16710', nodeId='4640'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16710] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16710] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16710] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16710] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16710] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15603] has shape ID '4640'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15603] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15603] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15603] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15603] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15603] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15603] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15603] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15603] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15604] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15604] Filling out basic attributes, {name='1.15604', nodeId='4641'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16711] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16711] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16711] Filling out basic attributes, {name='1.16711', nodeId='4641'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16711] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16711] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16711] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16711] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16711] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15604] has shape ID '4641'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15604] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15604] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15604] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15604] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15604] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15604] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15604] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15604] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15605] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15605] Filling out basic attributes, {name='1.15605', nodeId='4642'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16712] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16712] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16712] Filling out basic attributes, {name='1.16712', nodeId='4642'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16712] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16712] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16712] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16712] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16712] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15605] has shape ID '4642'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15605] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15605] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15605] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15605] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15605] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15605] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15605] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15605] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15606] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15606] Filling out basic attributes, {name='1.15606', nodeId='4643'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16713] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16713] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16713] Filling out basic attributes, {name='1.16713', nodeId='4643'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16713] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16713] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16713] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16713] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16713] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15606] has shape ID '4643'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15606] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15606] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15606] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15606] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15606] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15606] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15606] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15606] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15607] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15607] Filling out basic attributes, {name='1.15607', nodeId='4644'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16714] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16714] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16714] Filling out basic attributes, {name='1.16714', nodeId='4644'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16714] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16714] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16714] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16714] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16714] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15607] has shape ID '4644'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15607] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15607] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15607] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15607] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15607] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15607] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15607] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15607] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15608] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15608] Filling out basic attributes, {name='1.15608', nodeId='4645'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16715] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16715] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16715] Filling out basic attributes, {name='1.16715', nodeId='4645'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16715] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16715] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16715] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16715] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16715] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15608] has shape ID '4645'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15608] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15608] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15608] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15608] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15608] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15608] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15608] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15608] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15609] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15609] Filling out basic attributes, {name='1.15609', nodeId='4646'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16716] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16716] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16716] Filling out basic attributes, {name='1.16716', nodeId='4646'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16716] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16716] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16716] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16716] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16716] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15609] has shape ID '4646'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15609] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15609] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15609] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15609] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15609] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15609] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15609] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15609] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15610] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15610] Filling out basic attributes, {name='1.15610', nodeId='4647'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16717] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16717] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16717] Filling out basic attributes, {name='1.16717', nodeId='4647'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16717] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16717] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16717] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16717] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16717] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15610] has shape ID '4647'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15610] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15610] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15610] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15610] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15610] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15610] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15610] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15610] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15611] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15611] Filling out basic attributes, {name='1.15611', nodeId='4648'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16718] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16718] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16718] Filling out basic attributes, {name='1.16718', nodeId='4648'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16718] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16718] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16718] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16718] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16718] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15611] has shape ID '4648'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15611] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15611] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15611] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15611] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15611] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15611] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15611] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15611] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15612] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15612] Filling out basic attributes, {name='1.15612', nodeId='4649'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16719] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16719] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16719] Filling out basic attributes, {name='1.16719', nodeId='4649'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16719] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16719] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16719] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16719] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16719] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15612] has shape ID '4649'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15612] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15612] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15612] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15612] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15612] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15612] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15612] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15612] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15613] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15613] Filling out basic attributes, {name='1.15613', nodeId='4650'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16720] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16720] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16720] Filling out basic attributes, {name='1.16720', nodeId='4650'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16720] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16720] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16720] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16720] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16720] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15613] has shape ID '4650'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15613] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15613] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15613] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15613] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15613] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15613] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15613] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15613] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15614] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15614] Filling out basic attributes, {name='1.15614', nodeId='4651'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16721] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16721] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16721] Filling out basic attributes, {name='1.16721', nodeId='4651'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16721] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16721] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16721] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16721] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16721] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15614] has shape ID '4651'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15614] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15614] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15614] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15614] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15614] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15614] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15614] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15614] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15615] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15615] Filling out basic attributes, {name='1.15615', nodeId='4652'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16722] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16722] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16722] Filling out basic attributes, {name='1.16722', nodeId='4652'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16722] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16722] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16722] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16722] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16722] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15615] has shape ID '4652'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15615] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15615] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15615] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15615] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15615] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15615] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15615] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15615] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15616] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15616] Filling out basic attributes, {name='1.15616', nodeId='4653'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16723] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16723] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16723] Filling out basic attributes, {name='1.16723', nodeId='4653'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16723] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16723] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16723] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16723] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16723] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15616] has shape ID '4653'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15616] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15616] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15616] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15616] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15616] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15616] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15616] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15616] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15617] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15617] Filling out basic attributes, {name='1.15617', nodeId='4654'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16724] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16724] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16724] Filling out basic attributes, {name='1.16724', nodeId='4654'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16724] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16724] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16724] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16724] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16724] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15617] has shape ID '4654'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15617] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15617] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15617] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15617] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15617] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15617] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15617] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15617] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15618] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15618] Filling out basic attributes, {name='1.15618', nodeId='4655'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16725] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16725] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16725] Filling out basic attributes, {name='1.16725', nodeId='4655'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16725] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16725] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16725] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16725] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16725] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15618] has shape ID '4655'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15618] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15618] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15618] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15618] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15618] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15618] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15618] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15618] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15619] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15619] Filling out basic attributes, {name='1.15619', nodeId='4656'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16726] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16726] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16726] Filling out basic attributes, {name='1.16726', nodeId='4656'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16726] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16726] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16726] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16726] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16726] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15619] has shape ID '4656'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15619] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15619] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15619] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15619] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15619] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15619] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15619] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15619] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15620] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15620] Filling out basic attributes, {name='1.15620', nodeId='4657'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16727] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16727] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16727] Filling out basic attributes, {name='1.16727', nodeId='4657'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16727] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16727] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16727] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16727] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16727] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15620] has shape ID '4657'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15620] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15620] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15620] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15620] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15620] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15620] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15620] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15620] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15621] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15621] Filling out basic attributes, {name='1.15621', nodeId='4658'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16728] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16728] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16728] Filling out basic attributes, {name='1.16728', nodeId='4658'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16728] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16728] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16728] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16728] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16728] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15621] has shape ID '4658'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15621] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15621] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15621] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15621] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15621] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15621] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15621] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15621] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15622] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15622] Filling out basic attributes, {name='1.15622', nodeId='4659'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16729] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16729] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16729] Filling out basic attributes, {name='1.16729', nodeId='4659'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16729] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16729] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16729] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16729] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16729] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15622] has shape ID '4659'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15622] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15622] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15622] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15622] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15622] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15622] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15622] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15622] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15623] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15623] Filling out basic attributes, {name='1.15623', nodeId='4660'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16730] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16730] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16730] Filling out basic attributes, {name='1.16730', nodeId='4660'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16730] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16730] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16730] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16730] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16730] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15623] has shape ID '4660'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15623] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15623] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15623] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15623] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15623] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15623] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15623] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15623] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15624] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15624] Filling out basic attributes, {name='1.15624', nodeId='4661'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16731] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16731] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16731] Filling out basic attributes, {name='1.16731', nodeId='4661'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16731] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16731] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16731] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16731] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16731] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15624] has shape ID '4661'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15624] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15624] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15624] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15624] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15624] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15624] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15624] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15624] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15625] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15625] Filling out basic attributes, {name='1.15625', nodeId='4662'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16732] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16732] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16732] Filling out basic attributes, {name='1.16732', nodeId='4662'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16732] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16732] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16732] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16732] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16732] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15625] has shape ID '4662'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15625] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15625] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15625] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15625] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15625] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15625] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15625] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15625] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15626] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15626] Filling out basic attributes, {name='1.15626', nodeId='4663'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16733] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16733] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16733] Filling out basic attributes, {name='1.16733', nodeId='4663'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16733] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16733] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16733] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16733] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16733] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15626] has shape ID '4663'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15626] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15626] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15626] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15626] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15626] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15626] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15626] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15626] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15627] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15627] Filling out basic attributes, {name='1.15627', nodeId='4664'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16734] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16734] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16734] Filling out basic attributes, {name='1.16734', nodeId='4664'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16734] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16734] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16734] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16734] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16734] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15627] has shape ID '4664'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15627] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15627] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15627] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15627] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15627] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15627] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15627] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15627] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15628] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15628] Filling out basic attributes, {name='1.15628', nodeId='4665'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16735] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16735] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16735] Filling out basic attributes, {name='1.16735', nodeId='4665'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16735] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16735] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16735] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16735] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16735] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15628] has shape ID '4665'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15628] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15628] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15628] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15628] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15628] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15628] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15628] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15628] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15629] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15629] Filling out basic attributes, {name='1.15629', nodeId='4666'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16736] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16736] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16736] Filling out basic attributes, {name='1.16736', nodeId='4666'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16736] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16736] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16736] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16736] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16736] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15629] has shape ID '4666'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15629] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15629] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15629] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15629] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15629] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15629] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15629] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15629] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15630] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15630] Filling out basic attributes, {name='1.15630', nodeId='4667'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16737] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16737] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16737] Filling out basic attributes, {name='1.16737', nodeId='4667'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16737] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16737] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16737] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16737] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16737] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15630] has shape ID '4667'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15630] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15630] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15630] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15630] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15630] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15630] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15630] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15630] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15631] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15631] Filling out basic attributes, {name='1.15631', nodeId='4668'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16738] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16738] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16738] Filling out basic attributes, {name='1.16738', nodeId='4668'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16738] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16738] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16738] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16738] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16738] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15631] has shape ID '4668'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15631] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15631] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15631] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15631] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15631] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15631] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15631] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15631] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15632] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15632] Filling out basic attributes, {name='1.15632', nodeId='4669'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16739] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16739] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16739] Filling out basic attributes, {name='1.16739', nodeId='4669'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16739] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16739] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16739] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16739] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16739] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15632] has shape ID '4669'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15632] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15632] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15632] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15632] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15632] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15632] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15632] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15632] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15633] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15633] Filling out basic attributes, {name='1.15633', nodeId='4670'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16740] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16740] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16740] Filling out basic attributes, {name='1.16740', nodeId='4670'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16740] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16740] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16740] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16740] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16740] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15633] has shape ID '4670'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15633] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15633] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15633] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15633] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15633] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15633] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15633] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15633] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15634] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15634] Filling out basic attributes, {name='1.15634', nodeId='4671'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16741] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16741] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16741] Filling out basic attributes, {name='1.16741', nodeId='4671'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16741] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16741] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16741] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16741] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16741] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15634] has shape ID '4671'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15634] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15634] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15634] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15634] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15634] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15634] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15634] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15634] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15635] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15635] Filling out basic attributes, {name='1.15635', nodeId='4672'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16742] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16742] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16742] Filling out basic attributes, {name='1.16742', nodeId='4672'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16742] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16742] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16742] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16742] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16742] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15635] has shape ID '4672'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15635] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15635] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15635] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15635] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15635] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15635] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15635] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15635] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15636] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15636] Filling out basic attributes, {name='1.15636', nodeId='4673'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16743] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16743] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16743] Filling out basic attributes, {name='1.16743', nodeId='4673'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16743] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16743] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16743] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16743] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16743] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15636] has shape ID '4673'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15636] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15636] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15636] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15636] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15636] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15636] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15636] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15636] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15637] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15637] Filling out basic attributes, {name='1.15637', nodeId='4674'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16744] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16744] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16744] Filling out basic attributes, {name='1.16744', nodeId='4674'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16744] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16744] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16744] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16744] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16744] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15637] has shape ID '4674'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15637] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15637] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15637] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15637] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15637] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15637] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15637] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15637] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15638] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15638] Filling out basic attributes, {name='1.15638', nodeId='4675'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16745] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16745] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16745] Filling out basic attributes, {name='1.16745', nodeId='4675'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16745] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16745] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16745] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16745] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16745] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15638] has shape ID '4675'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15638] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15638] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15638] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15638] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15638] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15638] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15638] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15638] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15639] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15639] Filling out basic attributes, {name='1.15639', nodeId='4676'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16746] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16746] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16746] Filling out basic attributes, {name='1.16746', nodeId='4676'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16746] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16746] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16746] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16746] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16746] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15639] has shape ID '4676'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15639] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15639] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15639] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15639] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15639] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15639] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15639] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15639] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15640] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15640] Filling out basic attributes, {name='1.15640', nodeId='4677'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16747] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16747] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16747] Filling out basic attributes, {name='1.16747', nodeId='4677'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16747] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16747] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16747] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16747] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16747] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15640] has shape ID '4677'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15640] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15640] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15640] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15640] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15640] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15640] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15640] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15640] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15641] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15641] Filling out basic attributes, {name='1.15641', nodeId='4678'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16748] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16748] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16748] Filling out basic attributes, {name='1.16748', nodeId='4678'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16748] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16748] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16748] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16748] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16748] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15641] has shape ID '4678'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15641] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15641] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15641] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15641] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15641] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15641] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15641] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15641] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15642] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15642] Filling out basic attributes, {name='1.15642', nodeId='4679'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16749] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16749] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16749] Filling out basic attributes, {name='1.16749', nodeId='4679'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16749] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16749] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16749] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16749] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16749] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15642] has shape ID '4679'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15642] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15642] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15642] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15642] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15642] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15642] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15642] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15642] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15643] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15643] Filling out basic attributes, {name='1.15643', nodeId='4680'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16750] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16750] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16750] Filling out basic attributes, {name='1.16750', nodeId='4680'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16750] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16750] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16750] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16750] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16750] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15643] has shape ID '4680'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15643] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15643] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15643] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15643] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15643] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15643] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15643] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15643] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15644] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15644] Filling out basic attributes, {name='1.15644', nodeId='4681'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16751] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16751] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16751] Filling out basic attributes, {name='1.16751', nodeId='4681'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16751] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16751] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16751] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16751] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16751] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15644] has shape ID '4681'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15644] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15644] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15644] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15644] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15644] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15644] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15644] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15644] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15645] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15645] Filling out basic attributes, {name='1.15645', nodeId='4682'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16752] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16752] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16752] Filling out basic attributes, {name='1.16752', nodeId='4682'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16752] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16752] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16752] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16752] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16752] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15645] has shape ID '4682'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15645] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15645] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15645] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15645] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15645] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15645] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15645] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15645] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15646] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15646] Filling out basic attributes, {name='1.15646', nodeId='4683'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16753] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16753] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16753] Filling out basic attributes, {name='1.16753', nodeId='4683'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16753] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16753] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16753] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16753] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16753] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15646] has shape ID '4683'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15646] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15646] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15646] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15646] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15646] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15646] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15646] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15646] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15647] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15647] Filling out basic attributes, {name='1.15647', nodeId='4684'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16754] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16754] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16754] Filling out basic attributes, {name='1.16754', nodeId='4684'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16754] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16754] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16754] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16754] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16754] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15647] has shape ID '4684'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15647] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15647] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15647] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15647] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15647] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15647] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15647] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15647] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15648] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15648] Filling out basic attributes, {name='1.15648', nodeId='4685'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16755] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16755] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16755] Filling out basic attributes, {name='1.16755', nodeId='4685'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16755] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16755] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16755] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16755] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16755] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15648] has shape ID '4685'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15648] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15648] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15648] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15648] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15648] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15648] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15648] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15648] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15649] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15649] Filling out basic attributes, {name='1.15649', nodeId='4686'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16756] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16756] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16756] Filling out basic attributes, {name='1.16756', nodeId='4686'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16756] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16756] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16756] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16756] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16756] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15649] has shape ID '4686'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15649] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15649] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15649] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15649] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15649] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15649] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15649] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15649] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15650] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15650] Filling out basic attributes, {name='1.15650', nodeId='4687'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16757] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16757] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16757] Filling out basic attributes, {name='1.16757', nodeId='4687'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16757] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16757] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16757] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16757] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16757] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15650] has shape ID '4687'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15650] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15650] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15650] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15650] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15650] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15650] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15650] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15650] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15651] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15651] Filling out basic attributes, {name='1.15651', nodeId='4688'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16758] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16758] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16758] Filling out basic attributes, {name='1.16758', nodeId='4688'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16758] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16758] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16758] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16758] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16758] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15651] has shape ID '4688'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15651] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15651] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15651] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15651] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15651] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15651] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15651] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15651] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15652] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15652] Filling out basic attributes, {name='1.15652', nodeId='4689'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16759] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16759] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16759] Filling out basic attributes, {name='1.16759', nodeId='4689'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16759] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16759] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16759] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16759] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16759] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15652] has shape ID '4689'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15652] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15652] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15652] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15652] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15652] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15652] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15652] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15652] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15653] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15653] Filling out basic attributes, {name='1.15653', nodeId='4690'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16760] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16760] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16760] Filling out basic attributes, {name='1.16760', nodeId='4690'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16760] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16760] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16760] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16760] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16760] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15653] has shape ID '4690'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15653] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15653] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15653] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15653] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15653] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15653] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15653] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15653] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15654] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15654] Filling out basic attributes, {name='1.15654', nodeId='4691'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16761] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16761] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16761] Filling out basic attributes, {name='1.16761', nodeId='4691'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16761] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16761] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16761] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16761] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16761] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15654] has shape ID '4691'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15654] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15654] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15654] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15654] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15654] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15654] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15654] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15654] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15655] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15655] Filling out basic attributes, {name='1.15655', nodeId='4692'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16762] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16762] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16762] Filling out basic attributes, {name='1.16762', nodeId='4692'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16762] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16762] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16762] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16762] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16762] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15655] has shape ID '4692'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15655] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15655] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15655] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15655] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15655] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15655] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15655] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15655] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15656] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15656] Filling out basic attributes, {name='1.15656', nodeId='4693'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16763] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16763] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16763] Filling out basic attributes, {name='1.16763', nodeId='4693'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16763] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16763] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16763] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16763] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16763] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15656] has shape ID '4693'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15656] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15656] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15656] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15656] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15656] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15656] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15656] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15656] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15657] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15657] Filling out basic attributes, {name='1.15657', nodeId='4694'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16764] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16764] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16764] Filling out basic attributes, {name='1.16764', nodeId='4694'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16764] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16764] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16764] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16764] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16764] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15657] has shape ID '4694'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15657] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15657] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15657] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15657] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15657] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15657] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15657] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15657] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15658] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15658] Filling out basic attributes, {name='1.15658', nodeId='4695'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16765] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16765] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16765] Filling out basic attributes, {name='1.16765', nodeId='4695'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16765] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16765] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16765] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16765] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16765] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15658] has shape ID '4695'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15658] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15658] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15658] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15658] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15658] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15658] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15658] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15658] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15659] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15659] Filling out basic attributes, {name='1.15659', nodeId='4696'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16766] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16766] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16766] Filling out basic attributes, {name='1.16766', nodeId='4696'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16766] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16766] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16766] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16766] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16766] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15659] has shape ID '4696'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15659] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15659] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15659] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15659] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15659] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15659] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15659] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15659] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15660] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15660] Filling out basic attributes, {name='1.15660', nodeId='4697'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16767] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16767] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16767] Filling out basic attributes, {name='1.16767', nodeId='4697'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16767] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16767] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16767] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16767] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16767] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15660] has shape ID '4697'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15660] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15660] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15660] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15660] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15660] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15660] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15660] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15660] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15661] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15661] Filling out basic attributes, {name='1.15661', nodeId='4698'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16768] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16768] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16768] Filling out basic attributes, {name='1.16768', nodeId='4698'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16768] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16768] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16768] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16768] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16768] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15661] has shape ID '4698'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15661] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15661] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15661] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15661] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15661] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15661] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15661] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15661] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15662] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15662] Filling out basic attributes, {name='1.15662', nodeId='4699'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16769] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16769] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16769] Filling out basic attributes, {name='1.16769', nodeId='4699'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16769] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16769] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16769] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16769] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="34"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16769] Has '1' subsets, '22' triangles and '34' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15662] has shape ID '4699'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15662] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15662] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15662] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15662] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15662] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15662] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15662] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15662] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15663] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15663] Filling out basic attributes, {name='1.15663', nodeId='4700'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16770] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16770] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16770] Filling out basic attributes, {name='1.16770', nodeId='4700'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16770] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16770] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16770] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16770] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16770] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15663] has shape ID '4700'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15663] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15663] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15663] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15663] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15663] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15663] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15663] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15663] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15664] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15664] Filling out basic attributes, {name='1.15664', nodeId='4701'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16771] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16771] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16771] Filling out basic attributes, {name='1.16771', nodeId='4701'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16771] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16771] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16771] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16771] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16771] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15664] has shape ID '4701'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15664] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15664] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15664] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15664] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15664] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15664] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15664] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15664] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15665] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15665] Filling out basic attributes, {name='1.15665', nodeId='4702'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16772] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16772] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16772] Filling out basic attributes, {name='1.16772', nodeId='4702'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16772] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16772] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16772] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16772] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16772] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15665] has shape ID '4702'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15665] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15665] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15665] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15665] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15665] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15665] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15665] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15665] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15666] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15666] Filling out basic attributes, {name='1.15666', nodeId='4703'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16773] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16773] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16773] Filling out basic attributes, {name='1.16773', nodeId='4703'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16773] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16773] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16773] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16773] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16773] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15666] has shape ID '4703'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15666] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15666] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15666] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15666] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15666] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15666] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15666] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15666] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15667] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15667] Filling out basic attributes, {name='1.15667', nodeId='4704'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16774] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16774] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16774] Filling out basic attributes, {name='1.16774', nodeId='4704'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16774] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16774] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16774] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16774] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16774] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15667] has shape ID '4704'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15667] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15667] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15667] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15667] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15667] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15667] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15667] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15667] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15668] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15668] Filling out basic attributes, {name='1.15668', nodeId='4705'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16775] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16775] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16775] Filling out basic attributes, {name='1.16775', nodeId='4705'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16775] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16775] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16775] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16775] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16775] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15668] has shape ID '4705'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15668] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15668] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15668] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15668] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15668] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15668] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15668] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15668] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15669] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15669] Filling out basic attributes, {name='1.15669', nodeId='4706'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16776] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16776] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16776] Filling out basic attributes, {name='1.16776', nodeId='4706'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16776] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16776] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16776] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16776] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16776] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15669] has shape ID '4706'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15669] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15669] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15669] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15669] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15669] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15669] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15669] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15669] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15670] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15670] Filling out basic attributes, {name='1.15670', nodeId='4707'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16777] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16777] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16777] Filling out basic attributes, {name='1.16777', nodeId='4707'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16777] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16777] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16777] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16777] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16777] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15670] has shape ID '4707'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15670] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15670] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15670] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15670] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15670] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15670] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15670] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15670] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15671] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15671] Filling out basic attributes, {name='1.15671', nodeId='4708'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16778] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16778] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16778] Filling out basic attributes, {name='1.16778', nodeId='4708'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16778] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16778] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16778] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16778] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16778] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15671] has shape ID '4708'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15671] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15671] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15671] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15671] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15671] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15671] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15671] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15671] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15672] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15672] Filling out basic attributes, {name='1.15672', nodeId='4709'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16779] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16779] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16779] Filling out basic attributes, {name='1.16779', nodeId='4709'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16779] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16779] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16779] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16779] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16779] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15672] has shape ID '4709'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15672] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15672] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15672] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15672] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15672] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15672] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15672] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15672] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15673] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15673] Filling out basic attributes, {name='1.15673', nodeId='4710'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16780] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16780] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16780] Filling out basic attributes, {name='1.16780', nodeId='4710'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16780] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16780] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16780] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16780] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16780] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15673] has shape ID '4710'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15673] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15673] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15673] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15673] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15673] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15673] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15673] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15673] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15674] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15674] Filling out basic attributes, {name='1.15674', nodeId='4711'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16781] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16781] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16781] Filling out basic attributes, {name='1.16781', nodeId='4711'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16781] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16781] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16781] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16781] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16781] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15674] has shape ID '4711'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15674] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15674] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15674] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15674] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15674] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15674] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15674] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15674] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15675] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15675] Filling out basic attributes, {name='1.15675', nodeId='4712'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16782] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16782] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16782] Filling out basic attributes, {name='1.16782', nodeId='4712'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16782] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16782] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16782] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16782] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16782] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15675] has shape ID '4712'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15675] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15675] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15675] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15675] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15675] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15675] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15675] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15675] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15676] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15676] Filling out basic attributes, {name='1.15676', nodeId='4713'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16783] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16783] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16783] Filling out basic attributes, {name='1.16783', nodeId='4713'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16783] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16783] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16783] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16783] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16783] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15676] has shape ID '4713'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15676] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15676] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15676] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15676] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15676] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15676] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15676] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15676] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15677] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15677] Filling out basic attributes, {name='1.15677', nodeId='4714'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16784] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16784] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16784] Filling out basic attributes, {name='1.16784', nodeId='4714'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16784] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16784] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16784] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16784] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16784] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15677] has shape ID '4714'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15677] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15677] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15677] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15677] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15677] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15677] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15677] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15677] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15678] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15678] Filling out basic attributes, {name='1.15678', nodeId='4715'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16785] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16785] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16785] Filling out basic attributes, {name='1.16785', nodeId='4715'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16785] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16785] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16785] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16785] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16785] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15678] has shape ID '4715'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15678] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15678] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15678] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15678] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15678] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15678] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15678] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15678] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15679] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15679] Filling out basic attributes, {name='1.15679', nodeId='4716'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16786] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16786] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16786] Filling out basic attributes, {name='1.16786', nodeId='4716'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16786] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16786] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16786] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16786] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16786] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15679] has shape ID '4716'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15679] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15679] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15679] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15679] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15679] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15679] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15679] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15679] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15680] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15680] Filling out basic attributes, {name='1.15680', nodeId='4717'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16787] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16787] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16787] Filling out basic attributes, {name='1.16787', nodeId='4717'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16787] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16787] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16787] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16787] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16787] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15680] has shape ID '4717'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15680] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15680] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15680] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15680] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15680] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15680] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15680] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15680] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15681] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15681] Filling out basic attributes, {name='1.15681', nodeId='4718'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16788] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16788] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16788] Filling out basic attributes, {name='1.16788', nodeId='4718'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16788] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16788] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16788] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16788] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16788] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15681] has shape ID '4718'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15681] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15681] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15681] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15681] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15681] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15681] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15681] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15681] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15682] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15682] Filling out basic attributes, {name='1.15682', nodeId='4719'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16789] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16789] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16789] Filling out basic attributes, {name='1.16789', nodeId='4719'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16789] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16789] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16789] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16789] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16789] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15682] has shape ID '4719'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15682] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15682] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15682] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15682] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15682] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15682] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15682] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15682] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15683] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15683] Filling out basic attributes, {name='1.15683', nodeId='4720'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16790] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16790] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16790] Filling out basic attributes, {name='1.16790', nodeId='4720'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16790] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16790] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16790] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16790] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16790] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15683] has shape ID '4720'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15683] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15683] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15683] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15683] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15683] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15683] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15683] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15683] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15684] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15684] Filling out basic attributes, {name='1.15684', nodeId='4721'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16791] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16791] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16791] Filling out basic attributes, {name='1.16791', nodeId='4721'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16791] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16791] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16791] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16791] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16791] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15684] has shape ID '4721'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15684] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15684] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15684] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15684] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15684] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15684] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15684] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15684] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15685] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15685] Filling out basic attributes, {name='1.15685', nodeId='4722'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16792] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16792] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16792] Filling out basic attributes, {name='1.16792', nodeId='4722'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16792] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16792] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16792] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16792] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16792] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15685] has shape ID '4722'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15685] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15685] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15685] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15685] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15685] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15685] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15685] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15685] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15686] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15686] Filling out basic attributes, {name='1.15686', nodeId='4723'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16793] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16793] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16793] Filling out basic attributes, {name='1.16793', nodeId='4723'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16793] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16793] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16793] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16793] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16793] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15686] has shape ID '4723'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15686] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15686] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15686] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15686] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15686] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15686] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15686] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15686] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15687] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15687] Filling out basic attributes, {name='1.15687', nodeId='4724'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16794] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16794] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16794] Filling out basic attributes, {name='1.16794', nodeId='4724'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16794] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16794] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16794] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16794] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16794] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15687] has shape ID '4724'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15687] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15687] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15687] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15687] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15687] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15687] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15687] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15687] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15688] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15688] Filling out basic attributes, {name='1.15688', nodeId='4725'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16795] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16795] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16795] Filling out basic attributes, {name='1.16795', nodeId='4725'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16795] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16795] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16795] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16795] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16795] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15688] has shape ID '4725'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15688] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15688] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15688] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15688] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15688] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15688] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15688] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15688] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15689] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15689] Filling out basic attributes, {name='1.15689', nodeId='4726'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16796] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16796] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16796] Filling out basic attributes, {name='1.16796', nodeId='4726'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16796] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16796] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16796] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16796] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16796] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15689] has shape ID '4726'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15689] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15689] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15689] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15689] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15689] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15689] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15689] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15689] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15690] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15690] Filling out basic attributes, {name='1.15690', nodeId='4727'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16797] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16797] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16797] Filling out basic attributes, {name='1.16797', nodeId='4727'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16797] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16797] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16797] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16797] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16797] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15690] has shape ID '4727'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15690] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15690] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15690] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15690] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15690] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15690] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15690] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15690] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15691] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15691] Filling out basic attributes, {name='1.15691', nodeId='4728'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16798] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16798] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16798] Filling out basic attributes, {name='1.16798', nodeId='4728'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16798] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16798] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16798] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16798] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16798] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15691] has shape ID '4728'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15691] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15691] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15691] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15691] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15691] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15691] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15691] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15691] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15692] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15692] Filling out basic attributes, {name='1.15692', nodeId='4729'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16799] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16799] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16799] Filling out basic attributes, {name='1.16799', nodeId='4729'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16799] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16799] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16799] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16799] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16799] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15692] has shape ID '4729'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15692] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15692] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15692] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15692] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15692] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15692] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15692] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15692] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15693] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15693] Filling out basic attributes, {name='1.15693', nodeId='4730'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16800] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16800] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16800] Filling out basic attributes, {name='1.16800', nodeId='4730'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16800] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16800] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16800] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16800] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16800] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15693] has shape ID '4730'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15693] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15693] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15693] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15693] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15693] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15693] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15693] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15693] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15694] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15694] Filling out basic attributes, {name='1.15694', nodeId='4731'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16801] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16801] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16801] Filling out basic attributes, {name='1.16801', nodeId='4731'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16801] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16801] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16801] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16801] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16801] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15694] has shape ID '4731'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15694] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15694] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15694] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15694] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15694] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15694] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15694] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15694] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15695] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15695] Filling out basic attributes, {name='1.15695', nodeId='4732'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16802] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16802] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16802] Filling out basic attributes, {name='1.16802', nodeId='4732'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16802] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16802] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16802] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16802] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16802] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15695] has shape ID '4732'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15695] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15695] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15695] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15695] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15695] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15695] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15695] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15695] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15696] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15696] Filling out basic attributes, {name='1.15696', nodeId='4733'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16803] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16803] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16803] Filling out basic attributes, {name='1.16803', nodeId='4733'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16803] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16803] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16803] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16803] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16803] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15696] has shape ID '4733'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15696] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15696] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15696] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15696] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15696] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15696] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15696] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15696] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15697] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15697] Filling out basic attributes, {name='1.15697', nodeId='4734'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16804] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16804] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16804] Filling out basic attributes, {name='1.16804', nodeId='4734'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16804] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16804] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16804] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16804] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16804] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15697] has shape ID '4734'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15697] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15697] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15697] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15697] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15697] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15697] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15697] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15697] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15698] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15698] Filling out basic attributes, {name='1.15698', nodeId='4735'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16805] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16805] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16805] Filling out basic attributes, {name='1.16805', nodeId='4735'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16805] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16805] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16805] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16805] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16805] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15698] has shape ID '4735'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15698] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15698] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15698] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15698] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15698] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15698] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15698] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15698] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15699] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15699] Filling out basic attributes, {name='1.15699', nodeId='4736'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16806] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16806] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16806] Filling out basic attributes, {name='1.16806', nodeId='4736'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16806] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16806] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16806] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16806] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16806] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15699] has shape ID '4736'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15699] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15699] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15699] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15699] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15699] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15699] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15699] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15699] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.157] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.157] Filling out basic attributes, {name='1.157', nodeId='4737'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11414] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11414] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11414] Filling out basic attributes, {name='1.11414', nodeId='4737'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11414] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11414] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11414] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11414] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11414] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.157] has shape ID '4737'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.157] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.157] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.157] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.157] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.157] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.157] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.157] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.157] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15700] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15700] Filling out basic attributes, {name='1.15700', nodeId='4738'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16807] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16807] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16807] Filling out basic attributes, {name='1.16807', nodeId='4738'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16807] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16807] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16807] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16807] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16807] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15700] has shape ID '4738'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15700] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15700] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15700] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15700] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15700] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15700] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15700] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15700] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15701] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15701] Filling out basic attributes, {name='1.15701', nodeId='4739'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16808] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16808] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16808] Filling out basic attributes, {name='1.16808', nodeId='4739'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16808] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16808] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16808] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16808] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16808] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15701] has shape ID '4739'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15701] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15701] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15701] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15701] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15701] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15701] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15701] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15701] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15702] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15702] Filling out basic attributes, {name='1.15702', nodeId='4740'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16809] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16809] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16809] Filling out basic attributes, {name='1.16809', nodeId='4740'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16809] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16809] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16809] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16809] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16809] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15702] has shape ID '4740'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15702] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15702] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15702] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15702] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15702] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15702] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15702] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15702] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15703] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15703] Filling out basic attributes, {name='1.15703', nodeId='4741'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16810] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16810] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16810] Filling out basic attributes, {name='1.16810', nodeId='4741'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16810] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16810] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16810] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16810] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16810] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15703] has shape ID '4741'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15703] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15703] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15703] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15703] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15703] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15703] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15703] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15703] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15704] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15704] Filling out basic attributes, {name='1.15704', nodeId='4742'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16811] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16811] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16811] Filling out basic attributes, {name='1.16811', nodeId='4742'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16811] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16811] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16811] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16811] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16811] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15704] has shape ID '4742'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15704] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15704] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15704] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15704] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15704] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15704] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15704] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15704] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15705] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15705] Filling out basic attributes, {name='1.15705', nodeId='4743'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16812] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16812] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16812] Filling out basic attributes, {name='1.16812', nodeId='4743'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16812] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16812] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16812] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16812] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16812] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15705] has shape ID '4743'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15705] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15705] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15705] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15705] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15705] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15705] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15705] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15705] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15706] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15706] Filling out basic attributes, {name='1.15706', nodeId='4744'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16813] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16813] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16813] Filling out basic attributes, {name='1.16813', nodeId='4744'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16813] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16813] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16813] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16813] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16813] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15706] has shape ID '4744'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15706] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15706] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15706] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15706] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15706] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15706] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15706] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15706] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15707] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15707] Filling out basic attributes, {name='1.15707', nodeId='4745'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16814] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16814] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16814] Filling out basic attributes, {name='1.16814', nodeId='4745'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16814] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16814] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16814] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16814] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16814] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15707] has shape ID '4745'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15707] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15707] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15707] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15707] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15707] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15707] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15707] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15707] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15708] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15708] Filling out basic attributes, {name='1.15708', nodeId='4746'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16815] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16815] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16815] Filling out basic attributes, {name='1.16815', nodeId='4746'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16815] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16815] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16815] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16815] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16815] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15708] has shape ID '4746'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15708] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15708] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15708] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15708] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15708] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15708] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15708] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15708] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15709] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15709] Filling out basic attributes, {name='1.15709', nodeId='4747'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16816] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16816] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16816] Filling out basic attributes, {name='1.16816', nodeId='4747'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16816] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16816] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16816] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16816] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16816] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15709] has shape ID '4747'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15709] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15709] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15709] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15709] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15709] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15709] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15709] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15709] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15710] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15710] Filling out basic attributes, {name='1.15710', nodeId='4748'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16817] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16817] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16817] Filling out basic attributes, {name='1.16817', nodeId='4748'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16817] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16817] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16817] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16817] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16817] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15710] has shape ID '4748'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15710] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15710] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15710] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15710] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15710] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15710] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15710] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15710] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15711] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15711] Filling out basic attributes, {name='1.15711', nodeId='4749'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16818] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16818] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16818] Filling out basic attributes, {name='1.16818', nodeId='4749'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16818] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16818] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16818] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16818] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16818] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15711] has shape ID '4749'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15711] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15711] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15711] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15711] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15711] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15711] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15711] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15711] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15712] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15712] Filling out basic attributes, {name='1.15712', nodeId='4750'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16819] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16819] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16819] Filling out basic attributes, {name='1.16819', nodeId='4750'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16819] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16819] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16819] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16819] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16819] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15712] has shape ID '4750'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15712] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15712] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15712] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15712] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15712] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15712] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15712] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15712] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15713] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15713] Filling out basic attributes, {name='1.15713', nodeId='4751'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16820] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16820] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16820] Filling out basic attributes, {name='1.16820', nodeId='4751'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16820] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16820] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16820] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16820] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16820] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15713] has shape ID '4751'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15713] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15713] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15713] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15713] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15713] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15713] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15713] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15713] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15714] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15714] Filling out basic attributes, {name='1.15714', nodeId='4752'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16821] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16821] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16821] Filling out basic attributes, {name='1.16821', nodeId='4752'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16821] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16821] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16821] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16821] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16821] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15714] has shape ID '4752'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15714] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15714] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15714] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15714] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15714] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15714] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15714] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15714] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15715] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15715] Filling out basic attributes, {name='1.15715', nodeId='4753'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16822] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16822] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16822] Filling out basic attributes, {name='1.16822', nodeId='4753'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16822] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16822] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16822] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16822] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16822] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15715] has shape ID '4753'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15715] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15715] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15715] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15715] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15715] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15715] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15715] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15715] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15716] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15716] Filling out basic attributes, {name='1.15716', nodeId='4754'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16823] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16823] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16823] Filling out basic attributes, {name='1.16823', nodeId='4754'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16823] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16823] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16823] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16823] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16823] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15716] has shape ID '4754'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15716] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15716] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15716] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15716] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15716] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15716] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15716] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15716] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15717] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15717] Filling out basic attributes, {name='1.15717', nodeId='4755'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16824] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16824] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16824] Filling out basic attributes, {name='1.16824', nodeId='4755'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16824] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16824] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16824] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16824] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16824] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15717] has shape ID '4755'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15717] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15717] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15717] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15717] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15717] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15717] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15717] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15717] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15718] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15718] Filling out basic attributes, {name='1.15718', nodeId='4756'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16825] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16825] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16825] Filling out basic attributes, {name='1.16825', nodeId='4756'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16825] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16825] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16825] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16825] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16825] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15718] has shape ID '4756'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15718] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15718] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15718] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15718] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15718] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15718] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15718] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15718] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15719] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15719] Filling out basic attributes, {name='1.15719', nodeId='4757'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16826] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16826] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16826] Filling out basic attributes, {name='1.16826', nodeId='4757'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16826] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16826] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16826] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16826] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16826] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15719] has shape ID '4757'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15719] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15719] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15719] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15719] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15719] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15719] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15719] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15719] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15720] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15720] Filling out basic attributes, {name='1.15720', nodeId='4758'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16827] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16827] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16827] Filling out basic attributes, {name='1.16827', nodeId='4758'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16827] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16827] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16827] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16827] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16827] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15720] has shape ID '4758'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15720] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15720] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15720] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15720] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15720] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15720] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15720] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15720] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15721] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15721] Filling out basic attributes, {name='1.15721', nodeId='4759'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16828] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16828] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16828] Filling out basic attributes, {name='1.16828', nodeId='4759'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16828] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16828] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16828] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16828] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16828] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15721] has shape ID '4759'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15721] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15721] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15721] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15721] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15721] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15721] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15721] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15721] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15722] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15722] Filling out basic attributes, {name='1.15722', nodeId='4760'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16829] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16829] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16829] Filling out basic attributes, {name='1.16829', nodeId='4760'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16829] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16829] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16829] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16829] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16829] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15722] has shape ID '4760'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15722] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15722] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15722] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15722] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15722] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15722] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15722] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15722] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15723] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15723] Filling out basic attributes, {name='1.15723', nodeId='4761'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16830] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16830] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16830] Filling out basic attributes, {name='1.16830', nodeId='4761'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16830] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16830] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16830] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16830] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16830] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15723] has shape ID '4761'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15723] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15723] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15723] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15723] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15723] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15723] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15723] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15723] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15724] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15724] Filling out basic attributes, {name='1.15724', nodeId='4762'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16831] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16831] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16831] Filling out basic attributes, {name='1.16831', nodeId='4762'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16831] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16831] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16831] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16831] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16831] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15724] has shape ID '4762'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15724] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15724] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15724] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15724] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15724] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15724] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15724] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15724] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15725] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15725] Filling out basic attributes, {name='1.15725', nodeId='4763'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16832] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16832] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16832] Filling out basic attributes, {name='1.16832', nodeId='4763'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16832] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16832] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16832] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16832] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16832] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15725] has shape ID '4763'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15725] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15725] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15725] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15725] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15725] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15725] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15725] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15725] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15726] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15726] Filling out basic attributes, {name='1.15726', nodeId='4764'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16833] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16833] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16833] Filling out basic attributes, {name='1.16833', nodeId='4764'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16833] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16833] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16833] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16833] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16833] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15726] has shape ID '4764'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15726] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15726] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15726] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15726] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15726] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15726] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15726] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15726] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15727] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15727] Filling out basic attributes, {name='1.15727', nodeId='4765'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16834] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16834] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16834] Filling out basic attributes, {name='1.16834', nodeId='4765'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16834] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16834] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16834] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16834] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16834] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15727] has shape ID '4765'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15727] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15727] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15727] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15727] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15727] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15727] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15727] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15727] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15728] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15728] Filling out basic attributes, {name='1.15728', nodeId='4766'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16835] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16835] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16835] Filling out basic attributes, {name='1.16835', nodeId='4766'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16835] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16835] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16835] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16835] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16835] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15728] has shape ID '4766'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15728] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15728] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15728] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15728] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15728] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15728] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15728] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15728] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15729] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15729] Filling out basic attributes, {name='1.15729', nodeId='4767'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16836] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16836] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16836] Filling out basic attributes, {name='1.16836', nodeId='4767'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16836] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16836] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16836] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16836] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16836] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15729] has shape ID '4767'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15729] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15729] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15729] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15729] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15729] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15729] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15729] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15729] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15730] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15730] Filling out basic attributes, {name='1.15730', nodeId='4768'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16837] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16837] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16837] Filling out basic attributes, {name='1.16837', nodeId='4768'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16837] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16837] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16837] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16837] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16837] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15730] has shape ID '4768'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15730] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15730] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15730] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15730] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15730] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15730] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15730] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15730] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15731] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15731] Filling out basic attributes, {name='1.15731', nodeId='4769'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16838] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16838] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16838] Filling out basic attributes, {name='1.16838', nodeId='4769'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16838] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16838] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16838] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16838] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16838] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15731] has shape ID '4769'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15731] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15731] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15731] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15731] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15731] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15731] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15731] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15731] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15732] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15732] Filling out basic attributes, {name='1.15732', nodeId='4770'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16839] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16839] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16839] Filling out basic attributes, {name='1.16839', nodeId='4770'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16839] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16839] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16839] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16839] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16839] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15732] has shape ID '4770'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15732] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15732] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15732] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15732] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15732] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15732] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15732] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15732] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15733] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15733] Filling out basic attributes, {name='1.15733', nodeId='4771'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16840] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16840] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16840] Filling out basic attributes, {name='1.16840', nodeId='4771'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16840] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16840] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16840] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16840] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16840] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15733] has shape ID '4771'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15733] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15733] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15733] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15733] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15733] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15733] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15733] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15733] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15734] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15734] Filling out basic attributes, {name='1.15734', nodeId='4772'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16841] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16841] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16841] Filling out basic attributes, {name='1.16841', nodeId='4772'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16841] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16841] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16841] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16841] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16841] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15734] has shape ID '4772'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15734] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15734] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15734] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15734] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15734] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15734] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15734] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15734] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15735] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15735] Filling out basic attributes, {name='1.15735', nodeId='4773'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16842] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16842] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16842] Filling out basic attributes, {name='1.16842', nodeId='4773'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16842] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16842] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16842] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16842] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16842] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15735] has shape ID '4773'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15735] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15735] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15735] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15735] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15735] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15735] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15735] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15735] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15736] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15736] Filling out basic attributes, {name='1.15736', nodeId='4774'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16843] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16843] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16843] Filling out basic attributes, {name='1.16843', nodeId='4774'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16843] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16843] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16843] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16843] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16843] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15736] has shape ID '4774'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15736] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15736] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15736] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15736] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15736] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15736] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15736] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15736] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15737] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15737] Filling out basic attributes, {name='1.15737', nodeId='4775'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16844] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16844] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16844] Filling out basic attributes, {name='1.16844', nodeId='4775'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16844] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16844] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16844] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16844] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16844] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15737] has shape ID '4775'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15737] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15737] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15737] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15737] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15737] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15737] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15737] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15737] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15738] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15738] Filling out basic attributes, {name='1.15738', nodeId='4776'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16845] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16845] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16845] Filling out basic attributes, {name='1.16845', nodeId='4776'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16845] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16845] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16845] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16845] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16845] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15738] has shape ID '4776'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15738] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15738] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15738] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15738] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15738] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15738] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15738] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15738] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15739] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15739] Filling out basic attributes, {name='1.15739', nodeId='4777'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16846] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16846] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16846] Filling out basic attributes, {name='1.16846', nodeId='4777'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16846] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16846] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16846] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16846] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16846] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15739] has shape ID '4777'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15739] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15739] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15739] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15739] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15739] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15739] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15739] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15739] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15740] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15740] Filling out basic attributes, {name='1.15740', nodeId='4778'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16847] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16847] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16847] Filling out basic attributes, {name='1.16847', nodeId='4778'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16847] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16847] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16847] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16847] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16847] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15740] has shape ID '4778'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15740] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15740] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15740] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15740] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15740] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15740] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15740] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15740] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15741] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15741] Filling out basic attributes, {name='1.15741', nodeId='4779'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16848] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16848] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16848] Filling out basic attributes, {name='1.16848', nodeId='4779'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16848] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16848] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16848] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16848] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16848] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15741] has shape ID '4779'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15741] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15741] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15741] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15741] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15741] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15741] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15741] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15741] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15742] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15742] Filling out basic attributes, {name='1.15742', nodeId='4780'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16849] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16849] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16849] Filling out basic attributes, {name='1.16849', nodeId='4780'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16849] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16849] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16849] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16849] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16849] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15742] has shape ID '4780'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15742] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15742] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15742] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15742] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15742] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15742] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15742] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15742] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15743] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15743] Filling out basic attributes, {name='1.15743', nodeId='4781'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16850] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16850] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16850] Filling out basic attributes, {name='1.16850', nodeId='4781'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16850] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16850] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16850] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16850] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16850] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15743] has shape ID '4781'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15743] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15743] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15743] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15743] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15743] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15743] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15743] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15743] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15744] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15744] Filling out basic attributes, {name='1.15744', nodeId='4782'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16851] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16851] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16851] Filling out basic attributes, {name='1.16851', nodeId='4782'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16851] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16851] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16851] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16851] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16851] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15744] has shape ID '4782'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15744] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15744] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15744] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15744] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15744] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15744] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15744] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15744] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15745] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15745] Filling out basic attributes, {name='1.15745', nodeId='4783'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16852] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16852] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16852] Filling out basic attributes, {name='1.16852', nodeId='4783'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16852] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16852] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16852] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16852] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16852] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15745] has shape ID '4783'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15745] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15745] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15745] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15745] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15745] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15745] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15745] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15745] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15746] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15746] Filling out basic attributes, {name='1.15746', nodeId='4784'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16853] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16853] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16853] Filling out basic attributes, {name='1.16853', nodeId='4784'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16853] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16853] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16853] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16853] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16853] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15746] has shape ID '4784'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15746] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15746] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15746] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15746] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15746] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15746] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15746] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15746] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15747] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15747] Filling out basic attributes, {name='1.15747', nodeId='4785'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16854] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16854] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16854] Filling out basic attributes, {name='1.16854', nodeId='4785'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16854] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16854] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16854] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16854] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16854] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15747] has shape ID '4785'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15747] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15747] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15747] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15747] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15747] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15747] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15747] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15747] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15748] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15748] Filling out basic attributes, {name='1.15748', nodeId='4786'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16855] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16855] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16855] Filling out basic attributes, {name='1.16855', nodeId='4786'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16855] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16855] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16855] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16855] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16855] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15748] has shape ID '4786'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15748] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15748] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15748] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15748] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15748] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15748] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15748] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15748] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15749] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15749] Filling out basic attributes, {name='1.15749', nodeId='4787'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16856] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16856] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16856] Filling out basic attributes, {name='1.16856', nodeId='4787'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16856] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16856] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16856] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16856] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16856] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15749] has shape ID '4787'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15749] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15749] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15749] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15749] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15749] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15749] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15749] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15749] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15750] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15750] Filling out basic attributes, {name='1.15750', nodeId='4788'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16857] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16857] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16857] Filling out basic attributes, {name='1.16857', nodeId='4788'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16857] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16857] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16857] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16857] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16857] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15750] has shape ID '4788'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15750] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15750] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15750] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15750] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15750] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15750] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15750] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15750] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15751] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15751] Filling out basic attributes, {name='1.15751', nodeId='4789'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16858] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16858] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16858] Filling out basic attributes, {name='1.16858', nodeId='4789'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16858] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16858] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16858] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16858] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16858] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15751] has shape ID '4789'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15751] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15751] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15751] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15751] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15751] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15751] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15751] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15751] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15752] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15752] Filling out basic attributes, {name='1.15752', nodeId='4790'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16859] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16859] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16859] Filling out basic attributes, {name='1.16859', nodeId='4790'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16859] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16859] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16859] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16859] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16859] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15752] has shape ID '4790'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15752] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15752] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15752] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15752] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15752] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15752] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15752] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15752] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15753] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15753] Filling out basic attributes, {name='1.15753', nodeId='4791'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16860] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16860] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16860] Filling out basic attributes, {name='1.16860', nodeId='4791'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16860] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16860] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16860] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16860] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16860] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15753] has shape ID '4791'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15753] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15753] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15753] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15753] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15753] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15753] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15753] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15753] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15754] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15754] Filling out basic attributes, {name='1.15754', nodeId='4792'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16861] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16861] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16861] Filling out basic attributes, {name='1.16861', nodeId='4792'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16861] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16861] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16861] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16861] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16861] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15754] has shape ID '4792'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15754] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15754] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15754] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15754] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15754] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15754] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15754] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15754] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15755] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15755] Filling out basic attributes, {name='1.15755', nodeId='4793'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16862] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16862] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16862] Filling out basic attributes, {name='1.16862', nodeId='4793'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16862] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16862] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16862] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16862] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16862] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15755] has shape ID '4793'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15755] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15755] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15755] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15755] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15755] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15755] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15755] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15755] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15756] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15756] Filling out basic attributes, {name='1.15756', nodeId='4794'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16863] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16863] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16863] Filling out basic attributes, {name='1.16863', nodeId='4794'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16863] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16863] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16863] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16863] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16863] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15756] has shape ID '4794'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15756] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15756] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15756] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15756] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15756] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15756] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15756] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15756] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15757] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15757] Filling out basic attributes, {name='1.15757', nodeId='4795'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16864] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16864] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16864] Filling out basic attributes, {name='1.16864', nodeId='4795'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16864] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16864] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16864] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16864] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16864] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15757] has shape ID '4795'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15757] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15757] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15757] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15757] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15757] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15757] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15757] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15757] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15758] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15758] Filling out basic attributes, {name='1.15758', nodeId='4796'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16865] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16865] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16865] Filling out basic attributes, {name='1.16865', nodeId='4796'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16865] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16865] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16865] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16865] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16865] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15758] has shape ID '4796'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15758] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15758] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15758] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15758] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15758] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15758] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15758] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15758] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15759] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15759] Filling out basic attributes, {name='1.15759', nodeId='4797'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16866] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16866] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16866] Filling out basic attributes, {name='1.16866', nodeId='4797'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16866] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16866] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16866] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16866] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16866] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15759] has shape ID '4797'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15759] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15759] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15759] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15759] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15759] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15759] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15759] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15759] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15760] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15760] Filling out basic attributes, {name='1.15760', nodeId='4798'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16867] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16867] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16867] Filling out basic attributes, {name='1.16867', nodeId='4798'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16867] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16867] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16867] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16867] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16867] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15760] has shape ID '4798'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15760] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15760] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15760] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15760] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15760] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15760] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15760] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15760] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15761] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15761] Filling out basic attributes, {name='1.15761', nodeId='4799'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16868] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16868] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16868] Filling out basic attributes, {name='1.16868', nodeId='4799'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16868] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16868] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16868] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16868] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16868] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15761] has shape ID '4799'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15761] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15761] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15761] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15761] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15761] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15761] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15761] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15761] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15762] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15762] Filling out basic attributes, {name='1.15762', nodeId='4800'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16869] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16869] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16869] Filling out basic attributes, {name='1.16869', nodeId='4800'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16869] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16869] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16869] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16869] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16869] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15762] has shape ID '4800'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15762] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15762] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15762] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15762] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15762] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15762] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15762] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15762] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15763] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15763] Filling out basic attributes, {name='1.15763', nodeId='4801'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16870] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16870] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16870] Filling out basic attributes, {name='1.16870', nodeId='4801'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16870] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16870] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16870] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16870] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16870] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15763] has shape ID '4801'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15763] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15763] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15763] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15763] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15763] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15763] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15763] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15763] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15764] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15764] Filling out basic attributes, {name='1.15764', nodeId='4802'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16871] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16871] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16871] Filling out basic attributes, {name='1.16871', nodeId='4802'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16871] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16871] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16871] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16871] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16871] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15764] has shape ID '4802'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15764] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15764] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15764] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15764] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15764] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15764] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15764] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15764] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15765] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15765] Filling out basic attributes, {name='1.15765', nodeId='4803'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16872] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16872] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16872] Filling out basic attributes, {name='1.16872', nodeId='4803'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16872] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16872] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16872] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16872] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16872] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15765] has shape ID '4803'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15765] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15765] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15765] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15765] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15765] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15765] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15765] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15765] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15766] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15766] Filling out basic attributes, {name='1.15766', nodeId='4804'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16873] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16873] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16873] Filling out basic attributes, {name='1.16873', nodeId='4804'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16873] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16873] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16873] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16873] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16873] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15766] has shape ID '4804'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15766] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15766] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15766] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15766] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15766] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15766] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15766] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15766] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15767] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15767] Filling out basic attributes, {name='1.15767', nodeId='4805'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16874] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16874] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16874] Filling out basic attributes, {name='1.16874', nodeId='4805'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16874] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16874] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16874] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16874] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16874] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15767] has shape ID '4805'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15767] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15767] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15767] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15767] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15767] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15767] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15767] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15767] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15768] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15768] Filling out basic attributes, {name='1.15768', nodeId='4806'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16875] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16875] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16875] Filling out basic attributes, {name='1.16875', nodeId='4806'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16875] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16875] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16875] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16875] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16875] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15768] has shape ID '4806'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15768] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15768] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15768] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15768] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15768] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15768] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15768] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15768] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15769] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15769] Filling out basic attributes, {name='1.15769', nodeId='4807'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16876] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16876] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16876] Filling out basic attributes, {name='1.16876', nodeId='4807'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16876] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16876] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16876] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16876] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16876] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15769] has shape ID '4807'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15769] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15769] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15769] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15769] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15769] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15769] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15769] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15769] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15770] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15770] Filling out basic attributes, {name='1.15770', nodeId='4808'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16877] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16877] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16877] Filling out basic attributes, {name='1.16877', nodeId='4808'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16877] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16877] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16877] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16877] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16877] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15770] has shape ID '4808'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15770] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15770] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15770] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15770] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15770] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15770] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15770] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15770] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15771] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15771] Filling out basic attributes, {name='1.15771', nodeId='4809'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16878] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16878] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16878] Filling out basic attributes, {name='1.16878', nodeId='4809'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16878] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16878] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16878] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16878] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16878] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15771] has shape ID '4809'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15771] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15771] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15771] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15771] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15771] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15771] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15771] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15771] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15772] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15772] Filling out basic attributes, {name='1.15772', nodeId='4810'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16879] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16879] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16879] Filling out basic attributes, {name='1.16879', nodeId='4810'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16879] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16879] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16879] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16879] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16879] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15772] has shape ID '4810'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15772] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15772] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15772] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15772] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15772] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15772] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15772] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15772] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15773] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15773] Filling out basic attributes, {name='1.15773', nodeId='4811'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16880] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16880] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16880] Filling out basic attributes, {name='1.16880', nodeId='4811'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16880] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16880] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16880] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16880] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16880] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15773] has shape ID '4811'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15773] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15773] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15773] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15773] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15773] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15773] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15773] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15773] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15774] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15774] Filling out basic attributes, {name='1.15774', nodeId='4812'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16881] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16881] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16881] Filling out basic attributes, {name='1.16881', nodeId='4812'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16881] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16881] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16881] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16881] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16881] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15774] has shape ID '4812'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15774] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15774] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15774] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15774] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15774] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15774] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15774] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15774] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15775] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15775] Filling out basic attributes, {name='1.15775', nodeId='4813'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16882] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16882] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16882] Filling out basic attributes, {name='1.16882', nodeId='4813'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16882] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16882] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16882] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16882] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16882] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15775] has shape ID '4813'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15775] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15775] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15775] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15775] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15775] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15775] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15775] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15775] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15776] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15776] Filling out basic attributes, {name='1.15776', nodeId='4814'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16883] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16883] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16883] Filling out basic attributes, {name='1.16883', nodeId='4814'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16883] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16883] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16883] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16883] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16883] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15776] has shape ID '4814'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15776] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15776] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15776] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15776] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15776] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15776] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15776] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15776] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15777] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15777] Filling out basic attributes, {name='1.15777', nodeId='4815'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16884] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16884] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16884] Filling out basic attributes, {name='1.16884', nodeId='4815'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16884] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16884] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16884] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16884] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16884] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15777] has shape ID '4815'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15777] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15777] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15777] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15777] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15777] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15777] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15777] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15777] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15778] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15778] Filling out basic attributes, {name='1.15778', nodeId='4816'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16885] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16885] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16885] Filling out basic attributes, {name='1.16885', nodeId='4816'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16885] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16885] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16885] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16885] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16885] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15778] has shape ID '4816'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15778] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15778] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15778] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15778] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15778] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15778] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15778] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15778] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15779] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15779] Filling out basic attributes, {name='1.15779', nodeId='4817'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16886] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16886] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16886] Filling out basic attributes, {name='1.16886', nodeId='4817'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16886] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16886] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16886] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16886] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16886] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15779] has shape ID '4817'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15779] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15779] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15779] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15779] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15779] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15779] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15779] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15779] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15780] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15780] Filling out basic attributes, {name='1.15780', nodeId='4818'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16887] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16887] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16887] Filling out basic attributes, {name='1.16887', nodeId='4818'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16887] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16887] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16887] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16887] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16887] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15780] has shape ID '4818'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15780] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15780] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15780] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15780] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15780] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15780] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15780] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15780] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15781] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15781] Filling out basic attributes, {name='1.15781', nodeId='4819'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16888] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16888] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16888] Filling out basic attributes, {name='1.16888', nodeId='4819'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16888] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16888] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16888] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16888] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16888] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15781] has shape ID '4819'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15781] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15781] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15781] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15781] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15781] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15781] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15781] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15781] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15782] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15782] Filling out basic attributes, {name='1.15782', nodeId='4820'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16889] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16889] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16889] Filling out basic attributes, {name='1.16889', nodeId='4820'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16889] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16889] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16889] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16889] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16889] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15782] has shape ID '4820'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15782] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15782] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15782] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15782] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15782] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15782] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15782] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15782] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15783] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15783] Filling out basic attributes, {name='1.15783', nodeId='4821'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16890] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16890] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16890] Filling out basic attributes, {name='1.16890', nodeId='4821'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16890] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16890] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16890] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16890] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16890] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15783] has shape ID '4821'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15783] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15783] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15783] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15783] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15783] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15783] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15783] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15783] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15784] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15784] Filling out basic attributes, {name='1.15784', nodeId='4822'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16891] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16891] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16891] Filling out basic attributes, {name='1.16891', nodeId='4822'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16891] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16891] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16891] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16891] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16891] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15784] has shape ID '4822'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15784] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15784] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15784] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15784] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15784] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15784] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15784] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15784] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15785] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15785] Filling out basic attributes, {name='1.15785', nodeId='4823'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16892] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16892] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16892] Filling out basic attributes, {name='1.16892', nodeId='4823'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16892] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16892] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16892] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16892] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16892] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15785] has shape ID '4823'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15785] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15785] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15785] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15785] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15785] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15785] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15785] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15785] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15786] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15786] Filling out basic attributes, {name='1.15786', nodeId='4824'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16893] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16893] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16893] Filling out basic attributes, {name='1.16893', nodeId='4824'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16893] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16893] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16893] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16893] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16893] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15786] has shape ID '4824'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15786] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15786] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15786] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15786] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15786] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15786] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15786] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15786] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15787] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15787] Filling out basic attributes, {name='1.15787', nodeId='4825'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16894] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16894] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16894] Filling out basic attributes, {name='1.16894', nodeId='4825'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16894] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16894] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16894] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16894] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16894] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15787] has shape ID '4825'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15787] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15787] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15787] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15787] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15787] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15787] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15787] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15787] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15788] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15788] Filling out basic attributes, {name='1.15788', nodeId='4826'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16895] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16895] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16895] Filling out basic attributes, {name='1.16895', nodeId='4826'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16895] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16895] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16895] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16895] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16895] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15788] has shape ID '4826'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15788] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15788] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15788] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15788] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15788] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15788] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15788] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15788] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15789] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15789] Filling out basic attributes, {name='1.15789', nodeId='4827'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16896] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16896] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16896] Filling out basic attributes, {name='1.16896', nodeId='4827'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16896] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16896] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16896] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16896] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16896] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15789] has shape ID '4827'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15789] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15789] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15789] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15789] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15789] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15789] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15789] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15789] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15790] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15790] Filling out basic attributes, {name='1.15790', nodeId='4828'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16897] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16897] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16897] Filling out basic attributes, {name='1.16897', nodeId='4828'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16897] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16897] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16897] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16897] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16897] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15790] has shape ID '4828'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15790] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15790] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15790] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15790] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15790] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15790] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15790] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15790] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15791] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15791] Filling out basic attributes, {name='1.15791', nodeId='4829'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16898] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16898] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16898] Filling out basic attributes, {name='1.16898', nodeId='4829'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16898] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16898] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16898] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16898] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16898] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15791] has shape ID '4829'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15791] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15791] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15791] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15791] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15791] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15791] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15791] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15791] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15792] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15792] Filling out basic attributes, {name='1.15792', nodeId='4830'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16899] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16899] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16899] Filling out basic attributes, {name='1.16899', nodeId='4830'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16899] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16899] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16899] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16899] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16899] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15792] has shape ID '4830'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15792] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15792] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15792] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15792] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15792] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15792] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15792] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15792] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15793] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15793] Filling out basic attributes, {name='1.15793', nodeId='4831'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16900] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16900] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16900] Filling out basic attributes, {name='1.16900', nodeId='4831'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16900] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16900] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16900] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16900] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16900] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15793] has shape ID '4831'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15793] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15793] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15793] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15793] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15793] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15793] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15793] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15793] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15794] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15794] Filling out basic attributes, {name='1.15794', nodeId='4832'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16901] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16901] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16901] Filling out basic attributes, {name='1.16901', nodeId='4832'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16901] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16901] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16901] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16901] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16901] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15794] has shape ID '4832'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15794] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15794] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15794] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15794] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15794] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15794] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15794] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15794] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15795] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15795] Filling out basic attributes, {name='1.15795', nodeId='4833'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16902] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16902] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16902] Filling out basic attributes, {name='1.16902', nodeId='4833'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16902] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16902] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16902] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16902] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16902] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15795] has shape ID '4833'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15795] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15795] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15795] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15795] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15795] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15795] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15795] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15795] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15796] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15796] Filling out basic attributes, {name='1.15796', nodeId='4834'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16903] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16903] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16903] Filling out basic attributes, {name='1.16903', nodeId='4834'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16903] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16903] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16903] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16903] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16903] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15796] has shape ID '4834'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15796] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15796] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15796] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15796] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15796] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15796] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15796] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15796] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15797] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15797] Filling out basic attributes, {name='1.15797', nodeId='4835'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16904] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16904] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16904] Filling out basic attributes, {name='1.16904', nodeId='4835'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16904] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16904] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16904] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16904] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16904] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15797] has shape ID '4835'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15797] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15797] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15797] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15797] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15797] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15797] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15797] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15797] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15798] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15798] Filling out basic attributes, {name='1.15798', nodeId='4836'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16905] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16905] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16905] Filling out basic attributes, {name='1.16905', nodeId='4836'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16905] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16905] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16905] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16905] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16905] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15798] has shape ID '4836'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15798] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15798] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15798] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15798] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15798] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15798] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15798] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15798] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15799] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15799] Filling out basic attributes, {name='1.15799', nodeId='4837'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16906] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16906] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16906] Filling out basic attributes, {name='1.16906', nodeId='4837'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16906] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16906] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16906] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16906] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16906] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15799] has shape ID '4837'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15799] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15799] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15799] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15799] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15799] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15799] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15799] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15799] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.158] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.158] Filling out basic attributes, {name='1.158', nodeId='4838'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11415] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11415] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11415] Filling out basic attributes, {name='1.11415', nodeId='4838'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11415] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11415] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11415] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11415] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11415] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.158] has shape ID '4838'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.158] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.158] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.158] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.158] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.158] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.158] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.158] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.158] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15800] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15800] Filling out basic attributes, {name='1.15800', nodeId='4839'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16907] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16907] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16907] Filling out basic attributes, {name='1.16907', nodeId='4839'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16907] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16907] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16907] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16907] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16907] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15800] has shape ID '4839'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15800] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15800] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15800] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15800] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15800] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15800] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15800] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15800] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15801] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15801] Filling out basic attributes, {name='1.15801', nodeId='4840'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16908] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16908] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16908] Filling out basic attributes, {name='1.16908', nodeId='4840'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16908] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16908] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16908] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16908] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16908] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15801] has shape ID '4840'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15801] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15801] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15801] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15801] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15801] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15801] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15801] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15801] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15802] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15802] Filling out basic attributes, {name='1.15802', nodeId='4841'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16909] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16909] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16909] Filling out basic attributes, {name='1.16909', nodeId='4841'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16909] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16909] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16909] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16909] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16909] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15802] has shape ID '4841'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15802] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15802] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15802] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15802] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15802] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15802] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15802] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15802] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15803] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15803] Filling out basic attributes, {name='1.15803', nodeId='4842'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16910] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16910] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16910] Filling out basic attributes, {name='1.16910', nodeId='4842'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16910] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16910] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16910] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16910] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16910] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15803] has shape ID '4842'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15803] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15803] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15803] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15803] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15803] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15803] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15803] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15803] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15804] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15804] Filling out basic attributes, {name='1.15804', nodeId='4843'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16911] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16911] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16911] Filling out basic attributes, {name='1.16911', nodeId='4843'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16911] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16911] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16911] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16911] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16911] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15804] has shape ID '4843'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15804] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15804] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15804] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15804] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15804] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15804] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15804] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15804] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15805] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15805] Filling out basic attributes, {name='1.15805', nodeId='4844'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16912] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16912] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16912] Filling out basic attributes, {name='1.16912', nodeId='4844'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16912] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16912] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16912] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16912] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16912] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15805] has shape ID '4844'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15805] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15805] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15805] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15805] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15805] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15805] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15805] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15805] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15806] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15806] Filling out basic attributes, {name='1.15806', nodeId='4845'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16913] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16913] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16913] Filling out basic attributes, {name='1.16913', nodeId='4845'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16913] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16913] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16913] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16913] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16913] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15806] has shape ID '4845'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15806] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15806] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15806] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15806] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15806] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15806] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15806] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15806] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15807] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15807] Filling out basic attributes, {name='1.15807', nodeId='4846'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16914] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16914] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16914] Filling out basic attributes, {name='1.16914', nodeId='4846'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16914] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16914] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16914] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16914] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16914] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15807] has shape ID '4846'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15807] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15807] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15807] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15807] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15807] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15807] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15807] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15807] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15808] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15808] Filling out basic attributes, {name='1.15808', nodeId='4847'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16915] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16915] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16915] Filling out basic attributes, {name='1.16915', nodeId='4847'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16915] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16915] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16915] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16915] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16915] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15808] has shape ID '4847'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15808] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15808] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15808] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15808] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15808] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15808] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15808] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15808] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15809] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15809] Filling out basic attributes, {name='1.15809', nodeId='4848'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16916] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16916] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16916] Filling out basic attributes, {name='1.16916', nodeId='4848'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16916] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16916] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16916] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16916] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16916] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15809] has shape ID '4848'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15809] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15809] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15809] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15809] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15809] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15809] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15809] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15809] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15810] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15810] Filling out basic attributes, {name='1.15810', nodeId='4849'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16917] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16917] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16917] Filling out basic attributes, {name='1.16917', nodeId='4849'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16917] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16917] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16917] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16917] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16917] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15810] has shape ID '4849'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15810] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15810] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15810] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15810] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15810] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15810] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15810] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15810] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15811] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15811] Filling out basic attributes, {name='1.15811', nodeId='4850'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16918] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16918] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16918] Filling out basic attributes, {name='1.16918', nodeId='4850'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16918] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16918] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16918] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16918] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16918] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15811] has shape ID '4850'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15811] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15811] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15811] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15811] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15811] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15811] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15811] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15811] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15812] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15812] Filling out basic attributes, {name='1.15812', nodeId='4851'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16919] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16919] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16919] Filling out basic attributes, {name='1.16919', nodeId='4851'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16919] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16919] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16919] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16919] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16919] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15812] has shape ID '4851'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15812] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15812] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15812] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15812] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15812] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15812] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15812] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15812] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15813] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15813] Filling out basic attributes, {name='1.15813', nodeId='4852'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16920] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16920] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16920] Filling out basic attributes, {name='1.16920', nodeId='4852'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16920] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16920] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16920] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16920] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16920] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15813] has shape ID '4852'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15813] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15813] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15813] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15813] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15813] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15813] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15813] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15813] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15814] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15814] Filling out basic attributes, {name='1.15814', nodeId='4853'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16921] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16921] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16921] Filling out basic attributes, {name='1.16921', nodeId='4853'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16921] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16921] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16921] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16921] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16921] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15814] has shape ID '4853'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15814] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15814] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15814] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15814] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15814] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15814] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15814] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15814] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15815] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15815] Filling out basic attributes, {name='1.15815', nodeId='4854'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16922] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16922] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16922] Filling out basic attributes, {name='1.16922', nodeId='4854'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16922] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16922] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16922] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16922] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16922] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15815] has shape ID '4854'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15815] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15815] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15815] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15815] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15815] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15815] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15815] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15815] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15816] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15816] Filling out basic attributes, {name='1.15816', nodeId='4855'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16923] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16923] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16923] Filling out basic attributes, {name='1.16923', nodeId='4855'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16923] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16923] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16923] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16923] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16923] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15816] has shape ID '4855'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15816] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15816] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15816] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15816] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15816] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15816] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15816] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15816] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15817] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15817] Filling out basic attributes, {name='1.15817', nodeId='4856'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16924] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16924] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16924] Filling out basic attributes, {name='1.16924', nodeId='4856'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16924] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16924] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16924] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16924] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16924] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15817] has shape ID '4856'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15817] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15817] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15817] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15817] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15817] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15817] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15817] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15817] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15818] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15818] Filling out basic attributes, {name='1.15818', nodeId='4857'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16925] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16925] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16925] Filling out basic attributes, {name='1.16925', nodeId='4857'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16925] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16925] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16925] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16925] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16925] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15818] has shape ID '4857'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15818] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15818] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15818] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15818] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15818] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15818] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15818] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15818] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15819] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15819] Filling out basic attributes, {name='1.15819', nodeId='4858'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16926] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16926] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16926] Filling out basic attributes, {name='1.16926', nodeId='4858'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16926] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16926] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16926] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16926] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16926] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15819] has shape ID '4858'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15819] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15819] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15819] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15819] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15819] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15819] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15819] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15819] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15820] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15820] Filling out basic attributes, {name='1.15820', nodeId='4859'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16927] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16927] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16927] Filling out basic attributes, {name='1.16927', nodeId='4859'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16927] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16927] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16927] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16927] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16927] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15820] has shape ID '4859'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15820] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15820] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15820] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15820] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15820] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15820] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15820] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15820] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15821] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15821] Filling out basic attributes, {name='1.15821', nodeId='4860'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16928] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16928] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16928] Filling out basic attributes, {name='1.16928', nodeId='4860'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16928] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16928] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16928] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16928] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16928] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15821] has shape ID '4860'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15821] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15821] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15821] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15821] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15821] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15821] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15821] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15821] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15822] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15822] Filling out basic attributes, {name='1.15822', nodeId='4861'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16929] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16929] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16929] Filling out basic attributes, {name='1.16929', nodeId='4861'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16929] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16929] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16929] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16929] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16929] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15822] has shape ID '4861'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15822] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15822] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15822] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15822] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15822] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15822] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15822] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15822] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15823] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15823] Filling out basic attributes, {name='1.15823', nodeId='4862'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16930] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16930] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16930] Filling out basic attributes, {name='1.16930', nodeId='4862'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16930] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16930] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16930] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16930] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16930] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15823] has shape ID '4862'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15823] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15823] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15823] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15823] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15823] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15823] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15823] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15823] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15824] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15824] Filling out basic attributes, {name='1.15824', nodeId='4863'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16931] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16931] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16931] Filling out basic attributes, {name='1.16931', nodeId='4863'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16931] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16931] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16931] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16931] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16931] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15824] has shape ID '4863'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15824] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15824] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15824] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15824] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15824] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15824] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15824] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15824] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15825] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15825] Filling out basic attributes, {name='1.15825', nodeId='4864'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16932] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16932] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16932] Filling out basic attributes, {name='1.16932', nodeId='4864'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16932] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16932] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16932] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16932] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16932] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15825] has shape ID '4864'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15825] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15825] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15825] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15825] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15825] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15825] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15825] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15825] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15826] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15826] Filling out basic attributes, {name='1.15826', nodeId='4865'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16933] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16933] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16933] Filling out basic attributes, {name='1.16933', nodeId='4865'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16933] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16933] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16933] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16933] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16933] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15826] has shape ID '4865'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15826] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15826] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15826] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15826] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15826] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15826] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15826] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15826] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15827] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15827] Filling out basic attributes, {name='1.15827', nodeId='4866'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16934] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16934] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16934] Filling out basic attributes, {name='1.16934', nodeId='4866'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16934] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16934] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16934] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16934] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16934] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15827] has shape ID '4866'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15827] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15827] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15827] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15827] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15827] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15827] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15827] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15827] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15828] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15828] Filling out basic attributes, {name='1.15828', nodeId='4867'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16935] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16935] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16935] Filling out basic attributes, {name='1.16935', nodeId='4867'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16935] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16935] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16935] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16935] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16935] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15828] has shape ID '4867'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15828] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15828] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15828] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15828] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15828] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15828] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15828] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15828] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15829] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15829] Filling out basic attributes, {name='1.15829', nodeId='4868'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16936] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16936] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16936] Filling out basic attributes, {name='1.16936', nodeId='4868'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16936] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16936] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16936] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16936] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16936] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15829] has shape ID '4868'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15829] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15829] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15829] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15829] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15829] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15829] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15829] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15829] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15830] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15830] Filling out basic attributes, {name='1.15830', nodeId='4869'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16937] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16937] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16937] Filling out basic attributes, {name='1.16937', nodeId='4869'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16937] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16937] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16937] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16937] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16937] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15830] has shape ID '4869'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15830] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15830] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15830] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15830] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15830] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15830] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15830] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15830] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15831] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15831] Filling out basic attributes, {name='1.15831', nodeId='4870'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16938] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16938] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16938] Filling out basic attributes, {name='1.16938', nodeId='4870'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16938] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16938] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16938] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16938] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16938] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15831] has shape ID '4870'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15831] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15831] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15831] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15831] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15831] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15831] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15831] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15831] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15832] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15832] Filling out basic attributes, {name='1.15832', nodeId='4871'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16939] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16939] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16939] Filling out basic attributes, {name='1.16939', nodeId='4871'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16939] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16939] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16939] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16939] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16939] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15832] has shape ID '4871'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15832] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15832] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15832] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15832] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15832] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15832] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15832] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15832] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15833] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15833] Filling out basic attributes, {name='1.15833', nodeId='4872'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16940] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16940] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16940] Filling out basic attributes, {name='1.16940', nodeId='4872'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16940] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16940] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16940] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16940] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16940] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15833] has shape ID '4872'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15833] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15833] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15833] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15833] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15833] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15833] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15833] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15833] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15834] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15834] Filling out basic attributes, {name='1.15834', nodeId='4873'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16941] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16941] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16941] Filling out basic attributes, {name='1.16941', nodeId='4873'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16941] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16941] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16941] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16941] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16941] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15834] has shape ID '4873'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15834] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15834] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15834] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15834] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15834] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15834] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15834] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15834] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15835] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15835] Filling out basic attributes, {name='1.15835', nodeId='4874'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16942] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16942] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16942] Filling out basic attributes, {name='1.16942', nodeId='4874'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16942] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16942] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16942] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16942] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16942] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15835] has shape ID '4874'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15835] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15835] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15835] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15835] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15835] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15835] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15835] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15835] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15836] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15836] Filling out basic attributes, {name='1.15836', nodeId='4875'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16943] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16943] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16943] Filling out basic attributes, {name='1.16943', nodeId='4875'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16943] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16943] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16943] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16943] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16943] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15836] has shape ID '4875'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15836] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15836] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15836] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15836] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15836] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15836] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15836] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15836] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15837] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15837] Filling out basic attributes, {name='1.15837', nodeId='4876'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16944] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16944] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16944] Filling out basic attributes, {name='1.16944', nodeId='4876'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16944] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16944] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16944] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16944] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16944] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15837] has shape ID '4876'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15837] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15837] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15837] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15837] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15837] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15837] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15837] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15837] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15838] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15838] Filling out basic attributes, {name='1.15838', nodeId='4877'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16945] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16945] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16945] Filling out basic attributes, {name='1.16945', nodeId='4877'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16945] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16945] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16945] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16945] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16945] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15838] has shape ID '4877'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15838] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15838] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15838] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15838] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15838] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15838] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15838] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15838] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15839] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15839] Filling out basic attributes, {name='1.15839', nodeId='4878'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16946] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16946] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16946] Filling out basic attributes, {name='1.16946', nodeId='4878'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16946] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16946] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16946] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16946] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16946] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15839] has shape ID '4878'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15839] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15839] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15839] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15839] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15839] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15839] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15839] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15839] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15840] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15840] Filling out basic attributes, {name='1.15840', nodeId='4879'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16947] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16947] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16947] Filling out basic attributes, {name='1.16947', nodeId='4879'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16947] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16947] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16947] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16947] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16947] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15840] has shape ID '4879'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15840] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15840] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15840] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15840] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15840] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15840] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15840] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15840] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15841] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15841] Filling out basic attributes, {name='1.15841', nodeId='4880'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16948] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16948] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16948] Filling out basic attributes, {name='1.16948', nodeId='4880'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16948] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16948] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16948] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16948] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16948] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15841] has shape ID '4880'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15841] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15841] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15841] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15841] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15841] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15841] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15841] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15841] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15842] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15842] Filling out basic attributes, {name='1.15842', nodeId='4881'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16949] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16949] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16949] Filling out basic attributes, {name='1.16949', nodeId='4881'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16949] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16949] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16949] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16949] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16949] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15842] has shape ID '4881'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15842] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15842] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15842] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15842] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15842] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15842] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15842] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15842] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15843] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15843] Filling out basic attributes, {name='1.15843', nodeId='4882'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16950] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16950] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16950] Filling out basic attributes, {name='1.16950', nodeId='4882'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16950] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16950] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16950] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16950] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16950] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15843] has shape ID '4882'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15843] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15843] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15843] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15843] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15843] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15843] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15843] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15843] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15844] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15844] Filling out basic attributes, {name='1.15844', nodeId='4883'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16951] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16951] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16951] Filling out basic attributes, {name='1.16951', nodeId='4883'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16951] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16951] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16951] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16951] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16951] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15844] has shape ID '4883'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15844] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15844] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15844] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15844] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15844] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15844] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15844] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15844] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15845] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15845] Filling out basic attributes, {name='1.15845', nodeId='4884'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16952] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16952] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16952] Filling out basic attributes, {name='1.16952', nodeId='4884'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16952] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16952] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16952] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16952] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16952] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15845] has shape ID '4884'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15845] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15845] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15845] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15845] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15845] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15845] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15845] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15845] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15846] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15846] Filling out basic attributes, {name='1.15846', nodeId='4885'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16953] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16953] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16953] Filling out basic attributes, {name='1.16953', nodeId='4885'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16953] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16953] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16953] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16953] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16953] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15846] has shape ID '4885'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15846] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15846] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15846] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15846] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15846] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15846] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15846] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15846] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15847] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15847] Filling out basic attributes, {name='1.15847', nodeId='4886'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16954] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16954] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16954] Filling out basic attributes, {name='1.16954', nodeId='4886'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16954] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16954] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16954] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16954] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16954] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15847] has shape ID '4886'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15847] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15847] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15847] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15847] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15847] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15847] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15847] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15847] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15848] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15848] Filling out basic attributes, {name='1.15848', nodeId='4887'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16955] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16955] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16955] Filling out basic attributes, {name='1.16955', nodeId='4887'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16955] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16955] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16955] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16955] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16955] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15848] has shape ID '4887'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15848] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15848] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15848] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15848] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15848] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15848] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15848] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15848] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15849] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15849] Filling out basic attributes, {name='1.15849', nodeId='4888'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16956] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16956] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16956] Filling out basic attributes, {name='1.16956', nodeId='4888'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16956] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16956] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16956] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16956] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16956] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15849] has shape ID '4888'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15849] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15849] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15849] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15849] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15849] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15849] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15849] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15849] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15850] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15850] Filling out basic attributes, {name='1.15850', nodeId='4889'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16957] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16957] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16957] Filling out basic attributes, {name='1.16957', nodeId='4889'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16957] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16957] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16957] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16957] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16957] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15850] has shape ID '4889'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15850] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15850] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15850] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15850] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15850] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15850] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15850] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15850] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15851] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15851] Filling out basic attributes, {name='1.15851', nodeId='4890'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16958] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16958] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16958] Filling out basic attributes, {name='1.16958', nodeId='4890'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16958] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16958] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16958] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16958] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16958] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15851] has shape ID '4890'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15851] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15851] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15851] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15851] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15851] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15851] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15851] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15851] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15852] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15852] Filling out basic attributes, {name='1.15852', nodeId='4891'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16959] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16959] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16959] Filling out basic attributes, {name='1.16959', nodeId='4891'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16959] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16959] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16959] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16959] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16959] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15852] has shape ID '4891'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15852] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15852] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15852] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15852] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15852] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15852] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15852] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15852] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15853] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15853] Filling out basic attributes, {name='1.15853', nodeId='4892'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16960] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16960] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16960] Filling out basic attributes, {name='1.16960', nodeId='4892'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16960] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16960] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16960] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16960] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16960] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15853] has shape ID '4892'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15853] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15853] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15853] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15853] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15853] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15853] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15853] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15853] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15854] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15854] Filling out basic attributes, {name='1.15854', nodeId='4893'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16961] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16961] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16961] Filling out basic attributes, {name='1.16961', nodeId='4893'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16961] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16961] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16961] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16961] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16961] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15854] has shape ID '4893'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15854] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15854] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15854] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15854] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15854] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15854] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15854] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15854] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15855] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15855] Filling out basic attributes, {name='1.15855', nodeId='4894'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16962] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16962] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16962] Filling out basic attributes, {name='1.16962', nodeId='4894'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16962] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16962] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16962] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16962] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16962] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15855] has shape ID '4894'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15855] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15855] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15855] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15855] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15855] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15855] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15855] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15855] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15856] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15856] Filling out basic attributes, {name='1.15856', nodeId='4895'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16963] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16963] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16963] Filling out basic attributes, {name='1.16963', nodeId='4895'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16963] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16963] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16963] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16963] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16963] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15856] has shape ID '4895'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15856] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15856] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15856] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15856] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15856] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15856] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15856] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15856] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15857] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15857] Filling out basic attributes, {name='1.15857', nodeId='4896'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16964] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16964] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16964] Filling out basic attributes, {name='1.16964', nodeId='4896'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16964] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16964] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16964] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16964] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16964] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15857] has shape ID '4896'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15857] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15857] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15857] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15857] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15857] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15857] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15857] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15857] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15858] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15858] Filling out basic attributes, {name='1.15858', nodeId='4897'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16965] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16965] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16965] Filling out basic attributes, {name='1.16965', nodeId='4897'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16965] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16965] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16965] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16965] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16965] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15858] has shape ID '4897'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15858] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15858] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15858] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15858] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15858] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15858] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15858] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15858] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15859] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15859] Filling out basic attributes, {name='1.15859', nodeId='4898'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16966] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16966] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16966] Filling out basic attributes, {name='1.16966', nodeId='4898'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16966] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16966] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16966] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16966] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16966] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15859] has shape ID '4898'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15859] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15859] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15859] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15859] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15859] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15859] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15859] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15859] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15860] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15860] Filling out basic attributes, {name='1.15860', nodeId='4899'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16967] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16967] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16967] Filling out basic attributes, {name='1.16967', nodeId='4899'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16967] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16967] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16967] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16967] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16967] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15860] has shape ID '4899'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15860] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15860] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15860] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15860] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15860] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15860] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15860] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15860] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15861] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15861] Filling out basic attributes, {name='1.15861', nodeId='4900'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16968] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16968] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16968] Filling out basic attributes, {name='1.16968', nodeId='4900'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16968] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16968] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16968] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16968] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16968] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15861] has shape ID '4900'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15861] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15861] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15861] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15861] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15861] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15861] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15861] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15861] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15862] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15862] Filling out basic attributes, {name='1.15862', nodeId='4901'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16969] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16969] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16969] Filling out basic attributes, {name='1.16969', nodeId='4901'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16969] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16969] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16969] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16969] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16969] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15862] has shape ID '4901'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15862] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15862] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15862] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15862] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15862] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15862] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15862] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15862] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15863] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15863] Filling out basic attributes, {name='1.15863', nodeId='4902'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16970] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16970] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16970] Filling out basic attributes, {name='1.16970', nodeId='4902'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16970] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16970] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16970] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16970] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16970] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15863] has shape ID '4902'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15863] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15863] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15863] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15863] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15863] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15863] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15863] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15863] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15864] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15864] Filling out basic attributes, {name='1.15864', nodeId='4903'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16971] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16971] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16971] Filling out basic attributes, {name='1.16971', nodeId='4903'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16971] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16971] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16971] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16971] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16971] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15864] has shape ID '4903'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15864] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15864] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15864] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15864] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15864] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15864] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15864] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15864] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15865] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15865] Filling out basic attributes, {name='1.15865', nodeId='4904'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16972] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16972] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16972] Filling out basic attributes, {name='1.16972', nodeId='4904'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16972] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16972] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16972] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16972] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16972] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15865] has shape ID '4904'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15865] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15865] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15865] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15865] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15865] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15865] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15865] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15865] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15866] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15866] Filling out basic attributes, {name='1.15866', nodeId='4905'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16973] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16973] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16973] Filling out basic attributes, {name='1.16973', nodeId='4905'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16973] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16973] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16973] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16973] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16973] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15866] has shape ID '4905'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15866] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15866] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15866] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15866] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15866] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15866] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15866] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15866] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15867] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15867] Filling out basic attributes, {name='1.15867', nodeId='4906'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16974] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16974] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16974] Filling out basic attributes, {name='1.16974', nodeId='4906'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16974] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16974] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16974] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16974] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16974] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15867] has shape ID '4906'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15867] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15867] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15867] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15867] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15867] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15867] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15867] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15867] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15868] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15868] Filling out basic attributes, {name='1.15868', nodeId='4907'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16975] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16975] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16975] Filling out basic attributes, {name='1.16975', nodeId='4907'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16975] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16975] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16975] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16975] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16975] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15868] has shape ID '4907'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15868] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15868] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15868] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15868] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15868] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15868] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15868] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15868] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15869] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15869] Filling out basic attributes, {name='1.15869', nodeId='4908'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16976] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16976] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16976] Filling out basic attributes, {name='1.16976', nodeId='4908'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16976] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16976] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16976] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16976] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16976] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15869] has shape ID '4908'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15869] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15869] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15869] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15869] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15869] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15869] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15869] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15869] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15870] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15870] Filling out basic attributes, {name='1.15870', nodeId='4909'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16977] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16977] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16977] Filling out basic attributes, {name='1.16977', nodeId='4909'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16977] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16977] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16977] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16977] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16977] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15870] has shape ID '4909'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15870] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15870] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15870] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15870] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15870] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15870] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15870] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15870] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15871] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15871] Filling out basic attributes, {name='1.15871', nodeId='4910'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16978] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16978] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16978] Filling out basic attributes, {name='1.16978', nodeId='4910'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16978] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16978] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16978] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16978] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16978] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15871] has shape ID '4910'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15871] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15871] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15871] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15871] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15871] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15871] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15871] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15871] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15872] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15872] Filling out basic attributes, {name='1.15872', nodeId='4911'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16979] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16979] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16979] Filling out basic attributes, {name='1.16979', nodeId='4911'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16979] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16979] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16979] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16979] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16979] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15872] has shape ID '4911'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15872] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15872] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15872] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15872] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15872] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15872] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15872] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15872] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15873] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15873] Filling out basic attributes, {name='1.15873', nodeId='4912'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16980] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16980] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16980] Filling out basic attributes, {name='1.16980', nodeId='4912'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16980] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16980] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16980] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16980] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16980] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15873] has shape ID '4912'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15873] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15873] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15873] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15873] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15873] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15873] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15873] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15873] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15874] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15874] Filling out basic attributes, {name='1.15874', nodeId='4913'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16981] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16981] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16981] Filling out basic attributes, {name='1.16981', nodeId='4913'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16981] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16981] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16981] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16981] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16981] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15874] has shape ID '4913'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15874] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15874] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15874] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15874] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15874] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15874] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15874] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15874] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15875] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15875] Filling out basic attributes, {name='1.15875', nodeId='4914'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16982] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16982] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16982] Filling out basic attributes, {name='1.16982', nodeId='4914'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16982] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16982] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16982] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16982] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16982] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15875] has shape ID '4914'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15875] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15875] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15875] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15875] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15875] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15875] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15875] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15875] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15876] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15876] Filling out basic attributes, {name='1.15876', nodeId='4915'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16983] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16983] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16983] Filling out basic attributes, {name='1.16983', nodeId='4915'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16983] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16983] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16983] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16983] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16983] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15876] has shape ID '4915'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15876] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15876] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15876] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15876] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15876] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15876] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15876] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15876] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15877] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15877] Filling out basic attributes, {name='1.15877', nodeId='4916'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16984] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16984] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16984] Filling out basic attributes, {name='1.16984', nodeId='4916'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16984] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16984] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16984] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16984] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16984] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15877] has shape ID '4916'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15877] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15877] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15877] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15877] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15877] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15877] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15877] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15877] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15878] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15878] Filling out basic attributes, {name='1.15878', nodeId='4917'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16985] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16985] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16985] Filling out basic attributes, {name='1.16985', nodeId='4917'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16985] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16985] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16985] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16985] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16985] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15878] has shape ID '4917'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15878] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15878] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15878] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15878] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15878] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15878] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15878] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15878] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15879] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15879] Filling out basic attributes, {name='1.15879', nodeId='4918'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16986] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16986] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16986] Filling out basic attributes, {name='1.16986', nodeId='4918'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16986] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16986] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16986] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16986] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16986] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15879] has shape ID '4918'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15879] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15879] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15879] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15879] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15879] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15879] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15879] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15879] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15880] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15880] Filling out basic attributes, {name='1.15880', nodeId='4919'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16987] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16987] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16987] Filling out basic attributes, {name='1.16987', nodeId='4919'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16987] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16987] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16987] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16987] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16987] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15880] has shape ID '4919'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15880] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15880] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15880] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15880] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15880] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15880] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15880] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15880] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15881] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15881] Filling out basic attributes, {name='1.15881', nodeId='4920'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16988] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16988] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16988] Filling out basic attributes, {name='1.16988', nodeId='4920'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16988] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16988] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16988] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16988] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16988] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15881] has shape ID '4920'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15881] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15881] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15881] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15881] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15881] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15881] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15881] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15881] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15882] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15882] Filling out basic attributes, {name='1.15882', nodeId='4921'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16989] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16989] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16989] Filling out basic attributes, {name='1.16989', nodeId='4921'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16989] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16989] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16989] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16989] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16989] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15882] has shape ID '4921'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15882] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15882] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15882] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15882] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15882] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15882] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15882] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15882] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15883] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15883] Filling out basic attributes, {name='1.15883', nodeId='4922'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16990] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16990] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16990] Filling out basic attributes, {name='1.16990', nodeId='4922'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16990] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16990] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16990] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16990] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16990] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15883] has shape ID '4922'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15883] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15883] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15883] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15883] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15883] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15883] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15883] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15883] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15884] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15884] Filling out basic attributes, {name='1.15884', nodeId='4923'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16991] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16991] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16991] Filling out basic attributes, {name='1.16991', nodeId='4923'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16991] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16991] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16991] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16991] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16991] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15884] has shape ID '4923'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15884] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15884] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15884] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15884] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15884] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15884] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15884] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15884] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15885] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15885] Filling out basic attributes, {name='1.15885', nodeId='4924'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16992] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16992] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16992] Filling out basic attributes, {name='1.16992', nodeId='4924'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16992] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16992] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16992] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16992] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16992] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15885] has shape ID '4924'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15885] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15885] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15885] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15885] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15885] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15885] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15885] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15885] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15886] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15886] Filling out basic attributes, {name='1.15886', nodeId='4925'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16993] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16993] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16993] Filling out basic attributes, {name='1.16993', nodeId='4925'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16993] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16993] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16993] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16993] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16993] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15886] has shape ID '4925'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15886] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15886] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15886] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15886] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15886] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15886] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15886] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15886] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15887] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15887] Filling out basic attributes, {name='1.15887', nodeId='4926'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16994] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16994] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16994] Filling out basic attributes, {name='1.16994', nodeId='4926'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16994] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16994] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16994] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16994] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16994] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15887] has shape ID '4926'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15887] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15887] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15887] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15887] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15887] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15887] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15887] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15887] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15888] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15888] Filling out basic attributes, {name='1.15888', nodeId='4927'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16995] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16995] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16995] Filling out basic attributes, {name='1.16995', nodeId='4927'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16995] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16995] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16995] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16995] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16995] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15888] has shape ID '4927'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15888] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15888] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15888] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15888] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15888] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15888] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15888] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15888] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15889] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15889] Filling out basic attributes, {name='1.15889', nodeId='4928'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16996] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16996] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16996] Filling out basic attributes, {name='1.16996', nodeId='4928'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16996] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16996] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16996] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16996] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16996] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15889] has shape ID '4928'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15889] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15889] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15889] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15889] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15889] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15889] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15889] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15889] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15890] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15890] Filling out basic attributes, {name='1.15890', nodeId='4929'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16997] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16997] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16997] Filling out basic attributes, {name='1.16997', nodeId='4929'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16997] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16997] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16997] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16997] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16997] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15890] has shape ID '4929'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15890] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15890] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15890] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15890] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15890] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15890] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15890] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15890] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15891] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15891] Filling out basic attributes, {name='1.15891', nodeId='4930'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16998] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16998] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16998] Filling out basic attributes, {name='1.16998', nodeId='4930'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16998] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16998] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16998] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16998] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16998] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15891] has shape ID '4930'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15891] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15891] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15891] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15891] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15891] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15891] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15891] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15891] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15892] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15892] Filling out basic attributes, {name='1.15892', nodeId='4931'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16999] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.16999] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.16999] Filling out basic attributes, {name='1.16999', nodeId='4931'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.16999] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.16999] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16999] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.16999] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.16999] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15892] has shape ID '4931'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15892] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15892] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15892] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15892] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15892] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15892] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15892] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15892] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15893] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15893] Filling out basic attributes, {name='1.15893', nodeId='4932'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17000] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17000] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17000] Filling out basic attributes, {name='1.17000', nodeId='4932'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17000] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17000] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17000] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17000] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17000] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15893] has shape ID '4932'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15893] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15893] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15893] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15893] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15893] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15893] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15893] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15893] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15894] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15894] Filling out basic attributes, {name='1.15894', nodeId='4933'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17001] Filling out basic attributes, {name='1.17001', nodeId='4933'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17001] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17001] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17001] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17001] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17001] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15894] has shape ID '4933'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15894] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15894] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15894] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15894] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15894] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15894] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15894] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15894] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15895] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15895] Filling out basic attributes, {name='1.15895', nodeId='4934'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17002] Filling out basic attributes, {name='1.17002', nodeId='4934'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17002] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17002] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17002] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17002] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17002] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15895] has shape ID '4934'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15895] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15895] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15895] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15895] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15895] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15895] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15895] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15895] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15896] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15896] Filling out basic attributes, {name='1.15896', nodeId='4935'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17003] Filling out basic attributes, {name='1.17003', nodeId='4935'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17003] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17003] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17003] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17003] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17003] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15896] has shape ID '4935'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15896] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15896] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15896] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15896] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15896] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15896] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15896] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15896] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15897] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15897] Filling out basic attributes, {name='1.15897', nodeId='4936'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17004] Filling out basic attributes, {name='1.17004', nodeId='4936'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17004] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17004] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17004] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17004] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17004] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15897] has shape ID '4936'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15897] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15897] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15897] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15897] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15897] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15897] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15897] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15897] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15898] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15898] Filling out basic attributes, {name='1.15898', nodeId='4937'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17005] Filling out basic attributes, {name='1.17005', nodeId='4937'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17005] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17005] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17005] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17005] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17005] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15898] has shape ID '4937'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15898] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15898] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15898] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15898] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15898] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15898] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15898] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15898] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15899] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15899] Filling out basic attributes, {name='1.15899', nodeId='4938'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17006] Filling out basic attributes, {name='1.17006', nodeId='4938'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17006] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17006] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17006] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17006] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17006] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15899] has shape ID '4938'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15899] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15899] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15899] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15899] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15899] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15899] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15899] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15899] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.159] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.159] Filling out basic attributes, {name='1.159', nodeId='4939'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11416] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11416] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11416] Filling out basic attributes, {name='1.11416', nodeId='4939'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11416] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11416] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11416] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11416] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11416] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.159] has shape ID '4939'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.159] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.159] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.159] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.159] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.159] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.159] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.159] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.159] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15900] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15900] Filling out basic attributes, {name='1.15900', nodeId='4940'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17007] Filling out basic attributes, {name='1.17007', nodeId='4940'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17007] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17007] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17007] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17007] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17007] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15900] has shape ID '4940'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15900] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15900] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15900] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15900] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15900] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15900] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15900] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15900] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15901] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15901] Filling out basic attributes, {name='1.15901', nodeId='4941'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17008] Filling out basic attributes, {name='1.17008', nodeId='4941'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17008] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17008] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17008] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17008] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17008] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15901] has shape ID '4941'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15901] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15901] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15901] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15901] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15901] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15901] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15901] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15901] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15902] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15902] Filling out basic attributes, {name='1.15902', nodeId='4942'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17009] Filling out basic attributes, {name='1.17009', nodeId='4942'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17009] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17009] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17009] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17009] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17009] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15902] has shape ID '4942'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15902] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15902] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15902] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15902] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15902] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15902] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15902] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15902] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15903] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15903] Filling out basic attributes, {name='1.15903', nodeId='4943'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17010] Filling out basic attributes, {name='1.17010', nodeId='4943'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17010] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17010] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17010] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17010] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17010] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15903] has shape ID '4943'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15903] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15903] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15903] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15903] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15903] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15903] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15903] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15903] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15904] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15904] Filling out basic attributes, {name='1.15904', nodeId='4944'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17011] Filling out basic attributes, {name='1.17011', nodeId='4944'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17011] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17011] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17011] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17011] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17011] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15904] has shape ID '4944'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15904] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15904] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15904] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15904] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15904] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15904] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15904] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15904] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15905] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15905] Filling out basic attributes, {name='1.15905', nodeId='4945'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17012] Filling out basic attributes, {name='1.17012', nodeId='4945'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17012] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17012] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17012] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17012] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17012] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15905] has shape ID '4945'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15905] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15905] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15905] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15905] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15905] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15905] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15905] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15905] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15906] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15906] Filling out basic attributes, {name='1.15906', nodeId='4946'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17013] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17013] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17013] Filling out basic attributes, {name='1.17013', nodeId='4946'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17013] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17013] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17013] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17013] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17013] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15906] has shape ID '4946'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15906] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15906] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15906] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15906] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15906] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15906] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15906] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15906] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15907] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15907] Filling out basic attributes, {name='1.15907', nodeId='4947'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17014] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17014] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17014] Filling out basic attributes, {name='1.17014', nodeId='4947'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17014] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17014] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17014] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17014] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17014] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15907] has shape ID '4947'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15907] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15907] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15907] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15907] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15907] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15907] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15907] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15907] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15908] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15908] Filling out basic attributes, {name='1.15908', nodeId='4948'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17015] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17015] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17015] Filling out basic attributes, {name='1.17015', nodeId='4948'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17015] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17015] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17015] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17015] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17015] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15908] has shape ID '4948'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15908] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15908] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15908] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15908] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15908] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15908] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15908] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15908] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15909] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15909] Filling out basic attributes, {name='1.15909', nodeId='4949'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17016] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17016] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17016] Filling out basic attributes, {name='1.17016', nodeId='4949'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17016] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17016] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17016] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17016] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17016] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15909] has shape ID '4949'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15909] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15909] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15909] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15909] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15909] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15909] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15909] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15909] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15910] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15910] Filling out basic attributes, {name='1.15910', nodeId='4950'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17017] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17017] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17017] Filling out basic attributes, {name='1.17017', nodeId='4950'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17017] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17017] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17017] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17017] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17017] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15910] has shape ID '4950'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15910] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15910] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15910] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15910] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15910] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15910] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15910] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15910] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15911] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15911] Filling out basic attributes, {name='1.15911', nodeId='4951'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17018] Filling out basic attributes, {name='1.17018', nodeId='4951'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17018] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17018] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17018] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17018] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17018] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15911] has shape ID '4951'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15911] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15911] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15911] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15911] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15911] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15911] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15911] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15911] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15912] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15912] Filling out basic attributes, {name='1.15912', nodeId='4952'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17019] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17019] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17019] Filling out basic attributes, {name='1.17019', nodeId='4952'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17019] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17019] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17019] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17019] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17019] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15912] has shape ID '4952'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15912] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15912] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15912] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15912] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15912] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15912] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15912] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15912] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15913] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15913] Filling out basic attributes, {name='1.15913', nodeId='4953'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17020] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17020] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17020] Filling out basic attributes, {name='1.17020', nodeId='4953'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17020] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17020] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17020] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17020] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17020] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15913] has shape ID '4953'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15913] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15913] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15913] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15913] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15913] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15913] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15913] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15913] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15914] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15914] Filling out basic attributes, {name='1.15914', nodeId='4954'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17021] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17021] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17021] Filling out basic attributes, {name='1.17021', nodeId='4954'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17021] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17021] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17021] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17021] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17021] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15914] has shape ID '4954'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15914] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15914] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15914] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15914] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15914] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15914] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15914] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15914] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15915] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15915] Filling out basic attributes, {name='1.15915', nodeId='4955'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17022] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17022] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17022] Filling out basic attributes, {name='1.17022', nodeId='4955'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17022] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17022] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17022] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17022] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17022] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15915] has shape ID '4955'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15915] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15915] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15915] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15915] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15915] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15915] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15915] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15915] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15916] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15916] Filling out basic attributes, {name='1.15916', nodeId='4956'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17023] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17023] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17023] Filling out basic attributes, {name='1.17023', nodeId='4956'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17023] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17023] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17023] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17023] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17023] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15916] has shape ID '4956'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15916] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15916] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15916] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15916] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15916] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15916] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15916] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15916] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15917] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15917] Filling out basic attributes, {name='1.15917', nodeId='4957'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17024] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17024] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17024] Filling out basic attributes, {name='1.17024', nodeId='4957'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17024] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17024] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17024] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17024] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17024] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15917] has shape ID '4957'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15917] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15917] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15917] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15917] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15917] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15917] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15917] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15917] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15918] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15918] Filling out basic attributes, {name='1.15918', nodeId='4958'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17025] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17025] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17025] Filling out basic attributes, {name='1.17025', nodeId='4958'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17025] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17025] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17025] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17025] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17025] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15918] has shape ID '4958'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15918] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15918] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15918] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15918] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15918] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15918] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15918] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15918] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15919] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15919] Filling out basic attributes, {name='1.15919', nodeId='4959'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17026] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17026] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17026] Filling out basic attributes, {name='1.17026', nodeId='4959'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17026] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17026] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17026] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17026] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17026] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15919] has shape ID '4959'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15919] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15919] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15919] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15919] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15919] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15919] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15919] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15919] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15920] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15920] Filling out basic attributes, {name='1.15920', nodeId='4960'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17027] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17027] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17027] Filling out basic attributes, {name='1.17027', nodeId='4960'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17027] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17027] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17027] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17027] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17027] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15920] has shape ID '4960'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15920] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15920] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15920] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15920] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15920] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15920] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15920] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15920] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15921] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15921] Filling out basic attributes, {name='1.15921', nodeId='4961'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17028] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17028] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17028] Filling out basic attributes, {name='1.17028', nodeId='4961'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17028] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17028] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17028] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17028] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17028] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15921] has shape ID '4961'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15921] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15921] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15921] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15921] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15921] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15921] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15921] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15921] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15922] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15922] Filling out basic attributes, {name='1.15922', nodeId='4962'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17029] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17029] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17029] Filling out basic attributes, {name='1.17029', nodeId='4962'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17029] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17029] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17029] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17029] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17029] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15922] has shape ID '4962'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15922] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15922] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15922] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15922] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15922] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15922] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15922] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15922] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15923] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15923] Filling out basic attributes, {name='1.15923', nodeId='4963'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17030] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17030] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17030] Filling out basic attributes, {name='1.17030', nodeId='4963'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17030] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17030] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17030] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17030] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17030] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15923] has shape ID '4963'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15923] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15923] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15923] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15923] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15923] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15923] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15923] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15923] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15924] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15924] Filling out basic attributes, {name='1.15924', nodeId='4964'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17031] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17031] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17031] Filling out basic attributes, {name='1.17031', nodeId='4964'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17031] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17031] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17031] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17031] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17031] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15924] has shape ID '4964'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15924] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15924] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15924] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15924] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15924] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15924] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15924] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15924] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15925] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15925] Filling out basic attributes, {name='1.15925', nodeId='4965'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17032] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17032] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17032] Filling out basic attributes, {name='1.17032', nodeId='4965'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17032] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17032] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17032] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17032] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17032] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15925] has shape ID '4965'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15925] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15925] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15925] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15925] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15925] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15925] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15925] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15925] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15926] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15926] Filling out basic attributes, {name='1.15926', nodeId='4966'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17033] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17033] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17033] Filling out basic attributes, {name='1.17033', nodeId='4966'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17033] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17033] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17033] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17033] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17033] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15926] has shape ID '4966'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15926] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15926] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15926] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15926] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15926] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15926] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15926] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15926] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15927] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15927] Filling out basic attributes, {name='1.15927', nodeId='4967'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17034] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17034] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17034] Filling out basic attributes, {name='1.17034', nodeId='4967'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17034] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17034] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17034] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17034] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17034] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15927] has shape ID '4967'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15927] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15927] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15927] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15927] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15927] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15927] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15927] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15927] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15928] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15928] Filling out basic attributes, {name='1.15928', nodeId='4968'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17035] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17035] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17035] Filling out basic attributes, {name='1.17035', nodeId='4968'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17035] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17035] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17035] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17035] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17035] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15928] has shape ID '4968'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15928] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15928] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15928] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15928] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15928] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15928] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15928] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15928] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15929] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15929] Filling out basic attributes, {name='1.15929', nodeId='4969'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17036] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17036] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17036] Filling out basic attributes, {name='1.17036', nodeId='4969'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17036] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17036] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17036] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17036] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17036] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15929] has shape ID '4969'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15929] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15929] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15929] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15929] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15929] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15929] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15929] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15929] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15930] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15930] Filling out basic attributes, {name='1.15930', nodeId='4970'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17037] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17037] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17037] Filling out basic attributes, {name='1.17037', nodeId='4970'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17037] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17037] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17037] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17037] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17037] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15930] has shape ID '4970'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15930] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15930] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15930] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15930] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15930] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15930] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15930] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15930] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15931] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15931] Filling out basic attributes, {name='1.15931', nodeId='4971'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17038] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17038] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17038] Filling out basic attributes, {name='1.17038', nodeId='4971'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17038] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17038] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17038] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17038] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17038] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15931] has shape ID '4971'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15931] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15931] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15931] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15931] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15931] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15931] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15931] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15931] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15932] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15932] Filling out basic attributes, {name='1.15932', nodeId='4972'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17039] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17039] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17039] Filling out basic attributes, {name='1.17039', nodeId='4972'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17039] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17039] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17039] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17039] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17039] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15932] has shape ID '4972'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15932] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15932] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15932] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15932] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15932] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15932] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15932] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15932] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15933] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15933] Filling out basic attributes, {name='1.15933', nodeId='4973'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17040] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17040] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17040] Filling out basic attributes, {name='1.17040', nodeId='4973'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17040] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17040] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17040] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17040] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17040] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15933] has shape ID '4973'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15933] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15933] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15933] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15933] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15933] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15933] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15933] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15933] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15934] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15934] Filling out basic attributes, {name='1.15934', nodeId='4974'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17041] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17041] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17041] Filling out basic attributes, {name='1.17041', nodeId='4974'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17041] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17041] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17041] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17041] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17041] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15934] has shape ID '4974'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15934] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15934] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15934] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15934] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15934] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15934] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15934] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15934] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15935] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15935] Filling out basic attributes, {name='1.15935', nodeId='4975'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17042] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17042] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17042] Filling out basic attributes, {name='1.17042', nodeId='4975'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17042] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17042] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17042] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17042] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17042] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15935] has shape ID '4975'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15935] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15935] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15935] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15935] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15935] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15935] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15935] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15935] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15936] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15936] Filling out basic attributes, {name='1.15936', nodeId='4976'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17043] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17043] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17043] Filling out basic attributes, {name='1.17043', nodeId='4976'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17043] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17043] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17043] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17043] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17043] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15936] has shape ID '4976'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15936] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15936] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15936] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15936] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15936] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15936] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15936] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15936] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15937] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15937] Filling out basic attributes, {name='1.15937', nodeId='4977'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17044] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17044] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17044] Filling out basic attributes, {name='1.17044', nodeId='4977'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17044] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17044] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17044] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17044] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17044] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15937] has shape ID '4977'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15937] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15937] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15937] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15937] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15937] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15937] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15937] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15937] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15938] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15938] Filling out basic attributes, {name='1.15938', nodeId='4978'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17045] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17045] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17045] Filling out basic attributes, {name='1.17045', nodeId='4978'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17045] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17045] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17045] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17045] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17045] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15938] has shape ID '4978'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15938] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15938] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15938] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15938] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15938] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15938] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15938] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15938] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15939] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15939] Filling out basic attributes, {name='1.15939', nodeId='4979'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17046] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17046] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17046] Filling out basic attributes, {name='1.17046', nodeId='4979'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17046] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17046] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17046] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17046] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17046] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15939] has shape ID '4979'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15939] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15939] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15939] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15939] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15939] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15939] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15939] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15939] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15940] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15940] Filling out basic attributes, {name='1.15940', nodeId='4980'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17047] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17047] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17047] Filling out basic attributes, {name='1.17047', nodeId='4980'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17047] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17047] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17047] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17047] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17047] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15940] has shape ID '4980'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15940] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15940] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15940] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15940] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15940] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15940] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15940] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15940] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15941] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15941] Filling out basic attributes, {name='1.15941', nodeId='4981'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17048] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17048] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17048] Filling out basic attributes, {name='1.17048', nodeId='4981'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17048] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17048] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17048] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17048] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17048] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15941] has shape ID '4981'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15941] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15941] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15941] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15941] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15941] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15941] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15941] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15941] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15942] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15942] Filling out basic attributes, {name='1.15942', nodeId='4982'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17049] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17049] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17049] Filling out basic attributes, {name='1.17049', nodeId='4982'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17049] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17049] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17049] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17049] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17049] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15942] has shape ID '4982'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15942] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15942] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15942] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15942] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15942] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15942] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15942] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15942] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15943] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15943] Filling out basic attributes, {name='1.15943', nodeId='4983'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17050] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17050] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17050] Filling out basic attributes, {name='1.17050', nodeId='4983'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17050] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17050] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17050] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17050] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17050] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15943] has shape ID '4983'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15943] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15943] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15943] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15943] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15943] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15943] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15943] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15943] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15944] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15944] Filling out basic attributes, {name='1.15944', nodeId='4984'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17051] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17051] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17051] Filling out basic attributes, {name='1.17051', nodeId='4984'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17051] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17051] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17051] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17051] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17051] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15944] has shape ID '4984'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15944] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15944] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15944] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15944] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15944] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15944] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15944] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15944] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15945] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15945] Filling out basic attributes, {name='1.15945', nodeId='4985'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17052] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17052] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17052] Filling out basic attributes, {name='1.17052', nodeId='4985'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17052] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17052] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17052] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17052] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17052] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15945] has shape ID '4985'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15945] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15945] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15945] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15945] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15945] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15945] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15945] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15945] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15946] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15946] Filling out basic attributes, {name='1.15946', nodeId='4986'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17053] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17053] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17053] Filling out basic attributes, {name='1.17053', nodeId='4986'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17053] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17053] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17053] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17053] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17053] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15946] has shape ID '4986'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15946] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15946] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15946] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15946] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15946] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15946] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15946] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15946] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15947] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15947] Filling out basic attributes, {name='1.15947', nodeId='4987'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17054] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17054] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17054] Filling out basic attributes, {name='1.17054', nodeId='4987'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17054] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17054] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17054] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17054] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17054] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15947] has shape ID '4987'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15947] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15947] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15947] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15947] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15947] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15947] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15947] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15947] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15948] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15948] Filling out basic attributes, {name='1.15948', nodeId='4988'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17055] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17055] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17055] Filling out basic attributes, {name='1.17055', nodeId='4988'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17055] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17055] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17055] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17055] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17055] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15948] has shape ID '4988'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15948] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15948] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15948] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15948] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15948] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15948] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15948] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15948] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15949] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15949] Filling out basic attributes, {name='1.15949', nodeId='4989'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17056] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17056] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17056] Filling out basic attributes, {name='1.17056', nodeId='4989'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17056] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17056] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17056] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17056] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17056] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15949] has shape ID '4989'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15949] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15949] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15949] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15949] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15949] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15949] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15949] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15949] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15950] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15950] Filling out basic attributes, {name='1.15950', nodeId='4990'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17057] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17057] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17057] Filling out basic attributes, {name='1.17057', nodeId='4990'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17057] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17057] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17057] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17057] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17057] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15950] has shape ID '4990'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15950] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15950] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15950] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15950] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15950] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15950] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15950] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15950] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15951] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15951] Filling out basic attributes, {name='1.15951', nodeId='4991'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17058] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17058] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17058] Filling out basic attributes, {name='1.17058', nodeId='4991'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17058] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17058] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17058] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17058] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17058] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15951] has shape ID '4991'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15951] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15951] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15951] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15951] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15951] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15951] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15951] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15951] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15952] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15952] Filling out basic attributes, {name='1.15952', nodeId='4992'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17059] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17059] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17059] Filling out basic attributes, {name='1.17059', nodeId='4992'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17059] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17059] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17059] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17059] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17059] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15952] has shape ID '4992'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15952] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15952] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15952] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15952] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15952] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15952] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15952] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15952] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15953] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15953] Filling out basic attributes, {name='1.15953', nodeId='4993'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17060] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17060] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17060] Filling out basic attributes, {name='1.17060', nodeId='4993'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17060] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17060] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17060] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17060] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17060] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15953] has shape ID '4993'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15953] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15953] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15953] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15953] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15953] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15953] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15953] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15953] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15954] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15954] Filling out basic attributes, {name='1.15954', nodeId='4994'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17061] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17061] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17061] Filling out basic attributes, {name='1.17061', nodeId='4994'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17061] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17061] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17061] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17061] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17061] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15954] has shape ID '4994'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15954] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15954] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15954] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15954] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15954] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15954] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15954] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15954] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15955] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15955] Filling out basic attributes, {name='1.15955', nodeId='4995'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17062] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17062] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17062] Filling out basic attributes, {name='1.17062', nodeId='4995'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17062] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17062] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17062] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17062] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17062] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15955] has shape ID '4995'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15955] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15955] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15955] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15955] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15955] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15955] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15955] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15955] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15956] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15956] Filling out basic attributes, {name='1.15956', nodeId='4996'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17063] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17063] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17063] Filling out basic attributes, {name='1.17063', nodeId='4996'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17063] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17063] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17063] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17063] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17063] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15956] has shape ID '4996'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15956] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15956] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15956] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15956] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15956] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15956] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15956] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15956] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15957] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15957] Filling out basic attributes, {name='1.15957', nodeId='4997'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17064] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17064] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17064] Filling out basic attributes, {name='1.17064', nodeId='4997'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17064] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17064] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17064] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17064] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17064] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15957] has shape ID '4997'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15957] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15957] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15957] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15957] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15957] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15957] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15957] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15957] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15958] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15958] Filling out basic attributes, {name='1.15958', nodeId='4998'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17065] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17065] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17065] Filling out basic attributes, {name='1.17065', nodeId='4998'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17065] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17065] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17065] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17065] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17065] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15958] has shape ID '4998'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15958] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15958] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15958] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15958] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15958] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15958] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15958] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15958] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15959] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15959] Filling out basic attributes, {name='1.15959', nodeId='4999'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17066] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17066] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17066] Filling out basic attributes, {name='1.17066', nodeId='4999'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17066] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17066] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17066] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17066] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17066] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15959] has shape ID '4999'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15959] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15959] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15959] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15959] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15959] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15959] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15959] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15959] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15960] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15960] Filling out basic attributes, {name='1.15960', nodeId='5000'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17067] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17067] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17067] Filling out basic attributes, {name='1.17067', nodeId='5000'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17067] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17067] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17067] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17067] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17067] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15960] has shape ID '5000'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15960] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15960] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15960] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15960] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15960] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15960] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15960] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15960] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15961] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15961] Filling out basic attributes, {name='1.15961', nodeId='5001'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17068] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17068] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17068] Filling out basic attributes, {name='1.17068', nodeId='5001'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17068] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17068] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17068] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17068] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17068] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15961] has shape ID '5001'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15961] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15961] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15961] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15961] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15961] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15961] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15961] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15961] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15962] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15962] Filling out basic attributes, {name='1.15962', nodeId='5002'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17069] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17069] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17069] Filling out basic attributes, {name='1.17069', nodeId='5002'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17069] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17069] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17069] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17069] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17069] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15962] has shape ID '5002'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15962] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15962] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15962] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15962] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15962] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15962] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15962] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15962] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15963] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15963] Filling out basic attributes, {name='1.15963', nodeId='5003'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17070] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17070] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17070] Filling out basic attributes, {name='1.17070', nodeId='5003'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17070] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17070] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17070] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17070] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17070] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15963] has shape ID '5003'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15963] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15963] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15963] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15963] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15963] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15963] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15963] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15963] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15964] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15964] Filling out basic attributes, {name='1.15964', nodeId='5004'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17071] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17071] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17071] Filling out basic attributes, {name='1.17071', nodeId='5004'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17071] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17071] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17071] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17071] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17071] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15964] has shape ID '5004'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15964] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15964] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15964] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15964] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15964] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15964] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15964] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15964] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15965] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15965] Filling out basic attributes, {name='1.15965', nodeId='5005'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17072] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17072] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17072] Filling out basic attributes, {name='1.17072', nodeId='5005'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17072] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17072] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17072] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17072] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17072] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15965] has shape ID '5005'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15965] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15965] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15965] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15965] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15965] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15965] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15965] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15965] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15966] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15966] Filling out basic attributes, {name='1.15966', nodeId='5006'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17073] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17073] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17073] Filling out basic attributes, {name='1.17073', nodeId='5006'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17073] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17073] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17073] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17073] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17073] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15966] has shape ID '5006'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15966] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15966] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15966] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15966] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15966] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15966] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15966] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15966] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15967] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15967] Filling out basic attributes, {name='1.15967', nodeId='5007'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17074] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17074] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17074] Filling out basic attributes, {name='1.17074', nodeId='5007'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17074] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17074] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17074] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17074] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17074] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15967] has shape ID '5007'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15967] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15967] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15967] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15967] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15967] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15967] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15967] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15967] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15968] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15968] Filling out basic attributes, {name='1.15968', nodeId='5008'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17075] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17075] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17075] Filling out basic attributes, {name='1.17075', nodeId='5008'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17075] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17075] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17075] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17075] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17075] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15968] has shape ID '5008'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15968] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15968] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15968] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15968] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15968] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15968] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15968] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15968] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15969] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15969] Filling out basic attributes, {name='1.15969', nodeId='5009'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17076] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17076] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17076] Filling out basic attributes, {name='1.17076', nodeId='5009'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17076] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17076] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17076] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17076] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17076] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15969] has shape ID '5009'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15969] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15969] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15969] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15969] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15969] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15969] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15969] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15969] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15970] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15970] Filling out basic attributes, {name='1.15970', nodeId='5010'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17077] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17077] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17077] Filling out basic attributes, {name='1.17077', nodeId='5010'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17077] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17077] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17077] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17077] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17077] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15970] has shape ID '5010'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15970] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15970] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15970] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15970] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15970] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15970] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15970] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15970] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15971] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15971] Filling out basic attributes, {name='1.15971', nodeId='5011'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17078] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17078] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17078] Filling out basic attributes, {name='1.17078', nodeId='5011'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17078] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17078] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17078] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17078] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17078] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15971] has shape ID '5011'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15971] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15971] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15971] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15971] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15971] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15971] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15971] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15971] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15972] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15972] Filling out basic attributes, {name='1.15972', nodeId='5012'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17079] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17079] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17079] Filling out basic attributes, {name='1.17079', nodeId='5012'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17079] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17079] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17079] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17079] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17079] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15972] has shape ID '5012'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15972] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15972] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15972] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15972] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15972] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15972] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15972] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15972] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15973] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15973] Filling out basic attributes, {name='1.15973', nodeId='5013'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17080] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17080] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17080] Filling out basic attributes, {name='1.17080', nodeId='5013'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17080] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17080] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17080] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17080] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17080] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15973] has shape ID '5013'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15973] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15973] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15973] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15973] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15973] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15973] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15973] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15973] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15974] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15974] Filling out basic attributes, {name='1.15974', nodeId='5014'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17081] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17081] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17081] Filling out basic attributes, {name='1.17081', nodeId='5014'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17081] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17081] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17081] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17081] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17081] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15974] has shape ID '5014'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15974] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15974] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15974] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15974] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15974] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15974] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15974] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15974] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15975] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15975] Filling out basic attributes, {name='1.15975', nodeId='5015'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17082] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17082] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17082] Filling out basic attributes, {name='1.17082', nodeId='5015'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17082] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17082] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17082] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17082] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17082] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15975] has shape ID '5015'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15975] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15975] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15975] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15975] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15975] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15975] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15975] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15975] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15976] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15976] Filling out basic attributes, {name='1.15976', nodeId='5016'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17083] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17083] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17083] Filling out basic attributes, {name='1.17083', nodeId='5016'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17083] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17083] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17083] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17083] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17083] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15976] has shape ID '5016'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15976] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15976] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15976] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15976] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15976] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15976] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15976] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15976] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15977] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15977] Filling out basic attributes, {name='1.15977', nodeId='5017'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17084] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17084] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17084] Filling out basic attributes, {name='1.17084', nodeId='5017'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17084] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17084] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17084] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17084] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17084] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15977] has shape ID '5017'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15977] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15977] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15977] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15977] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15977] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15977] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15977] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15977] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15978] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15978] Filling out basic attributes, {name='1.15978', nodeId='5018'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17085] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17085] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17085] Filling out basic attributes, {name='1.17085', nodeId='5018'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17085] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17085] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17085] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17085] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17085] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15978] has shape ID '5018'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15978] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15978] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15978] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15978] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15978] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15978] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15978] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15978] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15979] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15979] Filling out basic attributes, {name='1.15979', nodeId='5019'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17086] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17086] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17086] Filling out basic attributes, {name='1.17086', nodeId='5019'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17086] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17086] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17086] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17086] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17086] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15979] has shape ID '5019'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15979] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15979] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15979] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15979] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15979] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15979] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15979] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15979] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15980] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15980] Filling out basic attributes, {name='1.15980', nodeId='5020'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17087] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17087] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17087] Filling out basic attributes, {name='1.17087', nodeId='5020'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17087] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17087] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17087] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17087] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17087] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15980] has shape ID '5020'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15980] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15980] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15980] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15980] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15980] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15980] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15980] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15980] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15981] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15981] Filling out basic attributes, {name='1.15981', nodeId='5021'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17088] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17088] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17088] Filling out basic attributes, {name='1.17088', nodeId='5021'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17088] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17088] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17088] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17088] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17088] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15981] has shape ID '5021'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15981] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15981] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15981] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15981] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15981] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15981] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15981] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15981] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15982] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15982] Filling out basic attributes, {name='1.15982', nodeId='5022'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17089] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17089] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17089] Filling out basic attributes, {name='1.17089', nodeId='5022'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17089] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17089] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17089] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17089] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17089] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15982] has shape ID '5022'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15982] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15982] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15982] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15982] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15982] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15982] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15982] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15982] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15983] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15983] Filling out basic attributes, {name='1.15983', nodeId='5023'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17090] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17090] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17090] Filling out basic attributes, {name='1.17090', nodeId='5023'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17090] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17090] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17090] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17090] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17090] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15983] has shape ID '5023'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15983] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15983] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15983] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15983] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15983] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15983] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15983] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15983] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15984] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15984] Filling out basic attributes, {name='1.15984', nodeId='5024'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17091] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17091] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17091] Filling out basic attributes, {name='1.17091', nodeId='5024'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17091] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17091] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17091] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17091] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17091] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15984] has shape ID '5024'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15984] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15984] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15984] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15984] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15984] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15984] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15984] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15984] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15985] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15985] Filling out basic attributes, {name='1.15985', nodeId='5025'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17092] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17092] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17092] Filling out basic attributes, {name='1.17092', nodeId='5025'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17092] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17092] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17092] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17092] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17092] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15985] has shape ID '5025'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15985] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15985] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15985] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15985] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15985] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15985] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15985] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15985] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15986] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15986] Filling out basic attributes, {name='1.15986', nodeId='5026'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17093] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17093] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17093] Filling out basic attributes, {name='1.17093', nodeId='5026'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17093] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17093] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17093] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17093] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17093] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15986] has shape ID '5026'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15986] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15986] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15986] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15986] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15986] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15986] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15986] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15986] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15987] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15987] Filling out basic attributes, {name='1.15987', nodeId='5027'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17094] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17094] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17094] Filling out basic attributes, {name='1.17094', nodeId='5027'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17094] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17094] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17094] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17094] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17094] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15987] has shape ID '5027'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15987] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15987] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15987] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15987] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15987] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15987] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15987] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15987] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15988] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15988] Filling out basic attributes, {name='1.15988', nodeId='5028'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17095] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17095] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17095] Filling out basic attributes, {name='1.17095', nodeId='5028'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17095] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17095] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17095] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17095] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17095] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15988] has shape ID '5028'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15988] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15988] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15988] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15988] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15988] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15988] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15988] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15988] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15989] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15989] Filling out basic attributes, {name='1.15989', nodeId='5029'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17096] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17096] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17096] Filling out basic attributes, {name='1.17096', nodeId='5029'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17096] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17096] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17096] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17096] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17096] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15989] has shape ID '5029'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15989] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15989] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15989] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15989] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15989] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15989] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15989] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15989] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15990] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15990] Filling out basic attributes, {name='1.15990', nodeId='5030'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17097] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17097] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17097] Filling out basic attributes, {name='1.17097', nodeId='5030'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17097] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17097] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17097] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17097] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17097] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15990] has shape ID '5030'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15990] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15990] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15990] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15990] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15990] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15990] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15990] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15990] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15991] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15991] Filling out basic attributes, {name='1.15991', nodeId='5031'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17098] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17098] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17098] Filling out basic attributes, {name='1.17098', nodeId='5031'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17098] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17098] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17098] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17098] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17098] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15991] has shape ID '5031'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15991] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15991] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15991] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15991] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15991] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15991] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15991] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15991] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15992] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15992] Filling out basic attributes, {name='1.15992', nodeId='5032'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17099] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17099] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17099] Filling out basic attributes, {name='1.17099', nodeId='5032'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17099] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17099] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17099] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17099] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17099] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15992] has shape ID '5032'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15992] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15992] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15992] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15992] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15992] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15992] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15992] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15992] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15993] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15993] Filling out basic attributes, {name='1.15993', nodeId='5033'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17100] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17100] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17100] Filling out basic attributes, {name='1.17100', nodeId='5033'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17100] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17100] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17100] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17100] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17100] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15993] has shape ID '5033'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15993] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15993] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15993] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15993] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15993] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15993] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15993] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15993] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15994] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15994] Filling out basic attributes, {name='1.15994', nodeId='5034'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17101] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17101] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17101] Filling out basic attributes, {name='1.17101', nodeId='5034'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17101] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17101] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17101] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17101] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17101] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15994] has shape ID '5034'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15994] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15994] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15994] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15994] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15994] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15994] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15994] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15994] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15995] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15995] Filling out basic attributes, {name='1.15995', nodeId='5035'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17102] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17102] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17102] Filling out basic attributes, {name='1.17102', nodeId='5035'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17102] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17102] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17102] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17102] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17102] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15995] has shape ID '5035'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15995] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15995] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15995] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15995] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15995] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15995] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15995] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15995] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15996] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15996] Filling out basic attributes, {name='1.15996', nodeId='5036'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17103] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17103] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17103] Filling out basic attributes, {name='1.17103', nodeId='5036'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17103] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17103] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17103] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17103] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17103] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15996] has shape ID '5036'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15996] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15996] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15996] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15996] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15996] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15996] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15996] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15996] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15997] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15997] Filling out basic attributes, {name='1.15997', nodeId='5037'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17104] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17104] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17104] Filling out basic attributes, {name='1.17104', nodeId='5037'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17104] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17104] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17104] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17104] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17104] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15997] has shape ID '5037'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15997] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15997] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15997] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15997] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15997] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15997] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15997] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15997] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15998] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15998] Filling out basic attributes, {name='1.15998', nodeId='5038'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17105] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17105] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17105] Filling out basic attributes, {name='1.17105', nodeId='5038'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17105] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17105] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17105] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17105] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17105] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15998] has shape ID '5038'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15998] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15998] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15998] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15998] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15998] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15998] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15998] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15998] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15999] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.15999] Filling out basic attributes, {name='1.15999', nodeId='5039'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17106] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17106] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17106] Filling out basic attributes, {name='1.17106', nodeId='5039'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17106] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17106] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17106] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17106] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17106] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.15999] has shape ID '5039'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15999] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15999] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15999] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15999] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.15999] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.15999] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15999] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.15999] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16000] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16000] Filling out basic attributes, {name='1.16000', nodeId='5040'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17107] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17107] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17107] Filling out basic attributes, {name='1.17107', nodeId='5040'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17107] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17107] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17107] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17107] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17107] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16000] has shape ID '5040'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16000] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16000] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16000] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16000] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16000] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16000] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16000] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16000] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16001] Filling out basic attributes, {name='1.16001', nodeId='5041'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17108] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17108] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17108] Filling out basic attributes, {name='1.17108', nodeId='5041'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17108] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17108] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17108] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17108] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17108] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16001] has shape ID '5041'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16001] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16001] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16002] Filling out basic attributes, {name='1.16002', nodeId='5042'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17109] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17109] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17109] Filling out basic attributes, {name='1.17109', nodeId='5042'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17109] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17109] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17109] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17109] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17109] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16002] has shape ID '5042'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16002] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16002] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16002] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16003] Filling out basic attributes, {name='1.16003', nodeId='5043'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17110] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17110] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17110] Filling out basic attributes, {name='1.17110', nodeId='5043'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17110] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17110] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17110] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17110] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17110] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16003] has shape ID '5043'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16003] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16003] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16003] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16004] Filling out basic attributes, {name='1.16004', nodeId='5044'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17111] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17111] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17111] Filling out basic attributes, {name='1.17111', nodeId='5044'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17111] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17111] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17111] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17111] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17111] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16004] has shape ID '5044'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16004] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16004] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16005] Filling out basic attributes, {name='1.16005', nodeId='5045'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17112] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17112] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17112] Filling out basic attributes, {name='1.17112', nodeId='5045'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17112] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17112] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17112] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17112] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17112] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16005] has shape ID '5045'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16005] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16005] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16005] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16005] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16005] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16006] Filling out basic attributes, {name='1.16006', nodeId='5046'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17113] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17113] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17113] Filling out basic attributes, {name='1.17113', nodeId='5046'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17113] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17113] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17113] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17113] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17113] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16006] has shape ID '5046'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16006] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16006] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16006] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16006] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16006] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16007] Filling out basic attributes, {name='1.16007', nodeId='5047'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17114] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17114] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17114] Filling out basic attributes, {name='1.17114', nodeId='5047'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17114] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17114] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17114] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17114] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17114] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16007] has shape ID '5047'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16007] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16007] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16007] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16007] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16007] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16008] Filling out basic attributes, {name='1.16008', nodeId='5048'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17115] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17115] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17115] Filling out basic attributes, {name='1.17115', nodeId='5048'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17115] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17115] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17115] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17115] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17115] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16008] has shape ID '5048'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16008] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16008] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16008] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16008] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16008] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16009] Filling out basic attributes, {name='1.16009', nodeId='5049'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17116] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17116] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17116] Filling out basic attributes, {name='1.17116', nodeId='5049'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17116] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17116] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17116] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17116] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17116] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16009] has shape ID '5049'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16009] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16009] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16009] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16009] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16010] Filling out basic attributes, {name='1.16010', nodeId='5050'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17117] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17117] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17117] Filling out basic attributes, {name='1.17117', nodeId='5050'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17117] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17117] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17117] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17117] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17117] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16010] has shape ID '5050'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16010] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16010] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16010] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16010] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16011] Filling out basic attributes, {name='1.16011', nodeId='5051'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17118] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17118] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17118] Filling out basic attributes, {name='1.17118', nodeId='5051'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17118] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17118] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17118] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17118] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17118] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16011] has shape ID '5051'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16011] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16011] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16011] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16011] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16011] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16012] Filling out basic attributes, {name='1.16012', nodeId='5052'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17119] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17119] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17119] Filling out basic attributes, {name='1.17119', nodeId='5052'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17119] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17119] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17119] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17119] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17119] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16012] has shape ID '5052'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16012] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16012] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16012] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16012] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16012] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16013] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16013] Filling out basic attributes, {name='1.16013', nodeId='5053'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17120] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17120] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17120] Filling out basic attributes, {name='1.17120', nodeId='5053'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17120] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17120] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17120] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17120] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17120] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16013] has shape ID '5053'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16013] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16013] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16013] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16013] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16013] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16013] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16013] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16013] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16014] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16014] Filling out basic attributes, {name='1.16014', nodeId='5054'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17121] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17121] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17121] Filling out basic attributes, {name='1.17121', nodeId='5054'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17121] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17121] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17121] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17121] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17121] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16014] has shape ID '5054'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16014] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16014] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16014] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16014] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16014] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16014] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16014] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16014] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16015] Filling out basic attributes, {name='1.16015', nodeId='5055'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17122] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17122] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17122] Filling out basic attributes, {name='1.17122', nodeId='5055'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17122] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17122] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17122] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17122] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17122] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16015] has shape ID '5055'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16015] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16015] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16015] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16015] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16015] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16016] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16016] Filling out basic attributes, {name='1.16016', nodeId='5056'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17123] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17123] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17123] Filling out basic attributes, {name='1.17123', nodeId='5056'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17123] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17123] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17123] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17123] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17123] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16016] has shape ID '5056'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16016] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16016] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16016] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16016] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16016] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16016] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16016] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16016] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16017] Filling out basic attributes, {name='1.16017', nodeId='5057'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17124] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17124] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17124] Filling out basic attributes, {name='1.17124', nodeId='5057'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17124] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17124] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17124] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17124] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17124] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16017] has shape ID '5057'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16017] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16017] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16017] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16017] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16017] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16017] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16018] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16018] Filling out basic attributes, {name='1.16018', nodeId='5058'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17125] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17125] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17125] Filling out basic attributes, {name='1.17125', nodeId='5058'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17125] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17125] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17125] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17125] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17125] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16018] has shape ID '5058'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16018] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16018] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16018] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16018] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16018] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16018] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16018] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16018] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16019] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16019] Filling out basic attributes, {name='1.16019', nodeId='5059'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17126] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17126] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17126] Filling out basic attributes, {name='1.17126', nodeId='5059'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17126] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17126] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17126] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17126] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17126] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16019] has shape ID '5059'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16019] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16019] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16019] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16019] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16019] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16019] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16019] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16019] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16020] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16020] Filling out basic attributes, {name='1.16020', nodeId='5060'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17127] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17127] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17127] Filling out basic attributes, {name='1.17127', nodeId='5060'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17127] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17127] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17127] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17127] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17127] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16020] has shape ID '5060'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16020] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16020] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16020] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16020] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16020] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16020] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16020] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16020] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16021] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16021] Filling out basic attributes, {name='1.16021', nodeId='5061'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17128] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17128] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17128] Filling out basic attributes, {name='1.17128', nodeId='5061'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17128] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17128] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17128] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17128] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17128] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16021] has shape ID '5061'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16021] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16021] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16021] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16021] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16021] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16021] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16021] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16021] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16022] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16022] Filling out basic attributes, {name='1.16022', nodeId='5062'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17129] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17129] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17129] Filling out basic attributes, {name='1.17129', nodeId='5062'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17129] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17129] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17129] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17129] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17129] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16022] has shape ID '5062'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16022] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16022] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16022] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16022] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16022] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16022] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16022] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16022] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16023] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16023] Filling out basic attributes, {name='1.16023', nodeId='5063'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17130] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17130] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17130] Filling out basic attributes, {name='1.17130', nodeId='5063'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17130] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17130] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17130] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17130] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17130] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16023] has shape ID '5063'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16023] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16023] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16023] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16023] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16023] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16023] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16023] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16023] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16024] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16024] Filling out basic attributes, {name='1.16024', nodeId='5064'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17131] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17131] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17131] Filling out basic attributes, {name='1.17131', nodeId='5064'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17131] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17131] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17131] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17131] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17131] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16024] has shape ID '5064'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16024] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16024] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16024] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16024] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16024] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16024] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16024] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16024] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16025] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16025] Filling out basic attributes, {name='1.16025', nodeId='5065'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17132] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17132] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17132] Filling out basic attributes, {name='1.17132', nodeId='5065'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17132] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17132] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17132] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17132] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17132] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16025] has shape ID '5065'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16025] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16025] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16025] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16025] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16025] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16025] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16025] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16025] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16026] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16026] Filling out basic attributes, {name='1.16026', nodeId='5066'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17133] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17133] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17133] Filling out basic attributes, {name='1.17133', nodeId='5066'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17133] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17133] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17133] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17133] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17133] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16026] has shape ID '5066'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16026] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16026] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16026] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16026] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16026] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16026] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16026] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16026] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16027] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16027] Filling out basic attributes, {name='1.16027', nodeId='5067'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17134] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17134] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17134] Filling out basic attributes, {name='1.17134', nodeId='5067'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17134] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17134] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17134] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17134] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17134] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16027] has shape ID '5067'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16027] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16027] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16027] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16027] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16027] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16027] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16027] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16027] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16028] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16028] Filling out basic attributes, {name='1.16028', nodeId='5068'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17135] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17135] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17135] Filling out basic attributes, {name='1.17135', nodeId='5068'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17135] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17135] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17135] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17135] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17135] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16028] has shape ID '5068'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16028] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16028] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16028] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16028] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16028] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16028] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16028] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16028] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16029] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16029] Filling out basic attributes, {name='1.16029', nodeId='5069'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17136] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17136] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17136] Filling out basic attributes, {name='1.17136', nodeId='5069'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17136] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17136] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17136] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17136] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17136] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16029] has shape ID '5069'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16029] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16029] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16029] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16029] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16029] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16029] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16029] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16029] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16030] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16030] Filling out basic attributes, {name='1.16030', nodeId='5070'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17137] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17137] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17137] Filling out basic attributes, {name='1.17137', nodeId='5070'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17137] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17137] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17137] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17137] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17137] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16030] has shape ID '5070'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16030] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16030] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16030] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16030] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16030] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16030] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16030] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16030] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16031] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16031] Filling out basic attributes, {name='1.16031', nodeId='5071'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17138] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17138] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17138] Filling out basic attributes, {name='1.17138', nodeId='5071'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17138] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17138] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17138] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17138] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17138] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16031] has shape ID '5071'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16031] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16031] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16031] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16031] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16031] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16031] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16031] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16031] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16032] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16032] Filling out basic attributes, {name='1.16032', nodeId='5072'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17139] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17139] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17139] Filling out basic attributes, {name='1.17139', nodeId='5072'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17139] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17139] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17139] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17139] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17139] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16032] has shape ID '5072'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16032] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16032] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16032] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16032] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16032] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16032] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16032] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16032] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16033] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16033] Filling out basic attributes, {name='1.16033', nodeId='5073'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17140] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17140] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17140] Filling out basic attributes, {name='1.17140', nodeId='5073'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17140] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17140] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17140] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17140] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17140] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16033] has shape ID '5073'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16033] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16033] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16033] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16033] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16033] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16033] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16033] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16033] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16034] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16034] Filling out basic attributes, {name='1.16034', nodeId='5074'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17141] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17141] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17141] Filling out basic attributes, {name='1.17141', nodeId='5074'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17141] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17141] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17141] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17141] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17141] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16034] has shape ID '5074'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16034] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16034] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16034] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16034] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16034] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16034] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16034] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16034] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16035] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16035] Filling out basic attributes, {name='1.16035', nodeId='5075'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17142] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17142] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17142] Filling out basic attributes, {name='1.17142', nodeId='5075'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17142] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17142] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17142] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17142] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17142] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16035] has shape ID '5075'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16035] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16035] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16035] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16035] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16035] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16035] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16035] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16035] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16036] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16036] Filling out basic attributes, {name='1.16036', nodeId='5076'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17143] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17143] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17143] Filling out basic attributes, {name='1.17143', nodeId='5076'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17143] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17143] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17143] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17143] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17143] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16036] has shape ID '5076'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16036] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16036] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16036] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16036] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16036] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16036] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16036] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16036] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16037] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16037] Filling out basic attributes, {name='1.16037', nodeId='5077'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17144] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17144] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17144] Filling out basic attributes, {name='1.17144', nodeId='5077'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17144] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17144] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17144] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17144] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17144] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16037] has shape ID '5077'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16037] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16037] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16037] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16037] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16037] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16037] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16037] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16037] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16038] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16038] Filling out basic attributes, {name='1.16038', nodeId='5078'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17145] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17145] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17145] Filling out basic attributes, {name='1.17145', nodeId='5078'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17145] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17145] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17145] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17145] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17145] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16038] has shape ID '5078'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16038] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16038] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16038] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16038] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16038] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16038] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16038] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16038] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16039] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16039] Filling out basic attributes, {name='1.16039', nodeId='5079'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17146] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17146] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17146] Filling out basic attributes, {name='1.17146', nodeId='5079'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17146] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17146] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17146] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17146] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17146] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16039] has shape ID '5079'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16039] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16039] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16039] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16039] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16039] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16039] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16039] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16039] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16040] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16040] Filling out basic attributes, {name='1.16040', nodeId='5080'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17147] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17147] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17147] Filling out basic attributes, {name='1.17147', nodeId='5080'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17147] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17147] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17147] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17147] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17147] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16040] has shape ID '5080'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16040] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16040] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16040] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16040] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16040] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16040] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16040] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16040] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16041] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16041] Filling out basic attributes, {name='1.16041', nodeId='5081'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17148] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17148] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17148] Filling out basic attributes, {name='1.17148', nodeId='5081'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17148] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17148] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17148] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17148] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17148] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16041] has shape ID '5081'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16041] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16041] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16041] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16041] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16041] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16041] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16041] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16041] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16042] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16042] Filling out basic attributes, {name='1.16042', nodeId='5082'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17149] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17149] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17149] Filling out basic attributes, {name='1.17149', nodeId='5082'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17149] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17149] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17149] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17149] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17149] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16042] has shape ID '5082'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16042] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16042] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16042] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16042] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16042] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16042] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16042] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16042] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16043] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16043] Filling out basic attributes, {name='1.16043', nodeId='5083'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17150] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17150] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17150] Filling out basic attributes, {name='1.17150', nodeId='5083'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17150] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17150] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17150] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17150] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17150] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16043] has shape ID '5083'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16043] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16043] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16043] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16043] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16043] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16043] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16043] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16043] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16044] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16044] Filling out basic attributes, {name='1.16044', nodeId='5084'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17151] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17151] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17151] Filling out basic attributes, {name='1.17151', nodeId='5084'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17151] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17151] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17151] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17151] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17151] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16044] has shape ID '5084'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16044] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16044] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16044] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16044] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16044] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16044] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16044] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16044] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16045] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16045] Filling out basic attributes, {name='1.16045', nodeId='5085'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17152] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17152] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17152] Filling out basic attributes, {name='1.17152', nodeId='5085'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17152] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17152] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17152] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17152] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17152] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16045] has shape ID '5085'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16045] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16045] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16045] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16045] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16045] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16045] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16045] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16045] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16046] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16046] Filling out basic attributes, {name='1.16046', nodeId='5086'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17153] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17153] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17153] Filling out basic attributes, {name='1.17153', nodeId='5086'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17153] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17153] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17153] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17153] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17153] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16046] has shape ID '5086'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16046] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16046] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16046] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16046] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16046] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16046] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16046] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16046] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16047] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16047] Filling out basic attributes, {name='1.16047', nodeId='5087'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17154] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17154] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17154] Filling out basic attributes, {name='1.17154', nodeId='5087'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17154] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17154] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17154] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17154] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17154] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16047] has shape ID '5087'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16047] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16047] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16047] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16047] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16047] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16047] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16047] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16047] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16048] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16048] Filling out basic attributes, {name='1.16048', nodeId='5088'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17155] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17155] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17155] Filling out basic attributes, {name='1.17155', nodeId='5088'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17155] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17155] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17155] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17155] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17155] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16048] has shape ID '5088'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16048] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16048] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16048] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16048] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16048] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16048] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16048] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16048] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16049] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16049] Filling out basic attributes, {name='1.16049', nodeId='5089'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17156] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17156] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17156] Filling out basic attributes, {name='1.17156', nodeId='5089'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17156] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17156] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17156] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17156] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17156] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16049] has shape ID '5089'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16049] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16049] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16049] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16049] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16049] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16049] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16049] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16049] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16050] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16050] Filling out basic attributes, {name='1.16050', nodeId='5090'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17157] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17157] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17157] Filling out basic attributes, {name='1.17157', nodeId='5090'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17157] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17157] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17157] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17157] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17157] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16050] has shape ID '5090'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16050] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16050] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16050] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16050] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16050] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16050] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16050] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16050] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16051] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16051] Filling out basic attributes, {name='1.16051', nodeId='5091'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17158] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17158] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17158] Filling out basic attributes, {name='1.17158', nodeId='5091'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17158] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17158] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17158] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17158] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17158] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16051] has shape ID '5091'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16051] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16051] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16051] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16051] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16051] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16051] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16051] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16051] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16052] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16052] Filling out basic attributes, {name='1.16052', nodeId='5092'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17159] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17159] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17159] Filling out basic attributes, {name='1.17159', nodeId='5092'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17159] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17159] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17159] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17159] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17159] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16052] has shape ID '5092'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16052] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16052] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16052] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16052] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16052] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16052] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16052] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16052] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16053] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16053] Filling out basic attributes, {name='1.16053', nodeId='5093'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17160] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17160] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17160] Filling out basic attributes, {name='1.17160', nodeId='5093'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17160] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17160] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17160] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17160] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17160] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16053] has shape ID '5093'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16053] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16053] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16053] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16053] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16053] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16053] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16053] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16053] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16054] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16054] Filling out basic attributes, {name='1.16054', nodeId='5094'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17161] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17161] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17161] Filling out basic attributes, {name='1.17161', nodeId='5094'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17161] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17161] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17161] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17161] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17161] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16054] has shape ID '5094'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16054] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16054] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16054] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16054] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16054] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16054] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16054] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16054] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16055] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16055] Filling out basic attributes, {name='1.16055', nodeId='5095'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17162] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17162] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17162] Filling out basic attributes, {name='1.17162', nodeId='5095'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17162] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17162] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17162] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17162] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17162] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16055] has shape ID '5095'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16055] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16055] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16055] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16055] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16055] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16055] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16055] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16055] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16056] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16056] Filling out basic attributes, {name='1.16056', nodeId='5096'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17163] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17163] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17163] Filling out basic attributes, {name='1.17163', nodeId='5096'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17163] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17163] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17163] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17163] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17163] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16056] has shape ID '5096'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16056] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16056] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16056] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16056] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16056] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16056] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16056] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16056] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16057] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16057] Filling out basic attributes, {name='1.16057', nodeId='5097'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17164] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17164] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17164] Filling out basic attributes, {name='1.17164', nodeId='5097'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17164] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17164] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17164] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17164] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17164] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16057] has shape ID '5097'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16057] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16057] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16057] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16057] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16057] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16057] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16057] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16057] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16058] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16058] Filling out basic attributes, {name='1.16058', nodeId='5098'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17165] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17165] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17165] Filling out basic attributes, {name='1.17165', nodeId='5098'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17165] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17165] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17165] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17165] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17165] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16058] has shape ID '5098'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16058] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16058] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16058] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16058] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16058] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16058] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16058] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16058] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16059] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16059] Filling out basic attributes, {name='1.16059', nodeId='5099'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17166] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17166] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17166] Filling out basic attributes, {name='1.17166', nodeId='5099'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17166] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17166] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17166] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17166] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17166] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16059] has shape ID '5099'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16059] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16059] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16059] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16059] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16059] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16059] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16059] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16059] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16060] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16060] Filling out basic attributes, {name='1.16060', nodeId='5100'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17167] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17167] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17167] Filling out basic attributes, {name='1.17167', nodeId='5100'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17167] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17167] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17167] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17167] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17167] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16060] has shape ID '5100'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16060] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16060] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16060] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16060] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16060] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16060] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16060] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16060] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16061] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16061] Filling out basic attributes, {name='1.16061', nodeId='5101'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17168] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17168] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17168] Filling out basic attributes, {name='1.17168', nodeId='5101'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17168] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17168] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17168] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17168] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17168] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16061] has shape ID '5101'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16061] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16061] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16061] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16061] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16061] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16061] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16061] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16061] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16062] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16062] Filling out basic attributes, {name='1.16062', nodeId='5102'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17169] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17169] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17169] Filling out basic attributes, {name='1.17169', nodeId='5102'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17169] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17169] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17169] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17169] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17169] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16062] has shape ID '5102'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16062] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16062] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16062] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16062] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16062] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16062] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16062] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16062] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16063] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16063] Filling out basic attributes, {name='1.16063', nodeId='5103'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17170] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17170] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17170] Filling out basic attributes, {name='1.17170', nodeId='5103'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17170] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17170] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17170] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17170] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17170] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16063] has shape ID '5103'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16063] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16063] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16063] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16063] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16063] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16063] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16063] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16063] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16064] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16064] Filling out basic attributes, {name='1.16064', nodeId='5104'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17171] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17171] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17171] Filling out basic attributes, {name='1.17171', nodeId='5104'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17171] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17171] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17171] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17171] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17171] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16064] has shape ID '5104'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16064] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16064] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16064] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16064] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16064] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16064] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16064] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16064] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16065] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16065] Filling out basic attributes, {name='1.16065', nodeId='5105'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17172] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17172] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17172] Filling out basic attributes, {name='1.17172', nodeId='5105'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17172] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17172] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17172] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17172] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17172] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16065] has shape ID '5105'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16065] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16065] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16065] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16065] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16065] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16065] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16065] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16065] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16066] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16066] Filling out basic attributes, {name='1.16066', nodeId='5106'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17173] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17173] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17173] Filling out basic attributes, {name='1.17173', nodeId='5106'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17173] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17173] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17173] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17173] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17173] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16066] has shape ID '5106'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16066] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16066] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16066] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16066] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16066] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16066] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16066] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16066] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16067] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16067] Filling out basic attributes, {name='1.16067', nodeId='5107'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17174] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17174] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17174] Filling out basic attributes, {name='1.17174', nodeId='5107'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17174] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17174] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17174] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17174] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17174] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16067] has shape ID '5107'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16067] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16067] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16067] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16067] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16067] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16067] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16067] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16067] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16068] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16068] Filling out basic attributes, {name='1.16068', nodeId='5108'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17175] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17175] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17175] Filling out basic attributes, {name='1.17175', nodeId='5108'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17175] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17175] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17175] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17175] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17175] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16068] has shape ID '5108'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16068] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16068] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16068] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16068] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16068] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16068] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16068] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16068] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16069] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16069] Filling out basic attributes, {name='1.16069', nodeId='5109'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17176] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17176] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17176] Filling out basic attributes, {name='1.17176', nodeId='5109'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17176] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17176] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17176] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17176] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17176] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16069] has shape ID '5109'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16069] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16069] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16069] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16069] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16069] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16069] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16069] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16069] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16070] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16070] Filling out basic attributes, {name='1.16070', nodeId='5110'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17177] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17177] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17177] Filling out basic attributes, {name='1.17177', nodeId='5110'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17177] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17177] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17177] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17177] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17177] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16070] has shape ID '5110'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16070] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16070] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16070] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16070] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16070] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16070] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16070] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16070] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16071] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16071] Filling out basic attributes, {name='1.16071', nodeId='5111'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17178] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17178] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17178] Filling out basic attributes, {name='1.17178', nodeId='5111'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17178] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17178] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17178] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17178] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17178] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16071] has shape ID '5111'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16071] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16071] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16071] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16071] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16071] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16071] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16071] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16071] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16072] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16072] Filling out basic attributes, {name='1.16072', nodeId='5112'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17179] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17179] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17179] Filling out basic attributes, {name='1.17179', nodeId='5112'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17179] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17179] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17179] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17179] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17179] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16072] has shape ID '5112'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16072] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16072] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16072] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16072] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16072] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16072] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16072] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16072] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16073] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16073] Filling out basic attributes, {name='1.16073', nodeId='5113'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17180] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17180] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17180] Filling out basic attributes, {name='1.17180', nodeId='5113'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17180] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17180] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17180] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17180] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17180] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16073] has shape ID '5113'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16073] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16073] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16073] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16073] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16073] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16073] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16073] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16073] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16074] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16074] Filling out basic attributes, {name='1.16074', nodeId='5114'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17181] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17181] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17181] Filling out basic attributes, {name='1.17181', nodeId='5114'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17181] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17181] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17181] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17181] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17181] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16074] has shape ID '5114'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16074] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16074] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16074] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16074] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16074] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16074] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16074] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16074] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16075] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16075] Filling out basic attributes, {name='1.16075', nodeId='5115'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17182] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17182] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17182] Filling out basic attributes, {name='1.17182', nodeId='5115'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17182] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17182] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17182] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17182] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17182] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16075] has shape ID '5115'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16075] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16075] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16075] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16075] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16075] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16075] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16075] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16075] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16076] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16076] Filling out basic attributes, {name='1.16076', nodeId='5116'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17183] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17183] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17183] Filling out basic attributes, {name='1.17183', nodeId='5116'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17183] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17183] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17183] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17183] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17183] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16076] has shape ID '5116'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16076] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16076] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16076] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16076] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16076] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16076] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16076] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16076] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16077] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16077] Filling out basic attributes, {name='1.16077', nodeId='5117'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17184] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17184] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17184] Filling out basic attributes, {name='1.17184', nodeId='5117'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17184] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17184] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17184] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17184] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17184] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16077] has shape ID '5117'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16077] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16077] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16077] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16077] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16077] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16077] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16077] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16077] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16078] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16078] Filling out basic attributes, {name='1.16078', nodeId='5118'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17185] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17185] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17185] Filling out basic attributes, {name='1.17185', nodeId='5118'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17185] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17185] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17185] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17185] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17185] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16078] has shape ID '5118'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16078] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16078] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16078] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16078] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16078] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16078] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16078] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16078] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16079] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16079] Filling out basic attributes, {name='1.16079', nodeId='5119'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17186] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17186] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17186] Filling out basic attributes, {name='1.17186', nodeId='5119'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17186] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17186] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17186] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17186] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17186] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16079] has shape ID '5119'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16079] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16079] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16079] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16079] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16079] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16079] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16079] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16079] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16080] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16080] Filling out basic attributes, {name='1.16080', nodeId='5120'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17187] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17187] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17187] Filling out basic attributes, {name='1.17187', nodeId='5120'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17187] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17187] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17187] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17187] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17187] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16080] has shape ID '5120'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16080] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16080] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16080] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16080] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16080] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16080] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16080] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16080] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16081] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16081] Filling out basic attributes, {name='1.16081', nodeId='5121'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17188] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17188] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17188] Filling out basic attributes, {name='1.17188', nodeId='5121'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17188] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17188] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17188] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17188] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17188] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16081] has shape ID '5121'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16081] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16081] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16081] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16081] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16081] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16081] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16081] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16081] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16082] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16082] Filling out basic attributes, {name='1.16082', nodeId='5122'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17189] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17189] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17189] Filling out basic attributes, {name='1.17189', nodeId='5122'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17189] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17189] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17189] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17189] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17189] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16082] has shape ID '5122'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16082] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16082] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16082] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16082] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16082] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16082] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16082] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16082] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16083] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16083] Filling out basic attributes, {name='1.16083', nodeId='5123'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17190] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17190] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17190] Filling out basic attributes, {name='1.17190', nodeId='5123'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17190] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17190] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17190] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17190] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17190] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16083] has shape ID '5123'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16083] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16083] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16083] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16083] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16083] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16083] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16083] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16083] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16084] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16084] Filling out basic attributes, {name='1.16084', nodeId='5124'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17191] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17191] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17191] Filling out basic attributes, {name='1.17191', nodeId='5124'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17191] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17191] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17191] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17191] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17191] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16084] has shape ID '5124'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16084] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16084] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16084] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16084] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16084] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16084] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16084] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16084] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16085] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16085] Filling out basic attributes, {name='1.16085', nodeId='5125'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17192] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17192] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17192] Filling out basic attributes, {name='1.17192', nodeId='5125'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17192] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17192] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17192] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17192] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17192] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16085] has shape ID '5125'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16085] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16085] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16085] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16085] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16085] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16085] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16085] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16085] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16086] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16086] Filling out basic attributes, {name='1.16086', nodeId='5126'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17193] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17193] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17193] Filling out basic attributes, {name='1.17193', nodeId='5126'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17193] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17193] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17193] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17193] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17193] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16086] has shape ID '5126'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16086] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16086] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16086] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16086] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16086] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16086] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16086] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16086] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16087] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16087] Filling out basic attributes, {name='1.16087', nodeId='5127'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17194] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17194] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17194] Filling out basic attributes, {name='1.17194', nodeId='5127'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17194] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17194] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17194] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17194] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17194] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16087] has shape ID '5127'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16087] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16087] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16087] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16087] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16087] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16087] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16087] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16087] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16088] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16088] Filling out basic attributes, {name='1.16088', nodeId='5128'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17195] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17195] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17195] Filling out basic attributes, {name='1.17195', nodeId='5128'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17195] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17195] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17195] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17195] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17195] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16088] has shape ID '5128'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16088] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16088] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16088] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16088] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16088] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16088] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16088] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16088] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16089] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16089] Filling out basic attributes, {name='1.16089', nodeId='5129'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17196] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17196] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17196] Filling out basic attributes, {name='1.17196', nodeId='5129'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17196] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17196] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17196] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17196] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17196] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16089] has shape ID '5129'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16089] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16089] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16089] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16089] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16089] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16089] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16089] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16089] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16090] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16090] Filling out basic attributes, {name='1.16090', nodeId='5130'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17197] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17197] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17197] Filling out basic attributes, {name='1.17197', nodeId='5130'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17197] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17197] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17197] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17197] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17197] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16090] has shape ID '5130'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16090] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16090] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16090] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16090] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16090] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16090] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16090] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16090] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16091] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16091] Filling out basic attributes, {name='1.16091', nodeId='5131'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17198] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17198] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17198] Filling out basic attributes, {name='1.17198', nodeId='5131'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17198] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17198] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17198] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17198] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17198] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16091] has shape ID '5131'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16091] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16091] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16091] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16091] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16091] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16091] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16091] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16091] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16092] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16092] Filling out basic attributes, {name='1.16092', nodeId='5132'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17199] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17199] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17199] Filling out basic attributes, {name='1.17199', nodeId='5132'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17199] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17199] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17199] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17199] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17199] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16092] has shape ID '5132'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16092] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16092] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16092] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16092] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16092] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16092] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16092] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16092] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16093] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16093] Filling out basic attributes, {name='1.16093', nodeId='5133'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17200] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17200] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17200] Filling out basic attributes, {name='1.17200', nodeId='5133'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17200] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17200] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17200] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17200] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17200] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16093] has shape ID '5133'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16093] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16093] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16093] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16093] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16093] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16093] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16093] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16093] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16094] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16094] Filling out basic attributes, {name='1.16094', nodeId='5134'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17201] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17201] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17201] Filling out basic attributes, {name='1.17201', nodeId='5134'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17201] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17201] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17201] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17201] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17201] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16094] has shape ID '5134'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16094] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16094] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16094] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16094] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16094] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16094] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16094] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16094] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16095] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16095] Filling out basic attributes, {name='1.16095', nodeId='5135'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17202] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17202] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17202] Filling out basic attributes, {name='1.17202', nodeId='5135'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17202] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17202] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17202] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17202] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17202] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16095] has shape ID '5135'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16095] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16095] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16095] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16095] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16095] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16095] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16095] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16095] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16096] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16096] Filling out basic attributes, {name='1.16096', nodeId='5136'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17203] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17203] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17203] Filling out basic attributes, {name='1.17203', nodeId='5136'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17203] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17203] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17203] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17203] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17203] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16096] has shape ID '5136'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16096] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16096] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16096] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16096] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16096] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16096] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16096] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16096] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16097] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16097] Filling out basic attributes, {name='1.16097', nodeId='5137'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17204] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17204] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17204] Filling out basic attributes, {name='1.17204', nodeId='5137'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17204] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17204] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17204] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17204] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17204] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16097] has shape ID '5137'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16097] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16097] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16097] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16097] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16097] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16097] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16097] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16097] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16098] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16098] Filling out basic attributes, {name='1.16098', nodeId='5138'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17205] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17205] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17205] Filling out basic attributes, {name='1.17205', nodeId='5138'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17205] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17205] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17205] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17205] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17205] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16098] has shape ID '5138'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16098] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16098] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16098] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16098] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16098] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16098] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16098] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16098] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16099] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16099] Filling out basic attributes, {name='1.16099', nodeId='5139'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17206] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17206] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17206] Filling out basic attributes, {name='1.17206', nodeId='5139'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17206] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17206] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17206] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17206] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17206] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16099] has shape ID '5139'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16099] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16099] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16099] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16099] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16099] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16099] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16099] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16099] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16100] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16100] Filling out basic attributes, {name='1.16100', nodeId='5140'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17207] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17207] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17207] Filling out basic attributes, {name='1.17207', nodeId='5140'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17207] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17207] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17207] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17207] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17207] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16100] has shape ID '5140'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16100] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16100] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16100] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16100] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16100] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16100] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16100] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16100] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16101] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16101] Filling out basic attributes, {name='1.16101', nodeId='5141'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17208] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17208] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17208] Filling out basic attributes, {name='1.17208', nodeId='5141'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17208] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17208] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17208] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17208] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17208] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16101] has shape ID '5141'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16101] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16101] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16101] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16101] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16101] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16101] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16101] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16101] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16102] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16102] Filling out basic attributes, {name='1.16102', nodeId='5142'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17209] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17209] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17209] Filling out basic attributes, {name='1.17209', nodeId='5142'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17209] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17209] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17209] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17209] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17209] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16102] has shape ID '5142'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16102] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16102] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16102] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16102] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16102] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16102] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16102] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16102] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16103] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16103] Filling out basic attributes, {name='1.16103', nodeId='5143'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17210] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17210] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17210] Filling out basic attributes, {name='1.17210', nodeId='5143'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17210] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17210] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17210] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17210] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17210] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16103] has shape ID '5143'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16103] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16103] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16103] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16103] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16103] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16103] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16103] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16103] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16104] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16104] Filling out basic attributes, {name='1.16104', nodeId='5144'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17211] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17211] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17211] Filling out basic attributes, {name='1.17211', nodeId='5144'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17211] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17211] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17211] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17211] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17211] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16104] has shape ID '5144'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16104] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16104] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16104] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16104] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16104] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16104] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16104] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16104] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16105] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16105] Filling out basic attributes, {name='1.16105', nodeId='5145'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17212] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17212] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17212] Filling out basic attributes, {name='1.17212', nodeId='5145'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17212] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17212] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17212] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17212] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17212] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16105] has shape ID '5145'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16105] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16105] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16105] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16105] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16105] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16105] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16105] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16105] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16106] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16106] Filling out basic attributes, {name='1.16106', nodeId='5146'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17213] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17213] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17213] Filling out basic attributes, {name='1.17213', nodeId='5146'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17213] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17213] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17213] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17213] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17213] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16106] has shape ID '5146'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16106] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16106] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16106] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16106] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16106] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16106] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16106] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16106] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16107] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16107] Filling out basic attributes, {name='1.16107', nodeId='5147'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17214] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17214] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17214] Filling out basic attributes, {name='1.17214', nodeId='5147'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17214] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17214] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17214] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17214] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17214] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16107] has shape ID '5147'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16107] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16107] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16107] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16107] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16107] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16107] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16107] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16107] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16108] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16108] Filling out basic attributes, {name='1.16108', nodeId='5148'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17215] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17215] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17215] Filling out basic attributes, {name='1.17215', nodeId='5148'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17215] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17215] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17215] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17215] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17215] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16108] has shape ID '5148'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16108] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16108] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16108] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16108] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16108] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16108] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16108] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16108] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16109] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16109] Filling out basic attributes, {name='1.16109', nodeId='5149'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17216] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17216] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17216] Filling out basic attributes, {name='1.17216', nodeId='5149'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17216] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17216] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17216] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17216] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17216] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16109] has shape ID '5149'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16109] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16109] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16109] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16109] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16109] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16109] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16109] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16109] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16110] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16110] Filling out basic attributes, {name='1.16110', nodeId='5150'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17217] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17217] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17217] Filling out basic attributes, {name='1.17217', nodeId='5150'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17217] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17217] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17217] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17217] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17217] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16110] has shape ID '5150'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16110] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16110] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16110] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16110] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16110] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16110] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16110] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16110] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16111] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16111] Filling out basic attributes, {name='1.16111', nodeId='5151'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17218] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17218] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17218] Filling out basic attributes, {name='1.17218', nodeId='5151'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17218] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17218] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17218] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17218] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17218] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16111] has shape ID '5151'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16111] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16111] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16111] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16111] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16111] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16111] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16111] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16111] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16112] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16112] Filling out basic attributes, {name='1.16112', nodeId='5152'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17219] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17219] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17219] Filling out basic attributes, {name='1.17219', nodeId='5152'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17219] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17219] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17219] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17219] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17219] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16112] has shape ID '5152'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16112] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16112] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16112] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16112] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16112] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16112] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16112] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16112] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16113] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16113] Filling out basic attributes, {name='1.16113', nodeId='5153'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17220] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17220] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17220] Filling out basic attributes, {name='1.17220', nodeId='5153'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17220] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17220] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17220] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17220] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17220] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16113] has shape ID '5153'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16113] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16113] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16113] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16113] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16113] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16113] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16113] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16113] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16114] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16114] Filling out basic attributes, {name='1.16114', nodeId='5154'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17221] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17221] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17221] Filling out basic attributes, {name='1.17221', nodeId='5154'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17221] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17221] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17221] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17221] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17221] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16114] has shape ID '5154'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16114] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16114] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16114] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16114] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16114] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16114] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16114] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16114] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16115] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16115] Filling out basic attributes, {name='1.16115', nodeId='5155'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17222] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17222] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17222] Filling out basic attributes, {name='1.17222', nodeId='5155'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17222] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17222] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17222] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17222] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17222] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16115] has shape ID '5155'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16115] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16115] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16115] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16115] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16115] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16115] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16115] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16115] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16116] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16116] Filling out basic attributes, {name='1.16116', nodeId='5156'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17223] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17223] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17223] Filling out basic attributes, {name='1.17223', nodeId='5156'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17223] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17223] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17223] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17223] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17223] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16116] has shape ID '5156'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16116] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16116] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16116] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16116] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16116] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16116] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16116] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16116] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16117] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16117] Filling out basic attributes, {name='1.16117', nodeId='5157'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17224] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17224] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17224] Filling out basic attributes, {name='1.17224', nodeId='5157'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17224] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17224] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17224] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17224] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17224] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16117] has shape ID '5157'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16117] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16117] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16117] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16117] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16117] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16117] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16117] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16117] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16118] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16118] Filling out basic attributes, {name='1.16118', nodeId='5158'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17225] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17225] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17225] Filling out basic attributes, {name='1.17225', nodeId='5158'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17225] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17225] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17225] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17225] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17225] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16118] has shape ID '5158'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16118] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16118] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16118] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16118] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16118] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16118] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16118] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16118] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16119] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16119] Filling out basic attributes, {name='1.16119', nodeId='5159'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17226] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17226] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17226] Filling out basic attributes, {name='1.17226', nodeId='5159'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17226] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17226] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17226] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17226] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17226] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16119] has shape ID '5159'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16119] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16119] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16119] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16119] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16119] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16119] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16119] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16119] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16120] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16120] Filling out basic attributes, {name='1.16120', nodeId='5160'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17227] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17227] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17227] Filling out basic attributes, {name='1.17227', nodeId='5160'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17227] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17227] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17227] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17227] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17227] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16120] has shape ID '5160'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16120] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16120] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16120] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16120] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16120] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16120] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16120] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16120] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16121] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16121] Filling out basic attributes, {name='1.16121', nodeId='5161'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17228] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17228] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17228] Filling out basic attributes, {name='1.17228', nodeId='5161'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17228] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17228] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17228] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17228] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17228] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16121] has shape ID '5161'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16121] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16121] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16121] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16121] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16121] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16121] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16121] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16121] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16122] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16122] Filling out basic attributes, {name='1.16122', nodeId='5162'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17229] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17229] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17229] Filling out basic attributes, {name='1.17229', nodeId='5162'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17229] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17229] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17229] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17229] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17229] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16122] has shape ID '5162'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16122] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16122] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16122] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16122] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16122] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16122] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16122] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16122] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16123] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16123] Filling out basic attributes, {name='1.16123', nodeId='5163'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17230] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17230] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17230] Filling out basic attributes, {name='1.17230', nodeId='5163'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17230] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17230] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17230] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17230] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17230] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16123] has shape ID '5163'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16123] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16123] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16123] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16123] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16123] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16123] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16123] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16123] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16124] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16124] Filling out basic attributes, {name='1.16124', nodeId='5164'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17231] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17231] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17231] Filling out basic attributes, {name='1.17231', nodeId='5164'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17231] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17231] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17231] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17231] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17231] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16124] has shape ID '5164'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16124] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16124] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16124] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16124] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16124] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16124] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16124] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16124] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16125] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16125] Filling out basic attributes, {name='1.16125', nodeId='5165'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17232] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17232] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17232] Filling out basic attributes, {name='1.17232', nodeId='5165'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17232] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17232] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17232] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17232] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17232] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16125] has shape ID '5165'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16125] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16125] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16125] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16125] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16125] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16125] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16125] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16125] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16126] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16126] Filling out basic attributes, {name='1.16126', nodeId='5166'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17233] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17233] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17233] Filling out basic attributes, {name='1.17233', nodeId='5166'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17233] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17233] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17233] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17233] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17233] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16126] has shape ID '5166'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16126] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16126] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16126] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16126] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16126] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16126] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16126] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16126] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16127] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16127] Filling out basic attributes, {name='1.16127', nodeId='5167'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17234] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17234] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17234] Filling out basic attributes, {name='1.17234', nodeId='5167'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17234] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17234] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17234] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17234] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17234] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16127] has shape ID '5167'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16127] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16127] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16127] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16127] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16127] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16127] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16127] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16127] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16128] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16128] Filling out basic attributes, {name='1.16128', nodeId='5168'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17235] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17235] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17235] Filling out basic attributes, {name='1.17235', nodeId='5168'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17235] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17235] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17235] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17235] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17235] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16128] has shape ID '5168'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16128] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16128] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16128] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16128] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16128] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16128] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16128] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16128] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16129] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16129] Filling out basic attributes, {name='1.16129', nodeId='5169'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17236] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17236] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17236] Filling out basic attributes, {name='1.17236', nodeId='5169'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17236] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17236] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17236] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17236] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17236] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16129] has shape ID '5169'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16129] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16129] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16129] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16129] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16129] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16129] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16129] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16129] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16130] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16130] Filling out basic attributes, {name='1.16130', nodeId='5170'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17237] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17237] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17237] Filling out basic attributes, {name='1.17237', nodeId='5170'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17237] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17237] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17237] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17237] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17237] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16130] has shape ID '5170'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16130] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16130] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16130] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16130] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16130] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16130] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16130] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16130] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16131] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16131] Filling out basic attributes, {name='1.16131', nodeId='5171'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17238] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17238] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17238] Filling out basic attributes, {name='1.17238', nodeId='5171'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17238] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17238] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17238] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17238] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17238] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16131] has shape ID '5171'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16131] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16131] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16131] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16131] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16131] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16131] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16131] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16131] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16132] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16132] Filling out basic attributes, {name='1.16132', nodeId='5172'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17239] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17239] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17239] Filling out basic attributes, {name='1.17239', nodeId='5172'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17239] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17239] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17239] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17239] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17239] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16132] has shape ID '5172'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16132] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16132] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16132] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16132] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16132] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16132] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16132] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16132] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16133] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16133] Filling out basic attributes, {name='1.16133', nodeId='5173'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17240] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17240] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17240] Filling out basic attributes, {name='1.17240', nodeId='5173'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17240] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17240] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17240] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17240] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17240] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16133] has shape ID '5173'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16133] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16133] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16133] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16133] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16133] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16133] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16133] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16133] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16134] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16134] Filling out basic attributes, {name='1.16134', nodeId='5174'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17241] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17241] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17241] Filling out basic attributes, {name='1.17241', nodeId='5174'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17241] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17241] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17241] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17241] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17241] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16134] has shape ID '5174'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16134] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16134] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16134] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16134] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16134] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16134] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16134] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16134] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16135] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16135] Filling out basic attributes, {name='1.16135', nodeId='5175'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17242] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17242] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17242] Filling out basic attributes, {name='1.17242', nodeId='5175'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17242] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17242] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17242] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17242] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17242] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16135] has shape ID '5175'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16135] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16135] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16135] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16135] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16135] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16135] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16135] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16135] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16136] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16136] Filling out basic attributes, {name='1.16136', nodeId='5176'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17243] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17243] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17243] Filling out basic attributes, {name='1.17243', nodeId='5176'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17243] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17243] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17243] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17243] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17243] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16136] has shape ID '5176'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16136] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16136] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16136] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16136] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16136] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16136] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16136] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16136] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16137] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16137] Filling out basic attributes, {name='1.16137', nodeId='5177'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17244] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17244] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17244] Filling out basic attributes, {name='1.17244', nodeId='5177'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17244] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17244] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17244] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17244] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17244] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16137] has shape ID '5177'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16137] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16137] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16137] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16137] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16137] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16137] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16137] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16137] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16138] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16138] Filling out basic attributes, {name='1.16138', nodeId='5178'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17245] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17245] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17245] Filling out basic attributes, {name='1.17245', nodeId='5178'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17245] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17245] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17245] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17245] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17245] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16138] has shape ID '5178'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16138] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16138] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16138] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16138] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16138] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16138] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16138] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16138] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16139] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16139] Filling out basic attributes, {name='1.16139', nodeId='5179'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17246] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17246] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17246] Filling out basic attributes, {name='1.17246', nodeId='5179'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17246] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17246] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17246] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17246] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17246] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16139] has shape ID '5179'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16139] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16139] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16139] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16139] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16139] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16139] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16139] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16139] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16140] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16140] Filling out basic attributes, {name='1.16140', nodeId='5180'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17247] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17247] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17247] Filling out basic attributes, {name='1.17247', nodeId='5180'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17247] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17247] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17247] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17247] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17247] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16140] has shape ID '5180'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16140] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16140] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16140] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16140] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16140] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16140] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16140] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16140] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16141] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16141] Filling out basic attributes, {name='1.16141', nodeId='5181'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17248] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17248] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17248] Filling out basic attributes, {name='1.17248', nodeId='5181'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17248] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17248] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17248] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17248] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17248] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16141] has shape ID '5181'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16141] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16141] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16141] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16141] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16141] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16141] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16141] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16141] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16142] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16142] Filling out basic attributes, {name='1.16142', nodeId='5182'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17249] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17249] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17249] Filling out basic attributes, {name='1.17249', nodeId='5182'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17249] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17249] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17249] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17249] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17249] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16142] has shape ID '5182'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16142] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16142] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16142] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16142] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16142] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16142] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16142] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16142] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16143] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16143] Filling out basic attributes, {name='1.16143', nodeId='5183'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17250] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17250] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17250] Filling out basic attributes, {name='1.17250', nodeId='5183'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17250] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17250] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17250] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17250] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17250] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16143] has shape ID '5183'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16143] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16143] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16143] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16143] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16143] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16143] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16143] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16143] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16144] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16144] Filling out basic attributes, {name='1.16144', nodeId='5184'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17251] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17251] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17251] Filling out basic attributes, {name='1.17251', nodeId='5184'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17251] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17251] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17251] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17251] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17251] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16144] has shape ID '5184'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16144] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16144] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16144] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16144] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16144] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16144] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16144] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16144] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16145] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16145] Filling out basic attributes, {name='1.16145', nodeId='5185'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17252] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17252] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17252] Filling out basic attributes, {name='1.17252', nodeId='5185'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17252] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17252] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17252] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17252] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17252] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16145] has shape ID '5185'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16145] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16145] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16145] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16145] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16145] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16145] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16145] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16145] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16146] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16146] Filling out basic attributes, {name='1.16146', nodeId='5186'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17253] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17253] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17253] Filling out basic attributes, {name='1.17253', nodeId='5186'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17253] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17253] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17253] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17253] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17253] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16146] has shape ID '5186'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16146] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16146] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16146] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16146] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16146] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16146] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16146] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16146] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16147] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16147] Filling out basic attributes, {name='1.16147', nodeId='5187'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17254] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17254] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17254] Filling out basic attributes, {name='1.17254', nodeId='5187'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17254] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17254] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17254] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17254] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17254] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16147] has shape ID '5187'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16147] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16147] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16147] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16147] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16147] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16147] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16147] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16147] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16148] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16148] Filling out basic attributes, {name='1.16148', nodeId='5188'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17255] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17255] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17255] Filling out basic attributes, {name='1.17255', nodeId='5188'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17255] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17255] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17255] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17255] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17255] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16148] has shape ID '5188'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16148] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16148] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16148] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16148] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16148] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16148] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16148] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16148] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16149] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16149] Filling out basic attributes, {name='1.16149', nodeId='5189'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17256] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17256] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17256] Filling out basic attributes, {name='1.17256', nodeId='5189'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17256] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17256] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17256] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17256] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17256] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16149] has shape ID '5189'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16149] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16149] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16149] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16149] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16149] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16149] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16149] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16149] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16150] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16150] Filling out basic attributes, {name='1.16150', nodeId='5190'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17257] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17257] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17257] Filling out basic attributes, {name='1.17257', nodeId='5190'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17257] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17257] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17257] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17257] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17257] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16150] has shape ID '5190'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16150] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16150] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16150] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16150] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16150] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16150] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16150] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16150] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16151] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16151] Filling out basic attributes, {name='1.16151', nodeId='5191'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17258] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17258] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17258] Filling out basic attributes, {name='1.17258', nodeId='5191'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17258] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17258] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17258] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17258] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17258] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16151] has shape ID '5191'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16151] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16151] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16151] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16151] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16151] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16151] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16151] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16151] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16152] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16152] Filling out basic attributes, {name='1.16152', nodeId='5192'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17259] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17259] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17259] Filling out basic attributes, {name='1.17259', nodeId='5192'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17259] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17259] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17259] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17259] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17259] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16152] has shape ID '5192'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16152] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16152] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16152] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16152] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16152] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16152] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16152] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16152] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16153] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16153] Filling out basic attributes, {name='1.16153', nodeId='5193'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17260] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17260] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17260] Filling out basic attributes, {name='1.17260', nodeId='5193'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17260] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17260] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17260] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17260] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17260] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16153] has shape ID '5193'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16153] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16153] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16153] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16153] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16153] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16153] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16153] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16153] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16154] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16154] Filling out basic attributes, {name='1.16154', nodeId='5194'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17261] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17261] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17261] Filling out basic attributes, {name='1.17261', nodeId='5194'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17261] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17261] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17261] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17261] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17261] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16154] has shape ID '5194'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16154] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16154] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16154] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16154] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16154] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16154] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16154] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16154] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16155] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16155] Filling out basic attributes, {name='1.16155', nodeId='5195'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17262] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17262] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17262] Filling out basic attributes, {name='1.17262', nodeId='5195'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17262] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17262] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17262] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17262] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17262] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16155] has shape ID '5195'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16155] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16155] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16155] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16155] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16155] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16155] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16155] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16155] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16156] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16156] Filling out basic attributes, {name='1.16156', nodeId='5196'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17263] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17263] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17263] Filling out basic attributes, {name='1.17263', nodeId='5196'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17263] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17263] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17263] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17263] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17263] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16156] has shape ID '5196'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16156] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16156] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16156] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16156] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16156] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16156] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16156] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16156] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16157] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16157] Filling out basic attributes, {name='1.16157', nodeId='5197'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17264] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17264] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17264] Filling out basic attributes, {name='1.17264', nodeId='5197'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17264] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17264] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17264] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17264] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17264] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16157] has shape ID '5197'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16157] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16157] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16157] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16157] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16157] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16157] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16157] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16157] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16158] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16158] Filling out basic attributes, {name='1.16158', nodeId='5198'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17265] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17265] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17265] Filling out basic attributes, {name='1.17265', nodeId='5198'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17265] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17265] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17265] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17265] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17265] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16158] has shape ID '5198'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16158] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16158] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16158] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16158] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16158] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16158] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16158] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16158] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16159] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16159] Filling out basic attributes, {name='1.16159', nodeId='5199'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17266] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17266] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17266] Filling out basic attributes, {name='1.17266', nodeId='5199'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17266] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17266] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17266] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17266] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17266] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16159] has shape ID '5199'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16159] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16159] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16159] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16159] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16159] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16159] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16159] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16159] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16160] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16160] Filling out basic attributes, {name='1.16160', nodeId='5200'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17267] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17267] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17267] Filling out basic attributes, {name='1.17267', nodeId='5200'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17267] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17267] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17267] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17267] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17267] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16160] has shape ID '5200'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16160] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16160] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16160] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16160] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16160] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16160] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16160] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16160] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16161] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16161] Filling out basic attributes, {name='1.16161', nodeId='5201'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17268] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17268] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17268] Filling out basic attributes, {name='1.17268', nodeId='5201'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17268] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17268] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17268] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17268] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17268] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16161] has shape ID '5201'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16161] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16161] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16161] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16161] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16161] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16161] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16161] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16161] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16162] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16162] Filling out basic attributes, {name='1.16162', nodeId='5202'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17269] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17269] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17269] Filling out basic attributes, {name='1.17269', nodeId='5202'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17269] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17269] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17269] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17269] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17269] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16162] has shape ID '5202'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16162] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16162] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16162] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16162] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16162] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16162] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16162] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16162] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16163] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16163] Filling out basic attributes, {name='1.16163', nodeId='5203'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17270] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17270] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17270] Filling out basic attributes, {name='1.17270', nodeId='5203'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17270] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17270] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17270] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17270] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17270] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16163] has shape ID '5203'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16163] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16163] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16163] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16163] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16163] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16163] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16163] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16163] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16164] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16164] Filling out basic attributes, {name='1.16164', nodeId='5204'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17271] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17271] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17271] Filling out basic attributes, {name='1.17271', nodeId='5204'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17271] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17271] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17271] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17271] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17271] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16164] has shape ID '5204'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16164] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16164] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16164] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16164] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16164] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16164] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16164] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16164] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16165] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16165] Filling out basic attributes, {name='1.16165', nodeId='5205'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17272] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17272] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17272] Filling out basic attributes, {name='1.17272', nodeId='5205'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17272] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17272] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17272] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17272] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17272] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16165] has shape ID '5205'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16165] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16165] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16165] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16165] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16165] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16165] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16165] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16165] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16166] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16166] Filling out basic attributes, {name='1.16166', nodeId='5206'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17273] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17273] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17273] Filling out basic attributes, {name='1.17273', nodeId='5206'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17273] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17273] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17273] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17273] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17273] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16166] has shape ID '5206'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16166] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16166] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16166] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16166] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16166] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16166] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16166] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16166] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16167] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16167] Filling out basic attributes, {name='1.16167', nodeId='5207'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17274] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17274] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17274] Filling out basic attributes, {name='1.17274', nodeId='5207'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17274] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17274] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17274] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17274] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17274] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16167] has shape ID '5207'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16167] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16167] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16167] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16167] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16167] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16167] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16167] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16167] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16168] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16168] Filling out basic attributes, {name='1.16168', nodeId='5208'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17275] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17275] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17275] Filling out basic attributes, {name='1.17275', nodeId='5208'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17275] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17275] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17275] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17275] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17275] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16168] has shape ID '5208'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16168] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16168] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16168] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16168] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16168] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16168] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16168] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16168] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16169] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16169] Filling out basic attributes, {name='1.16169', nodeId='5209'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17276] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17276] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17276] Filling out basic attributes, {name='1.17276', nodeId='5209'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17276] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17276] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17276] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17276] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17276] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16169] has shape ID '5209'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16169] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16169] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16169] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16169] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16169] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16169] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16169] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16169] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16170] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16170] Filling out basic attributes, {name='1.16170', nodeId='5210'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17277] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17277] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17277] Filling out basic attributes, {name='1.17277', nodeId='5210'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17277] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17277] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17277] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17277] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17277] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16170] has shape ID '5210'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16170] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16170] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16170] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16170] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16170] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16170] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16170] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16170] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16171] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16171] Filling out basic attributes, {name='1.16171', nodeId='5211'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17278] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17278] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17278] Filling out basic attributes, {name='1.17278', nodeId='5211'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17278] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17278] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17278] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17278] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17278] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16171] has shape ID '5211'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16171] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16171] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16171] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16171] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16171] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16171] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16171] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16171] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16172] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16172] Filling out basic attributes, {name='1.16172', nodeId='5212'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17279] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17279] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17279] Filling out basic attributes, {name='1.17279', nodeId='5212'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17279] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17279] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17279] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17279] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17279] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16172] has shape ID '5212'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16172] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16172] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16172] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16172] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16172] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16172] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16172] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16172] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16173] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16173] Filling out basic attributes, {name='1.16173', nodeId='5213'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17280] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17280] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17280] Filling out basic attributes, {name='1.17280', nodeId='5213'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17280] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17280] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17280] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17280] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17280] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16173] has shape ID '5213'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16173] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16173] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16173] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16173] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16173] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16173] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16173] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16173] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16174] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16174] Filling out basic attributes, {name='1.16174', nodeId='5214'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17281] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17281] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17281] Filling out basic attributes, {name='1.17281', nodeId='5214'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17281] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17281] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17281] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17281] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17281] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16174] has shape ID '5214'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16174] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16174] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16174] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16174] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16174] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16174] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16174] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16174] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16175] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16175] Filling out basic attributes, {name='1.16175', nodeId='5215'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17282] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17282] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17282] Filling out basic attributes, {name='1.17282', nodeId='5215'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17282] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17282] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17282] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17282] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17282] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16175] has shape ID '5215'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16175] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16175] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16175] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16175] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16175] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16175] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16175] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16175] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16176] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16176] Filling out basic attributes, {name='1.16176', nodeId='5216'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17283] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17283] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17283] Filling out basic attributes, {name='1.17283', nodeId='5216'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17283] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17283] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17283] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17283] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17283] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16176] has shape ID '5216'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16176] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16176] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16176] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16176] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16176] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16176] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16176] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16176] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16177] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16177] Filling out basic attributes, {name='1.16177', nodeId='5217'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17284] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17284] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17284] Filling out basic attributes, {name='1.17284', nodeId='5217'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17284] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17284] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17284] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17284] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17284] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16177] has shape ID '5217'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16177] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16177] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16177] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16177] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16177] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16177] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16177] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16177] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16178] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16178] Filling out basic attributes, {name='1.16178', nodeId='5218'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17285] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17285] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17285] Filling out basic attributes, {name='1.17285', nodeId='5218'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17285] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17285] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17285] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17285] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17285] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16178] has shape ID '5218'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16178] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16178] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16178] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16178] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16178] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16178] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16178] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16178] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16179] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16179] Filling out basic attributes, {name='1.16179', nodeId='5219'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17286] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17286] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17286] Filling out basic attributes, {name='1.17286', nodeId='5219'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17286] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17286] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17286] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17286] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17286] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16179] has shape ID '5219'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16179] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16179] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16179] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16179] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16179] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16179] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16179] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16179] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16180] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16180] Filling out basic attributes, {name='1.16180', nodeId='5220'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17287] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17287] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17287] Filling out basic attributes, {name='1.17287', nodeId='5220'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17287] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17287] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17287] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17287] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17287] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16180] has shape ID '5220'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16180] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16180] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16180] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16180] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16180] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16180] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16180] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16180] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16181] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16181] Filling out basic attributes, {name='1.16181', nodeId='5221'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17288] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17288] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17288] Filling out basic attributes, {name='1.17288', nodeId='5221'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17288] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17288] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17288] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17288] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17288] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16181] has shape ID '5221'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16181] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16181] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16181] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16181] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16181] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16181] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16181] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16181] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16182] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16182] Filling out basic attributes, {name='1.16182', nodeId='5222'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17289] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17289] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17289] Filling out basic attributes, {name='1.17289', nodeId='5222'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17289] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17289] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17289] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17289] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17289] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16182] has shape ID '5222'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16182] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16182] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16182] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16182] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16182] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16182] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16182] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16182] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16183] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16183] Filling out basic attributes, {name='1.16183', nodeId='5223'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17290] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17290] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17290] Filling out basic attributes, {name='1.17290', nodeId='5223'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17290] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17290] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17290] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17290] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17290] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16183] has shape ID '5223'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16183] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16183] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16183] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16183] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16183] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16183] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16183] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16183] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16184] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16184] Filling out basic attributes, {name='1.16184', nodeId='5224'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17291] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17291] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17291] Filling out basic attributes, {name='1.17291', nodeId='5224'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17291] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17291] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17291] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17291] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17291] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16184] has shape ID '5224'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16184] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16184] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16184] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16184] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16184] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16184] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16184] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16184] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16185] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16185] Filling out basic attributes, {name='1.16185', nodeId='5225'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17292] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17292] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17292] Filling out basic attributes, {name='1.17292', nodeId='5225'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17292] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17292] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17292] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17292] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17292] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16185] has shape ID '5225'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16185] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16185] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16185] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16185] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16185] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16185] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16185] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16185] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16186] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16186] Filling out basic attributes, {name='1.16186', nodeId='5226'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17293] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17293] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17293] Filling out basic attributes, {name='1.17293', nodeId='5226'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17293] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17293] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17293] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17293] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17293] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16186] has shape ID '5226'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16186] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16186] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16186] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16186] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16186] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16186] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16186] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16186] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16187] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16187] Filling out basic attributes, {name='1.16187', nodeId='5227'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17294] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17294] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17294] Filling out basic attributes, {name='1.17294', nodeId='5227'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17294] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17294] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17294] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17294] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17294] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16187] has shape ID '5227'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16187] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16187] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16187] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16187] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16187] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16187] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16187] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16187] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16188] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16188] Filling out basic attributes, {name='1.16188', nodeId='5228'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17295] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17295] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17295] Filling out basic attributes, {name='1.17295', nodeId='5228'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17295] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17295] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17295] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17295] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17295] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16188] has shape ID '5228'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16188] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16188] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16188] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16188] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16188] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16188] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16188] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16188] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16189] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16189] Filling out basic attributes, {name='1.16189', nodeId='5229'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17296] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17296] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17296] Filling out basic attributes, {name='1.17296', nodeId='5229'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17296] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17296] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17296] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17296] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17296] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16189] has shape ID '5229'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16189] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16189] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16189] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16189] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16189] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16189] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16189] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16189] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16190] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16190] Filling out basic attributes, {name='1.16190', nodeId='5230'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17297] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17297] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17297] Filling out basic attributes, {name='1.17297', nodeId='5230'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17297] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17297] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17297] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17297] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17297] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16190] has shape ID '5230'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16190] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16190] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16190] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16190] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16190] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16190] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16190] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16190] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16191] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16191] Filling out basic attributes, {name='1.16191', nodeId='5231'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17298] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17298] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17298] Filling out basic attributes, {name='1.17298', nodeId='5231'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17298] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17298] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17298] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17298] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17298] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16191] has shape ID '5231'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16191] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16191] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16191] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16191] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16191] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16191] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16191] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16191] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16192] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16192] Filling out basic attributes, {name='1.16192', nodeId='5232'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17299] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17299] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17299] Filling out basic attributes, {name='1.17299', nodeId='5232'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17299] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17299] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17299] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17299] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17299] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16192] has shape ID '5232'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16192] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16192] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16192] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16192] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16192] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16192] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16192] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16192] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16193] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16193] Filling out basic attributes, {name='1.16193', nodeId='5233'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17300] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17300] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17300] Filling out basic attributes, {name='1.17300', nodeId='5233'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17300] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17300] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17300] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17300] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17300] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16193] has shape ID '5233'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16193] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16193] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16193] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16193] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16193] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16193] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16193] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16193] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16194] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16194] Filling out basic attributes, {name='1.16194', nodeId='5234'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17301] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17301] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17301] Filling out basic attributes, {name='1.17301', nodeId='5234'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17301] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17301] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17301] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17301] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17301] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16194] has shape ID '5234'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16194] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16194] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16194] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16194] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16194] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16194] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16194] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16194] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16195] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16195] Filling out basic attributes, {name='1.16195', nodeId='5235'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17302] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17302] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17302] Filling out basic attributes, {name='1.17302', nodeId='5235'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17302] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17302] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17302] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17302] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17302] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16195] has shape ID '5235'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16195] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16195] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16195] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16195] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16195] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16195] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16195] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16195] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16196] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16196] Filling out basic attributes, {name='1.16196', nodeId='5236'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17303] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17303] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17303] Filling out basic attributes, {name='1.17303', nodeId='5236'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17303] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17303] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17303] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17303] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17303] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16196] has shape ID '5236'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16196] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16196] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16196] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16196] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16196] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16196] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16196] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16196] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16197] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16197] Filling out basic attributes, {name='1.16197', nodeId='5237'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17304] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17304] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17304] Filling out basic attributes, {name='1.17304', nodeId='5237'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17304] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17304] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17304] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17304] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17304] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16197] has shape ID '5237'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16197] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16197] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16197] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16197] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16197] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16197] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16197] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16197] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16198] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16198] Filling out basic attributes, {name='1.16198', nodeId='5238'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17305] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17305] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17305] Filling out basic attributes, {name='1.17305', nodeId='5238'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17305] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17305] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17305] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17305] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17305] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16198] has shape ID '5238'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16198] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16198] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16198] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16198] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16198] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16198] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16198] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16198] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16199] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16199] Filling out basic attributes, {name='1.16199', nodeId='5239'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17306] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17306] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17306] Filling out basic attributes, {name='1.17306', nodeId='5239'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17306] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17306] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17306] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17306] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17306] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16199] has shape ID '5239'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16199] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16199] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16199] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16199] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16199] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16199] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16199] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16199] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16200] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16200] Filling out basic attributes, {name='1.16200', nodeId='5240'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17307] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17307] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17307] Filling out basic attributes, {name='1.17307', nodeId='5240'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17307] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17307] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17307] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17307] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17307] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16200] has shape ID '5240'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16200] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16200] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16200] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16200] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16200] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16200] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16200] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16200] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16201] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16201] Filling out basic attributes, {name='1.16201', nodeId='5241'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17308] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17308] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17308] Filling out basic attributes, {name='1.17308', nodeId='5241'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17308] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17308] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17308] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17308] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17308] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16201] has shape ID '5241'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16201] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16201] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16201] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16201] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16201] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16201] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16201] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16201] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16202] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16202] Filling out basic attributes, {name='1.16202', nodeId='5242'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17309] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17309] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17309] Filling out basic attributes, {name='1.17309', nodeId='5242'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17309] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17309] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17309] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17309] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17309] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16202] has shape ID '5242'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16202] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16202] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16202] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16202] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16202] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16202] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16202] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16202] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16203] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16203] Filling out basic attributes, {name='1.16203', nodeId='5243'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17310] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17310] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17310] Filling out basic attributes, {name='1.17310', nodeId='5243'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17310] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17310] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17310] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17310] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17310] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16203] has shape ID '5243'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16203] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16203] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16203] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16203] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16203] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16203] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16203] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16203] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16204] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16204] Filling out basic attributes, {name='1.16204', nodeId='5244'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17311] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17311] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17311] Filling out basic attributes, {name='1.17311', nodeId='5244'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17311] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17311] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17311] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17311] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17311] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16204] has shape ID '5244'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16204] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16204] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16204] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16204] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16204] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16204] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16204] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16204] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16205] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16205] Filling out basic attributes, {name='1.16205', nodeId='5245'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17312] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17312] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17312] Filling out basic attributes, {name='1.17312', nodeId='5245'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17312] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17312] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17312] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17312] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17312] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16205] has shape ID '5245'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16205] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16205] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16205] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16205] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16205] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16205] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16205] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16205] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16206] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16206] Filling out basic attributes, {name='1.16206', nodeId='5246'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17313] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17313] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17313] Filling out basic attributes, {name='1.17313', nodeId='5246'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17313] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17313] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17313] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17313] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17313] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16206] has shape ID '5246'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16206] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16206] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16206] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16206] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16206] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16206] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16206] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16206] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16207] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16207] Filling out basic attributes, {name='1.16207', nodeId='5247'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17314] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17314] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17314] Filling out basic attributes, {name='1.17314', nodeId='5247'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17314] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17314] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17314] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17314] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17314] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16207] has shape ID '5247'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16207] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16207] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16207] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16207] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16207] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16207] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16207] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16207] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16208] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16208] Filling out basic attributes, {name='1.16208', nodeId='5248'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17315] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17315] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17315] Filling out basic attributes, {name='1.17315', nodeId='5248'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17315] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17315] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17315] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17315] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17315] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16208] has shape ID '5248'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16208] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16208] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16208] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16208] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16208] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16208] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16208] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16208] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16209] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16209] Filling out basic attributes, {name='1.16209', nodeId='5249'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17316] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17316] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17316] Filling out basic attributes, {name='1.17316', nodeId='5249'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17316] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17316] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17316] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17316] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17316] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16209] has shape ID '5249'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16209] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16209] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16209] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16209] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16209] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16209] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16209] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16209] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16210] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16210] Filling out basic attributes, {name='1.16210', nodeId='5250'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17317] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17317] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17317] Filling out basic attributes, {name='1.17317', nodeId='5250'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17317] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17317] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17317] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17317] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17317] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16210] has shape ID '5250'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16210] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16210] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16210] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16210] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16210] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16210] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16210] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16210] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16211] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16211] Filling out basic attributes, {name='1.16211', nodeId='5251'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17318] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17318] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17318] Filling out basic attributes, {name='1.17318', nodeId='5251'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17318] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17318] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17318] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17318] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17318] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16211] has shape ID '5251'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16211] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16211] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16211] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16211] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16211] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16211] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16211] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16211] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16212] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16212] Filling out basic attributes, {name='1.16212', nodeId='5252'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17319] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17319] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17319] Filling out basic attributes, {name='1.17319', nodeId='5252'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17319] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17319] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17319] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17319] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17319] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16212] has shape ID '5252'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16212] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16212] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16212] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16212] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16212] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16212] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16212] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16212] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16213] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16213] Filling out basic attributes, {name='1.16213', nodeId='5253'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17320] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17320] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17320] Filling out basic attributes, {name='1.17320', nodeId='5253'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17320] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17320] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17320] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17320] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17320] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16213] has shape ID '5253'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16213] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16213] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16213] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16213] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16213] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16213] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16213] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16213] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16214] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16214] Filling out basic attributes, {name='1.16214', nodeId='5254'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17321] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17321] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17321] Filling out basic attributes, {name='1.17321', nodeId='5254'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17321] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17321] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17321] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17321] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17321] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16214] has shape ID '5254'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16214] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16214] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16214] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16214] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16214] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16214] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16214] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16214] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16215] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16215] Filling out basic attributes, {name='1.16215', nodeId='5255'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17322] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17322] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17322] Filling out basic attributes, {name='1.17322', nodeId='5255'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17322] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17322] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17322] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17322] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17322] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16215] has shape ID '5255'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16215] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16215] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16215] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16215] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16215] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16215] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16215] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16215] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16216] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16216] Filling out basic attributes, {name='1.16216', nodeId='5256'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17323] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17323] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17323] Filling out basic attributes, {name='1.17323', nodeId='5256'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17323] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17323] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17323] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17323] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17323] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16216] has shape ID '5256'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16216] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16216] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16216] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16216] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16216] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16216] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16216] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16216] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16217] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16217] Filling out basic attributes, {name='1.16217', nodeId='5257'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17324] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17324] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17324] Filling out basic attributes, {name='1.17324', nodeId='5257'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17324] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17324] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17324] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17324] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17324] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16217] has shape ID '5257'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16217] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16217] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16217] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16217] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16217] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16217] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16217] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16217] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16218] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16218] Filling out basic attributes, {name='1.16218', nodeId='5258'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17325] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17325] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17325] Filling out basic attributes, {name='1.17325', nodeId='5258'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17325] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17325] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17325] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17325] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17325] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16218] has shape ID '5258'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16218] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16218] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16218] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16218] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16218] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16218] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16218] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16218] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16219] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16219] Filling out basic attributes, {name='1.16219', nodeId='5259'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17326] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17326] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17326] Filling out basic attributes, {name='1.17326', nodeId='5259'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17326] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17326] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17326] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17326] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17326] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16219] has shape ID '5259'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16219] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16219] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16219] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16219] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16219] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16219] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16219] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16219] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16220] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16220] Filling out basic attributes, {name='1.16220', nodeId='5260'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17327] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17327] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17327] Filling out basic attributes, {name='1.17327', nodeId='5260'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17327] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17327] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17327] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17327] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17327] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16220] has shape ID '5260'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16220] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16220] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16220] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16220] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16220] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16220] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16220] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16220] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16221] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16221] Filling out basic attributes, {name='1.16221', nodeId='5261'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17328] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17328] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17328] Filling out basic attributes, {name='1.17328', nodeId='5261'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17328] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17328] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17328] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17328] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17328] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16221] has shape ID '5261'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16221] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16221] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16221] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16221] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16221] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16221] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16221] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16221] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16222] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16222] Filling out basic attributes, {name='1.16222', nodeId='5262'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17329] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17329] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17329] Filling out basic attributes, {name='1.17329', nodeId='5262'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17329] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17329] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17329] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17329] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17329] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16222] has shape ID '5262'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16222] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16222] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16222] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16222] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16222] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16222] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16222] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16222] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16223] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16223] Filling out basic attributes, {name='1.16223', nodeId='5263'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17330] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17330] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17330] Filling out basic attributes, {name='1.17330', nodeId='5263'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17330] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17330] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17330] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17330] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17330] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16223] has shape ID '5263'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16223] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16223] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16223] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16223] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16223] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16223] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16223] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16223] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16224] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16224] Filling out basic attributes, {name='1.16224', nodeId='5264'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17331] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17331] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17331] Filling out basic attributes, {name='1.17331', nodeId='5264'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17331] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17331] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17331] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17331] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17331] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16224] has shape ID '5264'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16224] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16224] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16224] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16224] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16224] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16224] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16224] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16224] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16225] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16225] Filling out basic attributes, {name='1.16225', nodeId='5265'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17332] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17332] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17332] Filling out basic attributes, {name='1.17332', nodeId='5265'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17332] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17332] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17332] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17332] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17332] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16225] has shape ID '5265'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16225] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16225] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16225] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16225] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16225] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16225] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16225] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16225] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16226] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16226] Filling out basic attributes, {name='1.16226', nodeId='5266'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17333] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17333] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17333] Filling out basic attributes, {name='1.17333', nodeId='5266'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17333] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17333] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17333] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17333] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17333] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16226] has shape ID '5266'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16226] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16226] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16226] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16226] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16226] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16226] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16226] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16226] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16227] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16227] Filling out basic attributes, {name='1.16227', nodeId='5267'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17334] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17334] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17334] Filling out basic attributes, {name='1.17334', nodeId='5267'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17334] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17334] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17334] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17334] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17334] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16227] has shape ID '5267'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16227] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16227] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16227] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16227] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16227] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16227] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16227] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16227] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16228] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16228] Filling out basic attributes, {name='1.16228', nodeId='5268'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17335] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17335] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17335] Filling out basic attributes, {name='1.17335', nodeId='5268'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17335] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17335] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17335] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17335] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17335] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16228] has shape ID '5268'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16228] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16228] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16228] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16228] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16228] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16228] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16228] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16228] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16229] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16229] Filling out basic attributes, {name='1.16229', nodeId='5269'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17336] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17336] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17336] Filling out basic attributes, {name='1.17336', nodeId='5269'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17336] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17336] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17336] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17336] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17336] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16229] has shape ID '5269'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16229] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16229] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16229] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16229] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16229] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16229] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16229] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16229] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16230] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16230] Filling out basic attributes, {name='1.16230', nodeId='5270'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17337] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17337] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17337] Filling out basic attributes, {name='1.17337', nodeId='5270'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17337] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17337] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17337] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17337] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17337] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16230] has shape ID '5270'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16230] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16230] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16230] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16230] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16230] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16230] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16230] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16230] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16231] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16231] Filling out basic attributes, {name='1.16231', nodeId='5271'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17338] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17338] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17338] Filling out basic attributes, {name='1.17338', nodeId='5271'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17338] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17338] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17338] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17338] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17338] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16231] has shape ID '5271'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16231] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16231] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16231] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16231] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16231] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16231] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16231] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16231] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16232] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16232] Filling out basic attributes, {name='1.16232', nodeId='5272'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17339] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17339] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17339] Filling out basic attributes, {name='1.17339', nodeId='5272'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17339] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17339] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17339] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17339] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17339] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16232] has shape ID '5272'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16232] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16232] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16232] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16232] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16232] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16232] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16232] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16232] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16233] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16233] Filling out basic attributes, {name='1.16233', nodeId='5273'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17340] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17340] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17340] Filling out basic attributes, {name='1.17340', nodeId='5273'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17340] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17340] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17340] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17340] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17340] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16233] has shape ID '5273'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16233] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16233] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16233] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16233] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16233] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16233] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16233] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16233] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16234] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16234] Filling out basic attributes, {name='1.16234', nodeId='5274'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17341] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17341] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17341] Filling out basic attributes, {name='1.17341', nodeId='5274'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17341] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17341] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17341] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17341] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17341] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16234] has shape ID '5274'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16234] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16234] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16234] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16234] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16234] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16234] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16234] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16234] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16235] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16235] Filling out basic attributes, {name='1.16235', nodeId='5275'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17342] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17342] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17342] Filling out basic attributes, {name='1.17342', nodeId='5275'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17342] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17342] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17342] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17342] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17342] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16235] has shape ID '5275'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16235] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16235] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16235] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16235] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16235] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16235] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16235] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16235] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16236] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16236] Filling out basic attributes, {name='1.16236', nodeId='5276'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17343] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17343] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17343] Filling out basic attributes, {name='1.17343', nodeId='5276'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17343] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17343] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17343] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17343] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17343] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16236] has shape ID '5276'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16236] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16236] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16236] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16236] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16236] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16236] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16236] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16236] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16237] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16237] Filling out basic attributes, {name='1.16237', nodeId='5277'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17344] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17344] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17344] Filling out basic attributes, {name='1.17344', nodeId='5277'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17344] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17344] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17344] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17344] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17344] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16237] has shape ID '5277'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16237] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16237] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16237] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16237] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16237] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16237] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16237] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16237] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16238] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16238] Filling out basic attributes, {name='1.16238', nodeId='5278'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17345] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17345] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17345] Filling out basic attributes, {name='1.17345', nodeId='5278'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17345] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17345] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17345] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17345] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17345] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16238] has shape ID '5278'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16238] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16238] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16238] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16238] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16238] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16238] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16238] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16238] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16239] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16239] Filling out basic attributes, {name='1.16239', nodeId='5279'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17346] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17346] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17346] Filling out basic attributes, {name='1.17346', nodeId='5279'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17346] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17346] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17346] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17346] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17346] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16239] has shape ID '5279'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16239] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16239] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16239] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16239] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16239] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16239] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16239] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16239] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16240] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16240] Filling out basic attributes, {name='1.16240', nodeId='5280'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17347] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17347] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17347] Filling out basic attributes, {name='1.17347', nodeId='5280'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17347] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17347] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17347] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17347] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17347] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16240] has shape ID '5280'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16240] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16240] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16240] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16240] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16240] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16240] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16240] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16240] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16241] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16241] Filling out basic attributes, {name='1.16241', nodeId='5281'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17348] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17348] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17348] Filling out basic attributes, {name='1.17348', nodeId='5281'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17348] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17348] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17348] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17348] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17348] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16241] has shape ID '5281'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16241] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16241] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16241] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16241] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16241] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16241] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16241] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16241] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16242] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16242] Filling out basic attributes, {name='1.16242', nodeId='5282'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17349] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17349] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17349] Filling out basic attributes, {name='1.17349', nodeId='5282'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17349] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17349] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17349] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17349] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17349] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16242] has shape ID '5282'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16242] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16242] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16242] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16242] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16242] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16242] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16242] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16242] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16243] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16243] Filling out basic attributes, {name='1.16243', nodeId='5283'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17350] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17350] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17350] Filling out basic attributes, {name='1.17350', nodeId='5283'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17350] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17350] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17350] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17350] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17350] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16243] has shape ID '5283'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16243] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16243] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16243] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16243] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16243] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16243] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16243] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16243] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16244] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16244] Filling out basic attributes, {name='1.16244', nodeId='5284'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17351] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17351] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17351] Filling out basic attributes, {name='1.17351', nodeId='5284'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17351] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17351] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17351] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17351] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17351] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16244] has shape ID '5284'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16244] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16244] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16244] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16244] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16244] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16244] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16244] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16244] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16245] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16245] Filling out basic attributes, {name='1.16245', nodeId='5285'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17352] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17352] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17352] Filling out basic attributes, {name='1.17352', nodeId='5285'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17352] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17352] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17352] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17352] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17352] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16245] has shape ID '5285'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16245] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16245] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16245] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16245] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16245] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16245] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16245] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16245] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16246] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16246] Filling out basic attributes, {name='1.16246', nodeId='5286'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17353] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17353] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17353] Filling out basic attributes, {name='1.17353', nodeId='5286'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17353] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17353] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17353] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17353] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17353] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16246] has shape ID '5286'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16246] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16246] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16246] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16246] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16246] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16246] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16246] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16246] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16247] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16247] Filling out basic attributes, {name='1.16247', nodeId='5287'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17354] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17354] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17354] Filling out basic attributes, {name='1.17354', nodeId='5287'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17354] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17354] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17354] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17354] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17354] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16247] has shape ID '5287'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16247] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16247] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16247] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16247] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16247] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16247] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16247] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16247] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16248] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16248] Filling out basic attributes, {name='1.16248', nodeId='5288'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17355] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17355] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17355] Filling out basic attributes, {name='1.17355', nodeId='5288'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17355] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17355] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17355] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17355] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17355] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16248] has shape ID '5288'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16248] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16248] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16248] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16248] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16248] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16248] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16248] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16248] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16249] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16249] Filling out basic attributes, {name='1.16249', nodeId='5289'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17356] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17356] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17356] Filling out basic attributes, {name='1.17356', nodeId='5289'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17356] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17356] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17356] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17356] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17356] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16249] has shape ID '5289'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16249] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16249] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16249] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16249] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16249] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16249] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16249] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16249] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16250] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16250] Filling out basic attributes, {name='1.16250', nodeId='5290'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17357] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17357] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17357] Filling out basic attributes, {name='1.17357', nodeId='5290'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17357] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17357] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17357] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17357] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17357] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16250] has shape ID '5290'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16250] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16250] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16250] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16250] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16250] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16250] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16250] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16250] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16251] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16251] Filling out basic attributes, {name='1.16251', nodeId='5291'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17358] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17358] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17358] Filling out basic attributes, {name='1.17358', nodeId='5291'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17358] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17358] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17358] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17358] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17358] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16251] has shape ID '5291'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16251] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16251] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16251] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16251] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16251] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16251] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16251] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16251] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16252] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16252] Filling out basic attributes, {name='1.16252', nodeId='5292'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17359] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17359] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17359] Filling out basic attributes, {name='1.17359', nodeId='5292'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17359] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17359] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17359] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17359] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17359] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16252] has shape ID '5292'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16252] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16252] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16252] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16252] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16252] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16252] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16252] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16252] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16253] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16253] Filling out basic attributes, {name='1.16253', nodeId='5293'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17360] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17360] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17360] Filling out basic attributes, {name='1.17360', nodeId='5293'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17360] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17360] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17360] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17360] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17360] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16253] has shape ID '5293'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16253] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16253] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16253] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16253] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16253] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16253] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16253] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16253] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16254] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16254] Filling out basic attributes, {name='1.16254', nodeId='5294'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17361] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17361] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17361] Filling out basic attributes, {name='1.17361', nodeId='5294'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17361] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17361] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17361] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17361] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17361] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16254] has shape ID '5294'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16254] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16254] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16254] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16254] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16254] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16254] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16254] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16254] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16255] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16255] Filling out basic attributes, {name='1.16255', nodeId='5295'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17362] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17362] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17362] Filling out basic attributes, {name='1.17362', nodeId='5295'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17362] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17362] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17362] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17362] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17362] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16255] has shape ID '5295'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16255] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16255] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16255] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16255] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16255] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16255] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16255] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16255] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16256] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16256] Filling out basic attributes, {name='1.16256', nodeId='5296'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17363] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17363] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17363] Filling out basic attributes, {name='1.17363', nodeId='5296'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17363] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17363] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17363] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17363] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17363] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16256] has shape ID '5296'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16256] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16256] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16256] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16256] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16256] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16256] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16256] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16256] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16257] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16257] Filling out basic attributes, {name='1.16257', nodeId='5297'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17364] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17364] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17364] Filling out basic attributes, {name='1.17364', nodeId='5297'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17364] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17364] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17364] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17364] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17364] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16257] has shape ID '5297'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16257] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16257] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16257] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16257] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16257] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16257] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16257] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16257] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16258] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16258] Filling out basic attributes, {name='1.16258', nodeId='5298'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17365] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17365] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17365] Filling out basic attributes, {name='1.17365', nodeId='5298'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17365] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17365] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17365] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17365] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17365] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16258] has shape ID '5298'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16258] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16258] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16258] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16258] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16258] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16258] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16258] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16258] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16259] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16259] Filling out basic attributes, {name='1.16259', nodeId='5299'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17366] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17366] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17366] Filling out basic attributes, {name='1.17366', nodeId='5299'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17366] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17366] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17366] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17366] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17366] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16259] has shape ID '5299'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16259] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16259] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16259] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16259] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16259] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16259] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16259] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16259] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16260] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16260] Filling out basic attributes, {name='1.16260', nodeId='5300'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17367] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17367] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17367] Filling out basic attributes, {name='1.17367', nodeId='5300'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17367] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17367] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17367] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17367] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17367] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16260] has shape ID '5300'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16260] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16260] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16260] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16260] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16260] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16260] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16260] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16260] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16261] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16261] Filling out basic attributes, {name='1.16261', nodeId='5301'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17368] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17368] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17368] Filling out basic attributes, {name='1.17368', nodeId='5301'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17368] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17368] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17368] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17368] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17368] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16261] has shape ID '5301'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16261] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16261] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16261] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16261] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16261] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16261] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16261] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16261] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16262] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16262] Filling out basic attributes, {name='1.16262', nodeId='5302'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17369] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17369] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17369] Filling out basic attributes, {name='1.17369', nodeId='5302'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17369] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17369] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17369] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17369] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17369] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16262] has shape ID '5302'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16262] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16262] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16262] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16262] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16262] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16262] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16262] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16262] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16263] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16263] Filling out basic attributes, {name='1.16263', nodeId='5303'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17370] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17370] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17370] Filling out basic attributes, {name='1.17370', nodeId='5303'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17370] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17370] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17370] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17370] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17370] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16263] has shape ID '5303'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16263] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16263] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16263] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16263] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16263] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16263] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16263] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16263] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16264] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16264] Filling out basic attributes, {name='1.16264', nodeId='5304'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17371] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17371] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17371] Filling out basic attributes, {name='1.17371', nodeId='5304'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17371] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17371] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17371] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17371] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17371] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16264] has shape ID '5304'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16264] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16264] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16264] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16264] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16264] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16264] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16264] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16264] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16265] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16265] Filling out basic attributes, {name='1.16265', nodeId='5305'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17372] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17372] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17372] Filling out basic attributes, {name='1.17372', nodeId='5305'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17372] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17372] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17372] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17372] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17372] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16265] has shape ID '5305'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16265] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16265] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16265] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16265] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16265] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16265] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16265] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16265] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16266] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16266] Filling out basic attributes, {name='1.16266', nodeId='5306'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17373] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17373] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17373] Filling out basic attributes, {name='1.17373', nodeId='5306'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17373] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17373] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17373] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17373] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17373] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16266] has shape ID '5306'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16266] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16266] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16266] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16266] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16266] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16266] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16266] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16266] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16267] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16267] Filling out basic attributes, {name='1.16267', nodeId='5307'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17374] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17374] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17374] Filling out basic attributes, {name='1.17374', nodeId='5307'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17374] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17374] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17374] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17374] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17374] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16267] has shape ID '5307'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16267] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16267] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16267] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16267] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16267] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16267] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16267] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16267] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16268] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16268] Filling out basic attributes, {name='1.16268', nodeId='5308'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17375] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17375] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17375] Filling out basic attributes, {name='1.17375', nodeId='5308'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17375] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17375] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17375] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17375] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17375] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16268] has shape ID '5308'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16268] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16268] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16268] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16268] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16268] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16268] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16268] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16268] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16269] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16269] Filling out basic attributes, {name='1.16269', nodeId='5309'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17376] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17376] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17376] Filling out basic attributes, {name='1.17376', nodeId='5309'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17376] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17376] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17376] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17376] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17376] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16269] has shape ID '5309'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16269] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16269] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16269] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16269] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16269] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16269] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16269] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16269] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16270] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16270] Filling out basic attributes, {name='1.16270', nodeId='5310'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17377] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17377] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17377] Filling out basic attributes, {name='1.17377', nodeId='5310'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17377] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17377] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17377] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17377] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17377] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16270] has shape ID '5310'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16270] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16270] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16270] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16270] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16270] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16270] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16270] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16270] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16271] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16271] Filling out basic attributes, {name='1.16271', nodeId='5311'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17378] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17378] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17378] Filling out basic attributes, {name='1.17378', nodeId='5311'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17378] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17378] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17378] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17378] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17378] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16271] has shape ID '5311'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16271] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16271] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16271] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16271] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16271] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16271] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16271] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16271] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16272] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16272] Filling out basic attributes, {name='1.16272', nodeId='5312'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17379] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17379] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17379] Filling out basic attributes, {name='1.17379', nodeId='5312'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17379] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17379] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17379] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17379] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17379] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16272] has shape ID '5312'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16272] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16272] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16272] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16272] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16272] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16272] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16272] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16272] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16273] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16273] Filling out basic attributes, {name='1.16273', nodeId='5313'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17380] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17380] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17380] Filling out basic attributes, {name='1.17380', nodeId='5313'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17380] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17380] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17380] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17380] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17380] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16273] has shape ID '5313'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16273] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16273] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16273] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16273] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16273] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16273] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16273] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16273] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16274] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16274] Filling out basic attributes, {name='1.16274', nodeId='5314'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17381] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17381] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17381] Filling out basic attributes, {name='1.17381', nodeId='5314'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17381] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17381] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17381] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17381] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17381] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16274] has shape ID '5314'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16274] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16274] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16274] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16274] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16274] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16274] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16274] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16274] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16275] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16275] Filling out basic attributes, {name='1.16275', nodeId='5315'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17382] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17382] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17382] Filling out basic attributes, {name='1.17382', nodeId='5315'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17382] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17382] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17382] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17382] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17382] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16275] has shape ID '5315'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16275] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16275] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16275] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16275] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16275] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16275] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16275] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16275] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16276] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16276] Filling out basic attributes, {name='1.16276', nodeId='5316'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17383] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17383] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17383] Filling out basic attributes, {name='1.17383', nodeId='5316'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17383] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17383] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17383] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17383] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17383] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16276] has shape ID '5316'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16276] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16276] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16276] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16276] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16276] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16276] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16276] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16276] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16277] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16277] Filling out basic attributes, {name='1.16277', nodeId='5317'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17384] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17384] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17384] Filling out basic attributes, {name='1.17384', nodeId='5317'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17384] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17384] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17384] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17384] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17384] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16277] has shape ID '5317'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16277] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16277] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16277] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16277] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16277] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16277] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16277] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16277] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16278] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16278] Filling out basic attributes, {name='1.16278', nodeId='5318'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17385] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17385] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17385] Filling out basic attributes, {name='1.17385', nodeId='5318'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17385] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17385] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17385] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17385] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17385] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16278] has shape ID '5318'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16278] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16278] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16278] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16278] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16278] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16278] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16278] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16278] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16279] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16279] Filling out basic attributes, {name='1.16279', nodeId='5319'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17386] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17386] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17386] Filling out basic attributes, {name='1.17386', nodeId='5319'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17386] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17386] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17386] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17386] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17386] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16279] has shape ID '5319'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16279] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16279] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16279] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16279] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16279] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16279] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16279] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16279] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16280] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16280] Filling out basic attributes, {name='1.16280', nodeId='5320'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17387] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17387] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17387] Filling out basic attributes, {name='1.17387', nodeId='5320'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17387] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17387] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17387] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17387] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17387] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16280] has shape ID '5320'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16280] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16280] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16280] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16280] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16280] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16280] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16280] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16280] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16281] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16281] Filling out basic attributes, {name='1.16281', nodeId='5321'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17388] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17388] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17388] Filling out basic attributes, {name='1.17388', nodeId='5321'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17388] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17388] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17388] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17388] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17388] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16281] has shape ID '5321'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16281] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16281] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16281] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16281] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16281] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16281] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16281] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16281] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16282] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16282] Filling out basic attributes, {name='1.16282', nodeId='5322'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17389] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17389] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17389] Filling out basic attributes, {name='1.17389', nodeId='5322'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17389] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17389] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17389] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17389] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17389] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16282] has shape ID '5322'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16282] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16282] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16282] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16282] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16282] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16282] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16282] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16282] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16283] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16283] Filling out basic attributes, {name='1.16283', nodeId='5323'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17390] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17390] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17390] Filling out basic attributes, {name='1.17390', nodeId='5323'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17390] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17390] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17390] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17390] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17390] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16283] has shape ID '5323'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16283] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16283] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16283] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16283] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16283] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16283] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16283] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16283] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16284] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16284] Filling out basic attributes, {name='1.16284', nodeId='5324'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17391] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17391] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17391] Filling out basic attributes, {name='1.17391', nodeId='5324'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17391] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17391] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17391] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17391] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17391] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16284] has shape ID '5324'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16284] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16284] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16284] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16284] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16284] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16284] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16284] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16284] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16285] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16285] Filling out basic attributes, {name='1.16285', nodeId='5325'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17392] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17392] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17392] Filling out basic attributes, {name='1.17392', nodeId='5325'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17392] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17392] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17392] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17392] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17392] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16285] has shape ID '5325'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16285] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16285] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16285] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16285] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16285] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16285] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16285] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16285] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16286] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16286] Filling out basic attributes, {name='1.16286', nodeId='5326'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17393] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17393] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17393] Filling out basic attributes, {name='1.17393', nodeId='5326'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17393] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17393] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17393] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17393] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17393] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16286] has shape ID '5326'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16286] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16286] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16286] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16286] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16286] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16286] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16286] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16286] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16287] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16287] Filling out basic attributes, {name='1.16287', nodeId='5327'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17394] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17394] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17394] Filling out basic attributes, {name='1.17394', nodeId='5327'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17394] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17394] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17394] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17394] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17394] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16287] has shape ID '5327'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16287] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16287] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16287] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16287] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16287] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16287] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16287] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16287] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16288] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16288] Filling out basic attributes, {name='1.16288', nodeId='5328'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17395] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17395] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17395] Filling out basic attributes, {name='1.17395', nodeId='5328'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17395] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17395] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17395] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17395] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17395] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16288] has shape ID '5328'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16288] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16288] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16288] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16288] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16288] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16288] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16288] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16288] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16289] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16289] Filling out basic attributes, {name='1.16289', nodeId='5329'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17396] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17396] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17396] Filling out basic attributes, {name='1.17396', nodeId='5329'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17396] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17396] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17396] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17396] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17396] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16289] has shape ID '5329'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16289] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16289] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16289] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16289] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16289] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16289] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16289] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16289] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16290] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16290] Filling out basic attributes, {name='1.16290', nodeId='5330'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17397] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17397] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17397] Filling out basic attributes, {name='1.17397', nodeId='5330'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17397] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17397] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17397] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17397] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17397] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16290] has shape ID '5330'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16290] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16290] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16290] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16290] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16290] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16290] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16290] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16290] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16291] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16291] Filling out basic attributes, {name='1.16291', nodeId='5331'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17398] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17398] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17398] Filling out basic attributes, {name='1.17398', nodeId='5331'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17398] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17398] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17398] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17398] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17398] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16291] has shape ID '5331'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16291] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16291] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16291] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16291] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16291] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16291] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16291] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16291] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16292] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16292] Filling out basic attributes, {name='1.16292', nodeId='5332'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17399] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17399] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17399] Filling out basic attributes, {name='1.17399', nodeId='5332'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17399] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17399] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17399] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17399] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17399] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16292] has shape ID '5332'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16292] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16292] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16292] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16292] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16292] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16292] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16292] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16292] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16293] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16293] Filling out basic attributes, {name='1.16293', nodeId='5333'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17400] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17400] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17400] Filling out basic attributes, {name='1.17400', nodeId='5333'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17400] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17400] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17400] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17400] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17400] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16293] has shape ID '5333'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16293] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16293] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16293] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16293] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16293] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16293] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16293] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16293] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16294] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16294] Filling out basic attributes, {name='1.16294', nodeId='5334'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17401] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17401] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17401] Filling out basic attributes, {name='1.17401', nodeId='5334'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17401] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17401] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17401] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17401] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17401] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16294] has shape ID '5334'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16294] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16294] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16294] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16294] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16294] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16294] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16294] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16294] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16295] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16295] Filling out basic attributes, {name='1.16295', nodeId='5335'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17402] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17402] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17402] Filling out basic attributes, {name='1.17402', nodeId='5335'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17402] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17402] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17402] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17402] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17402] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16295] has shape ID '5335'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16295] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16295] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16295] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16295] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16295] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16295] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16295] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16295] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16296] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16296] Filling out basic attributes, {name='1.16296', nodeId='5336'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17403] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17403] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17403] Filling out basic attributes, {name='1.17403', nodeId='5336'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17403] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17403] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17403] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17403] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17403] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16296] has shape ID '5336'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16296] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16296] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16296] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16296] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16296] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16296] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16296] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16296] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16297] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16297] Filling out basic attributes, {name='1.16297', nodeId='5337'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17404] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17404] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17404] Filling out basic attributes, {name='1.17404', nodeId='5337'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17404] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17404] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17404] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17404] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17404] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16297] has shape ID '5337'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16297] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16297] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16297] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16297] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16297] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16297] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16297] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16297] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16298] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16298] Filling out basic attributes, {name='1.16298', nodeId='5338'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17405] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17405] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17405] Filling out basic attributes, {name='1.17405', nodeId='5338'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17405] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17405] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17405] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17405] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17405] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16298] has shape ID '5338'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16298] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16298] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16298] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16298] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16298] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16298] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16298] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16298] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16299] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16299] Filling out basic attributes, {name='1.16299', nodeId='5339'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17406] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17406] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17406] Filling out basic attributes, {name='1.17406', nodeId='5339'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17406] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17406] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17406] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17406] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17406] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16299] has shape ID '5339'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16299] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16299] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16299] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16299] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16299] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16299] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16299] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16299] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16300] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16300] Filling out basic attributes, {name='1.16300', nodeId='5340'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17407] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17407] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17407] Filling out basic attributes, {name='1.17407', nodeId='5340'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17407] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17407] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17407] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17407] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17407] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16300] has shape ID '5340'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16300] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16300] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16300] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16300] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16300] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16300] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16300] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16300] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16301] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16301] Filling out basic attributes, {name='1.16301', nodeId='5341'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17408] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17408] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17408] Filling out basic attributes, {name='1.17408', nodeId='5341'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17408] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17408] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17408] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17408] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17408] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16301] has shape ID '5341'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16301] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16301] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16301] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16301] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16301] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16301] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16301] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16301] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16302] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16302] Filling out basic attributes, {name='1.16302', nodeId='5342'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17409] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17409] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17409] Filling out basic attributes, {name='1.17409', nodeId='5342'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17409] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17409] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17409] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17409] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17409] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16302] has shape ID '5342'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16302] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16302] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16302] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16302] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16302] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16302] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16302] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16302] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16303] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16303] Filling out basic attributes, {name='1.16303', nodeId='5343'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17410] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17410] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17410] Filling out basic attributes, {name='1.17410', nodeId='5343'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17410] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17410] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17410] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17410] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17410] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16303] has shape ID '5343'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16303] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16303] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16303] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16303] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16303] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16303] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16303] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16303] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16304] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16304] Filling out basic attributes, {name='1.16304', nodeId='5344'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17411] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17411] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17411] Filling out basic attributes, {name='1.17411', nodeId='5344'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17411] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17411] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17411] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17411] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17411] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16304] has shape ID '5344'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16304] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16304] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16304] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16304] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16304] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16304] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16304] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16304] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16305] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16305] Filling out basic attributes, {name='1.16305', nodeId='5345'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17412] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17412] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17412] Filling out basic attributes, {name='1.17412', nodeId='5345'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17412] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17412] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17412] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17412] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17412] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16305] has shape ID '5345'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16305] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16305] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16305] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16305] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16305] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16305] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16305] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16305] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16306] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16306] Filling out basic attributes, {name='1.16306', nodeId='5346'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17413] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17413] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17413] Filling out basic attributes, {name='1.17413', nodeId='5346'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17413] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17413] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17413] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17413] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17413] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16306] has shape ID '5346'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16306] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16306] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16306] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16306] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16306] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16306] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16306] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16306] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16307] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16307] Filling out basic attributes, {name='1.16307', nodeId='5347'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17414] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17414] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17414] Filling out basic attributes, {name='1.17414', nodeId='5347'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17414] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17414] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17414] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17414] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17414] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16307] has shape ID '5347'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16307] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16307] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16307] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16307] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16307] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16307] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16307] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16307] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16308] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16308] Filling out basic attributes, {name='1.16308', nodeId='5348'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17415] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17415] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17415] Filling out basic attributes, {name='1.17415', nodeId='5348'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17415] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17415] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17415] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17415] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17415] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16308] has shape ID '5348'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16308] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16308] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16308] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16308] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16308] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16308] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16308] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16308] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16309] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16309] Filling out basic attributes, {name='1.16309', nodeId='5349'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17416] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17416] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17416] Filling out basic attributes, {name='1.17416', nodeId='5349'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17416] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17416] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17416] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17416] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17416] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16309] has shape ID '5349'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16309] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16309] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16309] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16309] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16309] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16309] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16309] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16309] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16310] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16310] Filling out basic attributes, {name='1.16310', nodeId='5350'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17417] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17417] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17417] Filling out basic attributes, {name='1.17417', nodeId='5350'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17417] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17417] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17417] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17417] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17417] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16310] has shape ID '5350'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16310] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16310] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16310] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16310] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16310] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16310] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16310] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16310] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16311] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16311] Filling out basic attributes, {name='1.16311', nodeId='5351'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17418] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17418] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17418] Filling out basic attributes, {name='1.17418', nodeId='5351'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17418] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17418] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17418] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17418] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17418] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16311] has shape ID '5351'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16311] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16311] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16311] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16311] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16311] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16311] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16311] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16311] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16312] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16312] Filling out basic attributes, {name='1.16312', nodeId='5352'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17419] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17419] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17419] Filling out basic attributes, {name='1.17419', nodeId='5352'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17419] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17419] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17419] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17419] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17419] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16312] has shape ID '5352'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16312] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16312] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16312] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16312] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16312] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16312] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16312] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16312] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16313] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16313] Filling out basic attributes, {name='1.16313', nodeId='5353'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17420] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17420] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17420] Filling out basic attributes, {name='1.17420', nodeId='5353'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17420] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17420] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17420] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17420] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17420] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16313] has shape ID '5353'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16313] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16313] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16313] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16313] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16313] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16313] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16313] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16313] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16314] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16314] Filling out basic attributes, {name='1.16314', nodeId='5354'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17421] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17421] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17421] Filling out basic attributes, {name='1.17421', nodeId='5354'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17421] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17421] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17421] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17421] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17421] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16314] has shape ID '5354'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16314] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16314] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16314] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16314] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16314] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16314] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16314] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16314] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16315] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16315] Filling out basic attributes, {name='1.16315', nodeId='5355'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17422] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17422] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17422] Filling out basic attributes, {name='1.17422', nodeId='5355'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17422] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17422] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17422] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17422] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17422] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16315] has shape ID '5355'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16315] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16315] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16315] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16315] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16315] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16315] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16315] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16315] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16316] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16316] Filling out basic attributes, {name='1.16316', nodeId='5356'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17423] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17423] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17423] Filling out basic attributes, {name='1.17423', nodeId='5356'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17423] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17423] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17423] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17423] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17423] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16316] has shape ID '5356'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16316] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16316] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16316] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16316] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16316] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16316] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16316] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16316] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16317] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16317] Filling out basic attributes, {name='1.16317', nodeId='5357'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17424] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17424] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17424] Filling out basic attributes, {name='1.17424', nodeId='5357'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17424] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17424] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17424] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17424] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17424] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16317] has shape ID '5357'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16317] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16317] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16317] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16317] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16317] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16317] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16317] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16317] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16318] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16318] Filling out basic attributes, {name='1.16318', nodeId='5358'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17425] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17425] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17425] Filling out basic attributes, {name='1.17425', nodeId='5358'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17425] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17425] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17425] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17425] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17425] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16318] has shape ID '5358'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16318] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16318] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16318] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16318] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16318] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16318] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16318] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16318] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16319] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16319] Filling out basic attributes, {name='1.16319', nodeId='5359'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17426] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17426] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17426] Filling out basic attributes, {name='1.17426', nodeId='5359'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17426] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17426] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17426] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17426] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17426] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16319] has shape ID '5359'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16319] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16319] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16319] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16319] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16319] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16319] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16319] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16319] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16320] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16320] Filling out basic attributes, {name='1.16320', nodeId='5360'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17427] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17427] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17427] Filling out basic attributes, {name='1.17427', nodeId='5360'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17427] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17427] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17427] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17427] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17427] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16320] has shape ID '5360'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16320] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16320] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16320] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16320] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16320] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16320] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16320] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16320] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16321] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16321] Filling out basic attributes, {name='1.16321', nodeId='5361'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17428] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17428] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17428] Filling out basic attributes, {name='1.17428', nodeId='5361'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17428] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17428] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17428] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17428] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17428] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16321] has shape ID '5361'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16321] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16321] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16321] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16321] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16321] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16321] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16321] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16321] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16322] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16322] Filling out basic attributes, {name='1.16322', nodeId='5362'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17429] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17429] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17429] Filling out basic attributes, {name='1.17429', nodeId='5362'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17429] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17429] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17429] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17429] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17429] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16322] has shape ID '5362'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16322] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16322] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16322] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16322] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16322] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16322] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16322] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16322] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16323] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16323] Filling out basic attributes, {name='1.16323', nodeId='5363'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17430] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17430] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17430] Filling out basic attributes, {name='1.17430', nodeId='5363'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17430] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17430] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17430] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17430] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17430] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16323] has shape ID '5363'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16323] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16323] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16323] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16323] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16323] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16323] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16323] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16323] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16324] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16324] Filling out basic attributes, {name='1.16324', nodeId='5364'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17431] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17431] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17431] Filling out basic attributes, {name='1.17431', nodeId='5364'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17431] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17431] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17431] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17431] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17431] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16324] has shape ID '5364'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16324] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16324] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16324] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16324] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16324] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16324] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16324] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16324] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16325] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16325] Filling out basic attributes, {name='1.16325', nodeId='5365'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17432] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17432] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17432] Filling out basic attributes, {name='1.17432', nodeId='5365'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17432] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17432] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17432] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17432] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17432] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16325] has shape ID '5365'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16325] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16325] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16325] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16325] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16325] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16325] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16325] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16325] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16326] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16326] Filling out basic attributes, {name='1.16326', nodeId='5366'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17433] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17433] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17433] Filling out basic attributes, {name='1.17433', nodeId='5366'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17433] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17433] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17433] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17433] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17433] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16326] has shape ID '5366'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16326] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16326] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16326] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16326] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16326] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16326] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16326] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16326] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16327] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16327] Filling out basic attributes, {name='1.16327', nodeId='5367'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17434] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17434] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17434] Filling out basic attributes, {name='1.17434', nodeId='5367'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17434] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17434] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17434] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17434] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17434] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16327] has shape ID '5367'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16327] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16327] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16327] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16327] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16327] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16327] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16327] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16327] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16328] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16328] Filling out basic attributes, {name='1.16328', nodeId='5368'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17435] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17435] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17435] Filling out basic attributes, {name='1.17435', nodeId='5368'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17435] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17435] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17435] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17435] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17435] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16328] has shape ID '5368'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16328] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16328] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16328] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16328] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16328] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16328] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16328] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16328] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16329] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16329] Filling out basic attributes, {name='1.16329', nodeId='5369'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17436] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17436] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17436] Filling out basic attributes, {name='1.17436', nodeId='5369'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17436] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17436] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17436] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17436] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17436] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16329] has shape ID '5369'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16329] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16329] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16329] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16329] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16329] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16329] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16329] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16329] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16330] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16330] Filling out basic attributes, {name='1.16330', nodeId='5370'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17437] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17437] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17437] Filling out basic attributes, {name='1.17437', nodeId='5370'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17437] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17437] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17437] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17437] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17437] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16330] has shape ID '5370'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16330] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16330] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16330] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16330] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16330] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16330] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16330] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16330] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16331] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16331] Filling out basic attributes, {name='1.16331', nodeId='5371'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17438] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17438] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17438] Filling out basic attributes, {name='1.17438', nodeId='5371'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17438] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17438] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17438] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17438] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17438] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16331] has shape ID '5371'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16331] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16331] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16331] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16331] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16331] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16331] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16331] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16331] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16332] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16332] Filling out basic attributes, {name='1.16332', nodeId='5372'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17439] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17439] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17439] Filling out basic attributes, {name='1.17439', nodeId='5372'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17439] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17439] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17439] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17439] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17439] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16332] has shape ID '5372'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16332] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16332] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16332] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16332] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16332] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16332] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16332] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16332] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16333] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16333] Filling out basic attributes, {name='1.16333', nodeId='5373'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17440] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17440] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17440] Filling out basic attributes, {name='1.17440', nodeId='5373'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17440] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17440] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17440] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17440] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17440] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16333] has shape ID '5373'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16333] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16333] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16333] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16333] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16333] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16333] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16333] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16333] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16334] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16334] Filling out basic attributes, {name='1.16334', nodeId='5374'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17441] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17441] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17441] Filling out basic attributes, {name='1.17441', nodeId='5374'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17441] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17441] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17441] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17441] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17441] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16334] has shape ID '5374'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16334] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16334] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16334] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16334] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16334] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16334] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16334] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16334] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16335] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16335] Filling out basic attributes, {name='1.16335', nodeId='5375'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17442] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17442] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17442] Filling out basic attributes, {name='1.17442', nodeId='5375'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17442] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17442] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17442] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17442] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17442] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16335] has shape ID '5375'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16335] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16335] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16335] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16335] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16335] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16335] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16335] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16335] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16336] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16336] Filling out basic attributes, {name='1.16336', nodeId='5376'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17443] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17443] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17443] Filling out basic attributes, {name='1.17443', nodeId='5376'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17443] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17443] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17443] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17443] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17443] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16336] has shape ID '5376'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16336] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16336] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16336] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16336] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16336] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16336] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16336] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16336] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16337] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16337] Filling out basic attributes, {name='1.16337', nodeId='5377'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17444] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17444] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17444] Filling out basic attributes, {name='1.17444', nodeId='5377'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17444] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17444] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17444] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17444] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17444] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16337] has shape ID '5377'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16337] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16337] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16337] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16337] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16337] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16337] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16337] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16337] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16338] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16338] Filling out basic attributes, {name='1.16338', nodeId='5378'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17445] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17445] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17445] Filling out basic attributes, {name='1.17445', nodeId='5378'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17445] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17445] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17445] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17445] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17445] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16338] has shape ID '5378'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16338] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16338] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16338] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16338] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16338] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16338] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16338] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16338] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16339] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16339] Filling out basic attributes, {name='1.16339', nodeId='5379'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17446] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17446] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17446] Filling out basic attributes, {name='1.17446', nodeId='5379'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17446] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17446] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17446] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17446] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17446] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16339] has shape ID '5379'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16339] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16339] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16339] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16339] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16339] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16339] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16339] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16339] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16340] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16340] Filling out basic attributes, {name='1.16340', nodeId='5380'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17447] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17447] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17447] Filling out basic attributes, {name='1.17447', nodeId='5380'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17447] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17447] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17447] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17447] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17447] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16340] has shape ID '5380'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16340] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16340] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16340] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16340] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16340] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16340] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16340] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16340] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16341] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16341] Filling out basic attributes, {name='1.16341', nodeId='5381'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17448] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17448] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17448] Filling out basic attributes, {name='1.17448', nodeId='5381'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17448] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17448] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17448] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17448] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17448] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16341] has shape ID '5381'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16341] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16341] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16341] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16341] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16341] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16341] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16341] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16341] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16342] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16342] Filling out basic attributes, {name='1.16342', nodeId='5382'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17449] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17449] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17449] Filling out basic attributes, {name='1.17449', nodeId='5382'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17449] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17449] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17449] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17449] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17449] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16342] has shape ID '5382'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16342] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16342] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16342] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16342] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16342] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16342] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16342] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16342] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16343] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16343] Filling out basic attributes, {name='1.16343', nodeId='5383'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17450] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17450] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17450] Filling out basic attributes, {name='1.17450', nodeId='5383'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17450] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17450] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17450] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17450] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17450] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16343] has shape ID '5383'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16343] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16343] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16343] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16343] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16343] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16343] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16343] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16343] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16344] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16344] Filling out basic attributes, {name='1.16344', nodeId='5384'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17451] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17451] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17451] Filling out basic attributes, {name='1.17451', nodeId='5384'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17451] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17451] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17451] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17451] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17451] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16344] has shape ID '5384'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16344] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16344] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16344] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16344] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16344] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16344] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16344] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16344] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16345] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16345] Filling out basic attributes, {name='1.16345', nodeId='5385'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17452] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17452] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17452] Filling out basic attributes, {name='1.17452', nodeId='5385'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17452] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17452] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17452] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17452] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17452] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16345] has shape ID '5385'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16345] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16345] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16345] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16345] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16345] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16345] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16345] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16345] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16346] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16346] Filling out basic attributes, {name='1.16346', nodeId='5386'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17453] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17453] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17453] Filling out basic attributes, {name='1.17453', nodeId='5386'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17453] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17453] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17453] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17453] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17453] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16346] has shape ID '5386'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16346] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16346] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16346] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16346] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16346] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16346] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16346] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16346] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16347] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16347] Filling out basic attributes, {name='1.16347', nodeId='5387'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17454] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17454] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17454] Filling out basic attributes, {name='1.17454', nodeId='5387'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17454] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17454] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17454] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17454] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17454] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16347] has shape ID '5387'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16347] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16347] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16347] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16347] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16347] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16347] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16347] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16347] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16348] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16348] Filling out basic attributes, {name='1.16348', nodeId='5388'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17455] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17455] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17455] Filling out basic attributes, {name='1.17455', nodeId='5388'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17455] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17455] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17455] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17455] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17455] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16348] has shape ID '5388'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16348] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16348] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16348] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16348] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16348] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16348] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16348] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16348] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16349] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16349] Filling out basic attributes, {name='1.16349', nodeId='5389'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17456] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17456] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17456] Filling out basic attributes, {name='1.17456', nodeId='5389'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17456] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17456] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17456] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17456] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17456] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16349] has shape ID '5389'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16349] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16349] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16349] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16349] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16349] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16349] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16349] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16349] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16350] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16350] Filling out basic attributes, {name='1.16350', nodeId='5390'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17457] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17457] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17457] Filling out basic attributes, {name='1.17457', nodeId='5390'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17457] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17457] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17457] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17457] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17457] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16350] has shape ID '5390'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16350] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16350] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16350] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16350] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16350] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16350] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16350] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16350] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16351] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16351] Filling out basic attributes, {name='1.16351', nodeId='5391'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17458] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17458] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17458] Filling out basic attributes, {name='1.17458', nodeId='5391'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17458] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17458] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17458] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17458] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17458] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16351] has shape ID '5391'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16351] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16351] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16351] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16351] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16351] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16351] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16351] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16351] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16352] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16352] Filling out basic attributes, {name='1.16352', nodeId='5392'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17459] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17459] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17459] Filling out basic attributes, {name='1.17459', nodeId='5392'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17459] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17459] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17459] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17459] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17459] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16352] has shape ID '5392'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16352] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16352] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16352] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16352] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16352] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16352] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16352] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16352] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16353] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16353] Filling out basic attributes, {name='1.16353', nodeId='5393'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17460] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17460] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17460] Filling out basic attributes, {name='1.17460', nodeId='5393'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17460] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17460] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17460] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17460] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17460] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16353] has shape ID '5393'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16353] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16353] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16353] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16353] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16353] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16353] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16353] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16353] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16354] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16354] Filling out basic attributes, {name='1.16354', nodeId='5394'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17461] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17461] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17461] Filling out basic attributes, {name='1.17461', nodeId='5394'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17461] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17461] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17461] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17461] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17461] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16354] has shape ID '5394'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16354] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16354] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16354] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16354] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16354] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16354] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16354] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16354] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16355] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16355] Filling out basic attributes, {name='1.16355', nodeId='5395'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17462] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17462] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17462] Filling out basic attributes, {name='1.17462', nodeId='5395'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17462] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17462] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17462] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17462] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17462] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16355] has shape ID '5395'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16355] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16355] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16355] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16355] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16355] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16355] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16355] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16355] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16356] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16356] Filling out basic attributes, {name='1.16356', nodeId='5396'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17463] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17463] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17463] Filling out basic attributes, {name='1.17463', nodeId='5396'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17463] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17463] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17463] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17463] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17463] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16356] has shape ID '5396'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16356] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16356] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16356] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16356] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16356] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16356] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16356] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16356] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16357] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16357] Filling out basic attributes, {name='1.16357', nodeId='5397'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17464] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17464] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17464] Filling out basic attributes, {name='1.17464', nodeId='5397'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17464] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17464] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17464] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17464] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17464] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16357] has shape ID '5397'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16357] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16357] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16357] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16357] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16357] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16357] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16357] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16357] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16358] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16358] Filling out basic attributes, {name='1.16358', nodeId='5398'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17465] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17465] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17465] Filling out basic attributes, {name='1.17465', nodeId='5398'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17465] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17465] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17465] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17465] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17465] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16358] has shape ID '5398'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16358] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16358] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16358] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16358] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16358] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16358] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16358] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16358] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16359] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16359] Filling out basic attributes, {name='1.16359', nodeId='5399'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17466] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17466] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17466] Filling out basic attributes, {name='1.17466', nodeId='5399'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17466] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17466] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17466] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17466] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17466] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16359] has shape ID '5399'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16359] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16359] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16359] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16359] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16359] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16359] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16359] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16359] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16360] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16360] Filling out basic attributes, {name='1.16360', nodeId='5400'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17467] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17467] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17467] Filling out basic attributes, {name='1.17467', nodeId='5400'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17467] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17467] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17467] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17467] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17467] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16360] has shape ID '5400'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16360] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16360] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16360] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16360] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16360] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16360] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16360] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16360] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16361] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16361] Filling out basic attributes, {name='1.16361', nodeId='5401'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17468] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17468] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17468] Filling out basic attributes, {name='1.17468', nodeId='5401'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17468] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17468] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17468] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17468] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17468] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16361] has shape ID '5401'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16361] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16361] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16361] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16361] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16361] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16361] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16361] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16361] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16362] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16362] Filling out basic attributes, {name='1.16362', nodeId='5402'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17469] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17469] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17469] Filling out basic attributes, {name='1.17469', nodeId='5402'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17469] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17469] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17469] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17469] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17469] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16362] has shape ID '5402'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16362] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16362] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16362] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16362] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16362] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16362] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16362] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16362] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16363] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16363] Filling out basic attributes, {name='1.16363', nodeId='5403'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17470] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17470] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17470] Filling out basic attributes, {name='1.17470', nodeId='5403'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17470] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17470] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17470] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17470] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17470] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16363] has shape ID '5403'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16363] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16363] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16363] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16363] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16363] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16363] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16363] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16363] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16364] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16364] Filling out basic attributes, {name='1.16364', nodeId='5404'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17471] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17471] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17471] Filling out basic attributes, {name='1.17471', nodeId='5404'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17471] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17471] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17471] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17471] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17471] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16364] has shape ID '5404'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16364] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16364] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16364] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16364] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16364] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16364] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16364] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16364] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16365] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16365] Filling out basic attributes, {name='1.16365', nodeId='5405'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17472] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17472] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17472] Filling out basic attributes, {name='1.17472', nodeId='5405'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17472] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17472] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17472] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17472] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17472] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16365] has shape ID '5405'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16365] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16365] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16365] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16365] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16365] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16365] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16365] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16365] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16366] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16366] Filling out basic attributes, {name='1.16366', nodeId='5406'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17473] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17473] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17473] Filling out basic attributes, {name='1.17473', nodeId='5406'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17473] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17473] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17473] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17473] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17473] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16366] has shape ID '5406'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16366] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16366] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16366] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16366] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16366] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16366] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16366] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16366] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16367] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16367] Filling out basic attributes, {name='1.16367', nodeId='5407'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17474] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17474] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17474] Filling out basic attributes, {name='1.17474', nodeId='5407'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17474] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17474] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17474] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17474] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17474] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16367] has shape ID '5407'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16367] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16367] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16367] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16367] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16367] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16367] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16367] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16367] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16368] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16368] Filling out basic attributes, {name='1.16368', nodeId='5408'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17475] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17475] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17475] Filling out basic attributes, {name='1.17475', nodeId='5408'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17475] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17475] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17475] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17475] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17475] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16368] has shape ID '5408'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16368] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16368] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16368] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16368] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16368] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16368] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16368] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16368] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16369] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16369] Filling out basic attributes, {name='1.16369', nodeId='5409'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17476] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17476] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17476] Filling out basic attributes, {name='1.17476', nodeId='5409'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17476] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17476] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17476] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17476] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17476] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16369] has shape ID '5409'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16369] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16369] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16369] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16369] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16369] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16369] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16369] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16369] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16370] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16370] Filling out basic attributes, {name='1.16370', nodeId='5410'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17477] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17477] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17477] Filling out basic attributes, {name='1.17477', nodeId='5410'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17477] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17477] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17477] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17477] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17477] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16370] has shape ID '5410'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16370] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16370] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16370] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16370] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16370] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16370] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16370] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16370] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16371] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16371] Filling out basic attributes, {name='1.16371', nodeId='5411'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17478] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17478] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17478] Filling out basic attributes, {name='1.17478', nodeId='5411'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17478] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17478] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17478] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17478] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17478] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16371] has shape ID '5411'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16371] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16371] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16371] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16371] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16371] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16371] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16371] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16371] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16372] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16372] Filling out basic attributes, {name='1.16372', nodeId='5412'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17479] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17479] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17479] Filling out basic attributes, {name='1.17479', nodeId='5412'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17479] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17479] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17479] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17479] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17479] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16372] has shape ID '5412'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16372] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16372] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16372] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16372] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16372] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16372] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16372] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16372] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16373] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16373] Filling out basic attributes, {name='1.16373', nodeId='5413'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17480] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17480] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17480] Filling out basic attributes, {name='1.17480', nodeId='5413'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17480] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17480] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17480] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17480] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17480] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16373] has shape ID '5413'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16373] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16373] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16373] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16373] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16373] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16373] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16373] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16373] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16374] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16374] Filling out basic attributes, {name='1.16374', nodeId='5414'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17481] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17481] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17481] Filling out basic attributes, {name='1.17481', nodeId='5414'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17481] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17481] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17481] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17481] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17481] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16374] has shape ID '5414'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16374] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16374] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16374] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16374] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16374] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16374] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16374] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16374] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16375] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16375] Filling out basic attributes, {name='1.16375', nodeId='5415'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17482] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17482] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17482] Filling out basic attributes, {name='1.17482', nodeId='5415'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17482] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17482] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17482] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17482] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17482] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16375] has shape ID '5415'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16375] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16375] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16375] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16375] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16375] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16375] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16375] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16375] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16376] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16376] Filling out basic attributes, {name='1.16376', nodeId='5416'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17483] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17483] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17483] Filling out basic attributes, {name='1.17483', nodeId='5416'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17483] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17483] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17483] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17483] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17483] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16376] has shape ID '5416'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16376] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16376] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16376] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16376] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16376] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16376] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16376] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16376] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16377] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16377] Filling out basic attributes, {name='1.16377', nodeId='5417'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17484] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17484] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17484] Filling out basic attributes, {name='1.17484', nodeId='5417'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17484] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17484] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17484] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17484] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17484] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16377] has shape ID '5417'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16377] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16377] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16377] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16377] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16377] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16377] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16377] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16377] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16378] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16378] Filling out basic attributes, {name='1.16378', nodeId='5418'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17485] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17485] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17485] Filling out basic attributes, {name='1.17485', nodeId='5418'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17485] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17485] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17485] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17485] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17485] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16378] has shape ID '5418'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16378] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16378] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16378] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16378] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16378] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16378] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16378] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16378] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16379] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16379] Filling out basic attributes, {name='1.16379', nodeId='5419'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17486] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17486] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17486] Filling out basic attributes, {name='1.17486', nodeId='5419'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17486] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17486] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17486] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17486] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17486] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16379] has shape ID '5419'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16379] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16379] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16379] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16379] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16379] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16379] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16379] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16379] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16380] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16380] Filling out basic attributes, {name='1.16380', nodeId='5420'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17487] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17487] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17487] Filling out basic attributes, {name='1.17487', nodeId='5420'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17487] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17487] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17487] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17487] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17487] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16380] has shape ID '5420'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16380] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16380] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16380] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16380] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16380] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16380] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16380] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16380] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16381] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16381] Filling out basic attributes, {name='1.16381', nodeId='5421'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17488] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17488] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17488] Filling out basic attributes, {name='1.17488', nodeId='5421'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17488] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17488] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17488] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17488] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17488] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16381] has shape ID '5421'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16381] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16381] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16381] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16381] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16381] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16381] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16381] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16381] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16382] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16382] Filling out basic attributes, {name='1.16382', nodeId='5422'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17489] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17489] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17489] Filling out basic attributes, {name='1.17489', nodeId='5422'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17489] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17489] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17489] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17489] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17489] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16382] has shape ID '5422'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16382] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16382] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16382] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16382] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16382] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16382] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16382] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16382] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16383] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16383] Filling out basic attributes, {name='1.16383', nodeId='5423'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17490] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17490] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17490] Filling out basic attributes, {name='1.17490', nodeId='5423'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17490] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17490] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17490] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17490] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17490] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16383] has shape ID '5423'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16383] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16383] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16383] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16383] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16383] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16383] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16383] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16383] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16384] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16384] Filling out basic attributes, {name='1.16384', nodeId='5424'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17491] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17491] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17491] Filling out basic attributes, {name='1.17491', nodeId='5424'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17491] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17491] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17491] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17491] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17491] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16384] has shape ID '5424'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16384] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16384] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16384] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16384] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16384] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16384] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16384] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16384] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16385] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16385] Filling out basic attributes, {name='1.16385', nodeId='5425'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17492] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17492] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17492] Filling out basic attributes, {name='1.17492', nodeId='5425'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17492] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17492] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17492] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17492] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17492] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16385] has shape ID '5425'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16385] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16385] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16385] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16385] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16385] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16385] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16385] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16385] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16386] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16386] Filling out basic attributes, {name='1.16386', nodeId='5426'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17493] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17493] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17493] Filling out basic attributes, {name='1.17493', nodeId='5426'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17493] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17493] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17493] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17493] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17493] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16386] has shape ID '5426'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16386] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16386] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16386] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16386] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16386] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16386] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16386] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16386] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16387] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16387] Filling out basic attributes, {name='1.16387', nodeId='5427'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17494] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17494] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17494] Filling out basic attributes, {name='1.17494', nodeId='5427'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17494] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17494] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17494] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17494] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17494] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16387] has shape ID '5427'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16387] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16387] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16387] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16387] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16387] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16387] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16387] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16387] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16388] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16388] Filling out basic attributes, {name='1.16388', nodeId='5428'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17495] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17495] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17495] Filling out basic attributes, {name='1.17495', nodeId='5428'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17495] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17495] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17495] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17495] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17495] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16388] has shape ID '5428'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16388] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16388] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16388] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16388] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16388] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16388] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16388] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16388] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16389] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16389] Filling out basic attributes, {name='1.16389', nodeId='5429'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17496] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17496] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17496] Filling out basic attributes, {name='1.17496', nodeId='5429'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17496] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17496] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17496] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17496] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17496] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16389] has shape ID '5429'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16389] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16389] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16389] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16389] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16389] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16389] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16389] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16389] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16390] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16390] Filling out basic attributes, {name='1.16390', nodeId='5430'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17497] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17497] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17497] Filling out basic attributes, {name='1.17497', nodeId='5430'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17497] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17497] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17497] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17497] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17497] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16390] has shape ID '5430'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16390] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16390] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16390] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16390] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16390] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16390] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16390] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16390] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16391] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16391] Filling out basic attributes, {name='1.16391', nodeId='5431'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17498] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17498] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17498] Filling out basic attributes, {name='1.17498', nodeId='5431'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17498] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17498] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17498] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17498] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17498] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16391] has shape ID '5431'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16391] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16391] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16391] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16391] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16391] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16391] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16391] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16391] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16392] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16392] Filling out basic attributes, {name='1.16392', nodeId='5432'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17499] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17499] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17499] Filling out basic attributes, {name='1.17499', nodeId='5432'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17499] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17499] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17499] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17499] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17499] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16392] has shape ID '5432'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16392] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16392] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16392] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16392] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16392] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16392] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16392] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16392] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16393] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16393] Filling out basic attributes, {name='1.16393', nodeId='5433'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17500] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17500] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17500] Filling out basic attributes, {name='1.17500', nodeId='5433'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17500] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17500] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17500] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17500] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17500] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16393] has shape ID '5433'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16393] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16393] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16393] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16393] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16393] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16393] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16393] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16393] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16394] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16394] Filling out basic attributes, {name='1.16394', nodeId='5434'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17501] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17501] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17501] Filling out basic attributes, {name='1.17501', nodeId='5434'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17501] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17501] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17501] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17501] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17501] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16394] has shape ID '5434'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16394] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16394] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16394] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16394] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16394] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16394] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16394] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16394] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16395] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16395] Filling out basic attributes, {name='1.16395', nodeId='5435'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17502] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17502] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17502] Filling out basic attributes, {name='1.17502', nodeId='5435'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17502] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17502] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17502] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17502] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17502] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16395] has shape ID '5435'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16395] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16395] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16395] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16395] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16395] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16395] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16395] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16395] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16396] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16396] Filling out basic attributes, {name='1.16396', nodeId='5436'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17503] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17503] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17503] Filling out basic attributes, {name='1.17503', nodeId='5436'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17503] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17503] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17503] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17503] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17503] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16396] has shape ID '5436'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16396] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16396] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16396] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16396] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16396] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16396] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16396] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16396] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16397] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16397] Filling out basic attributes, {name='1.16397', nodeId='5437'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17504] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17504] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17504] Filling out basic attributes, {name='1.17504', nodeId='5437'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17504] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17504] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17504] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17504] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17504] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16397] has shape ID '5437'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16397] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16397] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16397] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16397] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16397] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16397] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16397] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16397] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16398] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16398] Filling out basic attributes, {name='1.16398', nodeId='5438'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17505] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17505] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17505] Filling out basic attributes, {name='1.17505', nodeId='5438'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17505] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17505] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17505] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17505] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17505] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16398] has shape ID '5438'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16398] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16398] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16398] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16398] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16398] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16398] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16398] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16398] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16399] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16399] Filling out basic attributes, {name='1.16399', nodeId='5439'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17506] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17506] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17506] Filling out basic attributes, {name='1.17506', nodeId='5439'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17506] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17506] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17506] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17506] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17506] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16399] has shape ID '5439'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16399] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16399] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16399] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16399] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16399] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16399] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16399] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16399] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16400] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16400] Filling out basic attributes, {name='1.16400', nodeId='5440'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17507] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17507] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17507] Filling out basic attributes, {name='1.17507', nodeId='5440'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17507] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17507] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17507] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17507] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17507] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16400] has shape ID '5440'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16400] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16400] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16400] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16400] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16400] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16400] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16400] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16400] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16401] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16401] Filling out basic attributes, {name='1.16401', nodeId='5441'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17508] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17508] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17508] Filling out basic attributes, {name='1.17508', nodeId='5441'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17508] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17508] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17508] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17508] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17508] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16401] has shape ID '5441'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16401] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16401] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16401] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16401] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16401] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16401] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16401] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16401] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16402] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16402] Filling out basic attributes, {name='1.16402', nodeId='5442'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17509] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17509] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17509] Filling out basic attributes, {name='1.17509', nodeId='5442'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17509] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17509] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17509] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17509] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17509] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16402] has shape ID '5442'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16402] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16402] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16402] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16402] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16402] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16402] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16402] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16402] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16403] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16403] Filling out basic attributes, {name='1.16403', nodeId='5443'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17510] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17510] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17510] Filling out basic attributes, {name='1.17510', nodeId='5443'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17510] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17510] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17510] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17510] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17510] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16403] has shape ID '5443'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16403] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16403] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16403] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16403] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16403] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16403] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16403] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16403] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16404] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16404] Filling out basic attributes, {name='1.16404', nodeId='5444'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17511] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17511] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17511] Filling out basic attributes, {name='1.17511', nodeId='5444'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17511] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17511] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17511] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17511] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17511] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16404] has shape ID '5444'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16404] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16404] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16404] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16404] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16404] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16404] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16404] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16404] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16405] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16405] Filling out basic attributes, {name='1.16405', nodeId='5445'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17512] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17512] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17512] Filling out basic attributes, {name='1.17512', nodeId='5445'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17512] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17512] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17512] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17512] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17512] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16405] has shape ID '5445'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16405] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16405] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16405] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16405] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16405] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16405] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16405] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16405] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16406] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16406] Filling out basic attributes, {name='1.16406', nodeId='5446'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17513] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17513] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17513] Filling out basic attributes, {name='1.17513', nodeId='5446'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17513] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17513] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17513] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17513] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17513] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16406] has shape ID '5446'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16406] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16406] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16406] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16406] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16406] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16406] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16406] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16406] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16407] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16407] Filling out basic attributes, {name='1.16407', nodeId='5447'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17514] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17514] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17514] Filling out basic attributes, {name='1.17514', nodeId='5447'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17514] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17514] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17514] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17514] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17514] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16407] has shape ID '5447'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16407] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16407] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16407] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16407] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16407] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16407] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16407] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16407] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16408] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16408] Filling out basic attributes, {name='1.16408', nodeId='5448'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17515] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17515] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17515] Filling out basic attributes, {name='1.17515', nodeId='5448'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17515] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17515] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17515] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17515] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17515] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16408] has shape ID '5448'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16408] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16408] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16408] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16408] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16408] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16408] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16408] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16408] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16409] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16409] Filling out basic attributes, {name='1.16409', nodeId='5449'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17516] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17516] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17516] Filling out basic attributes, {name='1.17516', nodeId='5449'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17516] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17516] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17516] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17516] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17516] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16409] has shape ID '5449'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16409] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16409] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16409] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16409] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16409] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16409] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16409] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16409] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16410] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16410] Filling out basic attributes, {name='1.16410', nodeId='5450'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17517] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17517] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17517] Filling out basic attributes, {name='1.17517', nodeId='5450'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17517] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17517] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17517] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17517] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17517] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16410] has shape ID '5450'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16410] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16410] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16410] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16410] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16410] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16410] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16410] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16410] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16411] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16411] Filling out basic attributes, {name='1.16411', nodeId='5451'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17518] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17518] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17518] Filling out basic attributes, {name='1.17518', nodeId='5451'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17518] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17518] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17518] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17518] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17518] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16411] has shape ID '5451'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16411] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16411] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16411] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16411] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16411] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16411] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16411] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16411] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16412] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16412] Filling out basic attributes, {name='1.16412', nodeId='5452'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17519] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17519] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17519] Filling out basic attributes, {name='1.17519', nodeId='5452'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17519] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17519] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17519] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17519] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17519] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16412] has shape ID '5452'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16412] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16412] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16412] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16412] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16412] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16412] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16412] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16412] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16413] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16413] Filling out basic attributes, {name='1.16413', nodeId='5453'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17520] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17520] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17520] Filling out basic attributes, {name='1.17520', nodeId='5453'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17520] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17520] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17520] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17520] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17520] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16413] has shape ID '5453'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16413] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16413] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16413] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16413] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16413] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16413] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16413] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16413] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16414] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16414] Filling out basic attributes, {name='1.16414', nodeId='5454'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17521] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17521] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17521] Filling out basic attributes, {name='1.17521', nodeId='5454'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17521] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17521] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17521] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17521] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17521] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16414] has shape ID '5454'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16414] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16414] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16414] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16414] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16414] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16414] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16414] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16414] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16415] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16415] Filling out basic attributes, {name='1.16415', nodeId='5455'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17522] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17522] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17522] Filling out basic attributes, {name='1.17522', nodeId='5455'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17522] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17522] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17522] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17522] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17522] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16415] has shape ID '5455'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16415] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16415] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16415] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16415] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16415] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16415] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16415] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16415] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16416] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16416] Filling out basic attributes, {name='1.16416', nodeId='5456'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17523] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17523] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17523] Filling out basic attributes, {name='1.17523', nodeId='5456'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17523] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17523] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17523] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17523] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17523] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16416] has shape ID '5456'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16416] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16416] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16416] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16416] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16416] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16416] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16416] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16416] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16417] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16417] Filling out basic attributes, {name='1.16417', nodeId='5457'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17524] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17524] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17524] Filling out basic attributes, {name='1.17524', nodeId='5457'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17524] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17524] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17524] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17524] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17524] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16417] has shape ID '5457'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16417] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16417] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16417] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16417] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16417] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16417] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16417] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16417] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16418] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16418] Filling out basic attributes, {name='1.16418', nodeId='5458'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17525] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17525] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17525] Filling out basic attributes, {name='1.17525', nodeId='5458'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17525] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17525] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17525] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17525] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17525] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16418] has shape ID '5458'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16418] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16418] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16418] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16418] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16418] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16418] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16418] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16418] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16419] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16419] Filling out basic attributes, {name='1.16419', nodeId='5459'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17526] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17526] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17526] Filling out basic attributes, {name='1.17526', nodeId='5459'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17526] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17526] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17526] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17526] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17526] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16419] has shape ID '5459'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16419] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16419] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16419] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16419] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16419] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16419] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16419] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16419] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16420] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16420] Filling out basic attributes, {name='1.16420', nodeId='5460'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17527] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17527] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17527] Filling out basic attributes, {name='1.17527', nodeId='5460'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17527] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17527] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17527] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17527] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17527] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16420] has shape ID '5460'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16420] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16420] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16420] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16420] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16420] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16420] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16420] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16420] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16421] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16421] Filling out basic attributes, {name='1.16421', nodeId='5461'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17528] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17528] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17528] Filling out basic attributes, {name='1.17528', nodeId='5461'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17528] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17528] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17528] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17528] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17528] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16421] has shape ID '5461'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16421] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16421] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16421] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16421] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16421] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16421] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16421] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16421] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16422] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16422] Filling out basic attributes, {name='1.16422', nodeId='5462'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17529] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17529] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17529] Filling out basic attributes, {name='1.17529', nodeId='5462'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17529] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17529] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17529] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17529] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17529] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16422] has shape ID '5462'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16422] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16422] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16422] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16422] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16422] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16422] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16422] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16422] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16423] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16423] Filling out basic attributes, {name='1.16423', nodeId='5463'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17530] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17530] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17530] Filling out basic attributes, {name='1.17530', nodeId='5463'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17530] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17530] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17530] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17530] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17530] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16423] has shape ID '5463'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16423] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16423] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16423] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16423] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16423] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16423] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16423] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16423] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16424] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16424] Filling out basic attributes, {name='1.16424', nodeId='5464'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17531] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17531] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17531] Filling out basic attributes, {name='1.17531', nodeId='5464'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17531] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17531] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17531] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17531] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17531] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16424] has shape ID '5464'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16424] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16424] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16424] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16424] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16424] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16424] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16424] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16424] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16425] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16425] Filling out basic attributes, {name='1.16425', nodeId='5465'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17532] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17532] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17532] Filling out basic attributes, {name='1.17532', nodeId='5465'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17532] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17532] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17532] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17532] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17532] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16425] has shape ID '5465'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16425] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16425] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16425] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16425] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16425] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16425] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16425] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16425] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16426] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16426] Filling out basic attributes, {name='1.16426', nodeId='5466'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17533] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17533] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17533] Filling out basic attributes, {name='1.17533', nodeId='5466'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17533] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17533] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17533] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17533] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17533] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16426] has shape ID '5466'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16426] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16426] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16426] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16426] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16426] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16426] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16426] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16426] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16427] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16427] Filling out basic attributes, {name='1.16427', nodeId='5467'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17534] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17534] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17534] Filling out basic attributes, {name='1.17534', nodeId='5467'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17534] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17534] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17534] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17534] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17534] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16427] has shape ID '5467'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16427] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16427] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16427] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16427] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16427] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16427] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16427] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16427] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16428] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16428] Filling out basic attributes, {name='1.16428', nodeId='5468'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17535] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17535] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17535] Filling out basic attributes, {name='1.17535', nodeId='5468'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17535] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17535] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17535] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17535] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17535] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16428] has shape ID '5468'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16428] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16428] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16428] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16428] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16428] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16428] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16428] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16428] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16429] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16429] Filling out basic attributes, {name='1.16429', nodeId='5469'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17536] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17536] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17536] Filling out basic attributes, {name='1.17536', nodeId='5469'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17536] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17536] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17536] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17536] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17536] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16429] has shape ID '5469'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16429] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16429] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16429] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16429] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16429] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16429] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16429] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16429] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16430] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16430] Filling out basic attributes, {name='1.16430', nodeId='5470'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17537] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17537] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17537] Filling out basic attributes, {name='1.17537', nodeId='5470'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17537] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17537] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17537] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17537] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17537] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16430] has shape ID '5470'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16430] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16430] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16430] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16430] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16430] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16430] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16430] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16430] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16431] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16431] Filling out basic attributes, {name='1.16431', nodeId='5471'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17538] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17538] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17538] Filling out basic attributes, {name='1.17538', nodeId='5471'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17538] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17538] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17538] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17538] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17538] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16431] has shape ID '5471'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16431] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16431] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16431] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16431] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16431] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16431] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16431] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16431] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16432] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16432] Filling out basic attributes, {name='1.16432', nodeId='5472'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17539] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17539] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17539] Filling out basic attributes, {name='1.17539', nodeId='5472'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17539] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17539] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17539] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17539] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17539] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16432] has shape ID '5472'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16432] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16432] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16432] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16432] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16432] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16432] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16432] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16432] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16433] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16433] Filling out basic attributes, {name='1.16433', nodeId='5473'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17540] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17540] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17540] Filling out basic attributes, {name='1.17540', nodeId='5473'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17540] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17540] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17540] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17540] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17540] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16433] has shape ID '5473'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16433] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16433] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16433] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16433] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16433] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16433] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16433] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16433] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16434] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16434] Filling out basic attributes, {name='1.16434', nodeId='5474'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17541] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17541] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17541] Filling out basic attributes, {name='1.17541', nodeId='5474'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17541] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17541] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17541] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17541] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17541] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16434] has shape ID '5474'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16434] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16434] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16434] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16434] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16434] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16434] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16434] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16434] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16435] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16435] Filling out basic attributes, {name='1.16435', nodeId='5475'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17542] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17542] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17542] Filling out basic attributes, {name='1.17542', nodeId='5475'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17542] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17542] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17542] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17542] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17542] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16435] has shape ID '5475'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16435] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16435] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16435] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16435] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16435] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16435] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16435] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16435] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16436] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16436] Filling out basic attributes, {name='1.16436', nodeId='5476'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17543] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17543] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17543] Filling out basic attributes, {name='1.17543', nodeId='5476'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17543] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17543] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17543] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17543] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17543] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16436] has shape ID '5476'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16436] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16436] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16436] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16436] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16436] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16436] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16436] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16436] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16437] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16437] Filling out basic attributes, {name='1.16437', nodeId='5477'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17544] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17544] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17544] Filling out basic attributes, {name='1.17544', nodeId='5477'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17544] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17544] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17544] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17544] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17544] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16437] has shape ID '5477'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16437] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16437] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16437] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16437] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16437] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16437] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16437] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16437] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16438] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16438] Filling out basic attributes, {name='1.16438', nodeId='5478'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17545] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17545] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17545] Filling out basic attributes, {name='1.17545', nodeId='5478'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17545] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17545] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17545] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17545] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17545] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16438] has shape ID '5478'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16438] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16438] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16438] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16438] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16438] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16438] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16438] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16438] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16439] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16439] Filling out basic attributes, {name='1.16439', nodeId='5479'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17546] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17546] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17546] Filling out basic attributes, {name='1.17546', nodeId='5479'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17546] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17546] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17546] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17546] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17546] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16439] has shape ID '5479'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16439] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16439] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16439] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16439] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16439] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16439] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16439] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16439] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16440] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16440] Filling out basic attributes, {name='1.16440', nodeId='5480'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17547] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17547] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17547] Filling out basic attributes, {name='1.17547', nodeId='5480'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17547] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17547] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17547] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17547] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17547] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16440] has shape ID '5480'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16440] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16440] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16440] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16440] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16440] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16440] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16440] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16440] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16441] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16441] Filling out basic attributes, {name='1.16441', nodeId='5481'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17548] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17548] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17548] Filling out basic attributes, {name='1.17548', nodeId='5481'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17548] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17548] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17548] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17548] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17548] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16441] has shape ID '5481'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16441] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16441] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16441] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16441] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16441] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16441] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16441] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16441] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16442] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16442] Filling out basic attributes, {name='1.16442', nodeId='5482'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17549] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17549] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17549] Filling out basic attributes, {name='1.17549', nodeId='5482'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17549] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17549] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17549] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17549] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17549] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16442] has shape ID '5482'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16442] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16442] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16442] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16442] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16442] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16442] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16442] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16442] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16443] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16443] Filling out basic attributes, {name='1.16443', nodeId='5483'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17550] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17550] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17550] Filling out basic attributes, {name='1.17550', nodeId='5483'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17550] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17550] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17550] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17550] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17550] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16443] has shape ID '5483'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16443] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16443] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16443] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16443] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16443] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16443] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16443] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16443] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16444] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16444] Filling out basic attributes, {name='1.16444', nodeId='5484'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17551] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17551] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17551] Filling out basic attributes, {name='1.17551', nodeId='5484'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17551] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17551] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17551] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17551] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17551] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16444] has shape ID '5484'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16444] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16444] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16444] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16444] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16444] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16444] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16444] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16444] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16445] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16445] Filling out basic attributes, {name='1.16445', nodeId='5485'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17552] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17552] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17552] Filling out basic attributes, {name='1.17552', nodeId='5485'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17552] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17552] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17552] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17552] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17552] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16445] has shape ID '5485'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16445] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16445] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16445] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16445] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16445] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16445] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16445] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16445] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16446] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16446] Filling out basic attributes, {name='1.16446', nodeId='5486'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17553] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17553] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17553] Filling out basic attributes, {name='1.17553', nodeId='5486'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17553] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17553] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17553] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17553] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17553] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16446] has shape ID '5486'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16446] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16446] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16446] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16446] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16446] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16446] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16446] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16446] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16447] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16447] Filling out basic attributes, {name='1.16447', nodeId='5487'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17554] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17554] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17554] Filling out basic attributes, {name='1.17554', nodeId='5487'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17554] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17554] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17554] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17554] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17554] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16447] has shape ID '5487'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16447] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16447] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16447] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16447] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16447] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16447] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16447] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16447] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16448] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16448] Filling out basic attributes, {name='1.16448', nodeId='5488'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17555] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17555] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17555] Filling out basic attributes, {name='1.17555', nodeId='5488'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17555] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17555] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17555] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17555] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17555] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16448] has shape ID '5488'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16448] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16448] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16448] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16448] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16448] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16448] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16448] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16448] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16449] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16449] Filling out basic attributes, {name='1.16449', nodeId='5489'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17556] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17556] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17556] Filling out basic attributes, {name='1.17556', nodeId='5489'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17556] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17556] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17556] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17556] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17556] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16449] has shape ID '5489'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16449] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16449] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16449] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16449] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16449] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16449] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16449] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16449] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16450] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16450] Filling out basic attributes, {name='1.16450', nodeId='5490'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17557] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17557] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17557] Filling out basic attributes, {name='1.17557', nodeId='5490'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17557] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17557] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17557] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17557] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17557] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16450] has shape ID '5490'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16450] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16450] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16450] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16450] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16450] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16450] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16450] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16450] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16451] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16451] Filling out basic attributes, {name='1.16451', nodeId='5491'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17558] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17558] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17558] Filling out basic attributes, {name='1.17558', nodeId='5491'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17558] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17558] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17558] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17558] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17558] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16451] has shape ID '5491'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16451] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16451] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16451] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16451] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16451] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16451] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16451] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16451] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16452] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16452] Filling out basic attributes, {name='1.16452', nodeId='5492'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17559] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17559] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17559] Filling out basic attributes, {name='1.17559', nodeId='5492'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17559] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17559] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17559] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17559] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17559] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16452] has shape ID '5492'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16452] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16452] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16452] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16452] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16452] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16452] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16452] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16452] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16453] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16453] Filling out basic attributes, {name='1.16453', nodeId='5493'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17560] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17560] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17560] Filling out basic attributes, {name='1.17560', nodeId='5493'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17560] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17560] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17560] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17560] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17560] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16453] has shape ID '5493'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16453] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16453] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16453] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16453] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16453] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16453] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16453] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16453] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16454] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16454] Filling out basic attributes, {name='1.16454', nodeId='5494'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17561] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17561] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17561] Filling out basic attributes, {name='1.17561', nodeId='5494'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17561] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17561] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17561] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17561] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17561] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16454] has shape ID '5494'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16454] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16454] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16454] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16454] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16454] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16454] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16454] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16454] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16455] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16455] Filling out basic attributes, {name='1.16455', nodeId='5495'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17562] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17562] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17562] Filling out basic attributes, {name='1.17562', nodeId='5495'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17562] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17562] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17562] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17562] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17562] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16455] has shape ID '5495'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16455] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16455] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16455] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16455] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16455] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16455] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16455] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16455] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16456] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16456] Filling out basic attributes, {name='1.16456', nodeId='5496'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17563] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17563] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17563] Filling out basic attributes, {name='1.17563', nodeId='5496'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17563] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17563] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17563] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17563] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17563] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16456] has shape ID '5496'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16456] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16456] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16456] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16456] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16456] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16456] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16456] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16456] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16457] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16457] Filling out basic attributes, {name='1.16457', nodeId='5497'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17564] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17564] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17564] Filling out basic attributes, {name='1.17564', nodeId='5497'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17564] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17564] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17564] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17564] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17564] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16457] has shape ID '5497'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16457] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16457] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16457] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16457] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16457] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16457] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16457] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16457] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16458] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16458] Filling out basic attributes, {name='1.16458', nodeId='5498'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17565] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17565] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17565] Filling out basic attributes, {name='1.17565', nodeId='5498'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17565] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17565] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17565] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17565] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17565] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16458] has shape ID '5498'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16458] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16458] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16458] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16458] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16458] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16458] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16458] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16458] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16459] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16459] Filling out basic attributes, {name='1.16459', nodeId='5499'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17566] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17566] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17566] Filling out basic attributes, {name='1.17566', nodeId='5499'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17566] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17566] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17566] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17566] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17566] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16459] has shape ID '5499'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16459] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16459] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16459] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16459] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16459] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16459] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16459] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16459] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16460] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16460] Filling out basic attributes, {name='1.16460', nodeId='5500'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17567] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17567] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17567] Filling out basic attributes, {name='1.17567', nodeId='5500'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17567] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17567] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17567] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17567] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17567] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16460] has shape ID '5500'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16460] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16460] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16460] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16460] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16460] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16460] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16460] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16460] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16461] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16461] Filling out basic attributes, {name='1.16461', nodeId='5501'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17568] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17568] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17568] Filling out basic attributes, {name='1.17568', nodeId='5501'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17568] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17568] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17568] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17568] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17568] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16461] has shape ID '5501'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16461] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16461] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16461] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16461] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16461] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16461] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16461] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16461] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16462] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16462] Filling out basic attributes, {name='1.16462', nodeId='5502'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17569] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17569] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17569] Filling out basic attributes, {name='1.17569', nodeId='5502'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17569] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17569] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17569] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17569] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17569] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16462] has shape ID '5502'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16462] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16462] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16462] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16462] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16462] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16462] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16462] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16462] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16463] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16463] Filling out basic attributes, {name='1.16463', nodeId='5503'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17570] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17570] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17570] Filling out basic attributes, {name='1.17570', nodeId='5503'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17570] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17570] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17570] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17570] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17570] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16463] has shape ID '5503'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16463] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16463] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16463] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16463] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16463] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16463] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16463] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16463] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16464] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16464] Filling out basic attributes, {name='1.16464', nodeId='5504'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17571] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17571] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17571] Filling out basic attributes, {name='1.17571', nodeId='5504'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17571] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17571] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17571] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17571] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17571] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16464] has shape ID '5504'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16464] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16464] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16464] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16464] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16464] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16464] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16464] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16464] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16465] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16465] Filling out basic attributes, {name='1.16465', nodeId='5505'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17572] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17572] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17572] Filling out basic attributes, {name='1.17572', nodeId='5505'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17572] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17572] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17572] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17572] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17572] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16465] has shape ID '5505'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16465] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16465] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16465] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16465] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16465] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16465] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16465] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16465] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16466] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16466] Filling out basic attributes, {name='1.16466', nodeId='5506'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17573] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17573] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17573] Filling out basic attributes, {name='1.17573', nodeId='5506'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17573] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17573] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17573] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17573] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17573] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16466] has shape ID '5506'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16466] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16466] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16466] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16466] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16466] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16466] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16466] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16466] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16467] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16467] Filling out basic attributes, {name='1.16467', nodeId='5507'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17574] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17574] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17574] Filling out basic attributes, {name='1.17574', nodeId='5507'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17574] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17574] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17574] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17574] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17574] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16467] has shape ID '5507'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16467] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16467] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16467] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16467] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16467] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16467] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16467] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16467] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16468] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16468] Filling out basic attributes, {name='1.16468', nodeId='5508'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17575] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17575] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17575] Filling out basic attributes, {name='1.17575', nodeId='5508'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17575] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17575] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17575] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17575] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17575] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16468] has shape ID '5508'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16468] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16468] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16468] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16468] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16468] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16468] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16468] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16468] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16469] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16469] Filling out basic attributes, {name='1.16469', nodeId='5509'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17576] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17576] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17576] Filling out basic attributes, {name='1.17576', nodeId='5509'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17576] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17576] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17576] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17576] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17576] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16469] has shape ID '5509'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16469] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16469] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16469] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16469] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16469] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16469] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16469] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16469] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16470] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16470] Filling out basic attributes, {name='1.16470', nodeId='5510'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17577] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17577] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17577] Filling out basic attributes, {name='1.17577', nodeId='5510'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17577] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17577] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17577] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17577] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17577] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16470] has shape ID '5510'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16470] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16470] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16470] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16470] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16470] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16470] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16470] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16470] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16471] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16471] Filling out basic attributes, {name='1.16471', nodeId='5511'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17578] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17578] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17578] Filling out basic attributes, {name='1.17578', nodeId='5511'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17578] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17578] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17578] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17578] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17578] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16471] has shape ID '5511'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16471] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16471] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16471] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16471] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16471] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16471] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16471] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16471] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16472] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16472] Filling out basic attributes, {name='1.16472', nodeId='5512'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17579] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17579] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17579] Filling out basic attributes, {name='1.17579', nodeId='5512'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17579] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17579] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17579] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17579] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17579] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16472] has shape ID '5512'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16472] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16472] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16472] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16472] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16472] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16472] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16472] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16472] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16473] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16473] Filling out basic attributes, {name='1.16473', nodeId='5513'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17580] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17580] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17580] Filling out basic attributes, {name='1.17580', nodeId='5513'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17580] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17580] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17580] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17580] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17580] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16473] has shape ID '5513'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16473] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16473] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16473] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16473] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16473] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16473] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16473] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16473] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16474] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16474] Filling out basic attributes, {name='1.16474', nodeId='5514'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17581] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17581] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17581] Filling out basic attributes, {name='1.17581', nodeId='5514'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17581] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17581] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17581] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17581] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17581] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16474] has shape ID '5514'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16474] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16474] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16474] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16474] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16474] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16474] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16474] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16474] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16475] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16475] Filling out basic attributes, {name='1.16475', nodeId='5515'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17582] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17582] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17582] Filling out basic attributes, {name='1.17582', nodeId='5515'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17582] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17582] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17582] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17582] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17582] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16475] has shape ID '5515'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16475] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16475] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16475] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16475] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16475] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16475] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16475] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16475] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16476] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16476] Filling out basic attributes, {name='1.16476', nodeId='5516'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17583] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17583] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17583] Filling out basic attributes, {name='1.17583', nodeId='5516'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17583] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17583] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17583] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17583] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17583] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16476] has shape ID '5516'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16476] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16476] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16476] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16476] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16476] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16476] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16476] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16476] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16477] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16477] Filling out basic attributes, {name='1.16477', nodeId='5517'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17584] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17584] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17584] Filling out basic attributes, {name='1.17584', nodeId='5517'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17584] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17584] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17584] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17584] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17584] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16477] has shape ID '5517'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16477] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16477] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16477] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16477] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16477] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16477] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16477] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16477] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16478] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16478] Filling out basic attributes, {name='1.16478', nodeId='5518'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17585] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17585] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17585] Filling out basic attributes, {name='1.17585', nodeId='5518'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17585] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17585] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17585] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17585] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17585] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16478] has shape ID '5518'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16478] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16478] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16478] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16478] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16478] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16478] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16478] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16478] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16479] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16479] Filling out basic attributes, {name='1.16479', nodeId='5519'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17586] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17586] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17586] Filling out basic attributes, {name='1.17586', nodeId='5519'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17586] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17586] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17586] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17586] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17586] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16479] has shape ID '5519'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16479] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16479] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16479] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16479] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16479] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16479] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16479] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16479] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16480] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16480] Filling out basic attributes, {name='1.16480', nodeId='5520'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17587] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17587] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17587] Filling out basic attributes, {name='1.17587', nodeId='5520'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17587] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17587] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17587] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17587] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17587] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16480] has shape ID '5520'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16480] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16480] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16480] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16480] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16480] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16480] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16480] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16480] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16481] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16481] Filling out basic attributes, {name='1.16481', nodeId='5521'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17588] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17588] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17588] Filling out basic attributes, {name='1.17588', nodeId='5521'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17588] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17588] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17588] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17588] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17588] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16481] has shape ID '5521'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16481] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16481] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16481] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16481] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16481] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16481] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16481] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16481] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16482] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16482] Filling out basic attributes, {name='1.16482', nodeId='5522'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17589] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17589] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17589] Filling out basic attributes, {name='1.17589', nodeId='5522'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17589] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17589] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17589] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17589] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17589] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16482] has shape ID '5522'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16482] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16482] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16482] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16482] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16482] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16482] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16482] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16482] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16483] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16483] Filling out basic attributes, {name='1.16483', nodeId='5523'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17590] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17590] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17590] Filling out basic attributes, {name='1.17590', nodeId='5523'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17590] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17590] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17590] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17590] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17590] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16483] has shape ID '5523'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16483] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16483] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16483] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16483] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16483] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16483] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16483] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16483] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16484] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16484] Filling out basic attributes, {name='1.16484', nodeId='5524'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17591] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17591] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17591] Filling out basic attributes, {name='1.17591', nodeId='5524'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17591] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17591] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17591] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17591] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17591] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16484] has shape ID '5524'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16484] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16484] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16484] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16484] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16484] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16484] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16484] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16484] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16485] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16485] Filling out basic attributes, {name='1.16485', nodeId='5525'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17592] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17592] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17592] Filling out basic attributes, {name='1.17592', nodeId='5525'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17592] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17592] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17592] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17592] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17592] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16485] has shape ID '5525'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16485] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16485] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16485] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16485] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16485] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16485] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16485] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16485] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16486] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16486] Filling out basic attributes, {name='1.16486', nodeId='5526'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17593] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17593] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17593] Filling out basic attributes, {name='1.17593', nodeId='5526'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17593] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17593] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17593] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17593] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17593] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16486] has shape ID '5526'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16486] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16486] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16486] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16486] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16486] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16486] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16486] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16486] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16487] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16487] Filling out basic attributes, {name='1.16487', nodeId='5527'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17594] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17594] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17594] Filling out basic attributes, {name='1.17594', nodeId='5527'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17594] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17594] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17594] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17594] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17594] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16487] has shape ID '5527'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16487] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16487] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16487] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16487] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16487] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16487] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16487] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16487] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16488] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16488] Filling out basic attributes, {name='1.16488', nodeId='5528'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17595] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17595] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17595] Filling out basic attributes, {name='1.17595', nodeId='5528'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17595] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17595] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17595] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17595] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17595] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16488] has shape ID '5528'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16488] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16488] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16488] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16488] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16488] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16488] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16488] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16488] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16489] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16489] Filling out basic attributes, {name='1.16489', nodeId='5529'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17596] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17596] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17596] Filling out basic attributes, {name='1.17596', nodeId='5529'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17596] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17596] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17596] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17596] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17596] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16489] has shape ID '5529'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16489] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16489] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16489] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16489] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16489] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16489] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16489] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16489] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16490] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16490] Filling out basic attributes, {name='1.16490', nodeId='5530'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17597] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17597] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17597] Filling out basic attributes, {name='1.17597', nodeId='5530'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17597] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17597] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17597] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17597] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17597] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16490] has shape ID '5530'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16490] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16490] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16490] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16490] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16490] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16490] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16490] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16490] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16491] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16491] Filling out basic attributes, {name='1.16491', nodeId='5531'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17598] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17598] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17598] Filling out basic attributes, {name='1.17598', nodeId='5531'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17598] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17598] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17598] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17598] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17598] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16491] has shape ID '5531'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16491] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16491] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16491] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16491] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16491] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16491] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16491] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16491] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16492] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16492] Filling out basic attributes, {name='1.16492', nodeId='5532'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17599] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17599] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17599] Filling out basic attributes, {name='1.17599', nodeId='5532'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17599] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17599] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17599] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17599] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17599] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16492] has shape ID '5532'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16492] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16492] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16492] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16492] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16492] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16492] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16492] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16492] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16493] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16493] Filling out basic attributes, {name='1.16493', nodeId='5533'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17600] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17600] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17600] Filling out basic attributes, {name='1.17600', nodeId='5533'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17600] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17600] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17600] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17600] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17600] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16493] has shape ID '5533'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16493] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16493] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16493] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16493] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16493] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16493] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16493] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16493] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16494] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16494] Filling out basic attributes, {name='1.16494', nodeId='5534'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17601] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17601] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17601] Filling out basic attributes, {name='1.17601', nodeId='5534'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17601] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17601] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17601] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17601] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17601] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16494] has shape ID '5534'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16494] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16494] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16494] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16494] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16494] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16494] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16494] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16494] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16495] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16495] Filling out basic attributes, {name='1.16495', nodeId='5535'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17602] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17602] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17602] Filling out basic attributes, {name='1.17602', nodeId='5535'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17602] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17602] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17602] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17602] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17602] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16495] has shape ID '5535'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16495] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16495] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16495] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16495] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16495] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16495] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16495] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16495] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16496] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16496] Filling out basic attributes, {name='1.16496', nodeId='5536'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17603] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17603] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17603] Filling out basic attributes, {name='1.17603', nodeId='5536'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17603] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17603] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17603] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17603] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17603] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16496] has shape ID '5536'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16496] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16496] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16496] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16496] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16496] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16496] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16496] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16496] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16497] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16497] Filling out basic attributes, {name='1.16497', nodeId='5537'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17604] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17604] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17604] Filling out basic attributes, {name='1.17604', nodeId='5537'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17604] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17604] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17604] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17604] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17604] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16497] has shape ID '5537'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16497] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16497] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16497] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16497] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16497] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16497] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16497] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16497] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16498] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16498] Filling out basic attributes, {name='1.16498', nodeId='5538'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17605] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17605] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17605] Filling out basic attributes, {name='1.17605', nodeId='5538'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17605] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17605] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17605] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17605] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17605] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16498] has shape ID '5538'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16498] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16498] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16498] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16498] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16498] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16498] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16498] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16498] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16499] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16499] Filling out basic attributes, {name='1.16499', nodeId='5539'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17606] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17606] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17606] Filling out basic attributes, {name='1.17606', nodeId='5539'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17606] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17606] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17606] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17606] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17606] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16499] has shape ID '5539'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16499] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16499] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16499] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16499] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16499] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16499] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16499] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16499] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.165] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.165] Filling out basic attributes, {name='1.165', nodeId='5540'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11417] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11417] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11417] Filling out basic attributes, {name='1.11417', nodeId='5540'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11417] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11417] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11417] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11417] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11417] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.165] has shape ID '5540'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.165] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.165] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.165] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.165] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.165] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.165] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.165] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.165] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16500] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16500] Filling out basic attributes, {name='1.16500', nodeId='5541'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17607] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17607] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17607] Filling out basic attributes, {name='1.17607', nodeId='5541'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17607] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17607] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17607] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17607] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17607] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16500] has shape ID '5541'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16500] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16500] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16500] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16500] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16500] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16500] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16500] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16500] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16501] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16501] Filling out basic attributes, {name='1.16501', nodeId='5542'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17608] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17608] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17608] Filling out basic attributes, {name='1.17608', nodeId='5542'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17608] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17608] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17608] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17608] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17608] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16501] has shape ID '5542'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16501] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16501] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16501] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16501] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16501] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16501] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16501] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16501] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16502] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16502] Filling out basic attributes, {name='1.16502', nodeId='5543'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17609] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17609] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17609] Filling out basic attributes, {name='1.17609', nodeId='5543'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17609] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17609] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17609] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17609] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17609] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16502] has shape ID '5543'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16502] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16502] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16502] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16502] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16502] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16502] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16502] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16502] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16503] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16503] Filling out basic attributes, {name='1.16503', nodeId='5544'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17610] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17610] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17610] Filling out basic attributes, {name='1.17610', nodeId='5544'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17610] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17610] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17610] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17610] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17610] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16503] has shape ID '5544'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16503] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16503] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16503] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16503] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16503] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16503] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16503] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16503] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16504] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16504] Filling out basic attributes, {name='1.16504', nodeId='5545'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17611] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17611] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17611] Filling out basic attributes, {name='1.17611', nodeId='5545'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17611] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17611] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17611] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17611] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17611] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16504] has shape ID '5545'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16504] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16504] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16504] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16504] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16504] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16504] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16504] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16504] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16505] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16505] Filling out basic attributes, {name='1.16505', nodeId='5546'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17612] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17612] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17612] Filling out basic attributes, {name='1.17612', nodeId='5546'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17612] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17612] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17612] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17612] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17612] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16505] has shape ID '5546'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16505] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16505] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16505] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16505] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16505] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16505] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16505] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16505] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16506] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16506] Filling out basic attributes, {name='1.16506', nodeId='5547'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17613] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17613] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17613] Filling out basic attributes, {name='1.17613', nodeId='5547'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17613] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17613] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17613] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17613] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17613] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16506] has shape ID '5547'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16506] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16506] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16506] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16506] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16506] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16506] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16506] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16506] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16507] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16507] Filling out basic attributes, {name='1.16507', nodeId='5548'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17614] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17614] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17614] Filling out basic attributes, {name='1.17614', nodeId='5548'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17614] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17614] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17614] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17614] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17614] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16507] has shape ID '5548'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16507] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16507] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16507] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16507] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16507] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16507] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16507] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16507] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16508] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16508] Filling out basic attributes, {name='1.16508', nodeId='5549'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17615] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17615] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17615] Filling out basic attributes, {name='1.17615', nodeId='5549'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17615] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17615] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17615] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17615] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17615] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16508] has shape ID '5549'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16508] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16508] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16508] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16508] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16508] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16508] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16508] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16508] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16509] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16509] Filling out basic attributes, {name='1.16509', nodeId='5550'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17616] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17616] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17616] Filling out basic attributes, {name='1.17616', nodeId='5550'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17616] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17616] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17616] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17616] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17616] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16509] has shape ID '5550'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16509] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16509] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16509] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16509] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16509] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16509] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16509] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16509] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16510] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16510] Filling out basic attributes, {name='1.16510', nodeId='5551'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17617] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17617] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17617] Filling out basic attributes, {name='1.17617', nodeId='5551'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17617] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17617] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17617] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17617] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17617] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16510] has shape ID '5551'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16510] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16510] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16510] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16510] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16510] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16510] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16510] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16510] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16511] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16511] Filling out basic attributes, {name='1.16511', nodeId='5552'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17618] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17618] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17618] Filling out basic attributes, {name='1.17618', nodeId='5552'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17618] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17618] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17618] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17618] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17618] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16511] has shape ID '5552'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16511] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16511] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16511] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16511] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16511] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16511] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16511] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16511] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16512] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16512] Filling out basic attributes, {name='1.16512', nodeId='5553'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17619] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17619] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17619] Filling out basic attributes, {name='1.17619', nodeId='5553'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17619] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17619] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17619] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17619] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17619] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16512] has shape ID '5553'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16512] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16512] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16512] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16512] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16512] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16512] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16512] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16512] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16513] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16513] Filling out basic attributes, {name='1.16513', nodeId='5554'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17620] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17620] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17620] Filling out basic attributes, {name='1.17620', nodeId='5554'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17620] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17620] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17620] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17620] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17620] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16513] has shape ID '5554'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16513] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16513] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16513] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16513] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16513] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16513] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16513] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16513] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16514] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16514] Filling out basic attributes, {name='1.16514', nodeId='5555'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17621] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17621] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17621] Filling out basic attributes, {name='1.17621', nodeId='5555'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17621] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17621] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17621] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17621] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17621] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16514] has shape ID '5555'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16514] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16514] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16514] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16514] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16514] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16514] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16514] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16514] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16515] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16515] Filling out basic attributes, {name='1.16515', nodeId='5556'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17622] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17622] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17622] Filling out basic attributes, {name='1.17622', nodeId='5556'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17622] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17622] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17622] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17622] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17622] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16515] has shape ID '5556'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16515] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16515] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16515] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16515] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16515] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16515] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16515] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16515] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16516] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16516] Filling out basic attributes, {name='1.16516', nodeId='5557'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17623] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17623] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17623] Filling out basic attributes, {name='1.17623', nodeId='5557'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17623] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17623] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17623] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17623] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17623] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16516] has shape ID '5557'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16516] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16516] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16516] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16516] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16516] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16516] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16516] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16516] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16517] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16517] Filling out basic attributes, {name='1.16517', nodeId='5558'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17624] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17624] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17624] Filling out basic attributes, {name='1.17624', nodeId='5558'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17624] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17624] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17624] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17624] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17624] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16517] has shape ID '5558'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16517] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16517] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16517] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16517] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16517] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16517] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16517] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16517] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16518] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16518] Filling out basic attributes, {name='1.16518', nodeId='5559'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17625] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17625] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17625] Filling out basic attributes, {name='1.17625', nodeId='5559'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17625] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17625] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17625] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17625] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17625] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16518] has shape ID '5559'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16518] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16518] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16518] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16518] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16518] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16518] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16518] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16518] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16519] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16519] Filling out basic attributes, {name='1.16519', nodeId='5560'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17626] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17626] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17626] Filling out basic attributes, {name='1.17626', nodeId='5560'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17626] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17626] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17626] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17626] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17626] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16519] has shape ID '5560'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16519] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16519] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16519] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16519] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16519] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16519] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16519] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16519] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16520] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16520] Filling out basic attributes, {name='1.16520', nodeId='5561'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17627] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17627] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17627] Filling out basic attributes, {name='1.17627', nodeId='5561'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17627] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17627] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17627] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17627] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17627] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16520] has shape ID '5561'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16520] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16520] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16520] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16520] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16520] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16520] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16520] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16520] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16521] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16521] Filling out basic attributes, {name='1.16521', nodeId='5562'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17628] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17628] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17628] Filling out basic attributes, {name='1.17628', nodeId='5562'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17628] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17628] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17628] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17628] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17628] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16521] has shape ID '5562'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16521] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16521] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16521] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16521] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16521] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16521] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16521] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16521] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16522] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16522] Filling out basic attributes, {name='1.16522', nodeId='5563'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17629] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17629] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17629] Filling out basic attributes, {name='1.17629', nodeId='5563'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17629] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17629] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17629] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17629] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17629] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16522] has shape ID '5563'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16522] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16522] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16522] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16522] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16522] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16522] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16522] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16522] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16523] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16523] Filling out basic attributes, {name='1.16523', nodeId='5564'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17630] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17630] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17630] Filling out basic attributes, {name='1.17630', nodeId='5564'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17630] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17630] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17630] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17630] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17630] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16523] has shape ID '5564'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16523] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16523] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16523] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16523] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16523] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16523] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16523] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16523] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16524] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16524] Filling out basic attributes, {name='1.16524', nodeId='5565'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17631] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17631] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17631] Filling out basic attributes, {name='1.17631', nodeId='5565'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17631] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17631] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17631] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17631] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17631] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16524] has shape ID '5565'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16524] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16524] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16524] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16524] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16524] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16524] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16524] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16524] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16525] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16525] Filling out basic attributes, {name='1.16525', nodeId='5566'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17632] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17632] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17632] Filling out basic attributes, {name='1.17632', nodeId='5566'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17632] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17632] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17632] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17632] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17632] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16525] has shape ID '5566'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16525] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16525] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16525] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16525] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16525] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16525] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16525] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16525] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16526] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16526] Filling out basic attributes, {name='1.16526', nodeId='5567'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17633] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17633] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17633] Filling out basic attributes, {name='1.17633', nodeId='5567'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17633] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17633] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17633] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17633] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17633] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16526] has shape ID '5567'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16526] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16526] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16526] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16526] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16526] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16526] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16526] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16526] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16527] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16527] Filling out basic attributes, {name='1.16527', nodeId='5568'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17634] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17634] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17634] Filling out basic attributes, {name='1.17634', nodeId='5568'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17634] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17634] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17634] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17634] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17634] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16527] has shape ID '5568'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16527] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16527] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16527] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16527] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16527] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16527] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16527] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16527] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16528] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16528] Filling out basic attributes, {name='1.16528', nodeId='5569'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17635] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17635] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17635] Filling out basic attributes, {name='1.17635', nodeId='5569'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17635] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17635] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17635] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17635] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17635] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16528] has shape ID '5569'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16528] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16528] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16528] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16528] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16528] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16528] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16528] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16528] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16529] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16529] Filling out basic attributes, {name='1.16529', nodeId='5570'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17636] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17636] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17636] Filling out basic attributes, {name='1.17636', nodeId='5570'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17636] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17636] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17636] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17636] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17636] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16529] has shape ID '5570'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16529] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16529] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16529] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16529] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16529] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16529] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16529] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16529] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16530] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16530] Filling out basic attributes, {name='1.16530', nodeId='5571'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17637] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17637] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17637] Filling out basic attributes, {name='1.17637', nodeId='5571'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17637] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17637] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17637] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17637] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17637] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16530] has shape ID '5571'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16530] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16530] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16530] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16530] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16530] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16530] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16530] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16530] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16531] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16531] Filling out basic attributes, {name='1.16531', nodeId='5572'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17638] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17638] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17638] Filling out basic attributes, {name='1.17638', nodeId='5572'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17638] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17638] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17638] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17638] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17638] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16531] has shape ID '5572'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16531] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16531] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16531] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16531] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16531] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16531] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16531] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16531] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16532] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16532] Filling out basic attributes, {name='1.16532', nodeId='5573'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17639] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17639] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17639] Filling out basic attributes, {name='1.17639', nodeId='5573'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17639] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17639] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17639] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17639] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17639] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16532] has shape ID '5573'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16532] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16532] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16532] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16532] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16532] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16532] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16532] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16532] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16533] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16533] Filling out basic attributes, {name='1.16533', nodeId='5574'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17640] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17640] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17640] Filling out basic attributes, {name='1.17640', nodeId='5574'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17640] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17640] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17640] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17640] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17640] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16533] has shape ID '5574'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16533] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16533] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16533] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16533] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16533] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16533] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16533] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16533] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16534] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16534] Filling out basic attributes, {name='1.16534', nodeId='5575'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17641] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17641] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17641] Filling out basic attributes, {name='1.17641', nodeId='5575'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17641] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17641] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17641] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17641] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17641] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16534] has shape ID '5575'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16534] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16534] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16534] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16534] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16534] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16534] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16534] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16534] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16535] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16535] Filling out basic attributes, {name='1.16535', nodeId='5576'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17642] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17642] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17642] Filling out basic attributes, {name='1.17642', nodeId='5576'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17642] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17642] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17642] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17642] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17642] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16535] has shape ID '5576'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16535] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16535] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16535] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16535] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16535] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16535] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16535] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16535] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16536] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16536] Filling out basic attributes, {name='1.16536', nodeId='5577'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17643] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17643] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17643] Filling out basic attributes, {name='1.17643', nodeId='5577'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17643] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17643] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17643] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17643] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17643] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16536] has shape ID '5577'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16536] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16536] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16536] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16536] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16536] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16536] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16536] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16536] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16537] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16537] Filling out basic attributes, {name='1.16537', nodeId='5578'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17644] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17644] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17644] Filling out basic attributes, {name='1.17644', nodeId='5578'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17644] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17644] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17644] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17644] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17644] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16537] has shape ID '5578'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16537] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16537] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16537] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16537] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16537] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16537] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16537] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16537] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16538] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16538] Filling out basic attributes, {name='1.16538', nodeId='5579'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17645] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17645] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17645] Filling out basic attributes, {name='1.17645', nodeId='5579'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17645] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17645] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17645] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17645] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17645] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16538] has shape ID '5579'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16538] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16538] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16538] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16538] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16538] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16538] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16538] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16538] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16539] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16539] Filling out basic attributes, {name='1.16539', nodeId='5580'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17646] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17646] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17646] Filling out basic attributes, {name='1.17646', nodeId='5580'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17646] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17646] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17646] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17646] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17646] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16539] has shape ID '5580'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16539] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16539] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16539] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16539] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16539] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16539] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16539] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16539] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16540] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16540] Filling out basic attributes, {name='1.16540', nodeId='5581'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17647] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17647] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17647] Filling out basic attributes, {name='1.17647', nodeId='5581'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17647] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17647] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17647] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17647] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17647] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16540] has shape ID '5581'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16540] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16540] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16540] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16540] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16540] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16540] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16540] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16540] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16541] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16541] Filling out basic attributes, {name='1.16541', nodeId='5582'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17648] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17648] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17648] Filling out basic attributes, {name='1.17648', nodeId='5582'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17648] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17648] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17648] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17648] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17648] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16541] has shape ID '5582'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16541] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16541] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16541] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16541] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16541] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16541] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16541] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16541] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16542] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16542] Filling out basic attributes, {name='1.16542', nodeId='5583'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17649] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17649] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17649] Filling out basic attributes, {name='1.17649', nodeId='5583'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17649] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17649] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17649] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17649] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17649] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16542] has shape ID '5583'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16542] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16542] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16542] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16542] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16542] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16542] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16542] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16542] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16543] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16543] Filling out basic attributes, {name='1.16543', nodeId='5584'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17650] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17650] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17650] Filling out basic attributes, {name='1.17650', nodeId='5584'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17650] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17650] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17650] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17650] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17650] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16543] has shape ID '5584'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16543] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16543] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16543] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16543] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16543] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16543] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16543] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16543] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16544] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16544] Filling out basic attributes, {name='1.16544', nodeId='5585'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17651] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17651] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17651] Filling out basic attributes, {name='1.17651', nodeId='5585'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17651] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17651] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17651] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17651] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17651] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16544] has shape ID '5585'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16544] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16544] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16544] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16544] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16544] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16544] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16544] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16544] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16545] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16545] Filling out basic attributes, {name='1.16545', nodeId='5586'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17652] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17652] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17652] Filling out basic attributes, {name='1.17652', nodeId='5586'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17652] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17652] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17652] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17652] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17652] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16545] has shape ID '5586'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16545] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16545] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16545] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16545] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16545] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16545] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16545] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16545] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16546] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16546] Filling out basic attributes, {name='1.16546', nodeId='5587'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17653] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17653] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17653] Filling out basic attributes, {name='1.17653', nodeId='5587'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17653] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17653] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17653] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17653] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17653] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16546] has shape ID '5587'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16546] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16546] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16546] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16546] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16546] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16546] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16546] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16546] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16547] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16547] Filling out basic attributes, {name='1.16547', nodeId='5588'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17654] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17654] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17654] Filling out basic attributes, {name='1.17654', nodeId='5588'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17654] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17654] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17654] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17654] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17654] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16547] has shape ID '5588'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16547] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16547] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16547] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16547] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16547] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16547] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16547] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16547] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16548] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16548] Filling out basic attributes, {name='1.16548', nodeId='5589'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17655] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17655] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17655] Filling out basic attributes, {name='1.17655', nodeId='5589'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17655] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17655] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17655] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17655] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17655] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16548] has shape ID '5589'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16548] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16548] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16548] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16548] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16548] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16548] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16548] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16548] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16549] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16549] Filling out basic attributes, {name='1.16549', nodeId='5590'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17656] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17656] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17656] Filling out basic attributes, {name='1.17656', nodeId='5590'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17656] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17656] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17656] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17656] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17656] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16549] has shape ID '5590'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16549] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16549] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16549] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16549] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16549] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16549] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16549] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16549] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16550] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16550] Filling out basic attributes, {name='1.16550', nodeId='5591'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17657] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17657] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17657] Filling out basic attributes, {name='1.17657', nodeId='5591'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17657] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17657] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17657] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17657] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17657] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16550] has shape ID '5591'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16550] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16550] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16550] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16550] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16550] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16550] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16550] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16550] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16551] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16551] Filling out basic attributes, {name='1.16551', nodeId='5592'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17658] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17658] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17658] Filling out basic attributes, {name='1.17658', nodeId='5592'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17658] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17658] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17658] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17658] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17658] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16551] has shape ID '5592'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16551] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16551] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16551] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16551] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16551] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16551] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16551] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16551] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16552] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16552] Filling out basic attributes, {name='1.16552', nodeId='5593'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17659] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17659] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17659] Filling out basic attributes, {name='1.17659', nodeId='5593'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17659] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17659] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17659] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17659] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17659] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16552] has shape ID '5593'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16552] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16552] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16552] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16552] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16552] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16552] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16552] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16552] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16553] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16553] Filling out basic attributes, {name='1.16553', nodeId='5594'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17660] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17660] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17660] Filling out basic attributes, {name='1.17660', nodeId='5594'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17660] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17660] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17660] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17660] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17660] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16553] has shape ID '5594'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16553] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16553] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16553] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16553] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16553] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16553] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16553] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16553] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16554] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16554] Filling out basic attributes, {name='1.16554', nodeId='5595'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17661] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17661] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17661] Filling out basic attributes, {name='1.17661', nodeId='5595'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17661] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17661] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17661] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17661] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17661] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16554] has shape ID '5595'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16554] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16554] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16554] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16554] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16554] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16554] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16554] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16554] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16555] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16555] Filling out basic attributes, {name='1.16555', nodeId='5596'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17662] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17662] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17662] Filling out basic attributes, {name='1.17662', nodeId='5596'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17662] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17662] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17662] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17662] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17662] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16555] has shape ID '5596'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16555] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16555] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16555] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16555] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16555] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16555] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16555] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16555] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16556] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16556] Filling out basic attributes, {name='1.16556', nodeId='5597'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17663] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17663] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17663] Filling out basic attributes, {name='1.17663', nodeId='5597'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17663] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17663] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17663] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17663] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17663] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16556] has shape ID '5597'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16556] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16556] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16556] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16556] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16556] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16556] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16556] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16556] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16557] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16557] Filling out basic attributes, {name='1.16557', nodeId='5598'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17664] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17664] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17664] Filling out basic attributes, {name='1.17664', nodeId='5598'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17664] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17664] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17664] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17664] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17664] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16557] has shape ID '5598'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16557] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16557] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16557] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16557] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16557] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16557] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16557] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16557] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16558] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16558] Filling out basic attributes, {name='1.16558', nodeId='5599'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17665] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17665] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17665] Filling out basic attributes, {name='1.17665', nodeId='5599'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17665] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17665] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17665] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17665] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17665] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16558] has shape ID '5599'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16558] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16558] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16558] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16558] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16558] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16558] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16558] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16558] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16559] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16559] Filling out basic attributes, {name='1.16559', nodeId='5600'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17666] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17666] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17666] Filling out basic attributes, {name='1.17666', nodeId='5600'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17666] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17666] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17666] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17666] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17666] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16559] has shape ID '5600'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16559] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16559] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16559] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16559] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16559] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16559] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16559] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16559] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16560] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16560] Filling out basic attributes, {name='1.16560', nodeId='5601'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17667] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17667] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17667] Filling out basic attributes, {name='1.17667', nodeId='5601'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17667] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17667] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17667] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17667] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17667] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16560] has shape ID '5601'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16560] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16560] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16560] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16560] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16560] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16560] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16560] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16560] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16561] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16561] Filling out basic attributes, {name='1.16561', nodeId='5602'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17668] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17668] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17668] Filling out basic attributes, {name='1.17668', nodeId='5602'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17668] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17668] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17668] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17668] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17668] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16561] has shape ID '5602'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16561] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16561] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16561] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16561] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16561] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16561] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16561] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16561] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16562] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16562] Filling out basic attributes, {name='1.16562', nodeId='5603'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17669] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17669] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17669] Filling out basic attributes, {name='1.17669', nodeId='5603'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17669] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17669] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17669] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17669] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17669] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16562] has shape ID '5603'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16562] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16562] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16562] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16562] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16562] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16562] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16562] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16562] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16563] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16563] Filling out basic attributes, {name='1.16563', nodeId='5604'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17670] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17670] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17670] Filling out basic attributes, {name='1.17670', nodeId='5604'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17670] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17670] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17670] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17670] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17670] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16563] has shape ID '5604'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16563] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16563] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16563] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16563] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16563] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16563] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16563] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16563] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16564] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16564] Filling out basic attributes, {name='1.16564', nodeId='5605'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17671] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17671] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17671] Filling out basic attributes, {name='1.17671', nodeId='5605'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17671] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17671] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17671] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17671] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17671] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16564] has shape ID '5605'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16564] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16564] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16564] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16564] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16564] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16564] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16564] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16564] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16565] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16565] Filling out basic attributes, {name='1.16565', nodeId='5606'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17672] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17672] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17672] Filling out basic attributes, {name='1.17672', nodeId='5606'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17672] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17672] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17672] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17672] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17672] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16565] has shape ID '5606'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16565] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16565] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16565] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16565] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16565] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16565] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16565] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16565] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16566] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16566] Filling out basic attributes, {name='1.16566', nodeId='5607'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17673] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17673] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17673] Filling out basic attributes, {name='1.17673', nodeId='5607'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17673] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17673] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17673] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17673] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17673] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16566] has shape ID '5607'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16566] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16566] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16566] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16566] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16566] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16566] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16566] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16566] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16567] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16567] Filling out basic attributes, {name='1.16567', nodeId='5608'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17674] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17674] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17674] Filling out basic attributes, {name='1.17674', nodeId='5608'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17674] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17674] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17674] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17674] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17674] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16567] has shape ID '5608'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16567] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16567] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16567] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16567] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16567] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16567] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16567] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16567] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16568] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16568] Filling out basic attributes, {name='1.16568', nodeId='5609'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17675] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17675] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17675] Filling out basic attributes, {name='1.17675', nodeId='5609'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17675] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17675] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17675] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17675] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17675] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16568] has shape ID '5609'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16568] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16568] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16568] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16568] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16568] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16568] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16568] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16568] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16569] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16569] Filling out basic attributes, {name='1.16569', nodeId='5610'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17676] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17676] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17676] Filling out basic attributes, {name='1.17676', nodeId='5610'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17676] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17676] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17676] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17676] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17676] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16569] has shape ID '5610'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16569] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16569] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16569] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16569] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16569] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16569] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16569] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16569] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16570] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16570] Filling out basic attributes, {name='1.16570', nodeId='5611'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17677] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17677] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17677] Filling out basic attributes, {name='1.17677', nodeId='5611'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17677] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17677] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17677] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17677] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17677] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16570] has shape ID '5611'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16570] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16570] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16570] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16570] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16570] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16570] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16570] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16570] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16571] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16571] Filling out basic attributes, {name='1.16571', nodeId='5612'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17678] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17678] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17678] Filling out basic attributes, {name='1.17678', nodeId='5612'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17678] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17678] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17678] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17678] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17678] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16571] has shape ID '5612'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16571] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16571] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16571] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16571] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16571] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16571] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16571] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16571] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16572] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16572] Filling out basic attributes, {name='1.16572', nodeId='5613'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17679] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17679] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17679] Filling out basic attributes, {name='1.17679', nodeId='5613'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17679] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17679] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17679] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17679] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17679] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16572] has shape ID '5613'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16572] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16572] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16572] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16572] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16572] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16572] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16572] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16572] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16573] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16573] Filling out basic attributes, {name='1.16573', nodeId='5614'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17680] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17680] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17680] Filling out basic attributes, {name='1.17680', nodeId='5614'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17680] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17680] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17680] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17680] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17680] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16573] has shape ID '5614'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16573] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16573] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16573] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16573] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16573] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16573] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16573] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16573] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16574] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16574] Filling out basic attributes, {name='1.16574', nodeId='5615'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17681] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17681] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17681] Filling out basic attributes, {name='1.17681', nodeId='5615'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17681] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17681] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17681] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17681] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17681] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16574] has shape ID '5615'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16574] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16574] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16574] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16574] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16574] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16574] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16574] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16574] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16575] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16575] Filling out basic attributes, {name='1.16575', nodeId='5616'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17682] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17682] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17682] Filling out basic attributes, {name='1.17682', nodeId='5616'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17682] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17682] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17682] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17682] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17682] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16575] has shape ID '5616'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16575] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16575] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16575] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16575] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16575] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16575] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16575] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16575] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16576] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16576] Filling out basic attributes, {name='1.16576', nodeId='5617'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17683] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17683] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17683] Filling out basic attributes, {name='1.17683', nodeId='5617'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17683] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17683] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17683] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17683] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17683] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16576] has shape ID '5617'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16576] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16576] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16576] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16576] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16576] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16576] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16576] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16576] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16577] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16577] Filling out basic attributes, {name='1.16577', nodeId='5618'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17684] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17684] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17684] Filling out basic attributes, {name='1.17684', nodeId='5618'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17684] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17684] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17684] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17684] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17684] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16577] has shape ID '5618'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16577] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16577] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16577] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16577] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16577] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16577] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16577] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16577] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16578] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16578] Filling out basic attributes, {name='1.16578', nodeId='5619'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17685] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17685] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17685] Filling out basic attributes, {name='1.17685', nodeId='5619'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17685] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17685] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17685] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17685] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17685] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16578] has shape ID '5619'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16578] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16578] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16578] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16578] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16578] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16578] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16578] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16578] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16579] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16579] Filling out basic attributes, {name='1.16579', nodeId='5620'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17686] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17686] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17686] Filling out basic attributes, {name='1.17686', nodeId='5620'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17686] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17686] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17686] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17686] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17686] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16579] has shape ID '5620'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16579] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16579] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16579] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16579] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16579] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16579] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16579] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16579] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16580] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16580] Filling out basic attributes, {name='1.16580', nodeId='5621'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17687] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17687] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17687] Filling out basic attributes, {name='1.17687', nodeId='5621'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17687] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17687] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17687] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17687] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17687] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16580] has shape ID '5621'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16580] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16580] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16580] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16580] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16580] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16580] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16580] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16580] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16581] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16581] Filling out basic attributes, {name='1.16581', nodeId='5622'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17688] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17688] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17688] Filling out basic attributes, {name='1.17688', nodeId='5622'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17688] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17688] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17688] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17688] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17688] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16581] has shape ID '5622'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16581] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16581] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16581] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16581] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16581] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16581] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16581] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16581] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16582] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16582] Filling out basic attributes, {name='1.16582', nodeId='5623'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17689] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17689] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17689] Filling out basic attributes, {name='1.17689', nodeId='5623'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17689] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17689] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17689] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17689] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17689] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16582] has shape ID '5623'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16582] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16582] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16582] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16582] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16582] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16582] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16582] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16582] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16583] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16583] Filling out basic attributes, {name='1.16583', nodeId='5624'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17690] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17690] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17690] Filling out basic attributes, {name='1.17690', nodeId='5624'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17690] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17690] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17690] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17690] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17690] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16583] has shape ID '5624'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16583] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16583] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16583] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16583] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16583] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16583] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16583] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16583] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16584] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16584] Filling out basic attributes, {name='1.16584', nodeId='5625'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17691] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17691] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17691] Filling out basic attributes, {name='1.17691', nodeId='5625'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17691] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17691] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17691] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17691] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17691] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16584] has shape ID '5625'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16584] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16584] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16584] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16584] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16584] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16584] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16584] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16584] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16585] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16585] Filling out basic attributes, {name='1.16585', nodeId='5626'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17692] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17692] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17692] Filling out basic attributes, {name='1.17692', nodeId='5626'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17692] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17692] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17692] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17692] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17692] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16585] has shape ID '5626'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16585] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16585] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16585] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16585] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16585] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16585] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16585] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16585] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16586] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16586] Filling out basic attributes, {name='1.16586', nodeId='5627'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17693] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17693] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17693] Filling out basic attributes, {name='1.17693', nodeId='5627'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17693] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17693] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17693] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17693] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17693] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16586] has shape ID '5627'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16586] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16586] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16586] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16586] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16586] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16586] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16586] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16586] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16587] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16587] Filling out basic attributes, {name='1.16587', nodeId='5628'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17694] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17694] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17694] Filling out basic attributes, {name='1.17694', nodeId='5628'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17694] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17694] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17694] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17694] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17694] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16587] has shape ID '5628'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16587] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16587] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16587] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16587] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16587] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16587] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16587] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16587] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16588] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16588] Filling out basic attributes, {name='1.16588', nodeId='5629'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17695] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17695] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17695] Filling out basic attributes, {name='1.17695', nodeId='5629'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17695] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17695] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17695] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17695] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17695] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16588] has shape ID '5629'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16588] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16588] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16588] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16588] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16588] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16588] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16588] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16588] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16589] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16589] Filling out basic attributes, {name='1.16589', nodeId='5630'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17696] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17696] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17696] Filling out basic attributes, {name='1.17696', nodeId='5630'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17696] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17696] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17696] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17696] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17696] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16589] has shape ID '5630'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16589] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16589] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16589] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16589] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16589] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16589] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16589] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16589] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16590] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16590] Filling out basic attributes, {name='1.16590', nodeId='5631'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17697] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17697] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17697] Filling out basic attributes, {name='1.17697', nodeId='5631'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17697] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17697] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17697] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17697] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17697] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16590] has shape ID '5631'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16590] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16590] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16590] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16590] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16590] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16590] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16590] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16590] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16591] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16591] Filling out basic attributes, {name='1.16591', nodeId='5632'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17698] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17698] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17698] Filling out basic attributes, {name='1.17698', nodeId='5632'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17698] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17698] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17698] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17698] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17698] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16591] has shape ID '5632'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16591] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16591] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16591] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16591] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16591] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16591] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16591] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16591] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16592] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16592] Filling out basic attributes, {name='1.16592', nodeId='5633'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17699] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17699] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17699] Filling out basic attributes, {name='1.17699', nodeId='5633'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17699] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17699] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17699] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17699] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17699] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16592] has shape ID '5633'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16592] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16592] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16592] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16592] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16592] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16592] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16592] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16592] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16593] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16593] Filling out basic attributes, {name='1.16593', nodeId='5634'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17700] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17700] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17700] Filling out basic attributes, {name='1.17700', nodeId='5634'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17700] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17700] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17700] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17700] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17700] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16593] has shape ID '5634'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16593] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16593] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16593] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16593] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16593] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16593] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16593] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16593] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16594] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16594] Filling out basic attributes, {name='1.16594', nodeId='5635'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17701] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17701] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17701] Filling out basic attributes, {name='1.17701', nodeId='5635'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17701] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17701] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17701] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17701] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17701] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16594] has shape ID '5635'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16594] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16594] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16594] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16594] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16594] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16594] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16594] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16594] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16595] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16595] Filling out basic attributes, {name='1.16595', nodeId='5636'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17702] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17702] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17702] Filling out basic attributes, {name='1.17702', nodeId='5636'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17702] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17702] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17702] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17702] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17702] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16595] has shape ID '5636'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16595] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16595] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16595] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16595] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16595] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16595] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16595] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16595] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16596] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16596] Filling out basic attributes, {name='1.16596', nodeId='5637'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17703] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17703] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17703] Filling out basic attributes, {name='1.17703', nodeId='5637'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17703] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17703] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17703] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17703] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17703] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16596] has shape ID '5637'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16596] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16596] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16596] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16596] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16596] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16596] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16596] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16596] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16597] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16597] Filling out basic attributes, {name='1.16597', nodeId='5638'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17704] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17704] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17704] Filling out basic attributes, {name='1.17704', nodeId='5638'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17704] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17704] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17704] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17704] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17704] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16597] has shape ID '5638'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16597] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16597] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16597] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16597] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16597] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16597] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16597] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16597] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16598] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16598] Filling out basic attributes, {name='1.16598', nodeId='5639'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17705] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17705] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17705] Filling out basic attributes, {name='1.17705', nodeId='5639'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17705] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17705] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17705] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17705] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17705] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16598] has shape ID '5639'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16598] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16598] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16598] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16598] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16598] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16598] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16598] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16598] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16599] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16599] Filling out basic attributes, {name='1.16599', nodeId='5640'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17706] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17706] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17706] Filling out basic attributes, {name='1.17706', nodeId='5640'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17706] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17706] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17706] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17706] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17706] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16599] has shape ID '5640'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16599] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16599] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16599] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16599] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16599] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16599] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16599] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16599] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.166] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.166] Filling out basic attributes, {name='1.166', nodeId='5641'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11418] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11418] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11418] Filling out basic attributes, {name='1.11418', nodeId='5641'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11418] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11418] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11418] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11418] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11418] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.166] has shape ID '5641'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.166] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.166] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.166] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.166] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.166] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.166] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.166] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.166] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16600] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16600] Filling out basic attributes, {name='1.16600', nodeId='5642'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17707] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17707] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17707] Filling out basic attributes, {name='1.17707', nodeId='5642'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17707] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17707] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17707] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17707] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17707] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16600] has shape ID '5642'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16600] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16600] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16600] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16600] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16600] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16600] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16600] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16600] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16601] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16601] Filling out basic attributes, {name='1.16601', nodeId='5643'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17708] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17708] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17708] Filling out basic attributes, {name='1.17708', nodeId='5643'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17708] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17708] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17708] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17708] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17708] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16601] has shape ID '5643'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16601] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16601] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16601] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16601] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16601] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16601] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16601] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16601] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16602] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16602] Filling out basic attributes, {name='1.16602', nodeId='5644'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17709] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17709] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17709] Filling out basic attributes, {name='1.17709', nodeId='5644'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17709] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17709] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17709] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17709] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17709] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16602] has shape ID '5644'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16602] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16602] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16602] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16602] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16602] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16602] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16602] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16602] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16603] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16603] Filling out basic attributes, {name='1.16603', nodeId='5645'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17710] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17710] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17710] Filling out basic attributes, {name='1.17710', nodeId='5645'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17710] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17710] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17710] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17710] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17710] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16603] has shape ID '5645'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16603] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16603] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16603] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16603] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16603] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16603] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16603] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16603] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16604] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16604] Filling out basic attributes, {name='1.16604', nodeId='5646'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17711] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17711] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17711] Filling out basic attributes, {name='1.17711', nodeId='5646'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17711] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17711] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17711] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17711] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17711] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16604] has shape ID '5646'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16604] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16604] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16604] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16604] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16604] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16604] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16604] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16604] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16605] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16605] Filling out basic attributes, {name='1.16605', nodeId='5647'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17712] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17712] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17712] Filling out basic attributes, {name='1.17712', nodeId='5647'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17712] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17712] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17712] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17712] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17712] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16605] has shape ID '5647'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16605] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16605] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16605] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16605] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16605] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16605] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16605] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16605] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16606] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16606] Filling out basic attributes, {name='1.16606', nodeId='5648'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17713] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17713] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17713] Filling out basic attributes, {name='1.17713', nodeId='5648'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17713] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17713] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17713] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17713] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17713] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16606] has shape ID '5648'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16606] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16606] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16606] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16606] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16606] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16606] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16606] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16606] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16607] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16607] Filling out basic attributes, {name='1.16607', nodeId='5649'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17714] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17714] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17714] Filling out basic attributes, {name='1.17714', nodeId='5649'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17714] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17714] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17714] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17714] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17714] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16607] has shape ID '5649'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16607] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16607] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16607] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16607] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16607] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16607] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16607] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16607] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16608] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16608] Filling out basic attributes, {name='1.16608', nodeId='5650'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17715] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17715] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17715] Filling out basic attributes, {name='1.17715', nodeId='5650'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17715] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17715] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17715] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17715] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17715] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16608] has shape ID '5650'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16608] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16608] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16608] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16608] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16608] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16608] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16608] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16608] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16609] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16609] Filling out basic attributes, {name='1.16609', nodeId='5651'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17716] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17716] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17716] Filling out basic attributes, {name='1.17716', nodeId='5651'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17716] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17716] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17716] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17716] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17716] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16609] has shape ID '5651'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16609] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16609] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16609] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16609] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16609] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16609] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16609] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16609] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16610] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16610] Filling out basic attributes, {name='1.16610', nodeId='5652'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17717] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17717] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17717] Filling out basic attributes, {name='1.17717', nodeId='5652'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17717] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17717] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17717] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17717] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17717] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16610] has shape ID '5652'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16610] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16610] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16610] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16610] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16610] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16610] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16610] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16610] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16611] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16611] Filling out basic attributes, {name='1.16611', nodeId='5653'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17718] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17718] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17718] Filling out basic attributes, {name='1.17718', nodeId='5653'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17718] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17718] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17718] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17718] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17718] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16611] has shape ID '5653'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16611] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16611] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16611] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16611] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16611] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16611] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16611] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16611] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16612] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16612] Filling out basic attributes, {name='1.16612', nodeId='5654'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17719] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17719] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17719] Filling out basic attributes, {name='1.17719', nodeId='5654'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17719] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17719] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17719] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17719] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17719] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16612] has shape ID '5654'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16612] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16612] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16612] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16612] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16612] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16612] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16612] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16612] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16613] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16613] Filling out basic attributes, {name='1.16613', nodeId='5655'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17720] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17720] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17720] Filling out basic attributes, {name='1.17720', nodeId='5655'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17720] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17720] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17720] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17720] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17720] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16613] has shape ID '5655'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16613] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16613] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16613] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16613] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16613] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16613] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16613] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16613] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16614] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16614] Filling out basic attributes, {name='1.16614', nodeId='5656'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17721] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17721] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17721] Filling out basic attributes, {name='1.17721', nodeId='5656'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17721] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17721] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17721] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17721] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17721] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16614] has shape ID '5656'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16614] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16614] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16614] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16614] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16614] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16614] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16614] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16614] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16615] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16615] Filling out basic attributes, {name='1.16615', nodeId='5657'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17722] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17722] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17722] Filling out basic attributes, {name='1.17722', nodeId='5657'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17722] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17722] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17722] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17722] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17722] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16615] has shape ID '5657'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16615] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16615] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16615] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16615] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16615] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16615] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16615] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16615] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16616] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16616] Filling out basic attributes, {name='1.16616', nodeId='5658'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17723] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17723] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17723] Filling out basic attributes, {name='1.17723', nodeId='5658'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17723] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17723] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17723] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17723] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17723] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16616] has shape ID '5658'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16616] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16616] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16616] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16616] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16616] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16616] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16616] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16616] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16617] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16617] Filling out basic attributes, {name='1.16617', nodeId='5659'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17724] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17724] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17724] Filling out basic attributes, {name='1.17724', nodeId='5659'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17724] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17724] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17724] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17724] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17724] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16617] has shape ID '5659'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16617] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16617] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16617] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16617] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16617] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16617] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16617] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16617] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16618] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16618] Filling out basic attributes, {name='1.16618', nodeId='5660'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17725] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17725] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17725] Filling out basic attributes, {name='1.17725', nodeId='5660'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17725] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17725] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17725] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17725] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17725] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16618] has shape ID '5660'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16618] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16618] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16618] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16618] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16618] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16618] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16618] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16618] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16619] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16619] Filling out basic attributes, {name='1.16619', nodeId='5661'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17726] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17726] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17726] Filling out basic attributes, {name='1.17726', nodeId='5661'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17726] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17726] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17726] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17726] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17726] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16619] has shape ID '5661'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16619] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16619] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16619] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16619] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16619] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16619] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16619] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16619] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16620] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16620] Filling out basic attributes, {name='1.16620', nodeId='5662'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17727] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17727] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17727] Filling out basic attributes, {name='1.17727', nodeId='5662'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17727] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17727] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17727] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17727] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17727] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16620] has shape ID '5662'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16620] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16620] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16620] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16620] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16620] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16620] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16620] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16620] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16621] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16621] Filling out basic attributes, {name='1.16621', nodeId='5663'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17728] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17728] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17728] Filling out basic attributes, {name='1.17728', nodeId='5663'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17728] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17728] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17728] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17728] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17728] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16621] has shape ID '5663'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16621] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16621] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16621] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16621] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16621] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16621] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16621] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16621] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16622] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16622] Filling out basic attributes, {name='1.16622', nodeId='5664'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17729] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17729] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17729] Filling out basic attributes, {name='1.17729', nodeId='5664'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17729] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17729] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17729] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17729] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17729] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16622] has shape ID '5664'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16622] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16622] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16622] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16622] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16622] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16622] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16622] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16622] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16623] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16623] Filling out basic attributes, {name='1.16623', nodeId='5665'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17730] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17730] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17730] Filling out basic attributes, {name='1.17730', nodeId='5665'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17730] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17730] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17730] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17730] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17730] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16623] has shape ID '5665'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16623] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16623] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16623] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16623] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16623] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16623] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16623] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16623] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16624] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16624] Filling out basic attributes, {name='1.16624', nodeId='5666'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17731] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17731] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17731] Filling out basic attributes, {name='1.17731', nodeId='5666'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17731] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17731] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17731] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17731] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17731] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16624] has shape ID '5666'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16624] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16624] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16624] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16624] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16624] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16624] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16624] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16624] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16625] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16625] Filling out basic attributes, {name='1.16625', nodeId='5667'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17732] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17732] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17732] Filling out basic attributes, {name='1.17732', nodeId='5667'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17732] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17732] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17732] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17732] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17732] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16625] has shape ID '5667'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16625] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16625] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16625] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16625] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16625] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16625] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16625] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16625] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16626] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16626] Filling out basic attributes, {name='1.16626', nodeId='5668'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17733] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17733] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17733] Filling out basic attributes, {name='1.17733', nodeId='5668'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17733] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17733] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17733] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17733] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17733] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16626] has shape ID '5668'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16626] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16626] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16626] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16626] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16626] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16626] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16626] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16626] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16627] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16627] Filling out basic attributes, {name='1.16627', nodeId='5669'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17734] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17734] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17734] Filling out basic attributes, {name='1.17734', nodeId='5669'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17734] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17734] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17734] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17734] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17734] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16627] has shape ID '5669'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16627] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16627] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16627] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16627] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16627] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16627] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16627] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16627] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16628] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16628] Filling out basic attributes, {name='1.16628', nodeId='5670'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17735] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17735] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17735] Filling out basic attributes, {name='1.17735', nodeId='5670'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17735] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17735] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17735] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17735] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17735] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16628] has shape ID '5670'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16628] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16628] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16628] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16628] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16628] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16628] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16628] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16628] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16629] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16629] Filling out basic attributes, {name='1.16629', nodeId='5671'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17736] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17736] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17736] Filling out basic attributes, {name='1.17736', nodeId='5671'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17736] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17736] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17736] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17736] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17736] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16629] has shape ID '5671'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16629] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16629] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16629] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16629] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16629] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16629] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16629] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16629] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16630] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16630] Filling out basic attributes, {name='1.16630', nodeId='5672'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17737] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17737] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17737] Filling out basic attributes, {name='1.17737', nodeId='5672'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17737] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17737] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17737] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17737] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17737] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16630] has shape ID '5672'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16630] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16630] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16630] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16630] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16630] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16630] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16630] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16630] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16631] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16631] Filling out basic attributes, {name='1.16631', nodeId='5673'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17738] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17738] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17738] Filling out basic attributes, {name='1.17738', nodeId='5673'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17738] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17738] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17738] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17738] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17738] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16631] has shape ID '5673'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16631] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16631] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16631] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16631] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16631] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16631] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16631] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16631] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16632] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16632] Filling out basic attributes, {name='1.16632', nodeId='5674'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17739] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17739] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17739] Filling out basic attributes, {name='1.17739', nodeId='5674'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17739] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17739] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17739] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17739] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17739] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16632] has shape ID '5674'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16632] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16632] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16632] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16632] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16632] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16632] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16632] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16632] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16633] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16633] Filling out basic attributes, {name='1.16633', nodeId='5675'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17740] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17740] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17740] Filling out basic attributes, {name='1.17740', nodeId='5675'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17740] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17740] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17740] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17740] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17740] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16633] has shape ID '5675'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16633] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16633] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16633] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16633] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16633] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16633] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16633] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16633] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16634] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16634] Filling out basic attributes, {name='1.16634', nodeId='5676'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17741] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17741] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17741] Filling out basic attributes, {name='1.17741', nodeId='5676'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17741] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17741] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17741] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17741] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17741] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16634] has shape ID '5676'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16634] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16634] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16634] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16634] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16634] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16634] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16634] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16634] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16635] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16635] Filling out basic attributes, {name='1.16635', nodeId='5677'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17742] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17742] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17742] Filling out basic attributes, {name='1.17742', nodeId='5677'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17742] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17742] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17742] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17742] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17742] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16635] has shape ID '5677'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16635] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16635] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16635] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16635] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16635] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16635] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16635] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16635] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16636] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16636] Filling out basic attributes, {name='1.16636', nodeId='5678'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17743] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17743] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17743] Filling out basic attributes, {name='1.17743', nodeId='5678'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17743] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17743] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17743] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17743] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17743] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16636] has shape ID '5678'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16636] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16636] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16636] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16636] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16636] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16636] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16636] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16636] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16637] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16637] Filling out basic attributes, {name='1.16637', nodeId='5679'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17744] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17744] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17744] Filling out basic attributes, {name='1.17744', nodeId='5679'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17744] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17744] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17744] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17744] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17744] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16637] has shape ID '5679'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16637] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16637] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16637] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16637] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16637] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16637] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16637] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16637] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16638] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16638] Filling out basic attributes, {name='1.16638', nodeId='5680'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17745] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17745] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17745] Filling out basic attributes, {name='1.17745', nodeId='5680'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17745] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17745] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17745] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17745] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17745] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16638] has shape ID '5680'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16638] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16638] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16638] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16638] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16638] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16638] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16638] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16638] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16639] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16639] Filling out basic attributes, {name='1.16639', nodeId='5681'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17746] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17746] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17746] Filling out basic attributes, {name='1.17746', nodeId='5681'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17746] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17746] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17746] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17746] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17746] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16639] has shape ID '5681'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16639] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16639] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16639] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16639] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16639] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16639] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16639] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16639] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16640] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16640] Filling out basic attributes, {name='1.16640', nodeId='5682'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17747] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17747] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17747] Filling out basic attributes, {name='1.17747', nodeId='5682'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17747] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17747] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17747] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17747] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17747] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16640] has shape ID '5682'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16640] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16640] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16640] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16640] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16640] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16640] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16640] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16640] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16641] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16641] Filling out basic attributes, {name='1.16641', nodeId='5683'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17748] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17748] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17748] Filling out basic attributes, {name='1.17748', nodeId='5683'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17748] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17748] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17748] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17748] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17748] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16641] has shape ID '5683'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16641] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16641] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16641] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16641] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16641] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16641] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16641] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16641] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16642] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16642] Filling out basic attributes, {name='1.16642', nodeId='5684'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17749] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17749] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17749] Filling out basic attributes, {name='1.17749', nodeId='5684'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17749] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17749] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17749] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17749] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17749] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16642] has shape ID '5684'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16642] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16642] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16642] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16642] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16642] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16642] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16642] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16642] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16643] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16643] Filling out basic attributes, {name='1.16643', nodeId='5685'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17750] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17750] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17750] Filling out basic attributes, {name='1.17750', nodeId='5685'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17750] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17750] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17750] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17750] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17750] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16643] has shape ID '5685'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16643] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16643] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16643] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16643] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16643] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16643] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16643] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16643] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16644] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16644] Filling out basic attributes, {name='1.16644', nodeId='5686'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17751] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17751] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17751] Filling out basic attributes, {name='1.17751', nodeId='5686'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17751] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17751] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17751] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17751] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17751] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16644] has shape ID '5686'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16644] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16644] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16644] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16644] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16644] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16644] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16644] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16644] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16645] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16645] Filling out basic attributes, {name='1.16645', nodeId='5687'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17752] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17752] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17752] Filling out basic attributes, {name='1.17752', nodeId='5687'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17752] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17752] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17752] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17752] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17752] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16645] has shape ID '5687'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16645] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16645] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16645] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16645] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16645] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16645] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16645] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16645] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16646] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16646] Filling out basic attributes, {name='1.16646', nodeId='5688'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17753] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17753] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17753] Filling out basic attributes, {name='1.17753', nodeId='5688'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17753] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17753] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17753] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17753] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17753] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16646] has shape ID '5688'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16646] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16646] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16646] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16646] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16646] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16646] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16646] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16646] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16647] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16647] Filling out basic attributes, {name='1.16647', nodeId='5689'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17754] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17754] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17754] Filling out basic attributes, {name='1.17754', nodeId='5689'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17754] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17754] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17754] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17754] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17754] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16647] has shape ID '5689'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16647] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16647] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16647] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16647] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16647] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16647] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16647] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16647] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16648] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16648] Filling out basic attributes, {name='1.16648', nodeId='5690'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17755] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17755] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17755] Filling out basic attributes, {name='1.17755', nodeId='5690'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17755] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17755] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17755] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17755] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17755] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16648] has shape ID '5690'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16648] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16648] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16648] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16648] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16648] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16648] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16648] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16648] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16649] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16649] Filling out basic attributes, {name='1.16649', nodeId='5691'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17756] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17756] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17756] Filling out basic attributes, {name='1.17756', nodeId='5691'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17756] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17756] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17756] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17756] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17756] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16649] has shape ID '5691'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16649] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16649] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16649] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16649] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16649] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16649] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16649] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16649] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16650] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16650] Filling out basic attributes, {name='1.16650', nodeId='5692'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17757] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17757] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17757] Filling out basic attributes, {name='1.17757', nodeId='5692'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17757] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17757] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17757] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17757] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17757] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16650] has shape ID '5692'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16650] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16650] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16650] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16650] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16650] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16650] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16650] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16650] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16651] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16651] Filling out basic attributes, {name='1.16651', nodeId='5693'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17758] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17758] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17758] Filling out basic attributes, {name='1.17758', nodeId='5693'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17758] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17758] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17758] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17758] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17758] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16651] has shape ID '5693'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16651] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16651] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16651] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16651] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16651] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16651] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16651] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16651] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16652] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16652] Filling out basic attributes, {name='1.16652', nodeId='5694'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17759] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17759] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17759] Filling out basic attributes, {name='1.17759', nodeId='5694'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17759] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17759] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17759] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17759] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17759] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16652] has shape ID '5694'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16652] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16652] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16652] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16652] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16652] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16652] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16652] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16652] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16653] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16653] Filling out basic attributes, {name='1.16653', nodeId='5695'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17760] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17760] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17760] Filling out basic attributes, {name='1.17760', nodeId='5695'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17760] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17760] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17760] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17760] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17760] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16653] has shape ID '5695'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16653] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16653] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16653] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16653] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16653] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16653] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16653] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16653] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16654] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16654] Filling out basic attributes, {name='1.16654', nodeId='5696'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17761] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17761] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17761] Filling out basic attributes, {name='1.17761', nodeId='5696'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17761] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17761] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17761] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17761] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17761] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16654] has shape ID '5696'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16654] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16654] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16654] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16654] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16654] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16654] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16654] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16654] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16655] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16655] Filling out basic attributes, {name='1.16655', nodeId='5697'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17762] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17762] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17762] Filling out basic attributes, {name='1.17762', nodeId='5697'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17762] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17762] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17762] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17762] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17762] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16655] has shape ID '5697'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16655] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16655] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16655] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16655] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16655] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16655] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16655] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16655] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16656] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16656] Filling out basic attributes, {name='1.16656', nodeId='5698'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17763] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17763] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17763] Filling out basic attributes, {name='1.17763', nodeId='5698'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17763] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17763] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17763] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17763] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17763] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16656] has shape ID '5698'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16656] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16656] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16656] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16656] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16656] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16656] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16656] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16656] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16657] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16657] Filling out basic attributes, {name='1.16657', nodeId='5699'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17764] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17764] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17764] Filling out basic attributes, {name='1.17764', nodeId='5699'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17764] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17764] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17764] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17764] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17764] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16657] has shape ID '5699'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16657] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16657] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16657] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16657] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16657] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16657] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16657] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16657] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16658] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16658] Filling out basic attributes, {name='1.16658', nodeId='5700'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17765] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17765] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17765] Filling out basic attributes, {name='1.17765', nodeId='5700'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17765] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17765] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17765] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17765] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17765] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16658] has shape ID '5700'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16658] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16658] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16658] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16658] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16658] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16658] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16658] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16658] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16659] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16659] Filling out basic attributes, {name='1.16659', nodeId='5701'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17766] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17766] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17766] Filling out basic attributes, {name='1.17766', nodeId='5701'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17766] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17766] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17766] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17766] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17766] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16659] has shape ID '5701'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16659] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16659] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16659] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16659] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16659] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16659] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16659] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16659] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16660] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16660] Filling out basic attributes, {name='1.16660', nodeId='5702'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17767] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17767] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17767] Filling out basic attributes, {name='1.17767', nodeId='5702'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17767] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17767] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17767] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17767] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17767] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16660] has shape ID '5702'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16660] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16660] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16660] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16660] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16660] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16660] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16660] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16660] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16661] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16661] Filling out basic attributes, {name='1.16661', nodeId='5703'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17768] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17768] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17768] Filling out basic attributes, {name='1.17768', nodeId='5703'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17768] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17768] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17768] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17768] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17768] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16661] has shape ID '5703'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16661] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16661] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16661] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16661] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16661] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16661] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16661] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16661] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16662] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16662] Filling out basic attributes, {name='1.16662', nodeId='5704'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17769] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17769] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17769] Filling out basic attributes, {name='1.17769', nodeId='5704'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17769] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17769] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17769] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17769] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17769] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16662] has shape ID '5704'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16662] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16662] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16662] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16662] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16662] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16662] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16662] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16662] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16663] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16663] Filling out basic attributes, {name='1.16663', nodeId='5705'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17770] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17770] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17770] Filling out basic attributes, {name='1.17770', nodeId='5705'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17770] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17770] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17770] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17770] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17770] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16663] has shape ID '5705'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16663] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16663] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16663] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16663] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16663] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16663] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16663] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16663] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16664] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16664] Filling out basic attributes, {name='1.16664', nodeId='5706'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17771] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17771] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17771] Filling out basic attributes, {name='1.17771', nodeId='5706'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17771] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17771] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17771] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17771] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17771] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16664] has shape ID '5706'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16664] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16664] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16664] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16664] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16664] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16664] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16664] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16664] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16665] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16665] Filling out basic attributes, {name='1.16665', nodeId='5707'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17772] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17772] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17772] Filling out basic attributes, {name='1.17772', nodeId='5707'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17772] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17772] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17772] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17772] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17772] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16665] has shape ID '5707'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16665] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16665] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16665] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16665] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16665] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16665] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16665] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16665] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16666] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16666] Filling out basic attributes, {name='1.16666', nodeId='5708'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17773] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17773] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17773] Filling out basic attributes, {name='1.17773', nodeId='5708'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17773] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17773] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17773] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17773] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17773] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16666] has shape ID '5708'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16666] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16666] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16666] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16666] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16666] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16666] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16666] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16666] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16667] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16667] Filling out basic attributes, {name='1.16667', nodeId='5709'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17774] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17774] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17774] Filling out basic attributes, {name='1.17774', nodeId='5709'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17774] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17774] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17774] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17774] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17774] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16667] has shape ID '5709'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16667] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16667] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16667] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16667] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16667] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16667] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16667] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16667] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16668] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16668] Filling out basic attributes, {name='1.16668', nodeId='5710'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17775] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17775] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17775] Filling out basic attributes, {name='1.17775', nodeId='5710'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17775] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17775] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17775] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17775] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17775] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16668] has shape ID '5710'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16668] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16668] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16668] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16668] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16668] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16668] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16668] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16668] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16669] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16669] Filling out basic attributes, {name='1.16669', nodeId='5711'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17776] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17776] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17776] Filling out basic attributes, {name='1.17776', nodeId='5711'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17776] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17776] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17776] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17776] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17776] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16669] has shape ID '5711'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16669] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16669] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16669] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16669] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16669] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16669] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16669] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16669] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16670] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16670] Filling out basic attributes, {name='1.16670', nodeId='5712'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17777] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17777] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17777] Filling out basic attributes, {name='1.17777', nodeId='5712'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17777] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17777] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17777] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17777] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17777] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16670] has shape ID '5712'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16670] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16670] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16670] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16670] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16670] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16670] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16670] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16670] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16671] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16671] Filling out basic attributes, {name='1.16671', nodeId='5713'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17778] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17778] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17778] Filling out basic attributes, {name='1.17778', nodeId='5713'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17778] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17778] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17778] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17778] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17778] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16671] has shape ID '5713'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16671] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16671] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16671] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16671] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16671] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16671] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16671] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16671] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16672] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16672] Filling out basic attributes, {name='1.16672', nodeId='5714'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17779] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17779] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17779] Filling out basic attributes, {name='1.17779', nodeId='5714'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17779] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17779] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17779] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17779] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17779] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16672] has shape ID '5714'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16672] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16672] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16672] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16672] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16672] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16672] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16672] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16672] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16673] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16673] Filling out basic attributes, {name='1.16673', nodeId='5715'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17780] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17780] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17780] Filling out basic attributes, {name='1.17780', nodeId='5715'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17780] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17780] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17780] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17780] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17780] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16673] has shape ID '5715'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16673] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16673] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16673] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16673] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16673] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16673] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16673] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16673] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16674] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16674] Filling out basic attributes, {name='1.16674', nodeId='5716'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17781] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17781] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17781] Filling out basic attributes, {name='1.17781', nodeId='5716'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17781] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17781] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17781] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17781] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17781] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16674] has shape ID '5716'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16674] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16674] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16674] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16674] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16674] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16674] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16674] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16674] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16675] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16675] Filling out basic attributes, {name='1.16675', nodeId='5717'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17782] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17782] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17782] Filling out basic attributes, {name='1.17782', nodeId='5717'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17782] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17782] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17782] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17782] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17782] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16675] has shape ID '5717'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16675] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16675] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16675] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16675] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16675] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16675] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16675] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16675] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16676] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16676] Filling out basic attributes, {name='1.16676', nodeId='5718'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17783] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17783] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17783] Filling out basic attributes, {name='1.17783', nodeId='5718'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17783] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17783] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17783] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17783] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17783] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16676] has shape ID '5718'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16676] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16676] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16676] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16676] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16676] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16676] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16676] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16676] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16677] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16677] Filling out basic attributes, {name='1.16677', nodeId='5719'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17784] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17784] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17784] Filling out basic attributes, {name='1.17784', nodeId='5719'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17784] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17784] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17784] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17784] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17784] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16677] has shape ID '5719'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16677] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16677] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16677] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16677] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16677] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16677] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16677] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16677] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16678] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16678] Filling out basic attributes, {name='1.16678', nodeId='5720'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17785] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17785] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17785] Filling out basic attributes, {name='1.17785', nodeId='5720'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17785] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17785] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17785] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17785] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17785] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16678] has shape ID '5720'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16678] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16678] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16678] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16678] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16678] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16678] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16678] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16678] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16679] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16679] Filling out basic attributes, {name='1.16679', nodeId='5721'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17786] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17786] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17786] Filling out basic attributes, {name='1.17786', nodeId='5721'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17786] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17786] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17786] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17786] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17786] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16679] has shape ID '5721'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16679] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16679] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16679] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16679] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16679] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16679] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16679] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16679] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16680] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16680] Filling out basic attributes, {name='1.16680', nodeId='5722'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17787] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17787] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17787] Filling out basic attributes, {name='1.17787', nodeId='5722'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17787] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17787] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17787] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17787] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17787] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16680] has shape ID '5722'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16680] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16680] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16680] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16680] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16680] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16680] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16680] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16680] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16681] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16681] Filling out basic attributes, {name='1.16681', nodeId='5723'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17788] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17788] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17788] Filling out basic attributes, {name='1.17788', nodeId='5723'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17788] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17788] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17788] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17788] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17788] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16681] has shape ID '5723'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16681] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16681] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16681] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16681] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16681] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16681] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16681] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16681] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16682] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16682] Filling out basic attributes, {name='1.16682', nodeId='5724'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17789] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17789] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17789] Filling out basic attributes, {name='1.17789', nodeId='5724'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17789] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17789] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17789] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17789] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17789] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16682] has shape ID '5724'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16682] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16682] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16682] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16682] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16682] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16682] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16682] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16682] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16683] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16683] Filling out basic attributes, {name='1.16683', nodeId='5725'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17790] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17790] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17790] Filling out basic attributes, {name='1.17790', nodeId='5725'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17790] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17790] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17790] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17790] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17790] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16683] has shape ID '5725'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16683] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16683] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16683] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16683] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16683] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16683] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16683] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16683] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16684] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16684] Filling out basic attributes, {name='1.16684', nodeId='5726'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17791] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17791] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17791] Filling out basic attributes, {name='1.17791', nodeId='5726'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17791] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17791] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17791] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17791] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17791] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16684] has shape ID '5726'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16684] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16684] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16684] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16684] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16684] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16684] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16684] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16684] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16685] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16685] Filling out basic attributes, {name='1.16685', nodeId='5727'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17792] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17792] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17792] Filling out basic attributes, {name='1.17792', nodeId='5727'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17792] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17792] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17792] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17792] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17792] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16685] has shape ID '5727'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16685] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16685] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16685] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16685] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16685] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16685] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16685] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16685] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16686] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16686] Filling out basic attributes, {name='1.16686', nodeId='5728'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17793] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17793] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17793] Filling out basic attributes, {name='1.17793', nodeId='5728'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17793] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17793] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17793] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17793] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17793] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16686] has shape ID '5728'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16686] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16686] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16686] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16686] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16686] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16686] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16686] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16686] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16687] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16687] Filling out basic attributes, {name='1.16687', nodeId='5729'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17794] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17794] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17794] Filling out basic attributes, {name='1.17794', nodeId='5729'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17794] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17794] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17794] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17794] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17794] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16687] has shape ID '5729'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16687] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16687] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16687] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16687] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16687] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16687] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16687] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16687] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16688] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16688] Filling out basic attributes, {name='1.16688', nodeId='5730'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17795] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17795] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17795] Filling out basic attributes, {name='1.17795', nodeId='5730'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17795] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17795] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17795] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17795] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17795] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16688] has shape ID '5730'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16688] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16688] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16688] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16688] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16688] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16688] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16688] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16688] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16689] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16689] Filling out basic attributes, {name='1.16689', nodeId='5731'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17796] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17796] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17796] Filling out basic attributes, {name='1.17796', nodeId='5731'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17796] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17796] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17796] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17796] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17796] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16689] has shape ID '5731'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16689] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16689] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16689] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16689] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16689] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16689] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16689] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16689] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16690] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16690] Filling out basic attributes, {name='1.16690', nodeId='5732'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17797] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17797] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17797] Filling out basic attributes, {name='1.17797', nodeId='5732'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17797] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17797] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17797] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17797] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17797] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16690] has shape ID '5732'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16690] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16690] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16690] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16690] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16690] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16690] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16690] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16690] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16691] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16691] Filling out basic attributes, {name='1.16691', nodeId='5733'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17798] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17798] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17798] Filling out basic attributes, {name='1.17798', nodeId='5733'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17798] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17798] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17798] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17798] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17798] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16691] has shape ID '5733'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16691] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16691] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16691] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16691] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16691] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16691] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16691] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16691] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16692] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16692] Filling out basic attributes, {name='1.16692', nodeId='5734'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17799] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17799] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17799] Filling out basic attributes, {name='1.17799', nodeId='5734'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17799] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17799] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17799] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17799] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17799] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16692] has shape ID '5734'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16692] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16692] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16692] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16692] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16692] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16692] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16692] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16692] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16693] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16693] Filling out basic attributes, {name='1.16693', nodeId='5735'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17800] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17800] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17800] Filling out basic attributes, {name='1.17800', nodeId='5735'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17800] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17800] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17800] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17800] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17800] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16693] has shape ID '5735'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16693] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16693] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16693] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16693] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16693] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16693] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16693] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16693] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16694] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16694] Filling out basic attributes, {name='1.16694', nodeId='5736'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17801] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17801] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17801] Filling out basic attributes, {name='1.17801', nodeId='5736'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17801] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17801] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17801] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17801] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17801] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16694] has shape ID '5736'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16694] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16694] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16694] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16694] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16694] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16694] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16694] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16694] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16695] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16695] Filling out basic attributes, {name='1.16695', nodeId='5737'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17802] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17802] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17802] Filling out basic attributes, {name='1.17802', nodeId='5737'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17802] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17802] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17802] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17802] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17802] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16695] has shape ID '5737'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16695] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16695] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16695] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16695] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16695] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16695] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16695] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16695] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16696] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16696] Filling out basic attributes, {name='1.16696', nodeId='5738'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17803] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17803] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17803] Filling out basic attributes, {name='1.17803', nodeId='5738'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17803] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17803] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17803] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17803] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17803] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16696] has shape ID '5738'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16696] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16696] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16696] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16696] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16696] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16696] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16696] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16696] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16697] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16697] Filling out basic attributes, {name='1.16697', nodeId='5739'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17804] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17804] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17804] Filling out basic attributes, {name='1.17804', nodeId='5739'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17804] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17804] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17804] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17804] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17804] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16697] has shape ID '5739'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16697] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16697] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16697] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16697] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16697] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16697] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16697] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16697] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16698] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16698] Filling out basic attributes, {name='1.16698', nodeId='5740'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17805] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17805] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17805] Filling out basic attributes, {name='1.17805', nodeId='5740'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17805] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17805] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17805] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17805] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17805] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16698] has shape ID '5740'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16698] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16698] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16698] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16698] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16698] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16698] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16698] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16698] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16699] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16699] Filling out basic attributes, {name='1.16699', nodeId='5741'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17806] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17806] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17806] Filling out basic attributes, {name='1.17806', nodeId='5741'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17806] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17806] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17806] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17806] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17806] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16699] has shape ID '5741'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16699] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16699] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16699] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16699] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16699] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16699] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16699] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16699] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.167] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.167] Filling out basic attributes, {name='1.167', nodeId='5742'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11419] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11419] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11419] Filling out basic attributes, {name='1.11419', nodeId='5742'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11419] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11419] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11419] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11419] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11419] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.167] has shape ID '5742'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.167] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.167] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.167] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.167] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.167] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.167] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.167] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.167] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16700] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16700] Filling out basic attributes, {name='1.16700', nodeId='5743'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17807] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17807] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17807] Filling out basic attributes, {name='1.17807', nodeId='5743'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17807] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17807] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17807] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17807] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17807] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16700] has shape ID '5743'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16700] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16700] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16700] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16700] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16700] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16700] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16700] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16700] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16701] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16701] Filling out basic attributes, {name='1.16701', nodeId='5744'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17808] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17808] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17808] Filling out basic attributes, {name='1.17808', nodeId='5744'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17808] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17808] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17808] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17808] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17808] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16701] has shape ID '5744'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16701] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16701] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16701] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16701] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16701] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16701] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16701] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16701] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16702] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16702] Filling out basic attributes, {name='1.16702', nodeId='5745'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17809] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17809] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17809] Filling out basic attributes, {name='1.17809', nodeId='5745'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17809] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17809] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17809] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17809] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17809] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16702] has shape ID '5745'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16702] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16702] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16702] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16702] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16702] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16702] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16702] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16702] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16703] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16703] Filling out basic attributes, {name='1.16703', nodeId='5746'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17810] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17810] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17810] Filling out basic attributes, {name='1.17810', nodeId='5746'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17810] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17810] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17810] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17810] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17810] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16703] has shape ID '5746'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16703] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16703] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16703] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16703] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16703] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16703] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16703] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16703] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16704] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16704] Filling out basic attributes, {name='1.16704', nodeId='5747'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17811] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17811] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17811] Filling out basic attributes, {name='1.17811', nodeId='5747'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17811] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17811] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17811] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17811] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17811] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16704] has shape ID '5747'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16704] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16704] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16704] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16704] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16704] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16704] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16704] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16704] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16705] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16705] Filling out basic attributes, {name='1.16705', nodeId='5748'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17812] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17812] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17812] Filling out basic attributes, {name='1.17812', nodeId='5748'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17812] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17812] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17812] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17812] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17812] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16705] has shape ID '5748'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16705] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16705] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16705] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16705] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16705] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16705] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16705] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16705] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16706] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16706] Filling out basic attributes, {name='1.16706', nodeId='5749'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17813] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17813] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17813] Filling out basic attributes, {name='1.17813', nodeId='5749'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17813] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17813] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17813] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17813] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17813] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16706] has shape ID '5749'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16706] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16706] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16706] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16706] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16706] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16706] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16706] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16706] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16707] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16707] Filling out basic attributes, {name='1.16707', nodeId='5750'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17814] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17814] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17814] Filling out basic attributes, {name='1.17814', nodeId='5750'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17814] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17814] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17814] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17814] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17814] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16707] has shape ID '5750'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16707] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16707] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16707] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16707] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16707] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16707] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16707] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16707] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16708] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16708] Filling out basic attributes, {name='1.16708', nodeId='5751'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17815] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17815] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17815] Filling out basic attributes, {name='1.17815', nodeId='5751'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17815] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17815] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17815] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17815] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17815] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16708] has shape ID '5751'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16708] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16708] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16708] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16708] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16708] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16708] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16708] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16708] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16709] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16709] Filling out basic attributes, {name='1.16709', nodeId='5752'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17816] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17816] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17816] Filling out basic attributes, {name='1.17816', nodeId='5752'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17816] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17816] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17816] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17816] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17816] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16709] has shape ID '5752'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16709] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16709] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16709] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16709] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16709] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16709] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16709] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16709] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16710] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16710] Filling out basic attributes, {name='1.16710', nodeId='5753'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17817] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17817] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17817] Filling out basic attributes, {name='1.17817', nodeId='5753'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17817] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17817] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17817] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17817] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17817] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16710] has shape ID '5753'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16710] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16710] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16710] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16710] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16710] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16710] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16710] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16710] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16711] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16711] Filling out basic attributes, {name='1.16711', nodeId='5754'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17818] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17818] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17818] Filling out basic attributes, {name='1.17818', nodeId='5754'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17818] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17818] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17818] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17818] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17818] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16711] has shape ID '5754'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16711] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16711] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16711] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16711] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16711] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16711] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16711] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16711] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16712] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16712] Filling out basic attributes, {name='1.16712', nodeId='5755'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17819] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17819] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17819] Filling out basic attributes, {name='1.17819', nodeId='5755'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17819] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17819] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17819] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17819] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17819] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16712] has shape ID '5755'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16712] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16712] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16712] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16712] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16712] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16712] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16712] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16712] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16713] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16713] Filling out basic attributes, {name='1.16713', nodeId='5756'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17820] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17820] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17820] Filling out basic attributes, {name='1.17820', nodeId='5756'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17820] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17820] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17820] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17820] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17820] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16713] has shape ID '5756'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16713] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16713] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16713] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16713] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16713] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16713] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16713] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16713] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16714] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16714] Filling out basic attributes, {name='1.16714', nodeId='5757'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17821] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17821] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17821] Filling out basic attributes, {name='1.17821', nodeId='5757'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17821] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17821] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17821] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17821] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17821] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16714] has shape ID '5757'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16714] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16714] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16714] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16714] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16714] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16714] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16714] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16714] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16715] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16715] Filling out basic attributes, {name='1.16715', nodeId='5758'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17822] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17822] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17822] Filling out basic attributes, {name='1.17822', nodeId='5758'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17822] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17822] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17822] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17822] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17822] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16715] has shape ID '5758'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16715] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16715] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16715] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16715] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16715] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16715] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16715] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16715] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16716] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16716] Filling out basic attributes, {name='1.16716', nodeId='5759'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17823] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17823] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17823] Filling out basic attributes, {name='1.17823', nodeId='5759'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17823] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17823] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17823] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17823] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17823] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16716] has shape ID '5759'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16716] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16716] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16716] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16716] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16716] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16716] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16716] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16716] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16717] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16717] Filling out basic attributes, {name='1.16717', nodeId='5760'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17824] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17824] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17824] Filling out basic attributes, {name='1.17824', nodeId='5760'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17824] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17824] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17824] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17824] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17824] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16717] has shape ID '5760'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16717] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16717] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16717] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16717] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16717] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16717] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16717] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16717] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16718] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16718] Filling out basic attributes, {name='1.16718', nodeId='5761'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17825] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17825] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17825] Filling out basic attributes, {name='1.17825', nodeId='5761'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17825] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17825] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17825] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17825] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17825] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16718] has shape ID '5761'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16718] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16718] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16718] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16718] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16718] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16718] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16718] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16718] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16719] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16719] Filling out basic attributes, {name='1.16719', nodeId='5762'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17826] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17826] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17826] Filling out basic attributes, {name='1.17826', nodeId='5762'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17826] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17826] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17826] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17826] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17826] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16719] has shape ID '5762'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16719] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16719] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16719] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16719] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16719] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16719] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16719] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16719] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16720] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16720] Filling out basic attributes, {name='1.16720', nodeId='5763'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17827] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17827] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17827] Filling out basic attributes, {name='1.17827', nodeId='5763'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17827] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17827] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17827] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17827] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17827] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16720] has shape ID '5763'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16720] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16720] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16720] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16720] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16720] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16720] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16720] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16720] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16721] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16721] Filling out basic attributes, {name='1.16721', nodeId='5764'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17828] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17828] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17828] Filling out basic attributes, {name='1.17828', nodeId='5764'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17828] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17828] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17828] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17828] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17828] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16721] has shape ID '5764'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16721] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16721] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16721] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16721] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16721] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16721] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16721] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16721] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16722] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16722] Filling out basic attributes, {name='1.16722', nodeId='5765'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17829] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17829] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17829] Filling out basic attributes, {name='1.17829', nodeId='5765'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17829] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17829] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17829] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17829] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17829] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16722] has shape ID '5765'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16722] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16722] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16722] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16722] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16722] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16722] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16722] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16722] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16723] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16723] Filling out basic attributes, {name='1.16723', nodeId='5766'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17830] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17830] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17830] Filling out basic attributes, {name='1.17830', nodeId='5766'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17830] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17830] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17830] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17830] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17830] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16723] has shape ID '5766'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16723] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16723] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16723] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16723] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16723] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16723] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16723] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16723] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16724] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16724] Filling out basic attributes, {name='1.16724', nodeId='5767'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17831] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17831] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17831] Filling out basic attributes, {name='1.17831', nodeId='5767'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17831] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17831] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17831] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17831] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17831] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16724] has shape ID '5767'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16724] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16724] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16724] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16724] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16724] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16724] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16724] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16724] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16725] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16725] Filling out basic attributes, {name='1.16725', nodeId='5768'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17832] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17832] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17832] Filling out basic attributes, {name='1.17832', nodeId='5768'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17832] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17832] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17832] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17832] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17832] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16725] has shape ID '5768'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16725] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16725] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16725] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16725] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16725] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16725] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16725] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16725] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16726] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16726] Filling out basic attributes, {name='1.16726', nodeId='5769'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17833] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17833] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17833] Filling out basic attributes, {name='1.17833', nodeId='5769'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17833] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17833] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17833] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17833] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17833] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16726] has shape ID '5769'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16726] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16726] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16726] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16726] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16726] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16726] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16726] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16726] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16727] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16727] Filling out basic attributes, {name='1.16727', nodeId='5770'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17834] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17834] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17834] Filling out basic attributes, {name='1.17834', nodeId='5770'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17834] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17834] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17834] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17834] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17834] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16727] has shape ID '5770'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16727] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16727] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16727] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16727] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16727] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16727] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16727] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16727] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16728] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16728] Filling out basic attributes, {name='1.16728', nodeId='5771'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17835] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17835] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17835] Filling out basic attributes, {name='1.17835', nodeId='5771'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17835] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17835] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17835] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17835] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17835] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16728] has shape ID '5771'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16728] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16728] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16728] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16728] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16728] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16728] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16728] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16728] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16729] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16729] Filling out basic attributes, {name='1.16729', nodeId='5772'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17836] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17836] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17836] Filling out basic attributes, {name='1.17836', nodeId='5772'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17836] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17836] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17836] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17836] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17836] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16729] has shape ID '5772'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16729] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16729] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16729] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16729] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16729] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16729] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16729] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16729] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16730] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16730] Filling out basic attributes, {name='1.16730', nodeId='5773'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17837] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17837] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17837] Filling out basic attributes, {name='1.17837', nodeId='5773'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17837] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17837] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17837] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17837] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17837] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16730] has shape ID '5773'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16730] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16730] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16730] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16730] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16730] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16730] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16730] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16730] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16731] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16731] Filling out basic attributes, {name='1.16731', nodeId='5774'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17838] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17838] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17838] Filling out basic attributes, {name='1.17838', nodeId='5774'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17838] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17838] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17838] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17838] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17838] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16731] has shape ID '5774'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16731] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16731] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16731] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16731] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16731] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16731] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16731] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16731] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16732] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16732] Filling out basic attributes, {name='1.16732', nodeId='5775'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17839] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17839] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17839] Filling out basic attributes, {name='1.17839', nodeId='5775'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17839] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17839] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17839] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17839] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17839] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16732] has shape ID '5775'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16732] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16732] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16732] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16732] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16732] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16732] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16732] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16732] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16733] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16733] Filling out basic attributes, {name='1.16733', nodeId='5776'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17840] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17840] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17840] Filling out basic attributes, {name='1.17840', nodeId='5776'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17840] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17840] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17840] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17840] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17840] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16733] has shape ID '5776'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16733] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16733] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16733] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16733] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16733] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16733] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16733] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16733] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16734] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16734] Filling out basic attributes, {name='1.16734', nodeId='5777'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17841] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17841] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17841] Filling out basic attributes, {name='1.17841', nodeId='5777'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17841] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17841] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17841] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17841] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17841] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16734] has shape ID '5777'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16734] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16734] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16734] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16734] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16734] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16734] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16734] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16734] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16735] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16735] Filling out basic attributes, {name='1.16735', nodeId='5778'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17842] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17842] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17842] Filling out basic attributes, {name='1.17842', nodeId='5778'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17842] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17842] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17842] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17842] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17842] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16735] has shape ID '5778'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16735] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16735] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16735] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16735] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16735] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16735] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16735] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16735] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16736] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16736] Filling out basic attributes, {name='1.16736', nodeId='5779'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17843] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17843] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17843] Filling out basic attributes, {name='1.17843', nodeId='5779'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17843] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17843] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17843] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17843] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17843] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16736] has shape ID '5779'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16736] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16736] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16736] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16736] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16736] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16736] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16736] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16736] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16737] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16737] Filling out basic attributes, {name='1.16737', nodeId='5780'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17844] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17844] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17844] Filling out basic attributes, {name='1.17844', nodeId='5780'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17844] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17844] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17844] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17844] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17844] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16737] has shape ID '5780'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16737] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16737] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16737] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16737] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16737] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16737] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16737] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16737] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16738] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16738] Filling out basic attributes, {name='1.16738', nodeId='5781'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17845] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17845] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17845] Filling out basic attributes, {name='1.17845', nodeId='5781'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17845] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17845] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17845] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17845] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17845] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16738] has shape ID '5781'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16738] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16738] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16738] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16738] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16738] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16738] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16738] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16738] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16739] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16739] Filling out basic attributes, {name='1.16739', nodeId='5782'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17846] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17846] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17846] Filling out basic attributes, {name='1.17846', nodeId='5782'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17846] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17846] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17846] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17846] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17846] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16739] has shape ID '5782'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16739] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16739] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16739] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16739] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16739] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16739] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16739] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16739] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16740] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16740] Filling out basic attributes, {name='1.16740', nodeId='5783'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17847] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17847] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17847] Filling out basic attributes, {name='1.17847', nodeId='5783'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17847] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17847] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17847] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17847] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17847] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16740] has shape ID '5783'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16740] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16740] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16740] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16740] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16740] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16740] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16740] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16740] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16741] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16741] Filling out basic attributes, {name='1.16741', nodeId='5784'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17848] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17848] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17848] Filling out basic attributes, {name='1.17848', nodeId='5784'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17848] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17848] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17848] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17848] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17848] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16741] has shape ID '5784'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16741] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16741] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16741] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16741] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16741] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16741] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16741] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16741] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16742] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16742] Filling out basic attributes, {name='1.16742', nodeId='5785'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17849] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17849] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17849] Filling out basic attributes, {name='1.17849', nodeId='5785'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17849] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17849] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17849] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17849] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17849] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16742] has shape ID '5785'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16742] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16742] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16742] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16742] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16742] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16742] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16742] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16742] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16743] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16743] Filling out basic attributes, {name='1.16743', nodeId='5786'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17850] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17850] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17850] Filling out basic attributes, {name='1.17850', nodeId='5786'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17850] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17850] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17850] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17850] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17850] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16743] has shape ID '5786'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16743] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16743] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16743] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16743] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16743] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16743] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16743] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16743] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16744] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16744] Filling out basic attributes, {name='1.16744', nodeId='5787'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17851] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17851] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17851] Filling out basic attributes, {name='1.17851', nodeId='5787'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17851] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17851] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17851] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17851] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17851] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16744] has shape ID '5787'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16744] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16744] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16744] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16744] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16744] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16744] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16744] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16744] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16745] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16745] Filling out basic attributes, {name='1.16745', nodeId='5788'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17852] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17852] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17852] Filling out basic attributes, {name='1.17852', nodeId='5788'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17852] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17852] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17852] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17852] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17852] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16745] has shape ID '5788'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16745] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16745] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16745] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16745] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16745] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16745] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16745] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16745] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16746] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16746] Filling out basic attributes, {name='1.16746', nodeId='5789'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17853] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17853] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17853] Filling out basic attributes, {name='1.17853', nodeId='5789'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17853] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17853] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17853] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17853] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17853] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16746] has shape ID '5789'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16746] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16746] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16746] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16746] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16746] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16746] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16746] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16746] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16747] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16747] Filling out basic attributes, {name='1.16747', nodeId='5790'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17854] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17854] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17854] Filling out basic attributes, {name='1.17854', nodeId='5790'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17854] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17854] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17854] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17854] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17854] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16747] has shape ID '5790'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16747] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16747] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16747] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16747] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16747] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16747] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16747] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16747] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16748] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16748] Filling out basic attributes, {name='1.16748', nodeId='5791'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17855] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17855] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17855] Filling out basic attributes, {name='1.17855', nodeId='5791'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17855] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17855] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17855] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17855] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17855] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16748] has shape ID '5791'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16748] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16748] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16748] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16748] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16748] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16748] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16748] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16748] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16749] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16749] Filling out basic attributes, {name='1.16749', nodeId='5792'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17856] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17856] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17856] Filling out basic attributes, {name='1.17856', nodeId='5792'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17856] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17856] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17856] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17856] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17856] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16749] has shape ID '5792'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16749] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16749] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16749] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16749] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16749] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16749] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16749] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16749] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16750] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16750] Filling out basic attributes, {name='1.16750', nodeId='5793'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17857] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17857] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17857] Filling out basic attributes, {name='1.17857', nodeId='5793'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17857] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17857] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17857] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17857] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17857] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16750] has shape ID '5793'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16750] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16750] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16750] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16750] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16750] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16750] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16750] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16750] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16751] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16751] Filling out basic attributes, {name='1.16751', nodeId='5794'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17858] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17858] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17858] Filling out basic attributes, {name='1.17858', nodeId='5794'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17858] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17858] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17858] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17858] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17858] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16751] has shape ID '5794'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16751] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16751] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16751] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16751] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16751] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16751] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16751] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16751] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16752] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16752] Filling out basic attributes, {name='1.16752', nodeId='5795'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17859] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17859] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17859] Filling out basic attributes, {name='1.17859', nodeId='5795'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17859] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17859] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17859] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17859] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17859] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16752] has shape ID '5795'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16752] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16752] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16752] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16752] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16752] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16752] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16752] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16752] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16753] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16753] Filling out basic attributes, {name='1.16753', nodeId='5796'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17860] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17860] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17860] Filling out basic attributes, {name='1.17860', nodeId='5796'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17860] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17860] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17860] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17860] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17860] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16753] has shape ID '5796'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16753] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16753] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16753] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16753] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16753] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16753] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16753] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16753] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16754] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16754] Filling out basic attributes, {name='1.16754', nodeId='5797'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17861] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17861] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17861] Filling out basic attributes, {name='1.17861', nodeId='5797'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17861] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17861] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17861] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17861] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17861] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16754] has shape ID '5797'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16754] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16754] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16754] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16754] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16754] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16754] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16754] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16754] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16755] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16755] Filling out basic attributes, {name='1.16755', nodeId='5798'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17862] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17862] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17862] Filling out basic attributes, {name='1.17862', nodeId='5798'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17862] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17862] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17862] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17862] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17862] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16755] has shape ID '5798'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16755] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16755] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16755] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16755] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16755] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16755] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16755] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16755] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16756] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16756] Filling out basic attributes, {name='1.16756', nodeId='5799'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17863] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17863] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17863] Filling out basic attributes, {name='1.17863', nodeId='5799'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17863] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17863] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17863] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17863] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17863] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16756] has shape ID '5799'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16756] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16756] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16756] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16756] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16756] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16756] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16756] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16756] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16757] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16757] Filling out basic attributes, {name='1.16757', nodeId='5800'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17864] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17864] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17864] Filling out basic attributes, {name='1.17864', nodeId='5800'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17864] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17864] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17864] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17864] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17864] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16757] has shape ID '5800'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16757] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16757] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16757] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16757] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16757] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16757] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16757] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16757] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16758] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16758] Filling out basic attributes, {name='1.16758', nodeId='5801'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17865] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17865] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17865] Filling out basic attributes, {name='1.17865', nodeId='5801'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17865] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17865] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17865] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17865] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17865] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16758] has shape ID '5801'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16758] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16758] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16758] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16758] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16758] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16758] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16758] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16758] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16759] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16759] Filling out basic attributes, {name='1.16759', nodeId='5802'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17866] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17866] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17866] Filling out basic attributes, {name='1.17866', nodeId='5802'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17866] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17866] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17866] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17866] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17866] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16759] has shape ID '5802'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16759] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16759] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16759] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16759] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16759] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16759] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16759] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16759] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16760] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16760] Filling out basic attributes, {name='1.16760', nodeId='5803'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17867] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17867] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17867] Filling out basic attributes, {name='1.17867', nodeId='5803'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17867] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17867] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17867] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17867] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17867] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16760] has shape ID '5803'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16760] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16760] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16760] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16760] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16760] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16760] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16760] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16760] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16761] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16761] Filling out basic attributes, {name='1.16761', nodeId='5804'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17868] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17868] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17868] Filling out basic attributes, {name='1.17868', nodeId='5804'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17868] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17868] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17868] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17868] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17868] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16761] has shape ID '5804'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16761] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16761] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16761] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16761] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16761] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16761] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16761] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16761] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16762] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16762] Filling out basic attributes, {name='1.16762', nodeId='5805'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17869] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17869] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17869] Filling out basic attributes, {name='1.17869', nodeId='5805'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17869] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17869] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17869] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17869] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17869] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16762] has shape ID '5805'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16762] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16762] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16762] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16762] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16762] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16762] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16762] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16762] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16763] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16763] Filling out basic attributes, {name='1.16763', nodeId='5806'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17870] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17870] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17870] Filling out basic attributes, {name='1.17870', nodeId='5806'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17870] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17870] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17870] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17870] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17870] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16763] has shape ID '5806'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16763] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16763] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16763] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16763] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16763] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16763] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16763] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16763] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16764] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16764] Filling out basic attributes, {name='1.16764', nodeId='5807'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17871] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17871] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17871] Filling out basic attributes, {name='1.17871', nodeId='5807'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17871] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17871] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17871] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17871] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17871] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16764] has shape ID '5807'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16764] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16764] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16764] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16764] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16764] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16764] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16764] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16764] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16765] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16765] Filling out basic attributes, {name='1.16765', nodeId='5808'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17872] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17872] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17872] Filling out basic attributes, {name='1.17872', nodeId='5808'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17872] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17872] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17872] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17872] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17872] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16765] has shape ID '5808'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16765] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16765] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16765] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16765] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16765] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16765] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16765] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16765] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16766] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16766] Filling out basic attributes, {name='1.16766', nodeId='5809'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17873] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17873] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17873] Filling out basic attributes, {name='1.17873', nodeId='5809'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17873] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17873] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17873] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17873] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17873] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16766] has shape ID '5809'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16766] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16766] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16766] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16766] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16766] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16766] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16766] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16766] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16767] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16767] Filling out basic attributes, {name='1.16767', nodeId='5810'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17874] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17874] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17874] Filling out basic attributes, {name='1.17874', nodeId='5810'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17874] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17874] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17874] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17874] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17874] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16767] has shape ID '5810'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16767] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16767] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16767] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16767] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16767] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16767] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16767] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16767] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16768] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16768] Filling out basic attributes, {name='1.16768', nodeId='5811'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17875] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17875] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17875] Filling out basic attributes, {name='1.17875', nodeId='5811'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17875] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17875] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17875] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17875] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17875] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16768] has shape ID '5811'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16768] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16768] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16768] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16768] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16768] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16768] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16768] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16768] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16769] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16769] Filling out basic attributes, {name='1.16769', nodeId='5812'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17876] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17876] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17876] Filling out basic attributes, {name='1.17876', nodeId='5812'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17876] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17876] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17876] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17876] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17876] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16769] has shape ID '5812'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16769] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16769] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16769] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16769] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16769] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16769] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16769] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16769] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16770] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16770] Filling out basic attributes, {name='1.16770', nodeId='5813'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17877] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17877] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17877] Filling out basic attributes, {name='1.17877', nodeId='5813'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17877] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17877] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17877] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17877] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17877] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16770] has shape ID '5813'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16770] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16770] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16770] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16770] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16770] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16770] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16770] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16770] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16771] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16771] Filling out basic attributes, {name='1.16771', nodeId='5814'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17878] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17878] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17878] Filling out basic attributes, {name='1.17878', nodeId='5814'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17878] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17878] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17878] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17878] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17878] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16771] has shape ID '5814'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16771] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16771] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16771] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16771] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16771] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16771] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16771] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16771] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16772] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16772] Filling out basic attributes, {name='1.16772', nodeId='5815'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17879] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17879] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17879] Filling out basic attributes, {name='1.17879', nodeId='5815'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17879] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17879] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17879] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17879] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17879] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16772] has shape ID '5815'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16772] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16772] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16772] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16772] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16772] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16772] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16772] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16772] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16773] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16773] Filling out basic attributes, {name='1.16773', nodeId='5816'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17880] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17880] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17880] Filling out basic attributes, {name='1.17880', nodeId='5816'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17880] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17880] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17880] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17880] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17880] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16773] has shape ID '5816'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16773] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16773] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16773] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16773] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16773] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16773] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16773] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16773] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16774] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16774] Filling out basic attributes, {name='1.16774', nodeId='5817'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17881] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17881] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17881] Filling out basic attributes, {name='1.17881', nodeId='5817'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17881] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17881] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17881] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17881] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17881] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16774] has shape ID '5817'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16774] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16774] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16774] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16774] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16774] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16774] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16774] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16774] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16775] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16775] Filling out basic attributes, {name='1.16775', nodeId='5818'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17882] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17882] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17882] Filling out basic attributes, {name='1.17882', nodeId='5818'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17882] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17882] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17882] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17882] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17882] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16775] has shape ID '5818'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16775] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16775] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16775] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16775] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16775] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16775] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16775] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16775] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16776] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16776] Filling out basic attributes, {name='1.16776', nodeId='5819'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17883] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17883] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17883] Filling out basic attributes, {name='1.17883', nodeId='5819'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17883] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17883] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17883] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17883] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17883] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16776] has shape ID '5819'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16776] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16776] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16776] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16776] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16776] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16776] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16776] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16776] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16777] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16777] Filling out basic attributes, {name='1.16777', nodeId='5820'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17884] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17884] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17884] Filling out basic attributes, {name='1.17884', nodeId='5820'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17884] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17884] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17884] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17884] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17884] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16777] has shape ID '5820'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16777] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16777] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16777] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16777] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16777] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16777] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16777] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16777] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16778] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16778] Filling out basic attributes, {name='1.16778', nodeId='5821'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17885] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17885] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17885] Filling out basic attributes, {name='1.17885', nodeId='5821'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17885] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17885] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17885] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17885] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17885] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16778] has shape ID '5821'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16778] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16778] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16778] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16778] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16778] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16778] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16778] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16778] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16779] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16779] Filling out basic attributes, {name='1.16779', nodeId='5822'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17886] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17886] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17886] Filling out basic attributes, {name='1.17886', nodeId='5822'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17886] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17886] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17886] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17886] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17886] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16779] has shape ID '5822'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16779] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16779] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16779] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16779] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16779] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16779] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16779] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16779] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16780] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16780] Filling out basic attributes, {name='1.16780', nodeId='5823'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17887] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17887] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17887] Filling out basic attributes, {name='1.17887', nodeId='5823'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17887] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17887] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17887] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17887] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17887] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16780] has shape ID '5823'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16780] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16780] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16780] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16780] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16780] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16780] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16780] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16780] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16781] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16781] Filling out basic attributes, {name='1.16781', nodeId='5824'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17888] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17888] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17888] Filling out basic attributes, {name='1.17888', nodeId='5824'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17888] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17888] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17888] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17888] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17888] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16781] has shape ID '5824'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16781] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16781] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16781] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16781] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16781] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16781] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16781] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16781] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16782] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16782] Filling out basic attributes, {name='1.16782', nodeId='5825'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17889] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17889] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17889] Filling out basic attributes, {name='1.17889', nodeId='5825'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17889] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17889] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17889] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17889] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17889] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16782] has shape ID '5825'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16782] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16782] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16782] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16782] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16782] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16782] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16782] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16782] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16783] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16783] Filling out basic attributes, {name='1.16783', nodeId='5826'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17890] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17890] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17890] Filling out basic attributes, {name='1.17890', nodeId='5826'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17890] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17890] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17890] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17890] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17890] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16783] has shape ID '5826'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16783] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16783] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16783] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16783] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16783] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16783] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16783] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16783] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16784] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16784] Filling out basic attributes, {name='1.16784', nodeId='5827'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17891] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17891] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17891] Filling out basic attributes, {name='1.17891', nodeId='5827'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17891] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17891] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17891] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17891] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17891] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16784] has shape ID '5827'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16784] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16784] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16784] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16784] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16784] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16784] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16784] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16784] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16785] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16785] Filling out basic attributes, {name='1.16785', nodeId='5828'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17892] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17892] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17892] Filling out basic attributes, {name='1.17892', nodeId='5828'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17892] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17892] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17892] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17892] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="18"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17892] Has '1' subsets, '14' triangles and '18' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16785] has shape ID '5828'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16785] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16785] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16785] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16785] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16785] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16785] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16785] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16785] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16786] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16786] Filling out basic attributes, {name='1.16786', nodeId='5829'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17893] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17893] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17893] Filling out basic attributes, {name='1.17893', nodeId='5829'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17893] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17893] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17893] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17893] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="13"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17893] Has '1' subsets, '10' triangles and '13' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16786] has shape ID '5829'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16786] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16786] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16786] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16786] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16786] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16786] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16786] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16786] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16787] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16787] Filling out basic attributes, {name='1.16787', nodeId='5830'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17894] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17894] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17894] Filling out basic attributes, {name='1.17894', nodeId='5830'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17894] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17894] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17894] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17894] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17894] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16787] has shape ID '5830'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16787] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16787] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16787] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16787] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16787] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16787] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16787] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16787] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16788] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16788] Filling out basic attributes, {name='1.16788', nodeId='5831'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17895] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17895] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17895] Filling out basic attributes, {name='1.17895', nodeId='5831'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17895] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17895] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17895] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17895] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="29"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17895] Has '1' subsets, '22' triangles and '29' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16788] has shape ID '5831'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16788] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16788] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16788] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16788] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16788] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16788] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16788] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16788] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16789] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16789] Filling out basic attributes, {name='1.16789', nodeId='5832'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17896] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17896] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17896] Filling out basic attributes, {name='1.17896', nodeId='5832'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17896] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17896] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17896] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17896] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="30"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17896] Has '1' subsets, '22' triangles and '30' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16789] has shape ID '5832'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16789] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16789] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16789] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16789] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16789] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16789] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16789] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16789] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16790] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16790] Filling out basic attributes, {name='1.16790', nodeId='5833'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17897] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17897] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17897] Filling out basic attributes, {name='1.17897', nodeId='5833'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17897] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17897] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17897] Processing subset: materialId="1" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17897] Has subset 'Default OBJ' with '21' triangles and materialId="1" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="63" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17897] Has '1' subsets, '21' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16790] has shape ID '5833'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16790] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16790] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16790] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16790] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16790] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16790] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16790] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16790] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16791] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16791] Filling out basic attributes, {name='1.16791', nodeId='5834'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17898] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17898] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17898] Filling out basic attributes, {name='1.17898', nodeId='5834'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17898] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17898] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17898] Processing subset: materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17898] Has subset 'Default OBJ' with '28' triangles and materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="39"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17898] Has '1' subsets, '28' triangles and '39' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16791] has shape ID '5834'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16791] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16791] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16791] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16791] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16791] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16791] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16791] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16791] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16792] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16792] Filling out basic attributes, {name='1.16792', nodeId='5835'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17899] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17899] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17899] Filling out basic attributes, {name='1.17899', nodeId='5835'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17899] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17899] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17899] Processing subset: materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17899] Has subset 'Default OBJ' with '28' triangles and materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="39"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17899] Has '1' subsets, '28' triangles and '39' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16792] has shape ID '5835'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16792] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16792] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16792] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16792] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16792] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16792] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16792] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16792] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16793] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16793] Filling out basic attributes, {name='1.16793', nodeId='5836'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17900] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17900] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17900] Filling out basic attributes, {name='1.17900', nodeId='5836'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17900] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17900] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17900] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17900] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="46"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17900] Has '1' subsets, '48' triangles and '46' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16793] has shape ID '5836'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16793] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16793] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16793] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16793] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16793] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16793] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16793] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16793] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16794] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16794] Filling out basic attributes, {name='1.16794', nodeId='5837'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17901] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17901] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17901] Filling out basic attributes, {name='1.17901', nodeId='5837'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17901] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17901] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17901] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17901] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17901] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16794] has shape ID '5837'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16794] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16794] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16794] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16794] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16794] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16794] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16794] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16794] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16795] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16795] Filling out basic attributes, {name='1.16795', nodeId='5838'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17902] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17902] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17902] Filling out basic attributes, {name='1.17902', nodeId='5838'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17902] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17902] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17902] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17902] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17902] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16795] has shape ID '5838'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16795] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16795] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16795] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16795] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16795] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16795] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16795] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16795] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16796] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16796] Filling out basic attributes, {name='1.16796', nodeId='5839'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17903] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17903] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17903] Filling out basic attributes, {name='1.17903', nodeId='5839'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17903] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17903] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17903] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17903] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17903] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16796] has shape ID '5839'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16796] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16796] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16796] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16796] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16796] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16796] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16796] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16796] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16797] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16797] Filling out basic attributes, {name='1.16797', nodeId='5840'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17904] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17904] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17904] Filling out basic attributes, {name='1.17904', nodeId='5840'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17904] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17904] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17904] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17904] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="51"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17904] Has '1' subsets, '48' triangles and '51' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16797] has shape ID '5840'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16797] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16797] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16797] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16797] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16797] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16797] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16797] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16797] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16798] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16798] Filling out basic attributes, {name='1.16798', nodeId='5841'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17905] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17905] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17905] Filling out basic attributes, {name='1.17905', nodeId='5841'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17905] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17905] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17905] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17905] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17905] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16798] has shape ID '5841'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16798] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16798] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16798] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16798] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16798] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16798] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16798] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16798] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16799] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16799] Filling out basic attributes, {name='1.16799', nodeId='5842'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17906] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17906] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17906] Filling out basic attributes, {name='1.17906', nodeId='5842'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17906] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17906] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17906] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17906] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17906] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16799] has shape ID '5842'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16799] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16799] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16799] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16799] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16799] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16799] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16799] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16799] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16800] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16800] Filling out basic attributes, {name='1.16800', nodeId='5843'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17907] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17907] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17907] Filling out basic attributes, {name='1.17907', nodeId='5843'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17907] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17907] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17907] Processing subset: materialId="1" numTriangles="36" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17907] Has subset 'Default OBJ' with '36' triangles and materialId="1" numTriangles="36" firstIndex="0" firstVertex="0" numIndices="108" numVertices="37"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17907] Has '1' subsets, '36' triangles and '37' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16800] has shape ID '5843'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16800] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16800] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16800] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16800] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16800] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16800] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16800] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16800] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16801] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16801] Filling out basic attributes, {name='1.16801', nodeId='5844'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17908] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17908] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17908] Filling out basic attributes, {name='1.17908', nodeId='5844'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17908] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17908] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17908] Processing subset: materialId="1" numTriangles="32" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17908] Has subset 'Default OBJ' with '32' triangles and materialId="1" numTriangles="32" firstIndex="0" firstVertex="0" numIndices="96" numVertices="33"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17908] Has '1' subsets, '32' triangles and '33' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16801] has shape ID '5844'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16801] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16801] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16801] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16801] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16801] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16801] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16801] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16801] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16802] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16802] Filling out basic attributes, {name='1.16802', nodeId='5845'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17909] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17909] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17909] Filling out basic attributes, {name='1.17909', nodeId='5845'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17909] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17909] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17909] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17909] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17909] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16802] has shape ID '5845'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16802] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16802] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16802] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16802] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16802] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16802] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16802] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16802] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16803] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16803] Filling out basic attributes, {name='1.16803', nodeId='5846'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17910] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17910] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17910] Filling out basic attributes, {name='1.17910', nodeId='5846'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17910] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17910] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17910] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17910] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17910] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16803] has shape ID '5846'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16803] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16803] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16803] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16803] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16803] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16803] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16803] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16803] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16804] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16804] Filling out basic attributes, {name='1.16804', nodeId='5847'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17911] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17911] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17911] Filling out basic attributes, {name='1.17911', nodeId='5847'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17911] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17911] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17911] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17911] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17911] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16804] has shape ID '5847'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16804] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16804] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16804] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16804] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16804] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16804] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16804] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16804] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16805] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16805] Filling out basic attributes, {name='1.16805', nodeId='5848'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17912] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17912] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17912] Filling out basic attributes, {name='1.17912', nodeId='5848'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17912] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17912] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17912] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17912] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17912] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16805] has shape ID '5848'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16805] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16805] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16805] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16805] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16805] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16805] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16805] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16805] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16806] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16806] Filling out basic attributes, {name='1.16806', nodeId='5849'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17913] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17913] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17913] Filling out basic attributes, {name='1.17913', nodeId='5849'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17913] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17913] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17913] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17913] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17913] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16806] has shape ID '5849'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16806] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16806] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16806] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16806] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16806] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16806] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16806] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16806] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16807] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16807] Filling out basic attributes, {name='1.16807', nodeId='5850'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17914] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17914] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17914] Filling out basic attributes, {name='1.17914', nodeId='5850'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17914] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17914] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17914] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17914] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17914] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16807] has shape ID '5850'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16807] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16807] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16807] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16807] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16807] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16807] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16807] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16807] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16808] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16808] Filling out basic attributes, {name='1.16808', nodeId='5851'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17915] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17915] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17915] Filling out basic attributes, {name='1.17915', nodeId='5851'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17915] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17915] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17915] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17915] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17915] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16808] has shape ID '5851'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16808] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16808] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16808] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16808] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16808] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16808] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16808] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16808] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16809] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16809] Filling out basic attributes, {name='1.16809', nodeId='5852'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17916] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17916] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17916] Filling out basic attributes, {name='1.17916', nodeId='5852'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17916] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17916] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17916] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17916] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17916] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16809] has shape ID '5852'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16809] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16809] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16809] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16809] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16809] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16809] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16809] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16809] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16810] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16810] Filling out basic attributes, {name='1.16810', nodeId='5853'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17917] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17917] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17917] Filling out basic attributes, {name='1.17917', nodeId='5853'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17917] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17917] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17917] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17917] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17917] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16810] has shape ID '5853'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16810] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16810] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16810] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16810] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16810] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16810] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16810] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16810] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16811] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16811] Filling out basic attributes, {name='1.16811', nodeId='5854'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17918] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17918] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17918] Filling out basic attributes, {name='1.17918', nodeId='5854'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17918] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17918] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17918] Processing subset: materialId="1" numTriangles="36" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17918] Has subset 'Default OBJ' with '36' triangles and materialId="1" numTriangles="36" firstIndex="0" firstVertex="0" numIndices="108" numVertices="37"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17918] Has '1' subsets, '36' triangles and '37' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16811] has shape ID '5854'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16811] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16811] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16811] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16811] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16811] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16811] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16811] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16811] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16812] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16812] Filling out basic attributes, {name='1.16812', nodeId='5855'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17919] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17919] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17919] Filling out basic attributes, {name='1.17919', nodeId='5855'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17919] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17919] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17919] Processing subset: materialId="1" numTriangles="19" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17919] Has subset 'Default OBJ' with '19' triangles and materialId="1" numTriangles="19" firstIndex="0" firstVertex="0" numIndices="57" numVertices="21"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17919] Has '1' subsets, '19' triangles and '21' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16812] has shape ID '5855'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16812] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16812] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16812] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16812] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16812] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16812] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16812] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16812] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16813] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16813] Filling out basic attributes, {name='1.16813', nodeId='5856'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17920] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17920] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17920] Filling out basic attributes, {name='1.17920', nodeId='5856'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17920] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17920] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17920] Processing subset: materialId="1" numTriangles="32" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17920] Has subset 'Default OBJ' with '32' triangles and materialId="1" numTriangles="32" firstIndex="0" firstVertex="0" numIndices="96" numVertices="33"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17920] Has '1' subsets, '32' triangles and '33' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16813] has shape ID '5856'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16813] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16813] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16813] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16813] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16813] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16813] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16813] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16813] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16814] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16814] Filling out basic attributes, {name='1.16814', nodeId='5857'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17921] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17921] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17921] Filling out basic attributes, {name='1.17921', nodeId='5857'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17921] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17921] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17921] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17921] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17921] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16814] has shape ID '5857'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16814] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16814] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16814] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16814] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16814] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16814] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16814] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16814] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16815] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16815] Filling out basic attributes, {name='1.16815', nodeId='5858'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17922] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17922] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17922] Filling out basic attributes, {name='1.17922', nodeId='5858'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17922] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17922] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17922] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17922] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17922] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16815] has shape ID '5858'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16815] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16815] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16815] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16815] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16815] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16815] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16815] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16815] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16816] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16816] Filling out basic attributes, {name='1.16816', nodeId='5859'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17923] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17923] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17923] Filling out basic attributes, {name='1.17923', nodeId='5859'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17923] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17923] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17923] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17923] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17923] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16816] has shape ID '5859'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16816] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16816] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16816] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16816] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16816] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16816] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16816] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16816] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16817] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16817] Filling out basic attributes, {name='1.16817', nodeId='5860'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17924] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17924] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17924] Filling out basic attributes, {name='1.17924', nodeId='5860'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17924] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17924] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17924] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17924] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17924] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16817] has shape ID '5860'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16817] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16817] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16817] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16817] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16817] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16817] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16817] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16817] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16818] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16818] Filling out basic attributes, {name='1.16818', nodeId='5861'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17925] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17925] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17925] Filling out basic attributes, {name='1.17925', nodeId='5861'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17925] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17925] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17925] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17925] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17925] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16818] has shape ID '5861'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16818] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16818] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16818] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16818] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16818] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16818] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16818] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16818] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16819] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16819] Filling out basic attributes, {name='1.16819', nodeId='5862'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17926] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17926] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17926] Filling out basic attributes, {name='1.17926', nodeId='5862'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17926] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17926] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17926] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17926] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17926] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16819] has shape ID '5862'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16819] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16819] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16819] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16819] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16819] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16819] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16819] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16819] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16820] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16820] Filling out basic attributes, {name='1.16820', nodeId='5863'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17927] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17927] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17927] Filling out basic attributes, {name='1.17927', nodeId='5863'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17927] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17927] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17927] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17927] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17927] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16820] has shape ID '5863'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16820] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16820] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16820] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16820] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16820] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16820] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16820] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16820] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16821] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16821] Filling out basic attributes, {name='1.16821', nodeId='5864'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17928] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17928] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17928] Filling out basic attributes, {name='1.17928', nodeId='5864'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17928] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17928] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17928] Processing subset: materialId="1" numTriangles="36" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17928] Has subset 'Default OBJ' with '36' triangles and materialId="1" numTriangles="36" firstIndex="0" firstVertex="0" numIndices="108" numVertices="37"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17928] Has '1' subsets, '36' triangles and '37' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16821] has shape ID '5864'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16821] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16821] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16821] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16821] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16821] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16821] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16821] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16821] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16822] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16822] Filling out basic attributes, {name='1.16822', nodeId='5865'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17929] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17929] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17929] Filling out basic attributes, {name='1.17929', nodeId='5865'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17929] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17929] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17929] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17929] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17929] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16822] has shape ID '5865'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16822] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16822] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16822] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16822] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16822] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16822] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16822] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16822] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16823] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16823] Filling out basic attributes, {name='1.16823', nodeId='5866'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17930] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17930] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17930] Filling out basic attributes, {name='1.17930', nodeId='5866'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17930] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17930] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17930] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17930] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17930] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16823] has shape ID '5866'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16823] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16823] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16823] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16823] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16823] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16823] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16823] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16823] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16824] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16824] Filling out basic attributes, {name='1.16824', nodeId='5867'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17931] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17931] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17931] Filling out basic attributes, {name='1.17931', nodeId='5867'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17931] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17931] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17931] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17931] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17931] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16824] has shape ID '5867'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16824] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16824] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16824] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16824] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16824] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16824] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16824] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16824] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16825] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16825] Filling out basic attributes, {name='1.16825', nodeId='5868'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17932] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17932] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17932] Filling out basic attributes, {name='1.17932', nodeId='5868'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17932] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17932] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17932] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17932] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17932] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16825] has shape ID '5868'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16825] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16825] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16825] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16825] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16825] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16825] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16825] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16825] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16826] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16826] Filling out basic attributes, {name='1.16826', nodeId='5869'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17933] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17933] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17933] Filling out basic attributes, {name='1.17933', nodeId='5869'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17933] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17933] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17933] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17933] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17933] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16826] has shape ID '5869'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16826] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16826] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16826] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16826] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16826] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16826] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16826] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16826] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16827] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16827] Filling out basic attributes, {name='1.16827', nodeId='5870'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17934] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17934] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17934] Filling out basic attributes, {name='1.17934', nodeId='5870'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17934] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17934] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17934] Processing subset: materialId="1" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17934] Has subset 'Default OBJ' with '38' triangles and materialId="1" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="114" numVertices="37"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17934] Has '1' subsets, '38' triangles and '37' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16827] has shape ID '5870'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16827] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16827] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16827] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16827] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16827] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16827] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16827] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16827] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16828] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16828] Filling out basic attributes, {name='1.16828', nodeId='5871'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17935] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17935] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17935] Filling out basic attributes, {name='1.17935', nodeId='5871'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17935] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17935] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17935] Processing subset: materialId="1" numTriangles="19" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17935] Has subset 'Default OBJ' with '19' triangles and materialId="1" numTriangles="19" firstIndex="0" firstVertex="0" numIndices="57" numVertices="21"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17935] Has '1' subsets, '19' triangles and '21' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16828] has shape ID '5871'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16828] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16828] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16828] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16828] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16828] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16828] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16828] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16828] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16829] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16829] Filling out basic attributes, {name='1.16829', nodeId='5872'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17936] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17936] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17936] Filling out basic attributes, {name='1.17936', nodeId='5872'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17936] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17936] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17936] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17936] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="32"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17936] Has '1' subsets, '22' triangles and '32' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16829] has shape ID '5872'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16829] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16829] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16829] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16829] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16829] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16829] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16829] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16829] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16830] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16830] Filling out basic attributes, {name='1.16830', nodeId='5873'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17937] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17937] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17937] Filling out basic attributes, {name='1.17937', nodeId='5873'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17937] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17937] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17937] Processing subset: materialId="1" numTriangles="16" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17937] Has subset 'Default OBJ' with '16' triangles and materialId="1" numTriangles="16" firstIndex="0" firstVertex="0" numIndices="48" numVertices="22"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17937] Has '1' subsets, '16' triangles and '22' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16830] has shape ID '5873'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16830] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16830] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16830] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16830] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16830] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16830] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16830] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16830] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16831] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16831] Filling out basic attributes, {name='1.16831', nodeId='5874'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17938] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17938] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17938] Filling out basic attributes, {name='1.17938', nodeId='5874'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17938] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17938] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17938] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17938] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17938] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16831] has shape ID '5874'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16831] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16831] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16831] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16831] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16831] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16831] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16831] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16831] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16832] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16832] Filling out basic attributes, {name='1.16832', nodeId='5875'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17939] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17939] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17939] Filling out basic attributes, {name='1.17939', nodeId='5875'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17939] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17939] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17939] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17939] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17939] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16832] has shape ID '5875'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16832] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16832] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16832] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16832] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16832] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16832] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16832] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16832] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16833] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16833] Filling out basic attributes, {name='1.16833', nodeId='5876'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17940] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17940] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17940] Filling out basic attributes, {name='1.17940', nodeId='5876'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17940] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17940] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17940] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17940] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17940] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16833] has shape ID '5876'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16833] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16833] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16833] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16833] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16833] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16833] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16833] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16833] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16834] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16834] Filling out basic attributes, {name='1.16834', nodeId='5877'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17941] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17941] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17941] Filling out basic attributes, {name='1.17941', nodeId='5877'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17941] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17941] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17941] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17941] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17941] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16834] has shape ID '5877'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16834] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16834] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16834] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16834] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16834] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16834] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16834] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16834] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16835] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16835] Filling out basic attributes, {name='1.16835', nodeId='5878'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17942] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17942] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17942] Filling out basic attributes, {name='1.17942', nodeId='5878'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17942] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17942] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17942] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17942] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17942] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16835] has shape ID '5878'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16835] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16835] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16835] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16835] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16835] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16835] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16835] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16835] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16836] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16836] Filling out basic attributes, {name='1.16836', nodeId='5879'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17943] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17943] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17943] Filling out basic attributes, {name='1.17943', nodeId='5879'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17943] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17943] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17943] Processing subset: materialId="1" numTriangles="9" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17943] Has subset 'Default OBJ' with '9' triangles and materialId="1" numTriangles="9" firstIndex="0" firstVertex="0" numIndices="27" numVertices="11"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17943] Has '1' subsets, '9' triangles and '11' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16836] has shape ID '5879'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16836] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16836] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16836] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16836] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16836] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16836] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16836] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16836] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16837] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16837] Filling out basic attributes, {name='1.16837', nodeId='5880'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17944] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17944] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17944] Filling out basic attributes, {name='1.17944', nodeId='5880'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17944] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17944] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17944] Processing subset: materialId="1" numTriangles="9" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17944] Has subset 'Default OBJ' with '9' triangles and materialId="1" numTriangles="9" firstIndex="0" firstVertex="0" numIndices="27" numVertices="11"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17944] Has '1' subsets, '9' triangles and '11' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16837] has shape ID '5880'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16837] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16837] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16837] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16837] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16837] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16837] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16837] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16837] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16838] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16838] Filling out basic attributes, {name='1.16838', nodeId='5881'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17945] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17945] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17945] Filling out basic attributes, {name='1.17945', nodeId='5881'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17945] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17945] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17945] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17945] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17945] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16838] has shape ID '5881'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16838] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16838] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16838] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16838] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16838] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16838] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16838] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16838] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16839] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16839] Filling out basic attributes, {name='1.16839', nodeId='5882'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17946] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17946] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17946] Filling out basic attributes, {name='1.17946', nodeId='5882'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17946] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17946] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17946] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17946] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17946] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16839] has shape ID '5882'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16839] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16839] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16839] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16839] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16839] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16839] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16839] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16839] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16840] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16840] Filling out basic attributes, {name='1.16840', nodeId='5883'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17947] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17947] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17947] Filling out basic attributes, {name='1.17947', nodeId='5883'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17947] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17947] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17947] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17947] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17947] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16840] has shape ID '5883'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16840] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16840] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16840] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16840] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16840] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16840] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16840] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16840] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16841] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16841] Filling out basic attributes, {name='1.16841', nodeId='5884'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17948] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17948] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17948] Filling out basic attributes, {name='1.17948', nodeId='5884'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17948] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17948] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17948] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17948] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17948] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16841] has shape ID '5884'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16841] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16841] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16841] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16841] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16841] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16841] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16841] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16841] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16842] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16842] Filling out basic attributes, {name='1.16842', nodeId='5885'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17949] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17949] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17949] Filling out basic attributes, {name='1.17949', nodeId='5885'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17949] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17949] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17949] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17949] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17949] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16842] has shape ID '5885'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16842] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16842] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16842] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16842] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16842] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16842] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16842] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16842] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16843] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16843] Filling out basic attributes, {name='1.16843', nodeId='5886'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17950] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17950] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17950] Filling out basic attributes, {name='1.17950', nodeId='5886'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17950] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17950] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17950] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17950] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17950] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16843] has shape ID '5886'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16843] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16843] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16843] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16843] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16843] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16843] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16843] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16843] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16844] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16844] Filling out basic attributes, {name='1.16844', nodeId='5887'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17951] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17951] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17951] Filling out basic attributes, {name='1.17951', nodeId='5887'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17951] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17951] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17951] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17951] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17951] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16844] has shape ID '5887'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16844] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16844] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16844] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16844] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16844] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16844] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16844] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16844] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16845] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16845] Filling out basic attributes, {name='1.16845', nodeId='5888'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17952] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17952] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17952] Filling out basic attributes, {name='1.17952', nodeId='5888'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17952] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17952] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17952] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17952] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17952] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16845] has shape ID '5888'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16845] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16845] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16845] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16845] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16845] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16845] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16845] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16845] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16846] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16846] Filling out basic attributes, {name='1.16846', nodeId='5889'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17953] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17953] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17953] Filling out basic attributes, {name='1.17953', nodeId='5889'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17953] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17953] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17953] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17953] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17953] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16846] has shape ID '5889'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16846] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16846] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16846] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16846] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16846] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16846] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16846] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16846] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16847] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16847] Filling out basic attributes, {name='1.16847', nodeId='5890'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17954] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17954] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17954] Filling out basic attributes, {name='1.17954', nodeId='5890'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17954] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17954] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17954] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17954] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17954] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16847] has shape ID '5890'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16847] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16847] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16847] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16847] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16847] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16847] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16847] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16847] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16848] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16848] Filling out basic attributes, {name='1.16848', nodeId='5891'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17955] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17955] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17955] Filling out basic attributes, {name='1.17955', nodeId='5891'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17955] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17955] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17955] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17955] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17955] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16848] has shape ID '5891'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16848] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16848] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16848] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16848] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16848] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16848] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16848] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16848] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16849] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16849] Filling out basic attributes, {name='1.16849', nodeId='5892'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17956] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17956] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17956] Filling out basic attributes, {name='1.17956', nodeId='5892'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17956] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17956] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17956] Processing subset: materialId="1" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17956] Has subset 'Default OBJ' with '38' triangles and materialId="1" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="114" numVertices="37"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17956] Has '1' subsets, '38' triangles and '37' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16849] has shape ID '5892'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16849] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16849] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16849] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16849] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16849] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16849] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16849] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16849] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16850] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16850] Filling out basic attributes, {name='1.16850', nodeId='5893'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17957] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17957] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17957] Filling out basic attributes, {name='1.17957', nodeId='5893'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17957] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17957] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17957] Processing subset: materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17957] Has subset 'Default OBJ' with '28' triangles and materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="29"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17957] Has '1' subsets, '28' triangles and '29' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16850] has shape ID '5893'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16850] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16850] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16850] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16850] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16850] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16850] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16850] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16850] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16851] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16851] Filling out basic attributes, {name='1.16851', nodeId='5894'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17958] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17958] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17958] Filling out basic attributes, {name='1.17958', nodeId='5894'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17958] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17958] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17958] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17958] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17958] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16851] has shape ID '5894'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16851] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16851] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16851] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16851] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16851] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16851] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16851] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16851] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16852] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16852] Filling out basic attributes, {name='1.16852', nodeId='5895'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17959] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17959] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17959] Filling out basic attributes, {name='1.17959', nodeId='5895'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17959] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17959] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17959] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17959] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17959] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16852] has shape ID '5895'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16852] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16852] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16852] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16852] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16852] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16852] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16852] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16852] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16853] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16853] Filling out basic attributes, {name='1.16853', nodeId='5896'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17960] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17960] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17960] Filling out basic attributes, {name='1.17960', nodeId='5896'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17960] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17960] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17960] Processing subset: materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17960] Has subset 'Default OBJ' with '30' triangles and materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="90" numVertices="30"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17960] Has '1' subsets, '30' triangles and '30' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16853] has shape ID '5896'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16853] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16853] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16853] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16853] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16853] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16853] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16853] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16853] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16854] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16854] Filling out basic attributes, {name='1.16854', nodeId='5897'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17961] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17961] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17961] Filling out basic attributes, {name='1.17961', nodeId='5897'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17961] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17961] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17961] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17961] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17961] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16854] has shape ID '5897'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16854] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16854] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16854] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16854] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16854] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16854] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16854] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16854] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16855] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16855] Filling out basic attributes, {name='1.16855', nodeId='5898'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17962] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17962] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17962] Filling out basic attributes, {name='1.17962', nodeId='5898'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17962] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17962] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17962] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17962] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17962] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16855] has shape ID '5898'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16855] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16855] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16855] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16855] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16855] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16855] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16855] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16855] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16856] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16856] Filling out basic attributes, {name='1.16856', nodeId='5899'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17963] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17963] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17963] Filling out basic attributes, {name='1.17963', nodeId='5899'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17963] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17963] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17963] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17963] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17963] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16856] has shape ID '5899'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16856] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16856] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16856] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16856] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16856] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16856] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16856] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16856] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16857] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16857] Filling out basic attributes, {name='1.16857', nodeId='5900'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17964] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17964] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17964] Filling out basic attributes, {name='1.17964', nodeId='5900'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17964] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17964] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17964] Processing subset: materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17964] Has subset 'Default OBJ' with '30' triangles and materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="90" numVertices="30"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17964] Has '1' subsets, '30' triangles and '30' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16857] has shape ID '5900'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16857] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16857] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16857] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16857] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16857] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16857] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16857] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16857] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16858] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16858] Filling out basic attributes, {name='1.16858', nodeId='5901'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17965] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17965] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17965] Filling out basic attributes, {name='1.17965', nodeId='5901'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17965] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17965] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17965] Processing subset: materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17965] Has subset 'Default OBJ' with '28' triangles and materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="29"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17965] Has '1' subsets, '28' triangles and '29' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16858] has shape ID '5901'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16858] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16858] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16858] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16858] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16858] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16858] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16858] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16858] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16859] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16859] Filling out basic attributes, {name='1.16859', nodeId='5902'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17966] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17966] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17966] Filling out basic attributes, {name='1.17966', nodeId='5902'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17966] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17966] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17966] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17966] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17966] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16859] has shape ID '5902'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16859] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16859] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16859] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16859] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16859] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16859] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16859] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16859] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16860] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16860] Filling out basic attributes, {name='1.16860', nodeId='5903'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17967] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17967] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17967] Filling out basic attributes, {name='1.17967', nodeId='5903'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17967] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17967] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17967] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17967] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17967] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16860] has shape ID '5903'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16860] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16860] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16860] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16860] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16860] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16860] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16860] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16860] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16861] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16861] Filling out basic attributes, {name='1.16861', nodeId='5904'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17968] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17968] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17968] Filling out basic attributes, {name='1.17968', nodeId='5904'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17968] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17968] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17968] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17968] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17968] Has '1' subsets, '26' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16861] has shape ID '5904'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16861] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16861] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16861] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16861] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16861] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16861] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16861] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16861] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16862] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16862] Filling out basic attributes, {name='1.16862', nodeId='5905'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17969] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17969] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17969] Filling out basic attributes, {name='1.17969', nodeId='5905'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17969] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17969] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17969] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17969] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17969] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16862] has shape ID '5905'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16862] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16862] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16862] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16862] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16862] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16862] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16862] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16862] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16863] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16863] Filling out basic attributes, {name='1.16863', nodeId='5906'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17970] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17970] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17970] Filling out basic attributes, {name='1.17970', nodeId='5906'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17970] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17970] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17970] Processing subset: materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17970] Has subset 'Default OBJ' with '30' triangles and materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="90" numVertices="30"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17970] Has '1' subsets, '30' triangles and '30' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16863] has shape ID '5906'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16863] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16863] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16863] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16863] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16863] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16863] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16863] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16863] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16864] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16864] Filling out basic attributes, {name='1.16864', nodeId='5907'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17971] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17971] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17971] Filling out basic attributes, {name='1.17971', nodeId='5907'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17971] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17971] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17971] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17971] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="15"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17971] Has '1' subsets, '13' triangles and '15' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16864] has shape ID '5907'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16864] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16864] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16864] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16864] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16864] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16864] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16864] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16864] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16865] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16865] Filling out basic attributes, {name='1.16865', nodeId='5908'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17972] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17972] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17972] Filling out basic attributes, {name='1.17972', nodeId='5908'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17972] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17972] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17972] Processing subset: materialId="1" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17972] Has subset 'Default OBJ' with '21' triangles and materialId="1" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="63" numVertices="22"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17972] Has '1' subsets, '21' triangles and '22' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16865] has shape ID '5908'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16865] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16865] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16865] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16865] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16865] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16865] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16865] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16865] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16866] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16866] Filling out basic attributes, {name='1.16866', nodeId='5909'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17973] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17973] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17973] Filling out basic attributes, {name='1.17973', nodeId='5909'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17973] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17973] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17973] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17973] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17973] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16866] has shape ID '5909'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16866] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16866] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16866] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16866] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16866] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16866] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16866] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16866] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16867] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16867] Filling out basic attributes, {name='1.16867', nodeId='5910'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17974] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17974] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17974] Filling out basic attributes, {name='1.17974', nodeId='5910'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17974] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17974] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17974] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17974] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17974] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16867] has shape ID '5910'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16867] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16867] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16867] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16867] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16867] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16867] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16867] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16867] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16868] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16868] Filling out basic attributes, {name='1.16868', nodeId='5911'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17975] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17975] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17975] Filling out basic attributes, {name='1.17975', nodeId='5911'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17975] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17975] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17975] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17975] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17975] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16868] has shape ID '5911'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16868] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16868] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16868] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16868] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16868] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16868] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16868] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16868] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16869] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16869] Filling out basic attributes, {name='1.16869', nodeId='5912'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17976] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17976] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17976] Filling out basic attributes, {name='1.17976', nodeId='5912'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17976] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17976] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17976] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17976] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17976] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16869] has shape ID '5912'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16869] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16869] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16869] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16869] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16869] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16869] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16869] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16869] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16870] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16870] Filling out basic attributes, {name='1.16870', nodeId='5913'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17977] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17977] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17977] Filling out basic attributes, {name='1.17977', nodeId='5913'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17977] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17977] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17977] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17977] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17977] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16870] has shape ID '5913'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16870] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16870] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16870] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16870] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16870] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16870] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16870] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16870] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16871] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16871] Filling out basic attributes, {name='1.16871', nodeId='5914'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17978] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17978] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17978] Filling out basic attributes, {name='1.17978', nodeId='5914'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17978] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17978] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17978] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17978] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17978] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16871] has shape ID '5914'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16871] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16871] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16871] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16871] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16871] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16871] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16871] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16871] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16872] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16872] Filling out basic attributes, {name='1.16872', nodeId='5915'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17979] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17979] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17979] Filling out basic attributes, {name='1.17979', nodeId='5915'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17979] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17979] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17979] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17979] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17979] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16872] has shape ID '5915'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16872] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16872] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16872] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16872] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16872] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16872] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16872] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16872] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16873] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16873] Filling out basic attributes, {name='1.16873', nodeId='5916'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17980] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17980] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17980] Filling out basic attributes, {name='1.17980', nodeId='5916'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17980] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17980] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17980] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17980] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17980] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16873] has shape ID '5916'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16873] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16873] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16873] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16873] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16873] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16873] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16873] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16873] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16874] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16874] Filling out basic attributes, {name='1.16874', nodeId='5917'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17981] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17981] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17981] Filling out basic attributes, {name='1.17981', nodeId='5917'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17981] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17981] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17981] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17981] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="52"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17981] Has '1' subsets, '48' triangles and '52' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16874] has shape ID '5917'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16874] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16874] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16874] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16874] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16874] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16874] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16874] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16874] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16875] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16875] Filling out basic attributes, {name='1.16875', nodeId='5918'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17982] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17982] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17982] Filling out basic attributes, {name='1.17982', nodeId='5918'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17982] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17982] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17982] Processing subset: materialId="1" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17982] Has subset 'Default OBJ' with '38' triangles and materialId="1" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="114" numVertices="37"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17982] Has '1' subsets, '38' triangles and '37' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16875] has shape ID '5918'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16875] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16875] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16875] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16875] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16875] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16875] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16875] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16875] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16876] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16876] Filling out basic attributes, {name='1.16876', nodeId='5919'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17983] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17983] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17983] Filling out basic attributes, {name='1.17983', nodeId='5919'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17983] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17983] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17983] Processing subset: materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17983] Has subset 'Default OBJ' with '28' triangles and materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="29"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17983] Has '1' subsets, '28' triangles and '29' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16876] has shape ID '5919'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16876] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16876] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16876] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16876] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16876] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16876] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16876] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16876] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16877] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16877] Filling out basic attributes, {name='1.16877', nodeId='5920'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17984] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17984] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17984] Filling out basic attributes, {name='1.17984', nodeId='5920'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17984] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17984] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17984] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17984] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17984] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16877] has shape ID '5920'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16877] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16877] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16877] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16877] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16877] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16877] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16877] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16877] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16878] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16878] Filling out basic attributes, {name='1.16878', nodeId='5921'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17985] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17985] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17985] Filling out basic attributes, {name='1.17985', nodeId='5921'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17985] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17985] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17985] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17985] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17985] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16878] has shape ID '5921'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16878] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16878] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16878] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16878] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16878] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16878] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16878] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16878] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16879] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16879] Filling out basic attributes, {name='1.16879', nodeId='5922'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17986] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17986] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17986] Filling out basic attributes, {name='1.17986', nodeId='5922'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17986] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17986] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17986] Processing subset: materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17986] Has subset 'Default OBJ' with '30' triangles and materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="90" numVertices="31"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17986] Has '1' subsets, '30' triangles and '31' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16879] has shape ID '5922'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16879] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16879] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16879] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16879] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16879] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16879] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16879] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16879] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16880] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16880] Filling out basic attributes, {name='1.16880', nodeId='5923'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17987] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17987] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17987] Filling out basic attributes, {name='1.17987', nodeId='5923'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17987] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17987] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17987] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17987] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17987] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16880] has shape ID '5923'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16880] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16880] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16880] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16880] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16880] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16880] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16880] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16880] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16881] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16881] Filling out basic attributes, {name='1.16881', nodeId='5924'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17988] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17988] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17988] Filling out basic attributes, {name='1.17988', nodeId='5924'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17988] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17988] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17988] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17988] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17988] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16881] has shape ID '5924'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16881] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16881] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16881] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16881] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16881] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16881] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16881] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16881] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16882] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16882] Filling out basic attributes, {name='1.16882', nodeId='5925'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17989] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17989] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17989] Filling out basic attributes, {name='1.17989', nodeId='5925'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17989] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17989] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17989] Processing subset: materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17989] Has subset 'Default OBJ' with '28' triangles and materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="29"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17989] Has '1' subsets, '28' triangles and '29' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16882] has shape ID '5925'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16882] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16882] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16882] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16882] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16882] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16882] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16882] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16882] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16883] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16883] Filling out basic attributes, {name='1.16883', nodeId='5926'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17990] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17990] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17990] Filling out basic attributes, {name='1.17990', nodeId='5926'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17990] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17990] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17990] Processing subset: materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17990] Has subset 'Default OBJ' with '30' triangles and materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="90" numVertices="30"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17990] Has '1' subsets, '30' triangles and '30' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16883] has shape ID '5926'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16883] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16883] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16883] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16883] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16883] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16883] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16883] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16883] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16884] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16884] Filling out basic attributes, {name='1.16884', nodeId='5927'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17991] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17991] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17991] Filling out basic attributes, {name='1.17991', nodeId='5927'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17991] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17991] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17991] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17991] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17991] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16884] has shape ID '5927'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16884] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16884] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16884] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16884] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16884] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16884] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16884] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16884] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16885] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16885] Filling out basic attributes, {name='1.16885', nodeId='5928'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17992] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17992] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17992] Filling out basic attributes, {name='1.17992', nodeId='5928'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17992] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17992] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17992] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17992] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17992] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16885] has shape ID '5928'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16885] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16885] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16885] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16885] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16885] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16885] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16885] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16885] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16886] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16886] Filling out basic attributes, {name='1.16886', nodeId='5929'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17993] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17993] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17993] Filling out basic attributes, {name='1.17993', nodeId='5929'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17993] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17993] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17993] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17993] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17993] Has '1' subsets, '26' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16886] has shape ID '5929'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16886] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16886] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16886] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16886] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16886] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16886] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16886] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16886] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16887] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16887] Filling out basic attributes, {name='1.16887', nodeId='5930'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17994] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17994] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17994] Filling out basic attributes, {name='1.17994', nodeId='5930'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17994] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17994] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17994] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17994] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17994] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16887] has shape ID '5930'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16887] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16887] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16887] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16887] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16887] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16887] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16887] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16887] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16888] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16888] Filling out basic attributes, {name='1.16888', nodeId='5931'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17995] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17995] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17995] Filling out basic attributes, {name='1.17995', nodeId='5931'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17995] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17995] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17995] Processing subset: materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17995] Has subset 'Default OBJ' with '30' triangles and materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="90" numVertices="30"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17995] Has '1' subsets, '30' triangles and '30' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16888] has shape ID '5931'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16888] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16888] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16888] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16888] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16888] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16888] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16888] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16888] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16889] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16889] Filling out basic attributes, {name='1.16889', nodeId='5932'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17996] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17996] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17996] Filling out basic attributes, {name='1.17996', nodeId='5932'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17996] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17996] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17996] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17996] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="15"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17996] Has '1' subsets, '13' triangles and '15' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16889] has shape ID '5932'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16889] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16889] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16889] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16889] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16889] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16889] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16889] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16889] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16890] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16890] Filling out basic attributes, {name='1.16890', nodeId='5933'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17997] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17997] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17997] Filling out basic attributes, {name='1.17997', nodeId='5933'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17997] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17997] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17997] Processing subset: materialId="1" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17997] Has subset 'Default OBJ' with '21' triangles and materialId="1" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="63" numVertices="22"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17997] Has '1' subsets, '21' triangles and '22' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16890] has shape ID '5933'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16890] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16890] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16890] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16890] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16890] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16890] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16890] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16890] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16891] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16891] Filling out basic attributes, {name='1.16891', nodeId='5934'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17998] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17998] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17998] Filling out basic attributes, {name='1.17998', nodeId='5934'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17998] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17998] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17998] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17998] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17998] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16891] has shape ID '5934'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16891] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16891] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16891] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16891] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16891] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16891] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16891] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16891] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16892] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16892] Filling out basic attributes, {name='1.16892', nodeId='5935'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17999] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.17999] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.17999] Filling out basic attributes, {name='1.17999', nodeId='5935'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.17999] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.17999] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17999] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.17999] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.17999] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16892] has shape ID '5935'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16892] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16892] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16892] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16892] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16892] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16892] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16892] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16892] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16893] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16893] Filling out basic attributes, {name='1.16893', nodeId='5936'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18000] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18000] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18000] Filling out basic attributes, {name='1.18000', nodeId='5936'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18000] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18000] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18000] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18000] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18000] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16893] has shape ID '5936'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16893] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16893] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16893] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16893] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16893] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16893] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16893] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16893] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16894] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16894] Filling out basic attributes, {name='1.16894', nodeId='5937'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18001] Filling out basic attributes, {name='1.18001', nodeId='5937'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18001] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18001] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18001] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18001] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18001] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16894] has shape ID '5937'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16894] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16894] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16894] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16894] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16894] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16894] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16894] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16894] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16895] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16895] Filling out basic attributes, {name='1.16895', nodeId='5938'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18002] Filling out basic attributes, {name='1.18002', nodeId='5938'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18002] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18002] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18002] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18002] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18002] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16895] has shape ID '5938'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16895] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16895] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16895] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16895] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16895] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16895] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16895] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16895] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16896] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16896] Filling out basic attributes, {name='1.16896', nodeId='5939'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18003] Filling out basic attributes, {name='1.18003', nodeId='5939'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18003] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18003] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18003] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18003] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18003] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16896] has shape ID '5939'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16896] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16896] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16896] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16896] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16896] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16896] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16896] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16896] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16897] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16897] Filling out basic attributes, {name='1.16897', nodeId='5940'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18004] Filling out basic attributes, {name='1.18004', nodeId='5940'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18004] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18004] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18004] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18004] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18004] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16897] has shape ID '5940'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16897] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16897] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16897] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16897] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16897] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16897] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16897] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16897] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16898] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16898] Filling out basic attributes, {name='1.16898', nodeId='5941'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18005] Filling out basic attributes, {name='1.18005', nodeId='5941'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18005] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18005] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18005] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18005] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18005] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16898] has shape ID '5941'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16898] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16898] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16898] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16898] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16898] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16898] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16898] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16898] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16899] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16899] Filling out basic attributes, {name='1.16899', nodeId='5942'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18006] Filling out basic attributes, {name='1.18006', nodeId='5942'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18006] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18006] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18006] Processing subset: materialId="1" numTriangles="36" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18006] Has subset 'Default OBJ' with '36' triangles and materialId="1" numTriangles="36" firstIndex="0" firstVertex="0" numIndices="108" numVertices="37"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18006] Has '1' subsets, '36' triangles and '37' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16899] has shape ID '5942'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16899] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16899] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16899] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16899] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16899] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16899] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16899] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16899] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16900] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16900] Filling out basic attributes, {name='1.16900', nodeId='5943'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18007] Filling out basic attributes, {name='1.18007', nodeId='5943'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18007] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18007] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18007] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18007] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18007] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16900] has shape ID '5943'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16900] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16900] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16900] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16900] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16900] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16900] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16900] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16900] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16901] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16901] Filling out basic attributes, {name='1.16901', nodeId='5944'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18008] Filling out basic attributes, {name='1.18008', nodeId='5944'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18008] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18008] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18008] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18008] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18008] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16901] has shape ID '5944'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16901] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16901] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16901] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16901] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16901] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16901] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16901] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16901] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16902] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16902] Filling out basic attributes, {name='1.16902', nodeId='5945'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18009] Filling out basic attributes, {name='1.18009', nodeId='5945'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18009] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18009] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18009] Processing subset: materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18009] Has subset 'Default OBJ' with '28' triangles and materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="29"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18009] Has '1' subsets, '28' triangles and '29' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16902] has shape ID '5945'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16902] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16902] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16902] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16902] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16902] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16902] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16902] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16902] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16903] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16903] Filling out basic attributes, {name='1.16903', nodeId='5946'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18010] Filling out basic attributes, {name='1.18010', nodeId='5946'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18010] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18010] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18010] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18010] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18010] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16903] has shape ID '5946'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16903] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16903] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16903] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16903] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16903] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16903] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16903] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16903] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16904] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16904] Filling out basic attributes, {name='1.16904', nodeId='5947'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18011] Filling out basic attributes, {name='1.18011', nodeId='5947'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18011] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18011] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18011] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18011] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18011] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16904] has shape ID '5947'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16904] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16904] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16904] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16904] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16904] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16904] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16904] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16904] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16905] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16905] Filling out basic attributes, {name='1.16905', nodeId='5948'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18012] Filling out basic attributes, {name='1.18012', nodeId='5948'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18012] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18012] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18012] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18012] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="15"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18012] Has '1' subsets, '13' triangles and '15' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16905] has shape ID '5948'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16905] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16905] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16905] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16905] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16905] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16905] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16905] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16905] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16906] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16906] Filling out basic attributes, {name='1.16906', nodeId='5949'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18013] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18013] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18013] Filling out basic attributes, {name='1.18013', nodeId='5949'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18013] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18013] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18013] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18013] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18013] Has '1' subsets, '26' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16906] has shape ID '5949'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16906] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16906] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16906] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16906] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16906] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16906] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16906] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16906] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16907] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16907] Filling out basic attributes, {name='1.16907', nodeId='5950'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18014] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18014] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18014] Filling out basic attributes, {name='1.18014', nodeId='5950'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18014] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18014] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18014] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18014] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18014] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16907] has shape ID '5950'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16907] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16907] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16907] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16907] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16907] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16907] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16907] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16907] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16908] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16908] Filling out basic attributes, {name='1.16908', nodeId='5951'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18015] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18015] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18015] Filling out basic attributes, {name='1.18015', nodeId='5951'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18015] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18015] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18015] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18015] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18015] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16908] has shape ID '5951'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16908] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16908] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16908] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16908] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16908] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16908] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16908] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16908] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16909] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16909] Filling out basic attributes, {name='1.16909', nodeId='5952'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18016] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18016] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18016] Filling out basic attributes, {name='1.18016', nodeId='5952'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18016] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18016] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18016] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18016] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18016] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16909] has shape ID '5952'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16909] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16909] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16909] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16909] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16909] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16909] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16909] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16909] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16910] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16910] Filling out basic attributes, {name='1.16910', nodeId='5953'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18017] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18017] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18017] Filling out basic attributes, {name='1.18017', nodeId='5953'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18017] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18017] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18017] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18017] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18017] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16910] has shape ID '5953'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16910] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16910] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16910] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16910] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16910] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16910] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16910] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16910] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16911] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16911] Filling out basic attributes, {name='1.16911', nodeId='5954'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18018] Filling out basic attributes, {name='1.18018', nodeId='5954'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18018] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18018] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18018] Processing subset: materialId="1" numTriangles="32" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18018] Has subset 'Default OBJ' with '32' triangles and materialId="1" numTriangles="32" firstIndex="0" firstVertex="0" numIndices="96" numVertices="33"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18018] Has '1' subsets, '32' triangles and '33' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16911] has shape ID '5954'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16911] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16911] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16911] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16911] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16911] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16911] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16911] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16911] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16912] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16912] Filling out basic attributes, {name='1.16912', nodeId='5955'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18019] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18019] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18019] Filling out basic attributes, {name='1.18019', nodeId='5955'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18019] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18019] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18019] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18019] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18019] Has '1' subsets, '26' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16912] has shape ID '5955'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16912] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16912] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16912] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16912] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16912] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16912] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16912] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16912] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16913] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16913] Filling out basic attributes, {name='1.16913', nodeId='5956'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18020] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18020] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18020] Filling out basic attributes, {name='1.18020', nodeId='5956'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18020] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18020] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18020] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18020] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18020] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16913] has shape ID '5956'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16913] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16913] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16913] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16913] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16913] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16913] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16913] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16913] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16914] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16914] Filling out basic attributes, {name='1.16914', nodeId='5957'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18021] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18021] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18021] Filling out basic attributes, {name='1.18021', nodeId='5957'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18021] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18021] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18021] Processing subset: materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18021] Has subset 'Default OBJ' with '30' triangles and materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="90" numVertices="33"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18021] Has '1' subsets, '30' triangles and '33' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16914] has shape ID '5957'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16914] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16914] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16914] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16914] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16914] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16914] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16914] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16914] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16915] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16915] Filling out basic attributes, {name='1.16915', nodeId='5958'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18022] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18022] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18022] Filling out basic attributes, {name='1.18022', nodeId='5958'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18022] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18022] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18022] Processing subset: materialId="1" numTriangles="32" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18022] Has subset 'Default OBJ' with '32' triangles and materialId="1" numTriangles="32" firstIndex="0" firstVertex="0" numIndices="96" numVertices="33"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18022] Has '1' subsets, '32' triangles and '33' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16915] has shape ID '5958'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16915] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16915] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16915] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16915] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16915] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16915] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16915] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16915] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16916] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16916] Filling out basic attributes, {name='1.16916', nodeId='5959'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18023] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18023] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18023] Filling out basic attributes, {name='1.18023', nodeId='5959'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18023] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18023] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18023] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18023] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18023] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16916] has shape ID '5959'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16916] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16916] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16916] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16916] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16916] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16916] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16916] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16916] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16917] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16917] Filling out basic attributes, {name='1.16917', nodeId='5960'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18024] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18024] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18024] Filling out basic attributes, {name='1.18024', nodeId='5960'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18024] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18024] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18024] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18024] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18024] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16917] has shape ID '5960'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16917] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16917] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16917] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16917] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16917] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16917] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16917] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16917] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16918] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16918] Filling out basic attributes, {name='1.16918', nodeId='5961'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18025] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18025] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18025] Filling out basic attributes, {name='1.18025', nodeId='5961'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18025] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18025] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18025] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18025] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18025] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16918] has shape ID '5961'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16918] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16918] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16918] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16918] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16918] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16918] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16918] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16918] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16919] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16919] Filling out basic attributes, {name='1.16919', nodeId='5962'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18026] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18026] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18026] Filling out basic attributes, {name='1.18026', nodeId='5962'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18026] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18026] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18026] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18026] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="55"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18026] Has '1' subsets, '48' triangles and '55' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16919] has shape ID '5962'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16919] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16919] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16919] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16919] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16919] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16919] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16919] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16919] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16920] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16920] Filling out basic attributes, {name='1.16920', nodeId='5963'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18027] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18027] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18027] Filling out basic attributes, {name='1.18027', nodeId='5963'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18027] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18027] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18027] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18027] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18027] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16920] has shape ID '5963'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16920] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16920] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16920] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16920] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16920] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16920] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16920] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16920] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16921] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16921] Filling out basic attributes, {name='1.16921', nodeId='5964'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18028] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18028] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18028] Filling out basic attributes, {name='1.18028', nodeId='5964'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18028] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18028] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18028] Processing subset: materialId="1" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18028] Has subset 'Default OBJ' with '38' triangles and materialId="1" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="114" numVertices="42"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18028] Has '1' subsets, '38' triangles and '42' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16921] has shape ID '5964'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16921] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16921] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16921] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16921] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16921] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16921] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16921] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16921] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16922] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16922] Filling out basic attributes, {name='1.16922', nodeId='5965'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18029] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18029] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18029] Filling out basic attributes, {name='1.18029', nodeId='5965'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18029] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18029] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18029] Processing subset: materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18029] Has subset 'Default OBJ' with '28' triangles and materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="29"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18029] Has '1' subsets, '28' triangles and '29' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16922] has shape ID '5965'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16922] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16922] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16922] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16922] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16922] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16922] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16922] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16922] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16923] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16923] Filling out basic attributes, {name='1.16923', nodeId='5966'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18030] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18030] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18030] Filling out basic attributes, {name='1.18030', nodeId='5966'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18030] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18030] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18030] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18030] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18030] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16923] has shape ID '5966'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16923] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16923] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16923] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16923] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16923] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16923] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16923] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16923] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16924] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16924] Filling out basic attributes, {name='1.16924', nodeId='5967'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18031] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18031] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18031] Filling out basic attributes, {name='1.18031', nodeId='5967'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18031] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18031] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18031] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18031] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18031] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16924] has shape ID '5967'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16924] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16924] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16924] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16924] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16924] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16924] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16924] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16924] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16925] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16925] Filling out basic attributes, {name='1.16925', nodeId='5968'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18032] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18032] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18032] Filling out basic attributes, {name='1.18032', nodeId='5968'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18032] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18032] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18032] Processing subset: materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18032] Has subset 'Default OBJ' with '28' triangles and materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="29"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18032] Has '1' subsets, '28' triangles and '29' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16925] has shape ID '5968'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16925] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16925] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16925] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16925] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16925] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16925] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16925] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16925] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16926] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16926] Filling out basic attributes, {name='1.16926', nodeId='5969'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18033] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18033] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18033] Filling out basic attributes, {name='1.18033', nodeId='5969'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18033] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18033] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18033] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18033] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18033] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16926] has shape ID '5969'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16926] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16926] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16926] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16926] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16926] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16926] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16926] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16926] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16927] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16927] Filling out basic attributes, {name='1.16927', nodeId='5970'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18034] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18034] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18034] Filling out basic attributes, {name='1.18034', nodeId='5970'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18034] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18034] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18034] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18034] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18034] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16927] has shape ID '5970'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16927] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16927] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16927] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16927] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16927] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16927] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16927] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16927] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16928] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16928] Filling out basic attributes, {name='1.16928', nodeId='5971'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18035] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18035] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18035] Filling out basic attributes, {name='1.18035', nodeId='5971'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18035] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18035] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18035] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18035] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="15"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18035] Has '1' subsets, '13' triangles and '15' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16928] has shape ID '5971'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16928] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16928] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16928] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16928] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16928] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16928] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16928] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16928] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16929] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16929] Filling out basic attributes, {name='1.16929', nodeId='5972'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18036] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18036] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18036] Filling out basic attributes, {name='1.18036', nodeId='5972'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18036] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18036] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18036] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18036] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="15"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18036] Has '1' subsets, '13' triangles and '15' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16929] has shape ID '5972'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16929] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16929] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16929] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16929] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16929] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16929] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16929] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16929] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16930] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16930] Filling out basic attributes, {name='1.16930', nodeId='5973'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18037] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18037] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18037] Filling out basic attributes, {name='1.18037', nodeId='5973'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18037] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18037] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18037] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18037] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18037] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16930] has shape ID '5973'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16930] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16930] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16930] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16930] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16930] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16930] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16930] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16930] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16931] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16931] Filling out basic attributes, {name='1.16931', nodeId='5974'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18038] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18038] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18038] Filling out basic attributes, {name='1.18038', nodeId='5974'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18038] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18038] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18038] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18038] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18038] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16931] has shape ID '5974'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16931] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16931] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16931] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16931] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16931] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16931] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16931] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16931] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16932] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16932] Filling out basic attributes, {name='1.16932', nodeId='5975'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18039] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18039] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18039] Filling out basic attributes, {name='1.18039', nodeId='5975'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18039] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18039] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18039] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18039] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18039] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16932] has shape ID '5975'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16932] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16932] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16932] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16932] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16932] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16932] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16932] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16932] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16933] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16933] Filling out basic attributes, {name='1.16933', nodeId='5976'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18040] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18040] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18040] Filling out basic attributes, {name='1.18040', nodeId='5976'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18040] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18040] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18040] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18040] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18040] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16933] has shape ID '5976'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16933] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16933] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16933] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16933] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16933] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16933] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16933] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16933] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16934] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16934] Filling out basic attributes, {name='1.16934', nodeId='5977'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18041] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18041] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18041] Filling out basic attributes, {name='1.18041', nodeId='5977'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18041] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18041] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18041] Processing subset: materialId="1" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18041] Has subset 'Default OBJ' with '21' triangles and materialId="1" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="63" numVertices="22"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18041] Has '1' subsets, '21' triangles and '22' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16934] has shape ID '5977'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16934] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16934] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16934] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16934] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16934] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16934] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16934] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16934] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16935] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16935] Filling out basic attributes, {name='1.16935', nodeId='5978'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18042] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18042] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18042] Filling out basic attributes, {name='1.18042', nodeId='5978'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18042] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18042] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18042] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18042] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18042] Has '1' subsets, '26' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16935] has shape ID '5978'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16935] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16935] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16935] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16935] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16935] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16935] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16935] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16935] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16936] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16936] Filling out basic attributes, {name='1.16936', nodeId='5979'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18043] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18043] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18043] Filling out basic attributes, {name='1.18043', nodeId='5979'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18043] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18043] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18043] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18043] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="15"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18043] Has '1' subsets, '13' triangles and '15' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16936] has shape ID '5979'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16936] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16936] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16936] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16936] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16936] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16936] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16936] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16936] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16937] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16937] Filling out basic attributes, {name='1.16937', nodeId='5980'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18044] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18044] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18044] Filling out basic attributes, {name='1.18044', nodeId='5980'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18044] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18044] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18044] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18044] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18044] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16937] has shape ID '5980'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16937] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16937] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16937] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16937] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16937] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16937] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16937] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16937] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16938] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16938] Filling out basic attributes, {name='1.16938', nodeId='5981'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18045] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18045] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18045] Filling out basic attributes, {name='1.18045', nodeId='5981'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18045] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18045] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18045] Processing subset: materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18045] Has subset 'Default OBJ' with '30' triangles and materialId="1" numTriangles="30" firstIndex="0" firstVertex="0" numIndices="90" numVertices="32"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18045] Has '1' subsets, '30' triangles and '32' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16938] has shape ID '5981'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16938] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16938] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16938] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16938] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16938] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16938] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16938] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16938] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16939] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16939] Filling out basic attributes, {name='1.16939', nodeId='5982'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18046] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18046] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18046] Filling out basic attributes, {name='1.18046', nodeId='5982'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18046] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18046] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18046] Processing subset: materialId="1" numTriangles="32" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18046] Has subset 'Default OBJ' with '32' triangles and materialId="1" numTriangles="32" firstIndex="0" firstVertex="0" numIndices="96" numVertices="33"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18046] Has '1' subsets, '32' triangles and '33' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16939] has shape ID '5982'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16939] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16939] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16939] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16939] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16939] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16939] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16939] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16939] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16940] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16940] Filling out basic attributes, {name='1.16940', nodeId='5983'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18047] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18047] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18047] Filling out basic attributes, {name='1.18047', nodeId='5983'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18047] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18047] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18047] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18047] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18047] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16940] has shape ID '5983'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16940] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16940] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16940] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16940] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16940] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16940] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16940] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16940] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16941] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16941] Filling out basic attributes, {name='1.16941', nodeId='5984'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18048] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18048] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18048] Filling out basic attributes, {name='1.18048', nodeId='5984'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18048] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18048] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18048] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18048] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="17"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18048] Has '1' subsets, '12' triangles and '17' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16941] has shape ID '5984'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16941] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16941] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16941] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16941] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16941] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16941] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16941] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16941] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16942] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16942] Filling out basic attributes, {name='1.16942', nodeId='5985'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18049] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18049] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18049] Filling out basic attributes, {name='1.18049', nodeId='5985'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18049] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18049] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18049] Processing subset: materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18049] Has subset 'Default OBJ' with '5' triangles and materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="15" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18049] Has '1' subsets, '5' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16942] has shape ID '5985'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16942] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16942] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16942] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16942] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16942] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16942] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16942] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16942] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16943] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16943] Filling out basic attributes, {name='1.16943', nodeId='5986'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18050] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18050] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18050] Filling out basic attributes, {name='1.18050', nodeId='5986'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18050] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18050] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18050] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18050] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18050] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16943] has shape ID '5986'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16943] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16943] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16943] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16943] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16943] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16943] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16943] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16943] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16944] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16944] Filling out basic attributes, {name='1.16944', nodeId='5987'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18051] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18051] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18051] Filling out basic attributes, {name='1.18051', nodeId='5987'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18051] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18051] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18051] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18051] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18051] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16944] has shape ID '5987'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16944] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16944] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16944] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16944] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16944] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16944] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16944] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16944] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16945] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16945] Filling out basic attributes, {name='1.16945', nodeId='5988'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18052] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18052] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18052] Filling out basic attributes, {name='1.18052', nodeId='5988'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18052] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18052] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18052] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18052] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18052] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16945] has shape ID '5988'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16945] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16945] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16945] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16945] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16945] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16945] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16945] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16945] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16946] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16946] Filling out basic attributes, {name='1.16946', nodeId='5989'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18053] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18053] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18053] Filling out basic attributes, {name='1.18053', nodeId='5989'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18053] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18053] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18053] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18053] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18053] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16946] has shape ID '5989'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16946] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16946] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16946] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16946] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16946] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16946] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16946] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16946] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16947] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16947] Filling out basic attributes, {name='1.16947', nodeId='5990'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18054] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18054] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18054] Filling out basic attributes, {name='1.18054', nodeId='5990'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18054] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18054] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18054] Processing subset: materialId="1" numTriangles="34" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18054] Has subset 'Default OBJ' with '34' triangles and materialId="1" numTriangles="34" firstIndex="0" firstVertex="0" numIndices="102" numVertices="36"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18054] Has '1' subsets, '34' triangles and '36' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16947] has shape ID '5990'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16947] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16947] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16947] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16947] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16947] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16947] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16947] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16947] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16948] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16948] Filling out basic attributes, {name='1.16948', nodeId='5991'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18055] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18055] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18055] Filling out basic attributes, {name='1.18055', nodeId='5991'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18055] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18055] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18055] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18055] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18055] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16948] has shape ID '5991'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16948] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16948] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16948] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16948] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16948] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16948] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16948] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16948] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16949] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16949] Filling out basic attributes, {name='1.16949', nodeId='5992'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18056] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18056] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18056] Filling out basic attributes, {name='1.18056', nodeId='5992'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18056] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18056] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18056] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18056] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18056] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16949] has shape ID '5992'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16949] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16949] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16949] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16949] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16949] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16949] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16949] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16949] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16950] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16950] Filling out basic attributes, {name='1.16950', nodeId='5993'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18057] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18057] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18057] Filling out basic attributes, {name='1.18057', nodeId='5993'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18057] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18057] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18057] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18057] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18057] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16950] has shape ID '5993'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16950] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16950] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16950] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16950] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16950] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16950] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16950] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16950] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16951] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16951] Filling out basic attributes, {name='1.16951', nodeId='5994'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18058] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18058] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18058] Filling out basic attributes, {name='1.18058', nodeId='5994'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18058] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18058] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18058] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18058] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="18"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18058] Has '1' subsets, '10' triangles and '18' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16951] has shape ID '5994'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16951] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16951] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16951] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16951] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16951] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16951] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16951] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16951] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16952] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16952] Filling out basic attributes, {name='1.16952', nodeId='5995'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18059] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18059] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18059] Filling out basic attributes, {name='1.18059', nodeId='5995'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18059] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18059] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18059] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18059] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18059] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16952] has shape ID '5995'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16952] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16952] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16952] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16952] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16952] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16952] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16952] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16952] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16953] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16953] Filling out basic attributes, {name='1.16953', nodeId='5996'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18060] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18060] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18060] Filling out basic attributes, {name='1.18060', nodeId='5996'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18060] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18060] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18060] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18060] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18060] Has '1' subsets, '10' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16953] has shape ID '5996'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16953] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16953] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16953] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16953] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16953] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16953] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16953] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16953] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16954] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16954] Filling out basic attributes, {name='1.16954', nodeId='5997'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18061] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18061] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18061] Filling out basic attributes, {name='1.18061', nodeId='5997'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18061] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18061] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18061] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18061] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18061] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16954] has shape ID '5997'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16954] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16954] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16954] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16954] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16954] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16954] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16954] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16954] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16955] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16955] Filling out basic attributes, {name='1.16955', nodeId='5998'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18062] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18062] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18062] Filling out basic attributes, {name='1.18062', nodeId='5998'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18062] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18062] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18062] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18062] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18062] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16955] has shape ID '5998'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16955] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16955] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16955] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16955] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16955] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16955] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16955] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16955] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16956] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16956] Filling out basic attributes, {name='1.16956', nodeId='5999'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18063] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18063] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18063] Filling out basic attributes, {name='1.18063', nodeId='5999'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18063] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18063] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18063] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18063] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18063] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16956] has shape ID '5999'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16956] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16956] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16956] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16956] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16956] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16956] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16956] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16956] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16957] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16957] Filling out basic attributes, {name='1.16957', nodeId='6000'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18064] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18064] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18064] Filling out basic attributes, {name='1.18064', nodeId='6000'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18064] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18064] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18064] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18064] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18064] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16957] has shape ID '6000'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16957] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16957] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16957] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16957] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16957] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16957] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16957] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16957] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16958] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16958] Filling out basic attributes, {name='1.16958', nodeId='6001'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18065] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18065] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18065] Filling out basic attributes, {name='1.18065', nodeId='6001'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18065] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18065] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18065] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18065] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18065] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16958] has shape ID '6001'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16958] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16958] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16958] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16958] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16958] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16958] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16958] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16958] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16959] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16959] Filling out basic attributes, {name='1.16959', nodeId='6002'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18066] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18066] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18066] Filling out basic attributes, {name='1.18066', nodeId='6002'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18066] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18066] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18066] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18066] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18066] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16959] has shape ID '6002'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16959] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16959] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16959] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16959] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16959] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16959] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16959] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16959] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16960] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16960] Filling out basic attributes, {name='1.16960', nodeId='6003'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18067] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18067] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18067] Filling out basic attributes, {name='1.18067', nodeId='6003'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18067] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18067] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18067] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18067] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18067] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16960] has shape ID '6003'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16960] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16960] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16960] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16960] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16960] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16960] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16960] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16960] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16961] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16961] Filling out basic attributes, {name='1.16961', nodeId='6004'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18068] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18068] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18068] Filling out basic attributes, {name='1.18068', nodeId='6004'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18068] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18068] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18068] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18068] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18068] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16961] has shape ID '6004'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16961] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16961] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16961] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16961] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16961] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16961] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16961] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16961] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16962] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16962] Filling out basic attributes, {name='1.16962', nodeId='6005'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18069] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18069] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18069] Filling out basic attributes, {name='1.18069', nodeId='6005'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18069] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18069] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18069] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18069] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18069] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16962] has shape ID '6005'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16962] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16962] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16962] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16962] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16962] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16962] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16962] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16962] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16963] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16963] Filling out basic attributes, {name='1.16963', nodeId='6006'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18070] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18070] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18070] Filling out basic attributes, {name='1.18070', nodeId='6006'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18070] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18070] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18070] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18070] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18070] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16963] has shape ID '6006'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16963] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16963] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16963] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16963] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16963] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16963] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16963] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16963] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16964] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16964] Filling out basic attributes, {name='1.16964', nodeId='6007'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18071] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18071] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18071] Filling out basic attributes, {name='1.18071', nodeId='6007'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18071] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18071] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18071] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18071] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18071] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16964] has shape ID '6007'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16964] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16964] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16964] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16964] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16964] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16964] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16964] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16964] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16965] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16965] Filling out basic attributes, {name='1.16965', nodeId='6008'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18072] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18072] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18072] Filling out basic attributes, {name='1.18072', nodeId='6008'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18072] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18072] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18072] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18072] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18072] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16965] has shape ID '6008'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16965] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16965] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16965] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16965] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16965] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16965] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16965] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16965] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16966] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16966] Filling out basic attributes, {name='1.16966', nodeId='6009'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18073] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18073] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18073] Filling out basic attributes, {name='1.18073', nodeId='6009'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18073] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18073] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18073] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18073] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18073] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16966] has shape ID '6009'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16966] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16966] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16966] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16966] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16966] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16966] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16966] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16966] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16967] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16967] Filling out basic attributes, {name='1.16967', nodeId='6010'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18074] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18074] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18074] Filling out basic attributes, {name='1.18074', nodeId='6010'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18074] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18074] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18074] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18074] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18074] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16967] has shape ID '6010'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16967] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16967] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16967] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16967] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16967] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16967] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16967] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16967] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16968] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16968] Filling out basic attributes, {name='1.16968', nodeId='6011'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18075] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18075] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18075] Filling out basic attributes, {name='1.18075', nodeId='6011'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18075] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18075] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18075] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18075] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18075] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16968] has shape ID '6011'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16968] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16968] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16968] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16968] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16968] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16968] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16968] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16968] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16969] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16969] Filling out basic attributes, {name='1.16969', nodeId='6012'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18076] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18076] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18076] Filling out basic attributes, {name='1.18076', nodeId='6012'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18076] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18076] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18076] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18076] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18076] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16969] has shape ID '6012'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16969] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16969] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16969] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16969] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16969] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16969] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16969] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16969] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16970] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16970] Filling out basic attributes, {name='1.16970', nodeId='6013'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18077] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18077] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18077] Filling out basic attributes, {name='1.18077', nodeId='6013'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18077] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18077] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18077] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18077] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18077] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16970] has shape ID '6013'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16970] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16970] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16970] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16970] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16970] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16970] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16970] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16970] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16971] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16971] Filling out basic attributes, {name='1.16971', nodeId='6014'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18078] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18078] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18078] Filling out basic attributes, {name='1.18078', nodeId='6014'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18078] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18078] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18078] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18078] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18078] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16971] has shape ID '6014'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16971] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16971] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16971] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16971] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16971] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16971] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16971] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16971] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16972] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16972] Filling out basic attributes, {name='1.16972', nodeId='6015'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18079] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18079] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18079] Filling out basic attributes, {name='1.18079', nodeId='6015'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18079] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18079] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18079] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18079] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18079] Has '1' subsets, '10' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16972] has shape ID '6015'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16972] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16972] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16972] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16972] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16972] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16972] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16972] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16972] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16973] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16973] Filling out basic attributes, {name='1.16973', nodeId='6016'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18080] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18080] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18080] Filling out basic attributes, {name='1.18080', nodeId='6016'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18080] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18080] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18080] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18080] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="13"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18080] Has '1' subsets, '10' triangles and '13' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16973] has shape ID '6016'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16973] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16973] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16973] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16973] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16973] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16973] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16973] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16973] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16974] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16974] Filling out basic attributes, {name='1.16974', nodeId='6017'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18081] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18081] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18081] Filling out basic attributes, {name='1.18081', nodeId='6017'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18081] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18081] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18081] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18081] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18081] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16974] has shape ID '6017'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16974] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16974] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16974] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16974] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16974] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16974] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16974] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16974] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16975] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16975] Filling out basic attributes, {name='1.16975', nodeId='6018'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18082] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18082] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18082] Filling out basic attributes, {name='1.18082', nodeId='6018'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18082] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18082] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18082] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18082] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18082] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16975] has shape ID '6018'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16975] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16975] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16975] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16975] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16975] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16975] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16975] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16975] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16976] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16976] Filling out basic attributes, {name='1.16976', nodeId='6019'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18083] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18083] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18083] Filling out basic attributes, {name='1.18083', nodeId='6019'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18083] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18083] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18083] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18083] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18083] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16976] has shape ID '6019'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16976] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16976] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16976] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16976] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16976] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16976] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16976] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16976] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16977] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16977] Filling out basic attributes, {name='1.16977', nodeId='6020'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18084] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18084] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18084] Filling out basic attributes, {name='1.18084', nodeId='6020'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18084] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18084] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18084] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18084] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18084] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16977] has shape ID '6020'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16977] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16977] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16977] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16977] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16977] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16977] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16977] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16977] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16978] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16978] Filling out basic attributes, {name='1.16978', nodeId='6021'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18085] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18085] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18085] Filling out basic attributes, {name='1.18085', nodeId='6021'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18085] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18085] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18085] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18085] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18085] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16978] has shape ID '6021'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16978] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16978] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16978] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16978] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16978] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16978] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16978] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16978] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16979] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16979] Filling out basic attributes, {name='1.16979', nodeId='6022'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18086] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18086] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18086] Filling out basic attributes, {name='1.18086', nodeId='6022'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18086] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18086] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18086] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18086] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18086] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16979] has shape ID '6022'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16979] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16979] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16979] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16979] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16979] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16979] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16979] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16979] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16980] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16980] Filling out basic attributes, {name='1.16980', nodeId='6023'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18087] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18087] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18087] Filling out basic attributes, {name='1.18087', nodeId='6023'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18087] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18087] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18087] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18087] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18087] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16980] has shape ID '6023'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16980] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16980] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16980] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16980] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16980] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16980] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16980] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16980] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16981] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16981] Filling out basic attributes, {name='1.16981', nodeId='6024'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18088] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18088] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18088] Filling out basic attributes, {name='1.18088', nodeId='6024'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18088] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18088] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18088] Processing subset: materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18088] Has subset 'Default OBJ' with '11' triangles and materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="33" numVertices="22"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18088] Has '1' subsets, '11' triangles and '22' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16981] has shape ID '6024'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16981] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16981] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16981] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16981] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16981] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16981] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16981] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16981] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16982] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16982] Filling out basic attributes, {name='1.16982', nodeId='6025'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18089] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18089] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18089] Filling out basic attributes, {name='1.18089', nodeId='6025'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18089] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18089] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18089] Processing subset: materialId="1" numTriangles="9" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18089] Has subset 'Default OBJ' with '9' triangles and materialId="1" numTriangles="9" firstIndex="0" firstVertex="0" numIndices="27" numVertices="11"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18089] Has '1' subsets, '9' triangles and '11' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16982] has shape ID '6025'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16982] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16982] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16982] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16982] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16982] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16982] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16982] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16982] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16983] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16983] Filling out basic attributes, {name='1.16983', nodeId='6026'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18090] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18090] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18090] Filling out basic attributes, {name='1.18090', nodeId='6026'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18090] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18090] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18090] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18090] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18090] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16983] has shape ID '6026'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16983] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16983] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16983] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16983] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16983] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16983] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16983] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16983] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16984] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16984] Filling out basic attributes, {name='1.16984', nodeId='6027'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18091] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18091] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18091] Filling out basic attributes, {name='1.18091', nodeId='6027'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18091] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18091] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18091] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18091] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18091] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16984] has shape ID '6027'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16984] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16984] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16984] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16984] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16984] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16984] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16984] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16984] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16985] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16985] Filling out basic attributes, {name='1.16985', nodeId='6028'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18092] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18092] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18092] Filling out basic attributes, {name='1.18092', nodeId='6028'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18092] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18092] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18092] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18092] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18092] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16985] has shape ID '6028'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16985] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16985] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16985] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16985] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16985] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16985] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16985] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16985] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16986] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16986] Filling out basic attributes, {name='1.16986', nodeId='6029'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18093] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18093] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18093] Filling out basic attributes, {name='1.18093', nodeId='6029'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18093] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18093] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18093] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18093] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18093] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16986] has shape ID '6029'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16986] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16986] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16986] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16986] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16986] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16986] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16986] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16986] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16987] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16987] Filling out basic attributes, {name='1.16987', nodeId='6030'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18094] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18094] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18094] Filling out basic attributes, {name='1.18094', nodeId='6030'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18094] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18094] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18094] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18094] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18094] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16987] has shape ID '6030'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16987] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16987] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16987] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16987] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16987] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16987] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16987] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16987] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16988] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16988] Filling out basic attributes, {name='1.16988', nodeId='6031'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18095] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18095] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18095] Filling out basic attributes, {name='1.18095', nodeId='6031'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18095] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18095] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18095] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18095] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18095] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16988] has shape ID '6031'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16988] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16988] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16988] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16988] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16988] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16988] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16988] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16988] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16989] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16989] Filling out basic attributes, {name='1.16989', nodeId='6032'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18096] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18096] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18096] Filling out basic attributes, {name='1.18096', nodeId='6032'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18096] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18096] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18096] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18096] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18096] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16989] has shape ID '6032'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16989] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16989] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16989] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16989] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16989] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16989] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16989] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16989] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16990] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16990] Filling out basic attributes, {name='1.16990', nodeId='6033'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18097] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18097] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18097] Filling out basic attributes, {name='1.18097', nodeId='6033'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18097] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18097] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18097] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18097] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="15"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18097] Has '1' subsets, '13' triangles and '15' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16990] has shape ID '6033'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16990] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16990] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16990] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16990] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16990] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16990] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16990] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16990] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16991] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16991] Filling out basic attributes, {name='1.16991', nodeId='6034'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18098] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18098] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18098] Filling out basic attributes, {name='1.18098', nodeId='6034'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18098] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18098] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18098] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18098] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18098] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16991] has shape ID '6034'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16991] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16991] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16991] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16991] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16991] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16991] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16991] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16991] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16992] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16992] Filling out basic attributes, {name='1.16992', nodeId='6035'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18099] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18099] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18099] Filling out basic attributes, {name='1.18099', nodeId='6035'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18099] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18099] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18099] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18099] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18099] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16992] has shape ID '6035'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16992] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16992] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16992] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16992] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16992] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16992] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16992] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16992] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16993] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16993] Filling out basic attributes, {name='1.16993', nodeId='6036'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18100] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18100] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18100] Filling out basic attributes, {name='1.18100', nodeId='6036'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18100] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18100] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18100] Processing subset: materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18100] Has subset 'Default OBJ' with '11' triangles and materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="33" numVertices="13"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18100] Has '1' subsets, '11' triangles and '13' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16993] has shape ID '6036'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16993] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16993] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16993] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16993] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16993] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16993] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16993] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16993] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16994] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16994] Filling out basic attributes, {name='1.16994', nodeId='6037'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18101] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18101] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18101] Filling out basic attributes, {name='1.18101', nodeId='6037'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18101] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18101] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18101] Processing subset: materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18101] Has subset 'Default OBJ' with '11' triangles and materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="33" numVertices="13"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18101] Has '1' subsets, '11' triangles and '13' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16994] has shape ID '6037'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16994] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16994] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16994] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16994] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16994] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16994] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16994] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16994] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16995] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16995] Filling out basic attributes, {name='1.16995', nodeId='6038'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18102] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18102] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18102] Filling out basic attributes, {name='1.18102', nodeId='6038'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18102] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18102] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18102] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18102] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18102] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16995] has shape ID '6038'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16995] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16995] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16995] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16995] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16995] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16995] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16995] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16995] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16996] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16996] Filling out basic attributes, {name='1.16996', nodeId='6039'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18103] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18103] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18103] Filling out basic attributes, {name='1.18103', nodeId='6039'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18103] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18103] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18103] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18103] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18103] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16996] has shape ID '6039'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16996] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16996] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16996] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16996] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16996] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16996] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16996] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16996] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16997] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16997] Filling out basic attributes, {name='1.16997', nodeId='6040'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18104] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18104] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18104] Filling out basic attributes, {name='1.18104', nodeId='6040'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18104] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18104] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18104] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18104] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="15"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18104] Has '1' subsets, '13' triangles and '15' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16997] has shape ID '6040'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16997] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16997] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16997] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16997] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16997] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16997] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16997] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16997] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16998] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16998] Filling out basic attributes, {name='1.16998', nodeId='6041'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18105] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18105] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18105] Filling out basic attributes, {name='1.18105', nodeId='6041'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18105] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18105] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18105] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18105] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18105] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16998] has shape ID '6041'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16998] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16998] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16998] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16998] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16998] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16998] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16998] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16998] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16999] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.16999] Filling out basic attributes, {name='1.16999', nodeId='6042'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18106] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18106] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18106] Filling out basic attributes, {name='1.18106', nodeId='6042'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18106] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18106] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18106] Processing subset: materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18106] Has subset 'Default OBJ' with '11' triangles and materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="33" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18106] Has '1' subsets, '11' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.16999] has shape ID '6042'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16999] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16999] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16999] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16999] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.16999] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.16999] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16999] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.16999] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17000] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17000] Filling out basic attributes, {name='1.17000', nodeId='6043'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18107] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18107] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18107] Filling out basic attributes, {name='1.18107', nodeId='6043'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18107] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18107] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18107] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18107] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18107] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17000] has shape ID '6043'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17000] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17000] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17000] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17000] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17000] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17000] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17000] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17000] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17001] Filling out basic attributes, {name='1.17001', nodeId='6044'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18108] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18108] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18108] Filling out basic attributes, {name='1.18108', nodeId='6044'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18108] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18108] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18108] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18108] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18108] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17001] has shape ID '6044'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17001] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17001] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17002] Filling out basic attributes, {name='1.17002', nodeId='6045'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18109] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18109] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18109] Filling out basic attributes, {name='1.18109', nodeId='6045'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18109] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18109] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18109] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18109] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18109] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17002] has shape ID '6045'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17002] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17002] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17002] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17003] Filling out basic attributes, {name='1.17003', nodeId='6046'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18110] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18110] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18110] Filling out basic attributes, {name='1.18110', nodeId='6046'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18110] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18110] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18110] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18110] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18110] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17003] has shape ID '6046'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17003] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17003] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17003] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17004] Filling out basic attributes, {name='1.17004', nodeId='6047'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18111] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18111] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18111] Filling out basic attributes, {name='1.18111', nodeId='6047'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18111] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18111] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18111] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18111] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18111] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17004] has shape ID '6047'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17004] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17004] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17005] Filling out basic attributes, {name='1.17005', nodeId='6048'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18112] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18112] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18112] Filling out basic attributes, {name='1.18112', nodeId='6048'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18112] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18112] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18112] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18112] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18112] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17005] has shape ID '6048'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17005] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17005] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17005] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17005] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17005] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17006] Filling out basic attributes, {name='1.17006', nodeId='6049'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18113] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18113] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18113] Filling out basic attributes, {name='1.18113', nodeId='6049'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18113] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18113] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18113] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18113] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18113] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17006] has shape ID '6049'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17006] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17006] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17006] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17006] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17006] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17007] Filling out basic attributes, {name='1.17007', nodeId='6050'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18114] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18114] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18114] Filling out basic attributes, {name='1.18114', nodeId='6050'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18114] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18114] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18114] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18114] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18114] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17007] has shape ID '6050'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17007] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17007] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17007] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17007] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17007] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17008] Filling out basic attributes, {name='1.17008', nodeId='6051'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18115] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18115] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18115] Filling out basic attributes, {name='1.18115', nodeId='6051'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18115] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18115] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18115] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18115] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18115] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17008] has shape ID '6051'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17008] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17008] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17008] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17008] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17008] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17009] Filling out basic attributes, {name='1.17009', nodeId='6052'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18116] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18116] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18116] Filling out basic attributes, {name='1.18116', nodeId='6052'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18116] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18116] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18116] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18116] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18116] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17009] has shape ID '6052'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17009] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17009] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17009] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17009] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17010] Filling out basic attributes, {name='1.17010', nodeId='6053'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18117] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18117] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18117] Filling out basic attributes, {name='1.18117', nodeId='6053'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18117] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18117] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18117] Processing subset: materialId="1" numTriangles="27" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18117] Has subset 'Default OBJ' with '27' triangles and materialId="1" numTriangles="27" firstIndex="0" firstVertex="0" numIndices="81" numVertices="32"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18117] Has '1' subsets, '27' triangles and '32' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17010] has shape ID '6053'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17010] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17010] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17010] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17010] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17011] Filling out basic attributes, {name='1.17011', nodeId='6054'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18118] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18118] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18118] Filling out basic attributes, {name='1.18118', nodeId='6054'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18118] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18118] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18118] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18118] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="33"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18118] Has '1' subsets, '26' triangles and '33' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17011] has shape ID '6054'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17011] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17011] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17011] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17011] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17011] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17012] Filling out basic attributes, {name='1.17012', nodeId='6055'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18119] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18119] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18119] Filling out basic attributes, {name='1.18119', nodeId='6055'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18119] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18119] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18119] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18119] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18119] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17012] has shape ID '6055'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17012] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17012] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17012] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17012] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17012] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17013] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17013] Filling out basic attributes, {name='1.17013', nodeId='6056'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18120] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18120] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18120] Filling out basic attributes, {name='1.18120', nodeId='6056'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18120] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18120] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18120] Processing subset: materialId="1" numTriangles="15" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18120] Has subset 'Default OBJ' with '15' triangles and materialId="1" numTriangles="15" firstIndex="0" firstVertex="0" numIndices="45" numVertices="17"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18120] Has '1' subsets, '15' triangles and '17' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17013] has shape ID '6056'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17013] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17013] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17013] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17013] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17013] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17013] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17013] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17013] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17014] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17014] Filling out basic attributes, {name='1.17014', nodeId='6057'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18121] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18121] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18121] Filling out basic attributes, {name='1.18121', nodeId='6057'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18121] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18121] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18121] Processing subset: materialId="1" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18121] Has subset 'Default OBJ' with '18' triangles and materialId="1" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="54" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18121] Has '1' subsets, '18' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17014] has shape ID '6057'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17014] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17014] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17014] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17014] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17014] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17014] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17014] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17014] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17015] Filling out basic attributes, {name='1.17015', nodeId='6058'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18122] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18122] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18122] Filling out basic attributes, {name='1.18122', nodeId='6058'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18122] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18122] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18122] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18122] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18122] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17015] has shape ID '6058'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17015] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17015] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17015] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17015] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17015] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17016] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17016] Filling out basic attributes, {name='1.17016', nodeId='6059'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18123] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18123] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18123] Filling out basic attributes, {name='1.18123', nodeId='6059'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18123] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18123] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18123] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18123] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18123] Has '1' subsets, '26' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17016] has shape ID '6059'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17016] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17016] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17016] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17016] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17016] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17016] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17016] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17016] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17017] Filling out basic attributes, {name='1.17017', nodeId='6060'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18124] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18124] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18124] Filling out basic attributes, {name='1.18124', nodeId='6060'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18124] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18124] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18124] Processing subset: materialId="1" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18124] Has subset 'Default OBJ' with '38' triangles and materialId="1" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="114" numVertices="39"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18124] Has '1' subsets, '38' triangles and '39' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17017] has shape ID '6060'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17017] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17017] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17017] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17017] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17017] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17017] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17018] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17018] Filling out basic attributes, {name='1.17018', nodeId='6061'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18125] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18125] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18125] Filling out basic attributes, {name='1.18125', nodeId='6061'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18125] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18125] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18125] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18125] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18125] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17018] has shape ID '6061'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17018] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17018] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17018] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17018] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17018] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17018] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17018] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17018] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17019] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17019] Filling out basic attributes, {name='1.17019', nodeId='6062'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18126] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18126] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18126] Filling out basic attributes, {name='1.18126', nodeId='6062'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18126] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18126] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18126] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18126] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18126] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17019] has shape ID '6062'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17019] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17019] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17019] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17019] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17019] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17019] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17019] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17019] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17020] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17020] Filling out basic attributes, {name='1.17020', nodeId='6063'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18127] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18127] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18127] Filling out basic attributes, {name='1.18127', nodeId='6063'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18127] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18127] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18127] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18127] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="50"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18127] Has '1' subsets, '48' triangles and '50' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17020] has shape ID '6063'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17020] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17020] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17020] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17020] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17020] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17020] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17020] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17020] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17021] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17021] Filling out basic attributes, {name='1.17021', nodeId='6064'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18128] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18128] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18128] Filling out basic attributes, {name='1.18128', nodeId='6064'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18128] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18128] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18128] Processing subset: materialId="1" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18128] Has subset 'Default OBJ' with '18' triangles and materialId="1" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="54" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18128] Has '1' subsets, '18' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17021] has shape ID '6064'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17021] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17021] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17021] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17021] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17021] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17021] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17021] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17021] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17022] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17022] Filling out basic attributes, {name='1.17022', nodeId='6065'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18129] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18129] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18129] Filling out basic attributes, {name='1.18129', nodeId='6065'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18129] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18129] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18129] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18129] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18129] Has '1' subsets, '26' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17022] has shape ID '6065'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17022] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17022] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17022] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17022] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17022] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17022] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17022] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17022] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17023] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17023] Filling out basic attributes, {name='1.17023', nodeId='6066'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18130] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18130] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18130] Filling out basic attributes, {name='1.18130', nodeId='6066'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18130] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18130] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18130] Processing subset: materialId="1" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18130] Has subset 'Default OBJ' with '38' triangles and materialId="1" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="114" numVertices="39"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18130] Has '1' subsets, '38' triangles and '39' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17023] has shape ID '6066'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17023] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17023] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17023] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17023] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17023] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17023] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17023] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17023] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17024] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17024] Filling out basic attributes, {name='1.17024', nodeId='6067'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18131] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18131] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18131] Filling out basic attributes, {name='1.18131', nodeId='6067'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18131] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18131] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18131] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18131] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18131] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17024] has shape ID '6067'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17024] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17024] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17024] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17024] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17024] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17024] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17024] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17024] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17025] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17025] Filling out basic attributes, {name='1.17025', nodeId='6068'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18132] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18132] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18132] Filling out basic attributes, {name='1.18132', nodeId='6068'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18132] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18132] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18132] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18132] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18132] Has '1' subsets, '26' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17025] has shape ID '6068'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17025] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17025] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17025] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17025] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17025] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17025] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17025] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17025] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17026] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17026] Filling out basic attributes, {name='1.17026', nodeId='6069'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18133] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18133] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18133] Filling out basic attributes, {name='1.18133', nodeId='6069'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18133] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18133] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18133] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18133] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18133] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17026] has shape ID '6069'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17026] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17026] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17026] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17026] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17026] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17026] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17026] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17026] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17027] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17027] Filling out basic attributes, {name='1.17027', nodeId='6070'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18134] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18134] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18134] Filling out basic attributes, {name='1.18134', nodeId='6070'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18134] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18134] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18134] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18134] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="54"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18134] Has '1' subsets, '48' triangles and '54' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17027] has shape ID '6070'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17027] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17027] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17027] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17027] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17027] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17027] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17027] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17027] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17028] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17028] Filling out basic attributes, {name='1.17028', nodeId='6071'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18135] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18135] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18135] Filling out basic attributes, {name='1.18135', nodeId='6071'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18135] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18135] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18135] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18135] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="63"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18135] Has '1' subsets, '48' triangles and '63' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17028] has shape ID '6071'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17028] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17028] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17028] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17028] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17028] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17028] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17028] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17028] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17029] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17029] Filling out basic attributes, {name='1.17029', nodeId='6072'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18136] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18136] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18136] Filling out basic attributes, {name='1.18136', nodeId='6072'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18136] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18136] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18136] Processing subset: materialId="1" numTriangles="15" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18136] Has subset 'Default OBJ' with '15' triangles and materialId="1" numTriangles="15" firstIndex="0" firstVertex="0" numIndices="45" numVertices="17"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18136] Has '1' subsets, '15' triangles and '17' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17029] has shape ID '6072'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17029] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17029] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17029] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17029] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17029] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17029] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17029] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17029] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17030] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17030] Filling out basic attributes, {name='1.17030', nodeId='6073'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18137] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18137] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18137] Filling out basic attributes, {name='1.18137', nodeId='6073'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18137] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18137] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18137] Processing subset: materialId="1" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18137] Has subset 'Default OBJ' with '18' triangles and materialId="1" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="54" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18137] Has '1' subsets, '18' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17030] has shape ID '6073'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17030] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17030] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17030] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17030] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17030] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17030] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17030] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17030] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17031] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17031] Filling out basic attributes, {name='1.17031', nodeId='6074'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18138] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18138] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18138] Filling out basic attributes, {name='1.18138', nodeId='6074'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18138] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18138] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18138] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18138] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18138] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17031] has shape ID '6074'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17031] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17031] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17031] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17031] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17031] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17031] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17031] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17031] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17032] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17032] Filling out basic attributes, {name='1.17032', nodeId='6075'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18139] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18139] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18139] Filling out basic attributes, {name='1.18139', nodeId='6075'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18139] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18139] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18139] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18139] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18139] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17032] has shape ID '6075'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17032] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17032] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17032] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17032] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17032] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17032] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17032] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17032] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17033] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17033] Filling out basic attributes, {name='1.17033', nodeId='6076'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18140] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18140] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18140] Filling out basic attributes, {name='1.18140', nodeId='6076'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18140] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18140] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18140] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18140] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18140] Has '1' subsets, '26' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17033] has shape ID '6076'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17033] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17033] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17033] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17033] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17033] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17033] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17033] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17033] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17034] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17034] Filling out basic attributes, {name='1.17034', nodeId='6077'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18141] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18141] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18141] Filling out basic attributes, {name='1.18141', nodeId='6077'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18141] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18141] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18141] Processing subset: materialId="1" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18141] Has subset 'Default OBJ' with '38' triangles and materialId="1" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="114" numVertices="39"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18141] Has '1' subsets, '38' triangles and '39' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17034] has shape ID '6077'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17034] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17034] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17034] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17034] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17034] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17034] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17034] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17034] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17035] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17035] Filling out basic attributes, {name='1.17035', nodeId='6078'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18142] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18142] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18142] Filling out basic attributes, {name='1.18142', nodeId='6078'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18142] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18142] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18142] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18142] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18142] Has '1' subsets, '26' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17035] has shape ID '6078'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17035] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17035] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17035] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17035] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17035] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17035] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17035] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17035] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17036] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17036] Filling out basic attributes, {name='1.17036', nodeId='6079'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18143] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18143] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18143] Filling out basic attributes, {name='1.18143', nodeId='6079'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18143] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18143] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18143] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18143] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="49"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18143] Has '1' subsets, '48' triangles and '49' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17036] has shape ID '6079'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17036] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17036] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17036] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17036] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17036] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17036] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17036] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17036] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17037] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17037] Filling out basic attributes, {name='1.17037', nodeId='6080'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18144] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18144] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18144] Filling out basic attributes, {name='1.18144', nodeId='6080'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18144] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18144] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18144] Processing subset: materialId="1" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18144] Has subset 'Default OBJ' with '18' triangles and materialId="1" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="54" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18144] Has '1' subsets, '18' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17037] has shape ID '6080'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17037] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17037] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17037] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17037] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17037] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17037] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17037] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17037] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17038] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17038] Filling out basic attributes, {name='1.17038', nodeId='6081'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18145] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18145] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18145] Filling out basic attributes, {name='1.18145', nodeId='6081'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18145] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18145] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18145] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18145] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18145] Has '1' subsets, '22' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17038] has shape ID '6081'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17038] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17038] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17038] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17038] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17038] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17038] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17038] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17038] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17039] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17039] Filling out basic attributes, {name='1.17039', nodeId='6082'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18146] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18146] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18146] Filling out basic attributes, {name='1.18146', nodeId='6082'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18146] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18146] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18146] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18146] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18146] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17039] has shape ID '6082'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17039] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17039] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17039] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17039] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17039] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17039] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17039] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17039] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17040] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17040] Filling out basic attributes, {name='1.17040', nodeId='6083'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18147] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18147] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18147] Filling out basic attributes, {name='1.18147', nodeId='6083'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18147] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18147] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18147] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18147] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18147] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17040] has shape ID '6083'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17040] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17040] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17040] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17040] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17040] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17040] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17040] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17040] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17041] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17041] Filling out basic attributes, {name='1.17041', nodeId='6084'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18148] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18148] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18148] Filling out basic attributes, {name='1.18148', nodeId='6084'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18148] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18148] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18148] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18148] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18148] Has '1' subsets, '26' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17041] has shape ID '6084'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17041] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17041] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17041] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17041] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17041] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17041] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17041] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17041] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17042] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17042] Filling out basic attributes, {name='1.17042', nodeId='6085'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18149] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18149] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18149] Filling out basic attributes, {name='1.18149', nodeId='6085'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18149] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18149] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18149] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18149] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18149] Has '1' subsets, '26' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17042] has shape ID '6085'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17042] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17042] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17042] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17042] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17042] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17042] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17042] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17042] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17043] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17043] Filling out basic attributes, {name='1.17043', nodeId='6086'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18150] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18150] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18150] Filling out basic attributes, {name='1.18150', nodeId='6086'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18150] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18150] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18150] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18150] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18150] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17043] has shape ID '6086'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17043] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17043] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17043] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17043] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17043] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17043] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17043] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17043] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17044] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17044] Filling out basic attributes, {name='1.17044', nodeId='6087'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18151] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18151] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18151] Filling out basic attributes, {name='1.18151', nodeId='6087'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18151] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18151] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18151] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18151] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18151] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17044] has shape ID '6087'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17044] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17044] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17044] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17044] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17044] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17044] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17044] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17044] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17045] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17045] Filling out basic attributes, {name='1.17045', nodeId='6088'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18152] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18152] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18152] Filling out basic attributes, {name='1.18152', nodeId='6088'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18152] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18152] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18152] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18152] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18152] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17045] has shape ID '6088'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17045] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17045] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17045] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17045] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17045] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17045] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17045] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17045] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17046] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17046] Filling out basic attributes, {name='1.17046', nodeId='6089'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18153] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18153] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18153] Filling out basic attributes, {name='1.18153', nodeId='6089'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18153] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18153] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18153] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18153] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18153] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17046] has shape ID '6089'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17046] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17046] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17046] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17046] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17046] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17046] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17046] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17046] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17047] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17047] Filling out basic attributes, {name='1.17047', nodeId='6090'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18154] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18154] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18154] Filling out basic attributes, {name='1.18154', nodeId='6090'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18154] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18154] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18154] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18154] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18154] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17047] has shape ID '6090'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17047] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17047] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17047] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17047] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17047] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17047] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17047] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17047] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17048] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17048] Filling out basic attributes, {name='1.17048', nodeId='6091'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18155] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18155] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18155] Filling out basic attributes, {name='1.18155', nodeId='6091'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18155] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18155] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18155] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18155] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18155] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17048] has shape ID '6091'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17048] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17048] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17048] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17048] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17048] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17048] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17048] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17048] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17049] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17049] Filling out basic attributes, {name='1.17049', nodeId='6092'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18156] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18156] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18156] Filling out basic attributes, {name='1.18156', nodeId='6092'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18156] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18156] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18156] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18156] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18156] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17049] has shape ID '6092'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17049] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17049] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17049] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17049] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17049] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17049] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17049] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17049] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17050] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17050] Filling out basic attributes, {name='1.17050', nodeId='6093'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18157] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18157] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18157] Filling out basic attributes, {name='1.18157', nodeId='6093'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18157] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18157] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18157] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18157] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18157] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17050] has shape ID '6093'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17050] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17050] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17050] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17050] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17050] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17050] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17050] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17050] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17051] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17051] Filling out basic attributes, {name='1.17051', nodeId='6094'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18158] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18158] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18158] Filling out basic attributes, {name='1.18158', nodeId='6094'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18158] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18158] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18158] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18158] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18158] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17051] has shape ID '6094'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17051] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17051] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17051] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17051] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17051] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17051] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17051] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17051] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17052] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17052] Filling out basic attributes, {name='1.17052', nodeId='6095'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18159] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18159] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18159] Filling out basic attributes, {name='1.18159', nodeId='6095'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18159] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18159] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18159] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18159] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18159] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17052] has shape ID '6095'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17052] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17052] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17052] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17052] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17052] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17052] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17052] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17052] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17053] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17053] Filling out basic attributes, {name='1.17053', nodeId='6096'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18160] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18160] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18160] Filling out basic attributes, {name='1.18160', nodeId='6096'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18160] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18160] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18160] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18160] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18160] Has '1' subsets, '12' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17053] has shape ID '6096'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17053] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17053] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17053] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17053] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17053] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17053] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17053] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17053] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17054] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17054] Filling out basic attributes, {name='1.17054', nodeId='6097'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18161] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18161] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18161] Filling out basic attributes, {name='1.18161', nodeId='6097'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18161] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18161] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18161] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18161] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18161] Has '1' subsets, '12' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17054] has shape ID '6097'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17054] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17054] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17054] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17054] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17054] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17054] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17054] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17054] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17055] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17055] Filling out basic attributes, {name='1.17055', nodeId='6098'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18162] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18162] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18162] Filling out basic attributes, {name='1.18162', nodeId='6098'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18162] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18162] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18162] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18162] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18162] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17055] has shape ID '6098'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17055] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17055] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17055] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17055] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17055] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17055] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17055] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17055] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17056] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17056] Filling out basic attributes, {name='1.17056', nodeId='6099'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18163] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18163] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18163] Filling out basic attributes, {name='1.18163', nodeId='6099'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18163] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18163] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18163] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18163] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18163] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17056] has shape ID '6099'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17056] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17056] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17056] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17056] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17056] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17056] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17056] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17056] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17057] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17057] Filling out basic attributes, {name='1.17057', nodeId='6100'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18164] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18164] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18164] Filling out basic attributes, {name='1.18164', nodeId='6100'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18164] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18164] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18164] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18164] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18164] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17057] has shape ID '6100'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17057] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17057] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17057] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17057] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17057] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17057] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17057] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17057] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17058] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17058] Filling out basic attributes, {name='1.17058', nodeId='6101'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18165] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18165] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18165] Filling out basic attributes, {name='1.18165', nodeId='6101'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18165] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18165] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18165] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18165] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18165] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17058] has shape ID '6101'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17058] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17058] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17058] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17058] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17058] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17058] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17058] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17058] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17059] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17059] Filling out basic attributes, {name='1.17059', nodeId='6102'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18166] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18166] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18166] Filling out basic attributes, {name='1.18166', nodeId='6102'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18166] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18166] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18166] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18166] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18166] Has '1' subsets, '12' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17059] has shape ID '6102'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17059] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17059] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17059] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17059] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17059] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17059] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17059] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17059] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17060] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17060] Filling out basic attributes, {name='1.17060', nodeId='6103'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18167] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18167] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18167] Filling out basic attributes, {name='1.18167', nodeId='6103'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18167] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18167] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18167] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18167] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18167] Has '1' subsets, '12' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17060] has shape ID '6103'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17060] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17060] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17060] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17060] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17060] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17060] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17060] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17060] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17061] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17061] Filling out basic attributes, {name='1.17061', nodeId='6104'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18168] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18168] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18168] Filling out basic attributes, {name='1.18168', nodeId='6104'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18168] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18168] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18168] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18168] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18168] Has '1' subsets, '12' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17061] has shape ID '6104'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17061] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17061] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17061] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17061] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17061] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17061] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17061] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17061] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17062] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17062] Filling out basic attributes, {name='1.17062', nodeId='6105'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18169] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18169] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18169] Filling out basic attributes, {name='1.18169', nodeId='6105'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18169] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18169] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18169] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18169] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18169] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17062] has shape ID '6105'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17062] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17062] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17062] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17062] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17062] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17062] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17062] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17062] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17063] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17063] Filling out basic attributes, {name='1.17063', nodeId='6106'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18170] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18170] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18170] Filling out basic attributes, {name='1.18170', nodeId='6106'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18170] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18170] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18170] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18170] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18170] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17063] has shape ID '6106'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17063] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17063] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17063] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17063] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17063] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17063] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17063] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17063] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17064] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17064] Filling out basic attributes, {name='1.17064', nodeId='6107'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18171] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18171] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18171] Filling out basic attributes, {name='1.18171', nodeId='6107'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18171] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18171] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18171] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18171] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18171] Has '1' subsets, '12' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17064] has shape ID '6107'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17064] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17064] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17064] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17064] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17064] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17064] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17064] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17064] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17065] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17065] Filling out basic attributes, {name='1.17065', nodeId='6108'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18172] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18172] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18172] Filling out basic attributes, {name='1.18172', nodeId='6108'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18172] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18172] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18172] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18172] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18172] Has '1' subsets, '12' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17065] has shape ID '6108'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17065] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17065] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17065] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17065] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17065] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17065] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17065] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17065] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17066] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17066] Filling out basic attributes, {name='1.17066', nodeId='6109'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18173] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18173] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18173] Filling out basic attributes, {name='1.18173', nodeId='6109'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18173] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18173] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18173] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18173] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18173] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17066] has shape ID '6109'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17066] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17066] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17066] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17066] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17066] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17066] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17066] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17066] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17067] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17067] Filling out basic attributes, {name='1.17067', nodeId='6110'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18174] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18174] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18174] Filling out basic attributes, {name='1.18174', nodeId='6110'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18174] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18174] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18174] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18174] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18174] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17067] has shape ID '6110'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17067] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17067] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17067] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17067] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17067] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17067] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17067] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17067] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17068] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17068] Filling out basic attributes, {name='1.17068', nodeId='6111'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18175] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18175] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18175] Filling out basic attributes, {name='1.18175', nodeId='6111'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18175] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18175] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18175] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18175] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18175] Has '1' subsets, '12' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17068] has shape ID '6111'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17068] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17068] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17068] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17068] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17068] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17068] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17068] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17068] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17069] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17069] Filling out basic attributes, {name='1.17069', nodeId='6112'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18176] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18176] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18176] Filling out basic attributes, {name='1.18176', nodeId='6112'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18176] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18176] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18176] Processing subset: materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18176] Has subset 'Default OBJ' with '7' triangles and materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="21" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18176] Has '1' subsets, '7' triangles and '9' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17069] has shape ID '6112'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17069] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17069] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17069] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17069] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17069] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17069] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17069] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17069] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17070] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17070] Filling out basic attributes, {name='1.17070', nodeId='6113'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18177] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18177] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18177] Filling out basic attributes, {name='1.18177', nodeId='6113'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18177] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18177] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18177] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18177] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18177] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17070] has shape ID '6113'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17070] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17070] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17070] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17070] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17070] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17070] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17070] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17070] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17071] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17071] Filling out basic attributes, {name='1.17071', nodeId='6114'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18178] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18178] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18178] Filling out basic attributes, {name='1.18178', nodeId='6114'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18178] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18178] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18178] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18178] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18178] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17071] has shape ID '6114'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17071] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17071] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17071] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17071] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17071] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17071] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17071] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17071] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17072] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17072] Filling out basic attributes, {name='1.17072', nodeId='6115'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18179] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18179] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18179] Filling out basic attributes, {name='1.18179', nodeId='6115'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18179] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18179] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18179] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18179] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18179] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17072] has shape ID '6115'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17072] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17072] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17072] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17072] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17072] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17072] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17072] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17072] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17073] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17073] Filling out basic attributes, {name='1.17073', nodeId='6116'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18180] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18180] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18180] Filling out basic attributes, {name='1.18180', nodeId='6116'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18180] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18180] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18180] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18180] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18180] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17073] has shape ID '6116'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17073] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17073] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17073] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17073] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17073] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17073] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17073] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17073] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17074] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17074] Filling out basic attributes, {name='1.17074', nodeId='6117'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18181] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18181] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18181] Filling out basic attributes, {name='1.18181', nodeId='6117'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18181] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18181] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18181] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18181] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18181] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17074] has shape ID '6117'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17074] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17074] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17074] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17074] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17074] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17074] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17074] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17074] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17075] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17075] Filling out basic attributes, {name='1.17075', nodeId='6118'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18182] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18182] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18182] Filling out basic attributes, {name='1.18182', nodeId='6118'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18182] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18182] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18182] Processing subset: materialId="1" numTriangles="36" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18182] Has subset 'Default OBJ' with '36' triangles and materialId="1" numTriangles="36" firstIndex="0" firstVertex="0" numIndices="108" numVertices="40"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18182] Has '1' subsets, '36' triangles and '40' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17075] has shape ID '6118'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17075] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17075] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17075] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17075] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17075] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17075] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17075] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17075] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17076] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17076] Filling out basic attributes, {name='1.17076', nodeId='6119'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18183] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18183] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18183] Filling out basic attributes, {name='1.18183', nodeId='6119'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18183] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18183] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18183] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18183] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="26"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18183] Has '1' subsets, '22' triangles and '26' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17076] has shape ID '6119'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17076] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17076] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17076] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17076] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17076] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17076] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17076] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17076] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17077] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17077] Filling out basic attributes, {name='1.17077', nodeId='6120'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18184] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18184] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18184] Filling out basic attributes, {name='1.18184', nodeId='6120'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18184] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18184] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18184] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18184] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18184] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17077] has shape ID '6120'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17077] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17077] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17077] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17077] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17077] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17077] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17077] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17077] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17078] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17078] Filling out basic attributes, {name='1.17078', nodeId='6121'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18185] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18185] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18185] Filling out basic attributes, {name='1.18185', nodeId='6121'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18185] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18185] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18185] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18185] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18185] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17078] has shape ID '6121'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17078] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17078] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17078] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17078] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17078] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17078] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17078] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17078] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17079] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17079] Filling out basic attributes, {name='1.17079', nodeId='6122'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18186] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18186] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18186] Filling out basic attributes, {name='1.18186', nodeId='6122'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18186] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18186] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18186] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18186] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18186] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17079] has shape ID '6122'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17079] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17079] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17079] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17079] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17079] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17079] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17079] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17079] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17080] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17080] Filling out basic attributes, {name='1.17080', nodeId='6123'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18187] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18187] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18187] Filling out basic attributes, {name='1.18187', nodeId='6123'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18187] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18187] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18187] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18187] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18187] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17080] has shape ID '6123'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17080] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17080] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17080] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17080] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17080] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17080] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17080] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17080] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17081] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17081] Filling out basic attributes, {name='1.17081', nodeId='6124'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18188] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18188] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18188] Filling out basic attributes, {name='1.18188', nodeId='6124'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18188] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18188] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18188] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18188] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18188] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17081] has shape ID '6124'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17081] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17081] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17081] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17081] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17081] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17081] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17081] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17081] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17082] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17082] Filling out basic attributes, {name='1.17082', nodeId='6125'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18189] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18189] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18189] Filling out basic attributes, {name='1.18189', nodeId='6125'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18189] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18189] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18189] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18189] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="25"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18189] Has '1' subsets, '22' triangles and '25' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17082] has shape ID '6125'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17082] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17082] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17082] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17082] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17082] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17082] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17082] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17082] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17083] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17083] Filling out basic attributes, {name='1.17083', nodeId='6126'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18190] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18190] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18190] Filling out basic attributes, {name='1.18190', nodeId='6126'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18190] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18190] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18190] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18190] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18190] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17083] has shape ID '6126'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17083] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17083] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17083] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17083] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17083] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17083] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17083] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17083] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17084] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17084] Filling out basic attributes, {name='1.17084', nodeId='6127'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18191] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18191] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18191] Filling out basic attributes, {name='1.18191', nodeId='6127'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18191] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18191] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18191] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18191] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18191] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17084] has shape ID '6127'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17084] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17084] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17084] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17084] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17084] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17084] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17084] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17084] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17085] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17085] Filling out basic attributes, {name='1.17085', nodeId='6128'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18192] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18192] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18192] Filling out basic attributes, {name='1.18192', nodeId='6128'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18192] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18192] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18192] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18192] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18192] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17085] has shape ID '6128'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17085] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17085] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17085] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17085] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17085] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17085] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17085] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17085] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17086] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17086] Filling out basic attributes, {name='1.17086', nodeId='6129'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18193] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18193] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18193] Filling out basic attributes, {name='1.18193', nodeId='6129'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18193] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18193] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18193] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18193] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18193] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17086] has shape ID '6129'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17086] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17086] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17086] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17086] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17086] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17086] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17086] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17086] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17087] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17087] Filling out basic attributes, {name='1.17087', nodeId='6130'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18194] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18194] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18194] Filling out basic attributes, {name='1.18194', nodeId='6130'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18194] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18194] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18194] Processing subset: materialId="1" numTriangles="60" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18194] Has subset 'Default OBJ' with '60' triangles and materialId="1" numTriangles="60" firstIndex="0" firstVertex="0" numIndices="180" numVertices="60"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18194] Has '1' subsets, '60' triangles and '60' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17087] has shape ID '6130'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17087] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17087] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17087] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17087] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17087] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17087] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17087] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17087] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17088] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17088] Filling out basic attributes, {name='1.17088', nodeId='6131'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18195] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18195] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18195] Filling out basic attributes, {name='1.18195', nodeId='6131'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18195] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18195] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18195] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18195] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18195] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17088] has shape ID '6131'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17088] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17088] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17088] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17088] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17088] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17088] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17088] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17088] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17089] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17089] Filling out basic attributes, {name='1.17089', nodeId='6132'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18196] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18196] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18196] Filling out basic attributes, {name='1.18196', nodeId='6132'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18196] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18196] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18196] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18196] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18196] Has '1' subsets, '8' triangles and '9' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17089] has shape ID '6132'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17089] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17089] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17089] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17089] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17089] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17089] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17089] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17089] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17090] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17090] Filling out basic attributes, {name='1.17090', nodeId='6133'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18197] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18197] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18197] Filling out basic attributes, {name='1.18197', nodeId='6133'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18197] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18197] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18197] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18197] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18197] Has '1' subsets, '8' triangles and '9' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17090] has shape ID '6133'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17090] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17090] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17090] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17090] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17090] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17090] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17090] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17090] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17091] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17091] Filling out basic attributes, {name='1.17091', nodeId='6134'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18198] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18198] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18198] Filling out basic attributes, {name='1.18198', nodeId='6134'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18198] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18198] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18198] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18198] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18198] Has '1' subsets, '8' triangles and '9' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17091] has shape ID '6134'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17091] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17091] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17091] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17091] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17091] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17091] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17091] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17091] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17092] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17092] Filling out basic attributes, {name='1.17092', nodeId='6135'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18199] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18199] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18199] Filling out basic attributes, {name='1.18199', nodeId='6135'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18199] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18199] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18199] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18199] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18199] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17092] has shape ID '6135'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17092] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17092] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17092] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17092] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17092] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17092] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17092] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17092] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17093] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17093] Filling out basic attributes, {name='1.17093', nodeId='6136'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18200] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18200] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18200] Filling out basic attributes, {name='1.18200', nodeId='6136'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18200] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18200] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18200] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18200] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18200] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17093] has shape ID '6136'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17093] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17093] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17093] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17093] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17093] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17093] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17093] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17093] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17094] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17094] Filling out basic attributes, {name='1.17094', nodeId='6137'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18201] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18201] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18201] Filling out basic attributes, {name='1.18201', nodeId='6137'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18201] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18201] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18201] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18201] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18201] Has '1' subsets, '8' triangles and '9' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17094] has shape ID '6137'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17094] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17094] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17094] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17094] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17094] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17094] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17094] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17094] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17095] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17095] Filling out basic attributes, {name='1.17095', nodeId='6138'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18202] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18202] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18202] Filling out basic attributes, {name='1.18202', nodeId='6138'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18202] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18202] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18202] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18202] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18202] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17095] has shape ID '6138'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17095] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17095] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17095] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17095] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17095] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17095] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17095] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17095] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17096] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17096] Filling out basic attributes, {name='1.17096', nodeId='6139'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18203] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18203] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18203] Filling out basic attributes, {name='1.18203', nodeId='6139'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18203] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18203] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18203] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18203] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18203] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17096] has shape ID '6139'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17096] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17096] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17096] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17096] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17096] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17096] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17096] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17096] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17097] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17097] Filling out basic attributes, {name='1.17097', nodeId='6140'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18204] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18204] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18204] Filling out basic attributes, {name='1.18204', nodeId='6140'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18204] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18204] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18204] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18204] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18204] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17097] has shape ID '6140'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17097] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17097] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17097] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17097] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17097] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17097] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17097] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17097] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17098] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17098] Filling out basic attributes, {name='1.17098', nodeId='6141'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18205] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18205] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18205] Filling out basic attributes, {name='1.18205', nodeId='6141'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18205] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18205] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18205] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18205] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18205] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17098] has shape ID '6141'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17098] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17098] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17098] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17098] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17098] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17098] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17098] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17098] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17099] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17099] Filling out basic attributes, {name='1.17099', nodeId='6142'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18206] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18206] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18206] Filling out basic attributes, {name='1.18206', nodeId='6142'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18206] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18206] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18206] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18206] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18206] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17099] has shape ID '6142'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17099] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17099] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17099] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17099] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17099] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17099] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17099] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17099] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.171] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.171] Filling out basic attributes, {name='1.171', nodeId='6143'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11420] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11420] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11420] Filling out basic attributes, {name='1.11420', nodeId='6143'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11420] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11420] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11420] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11420] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11420] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.171] has shape ID '6143'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.171] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.171] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.171] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.171] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.171] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.171] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.171] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.171] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17100] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17100] Filling out basic attributes, {name='1.17100', nodeId='6144'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18207] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18207] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18207] Filling out basic attributes, {name='1.18207', nodeId='6144'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18207] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18207] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18207] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18207] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18207] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17100] has shape ID '6144'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17100] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17100] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17100] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17100] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17100] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17100] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17100] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17100] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17101] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17101] Filling out basic attributes, {name='1.17101', nodeId='6145'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18208] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18208] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18208] Filling out basic attributes, {name='1.18208', nodeId='6145'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18208] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18208] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18208] Processing subset: materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18208] Has subset 'Default OBJ' with '28' triangles and materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="30"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18208] Has '1' subsets, '28' triangles and '30' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17101] has shape ID '6145'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17101] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17101] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17101] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17101] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17101] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17101] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17101] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17101] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17102] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17102] Filling out basic attributes, {name='1.17102', nodeId='6146'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18209] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18209] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18209] Filling out basic attributes, {name='1.18209', nodeId='6146'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18209] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18209] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18209] Processing subset: materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18209] Has subset 'Default OBJ' with '28' triangles and materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="30"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18209] Has '1' subsets, '28' triangles and '30' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17102] has shape ID '6146'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17102] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17102] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17102] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17102] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17102] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17102] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17102] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17102] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17103] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17103] Filling out basic attributes, {name='1.17103', nodeId='6147'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18210] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18210] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18210] Filling out basic attributes, {name='1.18210', nodeId='6147'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18210] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18210] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18210] Processing subset: materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18210] Has subset 'Default OBJ' with '28' triangles and materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="30"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18210] Has '1' subsets, '28' triangles and '30' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17103] has shape ID '6147'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17103] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17103] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17103] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17103] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17103] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17103] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17103] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17103] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17104] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17104] Filling out basic attributes, {name='1.17104', nodeId='6148'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18211] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18211] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18211] Filling out basic attributes, {name='1.18211', nodeId='6148'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18211] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18211] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18211] Processing subset: materialId="1" numTriangles="60" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18211] Has subset 'Default OBJ' with '60' triangles and materialId="1" numTriangles="60" firstIndex="0" firstVertex="0" numIndices="180" numVertices="59"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18211] Has '1' subsets, '60' triangles and '59' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17104] has shape ID '6148'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17104] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17104] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17104] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17104] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17104] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17104] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17104] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17104] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17105] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17105] Filling out basic attributes, {name='1.17105', nodeId='6149'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18212] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18212] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18212] Filling out basic attributes, {name='1.18212', nodeId='6149'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18212] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18212] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18212] Processing subset: materialId="1" numTriangles="60" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18212] Has subset 'Default OBJ' with '60' triangles and materialId="1" numTriangles="60" firstIndex="0" firstVertex="0" numIndices="180" numVertices="60"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18212] Has '1' subsets, '60' triangles and '60' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17105] has shape ID '6149'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17105] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17105] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17105] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17105] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17105] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17105] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17105] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17105] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17106] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17106] Filling out basic attributes, {name='1.17106', nodeId='6150'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18213] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18213] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18213] Filling out basic attributes, {name='1.18213', nodeId='6150'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18213] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18213] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18213] Processing subset: materialId="1" numTriangles="60" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18213] Has subset 'Default OBJ' with '60' triangles and materialId="1" numTriangles="60" firstIndex="0" firstVertex="0" numIndices="180" numVertices="60"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18213] Has '1' subsets, '60' triangles and '60' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17106] has shape ID '6150'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17106] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17106] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17106] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17106] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17106] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17106] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17106] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17106] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17107] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17107] Filling out basic attributes, {name='1.17107', nodeId='6151'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18214] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18214] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18214] Filling out basic attributes, {name='1.18214', nodeId='6151'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18214] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18214] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18214] Processing subset: materialId="1" numTriangles="34" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18214] Has subset 'Default OBJ' with '34' triangles and materialId="1" numTriangles="34" firstIndex="0" firstVertex="0" numIndices="102" numVertices="36"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18214] Has '1' subsets, '34' triangles and '36' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17107] has shape ID '6151'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17107] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17107] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17107] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17107] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17107] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17107] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17107] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17107] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17108] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17108] Filling out basic attributes, {name='1.17108', nodeId='6152'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18215] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18215] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18215] Filling out basic attributes, {name='1.18215', nodeId='6152'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18215] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18215] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18215] Processing subset: materialId="1" numTriangles="117" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18215] Has subset 'Default OBJ' with '117' triangles and materialId="1" numTriangles="117" firstIndex="0" firstVertex="0" numIndices="351" numVertices="111"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18215] Has '1' subsets, '117' triangles and '111' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17108] has shape ID '6152'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17108] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17108] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17108] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17108] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17108] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17108] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17108] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17108] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17109] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17109] Filling out basic attributes, {name='1.17109', nodeId='6153'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18216] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18216] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18216] Filling out basic attributes, {name='1.18216', nodeId='6153'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18216] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18216] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18216] Processing subset: materialId="1" numTriangles="117" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18216] Has subset 'Default OBJ' with '117' triangles and materialId="1" numTriangles="117" firstIndex="0" firstVertex="0" numIndices="351" numVertices="111"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18216] Has '1' subsets, '117' triangles and '111' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17109] has shape ID '6153'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17109] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17109] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17109] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17109] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17109] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17109] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17109] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17109] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17110] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17110] Filling out basic attributes, {name='1.17110', nodeId='6154'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18217] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18217] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18217] Filling out basic attributes, {name='1.18217', nodeId='6154'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18217] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18217] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18217] Processing subset: materialId="1" numTriangles="117" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18217] Has subset 'Default OBJ' with '117' triangles and materialId="1" numTriangles="117" firstIndex="0" firstVertex="0" numIndices="351" numVertices="111"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18217] Has '1' subsets, '117' triangles and '111' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17110] has shape ID '6154'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17110] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17110] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17110] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17110] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17110] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17110] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17110] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17110] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17111] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17111] Filling out basic attributes, {name='1.17111', nodeId='6155'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18218] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18218] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18218] Filling out basic attributes, {name='1.18218', nodeId='6155'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18218] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18218] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18218] Processing subset: materialId="1" numTriangles="117" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18218] Has subset 'Default OBJ' with '117' triangles and materialId="1" numTriangles="117" firstIndex="0" firstVertex="0" numIndices="351" numVertices="111"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18218] Has '1' subsets, '117' triangles and '111' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17111] has shape ID '6155'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17111] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17111] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17111] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17111] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17111] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17111] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17111] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17111] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17112] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17112] Filling out basic attributes, {name='1.17112', nodeId='6156'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18219] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18219] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18219] Filling out basic attributes, {name='1.18219', nodeId='6156'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18219] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18219] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18219] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18219] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18219] Has '1' subsets, '8' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17112] has shape ID '6156'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17112] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17112] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17112] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17112] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17112] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17112] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17112] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17112] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17113] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17113] Filling out basic attributes, {name='1.17113', nodeId='6157'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18220] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18220] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18220] Filling out basic attributes, {name='1.18220', nodeId='6157'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18220] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18220] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18220] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18220] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18220] Has '1' subsets, '8' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17113] has shape ID '6157'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17113] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17113] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17113] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17113] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17113] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17113] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17113] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17113] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17114] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17114] Filling out basic attributes, {name='1.17114', nodeId='6158'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18221] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18221] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18221] Filling out basic attributes, {name='1.18221', nodeId='6158'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18221] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18221] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18221] Processing subset: materialId="1" numTriangles="118" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18221] Has subset 'Default OBJ' with '118' triangles and materialId="1" numTriangles="118" firstIndex="0" firstVertex="0" numIndices="354" numVertices="110"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18221] Has '1' subsets, '118' triangles and '110' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17114] has shape ID '6158'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17114] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17114] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17114] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17114] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17114] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17114] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17114] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17114] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17115] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17115] Filling out basic attributes, {name='1.17115', nodeId='6159'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18222] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18222] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18222] Filling out basic attributes, {name='1.18222', nodeId='6159'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18222] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18222] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18222] Processing subset: materialId="1" numTriangles="118" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18222] Has subset 'Default OBJ' with '118' triangles and materialId="1" numTriangles="118" firstIndex="0" firstVertex="0" numIndices="354" numVertices="110"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18222] Has '1' subsets, '118' triangles and '110' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17115] has shape ID '6159'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17115] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17115] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17115] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17115] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17115] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17115] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17115] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17115] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17116] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17116] Filling out basic attributes, {name='1.17116', nodeId='6160'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18223] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18223] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18223] Filling out basic attributes, {name='1.18223', nodeId='6160'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18223] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18223] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18223] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18223] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18223] Has '1' subsets, '8' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17116] has shape ID '6160'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17116] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17116] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17116] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17116] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17116] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17116] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17116] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17116] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17117] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17117] Filling out basic attributes, {name='1.17117', nodeId='6161'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18224] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18224] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18224] Filling out basic attributes, {name='1.18224', nodeId='6161'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18224] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18224] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18224] Processing subset: materialId="1" numTriangles="118" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18224] Has subset 'Default OBJ' with '118' triangles and materialId="1" numTriangles="118" firstIndex="0" firstVertex="0" numIndices="354" numVertices="110"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18224] Has '1' subsets, '118' triangles and '110' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17117] has shape ID '6161'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17117] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17117] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17117] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17117] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17117] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17117] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17117] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17117] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17118] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17118] Filling out basic attributes, {name='1.17118', nodeId='6162'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18225] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18225] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18225] Filling out basic attributes, {name='1.18225', nodeId='6162'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18225] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18225] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18225] Processing subset: materialId="1" numTriangles="118" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18225] Has subset 'Default OBJ' with '118' triangles and materialId="1" numTriangles="118" firstIndex="0" firstVertex="0" numIndices="354" numVertices="110"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18225] Has '1' subsets, '118' triangles and '110' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17118] has shape ID '6162'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17118] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17118] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17118] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17118] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17118] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17118] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17118] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17118] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17119] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17119] Filling out basic attributes, {name='1.17119', nodeId='6163'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18226] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18226] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18226] Filling out basic attributes, {name='1.18226', nodeId='6163'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18226] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18226] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18226] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18226] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18226] Has '1' subsets, '8' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17119] has shape ID '6163'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17119] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17119] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17119] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17119] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17119] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17119] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17119] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17119] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17120] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17120] Filling out basic attributes, {name='1.17120', nodeId='6164'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18227] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18227] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18227] Filling out basic attributes, {name='1.18227', nodeId='6164'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18227] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18227] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18227] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18227] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18227] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17120] has shape ID '6164'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17120] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17120] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17120] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17120] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17120] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17120] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17120] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17120] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17121] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17121] Filling out basic attributes, {name='1.17121', nodeId='6165'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18228] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18228] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18228] Filling out basic attributes, {name='1.18228', nodeId='6165'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18228] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18228] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18228] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18228] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18228] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17121] has shape ID '6165'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17121] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17121] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17121] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17121] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17121] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17121] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17121] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17121] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17122] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17122] Filling out basic attributes, {name='1.17122', nodeId='6166'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18229] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18229] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18229] Filling out basic attributes, {name='1.18229', nodeId='6166'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18229] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18229] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18229] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18229] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18229] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17122] has shape ID '6166'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17122] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17122] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17122] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17122] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17122] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17122] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17122] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17122] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17123] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17123] Filling out basic attributes, {name='1.17123', nodeId='6167'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18230] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18230] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18230] Filling out basic attributes, {name='1.18230', nodeId='6167'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18230] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18230] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18230] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18230] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18230] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17123] has shape ID '6167'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17123] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17123] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17123] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17123] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17123] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17123] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17123] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17123] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17124] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17124] Filling out basic attributes, {name='1.17124', nodeId='6168'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18231] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18231] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18231] Filling out basic attributes, {name='1.18231', nodeId='6168'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18231] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18231] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18231] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18231] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18231] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17124] has shape ID '6168'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17124] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17124] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17124] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17124] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17124] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17124] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17124] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17124] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17125] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17125] Filling out basic attributes, {name='1.17125', nodeId='6169'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18232] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18232] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18232] Filling out basic attributes, {name='1.18232', nodeId='6169'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18232] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18232] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18232] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18232] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18232] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17125] has shape ID '6169'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17125] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17125] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17125] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17125] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17125] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17125] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17125] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17125] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17126] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17126] Filling out basic attributes, {name='1.17126', nodeId='6170'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18233] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18233] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18233] Filling out basic attributes, {name='1.18233', nodeId='6170'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18233] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18233] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18233] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18233] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18233] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17126] has shape ID '6170'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17126] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17126] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17126] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17126] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17126] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17126] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17126] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17126] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17127] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17127] Filling out basic attributes, {name='1.17127', nodeId='6171'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18234] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18234] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18234] Filling out basic attributes, {name='1.18234', nodeId='6171'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18234] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18234] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18234] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18234] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18234] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17127] has shape ID '6171'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17127] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17127] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17127] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17127] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17127] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17127] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17127] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17127] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17128] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17128] Filling out basic attributes, {name='1.17128', nodeId='6172'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18235] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18235] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18235] Filling out basic attributes, {name='1.18235', nodeId='6172'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18235] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18235] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18235] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18235] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18235] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17128] has shape ID '6172'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17128] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17128] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17128] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17128] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17128] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17128] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17128] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17128] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17129] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17129] Filling out basic attributes, {name='1.17129', nodeId='6173'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18236] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18236] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18236] Filling out basic attributes, {name='1.18236', nodeId='6173'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18236] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18236] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18236] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18236] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18236] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17129] has shape ID '6173'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17129] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17129] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17129] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17129] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17129] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17129] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17129] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17129] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17130] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17130] Filling out basic attributes, {name='1.17130', nodeId='6174'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18237] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18237] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18237] Filling out basic attributes, {name='1.18237', nodeId='6174'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18237] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18237] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18237] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18237] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18237] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17130] has shape ID '6174'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17130] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17130] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17130] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17130] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17130] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17130] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17130] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17130] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17131] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17131] Filling out basic attributes, {name='1.17131', nodeId='6175'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18238] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18238] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18238] Filling out basic attributes, {name='1.18238', nodeId='6175'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18238] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18238] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18238] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18238] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18238] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17131] has shape ID '6175'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17131] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17131] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17131] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17131] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17131] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17131] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17131] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17131] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17132] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17132] Filling out basic attributes, {name='1.17132', nodeId='6176'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18239] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18239] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18239] Filling out basic attributes, {name='1.18239', nodeId='6176'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18239] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18239] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18239] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18239] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18239] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17132] has shape ID '6176'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17132] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17132] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17132] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17132] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17132] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17132] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17132] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17132] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17133] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17133] Filling out basic attributes, {name='1.17133', nodeId='6177'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18240] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18240] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18240] Filling out basic attributes, {name='1.18240', nodeId='6177'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18240] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18240] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18240] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18240] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18240] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17133] has shape ID '6177'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17133] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17133] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17133] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17133] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17133] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17133] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17133] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17133] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17134] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17134] Filling out basic attributes, {name='1.17134', nodeId='6178'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18241] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18241] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18241] Filling out basic attributes, {name='1.18241', nodeId='6178'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18241] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18241] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18241] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18241] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18241] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17134] has shape ID '6178'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17134] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17134] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17134] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17134] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17134] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17134] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17134] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17134] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17135] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17135] Filling out basic attributes, {name='1.17135', nodeId='6179'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18242] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18242] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18242] Filling out basic attributes, {name='1.18242', nodeId='6179'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18242] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18242] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18242] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18242] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18242] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17135] has shape ID '6179'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17135] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17135] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17135] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17135] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17135] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17135] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17135] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17135] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17136] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17136] Filling out basic attributes, {name='1.17136', nodeId='6180'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18243] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18243] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18243] Filling out basic attributes, {name='1.18243', nodeId='6180'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18243] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18243] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18243] Processing subset: materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18243] Has subset 'Default OBJ' with '28' triangles and materialId="1" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18243] Has '1' subsets, '28' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17136] has shape ID '6180'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17136] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17136] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17136] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17136] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17136] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17136] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17136] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17136] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17137] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17137] Filling out basic attributes, {name='1.17137', nodeId='6181'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18244] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18244] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18244] Filling out basic attributes, {name='1.18244', nodeId='6181'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18244] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18244] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18244] Processing subset: materialId="1" numTriangles="24" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18244] Has subset 'Default OBJ' with '24' triangles and materialId="1" numTriangles="24" firstIndex="0" firstVertex="0" numIndices="72" numVertices="17"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18244] Has '1' subsets, '24' triangles and '17' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17137] has shape ID '6181'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17137] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17137] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17137] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17137] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17137] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17137] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17137] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17137] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17138] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17138] Filling out basic attributes, {name='1.17138', nodeId='6182'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18245] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18245] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18245] Filling out basic attributes, {name='1.18245', nodeId='6182'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18245] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18245] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18245] Processing subset: materialId="1" numTriangles="24" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18245] Has subset 'Default OBJ' with '24' triangles and materialId="1" numTriangles="24" firstIndex="0" firstVertex="0" numIndices="72" numVertices="17"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18245] Has '1' subsets, '24' triangles and '17' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17138] has shape ID '6182'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17138] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17138] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17138] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17138] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17138] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17138] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17138] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17138] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17139] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17139] Filling out basic attributes, {name='1.17139', nodeId='6183'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18246] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18246] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18246] Filling out basic attributes, {name='1.18246', nodeId='6183'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18246] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18246] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18246] Processing subset: materialId="1" numTriangles="24" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18246] Has subset 'Default OBJ' with '24' triangles and materialId="1" numTriangles="24" firstIndex="0" firstVertex="0" numIndices="72" numVertices="17"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18246] Has '1' subsets, '24' triangles and '17' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17139] has shape ID '6183'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17139] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17139] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17139] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17139] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17139] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17139] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17139] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17139] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17140] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17140] Filling out basic attributes, {name='1.17140', nodeId='6184'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18247] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18247] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18247] Filling out basic attributes, {name='1.18247', nodeId='6184'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18247] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18247] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18247] Processing subset: materialId="1" numTriangles="24" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18247] Has subset 'Default OBJ' with '24' triangles and materialId="1" numTriangles="24" firstIndex="0" firstVertex="0" numIndices="72" numVertices="17"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18247] Has '1' subsets, '24' triangles and '17' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17140] has shape ID '6184'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17140] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17140] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17140] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17140] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17140] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17140] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17140] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17140] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17141] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17141] Filling out basic attributes, {name='1.17141', nodeId='6185'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18248] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18248] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18248] Filling out basic attributes, {name='1.18248', nodeId='6185'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18248] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18248] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18248] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18248] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18248] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17141] has shape ID '6185'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17141] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17141] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17141] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17141] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17141] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17141] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17141] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17141] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17142] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17142] Filling out basic attributes, {name='1.17142', nodeId='6186'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18249] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18249] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18249] Filling out basic attributes, {name='1.18249', nodeId='6186'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18249] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18249] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18249] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18249] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18249] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17142] has shape ID '6186'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17142] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17142] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17142] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17142] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17142] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17142] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17142] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17142] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17143] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17143] Filling out basic attributes, {name='1.17143', nodeId='6187'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18250] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18250] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18250] Filling out basic attributes, {name='1.18250', nodeId='6187'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18250] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18250] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18250] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18250] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18250] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17143] has shape ID '6187'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17143] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17143] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17143] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17143] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17143] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17143] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17143] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17143] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17144] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17144] Filling out basic attributes, {name='1.17144', nodeId='6188'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18251] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18251] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18251] Filling out basic attributes, {name='1.18251', nodeId='6188'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18251] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18251] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18251] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18251] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18251] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17144] has shape ID '6188'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17144] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17144] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17144] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17144] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17144] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17144] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17144] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17144] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17145] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17145] Filling out basic attributes, {name='1.17145', nodeId='6189'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18252] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18252] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18252] Filling out basic attributes, {name='1.18252', nodeId='6189'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18252] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18252] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18252] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18252] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18252] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17145] has shape ID '6189'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17145] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17145] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17145] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17145] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17145] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17145] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17145] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17145] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17146] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17146] Filling out basic attributes, {name='1.17146', nodeId='6190'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18253] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18253] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18253] Filling out basic attributes, {name='1.18253', nodeId='6190'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18253] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18253] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18253] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18253] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18253] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17146] has shape ID '6190'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17146] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17146] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17146] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17146] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17146] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17146] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17146] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17146] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17147] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17147] Filling out basic attributes, {name='1.17147', nodeId='6191'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18254] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18254] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18254] Filling out basic attributes, {name='1.18254', nodeId='6191'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18254] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18254] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18254] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18254] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18254] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17147] has shape ID '6191'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17147] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17147] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17147] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17147] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17147] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17147] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17147] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17147] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17148] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17148] Filling out basic attributes, {name='1.17148', nodeId='6192'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18255] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18255] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18255] Filling out basic attributes, {name='1.18255', nodeId='6192'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18255] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18255] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18255] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18255] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18255] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17148] has shape ID '6192'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17148] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17148] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17148] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17148] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17148] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17148] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17148] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17148] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17149] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17149] Filling out basic attributes, {name='1.17149', nodeId='6193'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18256] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18256] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18256] Filling out basic attributes, {name='1.18256', nodeId='6193'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18256] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18256] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18256] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18256] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18256] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17149] has shape ID '6193'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17149] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17149] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17149] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17149] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17149] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17149] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17149] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17149] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17150] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17150] Filling out basic attributes, {name='1.17150', nodeId='6194'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18257] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18257] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18257] Filling out basic attributes, {name='1.18257', nodeId='6194'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18257] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18257] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18257] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18257] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18257] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17150] has shape ID '6194'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17150] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17150] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17150] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17150] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17150] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17150] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17150] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17150] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17151] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17151] Filling out basic attributes, {name='1.17151', nodeId='6195'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18258] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18258] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18258] Filling out basic attributes, {name='1.18258', nodeId='6195'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18258] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18258] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18258] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18258] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18258] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17151] has shape ID '6195'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17151] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17151] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17151] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17151] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17151] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17151] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17151] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17151] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17152] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17152] Filling out basic attributes, {name='1.17152', nodeId='6196'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18259] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18259] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18259] Filling out basic attributes, {name='1.18259', nodeId='6196'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18259] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18259] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18259] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18259] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18259] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17152] has shape ID '6196'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17152] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17152] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17152] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17152] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17152] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17152] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17152] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17152] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17153] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17153] Filling out basic attributes, {name='1.17153', nodeId='6197'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18260] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18260] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18260] Filling out basic attributes, {name='1.18260', nodeId='6197'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18260] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18260] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18260] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18260] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18260] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17153] has shape ID '6197'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17153] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17153] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17153] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17153] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17153] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17153] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17153] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17153] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17154] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17154] Filling out basic attributes, {name='1.17154', nodeId='6198'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18261] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18261] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18261] Filling out basic attributes, {name='1.18261', nodeId='6198'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18261] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18261] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18261] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18261] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18261] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17154] has shape ID '6198'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17154] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17154] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17154] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17154] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17154] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17154] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17154] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17154] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17155] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17155] Filling out basic attributes, {name='1.17155', nodeId='6199'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18262] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18262] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18262] Filling out basic attributes, {name='1.18262', nodeId='6199'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18262] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18262] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18262] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18262] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18262] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17155] has shape ID '6199'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17155] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17155] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17155] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17155] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17155] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17155] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17155] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17155] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17156] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17156] Filling out basic attributes, {name='1.17156', nodeId='6200'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18263] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18263] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18263] Filling out basic attributes, {name='1.18263', nodeId='6200'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18263] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18263] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18263] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18263] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18263] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17156] has shape ID '6200'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17156] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17156] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17156] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17156] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17156] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17156] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17156] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17156] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17157] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17157] Filling out basic attributes, {name='1.17157', nodeId='6201'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18264] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18264] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18264] Filling out basic attributes, {name='1.18264', nodeId='6201'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18264] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18264] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18264] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18264] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18264] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17157] has shape ID '6201'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17157] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17157] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17157] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17157] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17157] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17157] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17157] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17157] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17158] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17158] Filling out basic attributes, {name='1.17158', nodeId='6202'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18265] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18265] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18265] Filling out basic attributes, {name='1.18265', nodeId='6202'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18265] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18265] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18265] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18265] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18265] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17158] has shape ID '6202'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17158] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17158] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17158] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17158] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17158] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17158] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17158] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17158] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17159] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17159] Filling out basic attributes, {name='1.17159', nodeId='6203'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18266] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18266] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18266] Filling out basic attributes, {name='1.18266', nodeId='6203'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18266] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18266] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18266] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18266] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18266] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17159] has shape ID '6203'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17159] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17159] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17159] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17159] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17159] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17159] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17159] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17159] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17160] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17160] Filling out basic attributes, {name='1.17160', nodeId='6204'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18267] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18267] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18267] Filling out basic attributes, {name='1.18267', nodeId='6204'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18267] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18267] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18267] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18267] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18267] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17160] has shape ID '6204'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17160] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17160] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17160] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17160] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17160] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17160] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17160] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17160] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17161] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17161] Filling out basic attributes, {name='1.17161', nodeId='6205'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18268] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18268] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18268] Filling out basic attributes, {name='1.18268', nodeId='6205'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18268] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18268] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18268] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18268] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18268] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17161] has shape ID '6205'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17161] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17161] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17161] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17161] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17161] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17161] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17161] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17161] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17162] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17162] Filling out basic attributes, {name='1.17162', nodeId='6206'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18269] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18269] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18269] Filling out basic attributes, {name='1.18269', nodeId='6206'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18269] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18269] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18269] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18269] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18269] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17162] has shape ID '6206'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17162] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17162] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17162] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17162] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17162] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17162] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17162] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17162] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17163] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17163] Filling out basic attributes, {name='1.17163', nodeId='6207'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18270] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18270] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18270] Filling out basic attributes, {name='1.18270', nodeId='6207'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18270] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18270] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18270] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18270] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18270] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17163] has shape ID '6207'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17163] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17163] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17163] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17163] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17163] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17163] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17163] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17163] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17164] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17164] Filling out basic attributes, {name='1.17164', nodeId='6208'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18271] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18271] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18271] Filling out basic attributes, {name='1.18271', nodeId='6208'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18271] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18271] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18271] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18271] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18271] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17164] has shape ID '6208'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17164] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17164] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17164] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17164] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17164] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17164] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17164] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17164] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17165] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17165] Filling out basic attributes, {name='1.17165', nodeId='6209'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18272] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18272] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18272] Filling out basic attributes, {name='1.18272', nodeId='6209'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18272] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18272] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18272] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18272] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18272] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17165] has shape ID '6209'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17165] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17165] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17165] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17165] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17165] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17165] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17165] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17165] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17166] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17166] Filling out basic attributes, {name='1.17166', nodeId='6210'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18273] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18273] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18273] Filling out basic attributes, {name='1.18273', nodeId='6210'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18273] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18273] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18273] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18273] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18273] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17166] has shape ID '6210'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17166] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17166] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17166] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17166] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17166] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17166] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17166] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17166] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17167] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17167] Filling out basic attributes, {name='1.17167', nodeId='6211'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18274] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18274] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18274] Filling out basic attributes, {name='1.18274', nodeId='6211'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18274] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18274] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18274] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18274] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18274] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17167] has shape ID '6211'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17167] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17167] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17167] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17167] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17167] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17167] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17167] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17167] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17168] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17168] Filling out basic attributes, {name='1.17168', nodeId='6212'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18275] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18275] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18275] Filling out basic attributes, {name='1.18275', nodeId='6212'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18275] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18275] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18275] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18275] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18275] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17168] has shape ID '6212'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17168] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17168] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17168] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17168] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17168] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17168] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17168] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17168] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17169] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17169] Filling out basic attributes, {name='1.17169', nodeId='6213'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18276] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18276] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18276] Filling out basic attributes, {name='1.18276', nodeId='6213'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18276] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18276] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18276] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18276] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18276] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17169] has shape ID '6213'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17169] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17169] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17169] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17169] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17169] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17169] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17169] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17169] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17170] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17170] Filling out basic attributes, {name='1.17170', nodeId='6214'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18277] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18277] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18277] Filling out basic attributes, {name='1.18277', nodeId='6214'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18277] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18277] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18277] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18277] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18277] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17170] has shape ID '6214'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17170] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17170] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17170] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17170] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17170] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17170] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17170] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17170] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17171] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17171] Filling out basic attributes, {name='1.17171', nodeId='6215'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18278] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18278] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18278] Filling out basic attributes, {name='1.18278', nodeId='6215'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18278] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18278] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18278] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18278] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18278] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17171] has shape ID '6215'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17171] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17171] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17171] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17171] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17171] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17171] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17171] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17171] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17172] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17172] Filling out basic attributes, {name='1.17172', nodeId='6216'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18279] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18279] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18279] Filling out basic attributes, {name='1.18279', nodeId='6216'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18279] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18279] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18279] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18279] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18279] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17172] has shape ID '6216'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17172] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17172] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17172] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17172] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17172] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17172] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17172] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17172] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17173] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17173] Filling out basic attributes, {name='1.17173', nodeId='6217'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18280] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18280] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18280] Filling out basic attributes, {name='1.18280', nodeId='6217'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18280] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18280] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18280] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18280] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18280] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17173] has shape ID '6217'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17173] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17173] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17173] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17173] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17173] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17173] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17173] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17173] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17174] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17174] Filling out basic attributes, {name='1.17174', nodeId='6218'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18281] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18281] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18281] Filling out basic attributes, {name='1.18281', nodeId='6218'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18281] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18281] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18281] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18281] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18281] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17174] has shape ID '6218'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17174] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17174] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17174] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17174] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17174] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17174] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17174] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17174] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17175] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17175] Filling out basic attributes, {name='1.17175', nodeId='6219'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18282] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18282] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18282] Filling out basic attributes, {name='1.18282', nodeId='6219'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18282] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18282] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18282] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18282] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18282] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17175] has shape ID '6219'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17175] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17175] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17175] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17175] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17175] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17175] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17175] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17175] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17176] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17176] Filling out basic attributes, {name='1.17176', nodeId='6220'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18283] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18283] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18283] Filling out basic attributes, {name='1.18283', nodeId='6220'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18283] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18283] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18283] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18283] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18283] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17176] has shape ID '6220'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17176] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17176] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17176] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17176] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17176] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17176] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17176] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17176] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17177] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17177] Filling out basic attributes, {name='1.17177', nodeId='6221'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18284] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18284] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18284] Filling out basic attributes, {name='1.18284', nodeId='6221'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18284] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18284] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18284] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18284] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18284] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17177] has shape ID '6221'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17177] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17177] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17177] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17177] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17177] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17177] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17177] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17177] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17178] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17178] Filling out basic attributes, {name='1.17178', nodeId='6222'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18285] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18285] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18285] Filling out basic attributes, {name='1.18285', nodeId='6222'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18285] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18285] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18285] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18285] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18285] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17178] has shape ID '6222'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17178] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17178] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17178] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17178] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17178] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17178] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17178] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17178] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17179] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17179] Filling out basic attributes, {name='1.17179', nodeId='6223'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18286] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18286] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18286] Filling out basic attributes, {name='1.18286', nodeId='6223'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18286] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18286] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18286] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18286] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18286] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17179] has shape ID '6223'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17179] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17179] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17179] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17179] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17179] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17179] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17179] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17179] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17180] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17180] Filling out basic attributes, {name='1.17180', nodeId='6224'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18287] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18287] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18287] Filling out basic attributes, {name='1.18287', nodeId='6224'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18287] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18287] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18287] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18287] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18287] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17180] has shape ID '6224'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17180] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17180] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17180] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17180] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17180] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17180] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17180] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17180] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17181] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17181] Filling out basic attributes, {name='1.17181', nodeId='6225'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18288] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18288] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18288] Filling out basic attributes, {name='1.18288', nodeId='6225'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18288] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18288] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18288] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18288] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18288] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17181] has shape ID '6225'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17181] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17181] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17181] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17181] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17181] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17181] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17181] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17181] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17182] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17182] Filling out basic attributes, {name='1.17182', nodeId='6226'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18289] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18289] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18289] Filling out basic attributes, {name='1.18289', nodeId='6226'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18289] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18289] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18289] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18289] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18289] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17182] has shape ID '6226'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17182] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17182] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17182] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17182] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17182] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17182] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17182] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17182] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17183] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17183] Filling out basic attributes, {name='1.17183', nodeId='6227'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18290] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18290] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18290] Filling out basic attributes, {name='1.18290', nodeId='6227'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18290] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18290] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18290] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18290] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18290] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17183] has shape ID '6227'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17183] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17183] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17183] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17183] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17183] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17183] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17183] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17183] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17184] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17184] Filling out basic attributes, {name='1.17184', nodeId='6228'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18291] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18291] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18291] Filling out basic attributes, {name='1.18291', nodeId='6228'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18291] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18291] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18291] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18291] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18291] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17184] has shape ID '6228'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17184] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17184] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17184] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17184] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17184] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17184] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17184] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17184] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17185] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17185] Filling out basic attributes, {name='1.17185', nodeId='6229'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18292] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18292] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18292] Filling out basic attributes, {name='1.18292', nodeId='6229'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18292] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18292] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18292] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18292] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18292] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17185] has shape ID '6229'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17185] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17185] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17185] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17185] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17185] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17185] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17185] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17185] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17186] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17186] Filling out basic attributes, {name='1.17186', nodeId='6230'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18293] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18293] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18293] Filling out basic attributes, {name='1.18293', nodeId='6230'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18293] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18293] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18293] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18293] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18293] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17186] has shape ID '6230'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17186] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17186] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17186] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17186] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17186] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17186] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17186] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17186] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17187] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17187] Filling out basic attributes, {name='1.17187', nodeId='6231'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18294] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18294] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18294] Filling out basic attributes, {name='1.18294', nodeId='6231'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18294] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18294] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18294] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18294] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18294] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17187] has shape ID '6231'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17187] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17187] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17187] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17187] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17187] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17187] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17187] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17187] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17188] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17188] Filling out basic attributes, {name='1.17188', nodeId='6232'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18295] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18295] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18295] Filling out basic attributes, {name='1.18295', nodeId='6232'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18295] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18295] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18295] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18295] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18295] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17188] has shape ID '6232'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17188] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17188] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17188] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17188] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17188] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17188] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17188] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17188] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17189] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17189] Filling out basic attributes, {name='1.17189', nodeId='6233'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18296] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18296] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18296] Filling out basic attributes, {name='1.18296', nodeId='6233'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18296] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18296] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18296] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18296] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18296] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17189] has shape ID '6233'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17189] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17189] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17189] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17189] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17189] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17189] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17189] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17189] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17190] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17190] Filling out basic attributes, {name='1.17190', nodeId='6234'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18297] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18297] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18297] Filling out basic attributes, {name='1.18297', nodeId='6234'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18297] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18297] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18297] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18297] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18297] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17190] has shape ID '6234'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17190] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17190] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17190] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17190] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17190] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17190] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17190] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17190] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17191] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17191] Filling out basic attributes, {name='1.17191', nodeId='6235'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18298] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18298] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18298] Filling out basic attributes, {name='1.18298', nodeId='6235'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18298] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18298] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18298] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18298] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18298] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17191] has shape ID '6235'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17191] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17191] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17191] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17191] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17191] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17191] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17191] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17191] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17192] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17192] Filling out basic attributes, {name='1.17192', nodeId='6236'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18299] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18299] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18299] Filling out basic attributes, {name='1.18299', nodeId='6236'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18299] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18299] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18299] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18299] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18299] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17192] has shape ID '6236'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17192] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17192] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17192] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17192] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17192] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17192] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17192] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17192] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17193] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17193] Filling out basic attributes, {name='1.17193', nodeId='6237'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18300] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18300] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18300] Filling out basic attributes, {name='1.18300', nodeId='6237'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18300] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18300] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18300] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18300] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18300] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17193] has shape ID '6237'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17193] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17193] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17193] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17193] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17193] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17193] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17193] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17193] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17194] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17194] Filling out basic attributes, {name='1.17194', nodeId='6238'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18301] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18301] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18301] Filling out basic attributes, {name='1.18301', nodeId='6238'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18301] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18301] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18301] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18301] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18301] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17194] has shape ID '6238'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17194] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17194] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17194] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17194] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17194] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17194] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17194] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17194] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17195] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17195] Filling out basic attributes, {name='1.17195', nodeId='6239'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18302] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18302] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18302] Filling out basic attributes, {name='1.18302', nodeId='6239'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18302] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18302] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18302] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18302] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18302] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17195] has shape ID '6239'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17195] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17195] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17195] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17195] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17195] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17195] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17195] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17195] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17196] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17196] Filling out basic attributes, {name='1.17196', nodeId='6240'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18303] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18303] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18303] Filling out basic attributes, {name='1.18303', nodeId='6240'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18303] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18303] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18303] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18303] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18303] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17196] has shape ID '6240'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17196] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17196] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17196] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17196] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17196] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17196] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17196] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17196] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17197] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17197] Filling out basic attributes, {name='1.17197', nodeId='6241'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18304] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18304] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18304] Filling out basic attributes, {name='1.18304', nodeId='6241'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18304] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18304] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18304] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18304] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18304] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17197] has shape ID '6241'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17197] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17197] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17197] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17197] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17197] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17197] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17197] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17197] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17198] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17198] Filling out basic attributes, {name='1.17198', nodeId='6242'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18305] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18305] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18305] Filling out basic attributes, {name='1.18305', nodeId='6242'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18305] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18305] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18305] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18305] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18305] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17198] has shape ID '6242'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17198] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17198] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17198] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17198] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17198] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17198] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17198] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17198] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17199] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17199] Filling out basic attributes, {name='1.17199', nodeId='6243'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18306] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18306] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18306] Filling out basic attributes, {name='1.18306', nodeId='6243'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18306] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18306] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18306] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18306] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18306] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17199] has shape ID '6243'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17199] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17199] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17199] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17199] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17199] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17199] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17199] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17199] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.172] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.172] Filling out basic attributes, {name='1.172', nodeId='6244'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11421] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11421] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11421] Filling out basic attributes, {name='1.11421', nodeId='6244'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11421] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11421] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11421] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11421] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11421] Has '1' subsets, '10' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.172] has shape ID '6244'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.172] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.172] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.172] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.172] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.172] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.172] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.172] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.172] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17200] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17200] Filling out basic attributes, {name='1.17200', nodeId='6245'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18307] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18307] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18307] Filling out basic attributes, {name='1.18307', nodeId='6245'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18307] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18307] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18307] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18307] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18307] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17200] has shape ID '6245'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17200] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17200] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17200] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17200] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17200] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17200] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17200] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17200] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17201] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17201] Filling out basic attributes, {name='1.17201', nodeId='6246'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18308] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18308] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18308] Filling out basic attributes, {name='1.18308', nodeId='6246'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18308] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18308] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18308] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18308] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18308] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17201] has shape ID '6246'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17201] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17201] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17201] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17201] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17201] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17201] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17201] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17201] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17202] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17202] Filling out basic attributes, {name='1.17202', nodeId='6247'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18309] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18309] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18309] Filling out basic attributes, {name='1.18309', nodeId='6247'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18309] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18309] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18309] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18309] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18309] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17202] has shape ID '6247'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17202] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17202] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17202] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17202] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17202] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17202] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17202] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17202] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17203] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17203] Filling out basic attributes, {name='1.17203', nodeId='6248'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18310] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18310] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18310] Filling out basic attributes, {name='1.18310', nodeId='6248'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18310] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18310] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18310] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18310] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18310] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17203] has shape ID '6248'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17203] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17203] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17203] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17203] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17203] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17203] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17203] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17203] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17204] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17204] Filling out basic attributes, {name='1.17204', nodeId='6249'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18311] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18311] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18311] Filling out basic attributes, {name='1.18311', nodeId='6249'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18311] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18311] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18311] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18311] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18311] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17204] has shape ID '6249'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17204] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17204] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17204] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17204] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17204] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17204] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17204] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17204] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17205] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17205] Filling out basic attributes, {name='1.17205', nodeId='6250'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18312] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18312] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18312] Filling out basic attributes, {name='1.18312', nodeId='6250'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18312] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18312] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18312] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18312] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18312] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17205] has shape ID '6250'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17205] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17205] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17205] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17205] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17205] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17205] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17205] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17205] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17206] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17206] Filling out basic attributes, {name='1.17206', nodeId='6251'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18313] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18313] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18313] Filling out basic attributes, {name='1.18313', nodeId='6251'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18313] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18313] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18313] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18313] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18313] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17206] has shape ID '6251'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17206] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17206] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17206] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17206] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17206] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17206] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17206] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17206] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17207] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17207] Filling out basic attributes, {name='1.17207', nodeId='6252'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18314] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18314] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18314] Filling out basic attributes, {name='1.18314', nodeId='6252'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18314] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18314] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18314] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18314] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18314] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17207] has shape ID '6252'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17207] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17207] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17207] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17207] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17207] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17207] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17207] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17207] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17208] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17208] Filling out basic attributes, {name='1.17208', nodeId='6253'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18315] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18315] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18315] Filling out basic attributes, {name='1.18315', nodeId='6253'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18315] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18315] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18315] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18315] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18315] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17208] has shape ID '6253'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17208] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17208] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17208] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17208] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17208] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17208] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17208] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17208] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17209] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17209] Filling out basic attributes, {name='1.17209', nodeId='6254'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18316] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18316] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18316] Filling out basic attributes, {name='1.18316', nodeId='6254'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18316] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18316] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18316] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18316] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18316] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17209] has shape ID '6254'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17209] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17209] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17209] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17209] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17209] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17209] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17209] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17209] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17210] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17210] Filling out basic attributes, {name='1.17210', nodeId='6255'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18317] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18317] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18317] Filling out basic attributes, {name='1.18317', nodeId='6255'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18317] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18317] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18317] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18317] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18317] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17210] has shape ID '6255'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17210] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17210] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17210] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17210] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17210] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17210] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17210] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17210] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17211] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17211] Filling out basic attributes, {name='1.17211', nodeId='6256'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18318] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18318] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18318] Filling out basic attributes, {name='1.18318', nodeId='6256'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18318] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18318] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18318] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18318] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18318] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17211] has shape ID '6256'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17211] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17211] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17211] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17211] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17211] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17211] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17211] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17211] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17212] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17212] Filling out basic attributes, {name='1.17212', nodeId='6257'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18319] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18319] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18319] Filling out basic attributes, {name='1.18319', nodeId='6257'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18319] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18319] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18319] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18319] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18319] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17212] has shape ID '6257'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17212] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17212] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17212] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17212] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17212] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17212] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17212] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17212] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17213] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17213] Filling out basic attributes, {name='1.17213', nodeId='6258'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18320] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18320] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18320] Filling out basic attributes, {name='1.18320', nodeId='6258'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18320] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18320] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18320] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18320] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18320] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17213] has shape ID '6258'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17213] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17213] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17213] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17213] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17213] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17213] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17213] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17213] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17214] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17214] Filling out basic attributes, {name='1.17214', nodeId='6259'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18321] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18321] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18321] Filling out basic attributes, {name='1.18321', nodeId='6259'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18321] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18321] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18321] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18321] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18321] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17214] has shape ID '6259'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17214] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17214] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17214] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17214] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17214] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17214] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17214] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17214] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17215] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17215] Filling out basic attributes, {name='1.17215', nodeId='6260'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18322] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18322] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18322] Filling out basic attributes, {name='1.18322', nodeId='6260'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18322] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18322] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18322] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18322] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18322] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17215] has shape ID '6260'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17215] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17215] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17215] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17215] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17215] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17215] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17215] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17215] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17216] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17216] Filling out basic attributes, {name='1.17216', nodeId='6261'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18323] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18323] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18323] Filling out basic attributes, {name='1.18323', nodeId='6261'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18323] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18323] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18323] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18323] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18323] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17216] has shape ID '6261'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17216] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17216] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17216] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17216] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17216] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17216] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17216] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17216] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17217] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17217] Filling out basic attributes, {name='1.17217', nodeId='6262'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18324] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18324] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18324] Filling out basic attributes, {name='1.18324', nodeId='6262'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18324] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18324] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18324] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18324] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18324] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17217] has shape ID '6262'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17217] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17217] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17217] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17217] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17217] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17217] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17217] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17217] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17218] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17218] Filling out basic attributes, {name='1.17218', nodeId='6263'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18325] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18325] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18325] Filling out basic attributes, {name='1.18325', nodeId='6263'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18325] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18325] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18325] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18325] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18325] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17218] has shape ID '6263'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17218] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17218] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17218] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17218] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17218] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17218] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17218] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17218] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17219] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17219] Filling out basic attributes, {name='1.17219', nodeId='6264'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18326] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18326] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18326] Filling out basic attributes, {name='1.18326', nodeId='6264'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18326] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18326] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18326] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18326] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18326] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17219] has shape ID '6264'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17219] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17219] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17219] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17219] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17219] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17219] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17219] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17219] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17220] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17220] Filling out basic attributes, {name='1.17220', nodeId='6265'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18327] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18327] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18327] Filling out basic attributes, {name='1.18327', nodeId='6265'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18327] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18327] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18327] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18327] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18327] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17220] has shape ID '6265'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17220] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17220] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17220] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17220] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17220] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17220] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17220] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17220] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17221] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17221] Filling out basic attributes, {name='1.17221', nodeId='6266'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18328] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18328] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18328] Filling out basic attributes, {name='1.18328', nodeId='6266'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18328] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18328] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18328] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18328] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18328] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17221] has shape ID '6266'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17221] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17221] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17221] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17221] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17221] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17221] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17221] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17221] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17222] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17222] Filling out basic attributes, {name='1.17222', nodeId='6267'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18329] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18329] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18329] Filling out basic attributes, {name='1.18329', nodeId='6267'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18329] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18329] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18329] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18329] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18329] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17222] has shape ID '6267'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17222] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17222] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17222] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17222] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17222] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17222] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17222] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17222] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17223] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17223] Filling out basic attributes, {name='1.17223', nodeId='6268'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18330] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18330] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18330] Filling out basic attributes, {name='1.18330', nodeId='6268'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18330] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18330] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18330] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18330] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18330] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17223] has shape ID '6268'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17223] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17223] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17223] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17223] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17223] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17223] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17223] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17223] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17224] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17224] Filling out basic attributes, {name='1.17224', nodeId='6269'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18331] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18331] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18331] Filling out basic attributes, {name='1.18331', nodeId='6269'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18331] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18331] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18331] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18331] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18331] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17224] has shape ID '6269'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17224] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17224] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17224] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17224] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17224] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17224] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17224] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17224] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17225] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17225] Filling out basic attributes, {name='1.17225', nodeId='6270'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18332] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18332] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18332] Filling out basic attributes, {name='1.18332', nodeId='6270'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18332] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18332] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18332] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18332] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18332] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17225] has shape ID '6270'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17225] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17225] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17225] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17225] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17225] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17225] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17225] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17225] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17226] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17226] Filling out basic attributes, {name='1.17226', nodeId='6271'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18333] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18333] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18333] Filling out basic attributes, {name='1.18333', nodeId='6271'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18333] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18333] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18333] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18333] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18333] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17226] has shape ID '6271'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17226] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17226] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17226] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17226] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17226] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17226] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17226] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17226] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17227] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17227] Filling out basic attributes, {name='1.17227', nodeId='6272'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18334] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18334] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18334] Filling out basic attributes, {name='1.18334', nodeId='6272'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18334] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18334] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18334] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18334] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18334] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17227] has shape ID '6272'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17227] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17227] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17227] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17227] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17227] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17227] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17227] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17227] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17228] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17228] Filling out basic attributes, {name='1.17228', nodeId='6273'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18335] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18335] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18335] Filling out basic attributes, {name='1.18335', nodeId='6273'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18335] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18335] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18335] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18335] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18335] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17228] has shape ID '6273'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17228] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17228] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17228] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17228] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17228] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17228] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17228] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17228] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17229] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17229] Filling out basic attributes, {name='1.17229', nodeId='6274'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18336] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18336] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18336] Filling out basic attributes, {name='1.18336', nodeId='6274'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18336] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18336] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18336] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18336] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18336] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17229] has shape ID '6274'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17229] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17229] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17229] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17229] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17229] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17229] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17229] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17229] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17230] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17230] Filling out basic attributes, {name='1.17230', nodeId='6275'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18337] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18337] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18337] Filling out basic attributes, {name='1.18337', nodeId='6275'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18337] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18337] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18337] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18337] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18337] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17230] has shape ID '6275'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17230] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17230] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17230] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17230] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17230] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17230] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17230] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17230] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17231] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17231] Filling out basic attributes, {name='1.17231', nodeId='6276'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18338] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18338] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18338] Filling out basic attributes, {name='1.18338', nodeId='6276'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18338] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18338] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18338] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18338] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18338] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17231] has shape ID '6276'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17231] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17231] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17231] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17231] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17231] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17231] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17231] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17231] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17232] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17232] Filling out basic attributes, {name='1.17232', nodeId='6277'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18339] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18339] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18339] Filling out basic attributes, {name='1.18339', nodeId='6277'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18339] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18339] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18339] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18339] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18339] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17232] has shape ID '6277'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17232] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17232] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17232] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17232] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17232] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17232] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17232] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17232] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17233] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17233] Filling out basic attributes, {name='1.17233', nodeId='6278'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18340] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18340] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18340] Filling out basic attributes, {name='1.18340', nodeId='6278'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18340] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18340] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18340] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18340] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18340] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17233] has shape ID '6278'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17233] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17233] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17233] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17233] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17233] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17233] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17233] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17233] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17234] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17234] Filling out basic attributes, {name='1.17234', nodeId='6279'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18341] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18341] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18341] Filling out basic attributes, {name='1.18341', nodeId='6279'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18341] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18341] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18341] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18341] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18341] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17234] has shape ID '6279'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17234] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17234] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17234] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17234] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17234] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17234] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17234] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17234] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17235] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17235] Filling out basic attributes, {name='1.17235', nodeId='6280'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18342] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18342] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18342] Filling out basic attributes, {name='1.18342', nodeId='6280'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18342] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18342] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18342] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18342] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18342] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17235] has shape ID '6280'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17235] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17235] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17235] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17235] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17235] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17235] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17235] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17235] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17236] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17236] Filling out basic attributes, {name='1.17236', nodeId='6281'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18343] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18343] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18343] Filling out basic attributes, {name='1.18343', nodeId='6281'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18343] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18343] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18343] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18343] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18343] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17236] has shape ID '6281'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17236] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17236] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17236] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17236] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17236] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17236] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17236] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17236] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17237] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17237] Filling out basic attributes, {name='1.17237', nodeId='6282'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18344] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18344] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18344] Filling out basic attributes, {name='1.18344', nodeId='6282'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18344] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18344] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18344] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18344] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18344] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17237] has shape ID '6282'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17237] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17237] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17237] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17237] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17237] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17237] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17237] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17237] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17238] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17238] Filling out basic attributes, {name='1.17238', nodeId='6283'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18345] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18345] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18345] Filling out basic attributes, {name='1.18345', nodeId='6283'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18345] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18345] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18345] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18345] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18345] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17238] has shape ID '6283'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17238] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17238] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17238] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17238] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17238] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17238] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17238] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17238] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17239] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17239] Filling out basic attributes, {name='1.17239', nodeId='6284'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18346] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18346] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18346] Filling out basic attributes, {name='1.18346', nodeId='6284'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18346] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18346] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18346] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18346] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18346] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17239] has shape ID '6284'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17239] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17239] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17239] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17239] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17239] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17239] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17239] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17239] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17240] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17240] Filling out basic attributes, {name='1.17240', nodeId='6285'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18347] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18347] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18347] Filling out basic attributes, {name='1.18347', nodeId='6285'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18347] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18347] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18347] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18347] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18347] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17240] has shape ID '6285'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17240] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17240] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17240] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17240] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17240] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17240] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17240] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17240] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17241] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17241] Filling out basic attributes, {name='1.17241', nodeId='6286'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18348] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18348] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18348] Filling out basic attributes, {name='1.18348', nodeId='6286'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18348] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18348] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18348] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18348] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18348] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17241] has shape ID '6286'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17241] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17241] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17241] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17241] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17241] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17241] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17241] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17241] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17242] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17242] Filling out basic attributes, {name='1.17242', nodeId='6287'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18349] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18349] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18349] Filling out basic attributes, {name='1.18349', nodeId='6287'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18349] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18349] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18349] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18349] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18349] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17242] has shape ID '6287'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17242] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17242] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17242] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17242] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17242] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17242] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17242] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17242] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17243] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17243] Filling out basic attributes, {name='1.17243', nodeId='6288'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18350] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18350] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18350] Filling out basic attributes, {name='1.18350', nodeId='6288'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18350] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18350] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18350] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18350] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18350] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17243] has shape ID '6288'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17243] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17243] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17243] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17243] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17243] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17243] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17243] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17243] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17244] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17244] Filling out basic attributes, {name='1.17244', nodeId='6289'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18351] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18351] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18351] Filling out basic attributes, {name='1.18351', nodeId='6289'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18351] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18351] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18351] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18351] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18351] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17244] has shape ID '6289'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17244] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17244] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17244] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17244] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17244] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17244] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17244] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17244] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17245] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17245] Filling out basic attributes, {name='1.17245', nodeId='6290'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18352] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18352] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18352] Filling out basic attributes, {name='1.18352', nodeId='6290'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18352] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18352] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18352] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18352] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18352] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17245] has shape ID '6290'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17245] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17245] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17245] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17245] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17245] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17245] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17245] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17245] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17246] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17246] Filling out basic attributes, {name='1.17246', nodeId='6291'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18353] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18353] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18353] Filling out basic attributes, {name='1.18353', nodeId='6291'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18353] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18353] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18353] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18353] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18353] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17246] has shape ID '6291'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17246] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17246] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17246] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17246] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17246] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17246] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17246] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17246] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17247] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17247] Filling out basic attributes, {name='1.17247', nodeId='6292'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18354] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18354] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18354] Filling out basic attributes, {name='1.18354', nodeId='6292'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18354] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18354] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18354] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18354] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18354] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17247] has shape ID '6292'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17247] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17247] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17247] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17247] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17247] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17247] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17247] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17247] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17248] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17248] Filling out basic attributes, {name='1.17248', nodeId='6293'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18355] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18355] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18355] Filling out basic attributes, {name='1.18355', nodeId='6293'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18355] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18355] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18355] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18355] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18355] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17248] has shape ID '6293'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17248] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17248] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17248] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17248] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17248] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17248] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17248] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17248] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17249] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17249] Filling out basic attributes, {name='1.17249', nodeId='6294'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18356] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18356] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18356] Filling out basic attributes, {name='1.18356', nodeId='6294'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18356] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18356] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18356] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18356] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18356] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17249] has shape ID '6294'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17249] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17249] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17249] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17249] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17249] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17249] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17249] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17249] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17250] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17250] Filling out basic attributes, {name='1.17250', nodeId='6295'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18357] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18357] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18357] Filling out basic attributes, {name='1.18357', nodeId='6295'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18357] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18357] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18357] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18357] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18357] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17250] has shape ID '6295'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17250] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17250] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17250] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17250] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17250] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17250] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17250] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17250] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17251] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17251] Filling out basic attributes, {name='1.17251', nodeId='6296'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18358] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18358] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18358] Filling out basic attributes, {name='1.18358', nodeId='6296'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18358] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18358] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18358] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18358] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18358] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17251] has shape ID '6296'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17251] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17251] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17251] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17251] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17251] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17251] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17251] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17251] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17252] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17252] Filling out basic attributes, {name='1.17252', nodeId='6297'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18359] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18359] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18359] Filling out basic attributes, {name='1.18359', nodeId='6297'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18359] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18359] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18359] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18359] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18359] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17252] has shape ID '6297'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17252] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17252] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17252] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17252] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17252] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17252] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17252] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17252] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17253] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17253] Filling out basic attributes, {name='1.17253', nodeId='6298'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18360] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18360] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18360] Filling out basic attributes, {name='1.18360', nodeId='6298'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18360] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18360] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18360] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18360] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18360] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17253] has shape ID '6298'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17253] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17253] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17253] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17253] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17253] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17253] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17253] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17253] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17254] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17254] Filling out basic attributes, {name='1.17254', nodeId='6299'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18361] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18361] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18361] Filling out basic attributes, {name='1.18361', nodeId='6299'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18361] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18361] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18361] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18361] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18361] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17254] has shape ID '6299'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17254] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17254] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17254] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17254] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17254] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17254] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17254] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17254] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17255] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17255] Filling out basic attributes, {name='1.17255', nodeId='6300'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18362] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18362] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18362] Filling out basic attributes, {name='1.18362', nodeId='6300'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18362] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18362] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18362] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18362] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18362] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17255] has shape ID '6300'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17255] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17255] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17255] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17255] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17255] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17255] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17255] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17255] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17256] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17256] Filling out basic attributes, {name='1.17256', nodeId='6301'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18363] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18363] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18363] Filling out basic attributes, {name='1.18363', nodeId='6301'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18363] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18363] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18363] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18363] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18363] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17256] has shape ID '6301'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17256] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17256] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17256] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17256] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17256] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17256] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17256] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17256] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17257] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17257] Filling out basic attributes, {name='1.17257', nodeId='6302'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18364] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18364] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18364] Filling out basic attributes, {name='1.18364', nodeId='6302'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18364] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18364] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18364] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18364] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18364] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17257] has shape ID '6302'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17257] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17257] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17257] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17257] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17257] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17257] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17257] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17257] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17258] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17258] Filling out basic attributes, {name='1.17258', nodeId='6303'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18365] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18365] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18365] Filling out basic attributes, {name='1.18365', nodeId='6303'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18365] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18365] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18365] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18365] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18365] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17258] has shape ID '6303'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17258] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17258] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17258] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17258] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17258] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17258] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17258] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17258] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17259] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17259] Filling out basic attributes, {name='1.17259', nodeId='6304'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18366] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18366] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18366] Filling out basic attributes, {name='1.18366', nodeId='6304'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18366] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18366] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18366] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18366] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18366] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17259] has shape ID '6304'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17259] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17259] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17259] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17259] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17259] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17259] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17259] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17259] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17260] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17260] Filling out basic attributes, {name='1.17260', nodeId='6305'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18367] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18367] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18367] Filling out basic attributes, {name='1.18367', nodeId='6305'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18367] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18367] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18367] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18367] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18367] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17260] has shape ID '6305'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17260] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17260] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17260] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17260] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17260] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17260] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17260] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17260] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17261] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17261] Filling out basic attributes, {name='1.17261', nodeId='6306'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18368] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18368] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18368] Filling out basic attributes, {name='1.18368', nodeId='6306'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18368] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18368] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18368] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18368] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18368] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17261] has shape ID '6306'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17261] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17261] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17261] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17261] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17261] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17261] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17261] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17261] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17262] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17262] Filling out basic attributes, {name='1.17262', nodeId='6307'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18369] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18369] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18369] Filling out basic attributes, {name='1.18369', nodeId='6307'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18369] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18369] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18369] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18369] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18369] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17262] has shape ID '6307'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17262] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17262] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17262] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17262] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17262] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17262] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17262] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17262] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17263] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17263] Filling out basic attributes, {name='1.17263', nodeId='6308'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18370] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18370] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18370] Filling out basic attributes, {name='1.18370', nodeId='6308'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18370] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18370] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18370] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18370] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18370] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17263] has shape ID '6308'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17263] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17263] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17263] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17263] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17263] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17263] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17263] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17263] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17264] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17264] Filling out basic attributes, {name='1.17264', nodeId='6309'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18371] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18371] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18371] Filling out basic attributes, {name='1.18371', nodeId='6309'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18371] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18371] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18371] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18371] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18371] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17264] has shape ID '6309'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17264] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17264] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17264] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17264] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17264] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17264] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17264] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17264] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17265] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17265] Filling out basic attributes, {name='1.17265', nodeId='6310'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18372] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18372] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18372] Filling out basic attributes, {name='1.18372', nodeId='6310'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18372] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18372] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18372] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18372] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18372] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17265] has shape ID '6310'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17265] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17265] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17265] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17265] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17265] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17265] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17265] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17265] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17266] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17266] Filling out basic attributes, {name='1.17266', nodeId='6311'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18373] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18373] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18373] Filling out basic attributes, {name='1.18373', nodeId='6311'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18373] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18373] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18373] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18373] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18373] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17266] has shape ID '6311'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17266] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17266] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17266] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17266] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17266] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17266] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17266] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17266] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17267] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17267] Filling out basic attributes, {name='1.17267', nodeId='6312'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18374] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18374] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18374] Filling out basic attributes, {name='1.18374', nodeId='6312'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18374] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18374] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18374] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18374] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18374] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17267] has shape ID '6312'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17267] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17267] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17267] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17267] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17267] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17267] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17267] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17267] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17268] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17268] Filling out basic attributes, {name='1.17268', nodeId='6313'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18375] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18375] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18375] Filling out basic attributes, {name='1.18375', nodeId='6313'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18375] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18375] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18375] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18375] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18375] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17268] has shape ID '6313'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17268] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17268] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17268] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17268] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17268] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17268] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17268] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17268] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17269] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17269] Filling out basic attributes, {name='1.17269', nodeId='6314'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18376] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18376] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18376] Filling out basic attributes, {name='1.18376', nodeId='6314'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18376] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18376] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18376] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18376] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18376] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17269] has shape ID '6314'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17269] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17269] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17269] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17269] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17269] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17269] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17269] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17269] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17270] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17270] Filling out basic attributes, {name='1.17270', nodeId='6315'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18377] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18377] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18377] Filling out basic attributes, {name='1.18377', nodeId='6315'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18377] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18377] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18377] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18377] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18377] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17270] has shape ID '6315'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17270] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17270] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17270] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17270] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17270] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17270] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17270] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17270] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17271] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17271] Filling out basic attributes, {name='1.17271', nodeId='6316'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18378] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18378] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18378] Filling out basic attributes, {name='1.18378', nodeId='6316'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18378] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18378] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18378] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18378] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18378] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17271] has shape ID '6316'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17271] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17271] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17271] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17271] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17271] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17271] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17271] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17271] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17272] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17272] Filling out basic attributes, {name='1.17272', nodeId='6317'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18379] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18379] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18379] Filling out basic attributes, {name='1.18379', nodeId='6317'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18379] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18379] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18379] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18379] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18379] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17272] has shape ID '6317'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17272] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17272] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17272] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17272] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17272] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17272] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17272] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17272] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17273] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17273] Filling out basic attributes, {name='1.17273', nodeId='6318'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18380] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18380] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18380] Filling out basic attributes, {name='1.18380', nodeId='6318'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18380] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18380] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18380] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18380] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18380] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17273] has shape ID '6318'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17273] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17273] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17273] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17273] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17273] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17273] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17273] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17273] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17274] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17274] Filling out basic attributes, {name='1.17274', nodeId='6319'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18381] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18381] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18381] Filling out basic attributes, {name='1.18381', nodeId='6319'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18381] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18381] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18381] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18381] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18381] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17274] has shape ID '6319'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17274] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17274] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17274] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17274] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17274] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17274] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17274] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17274] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17275] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17275] Filling out basic attributes, {name='1.17275', nodeId='6320'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18382] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18382] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18382] Filling out basic attributes, {name='1.18382', nodeId='6320'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18382] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18382] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18382] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18382] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18382] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17275] has shape ID '6320'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17275] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17275] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17275] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17275] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17275] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17275] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17275] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17275] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17276] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17276] Filling out basic attributes, {name='1.17276', nodeId='6321'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18383] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18383] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18383] Filling out basic attributes, {name='1.18383', nodeId='6321'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18383] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18383] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18383] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18383] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18383] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17276] has shape ID '6321'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17276] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17276] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17276] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17276] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17276] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17276] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17276] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17276] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17277] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17277] Filling out basic attributes, {name='1.17277', nodeId='6322'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18384] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18384] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18384] Filling out basic attributes, {name='1.18384', nodeId='6322'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18384] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18384] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18384] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18384] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18384] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17277] has shape ID '6322'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17277] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17277] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17277] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17277] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17277] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17277] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17277] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17277] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17278] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17278] Filling out basic attributes, {name='1.17278', nodeId='6323'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18385] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18385] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18385] Filling out basic attributes, {name='1.18385', nodeId='6323'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18385] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18385] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18385] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18385] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18385] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17278] has shape ID '6323'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17278] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17278] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17278] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17278] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17278] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17278] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17278] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17278] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17279] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17279] Filling out basic attributes, {name='1.17279', nodeId='6324'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18386] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18386] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18386] Filling out basic attributes, {name='1.18386', nodeId='6324'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18386] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18386] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18386] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18386] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18386] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17279] has shape ID '6324'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17279] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17279] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17279] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17279] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17279] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17279] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17279] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17279] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17280] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17280] Filling out basic attributes, {name='1.17280', nodeId='6325'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18387] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18387] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18387] Filling out basic attributes, {name='1.18387', nodeId='6325'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18387] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18387] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18387] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18387] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18387] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17280] has shape ID '6325'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17280] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17280] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17280] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17280] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17280] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17280] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17280] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17280] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17281] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17281] Filling out basic attributes, {name='1.17281', nodeId='6326'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18388] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18388] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18388] Filling out basic attributes, {name='1.18388', nodeId='6326'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18388] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18388] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18388] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18388] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18388] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17281] has shape ID '6326'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17281] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17281] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17281] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17281] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17281] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17281] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17281] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17281] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17282] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17282] Filling out basic attributes, {name='1.17282', nodeId='6327'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18389] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18389] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18389] Filling out basic attributes, {name='1.18389', nodeId='6327'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18389] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18389] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18389] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18389] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18389] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17282] has shape ID '6327'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17282] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17282] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17282] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17282] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17282] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17282] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17282] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17282] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17283] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17283] Filling out basic attributes, {name='1.17283', nodeId='6328'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18390] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18390] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18390] Filling out basic attributes, {name='1.18390', nodeId='6328'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18390] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18390] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18390] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18390] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18390] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17283] has shape ID '6328'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17283] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17283] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17283] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17283] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17283] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17283] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17283] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17283] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17284] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17284] Filling out basic attributes, {name='1.17284', nodeId='6329'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18391] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18391] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18391] Filling out basic attributes, {name='1.18391', nodeId='6329'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18391] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18391] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18391] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18391] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18391] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17284] has shape ID '6329'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17284] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17284] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17284] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17284] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17284] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17284] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17284] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17284] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17285] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17285] Filling out basic attributes, {name='1.17285', nodeId='6330'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18392] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18392] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18392] Filling out basic attributes, {name='1.18392', nodeId='6330'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18392] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18392] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18392] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18392] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18392] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17285] has shape ID '6330'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17285] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17285] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17285] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17285] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17285] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17285] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17285] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17285] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17286] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17286] Filling out basic attributes, {name='1.17286', nodeId='6331'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18393] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18393] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18393] Filling out basic attributes, {name='1.18393', nodeId='6331'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18393] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18393] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18393] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18393] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18393] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17286] has shape ID '6331'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17286] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17286] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17286] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17286] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17286] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17286] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17286] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17286] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17287] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17287] Filling out basic attributes, {name='1.17287', nodeId='6332'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18394] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18394] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18394] Filling out basic attributes, {name='1.18394', nodeId='6332'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18394] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18394] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18394] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18394] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18394] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17287] has shape ID '6332'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17287] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17287] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17287] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17287] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17287] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17287] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17287] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17287] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17288] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17288] Filling out basic attributes, {name='1.17288', nodeId='6333'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18395] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18395] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18395] Filling out basic attributes, {name='1.18395', nodeId='6333'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18395] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18395] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18395] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18395] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18395] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17288] has shape ID '6333'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17288] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17288] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17288] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17288] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17288] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17288] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17288] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17288] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17289] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17289] Filling out basic attributes, {name='1.17289', nodeId='6334'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18396] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18396] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18396] Filling out basic attributes, {name='1.18396', nodeId='6334'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18396] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18396] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18396] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18396] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18396] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17289] has shape ID '6334'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17289] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17289] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17289] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17289] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17289] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17289] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17289] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17289] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17290] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17290] Filling out basic attributes, {name='1.17290', nodeId='6335'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18397] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18397] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18397] Filling out basic attributes, {name='1.18397', nodeId='6335'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18397] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18397] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18397] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18397] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18397] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17290] has shape ID '6335'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17290] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17290] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17290] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17290] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17290] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17290] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17290] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17290] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17291] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17291] Filling out basic attributes, {name='1.17291', nodeId='6336'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18398] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18398] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18398] Filling out basic attributes, {name='1.18398', nodeId='6336'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18398] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18398] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18398] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18398] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18398] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17291] has shape ID '6336'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17291] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17291] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17291] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17291] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17291] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17291] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17291] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17291] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17292] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17292] Filling out basic attributes, {name='1.17292', nodeId='6337'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18399] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18399] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18399] Filling out basic attributes, {name='1.18399', nodeId='6337'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18399] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18399] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18399] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18399] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18399] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17292] has shape ID '6337'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17292] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17292] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17292] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17292] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17292] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17292] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17292] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17292] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17293] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17293] Filling out basic attributes, {name='1.17293', nodeId='6338'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18400] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18400] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18400] Filling out basic attributes, {name='1.18400', nodeId='6338'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18400] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18400] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18400] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18400] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18400] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17293] has shape ID '6338'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17293] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17293] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17293] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17293] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17293] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17293] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17293] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17293] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17294] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17294] Filling out basic attributes, {name='1.17294', nodeId='6339'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18401] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18401] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18401] Filling out basic attributes, {name='1.18401', nodeId='6339'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18401] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18401] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18401] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18401] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18401] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17294] has shape ID '6339'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17294] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17294] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17294] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17294] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17294] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17294] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17294] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17294] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17295] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17295] Filling out basic attributes, {name='1.17295', nodeId='6340'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18402] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18402] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18402] Filling out basic attributes, {name='1.18402', nodeId='6340'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18402] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18402] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18402] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18402] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18402] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17295] has shape ID '6340'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17295] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17295] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17295] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17295] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17295] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17295] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17295] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17295] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17296] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17296] Filling out basic attributes, {name='1.17296', nodeId='6341'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18403] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18403] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18403] Filling out basic attributes, {name='1.18403', nodeId='6341'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18403] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18403] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18403] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18403] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18403] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17296] has shape ID '6341'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17296] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17296] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17296] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17296] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17296] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17296] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17296] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17296] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17297] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17297] Filling out basic attributes, {name='1.17297', nodeId='6342'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18404] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18404] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18404] Filling out basic attributes, {name='1.18404', nodeId='6342'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18404] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18404] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18404] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18404] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18404] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17297] has shape ID '6342'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17297] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17297] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17297] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17297] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17297] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17297] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17297] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17297] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17298] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17298] Filling out basic attributes, {name='1.17298', nodeId='6343'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18405] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18405] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18405] Filling out basic attributes, {name='1.18405', nodeId='6343'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18405] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18405] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18405] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18405] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18405] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17298] has shape ID '6343'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17298] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17298] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17298] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17298] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17298] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17298] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17298] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17298] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17299] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17299] Filling out basic attributes, {name='1.17299', nodeId='6344'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18406] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18406] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18406] Filling out basic attributes, {name='1.18406', nodeId='6344'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18406] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18406] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18406] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18406] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18406] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17299] has shape ID '6344'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17299] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17299] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17299] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17299] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17299] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17299] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17299] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17299] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.173] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.173] Filling out basic attributes, {name='1.173', nodeId='6345'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11422] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11422] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11422] Filling out basic attributes, {name='1.11422', nodeId='6345'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11422] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11422] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11422] Processing subset: materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11422] Has subset 'Default OBJ' with '11' triangles and materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="33" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11422] Has '1' subsets, '11' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.173] has shape ID '6345'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.173] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.173] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.173] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.173] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.173] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.173] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.173] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.173] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17300] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17300] Filling out basic attributes, {name='1.17300', nodeId='6346'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18407] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18407] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18407] Filling out basic attributes, {name='1.18407', nodeId='6346'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18407] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18407] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18407] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18407] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18407] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17300] has shape ID '6346'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17300] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17300] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17300] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17300] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17300] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17300] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17300] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17300] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17301] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17301] Filling out basic attributes, {name='1.17301', nodeId='6347'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18408] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18408] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18408] Filling out basic attributes, {name='1.18408', nodeId='6347'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18408] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18408] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18408] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18408] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18408] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17301] has shape ID '6347'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17301] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17301] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17301] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17301] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17301] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17301] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17301] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17301] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17302] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17302] Filling out basic attributes, {name='1.17302', nodeId='6348'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18409] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18409] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18409] Filling out basic attributes, {name='1.18409', nodeId='6348'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18409] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18409] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18409] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18409] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18409] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17302] has shape ID '6348'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17302] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17302] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17302] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17302] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17302] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17302] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17302] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17302] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17303] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17303] Filling out basic attributes, {name='1.17303', nodeId='6349'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18410] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18410] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18410] Filling out basic attributes, {name='1.18410', nodeId='6349'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18410] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18410] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18410] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18410] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18410] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17303] has shape ID '6349'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17303] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17303] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17303] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17303] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17303] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17303] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17303] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17303] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17304] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17304] Filling out basic attributes, {name='1.17304', nodeId='6350'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18411] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18411] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18411] Filling out basic attributes, {name='1.18411', nodeId='6350'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18411] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18411] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18411] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18411] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18411] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17304] has shape ID '6350'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17304] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17304] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17304] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17304] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17304] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17304] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17304] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17304] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17305] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17305] Filling out basic attributes, {name='1.17305', nodeId='6351'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18412] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18412] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18412] Filling out basic attributes, {name='1.18412', nodeId='6351'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18412] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18412] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18412] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18412] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18412] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17305] has shape ID '6351'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17305] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17305] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17305] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17305] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17305] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17305] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17305] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17305] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17306] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17306] Filling out basic attributes, {name='1.17306', nodeId='6352'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18413] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18413] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18413] Filling out basic attributes, {name='1.18413', nodeId='6352'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18413] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18413] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18413] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18413] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18413] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17306] has shape ID '6352'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17306] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17306] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17306] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17306] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17306] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17306] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17306] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17306] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17307] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17307] Filling out basic attributes, {name='1.17307', nodeId='6353'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18414] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18414] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18414] Filling out basic attributes, {name='1.18414', nodeId='6353'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18414] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18414] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18414] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18414] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18414] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17307] has shape ID '6353'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17307] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17307] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17307] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17307] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17307] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17307] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17307] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17307] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17308] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17308] Filling out basic attributes, {name='1.17308', nodeId='6354'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18415] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18415] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18415] Filling out basic attributes, {name='1.18415', nodeId='6354'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18415] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18415] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18415] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18415] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18415] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17308] has shape ID '6354'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17308] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17308] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17308] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17308] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17308] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17308] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17308] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17308] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17309] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17309] Filling out basic attributes, {name='1.17309', nodeId='6355'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18416] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18416] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18416] Filling out basic attributes, {name='1.18416', nodeId='6355'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18416] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18416] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18416] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18416] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18416] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17309] has shape ID '6355'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17309] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17309] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17309] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17309] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17309] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17309] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17309] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17309] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17310] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17310] Filling out basic attributes, {name='1.17310', nodeId='6356'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18417] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18417] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18417] Filling out basic attributes, {name='1.18417', nodeId='6356'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18417] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18417] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18417] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18417] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18417] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17310] has shape ID '6356'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17310] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17310] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17310] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17310] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17310] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17310] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17310] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17310] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17311] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17311] Filling out basic attributes, {name='1.17311', nodeId='6357'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18418] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18418] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18418] Filling out basic attributes, {name='1.18418', nodeId='6357'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18418] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18418] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18418] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18418] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18418] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17311] has shape ID '6357'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17311] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17311] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17311] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17311] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17311] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17311] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17311] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17311] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17312] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17312] Filling out basic attributes, {name='1.17312', nodeId='6358'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18419] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18419] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18419] Filling out basic attributes, {name='1.18419', nodeId='6358'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18419] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18419] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18419] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18419] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18419] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17312] has shape ID '6358'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17312] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17312] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17312] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17312] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17312] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17312] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17312] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17312] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17313] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17313] Filling out basic attributes, {name='1.17313', nodeId='6359'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18420] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18420] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18420] Filling out basic attributes, {name='1.18420', nodeId='6359'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18420] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18420] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18420] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18420] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18420] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17313] has shape ID '6359'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17313] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17313] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17313] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17313] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17313] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17313] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17313] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17313] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17314] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17314] Filling out basic attributes, {name='1.17314', nodeId='6360'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18421] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18421] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18421] Filling out basic attributes, {name='1.18421', nodeId='6360'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18421] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18421] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18421] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18421] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18421] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17314] has shape ID '6360'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17314] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17314] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17314] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17314] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17314] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17314] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17314] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17314] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17315] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17315] Filling out basic attributes, {name='1.17315', nodeId='6361'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18422] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18422] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18422] Filling out basic attributes, {name='1.18422', nodeId='6361'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18422] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18422] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18422] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18422] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18422] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17315] has shape ID '6361'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17315] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17315] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17315] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17315] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17315] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17315] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17315] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17315] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17316] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17316] Filling out basic attributes, {name='1.17316', nodeId='6362'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18423] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18423] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18423] Filling out basic attributes, {name='1.18423', nodeId='6362'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18423] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18423] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18423] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18423] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18423] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17316] has shape ID '6362'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17316] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17316] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17316] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17316] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17316] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17316] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17316] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17316] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17317] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17317] Filling out basic attributes, {name='1.17317', nodeId='6363'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18424] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18424] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18424] Filling out basic attributes, {name='1.18424', nodeId='6363'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18424] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18424] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18424] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18424] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18424] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17317] has shape ID '6363'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17317] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17317] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17317] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17317] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17317] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17317] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17317] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17317] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17318] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17318] Filling out basic attributes, {name='1.17318', nodeId='6364'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18425] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18425] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18425] Filling out basic attributes, {name='1.18425', nodeId='6364'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18425] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18425] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18425] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18425] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18425] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17318] has shape ID '6364'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17318] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17318] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17318] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17318] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17318] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17318] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17318] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17318] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17319] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17319] Filling out basic attributes, {name='1.17319', nodeId='6365'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18426] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18426] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18426] Filling out basic attributes, {name='1.18426', nodeId='6365'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18426] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18426] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18426] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18426] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18426] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17319] has shape ID '6365'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17319] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17319] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17319] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17319] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17319] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17319] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17319] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17319] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17320] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17320] Filling out basic attributes, {name='1.17320', nodeId='6366'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18427] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18427] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18427] Filling out basic attributes, {name='1.18427', nodeId='6366'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18427] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18427] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18427] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18427] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18427] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17320] has shape ID '6366'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17320] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17320] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17320] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17320] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17320] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17320] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17320] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17320] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17321] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17321] Filling out basic attributes, {name='1.17321', nodeId='6367'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18428] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18428] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18428] Filling out basic attributes, {name='1.18428', nodeId='6367'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18428] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18428] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18428] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18428] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18428] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17321] has shape ID '6367'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17321] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17321] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17321] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17321] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17321] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17321] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17321] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17321] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17322] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17322] Filling out basic attributes, {name='1.17322', nodeId='6368'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18429] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18429] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18429] Filling out basic attributes, {name='1.18429', nodeId='6368'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18429] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18429] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18429] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18429] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18429] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17322] has shape ID '6368'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17322] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17322] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17322] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17322] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17322] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17322] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17322] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17322] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17323] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17323] Filling out basic attributes, {name='1.17323', nodeId='6369'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18430] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18430] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18430] Filling out basic attributes, {name='1.18430', nodeId='6369'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18430] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18430] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18430] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18430] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18430] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17323] has shape ID '6369'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17323] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17323] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17323] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17323] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17323] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17323] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17323] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17323] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17324] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17324] Filling out basic attributes, {name='1.17324', nodeId='6370'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18431] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18431] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18431] Filling out basic attributes, {name='1.18431', nodeId='6370'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18431] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18431] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18431] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18431] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18431] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17324] has shape ID '6370'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17324] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17324] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17324] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17324] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17324] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17324] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17324] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17324] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17325] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17325] Filling out basic attributes, {name='1.17325', nodeId='6371'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18432] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18432] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18432] Filling out basic attributes, {name='1.18432', nodeId='6371'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18432] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18432] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18432] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18432] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18432] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17325] has shape ID '6371'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17325] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17325] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17325] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17325] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17325] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17325] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17325] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17325] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17326] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17326] Filling out basic attributes, {name='1.17326', nodeId='6372'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18433] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18433] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18433] Filling out basic attributes, {name='1.18433', nodeId='6372'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18433] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18433] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18433] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18433] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18433] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17326] has shape ID '6372'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17326] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17326] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17326] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17326] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17326] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17326] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17326] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17326] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17327] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17327] Filling out basic attributes, {name='1.17327', nodeId='6373'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18434] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18434] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18434] Filling out basic attributes, {name='1.18434', nodeId='6373'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18434] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18434] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18434] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18434] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18434] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17327] has shape ID '6373'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17327] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17327] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17327] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17327] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17327] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17327] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17327] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17327] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17328] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17328] Filling out basic attributes, {name='1.17328', nodeId='6374'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18435] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18435] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18435] Filling out basic attributes, {name='1.18435', nodeId='6374'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18435] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18435] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18435] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18435] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18435] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17328] has shape ID '6374'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17328] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17328] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17328] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17328] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17328] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17328] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17328] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17328] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17329] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17329] Filling out basic attributes, {name='1.17329', nodeId='6375'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18436] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18436] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18436] Filling out basic attributes, {name='1.18436', nodeId='6375'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18436] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18436] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18436] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18436] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18436] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17329] has shape ID '6375'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17329] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17329] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17329] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17329] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17329] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17329] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17329] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17329] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17330] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17330] Filling out basic attributes, {name='1.17330', nodeId='6376'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18437] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18437] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18437] Filling out basic attributes, {name='1.18437', nodeId='6376'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18437] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18437] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18437] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18437] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18437] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17330] has shape ID '6376'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17330] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17330] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17330] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17330] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17330] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17330] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17330] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17330] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17331] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17331] Filling out basic attributes, {name='1.17331', nodeId='6377'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18438] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18438] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18438] Filling out basic attributes, {name='1.18438', nodeId='6377'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18438] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18438] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18438] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18438] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18438] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17331] has shape ID '6377'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17331] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17331] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17331] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17331] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17331] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17331] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17331] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17331] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17332] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17332] Filling out basic attributes, {name='1.17332', nodeId='6378'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18439] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18439] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18439] Filling out basic attributes, {name='1.18439', nodeId='6378'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18439] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18439] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18439] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18439] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18439] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17332] has shape ID '6378'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17332] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17332] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17332] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17332] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17332] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17332] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17332] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17332] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17333] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17333] Filling out basic attributes, {name='1.17333', nodeId='6379'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18440] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18440] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18440] Filling out basic attributes, {name='1.18440', nodeId='6379'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18440] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18440] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18440] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18440] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18440] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17333] has shape ID '6379'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17333] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17333] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17333] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17333] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17333] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17333] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17333] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17333] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17334] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17334] Filling out basic attributes, {name='1.17334', nodeId='6380'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18441] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18441] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18441] Filling out basic attributes, {name='1.18441', nodeId='6380'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18441] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18441] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18441] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18441] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18441] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17334] has shape ID '6380'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17334] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17334] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17334] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17334] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17334] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17334] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17334] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17334] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17335] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17335] Filling out basic attributes, {name='1.17335', nodeId='6381'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18442] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18442] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18442] Filling out basic attributes, {name='1.18442', nodeId='6381'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18442] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18442] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18442] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18442] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18442] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17335] has shape ID '6381'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17335] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17335] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17335] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17335] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17335] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17335] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17335] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17335] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17336] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17336] Filling out basic attributes, {name='1.17336', nodeId='6382'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18443] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18443] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18443] Filling out basic attributes, {name='1.18443', nodeId='6382'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18443] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18443] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18443] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18443] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18443] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17336] has shape ID '6382'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17336] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17336] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17336] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17336] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17336] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17336] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17336] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17336] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17337] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17337] Filling out basic attributes, {name='1.17337', nodeId='6383'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18444] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18444] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18444] Filling out basic attributes, {name='1.18444', nodeId='6383'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18444] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18444] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18444] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18444] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18444] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17337] has shape ID '6383'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17337] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17337] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17337] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17337] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17337] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17337] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17337] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17337] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17338] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17338] Filling out basic attributes, {name='1.17338', nodeId='6384'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18445] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18445] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18445] Filling out basic attributes, {name='1.18445', nodeId='6384'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18445] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18445] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18445] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18445] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18445] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17338] has shape ID '6384'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17338] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17338] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17338] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17338] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17338] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17338] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17338] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17338] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17339] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17339] Filling out basic attributes, {name='1.17339', nodeId='6385'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18446] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18446] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18446] Filling out basic attributes, {name='1.18446', nodeId='6385'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18446] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18446] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18446] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18446] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18446] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17339] has shape ID '6385'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17339] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17339] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17339] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17339] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17339] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17339] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17339] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17339] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17340] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17340] Filling out basic attributes, {name='1.17340', nodeId='6386'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18447] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18447] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18447] Filling out basic attributes, {name='1.18447', nodeId='6386'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18447] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18447] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18447] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18447] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18447] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17340] has shape ID '6386'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17340] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17340] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17340] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17340] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17340] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17340] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17340] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17340] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17341] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17341] Filling out basic attributes, {name='1.17341', nodeId='6387'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18448] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18448] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18448] Filling out basic attributes, {name='1.18448', nodeId='6387'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18448] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18448] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18448] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18448] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18448] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17341] has shape ID '6387'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17341] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17341] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17341] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17341] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17341] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17341] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17341] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17341] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17342] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17342] Filling out basic attributes, {name='1.17342', nodeId='6388'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18449] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18449] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18449] Filling out basic attributes, {name='1.18449', nodeId='6388'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18449] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18449] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18449] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18449] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18449] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17342] has shape ID '6388'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17342] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17342] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17342] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17342] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17342] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17342] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17342] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17342] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17343] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17343] Filling out basic attributes, {name='1.17343', nodeId='6389'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18450] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18450] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18450] Filling out basic attributes, {name='1.18450', nodeId='6389'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18450] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18450] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18450] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18450] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18450] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17343] has shape ID '6389'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17343] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17343] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17343] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17343] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17343] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17343] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17343] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17343] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17344] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17344] Filling out basic attributes, {name='1.17344', nodeId='6390'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18451] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18451] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18451] Filling out basic attributes, {name='1.18451', nodeId='6390'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18451] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18451] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18451] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18451] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18451] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17344] has shape ID '6390'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17344] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17344] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17344] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17344] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17344] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17344] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17344] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17344] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17345] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17345] Filling out basic attributes, {name='1.17345', nodeId='6391'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18452] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18452] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18452] Filling out basic attributes, {name='1.18452', nodeId='6391'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18452] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18452] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18452] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18452] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18452] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17345] has shape ID '6391'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17345] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17345] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17345] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17345] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17345] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17345] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17345] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17345] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17346] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17346] Filling out basic attributes, {name='1.17346', nodeId='6392'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18453] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18453] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18453] Filling out basic attributes, {name='1.18453', nodeId='6392'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18453] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18453] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18453] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18453] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18453] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17346] has shape ID '6392'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17346] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17346] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17346] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17346] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17346] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17346] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17346] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17346] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17347] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17347] Filling out basic attributes, {name='1.17347', nodeId='6393'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18454] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18454] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18454] Filling out basic attributes, {name='1.18454', nodeId='6393'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18454] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18454] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18454] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18454] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18454] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17347] has shape ID '6393'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17347] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17347] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17347] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17347] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17347] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17347] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17347] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17347] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17348] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17348] Filling out basic attributes, {name='1.17348', nodeId='6394'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18455] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18455] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18455] Filling out basic attributes, {name='1.18455', nodeId='6394'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18455] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18455] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18455] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18455] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18455] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17348] has shape ID '6394'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17348] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17348] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17348] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17348] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17348] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17348] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17348] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17348] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17349] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17349] Filling out basic attributes, {name='1.17349', nodeId='6395'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18456] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18456] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18456] Filling out basic attributes, {name='1.18456', nodeId='6395'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18456] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18456] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18456] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18456] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18456] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17349] has shape ID '6395'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17349] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17349] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17349] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17349] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17349] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17349] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17349] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17349] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17350] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17350] Filling out basic attributes, {name='1.17350', nodeId='6396'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18457] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18457] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18457] Filling out basic attributes, {name='1.18457', nodeId='6396'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18457] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18457] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18457] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18457] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18457] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17350] has shape ID '6396'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17350] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17350] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17350] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17350] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17350] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17350] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17350] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17350] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17351] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17351] Filling out basic attributes, {name='1.17351', nodeId='6397'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18458] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18458] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18458] Filling out basic attributes, {name='1.18458', nodeId='6397'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18458] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18458] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18458] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18458] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18458] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17351] has shape ID '6397'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17351] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17351] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17351] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17351] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17351] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17351] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17351] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17351] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17352] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17352] Filling out basic attributes, {name='1.17352', nodeId='6398'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18459] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18459] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18459] Filling out basic attributes, {name='1.18459', nodeId='6398'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18459] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18459] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18459] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18459] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18459] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17352] has shape ID '6398'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17352] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17352] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17352] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17352] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17352] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17352] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17352] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17352] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17353] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17353] Filling out basic attributes, {name='1.17353', nodeId='6399'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18460] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18460] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18460] Filling out basic attributes, {name='1.18460', nodeId='6399'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18460] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18460] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18460] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18460] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18460] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17353] has shape ID '6399'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17353] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17353] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17353] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17353] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17353] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17353] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17353] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17353] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17354] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17354] Filling out basic attributes, {name='1.17354', nodeId='6400'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18461] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18461] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18461] Filling out basic attributes, {name='1.18461', nodeId='6400'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18461] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18461] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18461] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18461] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18461] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17354] has shape ID '6400'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17354] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17354] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17354] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17354] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17354] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17354] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17354] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17354] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17355] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17355] Filling out basic attributes, {name='1.17355', nodeId='6401'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18462] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18462] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18462] Filling out basic attributes, {name='1.18462', nodeId='6401'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18462] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18462] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18462] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18462] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18462] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17355] has shape ID '6401'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17355] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17355] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17355] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17355] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17355] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17355] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17355] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17355] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17356] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17356] Filling out basic attributes, {name='1.17356', nodeId='6402'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18463] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18463] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18463] Filling out basic attributes, {name='1.18463', nodeId='6402'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18463] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18463] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18463] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18463] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18463] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17356] has shape ID '6402'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17356] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17356] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17356] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17356] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17356] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17356] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17356] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17356] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17357] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17357] Filling out basic attributes, {name='1.17357', nodeId='6403'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18464] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18464] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18464] Filling out basic attributes, {name='1.18464', nodeId='6403'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18464] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18464] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18464] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18464] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18464] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17357] has shape ID '6403'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17357] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17357] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17357] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17357] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17357] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17357] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17357] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17357] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17358] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17358] Filling out basic attributes, {name='1.17358', nodeId='6404'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18465] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18465] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18465] Filling out basic attributes, {name='1.18465', nodeId='6404'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18465] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18465] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18465] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18465] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18465] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17358] has shape ID '6404'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17358] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17358] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17358] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17358] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17358] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17358] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17358] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17358] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17359] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17359] Filling out basic attributes, {name='1.17359', nodeId='6405'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18466] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18466] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18466] Filling out basic attributes, {name='1.18466', nodeId='6405'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18466] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18466] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18466] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18466] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18466] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17359] has shape ID '6405'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17359] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17359] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17359] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17359] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17359] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17359] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17359] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17359] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17360] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17360] Filling out basic attributes, {name='1.17360', nodeId='6406'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18467] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18467] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18467] Filling out basic attributes, {name='1.18467', nodeId='6406'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18467] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18467] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18467] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18467] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18467] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17360] has shape ID '6406'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17360] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17360] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17360] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17360] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17360] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17360] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17360] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17360] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17361] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17361] Filling out basic attributes, {name='1.17361', nodeId='6407'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18468] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18468] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18468] Filling out basic attributes, {name='1.18468', nodeId='6407'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18468] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18468] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18468] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18468] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18468] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17361] has shape ID '6407'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17361] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17361] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17361] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17361] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17361] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17361] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17361] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17361] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17362] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17362] Filling out basic attributes, {name='1.17362', nodeId='6408'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18469] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18469] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18469] Filling out basic attributes, {name='1.18469', nodeId='6408'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18469] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18469] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18469] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18469] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18469] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17362] has shape ID '6408'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17362] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17362] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17362] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17362] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17362] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17362] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17362] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17362] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17363] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17363] Filling out basic attributes, {name='1.17363', nodeId='6409'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18470] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18470] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18470] Filling out basic attributes, {name='1.18470', nodeId='6409'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18470] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18470] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18470] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18470] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18470] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17363] has shape ID '6409'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17363] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17363] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17363] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17363] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17363] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17363] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17363] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17363] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17364] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17364] Filling out basic attributes, {name='1.17364', nodeId='6410'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18471] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18471] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18471] Filling out basic attributes, {name='1.18471', nodeId='6410'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18471] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18471] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18471] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18471] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18471] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17364] has shape ID '6410'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17364] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17364] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17364] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17364] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17364] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17364] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17364] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17364] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17365] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17365] Filling out basic attributes, {name='1.17365', nodeId='6411'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18472] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18472] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18472] Filling out basic attributes, {name='1.18472', nodeId='6411'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18472] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18472] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18472] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18472] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18472] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17365] has shape ID '6411'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17365] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17365] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17365] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17365] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17365] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17365] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17365] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17365] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17366] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17366] Filling out basic attributes, {name='1.17366', nodeId='6412'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18473] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18473] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18473] Filling out basic attributes, {name='1.18473', nodeId='6412'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18473] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18473] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18473] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18473] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18473] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17366] has shape ID '6412'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17366] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17366] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17366] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17366] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17366] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17366] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17366] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17366] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17367] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17367] Filling out basic attributes, {name='1.17367', nodeId='6413'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18474] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18474] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18474] Filling out basic attributes, {name='1.18474', nodeId='6413'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18474] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18474] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18474] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18474] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18474] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17367] has shape ID '6413'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17367] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17367] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17367] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17367] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17367] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17367] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17367] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17367] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17368] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17368] Filling out basic attributes, {name='1.17368', nodeId='6414'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18475] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18475] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18475] Filling out basic attributes, {name='1.18475', nodeId='6414'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18475] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18475] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18475] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18475] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18475] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17368] has shape ID '6414'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17368] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17368] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17368] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17368] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17368] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17368] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17368] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17368] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17369] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17369] Filling out basic attributes, {name='1.17369', nodeId='6415'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18476] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18476] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18476] Filling out basic attributes, {name='1.18476', nodeId='6415'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18476] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18476] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18476] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18476] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18476] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17369] has shape ID '6415'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17369] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17369] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17369] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17369] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17369] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17369] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17369] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17369] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17370] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17370] Filling out basic attributes, {name='1.17370', nodeId='6416'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18477] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18477] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18477] Filling out basic attributes, {name='1.18477', nodeId='6416'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18477] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18477] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18477] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18477] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18477] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17370] has shape ID '6416'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17370] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17370] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17370] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17370] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17370] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17370] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17370] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17370] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17371] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17371] Filling out basic attributes, {name='1.17371', nodeId='6417'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18478] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18478] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18478] Filling out basic attributes, {name='1.18478', nodeId='6417'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18478] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18478] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18478] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18478] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18478] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17371] has shape ID '6417'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17371] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17371] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17371] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17371] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17371] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17371] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17371] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17371] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17372] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17372] Filling out basic attributes, {name='1.17372', nodeId='6418'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18479] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18479] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18479] Filling out basic attributes, {name='1.18479', nodeId='6418'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18479] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18479] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18479] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18479] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18479] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17372] has shape ID '6418'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17372] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17372] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17372] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17372] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17372] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17372] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17372] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17372] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17373] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17373] Filling out basic attributes, {name='1.17373', nodeId='6419'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18480] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18480] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18480] Filling out basic attributes, {name='1.18480', nodeId='6419'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18480] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18480] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18480] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18480] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18480] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17373] has shape ID '6419'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17373] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17373] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17373] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17373] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17373] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17373] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17373] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17373] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17374] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17374] Filling out basic attributes, {name='1.17374', nodeId='6420'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18481] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18481] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18481] Filling out basic attributes, {name='1.18481', nodeId='6420'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18481] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18481] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18481] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18481] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18481] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17374] has shape ID '6420'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17374] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17374] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17374] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17374] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17374] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17374] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17374] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17374] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17375] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17375] Filling out basic attributes, {name='1.17375', nodeId='6421'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18482] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18482] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18482] Filling out basic attributes, {name='1.18482', nodeId='6421'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18482] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18482] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18482] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18482] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18482] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17375] has shape ID '6421'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17375] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17375] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17375] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17375] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17375] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17375] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17375] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17375] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17376] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17376] Filling out basic attributes, {name='1.17376', nodeId='6422'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18483] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18483] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18483] Filling out basic attributes, {name='1.18483', nodeId='6422'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18483] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18483] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18483] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18483] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18483] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17376] has shape ID '6422'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17376] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17376] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17376] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17376] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17376] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17376] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17376] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17376] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17377] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17377] Filling out basic attributes, {name='1.17377', nodeId='6423'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18484] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18484] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18484] Filling out basic attributes, {name='1.18484', nodeId='6423'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18484] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18484] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18484] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18484] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18484] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17377] has shape ID '6423'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17377] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17377] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17377] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17377] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17377] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17377] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17377] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17377] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17378] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17378] Filling out basic attributes, {name='1.17378', nodeId='6424'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18485] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18485] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18485] Filling out basic attributes, {name='1.18485', nodeId='6424'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18485] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18485] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18485] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18485] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18485] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17378] has shape ID '6424'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17378] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17378] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17378] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17378] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17378] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17378] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17378] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17378] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17379] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17379] Filling out basic attributes, {name='1.17379', nodeId='6425'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18486] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18486] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18486] Filling out basic attributes, {name='1.18486', nodeId='6425'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18486] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18486] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18486] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18486] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18486] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17379] has shape ID '6425'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17379] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17379] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17379] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17379] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17379] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17379] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17379] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17379] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17380] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17380] Filling out basic attributes, {name='1.17380', nodeId='6426'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18487] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18487] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18487] Filling out basic attributes, {name='1.18487', nodeId='6426'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18487] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18487] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18487] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18487] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18487] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17380] has shape ID '6426'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17380] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17380] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17380] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17380] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17380] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17380] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17380] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17380] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17381] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17381] Filling out basic attributes, {name='1.17381', nodeId='6427'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18488] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18488] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18488] Filling out basic attributes, {name='1.18488', nodeId='6427'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18488] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18488] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18488] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18488] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18488] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17381] has shape ID '6427'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17381] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17381] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17381] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17381] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17381] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17381] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17381] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17381] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17382] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17382] Filling out basic attributes, {name='1.17382', nodeId='6428'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18489] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18489] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18489] Filling out basic attributes, {name='1.18489', nodeId='6428'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18489] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18489] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18489] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18489] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18489] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17382] has shape ID '6428'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17382] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17382] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17382] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17382] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17382] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17382] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17382] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17382] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17383] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17383] Filling out basic attributes, {name='1.17383', nodeId='6429'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18490] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18490] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18490] Filling out basic attributes, {name='1.18490', nodeId='6429'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18490] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18490] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18490] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18490] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18490] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17383] has shape ID '6429'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17383] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17383] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17383] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17383] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17383] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17383] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17383] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17383] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17384] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17384] Filling out basic attributes, {name='1.17384', nodeId='6430'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18491] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18491] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18491] Filling out basic attributes, {name='1.18491', nodeId='6430'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18491] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18491] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18491] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18491] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18491] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17384] has shape ID '6430'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17384] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17384] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17384] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17384] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17384] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17384] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17384] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17384] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17385] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17385] Filling out basic attributes, {name='1.17385', nodeId='6431'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18492] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18492] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18492] Filling out basic attributes, {name='1.18492', nodeId='6431'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18492] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18492] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18492] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18492] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18492] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17385] has shape ID '6431'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17385] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17385] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17385] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17385] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17385] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17385] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17385] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17385] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17386] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17386] Filling out basic attributes, {name='1.17386', nodeId='6432'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18493] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18493] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18493] Filling out basic attributes, {name='1.18493', nodeId='6432'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18493] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18493] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18493] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18493] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18493] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17386] has shape ID '6432'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17386] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17386] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17386] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17386] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17386] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17386] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17386] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17386] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17387] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17387] Filling out basic attributes, {name='1.17387', nodeId='6433'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18494] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18494] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18494] Filling out basic attributes, {name='1.18494', nodeId='6433'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18494] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18494] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18494] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18494] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18494] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17387] has shape ID '6433'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17387] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17387] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17387] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17387] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17387] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17387] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17387] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17387] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17388] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17388] Filling out basic attributes, {name='1.17388', nodeId='6434'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18495] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18495] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18495] Filling out basic attributes, {name='1.18495', nodeId='6434'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18495] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18495] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18495] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18495] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18495] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17388] has shape ID '6434'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17388] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17388] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17388] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17388] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17388] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17388] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17388] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17388] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17389] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17389] Filling out basic attributes, {name='1.17389', nodeId='6435'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18496] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18496] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18496] Filling out basic attributes, {name='1.18496', nodeId='6435'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18496] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18496] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18496] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18496] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18496] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17389] has shape ID '6435'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17389] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17389] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17389] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17389] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17389] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17389] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17389] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17389] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17390] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17390] Filling out basic attributes, {name='1.17390', nodeId='6436'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18497] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18497] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18497] Filling out basic attributes, {name='1.18497', nodeId='6436'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18497] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18497] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18497] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18497] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18497] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17390] has shape ID '6436'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17390] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17390] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17390] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17390] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17390] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17390] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17390] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17390] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17391] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17391] Filling out basic attributes, {name='1.17391', nodeId='6437'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18498] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18498] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18498] Filling out basic attributes, {name='1.18498', nodeId='6437'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18498] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18498] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18498] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18498] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18498] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17391] has shape ID '6437'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17391] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17391] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17391] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17391] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17391] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17391] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17391] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17391] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17392] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17392] Filling out basic attributes, {name='1.17392', nodeId='6438'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18499] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18499] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18499] Filling out basic attributes, {name='1.18499', nodeId='6438'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18499] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18499] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18499] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18499] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18499] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17392] has shape ID '6438'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17392] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17392] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17392] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17392] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17392] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17392] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17392] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17392] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17393] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17393] Filling out basic attributes, {name='1.17393', nodeId='6439'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18500] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18500] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18500] Filling out basic attributes, {name='1.18500', nodeId='6439'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18500] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18500] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18500] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18500] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18500] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17393] has shape ID '6439'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17393] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17393] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17393] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17393] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17393] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17393] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17393] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17393] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17394] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17394] Filling out basic attributes, {name='1.17394', nodeId='6440'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18501] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18501] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18501] Filling out basic attributes, {name='1.18501', nodeId='6440'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18501] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18501] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18501] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18501] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18501] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17394] has shape ID '6440'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17394] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17394] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17394] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17394] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17394] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17394] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17394] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17394] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17395] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17395] Filling out basic attributes, {name='1.17395', nodeId='6441'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18502] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18502] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18502] Filling out basic attributes, {name='1.18502', nodeId='6441'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18502] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18502] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18502] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18502] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18502] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17395] has shape ID '6441'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17395] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17395] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17395] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17395] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17395] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17395] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17395] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17395] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17396] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17396] Filling out basic attributes, {name='1.17396', nodeId='6442'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18503] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18503] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18503] Filling out basic attributes, {name='1.18503', nodeId='6442'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18503] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18503] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18503] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18503] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18503] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17396] has shape ID '6442'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17396] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17396] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17396] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17396] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17396] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17396] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17396] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17396] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17397] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17397] Filling out basic attributes, {name='1.17397', nodeId='6443'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18504] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18504] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18504] Filling out basic attributes, {name='1.18504', nodeId='6443'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18504] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18504] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18504] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18504] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18504] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17397] has shape ID '6443'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17397] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17397] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17397] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17397] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17397] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17397] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17397] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17397] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17398] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17398] Filling out basic attributes, {name='1.17398', nodeId='6444'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18505] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18505] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18505] Filling out basic attributes, {name='1.18505', nodeId='6444'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18505] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18505] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18505] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18505] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18505] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17398] has shape ID '6444'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17398] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17398] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17398] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17398] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17398] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17398] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17398] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17398] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17399] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17399] Filling out basic attributes, {name='1.17399', nodeId='6445'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18506] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18506] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18506] Filling out basic attributes, {name='1.18506', nodeId='6445'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18506] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18506] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18506] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18506] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18506] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17399] has shape ID '6445'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17399] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17399] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17399] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17399] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17399] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17399] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17399] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17399] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.174] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.174] Filling out basic attributes, {name='1.174', nodeId='6446'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11423] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11423] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11423] Filling out basic attributes, {name='1.11423', nodeId='6446'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11423] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11423] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11423] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11423] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="15"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11423] Has '1' subsets, '10' triangles and '15' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.174] has shape ID '6446'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.174] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.174] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.174] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.174] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.174] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.174] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.174] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.174] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17400] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17400] Filling out basic attributes, {name='1.17400', nodeId='6447'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18507] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18507] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18507] Filling out basic attributes, {name='1.18507', nodeId='6447'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18507] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18507] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18507] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18507] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18507] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17400] has shape ID '6447'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17400] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17400] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17400] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17400] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17400] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17400] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17400] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17400] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17401] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17401] Filling out basic attributes, {name='1.17401', nodeId='6448'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18508] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18508] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18508] Filling out basic attributes, {name='1.18508', nodeId='6448'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18508] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18508] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18508] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18508] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18508] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17401] has shape ID '6448'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17401] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17401] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17401] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17401] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17401] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17401] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17401] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17401] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17402] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17402] Filling out basic attributes, {name='1.17402', nodeId='6449'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18509] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18509] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18509] Filling out basic attributes, {name='1.18509', nodeId='6449'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18509] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18509] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18509] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18509] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18509] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17402] has shape ID '6449'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17402] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17402] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17402] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17402] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17402] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17402] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17402] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17402] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17403] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17403] Filling out basic attributes, {name='1.17403', nodeId='6450'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18510] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18510] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18510] Filling out basic attributes, {name='1.18510', nodeId='6450'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18510] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18510] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18510] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18510] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18510] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17403] has shape ID '6450'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17403] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17403] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17403] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17403] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17403] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17403] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17403] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17403] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17404] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17404] Filling out basic attributes, {name='1.17404', nodeId='6451'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18511] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18511] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18511] Filling out basic attributes, {name='1.18511', nodeId='6451'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18511] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18511] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18511] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18511] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18511] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17404] has shape ID '6451'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17404] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17404] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17404] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17404] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17404] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17404] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17404] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17404] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17405] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17405] Filling out basic attributes, {name='1.17405', nodeId='6452'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18512] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18512] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18512] Filling out basic attributes, {name='1.18512', nodeId='6452'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18512] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18512] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18512] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18512] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18512] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17405] has shape ID '6452'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17405] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17405] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17405] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17405] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17405] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17405] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17405] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17405] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17406] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17406] Filling out basic attributes, {name='1.17406', nodeId='6453'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18513] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18513] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18513] Filling out basic attributes, {name='1.18513', nodeId='6453'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18513] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18513] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18513] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18513] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18513] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17406] has shape ID '6453'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17406] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17406] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17406] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17406] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17406] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17406] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17406] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17406] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17407] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17407] Filling out basic attributes, {name='1.17407', nodeId='6454'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18514] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18514] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18514] Filling out basic attributes, {name='1.18514', nodeId='6454'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18514] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18514] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18514] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18514] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18514] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17407] has shape ID '6454'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17407] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17407] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17407] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17407] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17407] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17407] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17407] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17407] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17408] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17408] Filling out basic attributes, {name='1.17408', nodeId='6455'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18515] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18515] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18515] Filling out basic attributes, {name='1.18515', nodeId='6455'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18515] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18515] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18515] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18515] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18515] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17408] has shape ID '6455'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17408] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17408] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17408] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17408] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17408] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17408] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17408] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17408] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17409] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17409] Filling out basic attributes, {name='1.17409', nodeId='6456'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18516] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18516] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18516] Filling out basic attributes, {name='1.18516', nodeId='6456'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18516] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18516] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18516] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18516] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18516] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17409] has shape ID '6456'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17409] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17409] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17409] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17409] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17409] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17409] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17409] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17409] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17410] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17410] Filling out basic attributes, {name='1.17410', nodeId='6457'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18517] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18517] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18517] Filling out basic attributes, {name='1.18517', nodeId='6457'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18517] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18517] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18517] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18517] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18517] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17410] has shape ID '6457'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17410] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17410] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17410] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17410] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17410] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17410] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17410] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17410] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17411] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17411] Filling out basic attributes, {name='1.17411', nodeId='6458'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18518] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18518] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18518] Filling out basic attributes, {name='1.18518', nodeId='6458'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18518] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18518] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18518] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18518] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18518] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17411] has shape ID '6458'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17411] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17411] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17411] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17411] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17411] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17411] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17411] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17411] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17412] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17412] Filling out basic attributes, {name='1.17412', nodeId='6459'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18519] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18519] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18519] Filling out basic attributes, {name='1.18519', nodeId='6459'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18519] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18519] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18519] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18519] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18519] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17412] has shape ID '6459'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17412] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17412] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17412] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17412] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17412] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17412] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17412] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17412] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17413] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17413] Filling out basic attributes, {name='1.17413', nodeId='6460'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18520] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18520] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18520] Filling out basic attributes, {name='1.18520', nodeId='6460'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18520] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18520] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18520] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18520] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18520] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17413] has shape ID '6460'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17413] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17413] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17413] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17413] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17413] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17413] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17413] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17413] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17414] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17414] Filling out basic attributes, {name='1.17414', nodeId='6461'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18521] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18521] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18521] Filling out basic attributes, {name='1.18521', nodeId='6461'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18521] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18521] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18521] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18521] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18521] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17414] has shape ID '6461'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17414] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17414] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17414] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17414] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17414] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17414] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17414] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17414] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17415] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17415] Filling out basic attributes, {name='1.17415', nodeId='6462'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18522] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18522] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18522] Filling out basic attributes, {name='1.18522', nodeId='6462'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18522] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18522] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18522] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18522] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18522] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17415] has shape ID '6462'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17415] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17415] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17415] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17415] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17415] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17415] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17415] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17415] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17416] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17416] Filling out basic attributes, {name='1.17416', nodeId='6463'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18523] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18523] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18523] Filling out basic attributes, {name='1.18523', nodeId='6463'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18523] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18523] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18523] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18523] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18523] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17416] has shape ID '6463'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17416] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17416] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17416] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17416] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17416] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17416] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17416] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17416] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17417] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17417] Filling out basic attributes, {name='1.17417', nodeId='6464'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18524] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18524] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18524] Filling out basic attributes, {name='1.18524', nodeId='6464'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18524] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18524] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18524] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18524] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18524] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17417] has shape ID '6464'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17417] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17417] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17417] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17417] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17417] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17417] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17417] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17417] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17418] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17418] Filling out basic attributes, {name='1.17418', nodeId='6465'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18525] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18525] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18525] Filling out basic attributes, {name='1.18525', nodeId='6465'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18525] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18525] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18525] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18525] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18525] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17418] has shape ID '6465'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17418] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17418] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17418] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17418] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17418] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17418] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17418] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17418] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17419] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17419] Filling out basic attributes, {name='1.17419', nodeId='6466'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18526] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18526] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18526] Filling out basic attributes, {name='1.18526', nodeId='6466'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18526] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18526] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18526] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18526] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18526] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17419] has shape ID '6466'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17419] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17419] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17419] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17419] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17419] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17419] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17419] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17419] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17420] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17420] Filling out basic attributes, {name='1.17420', nodeId='6467'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18527] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18527] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18527] Filling out basic attributes, {name='1.18527', nodeId='6467'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18527] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18527] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18527] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18527] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18527] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17420] has shape ID '6467'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17420] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17420] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17420] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17420] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17420] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17420] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17420] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17420] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17421] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17421] Filling out basic attributes, {name='1.17421', nodeId='6468'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18528] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18528] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18528] Filling out basic attributes, {name='1.18528', nodeId='6468'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18528] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18528] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18528] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18528] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18528] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17421] has shape ID '6468'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17421] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17421] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17421] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17421] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17421] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17421] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17421] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17421] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17422] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17422] Filling out basic attributes, {name='1.17422', nodeId='6469'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18529] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18529] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18529] Filling out basic attributes, {name='1.18529', nodeId='6469'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18529] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18529] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18529] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18529] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18529] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17422] has shape ID '6469'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17422] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17422] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17422] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17422] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17422] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17422] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17422] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17422] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17423] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17423] Filling out basic attributes, {name='1.17423', nodeId='6470'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18530] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18530] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18530] Filling out basic attributes, {name='1.18530', nodeId='6470'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18530] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18530] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18530] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18530] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18530] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17423] has shape ID '6470'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17423] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17423] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17423] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17423] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17423] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17423] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17423] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17423] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17424] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17424] Filling out basic attributes, {name='1.17424', nodeId='6471'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18531] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18531] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18531] Filling out basic attributes, {name='1.18531', nodeId='6471'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18531] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18531] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18531] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18531] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18531] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17424] has shape ID '6471'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17424] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17424] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17424] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17424] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17424] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17424] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17424] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17424] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17425] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17425] Filling out basic attributes, {name='1.17425', nodeId='6472'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18532] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18532] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18532] Filling out basic attributes, {name='1.18532', nodeId='6472'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18532] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18532] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18532] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18532] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18532] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17425] has shape ID '6472'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17425] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17425] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17425] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17425] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17425] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17425] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17425] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17425] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17426] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17426] Filling out basic attributes, {name='1.17426', nodeId='6473'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18533] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18533] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18533] Filling out basic attributes, {name='1.18533', nodeId='6473'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18533] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18533] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18533] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18533] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18533] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17426] has shape ID '6473'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17426] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17426] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17426] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17426] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17426] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17426] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17426] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17426] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17427] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17427] Filling out basic attributes, {name='1.17427', nodeId='6474'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18534] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18534] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18534] Filling out basic attributes, {name='1.18534', nodeId='6474'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18534] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18534] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18534] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18534] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18534] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17427] has shape ID '6474'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17427] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17427] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17427] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17427] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17427] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17427] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17427] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17427] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17428] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17428] Filling out basic attributes, {name='1.17428', nodeId='6475'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18535] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18535] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18535] Filling out basic attributes, {name='1.18535', nodeId='6475'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18535] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18535] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18535] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18535] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18535] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17428] has shape ID '6475'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17428] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17428] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17428] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17428] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17428] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17428] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17428] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17428] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17429] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17429] Filling out basic attributes, {name='1.17429', nodeId='6476'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18536] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18536] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18536] Filling out basic attributes, {name='1.18536', nodeId='6476'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18536] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18536] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18536] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18536] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18536] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17429] has shape ID '6476'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17429] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17429] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17429] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17429] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17429] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17429] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17429] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17429] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17430] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17430] Filling out basic attributes, {name='1.17430', nodeId='6477'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18537] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18537] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18537] Filling out basic attributes, {name='1.18537', nodeId='6477'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18537] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18537] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18537] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18537] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18537] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17430] has shape ID '6477'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17430] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17430] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17430] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17430] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17430] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17430] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17430] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17430] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17431] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17431] Filling out basic attributes, {name='1.17431', nodeId='6478'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18538] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18538] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18538] Filling out basic attributes, {name='1.18538', nodeId='6478'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18538] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18538] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18538] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18538] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18538] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17431] has shape ID '6478'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17431] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17431] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17431] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17431] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17431] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17431] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17431] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17431] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17432] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17432] Filling out basic attributes, {name='1.17432', nodeId='6479'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18539] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18539] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18539] Filling out basic attributes, {name='1.18539', nodeId='6479'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18539] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18539] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18539] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18539] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18539] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17432] has shape ID '6479'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17432] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17432] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17432] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17432] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17432] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17432] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17432] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17432] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17433] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17433] Filling out basic attributes, {name='1.17433', nodeId='6480'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18540] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18540] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18540] Filling out basic attributes, {name='1.18540', nodeId='6480'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18540] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18540] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18540] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18540] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18540] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17433] has shape ID '6480'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17433] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17433] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17433] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17433] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17433] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17433] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17433] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17433] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17434] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17434] Filling out basic attributes, {name='1.17434', nodeId='6481'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18541] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18541] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18541] Filling out basic attributes, {name='1.18541', nodeId='6481'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18541] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18541] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18541] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18541] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18541] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17434] has shape ID '6481'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17434] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17434] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17434] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17434] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17434] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17434] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17434] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17434] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17435] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17435] Filling out basic attributes, {name='1.17435', nodeId='6482'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18542] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18542] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18542] Filling out basic attributes, {name='1.18542', nodeId='6482'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18542] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18542] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18542] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18542] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18542] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17435] has shape ID '6482'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17435] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17435] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17435] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17435] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17435] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17435] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17435] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17435] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17436] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17436] Filling out basic attributes, {name='1.17436', nodeId='6483'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18543] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18543] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18543] Filling out basic attributes, {name='1.18543', nodeId='6483'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18543] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18543] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18543] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18543] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18543] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17436] has shape ID '6483'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17436] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17436] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17436] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17436] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17436] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17436] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17436] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17436] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17437] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17437] Filling out basic attributes, {name='1.17437', nodeId='6484'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18544] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18544] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18544] Filling out basic attributes, {name='1.18544', nodeId='6484'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18544] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18544] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18544] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18544] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18544] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17437] has shape ID '6484'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17437] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17437] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17437] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17437] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17437] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17437] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17437] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17437] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17438] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17438] Filling out basic attributes, {name='1.17438', nodeId='6485'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18545] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18545] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18545] Filling out basic attributes, {name='1.18545', nodeId='6485'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18545] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18545] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18545] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18545] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18545] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17438] has shape ID '6485'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17438] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17438] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17438] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17438] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17438] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17438] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17438] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17438] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17439] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17439] Filling out basic attributes, {name='1.17439', nodeId='6486'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18546] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18546] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18546] Filling out basic attributes, {name='1.18546', nodeId='6486'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18546] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18546] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18546] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18546] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18546] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17439] has shape ID '6486'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17439] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17439] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17439] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17439] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17439] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17439] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17439] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17439] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17440] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17440] Filling out basic attributes, {name='1.17440', nodeId='6487'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18547] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18547] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18547] Filling out basic attributes, {name='1.18547', nodeId='6487'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18547] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18547] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18547] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18547] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18547] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17440] has shape ID '6487'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17440] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17440] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17440] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17440] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17440] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17440] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17440] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17440] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17441] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17441] Filling out basic attributes, {name='1.17441', nodeId='6488'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18548] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18548] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18548] Filling out basic attributes, {name='1.18548', nodeId='6488'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18548] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18548] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18548] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18548] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18548] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17441] has shape ID '6488'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17441] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17441] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17441] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17441] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17441] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17441] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17441] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17441] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17442] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17442] Filling out basic attributes, {name='1.17442', nodeId='6489'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18549] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18549] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18549] Filling out basic attributes, {name='1.18549', nodeId='6489'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18549] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18549] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18549] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18549] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18549] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17442] has shape ID '6489'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17442] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17442] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17442] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17442] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17442] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17442] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17442] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17442] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17443] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17443] Filling out basic attributes, {name='1.17443', nodeId='6490'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18550] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18550] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18550] Filling out basic attributes, {name='1.18550', nodeId='6490'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18550] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18550] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18550] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18550] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18550] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17443] has shape ID '6490'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17443] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17443] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17443] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17443] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17443] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17443] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17443] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17443] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17444] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17444] Filling out basic attributes, {name='1.17444', nodeId='6491'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18551] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18551] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18551] Filling out basic attributes, {name='1.18551', nodeId='6491'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18551] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18551] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18551] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18551] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18551] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17444] has shape ID '6491'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17444] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17444] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17444] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17444] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17444] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17444] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17444] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17444] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17445] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17445] Filling out basic attributes, {name='1.17445', nodeId='6492'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18552] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18552] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18552] Filling out basic attributes, {name='1.18552', nodeId='6492'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18552] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18552] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18552] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18552] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18552] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17445] has shape ID '6492'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17445] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17445] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17445] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17445] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17445] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17445] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17445] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17445] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17446] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17446] Filling out basic attributes, {name='1.17446', nodeId='6493'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18553] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18553] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18553] Filling out basic attributes, {name='1.18553', nodeId='6493'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18553] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18553] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18553] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18553] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18553] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17446] has shape ID '6493'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17446] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17446] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17446] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17446] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17446] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17446] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17446] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17446] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17447] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17447] Filling out basic attributes, {name='1.17447', nodeId='6494'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18554] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18554] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18554] Filling out basic attributes, {name='1.18554', nodeId='6494'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18554] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18554] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18554] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18554] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18554] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17447] has shape ID '6494'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17447] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17447] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17447] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17447] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17447] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17447] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17447] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17447] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17448] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17448] Filling out basic attributes, {name='1.17448', nodeId='6495'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18555] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18555] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18555] Filling out basic attributes, {name='1.18555', nodeId='6495'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18555] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18555] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18555] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18555] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18555] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17448] has shape ID '6495'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17448] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17448] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17448] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17448] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17448] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17448] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17448] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17448] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17449] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17449] Filling out basic attributes, {name='1.17449', nodeId='6496'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18556] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18556] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18556] Filling out basic attributes, {name='1.18556', nodeId='6496'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18556] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18556] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18556] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18556] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18556] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17449] has shape ID '6496'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17449] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17449] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17449] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17449] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17449] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17449] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17449] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17449] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17450] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17450] Filling out basic attributes, {name='1.17450', nodeId='6497'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18557] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18557] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18557] Filling out basic attributes, {name='1.18557', nodeId='6497'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18557] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18557] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18557] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18557] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18557] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17450] has shape ID '6497'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17450] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17450] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17450] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17450] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17450] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17450] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17450] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17450] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17451] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17451] Filling out basic attributes, {name='1.17451', nodeId='6498'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18558] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18558] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18558] Filling out basic attributes, {name='1.18558', nodeId='6498'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18558] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18558] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18558] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18558] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18558] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17451] has shape ID '6498'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17451] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17451] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17451] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17451] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17451] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17451] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17451] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17451] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17452] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17452] Filling out basic attributes, {name='1.17452', nodeId='6499'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18559] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18559] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18559] Filling out basic attributes, {name='1.18559', nodeId='6499'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18559] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18559] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18559] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18559] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18559] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17452] has shape ID '6499'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17452] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17452] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17452] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17452] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17452] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17452] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17452] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17452] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17453] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17453] Filling out basic attributes, {name='1.17453', nodeId='6500'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18560] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18560] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18560] Filling out basic attributes, {name='1.18560', nodeId='6500'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18560] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18560] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18560] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18560] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18560] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17453] has shape ID '6500'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17453] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17453] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17453] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17453] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17453] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17453] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17453] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17453] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17454] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17454] Filling out basic attributes, {name='1.17454', nodeId='6501'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18561] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18561] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18561] Filling out basic attributes, {name='1.18561', nodeId='6501'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18561] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18561] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18561] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18561] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18561] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17454] has shape ID '6501'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17454] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17454] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17454] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17454] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17454] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17454] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17454] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17454] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17455] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17455] Filling out basic attributes, {name='1.17455', nodeId='6502'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18562] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18562] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18562] Filling out basic attributes, {name='1.18562', nodeId='6502'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18562] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18562] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18562] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18562] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18562] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17455] has shape ID '6502'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17455] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17455] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17455] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17455] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17455] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17455] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17455] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17455] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17456] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17456] Filling out basic attributes, {name='1.17456', nodeId='6503'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18563] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18563] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18563] Filling out basic attributes, {name='1.18563', nodeId='6503'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18563] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18563] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18563] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18563] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18563] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17456] has shape ID '6503'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17456] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17456] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17456] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17456] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17456] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17456] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17456] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17456] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17457] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17457] Filling out basic attributes, {name='1.17457', nodeId='6504'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18564] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18564] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18564] Filling out basic attributes, {name='1.18564', nodeId='6504'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18564] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18564] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18564] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18564] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18564] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17457] has shape ID '6504'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17457] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17457] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17457] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17457] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17457] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17457] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17457] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17457] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17458] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17458] Filling out basic attributes, {name='1.17458', nodeId='6505'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18565] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18565] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18565] Filling out basic attributes, {name='1.18565', nodeId='6505'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18565] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18565] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18565] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18565] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18565] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17458] has shape ID '6505'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17458] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17458] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17458] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17458] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17458] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17458] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17458] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17458] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17459] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17459] Filling out basic attributes, {name='1.17459', nodeId='6506'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18566] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18566] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18566] Filling out basic attributes, {name='1.18566', nodeId='6506'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18566] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18566] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18566] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18566] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18566] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17459] has shape ID '6506'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17459] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17459] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17459] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17459] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17459] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17459] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17459] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17459] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17460] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17460] Filling out basic attributes, {name='1.17460', nodeId='6507'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18567] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18567] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18567] Filling out basic attributes, {name='1.18567', nodeId='6507'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18567] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18567] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18567] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18567] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18567] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17460] has shape ID '6507'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17460] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17460] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17460] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17460] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17460] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17460] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17460] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17460] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17461] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17461] Filling out basic attributes, {name='1.17461', nodeId='6508'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18568] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18568] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18568] Filling out basic attributes, {name='1.18568', nodeId='6508'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18568] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18568] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18568] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18568] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18568] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17461] has shape ID '6508'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17461] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17461] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17461] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17461] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17461] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17461] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17461] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17461] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17462] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17462] Filling out basic attributes, {name='1.17462', nodeId='6509'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18569] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18569] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18569] Filling out basic attributes, {name='1.18569', nodeId='6509'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18569] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18569] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18569] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18569] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18569] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17462] has shape ID '6509'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17462] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17462] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17462] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17462] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17462] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17462] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17462] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17462] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17463] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17463] Filling out basic attributes, {name='1.17463', nodeId='6510'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18570] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18570] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18570] Filling out basic attributes, {name='1.18570', nodeId='6510'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18570] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18570] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18570] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18570] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18570] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17463] has shape ID '6510'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17463] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17463] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17463] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17463] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17463] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17463] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17463] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17463] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17464] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17464] Filling out basic attributes, {name='1.17464', nodeId='6511'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18571] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18571] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18571] Filling out basic attributes, {name='1.18571', nodeId='6511'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18571] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18571] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18571] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18571] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18571] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17464] has shape ID '6511'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17464] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17464] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17464] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17464] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17464] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17464] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17464] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17464] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17465] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17465] Filling out basic attributes, {name='1.17465', nodeId='6512'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18572] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18572] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18572] Filling out basic attributes, {name='1.18572', nodeId='6512'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18572] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18572] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18572] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18572] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18572] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17465] has shape ID '6512'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17465] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17465] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17465] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17465] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17465] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17465] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17465] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17465] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17466] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17466] Filling out basic attributes, {name='1.17466', nodeId='6513'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18573] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18573] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18573] Filling out basic attributes, {name='1.18573', nodeId='6513'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18573] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18573] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18573] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18573] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18573] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17466] has shape ID '6513'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17466] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17466] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17466] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17466] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17466] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17466] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17466] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17466] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17467] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17467] Filling out basic attributes, {name='1.17467', nodeId='6514'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18574] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18574] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18574] Filling out basic attributes, {name='1.18574', nodeId='6514'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18574] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18574] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18574] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18574] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18574] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17467] has shape ID '6514'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17467] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17467] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17467] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17467] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17467] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17467] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17467] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17467] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17468] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17468] Filling out basic attributes, {name='1.17468', nodeId='6515'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18575] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18575] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18575] Filling out basic attributes, {name='1.18575', nodeId='6515'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18575] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18575] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18575] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18575] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18575] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17468] has shape ID '6515'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17468] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17468] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17468] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17468] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17468] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17468] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17468] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17468] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17469] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17469] Filling out basic attributes, {name='1.17469', nodeId='6516'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18576] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18576] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18576] Filling out basic attributes, {name='1.18576', nodeId='6516'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18576] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18576] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18576] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18576] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18576] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17469] has shape ID '6516'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17469] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17469] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17469] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17469] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17469] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17469] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17469] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17469] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17470] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17470] Filling out basic attributes, {name='1.17470', nodeId='6517'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18577] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18577] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18577] Filling out basic attributes, {name='1.18577', nodeId='6517'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18577] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18577] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18577] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18577] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18577] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17470] has shape ID '6517'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17470] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17470] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17470] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17470] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17470] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17470] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17470] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17470] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17471] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17471] Filling out basic attributes, {name='1.17471', nodeId='6518'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18578] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18578] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18578] Filling out basic attributes, {name='1.18578', nodeId='6518'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18578] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18578] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18578] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18578] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18578] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17471] has shape ID '6518'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17471] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17471] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17471] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17471] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17471] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17471] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17471] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17471] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17472] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17472] Filling out basic attributes, {name='1.17472', nodeId='6519'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18579] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18579] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18579] Filling out basic attributes, {name='1.18579', nodeId='6519'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18579] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18579] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18579] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18579] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18579] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17472] has shape ID '6519'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17472] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17472] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17472] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17472] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17472] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17472] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17472] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17472] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17473] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17473] Filling out basic attributes, {name='1.17473', nodeId='6520'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18580] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18580] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18580] Filling out basic attributes, {name='1.18580', nodeId='6520'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18580] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18580] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18580] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18580] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18580] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17473] has shape ID '6520'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17473] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17473] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17473] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17473] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17473] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17473] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17473] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17473] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17474] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17474] Filling out basic attributes, {name='1.17474', nodeId='6521'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18581] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18581] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18581] Filling out basic attributes, {name='1.18581', nodeId='6521'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18581] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18581] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18581] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18581] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18581] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17474] has shape ID '6521'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17474] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17474] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17474] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17474] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17474] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17474] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17474] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17474] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17475] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17475] Filling out basic attributes, {name='1.17475', nodeId='6522'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18582] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18582] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18582] Filling out basic attributes, {name='1.18582', nodeId='6522'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18582] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18582] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18582] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18582] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18582] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17475] has shape ID '6522'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17475] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17475] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17475] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17475] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17475] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17475] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17475] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17475] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17476] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17476] Filling out basic attributes, {name='1.17476', nodeId='6523'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18583] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18583] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18583] Filling out basic attributes, {name='1.18583', nodeId='6523'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18583] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18583] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18583] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18583] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18583] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17476] has shape ID '6523'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17476] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17476] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17476] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17476] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17476] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17476] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17476] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17476] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17477] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17477] Filling out basic attributes, {name='1.17477', nodeId='6524'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18584] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18584] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18584] Filling out basic attributes, {name='1.18584', nodeId='6524'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18584] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18584] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18584] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18584] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18584] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17477] has shape ID '6524'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17477] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17477] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17477] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17477] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17477] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17477] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17477] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17477] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17478] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17478] Filling out basic attributes, {name='1.17478', nodeId='6525'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18585] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18585] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18585] Filling out basic attributes, {name='1.18585', nodeId='6525'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18585] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18585] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18585] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18585] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18585] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17478] has shape ID '6525'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17478] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17478] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17478] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17478] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17478] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17478] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17478] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17478] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17479] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17479] Filling out basic attributes, {name='1.17479', nodeId='6526'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18586] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18586] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18586] Filling out basic attributes, {name='1.18586', nodeId='6526'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18586] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18586] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18586] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18586] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18586] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17479] has shape ID '6526'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17479] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17479] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17479] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17479] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17479] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17479] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17479] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17479] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17480] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17480] Filling out basic attributes, {name='1.17480', nodeId='6527'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18587] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18587] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18587] Filling out basic attributes, {name='1.18587', nodeId='6527'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18587] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18587] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18587] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18587] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18587] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17480] has shape ID '6527'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17480] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17480] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17480] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17480] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17480] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17480] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17480] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17480] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17481] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17481] Filling out basic attributes, {name='1.17481', nodeId='6528'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18588] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18588] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18588] Filling out basic attributes, {name='1.18588', nodeId='6528'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18588] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18588] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18588] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18588] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18588] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17481] has shape ID '6528'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17481] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17481] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17481] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17481] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17481] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17481] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17481] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17481] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17482] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17482] Filling out basic attributes, {name='1.17482', nodeId='6529'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18589] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18589] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18589] Filling out basic attributes, {name='1.18589', nodeId='6529'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18589] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18589] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18589] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18589] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18589] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17482] has shape ID '6529'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17482] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17482] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17482] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17482] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17482] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17482] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17482] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17482] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17483] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17483] Filling out basic attributes, {name='1.17483', nodeId='6530'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18590] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18590] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18590] Filling out basic attributes, {name='1.18590', nodeId='6530'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18590] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18590] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18590] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18590] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18590] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17483] has shape ID '6530'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17483] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17483] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17483] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17483] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17483] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17483] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17483] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17483] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17484] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17484] Filling out basic attributes, {name='1.17484', nodeId='6531'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18591] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18591] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18591] Filling out basic attributes, {name='1.18591', nodeId='6531'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18591] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18591] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18591] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18591] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18591] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17484] has shape ID '6531'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17484] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17484] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17484] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17484] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17484] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17484] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17484] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17484] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17485] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17485] Filling out basic attributes, {name='1.17485', nodeId='6532'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18592] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18592] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18592] Filling out basic attributes, {name='1.18592', nodeId='6532'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18592] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18592] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18592] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18592] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18592] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17485] has shape ID '6532'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17485] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17485] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17485] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17485] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17485] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17485] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17485] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17485] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17486] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17486] Filling out basic attributes, {name='1.17486', nodeId='6533'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18593] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18593] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18593] Filling out basic attributes, {name='1.18593', nodeId='6533'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18593] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18593] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18593] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18593] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18593] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17486] has shape ID '6533'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17486] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17486] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17486] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17486] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17486] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17486] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17486] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17486] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17487] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17487] Filling out basic attributes, {name='1.17487', nodeId='6534'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18594] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18594] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18594] Filling out basic attributes, {name='1.18594', nodeId='6534'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18594] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18594] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18594] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18594] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18594] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17487] has shape ID '6534'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17487] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17487] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17487] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17487] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17487] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17487] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17487] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17487] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17488] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17488] Filling out basic attributes, {name='1.17488', nodeId='6535'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18595] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18595] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18595] Filling out basic attributes, {name='1.18595', nodeId='6535'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18595] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18595] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18595] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18595] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18595] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17488] has shape ID '6535'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17488] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17488] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17488] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17488] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17488] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17488] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17488] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17488] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17489] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17489] Filling out basic attributes, {name='1.17489', nodeId='6536'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18596] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18596] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18596] Filling out basic attributes, {name='1.18596', nodeId='6536'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18596] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18596] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18596] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18596] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18596] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17489] has shape ID '6536'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17489] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17489] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17489] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17489] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17489] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17489] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17489] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17489] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17490] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17490] Filling out basic attributes, {name='1.17490', nodeId='6537'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18597] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18597] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18597] Filling out basic attributes, {name='1.18597', nodeId='6537'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18597] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18597] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18597] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18597] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18597] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17490] has shape ID '6537'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17490] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17490] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17490] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17490] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17490] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17490] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17490] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17490] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17491] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17491] Filling out basic attributes, {name='1.17491', nodeId='6538'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18598] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18598] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18598] Filling out basic attributes, {name='1.18598', nodeId='6538'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18598] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18598] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18598] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18598] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18598] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17491] has shape ID '6538'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17491] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17491] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17491] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17491] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17491] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17491] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17491] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17491] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17492] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17492] Filling out basic attributes, {name='1.17492', nodeId='6539'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18599] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18599] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18599] Filling out basic attributes, {name='1.18599', nodeId='6539'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18599] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18599] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18599] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18599] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18599] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17492] has shape ID '6539'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17492] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17492] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17492] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17492] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17492] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17492] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17492] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17492] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17493] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17493] Filling out basic attributes, {name='1.17493', nodeId='6540'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18600] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18600] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18600] Filling out basic attributes, {name='1.18600', nodeId='6540'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18600] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18600] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18600] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18600] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18600] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17493] has shape ID '6540'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17493] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17493] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17493] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17493] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17493] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17493] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17493] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17493] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17494] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17494] Filling out basic attributes, {name='1.17494', nodeId='6541'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18601] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18601] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18601] Filling out basic attributes, {name='1.18601', nodeId='6541'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18601] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18601] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18601] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18601] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18601] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17494] has shape ID '6541'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17494] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17494] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17494] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17494] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17494] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17494] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17494] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17494] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17495] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17495] Filling out basic attributes, {name='1.17495', nodeId='6542'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18602] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18602] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18602] Filling out basic attributes, {name='1.18602', nodeId='6542'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18602] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18602] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18602] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18602] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18602] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17495] has shape ID '6542'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17495] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17495] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17495] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17495] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17495] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17495] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17495] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17495] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17496] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17496] Filling out basic attributes, {name='1.17496', nodeId='6543'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18603] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18603] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18603] Filling out basic attributes, {name='1.18603', nodeId='6543'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18603] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18603] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18603] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18603] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18603] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17496] has shape ID '6543'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17496] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17496] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17496] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17496] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17496] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17496] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17496] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17496] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17497] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17497] Filling out basic attributes, {name='1.17497', nodeId='6544'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18604] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18604] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18604] Filling out basic attributes, {name='1.18604', nodeId='6544'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18604] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18604] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18604] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18604] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18604] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17497] has shape ID '6544'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17497] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17497] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17497] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17497] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17497] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17497] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17497] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17497] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17498] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17498] Filling out basic attributes, {name='1.17498', nodeId='6545'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18605] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18605] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18605] Filling out basic attributes, {name='1.18605', nodeId='6545'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18605] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18605] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18605] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18605] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18605] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17498] has shape ID '6545'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17498] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17498] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17498] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17498] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17498] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17498] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17498] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17498] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17499] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17499] Filling out basic attributes, {name='1.17499', nodeId='6546'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18606] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18606] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18606] Filling out basic attributes, {name='1.18606', nodeId='6546'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18606] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18606] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18606] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18606] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18606] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17499] has shape ID '6546'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17499] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17499] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17499] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17499] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17499] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17499] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17499] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17499] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.175] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.175] Filling out basic attributes, {name='1.175', nodeId='6547'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11424] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11424] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11424] Filling out basic attributes, {name='1.11424', nodeId='6547'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11424] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11424] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11424] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11424] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11424] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.175] has shape ID '6547'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.175] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.175] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.175] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.175] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.175] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.175] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.175] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.175] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17500] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17500] Filling out basic attributes, {name='1.17500', nodeId='6548'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18607] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18607] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18607] Filling out basic attributes, {name='1.18607', nodeId='6548'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18607] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18607] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18607] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18607] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18607] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17500] has shape ID '6548'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17500] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17500] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17500] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17500] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17500] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17500] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17500] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17500] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17501] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17501] Filling out basic attributes, {name='1.17501', nodeId='6549'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18608] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18608] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18608] Filling out basic attributes, {name='1.18608', nodeId='6549'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18608] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18608] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18608] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18608] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18608] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17501] has shape ID '6549'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17501] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17501] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17501] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17501] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17501] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17501] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17501] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17501] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17502] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17502] Filling out basic attributes, {name='1.17502', nodeId='6550'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18609] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18609] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18609] Filling out basic attributes, {name='1.18609', nodeId='6550'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18609] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18609] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18609] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18609] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18609] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17502] has shape ID '6550'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17502] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17502] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17502] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17502] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17502] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17502] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17502] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17502] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17503] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17503] Filling out basic attributes, {name='1.17503', nodeId='6551'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18610] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18610] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18610] Filling out basic attributes, {name='1.18610', nodeId='6551'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18610] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18610] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18610] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18610] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18610] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17503] has shape ID '6551'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17503] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17503] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17503] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17503] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17503] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17503] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17503] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17503] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17504] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17504] Filling out basic attributes, {name='1.17504', nodeId='6552'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18611] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18611] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18611] Filling out basic attributes, {name='1.18611', nodeId='6552'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18611] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18611] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18611] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18611] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18611] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17504] has shape ID '6552'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17504] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17504] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17504] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17504] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17504] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17504] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17504] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17504] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17505] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17505] Filling out basic attributes, {name='1.17505', nodeId='6553'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18612] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18612] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18612] Filling out basic attributes, {name='1.18612', nodeId='6553'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18612] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18612] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18612] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18612] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18612] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17505] has shape ID '6553'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17505] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17505] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17505] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17505] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17505] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17505] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17505] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17505] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17506] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17506] Filling out basic attributes, {name='1.17506', nodeId='6554'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18613] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18613] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18613] Filling out basic attributes, {name='1.18613', nodeId='6554'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18613] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18613] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18613] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18613] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18613] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17506] has shape ID '6554'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17506] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17506] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17506] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17506] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17506] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17506] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17506] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17506] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17507] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17507] Filling out basic attributes, {name='1.17507', nodeId='6555'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18614] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18614] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18614] Filling out basic attributes, {name='1.18614', nodeId='6555'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18614] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18614] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18614] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18614] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18614] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17507] has shape ID '6555'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17507] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17507] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17507] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17507] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17507] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17507] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17507] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17507] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17508] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17508] Filling out basic attributes, {name='1.17508', nodeId='6556'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18615] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18615] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18615] Filling out basic attributes, {name='1.18615', nodeId='6556'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18615] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18615] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18615] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18615] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18615] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17508] has shape ID '6556'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17508] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17508] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17508] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17508] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17508] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17508] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17508] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17508] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17509] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17509] Filling out basic attributes, {name='1.17509', nodeId='6557'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18616] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18616] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18616] Filling out basic attributes, {name='1.18616', nodeId='6557'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18616] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18616] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18616] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18616] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18616] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17509] has shape ID '6557'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17509] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17509] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17509] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17509] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17509] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17509] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17509] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17509] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17510] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17510] Filling out basic attributes, {name='1.17510', nodeId='6558'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18617] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18617] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18617] Filling out basic attributes, {name='1.18617', nodeId='6558'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18617] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18617] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18617] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18617] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18617] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17510] has shape ID '6558'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17510] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17510] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17510] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17510] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17510] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17510] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17510] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17510] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17511] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17511] Filling out basic attributes, {name='1.17511', nodeId='6559'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18618] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18618] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18618] Filling out basic attributes, {name='1.18618', nodeId='6559'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18618] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18618] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18618] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18618] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18618] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17511] has shape ID '6559'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17511] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17511] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17511] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17511] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17511] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17511] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17511] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17511] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17512] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17512] Filling out basic attributes, {name='1.17512', nodeId='6560'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18619] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18619] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18619] Filling out basic attributes, {name='1.18619', nodeId='6560'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18619] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18619] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18619] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18619] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18619] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17512] has shape ID '6560'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17512] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17512] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17512] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17512] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17512] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17512] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17512] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17512] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17513] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17513] Filling out basic attributes, {name='1.17513', nodeId='6561'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18620] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18620] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18620] Filling out basic attributes, {name='1.18620', nodeId='6561'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18620] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18620] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18620] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18620] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18620] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17513] has shape ID '6561'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17513] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17513] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17513] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17513] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17513] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17513] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17513] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17513] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17514] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17514] Filling out basic attributes, {name='1.17514', nodeId='6562'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18621] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18621] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18621] Filling out basic attributes, {name='1.18621', nodeId='6562'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18621] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18621] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18621] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18621] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18621] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17514] has shape ID '6562'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17514] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17514] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17514] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17514] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17514] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17514] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17514] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17514] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17515] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17515] Filling out basic attributes, {name='1.17515', nodeId='6563'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18622] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18622] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18622] Filling out basic attributes, {name='1.18622', nodeId='6563'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18622] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18622] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18622] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18622] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18622] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17515] has shape ID '6563'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17515] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17515] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17515] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17515] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17515] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17515] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17515] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17515] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17516] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17516] Filling out basic attributes, {name='1.17516', nodeId='6564'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18623] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18623] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18623] Filling out basic attributes, {name='1.18623', nodeId='6564'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18623] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18623] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18623] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18623] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18623] Has '1' subsets, '4' triangles and '9' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17516] has shape ID '6564'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17516] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17516] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17516] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17516] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17516] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17516] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17516] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17516] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17517] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17517] Filling out basic attributes, {name='1.17517', nodeId='6565'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18624] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18624] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18624] Filling out basic attributes, {name='1.18624', nodeId='6565'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18624] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18624] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18624] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18624] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18624] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17517] has shape ID '6565'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17517] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17517] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17517] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17517] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17517] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17517] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17517] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17517] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17518] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17518] Filling out basic attributes, {name='1.17518', nodeId='6566'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18625] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18625] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18625] Filling out basic attributes, {name='1.18625', nodeId='6566'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18625] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18625] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18625] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18625] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18625] Has '1' subsets, '4' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17518] has shape ID '6566'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17518] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17518] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17518] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17518] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17518] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17518] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17518] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17518] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17519] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17519] Filling out basic attributes, {name='1.17519', nodeId='6567'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18626] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18626] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18626] Filling out basic attributes, {name='1.18626', nodeId='6567'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18626] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18626] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18626] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18626] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18626] Has '1' subsets, '4' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17519] has shape ID '6567'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17519] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17519] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17519] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17519] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17519] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17519] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17519] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17519] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17520] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17520] Filling out basic attributes, {name='1.17520', nodeId='6568'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18627] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18627] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18627] Filling out basic attributes, {name='1.18627', nodeId='6568'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18627] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18627] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18627] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18627] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="22"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18627] Has '1' subsets, '13' triangles and '22' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17520] has shape ID '6568'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17520] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17520] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17520] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17520] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17520] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17520] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17520] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17520] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17521] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17521] Filling out basic attributes, {name='1.17521', nodeId='6569'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18628] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18628] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18628] Filling out basic attributes, {name='1.18628', nodeId='6569'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18628] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18628] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18628] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18628] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18628] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17521] has shape ID '6569'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17521] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17521] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17521] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17521] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17521] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17521] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17521] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17521] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17522] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17522] Filling out basic attributes, {name='1.17522', nodeId='6570'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18629] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18629] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18629] Filling out basic attributes, {name='1.18629', nodeId='6570'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18629] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18629] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18629] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18629] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18629] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17522] has shape ID '6570'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17522] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17522] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17522] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17522] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17522] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17522] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17522] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17522] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17523] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17523] Filling out basic attributes, {name='1.17523', nodeId='6571'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18630] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18630] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18630] Filling out basic attributes, {name='1.18630', nodeId='6571'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18630] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18630] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18630] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18630] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18630] Has '1' subsets, '4' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17523] has shape ID '6571'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17523] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17523] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17523] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17523] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17523] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17523] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17523] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17523] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17524] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17524] Filling out basic attributes, {name='1.17524', nodeId='6572'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18631] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18631] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18631] Filling out basic attributes, {name='1.18631', nodeId='6572'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18631] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18631] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18631] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18631] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18631] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17524] has shape ID '6572'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17524] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17524] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17524] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17524] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17524] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17524] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17524] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17524] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17525] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17525] Filling out basic attributes, {name='1.17525', nodeId='6573'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18632] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18632] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18632] Filling out basic attributes, {name='1.18632', nodeId='6573'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18632] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18632] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18632] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18632] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18632] Has '1' subsets, '4' triangles and '9' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17525] has shape ID '6573'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17525] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17525] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17525] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17525] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17525] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17525] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17525] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17525] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17526] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17526] Filling out basic attributes, {name='1.17526', nodeId='6574'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18633] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18633] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18633] Filling out basic attributes, {name='1.18633', nodeId='6574'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18633] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18633] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18633] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18633] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18633] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17526] has shape ID '6574'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17526] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17526] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17526] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17526] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17526] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17526] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17526] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17526] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17527] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17527] Filling out basic attributes, {name='1.17527', nodeId='6575'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18634] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18634] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18634] Filling out basic attributes, {name='1.18634', nodeId='6575'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18634] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18634] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18634] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18634] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18634] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17527] has shape ID '6575'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17527] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17527] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17527] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17527] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17527] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17527] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17527] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17527] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17528] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17528] Filling out basic attributes, {name='1.17528', nodeId='6576'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18635] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18635] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18635] Filling out basic attributes, {name='1.18635', nodeId='6576'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18635] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18635] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18635] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18635] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18635] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17528] has shape ID '6576'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17528] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17528] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17528] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17528] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17528] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17528] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17528] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17528] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17529] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17529] Filling out basic attributes, {name='1.17529', nodeId='6577'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18636] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18636] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18636] Filling out basic attributes, {name='1.18636', nodeId='6577'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18636] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18636] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18636] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18636] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18636] Has '1' subsets, '4' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17529] has shape ID '6577'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17529] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17529] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17529] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17529] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17529] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17529] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17529] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17529] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17530] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17530] Filling out basic attributes, {name='1.17530', nodeId='6578'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18637] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18637] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18637] Filling out basic attributes, {name='1.18637', nodeId='6578'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18637] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18637] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18637] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18637] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18637] Has '1' subsets, '4' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17530] has shape ID '6578'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17530] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17530] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17530] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17530] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17530] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17530] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17530] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17530] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17531] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17531] Filling out basic attributes, {name='1.17531', nodeId='6579'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18638] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18638] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18638] Filling out basic attributes, {name='1.18638', nodeId='6579'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18638] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18638] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18638] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18638] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18638] Has '1' subsets, '4' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17531] has shape ID '6579'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17531] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17531] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17531] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17531] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17531] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17531] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17531] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17531] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17532] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17532] Filling out basic attributes, {name='1.17532', nodeId='6580'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18639] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18639] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18639] Filling out basic attributes, {name='1.18639', nodeId='6580'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18639] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18639] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18639] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18639] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="20"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18639] Has '1' subsets, '13' triangles and '20' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17532] has shape ID '6580'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17532] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17532] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17532] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17532] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17532] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17532] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17532] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17532] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17533] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17533] Filling out basic attributes, {name='1.17533', nodeId='6581'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18640] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18640] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18640] Filling out basic attributes, {name='1.18640', nodeId='6581'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18640] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18640] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18640] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18640] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18640] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17533] has shape ID '6581'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17533] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17533] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17533] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17533] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17533] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17533] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17533] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17533] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17534] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17534] Filling out basic attributes, {name='1.17534', nodeId='6582'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18641] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18641] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18641] Filling out basic attributes, {name='1.18641', nodeId='6582'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18641] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18641] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18641] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18641] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18641] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17534] has shape ID '6582'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17534] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17534] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17534] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17534] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17534] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17534] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17534] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17534] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17535] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17535] Filling out basic attributes, {name='1.17535', nodeId='6583'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18642] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18642] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18642] Filling out basic attributes, {name='1.18642', nodeId='6583'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18642] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18642] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18642] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18642] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18642] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17535] has shape ID '6583'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17535] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17535] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17535] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17535] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17535] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17535] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17535] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17535] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17536] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17536] Filling out basic attributes, {name='1.17536', nodeId='6584'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18643] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18643] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18643] Filling out basic attributes, {name='1.18643', nodeId='6584'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18643] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18643] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18643] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18643] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="18"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18643] Has '1' subsets, '10' triangles and '18' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17536] has shape ID '6584'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17536] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17536] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17536] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17536] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17536] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17536] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17536] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17536] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17537] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17537] Filling out basic attributes, {name='1.17537', nodeId='6585'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18644] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18644] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18644] Filling out basic attributes, {name='1.18644', nodeId='6585'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18644] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18644] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18644] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18644] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18644] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17537] has shape ID '6585'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17537] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17537] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17537] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17537] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17537] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17537] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17537] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17537] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17538] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17538] Filling out basic attributes, {name='1.17538', nodeId='6586'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18645] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18645] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18645] Filling out basic attributes, {name='1.18645', nodeId='6586'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18645] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18645] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18645] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18645] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="11"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18645] Has '1' subsets, '4' triangles and '11' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17538] has shape ID '6586'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17538] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17538] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17538] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17538] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17538] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17538] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17538] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17538] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17539] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17539] Filling out basic attributes, {name='1.17539', nodeId='6587'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18646] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18646] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18646] Filling out basic attributes, {name='1.18646', nodeId='6587'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18646] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18646] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18646] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18646] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18646] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17539] has shape ID '6587'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17539] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17539] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17539] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17539] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17539] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17539] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17539] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17539] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17540] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17540] Filling out basic attributes, {name='1.17540', nodeId='6588'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18647] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18647] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18647] Filling out basic attributes, {name='1.18647', nodeId='6588'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18647] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18647] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18647] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18647] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18647] Has '1' subsets, '4' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17540] has shape ID '6588'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17540] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17540] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17540] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17540] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17540] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17540] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17540] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17540] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17541] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17541] Filling out basic attributes, {name='1.17541', nodeId='6589'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18648] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18648] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18648] Filling out basic attributes, {name='1.18648', nodeId='6589'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18648] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18648] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18648] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18648] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18648] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17541] has shape ID '6589'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17541] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17541] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17541] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17541] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17541] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17541] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17541] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17541] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17542] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17542] Filling out basic attributes, {name='1.17542', nodeId='6590'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18649] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18649] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18649] Filling out basic attributes, {name='1.18649', nodeId='6590'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18649] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18649] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18649] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18649] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18649] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17542] has shape ID '6590'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17542] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17542] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17542] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17542] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17542] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17542] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17542] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17542] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17543] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17543] Filling out basic attributes, {name='1.17543', nodeId='6591'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18650] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18650] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18650] Filling out basic attributes, {name='1.18650', nodeId='6591'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18650] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18650] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18650] Processing subset: materialId="1" numTriangles="17" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18650] Has subset 'Default OBJ' with '17' triangles and materialId="1" numTriangles="17" firstIndex="0" firstVertex="0" numIndices="51" numVertices="21"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18650] Has '1' subsets, '17' triangles and '21' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17543] has shape ID '6591'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17543] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17543] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17543] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17543] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17543] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17543] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17543] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17543] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17544] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17544] Filling out basic attributes, {name='1.17544', nodeId='6592'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18651] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18651] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18651] Filling out basic attributes, {name='1.18651', nodeId='6592'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18651] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18651] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18651] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18651] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="25"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18651] Has '1' subsets, '13' triangles and '25' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17544] has shape ID '6592'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17544] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17544] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17544] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17544] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17544] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17544] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17544] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17544] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17545] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17545] Filling out basic attributes, {name='1.17545', nodeId='6593'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18652] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18652] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18652] Filling out basic attributes, {name='1.18652', nodeId='6593'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18652] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18652] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18652] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18652] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18652] Has '1' subsets, '4' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17545] has shape ID '6593'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17545] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17545] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17545] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17545] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17545] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17545] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17545] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17545] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17546] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17546] Filling out basic attributes, {name='1.17546', nodeId='6594'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18653] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18653] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18653] Filling out basic attributes, {name='1.18653', nodeId='6594'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18653] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18653] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18653] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18653] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18653] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17546] has shape ID '6594'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17546] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17546] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17546] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17546] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17546] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17546] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17546] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17546] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17547] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17547] Filling out basic attributes, {name='1.17547', nodeId='6595'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18654] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18654] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18654] Filling out basic attributes, {name='1.18654', nodeId='6595'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18654] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18654] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18654] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18654] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18654] Has '1' subsets, '4' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17547] has shape ID '6595'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17547] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17547] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17547] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17547] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17547] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17547] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17547] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17547] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17548] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17548] Filling out basic attributes, {name='1.17548', nodeId='6596'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18655] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18655] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18655] Filling out basic attributes, {name='1.18655', nodeId='6596'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18655] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18655] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18655] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18655] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18655] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17548] has shape ID '6596'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17548] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17548] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17548] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17548] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17548] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17548] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17548] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17548] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17549] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17549] Filling out basic attributes, {name='1.17549', nodeId='6597'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18656] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18656] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18656] Filling out basic attributes, {name='1.18656', nodeId='6597'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18656] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18656] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18656] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18656] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18656] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17549] has shape ID '6597'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17549] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17549] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17549] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17549] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17549] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17549] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17549] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17549] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17550] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17550] Filling out basic attributes, {name='1.17550', nodeId='6598'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18657] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18657] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18657] Filling out basic attributes, {name='1.18657', nodeId='6598'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18657] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18657] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18657] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18657] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18657] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17550] has shape ID '6598'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17550] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17550] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17550] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17550] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17550] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17550] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17550] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17550] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17551] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17551] Filling out basic attributes, {name='1.17551', nodeId='6599'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18658] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18658] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18658] Filling out basic attributes, {name='1.18658', nodeId='6599'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18658] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18658] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18658] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18658] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18658] Has '1' subsets, '4' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17551] has shape ID '6599'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17551] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17551] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17551] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17551] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17551] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17551] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17551] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17551] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17552] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17552] Filling out basic attributes, {name='1.17552', nodeId='6600'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18659] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18659] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18659] Filling out basic attributes, {name='1.18659', nodeId='6600'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18659] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18659] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18659] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18659] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18659] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17552] has shape ID '6600'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17552] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17552] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17552] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17552] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17552] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17552] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17552] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17552] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17553] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17553] Filling out basic attributes, {name='1.17553', nodeId='6601'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18660] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18660] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18660] Filling out basic attributes, {name='1.18660', nodeId='6601'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18660] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18660] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18660] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18660] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18660] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17553] has shape ID '6601'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17553] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17553] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17553] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17553] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17553] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17553] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17553] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17553] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17554] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17554] Filling out basic attributes, {name='1.17554', nodeId='6602'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18661] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18661] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18661] Filling out basic attributes, {name='1.18661', nodeId='6602'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18661] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18661] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18661] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18661] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18661] Has '1' subsets, '4' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17554] has shape ID '6602'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17554] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17554] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17554] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17554] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17554] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17554] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17554] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17554] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17555] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17555] Filling out basic attributes, {name='1.17555', nodeId='6603'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18662] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18662] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18662] Filling out basic attributes, {name='1.18662', nodeId='6603'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18662] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18662] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18662] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18662] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18662] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17555] has shape ID '6603'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17555] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17555] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17555] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17555] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17555] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17555] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17555] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17555] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17556] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17556] Filling out basic attributes, {name='1.17556', nodeId='6604'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18663] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18663] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18663] Filling out basic attributes, {name='1.18663', nodeId='6604'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18663] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18663] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18663] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18663] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18663] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17556] has shape ID '6604'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17556] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17556] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17556] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17556] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17556] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17556] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17556] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17556] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17557] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17557] Filling out basic attributes, {name='1.17557', nodeId='6605'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18664] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18664] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18664] Filling out basic attributes, {name='1.18664', nodeId='6605'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18664] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18664] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18664] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18664] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18664] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17557] has shape ID '6605'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17557] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17557] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17557] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17557] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17557] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17557] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17557] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17557] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17558] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17558] Filling out basic attributes, {name='1.17558', nodeId='6606'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18665] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18665] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18665] Filling out basic attributes, {name='1.18665', nodeId='6606'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18665] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18665] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18665] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18665] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18665] Has '1' subsets, '4' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17558] has shape ID '6606'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17558] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17558] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17558] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17558] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17558] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17558] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17558] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17558] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17559] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17559] Filling out basic attributes, {name='1.17559', nodeId='6607'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18666] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18666] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18666] Filling out basic attributes, {name='1.18666', nodeId='6607'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18666] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18666] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18666] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18666] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="18"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18666] Has '1' subsets, '13' triangles and '18' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17559] has shape ID '6607'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17559] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17559] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17559] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17559] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17559] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17559] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17559] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17559] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17560] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17560] Filling out basic attributes, {name='1.17560', nodeId='6608'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18667] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18667] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18667] Filling out basic attributes, {name='1.18667', nodeId='6608'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18667] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18667] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18667] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18667] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18667] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17560] has shape ID '6608'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17560] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17560] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17560] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17560] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17560] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17560] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17560] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17560] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17561] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17561] Filling out basic attributes, {name='1.17561', nodeId='6609'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18668] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18668] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18668] Filling out basic attributes, {name='1.18668', nodeId='6609'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18668] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18668] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18668] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18668] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18668] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17561] has shape ID '6609'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17561] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17561] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17561] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17561] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17561] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17561] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17561] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17561] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17562] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17562] Filling out basic attributes, {name='1.17562', nodeId='6610'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18669] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18669] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18669] Filling out basic attributes, {name='1.18669', nodeId='6610'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18669] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18669] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18669] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18669] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18669] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17562] has shape ID '6610'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17562] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17562] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17562] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17562] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17562] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17562] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17562] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17562] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17563] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17563] Filling out basic attributes, {name='1.17563', nodeId='6611'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18670] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18670] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18670] Filling out basic attributes, {name='1.18670', nodeId='6611'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18670] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18670] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18670] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18670] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18670] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17563] has shape ID '6611'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17563] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17563] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17563] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17563] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17563] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17563] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17563] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17563] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17564] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17564] Filling out basic attributes, {name='1.17564', nodeId='6612'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18671] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18671] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18671] Filling out basic attributes, {name='1.18671', nodeId='6612'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18671] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18671] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18671] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18671] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18671] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17564] has shape ID '6612'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17564] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17564] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17564] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17564] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17564] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17564] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17564] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17564] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17565] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17565] Filling out basic attributes, {name='1.17565', nodeId='6613'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18672] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18672] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18672] Filling out basic attributes, {name='1.18672', nodeId='6613'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18672] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18672] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18672] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18672] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18672] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17565] has shape ID '6613'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17565] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17565] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17565] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17565] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17565] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17565] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17565] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17565] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17566] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17566] Filling out basic attributes, {name='1.17566', nodeId='6614'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18673] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18673] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18673] Filling out basic attributes, {name='1.18673', nodeId='6614'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18673] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18673] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18673] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18673] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18673] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17566] has shape ID '6614'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17566] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17566] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17566] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17566] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17566] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17566] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17566] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17566] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17567] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17567] Filling out basic attributes, {name='1.17567', nodeId='6615'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18674] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18674] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18674] Filling out basic attributes, {name='1.18674', nodeId='6615'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18674] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18674] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18674] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18674] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18674] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17567] has shape ID '6615'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17567] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17567] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17567] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17567] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17567] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17567] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17567] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17567] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17568] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17568] Filling out basic attributes, {name='1.17568', nodeId='6616'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18675] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18675] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18675] Filling out basic attributes, {name='1.18675', nodeId='6616'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18675] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18675] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18675] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18675] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18675] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17568] has shape ID '6616'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17568] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17568] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17568] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17568] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17568] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17568] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17568] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17568] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17569] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17569] Filling out basic attributes, {name='1.17569', nodeId='6617'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18676] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18676] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18676] Filling out basic attributes, {name='1.18676', nodeId='6617'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18676] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18676] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18676] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18676] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18676] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17569] has shape ID '6617'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17569] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17569] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17569] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17569] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17569] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17569] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17569] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17569] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17570] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17570] Filling out basic attributes, {name='1.17570', nodeId='6618'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18677] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18677] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18677] Filling out basic attributes, {name='1.18677', nodeId='6618'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18677] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18677] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18677] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18677] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18677] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17570] has shape ID '6618'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17570] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17570] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17570] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17570] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17570] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17570] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17570] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17570] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17571] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17571] Filling out basic attributes, {name='1.17571', nodeId='6619'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18678] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18678] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18678] Filling out basic attributes, {name='1.18678', nodeId='6619'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18678] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18678] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18678] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18678] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18678] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17571] has shape ID '6619'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17571] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17571] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17571] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17571] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17571] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17571] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17571] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17571] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17572] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17572] Filling out basic attributes, {name='1.17572', nodeId='6620'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18679] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18679] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18679] Filling out basic attributes, {name='1.18679', nodeId='6620'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18679] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18679] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18679] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18679] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18679] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17572] has shape ID '6620'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17572] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17572] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17572] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17572] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17572] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17572] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17572] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17572] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17573] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17573] Filling out basic attributes, {name='1.17573', nodeId='6621'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18680] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18680] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18680] Filling out basic attributes, {name='1.18680', nodeId='6621'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18680] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18680] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18680] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18680] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18680] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17573] has shape ID '6621'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17573] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17573] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17573] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17573] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17573] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17573] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17573] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17573] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17574] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17574] Filling out basic attributes, {name='1.17574', nodeId='6622'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18681] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18681] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18681] Filling out basic attributes, {name='1.18681', nodeId='6622'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18681] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18681] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18681] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18681] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18681] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17574] has shape ID '6622'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17574] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17574] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17574] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17574] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17574] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17574] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17574] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17574] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17575] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17575] Filling out basic attributes, {name='1.17575', nodeId='6623'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18682] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18682] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18682] Filling out basic attributes, {name='1.18682', nodeId='6623'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18682] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18682] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18682] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18682] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18682] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17575] has shape ID '6623'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17575] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17575] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17575] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17575] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17575] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17575] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17575] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17575] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17576] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17576] Filling out basic attributes, {name='1.17576', nodeId='6624'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18683] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18683] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18683] Filling out basic attributes, {name='1.18683', nodeId='6624'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18683] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18683] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18683] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18683] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18683] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17576] has shape ID '6624'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17576] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17576] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17576] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17576] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17576] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17576] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17576] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17576] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17577] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17577] Filling out basic attributes, {name='1.17577', nodeId='6625'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18684] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18684] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18684] Filling out basic attributes, {name='1.18684', nodeId='6625'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18684] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18684] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18684] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18684] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18684] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17577] has shape ID '6625'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17577] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17577] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17577] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17577] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17577] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17577] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17577] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17577] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17578] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17578] Filling out basic attributes, {name='1.17578', nodeId='6626'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18685] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18685] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18685] Filling out basic attributes, {name='1.18685', nodeId='6626'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18685] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18685] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18685] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18685] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18685] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17578] has shape ID '6626'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17578] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17578] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17578] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17578] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17578] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17578] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17578] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17578] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17579] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17579] Filling out basic attributes, {name='1.17579', nodeId='6627'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18686] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18686] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18686] Filling out basic attributes, {name='1.18686', nodeId='6627'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18686] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18686] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18686] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18686] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18686] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17579] has shape ID '6627'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17579] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17579] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17579] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17579] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17579] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17579] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17579] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17579] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17580] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17580] Filling out basic attributes, {name='1.17580', nodeId='6628'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18687] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18687] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18687] Filling out basic attributes, {name='1.18687', nodeId='6628'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18687] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18687] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18687] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18687] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18687] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17580] has shape ID '6628'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17580] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17580] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17580] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17580] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17580] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17580] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17580] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17580] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17581] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17581] Filling out basic attributes, {name='1.17581', nodeId='6629'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18688] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18688] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18688] Filling out basic attributes, {name='1.18688', nodeId='6629'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18688] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18688] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18688] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18688] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18688] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17581] has shape ID '6629'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17581] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17581] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17581] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17581] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17581] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17581] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17581] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17581] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17582] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17582] Filling out basic attributes, {name='1.17582', nodeId='6630'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18689] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18689] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18689] Filling out basic attributes, {name='1.18689', nodeId='6630'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18689] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18689] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18689] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18689] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18689] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17582] has shape ID '6630'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17582] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17582] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17582] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17582] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17582] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17582] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17582] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17582] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17583] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17583] Filling out basic attributes, {name='1.17583', nodeId='6631'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18690] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18690] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18690] Filling out basic attributes, {name='1.18690', nodeId='6631'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18690] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18690] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18690] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18690] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18690] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17583] has shape ID '6631'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17583] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17583] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17583] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17583] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17583] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17583] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17583] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17583] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17584] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17584] Filling out basic attributes, {name='1.17584', nodeId='6632'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18691] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18691] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18691] Filling out basic attributes, {name='1.18691', nodeId='6632'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18691] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18691] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18691] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18691] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18691] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17584] has shape ID '6632'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17584] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17584] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17584] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17584] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17584] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17584] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17584] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17584] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17585] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17585] Filling out basic attributes, {name='1.17585', nodeId='6633'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18692] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18692] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18692] Filling out basic attributes, {name='1.18692', nodeId='6633'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18692] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18692] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18692] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18692] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18692] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17585] has shape ID '6633'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17585] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17585] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17585] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17585] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17585] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17585] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17585] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17585] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17586] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17586] Filling out basic attributes, {name='1.17586', nodeId='6634'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18693] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18693] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18693] Filling out basic attributes, {name='1.18693', nodeId='6634'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18693] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18693] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18693] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18693] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18693] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17586] has shape ID '6634'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17586] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17586] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17586] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17586] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17586] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17586] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17586] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17586] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17587] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17587] Filling out basic attributes, {name='1.17587', nodeId='6635'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18694] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18694] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18694] Filling out basic attributes, {name='1.18694', nodeId='6635'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18694] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18694] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18694] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18694] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18694] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17587] has shape ID '6635'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17587] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17587] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17587] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17587] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17587] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17587] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17587] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17587] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17588] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17588] Filling out basic attributes, {name='1.17588', nodeId='6636'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18695] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18695] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18695] Filling out basic attributes, {name='1.18695', nodeId='6636'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18695] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18695] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18695] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18695] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18695] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17588] has shape ID '6636'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17588] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17588] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17588] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17588] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17588] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17588] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17588] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17588] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17589] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17589] Filling out basic attributes, {name='1.17589', nodeId='6637'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18696] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18696] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18696] Filling out basic attributes, {name='1.18696', nodeId='6637'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18696] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18696] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18696] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18696] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18696] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17589] has shape ID '6637'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17589] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17589] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17589] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17589] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17589] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17589] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17589] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17589] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17590] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17590] Filling out basic attributes, {name='1.17590', nodeId='6638'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18697] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18697] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18697] Filling out basic attributes, {name='1.18697', nodeId='6638'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18697] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18697] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18697] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18697] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18697] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17590] has shape ID '6638'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17590] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17590] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17590] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17590] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17590] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17590] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17590] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17590] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17591] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17591] Filling out basic attributes, {name='1.17591', nodeId='6639'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18698] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18698] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18698] Filling out basic attributes, {name='1.18698', nodeId='6639'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18698] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18698] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18698] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18698] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18698] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17591] has shape ID '6639'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17591] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17591] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17591] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17591] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17591] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17591] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17591] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17591] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17592] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17592] Filling out basic attributes, {name='1.17592', nodeId='6640'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18699] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18699] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18699] Filling out basic attributes, {name='1.18699', nodeId='6640'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18699] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18699] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18699] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18699] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18699] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17592] has shape ID '6640'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17592] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17592] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17592] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17592] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17592] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17592] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17592] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17592] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17593] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17593] Filling out basic attributes, {name='1.17593', nodeId='6641'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18700] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18700] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18700] Filling out basic attributes, {name='1.18700', nodeId='6641'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18700] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18700] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18700] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18700] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18700] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17593] has shape ID '6641'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17593] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17593] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17593] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17593] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17593] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17593] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17593] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17593] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17594] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17594] Filling out basic attributes, {name='1.17594', nodeId='6642'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18701] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18701] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18701] Filling out basic attributes, {name='1.18701', nodeId='6642'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18701] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18701] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18701] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18701] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18701] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17594] has shape ID '6642'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17594] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17594] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17594] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17594] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17594] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17594] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17594] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17594] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17595] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17595] Filling out basic attributes, {name='1.17595', nodeId='6643'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18702] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18702] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18702] Filling out basic attributes, {name='1.18702', nodeId='6643'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18702] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18702] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18702] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18702] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18702] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17595] has shape ID '6643'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17595] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17595] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17595] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17595] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17595] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17595] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17595] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17595] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17596] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17596] Filling out basic attributes, {name='1.17596', nodeId='6644'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18703] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18703] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18703] Filling out basic attributes, {name='1.18703', nodeId='6644'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18703] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18703] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18703] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18703] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18703] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17596] has shape ID '6644'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17596] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17596] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17596] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17596] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17596] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17596] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17596] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17596] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17597] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17597] Filling out basic attributes, {name='1.17597', nodeId='6645'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18704] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18704] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18704] Filling out basic attributes, {name='1.18704', nodeId='6645'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18704] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18704] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18704] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18704] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18704] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17597] has shape ID '6645'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17597] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17597] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17597] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17597] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17597] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17597] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17597] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17597] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17598] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17598] Filling out basic attributes, {name='1.17598', nodeId='6646'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18705] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18705] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18705] Filling out basic attributes, {name='1.18705', nodeId='6646'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18705] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18705] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18705] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18705] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18705] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17598] has shape ID '6646'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17598] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17598] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17598] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17598] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17598] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17598] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17598] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17598] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17599] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17599] Filling out basic attributes, {name='1.17599', nodeId='6647'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18706] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18706] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18706] Filling out basic attributes, {name='1.18706', nodeId='6647'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18706] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18706] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18706] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18706] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18706] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17599] has shape ID '6647'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17599] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17599] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17599] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17599] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17599] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17599] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17599] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17599] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.176] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.176] Filling out basic attributes, {name='1.176', nodeId='6648'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11425] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11425] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11425] Filling out basic attributes, {name='1.11425', nodeId='6648'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11425] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11425] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11425] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11425] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11425] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.176] has shape ID '6648'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.176] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.176] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.176] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.176] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.176] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.176] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.176] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.176] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17600] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17600] Filling out basic attributes, {name='1.17600', nodeId='6649'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18707] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18707] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18707] Filling out basic attributes, {name='1.18707', nodeId='6649'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18707] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18707] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18707] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18707] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18707] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17600] has shape ID '6649'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17600] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17600] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17600] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17600] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17600] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17600] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17600] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17600] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17601] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17601] Filling out basic attributes, {name='1.17601', nodeId='6650'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18708] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18708] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18708] Filling out basic attributes, {name='1.18708', nodeId='6650'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18708] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18708] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18708] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18708] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18708] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17601] has shape ID '6650'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17601] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17601] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17601] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17601] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17601] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17601] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17601] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17601] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17602] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17602] Filling out basic attributes, {name='1.17602', nodeId='6651'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18709] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18709] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18709] Filling out basic attributes, {name='1.18709', nodeId='6651'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18709] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18709] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18709] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18709] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18709] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17602] has shape ID '6651'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17602] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17602] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17602] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17602] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17602] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17602] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17602] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17602] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17603] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17603] Filling out basic attributes, {name='1.17603', nodeId='6652'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18710] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18710] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18710] Filling out basic attributes, {name='1.18710', nodeId='6652'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18710] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18710] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18710] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18710] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18710] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17603] has shape ID '6652'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17603] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17603] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17603] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17603] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17603] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17603] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17603] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17603] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17604] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17604] Filling out basic attributes, {name='1.17604', nodeId='6653'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18711] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18711] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18711] Filling out basic attributes, {name='1.18711', nodeId='6653'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18711] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18711] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18711] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18711] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18711] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17604] has shape ID '6653'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17604] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17604] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17604] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17604] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17604] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17604] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17604] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17604] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17605] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17605] Filling out basic attributes, {name='1.17605', nodeId='6654'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18712] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18712] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18712] Filling out basic attributes, {name='1.18712', nodeId='6654'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18712] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18712] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18712] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18712] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18712] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17605] has shape ID '6654'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17605] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17605] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17605] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17605] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17605] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17605] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17605] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17605] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17606] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17606] Filling out basic attributes, {name='1.17606', nodeId='6655'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18713] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18713] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18713] Filling out basic attributes, {name='1.18713', nodeId='6655'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18713] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18713] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18713] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18713] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18713] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17606] has shape ID '6655'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17606] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17606] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17606] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17606] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17606] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17606] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17606] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17606] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17607] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17607] Filling out basic attributes, {name='1.17607', nodeId='6656'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18714] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18714] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18714] Filling out basic attributes, {name='1.18714', nodeId='6656'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18714] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18714] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18714] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18714] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18714] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17607] has shape ID '6656'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17607] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17607] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17607] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17607] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17607] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17607] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17607] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17607] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17608] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17608] Filling out basic attributes, {name='1.17608', nodeId='6657'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18715] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18715] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18715] Filling out basic attributes, {name='1.18715', nodeId='6657'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18715] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18715] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18715] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18715] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18715] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17608] has shape ID '6657'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17608] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17608] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17608] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17608] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17608] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17608] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17608] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17608] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17609] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17609] Filling out basic attributes, {name='1.17609', nodeId='6658'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18716] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18716] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18716] Filling out basic attributes, {name='1.18716', nodeId='6658'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18716] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18716] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18716] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18716] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18716] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17609] has shape ID '6658'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17609] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17609] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17609] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17609] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17609] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17609] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17609] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17609] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17610] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17610] Filling out basic attributes, {name='1.17610', nodeId='6659'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18717] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18717] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18717] Filling out basic attributes, {name='1.18717', nodeId='6659'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18717] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18717] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18717] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18717] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18717] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17610] has shape ID '6659'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17610] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17610] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17610] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17610] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17610] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17610] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17610] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17610] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17611] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17611] Filling out basic attributes, {name='1.17611', nodeId='6660'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18718] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18718] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18718] Filling out basic attributes, {name='1.18718', nodeId='6660'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18718] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18718] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18718] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18718] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18718] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17611] has shape ID '6660'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17611] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17611] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17611] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17611] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17611] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17611] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17611] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17611] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17612] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17612] Filling out basic attributes, {name='1.17612', nodeId='6661'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18719] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18719] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18719] Filling out basic attributes, {name='1.18719', nodeId='6661'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18719] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18719] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18719] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18719] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18719] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17612] has shape ID '6661'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17612] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17612] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17612] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17612] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17612] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17612] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17612] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17612] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17613] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17613] Filling out basic attributes, {name='1.17613', nodeId='6662'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18720] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18720] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18720] Filling out basic attributes, {name='1.18720', nodeId='6662'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18720] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18720] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18720] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18720] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18720] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17613] has shape ID '6662'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17613] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17613] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17613] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17613] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17613] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17613] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17613] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17613] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17614] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17614] Filling out basic attributes, {name='1.17614', nodeId='6663'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18721] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18721] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18721] Filling out basic attributes, {name='1.18721', nodeId='6663'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18721] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18721] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18721] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18721] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18721] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17614] has shape ID '6663'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17614] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17614] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17614] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17614] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17614] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17614] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17614] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17614] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17615] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17615] Filling out basic attributes, {name='1.17615', nodeId='6664'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18722] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18722] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18722] Filling out basic attributes, {name='1.18722', nodeId='6664'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18722] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18722] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18722] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18722] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18722] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17615] has shape ID '6664'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17615] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17615] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17615] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17615] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17615] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17615] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17615] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17615] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17616] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17616] Filling out basic attributes, {name='1.17616', nodeId='6665'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18723] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18723] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18723] Filling out basic attributes, {name='1.18723', nodeId='6665'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18723] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18723] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18723] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18723] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18723] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17616] has shape ID '6665'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17616] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17616] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17616] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17616] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17616] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17616] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17616] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17616] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17617] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17617] Filling out basic attributes, {name='1.17617', nodeId='6666'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18724] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18724] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18724] Filling out basic attributes, {name='1.18724', nodeId='6666'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18724] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18724] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18724] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18724] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18724] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17617] has shape ID '6666'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17617] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17617] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17617] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17617] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17617] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17617] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17617] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17617] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17618] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17618] Filling out basic attributes, {name='1.17618', nodeId='6667'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18725] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18725] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18725] Filling out basic attributes, {name='1.18725', nodeId='6667'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18725] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18725] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18725] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18725] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18725] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17618] has shape ID '6667'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17618] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17618] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17618] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17618] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17618] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17618] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17618] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17618] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17619] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17619] Filling out basic attributes, {name='1.17619', nodeId='6668'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18726] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18726] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18726] Filling out basic attributes, {name='1.18726', nodeId='6668'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18726] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18726] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18726] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18726] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18726] Has '1' subsets, '4' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17619] has shape ID '6668'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17619] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17619] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17619] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17619] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17619] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17619] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17619] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17619] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17620] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17620] Filling out basic attributes, {name='1.17620', nodeId='6669'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18727] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18727] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18727] Filling out basic attributes, {name='1.18727', nodeId='6669'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18727] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18727] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18727] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18727] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18727] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17620] has shape ID '6669'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17620] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17620] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17620] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17620] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17620] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17620] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17620] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17620] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17621] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17621] Filling out basic attributes, {name='1.17621', nodeId='6670'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18728] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18728] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18728] Filling out basic attributes, {name='1.18728', nodeId='6670'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18728] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18728] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18728] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18728] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18728] Has '1' subsets, '4' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17621] has shape ID '6670'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17621] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17621] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17621] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17621] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17621] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17621] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17621] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17621] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17622] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17622] Filling out basic attributes, {name='1.17622', nodeId='6671'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18729] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18729] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18729] Filling out basic attributes, {name='1.18729', nodeId='6671'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18729] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18729] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18729] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18729] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18729] Has '1' subsets, '3' triangles and '9' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17622] has shape ID '6671'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17622] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17622] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17622] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17622] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17622] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17622] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17622] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17622] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17623] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17623] Filling out basic attributes, {name='1.17623', nodeId='6672'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18730] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18730] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18730] Filling out basic attributes, {name='1.18730', nodeId='6672'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18730] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18730] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18730] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18730] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18730] Has '1' subsets, '4' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17623] has shape ID '6672'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17623] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17623] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17623] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17623] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17623] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17623] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17623] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17623] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17624] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17624] Filling out basic attributes, {name='1.17624', nodeId='6673'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18731] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18731] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18731] Filling out basic attributes, {name='1.18731', nodeId='6673'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18731] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18731] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18731] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18731] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18731] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17624] has shape ID '6673'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17624] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17624] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17624] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17624] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17624] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17624] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17624] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17624] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17625] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17625] Filling out basic attributes, {name='1.17625', nodeId='6674'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18732] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18732] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18732] Filling out basic attributes, {name='1.18732', nodeId='6674'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18732] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18732] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18732] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18732] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18732] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17625] has shape ID '6674'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17625] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17625] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17625] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17625] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17625] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17625] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17625] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17625] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17626] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17626] Filling out basic attributes, {name='1.17626', nodeId='6675'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18733] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18733] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18733] Filling out basic attributes, {name='1.18733', nodeId='6675'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18733] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18733] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18733] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18733] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18733] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17626] has shape ID '6675'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17626] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17626] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17626] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17626] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17626] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17626] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17626] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17626] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17627] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17627] Filling out basic attributes, {name='1.17627', nodeId='6676'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18734] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18734] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18734] Filling out basic attributes, {name='1.18734', nodeId='6676'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18734] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18734] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18734] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18734] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18734] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17627] has shape ID '6676'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17627] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17627] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17627] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17627] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17627] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17627] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17627] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17627] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17628] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17628] Filling out basic attributes, {name='1.17628', nodeId='6677'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18735] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18735] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18735] Filling out basic attributes, {name='1.18735', nodeId='6677'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18735] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18735] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18735] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18735] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18735] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17628] has shape ID '6677'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17628] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17628] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17628] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17628] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17628] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17628] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17628] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17628] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17629] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17629] Filling out basic attributes, {name='1.17629', nodeId='6678'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18736] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18736] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18736] Filling out basic attributes, {name='1.18736', nodeId='6678'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18736] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18736] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18736] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18736] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18736] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17629] has shape ID '6678'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17629] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17629] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17629] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17629] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17629] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17629] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17629] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17629] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17630] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17630] Filling out basic attributes, {name='1.17630', nodeId='6679'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18737] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18737] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18737] Filling out basic attributes, {name='1.18737', nodeId='6679'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18737] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18737] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18737] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18737] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18737] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17630] has shape ID '6679'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17630] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17630] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17630] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17630] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17630] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17630] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17630] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17630] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17631] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17631] Filling out basic attributes, {name='1.17631', nodeId='6680'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18738] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18738] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18738] Filling out basic attributes, {name='1.18738', nodeId='6680'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18738] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18738] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18738] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18738] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18738] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17631] has shape ID '6680'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17631] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17631] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17631] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17631] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17631] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17631] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17631] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17631] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17632] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17632] Filling out basic attributes, {name='1.17632', nodeId='6681'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18739] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18739] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18739] Filling out basic attributes, {name='1.18739', nodeId='6681'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18739] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18739] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18739] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18739] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18739] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17632] has shape ID '6681'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17632] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17632] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17632] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17632] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17632] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17632] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17632] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17632] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17633] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17633] Filling out basic attributes, {name='1.17633', nodeId='6682'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18740] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18740] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18740] Filling out basic attributes, {name='1.18740', nodeId='6682'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18740] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18740] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18740] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18740] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18740] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17633] has shape ID '6682'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17633] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17633] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17633] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17633] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17633] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17633] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17633] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17633] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17634] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17634] Filling out basic attributes, {name='1.17634', nodeId='6683'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18741] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18741] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18741] Filling out basic attributes, {name='1.18741', nodeId='6683'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18741] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18741] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18741] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18741] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18741] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17634] has shape ID '6683'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17634] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17634] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17634] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17634] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17634] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17634] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17634] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17634] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17635] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17635] Filling out basic attributes, {name='1.17635', nodeId='6684'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18742] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18742] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18742] Filling out basic attributes, {name='1.18742', nodeId='6684'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18742] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18742] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18742] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18742] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18742] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17635] has shape ID '6684'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17635] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17635] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17635] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17635] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17635] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17635] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17635] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17635] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17636] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17636] Filling out basic attributes, {name='1.17636', nodeId='6685'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18743] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18743] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18743] Filling out basic attributes, {name='1.18743', nodeId='6685'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18743] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18743] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18743] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18743] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18743] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17636] has shape ID '6685'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17636] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17636] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17636] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17636] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17636] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17636] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17636] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17636] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17637] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17637] Filling out basic attributes, {name='1.17637', nodeId='6686'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18744] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18744] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18744] Filling out basic attributes, {name='1.18744', nodeId='6686'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18744] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18744] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18744] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18744] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18744] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17637] has shape ID '6686'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17637] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17637] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17637] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17637] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17637] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17637] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17637] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17637] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17638] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17638] Filling out basic attributes, {name='1.17638', nodeId='6687'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18745] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18745] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18745] Filling out basic attributes, {name='1.18745', nodeId='6687'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18745] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18745] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18745] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18745] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18745] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17638] has shape ID '6687'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17638] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17638] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17638] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17638] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17638] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17638] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17638] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17638] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17639] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17639] Filling out basic attributes, {name='1.17639', nodeId='6688'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18746] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18746] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18746] Filling out basic attributes, {name='1.18746', nodeId='6688'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18746] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18746] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18746] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18746] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18746] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17639] has shape ID '6688'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17639] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17639] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17639] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17639] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17639] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17639] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17639] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17639] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17640] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17640] Filling out basic attributes, {name='1.17640', nodeId='6689'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18747] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18747] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18747] Filling out basic attributes, {name='1.18747', nodeId='6689'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18747] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18747] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18747] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18747] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18747] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17640] has shape ID '6689'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17640] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17640] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17640] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17640] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17640] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17640] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17640] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17640] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17641] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17641] Filling out basic attributes, {name='1.17641', nodeId='6690'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18748] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18748] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18748] Filling out basic attributes, {name='1.18748', nodeId='6690'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18748] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18748] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18748] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18748] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18748] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17641] has shape ID '6690'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17641] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17641] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17641] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17641] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17641] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17641] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17641] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17641] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17642] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17642] Filling out basic attributes, {name='1.17642', nodeId='6691'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18749] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18749] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18749] Filling out basic attributes, {name='1.18749', nodeId='6691'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18749] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18749] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18749] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18749] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18749] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17642] has shape ID '6691'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17642] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17642] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17642] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17642] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17642] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17642] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17642] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17642] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17643] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17643] Filling out basic attributes, {name='1.17643', nodeId='6692'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18750] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18750] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18750] Filling out basic attributes, {name='1.18750', nodeId='6692'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18750] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18750] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18750] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18750] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18750] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17643] has shape ID '6692'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17643] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17643] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17643] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17643] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17643] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17643] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17643] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17643] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17644] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17644] Filling out basic attributes, {name='1.17644', nodeId='6693'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18751] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18751] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18751] Filling out basic attributes, {name='1.18751', nodeId='6693'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18751] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18751] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18751] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18751] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18751] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17644] has shape ID '6693'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17644] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17644] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17644] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17644] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17644] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17644] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17644] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17644] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17645] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17645] Filling out basic attributes, {name='1.17645', nodeId='6694'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18752] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18752] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18752] Filling out basic attributes, {name='1.18752', nodeId='6694'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18752] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18752] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18752] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18752] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18752] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17645] has shape ID '6694'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17645] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17645] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17645] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17645] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17645] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17645] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17645] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17645] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17646] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17646] Filling out basic attributes, {name='1.17646', nodeId='6695'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18753] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18753] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18753] Filling out basic attributes, {name='1.18753', nodeId='6695'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18753] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18753] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18753] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18753] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18753] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17646] has shape ID '6695'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17646] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17646] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17646] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17646] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17646] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17646] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17646] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17646] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17647] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17647] Filling out basic attributes, {name='1.17647', nodeId='6696'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18754] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18754] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18754] Filling out basic attributes, {name='1.18754', nodeId='6696'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18754] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18754] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18754] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18754] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18754] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17647] has shape ID '6696'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17647] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17647] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17647] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17647] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17647] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17647] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17647] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17647] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17648] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17648] Filling out basic attributes, {name='1.17648', nodeId='6697'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18755] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18755] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18755] Filling out basic attributes, {name='1.18755', nodeId='6697'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18755] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18755] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18755] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18755] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18755] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17648] has shape ID '6697'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17648] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17648] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17648] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17648] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17648] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17648] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17648] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17648] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17649] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17649] Filling out basic attributes, {name='1.17649', nodeId='6698'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18756] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18756] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18756] Filling out basic attributes, {name='1.18756', nodeId='6698'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18756] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18756] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18756] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18756] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18756] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17649] has shape ID '6698'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17649] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17649] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17649] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17649] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17649] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17649] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17649] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17649] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17650] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17650] Filling out basic attributes, {name='1.17650', nodeId='6699'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18757] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18757] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18757] Filling out basic attributes, {name='1.18757', nodeId='6699'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18757] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18757] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18757] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18757] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18757] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17650] has shape ID '6699'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17650] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17650] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17650] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17650] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17650] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17650] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17650] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17650] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17651] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17651] Filling out basic attributes, {name='1.17651', nodeId='6700'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18758] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18758] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18758] Filling out basic attributes, {name='1.18758', nodeId='6700'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18758] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18758] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18758] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18758] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18758] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17651] has shape ID '6700'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17651] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17651] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17651] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17651] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17651] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17651] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17651] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17651] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17652] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17652] Filling out basic attributes, {name='1.17652', nodeId='6701'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18759] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18759] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18759] Filling out basic attributes, {name='1.18759', nodeId='6701'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18759] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18759] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18759] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18759] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18759] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17652] has shape ID '6701'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17652] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17652] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17652] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17652] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17652] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17652] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17652] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17652] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17653] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17653] Filling out basic attributes, {name='1.17653', nodeId='6702'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18760] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18760] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18760] Filling out basic attributes, {name='1.18760', nodeId='6702'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18760] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18760] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18760] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18760] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18760] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17653] has shape ID '6702'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17653] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17653] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17653] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17653] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17653] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17653] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17653] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17653] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17654] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17654] Filling out basic attributes, {name='1.17654', nodeId='6703'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18761] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18761] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18761] Filling out basic attributes, {name='1.18761', nodeId='6703'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18761] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18761] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18761] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18761] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18761] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17654] has shape ID '6703'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17654] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17654] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17654] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17654] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17654] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17654] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17654] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17654] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17655] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17655] Filling out basic attributes, {name='1.17655', nodeId='6704'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18762] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18762] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18762] Filling out basic attributes, {name='1.18762', nodeId='6704'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18762] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18762] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18762] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18762] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18762] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17655] has shape ID '6704'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17655] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17655] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17655] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17655] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17655] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17655] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17655] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17655] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17656] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17656] Filling out basic attributes, {name='1.17656', nodeId='6705'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18763] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18763] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18763] Filling out basic attributes, {name='1.18763', nodeId='6705'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18763] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18763] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18763] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18763] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18763] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17656] has shape ID '6705'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17656] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17656] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17656] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17656] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17656] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17656] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17656] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17656] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17657] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17657] Filling out basic attributes, {name='1.17657', nodeId='6706'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18764] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18764] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18764] Filling out basic attributes, {name='1.18764', nodeId='6706'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18764] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18764] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18764] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18764] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18764] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17657] has shape ID '6706'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17657] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17657] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17657] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17657] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17657] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17657] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17657] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17657] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17658] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17658] Filling out basic attributes, {name='1.17658', nodeId='6707'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18765] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18765] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18765] Filling out basic attributes, {name='1.18765', nodeId='6707'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18765] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18765] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18765] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18765] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18765] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17658] has shape ID '6707'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17658] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17658] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17658] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17658] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17658] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17658] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17658] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17658] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17659] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17659] Filling out basic attributes, {name='1.17659', nodeId='6708'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18766] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18766] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18766] Filling out basic attributes, {name='1.18766', nodeId='6708'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18766] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18766] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18766] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18766] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18766] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17659] has shape ID '6708'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17659] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17659] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17659] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17659] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17659] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17659] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17659] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17659] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17660] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17660] Filling out basic attributes, {name='1.17660', nodeId='6709'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18767] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18767] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18767] Filling out basic attributes, {name='1.18767', nodeId='6709'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18767] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18767] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18767] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18767] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18767] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17660] has shape ID '6709'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17660] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17660] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17660] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17660] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17660] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17660] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17660] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17660] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17661] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17661] Filling out basic attributes, {name='1.17661', nodeId='6710'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18768] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18768] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18768] Filling out basic attributes, {name='1.18768', nodeId='6710'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18768] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18768] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18768] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18768] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18768] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17661] has shape ID '6710'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17661] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17661] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17661] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17661] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17661] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17661] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17661] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17661] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17662] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17662] Filling out basic attributes, {name='1.17662', nodeId='6711'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18769] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18769] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18769] Filling out basic attributes, {name='1.18769', nodeId='6711'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18769] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18769] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18769] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18769] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="17"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18769] Has '1' subsets, '12' triangles and '17' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17662] has shape ID '6711'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17662] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17662] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17662] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17662] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17662] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17662] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17662] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17662] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17663] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17663] Filling out basic attributes, {name='1.17663', nodeId='6712'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18770] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18770] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18770] Filling out basic attributes, {name='1.18770', nodeId='6712'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18770] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18770] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18770] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18770] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18770] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17663] has shape ID '6712'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17663] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17663] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17663] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17663] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17663] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17663] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17663] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17663] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17664] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17664] Filling out basic attributes, {name='1.17664', nodeId='6713'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18771] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18771] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18771] Filling out basic attributes, {name='1.18771', nodeId='6713'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18771] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18771] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18771] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18771] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18771] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17664] has shape ID '6713'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17664] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17664] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17664] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17664] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17664] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17664] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17664] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17664] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17665] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17665] Filling out basic attributes, {name='1.17665', nodeId='6714'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18772] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18772] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18772] Filling out basic attributes, {name='1.18772', nodeId='6714'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18772] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18772] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18772] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18772] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18772] Has '1' subsets, '14' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17665] has shape ID '6714'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17665] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17665] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17665] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17665] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17665] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17665] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17665] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17665] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17666] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17666] Filling out basic attributes, {name='1.17666', nodeId='6715'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18773] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18773] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18773] Filling out basic attributes, {name='1.18773', nodeId='6715'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18773] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18773] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18773] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18773] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18773] Has '1' subsets, '14' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17666] has shape ID '6715'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17666] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17666] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17666] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17666] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17666] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17666] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17666] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17666] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17667] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17667] Filling out basic attributes, {name='1.17667', nodeId='6716'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18774] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18774] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18774] Filling out basic attributes, {name='1.18774', nodeId='6716'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18774] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18774] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18774] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18774] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18774] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17667] has shape ID '6716'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17667] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17667] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17667] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17667] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17667] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17667] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17667] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17667] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17668] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17668] Filling out basic attributes, {name='1.17668', nodeId='6717'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18775] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18775] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18775] Filling out basic attributes, {name='1.18775', nodeId='6717'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18775] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18775] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18775] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18775] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18775] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17668] has shape ID '6717'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17668] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17668] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17668] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17668] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17668] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17668] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17668] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17668] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17669] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17669] Filling out basic attributes, {name='1.17669', nodeId='6718'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18776] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18776] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18776] Filling out basic attributes, {name='1.18776', nodeId='6718'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18776] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18776] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18776] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18776] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="20"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18776] Has '1' subsets, '14' triangles and '20' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17669] has shape ID '6718'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17669] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17669] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17669] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17669] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17669] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17669] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17669] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17669] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17670] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17670] Filling out basic attributes, {name='1.17670', nodeId='6719'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18777] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18777] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18777] Filling out basic attributes, {name='1.18777', nodeId='6719'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18777] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18777] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18777] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18777] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18777] Has '1' subsets, '14' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17670] has shape ID '6719'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17670] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17670] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17670] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17670] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17670] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17670] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17670] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17670] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17671] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17671] Filling out basic attributes, {name='1.17671', nodeId='6720'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18778] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18778] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18778] Filling out basic attributes, {name='1.18778', nodeId='6720'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18778] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18778] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18778] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18778] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18778] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17671] has shape ID '6720'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17671] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17671] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17671] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17671] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17671] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17671] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17671] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17671] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17672] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17672] Filling out basic attributes, {name='1.17672', nodeId='6721'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18779] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18779] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18779] Filling out basic attributes, {name='1.18779', nodeId='6721'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18779] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18779] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18779] Processing subset: materialId="1" numTriangles="17" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18779] Has subset 'Default OBJ' with '17' triangles and materialId="1" numTriangles="17" firstIndex="0" firstVertex="0" numIndices="51" numVertices="27"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18779] Has '1' subsets, '17' triangles and '27' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17672] has shape ID '6721'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17672] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17672] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17672] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17672] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17672] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17672] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17672] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17672] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17673] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17673] Filling out basic attributes, {name='1.17673', nodeId='6722'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18780] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18780] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18780] Filling out basic attributes, {name='1.18780', nodeId='6722'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18780] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18780] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18780] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18780] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18780] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17673] has shape ID '6722'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17673] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17673] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17673] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17673] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17673] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17673] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17673] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17673] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17674] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17674] Filling out basic attributes, {name='1.17674', nodeId='6723'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18781] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18781] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18781] Filling out basic attributes, {name='1.18781', nodeId='6723'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18781] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18781] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18781] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18781] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18781] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17674] has shape ID '6723'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17674] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17674] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17674] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17674] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17674] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17674] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17674] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17674] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17675] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17675] Filling out basic attributes, {name='1.17675', nodeId='6724'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18782] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18782] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18782] Filling out basic attributes, {name='1.18782', nodeId='6724'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18782] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18782] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18782] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18782] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18782] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17675] has shape ID '6724'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17675] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17675] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17675] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17675] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17675] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17675] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17675] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17675] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17676] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17676] Filling out basic attributes, {name='1.17676', nodeId='6725'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18783] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18783] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18783] Filling out basic attributes, {name='1.18783', nodeId='6725'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18783] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18783] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18783] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18783] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18783] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17676] has shape ID '6725'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17676] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17676] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17676] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17676] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17676] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17676] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17676] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17676] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17677] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17677] Filling out basic attributes, {name='1.17677', nodeId='6726'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18784] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18784] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18784] Filling out basic attributes, {name='1.18784', nodeId='6726'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18784] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18784] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18784] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18784] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18784] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17677] has shape ID '6726'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17677] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17677] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17677] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17677] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17677] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17677] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17677] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17677] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17678] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17678] Filling out basic attributes, {name='1.17678', nodeId='6727'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18785] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18785] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18785] Filling out basic attributes, {name='1.18785', nodeId='6727'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18785] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18785] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18785] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18785] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18785] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17678] has shape ID '6727'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17678] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17678] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17678] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17678] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17678] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17678] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17678] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17678] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17679] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17679] Filling out basic attributes, {name='1.17679', nodeId='6728'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18786] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18786] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18786] Filling out basic attributes, {name='1.18786', nodeId='6728'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18786] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18786] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18786] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18786] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18786] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17679] has shape ID '6728'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17679] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17679] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17679] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17679] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17679] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17679] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17679] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17679] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17680] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17680] Filling out basic attributes, {name='1.17680', nodeId='6729'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18787] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18787] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18787] Filling out basic attributes, {name='1.18787', nodeId='6729'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18787] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18787] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18787] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18787] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18787] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17680] has shape ID '6729'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17680] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17680] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17680] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17680] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17680] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17680] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17680] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17680] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17681] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17681] Filling out basic attributes, {name='1.17681', nodeId='6730'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18788] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18788] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18788] Filling out basic attributes, {name='1.18788', nodeId='6730'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18788] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18788] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18788] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18788] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18788] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17681] has shape ID '6730'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17681] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17681] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17681] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17681] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17681] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17681] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17681] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17681] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17682] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17682] Filling out basic attributes, {name='1.17682', nodeId='6731'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18789] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18789] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18789] Filling out basic attributes, {name='1.18789', nodeId='6731'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18789] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18789] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18789] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18789] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18789] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17682] has shape ID '6731'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17682] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17682] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17682] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17682] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17682] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17682] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17682] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17682] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17683] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17683] Filling out basic attributes, {name='1.17683', nodeId='6732'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18790] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18790] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18790] Filling out basic attributes, {name='1.18790', nodeId='6732'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18790] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18790] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18790] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18790] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18790] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17683] has shape ID '6732'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17683] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17683] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17683] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17683] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17683] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17683] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17683] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17683] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17684] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17684] Filling out basic attributes, {name='1.17684', nodeId='6733'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18791] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18791] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18791] Filling out basic attributes, {name='1.18791', nodeId='6733'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18791] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18791] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18791] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18791] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18791] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17684] has shape ID '6733'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17684] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17684] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17684] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17684] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17684] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17684] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17684] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17684] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17685] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17685] Filling out basic attributes, {name='1.17685', nodeId='6734'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18792] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18792] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18792] Filling out basic attributes, {name='1.18792', nodeId='6734'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18792] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18792] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18792] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18792] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18792] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17685] has shape ID '6734'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17685] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17685] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17685] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17685] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17685] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17685] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17685] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17685] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17686] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17686] Filling out basic attributes, {name='1.17686', nodeId='6735'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18793] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18793] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18793] Filling out basic attributes, {name='1.18793', nodeId='6735'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18793] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18793] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18793] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18793] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18793] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17686] has shape ID '6735'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17686] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17686] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17686] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17686] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17686] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17686] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17686] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17686] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17687] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17687] Filling out basic attributes, {name='1.17687', nodeId='6736'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18794] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18794] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18794] Filling out basic attributes, {name='1.18794', nodeId='6736'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18794] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18794] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18794] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18794] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18794] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17687] has shape ID '6736'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17687] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17687] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17687] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17687] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17687] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17687] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17687] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17687] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17688] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17688] Filling out basic attributes, {name='1.17688', nodeId='6737'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18795] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18795] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18795] Filling out basic attributes, {name='1.18795', nodeId='6737'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18795] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18795] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18795] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18795] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18795] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17688] has shape ID '6737'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17688] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17688] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17688] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17688] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17688] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17688] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17688] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17688] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17689] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17689] Filling out basic attributes, {name='1.17689', nodeId='6738'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18796] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18796] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18796] Filling out basic attributes, {name='1.18796', nodeId='6738'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18796] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18796] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18796] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18796] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18796] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17689] has shape ID '6738'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17689] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17689] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17689] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17689] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17689] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17689] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17689] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17689] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17690] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17690] Filling out basic attributes, {name='1.17690', nodeId='6739'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18797] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18797] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18797] Filling out basic attributes, {name='1.18797', nodeId='6739'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18797] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18797] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18797] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18797] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18797] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17690] has shape ID '6739'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17690] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17690] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17690] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17690] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17690] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17690] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17690] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17690] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17691] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17691] Filling out basic attributes, {name='1.17691', nodeId='6740'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18798] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18798] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18798] Filling out basic attributes, {name='1.18798', nodeId='6740'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18798] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18798] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18798] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18798] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18798] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17691] has shape ID '6740'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17691] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17691] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17691] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17691] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17691] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17691] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17691] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17691] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17692] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17692] Filling out basic attributes, {name='1.17692', nodeId='6741'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18799] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18799] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18799] Filling out basic attributes, {name='1.18799', nodeId='6741'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18799] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18799] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18799] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18799] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18799] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17692] has shape ID '6741'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17692] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17692] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17692] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17692] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17692] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17692] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17692] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17692] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17693] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17693] Filling out basic attributes, {name='1.17693', nodeId='6742'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18800] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18800] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18800] Filling out basic attributes, {name='1.18800', nodeId='6742'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18800] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18800] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18800] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18800] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18800] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17693] has shape ID '6742'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17693] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17693] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17693] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17693] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17693] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17693] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17693] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17693] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17694] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17694] Filling out basic attributes, {name='1.17694', nodeId='6743'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18801] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18801] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18801] Filling out basic attributes, {name='1.18801', nodeId='6743'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18801] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18801] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18801] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18801] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18801] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17694] has shape ID '6743'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17694] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17694] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17694] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17694] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17694] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17694] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17694] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17694] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17695] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17695] Filling out basic attributes, {name='1.17695', nodeId='6744'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18802] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18802] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18802] Filling out basic attributes, {name='1.18802', nodeId='6744'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18802] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18802] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18802] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18802] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18802] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17695] has shape ID '6744'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17695] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17695] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17695] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17695] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17695] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17695] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17695] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17695] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17696] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17696] Filling out basic attributes, {name='1.17696', nodeId='6745'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18803] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18803] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18803] Filling out basic attributes, {name='1.18803', nodeId='6745'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18803] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18803] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18803] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18803] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18803] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17696] has shape ID '6745'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17696] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17696] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17696] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17696] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17696] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17696] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17696] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17696] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17697] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17697] Filling out basic attributes, {name='1.17697', nodeId='6746'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18804] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18804] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18804] Filling out basic attributes, {name='1.18804', nodeId='6746'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18804] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18804] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18804] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18804] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18804] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17697] has shape ID '6746'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17697] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17697] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17697] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17697] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17697] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17697] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17697] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17697] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17698] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17698] Filling out basic attributes, {name='1.17698', nodeId='6747'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18805] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18805] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18805] Filling out basic attributes, {name='1.18805', nodeId='6747'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18805] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18805] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18805] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18805] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18805] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17698] has shape ID '6747'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17698] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17698] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17698] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17698] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17698] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17698] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17698] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17698] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17699] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17699] Filling out basic attributes, {name='1.17699', nodeId='6748'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18806] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18806] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18806] Filling out basic attributes, {name='1.18806', nodeId='6748'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18806] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18806] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18806] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18806] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18806] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17699] has shape ID '6748'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17699] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17699] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17699] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17699] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17699] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17699] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17699] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17699] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.177] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.177] Filling out basic attributes, {name='1.177', nodeId='6749'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11426] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11426] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11426] Filling out basic attributes, {name='1.11426', nodeId='6749'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11426] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11426] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11426] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11426] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11426] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.177] has shape ID '6749'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.177] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.177] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.177] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.177] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.177] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.177] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.177] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.177] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17700] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17700] Filling out basic attributes, {name='1.17700', nodeId='6750'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18807] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18807] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18807] Filling out basic attributes, {name='1.18807', nodeId='6750'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18807] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18807] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18807] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18807] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18807] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17700] has shape ID '6750'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17700] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17700] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17700] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17700] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17700] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17700] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17700] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17700] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17701] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17701] Filling out basic attributes, {name='1.17701', nodeId='6751'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18808] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18808] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18808] Filling out basic attributes, {name='1.18808', nodeId='6751'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18808] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18808] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18808] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18808] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18808] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17701] has shape ID '6751'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17701] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17701] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17701] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17701] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17701] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17701] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17701] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17701] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17702] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17702] Filling out basic attributes, {name='1.17702', nodeId='6752'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18809] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18809] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18809] Filling out basic attributes, {name='1.18809', nodeId='6752'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18809] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18809] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18809] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18809] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18809] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17702] has shape ID '6752'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17702] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17702] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17702] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17702] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17702] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17702] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17702] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17702] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17703] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17703] Filling out basic attributes, {name='1.17703', nodeId='6753'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18810] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18810] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18810] Filling out basic attributes, {name='1.18810', nodeId='6753'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18810] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18810] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18810] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18810] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18810] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17703] has shape ID '6753'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17703] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17703] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17703] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17703] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17703] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17703] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17703] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17703] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17704] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17704] Filling out basic attributes, {name='1.17704', nodeId='6754'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18811] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18811] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18811] Filling out basic attributes, {name='1.18811', nodeId='6754'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18811] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18811] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18811] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18811] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18811] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17704] has shape ID '6754'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17704] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17704] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17704] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17704] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17704] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17704] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17704] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17704] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17705] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17705] Filling out basic attributes, {name='1.17705', nodeId='6755'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18812] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18812] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18812] Filling out basic attributes, {name='1.18812', nodeId='6755'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18812] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18812] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18812] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18812] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18812] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17705] has shape ID '6755'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17705] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17705] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17705] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17705] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17705] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17705] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17705] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17705] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17706] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17706] Filling out basic attributes, {name='1.17706', nodeId='6756'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18813] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18813] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18813] Filling out basic attributes, {name='1.18813', nodeId='6756'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18813] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18813] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18813] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18813] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18813] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17706] has shape ID '6756'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17706] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17706] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17706] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17706] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17706] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17706] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17706] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17706] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17707] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17707] Filling out basic attributes, {name='1.17707', nodeId='6757'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18814] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18814] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18814] Filling out basic attributes, {name='1.18814', nodeId='6757'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18814] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18814] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18814] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18814] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18814] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17707] has shape ID '6757'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17707] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17707] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17707] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17707] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17707] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17707] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17707] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17707] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17708] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17708] Filling out basic attributes, {name='1.17708', nodeId='6758'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18815] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18815] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18815] Filling out basic attributes, {name='1.18815', nodeId='6758'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18815] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18815] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18815] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18815] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18815] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17708] has shape ID '6758'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17708] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17708] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17708] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17708] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17708] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17708] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17708] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17708] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17709] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17709] Filling out basic attributes, {name='1.17709', nodeId='6759'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18816] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18816] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18816] Filling out basic attributes, {name='1.18816', nodeId='6759'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18816] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18816] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18816] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18816] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18816] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17709] has shape ID '6759'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17709] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17709] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17709] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17709] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17709] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17709] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17709] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17709] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17710] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17710] Filling out basic attributes, {name='1.17710', nodeId='6760'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18817] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18817] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18817] Filling out basic attributes, {name='1.18817', nodeId='6760'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18817] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18817] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18817] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18817] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18817] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17710] has shape ID '6760'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17710] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17710] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17710] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17710] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17710] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17710] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17710] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17710] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17711] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17711] Filling out basic attributes, {name='1.17711', nodeId='6761'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18818] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18818] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18818] Filling out basic attributes, {name='1.18818', nodeId='6761'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18818] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18818] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18818] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18818] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18818] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17711] has shape ID '6761'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17711] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17711] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17711] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17711] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17711] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17711] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17711] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17711] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17712] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17712] Filling out basic attributes, {name='1.17712', nodeId='6762'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18819] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18819] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18819] Filling out basic attributes, {name='1.18819', nodeId='6762'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18819] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18819] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18819] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18819] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18819] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17712] has shape ID '6762'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17712] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17712] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17712] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17712] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17712] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17712] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17712] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17712] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17713] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17713] Filling out basic attributes, {name='1.17713', nodeId='6763'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18820] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18820] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18820] Filling out basic attributes, {name='1.18820', nodeId='6763'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18820] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18820] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18820] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18820] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18820] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17713] has shape ID '6763'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17713] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17713] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17713] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17713] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17713] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17713] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17713] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17713] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17714] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17714] Filling out basic attributes, {name='1.17714', nodeId='6764'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18821] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18821] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18821] Filling out basic attributes, {name='1.18821', nodeId='6764'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18821] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18821] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18821] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18821] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18821] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17714] has shape ID '6764'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17714] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17714] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17714] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17714] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17714] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17714] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17714] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17714] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17715] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17715] Filling out basic attributes, {name='1.17715', nodeId='6765'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18822] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18822] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18822] Filling out basic attributes, {name='1.18822', nodeId='6765'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18822] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18822] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18822] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18822] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18822] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17715] has shape ID '6765'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17715] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17715] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17715] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17715] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17715] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17715] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17715] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17715] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17716] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17716] Filling out basic attributes, {name='1.17716', nodeId='6766'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18823] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18823] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18823] Filling out basic attributes, {name='1.18823', nodeId='6766'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18823] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18823] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18823] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18823] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18823] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17716] has shape ID '6766'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17716] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17716] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17716] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17716] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17716] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17716] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17716] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17716] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17717] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17717] Filling out basic attributes, {name='1.17717', nodeId='6767'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18824] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18824] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18824] Filling out basic attributes, {name='1.18824', nodeId='6767'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18824] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18824] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18824] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18824] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18824] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17717] has shape ID '6767'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17717] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17717] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17717] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17717] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17717] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17717] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17717] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17717] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17718] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17718] Filling out basic attributes, {name='1.17718', nodeId='6768'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18825] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18825] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18825] Filling out basic attributes, {name='1.18825', nodeId='6768'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18825] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18825] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18825] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18825] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18825] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17718] has shape ID '6768'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17718] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17718] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17718] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17718] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17718] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17718] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17718] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17718] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17719] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17719] Filling out basic attributes, {name='1.17719', nodeId='6769'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18826] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18826] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18826] Filling out basic attributes, {name='1.18826', nodeId='6769'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18826] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18826] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18826] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18826] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18826] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17719] has shape ID '6769'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17719] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17719] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17719] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17719] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17719] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17719] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17719] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17719] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17720] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17720] Filling out basic attributes, {name='1.17720', nodeId='6770'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18827] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18827] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18827] Filling out basic attributes, {name='1.18827', nodeId='6770'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18827] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18827] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18827] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18827] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18827] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17720] has shape ID '6770'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17720] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17720] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17720] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17720] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17720] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17720] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17720] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17720] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17721] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17721] Filling out basic attributes, {name='1.17721', nodeId='6771'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18828] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18828] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18828] Filling out basic attributes, {name='1.18828', nodeId='6771'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18828] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18828] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18828] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18828] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18828] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17721] has shape ID '6771'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17721] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17721] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17721] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17721] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17721] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17721] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17721] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17721] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17722] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17722] Filling out basic attributes, {name='1.17722', nodeId='6772'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18829] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18829] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18829] Filling out basic attributes, {name='1.18829', nodeId='6772'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18829] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18829] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18829] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18829] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18829] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17722] has shape ID '6772'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17722] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17722] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17722] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17722] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17722] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17722] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17722] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17722] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17723] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17723] Filling out basic attributes, {name='1.17723', nodeId='6773'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18830] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18830] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18830] Filling out basic attributes, {name='1.18830', nodeId='6773'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18830] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18830] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18830] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18830] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18830] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17723] has shape ID '6773'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17723] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17723] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17723] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17723] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17723] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17723] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17723] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17723] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17724] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17724] Filling out basic attributes, {name='1.17724', nodeId='6774'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18831] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18831] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18831] Filling out basic attributes, {name='1.18831', nodeId='6774'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18831] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18831] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18831] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18831] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18831] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17724] has shape ID '6774'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17724] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17724] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17724] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17724] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17724] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17724] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17724] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17724] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17725] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17725] Filling out basic attributes, {name='1.17725', nodeId='6775'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18832] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18832] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18832] Filling out basic attributes, {name='1.18832', nodeId='6775'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18832] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18832] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18832] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18832] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18832] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17725] has shape ID '6775'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17725] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17725] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17725] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17725] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17725] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17725] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17725] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17725] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17726] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17726] Filling out basic attributes, {name='1.17726', nodeId='6776'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18833] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18833] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18833] Filling out basic attributes, {name='1.18833', nodeId='6776'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18833] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18833] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18833] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18833] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18833] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17726] has shape ID '6776'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17726] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17726] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17726] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17726] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17726] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17726] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17726] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17726] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17727] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17727] Filling out basic attributes, {name='1.17727', nodeId='6777'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18834] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18834] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18834] Filling out basic attributes, {name='1.18834', nodeId='6777'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18834] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18834] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18834] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18834] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18834] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17727] has shape ID '6777'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17727] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17727] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17727] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17727] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17727] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17727] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17727] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17727] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17728] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17728] Filling out basic attributes, {name='1.17728', nodeId='6778'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18835] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18835] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18835] Filling out basic attributes, {name='1.18835', nodeId='6778'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18835] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18835] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18835] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18835] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18835] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17728] has shape ID '6778'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17728] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17728] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17728] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17728] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17728] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17728] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17728] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17728] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17729] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17729] Filling out basic attributes, {name='1.17729', nodeId='6779'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18836] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18836] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18836] Filling out basic attributes, {name='1.18836', nodeId='6779'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18836] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18836] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18836] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18836] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18836] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17729] has shape ID '6779'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17729] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17729] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17729] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17729] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17729] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17729] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17729] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17729] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17730] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17730] Filling out basic attributes, {name='1.17730', nodeId='6780'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18837] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18837] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18837] Filling out basic attributes, {name='1.18837', nodeId='6780'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18837] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18837] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18837] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18837] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18837] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17730] has shape ID '6780'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17730] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17730] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17730] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17730] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17730] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17730] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17730] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17730] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17731] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17731] Filling out basic attributes, {name='1.17731', nodeId='6781'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18838] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18838] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18838] Filling out basic attributes, {name='1.18838', nodeId='6781'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18838] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18838] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18838] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18838] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18838] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17731] has shape ID '6781'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17731] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17731] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17731] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17731] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17731] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17731] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17731] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17731] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17732] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17732] Filling out basic attributes, {name='1.17732', nodeId='6782'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18839] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18839] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18839] Filling out basic attributes, {name='1.18839', nodeId='6782'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18839] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18839] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18839] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18839] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18839] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17732] has shape ID '6782'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17732] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17732] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17732] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17732] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17732] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17732] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17732] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17732] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17733] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17733] Filling out basic attributes, {name='1.17733', nodeId='6783'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18840] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18840] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18840] Filling out basic attributes, {name='1.18840', nodeId='6783'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18840] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18840] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18840] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18840] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18840] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17733] has shape ID '6783'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17733] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17733] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17733] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17733] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17733] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17733] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17733] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17733] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17734] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17734] Filling out basic attributes, {name='1.17734', nodeId='6784'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18841] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18841] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18841] Filling out basic attributes, {name='1.18841', nodeId='6784'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18841] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18841] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18841] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18841] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18841] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17734] has shape ID '6784'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17734] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17734] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17734] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17734] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17734] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17734] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17734] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17734] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17735] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17735] Filling out basic attributes, {name='1.17735', nodeId='6785'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18842] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18842] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18842] Filling out basic attributes, {name='1.18842', nodeId='6785'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18842] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18842] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18842] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18842] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18842] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17735] has shape ID '6785'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17735] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17735] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17735] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17735] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17735] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17735] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17735] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17735] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17736] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17736] Filling out basic attributes, {name='1.17736', nodeId='6786'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18843] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18843] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18843] Filling out basic attributes, {name='1.18843', nodeId='6786'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18843] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18843] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18843] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18843] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18843] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17736] has shape ID '6786'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17736] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17736] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17736] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17736] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17736] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17736] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17736] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17736] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17737] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17737] Filling out basic attributes, {name='1.17737', nodeId='6787'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18844] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18844] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18844] Filling out basic attributes, {name='1.18844', nodeId='6787'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18844] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18844] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18844] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18844] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18844] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17737] has shape ID '6787'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17737] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17737] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17737] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17737] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17737] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17737] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17737] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17737] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17738] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17738] Filling out basic attributes, {name='1.17738', nodeId='6788'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18845] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18845] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18845] Filling out basic attributes, {name='1.18845', nodeId='6788'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18845] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18845] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18845] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18845] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18845] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17738] has shape ID '6788'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17738] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17738] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17738] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17738] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17738] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17738] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17738] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17738] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17739] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17739] Filling out basic attributes, {name='1.17739', nodeId='6789'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18846] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18846] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18846] Filling out basic attributes, {name='1.18846', nodeId='6789'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18846] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18846] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18846] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18846] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18846] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17739] has shape ID '6789'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17739] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17739] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17739] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17739] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17739] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17739] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17739] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17739] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17740] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17740] Filling out basic attributes, {name='1.17740', nodeId='6790'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18847] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18847] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18847] Filling out basic attributes, {name='1.18847', nodeId='6790'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18847] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18847] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18847] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18847] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18847] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17740] has shape ID '6790'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17740] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17740] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17740] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17740] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17740] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17740] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17740] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17740] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17741] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17741] Filling out basic attributes, {name='1.17741', nodeId='6791'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18848] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18848] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18848] Filling out basic attributes, {name='1.18848', nodeId='6791'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18848] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18848] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18848] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18848] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18848] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17741] has shape ID '6791'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17741] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17741] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17741] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17741] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17741] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17741] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17741] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17741] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17742] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17742] Filling out basic attributes, {name='1.17742', nodeId='6792'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18849] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18849] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18849] Filling out basic attributes, {name='1.18849', nodeId='6792'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18849] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18849] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18849] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18849] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18849] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17742] has shape ID '6792'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17742] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17742] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17742] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17742] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17742] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17742] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17742] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17742] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17743] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17743] Filling out basic attributes, {name='1.17743', nodeId='6793'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18850] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18850] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18850] Filling out basic attributes, {name='1.18850', nodeId='6793'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18850] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18850] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18850] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18850] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18850] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17743] has shape ID '6793'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17743] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17743] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17743] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17743] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17743] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17743] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17743] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17743] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17744] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17744] Filling out basic attributes, {name='1.17744', nodeId='6794'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18851] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18851] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18851] Filling out basic attributes, {name='1.18851', nodeId='6794'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18851] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18851] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18851] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18851] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18851] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17744] has shape ID '6794'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17744] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17744] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17744] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17744] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17744] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17744] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17744] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17744] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17745] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17745] Filling out basic attributes, {name='1.17745', nodeId='6795'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18852] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18852] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18852] Filling out basic attributes, {name='1.18852', nodeId='6795'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18852] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18852] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18852] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18852] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18852] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17745] has shape ID '6795'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17745] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17745] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17745] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17745] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17745] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17745] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17745] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17745] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17746] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17746] Filling out basic attributes, {name='1.17746', nodeId='6796'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18853] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18853] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18853] Filling out basic attributes, {name='1.18853', nodeId='6796'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18853] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18853] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18853] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18853] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18853] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17746] has shape ID '6796'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17746] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17746] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17746] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17746] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17746] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17746] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17746] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17746] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17747] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17747] Filling out basic attributes, {name='1.17747', nodeId='6797'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18854] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18854] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18854] Filling out basic attributes, {name='1.18854', nodeId='6797'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18854] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18854] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18854] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18854] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18854] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17747] has shape ID '6797'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17747] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17747] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17747] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17747] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17747] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17747] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17747] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17747] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17748] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17748] Filling out basic attributes, {name='1.17748', nodeId='6798'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18855] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18855] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18855] Filling out basic attributes, {name='1.18855', nodeId='6798'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18855] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18855] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18855] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18855] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18855] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17748] has shape ID '6798'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17748] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17748] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17748] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17748] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17748] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17748] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17748] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17748] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17749] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17749] Filling out basic attributes, {name='1.17749', nodeId='6799'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18856] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18856] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18856] Filling out basic attributes, {name='1.18856', nodeId='6799'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18856] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18856] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18856] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18856] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18856] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17749] has shape ID '6799'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17749] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17749] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17749] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17749] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17749] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17749] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17749] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17749] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17750] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17750] Filling out basic attributes, {name='1.17750', nodeId='6800'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18857] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18857] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18857] Filling out basic attributes, {name='1.18857', nodeId='6800'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18857] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18857] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18857] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18857] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18857] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17750] has shape ID '6800'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17750] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17750] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17750] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17750] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17750] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17750] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17750] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17750] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17751] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17751] Filling out basic attributes, {name='1.17751', nodeId='6801'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18858] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18858] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18858] Filling out basic attributes, {name='1.18858', nodeId='6801'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18858] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18858] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18858] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18858] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18858] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17751] has shape ID '6801'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17751] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17751] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17751] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17751] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17751] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17751] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17751] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17751] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17752] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17752] Filling out basic attributes, {name='1.17752', nodeId='6802'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18859] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18859] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18859] Filling out basic attributes, {name='1.18859', nodeId='6802'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18859] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18859] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18859] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18859] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18859] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17752] has shape ID '6802'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17752] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17752] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17752] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17752] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17752] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17752] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17752] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17752] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17753] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17753] Filling out basic attributes, {name='1.17753', nodeId='6803'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18860] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18860] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18860] Filling out basic attributes, {name='1.18860', nodeId='6803'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18860] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18860] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18860] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18860] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18860] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17753] has shape ID '6803'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17753] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17753] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17753] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17753] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17753] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17753] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17753] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17753] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17754] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17754] Filling out basic attributes, {name='1.17754', nodeId='6804'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18861] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18861] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18861] Filling out basic attributes, {name='1.18861', nodeId='6804'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18861] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18861] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18861] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18861] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18861] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17754] has shape ID '6804'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17754] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17754] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17754] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17754] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17754] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17754] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17754] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17754] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17755] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17755] Filling out basic attributes, {name='1.17755', nodeId='6805'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18862] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18862] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18862] Filling out basic attributes, {name='1.18862', nodeId='6805'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18862] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18862] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18862] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18862] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18862] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17755] has shape ID '6805'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17755] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17755] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17755] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17755] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17755] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17755] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17755] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17755] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17756] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17756] Filling out basic attributes, {name='1.17756', nodeId='6806'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18863] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18863] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18863] Filling out basic attributes, {name='1.18863', nodeId='6806'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18863] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18863] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18863] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18863] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18863] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17756] has shape ID '6806'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17756] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17756] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17756] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17756] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17756] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17756] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17756] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17756] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17757] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17757] Filling out basic attributes, {name='1.17757', nodeId='6807'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18864] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18864] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18864] Filling out basic attributes, {name='1.18864', nodeId='6807'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18864] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18864] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18864] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18864] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18864] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17757] has shape ID '6807'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17757] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17757] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17757] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17757] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17757] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17757] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17757] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17757] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17758] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17758] Filling out basic attributes, {name='1.17758', nodeId='6808'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18865] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18865] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18865] Filling out basic attributes, {name='1.18865', nodeId='6808'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18865] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18865] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18865] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18865] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18865] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17758] has shape ID '6808'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17758] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17758] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17758] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17758] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17758] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17758] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17758] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17758] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17759] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17759] Filling out basic attributes, {name='1.17759', nodeId='6809'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18866] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18866] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18866] Filling out basic attributes, {name='1.18866', nodeId='6809'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18866] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18866] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18866] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18866] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18866] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17759] has shape ID '6809'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17759] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17759] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17759] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17759] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17759] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17759] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17759] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17759] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17760] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17760] Filling out basic attributes, {name='1.17760', nodeId='6810'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18867] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18867] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18867] Filling out basic attributes, {name='1.18867', nodeId='6810'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18867] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18867] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18867] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18867] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18867] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17760] has shape ID '6810'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17760] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17760] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17760] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17760] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17760] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17760] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17760] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17760] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17761] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17761] Filling out basic attributes, {name='1.17761', nodeId='6811'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18868] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18868] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18868] Filling out basic attributes, {name='1.18868', nodeId='6811'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18868] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18868] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18868] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18868] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18868] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17761] has shape ID '6811'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17761] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17761] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17761] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17761] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17761] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17761] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17761] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17761] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17762] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17762] Filling out basic attributes, {name='1.17762', nodeId='6812'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18869] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18869] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18869] Filling out basic attributes, {name='1.18869', nodeId='6812'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18869] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18869] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18869] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18869] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18869] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17762] has shape ID '6812'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17762] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17762] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17762] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17762] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17762] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17762] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17762] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17762] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17763] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17763] Filling out basic attributes, {name='1.17763', nodeId='6813'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18870] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18870] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18870] Filling out basic attributes, {name='1.18870', nodeId='6813'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18870] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18870] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18870] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18870] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18870] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17763] has shape ID '6813'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17763] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17763] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17763] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17763] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17763] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17763] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17763] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17763] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17764] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17764] Filling out basic attributes, {name='1.17764', nodeId='6814'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18871] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18871] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18871] Filling out basic attributes, {name='1.18871', nodeId='6814'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18871] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18871] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18871] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18871] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18871] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17764] has shape ID '6814'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17764] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17764] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17764] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17764] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17764] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17764] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17764] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17764] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17765] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17765] Filling out basic attributes, {name='1.17765', nodeId='6815'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18872] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18872] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18872] Filling out basic attributes, {name='1.18872', nodeId='6815'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18872] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18872] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18872] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18872] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18872] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17765] has shape ID '6815'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17765] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17765] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17765] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17765] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17765] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17765] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17765] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17765] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17766] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17766] Filling out basic attributes, {name='1.17766', nodeId='6816'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18873] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18873] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18873] Filling out basic attributes, {name='1.18873', nodeId='6816'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18873] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18873] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18873] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18873] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18873] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17766] has shape ID '6816'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17766] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17766] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17766] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17766] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17766] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17766] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17766] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17766] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17767] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17767] Filling out basic attributes, {name='1.17767', nodeId='6817'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18874] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18874] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18874] Filling out basic attributes, {name='1.18874', nodeId='6817'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18874] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18874] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18874] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18874] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18874] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17767] has shape ID '6817'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17767] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17767] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17767] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17767] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17767] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17767] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17767] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17767] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17768] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17768] Filling out basic attributes, {name='1.17768', nodeId='6818'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18875] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18875] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18875] Filling out basic attributes, {name='1.18875', nodeId='6818'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18875] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18875] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18875] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18875] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18875] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17768] has shape ID '6818'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17768] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17768] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17768] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17768] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17768] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17768] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17768] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17768] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17769] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17769] Filling out basic attributes, {name='1.17769', nodeId='6819'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18876] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18876] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18876] Filling out basic attributes, {name='1.18876', nodeId='6819'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18876] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18876] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18876] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18876] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18876] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17769] has shape ID '6819'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17769] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17769] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17769] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17769] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17769] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17769] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17769] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17769] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17770] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17770] Filling out basic attributes, {name='1.17770', nodeId='6820'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18877] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18877] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18877] Filling out basic attributes, {name='1.18877', nodeId='6820'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18877] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18877] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18877] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18877] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18877] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17770] has shape ID '6820'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17770] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17770] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17770] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17770] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17770] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17770] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17770] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17770] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17771] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17771] Filling out basic attributes, {name='1.17771', nodeId='6821'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18878] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18878] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18878] Filling out basic attributes, {name='1.18878', nodeId='6821'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18878] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18878] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18878] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18878] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18878] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17771] has shape ID '6821'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17771] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17771] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17771] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17771] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17771] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17771] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17771] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17771] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17772] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17772] Filling out basic attributes, {name='1.17772', nodeId='6822'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18879] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18879] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18879] Filling out basic attributes, {name='1.18879', nodeId='6822'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18879] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18879] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18879] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18879] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18879] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17772] has shape ID '6822'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17772] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17772] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17772] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17772] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17772] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17772] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17772] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17772] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17773] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17773] Filling out basic attributes, {name='1.17773', nodeId='6823'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18880] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18880] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18880] Filling out basic attributes, {name='1.18880', nodeId='6823'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18880] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18880] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18880] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18880] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18880] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17773] has shape ID '6823'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17773] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17773] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17773] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17773] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17773] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17773] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17773] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17773] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17774] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17774] Filling out basic attributes, {name='1.17774', nodeId='6824'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18881] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18881] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18881] Filling out basic attributes, {name='1.18881', nodeId='6824'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18881] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18881] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18881] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18881] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18881] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17774] has shape ID '6824'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17774] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17774] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17774] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17774] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17774] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17774] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17774] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17774] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17775] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17775] Filling out basic attributes, {name='1.17775', nodeId='6825'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18882] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18882] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18882] Filling out basic attributes, {name='1.18882', nodeId='6825'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18882] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18882] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18882] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18882] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18882] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17775] has shape ID '6825'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17775] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17775] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17775] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17775] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17775] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17775] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17775] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17775] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17776] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17776] Filling out basic attributes, {name='1.17776', nodeId='6826'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18883] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18883] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18883] Filling out basic attributes, {name='1.18883', nodeId='6826'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18883] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18883] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18883] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18883] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18883] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17776] has shape ID '6826'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17776] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17776] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17776] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17776] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17776] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17776] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17776] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17776] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17777] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17777] Filling out basic attributes, {name='1.17777', nodeId='6827'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18884] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18884] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18884] Filling out basic attributes, {name='1.18884', nodeId='6827'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18884] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18884] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18884] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18884] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18884] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17777] has shape ID '6827'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17777] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17777] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17777] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17777] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17777] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17777] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17777] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17777] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17778] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17778] Filling out basic attributes, {name='1.17778', nodeId='6828'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18885] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18885] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18885] Filling out basic attributes, {name='1.18885', nodeId='6828'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18885] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18885] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18885] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18885] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18885] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17778] has shape ID '6828'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17778] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17778] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17778] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17778] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17778] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17778] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17778] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17778] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17779] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17779] Filling out basic attributes, {name='1.17779', nodeId='6829'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18886] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18886] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18886] Filling out basic attributes, {name='1.18886', nodeId='6829'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18886] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18886] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18886] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18886] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18886] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17779] has shape ID '6829'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17779] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17779] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17779] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17779] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17779] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17779] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17779] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17779] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17780] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17780] Filling out basic attributes, {name='1.17780', nodeId='6830'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18887] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18887] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18887] Filling out basic attributes, {name='1.18887', nodeId='6830'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18887] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18887] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18887] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18887] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18887] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17780] has shape ID '6830'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17780] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17780] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17780] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17780] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17780] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17780] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17780] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17780] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17781] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17781] Filling out basic attributes, {name='1.17781', nodeId='6831'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18888] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18888] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18888] Filling out basic attributes, {name='1.18888', nodeId='6831'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18888] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18888] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18888] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18888] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18888] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17781] has shape ID '6831'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17781] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17781] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17781] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17781] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17781] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17781] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17781] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17781] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17782] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17782] Filling out basic attributes, {name='1.17782', nodeId='6832'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18889] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18889] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18889] Filling out basic attributes, {name='1.18889', nodeId='6832'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18889] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18889] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18889] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18889] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18889] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17782] has shape ID '6832'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17782] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17782] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17782] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17782] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17782] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17782] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17782] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17782] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17783] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17783] Filling out basic attributes, {name='1.17783', nodeId='6833'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18890] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18890] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18890] Filling out basic attributes, {name='1.18890', nodeId='6833'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18890] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18890] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18890] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18890] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18890] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17783] has shape ID '6833'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17783] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17783] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17783] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17783] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17783] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17783] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17783] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17783] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17784] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17784] Filling out basic attributes, {name='1.17784', nodeId='6834'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18891] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18891] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18891] Filling out basic attributes, {name='1.18891', nodeId='6834'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18891] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18891] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18891] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18891] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18891] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17784] has shape ID '6834'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17784] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17784] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17784] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17784] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17784] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17784] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17784] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17784] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17785] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17785] Filling out basic attributes, {name='1.17785', nodeId='6835'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18892] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18892] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18892] Filling out basic attributes, {name='1.18892', nodeId='6835'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18892] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18892] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18892] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18892] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18892] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17785] has shape ID '6835'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17785] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17785] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17785] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17785] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17785] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17785] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17785] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17785] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17786] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17786] Filling out basic attributes, {name='1.17786', nodeId='6836'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18893] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18893] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18893] Filling out basic attributes, {name='1.18893', nodeId='6836'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18893] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18893] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18893] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18893] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18893] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17786] has shape ID '6836'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17786] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17786] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17786] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17786] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17786] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17786] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17786] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17786] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17787] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17787] Filling out basic attributes, {name='1.17787', nodeId='6837'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18894] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18894] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18894] Filling out basic attributes, {name='1.18894', nodeId='6837'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18894] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18894] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18894] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18894] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18894] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17787] has shape ID '6837'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17787] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17787] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17787] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17787] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17787] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17787] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17787] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17787] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17788] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17788] Filling out basic attributes, {name='1.17788', nodeId='6838'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18895] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18895] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18895] Filling out basic attributes, {name='1.18895', nodeId='6838'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18895] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18895] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18895] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18895] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18895] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17788] has shape ID '6838'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17788] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17788] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17788] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17788] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17788] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17788] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17788] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17788] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17789] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17789] Filling out basic attributes, {name='1.17789', nodeId='6839'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18896] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18896] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18896] Filling out basic attributes, {name='1.18896', nodeId='6839'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18896] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18896] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18896] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18896] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18896] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17789] has shape ID '6839'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17789] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17789] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17789] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17789] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17789] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17789] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17789] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17789] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17790] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17790] Filling out basic attributes, {name='1.17790', nodeId='6840'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18897] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18897] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18897] Filling out basic attributes, {name='1.18897', nodeId='6840'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18897] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18897] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18897] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18897] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18897] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17790] has shape ID '6840'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17790] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17790] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17790] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17790] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17790] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17790] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17790] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17790] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17791] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17791] Filling out basic attributes, {name='1.17791', nodeId='6841'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18898] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18898] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18898] Filling out basic attributes, {name='1.18898', nodeId='6841'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18898] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18898] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18898] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18898] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18898] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17791] has shape ID '6841'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17791] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17791] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17791] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17791] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17791] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17791] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17791] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17791] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17792] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17792] Filling out basic attributes, {name='1.17792', nodeId='6842'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18899] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18899] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18899] Filling out basic attributes, {name='1.18899', nodeId='6842'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18899] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18899] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18899] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18899] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18899] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17792] has shape ID '6842'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17792] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17792] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17792] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17792] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17792] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17792] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17792] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17792] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17793] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17793] Filling out basic attributes, {name='1.17793', nodeId='6843'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18900] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18900] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18900] Filling out basic attributes, {name='1.18900', nodeId='6843'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18900] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18900] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18900] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18900] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18900] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17793] has shape ID '6843'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17793] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17793] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17793] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17793] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17793] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17793] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17793] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17793] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17794] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17794] Filling out basic attributes, {name='1.17794', nodeId='6844'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18901] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18901] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18901] Filling out basic attributes, {name='1.18901', nodeId='6844'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18901] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18901] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18901] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18901] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18901] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17794] has shape ID '6844'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17794] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17794] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17794] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17794] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17794] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17794] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17794] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17794] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17795] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17795] Filling out basic attributes, {name='1.17795', nodeId='6845'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18902] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18902] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18902] Filling out basic attributes, {name='1.18902', nodeId='6845'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18902] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18902] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18902] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18902] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18902] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17795] has shape ID '6845'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17795] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17795] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17795] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17795] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17795] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17795] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17795] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17795] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17796] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17796] Filling out basic attributes, {name='1.17796', nodeId='6846'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18903] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18903] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18903] Filling out basic attributes, {name='1.18903', nodeId='6846'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18903] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18903] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18903] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18903] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18903] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17796] has shape ID '6846'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17796] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17796] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17796] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17796] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17796] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17796] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17796] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17796] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17797] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17797] Filling out basic attributes, {name='1.17797', nodeId='6847'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18904] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18904] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18904] Filling out basic attributes, {name='1.18904', nodeId='6847'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18904] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18904] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18904] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18904] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18904] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17797] has shape ID '6847'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17797] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17797] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17797] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17797] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17797] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17797] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17797] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17797] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17798] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17798] Filling out basic attributes, {name='1.17798', nodeId='6848'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18905] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18905] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18905] Filling out basic attributes, {name='1.18905', nodeId='6848'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18905] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18905] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18905] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18905] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18905] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17798] has shape ID '6848'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17798] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17798] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17798] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17798] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17798] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17798] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17798] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17798] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17799] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17799] Filling out basic attributes, {name='1.17799', nodeId='6849'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18906] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18906] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18906] Filling out basic attributes, {name='1.18906', nodeId='6849'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18906] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18906] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18906] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18906] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18906] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17799] has shape ID '6849'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17799] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17799] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17799] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17799] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17799] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17799] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17799] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17799] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.178] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.178] Filling out basic attributes, {name='1.178', nodeId='6850'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11427] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11427] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11427] Filling out basic attributes, {name='1.11427', nodeId='6850'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11427] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11427] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11427] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11427] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11427] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.178] has shape ID '6850'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.178] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.178] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.178] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.178] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.178] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.178] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.178] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.178] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17800] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17800] Filling out basic attributes, {name='1.17800', nodeId='6851'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18907] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18907] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18907] Filling out basic attributes, {name='1.18907', nodeId='6851'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18907] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18907] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18907] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18907] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18907] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17800] has shape ID '6851'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17800] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17800] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17800] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17800] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17800] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17800] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17800] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17800] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17801] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17801] Filling out basic attributes, {name='1.17801', nodeId='6852'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18908] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18908] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18908] Filling out basic attributes, {name='1.18908', nodeId='6852'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18908] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18908] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18908] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18908] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18908] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17801] has shape ID '6852'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17801] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17801] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17801] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17801] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17801] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17801] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17801] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17801] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17802] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17802] Filling out basic attributes, {name='1.17802', nodeId='6853'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18909] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18909] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18909] Filling out basic attributes, {name='1.18909', nodeId='6853'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18909] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18909] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18909] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18909] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18909] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17802] has shape ID '6853'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17802] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17802] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17802] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17802] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17802] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17802] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17802] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17802] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17803] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17803] Filling out basic attributes, {name='1.17803', nodeId='6854'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18910] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18910] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18910] Filling out basic attributes, {name='1.18910', nodeId='6854'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18910] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18910] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18910] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18910] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18910] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17803] has shape ID '6854'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17803] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17803] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17803] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17803] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17803] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17803] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17803] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17803] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17804] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17804] Filling out basic attributes, {name='1.17804', nodeId='6855'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18911] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18911] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18911] Filling out basic attributes, {name='1.18911', nodeId='6855'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18911] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18911] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18911] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18911] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18911] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17804] has shape ID '6855'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17804] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17804] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17804] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17804] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17804] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17804] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17804] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17804] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17805] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17805] Filling out basic attributes, {name='1.17805', nodeId='6856'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18912] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18912] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18912] Filling out basic attributes, {name='1.18912', nodeId='6856'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18912] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18912] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18912] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18912] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18912] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17805] has shape ID '6856'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17805] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17805] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17805] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17805] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17805] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17805] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17805] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17805] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17806] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17806] Filling out basic attributes, {name='1.17806', nodeId='6857'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18913] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18913] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18913] Filling out basic attributes, {name='1.18913', nodeId='6857'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18913] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18913] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18913] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18913] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18913] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17806] has shape ID '6857'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17806] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17806] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17806] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17806] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17806] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17806] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17806] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17806] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17807] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17807] Filling out basic attributes, {name='1.17807', nodeId='6858'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18914] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18914] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18914] Filling out basic attributes, {name='1.18914', nodeId='6858'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18914] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18914] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18914] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18914] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18914] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17807] has shape ID '6858'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17807] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17807] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17807] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17807] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17807] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17807] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17807] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17807] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17808] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17808] Filling out basic attributes, {name='1.17808', nodeId='6859'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18915] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18915] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18915] Filling out basic attributes, {name='1.18915', nodeId='6859'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18915] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18915] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18915] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18915] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18915] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17808] has shape ID '6859'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17808] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17808] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17808] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17808] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17808] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17808] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17808] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17808] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17809] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17809] Filling out basic attributes, {name='1.17809', nodeId='6860'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18916] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18916] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18916] Filling out basic attributes, {name='1.18916', nodeId='6860'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18916] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18916] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18916] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18916] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18916] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17809] has shape ID '6860'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17809] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17809] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17809] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17809] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17809] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17809] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17809] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17809] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17810] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17810] Filling out basic attributes, {name='1.17810', nodeId='6861'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18917] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18917] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18917] Filling out basic attributes, {name='1.18917', nodeId='6861'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18917] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18917] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18917] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18917] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18917] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17810] has shape ID '6861'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17810] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17810] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17810] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17810] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17810] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17810] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17810] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17810] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17811] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17811] Filling out basic attributes, {name='1.17811', nodeId='6862'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18918] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18918] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18918] Filling out basic attributes, {name='1.18918', nodeId='6862'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18918] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18918] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18918] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18918] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18918] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17811] has shape ID '6862'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17811] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17811] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17811] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17811] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17811] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17811] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17811] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17811] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17812] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17812] Filling out basic attributes, {name='1.17812', nodeId='6863'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18919] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18919] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18919] Filling out basic attributes, {name='1.18919', nodeId='6863'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18919] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18919] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18919] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18919] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18919] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17812] has shape ID '6863'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17812] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17812] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17812] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17812] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17812] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17812] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17812] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17812] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17813] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17813] Filling out basic attributes, {name='1.17813', nodeId='6864'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18920] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18920] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18920] Filling out basic attributes, {name='1.18920', nodeId='6864'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18920] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18920] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18920] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18920] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18920] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17813] has shape ID '6864'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17813] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17813] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17813] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17813] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17813] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17813] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17813] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17813] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17814] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17814] Filling out basic attributes, {name='1.17814', nodeId='6865'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18921] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18921] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18921] Filling out basic attributes, {name='1.18921', nodeId='6865'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18921] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18921] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18921] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18921] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18921] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17814] has shape ID '6865'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17814] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17814] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17814] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17814] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17814] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17814] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17814] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17814] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17815] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17815] Filling out basic attributes, {name='1.17815', nodeId='6866'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18922] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18922] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18922] Filling out basic attributes, {name='1.18922', nodeId='6866'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18922] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18922] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18922] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18922] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18922] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17815] has shape ID '6866'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17815] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17815] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17815] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17815] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17815] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17815] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17815] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17815] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17816] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17816] Filling out basic attributes, {name='1.17816', nodeId='6867'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18923] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18923] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18923] Filling out basic attributes, {name='1.18923', nodeId='6867'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18923] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18923] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18923] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18923] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18923] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17816] has shape ID '6867'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17816] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17816] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17816] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17816] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17816] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17816] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17816] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17816] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17817] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17817] Filling out basic attributes, {name='1.17817', nodeId='6868'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18924] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18924] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18924] Filling out basic attributes, {name='1.18924', nodeId='6868'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18924] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18924] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18924] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18924] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18924] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17817] has shape ID '6868'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17817] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17817] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17817] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17817] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17817] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17817] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17817] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17817] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17818] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17818] Filling out basic attributes, {name='1.17818', nodeId='6869'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18925] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18925] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18925] Filling out basic attributes, {name='1.18925', nodeId='6869'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18925] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18925] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18925] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18925] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18925] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17818] has shape ID '6869'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17818] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17818] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17818] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17818] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17818] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17818] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17818] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17818] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17819] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17819] Filling out basic attributes, {name='1.17819', nodeId='6870'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18926] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18926] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18926] Filling out basic attributes, {name='1.18926', nodeId='6870'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18926] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18926] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18926] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18926] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18926] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17819] has shape ID '6870'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17819] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17819] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17819] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17819] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17819] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17819] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17819] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17819] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17820] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17820] Filling out basic attributes, {name='1.17820', nodeId='6871'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18927] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18927] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18927] Filling out basic attributes, {name='1.18927', nodeId='6871'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18927] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18927] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18927] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18927] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18927] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17820] has shape ID '6871'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17820] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17820] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17820] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17820] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17820] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17820] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17820] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17820] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17821] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17821] Filling out basic attributes, {name='1.17821', nodeId='6872'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18928] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18928] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18928] Filling out basic attributes, {name='1.18928', nodeId='6872'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18928] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18928] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18928] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18928] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18928] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17821] has shape ID '6872'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17821] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17821] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17821] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17821] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17821] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17821] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17821] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17821] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17822] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17822] Filling out basic attributes, {name='1.17822', nodeId='6873'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18929] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18929] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18929] Filling out basic attributes, {name='1.18929', nodeId='6873'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18929] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18929] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18929] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18929] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18929] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17822] has shape ID '6873'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17822] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17822] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17822] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17822] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17822] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17822] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17822] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17822] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17823] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17823] Filling out basic attributes, {name='1.17823', nodeId='6874'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18930] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18930] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18930] Filling out basic attributes, {name='1.18930', nodeId='6874'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18930] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18930] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18930] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18930] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18930] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17823] has shape ID '6874'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17823] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17823] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17823] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17823] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17823] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17823] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17823] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17823] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17824] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17824] Filling out basic attributes, {name='1.17824', nodeId='6875'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18931] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18931] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18931] Filling out basic attributes, {name='1.18931', nodeId='6875'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18931] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18931] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18931] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18931] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18931] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17824] has shape ID '6875'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17824] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17824] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17824] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17824] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17824] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17824] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17824] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17824] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17825] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17825] Filling out basic attributes, {name='1.17825', nodeId='6876'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18932] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18932] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18932] Filling out basic attributes, {name='1.18932', nodeId='6876'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18932] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18932] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18932] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18932] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18932] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17825] has shape ID '6876'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17825] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17825] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17825] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17825] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17825] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17825] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17825] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17825] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17826] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17826] Filling out basic attributes, {name='1.17826', nodeId='6877'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18933] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18933] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18933] Filling out basic attributes, {name='1.18933', nodeId='6877'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18933] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18933] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18933] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18933] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18933] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17826] has shape ID '6877'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17826] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17826] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17826] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17826] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17826] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17826] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17826] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17826] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17827] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17827] Filling out basic attributes, {name='1.17827', nodeId='6878'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18934] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18934] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18934] Filling out basic attributes, {name='1.18934', nodeId='6878'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18934] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18934] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18934] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18934] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18934] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17827] has shape ID '6878'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17827] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17827] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17827] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17827] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17827] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17827] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17827] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17827] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17828] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17828] Filling out basic attributes, {name='1.17828', nodeId='6879'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18935] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18935] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18935] Filling out basic attributes, {name='1.18935', nodeId='6879'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18935] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18935] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18935] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18935] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18935] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17828] has shape ID '6879'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17828] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17828] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17828] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17828] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17828] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17828] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17828] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17828] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17829] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17829] Filling out basic attributes, {name='1.17829', nodeId='6880'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18936] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18936] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18936] Filling out basic attributes, {name='1.18936', nodeId='6880'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18936] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18936] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18936] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18936] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18936] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17829] has shape ID '6880'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17829] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17829] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17829] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17829] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17829] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17829] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17829] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17829] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17830] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17830] Filling out basic attributes, {name='1.17830', nodeId='6881'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18937] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18937] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18937] Filling out basic attributes, {name='1.18937', nodeId='6881'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18937] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18937] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18937] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18937] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18937] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17830] has shape ID '6881'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17830] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17830] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17830] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17830] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17830] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17830] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17830] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17830] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17831] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17831] Filling out basic attributes, {name='1.17831', nodeId='6882'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18938] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18938] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18938] Filling out basic attributes, {name='1.18938', nodeId='6882'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18938] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18938] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18938] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18938] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18938] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17831] has shape ID '6882'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17831] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17831] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17831] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17831] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17831] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17831] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17831] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17831] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17832] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17832] Filling out basic attributes, {name='1.17832', nodeId='6883'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18939] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18939] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18939] Filling out basic attributes, {name='1.18939', nodeId='6883'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18939] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18939] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18939] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18939] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18939] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17832] has shape ID '6883'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17832] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17832] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17832] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17832] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17832] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17832] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17832] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17832] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17833] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17833] Filling out basic attributes, {name='1.17833', nodeId='6884'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18940] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18940] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18940] Filling out basic attributes, {name='1.18940', nodeId='6884'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18940] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18940] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18940] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18940] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18940] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17833] has shape ID '6884'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17833] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17833] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17833] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17833] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17833] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17833] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17833] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17833] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17834] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17834] Filling out basic attributes, {name='1.17834', nodeId='6885'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18941] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18941] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18941] Filling out basic attributes, {name='1.18941', nodeId='6885'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18941] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18941] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18941] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18941] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18941] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17834] has shape ID '6885'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17834] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17834] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17834] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17834] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17834] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17834] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17834] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17834] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17835] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17835] Filling out basic attributes, {name='1.17835', nodeId='6886'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18942] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18942] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18942] Filling out basic attributes, {name='1.18942', nodeId='6886'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18942] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18942] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18942] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18942] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18942] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17835] has shape ID '6886'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17835] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17835] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17835] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17835] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17835] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17835] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17835] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17835] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17836] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17836] Filling out basic attributes, {name='1.17836', nodeId='6887'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18943] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18943] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18943] Filling out basic attributes, {name='1.18943', nodeId='6887'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18943] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18943] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18943] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18943] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18943] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17836] has shape ID '6887'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17836] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17836] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17836] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17836] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17836] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17836] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17836] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17836] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17837] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17837] Filling out basic attributes, {name='1.17837', nodeId='6888'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18944] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18944] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18944] Filling out basic attributes, {name='1.18944', nodeId='6888'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18944] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18944] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18944] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18944] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18944] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17837] has shape ID '6888'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17837] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17837] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17837] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17837] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17837] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17837] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17837] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17837] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17838] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17838] Filling out basic attributes, {name='1.17838', nodeId='6889'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18945] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18945] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18945] Filling out basic attributes, {name='1.18945', nodeId='6889'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18945] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18945] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18945] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18945] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18945] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17838] has shape ID '6889'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17838] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17838] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17838] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17838] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17838] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17838] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17838] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17838] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17839] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17839] Filling out basic attributes, {name='1.17839', nodeId='6890'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18946] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18946] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18946] Filling out basic attributes, {name='1.18946', nodeId='6890'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18946] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18946] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18946] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18946] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18946] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17839] has shape ID '6890'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17839] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17839] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17839] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17839] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17839] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17839] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17839] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17839] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17840] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17840] Filling out basic attributes, {name='1.17840', nodeId='6891'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18947] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18947] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18947] Filling out basic attributes, {name='1.18947', nodeId='6891'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18947] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18947] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18947] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18947] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18947] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17840] has shape ID '6891'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17840] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17840] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17840] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17840] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17840] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17840] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17840] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17840] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17841] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17841] Filling out basic attributes, {name='1.17841', nodeId='6892'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18948] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18948] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18948] Filling out basic attributes, {name='1.18948', nodeId='6892'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18948] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18948] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18948] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18948] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18948] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17841] has shape ID '6892'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17841] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17841] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17841] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17841] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17841] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17841] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17841] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17841] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17842] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17842] Filling out basic attributes, {name='1.17842', nodeId='6893'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18949] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18949] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18949] Filling out basic attributes, {name='1.18949', nodeId='6893'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18949] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18949] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18949] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18949] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18949] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17842] has shape ID '6893'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17842] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17842] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17842] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17842] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17842] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17842] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17842] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17842] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17843] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17843] Filling out basic attributes, {name='1.17843', nodeId='6894'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18950] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18950] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18950] Filling out basic attributes, {name='1.18950', nodeId='6894'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18950] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18950] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18950] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18950] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18950] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17843] has shape ID '6894'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17843] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17843] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17843] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17843] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17843] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17843] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17843] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17843] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17844] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17844] Filling out basic attributes, {name='1.17844', nodeId='6895'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18951] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18951] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18951] Filling out basic attributes, {name='1.18951', nodeId='6895'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18951] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18951] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18951] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18951] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18951] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17844] has shape ID '6895'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17844] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17844] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17844] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17844] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17844] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17844] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17844] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17844] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17845] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17845] Filling out basic attributes, {name='1.17845', nodeId='6896'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18952] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18952] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18952] Filling out basic attributes, {name='1.18952', nodeId='6896'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18952] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18952] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18952] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18952] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18952] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17845] has shape ID '6896'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17845] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17845] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17845] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17845] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17845] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17845] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17845] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17845] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17846] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17846] Filling out basic attributes, {name='1.17846', nodeId='6897'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18953] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18953] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18953] Filling out basic attributes, {name='1.18953', nodeId='6897'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18953] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18953] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18953] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18953] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18953] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17846] has shape ID '6897'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17846] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17846] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17846] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17846] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17846] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17846] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17846] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17846] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17847] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17847] Filling out basic attributes, {name='1.17847', nodeId='6898'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18954] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18954] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18954] Filling out basic attributes, {name='1.18954', nodeId='6898'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18954] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18954] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18954] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18954] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18954] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17847] has shape ID '6898'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17847] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17847] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17847] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17847] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17847] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17847] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17847] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17847] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17848] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17848] Filling out basic attributes, {name='1.17848', nodeId='6899'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18955] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18955] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18955] Filling out basic attributes, {name='1.18955', nodeId='6899'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18955] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18955] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18955] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18955] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18955] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17848] has shape ID '6899'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17848] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17848] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17848] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17848] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17848] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17848] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17848] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17848] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17849] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17849] Filling out basic attributes, {name='1.17849', nodeId='6900'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18956] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18956] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18956] Filling out basic attributes, {name='1.18956', nodeId='6900'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18956] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18956] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18956] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18956] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18956] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17849] has shape ID '6900'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17849] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17849] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17849] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17849] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17849] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17849] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17849] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17849] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17850] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17850] Filling out basic attributes, {name='1.17850', nodeId='6901'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18957] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18957] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18957] Filling out basic attributes, {name='1.18957', nodeId='6901'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18957] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18957] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18957] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18957] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18957] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17850] has shape ID '6901'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17850] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17850] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17850] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17850] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17850] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17850] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17850] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17850] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17851] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17851] Filling out basic attributes, {name='1.17851', nodeId='6902'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18958] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18958] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18958] Filling out basic attributes, {name='1.18958', nodeId='6902'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18958] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18958] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18958] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18958] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18958] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17851] has shape ID '6902'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17851] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17851] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17851] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17851] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17851] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17851] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17851] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17851] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17852] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17852] Filling out basic attributes, {name='1.17852', nodeId='6903'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18959] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18959] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18959] Filling out basic attributes, {name='1.18959', nodeId='6903'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18959] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18959] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18959] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18959] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18959] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17852] has shape ID '6903'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17852] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17852] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17852] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17852] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17852] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17852] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17852] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17852] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17853] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17853] Filling out basic attributes, {name='1.17853', nodeId='6904'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18960] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18960] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18960] Filling out basic attributes, {name='1.18960', nodeId='6904'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18960] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18960] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18960] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18960] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18960] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17853] has shape ID '6904'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17853] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17853] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17853] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17853] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17853] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17853] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17853] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17853] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17854] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17854] Filling out basic attributes, {name='1.17854', nodeId='6905'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18961] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18961] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18961] Filling out basic attributes, {name='1.18961', nodeId='6905'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18961] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18961] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18961] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18961] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18961] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17854] has shape ID '6905'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17854] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17854] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17854] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17854] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17854] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17854] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17854] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17854] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17855] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17855] Filling out basic attributes, {name='1.17855', nodeId='6906'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18962] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18962] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18962] Filling out basic attributes, {name='1.18962', nodeId='6906'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18962] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18962] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18962] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18962] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18962] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17855] has shape ID '6906'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17855] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17855] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17855] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17855] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17855] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17855] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17855] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17855] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17856] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17856] Filling out basic attributes, {name='1.17856', nodeId='6907'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18963] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18963] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18963] Filling out basic attributes, {name='1.18963', nodeId='6907'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18963] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18963] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18963] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18963] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18963] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17856] has shape ID '6907'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17856] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17856] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17856] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17856] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17856] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17856] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17856] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17856] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17857] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17857] Filling out basic attributes, {name='1.17857', nodeId='6908'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18964] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18964] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18964] Filling out basic attributes, {name='1.18964', nodeId='6908'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18964] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18964] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18964] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18964] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18964] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17857] has shape ID '6908'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17857] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17857] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17857] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17857] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17857] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17857] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17857] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17857] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17858] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17858] Filling out basic attributes, {name='1.17858', nodeId='6909'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18965] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18965] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18965] Filling out basic attributes, {name='1.18965', nodeId='6909'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18965] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18965] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18965] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18965] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18965] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17858] has shape ID '6909'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17858] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17858] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17858] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17858] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17858] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17858] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17858] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17858] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17859] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17859] Filling out basic attributes, {name='1.17859', nodeId='6910'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18966] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18966] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18966] Filling out basic attributes, {name='1.18966', nodeId='6910'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18966] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18966] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18966] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18966] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18966] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17859] has shape ID '6910'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17859] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17859] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17859] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17859] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17859] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17859] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17859] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17859] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17860] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17860] Filling out basic attributes, {name='1.17860', nodeId='6911'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18967] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18967] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18967] Filling out basic attributes, {name='1.18967', nodeId='6911'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18967] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18967] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18967] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18967] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18967] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17860] has shape ID '6911'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17860] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17860] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17860] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17860] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17860] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17860] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17860] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17860] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17861] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17861] Filling out basic attributes, {name='1.17861', nodeId='6912'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18968] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18968] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18968] Filling out basic attributes, {name='1.18968', nodeId='6912'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18968] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18968] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18968] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18968] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18968] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17861] has shape ID '6912'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17861] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17861] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17861] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17861] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17861] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17861] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17861] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17861] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17862] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17862] Filling out basic attributes, {name='1.17862', nodeId='6913'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18969] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18969] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18969] Filling out basic attributes, {name='1.18969', nodeId='6913'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18969] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18969] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18969] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18969] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18969] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17862] has shape ID '6913'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17862] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17862] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17862] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17862] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17862] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17862] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17862] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17862] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17863] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17863] Filling out basic attributes, {name='1.17863', nodeId='6914'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18970] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18970] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18970] Filling out basic attributes, {name='1.18970', nodeId='6914'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18970] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18970] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18970] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18970] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18970] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17863] has shape ID '6914'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17863] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17863] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17863] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17863] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17863] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17863] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17863] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17863] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17864] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17864] Filling out basic attributes, {name='1.17864', nodeId='6915'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18971] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18971] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18971] Filling out basic attributes, {name='1.18971', nodeId='6915'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18971] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18971] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18971] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18971] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18971] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17864] has shape ID '6915'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17864] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17864] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17864] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17864] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17864] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17864] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17864] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17864] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17865] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17865] Filling out basic attributes, {name='1.17865', nodeId='6916'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18972] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18972] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18972] Filling out basic attributes, {name='1.18972', nodeId='6916'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18972] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18972] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18972] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18972] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18972] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17865] has shape ID '6916'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17865] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17865] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17865] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17865] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17865] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17865] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17865] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17865] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17866] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17866] Filling out basic attributes, {name='1.17866', nodeId='6917'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18973] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18973] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18973] Filling out basic attributes, {name='1.18973', nodeId='6917'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18973] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18973] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18973] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18973] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18973] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17866] has shape ID '6917'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17866] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17866] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17866] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17866] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17866] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17866] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17866] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17866] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17867] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17867] Filling out basic attributes, {name='1.17867', nodeId='6918'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18974] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18974] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18974] Filling out basic attributes, {name='1.18974', nodeId='6918'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18974] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18974] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18974] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18974] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18974] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17867] has shape ID '6918'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17867] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17867] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17867] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17867] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17867] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17867] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17867] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17867] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17868] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17868] Filling out basic attributes, {name='1.17868', nodeId='6919'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18975] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18975] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18975] Filling out basic attributes, {name='1.18975', nodeId='6919'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18975] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18975] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18975] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18975] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18975] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17868] has shape ID '6919'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17868] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17868] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17868] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17868] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17868] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17868] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17868] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17868] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17869] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17869] Filling out basic attributes, {name='1.17869', nodeId='6920'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18976] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18976] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18976] Filling out basic attributes, {name='1.18976', nodeId='6920'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18976] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18976] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18976] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18976] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18976] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17869] has shape ID '6920'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17869] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17869] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17869] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17869] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17869] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17869] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17869] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17869] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17870] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17870] Filling out basic attributes, {name='1.17870', nodeId='6921'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18977] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18977] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18977] Filling out basic attributes, {name='1.18977', nodeId='6921'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18977] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18977] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18977] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18977] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18977] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17870] has shape ID '6921'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17870] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17870] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17870] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17870] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17870] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17870] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17870] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17870] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17871] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17871] Filling out basic attributes, {name='1.17871', nodeId='6922'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18978] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18978] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18978] Filling out basic attributes, {name='1.18978', nodeId='6922'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18978] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18978] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18978] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18978] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18978] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17871] has shape ID '6922'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17871] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17871] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17871] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17871] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17871] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17871] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17871] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17871] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17872] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17872] Filling out basic attributes, {name='1.17872', nodeId='6923'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18979] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18979] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18979] Filling out basic attributes, {name='1.18979', nodeId='6923'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18979] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18979] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18979] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18979] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18979] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17872] has shape ID '6923'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17872] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17872] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17872] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17872] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17872] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17872] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17872] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17872] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17873] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17873] Filling out basic attributes, {name='1.17873', nodeId='6924'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18980] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18980] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18980] Filling out basic attributes, {name='1.18980', nodeId='6924'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18980] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18980] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18980] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18980] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18980] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17873] has shape ID '6924'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17873] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17873] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17873] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17873] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17873] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17873] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17873] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17873] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17874] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17874] Filling out basic attributes, {name='1.17874', nodeId='6925'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18981] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18981] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18981] Filling out basic attributes, {name='1.18981', nodeId='6925'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18981] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18981] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18981] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18981] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18981] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17874] has shape ID '6925'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17874] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17874] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17874] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17874] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17874] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17874] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17874] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17874] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17875] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17875] Filling out basic attributes, {name='1.17875', nodeId='6926'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18982] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18982] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18982] Filling out basic attributes, {name='1.18982', nodeId='6926'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18982] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18982] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18982] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18982] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18982] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17875] has shape ID '6926'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17875] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17875] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17875] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17875] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17875] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17875] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17875] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17875] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17876] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17876] Filling out basic attributes, {name='1.17876', nodeId='6927'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18983] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18983] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18983] Filling out basic attributes, {name='1.18983', nodeId='6927'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18983] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18983] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18983] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18983] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18983] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17876] has shape ID '6927'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17876] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17876] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17876] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17876] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17876] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17876] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17876] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17876] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17877] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17877] Filling out basic attributes, {name='1.17877', nodeId='6928'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18984] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18984] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18984] Filling out basic attributes, {name='1.18984', nodeId='6928'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18984] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18984] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18984] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18984] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18984] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17877] has shape ID '6928'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17877] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17877] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17877] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17877] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17877] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17877] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17877] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17877] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17878] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17878] Filling out basic attributes, {name='1.17878', nodeId='6929'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18985] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18985] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18985] Filling out basic attributes, {name='1.18985', nodeId='6929'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18985] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18985] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18985] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18985] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18985] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17878] has shape ID '6929'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17878] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17878] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17878] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17878] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17878] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17878] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17878] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17878] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17879] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17879] Filling out basic attributes, {name='1.17879', nodeId='6930'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18986] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18986] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18986] Filling out basic attributes, {name='1.18986', nodeId='6930'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18986] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18986] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18986] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18986] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="20"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18986] Has '1' subsets, '12' triangles and '20' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17879] has shape ID '6930'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17879] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17879] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17879] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17879] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17879] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17879] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17879] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17879] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17880] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17880] Filling out basic attributes, {name='1.17880', nodeId='6931'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18987] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18987] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18987] Filling out basic attributes, {name='1.18987', nodeId='6931'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18987] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18987] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18987] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18987] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="15"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18987] Has '1' subsets, '10' triangles and '15' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17880] has shape ID '6931'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17880] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17880] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17880] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17880] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17880] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17880] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17880] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17880] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17881] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17881] Filling out basic attributes, {name='1.17881', nodeId='6932'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18988] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18988] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18988] Filling out basic attributes, {name='1.18988', nodeId='6932'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18988] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18988] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18988] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18988] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18988] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17881] has shape ID '6932'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17881] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17881] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17881] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17881] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17881] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17881] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17881] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17881] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17882] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17882] Filling out basic attributes, {name='1.17882', nodeId='6933'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18989] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18989] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18989] Filling out basic attributes, {name='1.18989', nodeId='6933'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18989] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18989] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18989] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18989] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="20"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18989] Has '1' subsets, '14' triangles and '20' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17882] has shape ID '6933'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17882] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17882] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17882] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17882] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17882] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17882] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17882] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17882] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17883] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17883] Filling out basic attributes, {name='1.17883', nodeId='6934'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18990] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18990] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18990] Filling out basic attributes, {name='1.18990', nodeId='6934'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18990] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18990] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18990] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18990] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18990] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17883] has shape ID '6934'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17883] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17883] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17883] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17883] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17883] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17883] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17883] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17883] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17884] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17884] Filling out basic attributes, {name='1.17884', nodeId='6935'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18991] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18991] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18991] Filling out basic attributes, {name='1.18991', nodeId='6935'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18991] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18991] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18991] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18991] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18991] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17884] has shape ID '6935'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17884] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17884] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17884] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17884] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17884] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17884] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17884] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17884] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17885] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17885] Filling out basic attributes, {name='1.17885', nodeId='6936'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18992] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18992] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18992] Filling out basic attributes, {name='1.18992', nodeId='6936'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18992] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18992] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18992] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18992] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18992] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17885] has shape ID '6936'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17885] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17885] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17885] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17885] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17885] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17885] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17885] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17885] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17886] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17886] Filling out basic attributes, {name='1.17886', nodeId='6937'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18993] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18993] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18993] Filling out basic attributes, {name='1.18993', nodeId='6937'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18993] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18993] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18993] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18993] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18993] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17886] has shape ID '6937'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17886] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17886] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17886] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17886] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17886] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17886] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17886] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17886] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17887] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17887] Filling out basic attributes, {name='1.17887', nodeId='6938'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18994] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18994] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18994] Filling out basic attributes, {name='1.18994', nodeId='6938'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18994] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18994] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18994] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18994] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="18"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18994] Has '1' subsets, '14' triangles and '18' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17887] has shape ID '6938'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17887] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17887] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17887] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17887] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17887] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17887] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17887] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17887] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17888] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17888] Filling out basic attributes, {name='1.17888', nodeId='6939'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18995] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18995] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18995] Filling out basic attributes, {name='1.18995', nodeId='6939'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18995] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18995] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18995] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18995] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="20"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18995] Has '1' subsets, '14' triangles and '20' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17888] has shape ID '6939'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17888] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17888] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17888] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17888] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17888] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17888] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17888] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17888] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17889] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17889] Filling out basic attributes, {name='1.17889', nodeId='6940'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18996] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18996] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18996] Filling out basic attributes, {name='1.18996', nodeId='6940'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18996] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18996] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18996] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18996] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18996] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17889] has shape ID '6940'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17889] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17889] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17889] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17889] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17889] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17889] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17889] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17889] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17890] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17890] Filling out basic attributes, {name='1.17890', nodeId='6941'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18997] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18997] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18997] Filling out basic attributes, {name='1.18997', nodeId='6941'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18997] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18997] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18997] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18997] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18997] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17890] has shape ID '6941'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17890] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17890] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17890] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17890] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17890] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17890] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17890] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17890] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17891] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17891] Filling out basic attributes, {name='1.17891', nodeId='6942'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18998] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18998] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18998] Filling out basic attributes, {name='1.18998', nodeId='6942'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18998] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18998] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18998] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18998] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18998] Has '1' subsets, '14' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17891] has shape ID '6942'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17891] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17891] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17891] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17891] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17891] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17891] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17891] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17891] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17892] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17892] Filling out basic attributes, {name='1.17892', nodeId='6943'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18999] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.18999] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.18999] Filling out basic attributes, {name='1.18999', nodeId='6943'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.18999] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.18999] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18999] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.18999] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.18999] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17892] has shape ID '6943'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17892] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17892] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17892] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17892] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17892] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17892] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17892] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17892] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17893] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17893] Filling out basic attributes, {name='1.17893', nodeId='6944'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19000] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19000] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19000] Filling out basic attributes, {name='1.19000', nodeId='6944'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19000] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19000] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19000] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19000] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19000] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17893] has shape ID '6944'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17893] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17893] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17893] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17893] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17893] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17893] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17893] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17893] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17894] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17894] Filling out basic attributes, {name='1.17894', nodeId='6945'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19001] Filling out basic attributes, {name='1.19001', nodeId='6945'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19001] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19001] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19001] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19001] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19001] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17894] has shape ID '6945'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17894] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17894] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17894] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17894] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17894] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17894] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17894] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17894] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17895] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17895] Filling out basic attributes, {name='1.17895', nodeId='6946'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19002] Filling out basic attributes, {name='1.19002', nodeId='6946'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19002] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19002] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19002] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19002] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19002] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17895] has shape ID '6946'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17895] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17895] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17895] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17895] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17895] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17895] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17895] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17895] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17896] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17896] Filling out basic attributes, {name='1.17896', nodeId='6947'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19003] Filling out basic attributes, {name='1.19003', nodeId='6947'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19003] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19003] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19003] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19003] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19003] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17896] has shape ID '6947'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17896] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17896] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17896] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17896] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17896] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17896] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17896] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17896] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17897] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17897] Filling out basic attributes, {name='1.17897', nodeId='6948'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19004] Filling out basic attributes, {name='1.19004', nodeId='6948'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19004] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19004] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19004] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19004] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19004] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17897] has shape ID '6948'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17897] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17897] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17897] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17897] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17897] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17897] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17897] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17897] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17898] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17898] Filling out basic attributes, {name='1.17898', nodeId='6949'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19005] Filling out basic attributes, {name='1.19005', nodeId='6949'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19005] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19005] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19005] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19005] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19005] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17898] has shape ID '6949'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17898] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17898] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17898] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17898] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17898] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17898] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17898] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17898] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17899] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17899] Filling out basic attributes, {name='1.17899', nodeId='6950'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19006] Filling out basic attributes, {name='1.19006', nodeId='6950'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19006] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19006] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19006] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19006] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19006] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17899] has shape ID '6950'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17899] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17899] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17899] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17899] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17899] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17899] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17899] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17899] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.179] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.179] Filling out basic attributes, {name='1.179', nodeId='6951'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11428] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11428] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11428] Filling out basic attributes, {name='1.11428', nodeId='6951'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11428] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11428] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11428] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11428] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11428] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.179] has shape ID '6951'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.179] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.179] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.179] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.179] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.179] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.179] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.179] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.179] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17900] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17900] Filling out basic attributes, {name='1.17900', nodeId='6952'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19007] Filling out basic attributes, {name='1.19007', nodeId='6952'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19007] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19007] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19007] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19007] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19007] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17900] has shape ID '6952'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17900] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17900] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17900] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17900] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17900] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17900] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17900] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17900] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17901] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17901] Filling out basic attributes, {name='1.17901', nodeId='6953'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19008] Filling out basic attributes, {name='1.19008', nodeId='6953'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19008] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19008] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19008] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19008] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19008] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17901] has shape ID '6953'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17901] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17901] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17901] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17901] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17901] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17901] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17901] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17901] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17902] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17902] Filling out basic attributes, {name='1.17902', nodeId='6954'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19009] Filling out basic attributes, {name='1.19009', nodeId='6954'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19009] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19009] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19009] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19009] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19009] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17902] has shape ID '6954'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17902] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17902] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17902] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17902] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17902] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17902] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17902] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17902] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17903] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17903] Filling out basic attributes, {name='1.17903', nodeId='6955'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19010] Filling out basic attributes, {name='1.19010', nodeId='6955'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19010] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19010] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19010] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19010] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19010] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17903] has shape ID '6955'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17903] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17903] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17903] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17903] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17903] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17903] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17903] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17903] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17904] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17904] Filling out basic attributes, {name='1.17904', nodeId='6956'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19011] Filling out basic attributes, {name='1.19011', nodeId='6956'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19011] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19011] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19011] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19011] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19011] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17904] has shape ID '6956'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17904] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17904] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17904] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17904] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17904] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17904] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17904] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17904] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17905] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17905] Filling out basic attributes, {name='1.17905', nodeId='6957'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19012] Filling out basic attributes, {name='1.19012', nodeId='6957'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19012] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19012] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19012] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19012] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19012] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17905] has shape ID '6957'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17905] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17905] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17905] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17905] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17905] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17905] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17905] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17905] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17906] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17906] Filling out basic attributes, {name='1.17906', nodeId='6958'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19013] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19013] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19013] Filling out basic attributes, {name='1.19013', nodeId='6958'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19013] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19013] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19013] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19013] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19013] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17906] has shape ID '6958'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17906] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17906] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17906] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17906] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17906] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17906] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17906] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17906] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17907] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17907] Filling out basic attributes, {name='1.17907', nodeId='6959'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19014] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19014] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19014] Filling out basic attributes, {name='1.19014', nodeId='6959'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19014] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19014] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19014] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19014] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19014] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17907] has shape ID '6959'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17907] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17907] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17907] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17907] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17907] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17907] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17907] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17907] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17908] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17908] Filling out basic attributes, {name='1.17908', nodeId='6960'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19015] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19015] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19015] Filling out basic attributes, {name='1.19015', nodeId='6960'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19015] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19015] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19015] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19015] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19015] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17908] has shape ID '6960'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17908] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17908] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17908] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17908] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17908] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17908] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17908] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17908] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17909] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17909] Filling out basic attributes, {name='1.17909', nodeId='6961'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19016] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19016] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19016] Filling out basic attributes, {name='1.19016', nodeId='6961'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19016] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19016] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19016] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19016] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19016] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17909] has shape ID '6961'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17909] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17909] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17909] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17909] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17909] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17909] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17909] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17909] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17910] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17910] Filling out basic attributes, {name='1.17910', nodeId='6962'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19017] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19017] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19017] Filling out basic attributes, {name='1.19017', nodeId='6962'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19017] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19017] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19017] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19017] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19017] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17910] has shape ID '6962'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17910] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17910] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17910] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17910] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17910] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17910] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17910] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17910] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17911] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17911] Filling out basic attributes, {name='1.17911', nodeId='6963'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19018] Filling out basic attributes, {name='1.19018', nodeId='6963'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19018] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19018] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19018] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19018] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19018] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17911] has shape ID '6963'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17911] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17911] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17911] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17911] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17911] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17911] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17911] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17911] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17912] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17912] Filling out basic attributes, {name='1.17912', nodeId='6964'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19019] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19019] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19019] Filling out basic attributes, {name='1.19019', nodeId='6964'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19019] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19019] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19019] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19019] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19019] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17912] has shape ID '6964'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17912] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17912] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17912] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17912] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17912] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17912] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17912] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17912] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17913] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17913] Filling out basic attributes, {name='1.17913', nodeId='6965'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19020] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19020] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19020] Filling out basic attributes, {name='1.19020', nodeId='6965'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19020] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19020] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19020] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19020] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19020] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17913] has shape ID '6965'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17913] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17913] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17913] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17913] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17913] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17913] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17913] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17913] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17914] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17914] Filling out basic attributes, {name='1.17914', nodeId='6966'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19021] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19021] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19021] Filling out basic attributes, {name='1.19021', nodeId='6966'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19021] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19021] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19021] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19021] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19021] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17914] has shape ID '6966'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17914] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17914] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17914] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17914] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17914] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17914] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17914] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17914] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17915] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17915] Filling out basic attributes, {name='1.17915', nodeId='6967'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19022] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19022] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19022] Filling out basic attributes, {name='1.19022', nodeId='6967'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19022] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19022] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19022] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19022] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19022] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17915] has shape ID '6967'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17915] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17915] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17915] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17915] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17915] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17915] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17915] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17915] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17916] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17916] Filling out basic attributes, {name='1.17916', nodeId='6968'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19023] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19023] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19023] Filling out basic attributes, {name='1.19023', nodeId='6968'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19023] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19023] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19023] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19023] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19023] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17916] has shape ID '6968'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17916] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17916] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17916] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17916] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17916] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17916] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17916] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17916] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17917] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17917] Filling out basic attributes, {name='1.17917', nodeId='6969'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19024] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19024] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19024] Filling out basic attributes, {name='1.19024', nodeId='6969'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19024] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19024] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19024] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19024] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19024] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17917] has shape ID '6969'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17917] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17917] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17917] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17917] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17917] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17917] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17917] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17917] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17918] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17918] Filling out basic attributes, {name='1.17918', nodeId='6970'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19025] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19025] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19025] Filling out basic attributes, {name='1.19025', nodeId='6970'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19025] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19025] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19025] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19025] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19025] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17918] has shape ID '6970'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17918] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17918] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17918] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17918] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17918] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17918] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17918] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17918] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17919] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17919] Filling out basic attributes, {name='1.17919', nodeId='6971'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19026] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19026] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19026] Filling out basic attributes, {name='1.19026', nodeId='6971'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19026] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19026] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19026] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19026] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19026] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17919] has shape ID '6971'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17919] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17919] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17919] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17919] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17919] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17919] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17919] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17919] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17920] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17920] Filling out basic attributes, {name='1.17920', nodeId='6972'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19027] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19027] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19027] Filling out basic attributes, {name='1.19027', nodeId='6972'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19027] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19027] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19027] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19027] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19027] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17920] has shape ID '6972'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17920] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17920] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17920] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17920] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17920] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17920] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17920] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17920] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17921] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17921] Filling out basic attributes, {name='1.17921', nodeId='6973'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19028] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19028] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19028] Filling out basic attributes, {name='1.19028', nodeId='6973'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19028] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19028] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19028] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19028] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19028] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17921] has shape ID '6973'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17921] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17921] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17921] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17921] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17921] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17921] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17921] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17921] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17922] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17922] Filling out basic attributes, {name='1.17922', nodeId='6974'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19029] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19029] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19029] Filling out basic attributes, {name='1.19029', nodeId='6974'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19029] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19029] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19029] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19029] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19029] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17922] has shape ID '6974'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17922] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17922] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17922] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17922] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17922] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17922] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17922] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17922] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17923] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17923] Filling out basic attributes, {name='1.17923', nodeId='6975'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19030] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19030] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19030] Filling out basic attributes, {name='1.19030', nodeId='6975'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19030] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19030] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19030] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19030] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19030] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17923] has shape ID '6975'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17923] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17923] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17923] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17923] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17923] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17923] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17923] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17923] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17924] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17924] Filling out basic attributes, {name='1.17924', nodeId='6976'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19031] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19031] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19031] Filling out basic attributes, {name='1.19031', nodeId='6976'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19031] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19031] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19031] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19031] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19031] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17924] has shape ID '6976'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17924] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17924] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17924] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17924] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17924] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17924] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17924] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17924] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17925] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17925] Filling out basic attributes, {name='1.17925', nodeId='6977'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19032] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19032] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19032] Filling out basic attributes, {name='1.19032', nodeId='6977'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19032] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19032] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19032] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19032] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19032] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17925] has shape ID '6977'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17925] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17925] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17925] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17925] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17925] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17925] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17925] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17925] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17926] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17926] Filling out basic attributes, {name='1.17926', nodeId='6978'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19033] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19033] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19033] Filling out basic attributes, {name='1.19033', nodeId='6978'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19033] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19033] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19033] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19033] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19033] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17926] has shape ID '6978'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17926] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17926] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17926] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17926] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17926] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17926] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17926] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17926] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17927] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17927] Filling out basic attributes, {name='1.17927', nodeId='6979'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19034] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19034] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19034] Filling out basic attributes, {name='1.19034', nodeId='6979'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19034] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19034] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19034] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19034] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19034] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17927] has shape ID '6979'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17927] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17927] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17927] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17927] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17927] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17927] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17927] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17927] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17928] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17928] Filling out basic attributes, {name='1.17928', nodeId='6980'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19035] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19035] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19035] Filling out basic attributes, {name='1.19035', nodeId='6980'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19035] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19035] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19035] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19035] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19035] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17928] has shape ID '6980'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17928] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17928] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17928] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17928] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17928] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17928] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17928] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17928] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17929] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17929] Filling out basic attributes, {name='1.17929', nodeId='6981'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19036] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19036] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19036] Filling out basic attributes, {name='1.19036', nodeId='6981'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19036] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19036] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19036] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19036] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19036] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17929] has shape ID '6981'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17929] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17929] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17929] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17929] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17929] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17929] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17929] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17929] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17930] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17930] Filling out basic attributes, {name='1.17930', nodeId='6982'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19037] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19037] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19037] Filling out basic attributes, {name='1.19037', nodeId='6982'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19037] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19037] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19037] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19037] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19037] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17930] has shape ID '6982'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17930] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17930] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17930] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17930] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17930] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17930] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17930] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17930] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17931] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17931] Filling out basic attributes, {name='1.17931', nodeId='6983'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19038] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19038] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19038] Filling out basic attributes, {name='1.19038', nodeId='6983'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19038] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19038] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19038] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19038] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19038] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17931] has shape ID '6983'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17931] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17931] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17931] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17931] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17931] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17931] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17931] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17931] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17932] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17932] Filling out basic attributes, {name='1.17932', nodeId='6984'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19039] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19039] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19039] Filling out basic attributes, {name='1.19039', nodeId='6984'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19039] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19039] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19039] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19039] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19039] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17932] has shape ID '6984'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17932] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17932] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17932] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17932] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17932] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17932] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17932] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17932] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17933] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17933] Filling out basic attributes, {name='1.17933', nodeId='6985'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19040] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19040] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19040] Filling out basic attributes, {name='1.19040', nodeId='6985'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19040] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19040] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19040] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19040] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19040] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17933] has shape ID '6985'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17933] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17933] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17933] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17933] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17933] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17933] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17933] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17933] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17934] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17934] Filling out basic attributes, {name='1.17934', nodeId='6986'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19041] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19041] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19041] Filling out basic attributes, {name='1.19041', nodeId='6986'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19041] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19041] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19041] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19041] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19041] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17934] has shape ID '6986'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17934] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17934] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17934] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17934] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17934] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17934] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17934] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17934] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17935] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17935] Filling out basic attributes, {name='1.17935', nodeId='6987'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19042] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19042] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19042] Filling out basic attributes, {name='1.19042', nodeId='6987'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19042] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19042] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19042] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19042] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19042] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17935] has shape ID '6987'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17935] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17935] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17935] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17935] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17935] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17935] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17935] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17935] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17936] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17936] Filling out basic attributes, {name='1.17936', nodeId='6988'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19043] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19043] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19043] Filling out basic attributes, {name='1.19043', nodeId='6988'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19043] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19043] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19043] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19043] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19043] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17936] has shape ID '6988'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17936] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17936] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17936] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17936] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17936] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17936] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17936] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17936] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17937] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17937] Filling out basic attributes, {name='1.17937', nodeId='6989'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19044] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19044] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19044] Filling out basic attributes, {name='1.19044', nodeId='6989'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19044] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19044] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19044] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19044] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19044] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17937] has shape ID '6989'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17937] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17937] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17937] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17937] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17937] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17937] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17937] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17937] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17938] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17938] Filling out basic attributes, {name='1.17938', nodeId='6990'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19045] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19045] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19045] Filling out basic attributes, {name='1.19045', nodeId='6990'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19045] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19045] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19045] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19045] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19045] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17938] has shape ID '6990'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17938] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17938] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17938] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17938] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17938] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17938] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17938] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17938] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17939] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17939] Filling out basic attributes, {name='1.17939', nodeId='6991'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19046] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19046] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19046] Filling out basic attributes, {name='1.19046', nodeId='6991'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19046] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19046] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19046] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19046] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19046] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17939] has shape ID '6991'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17939] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17939] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17939] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17939] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17939] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17939] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17939] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17939] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17940] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17940] Filling out basic attributes, {name='1.17940', nodeId='6992'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19047] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19047] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19047] Filling out basic attributes, {name='1.19047', nodeId='6992'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19047] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19047] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19047] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19047] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19047] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17940] has shape ID '6992'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17940] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17940] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17940] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17940] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17940] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17940] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17940] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17940] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17941] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17941] Filling out basic attributes, {name='1.17941', nodeId='6993'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19048] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19048] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19048] Filling out basic attributes, {name='1.19048', nodeId='6993'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19048] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19048] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19048] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19048] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19048] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17941] has shape ID '6993'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17941] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17941] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17941] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17941] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17941] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17941] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17941] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17941] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17942] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17942] Filling out basic attributes, {name='1.17942', nodeId='6994'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19049] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19049] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19049] Filling out basic attributes, {name='1.19049', nodeId='6994'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19049] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19049] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19049] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19049] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19049] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17942] has shape ID '6994'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17942] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17942] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17942] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17942] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17942] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17942] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17942] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17942] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17943] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17943] Filling out basic attributes, {name='1.17943', nodeId='6995'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19050] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19050] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19050] Filling out basic attributes, {name='1.19050', nodeId='6995'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19050] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19050] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19050] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19050] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19050] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17943] has shape ID '6995'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17943] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17943] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17943] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17943] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17943] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17943] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17943] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17943] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17944] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17944] Filling out basic attributes, {name='1.17944', nodeId='6996'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19051] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19051] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19051] Filling out basic attributes, {name='1.19051', nodeId='6996'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19051] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19051] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19051] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19051] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19051] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17944] has shape ID '6996'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17944] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17944] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17944] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17944] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17944] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17944] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17944] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17944] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17945] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17945] Filling out basic attributes, {name='1.17945', nodeId='6997'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19052] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19052] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19052] Filling out basic attributes, {name='1.19052', nodeId='6997'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19052] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19052] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19052] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19052] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19052] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17945] has shape ID '6997'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17945] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17945] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17945] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17945] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17945] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17945] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17945] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17945] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17946] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17946] Filling out basic attributes, {name='1.17946', nodeId='6998'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19053] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19053] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19053] Filling out basic attributes, {name='1.19053', nodeId='6998'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19053] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19053] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19053] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19053] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19053] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17946] has shape ID '6998'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17946] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17946] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17946] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17946] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17946] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17946] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17946] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17946] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17947] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17947] Filling out basic attributes, {name='1.17947', nodeId='6999'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19054] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19054] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19054] Filling out basic attributes, {name='1.19054', nodeId='6999'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19054] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19054] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19054] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19054] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19054] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17947] has shape ID '6999'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17947] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17947] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17947] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17947] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17947] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17947] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17947] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17947] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17948] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17948] Filling out basic attributes, {name='1.17948', nodeId='7000'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19055] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19055] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19055] Filling out basic attributes, {name='1.19055', nodeId='7000'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19055] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19055] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19055] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19055] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19055] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17948] has shape ID '7000'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17948] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17948] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17948] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17948] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17948] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17948] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17948] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17948] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17949] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17949] Filling out basic attributes, {name='1.17949', nodeId='7001'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19056] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19056] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19056] Filling out basic attributes, {name='1.19056', nodeId='7001'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19056] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19056] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19056] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19056] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19056] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17949] has shape ID '7001'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17949] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17949] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17949] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17949] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17949] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17949] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17949] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17949] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17950] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17950] Filling out basic attributes, {name='1.17950', nodeId='7002'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19057] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19057] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19057] Filling out basic attributes, {name='1.19057', nodeId='7002'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19057] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19057] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19057] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19057] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19057] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17950] has shape ID '7002'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17950] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17950] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17950] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17950] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17950] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17950] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17950] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17950] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17951] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17951] Filling out basic attributes, {name='1.17951', nodeId='7003'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19058] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19058] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19058] Filling out basic attributes, {name='1.19058', nodeId='7003'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19058] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19058] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19058] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19058] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19058] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17951] has shape ID '7003'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17951] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17951] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17951] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17951] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17951] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17951] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17951] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17951] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17952] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17952] Filling out basic attributes, {name='1.17952', nodeId='7004'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19059] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19059] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19059] Filling out basic attributes, {name='1.19059', nodeId='7004'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19059] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19059] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19059] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19059] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19059] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17952] has shape ID '7004'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17952] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17952] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17952] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17952] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17952] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17952] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17952] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17952] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17953] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17953] Filling out basic attributes, {name='1.17953', nodeId='7005'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19060] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19060] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19060] Filling out basic attributes, {name='1.19060', nodeId='7005'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19060] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19060] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19060] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19060] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19060] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17953] has shape ID '7005'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17953] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17953] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17953] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17953] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17953] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17953] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17953] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17953] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17954] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17954] Filling out basic attributes, {name='1.17954', nodeId='7006'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19061] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19061] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19061] Filling out basic attributes, {name='1.19061', nodeId='7006'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19061] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19061] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19061] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19061] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19061] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17954] has shape ID '7006'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17954] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17954] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17954] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17954] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17954] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17954] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17954] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17954] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17955] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17955] Filling out basic attributes, {name='1.17955', nodeId='7007'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19062] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19062] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19062] Filling out basic attributes, {name='1.19062', nodeId='7007'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19062] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19062] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19062] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19062] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19062] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17955] has shape ID '7007'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17955] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17955] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17955] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17955] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17955] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17955] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17955] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17955] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17956] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17956] Filling out basic attributes, {name='1.17956', nodeId='7008'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19063] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19063] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19063] Filling out basic attributes, {name='1.19063', nodeId='7008'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19063] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19063] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19063] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19063] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19063] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17956] has shape ID '7008'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17956] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17956] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17956] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17956] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17956] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17956] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17956] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17956] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17957] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17957] Filling out basic attributes, {name='1.17957', nodeId='7009'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19064] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19064] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19064] Filling out basic attributes, {name='1.19064', nodeId='7009'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19064] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19064] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19064] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19064] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19064] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17957] has shape ID '7009'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17957] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17957] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17957] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17957] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17957] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17957] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17957] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17957] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17958] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17958] Filling out basic attributes, {name='1.17958', nodeId='7010'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19065] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19065] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19065] Filling out basic attributes, {name='1.19065', nodeId='7010'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19065] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19065] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19065] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19065] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19065] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17958] has shape ID '7010'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17958] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17958] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17958] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17958] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17958] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17958] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17958] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17958] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17959] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17959] Filling out basic attributes, {name='1.17959', nodeId='7011'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19066] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19066] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19066] Filling out basic attributes, {name='1.19066', nodeId='7011'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19066] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19066] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19066] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19066] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19066] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17959] has shape ID '7011'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17959] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17959] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17959] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17959] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17959] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17959] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17959] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17959] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17960] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17960] Filling out basic attributes, {name='1.17960', nodeId='7012'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19067] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19067] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19067] Filling out basic attributes, {name='1.19067', nodeId='7012'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19067] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19067] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19067] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19067] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19067] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17960] has shape ID '7012'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17960] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17960] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17960] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17960] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17960] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17960] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17960] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17960] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17961] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17961] Filling out basic attributes, {name='1.17961', nodeId='7013'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19068] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19068] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19068] Filling out basic attributes, {name='1.19068', nodeId='7013'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19068] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19068] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19068] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19068] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19068] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17961] has shape ID '7013'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17961] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17961] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17961] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17961] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17961] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17961] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17961] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17961] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17962] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17962] Filling out basic attributes, {name='1.17962', nodeId='7014'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19069] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19069] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19069] Filling out basic attributes, {name='1.19069', nodeId='7014'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19069] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19069] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19069] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19069] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19069] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17962] has shape ID '7014'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17962] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17962] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17962] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17962] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17962] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17962] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17962] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17962] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17963] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17963] Filling out basic attributes, {name='1.17963', nodeId='7015'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19070] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19070] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19070] Filling out basic attributes, {name='1.19070', nodeId='7015'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19070] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19070] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19070] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19070] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19070] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17963] has shape ID '7015'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17963] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17963] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17963] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17963] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17963] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17963] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17963] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17963] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17964] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17964] Filling out basic attributes, {name='1.17964', nodeId='7016'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19071] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19071] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19071] Filling out basic attributes, {name='1.19071', nodeId='7016'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19071] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19071] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19071] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19071] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19071] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17964] has shape ID '7016'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17964] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17964] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17964] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17964] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17964] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17964] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17964] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17964] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17965] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17965] Filling out basic attributes, {name='1.17965', nodeId='7017'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19072] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19072] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19072] Filling out basic attributes, {name='1.19072', nodeId='7017'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19072] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19072] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19072] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19072] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19072] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17965] has shape ID '7017'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17965] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17965] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17965] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17965] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17965] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17965] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17965] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17965] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17966] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17966] Filling out basic attributes, {name='1.17966', nodeId='7018'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19073] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19073] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19073] Filling out basic attributes, {name='1.19073', nodeId='7018'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19073] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19073] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19073] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19073] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19073] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17966] has shape ID '7018'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17966] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17966] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17966] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17966] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17966] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17966] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17966] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17966] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17967] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17967] Filling out basic attributes, {name='1.17967', nodeId='7019'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19074] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19074] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19074] Filling out basic attributes, {name='1.19074', nodeId='7019'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19074] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19074] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19074] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19074] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19074] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17967] has shape ID '7019'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17967] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17967] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17967] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17967] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17967] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17967] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17967] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17967] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17968] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17968] Filling out basic attributes, {name='1.17968', nodeId='7020'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19075] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19075] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19075] Filling out basic attributes, {name='1.19075', nodeId='7020'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19075] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19075] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19075] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19075] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19075] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17968] has shape ID '7020'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17968] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17968] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17968] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17968] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17968] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17968] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17968] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17968] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17969] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17969] Filling out basic attributes, {name='1.17969', nodeId='7021'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19076] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19076] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19076] Filling out basic attributes, {name='1.19076', nodeId='7021'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19076] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19076] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19076] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19076] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19076] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17969] has shape ID '7021'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17969] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17969] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17969] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17969] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17969] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17969] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17969] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17969] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17970] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17970] Filling out basic attributes, {name='1.17970', nodeId='7022'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19077] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19077] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19077] Filling out basic attributes, {name='1.19077', nodeId='7022'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19077] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19077] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19077] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19077] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19077] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17970] has shape ID '7022'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17970] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17970] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17970] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17970] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17970] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17970] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17970] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17970] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17971] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17971] Filling out basic attributes, {name='1.17971', nodeId='7023'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19078] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19078] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19078] Filling out basic attributes, {name='1.19078', nodeId='7023'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19078] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19078] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19078] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19078] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19078] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17971] has shape ID '7023'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17971] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17971] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17971] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17971] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17971] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17971] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17971] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17971] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17972] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17972] Filling out basic attributes, {name='1.17972', nodeId='7024'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19079] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19079] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19079] Filling out basic attributes, {name='1.19079', nodeId='7024'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19079] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19079] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19079] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19079] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19079] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17972] has shape ID '7024'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17972] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17972] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17972] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17972] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17972] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17972] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17972] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17972] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17973] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17973] Filling out basic attributes, {name='1.17973', nodeId='7025'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19080] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19080] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19080] Filling out basic attributes, {name='1.19080', nodeId='7025'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19080] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19080] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19080] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19080] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19080] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17973] has shape ID '7025'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17973] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17973] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17973] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17973] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17973] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17973] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17973] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17973] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17974] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17974] Filling out basic attributes, {name='1.17974', nodeId='7026'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19081] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19081] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19081] Filling out basic attributes, {name='1.19081', nodeId='7026'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19081] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19081] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19081] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19081] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19081] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17974] has shape ID '7026'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17974] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17974] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17974] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17974] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17974] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17974] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17974] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17974] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17975] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17975] Filling out basic attributes, {name='1.17975', nodeId='7027'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19082] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19082] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19082] Filling out basic attributes, {name='1.19082', nodeId='7027'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19082] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19082] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19082] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19082] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19082] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17975] has shape ID '7027'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17975] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17975] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17975] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17975] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17975] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17975] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17975] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17975] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17976] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17976] Filling out basic attributes, {name='1.17976', nodeId='7028'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19083] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19083] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19083] Filling out basic attributes, {name='1.19083', nodeId='7028'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19083] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19083] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19083] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19083] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19083] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17976] has shape ID '7028'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17976] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17976] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17976] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17976] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17976] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17976] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17976] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17976] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17977] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17977] Filling out basic attributes, {name='1.17977', nodeId='7029'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19084] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19084] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19084] Filling out basic attributes, {name='1.19084', nodeId='7029'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19084] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19084] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19084] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19084] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19084] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17977] has shape ID '7029'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17977] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17977] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17977] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17977] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17977] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17977] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17977] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17977] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17978] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17978] Filling out basic attributes, {name='1.17978', nodeId='7030'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19085] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19085] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19085] Filling out basic attributes, {name='1.19085', nodeId='7030'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19085] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19085] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19085] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19085] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19085] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17978] has shape ID '7030'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17978] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17978] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17978] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17978] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17978] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17978] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17978] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17978] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17979] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17979] Filling out basic attributes, {name='1.17979', nodeId='7031'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19086] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19086] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19086] Filling out basic attributes, {name='1.19086', nodeId='7031'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19086] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19086] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19086] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19086] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19086] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17979] has shape ID '7031'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17979] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17979] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17979] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17979] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17979] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17979] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17979] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17979] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17980] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17980] Filling out basic attributes, {name='1.17980', nodeId='7032'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19087] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19087] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19087] Filling out basic attributes, {name='1.19087', nodeId='7032'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19087] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19087] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19087] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19087] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19087] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17980] has shape ID '7032'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17980] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17980] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17980] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17980] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17980] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17980] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17980] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17980] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17981] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17981] Filling out basic attributes, {name='1.17981', nodeId='7033'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19088] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19088] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19088] Filling out basic attributes, {name='1.19088', nodeId='7033'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19088] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19088] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19088] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19088] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19088] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17981] has shape ID '7033'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17981] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17981] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17981] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17981] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17981] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17981] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17981] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17981] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17982] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17982] Filling out basic attributes, {name='1.17982', nodeId='7034'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19089] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19089] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19089] Filling out basic attributes, {name='1.19089', nodeId='7034'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19089] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19089] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19089] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19089] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19089] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17982] has shape ID '7034'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17982] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17982] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17982] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17982] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17982] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17982] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17982] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17982] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17983] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17983] Filling out basic attributes, {name='1.17983', nodeId='7035'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19090] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19090] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19090] Filling out basic attributes, {name='1.19090', nodeId='7035'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19090] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19090] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19090] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19090] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19090] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17983] has shape ID '7035'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17983] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17983] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17983] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17983] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17983] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17983] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17983] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17983] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17984] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17984] Filling out basic attributes, {name='1.17984', nodeId='7036'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19091] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19091] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19091] Filling out basic attributes, {name='1.19091', nodeId='7036'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19091] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19091] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19091] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19091] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19091] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17984] has shape ID '7036'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17984] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17984] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17984] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17984] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17984] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17984] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17984] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17984] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17985] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17985] Filling out basic attributes, {name='1.17985', nodeId='7037'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19092] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19092] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19092] Filling out basic attributes, {name='1.19092', nodeId='7037'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19092] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19092] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19092] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19092] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19092] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17985] has shape ID '7037'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17985] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17985] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17985] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17985] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17985] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17985] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17985] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17985] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17986] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17986] Filling out basic attributes, {name='1.17986', nodeId='7038'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19093] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19093] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19093] Filling out basic attributes, {name='1.19093', nodeId='7038'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19093] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19093] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19093] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19093] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19093] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17986] has shape ID '7038'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17986] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17986] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17986] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17986] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17986] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17986] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17986] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17986] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17987] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17987] Filling out basic attributes, {name='1.17987', nodeId='7039'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19094] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19094] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19094] Filling out basic attributes, {name='1.19094', nodeId='7039'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19094] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19094] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19094] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19094] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19094] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17987] has shape ID '7039'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17987] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17987] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17987] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17987] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17987] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17987] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17987] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17987] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17988] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17988] Filling out basic attributes, {name='1.17988', nodeId='7040'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19095] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19095] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19095] Filling out basic attributes, {name='1.19095', nodeId='7040'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19095] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19095] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19095] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19095] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19095] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17988] has shape ID '7040'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17988] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17988] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17988] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17988] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17988] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17988] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17988] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17988] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17989] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17989] Filling out basic attributes, {name='1.17989', nodeId='7041'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19096] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19096] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19096] Filling out basic attributes, {name='1.19096', nodeId='7041'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19096] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19096] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19096] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19096] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19096] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17989] has shape ID '7041'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17989] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17989] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17989] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17989] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17989] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17989] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17989] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17989] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17990] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17990] Filling out basic attributes, {name='1.17990', nodeId='7042'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19097] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19097] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19097] Filling out basic attributes, {name='1.19097', nodeId='7042'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19097] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19097] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19097] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19097] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19097] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17990] has shape ID '7042'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17990] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17990] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17990] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17990] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17990] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17990] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17990] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17990] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17991] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17991] Filling out basic attributes, {name='1.17991', nodeId='7043'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19098] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19098] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19098] Filling out basic attributes, {name='1.19098', nodeId='7043'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19098] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19098] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19098] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19098] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19098] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17991] has shape ID '7043'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17991] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17991] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17991] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17991] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17991] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17991] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17991] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17991] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17992] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17992] Filling out basic attributes, {name='1.17992', nodeId='7044'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19099] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19099] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19099] Filling out basic attributes, {name='1.19099', nodeId='7044'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19099] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19099] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19099] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19099] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19099] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17992] has shape ID '7044'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17992] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17992] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17992] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17992] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17992] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17992] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17992] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17992] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17993] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17993] Filling out basic attributes, {name='1.17993', nodeId='7045'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19100] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19100] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19100] Filling out basic attributes, {name='1.19100', nodeId='7045'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19100] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19100] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19100] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19100] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19100] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17993] has shape ID '7045'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17993] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17993] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17993] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17993] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17993] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17993] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17993] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17993] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17994] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17994] Filling out basic attributes, {name='1.17994', nodeId='7046'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19101] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19101] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19101] Filling out basic attributes, {name='1.19101', nodeId='7046'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19101] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19101] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19101] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19101] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19101] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17994] has shape ID '7046'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17994] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17994] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17994] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17994] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17994] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17994] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17994] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17994] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17995] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17995] Filling out basic attributes, {name='1.17995', nodeId='7047'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19102] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19102] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19102] Filling out basic attributes, {name='1.19102', nodeId='7047'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19102] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19102] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19102] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19102] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19102] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17995] has shape ID '7047'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17995] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17995] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17995] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17995] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17995] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17995] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17995] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17995] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17996] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17996] Filling out basic attributes, {name='1.17996', nodeId='7048'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19103] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19103] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19103] Filling out basic attributes, {name='1.19103', nodeId='7048'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19103] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19103] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19103] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19103] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19103] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17996] has shape ID '7048'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17996] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17996] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17996] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17996] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17996] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17996] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17996] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17996] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17997] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17997] Filling out basic attributes, {name='1.17997', nodeId='7049'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19104] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19104] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19104] Filling out basic attributes, {name='1.19104', nodeId='7049'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19104] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19104] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19104] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19104] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19104] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17997] has shape ID '7049'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17997] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17997] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17997] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17997] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17997] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17997] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17997] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17997] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17998] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17998] Filling out basic attributes, {name='1.17998', nodeId='7050'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19105] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19105] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19105] Filling out basic attributes, {name='1.19105', nodeId='7050'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19105] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19105] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19105] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19105] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19105] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17998] has shape ID '7050'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17998] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17998] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17998] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17998] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17998] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17998] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17998] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17998] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17999] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.17999] Filling out basic attributes, {name='1.17999', nodeId='7051'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19106] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19106] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19106] Filling out basic attributes, {name='1.19106', nodeId='7051'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19106] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19106] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19106] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19106] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19106] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.17999] has shape ID '7051'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17999] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17999] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17999] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17999] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.17999] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.17999] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17999] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.17999] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.180] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.180] Filling out basic attributes, {name='1.180', nodeId='7052'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11429] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11429] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11429] Filling out basic attributes, {name='1.11429', nodeId='7052'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11429] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11429] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11429] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11429] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11429] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.180] has shape ID '7052'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.180] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.180] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.180] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.180] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.180] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.180] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.180] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.180] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18000] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18000] Filling out basic attributes, {name='1.18000', nodeId='7053'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19107] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19107] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19107] Filling out basic attributes, {name='1.19107', nodeId='7053'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19107] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19107] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19107] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19107] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19107] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18000] has shape ID '7053'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18000] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18000] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18000] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18000] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18000] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18000] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18000] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18000] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18001] Filling out basic attributes, {name='1.18001', nodeId='7054'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19108] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19108] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19108] Filling out basic attributes, {name='1.19108', nodeId='7054'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19108] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19108] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19108] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19108] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19108] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18001] has shape ID '7054'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18001] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18001] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18002] Filling out basic attributes, {name='1.18002', nodeId='7055'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19109] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19109] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19109] Filling out basic attributes, {name='1.19109', nodeId='7055'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19109] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19109] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19109] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19109] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19109] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18002] has shape ID '7055'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18002] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18002] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18002] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18003] Filling out basic attributes, {name='1.18003', nodeId='7056'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19110] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19110] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19110] Filling out basic attributes, {name='1.19110', nodeId='7056'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19110] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19110] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19110] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19110] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19110] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18003] has shape ID '7056'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18003] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18003] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18003] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18004] Filling out basic attributes, {name='1.18004', nodeId='7057'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19111] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19111] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19111] Filling out basic attributes, {name='1.19111', nodeId='7057'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19111] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19111] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19111] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19111] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19111] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18004] has shape ID '7057'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18004] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18004] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18005] Filling out basic attributes, {name='1.18005', nodeId='7058'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19112] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19112] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19112] Filling out basic attributes, {name='1.19112', nodeId='7058'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19112] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19112] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19112] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19112] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19112] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18005] has shape ID '7058'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18005] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18005] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18005] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18005] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18005] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18006] Filling out basic attributes, {name='1.18006', nodeId='7059'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19113] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19113] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19113] Filling out basic attributes, {name='1.19113', nodeId='7059'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19113] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19113] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19113] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19113] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19113] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18006] has shape ID '7059'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18006] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18006] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18006] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18006] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18006] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18007] Filling out basic attributes, {name='1.18007', nodeId='7060'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19114] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19114] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19114] Filling out basic attributes, {name='1.19114', nodeId='7060'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19114] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19114] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19114] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19114] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19114] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18007] has shape ID '7060'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18007] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18007] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18007] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18007] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18007] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18008] Filling out basic attributes, {name='1.18008', nodeId='7061'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19115] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19115] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19115] Filling out basic attributes, {name='1.19115', nodeId='7061'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19115] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19115] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19115] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19115] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19115] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18008] has shape ID '7061'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18008] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18008] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18008] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18008] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18008] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18009] Filling out basic attributes, {name='1.18009', nodeId='7062'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19116] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19116] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19116] Filling out basic attributes, {name='1.19116', nodeId='7062'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19116] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19116] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19116] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19116] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19116] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18009] has shape ID '7062'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18009] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18009] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18009] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18009] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18010] Filling out basic attributes, {name='1.18010', nodeId='7063'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19117] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19117] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19117] Filling out basic attributes, {name='1.19117', nodeId='7063'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19117] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19117] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19117] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19117] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19117] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18010] has shape ID '7063'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18010] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18010] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18010] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18010] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18011] Filling out basic attributes, {name='1.18011', nodeId='7064'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19118] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19118] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19118] Filling out basic attributes, {name='1.19118', nodeId='7064'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19118] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19118] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19118] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19118] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19118] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18011] has shape ID '7064'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18011] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18011] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18011] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18011] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18011] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18012] Filling out basic attributes, {name='1.18012', nodeId='7065'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19119] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19119] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19119] Filling out basic attributes, {name='1.19119', nodeId='7065'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19119] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19119] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19119] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19119] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19119] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18012] has shape ID '7065'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18012] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18012] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18012] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18012] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18012] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18013] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18013] Filling out basic attributes, {name='1.18013', nodeId='7066'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19120] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19120] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19120] Filling out basic attributes, {name='1.19120', nodeId='7066'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19120] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19120] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19120] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19120] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19120] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18013] has shape ID '7066'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18013] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18013] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18013] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18013] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18013] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18013] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18013] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18013] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18014] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18014] Filling out basic attributes, {name='1.18014', nodeId='7067'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19121] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19121] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19121] Filling out basic attributes, {name='1.19121', nodeId='7067'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19121] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19121] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19121] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19121] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19121] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18014] has shape ID '7067'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18014] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18014] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18014] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18014] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18014] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18014] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18014] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18014] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18015] Filling out basic attributes, {name='1.18015', nodeId='7068'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19122] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19122] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19122] Filling out basic attributes, {name='1.19122', nodeId='7068'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19122] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19122] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19122] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19122] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19122] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18015] has shape ID '7068'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18015] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18015] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18015] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18015] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18015] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18016] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18016] Filling out basic attributes, {name='1.18016', nodeId='7069'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19123] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19123] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19123] Filling out basic attributes, {name='1.19123', nodeId='7069'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19123] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19123] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19123] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19123] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19123] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18016] has shape ID '7069'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18016] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18016] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18016] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18016] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18016] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18016] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18016] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18016] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18017] Filling out basic attributes, {name='1.18017', nodeId='7070'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19124] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19124] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19124] Filling out basic attributes, {name='1.19124', nodeId='7070'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19124] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19124] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19124] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19124] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19124] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18017] has shape ID '7070'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18017] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18017] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18017] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18017] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18017] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18017] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18018] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18018] Filling out basic attributes, {name='1.18018', nodeId='7071'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19125] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19125] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19125] Filling out basic attributes, {name='1.19125', nodeId='7071'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19125] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19125] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19125] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19125] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19125] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18018] has shape ID '7071'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18018] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18018] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18018] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18018] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18018] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18018] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18018] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18018] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18019] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18019] Filling out basic attributes, {name='1.18019', nodeId='7072'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19126] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19126] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19126] Filling out basic attributes, {name='1.19126', nodeId='7072'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19126] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19126] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19126] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19126] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19126] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18019] has shape ID '7072'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18019] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18019] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18019] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18019] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18019] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18019] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18019] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18019] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18020] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18020] Filling out basic attributes, {name='1.18020', nodeId='7073'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19127] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19127] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19127] Filling out basic attributes, {name='1.19127', nodeId='7073'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19127] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19127] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19127] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19127] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19127] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18020] has shape ID '7073'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18020] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18020] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18020] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18020] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18020] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18020] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18020] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18020] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18021] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18021] Filling out basic attributes, {name='1.18021', nodeId='7074'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19128] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19128] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19128] Filling out basic attributes, {name='1.19128', nodeId='7074'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19128] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19128] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19128] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19128] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19128] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18021] has shape ID '7074'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18021] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18021] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18021] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18021] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18021] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18021] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18021] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18021] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18022] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18022] Filling out basic attributes, {name='1.18022', nodeId='7075'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19129] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19129] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19129] Filling out basic attributes, {name='1.19129', nodeId='7075'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19129] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19129] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19129] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19129] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19129] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18022] has shape ID '7075'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18022] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18022] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18022] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18022] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18022] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18022] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18022] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18022] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18023] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18023] Filling out basic attributes, {name='1.18023', nodeId='7076'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19130] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19130] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19130] Filling out basic attributes, {name='1.19130', nodeId='7076'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19130] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19130] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19130] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19130] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19130] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18023] has shape ID '7076'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18023] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18023] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18023] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18023] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18023] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18023] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18023] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18023] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18024] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18024] Filling out basic attributes, {name='1.18024', nodeId='7077'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19131] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19131] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19131] Filling out basic attributes, {name='1.19131', nodeId='7077'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19131] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19131] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19131] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19131] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19131] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18024] has shape ID '7077'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18024] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18024] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18024] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18024] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18024] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18024] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18024] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18024] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18025] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18025] Filling out basic attributes, {name='1.18025', nodeId='7078'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19132] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19132] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19132] Filling out basic attributes, {name='1.19132', nodeId='7078'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19132] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19132] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19132] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19132] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19132] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18025] has shape ID '7078'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18025] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18025] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18025] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18025] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18025] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18025] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18025] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18025] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18026] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18026] Filling out basic attributes, {name='1.18026', nodeId='7079'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19133] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19133] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19133] Filling out basic attributes, {name='1.19133', nodeId='7079'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19133] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19133] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19133] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19133] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19133] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18026] has shape ID '7079'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18026] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18026] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18026] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18026] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18026] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18026] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18026] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18026] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18027] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18027] Filling out basic attributes, {name='1.18027', nodeId='7080'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19134] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19134] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19134] Filling out basic attributes, {name='1.19134', nodeId='7080'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19134] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19134] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19134] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19134] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19134] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18027] has shape ID '7080'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18027] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18027] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18027] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18027] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18027] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18027] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18027] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18027] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18028] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18028] Filling out basic attributes, {name='1.18028', nodeId='7081'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19135] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19135] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19135] Filling out basic attributes, {name='1.19135', nodeId='7081'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19135] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19135] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19135] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19135] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19135] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18028] has shape ID '7081'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18028] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18028] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18028] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18028] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18028] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18028] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18028] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18028] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18029] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18029] Filling out basic attributes, {name='1.18029', nodeId='7082'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19136] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19136] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19136] Filling out basic attributes, {name='1.19136', nodeId='7082'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19136] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19136] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19136] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19136] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19136] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18029] has shape ID '7082'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18029] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18029] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18029] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18029] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18029] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18029] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18029] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18029] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18030] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18030] Filling out basic attributes, {name='1.18030', nodeId='7083'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19137] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19137] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19137] Filling out basic attributes, {name='1.19137', nodeId='7083'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19137] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19137] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19137] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19137] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19137] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18030] has shape ID '7083'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18030] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18030] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18030] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18030] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18030] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18030] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18030] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18030] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18031] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18031] Filling out basic attributes, {name='1.18031', nodeId='7084'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19138] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19138] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19138] Filling out basic attributes, {name='1.19138', nodeId='7084'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19138] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19138] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19138] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19138] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19138] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18031] has shape ID '7084'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18031] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18031] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18031] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18031] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18031] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18031] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18031] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18031] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18032] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18032] Filling out basic attributes, {name='1.18032', nodeId='7085'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19139] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19139] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19139] Filling out basic attributes, {name='1.19139', nodeId='7085'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19139] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19139] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19139] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19139] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19139] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18032] has shape ID '7085'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18032] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18032] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18032] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18032] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18032] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18032] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18032] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18032] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18033] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18033] Filling out basic attributes, {name='1.18033', nodeId='7086'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19140] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19140] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19140] Filling out basic attributes, {name='1.19140', nodeId='7086'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19140] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19140] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19140] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19140] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19140] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18033] has shape ID '7086'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18033] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18033] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18033] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18033] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18033] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18033] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18033] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18033] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18034] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18034] Filling out basic attributes, {name='1.18034', nodeId='7087'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19141] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19141] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19141] Filling out basic attributes, {name='1.19141', nodeId='7087'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19141] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19141] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19141] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19141] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19141] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18034] has shape ID '7087'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18034] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18034] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18034] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18034] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18034] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18034] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18034] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18034] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18035] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18035] Filling out basic attributes, {name='1.18035', nodeId='7088'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19142] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19142] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19142] Filling out basic attributes, {name='1.19142', nodeId='7088'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19142] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19142] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19142] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19142] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19142] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18035] has shape ID '7088'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18035] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18035] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18035] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18035] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18035] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18035] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18035] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18035] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18036] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18036] Filling out basic attributes, {name='1.18036', nodeId='7089'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19143] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19143] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19143] Filling out basic attributes, {name='1.19143', nodeId='7089'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19143] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19143] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19143] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19143] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19143] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18036] has shape ID '7089'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18036] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18036] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18036] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18036] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18036] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18036] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18036] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18036] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18037] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18037] Filling out basic attributes, {name='1.18037', nodeId='7090'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19144] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19144] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19144] Filling out basic attributes, {name='1.19144', nodeId='7090'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19144] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19144] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19144] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19144] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19144] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18037] has shape ID '7090'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18037] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18037] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18037] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18037] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18037] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18037] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18037] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18037] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18038] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18038] Filling out basic attributes, {name='1.18038', nodeId='7091'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19145] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19145] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19145] Filling out basic attributes, {name='1.19145', nodeId='7091'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19145] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19145] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19145] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19145] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19145] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18038] has shape ID '7091'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18038] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18038] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18038] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18038] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18038] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18038] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18038] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18038] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18039] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18039] Filling out basic attributes, {name='1.18039', nodeId='7092'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19146] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19146] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19146] Filling out basic attributes, {name='1.19146', nodeId='7092'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19146] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19146] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19146] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19146] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19146] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18039] has shape ID '7092'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18039] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18039] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18039] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18039] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18039] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18039] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18039] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18039] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18040] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18040] Filling out basic attributes, {name='1.18040', nodeId='7093'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19147] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19147] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19147] Filling out basic attributes, {name='1.19147', nodeId='7093'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19147] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19147] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19147] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19147] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19147] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18040] has shape ID '7093'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18040] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18040] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18040] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18040] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18040] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18040] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18040] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18040] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18041] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18041] Filling out basic attributes, {name='1.18041', nodeId='7094'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19148] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19148] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19148] Filling out basic attributes, {name='1.19148', nodeId='7094'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19148] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19148] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19148] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19148] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19148] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18041] has shape ID '7094'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18041] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18041] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18041] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18041] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18041] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18041] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18041] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18041] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18042] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18042] Filling out basic attributes, {name='1.18042', nodeId='7095'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19149] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19149] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19149] Filling out basic attributes, {name='1.19149', nodeId='7095'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19149] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19149] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19149] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19149] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19149] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18042] has shape ID '7095'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18042] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18042] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18042] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18042] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18042] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18042] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18042] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18042] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18043] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18043] Filling out basic attributes, {name='1.18043', nodeId='7096'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19150] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19150] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19150] Filling out basic attributes, {name='1.19150', nodeId='7096'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19150] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19150] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19150] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19150] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19150] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18043] has shape ID '7096'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18043] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18043] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18043] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18043] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18043] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18043] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18043] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18043] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18044] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18044] Filling out basic attributes, {name='1.18044', nodeId='7097'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19151] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19151] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19151] Filling out basic attributes, {name='1.19151', nodeId='7097'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19151] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19151] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19151] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19151] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19151] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18044] has shape ID '7097'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18044] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18044] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18044] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18044] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18044] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18044] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18044] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18044] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18045] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18045] Filling out basic attributes, {name='1.18045', nodeId='7098'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19152] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19152] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19152] Filling out basic attributes, {name='1.19152', nodeId='7098'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19152] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19152] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19152] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19152] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19152] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18045] has shape ID '7098'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18045] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18045] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18045] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18045] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18045] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18045] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18045] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18045] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18046] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18046] Filling out basic attributes, {name='1.18046', nodeId='7099'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19153] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19153] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19153] Filling out basic attributes, {name='1.19153', nodeId='7099'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19153] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19153] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19153] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19153] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19153] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18046] has shape ID '7099'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18046] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18046] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18046] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18046] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18046] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18046] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18046] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18046] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18047] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18047] Filling out basic attributes, {name='1.18047', nodeId='7100'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19154] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19154] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19154] Filling out basic attributes, {name='1.19154', nodeId='7100'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19154] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19154] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19154] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19154] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19154] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18047] has shape ID '7100'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18047] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18047] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18047] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18047] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18047] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18047] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18047] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18047] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18048] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18048] Filling out basic attributes, {name='1.18048', nodeId='7101'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19155] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19155] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19155] Filling out basic attributes, {name='1.19155', nodeId='7101'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19155] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19155] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19155] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19155] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19155] Has '1' subsets, '4' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18048] has shape ID '7101'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18048] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18048] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18048] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18048] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18048] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18048] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18048] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18048] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18049] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18049] Filling out basic attributes, {name='1.18049', nodeId='7102'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19156] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19156] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19156] Filling out basic attributes, {name='1.19156', nodeId='7102'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19156] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19156] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19156] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19156] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19156] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18049] has shape ID '7102'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18049] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18049] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18049] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18049] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18049] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18049] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18049] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18049] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18050] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18050] Filling out basic attributes, {name='1.18050', nodeId='7103'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19157] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19157] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19157] Filling out basic attributes, {name='1.19157', nodeId='7103'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19157] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19157] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19157] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19157] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19157] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18050] has shape ID '7103'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18050] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18050] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18050] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18050] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18050] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18050] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18050] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18050] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18051] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18051] Filling out basic attributes, {name='1.18051', nodeId='7104'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19158] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19158] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19158] Filling out basic attributes, {name='1.19158', nodeId='7104'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19158] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19158] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19158] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19158] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19158] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18051] has shape ID '7104'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18051] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18051] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18051] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18051] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18051] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18051] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18051] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18051] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18052] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18052] Filling out basic attributes, {name='1.18052', nodeId='7105'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19159] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19159] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19159] Filling out basic attributes, {name='1.19159', nodeId='7105'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19159] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19159] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19159] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19159] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19159] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18052] has shape ID '7105'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18052] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18052] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18052] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18052] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18052] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18052] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18052] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18052] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18053] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18053] Filling out basic attributes, {name='1.18053', nodeId='7106'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19160] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19160] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19160] Filling out basic attributes, {name='1.19160', nodeId='7106'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19160] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19160] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19160] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19160] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19160] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18053] has shape ID '7106'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18053] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18053] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18053] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18053] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18053] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18053] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18053] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18053] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18054] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18054] Filling out basic attributes, {name='1.18054', nodeId='7107'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19161] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19161] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19161] Filling out basic attributes, {name='1.19161', nodeId='7107'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19161] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19161] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19161] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19161] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19161] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18054] has shape ID '7107'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18054] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18054] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18054] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18054] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18054] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18054] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18054] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18054] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18055] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18055] Filling out basic attributes, {name='1.18055', nodeId='7108'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19162] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19162] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19162] Filling out basic attributes, {name='1.19162', nodeId='7108'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19162] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19162] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19162] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19162] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19162] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18055] has shape ID '7108'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18055] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18055] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18055] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18055] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18055] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18055] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18055] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18055] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18056] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18056] Filling out basic attributes, {name='1.18056', nodeId='7109'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19163] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19163] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19163] Filling out basic attributes, {name='1.19163', nodeId='7109'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19163] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19163] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19163] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19163] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19163] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18056] has shape ID '7109'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18056] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18056] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18056] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18056] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18056] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18056] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18056] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18056] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18057] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18057] Filling out basic attributes, {name='1.18057', nodeId='7110'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19164] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19164] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19164] Filling out basic attributes, {name='1.19164', nodeId='7110'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19164] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19164] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19164] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19164] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19164] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18057] has shape ID '7110'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18057] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18057] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18057] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18057] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18057] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18057] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18057] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18057] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18058] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18058] Filling out basic attributes, {name='1.18058', nodeId='7111'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19165] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19165] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19165] Filling out basic attributes, {name='1.19165', nodeId='7111'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19165] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19165] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19165] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19165] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19165] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18058] has shape ID '7111'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18058] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18058] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18058] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18058] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18058] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18058] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18058] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18058] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18059] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18059] Filling out basic attributes, {name='1.18059', nodeId='7112'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19166] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19166] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19166] Filling out basic attributes, {name='1.19166', nodeId='7112'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19166] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19166] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19166] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19166] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19166] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18059] has shape ID '7112'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18059] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18059] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18059] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18059] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18059] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18059] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18059] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18059] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18060] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18060] Filling out basic attributes, {name='1.18060', nodeId='7113'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19167] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19167] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19167] Filling out basic attributes, {name='1.19167', nodeId='7113'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19167] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19167] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19167] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19167] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19167] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18060] has shape ID '7113'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18060] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18060] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18060] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18060] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18060] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18060] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18060] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18060] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18061] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18061] Filling out basic attributes, {name='1.18061', nodeId='7114'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19168] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19168] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19168] Filling out basic attributes, {name='1.19168', nodeId='7114'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19168] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19168] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19168] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19168] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19168] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18061] has shape ID '7114'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18061] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18061] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18061] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18061] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18061] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18061] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18061] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18061] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18062] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18062] Filling out basic attributes, {name='1.18062', nodeId='7115'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19169] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19169] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19169] Filling out basic attributes, {name='1.19169', nodeId='7115'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19169] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19169] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19169] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19169] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19169] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18062] has shape ID '7115'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18062] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18062] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18062] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18062] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18062] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18062] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18062] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18062] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18063] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18063] Filling out basic attributes, {name='1.18063', nodeId='7116'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19170] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19170] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19170] Filling out basic attributes, {name='1.19170', nodeId='7116'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19170] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19170] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19170] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19170] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19170] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18063] has shape ID '7116'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18063] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18063] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18063] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18063] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18063] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18063] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18063] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18063] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18064] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18064] Filling out basic attributes, {name='1.18064', nodeId='7117'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19171] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19171] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19171] Filling out basic attributes, {name='1.19171', nodeId='7117'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19171] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19171] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19171] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19171] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19171] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18064] has shape ID '7117'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18064] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18064] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18064] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18064] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18064] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18064] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18064] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18064] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18065] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18065] Filling out basic attributes, {name='1.18065', nodeId='7118'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19172] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19172] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19172] Filling out basic attributes, {name='1.19172', nodeId='7118'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19172] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19172] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19172] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19172] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19172] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18065] has shape ID '7118'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18065] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18065] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18065] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18065] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18065] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18065] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18065] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18065] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18066] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18066] Filling out basic attributes, {name='1.18066', nodeId='7119'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19173] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19173] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19173] Filling out basic attributes, {name='1.19173', nodeId='7119'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19173] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19173] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19173] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19173] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19173] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18066] has shape ID '7119'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18066] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18066] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18066] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18066] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18066] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18066] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18066] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18066] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18067] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18067] Filling out basic attributes, {name='1.18067', nodeId='7120'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19174] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19174] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19174] Filling out basic attributes, {name='1.19174', nodeId='7120'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19174] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19174] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19174] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19174] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19174] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18067] has shape ID '7120'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18067] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18067] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18067] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18067] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18067] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18067] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18067] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18067] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18068] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18068] Filling out basic attributes, {name='1.18068', nodeId='7121'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19175] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19175] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19175] Filling out basic attributes, {name='1.19175', nodeId='7121'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19175] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19175] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19175] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19175] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19175] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18068] has shape ID '7121'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18068] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18068] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18068] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18068] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18068] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18068] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18068] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18068] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18069] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18069] Filling out basic attributes, {name='1.18069', nodeId='7122'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19176] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19176] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19176] Filling out basic attributes, {name='1.19176', nodeId='7122'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19176] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19176] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19176] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19176] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19176] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18069] has shape ID '7122'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18069] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18069] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18069] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18069] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18069] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18069] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18069] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18069] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18070] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18070] Filling out basic attributes, {name='1.18070', nodeId='7123'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19177] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19177] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19177] Filling out basic attributes, {name='1.19177', nodeId='7123'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19177] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19177] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19177] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19177] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19177] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18070] has shape ID '7123'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18070] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18070] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18070] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18070] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18070] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18070] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18070] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18070] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18071] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18071] Filling out basic attributes, {name='1.18071', nodeId='7124'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19178] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19178] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19178] Filling out basic attributes, {name='1.19178', nodeId='7124'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19178] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19178] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19178] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19178] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19178] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18071] has shape ID '7124'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18071] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18071] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18071] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18071] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18071] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18071] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18071] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18071] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18072] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18072] Filling out basic attributes, {name='1.18072', nodeId='7125'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19179] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19179] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19179] Filling out basic attributes, {name='1.19179', nodeId='7125'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19179] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19179] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19179] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19179] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19179] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18072] has shape ID '7125'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18072] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18072] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18072] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18072] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18072] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18072] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18072] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18072] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18073] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18073] Filling out basic attributes, {name='1.18073', nodeId='7126'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19180] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19180] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19180] Filling out basic attributes, {name='1.19180', nodeId='7126'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19180] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19180] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19180] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19180] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19180] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18073] has shape ID '7126'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18073] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18073] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18073] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18073] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18073] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18073] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18073] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18073] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18074] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18074] Filling out basic attributes, {name='1.18074', nodeId='7127'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19181] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19181] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19181] Filling out basic attributes, {name='1.19181', nodeId='7127'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19181] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19181] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19181] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19181] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19181] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18074] has shape ID '7127'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18074] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18074] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18074] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18074] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18074] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18074] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18074] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18074] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18075] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18075] Filling out basic attributes, {name='1.18075', nodeId='7128'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19182] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19182] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19182] Filling out basic attributes, {name='1.19182', nodeId='7128'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19182] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19182] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19182] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19182] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19182] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18075] has shape ID '7128'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18075] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18075] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18075] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18075] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18075] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18075] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18075] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18075] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18076] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18076] Filling out basic attributes, {name='1.18076', nodeId='7129'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19183] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19183] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19183] Filling out basic attributes, {name='1.19183', nodeId='7129'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19183] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19183] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19183] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19183] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19183] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18076] has shape ID '7129'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18076] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18076] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18076] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18076] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18076] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18076] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18076] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18076] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18077] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18077] Filling out basic attributes, {name='1.18077', nodeId='7130'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19184] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19184] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19184] Filling out basic attributes, {name='1.19184', nodeId='7130'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19184] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19184] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19184] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19184] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19184] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18077] has shape ID '7130'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18077] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18077] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18077] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18077] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18077] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18077] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18077] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18077] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18078] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18078] Filling out basic attributes, {name='1.18078', nodeId='7131'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19185] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19185] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19185] Filling out basic attributes, {name='1.19185', nodeId='7131'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19185] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19185] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19185] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19185] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19185] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18078] has shape ID '7131'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18078] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18078] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18078] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18078] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18078] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18078] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18078] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18078] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18079] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18079] Filling out basic attributes, {name='1.18079', nodeId='7132'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19186] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19186] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19186] Filling out basic attributes, {name='1.19186', nodeId='7132'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19186] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19186] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19186] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19186] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19186] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18079] has shape ID '7132'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18079] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18079] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18079] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18079] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18079] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18079] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18079] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18079] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18080] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18080] Filling out basic attributes, {name='1.18080', nodeId='7133'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19187] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19187] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19187] Filling out basic attributes, {name='1.19187', nodeId='7133'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19187] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19187] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19187] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19187] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19187] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18080] has shape ID '7133'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18080] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18080] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18080] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18080] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18080] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18080] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18080] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18080] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18081] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18081] Filling out basic attributes, {name='1.18081', nodeId='7134'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19188] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19188] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19188] Filling out basic attributes, {name='1.19188', nodeId='7134'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19188] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19188] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19188] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19188] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19188] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18081] has shape ID '7134'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18081] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18081] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18081] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18081] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18081] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18081] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18081] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18081] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18082] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18082] Filling out basic attributes, {name='1.18082', nodeId='7135'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19189] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19189] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19189] Filling out basic attributes, {name='1.19189', nodeId='7135'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19189] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19189] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19189] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19189] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19189] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18082] has shape ID '7135'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18082] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18082] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18082] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18082] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18082] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18082] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18082] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18082] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18083] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18083] Filling out basic attributes, {name='1.18083', nodeId='7136'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19190] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19190] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19190] Filling out basic attributes, {name='1.19190', nodeId='7136'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19190] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19190] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19190] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19190] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19190] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18083] has shape ID '7136'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18083] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18083] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18083] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18083] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18083] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18083] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18083] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18083] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18084] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18084] Filling out basic attributes, {name='1.18084', nodeId='7137'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19191] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19191] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19191] Filling out basic attributes, {name='1.19191', nodeId='7137'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19191] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19191] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19191] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19191] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19191] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18084] has shape ID '7137'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18084] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18084] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18084] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18084] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18084] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18084] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18084] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18084] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18085] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18085] Filling out basic attributes, {name='1.18085', nodeId='7138'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19192] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19192] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19192] Filling out basic attributes, {name='1.19192', nodeId='7138'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19192] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19192] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19192] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19192] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19192] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18085] has shape ID '7138'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18085] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18085] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18085] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18085] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18085] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18085] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18085] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18085] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18086] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18086] Filling out basic attributes, {name='1.18086', nodeId='7139'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19193] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19193] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19193] Filling out basic attributes, {name='1.19193', nodeId='7139'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19193] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19193] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19193] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19193] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19193] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18086] has shape ID '7139'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18086] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18086] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18086] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18086] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18086] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18086] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18086] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18086] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18087] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18087] Filling out basic attributes, {name='1.18087', nodeId='7140'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19194] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19194] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19194] Filling out basic attributes, {name='1.19194', nodeId='7140'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19194] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19194] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19194] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19194] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19194] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18087] has shape ID '7140'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18087] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18087] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18087] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18087] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18087] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18087] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18087] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18087] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18088] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18088] Filling out basic attributes, {name='1.18088', nodeId='7141'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19195] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19195] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19195] Filling out basic attributes, {name='1.19195', nodeId='7141'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19195] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19195] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19195] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19195] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19195] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18088] has shape ID '7141'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18088] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18088] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18088] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18088] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18088] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18088] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18088] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18088] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18089] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18089] Filling out basic attributes, {name='1.18089', nodeId='7142'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19196] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19196] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19196] Filling out basic attributes, {name='1.19196', nodeId='7142'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19196] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19196] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19196] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19196] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19196] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18089] has shape ID '7142'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18089] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18089] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18089] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18089] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18089] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18089] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18089] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18089] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18090] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18090] Filling out basic attributes, {name='1.18090', nodeId='7143'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19197] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19197] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19197] Filling out basic attributes, {name='1.19197', nodeId='7143'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19197] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19197] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19197] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19197] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19197] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18090] has shape ID '7143'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18090] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18090] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18090] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18090] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18090] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18090] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18090] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18090] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18091] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18091] Filling out basic attributes, {name='1.18091', nodeId='7144'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19198] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19198] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19198] Filling out basic attributes, {name='1.19198', nodeId='7144'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19198] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19198] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19198] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19198] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19198] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18091] has shape ID '7144'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18091] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18091] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18091] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18091] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18091] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18091] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18091] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18091] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18092] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18092] Filling out basic attributes, {name='1.18092', nodeId='7145'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19199] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19199] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19199] Filling out basic attributes, {name='1.19199', nodeId='7145'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19199] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19199] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19199] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19199] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19199] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18092] has shape ID '7145'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18092] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18092] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18092] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18092] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18092] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18092] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18092] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18092] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18093] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18093] Filling out basic attributes, {name='1.18093', nodeId='7146'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19200] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19200] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19200] Filling out basic attributes, {name='1.19200', nodeId='7146'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19200] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19200] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19200] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19200] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19200] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18093] has shape ID '7146'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18093] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18093] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18093] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18093] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18093] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18093] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18093] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18093] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18094] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18094] Filling out basic attributes, {name='1.18094', nodeId='7147'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19201] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19201] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19201] Filling out basic attributes, {name='1.19201', nodeId='7147'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19201] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19201] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19201] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19201] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19201] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18094] has shape ID '7147'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18094] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18094] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18094] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18094] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18094] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18094] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18094] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18094] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18095] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18095] Filling out basic attributes, {name='1.18095', nodeId='7148'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19202] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19202] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19202] Filling out basic attributes, {name='1.19202', nodeId='7148'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19202] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19202] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19202] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19202] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19202] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18095] has shape ID '7148'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18095] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18095] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18095] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18095] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18095] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18095] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18095] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18095] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18096] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18096] Filling out basic attributes, {name='1.18096', nodeId='7149'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19203] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19203] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19203] Filling out basic attributes, {name='1.19203', nodeId='7149'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19203] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19203] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19203] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19203] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="20"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19203] Has '1' subsets, '12' triangles and '20' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18096] has shape ID '7149'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18096] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18096] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18096] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18096] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18096] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18096] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18096] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18096] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18097] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18097] Filling out basic attributes, {name='1.18097', nodeId='7150'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19204] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19204] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19204] Filling out basic attributes, {name='1.19204', nodeId='7150'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19204] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19204] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19204] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19204] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19204] Has '1' subsets, '10' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18097] has shape ID '7150'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18097] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18097] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18097] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18097] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18097] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18097] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18097] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18097] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18098] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18098] Filling out basic attributes, {name='1.18098', nodeId='7151'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19205] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19205] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19205] Filling out basic attributes, {name='1.19205', nodeId='7151'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19205] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19205] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19205] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19205] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19205] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18098] has shape ID '7151'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18098] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18098] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18098] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18098] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18098] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18098] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18098] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18098] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18099] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18099] Filling out basic attributes, {name='1.18099', nodeId='7152'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19206] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19206] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19206] Filling out basic attributes, {name='1.19206', nodeId='7152'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19206] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19206] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19206] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19206] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19206] Has '1' subsets, '14' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18099] has shape ID '7152'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18099] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18099] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18099] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18099] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18099] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18099] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18099] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18099] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.181] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.181] Filling out basic attributes, {name='1.181', nodeId='7153'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11430] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11430] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11430] Filling out basic attributes, {name='1.11430', nodeId='7153'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11430] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11430] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11430] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11430] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11430] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.181] has shape ID '7153'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.181] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.181] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.181] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.181] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.181] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.181] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.181] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.181] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18100] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18100] Filling out basic attributes, {name='1.18100', nodeId='7154'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19207] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19207] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19207] Filling out basic attributes, {name='1.19207', nodeId='7154'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19207] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19207] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19207] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19207] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19207] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18100] has shape ID '7154'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18100] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18100] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18100] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18100] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18100] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18100] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18100] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18100] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18101] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18101] Filling out basic attributes, {name='1.18101', nodeId='7155'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19208] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19208] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19208] Filling out basic attributes, {name='1.19208', nodeId='7155'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19208] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19208] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19208] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19208] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19208] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18101] has shape ID '7155'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18101] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18101] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18101] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18101] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18101] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18101] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18101] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18101] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18102] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18102] Filling out basic attributes, {name='1.18102', nodeId='7156'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19209] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19209] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19209] Filling out basic attributes, {name='1.19209', nodeId='7156'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19209] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19209] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19209] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19209] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19209] Has '1' subsets, '14' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18102] has shape ID '7156'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18102] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18102] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18102] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18102] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18102] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18102] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18102] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18102] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18103] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18103] Filling out basic attributes, {name='1.18103', nodeId='7157'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19210] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19210] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19210] Filling out basic attributes, {name='1.19210', nodeId='7157'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19210] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19210] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19210] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19210] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19210] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18103] has shape ID '7157'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18103] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18103] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18103] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18103] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18103] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18103] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18103] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18103] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18104] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18104] Filling out basic attributes, {name='1.18104', nodeId='7158'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19211] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19211] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19211] Filling out basic attributes, {name='1.19211', nodeId='7158'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19211] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19211] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19211] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19211] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19211] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18104] has shape ID '7158'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18104] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18104] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18104] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18104] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18104] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18104] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18104] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18104] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18105] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18105] Filling out basic attributes, {name='1.18105', nodeId='7159'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19212] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19212] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19212] Filling out basic attributes, {name='1.19212', nodeId='7159'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19212] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19212] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19212] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19212] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19212] Has '1' subsets, '14' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18105] has shape ID '7159'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18105] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18105] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18105] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18105] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18105] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18105] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18105] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18105] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18106] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18106] Filling out basic attributes, {name='1.18106', nodeId='7160'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19213] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19213] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19213] Filling out basic attributes, {name='1.19213', nodeId='7160'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19213] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19213] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19213] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19213] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19213] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18106] has shape ID '7160'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18106] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18106] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18106] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18106] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18106] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18106] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18106] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18106] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18107] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18107] Filling out basic attributes, {name='1.18107', nodeId='7161'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19214] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19214] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19214] Filling out basic attributes, {name='1.19214', nodeId='7161'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19214] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19214] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19214] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19214] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19214] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18107] has shape ID '7161'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18107] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18107] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18107] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18107] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18107] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18107] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18107] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18107] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18108] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18108] Filling out basic attributes, {name='1.18108', nodeId='7162'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19215] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19215] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19215] Filling out basic attributes, {name='1.19215', nodeId='7162'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19215] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19215] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19215] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19215] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19215] Has '1' subsets, '14' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18108] has shape ID '7162'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18108] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18108] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18108] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18108] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18108] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18108] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18108] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18108] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18109] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18109] Filling out basic attributes, {name='1.18109', nodeId='7163'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19216] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19216] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19216] Filling out basic attributes, {name='1.19216', nodeId='7163'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19216] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19216] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19216] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19216] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19216] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18109] has shape ID '7163'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18109] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18109] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18109] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18109] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18109] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18109] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18109] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18109] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18110] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18110] Filling out basic attributes, {name='1.18110', nodeId='7164'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19217] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19217] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19217] Filling out basic attributes, {name='1.19217', nodeId='7164'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19217] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19217] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19217] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19217] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19217] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18110] has shape ID '7164'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18110] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18110] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18110] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18110] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18110] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18110] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18110] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18110] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18111] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18111] Filling out basic attributes, {name='1.18111', nodeId='7165'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19218] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19218] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19218] Filling out basic attributes, {name='1.19218', nodeId='7165'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19218] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19218] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19218] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19218] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19218] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18111] has shape ID '7165'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18111] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18111] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18111] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18111] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18111] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18111] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18111] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18111] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18112] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18112] Filling out basic attributes, {name='1.18112', nodeId='7166'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19219] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19219] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19219] Filling out basic attributes, {name='1.19219', nodeId='7166'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19219] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19219] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19219] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19219] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19219] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18112] has shape ID '7166'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18112] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18112] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18112] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18112] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18112] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18112] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18112] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18112] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18113] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18113] Filling out basic attributes, {name='1.18113', nodeId='7167'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19220] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19220] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19220] Filling out basic attributes, {name='1.19220', nodeId='7167'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19220] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19220] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19220] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19220] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19220] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18113] has shape ID '7167'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18113] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18113] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18113] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18113] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18113] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18113] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18113] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18113] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18114] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18114] Filling out basic attributes, {name='1.18114', nodeId='7168'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19221] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19221] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19221] Filling out basic attributes, {name='1.19221', nodeId='7168'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19221] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19221] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19221] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19221] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19221] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18114] has shape ID '7168'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18114] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18114] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18114] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18114] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18114] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18114] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18114] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18114] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18115] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18115] Filling out basic attributes, {name='1.18115', nodeId='7169'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19222] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19222] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19222] Filling out basic attributes, {name='1.19222', nodeId='7169'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19222] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19222] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19222] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19222] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19222] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18115] has shape ID '7169'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18115] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18115] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18115] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18115] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18115] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18115] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18115] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18115] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18116] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18116] Filling out basic attributes, {name='1.18116', nodeId='7170'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19223] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19223] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19223] Filling out basic attributes, {name='1.19223', nodeId='7170'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19223] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19223] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19223] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19223] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19223] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18116] has shape ID '7170'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18116] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18116] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18116] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18116] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18116] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18116] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18116] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18116] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18117] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18117] Filling out basic attributes, {name='1.18117', nodeId='7171'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19224] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19224] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19224] Filling out basic attributes, {name='1.19224', nodeId='7171'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19224] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19224] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19224] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19224] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19224] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18117] has shape ID '7171'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18117] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18117] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18117] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18117] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18117] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18117] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18117] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18117] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18118] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18118] Filling out basic attributes, {name='1.18118', nodeId='7172'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19225] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19225] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19225] Filling out basic attributes, {name='1.19225', nodeId='7172'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19225] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19225] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19225] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19225] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19225] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18118] has shape ID '7172'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18118] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18118] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18118] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18118] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18118] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18118] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18118] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18118] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18119] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18119] Filling out basic attributes, {name='1.18119', nodeId='7173'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19226] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19226] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19226] Filling out basic attributes, {name='1.19226', nodeId='7173'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19226] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19226] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19226] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19226] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19226] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18119] has shape ID '7173'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18119] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18119] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18119] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18119] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18119] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18119] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18119] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18119] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18120] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18120] Filling out basic attributes, {name='1.18120', nodeId='7174'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19227] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19227] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19227] Filling out basic attributes, {name='1.19227', nodeId='7174'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19227] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19227] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19227] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19227] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19227] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18120] has shape ID '7174'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18120] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18120] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18120] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18120] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18120] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18120] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18120] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18120] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18121] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18121] Filling out basic attributes, {name='1.18121', nodeId='7175'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19228] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19228] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19228] Filling out basic attributes, {name='1.19228', nodeId='7175'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19228] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19228] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19228] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19228] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19228] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18121] has shape ID '7175'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18121] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18121] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18121] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18121] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18121] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18121] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18121] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18121] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18122] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18122] Filling out basic attributes, {name='1.18122', nodeId='7176'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19229] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19229] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19229] Filling out basic attributes, {name='1.19229', nodeId='7176'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19229] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19229] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19229] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19229] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19229] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18122] has shape ID '7176'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18122] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18122] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18122] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18122] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18122] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18122] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18122] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18122] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18123] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18123] Filling out basic attributes, {name='1.18123', nodeId='7177'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19230] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19230] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19230] Filling out basic attributes, {name='1.19230', nodeId='7177'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19230] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19230] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19230] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19230] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19230] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18123] has shape ID '7177'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18123] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18123] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18123] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18123] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18123] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18123] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18123] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18123] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18124] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18124] Filling out basic attributes, {name='1.18124', nodeId='7178'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19231] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19231] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19231] Filling out basic attributes, {name='1.19231', nodeId='7178'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19231] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19231] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19231] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19231] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19231] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18124] has shape ID '7178'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18124] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18124] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18124] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18124] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18124] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18124] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18124] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18124] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18125] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18125] Filling out basic attributes, {name='1.18125', nodeId='7179'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19232] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19232] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19232] Filling out basic attributes, {name='1.19232', nodeId='7179'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19232] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19232] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19232] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19232] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19232] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18125] has shape ID '7179'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18125] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18125] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18125] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18125] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18125] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18125] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18125] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18125] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18126] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18126] Filling out basic attributes, {name='1.18126', nodeId='7180'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19233] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19233] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19233] Filling out basic attributes, {name='1.19233', nodeId='7180'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19233] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19233] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19233] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19233] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19233] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18126] has shape ID '7180'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18126] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18126] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18126] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18126] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18126] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18126] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18126] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18126] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18127] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18127] Filling out basic attributes, {name='1.18127', nodeId='7181'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19234] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19234] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19234] Filling out basic attributes, {name='1.19234', nodeId='7181'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19234] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19234] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19234] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19234] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19234] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18127] has shape ID '7181'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18127] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18127] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18127] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18127] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18127] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18127] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18127] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18127] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18128] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18128] Filling out basic attributes, {name='1.18128', nodeId='7182'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19235] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19235] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19235] Filling out basic attributes, {name='1.19235', nodeId='7182'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19235] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19235] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19235] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19235] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19235] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18128] has shape ID '7182'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18128] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18128] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18128] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18128] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18128] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18128] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18128] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18128] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18129] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18129] Filling out basic attributes, {name='1.18129', nodeId='7183'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19236] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19236] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19236] Filling out basic attributes, {name='1.19236', nodeId='7183'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19236] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19236] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19236] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19236] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19236] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18129] has shape ID '7183'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18129] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18129] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18129] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18129] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18129] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18129] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18129] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18129] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18130] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18130] Filling out basic attributes, {name='1.18130', nodeId='7184'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19237] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19237] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19237] Filling out basic attributes, {name='1.19237', nodeId='7184'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19237] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19237] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19237] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19237] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19237] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18130] has shape ID '7184'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18130] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18130] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18130] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18130] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18130] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18130] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18130] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18130] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18131] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18131] Filling out basic attributes, {name='1.18131', nodeId='7185'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19238] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19238] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19238] Filling out basic attributes, {name='1.19238', nodeId='7185'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19238] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19238] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19238] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19238] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19238] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18131] has shape ID '7185'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18131] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18131] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18131] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18131] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18131] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18131] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18131] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18131] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18132] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18132] Filling out basic attributes, {name='1.18132', nodeId='7186'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19239] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19239] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19239] Filling out basic attributes, {name='1.19239', nodeId='7186'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19239] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19239] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19239] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19239] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19239] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18132] has shape ID '7186'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18132] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18132] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18132] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18132] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18132] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18132] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18132] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18132] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18133] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18133] Filling out basic attributes, {name='1.18133', nodeId='7187'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19240] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19240] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19240] Filling out basic attributes, {name='1.19240', nodeId='7187'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19240] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19240] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19240] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19240] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19240] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18133] has shape ID '7187'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18133] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18133] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18133] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18133] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18133] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18133] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18133] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18133] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18134] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18134] Filling out basic attributes, {name='1.18134', nodeId='7188'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19241] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19241] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19241] Filling out basic attributes, {name='1.19241', nodeId='7188'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19241] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19241] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19241] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19241] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19241] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18134] has shape ID '7188'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18134] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18134] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18134] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18134] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18134] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18134] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18134] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18134] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18135] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18135] Filling out basic attributes, {name='1.18135', nodeId='7189'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19242] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19242] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19242] Filling out basic attributes, {name='1.19242', nodeId='7189'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19242] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19242] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19242] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19242] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19242] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18135] has shape ID '7189'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18135] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18135] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18135] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18135] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18135] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18135] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18135] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18135] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18136] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18136] Filling out basic attributes, {name='1.18136', nodeId='7190'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19243] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19243] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19243] Filling out basic attributes, {name='1.19243', nodeId='7190'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19243] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19243] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19243] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19243] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19243] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18136] has shape ID '7190'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18136] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18136] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18136] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18136] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18136] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18136] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18136] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18136] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18137] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18137] Filling out basic attributes, {name='1.18137', nodeId='7191'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19244] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19244] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19244] Filling out basic attributes, {name='1.19244', nodeId='7191'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19244] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19244] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19244] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19244] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19244] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18137] has shape ID '7191'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18137] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18137] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18137] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18137] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18137] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18137] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18137] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18137] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18138] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18138] Filling out basic attributes, {name='1.18138', nodeId='7192'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19245] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19245] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19245] Filling out basic attributes, {name='1.19245', nodeId='7192'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19245] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19245] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19245] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19245] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19245] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18138] has shape ID '7192'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18138] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18138] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18138] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18138] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18138] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18138] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18138] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18138] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18139] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18139] Filling out basic attributes, {name='1.18139', nodeId='7193'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19246] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19246] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19246] Filling out basic attributes, {name='1.19246', nodeId='7193'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19246] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19246] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19246] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19246] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19246] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18139] has shape ID '7193'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18139] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18139] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18139] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18139] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18139] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18139] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18139] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18139] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18140] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18140] Filling out basic attributes, {name='1.18140', nodeId='7194'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19247] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19247] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19247] Filling out basic attributes, {name='1.19247', nodeId='7194'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19247] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19247] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19247] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19247] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19247] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18140] has shape ID '7194'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18140] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18140] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18140] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18140] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18140] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18140] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18140] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18140] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18141] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18141] Filling out basic attributes, {name='1.18141', nodeId='7195'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19248] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19248] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19248] Filling out basic attributes, {name='1.19248', nodeId='7195'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19248] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19248] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19248] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19248] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19248] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18141] has shape ID '7195'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18141] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18141] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18141] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18141] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18141] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18141] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18141] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18141] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18142] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18142] Filling out basic attributes, {name='1.18142', nodeId='7196'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19249] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19249] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19249] Filling out basic attributes, {name='1.19249', nodeId='7196'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19249] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19249] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19249] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19249] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19249] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18142] has shape ID '7196'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18142] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18142] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18142] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18142] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18142] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18142] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18142] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18142] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18143] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18143] Filling out basic attributes, {name='1.18143', nodeId='7197'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19250] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19250] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19250] Filling out basic attributes, {name='1.19250', nodeId='7197'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19250] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19250] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19250] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19250] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19250] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18143] has shape ID '7197'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18143] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18143] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18143] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18143] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18143] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18143] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18143] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18143] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18144] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18144] Filling out basic attributes, {name='1.18144', nodeId='7198'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19251] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19251] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19251] Filling out basic attributes, {name='1.19251', nodeId='7198'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19251] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19251] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19251] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19251] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19251] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18144] has shape ID '7198'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18144] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18144] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18144] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18144] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18144] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18144] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18144] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18144] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18145] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18145] Filling out basic attributes, {name='1.18145', nodeId='7199'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19252] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19252] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19252] Filling out basic attributes, {name='1.19252', nodeId='7199'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19252] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19252] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19252] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19252] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19252] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18145] has shape ID '7199'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18145] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18145] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18145] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18145] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18145] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18145] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18145] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18145] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18146] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18146] Filling out basic attributes, {name='1.18146', nodeId='7200'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19253] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19253] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19253] Filling out basic attributes, {name='1.19253', nodeId='7200'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19253] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19253] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19253] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19253] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19253] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18146] has shape ID '7200'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18146] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18146] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18146] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18146] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18146] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18146] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18146] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18146] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18147] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18147] Filling out basic attributes, {name='1.18147', nodeId='7201'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19254] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19254] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19254] Filling out basic attributes, {name='1.19254', nodeId='7201'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19254] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19254] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19254] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19254] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19254] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18147] has shape ID '7201'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18147] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18147] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18147] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18147] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18147] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18147] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18147] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18147] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18148] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18148] Filling out basic attributes, {name='1.18148', nodeId='7202'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19255] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19255] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19255] Filling out basic attributes, {name='1.19255', nodeId='7202'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19255] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19255] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19255] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19255] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19255] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18148] has shape ID '7202'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18148] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18148] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18148] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18148] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18148] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18148] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18148] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18148] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18149] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18149] Filling out basic attributes, {name='1.18149', nodeId='7203'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19256] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19256] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19256] Filling out basic attributes, {name='1.19256', nodeId='7203'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19256] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19256] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19256] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19256] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19256] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18149] has shape ID '7203'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18149] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18149] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18149] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18149] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18149] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18149] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18149] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18149] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18150] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18150] Filling out basic attributes, {name='1.18150', nodeId='7204'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19257] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19257] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19257] Filling out basic attributes, {name='1.19257', nodeId='7204'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19257] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19257] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19257] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19257] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19257] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18150] has shape ID '7204'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18150] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18150] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18150] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18150] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18150] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18150] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18150] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18150] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18151] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18151] Filling out basic attributes, {name='1.18151', nodeId='7205'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19258] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19258] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19258] Filling out basic attributes, {name='1.19258', nodeId='7205'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19258] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19258] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19258] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19258] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19258] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18151] has shape ID '7205'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18151] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18151] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18151] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18151] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18151] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18151] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18151] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18151] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18152] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18152] Filling out basic attributes, {name='1.18152', nodeId='7206'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19259] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19259] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19259] Filling out basic attributes, {name='1.19259', nodeId='7206'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19259] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19259] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19259] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19259] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19259] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18152] has shape ID '7206'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18152] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18152] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18152] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18152] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18152] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18152] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18152] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18152] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18153] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18153] Filling out basic attributes, {name='1.18153', nodeId='7207'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19260] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19260] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19260] Filling out basic attributes, {name='1.19260', nodeId='7207'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19260] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19260] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19260] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19260] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19260] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18153] has shape ID '7207'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18153] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18153] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18153] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18153] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18153] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18153] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18153] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18153] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18154] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18154] Filling out basic attributes, {name='1.18154', nodeId='7208'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19261] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19261] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19261] Filling out basic attributes, {name='1.19261', nodeId='7208'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19261] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19261] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19261] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19261] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19261] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18154] has shape ID '7208'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18154] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18154] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18154] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18154] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18154] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18154] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18154] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18154] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18155] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18155] Filling out basic attributes, {name='1.18155', nodeId='7209'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19262] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19262] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19262] Filling out basic attributes, {name='1.19262', nodeId='7209'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19262] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19262] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19262] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19262] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19262] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18155] has shape ID '7209'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18155] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18155] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18155] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18155] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18155] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18155] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18155] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18155] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18156] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18156] Filling out basic attributes, {name='1.18156', nodeId='7210'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19263] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19263] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19263] Filling out basic attributes, {name='1.19263', nodeId='7210'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19263] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19263] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19263] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19263] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19263] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18156] has shape ID '7210'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18156] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18156] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18156] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18156] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18156] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18156] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18156] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18156] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18157] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18157] Filling out basic attributes, {name='1.18157', nodeId='7211'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19264] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19264] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19264] Filling out basic attributes, {name='1.19264', nodeId='7211'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19264] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19264] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19264] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19264] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19264] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18157] has shape ID '7211'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18157] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18157] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18157] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18157] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18157] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18157] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18157] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18157] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18158] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18158] Filling out basic attributes, {name='1.18158', nodeId='7212'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19265] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19265] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19265] Filling out basic attributes, {name='1.19265', nodeId='7212'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19265] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19265] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19265] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19265] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19265] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18158] has shape ID '7212'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18158] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18158] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18158] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18158] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18158] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18158] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18158] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18158] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18159] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18159] Filling out basic attributes, {name='1.18159', nodeId='7213'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19266] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19266] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19266] Filling out basic attributes, {name='1.19266', nodeId='7213'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19266] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19266] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19266] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19266] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19266] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18159] has shape ID '7213'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18159] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18159] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18159] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18159] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18159] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18159] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18159] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18159] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18160] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18160] Filling out basic attributes, {name='1.18160', nodeId='7214'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19267] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19267] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19267] Filling out basic attributes, {name='1.19267', nodeId='7214'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19267] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19267] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19267] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19267] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19267] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18160] has shape ID '7214'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18160] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18160] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18160] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18160] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18160] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18160] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18160] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18160] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18161] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18161] Filling out basic attributes, {name='1.18161', nodeId='7215'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19268] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19268] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19268] Filling out basic attributes, {name='1.19268', nodeId='7215'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19268] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19268] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19268] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19268] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19268] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18161] has shape ID '7215'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18161] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18161] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18161] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18161] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18161] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18161] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18161] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18161] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18162] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18162] Filling out basic attributes, {name='1.18162', nodeId='7216'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19269] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19269] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19269] Filling out basic attributes, {name='1.19269', nodeId='7216'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19269] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19269] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19269] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19269] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19269] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18162] has shape ID '7216'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18162] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18162] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18162] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18162] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18162] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18162] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18162] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18162] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18163] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18163] Filling out basic attributes, {name='1.18163', nodeId='7217'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19270] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19270] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19270] Filling out basic attributes, {name='1.19270', nodeId='7217'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19270] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19270] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19270] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19270] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19270] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18163] has shape ID '7217'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18163] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18163] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18163] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18163] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18163] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18163] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18163] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18163] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18164] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18164] Filling out basic attributes, {name='1.18164', nodeId='7218'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19271] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19271] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19271] Filling out basic attributes, {name='1.19271', nodeId='7218'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19271] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19271] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19271] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19271] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19271] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18164] has shape ID '7218'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18164] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18164] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18164] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18164] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18164] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18164] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18164] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18164] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18165] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18165] Filling out basic attributes, {name='1.18165', nodeId='7219'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19272] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19272] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19272] Filling out basic attributes, {name='1.19272', nodeId='7219'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19272] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19272] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19272] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19272] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19272] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18165] has shape ID '7219'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18165] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18165] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18165] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18165] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18165] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18165] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18165] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18165] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18166] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18166] Filling out basic attributes, {name='1.18166', nodeId='7220'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19273] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19273] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19273] Filling out basic attributes, {name='1.19273', nodeId='7220'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19273] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19273] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19273] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19273] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19273] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18166] has shape ID '7220'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18166] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18166] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18166] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18166] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18166] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18166] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18166] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18166] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18167] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18167] Filling out basic attributes, {name='1.18167', nodeId='7221'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19274] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19274] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19274] Filling out basic attributes, {name='1.19274', nodeId='7221'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19274] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19274] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19274] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19274] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19274] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18167] has shape ID '7221'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18167] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18167] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18167] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18167] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18167] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18167] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18167] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18167] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18168] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18168] Filling out basic attributes, {name='1.18168', nodeId='7222'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19275] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19275] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19275] Filling out basic attributes, {name='1.19275', nodeId='7222'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19275] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19275] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19275] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19275] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19275] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18168] has shape ID '7222'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18168] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18168] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18168] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18168] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18168] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18168] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18168] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18168] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18169] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18169] Filling out basic attributes, {name='1.18169', nodeId='7223'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19276] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19276] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19276] Filling out basic attributes, {name='1.19276', nodeId='7223'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19276] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19276] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19276] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19276] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19276] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18169] has shape ID '7223'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18169] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18169] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18169] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18169] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18169] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18169] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18169] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18169] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18170] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18170] Filling out basic attributes, {name='1.18170', nodeId='7224'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19277] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19277] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19277] Filling out basic attributes, {name='1.19277', nodeId='7224'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19277] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19277] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19277] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19277] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19277] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18170] has shape ID '7224'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18170] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18170] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18170] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18170] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18170] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18170] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18170] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18170] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18171] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18171] Filling out basic attributes, {name='1.18171', nodeId='7225'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19278] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19278] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19278] Filling out basic attributes, {name='1.19278', nodeId='7225'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19278] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19278] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19278] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19278] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19278] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18171] has shape ID '7225'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18171] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18171] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18171] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18171] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18171] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18171] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18171] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18171] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18172] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18172] Filling out basic attributes, {name='1.18172', nodeId='7226'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19279] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19279] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19279] Filling out basic attributes, {name='1.19279', nodeId='7226'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19279] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19279] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19279] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19279] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19279] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18172] has shape ID '7226'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18172] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18172] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18172] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18172] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18172] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18172] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18172] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18172] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18173] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18173] Filling out basic attributes, {name='1.18173', nodeId='7227'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19280] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19280] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19280] Filling out basic attributes, {name='1.19280', nodeId='7227'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19280] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19280] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19280] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19280] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19280] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18173] has shape ID '7227'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18173] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18173] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18173] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18173] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18173] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18173] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18173] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18173] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18174] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18174] Filling out basic attributes, {name='1.18174', nodeId='7228'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19281] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19281] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19281] Filling out basic attributes, {name='1.19281', nodeId='7228'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19281] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19281] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19281] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19281] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19281] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18174] has shape ID '7228'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18174] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18174] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18174] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18174] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18174] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18174] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18174] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18174] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18175] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18175] Filling out basic attributes, {name='1.18175', nodeId='7229'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19282] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19282] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19282] Filling out basic attributes, {name='1.19282', nodeId='7229'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19282] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19282] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19282] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19282] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19282] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18175] has shape ID '7229'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18175] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18175] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18175] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18175] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18175] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18175] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18175] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18175] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18176] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18176] Filling out basic attributes, {name='1.18176', nodeId='7230'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19283] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19283] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19283] Filling out basic attributes, {name='1.19283', nodeId='7230'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19283] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19283] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19283] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19283] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19283] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18176] has shape ID '7230'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18176] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18176] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18176] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18176] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18176] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18176] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18176] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18176] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18177] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18177] Filling out basic attributes, {name='1.18177', nodeId='7231'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19284] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19284] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19284] Filling out basic attributes, {name='1.19284', nodeId='7231'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19284] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19284] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19284] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19284] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19284] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18177] has shape ID '7231'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18177] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18177] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18177] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18177] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18177] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18177] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18177] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18177] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18178] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18178] Filling out basic attributes, {name='1.18178', nodeId='7232'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19285] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19285] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19285] Filling out basic attributes, {name='1.19285', nodeId='7232'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19285] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19285] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19285] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19285] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19285] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18178] has shape ID '7232'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18178] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18178] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18178] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18178] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18178] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18178] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18178] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18178] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18179] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18179] Filling out basic attributes, {name='1.18179', nodeId='7233'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19286] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19286] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19286] Filling out basic attributes, {name='1.19286', nodeId='7233'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19286] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19286] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19286] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19286] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19286] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18179] has shape ID '7233'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18179] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18179] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18179] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18179] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18179] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18179] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18179] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18179] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18180] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18180] Filling out basic attributes, {name='1.18180', nodeId='7234'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19287] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19287] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19287] Filling out basic attributes, {name='1.19287', nodeId='7234'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19287] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19287] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19287] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19287] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19287] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18180] has shape ID '7234'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18180] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18180] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18180] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18180] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18180] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18180] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18180] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18180] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18181] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18181] Filling out basic attributes, {name='1.18181', nodeId='7235'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19288] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19288] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19288] Filling out basic attributes, {name='1.19288', nodeId='7235'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19288] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19288] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19288] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19288] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19288] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18181] has shape ID '7235'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18181] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18181] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18181] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18181] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18181] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18181] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18181] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18181] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18182] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18182] Filling out basic attributes, {name='1.18182', nodeId='7236'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19289] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19289] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19289] Filling out basic attributes, {name='1.19289', nodeId='7236'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19289] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19289] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19289] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19289] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19289] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18182] has shape ID '7236'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18182] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18182] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18182] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18182] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18182] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18182] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18182] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18182] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18183] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18183] Filling out basic attributes, {name='1.18183', nodeId='7237'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19290] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19290] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19290] Filling out basic attributes, {name='1.19290', nodeId='7237'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19290] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19290] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19290] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19290] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19290] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18183] has shape ID '7237'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18183] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18183] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18183] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18183] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18183] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18183] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18183] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18183] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18184] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18184] Filling out basic attributes, {name='1.18184', nodeId='7238'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19291] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19291] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19291] Filling out basic attributes, {name='1.19291', nodeId='7238'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19291] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19291] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19291] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19291] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19291] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18184] has shape ID '7238'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18184] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18184] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18184] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18184] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18184] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18184] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18184] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18184] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18185] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18185] Filling out basic attributes, {name='1.18185', nodeId='7239'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19292] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19292] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19292] Filling out basic attributes, {name='1.19292', nodeId='7239'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19292] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19292] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19292] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19292] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19292] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18185] has shape ID '7239'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18185] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18185] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18185] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18185] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18185] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18185] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18185] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18185] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18186] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18186] Filling out basic attributes, {name='1.18186', nodeId='7240'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19293] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19293] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19293] Filling out basic attributes, {name='1.19293', nodeId='7240'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19293] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19293] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19293] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19293] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19293] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18186] has shape ID '7240'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18186] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18186] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18186] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18186] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18186] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18186] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18186] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18186] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18187] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18187] Filling out basic attributes, {name='1.18187', nodeId='7241'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19294] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19294] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19294] Filling out basic attributes, {name='1.19294', nodeId='7241'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19294] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19294] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19294] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19294] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19294] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18187] has shape ID '7241'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18187] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18187] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18187] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18187] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18187] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18187] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18187] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18187] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18188] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18188] Filling out basic attributes, {name='1.18188', nodeId='7242'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19295] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19295] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19295] Filling out basic attributes, {name='1.19295', nodeId='7242'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19295] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19295] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19295] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19295] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19295] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18188] has shape ID '7242'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18188] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18188] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18188] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18188] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18188] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18188] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18188] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18188] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18189] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18189] Filling out basic attributes, {name='1.18189', nodeId='7243'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19296] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19296] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19296] Filling out basic attributes, {name='1.19296', nodeId='7243'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19296] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19296] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19296] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19296] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19296] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18189] has shape ID '7243'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18189] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18189] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18189] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18189] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18189] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18189] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18189] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18189] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18190] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18190] Filling out basic attributes, {name='1.18190', nodeId='7244'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19297] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19297] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19297] Filling out basic attributes, {name='1.19297', nodeId='7244'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19297] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19297] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19297] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19297] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19297] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18190] has shape ID '7244'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18190] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18190] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18190] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18190] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18190] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18190] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18190] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18190] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18191] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18191] Filling out basic attributes, {name='1.18191', nodeId='7245'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19298] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19298] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19298] Filling out basic attributes, {name='1.19298', nodeId='7245'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19298] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19298] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19298] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19298] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19298] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18191] has shape ID '7245'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18191] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18191] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18191] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18191] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18191] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18191] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18191] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18191] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18192] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18192] Filling out basic attributes, {name='1.18192', nodeId='7246'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19299] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19299] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19299] Filling out basic attributes, {name='1.19299', nodeId='7246'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19299] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19299] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19299] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19299] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19299] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18192] has shape ID '7246'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18192] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18192] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18192] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18192] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18192] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18192] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18192] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18192] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18193] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18193] Filling out basic attributes, {name='1.18193', nodeId='7247'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19300] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19300] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19300] Filling out basic attributes, {name='1.19300', nodeId='7247'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19300] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19300] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19300] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19300] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19300] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18193] has shape ID '7247'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18193] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18193] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18193] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18193] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18193] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18193] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18193] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18193] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18194] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18194] Filling out basic attributes, {name='1.18194', nodeId='7248'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19301] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19301] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19301] Filling out basic attributes, {name='1.19301', nodeId='7248'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19301] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19301] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19301] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19301] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19301] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18194] has shape ID '7248'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18194] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18194] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18194] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18194] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18194] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18194] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18194] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18194] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18195] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18195] Filling out basic attributes, {name='1.18195', nodeId='7249'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19302] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19302] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19302] Filling out basic attributes, {name='1.19302', nodeId='7249'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19302] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19302] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19302] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19302] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19302] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18195] has shape ID '7249'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18195] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18195] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18195] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18195] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18195] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18195] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18195] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18195] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18196] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18196] Filling out basic attributes, {name='1.18196', nodeId='7250'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19303] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19303] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19303] Filling out basic attributes, {name='1.19303', nodeId='7250'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19303] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19303] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19303] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19303] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19303] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18196] has shape ID '7250'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18196] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18196] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18196] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18196] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18196] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18196] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18196] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18196] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18197] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18197] Filling out basic attributes, {name='1.18197', nodeId='7251'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19304] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19304] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19304] Filling out basic attributes, {name='1.19304', nodeId='7251'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19304] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19304] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19304] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19304] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19304] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18197] has shape ID '7251'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18197] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18197] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18197] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18197] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18197] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18197] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18197] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18197] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18198] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18198] Filling out basic attributes, {name='1.18198', nodeId='7252'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19305] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19305] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19305] Filling out basic attributes, {name='1.19305', nodeId='7252'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19305] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19305] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19305] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19305] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19305] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18198] has shape ID '7252'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18198] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18198] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18198] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18198] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18198] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18198] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18198] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18198] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18199] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18199] Filling out basic attributes, {name='1.18199', nodeId='7253'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19306] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19306] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19306] Filling out basic attributes, {name='1.19306', nodeId='7253'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19306] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19306] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19306] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19306] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19306] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18199] has shape ID '7253'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18199] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18199] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18199] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18199] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18199] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18199] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18199] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18199] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.182] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.182] Filling out basic attributes, {name='1.182', nodeId='7254'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11431] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11431] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11431] Filling out basic attributes, {name='1.11431', nodeId='7254'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11431] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11431] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11431] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11431] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11431] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.182] has shape ID '7254'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.182] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.182] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.182] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.182] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.182] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.182] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.182] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.182] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18200] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18200] Filling out basic attributes, {name='1.18200', nodeId='7255'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19307] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19307] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19307] Filling out basic attributes, {name='1.19307', nodeId='7255'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19307] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19307] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19307] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19307] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19307] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18200] has shape ID '7255'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18200] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18200] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18200] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18200] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18200] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18200] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18200] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18200] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18201] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18201] Filling out basic attributes, {name='1.18201', nodeId='7256'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19308] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19308] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19308] Filling out basic attributes, {name='1.19308', nodeId='7256'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19308] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19308] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19308] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19308] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19308] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18201] has shape ID '7256'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18201] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18201] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18201] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18201] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18201] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18201] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18201] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18201] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18202] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18202] Filling out basic attributes, {name='1.18202', nodeId='7257'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19309] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19309] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19309] Filling out basic attributes, {name='1.19309', nodeId='7257'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19309] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19309] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19309] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19309] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19309] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18202] has shape ID '7257'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18202] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18202] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18202] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18202] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18202] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18202] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18202] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18202] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18203] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18203] Filling out basic attributes, {name='1.18203', nodeId='7258'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19310] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19310] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19310] Filling out basic attributes, {name='1.19310', nodeId='7258'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19310] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19310] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19310] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19310] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19310] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18203] has shape ID '7258'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18203] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18203] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18203] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18203] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18203] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18203] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18203] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18203] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18204] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18204] Filling out basic attributes, {name='1.18204', nodeId='7259'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19311] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19311] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19311] Filling out basic attributes, {name='1.19311', nodeId='7259'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19311] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19311] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19311] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19311] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19311] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18204] has shape ID '7259'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18204] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18204] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18204] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18204] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18204] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18204] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18204] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18204] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18205] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18205] Filling out basic attributes, {name='1.18205', nodeId='7260'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19312] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19312] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19312] Filling out basic attributes, {name='1.19312', nodeId='7260'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19312] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19312] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19312] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19312] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19312] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18205] has shape ID '7260'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18205] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18205] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18205] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18205] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18205] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18205] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18205] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18205] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18206] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18206] Filling out basic attributes, {name='1.18206', nodeId='7261'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19313] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19313] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19313] Filling out basic attributes, {name='1.19313', nodeId='7261'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19313] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19313] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19313] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19313] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19313] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18206] has shape ID '7261'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18206] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18206] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18206] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18206] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18206] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18206] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18206] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18206] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18207] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18207] Filling out basic attributes, {name='1.18207', nodeId='7262'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19314] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19314] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19314] Filling out basic attributes, {name='1.19314', nodeId='7262'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19314] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19314] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19314] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19314] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19314] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18207] has shape ID '7262'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18207] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18207] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18207] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18207] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18207] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18207] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18207] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18207] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18208] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18208] Filling out basic attributes, {name='1.18208', nodeId='7263'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19315] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19315] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19315] Filling out basic attributes, {name='1.19315', nodeId='7263'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19315] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19315] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19315] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19315] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19315] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18208] has shape ID '7263'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18208] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18208] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18208] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18208] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18208] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18208] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18208] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18208] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18209] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18209] Filling out basic attributes, {name='1.18209', nodeId='7264'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19316] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19316] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19316] Filling out basic attributes, {name='1.19316', nodeId='7264'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19316] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19316] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19316] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19316] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19316] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18209] has shape ID '7264'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18209] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18209] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18209] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18209] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18209] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18209] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18209] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18209] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18210] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18210] Filling out basic attributes, {name='1.18210', nodeId='7265'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19317] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19317] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19317] Filling out basic attributes, {name='1.19317', nodeId='7265'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19317] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19317] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19317] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19317] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19317] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18210] has shape ID '7265'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18210] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18210] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18210] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18210] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18210] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18210] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18210] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18210] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18211] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18211] Filling out basic attributes, {name='1.18211', nodeId='7266'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19318] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19318] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19318] Filling out basic attributes, {name='1.19318', nodeId='7266'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19318] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19318] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19318] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19318] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19318] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18211] has shape ID '7266'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18211] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18211] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18211] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18211] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18211] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18211] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18211] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18211] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18212] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18212] Filling out basic attributes, {name='1.18212', nodeId='7267'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19319] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19319] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19319] Filling out basic attributes, {name='1.19319', nodeId='7267'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19319] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19319] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19319] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19319] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19319] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18212] has shape ID '7267'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18212] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18212] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18212] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18212] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18212] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18212] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18212] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18212] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18213] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18213] Filling out basic attributes, {name='1.18213', nodeId='7268'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19320] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19320] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19320] Filling out basic attributes, {name='1.19320', nodeId='7268'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19320] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19320] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19320] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19320] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19320] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18213] has shape ID '7268'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18213] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18213] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18213] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18213] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18213] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18213] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18213] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18213] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18214] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18214] Filling out basic attributes, {name='1.18214', nodeId='7269'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19321] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19321] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19321] Filling out basic attributes, {name='1.19321', nodeId='7269'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19321] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19321] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19321] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19321] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19321] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18214] has shape ID '7269'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18214] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18214] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18214] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18214] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18214] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18214] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18214] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18214] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18215] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18215] Filling out basic attributes, {name='1.18215', nodeId='7270'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19322] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19322] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19322] Filling out basic attributes, {name='1.19322', nodeId='7270'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19322] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19322] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19322] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19322] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19322] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18215] has shape ID '7270'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18215] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18215] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18215] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18215] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18215] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18215] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18215] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18215] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18216] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18216] Filling out basic attributes, {name='1.18216', nodeId='7271'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19323] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19323] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19323] Filling out basic attributes, {name='1.19323', nodeId='7271'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19323] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19323] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19323] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19323] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19323] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18216] has shape ID '7271'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18216] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18216] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18216] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18216] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18216] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18216] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18216] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18216] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18217] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18217] Filling out basic attributes, {name='1.18217', nodeId='7272'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19324] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19324] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19324] Filling out basic attributes, {name='1.19324', nodeId='7272'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19324] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19324] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19324] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19324] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19324] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18217] has shape ID '7272'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18217] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18217] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18217] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18217] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18217] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18217] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18217] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18217] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18218] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18218] Filling out basic attributes, {name='1.18218', nodeId='7273'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19325] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19325] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19325] Filling out basic attributes, {name='1.19325', nodeId='7273'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19325] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19325] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19325] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19325] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19325] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18218] has shape ID '7273'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18218] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18218] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18218] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18218] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18218] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18218] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18218] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18218] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18219] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18219] Filling out basic attributes, {name='1.18219', nodeId='7274'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19326] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19326] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19326] Filling out basic attributes, {name='1.19326', nodeId='7274'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19326] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19326] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19326] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19326] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19326] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18219] has shape ID '7274'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18219] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18219] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18219] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18219] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18219] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18219] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18219] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18219] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18220] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18220] Filling out basic attributes, {name='1.18220', nodeId='7275'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19327] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19327] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19327] Filling out basic attributes, {name='1.19327', nodeId='7275'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19327] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19327] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19327] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19327] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19327] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18220] has shape ID '7275'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18220] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18220] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18220] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18220] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18220] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18220] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18220] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18220] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18221] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18221] Filling out basic attributes, {name='1.18221', nodeId='7276'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19328] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19328] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19328] Filling out basic attributes, {name='1.19328', nodeId='7276'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19328] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19328] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19328] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19328] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19328] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18221] has shape ID '7276'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18221] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18221] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18221] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18221] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18221] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18221] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18221] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18221] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18222] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18222] Filling out basic attributes, {name='1.18222', nodeId='7277'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19329] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19329] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19329] Filling out basic attributes, {name='1.19329', nodeId='7277'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19329] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19329] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19329] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19329] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19329] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18222] has shape ID '7277'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18222] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18222] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18222] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18222] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18222] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18222] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18222] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18222] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18223] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18223] Filling out basic attributes, {name='1.18223', nodeId='7278'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19330] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19330] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19330] Filling out basic attributes, {name='1.19330', nodeId='7278'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19330] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19330] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19330] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19330] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19330] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18223] has shape ID '7278'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18223] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18223] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18223] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18223] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18223] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18223] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18223] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18223] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18224] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18224] Filling out basic attributes, {name='1.18224', nodeId='7279'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19331] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19331] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19331] Filling out basic attributes, {name='1.19331', nodeId='7279'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19331] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19331] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19331] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19331] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19331] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18224] has shape ID '7279'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18224] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18224] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18224] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18224] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18224] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18224] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18224] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18224] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18225] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18225] Filling out basic attributes, {name='1.18225', nodeId='7280'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19332] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19332] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19332] Filling out basic attributes, {name='1.19332', nodeId='7280'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19332] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19332] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19332] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19332] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19332] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18225] has shape ID '7280'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18225] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18225] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18225] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18225] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18225] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18225] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18225] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18225] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18226] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18226] Filling out basic attributes, {name='1.18226', nodeId='7281'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19333] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19333] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19333] Filling out basic attributes, {name='1.19333', nodeId='7281'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19333] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19333] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19333] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19333] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19333] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18226] has shape ID '7281'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18226] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18226] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18226] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18226] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18226] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18226] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18226] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18226] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18227] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18227] Filling out basic attributes, {name='1.18227', nodeId='7282'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19334] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19334] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19334] Filling out basic attributes, {name='1.19334', nodeId='7282'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19334] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19334] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19334] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19334] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19334] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18227] has shape ID '7282'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18227] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18227] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18227] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18227] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18227] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18227] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18227] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18227] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18228] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18228] Filling out basic attributes, {name='1.18228', nodeId='7283'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19335] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19335] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19335] Filling out basic attributes, {name='1.19335', nodeId='7283'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19335] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19335] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19335] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19335] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19335] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18228] has shape ID '7283'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18228] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18228] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18228] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18228] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18228] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18228] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18228] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18228] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18229] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18229] Filling out basic attributes, {name='1.18229', nodeId='7284'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19336] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19336] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19336] Filling out basic attributes, {name='1.19336', nodeId='7284'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19336] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19336] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19336] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19336] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19336] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18229] has shape ID '7284'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18229] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18229] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18229] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18229] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18229] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18229] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18229] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18229] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18230] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18230] Filling out basic attributes, {name='1.18230', nodeId='7285'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19337] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19337] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19337] Filling out basic attributes, {name='1.19337', nodeId='7285'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19337] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19337] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19337] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19337] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19337] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18230] has shape ID '7285'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18230] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18230] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18230] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18230] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18230] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18230] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18230] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18230] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18231] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18231] Filling out basic attributes, {name='1.18231', nodeId='7286'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19338] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19338] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19338] Filling out basic attributes, {name='1.19338', nodeId='7286'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19338] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19338] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19338] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19338] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19338] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18231] has shape ID '7286'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18231] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18231] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18231] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18231] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18231] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18231] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18231] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18231] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18232] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18232] Filling out basic attributes, {name='1.18232', nodeId='7287'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19339] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19339] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19339] Filling out basic attributes, {name='1.19339', nodeId='7287'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19339] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19339] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19339] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19339] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19339] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18232] has shape ID '7287'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18232] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18232] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18232] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18232] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18232] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18232] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18232] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18232] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18233] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18233] Filling out basic attributes, {name='1.18233', nodeId='7288'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19340] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19340] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19340] Filling out basic attributes, {name='1.19340', nodeId='7288'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19340] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19340] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19340] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19340] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19340] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18233] has shape ID '7288'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18233] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18233] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18233] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18233] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18233] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18233] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18233] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18233] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18234] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18234] Filling out basic attributes, {name='1.18234', nodeId='7289'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19341] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19341] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19341] Filling out basic attributes, {name='1.19341', nodeId='7289'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19341] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19341] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19341] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19341] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19341] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18234] has shape ID '7289'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18234] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18234] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18234] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18234] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18234] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18234] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18234] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18234] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18235] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18235] Filling out basic attributes, {name='1.18235', nodeId='7290'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19342] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19342] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19342] Filling out basic attributes, {name='1.19342', nodeId='7290'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19342] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19342] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19342] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19342] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19342] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18235] has shape ID '7290'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18235] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18235] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18235] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18235] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18235] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18235] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18235] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18235] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18236] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18236] Filling out basic attributes, {name='1.18236', nodeId='7291'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19343] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19343] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19343] Filling out basic attributes, {name='1.19343', nodeId='7291'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19343] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19343] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19343] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19343] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19343] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18236] has shape ID '7291'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18236] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18236] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18236] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18236] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18236] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18236] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18236] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18236] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18237] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18237] Filling out basic attributes, {name='1.18237', nodeId='7292'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19344] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19344] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19344] Filling out basic attributes, {name='1.19344', nodeId='7292'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19344] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19344] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19344] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19344] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19344] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18237] has shape ID '7292'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18237] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18237] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18237] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18237] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18237] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18237] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18237] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18237] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18238] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18238] Filling out basic attributes, {name='1.18238', nodeId='7293'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19345] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19345] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19345] Filling out basic attributes, {name='1.19345', nodeId='7293'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19345] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19345] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19345] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19345] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19345] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18238] has shape ID '7293'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18238] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18238] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18238] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18238] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18238] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18238] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18238] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18238] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18239] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18239] Filling out basic attributes, {name='1.18239', nodeId='7294'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19346] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19346] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19346] Filling out basic attributes, {name='1.19346', nodeId='7294'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19346] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19346] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19346] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19346] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19346] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18239] has shape ID '7294'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18239] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18239] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18239] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18239] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18239] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18239] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18239] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18239] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18240] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18240] Filling out basic attributes, {name='1.18240', nodeId='7295'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19347] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19347] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19347] Filling out basic attributes, {name='1.19347', nodeId='7295'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19347] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19347] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19347] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19347] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19347] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18240] has shape ID '7295'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18240] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18240] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18240] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18240] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18240] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18240] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18240] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18240] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18241] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18241] Filling out basic attributes, {name='1.18241', nodeId='7296'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19348] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19348] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19348] Filling out basic attributes, {name='1.19348', nodeId='7296'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19348] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19348] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19348] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19348] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19348] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18241] has shape ID '7296'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18241] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18241] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18241] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18241] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18241] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18241] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18241] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18241] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18242] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18242] Filling out basic attributes, {name='1.18242', nodeId='7297'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19349] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19349] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19349] Filling out basic attributes, {name='1.19349', nodeId='7297'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19349] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19349] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19349] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19349] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19349] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18242] has shape ID '7297'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18242] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18242] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18242] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18242] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18242] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18242] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18242] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18242] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18243] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18243] Filling out basic attributes, {name='1.18243', nodeId='7298'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19350] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19350] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19350] Filling out basic attributes, {name='1.19350', nodeId='7298'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19350] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19350] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19350] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19350] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19350] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18243] has shape ID '7298'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18243] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18243] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18243] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18243] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18243] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18243] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18243] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18243] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18244] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18244] Filling out basic attributes, {name='1.18244', nodeId='7299'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19351] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19351] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19351] Filling out basic attributes, {name='1.19351', nodeId='7299'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19351] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19351] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19351] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19351] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19351] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18244] has shape ID '7299'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18244] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18244] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18244] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18244] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18244] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18244] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18244] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18244] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18245] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18245] Filling out basic attributes, {name='1.18245', nodeId='7300'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19352] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19352] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19352] Filling out basic attributes, {name='1.19352', nodeId='7300'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19352] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19352] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19352] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19352] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19352] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18245] has shape ID '7300'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18245] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18245] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18245] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18245] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18245] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18245] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18245] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18245] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18246] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18246] Filling out basic attributes, {name='1.18246', nodeId='7301'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19353] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19353] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19353] Filling out basic attributes, {name='1.19353', nodeId='7301'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19353] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19353] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19353] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19353] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19353] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18246] has shape ID '7301'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18246] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18246] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18246] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18246] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18246] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18246] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18246] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18246] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18247] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18247] Filling out basic attributes, {name='1.18247', nodeId='7302'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19354] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19354] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19354] Filling out basic attributes, {name='1.19354', nodeId='7302'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19354] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19354] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19354] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19354] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19354] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18247] has shape ID '7302'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18247] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18247] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18247] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18247] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18247] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18247] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18247] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18247] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18248] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18248] Filling out basic attributes, {name='1.18248', nodeId='7303'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19355] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19355] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19355] Filling out basic attributes, {name='1.19355', nodeId='7303'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19355] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19355] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19355] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19355] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19355] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18248] has shape ID '7303'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18248] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18248] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18248] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18248] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18248] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18248] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18248] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18248] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18249] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18249] Filling out basic attributes, {name='1.18249', nodeId='7304'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19356] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19356] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19356] Filling out basic attributes, {name='1.19356', nodeId='7304'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19356] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19356] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19356] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19356] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19356] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18249] has shape ID '7304'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18249] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18249] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18249] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18249] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18249] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18249] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18249] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18249] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18250] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18250] Filling out basic attributes, {name='1.18250', nodeId='7305'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19357] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19357] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19357] Filling out basic attributes, {name='1.19357', nodeId='7305'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19357] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19357] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19357] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19357] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19357] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18250] has shape ID '7305'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18250] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18250] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18250] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18250] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18250] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18250] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18250] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18250] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18251] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18251] Filling out basic attributes, {name='1.18251', nodeId='7306'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19358] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19358] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19358] Filling out basic attributes, {name='1.19358', nodeId='7306'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19358] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19358] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19358] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19358] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19358] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18251] has shape ID '7306'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18251] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18251] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18251] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18251] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18251] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18251] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18251] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18251] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18252] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18252] Filling out basic attributes, {name='1.18252', nodeId='7307'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19359] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19359] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19359] Filling out basic attributes, {name='1.19359', nodeId='7307'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19359] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19359] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19359] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19359] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19359] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18252] has shape ID '7307'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18252] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18252] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18252] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18252] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18252] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18252] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18252] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18252] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18253] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18253] Filling out basic attributes, {name='1.18253', nodeId='7308'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19360] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19360] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19360] Filling out basic attributes, {name='1.19360', nodeId='7308'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19360] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19360] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19360] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19360] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19360] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18253] has shape ID '7308'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18253] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18253] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18253] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18253] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18253] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18253] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18253] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18253] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18254] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18254] Filling out basic attributes, {name='1.18254', nodeId='7309'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19361] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19361] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19361] Filling out basic attributes, {name='1.19361', nodeId='7309'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19361] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19361] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19361] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19361] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19361] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18254] has shape ID '7309'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18254] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18254] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18254] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18254] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18254] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18254] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18254] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18254] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18255] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18255] Filling out basic attributes, {name='1.18255', nodeId='7310'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19362] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19362] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19362] Filling out basic attributes, {name='1.19362', nodeId='7310'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19362] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19362] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19362] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19362] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19362] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18255] has shape ID '7310'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18255] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18255] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18255] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18255] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18255] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18255] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18255] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18255] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18256] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18256] Filling out basic attributes, {name='1.18256', nodeId='7311'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19363] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19363] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19363] Filling out basic attributes, {name='1.19363', nodeId='7311'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19363] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19363] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19363] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19363] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19363] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18256] has shape ID '7311'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18256] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18256] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18256] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18256] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18256] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18256] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18256] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18256] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18257] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18257] Filling out basic attributes, {name='1.18257', nodeId='7312'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19364] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19364] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19364] Filling out basic attributes, {name='1.19364', nodeId='7312'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19364] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19364] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19364] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19364] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19364] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18257] has shape ID '7312'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18257] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18257] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18257] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18257] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18257] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18257] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18257] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18257] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18258] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18258] Filling out basic attributes, {name='1.18258', nodeId='7313'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19365] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19365] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19365] Filling out basic attributes, {name='1.19365', nodeId='7313'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19365] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19365] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19365] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19365] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19365] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18258] has shape ID '7313'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18258] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18258] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18258] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18258] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18258] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18258] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18258] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18258] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18259] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18259] Filling out basic attributes, {name='1.18259', nodeId='7314'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19366] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19366] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19366] Filling out basic attributes, {name='1.19366', nodeId='7314'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19366] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19366] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19366] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19366] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19366] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18259] has shape ID '7314'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18259] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18259] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18259] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18259] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18259] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18259] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18259] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18259] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18260] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18260] Filling out basic attributes, {name='1.18260', nodeId='7315'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19367] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19367] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19367] Filling out basic attributes, {name='1.19367', nodeId='7315'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19367] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19367] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19367] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19367] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19367] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18260] has shape ID '7315'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18260] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18260] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18260] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18260] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18260] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18260] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18260] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18260] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18261] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18261] Filling out basic attributes, {name='1.18261', nodeId='7316'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19368] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19368] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19368] Filling out basic attributes, {name='1.19368', nodeId='7316'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19368] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19368] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19368] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19368] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19368] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18261] has shape ID '7316'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18261] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18261] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18261] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18261] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18261] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18261] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18261] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18261] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18262] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18262] Filling out basic attributes, {name='1.18262', nodeId='7317'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19369] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19369] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19369] Filling out basic attributes, {name='1.19369', nodeId='7317'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19369] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19369] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19369] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19369] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19369] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18262] has shape ID '7317'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18262] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18262] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18262] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18262] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18262] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18262] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18262] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18262] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18263] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18263] Filling out basic attributes, {name='1.18263', nodeId='7318'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19370] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19370] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19370] Filling out basic attributes, {name='1.19370', nodeId='7318'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19370] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19370] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19370] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19370] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19370] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18263] has shape ID '7318'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18263] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18263] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18263] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18263] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18263] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18263] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18263] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18263] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18264] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18264] Filling out basic attributes, {name='1.18264', nodeId='7319'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19371] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19371] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19371] Filling out basic attributes, {name='1.19371', nodeId='7319'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19371] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19371] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19371] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19371] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19371] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18264] has shape ID '7319'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18264] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18264] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18264] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18264] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18264] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18264] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18264] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18264] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18265] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18265] Filling out basic attributes, {name='1.18265', nodeId='7320'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19372] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19372] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19372] Filling out basic attributes, {name='1.19372', nodeId='7320'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19372] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19372] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19372] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19372] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19372] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18265] has shape ID '7320'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18265] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18265] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18265] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18265] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18265] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18265] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18265] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18265] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18266] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18266] Filling out basic attributes, {name='1.18266', nodeId='7321'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19373] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19373] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19373] Filling out basic attributes, {name='1.19373', nodeId='7321'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19373] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19373] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19373] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19373] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19373] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18266] has shape ID '7321'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18266] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18266] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18266] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18266] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18266] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18266] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18266] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18266] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18267] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18267] Filling out basic attributes, {name='1.18267', nodeId='7322'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19374] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19374] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19374] Filling out basic attributes, {name='1.19374', nodeId='7322'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19374] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19374] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19374] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19374] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19374] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18267] has shape ID '7322'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18267] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18267] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18267] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18267] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18267] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18267] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18267] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18267] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18268] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18268] Filling out basic attributes, {name='1.18268', nodeId='7323'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19375] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19375] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19375] Filling out basic attributes, {name='1.19375', nodeId='7323'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19375] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19375] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19375] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19375] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19375] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18268] has shape ID '7323'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18268] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18268] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18268] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18268] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18268] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18268] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18268] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18268] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18269] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18269] Filling out basic attributes, {name='1.18269', nodeId='7324'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19376] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19376] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19376] Filling out basic attributes, {name='1.19376', nodeId='7324'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19376] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19376] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19376] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19376] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19376] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18269] has shape ID '7324'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18269] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18269] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18269] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18269] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18269] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18269] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18269] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18269] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18270] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18270] Filling out basic attributes, {name='1.18270', nodeId='7325'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19377] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19377] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19377] Filling out basic attributes, {name='1.19377', nodeId='7325'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19377] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19377] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19377] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19377] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19377] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18270] has shape ID '7325'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18270] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18270] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18270] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18270] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18270] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18270] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18270] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18270] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18271] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18271] Filling out basic attributes, {name='1.18271', nodeId='7326'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19378] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19378] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19378] Filling out basic attributes, {name='1.19378', nodeId='7326'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19378] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19378] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19378] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19378] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19378] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18271] has shape ID '7326'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18271] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18271] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18271] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18271] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18271] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18271] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18271] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18271] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18272] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18272] Filling out basic attributes, {name='1.18272', nodeId='7327'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19379] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19379] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19379] Filling out basic attributes, {name='1.19379', nodeId='7327'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19379] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19379] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19379] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19379] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19379] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18272] has shape ID '7327'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18272] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18272] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18272] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18272] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18272] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18272] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18272] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18272] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18273] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18273] Filling out basic attributes, {name='1.18273', nodeId='7328'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19380] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19380] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19380] Filling out basic attributes, {name='1.19380', nodeId='7328'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19380] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19380] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19380] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19380] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19380] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18273] has shape ID '7328'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18273] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18273] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18273] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18273] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18273] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18273] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18273] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18273] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18274] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18274] Filling out basic attributes, {name='1.18274', nodeId='7329'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19381] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19381] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19381] Filling out basic attributes, {name='1.19381', nodeId='7329'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19381] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19381] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19381] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19381] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19381] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18274] has shape ID '7329'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18274] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18274] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18274] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18274] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18274] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18274] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18274] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18274] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18275] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18275] Filling out basic attributes, {name='1.18275', nodeId='7330'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19382] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19382] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19382] Filling out basic attributes, {name='1.19382', nodeId='7330'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19382] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19382] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19382] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19382] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19382] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18275] has shape ID '7330'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18275] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18275] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18275] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18275] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18275] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18275] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18275] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18275] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18276] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18276] Filling out basic attributes, {name='1.18276', nodeId='7331'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19383] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19383] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19383] Filling out basic attributes, {name='1.19383', nodeId='7331'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19383] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19383] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19383] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19383] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19383] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18276] has shape ID '7331'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18276] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18276] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18276] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18276] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18276] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18276] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18276] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18276] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18277] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18277] Filling out basic attributes, {name='1.18277', nodeId='7332'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19384] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19384] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19384] Filling out basic attributes, {name='1.19384', nodeId='7332'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19384] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19384] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19384] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19384] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19384] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18277] has shape ID '7332'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18277] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18277] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18277] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18277] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18277] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18277] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18277] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18277] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18278] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18278] Filling out basic attributes, {name='1.18278', nodeId='7333'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19385] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19385] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19385] Filling out basic attributes, {name='1.19385', nodeId='7333'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19385] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19385] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19385] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19385] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19385] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18278] has shape ID '7333'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18278] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18278] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18278] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18278] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18278] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18278] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18278] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18278] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18279] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18279] Filling out basic attributes, {name='1.18279', nodeId='7334'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19386] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19386] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19386] Filling out basic attributes, {name='1.19386', nodeId='7334'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19386] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19386] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19386] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19386] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19386] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18279] has shape ID '7334'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18279] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18279] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18279] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18279] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18279] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18279] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18279] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18279] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18280] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18280] Filling out basic attributes, {name='1.18280', nodeId='7335'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19387] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19387] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19387] Filling out basic attributes, {name='1.19387', nodeId='7335'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19387] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19387] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19387] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19387] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19387] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18280] has shape ID '7335'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18280] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18280] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18280] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18280] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18280] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18280] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18280] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18280] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18281] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18281] Filling out basic attributes, {name='1.18281', nodeId='7336'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19388] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19388] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19388] Filling out basic attributes, {name='1.19388', nodeId='7336'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19388] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19388] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19388] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19388] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19388] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18281] has shape ID '7336'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18281] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18281] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18281] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18281] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18281] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18281] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18281] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18281] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18282] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18282] Filling out basic attributes, {name='1.18282', nodeId='7337'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19389] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19389] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19389] Filling out basic attributes, {name='1.19389', nodeId='7337'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19389] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19389] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19389] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19389] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19389] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18282] has shape ID '7337'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18282] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18282] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18282] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18282] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18282] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18282] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18282] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18282] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18283] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18283] Filling out basic attributes, {name='1.18283', nodeId='7338'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19390] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19390] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19390] Filling out basic attributes, {name='1.19390', nodeId='7338'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19390] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19390] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19390] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19390] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19390] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18283] has shape ID '7338'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18283] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18283] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18283] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18283] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18283] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18283] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18283] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18283] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18284] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18284] Filling out basic attributes, {name='1.18284', nodeId='7339'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19391] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19391] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19391] Filling out basic attributes, {name='1.19391', nodeId='7339'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19391] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19391] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19391] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19391] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19391] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18284] has shape ID '7339'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18284] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18284] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18284] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18284] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18284] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18284] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18284] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18284] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18285] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18285] Filling out basic attributes, {name='1.18285', nodeId='7340'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19392] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19392] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19392] Filling out basic attributes, {name='1.19392', nodeId='7340'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19392] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19392] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19392] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19392] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19392] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18285] has shape ID '7340'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18285] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18285] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18285] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18285] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18285] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18285] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18285] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18285] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18286] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18286] Filling out basic attributes, {name='1.18286', nodeId='7341'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19393] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19393] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19393] Filling out basic attributes, {name='1.19393', nodeId='7341'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19393] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19393] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19393] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19393] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19393] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18286] has shape ID '7341'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18286] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18286] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18286] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18286] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18286] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18286] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18286] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18286] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18287] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18287] Filling out basic attributes, {name='1.18287', nodeId='7342'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19394] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19394] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19394] Filling out basic attributes, {name='1.19394', nodeId='7342'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19394] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19394] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19394] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19394] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19394] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18287] has shape ID '7342'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18287] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18287] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18287] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18287] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18287] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18287] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18287] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18287] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18288] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18288] Filling out basic attributes, {name='1.18288', nodeId='7343'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19395] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19395] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19395] Filling out basic attributes, {name='1.19395', nodeId='7343'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19395] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19395] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19395] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19395] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19395] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18288] has shape ID '7343'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18288] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18288] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18288] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18288] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18288] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18288] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18288] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18288] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18289] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18289] Filling out basic attributes, {name='1.18289', nodeId='7344'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19396] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19396] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19396] Filling out basic attributes, {name='1.19396', nodeId='7344'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19396] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19396] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19396] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19396] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19396] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18289] has shape ID '7344'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18289] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18289] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18289] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18289] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18289] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18289] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18289] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18289] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18290] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18290] Filling out basic attributes, {name='1.18290', nodeId='7345'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19397] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19397] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19397] Filling out basic attributes, {name='1.19397', nodeId='7345'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19397] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19397] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19397] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19397] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19397] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18290] has shape ID '7345'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18290] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18290] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18290] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18290] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18290] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18290] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18290] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18290] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18291] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18291] Filling out basic attributes, {name='1.18291', nodeId='7346'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19398] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19398] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19398] Filling out basic attributes, {name='1.19398', nodeId='7346'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19398] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19398] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19398] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19398] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19398] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18291] has shape ID '7346'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18291] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18291] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18291] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18291] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18291] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18291] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18291] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18291] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18292] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18292] Filling out basic attributes, {name='1.18292', nodeId='7347'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19399] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19399] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19399] Filling out basic attributes, {name='1.19399', nodeId='7347'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19399] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19399] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19399] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19399] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19399] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18292] has shape ID '7347'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18292] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18292] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18292] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18292] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18292] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18292] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18292] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18292] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18293] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18293] Filling out basic attributes, {name='1.18293', nodeId='7348'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19400] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19400] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19400] Filling out basic attributes, {name='1.19400', nodeId='7348'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19400] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19400] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19400] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19400] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19400] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18293] has shape ID '7348'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18293] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18293] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18293] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18293] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18293] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18293] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18293] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18293] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18294] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18294] Filling out basic attributes, {name='1.18294', nodeId='7349'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19401] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19401] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19401] Filling out basic attributes, {name='1.19401', nodeId='7349'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19401] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19401] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19401] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19401] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19401] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18294] has shape ID '7349'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18294] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18294] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18294] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18294] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18294] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18294] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18294] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18294] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18295] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18295] Filling out basic attributes, {name='1.18295', nodeId='7350'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19402] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19402] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19402] Filling out basic attributes, {name='1.19402', nodeId='7350'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19402] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19402] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19402] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19402] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19402] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18295] has shape ID '7350'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18295] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18295] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18295] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18295] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18295] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18295] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18295] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18295] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18296] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18296] Filling out basic attributes, {name='1.18296', nodeId='7351'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19403] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19403] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19403] Filling out basic attributes, {name='1.19403', nodeId='7351'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19403] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19403] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19403] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19403] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19403] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18296] has shape ID '7351'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18296] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18296] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18296] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18296] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18296] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18296] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18296] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18296] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18297] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18297] Filling out basic attributes, {name='1.18297', nodeId='7352'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19404] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19404] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19404] Filling out basic attributes, {name='1.19404', nodeId='7352'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19404] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19404] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19404] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19404] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19404] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18297] has shape ID '7352'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18297] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18297] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18297] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18297] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18297] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18297] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18297] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18297] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18298] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18298] Filling out basic attributes, {name='1.18298', nodeId='7353'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19405] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19405] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19405] Filling out basic attributes, {name='1.19405', nodeId='7353'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19405] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19405] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19405] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19405] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19405] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18298] has shape ID '7353'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18298] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18298] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18298] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18298] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18298] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18298] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18298] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18298] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18299] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18299] Filling out basic attributes, {name='1.18299', nodeId='7354'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19406] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19406] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19406] Filling out basic attributes, {name='1.19406', nodeId='7354'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19406] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19406] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19406] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19406] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19406] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18299] has shape ID '7354'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18299] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18299] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18299] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18299] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18299] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18299] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18299] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18299] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.183] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.183] Filling out basic attributes, {name='1.183', nodeId='7355'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11432] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11432] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11432] Filling out basic attributes, {name='1.11432', nodeId='7355'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11432] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11432] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11432] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11432] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11432] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.183] has shape ID '7355'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.183] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.183] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.183] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.183] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.183] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.183] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.183] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.183] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18300] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18300] Filling out basic attributes, {name='1.18300', nodeId='7356'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19407] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19407] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19407] Filling out basic attributes, {name='1.19407', nodeId='7356'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19407] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19407] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19407] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19407] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19407] Has '1' subsets, '4' triangles and '9' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18300] has shape ID '7356'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18300] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18300] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18300] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18300] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18300] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18300] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18300] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18300] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18301] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18301] Filling out basic attributes, {name='1.18301', nodeId='7357'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19408] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19408] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19408] Filling out basic attributes, {name='1.19408', nodeId='7357'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19408] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19408] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19408] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19408] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19408] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18301] has shape ID '7357'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18301] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18301] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18301] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18301] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18301] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18301] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18301] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18301] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18302] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18302] Filling out basic attributes, {name='1.18302', nodeId='7358'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19409] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19409] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19409] Filling out basic attributes, {name='1.19409', nodeId='7358'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19409] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19409] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19409] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19409] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19409] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18302] has shape ID '7358'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18302] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18302] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18302] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18302] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18302] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18302] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18302] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18302] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18303] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18303] Filling out basic attributes, {name='1.18303', nodeId='7359'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19410] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19410] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19410] Filling out basic attributes, {name='1.19410', nodeId='7359'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19410] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19410] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19410] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19410] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19410] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18303] has shape ID '7359'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18303] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18303] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18303] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18303] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18303] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18303] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18303] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18303] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18304] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18304] Filling out basic attributes, {name='1.18304', nodeId='7360'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19411] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19411] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19411] Filling out basic attributes, {name='1.19411', nodeId='7360'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19411] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19411] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19411] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19411] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19411] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18304] has shape ID '7360'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18304] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18304] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18304] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18304] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18304] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18304] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18304] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18304] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18305] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18305] Filling out basic attributes, {name='1.18305', nodeId='7361'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19412] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19412] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19412] Filling out basic attributes, {name='1.19412', nodeId='7361'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19412] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19412] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19412] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19412] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19412] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18305] has shape ID '7361'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18305] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18305] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18305] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18305] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18305] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18305] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18305] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18305] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18306] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18306] Filling out basic attributes, {name='1.18306', nodeId='7362'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19413] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19413] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19413] Filling out basic attributes, {name='1.19413', nodeId='7362'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19413] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19413] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19413] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19413] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19413] Has '1' subsets, '4' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18306] has shape ID '7362'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18306] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18306] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18306] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18306] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18306] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18306] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18306] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18306] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18307] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18307] Filling out basic attributes, {name='1.18307', nodeId='7363'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19414] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19414] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19414] Filling out basic attributes, {name='1.19414', nodeId='7363'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19414] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19414] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19414] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19414] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19414] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18307] has shape ID '7363'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18307] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18307] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18307] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18307] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18307] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18307] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18307] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18307] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18308] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18308] Filling out basic attributes, {name='1.18308', nodeId='7364'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19415] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19415] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19415] Filling out basic attributes, {name='1.19415', nodeId='7364'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19415] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19415] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19415] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19415] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19415] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18308] has shape ID '7364'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18308] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18308] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18308] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18308] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18308] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18308] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18308] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18308] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18309] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18309] Filling out basic attributes, {name='1.18309', nodeId='7365'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19416] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19416] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19416] Filling out basic attributes, {name='1.19416', nodeId='7365'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19416] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19416] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19416] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19416] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19416] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18309] has shape ID '7365'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18309] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18309] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18309] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18309] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18309] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18309] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18309] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18309] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18310] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18310] Filling out basic attributes, {name='1.18310', nodeId='7366'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19417] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19417] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19417] Filling out basic attributes, {name='1.19417', nodeId='7366'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19417] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19417] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19417] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19417] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19417] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18310] has shape ID '7366'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18310] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18310] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18310] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18310] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18310] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18310] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18310] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18310] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18311] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18311] Filling out basic attributes, {name='1.18311', nodeId='7367'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19418] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19418] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19418] Filling out basic attributes, {name='1.19418', nodeId='7367'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19418] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19418] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19418] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19418] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19418] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18311] has shape ID '7367'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18311] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18311] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18311] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18311] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18311] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18311] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18311] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18311] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18312] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18312] Filling out basic attributes, {name='1.18312', nodeId='7368'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19419] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19419] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19419] Filling out basic attributes, {name='1.19419', nodeId='7368'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19419] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19419] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19419] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19419] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19419] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18312] has shape ID '7368'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18312] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18312] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18312] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18312] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18312] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18312] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18312] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18312] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18313] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18313] Filling out basic attributes, {name='1.18313', nodeId='7369'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19420] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19420] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19420] Filling out basic attributes, {name='1.19420', nodeId='7369'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19420] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19420] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19420] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19420] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19420] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18313] has shape ID '7369'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18313] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18313] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18313] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18313] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18313] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18313] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18313] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18313] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18314] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18314] Filling out basic attributes, {name='1.18314', nodeId='7370'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19421] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19421] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19421] Filling out basic attributes, {name='1.19421', nodeId='7370'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19421] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19421] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19421] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19421] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19421] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18314] has shape ID '7370'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18314] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18314] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18314] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18314] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18314] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18314] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18314] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18314] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18315] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18315] Filling out basic attributes, {name='1.18315', nodeId='7371'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19422] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19422] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19422] Filling out basic attributes, {name='1.19422', nodeId='7371'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19422] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19422] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19422] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19422] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19422] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18315] has shape ID '7371'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18315] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18315] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18315] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18315] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18315] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18315] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18315] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18315] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18316] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18316] Filling out basic attributes, {name='1.18316', nodeId='7372'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19423] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19423] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19423] Filling out basic attributes, {name='1.19423', nodeId='7372'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19423] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19423] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19423] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19423] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19423] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18316] has shape ID '7372'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18316] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18316] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18316] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18316] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18316] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18316] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18316] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18316] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18317] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18317] Filling out basic attributes, {name='1.18317', nodeId='7373'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19424] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19424] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19424] Filling out basic attributes, {name='1.19424', nodeId='7373'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19424] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19424] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19424] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19424] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19424] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18317] has shape ID '7373'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18317] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18317] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18317] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18317] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18317] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18317] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18317] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18317] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18318] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18318] Filling out basic attributes, {name='1.18318', nodeId='7374'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19425] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19425] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19425] Filling out basic attributes, {name='1.19425', nodeId='7374'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19425] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19425] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19425] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19425] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19425] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18318] has shape ID '7374'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18318] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18318] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18318] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18318] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18318] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18318] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18318] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18318] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18319] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18319] Filling out basic attributes, {name='1.18319', nodeId='7375'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19426] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19426] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19426] Filling out basic attributes, {name='1.19426', nodeId='7375'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19426] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19426] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19426] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19426] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19426] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18319] has shape ID '7375'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18319] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18319] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18319] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18319] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18319] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18319] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18319] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18319] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18320] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18320] Filling out basic attributes, {name='1.18320', nodeId='7376'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19427] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19427] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19427] Filling out basic attributes, {name='1.19427', nodeId='7376'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19427] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19427] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19427] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19427] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19427] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18320] has shape ID '7376'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18320] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18320] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18320] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18320] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18320] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18320] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18320] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18320] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18321] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18321] Filling out basic attributes, {name='1.18321', nodeId='7377'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19428] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19428] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19428] Filling out basic attributes, {name='1.19428', nodeId='7377'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19428] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19428] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19428] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19428] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19428] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18321] has shape ID '7377'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18321] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18321] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18321] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18321] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18321] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18321] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18321] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18321] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18322] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18322] Filling out basic attributes, {name='1.18322', nodeId='7378'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19429] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19429] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19429] Filling out basic attributes, {name='1.19429', nodeId='7378'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19429] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19429] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19429] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19429] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19429] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18322] has shape ID '7378'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18322] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18322] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18322] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18322] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18322] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18322] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18322] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18322] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18323] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18323] Filling out basic attributes, {name='1.18323', nodeId='7379'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19430] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19430] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19430] Filling out basic attributes, {name='1.19430', nodeId='7379'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19430] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19430] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19430] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19430] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19430] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18323] has shape ID '7379'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18323] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18323] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18323] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18323] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18323] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18323] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18323] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18323] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18324] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18324] Filling out basic attributes, {name='1.18324', nodeId='7380'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19431] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19431] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19431] Filling out basic attributes, {name='1.19431', nodeId='7380'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19431] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19431] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19431] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19431] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19431] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18324] has shape ID '7380'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18324] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18324] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18324] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18324] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18324] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18324] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18324] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18324] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18325] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18325] Filling out basic attributes, {name='1.18325', nodeId='7381'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19432] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19432] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19432] Filling out basic attributes, {name='1.19432', nodeId='7381'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19432] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19432] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19432] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19432] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19432] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18325] has shape ID '7381'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18325] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18325] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18325] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18325] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18325] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18325] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18325] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18325] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18326] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18326] Filling out basic attributes, {name='1.18326', nodeId='7382'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19433] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19433] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19433] Filling out basic attributes, {name='1.19433', nodeId='7382'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19433] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19433] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19433] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19433] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19433] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18326] has shape ID '7382'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18326] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18326] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18326] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18326] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18326] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18326] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18326] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18326] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18327] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18327] Filling out basic attributes, {name='1.18327', nodeId='7383'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19434] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19434] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19434] Filling out basic attributes, {name='1.19434', nodeId='7383'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19434] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19434] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19434] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19434] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19434] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18327] has shape ID '7383'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18327] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18327] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18327] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18327] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18327] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18327] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18327] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18327] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18328] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18328] Filling out basic attributes, {name='1.18328', nodeId='7384'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19435] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19435] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19435] Filling out basic attributes, {name='1.19435', nodeId='7384'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19435] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19435] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19435] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19435] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19435] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18328] has shape ID '7384'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18328] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18328] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18328] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18328] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18328] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18328] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18328] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18328] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18329] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18329] Filling out basic attributes, {name='1.18329', nodeId='7385'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19436] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19436] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19436] Filling out basic attributes, {name='1.19436', nodeId='7385'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19436] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19436] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19436] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19436] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19436] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18329] has shape ID '7385'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18329] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18329] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18329] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18329] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18329] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18329] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18329] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18329] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18330] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18330] Filling out basic attributes, {name='1.18330', nodeId='7386'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19437] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19437] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19437] Filling out basic attributes, {name='1.19437', nodeId='7386'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19437] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19437] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19437] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19437] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19437] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18330] has shape ID '7386'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18330] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18330] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18330] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18330] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18330] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18330] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18330] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18330] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18331] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18331] Filling out basic attributes, {name='1.18331', nodeId='7387'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19438] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19438] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19438] Filling out basic attributes, {name='1.19438', nodeId='7387'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19438] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19438] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19438] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19438] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19438] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18331] has shape ID '7387'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18331] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18331] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18331] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18331] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18331] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18331] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18331] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18331] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18332] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18332] Filling out basic attributes, {name='1.18332', nodeId='7388'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19439] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19439] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19439] Filling out basic attributes, {name='1.19439', nodeId='7388'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19439] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19439] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19439] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19439] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19439] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18332] has shape ID '7388'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18332] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18332] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18332] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18332] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18332] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18332] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18332] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18332] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18333] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18333] Filling out basic attributes, {name='1.18333', nodeId='7389'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19440] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19440] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19440] Filling out basic attributes, {name='1.19440', nodeId='7389'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19440] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19440] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19440] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19440] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19440] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18333] has shape ID '7389'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18333] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18333] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18333] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18333] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18333] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18333] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18333] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18333] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18334] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18334] Filling out basic attributes, {name='1.18334', nodeId='7390'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19441] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19441] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19441] Filling out basic attributes, {name='1.19441', nodeId='7390'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19441] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19441] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19441] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19441] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19441] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18334] has shape ID '7390'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18334] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18334] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18334] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18334] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18334] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18334] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18334] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18334] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18335] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18335] Filling out basic attributes, {name='1.18335', nodeId='7391'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19442] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19442] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19442] Filling out basic attributes, {name='1.19442', nodeId='7391'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19442] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19442] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19442] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19442] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19442] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18335] has shape ID '7391'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18335] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18335] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18335] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18335] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18335] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18335] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18335] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18335] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18336] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18336] Filling out basic attributes, {name='1.18336', nodeId='7392'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19443] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19443] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19443] Filling out basic attributes, {name='1.19443', nodeId='7392'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19443] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19443] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19443] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19443] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19443] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18336] has shape ID '7392'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18336] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18336] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18336] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18336] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18336] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18336] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18336] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18336] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18337] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18337] Filling out basic attributes, {name='1.18337', nodeId='7393'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19444] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19444] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19444] Filling out basic attributes, {name='1.19444', nodeId='7393'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19444] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19444] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19444] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19444] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19444] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18337] has shape ID '7393'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18337] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18337] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18337] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18337] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18337] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18337] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18337] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18337] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18338] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18338] Filling out basic attributes, {name='1.18338', nodeId='7394'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19445] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19445] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19445] Filling out basic attributes, {name='1.19445', nodeId='7394'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19445] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19445] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19445] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19445] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19445] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18338] has shape ID '7394'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18338] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18338] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18338] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18338] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18338] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18338] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18338] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18338] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18339] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18339] Filling out basic attributes, {name='1.18339', nodeId='7395'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19446] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19446] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19446] Filling out basic attributes, {name='1.19446', nodeId='7395'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19446] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19446] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19446] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19446] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19446] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18339] has shape ID '7395'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18339] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18339] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18339] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18339] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18339] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18339] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18339] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18339] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18340] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18340] Filling out basic attributes, {name='1.18340', nodeId='7396'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19447] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19447] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19447] Filling out basic attributes, {name='1.19447', nodeId='7396'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19447] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19447] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19447] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19447] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19447] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18340] has shape ID '7396'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18340] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18340] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18340] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18340] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18340] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18340] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18340] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18340] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18341] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18341] Filling out basic attributes, {name='1.18341', nodeId='7397'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19448] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19448] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19448] Filling out basic attributes, {name='1.19448', nodeId='7397'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19448] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19448] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19448] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19448] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19448] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18341] has shape ID '7397'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18341] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18341] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18341] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18341] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18341] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18341] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18341] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18341] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18342] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18342] Filling out basic attributes, {name='1.18342', nodeId='7398'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19449] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19449] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19449] Filling out basic attributes, {name='1.19449', nodeId='7398'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19449] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19449] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19449] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19449] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19449] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18342] has shape ID '7398'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18342] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18342] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18342] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18342] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18342] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18342] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18342] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18342] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18343] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18343] Filling out basic attributes, {name='1.18343', nodeId='7399'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19450] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19450] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19450] Filling out basic attributes, {name='1.19450', nodeId='7399'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19450] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19450] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19450] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19450] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19450] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18343] has shape ID '7399'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18343] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18343] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18343] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18343] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18343] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18343] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18343] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18343] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18344] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18344] Filling out basic attributes, {name='1.18344', nodeId='7400'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19451] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19451] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19451] Filling out basic attributes, {name='1.19451', nodeId='7400'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19451] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19451] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19451] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19451] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19451] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18344] has shape ID '7400'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18344] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18344] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18344] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18344] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18344] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18344] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18344] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18344] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18345] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18345] Filling out basic attributes, {name='1.18345', nodeId='7401'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19452] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19452] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19452] Filling out basic attributes, {name='1.19452', nodeId='7401'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19452] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19452] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19452] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19452] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19452] Has '1' subsets, '12' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18345] has shape ID '7401'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18345] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18345] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18345] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18345] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18345] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18345] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18345] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18345] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18346] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18346] Filling out basic attributes, {name='1.18346', nodeId='7402'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19453] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19453] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19453] Filling out basic attributes, {name='1.19453', nodeId='7402'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19453] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19453] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19453] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19453] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19453] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18346] has shape ID '7402'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18346] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18346] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18346] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18346] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18346] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18346] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18346] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18346] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18347] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18347] Filling out basic attributes, {name='1.18347', nodeId='7403'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19454] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19454] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19454] Filling out basic attributes, {name='1.19454', nodeId='7403'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19454] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19454] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19454] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19454] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19454] Has '1' subsets, '14' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18347] has shape ID '7403'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18347] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18347] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18347] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18347] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18347] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18347] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18347] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18347] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18348] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18348] Filling out basic attributes, {name='1.18348', nodeId='7404'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19455] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19455] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19455] Filling out basic attributes, {name='1.19455', nodeId='7404'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19455] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19455] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19455] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19455] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19455] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18348] has shape ID '7404'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18348] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18348] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18348] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18348] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18348] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18348] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18348] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18348] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18349] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18349] Filling out basic attributes, {name='1.18349', nodeId='7405'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19456] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19456] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19456] Filling out basic attributes, {name='1.19456', nodeId='7405'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19456] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19456] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19456] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19456] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19456] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18349] has shape ID '7405'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18349] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18349] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18349] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18349] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18349] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18349] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18349] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18349] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18350] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18350] Filling out basic attributes, {name='1.18350', nodeId='7406'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19457] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19457] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19457] Filling out basic attributes, {name='1.19457', nodeId='7406'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19457] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19457] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19457] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19457] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19457] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18350] has shape ID '7406'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18350] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18350] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18350] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18350] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18350] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18350] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18350] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18350] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18351] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18351] Filling out basic attributes, {name='1.18351', nodeId='7407'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19458] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19458] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19458] Filling out basic attributes, {name='1.19458', nodeId='7407'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19458] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19458] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19458] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19458] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19458] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18351] has shape ID '7407'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18351] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18351] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18351] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18351] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18351] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18351] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18351] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18351] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18352] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18352] Filling out basic attributes, {name='1.18352', nodeId='7408'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19459] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19459] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19459] Filling out basic attributes, {name='1.19459', nodeId='7408'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19459] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19459] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19459] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19459] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19459] Has '1' subsets, '14' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18352] has shape ID '7408'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18352] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18352] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18352] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18352] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18352] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18352] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18352] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18352] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18353] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18353] Filling out basic attributes, {name='1.18353', nodeId='7409'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19460] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19460] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19460] Filling out basic attributes, {name='1.19460', nodeId='7409'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19460] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19460] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19460] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19460] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19460] Has '1' subsets, '14' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18353] has shape ID '7409'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18353] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18353] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18353] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18353] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18353] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18353] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18353] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18353] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18354] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18354] Filling out basic attributes, {name='1.18354', nodeId='7410'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19461] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19461] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19461] Filling out basic attributes, {name='1.19461', nodeId='7410'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19461] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19461] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19461] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19461] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19461] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18354] has shape ID '7410'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18354] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18354] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18354] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18354] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18354] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18354] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18354] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18354] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18355] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18355] Filling out basic attributes, {name='1.18355', nodeId='7411'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19462] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19462] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19462] Filling out basic attributes, {name='1.19462', nodeId='7411'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19462] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19462] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19462] Processing subset: materialId="1" numTriangles="17" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19462] Has subset 'Default OBJ' with '17' triangles and materialId="1" numTriangles="17" firstIndex="0" firstVertex="0" numIndices="51" numVertices="18"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19462] Has '1' subsets, '17' triangles and '18' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18355] has shape ID '7411'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18355] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18355] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18355] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18355] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18355] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18355] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18355] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18355] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18356] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18356] Filling out basic attributes, {name='1.18356', nodeId='7412'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19463] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19463] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19463] Filling out basic attributes, {name='1.19463', nodeId='7412'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19463] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19463] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19463] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19463] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19463] Has '1' subsets, '13' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18356] has shape ID '7412'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18356] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18356] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18356] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18356] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18356] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18356] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18356] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18356] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18357] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18357] Filling out basic attributes, {name='1.18357', nodeId='7413'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19464] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19464] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19464] Filling out basic attributes, {name='1.19464', nodeId='7413'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19464] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19464] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19464] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19464] Has subset 'Default OBJ' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19464] Has '1' subsets, '12' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18357] has shape ID '7413'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18357] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18357] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18357] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18357] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18357] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18357] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18357] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18357] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18358] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18358] Filling out basic attributes, {name='1.18358', nodeId='7414'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19465] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19465] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19465] Filling out basic attributes, {name='1.19465', nodeId='7414'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19465] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19465] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19465] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19465] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="18"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19465] Has '1' subsets, '14' triangles and '18' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18358] has shape ID '7414'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18358] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18358] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18358] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18358] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18358] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18358] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18358] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18358] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18359] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18359] Filling out basic attributes, {name='1.18359', nodeId='7415'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19466] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19466] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19466] Filling out basic attributes, {name='1.19466', nodeId='7415'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19466] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19466] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19466] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19466] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19466] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18359] has shape ID '7415'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18359] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18359] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18359] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18359] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18359] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18359] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18359] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18359] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18360] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18360] Filling out basic attributes, {name='1.18360', nodeId='7416'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19467] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19467] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19467] Filling out basic attributes, {name='1.19467', nodeId='7416'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19467] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19467] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19467] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19467] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19467] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18360] has shape ID '7416'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18360] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18360] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18360] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18360] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18360] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18360] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18360] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18360] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18361] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18361] Filling out basic attributes, {name='1.18361', nodeId='7417'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19468] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19468] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19468] Filling out basic attributes, {name='1.19468', nodeId='7417'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19468] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19468] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19468] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19468] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19468] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18361] has shape ID '7417'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18361] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18361] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18361] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18361] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18361] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18361] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18361] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18361] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18362] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18362] Filling out basic attributes, {name='1.18362', nodeId='7418'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19469] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19469] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19469] Filling out basic attributes, {name='1.19469', nodeId='7418'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19469] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19469] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19469] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19469] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19469] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18362] has shape ID '7418'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18362] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18362] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18362] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18362] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18362] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18362] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18362] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18362] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18363] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18363] Filling out basic attributes, {name='1.18363', nodeId='7419'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19470] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19470] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19470] Filling out basic attributes, {name='1.19470', nodeId='7419'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19470] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19470] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19470] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19470] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19470] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18363] has shape ID '7419'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18363] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18363] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18363] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18363] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18363] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18363] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18363] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18363] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18364] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18364] Filling out basic attributes, {name='1.18364', nodeId='7420'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19471] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19471] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19471] Filling out basic attributes, {name='1.19471', nodeId='7420'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19471] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19471] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19471] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19471] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19471] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18364] has shape ID '7420'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18364] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18364] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18364] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18364] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18364] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18364] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18364] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18364] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18365] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18365] Filling out basic attributes, {name='1.18365', nodeId='7421'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19472] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19472] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19472] Filling out basic attributes, {name='1.19472', nodeId='7421'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19472] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19472] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19472] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19472] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19472] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18365] has shape ID '7421'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18365] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18365] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18365] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18365] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18365] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18365] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18365] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18365] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18366] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18366] Filling out basic attributes, {name='1.18366', nodeId='7422'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19473] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19473] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19473] Filling out basic attributes, {name='1.19473', nodeId='7422'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19473] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19473] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19473] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19473] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19473] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18366] has shape ID '7422'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18366] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18366] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18366] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18366] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18366] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18366] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18366] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18366] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18367] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18367] Filling out basic attributes, {name='1.18367', nodeId='7423'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19474] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19474] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19474] Filling out basic attributes, {name='1.19474', nodeId='7423'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19474] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19474] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19474] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19474] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19474] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18367] has shape ID '7423'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18367] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18367] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18367] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18367] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18367] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18367] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18367] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18367] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18368] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18368] Filling out basic attributes, {name='1.18368', nodeId='7424'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19475] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19475] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19475] Filling out basic attributes, {name='1.19475', nodeId='7424'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19475] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19475] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19475] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19475] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19475] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18368] has shape ID '7424'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18368] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18368] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18368] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18368] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18368] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18368] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18368] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18368] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18369] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18369] Filling out basic attributes, {name='1.18369', nodeId='7425'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19476] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19476] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19476] Filling out basic attributes, {name='1.19476', nodeId='7425'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19476] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19476] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19476] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19476] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19476] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18369] has shape ID '7425'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18369] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18369] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18369] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18369] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18369] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18369] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18369] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18369] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18370] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18370] Filling out basic attributes, {name='1.18370', nodeId='7426'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19477] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19477] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19477] Filling out basic attributes, {name='1.19477', nodeId='7426'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19477] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19477] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19477] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19477] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19477] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18370] has shape ID '7426'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18370] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18370] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18370] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18370] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18370] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18370] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18370] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18370] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18371] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18371] Filling out basic attributes, {name='1.18371', nodeId='7427'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19478] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19478] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19478] Filling out basic attributes, {name='1.19478', nodeId='7427'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19478] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19478] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19478] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19478] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19478] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18371] has shape ID '7427'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18371] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18371] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18371] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18371] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18371] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18371] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18371] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18371] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18372] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18372] Filling out basic attributes, {name='1.18372', nodeId='7428'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19479] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19479] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19479] Filling out basic attributes, {name='1.19479', nodeId='7428'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19479] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19479] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19479] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19479] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19479] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18372] has shape ID '7428'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18372] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18372] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18372] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18372] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18372] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18372] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18372] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18372] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18373] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18373] Filling out basic attributes, {name='1.18373', nodeId='7429'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19480] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19480] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19480] Filling out basic attributes, {name='1.19480', nodeId='7429'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19480] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19480] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19480] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19480] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19480] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18373] has shape ID '7429'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18373] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18373] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18373] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18373] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18373] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18373] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18373] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18373] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18374] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18374] Filling out basic attributes, {name='1.18374', nodeId='7430'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19481] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19481] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19481] Filling out basic attributes, {name='1.19481', nodeId='7430'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19481] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19481] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19481] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19481] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19481] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18374] has shape ID '7430'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18374] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18374] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18374] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18374] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18374] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18374] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18374] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18374] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18375] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18375] Filling out basic attributes, {name='1.18375', nodeId='7431'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19482] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19482] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19482] Filling out basic attributes, {name='1.19482', nodeId='7431'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19482] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19482] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19482] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19482] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19482] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18375] has shape ID '7431'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18375] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18375] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18375] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18375] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18375] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18375] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18375] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18375] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18376] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18376] Filling out basic attributes, {name='1.18376', nodeId='7432'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19483] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19483] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19483] Filling out basic attributes, {name='1.19483', nodeId='7432'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19483] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19483] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19483] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19483] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19483] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18376] has shape ID '7432'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18376] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18376] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18376] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18376] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18376] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18376] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18376] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18376] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18377] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18377] Filling out basic attributes, {name='1.18377', nodeId='7433'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19484] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19484] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19484] Filling out basic attributes, {name='1.19484', nodeId='7433'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19484] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19484] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19484] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19484] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19484] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18377] has shape ID '7433'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18377] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18377] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18377] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18377] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18377] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18377] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18377] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18377] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18378] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18378] Filling out basic attributes, {name='1.18378', nodeId='7434'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19485] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19485] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19485] Filling out basic attributes, {name='1.19485', nodeId='7434'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19485] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19485] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19485] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19485] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19485] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18378] has shape ID '7434'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18378] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18378] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18378] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18378] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18378] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18378] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18378] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18378] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18379] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18379] Filling out basic attributes, {name='1.18379', nodeId='7435'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19486] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19486] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19486] Filling out basic attributes, {name='1.19486', nodeId='7435'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19486] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19486] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19486] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19486] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19486] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18379] has shape ID '7435'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18379] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18379] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18379] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18379] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18379] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18379] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18379] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18379] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18380] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18380] Filling out basic attributes, {name='1.18380', nodeId='7436'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19487] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19487] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19487] Filling out basic attributes, {name='1.19487', nodeId='7436'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19487] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19487] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19487] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19487] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19487] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18380] has shape ID '7436'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18380] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18380] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18380] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18380] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18380] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18380] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18380] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18380] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18381] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18381] Filling out basic attributes, {name='1.18381', nodeId='7437'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19488] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19488] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19488] Filling out basic attributes, {name='1.19488', nodeId='7437'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19488] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19488] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19488] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19488] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19488] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18381] has shape ID '7437'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18381] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18381] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18381] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18381] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18381] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18381] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18381] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18381] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18382] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18382] Filling out basic attributes, {name='1.18382', nodeId='7438'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19489] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19489] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19489] Filling out basic attributes, {name='1.19489', nodeId='7438'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19489] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19489] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19489] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19489] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19489] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18382] has shape ID '7438'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18382] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18382] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18382] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18382] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18382] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18382] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18382] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18382] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18383] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18383] Filling out basic attributes, {name='1.18383', nodeId='7439'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19490] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19490] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19490] Filling out basic attributes, {name='1.19490', nodeId='7439'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19490] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19490] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19490] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19490] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19490] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18383] has shape ID '7439'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18383] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18383] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18383] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18383] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18383] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18383] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18383] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18383] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18384] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18384] Filling out basic attributes, {name='1.18384', nodeId='7440'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19491] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19491] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19491] Filling out basic attributes, {name='1.19491', nodeId='7440'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19491] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19491] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19491] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19491] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19491] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18384] has shape ID '7440'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18384] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18384] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18384] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18384] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18384] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18384] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18384] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18384] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18385] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18385] Filling out basic attributes, {name='1.18385', nodeId='7441'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19492] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19492] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19492] Filling out basic attributes, {name='1.19492', nodeId='7441'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19492] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19492] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19492] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19492] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19492] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18385] has shape ID '7441'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18385] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18385] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18385] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18385] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18385] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18385] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18385] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18385] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18386] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18386] Filling out basic attributes, {name='1.18386', nodeId='7442'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19493] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19493] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19493] Filling out basic attributes, {name='1.19493', nodeId='7442'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19493] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19493] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19493] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19493] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19493] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18386] has shape ID '7442'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18386] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18386] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18386] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18386] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18386] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18386] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18386] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18386] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18387] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18387] Filling out basic attributes, {name='1.18387', nodeId='7443'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19494] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19494] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19494] Filling out basic attributes, {name='1.19494', nodeId='7443'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19494] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19494] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19494] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19494] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19494] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18387] has shape ID '7443'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18387] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18387] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18387] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18387] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18387] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18387] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18387] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18387] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18388] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18388] Filling out basic attributes, {name='1.18388', nodeId='7444'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19495] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19495] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19495] Filling out basic attributes, {name='1.19495', nodeId='7444'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19495] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19495] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19495] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19495] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19495] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18388] has shape ID '7444'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18388] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18388] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18388] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18388] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18388] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18388] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18388] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18388] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18389] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18389] Filling out basic attributes, {name='1.18389', nodeId='7445'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19496] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19496] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19496] Filling out basic attributes, {name='1.19496', nodeId='7445'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19496] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19496] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19496] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19496] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19496] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18389] has shape ID '7445'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18389] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18389] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18389] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18389] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18389] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18389] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18389] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18389] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18390] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18390] Filling out basic attributes, {name='1.18390', nodeId='7446'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19497] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19497] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19497] Filling out basic attributes, {name='1.19497', nodeId='7446'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19497] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19497] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19497] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19497] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19497] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18390] has shape ID '7446'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18390] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18390] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18390] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18390] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18390] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18390] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18390] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18390] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18391] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18391] Filling out basic attributes, {name='1.18391', nodeId='7447'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19498] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19498] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19498] Filling out basic attributes, {name='1.19498', nodeId='7447'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19498] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19498] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19498] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19498] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19498] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18391] has shape ID '7447'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18391] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18391] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18391] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18391] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18391] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18391] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18391] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18391] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18392] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18392] Filling out basic attributes, {name='1.18392', nodeId='7448'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19499] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19499] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19499] Filling out basic attributes, {name='1.19499', nodeId='7448'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19499] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19499] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19499] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19499] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19499] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18392] has shape ID '7448'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18392] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18392] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18392] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18392] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18392] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18392] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18392] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18392] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18393] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18393] Filling out basic attributes, {name='1.18393', nodeId='7449'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19500] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19500] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19500] Filling out basic attributes, {name='1.19500', nodeId='7449'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19500] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19500] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19500] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19500] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19500] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18393] has shape ID '7449'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18393] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18393] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18393] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18393] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18393] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18393] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18393] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18393] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18394] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18394] Filling out basic attributes, {name='1.18394', nodeId='7450'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19501] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19501] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19501] Filling out basic attributes, {name='1.19501', nodeId='7450'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19501] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19501] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19501] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19501] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19501] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18394] has shape ID '7450'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18394] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18394] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18394] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18394] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18394] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18394] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18394] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18394] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18395] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18395] Filling out basic attributes, {name='1.18395', nodeId='7451'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19502] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19502] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19502] Filling out basic attributes, {name='1.19502', nodeId='7451'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19502] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19502] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19502] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19502] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19502] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18395] has shape ID '7451'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18395] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18395] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18395] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18395] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18395] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18395] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18395] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18395] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18396] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18396] Filling out basic attributes, {name='1.18396', nodeId='7452'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19503] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19503] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19503] Filling out basic attributes, {name='1.19503', nodeId='7452'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19503] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19503] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19503] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19503] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19503] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18396] has shape ID '7452'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18396] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18396] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18396] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18396] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18396] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18396] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18396] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18396] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18397] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18397] Filling out basic attributes, {name='1.18397', nodeId='7453'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19504] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19504] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19504] Filling out basic attributes, {name='1.19504', nodeId='7453'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19504] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19504] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19504] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19504] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19504] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18397] has shape ID '7453'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18397] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18397] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18397] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18397] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18397] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18397] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18397] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18397] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18398] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18398] Filling out basic attributes, {name='1.18398', nodeId='7454'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19505] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19505] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19505] Filling out basic attributes, {name='1.19505', nodeId='7454'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19505] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19505] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19505] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19505] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19505] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18398] has shape ID '7454'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18398] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18398] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18398] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18398] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18398] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18398] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18398] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18398] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18399] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18399] Filling out basic attributes, {name='1.18399', nodeId='7455'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19506] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19506] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19506] Filling out basic attributes, {name='1.19506', nodeId='7455'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19506] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19506] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19506] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19506] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19506] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18399] has shape ID '7455'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18399] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18399] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18399] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18399] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18399] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18399] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18399] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18399] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.184] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.184] Filling out basic attributes, {name='1.184', nodeId='7456'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11433] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11433] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11433] Filling out basic attributes, {name='1.11433', nodeId='7456'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11433] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11433] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11433] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11433] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="18"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11433] Has '1' subsets, '14' triangles and '18' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.184] has shape ID '7456'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.184] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.184] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.184] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.184] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.184] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.184] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.184] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.184] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18400] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18400] Filling out basic attributes, {name='1.18400', nodeId='7457'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19507] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19507] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19507] Filling out basic attributes, {name='1.19507', nodeId='7457'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19507] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19507] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19507] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19507] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19507] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18400] has shape ID '7457'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18400] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18400] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18400] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18400] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18400] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18400] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18400] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18400] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18401] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18401] Filling out basic attributes, {name='1.18401', nodeId='7458'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19508] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19508] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19508] Filling out basic attributes, {name='1.19508', nodeId='7458'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19508] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19508] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19508] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19508] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19508] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18401] has shape ID '7458'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18401] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18401] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18401] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18401] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18401] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18401] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18401] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18401] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18402] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18402] Filling out basic attributes, {name='1.18402', nodeId='7459'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19509] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19509] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19509] Filling out basic attributes, {name='1.19509', nodeId='7459'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19509] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19509] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19509] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19509] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19509] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18402] has shape ID '7459'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18402] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18402] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18402] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18402] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18402] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18402] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18402] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18402] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18403] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18403] Filling out basic attributes, {name='1.18403', nodeId='7460'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19510] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19510] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19510] Filling out basic attributes, {name='1.19510', nodeId='7460'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19510] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19510] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19510] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19510] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19510] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18403] has shape ID '7460'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18403] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18403] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18403] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18403] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18403] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18403] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18403] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18403] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18404] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18404] Filling out basic attributes, {name='1.18404', nodeId='7461'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19511] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19511] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19511] Filling out basic attributes, {name='1.19511', nodeId='7461'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19511] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19511] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19511] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19511] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19511] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18404] has shape ID '7461'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18404] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18404] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18404] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18404] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18404] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18404] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18404] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18404] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18405] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18405] Filling out basic attributes, {name='1.18405', nodeId='7462'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19512] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19512] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19512] Filling out basic attributes, {name='1.19512', nodeId='7462'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19512] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19512] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19512] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19512] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19512] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18405] has shape ID '7462'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18405] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18405] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18405] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18405] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18405] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18405] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18405] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18405] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18406] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18406] Filling out basic attributes, {name='1.18406', nodeId='7463'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19513] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19513] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19513] Filling out basic attributes, {name='1.19513', nodeId='7463'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19513] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19513] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19513] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19513] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19513] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18406] has shape ID '7463'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18406] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18406] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18406] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18406] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18406] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18406] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18406] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18406] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18407] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18407] Filling out basic attributes, {name='1.18407', nodeId='7464'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19514] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19514] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19514] Filling out basic attributes, {name='1.19514', nodeId='7464'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19514] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19514] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19514] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19514] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19514] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18407] has shape ID '7464'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18407] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18407] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18407] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18407] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18407] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18407] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18407] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18407] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18408] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18408] Filling out basic attributes, {name='1.18408', nodeId='7465'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19515] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19515] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19515] Filling out basic attributes, {name='1.19515', nodeId='7465'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19515] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19515] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19515] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19515] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19515] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18408] has shape ID '7465'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18408] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18408] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18408] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18408] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18408] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18408] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18408] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18408] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18409] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18409] Filling out basic attributes, {name='1.18409', nodeId='7466'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19516] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19516] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19516] Filling out basic attributes, {name='1.19516', nodeId='7466'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19516] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19516] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19516] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19516] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19516] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18409] has shape ID '7466'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18409] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18409] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18409] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18409] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18409] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18409] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18409] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18409] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18410] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18410] Filling out basic attributes, {name='1.18410', nodeId='7467'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19517] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19517] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19517] Filling out basic attributes, {name='1.19517', nodeId='7467'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19517] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19517] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19517] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19517] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19517] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18410] has shape ID '7467'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18410] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18410] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18410] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18410] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18410] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18410] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18410] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18410] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18411] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18411] Filling out basic attributes, {name='1.18411', nodeId='7468'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19518] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19518] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19518] Filling out basic attributes, {name='1.19518', nodeId='7468'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19518] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19518] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19518] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19518] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19518] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18411] has shape ID '7468'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18411] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18411] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18411] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18411] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18411] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18411] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18411] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18411] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18412] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18412] Filling out basic attributes, {name='1.18412', nodeId='7469'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19519] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19519] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19519] Filling out basic attributes, {name='1.19519', nodeId='7469'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19519] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19519] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19519] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19519] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19519] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18412] has shape ID '7469'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18412] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18412] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18412] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18412] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18412] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18412] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18412] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18412] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18413] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18413] Filling out basic attributes, {name='1.18413', nodeId='7470'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19520] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19520] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19520] Filling out basic attributes, {name='1.19520', nodeId='7470'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19520] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19520] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19520] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19520] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19520] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18413] has shape ID '7470'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18413] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18413] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18413] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18413] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18413] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18413] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18413] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18413] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18414] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18414] Filling out basic attributes, {name='1.18414', nodeId='7471'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19521] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19521] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19521] Filling out basic attributes, {name='1.19521', nodeId='7471'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19521] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19521] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19521] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19521] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19521] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18414] has shape ID '7471'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18414] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18414] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18414] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18414] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18414] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18414] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18414] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18414] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18415] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18415] Filling out basic attributes, {name='1.18415', nodeId='7472'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19522] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19522] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19522] Filling out basic attributes, {name='1.19522', nodeId='7472'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19522] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19522] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19522] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19522] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19522] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18415] has shape ID '7472'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18415] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18415] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18415] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18415] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18415] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18415] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18415] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18415] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18416] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18416] Filling out basic attributes, {name='1.18416', nodeId='7473'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19523] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19523] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19523] Filling out basic attributes, {name='1.19523', nodeId='7473'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19523] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19523] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19523] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19523] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19523] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18416] has shape ID '7473'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18416] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18416] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18416] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18416] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18416] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18416] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18416] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18416] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18417] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18417] Filling out basic attributes, {name='1.18417', nodeId='7474'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19524] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19524] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19524] Filling out basic attributes, {name='1.19524', nodeId='7474'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19524] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19524] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19524] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19524] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19524] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18417] has shape ID '7474'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18417] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18417] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18417] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18417] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18417] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18417] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18417] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18417] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18418] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18418] Filling out basic attributes, {name='1.18418', nodeId='7475'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19525] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19525] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19525] Filling out basic attributes, {name='1.19525', nodeId='7475'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19525] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19525] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19525] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19525] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19525] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18418] has shape ID '7475'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18418] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18418] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18418] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18418] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18418] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18418] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18418] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18418] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18419] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18419] Filling out basic attributes, {name='1.18419', nodeId='7476'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19526] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19526] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19526] Filling out basic attributes, {name='1.19526', nodeId='7476'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19526] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19526] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19526] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19526] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19526] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18419] has shape ID '7476'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18419] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18419] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18419] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18419] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18419] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18419] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18419] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18419] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18420] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18420] Filling out basic attributes, {name='1.18420', nodeId='7477'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19527] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19527] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19527] Filling out basic attributes, {name='1.19527', nodeId='7477'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19527] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19527] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19527] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19527] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19527] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18420] has shape ID '7477'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18420] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18420] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18420] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18420] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18420] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18420] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18420] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18420] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18421] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18421] Filling out basic attributes, {name='1.18421', nodeId='7478'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19528] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19528] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19528] Filling out basic attributes, {name='1.19528', nodeId='7478'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19528] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19528] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19528] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19528] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19528] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18421] has shape ID '7478'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18421] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18421] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18421] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18421] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18421] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18421] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18421] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18421] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18422] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18422] Filling out basic attributes, {name='1.18422', nodeId='7479'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19529] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19529] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19529] Filling out basic attributes, {name='1.19529', nodeId='7479'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19529] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19529] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19529] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19529] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19529] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18422] has shape ID '7479'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18422] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18422] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18422] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18422] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18422] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18422] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18422] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18422] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18423] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18423] Filling out basic attributes, {name='1.18423', nodeId='7480'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19530] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19530] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19530] Filling out basic attributes, {name='1.19530', nodeId='7480'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19530] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19530] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19530] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19530] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19530] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18423] has shape ID '7480'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18423] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18423] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18423] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18423] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18423] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18423] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18423] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18423] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18424] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18424] Filling out basic attributes, {name='1.18424', nodeId='7481'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19531] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19531] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19531] Filling out basic attributes, {name='1.19531', nodeId='7481'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19531] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19531] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19531] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19531] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19531] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18424] has shape ID '7481'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18424] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18424] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18424] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18424] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18424] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18424] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18424] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18424] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18425] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18425] Filling out basic attributes, {name='1.18425', nodeId='7482'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19532] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19532] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19532] Filling out basic attributes, {name='1.19532', nodeId='7482'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19532] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19532] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19532] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19532] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19532] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18425] has shape ID '7482'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18425] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18425] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18425] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18425] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18425] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18425] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18425] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18425] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18426] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18426] Filling out basic attributes, {name='1.18426', nodeId='7483'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19533] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19533] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19533] Filling out basic attributes, {name='1.19533', nodeId='7483'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19533] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19533] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19533] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19533] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19533] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18426] has shape ID '7483'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18426] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18426] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18426] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18426] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18426] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18426] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18426] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18426] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18427] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18427] Filling out basic attributes, {name='1.18427', nodeId='7484'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19534] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19534] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19534] Filling out basic attributes, {name='1.19534', nodeId='7484'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19534] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19534] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19534] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19534] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19534] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18427] has shape ID '7484'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18427] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18427] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18427] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18427] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18427] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18427] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18427] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18427] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18428] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18428] Filling out basic attributes, {name='1.18428', nodeId='7485'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19535] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19535] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19535] Filling out basic attributes, {name='1.19535', nodeId='7485'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19535] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19535] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19535] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19535] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19535] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18428] has shape ID '7485'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18428] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18428] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18428] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18428] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18428] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18428] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18428] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18428] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18429] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18429] Filling out basic attributes, {name='1.18429', nodeId='7486'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19536] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19536] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19536] Filling out basic attributes, {name='1.19536', nodeId='7486'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19536] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19536] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19536] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19536] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19536] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18429] has shape ID '7486'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18429] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18429] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18429] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18429] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18429] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18429] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18429] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18429] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18430] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18430] Filling out basic attributes, {name='1.18430', nodeId='7487'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19537] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19537] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19537] Filling out basic attributes, {name='1.19537', nodeId='7487'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19537] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19537] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19537] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19537] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19537] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18430] has shape ID '7487'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18430] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18430] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18430] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18430] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18430] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18430] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18430] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18430] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18431] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18431] Filling out basic attributes, {name='1.18431', nodeId='7488'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19538] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19538] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19538] Filling out basic attributes, {name='1.19538', nodeId='7488'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19538] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19538] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19538] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19538] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19538] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18431] has shape ID '7488'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18431] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18431] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18431] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18431] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18431] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18431] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18431] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18431] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18432] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18432] Filling out basic attributes, {name='1.18432', nodeId='7489'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19539] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19539] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19539] Filling out basic attributes, {name='1.19539', nodeId='7489'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19539] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19539] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19539] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19539] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19539] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18432] has shape ID '7489'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18432] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18432] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18432] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18432] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18432] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18432] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18432] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18432] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18433] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18433] Filling out basic attributes, {name='1.18433', nodeId='7490'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19540] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19540] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19540] Filling out basic attributes, {name='1.19540', nodeId='7490'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19540] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19540] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19540] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19540] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19540] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18433] has shape ID '7490'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18433] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18433] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18433] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18433] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18433] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18433] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18433] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18433] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18434] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18434] Filling out basic attributes, {name='1.18434', nodeId='7491'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19541] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19541] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19541] Filling out basic attributes, {name='1.19541', nodeId='7491'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19541] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19541] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19541] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19541] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19541] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18434] has shape ID '7491'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18434] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18434] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18434] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18434] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18434] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18434] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18434] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18434] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18435] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18435] Filling out basic attributes, {name='1.18435', nodeId='7492'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19542] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19542] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19542] Filling out basic attributes, {name='1.19542', nodeId='7492'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19542] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19542] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19542] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19542] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19542] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18435] has shape ID '7492'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18435] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18435] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18435] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18435] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18435] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18435] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18435] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18435] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18436] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18436] Filling out basic attributes, {name='1.18436', nodeId='7493'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19543] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19543] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19543] Filling out basic attributes, {name='1.19543', nodeId='7493'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19543] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19543] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19543] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19543] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19543] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18436] has shape ID '7493'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18436] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18436] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18436] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18436] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18436] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18436] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18436] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18436] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18437] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18437] Filling out basic attributes, {name='1.18437', nodeId='7494'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19544] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19544] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19544] Filling out basic attributes, {name='1.19544', nodeId='7494'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19544] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19544] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19544] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19544] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19544] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18437] has shape ID '7494'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18437] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18437] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18437] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18437] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18437] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18437] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18437] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18437] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18438] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18438] Filling out basic attributes, {name='1.18438', nodeId='7495'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19545] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19545] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19545] Filling out basic attributes, {name='1.19545', nodeId='7495'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19545] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19545] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19545] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19545] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19545] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18438] has shape ID '7495'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18438] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18438] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18438] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18438] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18438] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18438] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18438] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18438] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18439] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18439] Filling out basic attributes, {name='1.18439', nodeId='7496'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19546] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19546] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19546] Filling out basic attributes, {name='1.19546', nodeId='7496'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19546] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19546] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19546] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19546] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19546] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18439] has shape ID '7496'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18439] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18439] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18439] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18439] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18439] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18439] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18439] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18439] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18440] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18440] Filling out basic attributes, {name='1.18440', nodeId='7497'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19547] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19547] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19547] Filling out basic attributes, {name='1.19547', nodeId='7497'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19547] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19547] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19547] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19547] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19547] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18440] has shape ID '7497'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18440] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18440] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18440] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18440] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18440] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18440] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18440] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18440] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18441] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18441] Filling out basic attributes, {name='1.18441', nodeId='7498'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19548] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19548] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19548] Filling out basic attributes, {name='1.19548', nodeId='7498'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19548] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19548] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19548] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19548] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19548] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18441] has shape ID '7498'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18441] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18441] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18441] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18441] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18441] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18441] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18441] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18441] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18442] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18442] Filling out basic attributes, {name='1.18442', nodeId='7499'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19549] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19549] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19549] Filling out basic attributes, {name='1.19549', nodeId='7499'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19549] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19549] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19549] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19549] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19549] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18442] has shape ID '7499'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18442] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18442] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18442] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18442] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18442] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18442] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18442] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18442] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18443] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18443] Filling out basic attributes, {name='1.18443', nodeId='7500'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19550] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19550] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19550] Filling out basic attributes, {name='1.19550', nodeId='7500'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19550] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19550] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19550] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19550] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19550] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18443] has shape ID '7500'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18443] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18443] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18443] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18443] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18443] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18443] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18443] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18443] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18444] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18444] Filling out basic attributes, {name='1.18444', nodeId='7501'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19551] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19551] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19551] Filling out basic attributes, {name='1.19551', nodeId='7501'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19551] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19551] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19551] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19551] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19551] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18444] has shape ID '7501'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18444] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18444] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18444] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18444] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18444] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18444] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18444] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18444] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18445] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18445] Filling out basic attributes, {name='1.18445', nodeId='7502'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19552] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19552] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19552] Filling out basic attributes, {name='1.19552', nodeId='7502'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19552] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19552] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19552] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19552] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19552] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18445] has shape ID '7502'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18445] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18445] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18445] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18445] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18445] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18445] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18445] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18445] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18446] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18446] Filling out basic attributes, {name='1.18446', nodeId='7503'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19553] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19553] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19553] Filling out basic attributes, {name='1.19553', nodeId='7503'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19553] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19553] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19553] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19553] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19553] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18446] has shape ID '7503'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18446] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18446] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18446] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18446] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18446] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18446] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18446] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18446] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18447] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18447] Filling out basic attributes, {name='1.18447', nodeId='7504'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19554] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19554] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19554] Filling out basic attributes, {name='1.19554', nodeId='7504'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19554] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19554] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19554] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19554] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19554] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18447] has shape ID '7504'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18447] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18447] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18447] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18447] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18447] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18447] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18447] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18447] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18448] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18448] Filling out basic attributes, {name='1.18448', nodeId='7505'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19555] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19555] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19555] Filling out basic attributes, {name='1.19555', nodeId='7505'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19555] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19555] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19555] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19555] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19555] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18448] has shape ID '7505'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18448] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18448] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18448] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18448] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18448] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18448] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18448] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18448] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18449] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18449] Filling out basic attributes, {name='1.18449', nodeId='7506'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19556] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19556] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19556] Filling out basic attributes, {name='1.19556', nodeId='7506'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19556] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19556] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19556] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19556] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19556] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18449] has shape ID '7506'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18449] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18449] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18449] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18449] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18449] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18449] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18449] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18449] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18450] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18450] Filling out basic attributes, {name='1.18450', nodeId='7507'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19557] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19557] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19557] Filling out basic attributes, {name='1.19557', nodeId='7507'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19557] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19557] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19557] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19557] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19557] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18450] has shape ID '7507'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18450] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18450] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18450] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18450] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18450] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18450] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18450] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18450] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18451] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18451] Filling out basic attributes, {name='1.18451', nodeId='7508'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19558] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19558] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19558] Filling out basic attributes, {name='1.19558', nodeId='7508'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19558] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19558] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19558] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19558] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19558] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18451] has shape ID '7508'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18451] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18451] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18451] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18451] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18451] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18451] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18451] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18451] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18452] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18452] Filling out basic attributes, {name='1.18452', nodeId='7509'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19559] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19559] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19559] Filling out basic attributes, {name='1.19559', nodeId='7509'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19559] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19559] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19559] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19559] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19559] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18452] has shape ID '7509'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18452] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18452] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18452] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18452] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18452] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18452] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18452] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18452] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18453] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18453] Filling out basic attributes, {name='1.18453', nodeId='7510'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19560] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19560] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19560] Filling out basic attributes, {name='1.19560', nodeId='7510'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19560] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19560] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19560] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19560] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19560] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18453] has shape ID '7510'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18453] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18453] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18453] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18453] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18453] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18453] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18453] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18453] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18454] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18454] Filling out basic attributes, {name='1.18454', nodeId='7511'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19561] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19561] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19561] Filling out basic attributes, {name='1.19561', nodeId='7511'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19561] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19561] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19561] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19561] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19561] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18454] has shape ID '7511'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18454] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18454] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18454] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18454] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18454] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18454] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18454] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18454] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18455] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18455] Filling out basic attributes, {name='1.18455', nodeId='7512'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19562] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19562] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19562] Filling out basic attributes, {name='1.19562', nodeId='7512'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19562] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19562] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19562] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19562] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19562] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18455] has shape ID '7512'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18455] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18455] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18455] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18455] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18455] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18455] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18455] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18455] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18456] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18456] Filling out basic attributes, {name='1.18456', nodeId='7513'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19563] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19563] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19563] Filling out basic attributes, {name='1.19563', nodeId='7513'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19563] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19563] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19563] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19563] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19563] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18456] has shape ID '7513'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18456] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18456] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18456] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18456] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18456] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18456] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18456] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18456] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18457] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18457] Filling out basic attributes, {name='1.18457', nodeId='7514'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19564] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19564] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19564] Filling out basic attributes, {name='1.19564', nodeId='7514'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19564] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19564] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19564] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19564] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19564] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18457] has shape ID '7514'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18457] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18457] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18457] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18457] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18457] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18457] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18457] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18457] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18458] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18458] Filling out basic attributes, {name='1.18458', nodeId='7515'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19565] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19565] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19565] Filling out basic attributes, {name='1.19565', nodeId='7515'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19565] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19565] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19565] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19565] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19565] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18458] has shape ID '7515'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18458] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18458] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18458] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18458] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18458] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18458] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18458] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18458] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18459] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18459] Filling out basic attributes, {name='1.18459', nodeId='7516'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19566] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19566] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19566] Filling out basic attributes, {name='1.19566', nodeId='7516'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19566] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19566] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19566] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19566] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19566] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18459] has shape ID '7516'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18459] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18459] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18459] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18459] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18459] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18459] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18459] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18459] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18460] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18460] Filling out basic attributes, {name='1.18460', nodeId='7517'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19567] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19567] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19567] Filling out basic attributes, {name='1.19567', nodeId='7517'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19567] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19567] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19567] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19567] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19567] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18460] has shape ID '7517'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18460] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18460] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18460] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18460] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18460] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18460] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18460] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18460] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18461] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18461] Filling out basic attributes, {name='1.18461', nodeId='7518'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19568] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19568] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19568] Filling out basic attributes, {name='1.19568', nodeId='7518'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19568] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19568] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19568] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19568] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19568] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18461] has shape ID '7518'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18461] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18461] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18461] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18461] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18461] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18461] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18461] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18461] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18462] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18462] Filling out basic attributes, {name='1.18462', nodeId='7519'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19569] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19569] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19569] Filling out basic attributes, {name='1.19569', nodeId='7519'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19569] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19569] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19569] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19569] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19569] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18462] has shape ID '7519'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18462] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18462] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18462] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18462] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18462] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18462] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18462] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18462] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18463] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18463] Filling out basic attributes, {name='1.18463', nodeId='7520'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19570] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19570] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19570] Filling out basic attributes, {name='1.19570', nodeId='7520'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19570] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19570] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19570] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19570] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19570] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18463] has shape ID '7520'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18463] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18463] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18463] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18463] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18463] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18463] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18463] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18463] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18464] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18464] Filling out basic attributes, {name='1.18464', nodeId='7521'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19571] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19571] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19571] Filling out basic attributes, {name='1.19571', nodeId='7521'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19571] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19571] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19571] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19571] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19571] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18464] has shape ID '7521'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18464] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18464] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18464] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18464] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18464] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18464] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18464] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18464] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18465] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18465] Filling out basic attributes, {name='1.18465', nodeId='7522'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19572] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19572] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19572] Filling out basic attributes, {name='1.19572', nodeId='7522'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19572] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19572] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19572] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19572] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19572] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18465] has shape ID '7522'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18465] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18465] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18465] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18465] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18465] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18465] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18465] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18465] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18466] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18466] Filling out basic attributes, {name='1.18466', nodeId='7523'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19573] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19573] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19573] Filling out basic attributes, {name='1.19573', nodeId='7523'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19573] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19573] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19573] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19573] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19573] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18466] has shape ID '7523'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18466] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18466] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18466] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18466] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18466] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18466] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18466] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18466] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18467] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18467] Filling out basic attributes, {name='1.18467', nodeId='7524'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19574] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19574] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19574] Filling out basic attributes, {name='1.19574', nodeId='7524'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19574] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19574] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19574] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19574] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19574] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18467] has shape ID '7524'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18467] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18467] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18467] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18467] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18467] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18467] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18467] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18467] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18468] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18468] Filling out basic attributes, {name='1.18468', nodeId='7525'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19575] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19575] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19575] Filling out basic attributes, {name='1.19575', nodeId='7525'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19575] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19575] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19575] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19575] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19575] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18468] has shape ID '7525'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18468] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18468] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18468] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18468] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18468] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18468] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18468] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18468] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18469] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18469] Filling out basic attributes, {name='1.18469', nodeId='7526'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19576] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19576] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19576] Filling out basic attributes, {name='1.19576', nodeId='7526'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19576] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19576] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19576] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19576] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19576] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18469] has shape ID '7526'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18469] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18469] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18469] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18469] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18469] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18469] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18469] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18469] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18470] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18470] Filling out basic attributes, {name='1.18470', nodeId='7527'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19577] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19577] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19577] Filling out basic attributes, {name='1.19577', nodeId='7527'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19577] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19577] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19577] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19577] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19577] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18470] has shape ID '7527'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18470] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18470] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18470] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18470] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18470] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18470] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18470] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18470] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18471] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18471] Filling out basic attributes, {name='1.18471', nodeId='7528'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19578] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19578] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19578] Filling out basic attributes, {name='1.19578', nodeId='7528'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19578] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19578] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19578] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19578] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19578] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18471] has shape ID '7528'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18471] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18471] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18471] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18471] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18471] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18471] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18471] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18471] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18472] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18472] Filling out basic attributes, {name='1.18472', nodeId='7529'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19579] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19579] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19579] Filling out basic attributes, {name='1.19579', nodeId='7529'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19579] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19579] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19579] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19579] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19579] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18472] has shape ID '7529'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18472] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18472] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18472] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18472] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18472] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18472] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18472] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18472] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18473] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18473] Filling out basic attributes, {name='1.18473', nodeId='7530'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19580] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19580] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19580] Filling out basic attributes, {name='1.19580', nodeId='7530'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19580] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19580] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19580] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19580] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19580] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18473] has shape ID '7530'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18473] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18473] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18473] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18473] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18473] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18473] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18473] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18473] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18474] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18474] Filling out basic attributes, {name='1.18474', nodeId='7531'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19581] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19581] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19581] Filling out basic attributes, {name='1.19581', nodeId='7531'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19581] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19581] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19581] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19581] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19581] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18474] has shape ID '7531'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18474] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18474] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18474] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18474] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18474] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18474] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18474] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18474] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18475] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18475] Filling out basic attributes, {name='1.18475', nodeId='7532'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19582] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19582] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19582] Filling out basic attributes, {name='1.19582', nodeId='7532'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19582] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19582] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19582] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19582] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19582] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18475] has shape ID '7532'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18475] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18475] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18475] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18475] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18475] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18475] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18475] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18475] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18476] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18476] Filling out basic attributes, {name='1.18476', nodeId='7533'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19583] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19583] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19583] Filling out basic attributes, {name='1.19583', nodeId='7533'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19583] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19583] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19583] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19583] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19583] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18476] has shape ID '7533'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18476] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18476] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18476] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18476] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18476] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18476] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18476] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18476] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18477] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18477] Filling out basic attributes, {name='1.18477', nodeId='7534'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19584] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19584] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19584] Filling out basic attributes, {name='1.19584', nodeId='7534'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19584] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19584] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19584] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19584] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19584] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18477] has shape ID '7534'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18477] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18477] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18477] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18477] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18477] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18477] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18477] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18477] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18478] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18478] Filling out basic attributes, {name='1.18478', nodeId='7535'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19585] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19585] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19585] Filling out basic attributes, {name='1.19585', nodeId='7535'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19585] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19585] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19585] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19585] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19585] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18478] has shape ID '7535'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18478] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18478] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18478] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18478] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18478] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18478] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18478] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18478] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18479] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18479] Filling out basic attributes, {name='1.18479', nodeId='7536'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19586] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19586] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19586] Filling out basic attributes, {name='1.19586', nodeId='7536'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19586] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19586] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19586] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19586] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19586] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18479] has shape ID '7536'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18479] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18479] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18479] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18479] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18479] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18479] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18479] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18479] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18480] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18480] Filling out basic attributes, {name='1.18480', nodeId='7537'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19587] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19587] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19587] Filling out basic attributes, {name='1.19587', nodeId='7537'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19587] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19587] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19587] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19587] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19587] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18480] has shape ID '7537'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18480] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18480] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18480] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18480] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18480] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18480] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18480] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18480] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18481] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18481] Filling out basic attributes, {name='1.18481', nodeId='7538'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19588] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19588] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19588] Filling out basic attributes, {name='1.19588', nodeId='7538'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19588] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19588] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19588] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19588] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19588] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18481] has shape ID '7538'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18481] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18481] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18481] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18481] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18481] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18481] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18481] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18481] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18482] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18482] Filling out basic attributes, {name='1.18482', nodeId='7539'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19589] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19589] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19589] Filling out basic attributes, {name='1.19589', nodeId='7539'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19589] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19589] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19589] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19589] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19589] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18482] has shape ID '7539'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18482] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18482] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18482] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18482] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18482] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18482] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18482] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18482] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18483] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18483] Filling out basic attributes, {name='1.18483', nodeId='7540'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19590] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19590] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19590] Filling out basic attributes, {name='1.19590', nodeId='7540'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19590] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19590] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19590] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19590] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19590] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18483] has shape ID '7540'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18483] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18483] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18483] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18483] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18483] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18483] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18483] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18483] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18484] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18484] Filling out basic attributes, {name='1.18484', nodeId='7541'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19591] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19591] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19591] Filling out basic attributes, {name='1.19591', nodeId='7541'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19591] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19591] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19591] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19591] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19591] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18484] has shape ID '7541'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18484] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18484] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18484] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18484] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18484] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18484] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18484] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18484] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18485] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18485] Filling out basic attributes, {name='1.18485', nodeId='7542'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19592] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19592] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19592] Filling out basic attributes, {name='1.19592', nodeId='7542'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19592] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19592] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19592] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19592] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19592] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18485] has shape ID '7542'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18485] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18485] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18485] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18485] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18485] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18485] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18485] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18485] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18486] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18486] Filling out basic attributes, {name='1.18486', nodeId='7543'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19593] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19593] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19593] Filling out basic attributes, {name='1.19593', nodeId='7543'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19593] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19593] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19593] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19593] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19593] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18486] has shape ID '7543'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18486] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18486] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18486] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18486] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18486] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18486] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18486] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18486] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18487] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18487] Filling out basic attributes, {name='1.18487', nodeId='7544'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19594] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19594] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19594] Filling out basic attributes, {name='1.19594', nodeId='7544'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19594] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19594] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19594] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19594] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19594] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18487] has shape ID '7544'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18487] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18487] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18487] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18487] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18487] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18487] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18487] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18487] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18488] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18488] Filling out basic attributes, {name='1.18488', nodeId='7545'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19595] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19595] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19595] Filling out basic attributes, {name='1.19595', nodeId='7545'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19595] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19595] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19595] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19595] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19595] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18488] has shape ID '7545'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18488] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18488] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18488] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18488] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18488] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18488] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18488] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18488] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18489] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18489] Filling out basic attributes, {name='1.18489', nodeId='7546'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19596] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19596] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19596] Filling out basic attributes, {name='1.19596', nodeId='7546'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19596] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19596] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19596] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19596] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19596] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18489] has shape ID '7546'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18489] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18489] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18489] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18489] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18489] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18489] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18489] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18489] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18490] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18490] Filling out basic attributes, {name='1.18490', nodeId='7547'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19597] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19597] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19597] Filling out basic attributes, {name='1.19597', nodeId='7547'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19597] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19597] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19597] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19597] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19597] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18490] has shape ID '7547'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18490] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18490] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18490] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18490] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18490] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18490] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18490] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18490] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18491] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18491] Filling out basic attributes, {name='1.18491', nodeId='7548'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19598] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19598] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19598] Filling out basic attributes, {name='1.19598', nodeId='7548'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19598] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19598] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19598] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19598] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19598] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18491] has shape ID '7548'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18491] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18491] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18491] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18491] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18491] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18491] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18491] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18491] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18492] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18492] Filling out basic attributes, {name='1.18492', nodeId='7549'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19599] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19599] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19599] Filling out basic attributes, {name='1.19599', nodeId='7549'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19599] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19599] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19599] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19599] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19599] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18492] has shape ID '7549'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18492] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18492] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18492] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18492] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18492] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18492] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18492] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18492] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18493] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18493] Filling out basic attributes, {name='1.18493', nodeId='7550'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19600] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19600] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19600] Filling out basic attributes, {name='1.19600', nodeId='7550'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19600] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19600] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19600] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19600] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19600] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18493] has shape ID '7550'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18493] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18493] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18493] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18493] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18493] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18493] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18493] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18493] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18494] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18494] Filling out basic attributes, {name='1.18494', nodeId='7551'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19601] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19601] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19601] Filling out basic attributes, {name='1.19601', nodeId='7551'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19601] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19601] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19601] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19601] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19601] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18494] has shape ID '7551'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18494] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18494] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18494] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18494] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18494] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18494] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18494] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18494] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18495] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18495] Filling out basic attributes, {name='1.18495', nodeId='7552'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19602] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19602] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19602] Filling out basic attributes, {name='1.19602', nodeId='7552'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19602] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19602] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19602] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19602] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19602] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18495] has shape ID '7552'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18495] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18495] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18495] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18495] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18495] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18495] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18495] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18495] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18496] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18496] Filling out basic attributes, {name='1.18496', nodeId='7553'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19603] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19603] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19603] Filling out basic attributes, {name='1.19603', nodeId='7553'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19603] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19603] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19603] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19603] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19603] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18496] has shape ID '7553'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18496] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18496] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18496] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18496] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18496] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18496] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18496] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18496] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18497] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18497] Filling out basic attributes, {name='1.18497', nodeId='7554'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19604] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19604] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19604] Filling out basic attributes, {name='1.19604', nodeId='7554'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19604] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19604] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19604] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19604] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19604] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18497] has shape ID '7554'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18497] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18497] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18497] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18497] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18497] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18497] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18497] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18497] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18498] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18498] Filling out basic attributes, {name='1.18498', nodeId='7555'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19605] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19605] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19605] Filling out basic attributes, {name='1.19605', nodeId='7555'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19605] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19605] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19605] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19605] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19605] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18498] has shape ID '7555'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18498] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18498] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18498] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18498] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18498] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18498] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18498] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18498] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18499] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18499] Filling out basic attributes, {name='1.18499', nodeId='7556'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19606] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19606] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19606] Filling out basic attributes, {name='1.19606', nodeId='7556'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19606] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19606] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19606] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19606] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19606] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18499] has shape ID '7556'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18499] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18499] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18499] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18499] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18499] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18499] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18499] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18499] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.185] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.185] Filling out basic attributes, {name='1.185', nodeId='7557'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11434] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11434] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11434] Filling out basic attributes, {name='1.11434', nodeId='7557'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11434] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11434] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11434] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11434] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11434] Has '1' subsets, '22' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.185] has shape ID '7557'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.185] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.185] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.185] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.185] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.185] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.185] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.185] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.185] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18500] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18500] Filling out basic attributes, {name='1.18500', nodeId='7558'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19607] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19607] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19607] Filling out basic attributes, {name='1.19607', nodeId='7558'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19607] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19607] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19607] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19607] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19607] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18500] has shape ID '7558'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18500] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18500] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18500] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18500] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18500] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18500] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18500] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18500] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18501] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18501] Filling out basic attributes, {name='1.18501', nodeId='7559'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19608] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19608] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19608] Filling out basic attributes, {name='1.19608', nodeId='7559'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19608] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19608] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19608] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19608] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19608] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18501] has shape ID '7559'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18501] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18501] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18501] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18501] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18501] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18501] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18501] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18501] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18502] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18502] Filling out basic attributes, {name='1.18502', nodeId='7560'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19609] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19609] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19609] Filling out basic attributes, {name='1.19609', nodeId='7560'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19609] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19609] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19609] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19609] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19609] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18502] has shape ID '7560'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18502] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18502] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18502] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18502] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18502] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18502] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18502] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18502] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18503] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18503] Filling out basic attributes, {name='1.18503', nodeId='7561'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19610] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19610] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19610] Filling out basic attributes, {name='1.19610', nodeId='7561'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19610] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19610] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19610] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19610] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19610] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18503] has shape ID '7561'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18503] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18503] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18503] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18503] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18503] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18503] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18503] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18503] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18504] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18504] Filling out basic attributes, {name='1.18504', nodeId='7562'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19611] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19611] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19611] Filling out basic attributes, {name='1.19611', nodeId='7562'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19611] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19611] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19611] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19611] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19611] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18504] has shape ID '7562'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18504] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18504] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18504] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18504] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18504] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18504] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18504] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18504] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18505] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18505] Filling out basic attributes, {name='1.18505', nodeId='7563'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19612] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19612] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19612] Filling out basic attributes, {name='1.19612', nodeId='7563'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19612] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19612] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19612] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19612] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19612] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18505] has shape ID '7563'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18505] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18505] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18505] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18505] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18505] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18505] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18505] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18505] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18506] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18506] Filling out basic attributes, {name='1.18506', nodeId='7564'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19613] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19613] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19613] Filling out basic attributes, {name='1.19613', nodeId='7564'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19613] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19613] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19613] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19613] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19613] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18506] has shape ID '7564'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18506] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18506] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18506] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18506] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18506] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18506] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18506] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18506] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18507] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18507] Filling out basic attributes, {name='1.18507', nodeId='7565'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19614] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19614] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19614] Filling out basic attributes, {name='1.19614', nodeId='7565'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19614] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19614] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19614] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19614] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19614] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18507] has shape ID '7565'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18507] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18507] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18507] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18507] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18507] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18507] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18507] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18507] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18508] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18508] Filling out basic attributes, {name='1.18508', nodeId='7566'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19615] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19615] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19615] Filling out basic attributes, {name='1.19615', nodeId='7566'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19615] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19615] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19615] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19615] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19615] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18508] has shape ID '7566'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18508] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18508] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18508] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18508] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18508] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18508] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18508] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18508] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18509] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18509] Filling out basic attributes, {name='1.18509', nodeId='7567'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19616] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19616] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19616] Filling out basic attributes, {name='1.19616', nodeId='7567'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19616] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19616] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19616] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19616] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19616] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18509] has shape ID '7567'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18509] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18509] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18509] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18509] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18509] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18509] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18509] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18509] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18510] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18510] Filling out basic attributes, {name='1.18510', nodeId='7568'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19617] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19617] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19617] Filling out basic attributes, {name='1.19617', nodeId='7568'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19617] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19617] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19617] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19617] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19617] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18510] has shape ID '7568'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18510] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18510] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18510] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18510] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18510] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18510] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18510] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18510] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18511] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18511] Filling out basic attributes, {name='1.18511', nodeId='7569'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19618] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19618] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19618] Filling out basic attributes, {name='1.19618', nodeId='7569'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19618] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19618] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19618] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19618] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19618] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18511] has shape ID '7569'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18511] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18511] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18511] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18511] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18511] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18511] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18511] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18511] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18512] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18512] Filling out basic attributes, {name='1.18512', nodeId='7570'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19619] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19619] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19619] Filling out basic attributes, {name='1.19619', nodeId='7570'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19619] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19619] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19619] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19619] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19619] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18512] has shape ID '7570'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18512] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18512] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18512] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18512] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18512] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18512] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18512] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18512] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18513] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18513] Filling out basic attributes, {name='1.18513', nodeId='7571'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19620] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19620] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19620] Filling out basic attributes, {name='1.19620', nodeId='7571'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19620] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19620] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19620] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19620] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19620] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18513] has shape ID '7571'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18513] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18513] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18513] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18513] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18513] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18513] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18513] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18513] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18514] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18514] Filling out basic attributes, {name='1.18514', nodeId='7572'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19621] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19621] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19621] Filling out basic attributes, {name='1.19621', nodeId='7572'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19621] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19621] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19621] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19621] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19621] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18514] has shape ID '7572'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18514] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18514] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18514] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18514] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18514] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18514] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18514] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18514] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18515] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18515] Filling out basic attributes, {name='1.18515', nodeId='7573'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19622] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19622] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19622] Filling out basic attributes, {name='1.19622', nodeId='7573'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19622] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19622] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19622] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19622] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19622] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18515] has shape ID '7573'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18515] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18515] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18515] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18515] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18515] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18515] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18515] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18515] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18516] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18516] Filling out basic attributes, {name='1.18516', nodeId='7574'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19623] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19623] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19623] Filling out basic attributes, {name='1.19623', nodeId='7574'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19623] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19623] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19623] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19623] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19623] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18516] has shape ID '7574'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18516] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18516] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18516] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18516] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18516] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18516] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18516] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18516] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18517] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18517] Filling out basic attributes, {name='1.18517', nodeId='7575'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19624] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19624] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19624] Filling out basic attributes, {name='1.19624', nodeId='7575'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19624] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19624] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19624] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19624] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19624] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18517] has shape ID '7575'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18517] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18517] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18517] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18517] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18517] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18517] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18517] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18517] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18518] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18518] Filling out basic attributes, {name='1.18518', nodeId='7576'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19625] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19625] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19625] Filling out basic attributes, {name='1.19625', nodeId='7576'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19625] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19625] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19625] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19625] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19625] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18518] has shape ID '7576'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18518] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18518] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18518] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18518] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18518] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18518] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18518] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18518] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18519] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18519] Filling out basic attributes, {name='1.18519', nodeId='7577'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19626] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19626] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19626] Filling out basic attributes, {name='1.19626', nodeId='7577'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19626] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19626] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19626] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19626] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19626] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18519] has shape ID '7577'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18519] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18519] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18519] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18519] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18519] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18519] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18519] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18519] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18520] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18520] Filling out basic attributes, {name='1.18520', nodeId='7578'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19627] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19627] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19627] Filling out basic attributes, {name='1.19627', nodeId='7578'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19627] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19627] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19627] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19627] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19627] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18520] has shape ID '7578'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18520] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18520] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18520] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18520] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18520] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18520] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18520] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18520] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18521] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18521] Filling out basic attributes, {name='1.18521', nodeId='7579'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19628] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19628] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19628] Filling out basic attributes, {name='1.19628', nodeId='7579'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19628] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19628] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19628] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19628] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19628] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18521] has shape ID '7579'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18521] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18521] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18521] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18521] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18521] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18521] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18521] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18521] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18522] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18522] Filling out basic attributes, {name='1.18522', nodeId='7580'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19629] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19629] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19629] Filling out basic attributes, {name='1.19629', nodeId='7580'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19629] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19629] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19629] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19629] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19629] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18522] has shape ID '7580'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18522] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18522] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18522] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18522] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18522] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18522] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18522] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18522] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18523] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18523] Filling out basic attributes, {name='1.18523', nodeId='7581'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19630] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19630] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19630] Filling out basic attributes, {name='1.19630', nodeId='7581'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19630] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19630] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19630] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19630] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19630] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18523] has shape ID '7581'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18523] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18523] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18523] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18523] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18523] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18523] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18523] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18523] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18524] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18524] Filling out basic attributes, {name='1.18524', nodeId='7582'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19631] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19631] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19631] Filling out basic attributes, {name='1.19631', nodeId='7582'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19631] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19631] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19631] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19631] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19631] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18524] has shape ID '7582'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18524] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18524] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18524] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18524] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18524] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18524] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18524] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18524] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18525] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18525] Filling out basic attributes, {name='1.18525', nodeId='7583'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19632] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19632] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19632] Filling out basic attributes, {name='1.19632', nodeId='7583'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19632] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19632] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19632] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19632] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19632] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18525] has shape ID '7583'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18525] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18525] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18525] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18525] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18525] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18525] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18525] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18525] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18526] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18526] Filling out basic attributes, {name='1.18526', nodeId='7584'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19633] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19633] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19633] Filling out basic attributes, {name='1.19633', nodeId='7584'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19633] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19633] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19633] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19633] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19633] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18526] has shape ID '7584'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18526] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18526] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18526] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18526] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18526] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18526] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18526] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18526] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18527] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18527] Filling out basic attributes, {name='1.18527', nodeId='7585'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19634] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19634] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19634] Filling out basic attributes, {name='1.19634', nodeId='7585'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19634] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19634] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19634] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19634] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19634] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18527] has shape ID '7585'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18527] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18527] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18527] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18527] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18527] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18527] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18527] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18527] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18528] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18528] Filling out basic attributes, {name='1.18528', nodeId='7586'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19635] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19635] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19635] Filling out basic attributes, {name='1.19635', nodeId='7586'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19635] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19635] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19635] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19635] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19635] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18528] has shape ID '7586'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18528] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18528] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18528] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18528] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18528] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18528] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18528] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18528] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18529] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18529] Filling out basic attributes, {name='1.18529', nodeId='7587'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19636] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19636] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19636] Filling out basic attributes, {name='1.19636', nodeId='7587'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19636] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19636] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19636] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19636] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19636] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18529] has shape ID '7587'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18529] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18529] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18529] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18529] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18529] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18529] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18529] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18529] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18530] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18530] Filling out basic attributes, {name='1.18530', nodeId='7588'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19637] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19637] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19637] Filling out basic attributes, {name='1.19637', nodeId='7588'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19637] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19637] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19637] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19637] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19637] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18530] has shape ID '7588'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18530] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18530] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18530] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18530] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18530] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18530] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18530] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18530] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18531] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18531] Filling out basic attributes, {name='1.18531', nodeId='7589'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19638] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19638] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19638] Filling out basic attributes, {name='1.19638', nodeId='7589'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19638] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19638] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19638] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19638] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19638] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18531] has shape ID '7589'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18531] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18531] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18531] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18531] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18531] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18531] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18531] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18531] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18532] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18532] Filling out basic attributes, {name='1.18532', nodeId='7590'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19639] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19639] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19639] Filling out basic attributes, {name='1.19639', nodeId='7590'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19639] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19639] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19639] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19639] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19639] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18532] has shape ID '7590'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18532] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18532] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18532] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18532] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18532] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18532] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18532] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18532] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18533] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18533] Filling out basic attributes, {name='1.18533', nodeId='7591'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19640] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19640] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19640] Filling out basic attributes, {name='1.19640', nodeId='7591'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19640] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19640] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19640] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19640] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19640] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18533] has shape ID '7591'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18533] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18533] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18533] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18533] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18533] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18533] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18533] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18533] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18534] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18534] Filling out basic attributes, {name='1.18534', nodeId='7592'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19641] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19641] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19641] Filling out basic attributes, {name='1.19641', nodeId='7592'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19641] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19641] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19641] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19641] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19641] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18534] has shape ID '7592'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18534] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18534] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18534] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18534] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18534] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18534] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18534] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18534] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18535] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18535] Filling out basic attributes, {name='1.18535', nodeId='7593'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19642] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19642] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19642] Filling out basic attributes, {name='1.19642', nodeId='7593'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19642] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19642] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19642] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19642] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19642] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18535] has shape ID '7593'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18535] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18535] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18535] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18535] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18535] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18535] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18535] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18535] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18536] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18536] Filling out basic attributes, {name='1.18536', nodeId='7594'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19643] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19643] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19643] Filling out basic attributes, {name='1.19643', nodeId='7594'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19643] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19643] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19643] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19643] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19643] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18536] has shape ID '7594'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18536] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18536] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18536] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18536] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18536] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18536] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18536] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18536] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18537] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18537] Filling out basic attributes, {name='1.18537', nodeId='7595'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19644] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19644] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19644] Filling out basic attributes, {name='1.19644', nodeId='7595'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19644] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19644] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19644] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19644] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19644] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18537] has shape ID '7595'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18537] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18537] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18537] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18537] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18537] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18537] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18537] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18537] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18538] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18538] Filling out basic attributes, {name='1.18538', nodeId='7596'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19645] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19645] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19645] Filling out basic attributes, {name='1.19645', nodeId='7596'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19645] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19645] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19645] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19645] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19645] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18538] has shape ID '7596'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18538] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18538] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18538] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18538] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18538] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18538] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18538] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18538] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18539] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18539] Filling out basic attributes, {name='1.18539', nodeId='7597'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19646] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19646] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19646] Filling out basic attributes, {name='1.19646', nodeId='7597'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19646] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19646] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19646] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19646] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19646] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18539] has shape ID '7597'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18539] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18539] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18539] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18539] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18539] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18539] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18539] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18539] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18540] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18540] Filling out basic attributes, {name='1.18540', nodeId='7598'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19647] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19647] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19647] Filling out basic attributes, {name='1.19647', nodeId='7598'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19647] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19647] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19647] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19647] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19647] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18540] has shape ID '7598'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18540] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18540] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18540] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18540] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18540] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18540] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18540] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18540] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18541] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18541] Filling out basic attributes, {name='1.18541', nodeId='7599'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19648] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19648] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19648] Filling out basic attributes, {name='1.19648', nodeId='7599'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19648] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19648] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19648] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19648] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19648] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18541] has shape ID '7599'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18541] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18541] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18541] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18541] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18541] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18541] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18541] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18541] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18542] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18542] Filling out basic attributes, {name='1.18542', nodeId='7600'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19649] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19649] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19649] Filling out basic attributes, {name='1.19649', nodeId='7600'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19649] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19649] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19649] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19649] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19649] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18542] has shape ID '7600'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18542] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18542] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18542] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18542] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18542] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18542] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18542] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18542] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18543] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18543] Filling out basic attributes, {name='1.18543', nodeId='7601'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19650] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19650] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19650] Filling out basic attributes, {name='1.19650', nodeId='7601'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19650] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19650] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19650] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19650] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19650] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18543] has shape ID '7601'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18543] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18543] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18543] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18543] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18543] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18543] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18543] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18543] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18544] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18544] Filling out basic attributes, {name='1.18544', nodeId='7602'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19651] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19651] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19651] Filling out basic attributes, {name='1.19651', nodeId='7602'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19651] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19651] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19651] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19651] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19651] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18544] has shape ID '7602'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18544] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18544] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18544] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18544] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18544] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18544] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18544] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18544] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18545] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18545] Filling out basic attributes, {name='1.18545', nodeId='7603'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19652] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19652] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19652] Filling out basic attributes, {name='1.19652', nodeId='7603'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19652] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19652] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19652] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19652] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19652] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18545] has shape ID '7603'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18545] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18545] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18545] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18545] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18545] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18545] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18545] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18545] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18546] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18546] Filling out basic attributes, {name='1.18546', nodeId='7604'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19653] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19653] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19653] Filling out basic attributes, {name='1.19653', nodeId='7604'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19653] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19653] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19653] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19653] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19653] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18546] has shape ID '7604'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18546] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18546] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18546] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18546] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18546] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18546] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18546] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18546] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18547] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18547] Filling out basic attributes, {name='1.18547', nodeId='7605'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19654] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19654] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19654] Filling out basic attributes, {name='1.19654', nodeId='7605'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19654] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19654] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19654] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19654] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19654] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18547] has shape ID '7605'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18547] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18547] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18547] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18547] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18547] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18547] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18547] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18547] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18548] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18548] Filling out basic attributes, {name='1.18548', nodeId='7606'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19655] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19655] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19655] Filling out basic attributes, {name='1.19655', nodeId='7606'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19655] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19655] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19655] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19655] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19655] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18548] has shape ID '7606'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18548] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18548] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18548] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18548] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18548] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18548] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18548] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18548] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18549] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18549] Filling out basic attributes, {name='1.18549', nodeId='7607'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19656] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19656] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19656] Filling out basic attributes, {name='1.19656', nodeId='7607'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19656] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19656] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19656] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19656] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19656] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18549] has shape ID '7607'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18549] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18549] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18549] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18549] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18549] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18549] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18549] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18549] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18550] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18550] Filling out basic attributes, {name='1.18550', nodeId='7608'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19657] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19657] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19657] Filling out basic attributes, {name='1.19657', nodeId='7608'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19657] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19657] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19657] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19657] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19657] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18550] has shape ID '7608'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18550] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18550] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18550] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18550] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18550] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18550] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18550] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18550] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18551] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18551] Filling out basic attributes, {name='1.18551', nodeId='7609'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19658] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19658] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19658] Filling out basic attributes, {name='1.19658', nodeId='7609'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19658] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19658] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19658] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19658] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19658] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18551] has shape ID '7609'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18551] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18551] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18551] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18551] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18551] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18551] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18551] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18551] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18552] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18552] Filling out basic attributes, {name='1.18552', nodeId='7610'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19659] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19659] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19659] Filling out basic attributes, {name='1.19659', nodeId='7610'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19659] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19659] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19659] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19659] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19659] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18552] has shape ID '7610'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18552] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18552] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18552] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18552] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18552] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18552] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18552] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18552] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18553] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18553] Filling out basic attributes, {name='1.18553', nodeId='7611'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19660] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19660] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19660] Filling out basic attributes, {name='1.19660', nodeId='7611'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19660] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19660] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19660] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19660] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19660] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18553] has shape ID '7611'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18553] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18553] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18553] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18553] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18553] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18553] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18553] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18553] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18554] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18554] Filling out basic attributes, {name='1.18554', nodeId='7612'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19661] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19661] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19661] Filling out basic attributes, {name='1.19661', nodeId='7612'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19661] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19661] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19661] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19661] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19661] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18554] has shape ID '7612'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18554] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18554] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18554] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18554] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18554] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18554] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18554] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18554] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18555] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18555] Filling out basic attributes, {name='1.18555', nodeId='7613'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19662] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19662] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19662] Filling out basic attributes, {name='1.19662', nodeId='7613'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19662] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19662] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19662] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19662] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19662] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18555] has shape ID '7613'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18555] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18555] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18555] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18555] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18555] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18555] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18555] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18555] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18556] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18556] Filling out basic attributes, {name='1.18556', nodeId='7614'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19663] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19663] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19663] Filling out basic attributes, {name='1.19663', nodeId='7614'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19663] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19663] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19663] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19663] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19663] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18556] has shape ID '7614'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18556] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18556] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18556] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18556] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18556] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18556] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18556] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18556] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18557] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18557] Filling out basic attributes, {name='1.18557', nodeId='7615'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19664] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19664] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19664] Filling out basic attributes, {name='1.19664', nodeId='7615'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19664] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19664] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19664] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19664] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19664] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18557] has shape ID '7615'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18557] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18557] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18557] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18557] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18557] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18557] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18557] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18557] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18558] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18558] Filling out basic attributes, {name='1.18558', nodeId='7616'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19665] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19665] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19665] Filling out basic attributes, {name='1.19665', nodeId='7616'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19665] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19665] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19665] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19665] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19665] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18558] has shape ID '7616'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18558] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18558] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18558] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18558] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18558] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18558] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18558] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18558] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18559] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18559] Filling out basic attributes, {name='1.18559', nodeId='7617'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19666] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19666] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19666] Filling out basic attributes, {name='1.19666', nodeId='7617'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19666] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19666] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19666] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19666] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19666] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18559] has shape ID '7617'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18559] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18559] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18559] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18559] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18559] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18559] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18559] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18559] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18560] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18560] Filling out basic attributes, {name='1.18560', nodeId='7618'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19667] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19667] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19667] Filling out basic attributes, {name='1.19667', nodeId='7618'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19667] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19667] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19667] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19667] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19667] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18560] has shape ID '7618'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18560] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18560] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18560] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18560] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18560] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18560] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18560] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18560] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18561] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18561] Filling out basic attributes, {name='1.18561', nodeId='7619'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19668] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19668] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19668] Filling out basic attributes, {name='1.19668', nodeId='7619'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19668] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19668] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19668] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19668] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19668] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18561] has shape ID '7619'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18561] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18561] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18561] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18561] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18561] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18561] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18561] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18561] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18562] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18562] Filling out basic attributes, {name='1.18562', nodeId='7620'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19669] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19669] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19669] Filling out basic attributes, {name='1.19669', nodeId='7620'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19669] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19669] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19669] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19669] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19669] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18562] has shape ID '7620'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18562] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18562] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18562] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18562] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18562] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18562] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18562] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18562] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18563] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18563] Filling out basic attributes, {name='1.18563', nodeId='7621'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19670] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19670] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19670] Filling out basic attributes, {name='1.19670', nodeId='7621'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19670] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19670] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19670] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19670] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19670] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18563] has shape ID '7621'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18563] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18563] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18563] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18563] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18563] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18563] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18563] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18563] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18564] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18564] Filling out basic attributes, {name='1.18564', nodeId='7622'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19671] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19671] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19671] Filling out basic attributes, {name='1.19671', nodeId='7622'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19671] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19671] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19671] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19671] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19671] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18564] has shape ID '7622'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18564] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18564] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18564] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18564] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18564] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18564] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18564] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18564] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18565] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18565] Filling out basic attributes, {name='1.18565', nodeId='7623'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19672] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19672] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19672] Filling out basic attributes, {name='1.19672', nodeId='7623'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19672] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19672] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19672] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19672] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19672] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18565] has shape ID '7623'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18565] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18565] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18565] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18565] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18565] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18565] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18565] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18565] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18566] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18566] Filling out basic attributes, {name='1.18566', nodeId='7624'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19673] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19673] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19673] Filling out basic attributes, {name='1.19673', nodeId='7624'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19673] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19673] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19673] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19673] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19673] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18566] has shape ID '7624'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18566] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18566] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18566] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18566] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18566] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18566] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18566] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18566] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18567] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18567] Filling out basic attributes, {name='1.18567', nodeId='7625'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19674] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19674] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19674] Filling out basic attributes, {name='1.19674', nodeId='7625'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19674] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19674] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19674] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19674] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19674] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18567] has shape ID '7625'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18567] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18567] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18567] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18567] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18567] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18567] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18567] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18567] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18568] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18568] Filling out basic attributes, {name='1.18568', nodeId='7626'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19675] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19675] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19675] Filling out basic attributes, {name='1.19675', nodeId='7626'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19675] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19675] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19675] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19675] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19675] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18568] has shape ID '7626'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18568] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18568] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18568] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18568] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18568] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18568] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18568] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18568] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18569] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18569] Filling out basic attributes, {name='1.18569', nodeId='7627'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19676] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19676] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19676] Filling out basic attributes, {name='1.19676', nodeId='7627'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19676] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19676] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19676] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19676] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19676] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18569] has shape ID '7627'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18569] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18569] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18569] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18569] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18569] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18569] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18569] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18569] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18570] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18570] Filling out basic attributes, {name='1.18570', nodeId='7628'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19677] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19677] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19677] Filling out basic attributes, {name='1.19677', nodeId='7628'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19677] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19677] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19677] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19677] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19677] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18570] has shape ID '7628'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18570] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18570] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18570] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18570] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18570] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18570] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18570] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18570] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18571] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18571] Filling out basic attributes, {name='1.18571', nodeId='7629'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19678] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19678] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19678] Filling out basic attributes, {name='1.19678', nodeId='7629'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19678] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19678] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19678] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19678] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19678] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18571] has shape ID '7629'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18571] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18571] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18571] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18571] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18571] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18571] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18571] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18571] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18572] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18572] Filling out basic attributes, {name='1.18572', nodeId='7630'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19679] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19679] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19679] Filling out basic attributes, {name='1.19679', nodeId='7630'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19679] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19679] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19679] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19679] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19679] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18572] has shape ID '7630'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18572] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18572] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18572] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18572] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18572] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18572] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18572] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18572] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18573] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18573] Filling out basic attributes, {name='1.18573', nodeId='7631'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19680] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19680] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19680] Filling out basic attributes, {name='1.19680', nodeId='7631'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19680] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19680] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19680] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19680] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19680] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18573] has shape ID '7631'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18573] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18573] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18573] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18573] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18573] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18573] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18573] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18573] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18574] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18574] Filling out basic attributes, {name='1.18574', nodeId='7632'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19681] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19681] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19681] Filling out basic attributes, {name='1.19681', nodeId='7632'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19681] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19681] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19681] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19681] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19681] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18574] has shape ID '7632'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18574] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18574] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18574] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18574] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18574] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18574] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18574] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18574] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18575] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18575] Filling out basic attributes, {name='1.18575', nodeId='7633'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19682] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19682] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19682] Filling out basic attributes, {name='1.19682', nodeId='7633'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19682] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19682] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19682] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19682] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19682] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18575] has shape ID '7633'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18575] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18575] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18575] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18575] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18575] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18575] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18575] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18575] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18576] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18576] Filling out basic attributes, {name='1.18576', nodeId='7634'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19683] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19683] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19683] Filling out basic attributes, {name='1.19683', nodeId='7634'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19683] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19683] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19683] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19683] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19683] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18576] has shape ID '7634'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18576] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18576] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18576] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18576] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18576] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18576] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18576] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18576] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18577] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18577] Filling out basic attributes, {name='1.18577', nodeId='7635'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19684] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19684] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19684] Filling out basic attributes, {name='1.19684', nodeId='7635'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19684] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19684] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19684] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19684] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19684] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18577] has shape ID '7635'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18577] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18577] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18577] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18577] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18577] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18577] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18577] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18577] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18578] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18578] Filling out basic attributes, {name='1.18578', nodeId='7636'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19685] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19685] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19685] Filling out basic attributes, {name='1.19685', nodeId='7636'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19685] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19685] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19685] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19685] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19685] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18578] has shape ID '7636'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18578] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18578] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18578] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18578] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18578] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18578] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18578] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18578] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18579] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18579] Filling out basic attributes, {name='1.18579', nodeId='7637'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19686] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19686] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19686] Filling out basic attributes, {name='1.19686', nodeId='7637'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19686] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19686] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19686] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19686] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19686] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18579] has shape ID '7637'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18579] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18579] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18579] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18579] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18579] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18579] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18579] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18579] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18580] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18580] Filling out basic attributes, {name='1.18580', nodeId='7638'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19687] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19687] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19687] Filling out basic attributes, {name='1.19687', nodeId='7638'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19687] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19687] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19687] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19687] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19687] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18580] has shape ID '7638'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18580] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18580] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18580] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18580] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18580] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18580] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18580] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18580] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18581] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18581] Filling out basic attributes, {name='1.18581', nodeId='7639'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19688] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19688] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19688] Filling out basic attributes, {name='1.19688', nodeId='7639'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19688] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19688] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19688] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19688] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19688] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18581] has shape ID '7639'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18581] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18581] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18581] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18581] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18581] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18581] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18581] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18581] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18582] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18582] Filling out basic attributes, {name='1.18582', nodeId='7640'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19689] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19689] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19689] Filling out basic attributes, {name='1.19689', nodeId='7640'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19689] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19689] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19689] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19689] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19689] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18582] has shape ID '7640'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18582] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18582] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18582] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18582] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18582] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18582] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18582] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18582] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18583] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18583] Filling out basic attributes, {name='1.18583', nodeId='7641'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19690] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19690] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19690] Filling out basic attributes, {name='1.19690', nodeId='7641'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19690] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19690] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19690] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19690] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19690] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18583] has shape ID '7641'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18583] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18583] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18583] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18583] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18583] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18583] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18583] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18583] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18584] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18584] Filling out basic attributes, {name='1.18584', nodeId='7642'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19691] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19691] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19691] Filling out basic attributes, {name='1.19691', nodeId='7642'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19691] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19691] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19691] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19691] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19691] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18584] has shape ID '7642'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18584] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18584] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18584] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18584] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18584] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18584] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18584] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18584] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18585] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18585] Filling out basic attributes, {name='1.18585', nodeId='7643'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19692] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19692] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19692] Filling out basic attributes, {name='1.19692', nodeId='7643'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19692] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19692] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19692] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19692] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19692] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18585] has shape ID '7643'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18585] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18585] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18585] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18585] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18585] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18585] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18585] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18585] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18586] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18586] Filling out basic attributes, {name='1.18586', nodeId='7644'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19693] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19693] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19693] Filling out basic attributes, {name='1.19693', nodeId='7644'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19693] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19693] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19693] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19693] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19693] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18586] has shape ID '7644'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18586] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18586] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18586] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18586] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18586] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18586] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18586] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18586] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18587] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18587] Filling out basic attributes, {name='1.18587', nodeId='7645'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19694] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19694] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19694] Filling out basic attributes, {name='1.19694', nodeId='7645'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19694] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19694] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19694] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19694] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19694] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18587] has shape ID '7645'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18587] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18587] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18587] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18587] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18587] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18587] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18587] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18587] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18588] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18588] Filling out basic attributes, {name='1.18588', nodeId='7646'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19695] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19695] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19695] Filling out basic attributes, {name='1.19695', nodeId='7646'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19695] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19695] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19695] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19695] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19695] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18588] has shape ID '7646'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18588] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18588] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18588] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18588] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18588] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18588] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18588] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18588] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18589] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18589] Filling out basic attributes, {name='1.18589', nodeId='7647'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19696] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19696] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19696] Filling out basic attributes, {name='1.19696', nodeId='7647'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19696] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19696] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19696] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19696] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19696] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18589] has shape ID '7647'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18589] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18589] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18589] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18589] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18589] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18589] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18589] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18589] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18590] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18590] Filling out basic attributes, {name='1.18590', nodeId='7648'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19697] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19697] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19697] Filling out basic attributes, {name='1.19697', nodeId='7648'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19697] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19697] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19697] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19697] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19697] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18590] has shape ID '7648'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18590] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18590] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18590] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18590] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18590] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18590] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18590] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18590] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18591] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18591] Filling out basic attributes, {name='1.18591', nodeId='7649'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19698] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19698] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19698] Filling out basic attributes, {name='1.19698', nodeId='7649'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19698] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19698] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19698] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19698] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19698] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18591] has shape ID '7649'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18591] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18591] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18591] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18591] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18591] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18591] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18591] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18591] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18592] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18592] Filling out basic attributes, {name='1.18592', nodeId='7650'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19699] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19699] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19699] Filling out basic attributes, {name='1.19699', nodeId='7650'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19699] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19699] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19699] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19699] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19699] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18592] has shape ID '7650'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18592] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18592] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18592] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18592] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18592] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18592] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18592] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18592] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18593] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18593] Filling out basic attributes, {name='1.18593', nodeId='7651'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19700] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19700] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19700] Filling out basic attributes, {name='1.19700', nodeId='7651'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19700] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19700] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19700] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19700] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19700] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18593] has shape ID '7651'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18593] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18593] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18593] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18593] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18593] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18593] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18593] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18593] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18594] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18594] Filling out basic attributes, {name='1.18594', nodeId='7652'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19701] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19701] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19701] Filling out basic attributes, {name='1.19701', nodeId='7652'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19701] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19701] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19701] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19701] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19701] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18594] has shape ID '7652'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18594] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18594] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18594] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18594] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18594] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18594] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18594] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18594] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18595] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18595] Filling out basic attributes, {name='1.18595', nodeId='7653'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19702] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19702] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19702] Filling out basic attributes, {name='1.19702', nodeId='7653'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19702] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19702] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19702] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19702] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19702] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18595] has shape ID '7653'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18595] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18595] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18595] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18595] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18595] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18595] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18595] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18595] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18596] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18596] Filling out basic attributes, {name='1.18596', nodeId='7654'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19703] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19703] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19703] Filling out basic attributes, {name='1.19703', nodeId='7654'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19703] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19703] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19703] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19703] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19703] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18596] has shape ID '7654'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18596] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18596] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18596] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18596] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18596] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18596] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18596] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18596] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18597] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18597] Filling out basic attributes, {name='1.18597', nodeId='7655'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19704] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19704] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19704] Filling out basic attributes, {name='1.19704', nodeId='7655'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19704] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19704] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19704] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19704] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19704] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18597] has shape ID '7655'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18597] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18597] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18597] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18597] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18597] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18597] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18597] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18597] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18598] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18598] Filling out basic attributes, {name='1.18598', nodeId='7656'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19705] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19705] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19705] Filling out basic attributes, {name='1.19705', nodeId='7656'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19705] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19705] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19705] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19705] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19705] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18598] has shape ID '7656'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18598] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18598] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18598] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18598] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18598] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18598] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18598] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18598] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18599] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18599] Filling out basic attributes, {name='1.18599', nodeId='7657'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19706] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19706] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19706] Filling out basic attributes, {name='1.19706', nodeId='7657'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19706] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19706] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19706] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19706] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19706] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18599] has shape ID '7657'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18599] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18599] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18599] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18599] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18599] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18599] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18599] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18599] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.186] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.186] Filling out basic attributes, {name='1.186', nodeId='7658'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11435] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11435] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11435] Filling out basic attributes, {name='1.11435', nodeId='7658'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11435] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11435] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11435] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11435] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11435] Has '1' subsets, '10' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.186] has shape ID '7658'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.186] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.186] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.186] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.186] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.186] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.186] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.186] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.186] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18600] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18600] Filling out basic attributes, {name='1.18600', nodeId='7659'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19707] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19707] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19707] Filling out basic attributes, {name='1.19707', nodeId='7659'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19707] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19707] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19707] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19707] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19707] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18600] has shape ID '7659'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18600] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18600] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18600] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18600] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18600] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18600] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18600] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18600] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18601] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18601] Filling out basic attributes, {name='1.18601', nodeId='7660'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19708] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19708] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19708] Filling out basic attributes, {name='1.19708', nodeId='7660'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19708] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19708] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19708] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19708] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19708] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18601] has shape ID '7660'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18601] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18601] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18601] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18601] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18601] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18601] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18601] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18601] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18602] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18602] Filling out basic attributes, {name='1.18602', nodeId='7661'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19709] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19709] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19709] Filling out basic attributes, {name='1.19709', nodeId='7661'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19709] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19709] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19709] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19709] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19709] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18602] has shape ID '7661'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18602] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18602] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18602] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18602] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18602] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18602] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18602] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18602] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18603] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18603] Filling out basic attributes, {name='1.18603', nodeId='7662'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19710] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19710] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19710] Filling out basic attributes, {name='1.19710', nodeId='7662'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19710] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19710] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19710] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19710] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19710] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18603] has shape ID '7662'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18603] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18603] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18603] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18603] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18603] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18603] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18603] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18603] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18604] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18604] Filling out basic attributes, {name='1.18604', nodeId='7663'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19711] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19711] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19711] Filling out basic attributes, {name='1.19711', nodeId='7663'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19711] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19711] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19711] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19711] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19711] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18604] has shape ID '7663'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18604] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18604] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18604] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18604] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18604] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18604] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18604] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18604] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18605] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18605] Filling out basic attributes, {name='1.18605', nodeId='7664'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19712] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19712] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19712] Filling out basic attributes, {name='1.19712', nodeId='7664'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19712] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19712] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19712] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19712] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19712] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18605] has shape ID '7664'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18605] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18605] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18605] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18605] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18605] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18605] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18605] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18605] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18606] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18606] Filling out basic attributes, {name='1.18606', nodeId='7665'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19713] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19713] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19713] Filling out basic attributes, {name='1.19713', nodeId='7665'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19713] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19713] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19713] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19713] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19713] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18606] has shape ID '7665'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18606] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18606] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18606] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18606] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18606] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18606] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18606] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18606] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18607] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18607] Filling out basic attributes, {name='1.18607', nodeId='7666'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19714] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19714] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19714] Filling out basic attributes, {name='1.19714', nodeId='7666'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19714] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19714] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19714] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19714] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19714] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18607] has shape ID '7666'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18607] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18607] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18607] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18607] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18607] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18607] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18607] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18607] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18608] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18608] Filling out basic attributes, {name='1.18608', nodeId='7667'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19715] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19715] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19715] Filling out basic attributes, {name='1.19715', nodeId='7667'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19715] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19715] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19715] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19715] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19715] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18608] has shape ID '7667'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18608] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18608] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18608] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18608] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18608] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18608] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18608] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18608] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18609] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18609] Filling out basic attributes, {name='1.18609', nodeId='7668'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19716] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19716] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19716] Filling out basic attributes, {name='1.19716', nodeId='7668'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19716] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19716] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19716] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19716] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19716] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18609] has shape ID '7668'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18609] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18609] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18609] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18609] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18609] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18609] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18609] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18609] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18610] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18610] Filling out basic attributes, {name='1.18610', nodeId='7669'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19717] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19717] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19717] Filling out basic attributes, {name='1.19717', nodeId='7669'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19717] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19717] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19717] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19717] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19717] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18610] has shape ID '7669'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18610] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18610] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18610] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18610] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18610] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18610] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18610] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18610] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18611] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18611] Filling out basic attributes, {name='1.18611', nodeId='7670'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19718] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19718] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19718] Filling out basic attributes, {name='1.19718', nodeId='7670'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19718] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19718] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19718] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19718] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19718] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18611] has shape ID '7670'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18611] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18611] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18611] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18611] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18611] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18611] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18611] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18611] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18612] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18612] Filling out basic attributes, {name='1.18612', nodeId='7671'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19719] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19719] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19719] Filling out basic attributes, {name='1.19719', nodeId='7671'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19719] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19719] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19719] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19719] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19719] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18612] has shape ID '7671'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18612] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18612] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18612] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18612] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18612] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18612] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18612] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18612] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18613] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18613] Filling out basic attributes, {name='1.18613', nodeId='7672'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19720] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19720] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19720] Filling out basic attributes, {name='1.19720', nodeId='7672'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19720] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19720] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19720] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19720] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19720] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18613] has shape ID '7672'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18613] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18613] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18613] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18613] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18613] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18613] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18613] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18613] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18614] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18614] Filling out basic attributes, {name='1.18614', nodeId='7673'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19721] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19721] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19721] Filling out basic attributes, {name='1.19721', nodeId='7673'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19721] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19721] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19721] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19721] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19721] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18614] has shape ID '7673'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18614] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18614] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18614] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18614] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18614] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18614] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18614] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18614] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18615] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18615] Filling out basic attributes, {name='1.18615', nodeId='7674'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19722] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19722] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19722] Filling out basic attributes, {name='1.19722', nodeId='7674'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19722] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19722] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19722] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19722] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19722] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18615] has shape ID '7674'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18615] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18615] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18615] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18615] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18615] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18615] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18615] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18615] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18616] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18616] Filling out basic attributes, {name='1.18616', nodeId='7675'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19723] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19723] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19723] Filling out basic attributes, {name='1.19723', nodeId='7675'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19723] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19723] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19723] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19723] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19723] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18616] has shape ID '7675'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18616] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18616] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18616] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18616] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18616] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18616] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18616] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18616] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18617] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18617] Filling out basic attributes, {name='1.18617', nodeId='7676'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19724] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19724] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19724] Filling out basic attributes, {name='1.19724', nodeId='7676'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19724] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19724] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19724] Processing subset: materialId="1" numTriangles="24" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19724] Has subset 'Default OBJ' with '24' triangles and materialId="1" numTriangles="24" firstIndex="0" firstVertex="0" numIndices="72" numVertices="26"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19724] Has '1' subsets, '24' triangles and '26' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18617] has shape ID '7676'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18617] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18617] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18617] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18617] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18617] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18617] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18617] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18617] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18618] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18618] Filling out basic attributes, {name='1.18618', nodeId='7677'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19725] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19725] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19725] Filling out basic attributes, {name='1.19725', nodeId='7677'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19725] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19725] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19725] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19725] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19725] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18618] has shape ID '7677'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18618] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18618] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18618] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18618] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18618] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18618] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18618] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18618] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18619] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18619] Filling out basic attributes, {name='1.18619', nodeId='7678'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19726] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19726] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19726] Filling out basic attributes, {name='1.19726', nodeId='7678'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19726] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19726] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19726] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19726] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19726] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18619] has shape ID '7678'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18619] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18619] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18619] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18619] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18619] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18619] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18619] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18619] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18620] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18620] Filling out basic attributes, {name='1.18620', nodeId='7679'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19727] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19727] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19727] Filling out basic attributes, {name='1.19727', nodeId='7679'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19727] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19727] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19727] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19727] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19727] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18620] has shape ID '7679'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18620] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18620] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18620] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18620] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18620] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18620] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18620] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18620] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18621] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18621] Filling out basic attributes, {name='1.18621', nodeId='7680'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19728] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19728] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19728] Filling out basic attributes, {name='1.19728', nodeId='7680'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19728] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19728] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19728] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19728] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="49"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19728] Has '1' subsets, '48' triangles and '49' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18621] has shape ID '7680'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18621] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18621] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18621] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18621] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18621] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18621] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18621] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18621] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18622] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18622] Filling out basic attributes, {name='1.18622', nodeId='7681'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19729] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19729] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19729] Filling out basic attributes, {name='1.19729', nodeId='7681'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19729] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19729] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19729] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19729] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19729] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18622] has shape ID '7681'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18622] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18622] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18622] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18622] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18622] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18622] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18622] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18622] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18623] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18623] Filling out basic attributes, {name='1.18623', nodeId='7682'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19730] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19730] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19730] Filling out basic attributes, {name='1.19730', nodeId='7682'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19730] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19730] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19730] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19730] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19730] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18623] has shape ID '7682'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18623] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18623] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18623] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18623] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18623] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18623] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18623] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18623] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18624] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18624] Filling out basic attributes, {name='1.18624', nodeId='7683'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19731] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19731] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19731] Filling out basic attributes, {name='1.19731', nodeId='7683'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19731] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19731] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19731] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19731] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19731] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18624] has shape ID '7683'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18624] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18624] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18624] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18624] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18624] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18624] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18624] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18624] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18625] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18625] Filling out basic attributes, {name='1.18625', nodeId='7684'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19732] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19732] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19732] Filling out basic attributes, {name='1.19732', nodeId='7684'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19732] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19732] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19732] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19732] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19732] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18625] has shape ID '7684'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18625] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18625] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18625] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18625] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18625] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18625] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18625] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18625] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18626] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18626] Filling out basic attributes, {name='1.18626', nodeId='7685'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19733] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19733] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19733] Filling out basic attributes, {name='1.19733', nodeId='7685'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19733] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19733] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19733] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19733] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19733] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18626] has shape ID '7685'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18626] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18626] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18626] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18626] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18626] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18626] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18626] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18626] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18627] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18627] Filling out basic attributes, {name='1.18627', nodeId='7686'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19734] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19734] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19734] Filling out basic attributes, {name='1.19734', nodeId='7686'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19734] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19734] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19734] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19734] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19734] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18627] has shape ID '7686'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18627] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18627] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18627] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18627] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18627] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18627] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18627] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18627] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18628] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18628] Filling out basic attributes, {name='1.18628', nodeId='7687'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19735] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19735] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19735] Filling out basic attributes, {name='1.19735', nodeId='7687'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19735] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19735] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19735] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19735] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19735] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18628] has shape ID '7687'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18628] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18628] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18628] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18628] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18628] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18628] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18628] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18628] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18629] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18629] Filling out basic attributes, {name='1.18629', nodeId='7688'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19736] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19736] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19736] Filling out basic attributes, {name='1.19736', nodeId='7688'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19736] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19736] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19736] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19736] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19736] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18629] has shape ID '7688'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18629] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18629] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18629] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18629] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18629] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18629] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18629] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18629] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18630] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18630] Filling out basic attributes, {name='1.18630', nodeId='7689'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19737] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19737] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19737] Filling out basic attributes, {name='1.19737', nodeId='7689'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19737] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19737] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19737] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19737] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19737] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18630] has shape ID '7689'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18630] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18630] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18630] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18630] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18630] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18630] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18630] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18630] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18631] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18631] Filling out basic attributes, {name='1.18631', nodeId='7690'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19738] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19738] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19738] Filling out basic attributes, {name='1.19738', nodeId='7690'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19738] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19738] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19738] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19738] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19738] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18631] has shape ID '7690'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18631] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18631] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18631] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18631] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18631] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18631] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18631] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18631] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18632] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18632] Filling out basic attributes, {name='1.18632', nodeId='7691'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19739] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19739] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19739] Filling out basic attributes, {name='1.19739', nodeId='7691'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19739] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19739] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19739] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19739] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19739] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18632] has shape ID '7691'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18632] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18632] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18632] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18632] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18632] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18632] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18632] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18632] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18633] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18633] Filling out basic attributes, {name='1.18633', nodeId='7692'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19740] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19740] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19740] Filling out basic attributes, {name='1.19740', nodeId='7692'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19740] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19740] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19740] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19740] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19740] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18633] has shape ID '7692'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18633] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18633] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18633] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18633] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18633] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18633] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18633] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18633] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18634] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18634] Filling out basic attributes, {name='1.18634', nodeId='7693'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19741] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19741] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19741] Filling out basic attributes, {name='1.19741', nodeId='7693'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19741] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19741] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19741] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19741] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19741] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18634] has shape ID '7693'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18634] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18634] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18634] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18634] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18634] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18634] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18634] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18634] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18635] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18635] Filling out basic attributes, {name='1.18635', nodeId='7694'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19742] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19742] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19742] Filling out basic attributes, {name='1.19742', nodeId='7694'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19742] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19742] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19742] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19742] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19742] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18635] has shape ID '7694'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18635] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18635] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18635] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18635] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18635] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18635] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18635] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18635] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18636] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18636] Filling out basic attributes, {name='1.18636', nodeId='7695'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19743] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19743] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19743] Filling out basic attributes, {name='1.19743', nodeId='7695'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19743] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19743] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19743] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19743] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19743] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18636] has shape ID '7695'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18636] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18636] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18636] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18636] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18636] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18636] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18636] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18636] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18637] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18637] Filling out basic attributes, {name='1.18637', nodeId='7696'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19744] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19744] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19744] Filling out basic attributes, {name='1.19744', nodeId='7696'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19744] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19744] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19744] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19744] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19744] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18637] has shape ID '7696'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18637] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18637] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18637] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18637] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18637] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18637] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18637] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18637] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18638] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18638] Filling out basic attributes, {name='1.18638', nodeId='7697'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19745] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19745] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19745] Filling out basic attributes, {name='1.19745', nodeId='7697'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19745] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19745] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19745] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19745] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19745] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18638] has shape ID '7697'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18638] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18638] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18638] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18638] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18638] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18638] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18638] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18638] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18639] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18639] Filling out basic attributes, {name='1.18639', nodeId='7698'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19746] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19746] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19746] Filling out basic attributes, {name='1.19746', nodeId='7698'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19746] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19746] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19746] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19746] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19746] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18639] has shape ID '7698'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18639] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18639] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18639] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18639] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18639] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18639] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18639] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18639] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18640] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18640] Filling out basic attributes, {name='1.18640', nodeId='7699'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19747] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19747] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19747] Filling out basic attributes, {name='1.19747', nodeId='7699'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19747] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19747] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19747] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19747] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19747] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18640] has shape ID '7699'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18640] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18640] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18640] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18640] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18640] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18640] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18640] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18640] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18641] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18641] Filling out basic attributes, {name='1.18641', nodeId='7700'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19748] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19748] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19748] Filling out basic attributes, {name='1.19748', nodeId='7700'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19748] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19748] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19748] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19748] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19748] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18641] has shape ID '7700'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18641] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18641] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18641] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18641] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18641] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18641] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18641] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18641] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18642] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18642] Filling out basic attributes, {name='1.18642', nodeId='7701'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19749] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19749] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19749] Filling out basic attributes, {name='1.19749', nodeId='7701'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19749] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19749] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19749] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19749] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19749] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18642] has shape ID '7701'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18642] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18642] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18642] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18642] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18642] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18642] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18642] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18642] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18643] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18643] Filling out basic attributes, {name='1.18643', nodeId='7702'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19750] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19750] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19750] Filling out basic attributes, {name='1.19750', nodeId='7702'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19750] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19750] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19750] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19750] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19750] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18643] has shape ID '7702'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18643] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18643] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18643] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18643] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18643] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18643] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18643] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18643] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18644] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18644] Filling out basic attributes, {name='1.18644', nodeId='7703'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19751] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19751] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19751] Filling out basic attributes, {name='1.19751', nodeId='7703'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19751] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19751] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19751] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19751] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19751] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18644] has shape ID '7703'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18644] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18644] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18644] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18644] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18644] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18644] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18644] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18644] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18645] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18645] Filling out basic attributes, {name='1.18645', nodeId='7704'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19752] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19752] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19752] Filling out basic attributes, {name='1.19752', nodeId='7704'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19752] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19752] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19752] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19752] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19752] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18645] has shape ID '7704'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18645] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18645] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18645] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18645] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18645] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18645] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18645] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18645] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18646] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18646] Filling out basic attributes, {name='1.18646', nodeId='7705'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19753] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19753] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19753] Filling out basic attributes, {name='1.19753', nodeId='7705'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19753] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19753] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19753] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19753] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19753] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18646] has shape ID '7705'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18646] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18646] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18646] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18646] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18646] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18646] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18646] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18646] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18647] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18647] Filling out basic attributes, {name='1.18647', nodeId='7706'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19754] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19754] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19754] Filling out basic attributes, {name='1.19754', nodeId='7706'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19754] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19754] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19754] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19754] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19754] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18647] has shape ID '7706'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18647] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18647] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18647] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18647] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18647] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18647] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18647] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18647] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18648] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18648] Filling out basic attributes, {name='1.18648', nodeId='7707'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19755] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19755] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19755] Filling out basic attributes, {name='1.19755', nodeId='7707'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19755] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19755] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19755] Processing subset: materialId="1" numTriangles="24" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19755] Has subset 'Default OBJ' with '24' triangles and materialId="1" numTriangles="24" firstIndex="0" firstVertex="0" numIndices="72" numVertices="26"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19755] Has '1' subsets, '24' triangles and '26' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18648] has shape ID '7707'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18648] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18648] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18648] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18648] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18648] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18648] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18648] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18648] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18649] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18649] Filling out basic attributes, {name='1.18649', nodeId='7708'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19756] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19756] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19756] Filling out basic attributes, {name='1.19756', nodeId='7708'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19756] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19756] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19756] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19756] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19756] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18649] has shape ID '7708'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18649] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18649] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18649] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18649] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18649] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18649] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18649] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18649] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18650] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18650] Filling out basic attributes, {name='1.18650', nodeId='7709'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19757] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19757] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19757] Filling out basic attributes, {name='1.19757', nodeId='7709'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19757] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19757] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19757] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19757] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19757] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18650] has shape ID '7709'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18650] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18650] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18650] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18650] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18650] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18650] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18650] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18650] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18651] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18651] Filling out basic attributes, {name='1.18651', nodeId='7710'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19758] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19758] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19758] Filling out basic attributes, {name='1.19758', nodeId='7710'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19758] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19758] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19758] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19758] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19758] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18651] has shape ID '7710'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18651] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18651] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18651] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18651] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18651] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18651] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18651] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18651] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18652] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18652] Filling out basic attributes, {name='1.18652', nodeId='7711'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19759] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19759] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19759] Filling out basic attributes, {name='1.19759', nodeId='7711'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19759] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19759] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19759] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19759] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="51"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19759] Has '1' subsets, '48' triangles and '51' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18652] has shape ID '7711'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18652] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18652] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18652] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18652] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18652] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18652] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18652] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18652] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18653] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18653] Filling out basic attributes, {name='1.18653', nodeId='7712'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19760] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19760] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19760] Filling out basic attributes, {name='1.19760', nodeId='7712'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19760] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19760] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19760] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19760] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19760] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18653] has shape ID '7712'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18653] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18653] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18653] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18653] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18653] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18653] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18653] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18653] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18654] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18654] Filling out basic attributes, {name='1.18654', nodeId='7713'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19761] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19761] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19761] Filling out basic attributes, {name='1.19761', nodeId='7713'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19761] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19761] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19761] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19761] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19761] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18654] has shape ID '7713'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18654] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18654] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18654] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18654] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18654] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18654] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18654] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18654] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18655] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18655] Filling out basic attributes, {name='1.18655', nodeId='7714'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19762] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19762] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19762] Filling out basic attributes, {name='1.19762', nodeId='7714'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19762] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19762] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19762] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19762] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19762] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18655] has shape ID '7714'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18655] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18655] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18655] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18655] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18655] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18655] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18655] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18655] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18656] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18656] Filling out basic attributes, {name='1.18656', nodeId='7715'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19763] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19763] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19763] Filling out basic attributes, {name='1.19763', nodeId='7715'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19763] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19763] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19763] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19763] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19763] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18656] has shape ID '7715'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18656] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18656] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18656] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18656] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18656] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18656] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18656] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18656] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18657] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18657] Filling out basic attributes, {name='1.18657', nodeId='7716'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19764] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19764] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19764] Filling out basic attributes, {name='1.19764', nodeId='7716'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19764] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19764] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19764] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19764] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19764] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18657] has shape ID '7716'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18657] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18657] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18657] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18657] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18657] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18657] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18657] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18657] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18658] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18658] Filling out basic attributes, {name='1.18658', nodeId='7717'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19765] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19765] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19765] Filling out basic attributes, {name='1.19765', nodeId='7717'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19765] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19765] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19765] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19765] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19765] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18658] has shape ID '7717'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18658] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18658] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18658] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18658] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18658] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18658] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18658] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18658] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18659] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18659] Filling out basic attributes, {name='1.18659', nodeId='7718'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19766] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19766] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19766] Filling out basic attributes, {name='1.19766', nodeId='7718'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19766] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19766] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19766] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19766] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19766] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18659] has shape ID '7718'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18659] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18659] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18659] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18659] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18659] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18659] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18659] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18659] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18660] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18660] Filling out basic attributes, {name='1.18660', nodeId='7719'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19767] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19767] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19767] Filling out basic attributes, {name='1.19767', nodeId='7719'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19767] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19767] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19767] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19767] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19767] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18660] has shape ID '7719'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18660] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18660] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18660] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18660] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18660] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18660] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18660] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18660] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18661] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18661] Filling out basic attributes, {name='1.18661', nodeId='7720'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19768] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19768] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19768] Filling out basic attributes, {name='1.19768', nodeId='7720'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19768] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19768] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19768] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19768] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19768] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18661] has shape ID '7720'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18661] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18661] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18661] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18661] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18661] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18661] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18661] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18661] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18662] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18662] Filling out basic attributes, {name='1.18662', nodeId='7721'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19769] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19769] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19769] Filling out basic attributes, {name='1.19769', nodeId='7721'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19769] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19769] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19769] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19769] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19769] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18662] has shape ID '7721'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18662] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18662] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18662] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18662] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18662] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18662] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18662] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18662] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18663] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18663] Filling out basic attributes, {name='1.18663', nodeId='7722'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19770] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19770] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19770] Filling out basic attributes, {name='1.19770', nodeId='7722'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19770] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19770] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19770] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19770] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19770] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18663] has shape ID '7722'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18663] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18663] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18663] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18663] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18663] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18663] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18663] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18663] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18664] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18664] Filling out basic attributes, {name='1.18664', nodeId='7723'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19771] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19771] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19771] Filling out basic attributes, {name='1.19771', nodeId='7723'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19771] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19771] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19771] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19771] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19771] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18664] has shape ID '7723'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18664] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18664] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18664] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18664] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18664] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18664] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18664] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18664] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18665] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18665] Filling out basic attributes, {name='1.18665', nodeId='7724'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19772] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19772] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19772] Filling out basic attributes, {name='1.19772', nodeId='7724'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19772] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19772] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19772] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19772] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19772] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18665] has shape ID '7724'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18665] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18665] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18665] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18665] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18665] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18665] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18665] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18665] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18666] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18666] Filling out basic attributes, {name='1.18666', nodeId='7725'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19773] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19773] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19773] Filling out basic attributes, {name='1.19773', nodeId='7725'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19773] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19773] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19773] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19773] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19773] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18666] has shape ID '7725'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18666] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18666] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18666] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18666] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18666] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18666] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18666] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18666] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18667] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18667] Filling out basic attributes, {name='1.18667', nodeId='7726'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19774] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19774] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19774] Filling out basic attributes, {name='1.19774', nodeId='7726'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19774] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19774] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19774] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19774] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19774] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18667] has shape ID '7726'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18667] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18667] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18667] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18667] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18667] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18667] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18667] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18667] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18668] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18668] Filling out basic attributes, {name='1.18668', nodeId='7727'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19775] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19775] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19775] Filling out basic attributes, {name='1.19775', nodeId='7727'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19775] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19775] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19775] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19775] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19775] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18668] has shape ID '7727'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18668] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18668] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18668] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18668] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18668] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18668] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18668] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18668] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18669] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18669] Filling out basic attributes, {name='1.18669', nodeId='7728'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19776] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19776] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19776] Filling out basic attributes, {name='1.19776', nodeId='7728'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19776] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19776] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19776] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19776] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19776] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18669] has shape ID '7728'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18669] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18669] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18669] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18669] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18669] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18669] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18669] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18669] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18670] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18670] Filling out basic attributes, {name='1.18670', nodeId='7729'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19777] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19777] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19777] Filling out basic attributes, {name='1.19777', nodeId='7729'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19777] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19777] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19777] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19777] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19777] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18670] has shape ID '7729'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18670] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18670] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18670] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18670] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18670] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18670] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18670] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18670] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18671] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18671] Filling out basic attributes, {name='1.18671', nodeId='7730'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19778] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19778] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19778] Filling out basic attributes, {name='1.19778', nodeId='7730'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19778] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19778] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19778] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19778] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19778] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18671] has shape ID '7730'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18671] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18671] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18671] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18671] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18671] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18671] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18671] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18671] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18672] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18672] Filling out basic attributes, {name='1.18672', nodeId='7731'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19779] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19779] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19779] Filling out basic attributes, {name='1.19779', nodeId='7731'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19779] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19779] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19779] Processing subset: materialId="1" numTriangles="24" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19779] Has subset 'Default OBJ' with '24' triangles and materialId="1" numTriangles="24" firstIndex="0" firstVertex="0" numIndices="72" numVertices="26"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19779] Has '1' subsets, '24' triangles and '26' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18672] has shape ID '7731'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18672] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18672] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18672] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18672] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18672] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18672] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18672] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18672] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18673] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18673] Filling out basic attributes, {name='1.18673', nodeId='7732'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19780] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19780] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19780] Filling out basic attributes, {name='1.19780', nodeId='7732'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19780] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19780] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19780] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19780] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19780] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18673] has shape ID '7732'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18673] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18673] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18673] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18673] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18673] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18673] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18673] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18673] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18674] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18674] Filling out basic attributes, {name='1.18674', nodeId='7733'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19781] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19781] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19781] Filling out basic attributes, {name='1.19781', nodeId='7733'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19781] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19781] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19781] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19781] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19781] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18674] has shape ID '7733'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18674] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18674] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18674] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18674] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18674] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18674] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18674] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18674] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18675] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18675] Filling out basic attributes, {name='1.18675', nodeId='7734'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19782] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19782] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19782] Filling out basic attributes, {name='1.19782', nodeId='7734'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19782] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19782] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19782] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19782] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19782] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18675] has shape ID '7734'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18675] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18675] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18675] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18675] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18675] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18675] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18675] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18675] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18676] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18676] Filling out basic attributes, {name='1.18676', nodeId='7735'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19783] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19783] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19783] Filling out basic attributes, {name='1.19783', nodeId='7735'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19783] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19783] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19783] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19783] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="50"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19783] Has '1' subsets, '48' triangles and '50' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18676] has shape ID '7735'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18676] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18676] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18676] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18676] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18676] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18676] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18676] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18676] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18677] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18677] Filling out basic attributes, {name='1.18677', nodeId='7736'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19784] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19784] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19784] Filling out basic attributes, {name='1.19784', nodeId='7736'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19784] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19784] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19784] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19784] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19784] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18677] has shape ID '7736'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18677] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18677] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18677] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18677] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18677] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18677] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18677] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18677] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18678] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18678] Filling out basic attributes, {name='1.18678', nodeId='7737'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19785] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19785] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19785] Filling out basic attributes, {name='1.19785', nodeId='7737'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19785] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19785] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19785] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19785] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19785] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18678] has shape ID '7737'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18678] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18678] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18678] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18678] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18678] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18678] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18678] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18678] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18679] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18679] Filling out basic attributes, {name='1.18679', nodeId='7738'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19786] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19786] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19786] Filling out basic attributes, {name='1.19786', nodeId='7738'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19786] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19786] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19786] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19786] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19786] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18679] has shape ID '7738'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18679] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18679] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18679] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18679] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18679] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18679] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18679] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18679] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18680] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18680] Filling out basic attributes, {name='1.18680', nodeId='7739'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19787] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19787] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19787] Filling out basic attributes, {name='1.19787', nodeId='7739'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19787] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19787] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19787] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19787] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19787] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18680] has shape ID '7739'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18680] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18680] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18680] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18680] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18680] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18680] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18680] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18680] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18681] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18681] Filling out basic attributes, {name='1.18681', nodeId='7740'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19788] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19788] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19788] Filling out basic attributes, {name='1.19788', nodeId='7740'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19788] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19788] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19788] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19788] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19788] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18681] has shape ID '7740'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18681] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18681] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18681] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18681] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18681] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18681] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18681] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18681] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18682] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18682] Filling out basic attributes, {name='1.18682', nodeId='7741'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19789] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19789] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19789] Filling out basic attributes, {name='1.19789', nodeId='7741'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19789] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19789] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19789] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19789] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19789] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18682] has shape ID '7741'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18682] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18682] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18682] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18682] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18682] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18682] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18682] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18682] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18683] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18683] Filling out basic attributes, {name='1.18683', nodeId='7742'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19790] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19790] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19790] Filling out basic attributes, {name='1.19790', nodeId='7742'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19790] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19790] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19790] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19790] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19790] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18683] has shape ID '7742'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18683] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18683] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18683] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18683] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18683] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18683] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18683] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18683] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18684] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18684] Filling out basic attributes, {name='1.18684', nodeId='7743'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19791] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19791] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19791] Filling out basic attributes, {name='1.19791', nodeId='7743'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19791] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19791] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19791] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19791] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19791] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18684] has shape ID '7743'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18684] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18684] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18684] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18684] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18684] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18684] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18684] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18684] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18685] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18685] Filling out basic attributes, {name='1.18685', nodeId='7744'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19792] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19792] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19792] Filling out basic attributes, {name='1.19792', nodeId='7744'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19792] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19792] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19792] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19792] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19792] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18685] has shape ID '7744'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18685] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18685] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18685] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18685] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18685] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18685] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18685] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18685] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18686] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18686] Filling out basic attributes, {name='1.18686', nodeId='7745'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19793] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19793] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19793] Filling out basic attributes, {name='1.19793', nodeId='7745'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19793] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19793] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19793] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19793] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19793] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18686] has shape ID '7745'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18686] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18686] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18686] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18686] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18686] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18686] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18686] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18686] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18687] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18687] Filling out basic attributes, {name='1.18687', nodeId='7746'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19794] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19794] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19794] Filling out basic attributes, {name='1.19794', nodeId='7746'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19794] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19794] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19794] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19794] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19794] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18687] has shape ID '7746'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18687] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18687] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18687] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18687] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18687] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18687] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18687] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18687] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18688] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18688] Filling out basic attributes, {name='1.18688', nodeId='7747'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19795] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19795] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19795] Filling out basic attributes, {name='1.19795', nodeId='7747'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19795] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19795] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19795] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19795] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19795] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18688] has shape ID '7747'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18688] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18688] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18688] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18688] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18688] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18688] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18688] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18688] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18689] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18689] Filling out basic attributes, {name='1.18689', nodeId='7748'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19796] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19796] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19796] Filling out basic attributes, {name='1.19796', nodeId='7748'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19796] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19796] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19796] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19796] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19796] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18689] has shape ID '7748'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18689] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18689] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18689] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18689] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18689] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18689] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18689] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18689] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18690] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18690] Filling out basic attributes, {name='1.18690', nodeId='7749'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19797] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19797] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19797] Filling out basic attributes, {name='1.19797', nodeId='7749'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19797] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19797] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19797] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19797] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19797] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18690] has shape ID '7749'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18690] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18690] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18690] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18690] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18690] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18690] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18690] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18690] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18691] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18691] Filling out basic attributes, {name='1.18691', nodeId='7750'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19798] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19798] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19798] Filling out basic attributes, {name='1.19798', nodeId='7750'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19798] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19798] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19798] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19798] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19798] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18691] has shape ID '7750'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18691] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18691] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18691] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18691] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18691] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18691] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18691] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18691] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18692] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18692] Filling out basic attributes, {name='1.18692', nodeId='7751'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19799] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19799] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19799] Filling out basic attributes, {name='1.19799', nodeId='7751'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19799] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19799] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19799] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19799] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19799] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18692] has shape ID '7751'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18692] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18692] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18692] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18692] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18692] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18692] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18692] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18692] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18693] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18693] Filling out basic attributes, {name='1.18693', nodeId='7752'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19800] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19800] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19800] Filling out basic attributes, {name='1.19800', nodeId='7752'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19800] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19800] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19800] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19800] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19800] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18693] has shape ID '7752'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18693] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18693] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18693] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18693] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18693] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18693] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18693] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18693] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18694] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18694] Filling out basic attributes, {name='1.18694', nodeId='7753'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19801] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19801] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19801] Filling out basic attributes, {name='1.19801', nodeId='7753'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19801] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19801] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19801] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19801] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19801] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18694] has shape ID '7753'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18694] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18694] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18694] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18694] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18694] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18694] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18694] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18694] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18695] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18695] Filling out basic attributes, {name='1.18695', nodeId='7754'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19802] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19802] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19802] Filling out basic attributes, {name='1.19802', nodeId='7754'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19802] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19802] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19802] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19802] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19802] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18695] has shape ID '7754'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18695] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18695] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18695] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18695] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18695] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18695] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18695] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18695] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18696] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18696] Filling out basic attributes, {name='1.18696', nodeId='7755'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19803] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19803] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19803] Filling out basic attributes, {name='1.19803', nodeId='7755'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19803] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19803] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19803] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19803] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19803] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18696] has shape ID '7755'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18696] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18696] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18696] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18696] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18696] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18696] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18696] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18696] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18697] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18697] Filling out basic attributes, {name='1.18697', nodeId='7756'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19804] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19804] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19804] Filling out basic attributes, {name='1.19804', nodeId='7756'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19804] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19804] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19804] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19804] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19804] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18697] has shape ID '7756'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18697] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18697] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18697] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18697] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18697] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18697] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18697] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18697] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18698] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18698] Filling out basic attributes, {name='1.18698', nodeId='7757'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19805] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19805] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19805] Filling out basic attributes, {name='1.19805', nodeId='7757'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19805] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19805] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19805] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19805] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19805] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18698] has shape ID '7757'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18698] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18698] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18698] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18698] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18698] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18698] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18698] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18698] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18699] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18699] Filling out basic attributes, {name='1.18699', nodeId='7758'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19806] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19806] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19806] Filling out basic attributes, {name='1.19806', nodeId='7758'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19806] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19806] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19806] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19806] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19806] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18699] has shape ID '7758'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18699] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18699] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18699] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18699] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18699] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18699] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18699] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18699] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.187] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.187] Filling out basic attributes, {name='1.187', nodeId='7759'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11436] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11436] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11436] Filling out basic attributes, {name='1.11436', nodeId='7759'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11436] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11436] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11436] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11436] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="13"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11436] Has '1' subsets, '10' triangles and '13' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.187] has shape ID '7759'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.187] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.187] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.187] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.187] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.187] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.187] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.187] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.187] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18700] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18700] Filling out basic attributes, {name='1.18700', nodeId='7760'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19807] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19807] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19807] Filling out basic attributes, {name='1.19807', nodeId='7760'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19807] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19807] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19807] Processing subset: materialId="1" numTriangles="24" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19807] Has subset 'Default OBJ' with '24' triangles and materialId="1" numTriangles="24" firstIndex="0" firstVertex="0" numIndices="72" numVertices="26"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19807] Has '1' subsets, '24' triangles and '26' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18700] has shape ID '7760'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18700] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18700] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18700] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18700] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18700] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18700] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18700] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18700] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18701] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18701] Filling out basic attributes, {name='1.18701', nodeId='7761'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19808] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19808] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19808] Filling out basic attributes, {name='1.19808', nodeId='7761'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19808] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19808] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19808] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19808] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19808] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18701] has shape ID '7761'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18701] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18701] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18701] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18701] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18701] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18701] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18701] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18701] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18702] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18702] Filling out basic attributes, {name='1.18702', nodeId='7762'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19809] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19809] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19809] Filling out basic attributes, {name='1.19809', nodeId='7762'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19809] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19809] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19809] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19809] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19809] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18702] has shape ID '7762'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18702] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18702] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18702] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18702] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18702] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18702] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18702] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18702] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18703] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18703] Filling out basic attributes, {name='1.18703', nodeId='7763'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19810] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19810] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19810] Filling out basic attributes, {name='1.19810', nodeId='7763'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19810] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19810] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19810] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19810] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19810] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18703] has shape ID '7763'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18703] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18703] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18703] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18703] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18703] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18703] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18703] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18703] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18704] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18704] Filling out basic attributes, {name='1.18704', nodeId='7764'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19811] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19811] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19811] Filling out basic attributes, {name='1.19811', nodeId='7764'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19811] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19811] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19811] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19811] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="51"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19811] Has '1' subsets, '48' triangles and '51' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18704] has shape ID '7764'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18704] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18704] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18704] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18704] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18704] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18704] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18704] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18704] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18705] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18705] Filling out basic attributes, {name='1.18705', nodeId='7765'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19812] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19812] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19812] Filling out basic attributes, {name='1.19812', nodeId='7765'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19812] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19812] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19812] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19812] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19812] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18705] has shape ID '7765'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18705] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18705] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18705] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18705] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18705] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18705] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18705] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18705] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18706] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18706] Filling out basic attributes, {name='1.18706', nodeId='7766'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19813] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19813] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19813] Filling out basic attributes, {name='1.19813', nodeId='7766'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19813] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19813] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19813] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19813] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19813] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18706] has shape ID '7766'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18706] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18706] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18706] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18706] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18706] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18706] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18706] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18706] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18707] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18707] Filling out basic attributes, {name='1.18707', nodeId='7767'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19814] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19814] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19814] Filling out basic attributes, {name='1.19814', nodeId='7767'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19814] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19814] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19814] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19814] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19814] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18707] has shape ID '7767'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18707] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18707] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18707] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18707] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18707] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18707] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18707] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18707] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18708] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18708] Filling out basic attributes, {name='1.18708', nodeId='7768'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19815] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19815] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19815] Filling out basic attributes, {name='1.19815', nodeId='7768'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19815] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19815] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19815] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19815] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19815] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18708] has shape ID '7768'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18708] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18708] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18708] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18708] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18708] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18708] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18708] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18708] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18709] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18709] Filling out basic attributes, {name='1.18709', nodeId='7769'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19816] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19816] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19816] Filling out basic attributes, {name='1.19816', nodeId='7769'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19816] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19816] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19816] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19816] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19816] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18709] has shape ID '7769'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18709] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18709] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18709] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18709] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18709] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18709] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18709] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18709] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18710] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18710] Filling out basic attributes, {name='1.18710', nodeId='7770'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19817] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19817] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19817] Filling out basic attributes, {name='1.19817', nodeId='7770'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19817] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19817] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19817] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19817] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19817] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18710] has shape ID '7770'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18710] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18710] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18710] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18710] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18710] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18710] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18710] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18710] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18711] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18711] Filling out basic attributes, {name='1.18711', nodeId='7771'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19818] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19818] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19818] Filling out basic attributes, {name='1.19818', nodeId='7771'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19818] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19818] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19818] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19818] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19818] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18711] has shape ID '7771'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18711] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18711] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18711] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18711] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18711] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18711] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18711] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18711] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18712] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18712] Filling out basic attributes, {name='1.18712', nodeId='7772'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19819] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19819] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19819] Filling out basic attributes, {name='1.19819', nodeId='7772'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19819] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19819] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19819] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19819] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19819] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18712] has shape ID '7772'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18712] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18712] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18712] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18712] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18712] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18712] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18712] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18712] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18713] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18713] Filling out basic attributes, {name='1.18713', nodeId='7773'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19820] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19820] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19820] Filling out basic attributes, {name='1.19820', nodeId='7773'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19820] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19820] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19820] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19820] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19820] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18713] has shape ID '7773'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18713] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18713] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18713] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18713] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18713] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18713] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18713] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18713] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18714] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18714] Filling out basic attributes, {name='1.18714', nodeId='7774'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19821] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19821] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19821] Filling out basic attributes, {name='1.19821', nodeId='7774'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19821] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19821] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19821] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19821] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19821] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18714] has shape ID '7774'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18714] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18714] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18714] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18714] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18714] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18714] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18714] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18714] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18715] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18715] Filling out basic attributes, {name='1.18715', nodeId='7775'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19822] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19822] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19822] Filling out basic attributes, {name='1.19822', nodeId='7775'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19822] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19822] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19822] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19822] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19822] Has '1' subsets, '26' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18715] has shape ID '7775'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18715] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18715] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18715] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18715] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18715] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18715] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18715] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18715] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18716] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18716] Filling out basic attributes, {name='1.18716', nodeId='7776'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19823] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19823] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19823] Filling out basic attributes, {name='1.19823', nodeId='7776'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19823] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19823] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19823] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19823] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19823] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18716] has shape ID '7776'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18716] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18716] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18716] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18716] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18716] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18716] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18716] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18716] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18717] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18717] Filling out basic attributes, {name='1.18717', nodeId='7777'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19824] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19824] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19824] Filling out basic attributes, {name='1.19824', nodeId='7777'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19824] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19824] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19824] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19824] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19824] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18717] has shape ID '7777'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18717] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18717] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18717] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18717] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18717] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18717] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18717] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18717] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18718] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18718] Filling out basic attributes, {name='1.18718', nodeId='7778'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19825] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19825] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19825] Filling out basic attributes, {name='1.19825', nodeId='7778'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19825] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19825] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19825] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19825] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19825] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18718] has shape ID '7778'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18718] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18718] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18718] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18718] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18718] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18718] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18718] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18718] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18719] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18719] Filling out basic attributes, {name='1.18719', nodeId='7779'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19826] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19826] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19826] Filling out basic attributes, {name='1.19826', nodeId='7779'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19826] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19826] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19826] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19826] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19826] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18719] has shape ID '7779'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18719] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18719] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18719] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18719] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18719] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18719] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18719] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18719] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18720] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18720] Filling out basic attributes, {name='1.18720', nodeId='7780'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19827] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19827] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19827] Filling out basic attributes, {name='1.19827', nodeId='7780'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19827] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19827] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19827] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19827] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19827] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18720] has shape ID '7780'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18720] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18720] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18720] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18720] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18720] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18720] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18720] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18720] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18721] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18721] Filling out basic attributes, {name='1.18721', nodeId='7781'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19828] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19828] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19828] Filling out basic attributes, {name='1.19828', nodeId='7781'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19828] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19828] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19828] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19828] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19828] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18721] has shape ID '7781'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18721] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18721] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18721] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18721] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18721] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18721] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18721] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18721] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18722] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18722] Filling out basic attributes, {name='1.18722', nodeId='7782'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19829] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19829] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19829] Filling out basic attributes, {name='1.19829', nodeId='7782'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19829] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19829] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19829] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19829] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19829] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18722] has shape ID '7782'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18722] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18722] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18722] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18722] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18722] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18722] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18722] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18722] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18723] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18723] Filling out basic attributes, {name='1.18723', nodeId='7783'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19830] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19830] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19830] Filling out basic attributes, {name='1.19830', nodeId='7783'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19830] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19830] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19830] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19830] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19830] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18723] has shape ID '7783'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18723] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18723] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18723] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18723] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18723] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18723] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18723] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18723] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18724] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18724] Filling out basic attributes, {name='1.18724', nodeId='7784'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19831] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19831] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19831] Filling out basic attributes, {name='1.19831', nodeId='7784'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19831] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19831] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19831] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19831] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19831] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18724] has shape ID '7784'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18724] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18724] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18724] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18724] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18724] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18724] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18724] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18724] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18725] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18725] Filling out basic attributes, {name='1.18725', nodeId='7785'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19832] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19832] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19832] Filling out basic attributes, {name='1.19832', nodeId='7785'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19832] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19832] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19832] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19832] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19832] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18725] has shape ID '7785'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18725] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18725] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18725] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18725] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18725] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18725] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18725] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18725] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18726] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18726] Filling out basic attributes, {name='1.18726', nodeId='7786'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19833] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19833] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19833] Filling out basic attributes, {name='1.19833', nodeId='7786'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19833] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19833] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19833] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19833] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19833] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18726] has shape ID '7786'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18726] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18726] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18726] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18726] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18726] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18726] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18726] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18726] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18727] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18727] Filling out basic attributes, {name='1.18727', nodeId='7787'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19834] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19834] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19834] Filling out basic attributes, {name='1.19834', nodeId='7787'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19834] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19834] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19834] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19834] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19834] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18727] has shape ID '7787'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18727] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18727] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18727] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18727] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18727] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18727] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18727] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18727] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18728] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18728] Filling out basic attributes, {name='1.18728', nodeId='7788'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19835] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19835] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19835] Filling out basic attributes, {name='1.19835', nodeId='7788'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19835] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19835] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19835] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19835] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19835] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18728] has shape ID '7788'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18728] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18728] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18728] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18728] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18728] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18728] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18728] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18728] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18729] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18729] Filling out basic attributes, {name='1.18729', nodeId='7789'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19836] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19836] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19836] Filling out basic attributes, {name='1.19836', nodeId='7789'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19836] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19836] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19836] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19836] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19836] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18729] has shape ID '7789'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18729] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18729] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18729] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18729] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18729] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18729] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18729] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18729] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18730] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18730] Filling out basic attributes, {name='1.18730', nodeId='7790'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19837] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19837] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19837] Filling out basic attributes, {name='1.19837', nodeId='7790'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19837] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19837] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19837] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19837] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19837] Has '1' subsets, '4' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18730] has shape ID '7790'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18730] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18730] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18730] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18730] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18730] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18730] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18730] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18730] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18731] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18731] Filling out basic attributes, {name='1.18731', nodeId='7791'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19838] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19838] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19838] Filling out basic attributes, {name='1.19838', nodeId='7791'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19838] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19838] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19838] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19838] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19838] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18731] has shape ID '7791'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18731] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18731] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18731] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18731] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18731] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18731] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18731] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18731] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18732] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18732] Filling out basic attributes, {name='1.18732', nodeId='7792'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19839] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19839] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19839] Filling out basic attributes, {name='1.19839', nodeId='7792'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19839] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19839] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19839] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19839] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19839] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18732] has shape ID '7792'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18732] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18732] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18732] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18732] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18732] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18732] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18732] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18732] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18733] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18733] Filling out basic attributes, {name='1.18733', nodeId='7793'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19840] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19840] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19840] Filling out basic attributes, {name='1.19840', nodeId='7793'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19840] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19840] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19840] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19840] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19840] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18733] has shape ID '7793'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18733] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18733] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18733] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18733] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18733] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18733] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18733] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18733] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18734] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18734] Filling out basic attributes, {name='1.18734', nodeId='7794'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19841] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19841] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19841] Filling out basic attributes, {name='1.19841', nodeId='7794'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19841] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19841] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19841] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19841] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19841] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18734] has shape ID '7794'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18734] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18734] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18734] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18734] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18734] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18734] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18734] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18734] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18735] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18735] Filling out basic attributes, {name='1.18735', nodeId='7795'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19842] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19842] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19842] Filling out basic attributes, {name='1.19842', nodeId='7795'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19842] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19842] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19842] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19842] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19842] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18735] has shape ID '7795'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18735] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18735] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18735] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18735] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18735] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18735] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18735] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18735] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18736] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18736] Filling out basic attributes, {name='1.18736', nodeId='7796'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19843] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19843] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19843] Filling out basic attributes, {name='1.19843', nodeId='7796'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19843] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19843] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19843] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19843] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19843] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18736] has shape ID '7796'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18736] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18736] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18736] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18736] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18736] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18736] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18736] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18736] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18737] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18737] Filling out basic attributes, {name='1.18737', nodeId='7797'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19844] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19844] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19844] Filling out basic attributes, {name='1.19844', nodeId='7797'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19844] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19844] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19844] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19844] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19844] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18737] has shape ID '7797'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18737] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18737] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18737] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18737] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18737] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18737] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18737] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18737] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18738] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18738] Filling out basic attributes, {name='1.18738', nodeId='7798'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19845] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19845] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19845] Filling out basic attributes, {name='1.19845', nodeId='7798'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19845] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19845] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19845] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19845] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19845] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18738] has shape ID '7798'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18738] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18738] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18738] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18738] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18738] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18738] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18738] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18738] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18739] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18739] Filling out basic attributes, {name='1.18739', nodeId='7799'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19846] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19846] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19846] Filling out basic attributes, {name='1.19846', nodeId='7799'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19846] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19846] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19846] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19846] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19846] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18739] has shape ID '7799'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18739] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18739] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18739] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18739] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18739] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18739] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18739] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18739] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18740] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18740] Filling out basic attributes, {name='1.18740', nodeId='7800'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19847] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19847] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19847] Filling out basic attributes, {name='1.19847', nodeId='7800'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19847] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19847] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19847] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19847] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19847] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18740] has shape ID '7800'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18740] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18740] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18740] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18740] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18740] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18740] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18740] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18740] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18741] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18741] Filling out basic attributes, {name='1.18741', nodeId='7801'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19848] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19848] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19848] Filling out basic attributes, {name='1.19848', nodeId='7801'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19848] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19848] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19848] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19848] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19848] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18741] has shape ID '7801'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18741] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18741] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18741] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18741] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18741] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18741] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18741] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18741] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18742] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18742] Filling out basic attributes, {name='1.18742', nodeId='7802'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19849] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19849] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19849] Filling out basic attributes, {name='1.19849', nodeId='7802'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19849] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19849] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19849] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19849] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19849] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18742] has shape ID '7802'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18742] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18742] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18742] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18742] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18742] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18742] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18742] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18742] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18743] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18743] Filling out basic attributes, {name='1.18743', nodeId='7803'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19850] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19850] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19850] Filling out basic attributes, {name='1.19850', nodeId='7803'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19850] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19850] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19850] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19850] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19850] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18743] has shape ID '7803'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18743] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18743] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18743] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18743] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18743] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18743] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18743] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18743] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18744] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18744] Filling out basic attributes, {name='1.18744', nodeId='7804'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19851] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19851] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19851] Filling out basic attributes, {name='1.19851', nodeId='7804'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19851] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19851] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19851] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19851] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19851] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18744] has shape ID '7804'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18744] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18744] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18744] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18744] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18744] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18744] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18744] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18744] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18745] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18745] Filling out basic attributes, {name='1.18745', nodeId='7805'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19852] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19852] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19852] Filling out basic attributes, {name='1.19852', nodeId='7805'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19852] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19852] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19852] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19852] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19852] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18745] has shape ID '7805'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18745] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18745] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18745] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18745] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18745] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18745] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18745] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18745] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18746] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18746] Filling out basic attributes, {name='1.18746', nodeId='7806'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19853] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19853] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19853] Filling out basic attributes, {name='1.19853', nodeId='7806'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19853] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19853] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19853] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19853] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19853] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18746] has shape ID '7806'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18746] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18746] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18746] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18746] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18746] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18746] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18746] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18746] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18747] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18747] Filling out basic attributes, {name='1.18747', nodeId='7807'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19854] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19854] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19854] Filling out basic attributes, {name='1.19854', nodeId='7807'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19854] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19854] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19854] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19854] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19854] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18747] has shape ID '7807'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18747] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18747] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18747] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18747] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18747] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18747] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18747] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18747] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18748] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18748] Filling out basic attributes, {name='1.18748', nodeId='7808'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19855] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19855] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19855] Filling out basic attributes, {name='1.19855', nodeId='7808'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19855] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19855] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19855] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19855] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19855] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18748] has shape ID '7808'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18748] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18748] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18748] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18748] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18748] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18748] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18748] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18748] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18749] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18749] Filling out basic attributes, {name='1.18749', nodeId='7809'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19856] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19856] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19856] Filling out basic attributes, {name='1.19856', nodeId='7809'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19856] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19856] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19856] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19856] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19856] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18749] has shape ID '7809'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18749] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18749] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18749] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18749] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18749] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18749] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18749] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18749] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18750] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18750] Filling out basic attributes, {name='1.18750', nodeId='7810'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19857] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19857] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19857] Filling out basic attributes, {name='1.19857', nodeId='7810'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19857] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19857] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19857] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19857] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19857] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18750] has shape ID '7810'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18750] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18750] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18750] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18750] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18750] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18750] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18750] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18750] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18751] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18751] Filling out basic attributes, {name='1.18751', nodeId='7811'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19858] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19858] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19858] Filling out basic attributes, {name='1.19858', nodeId='7811'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19858] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19858] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19858] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19858] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19858] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18751] has shape ID '7811'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18751] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18751] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18751] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18751] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18751] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18751] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18751] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18751] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18752] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18752] Filling out basic attributes, {name='1.18752', nodeId='7812'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19859] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19859] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19859] Filling out basic attributes, {name='1.19859', nodeId='7812'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19859] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19859] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19859] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19859] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19859] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18752] has shape ID '7812'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18752] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18752] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18752] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18752] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18752] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18752] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18752] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18752] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18753] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18753] Filling out basic attributes, {name='1.18753', nodeId='7813'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19860] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19860] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19860] Filling out basic attributes, {name='1.19860', nodeId='7813'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19860] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19860] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19860] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19860] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19860] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18753] has shape ID '7813'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18753] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18753] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18753] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18753] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18753] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18753] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18753] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18753] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18754] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18754] Filling out basic attributes, {name='1.18754', nodeId='7814'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19861] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19861] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19861] Filling out basic attributes, {name='1.19861', nodeId='7814'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19861] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19861] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19861] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19861] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19861] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18754] has shape ID '7814'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18754] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18754] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18754] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18754] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18754] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18754] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18754] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18754] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18755] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18755] Filling out basic attributes, {name='1.18755', nodeId='7815'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19862] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19862] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19862] Filling out basic attributes, {name='1.19862', nodeId='7815'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19862] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19862] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19862] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19862] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19862] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18755] has shape ID '7815'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18755] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18755] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18755] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18755] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18755] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18755] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18755] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18755] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18756] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18756] Filling out basic attributes, {name='1.18756', nodeId='7816'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19863] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19863] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19863] Filling out basic attributes, {name='1.19863', nodeId='7816'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19863] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19863] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19863] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19863] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19863] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18756] has shape ID '7816'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18756] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18756] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18756] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18756] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18756] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18756] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18756] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18756] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18757] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18757] Filling out basic attributes, {name='1.18757', nodeId='7817'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19864] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19864] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19864] Filling out basic attributes, {name='1.19864', nodeId='7817'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19864] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19864] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19864] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19864] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19864] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18757] has shape ID '7817'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18757] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18757] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18757] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18757] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18757] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18757] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18757] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18757] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18758] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18758] Filling out basic attributes, {name='1.18758', nodeId='7818'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19865] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19865] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19865] Filling out basic attributes, {name='1.19865', nodeId='7818'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19865] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19865] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19865] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19865] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19865] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18758] has shape ID '7818'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18758] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18758] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18758] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18758] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18758] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18758] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18758] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18758] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18759] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18759] Filling out basic attributes, {name='1.18759', nodeId='7819'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19866] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19866] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19866] Filling out basic attributes, {name='1.19866', nodeId='7819'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19866] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19866] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19866] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19866] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19866] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18759] has shape ID '7819'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18759] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18759] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18759] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18759] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18759] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18759] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18759] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18759] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18760] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18760] Filling out basic attributes, {name='1.18760', nodeId='7820'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19867] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19867] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19867] Filling out basic attributes, {name='1.19867', nodeId='7820'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19867] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19867] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19867] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19867] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19867] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18760] has shape ID '7820'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18760] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18760] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18760] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18760] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18760] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18760] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18760] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18760] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18761] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18761] Filling out basic attributes, {name='1.18761', nodeId='7821'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19868] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19868] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19868] Filling out basic attributes, {name='1.19868', nodeId='7821'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19868] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19868] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19868] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19868] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19868] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18761] has shape ID '7821'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18761] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18761] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18761] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18761] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18761] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18761] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18761] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18761] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18762] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18762] Filling out basic attributes, {name='1.18762', nodeId='7822'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19869] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19869] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19869] Filling out basic attributes, {name='1.19869', nodeId='7822'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19869] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19869] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19869] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19869] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19869] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18762] has shape ID '7822'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18762] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18762] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18762] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18762] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18762] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18762] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18762] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18762] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18763] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18763] Filling out basic attributes, {name='1.18763', nodeId='7823'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19870] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19870] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19870] Filling out basic attributes, {name='1.19870', nodeId='7823'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19870] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19870] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19870] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19870] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19870] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18763] has shape ID '7823'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18763] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18763] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18763] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18763] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18763] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18763] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18763] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18763] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18764] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18764] Filling out basic attributes, {name='1.18764', nodeId='7824'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19871] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19871] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19871] Filling out basic attributes, {name='1.19871', nodeId='7824'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19871] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19871] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19871] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19871] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19871] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18764] has shape ID '7824'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18764] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18764] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18764] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18764] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18764] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18764] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18764] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18764] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18765] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18765] Filling out basic attributes, {name='1.18765', nodeId='7825'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19872] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19872] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19872] Filling out basic attributes, {name='1.19872', nodeId='7825'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19872] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19872] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19872] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19872] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19872] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18765] has shape ID '7825'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18765] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18765] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18765] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18765] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18765] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18765] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18765] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18765] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18766] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18766] Filling out basic attributes, {name='1.18766', nodeId='7826'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19873] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19873] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19873] Filling out basic attributes, {name='1.19873', nodeId='7826'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19873] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19873] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19873] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19873] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19873] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18766] has shape ID '7826'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18766] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18766] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18766] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18766] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18766] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18766] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18766] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18766] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18767] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18767] Filling out basic attributes, {name='1.18767', nodeId='7827'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19874] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19874] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19874] Filling out basic attributes, {name='1.19874', nodeId='7827'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19874] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19874] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19874] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19874] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19874] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18767] has shape ID '7827'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18767] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18767] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18767] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18767] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18767] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18767] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18767] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18767] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18768] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18768] Filling out basic attributes, {name='1.18768', nodeId='7828'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19875] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19875] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19875] Filling out basic attributes, {name='1.19875', nodeId='7828'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19875] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19875] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19875] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19875] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19875] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18768] has shape ID '7828'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18768] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18768] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18768] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18768] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18768] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18768] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18768] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18768] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18769] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18769] Filling out basic attributes, {name='1.18769', nodeId='7829'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19876] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19876] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19876] Filling out basic attributes, {name='1.19876', nodeId='7829'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19876] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19876] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19876] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19876] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19876] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18769] has shape ID '7829'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18769] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18769] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18769] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18769] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18769] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18769] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18769] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18769] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18770] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18770] Filling out basic attributes, {name='1.18770', nodeId='7830'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19877] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19877] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19877] Filling out basic attributes, {name='1.19877', nodeId='7830'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19877] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19877] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19877] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19877] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19877] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18770] has shape ID '7830'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18770] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18770] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18770] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18770] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18770] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18770] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18770] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18770] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18771] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18771] Filling out basic attributes, {name='1.18771', nodeId='7831'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19878] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19878] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19878] Filling out basic attributes, {name='1.19878', nodeId='7831'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19878] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19878] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19878] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19878] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19878] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18771] has shape ID '7831'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18771] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18771] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18771] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18771] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18771] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18771] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18771] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18771] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18772] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18772] Filling out basic attributes, {name='1.18772', nodeId='7832'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19879] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19879] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19879] Filling out basic attributes, {name='1.19879', nodeId='7832'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19879] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19879] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19879] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19879] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19879] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18772] has shape ID '7832'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18772] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18772] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18772] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18772] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18772] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18772] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18772] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18772] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18773] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18773] Filling out basic attributes, {name='1.18773', nodeId='7833'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19880] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19880] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19880] Filling out basic attributes, {name='1.19880', nodeId='7833'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19880] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19880] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19880] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19880] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19880] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18773] has shape ID '7833'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18773] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18773] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18773] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18773] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18773] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18773] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18773] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18773] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18774] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18774] Filling out basic attributes, {name='1.18774', nodeId='7834'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19881] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19881] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19881] Filling out basic attributes, {name='1.19881', nodeId='7834'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19881] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19881] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19881] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19881] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19881] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18774] has shape ID '7834'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18774] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18774] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18774] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18774] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18774] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18774] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18774] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18774] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18775] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18775] Filling out basic attributes, {name='1.18775', nodeId='7835'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19882] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19882] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19882] Filling out basic attributes, {name='1.19882', nodeId='7835'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19882] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19882] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19882] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19882] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19882] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18775] has shape ID '7835'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18775] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18775] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18775] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18775] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18775] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18775] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18775] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18775] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18776] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18776] Filling out basic attributes, {name='1.18776', nodeId='7836'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19883] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19883] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19883] Filling out basic attributes, {name='1.19883', nodeId='7836'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19883] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19883] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19883] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19883] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19883] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18776] has shape ID '7836'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18776] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18776] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18776] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18776] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18776] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18776] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18776] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18776] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18777] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18777] Filling out basic attributes, {name='1.18777', nodeId='7837'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19884] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19884] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19884] Filling out basic attributes, {name='1.19884', nodeId='7837'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19884] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19884] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19884] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19884] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19884] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18777] has shape ID '7837'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18777] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18777] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18777] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18777] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18777] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18777] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18777] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18777] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18778] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18778] Filling out basic attributes, {name='1.18778', nodeId='7838'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19885] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19885] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19885] Filling out basic attributes, {name='1.19885', nodeId='7838'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19885] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19885] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19885] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19885] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19885] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18778] has shape ID '7838'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18778] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18778] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18778] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18778] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18778] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18778] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18778] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18778] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18779] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18779] Filling out basic attributes, {name='1.18779', nodeId='7839'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19886] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19886] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19886] Filling out basic attributes, {name='1.19886', nodeId='7839'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19886] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19886] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19886] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19886] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19886] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18779] has shape ID '7839'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18779] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18779] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18779] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18779] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18779] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18779] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18779] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18779] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18780] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18780] Filling out basic attributes, {name='1.18780', nodeId='7840'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19887] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19887] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19887] Filling out basic attributes, {name='1.19887', nodeId='7840'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19887] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19887] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19887] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19887] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19887] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18780] has shape ID '7840'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18780] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18780] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18780] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18780] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18780] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18780] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18780] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18780] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18781] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18781] Filling out basic attributes, {name='1.18781', nodeId='7841'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19888] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19888] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19888] Filling out basic attributes, {name='1.19888', nodeId='7841'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19888] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19888] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19888] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19888] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19888] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18781] has shape ID '7841'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18781] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18781] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18781] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18781] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18781] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18781] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18781] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18781] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18782] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18782] Filling out basic attributes, {name='1.18782', nodeId='7842'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19889] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19889] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19889] Filling out basic attributes, {name='1.19889', nodeId='7842'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19889] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19889] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19889] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19889] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19889] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18782] has shape ID '7842'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18782] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18782] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18782] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18782] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18782] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18782] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18782] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18782] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18783] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18783] Filling out basic attributes, {name='1.18783', nodeId='7843'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19890] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19890] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19890] Filling out basic attributes, {name='1.19890', nodeId='7843'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19890] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19890] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19890] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19890] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19890] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18783] has shape ID '7843'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18783] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18783] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18783] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18783] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18783] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18783] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18783] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18783] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18784] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18784] Filling out basic attributes, {name='1.18784', nodeId='7844'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19891] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19891] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19891] Filling out basic attributes, {name='1.19891', nodeId='7844'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19891] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19891] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19891] Processing subset: materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19891] Has subset 'Default OBJ' with '48' triangles and materialId="1" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19891] Has '1' subsets, '48' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18784] has shape ID '7844'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18784] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18784] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18784] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18784] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18784] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18784] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18784] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18784] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18785] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18785] Filling out basic attributes, {name='1.18785', nodeId='7845'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19892] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19892] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19892] Filling out basic attributes, {name='1.19892', nodeId='7845'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19892] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19892] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19892] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19892] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19892] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18785] has shape ID '7845'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18785] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18785] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18785] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18785] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18785] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18785] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18785] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18785] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18786] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18786] Filling out basic attributes, {name='1.18786', nodeId='7846'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19893] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19893] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19893] Filling out basic attributes, {name='1.19893', nodeId='7846'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19893] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19893] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19893] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19893] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19893] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18786] has shape ID '7846'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18786] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18786] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18786] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18786] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18786] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18786] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18786] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18786] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18787] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18787] Filling out basic attributes, {name='1.18787', nodeId='7847'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19894] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19894] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19894] Filling out basic attributes, {name='1.19894', nodeId='7847'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19894] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19894] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19894] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19894] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19894] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18787] has shape ID '7847'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18787] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18787] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18787] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18787] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18787] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18787] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18787] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18787] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18788] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18788] Filling out basic attributes, {name='1.18788', nodeId='7848'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19895] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19895] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19895] Filling out basic attributes, {name='1.19895', nodeId='7848'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19895] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19895] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19895] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19895] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19895] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18788] has shape ID '7848'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18788] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18788] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18788] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18788] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18788] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18788] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18788] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18788] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18789] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18789] Filling out basic attributes, {name='1.18789', nodeId='7849'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19896] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19896] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19896] Filling out basic attributes, {name='1.19896', nodeId='7849'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19896] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19896] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19896] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19896] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19896] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18789] has shape ID '7849'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18789] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18789] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18789] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18789] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18789] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18789] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18789] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18789] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18790] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18790] Filling out basic attributes, {name='1.18790', nodeId='7850'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19897] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19897] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19897] Filling out basic attributes, {name='1.19897', nodeId='7850'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19897] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19897] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19897] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19897] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19897] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18790] has shape ID '7850'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18790] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18790] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18790] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18790] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18790] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18790] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18790] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18790] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18791] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18791] Filling out basic attributes, {name='1.18791', nodeId='7851'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19898] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19898] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19898] Filling out basic attributes, {name='1.19898', nodeId='7851'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19898] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19898] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19898] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19898] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19898] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18791] has shape ID '7851'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18791] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18791] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18791] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18791] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18791] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18791] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18791] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18791] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18792] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18792] Filling out basic attributes, {name='1.18792', nodeId='7852'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19899] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19899] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19899] Filling out basic attributes, {name='1.19899', nodeId='7852'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19899] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19899] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19899] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19899] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19899] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18792] has shape ID '7852'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18792] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18792] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18792] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18792] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18792] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18792] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18792] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18792] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18793] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18793] Filling out basic attributes, {name='1.18793', nodeId='7853'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19900] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19900] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19900] Filling out basic attributes, {name='1.19900', nodeId='7853'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19900] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19900] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19900] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19900] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19900] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18793] has shape ID '7853'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18793] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18793] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18793] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18793] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18793] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18793] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18793] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18793] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18794] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18794] Filling out basic attributes, {name='1.18794', nodeId='7854'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19901] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19901] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19901] Filling out basic attributes, {name='1.19901', nodeId='7854'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19901] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19901] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19901] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19901] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19901] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18794] has shape ID '7854'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18794] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18794] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18794] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18794] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18794] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18794] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18794] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18794] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18795] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18795] Filling out basic attributes, {name='1.18795', nodeId='7855'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19902] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19902] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19902] Filling out basic attributes, {name='1.19902', nodeId='7855'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19902] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19902] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19902] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19902] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19902] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18795] has shape ID '7855'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18795] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18795] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18795] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18795] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18795] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18795] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18795] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18795] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18796] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18796] Filling out basic attributes, {name='1.18796', nodeId='7856'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19903] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19903] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19903] Filling out basic attributes, {name='1.19903', nodeId='7856'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19903] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19903] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19903] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19903] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19903] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18796] has shape ID '7856'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18796] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18796] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18796] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18796] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18796] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18796] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18796] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18796] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18797] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18797] Filling out basic attributes, {name='1.18797', nodeId='7857'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19904] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19904] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19904] Filling out basic attributes, {name='1.19904', nodeId='7857'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19904] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19904] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19904] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19904] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19904] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18797] has shape ID '7857'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18797] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18797] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18797] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18797] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18797] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18797] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18797] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18797] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18798] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18798] Filling out basic attributes, {name='1.18798', nodeId='7858'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19905] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19905] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19905] Filling out basic attributes, {name='1.19905', nodeId='7858'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19905] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19905] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19905] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19905] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19905] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18798] has shape ID '7858'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18798] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18798] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18798] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18798] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18798] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18798] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18798] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18798] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18799] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18799] Filling out basic attributes, {name='1.18799', nodeId='7859'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19906] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19906] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19906] Filling out basic attributes, {name='1.19906', nodeId='7859'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19906] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19906] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19906] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19906] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19906] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18799] has shape ID '7859'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18799] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18799] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18799] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18799] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18799] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18799] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18799] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18799] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.188] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.188] Filling out basic attributes, {name='1.188', nodeId='7860'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11437] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11437] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11437] Filling out basic attributes, {name='1.11437', nodeId='7860'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11437] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11437] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11437] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11437] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="33"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11437] Has '1' subsets, '22' triangles and '33' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.188] has shape ID '7860'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.188] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.188] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.188] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.188] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.188] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.188] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.188] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.188] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18800] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18800] Filling out basic attributes, {name='1.18800', nodeId='7861'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19907] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19907] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19907] Filling out basic attributes, {name='1.19907', nodeId='7861'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19907] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19907] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19907] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19907] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19907] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18800] has shape ID '7861'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18800] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18800] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18800] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18800] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18800] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18800] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18800] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18800] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18801] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18801] Filling out basic attributes, {name='1.18801', nodeId='7862'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19908] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19908] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19908] Filling out basic attributes, {name='1.19908', nodeId='7862'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19908] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19908] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19908] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19908] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19908] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18801] has shape ID '7862'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18801] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18801] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18801] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18801] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18801] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18801] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18801] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18801] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18802] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18802] Filling out basic attributes, {name='1.18802', nodeId='7863'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19909] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19909] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19909] Filling out basic attributes, {name='1.19909', nodeId='7863'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19909] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19909] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19909] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19909] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19909] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18802] has shape ID '7863'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18802] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18802] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18802] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18802] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18802] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18802] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18802] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18802] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18803] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18803] Filling out basic attributes, {name='1.18803', nodeId='7864'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19910] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19910] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19910] Filling out basic attributes, {name='1.19910', nodeId='7864'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19910] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19910] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19910] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19910] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19910] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18803] has shape ID '7864'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18803] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18803] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18803] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18803] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18803] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18803] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18803] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18803] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18804] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18804] Filling out basic attributes, {name='1.18804', nodeId='7865'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19911] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19911] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19911] Filling out basic attributes, {name='1.19911', nodeId='7865'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19911] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19911] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19911] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19911] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19911] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18804] has shape ID '7865'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18804] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18804] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18804] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18804] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18804] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18804] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18804] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18804] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18805] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18805] Filling out basic attributes, {name='1.18805', nodeId='7866'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19912] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19912] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19912] Filling out basic attributes, {name='1.19912', nodeId='7866'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19912] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19912] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19912] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19912] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19912] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18805] has shape ID '7866'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18805] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18805] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18805] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18805] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18805] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18805] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18805] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18805] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18806] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18806] Filling out basic attributes, {name='1.18806', nodeId='7867'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19913] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19913] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19913] Filling out basic attributes, {name='1.19913', nodeId='7867'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19913] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19913] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19913] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19913] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19913] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18806] has shape ID '7867'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18806] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18806] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18806] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18806] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18806] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18806] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18806] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18806] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18807] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18807] Filling out basic attributes, {name='1.18807', nodeId='7868'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19914] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19914] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19914] Filling out basic attributes, {name='1.19914', nodeId='7868'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19914] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19914] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19914] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19914] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19914] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18807] has shape ID '7868'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18807] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18807] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18807] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18807] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18807] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18807] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18807] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18807] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18808] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18808] Filling out basic attributes, {name='1.18808', nodeId='7869'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19915] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19915] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19915] Filling out basic attributes, {name='1.19915', nodeId='7869'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19915] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19915] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19915] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19915] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19915] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18808] has shape ID '7869'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18808] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18808] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18808] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18808] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18808] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18808] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18808] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18808] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18809] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18809] Filling out basic attributes, {name='1.18809', nodeId='7870'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19916] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19916] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19916] Filling out basic attributes, {name='1.19916', nodeId='7870'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19916] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19916] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19916] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19916] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19916] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18809] has shape ID '7870'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18809] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18809] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18809] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18809] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18809] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18809] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18809] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18809] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18810] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18810] Filling out basic attributes, {name='1.18810', nodeId='7871'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19917] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19917] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19917] Filling out basic attributes, {name='1.19917', nodeId='7871'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19917] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19917] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19917] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19917] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19917] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18810] has shape ID '7871'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18810] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18810] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18810] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18810] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18810] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18810] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18810] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18810] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18811] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18811] Filling out basic attributes, {name='1.18811', nodeId='7872'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19918] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19918] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19918] Filling out basic attributes, {name='1.19918', nodeId='7872'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19918] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19918] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19918] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19918] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19918] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18811] has shape ID '7872'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18811] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18811] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18811] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18811] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18811] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18811] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18811] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18811] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18812] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18812] Filling out basic attributes, {name='1.18812', nodeId='7873'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19919] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19919] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19919] Filling out basic attributes, {name='1.19919', nodeId='7873'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19919] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19919] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19919] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19919] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19919] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18812] has shape ID '7873'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18812] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18812] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18812] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18812] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18812] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18812] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18812] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18812] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18813] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18813] Filling out basic attributes, {name='1.18813', nodeId='7874'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19920] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19920] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19920] Filling out basic attributes, {name='1.19920', nodeId='7874'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19920] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19920] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19920] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19920] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19920] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18813] has shape ID '7874'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18813] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18813] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18813] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18813] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18813] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18813] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18813] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18813] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18814] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18814] Filling out basic attributes, {name='1.18814', nodeId='7875'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19921] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19921] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19921] Filling out basic attributes, {name='1.19921', nodeId='7875'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19921] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19921] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19921] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19921] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19921] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18814] has shape ID '7875'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18814] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18814] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18814] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18814] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18814] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18814] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18814] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18814] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18815] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18815] Filling out basic attributes, {name='1.18815', nodeId='7876'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19922] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19922] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19922] Filling out basic attributes, {name='1.19922', nodeId='7876'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19922] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19922] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19922] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19922] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19922] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18815] has shape ID '7876'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18815] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18815] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18815] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18815] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18815] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18815] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18815] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18815] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18816] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18816] Filling out basic attributes, {name='1.18816', nodeId='7877'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19923] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19923] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19923] Filling out basic attributes, {name='1.19923', nodeId='7877'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19923] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19923] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19923] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19923] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19923] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18816] has shape ID '7877'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18816] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18816] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18816] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18816] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18816] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18816] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18816] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18816] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18817] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18817] Filling out basic attributes, {name='1.18817', nodeId='7878'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19924] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19924] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19924] Filling out basic attributes, {name='1.19924', nodeId='7878'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19924] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19924] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19924] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19924] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19924] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18817] has shape ID '7878'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18817] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18817] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18817] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18817] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18817] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18817] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18817] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18817] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18818] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18818] Filling out basic attributes, {name='1.18818', nodeId='7879'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19925] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19925] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19925] Filling out basic attributes, {name='1.19925', nodeId='7879'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19925] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19925] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19925] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19925] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19925] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18818] has shape ID '7879'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18818] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18818] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18818] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18818] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18818] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18818] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18818] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18818] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18819] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18819] Filling out basic attributes, {name='1.18819', nodeId='7880'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19926] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19926] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19926] Filling out basic attributes, {name='1.19926', nodeId='7880'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19926] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19926] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19926] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19926] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19926] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18819] has shape ID '7880'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18819] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18819] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18819] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18819] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18819] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18819] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18819] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18819] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18820] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18820] Filling out basic attributes, {name='1.18820', nodeId='7881'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19927] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19927] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19927] Filling out basic attributes, {name='1.19927', nodeId='7881'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19927] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19927] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19927] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19927] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19927] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18820] has shape ID '7881'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18820] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18820] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18820] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18820] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18820] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18820] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18820] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18820] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18821] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18821] Filling out basic attributes, {name='1.18821', nodeId='7882'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19928] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19928] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19928] Filling out basic attributes, {name='1.19928', nodeId='7882'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19928] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19928] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19928] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19928] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19928] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18821] has shape ID '7882'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18821] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18821] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18821] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18821] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18821] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18821] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18821] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18821] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18822] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18822] Filling out basic attributes, {name='1.18822', nodeId='7883'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19929] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19929] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19929] Filling out basic attributes, {name='1.19929', nodeId='7883'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19929] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19929] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19929] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19929] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19929] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18822] has shape ID '7883'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18822] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18822] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18822] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18822] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18822] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18822] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18822] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18822] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18823] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18823] Filling out basic attributes, {name='1.18823', nodeId='7884'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19930] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19930] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19930] Filling out basic attributes, {name='1.19930', nodeId='7884'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19930] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19930] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19930] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19930] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19930] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18823] has shape ID '7884'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18823] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18823] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18823] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18823] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18823] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18823] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18823] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18823] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18824] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18824] Filling out basic attributes, {name='1.18824', nodeId='7885'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19931] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19931] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19931] Filling out basic attributes, {name='1.19931', nodeId='7885'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19931] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19931] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19931] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19931] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19931] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18824] has shape ID '7885'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18824] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18824] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18824] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18824] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18824] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18824] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18824] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18824] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18825] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18825] Filling out basic attributes, {name='1.18825', nodeId='7886'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19932] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19932] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19932] Filling out basic attributes, {name='1.19932', nodeId='7886'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19932] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19932] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19932] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19932] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19932] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18825] has shape ID '7886'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18825] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18825] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18825] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18825] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18825] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18825] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18825] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18825] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18826] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18826] Filling out basic attributes, {name='1.18826', nodeId='7887'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19933] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19933] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19933] Filling out basic attributes, {name='1.19933', nodeId='7887'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19933] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19933] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19933] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19933] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19933] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18826] has shape ID '7887'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18826] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18826] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18826] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18826] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18826] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18826] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18826] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18826] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18827] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18827] Filling out basic attributes, {name='1.18827', nodeId='7888'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19934] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19934] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19934] Filling out basic attributes, {name='1.19934', nodeId='7888'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19934] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19934] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19934] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19934] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19934] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18827] has shape ID '7888'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18827] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18827] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18827] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18827] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18827] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18827] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18827] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18827] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18828] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18828] Filling out basic attributes, {name='1.18828', nodeId='7889'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19935] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19935] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19935] Filling out basic attributes, {name='1.19935', nodeId='7889'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19935] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19935] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19935] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19935] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19935] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18828] has shape ID '7889'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18828] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18828] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18828] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18828] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18828] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18828] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18828] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18828] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18829] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18829] Filling out basic attributes, {name='1.18829', nodeId='7890'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19936] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19936] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19936] Filling out basic attributes, {name='1.19936', nodeId='7890'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19936] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19936] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19936] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19936] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19936] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18829] has shape ID '7890'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18829] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18829] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18829] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18829] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18829] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18829] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18829] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18829] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18830] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18830] Filling out basic attributes, {name='1.18830', nodeId='7891'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19937] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19937] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19937] Filling out basic attributes, {name='1.19937', nodeId='7891'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19937] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19937] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19937] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19937] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19937] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18830] has shape ID '7891'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18830] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18830] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18830] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18830] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18830] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18830] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18830] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18830] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18831] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18831] Filling out basic attributes, {name='1.18831', nodeId='7892'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19938] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19938] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19938] Filling out basic attributes, {name='1.19938', nodeId='7892'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19938] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19938] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19938] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19938] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19938] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18831] has shape ID '7892'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18831] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18831] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18831] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18831] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18831] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18831] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18831] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18831] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18832] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18832] Filling out basic attributes, {name='1.18832', nodeId='7893'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19939] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19939] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19939] Filling out basic attributes, {name='1.19939', nodeId='7893'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19939] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19939] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19939] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19939] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19939] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18832] has shape ID '7893'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18832] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18832] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18832] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18832] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18832] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18832] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18832] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18832] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18833] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18833] Filling out basic attributes, {name='1.18833', nodeId='7894'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19940] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19940] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19940] Filling out basic attributes, {name='1.19940', nodeId='7894'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19940] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19940] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19940] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19940] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19940] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18833] has shape ID '7894'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18833] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18833] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18833] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18833] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18833] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18833] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18833] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18833] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18834] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18834] Filling out basic attributes, {name='1.18834', nodeId='7895'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19941] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19941] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19941] Filling out basic attributes, {name='1.19941', nodeId='7895'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19941] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19941] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19941] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19941] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19941] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18834] has shape ID '7895'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18834] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18834] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18834] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18834] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18834] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18834] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18834] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18834] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18835] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18835] Filling out basic attributes, {name='1.18835', nodeId='7896'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19942] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19942] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19942] Filling out basic attributes, {name='1.19942', nodeId='7896'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19942] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19942] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19942] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19942] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19942] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18835] has shape ID '7896'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18835] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18835] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18835] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18835] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18835] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18835] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18835] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18835] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18836] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18836] Filling out basic attributes, {name='1.18836', nodeId='7897'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19943] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19943] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19943] Filling out basic attributes, {name='1.19943', nodeId='7897'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19943] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19943] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19943] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19943] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19943] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18836] has shape ID '7897'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18836] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18836] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18836] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18836] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18836] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18836] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18836] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18836] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18837] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18837] Filling out basic attributes, {name='1.18837', nodeId='7898'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19944] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19944] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19944] Filling out basic attributes, {name='1.19944', nodeId='7898'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19944] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19944] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19944] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19944] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19944] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18837] has shape ID '7898'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18837] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18837] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18837] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18837] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18837] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18837] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18837] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18837] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18838] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18838] Filling out basic attributes, {name='1.18838', nodeId='7899'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19945] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19945] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19945] Filling out basic attributes, {name='1.19945', nodeId='7899'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19945] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19945] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19945] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19945] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19945] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18838] has shape ID '7899'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18838] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18838] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18838] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18838] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18838] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18838] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18838] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18838] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18839] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18839] Filling out basic attributes, {name='1.18839', nodeId='7900'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19946] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19946] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19946] Filling out basic attributes, {name='1.19946', nodeId='7900'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19946] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19946] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19946] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19946] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19946] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18839] has shape ID '7900'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18839] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18839] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18839] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18839] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18839] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18839] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18839] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18839] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18840] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18840] Filling out basic attributes, {name='1.18840', nodeId='7901'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19947] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19947] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19947] Filling out basic attributes, {name='1.19947', nodeId='7901'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19947] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19947] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19947] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19947] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19947] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18840] has shape ID '7901'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18840] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18840] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18840] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18840] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18840] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18840] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18840] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18840] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18841] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18841] Filling out basic attributes, {name='1.18841', nodeId='7902'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19948] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19948] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19948] Filling out basic attributes, {name='1.19948', nodeId='7902'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19948] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19948] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19948] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19948] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19948] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18841] has shape ID '7902'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18841] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18841] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18841] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18841] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18841] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18841] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18841] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18841] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18842] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18842] Filling out basic attributes, {name='1.18842', nodeId='7903'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19949] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19949] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19949] Filling out basic attributes, {name='1.19949', nodeId='7903'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19949] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19949] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19949] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19949] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19949] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18842] has shape ID '7903'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18842] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18842] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18842] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18842] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18842] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18842] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18842] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18842] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18843] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18843] Filling out basic attributes, {name='1.18843', nodeId='7904'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19950] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19950] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19950] Filling out basic attributes, {name='1.19950', nodeId='7904'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19950] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19950] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19950] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19950] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19950] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18843] has shape ID '7904'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18843] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18843] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18843] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18843] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18843] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18843] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18843] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18843] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18844] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18844] Filling out basic attributes, {name='1.18844', nodeId='7905'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19951] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19951] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19951] Filling out basic attributes, {name='1.19951', nodeId='7905'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19951] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19951] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19951] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19951] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19951] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18844] has shape ID '7905'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18844] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18844] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18844] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18844] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18844] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18844] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18844] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18844] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18845] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18845] Filling out basic attributes, {name='1.18845', nodeId='7906'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19952] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19952] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19952] Filling out basic attributes, {name='1.19952', nodeId='7906'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19952] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19952] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19952] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19952] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19952] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18845] has shape ID '7906'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18845] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18845] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18845] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18845] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18845] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18845] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18845] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18845] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18846] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18846] Filling out basic attributes, {name='1.18846', nodeId='7907'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19953] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19953] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19953] Filling out basic attributes, {name='1.19953', nodeId='7907'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19953] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19953] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19953] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19953] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19953] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18846] has shape ID '7907'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18846] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18846] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18846] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18846] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18846] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18846] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18846] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18846] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18847] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18847] Filling out basic attributes, {name='1.18847', nodeId='7908'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19954] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19954] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19954] Filling out basic attributes, {name='1.19954', nodeId='7908'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19954] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19954] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19954] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19954] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19954] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18847] has shape ID '7908'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18847] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18847] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18847] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18847] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18847] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18847] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18847] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18847] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18848] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18848] Filling out basic attributes, {name='1.18848', nodeId='7909'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19955] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19955] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19955] Filling out basic attributes, {name='1.19955', nodeId='7909'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19955] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19955] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19955] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19955] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19955] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18848] has shape ID '7909'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18848] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18848] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18848] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18848] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18848] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18848] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18848] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18848] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18849] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18849] Filling out basic attributes, {name='1.18849', nodeId='7910'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19956] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19956] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19956] Filling out basic attributes, {name='1.19956', nodeId='7910'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19956] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19956] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19956] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19956] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19956] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18849] has shape ID '7910'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18849] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18849] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18849] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18849] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18849] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18849] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18849] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18849] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18850] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18850] Filling out basic attributes, {name='1.18850', nodeId='7911'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19957] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19957] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19957] Filling out basic attributes, {name='1.19957', nodeId='7911'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19957] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19957] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19957] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19957] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19957] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18850] has shape ID '7911'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18850] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18850] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18850] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18850] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18850] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18850] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18850] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18850] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18851] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18851] Filling out basic attributes, {name='1.18851', nodeId='7912'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19958] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19958] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19958] Filling out basic attributes, {name='1.19958', nodeId='7912'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19958] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19958] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19958] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19958] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19958] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18851] has shape ID '7912'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18851] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18851] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18851] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18851] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18851] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18851] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18851] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18851] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18852] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18852] Filling out basic attributes, {name='1.18852', nodeId='7913'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19959] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19959] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19959] Filling out basic attributes, {name='1.19959', nodeId='7913'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19959] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19959] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19959] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19959] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19959] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18852] has shape ID '7913'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18852] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18852] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18852] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18852] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18852] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18852] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18852] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18852] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18853] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18853] Filling out basic attributes, {name='1.18853', nodeId='7914'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19960] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19960] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19960] Filling out basic attributes, {name='1.19960', nodeId='7914'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19960] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19960] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19960] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19960] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19960] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18853] has shape ID '7914'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18853] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18853] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18853] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18853] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18853] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18853] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18853] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18853] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18854] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18854] Filling out basic attributes, {name='1.18854', nodeId='7915'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19961] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19961] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19961] Filling out basic attributes, {name='1.19961', nodeId='7915'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19961] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19961] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19961] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19961] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19961] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18854] has shape ID '7915'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18854] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18854] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18854] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18854] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18854] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18854] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18854] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18854] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18855] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18855] Filling out basic attributes, {name='1.18855', nodeId='7916'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19962] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19962] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19962] Filling out basic attributes, {name='1.19962', nodeId='7916'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19962] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19962] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19962] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19962] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19962] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18855] has shape ID '7916'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18855] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18855] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18855] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18855] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18855] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18855] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18855] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18855] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18856] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18856] Filling out basic attributes, {name='1.18856', nodeId='7917'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19963] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19963] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19963] Filling out basic attributes, {name='1.19963', nodeId='7917'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19963] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19963] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19963] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19963] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19963] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18856] has shape ID '7917'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18856] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18856] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18856] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18856] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18856] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18856] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18856] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18856] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18857] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18857] Filling out basic attributes, {name='1.18857', nodeId='7918'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19964] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19964] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19964] Filling out basic attributes, {name='1.19964', nodeId='7918'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19964] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19964] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19964] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19964] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19964] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18857] has shape ID '7918'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18857] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18857] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18857] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18857] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18857] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18857] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18857] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18857] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18858] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18858] Filling out basic attributes, {name='1.18858', nodeId='7919'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19965] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19965] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19965] Filling out basic attributes, {name='1.19965', nodeId='7919'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19965] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19965] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19965] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19965] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19965] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18858] has shape ID '7919'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18858] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18858] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18858] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18858] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18858] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18858] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18858] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18858] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18859] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18859] Filling out basic attributes, {name='1.18859', nodeId='7920'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19966] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19966] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19966] Filling out basic attributes, {name='1.19966', nodeId='7920'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19966] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19966] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19966] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19966] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19966] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18859] has shape ID '7920'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18859] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18859] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18859] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18859] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18859] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18859] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18859] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18859] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18860] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18860] Filling out basic attributes, {name='1.18860', nodeId='7921'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19967] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19967] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19967] Filling out basic attributes, {name='1.19967', nodeId='7921'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19967] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19967] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19967] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19967] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19967] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18860] has shape ID '7921'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18860] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18860] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18860] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18860] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18860] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18860] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18860] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18860] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18861] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18861] Filling out basic attributes, {name='1.18861', nodeId='7922'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19968] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19968] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19968] Filling out basic attributes, {name='1.19968', nodeId='7922'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19968] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19968] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19968] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19968] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19968] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18861] has shape ID '7922'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18861] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18861] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18861] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18861] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18861] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18861] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18861] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18861] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18862] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18862] Filling out basic attributes, {name='1.18862', nodeId='7923'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19969] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19969] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19969] Filling out basic attributes, {name='1.19969', nodeId='7923'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19969] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19969] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19969] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19969] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19969] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18862] has shape ID '7923'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18862] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18862] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18862] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18862] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18862] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18862] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18862] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18862] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18863] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18863] Filling out basic attributes, {name='1.18863', nodeId='7924'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19970] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19970] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19970] Filling out basic attributes, {name='1.19970', nodeId='7924'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19970] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19970] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19970] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19970] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19970] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18863] has shape ID '7924'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18863] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18863] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18863] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18863] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18863] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18863] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18863] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18863] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18864] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18864] Filling out basic attributes, {name='1.18864', nodeId='7925'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19971] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19971] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19971] Filling out basic attributes, {name='1.19971', nodeId='7925'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19971] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19971] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19971] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19971] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19971] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18864] has shape ID '7925'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18864] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18864] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18864] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18864] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18864] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18864] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18864] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18864] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18865] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18865] Filling out basic attributes, {name='1.18865', nodeId='7926'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19972] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19972] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19972] Filling out basic attributes, {name='1.19972', nodeId='7926'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19972] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19972] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19972] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19972] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19972] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18865] has shape ID '7926'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18865] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18865] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18865] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18865] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18865] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18865] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18865] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18865] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18866] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18866] Filling out basic attributes, {name='1.18866', nodeId='7927'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19973] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19973] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19973] Filling out basic attributes, {name='1.19973', nodeId='7927'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19973] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19973] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19973] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19973] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19973] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18866] has shape ID '7927'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18866] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18866] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18866] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18866] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18866] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18866] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18866] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18866] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18867] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18867] Filling out basic attributes, {name='1.18867', nodeId='7928'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19974] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19974] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19974] Filling out basic attributes, {name='1.19974', nodeId='7928'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19974] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19974] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19974] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19974] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19974] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18867] has shape ID '7928'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18867] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18867] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18867] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18867] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18867] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18867] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18867] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18867] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18868] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18868] Filling out basic attributes, {name='1.18868', nodeId='7929'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19975] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19975] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19975] Filling out basic attributes, {name='1.19975', nodeId='7929'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19975] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19975] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19975] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19975] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19975] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18868] has shape ID '7929'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18868] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18868] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18868] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18868] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18868] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18868] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18868] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18868] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18869] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18869] Filling out basic attributes, {name='1.18869', nodeId='7930'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19976] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19976] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19976] Filling out basic attributes, {name='1.19976', nodeId='7930'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19976] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19976] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19976] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19976] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19976] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18869] has shape ID '7930'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18869] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18869] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18869] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18869] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18869] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18869] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18869] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18869] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18870] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18870] Filling out basic attributes, {name='1.18870', nodeId='7931'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19977] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19977] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19977] Filling out basic attributes, {name='1.19977', nodeId='7931'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19977] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19977] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19977] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19977] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19977] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18870] has shape ID '7931'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18870] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18870] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18870] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18870] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18870] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18870] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18870] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18870] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18871] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18871] Filling out basic attributes, {name='1.18871', nodeId='7932'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19978] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19978] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19978] Filling out basic attributes, {name='1.19978', nodeId='7932'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19978] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19978] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19978] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19978] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19978] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18871] has shape ID '7932'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18871] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18871] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18871] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18871] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18871] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18871] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18871] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18871] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18872] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18872] Filling out basic attributes, {name='1.18872', nodeId='7933'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19979] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19979] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19979] Filling out basic attributes, {name='1.19979', nodeId='7933'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19979] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19979] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19979] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19979] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19979] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18872] has shape ID '7933'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18872] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18872] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18872] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18872] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18872] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18872] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18872] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18872] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18873] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18873] Filling out basic attributes, {name='1.18873', nodeId='7934'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19980] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19980] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19980] Filling out basic attributes, {name='1.19980', nodeId='7934'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19980] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19980] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19980] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19980] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19980] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18873] has shape ID '7934'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18873] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18873] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18873] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18873] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18873] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18873] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18873] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18873] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18874] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18874] Filling out basic attributes, {name='1.18874', nodeId='7935'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19981] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19981] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19981] Filling out basic attributes, {name='1.19981', nodeId='7935'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19981] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19981] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19981] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19981] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19981] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18874] has shape ID '7935'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18874] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18874] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18874] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18874] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18874] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18874] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18874] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18874] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18875] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18875] Filling out basic attributes, {name='1.18875', nodeId='7936'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19982] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19982] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19982] Filling out basic attributes, {name='1.19982', nodeId='7936'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19982] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19982] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19982] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19982] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19982] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18875] has shape ID '7936'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18875] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18875] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18875] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18875] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18875] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18875] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18875] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18875] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18876] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18876] Filling out basic attributes, {name='1.18876', nodeId='7937'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19983] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19983] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19983] Filling out basic attributes, {name='1.19983', nodeId='7937'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19983] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19983] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19983] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19983] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19983] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18876] has shape ID '7937'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18876] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18876] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18876] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18876] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18876] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18876] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18876] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18876] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18877] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18877] Filling out basic attributes, {name='1.18877', nodeId='7938'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19984] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19984] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19984] Filling out basic attributes, {name='1.19984', nodeId='7938'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19984] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19984] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19984] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19984] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19984] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18877] has shape ID '7938'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18877] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18877] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18877] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18877] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18877] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18877] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18877] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18877] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18878] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18878] Filling out basic attributes, {name='1.18878', nodeId='7939'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19985] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19985] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19985] Filling out basic attributes, {name='1.19985', nodeId='7939'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19985] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19985] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19985] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19985] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19985] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18878] has shape ID '7939'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18878] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18878] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18878] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18878] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18878] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18878] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18878] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18878] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18879] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18879] Filling out basic attributes, {name='1.18879', nodeId='7940'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19986] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19986] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19986] Filling out basic attributes, {name='1.19986', nodeId='7940'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19986] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19986] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19986] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19986] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19986] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18879] has shape ID '7940'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18879] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18879] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18879] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18879] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18879] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18879] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18879] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18879] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18880] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18880] Filling out basic attributes, {name='1.18880', nodeId='7941'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19987] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19987] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19987] Filling out basic attributes, {name='1.19987', nodeId='7941'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19987] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19987] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19987] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19987] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19987] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18880] has shape ID '7941'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18880] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18880] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18880] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18880] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18880] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18880] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18880] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18880] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18881] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18881] Filling out basic attributes, {name='1.18881', nodeId='7942'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19988] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19988] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19988] Filling out basic attributes, {name='1.19988', nodeId='7942'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19988] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19988] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19988] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19988] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19988] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18881] has shape ID '7942'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18881] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18881] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18881] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18881] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18881] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18881] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18881] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18881] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18882] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18882] Filling out basic attributes, {name='1.18882', nodeId='7943'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19989] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19989] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19989] Filling out basic attributes, {name='1.19989', nodeId='7943'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19989] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19989] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19989] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19989] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19989] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18882] has shape ID '7943'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18882] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18882] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18882] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18882] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18882] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18882] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18882] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18882] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18883] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18883] Filling out basic attributes, {name='1.18883', nodeId='7944'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19990] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19990] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19990] Filling out basic attributes, {name='1.19990', nodeId='7944'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19990] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19990] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19990] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19990] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19990] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18883] has shape ID '7944'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18883] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18883] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18883] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18883] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18883] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18883] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18883] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18883] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18884] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18884] Filling out basic attributes, {name='1.18884', nodeId='7945'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19991] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19991] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19991] Filling out basic attributes, {name='1.19991', nodeId='7945'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19991] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19991] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19991] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19991] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19991] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18884] has shape ID '7945'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18884] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18884] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18884] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18884] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18884] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18884] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18884] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18884] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18885] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18885] Filling out basic attributes, {name='1.18885', nodeId='7946'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19992] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19992] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19992] Filling out basic attributes, {name='1.19992', nodeId='7946'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19992] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19992] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19992] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19992] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19992] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18885] has shape ID '7946'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18885] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18885] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18885] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18885] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18885] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18885] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18885] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18885] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18886] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18886] Filling out basic attributes, {name='1.18886', nodeId='7947'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19993] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19993] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19993] Filling out basic attributes, {name='1.19993', nodeId='7947'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19993] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19993] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19993] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19993] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19993] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18886] has shape ID '7947'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18886] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18886] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18886] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18886] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18886] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18886] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18886] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18886] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18887] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18887] Filling out basic attributes, {name='1.18887', nodeId='7948'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19994] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19994] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19994] Filling out basic attributes, {name='1.19994', nodeId='7948'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19994] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19994] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19994] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19994] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19994] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18887] has shape ID '7948'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18887] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18887] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18887] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18887] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18887] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18887] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18887] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18887] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18888] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18888] Filling out basic attributes, {name='1.18888', nodeId='7949'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19995] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19995] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19995] Filling out basic attributes, {name='1.19995', nodeId='7949'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19995] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19995] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19995] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19995] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19995] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18888] has shape ID '7949'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18888] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18888] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18888] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18888] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18888] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18888] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18888] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18888] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18889] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18889] Filling out basic attributes, {name='1.18889', nodeId='7950'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19996] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19996] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19996] Filling out basic attributes, {name='1.19996', nodeId='7950'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19996] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19996] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19996] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19996] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19996] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18889] has shape ID '7950'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18889] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18889] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18889] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18889] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18889] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18889] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18889] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18889] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18890] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18890] Filling out basic attributes, {name='1.18890', nodeId='7951'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19997] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19997] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19997] Filling out basic attributes, {name='1.19997', nodeId='7951'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19997] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19997] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19997] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19997] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19997] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18890] has shape ID '7951'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18890] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18890] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18890] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18890] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18890] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18890] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18890] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18890] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18891] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18891] Filling out basic attributes, {name='1.18891', nodeId='7952'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19998] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19998] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19998] Filling out basic attributes, {name='1.19998', nodeId='7952'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19998] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19998] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19998] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19998] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19998] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18891] has shape ID '7952'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18891] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18891] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18891] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18891] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18891] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18891] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18891] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18891] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18892] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18892] Filling out basic attributes, {name='1.18892', nodeId='7953'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19999] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.19999] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.19999] Filling out basic attributes, {name='1.19999', nodeId='7953'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.19999] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.19999] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19999] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.19999] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.19999] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18892] has shape ID '7953'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18892] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18892] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18892] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18892] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18892] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18892] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18892] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18892] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18893] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18893] Filling out basic attributes, {name='1.18893', nodeId='7954'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20000] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20000] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20000] Filling out basic attributes, {name='1.20000', nodeId='7954'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20000] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20000] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20000] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20000] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20000] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18893] has shape ID '7954'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18893] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18893] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18893] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18893] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18893] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18893] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18893] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18893] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18894] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18894] Filling out basic attributes, {name='1.18894', nodeId='7955'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20001] Filling out basic attributes, {name='1.20001', nodeId='7955'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20001] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20001] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20001] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20001] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20001] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18894] has shape ID '7955'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18894] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18894] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18894] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18894] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18894] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18894] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18894] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18894] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18895] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18895] Filling out basic attributes, {name='1.18895', nodeId='7956'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20002] Filling out basic attributes, {name='1.20002', nodeId='7956'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20002] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20002] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20002] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20002] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20002] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18895] has shape ID '7956'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18895] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18895] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18895] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18895] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18895] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18895] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18895] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18895] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18896] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18896] Filling out basic attributes, {name='1.18896', nodeId='7957'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20003] Filling out basic attributes, {name='1.20003', nodeId='7957'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20003] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20003] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20003] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20003] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20003] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18896] has shape ID '7957'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18896] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18896] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18896] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18896] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18896] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18896] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18896] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18896] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18897] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18897] Filling out basic attributes, {name='1.18897', nodeId='7958'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20004] Filling out basic attributes, {name='1.20004', nodeId='7958'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20004] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20004] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20004] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20004] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20004] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18897] has shape ID '7958'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18897] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18897] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18897] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18897] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18897] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18897] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18897] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18897] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18898] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18898] Filling out basic attributes, {name='1.18898', nodeId='7959'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20005] Filling out basic attributes, {name='1.20005', nodeId='7959'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20005] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20005] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20005] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20005] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20005] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18898] has shape ID '7959'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18898] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18898] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18898] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18898] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18898] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18898] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18898] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18898] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18899] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18899] Filling out basic attributes, {name='1.18899', nodeId='7960'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20006] Filling out basic attributes, {name='1.20006', nodeId='7960'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20006] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20006] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20006] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20006] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20006] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18899] has shape ID '7960'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18899] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18899] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18899] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18899] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18899] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18899] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18899] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18899] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.189] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.189] Filling out basic attributes, {name='1.189', nodeId='7961'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11438] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11438] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11438] Filling out basic attributes, {name='1.11438', nodeId='7961'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11438] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11438] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11438] Processing subset: materialId="1" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11438] Has subset 'Default OBJ' with '21' triangles and materialId="1" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="63" numVertices="29"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11438] Has '1' subsets, '21' triangles and '29' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.189] has shape ID '7961'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.189] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.189] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.189] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.189] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.189] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.189] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.189] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.189] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18900] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18900] Filling out basic attributes, {name='1.18900', nodeId='7962'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20007] Filling out basic attributes, {name='1.20007', nodeId='7962'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20007] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20007] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20007] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20007] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20007] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18900] has shape ID '7962'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18900] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18900] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18900] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18900] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18900] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18900] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18900] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18900] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18901] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18901] Filling out basic attributes, {name='1.18901', nodeId='7963'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20008] Filling out basic attributes, {name='1.20008', nodeId='7963'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20008] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20008] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20008] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20008] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20008] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18901] has shape ID '7963'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18901] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18901] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18901] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18901] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18901] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18901] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18901] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18901] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18902] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18902] Filling out basic attributes, {name='1.18902', nodeId='7964'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20009] Filling out basic attributes, {name='1.20009', nodeId='7964'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20009] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20009] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20009] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20009] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20009] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18902] has shape ID '7964'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18902] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18902] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18902] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18902] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18902] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18902] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18902] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18902] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18903] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18903] Filling out basic attributes, {name='1.18903', nodeId='7965'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20010] Filling out basic attributes, {name='1.20010', nodeId='7965'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20010] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20010] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20010] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20010] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20010] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18903] has shape ID '7965'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18903] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18903] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18903] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18903] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18903] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18903] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18903] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18903] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18904] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18904] Filling out basic attributes, {name='1.18904', nodeId='7966'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20011] Filling out basic attributes, {name='1.20011', nodeId='7966'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20011] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20011] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20011] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20011] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20011] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18904] has shape ID '7966'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18904] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18904] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18904] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18904] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18904] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18904] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18904] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18904] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18905] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18905] Filling out basic attributes, {name='1.18905', nodeId='7967'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20012] Filling out basic attributes, {name='1.20012', nodeId='7967'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20012] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20012] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20012] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20012] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20012] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18905] has shape ID '7967'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18905] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18905] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18905] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18905] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18905] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18905] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18905] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18905] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18906] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18906] Filling out basic attributes, {name='1.18906', nodeId='7968'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20013] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20013] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20013] Filling out basic attributes, {name='1.20013', nodeId='7968'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20013] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20013] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20013] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20013] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20013] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18906] has shape ID '7968'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18906] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18906] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18906] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18906] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18906] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18906] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18906] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18906] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18907] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18907] Filling out basic attributes, {name='1.18907', nodeId='7969'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20014] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20014] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20014] Filling out basic attributes, {name='1.20014', nodeId='7969'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20014] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20014] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20014] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20014] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20014] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18907] has shape ID '7969'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18907] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18907] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18907] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18907] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18907] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18907] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18907] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18907] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18908] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18908] Filling out basic attributes, {name='1.18908', nodeId='7970'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20015] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20015] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20015] Filling out basic attributes, {name='1.20015', nodeId='7970'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20015] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20015] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20015] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20015] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20015] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18908] has shape ID '7970'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18908] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18908] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18908] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18908] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18908] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18908] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18908] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18908] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18909] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18909] Filling out basic attributes, {name='1.18909', nodeId='7971'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20016] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20016] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20016] Filling out basic attributes, {name='1.20016', nodeId='7971'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20016] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20016] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20016] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20016] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20016] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18909] has shape ID '7971'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18909] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18909] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18909] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18909] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18909] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18909] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18909] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18909] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18910] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18910] Filling out basic attributes, {name='1.18910', nodeId='7972'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20017] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20017] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20017] Filling out basic attributes, {name='1.20017', nodeId='7972'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20017] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20017] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20017] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20017] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20017] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18910] has shape ID '7972'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18910] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18910] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18910] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18910] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18910] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18910] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18910] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18910] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18911] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18911] Filling out basic attributes, {name='1.18911', nodeId='7973'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20018] Filling out basic attributes, {name='1.20018', nodeId='7973'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20018] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20018] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20018] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20018] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20018] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18911] has shape ID '7973'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18911] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18911] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18911] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18911] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18911] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18911] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18911] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18911] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18912] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18912] Filling out basic attributes, {name='1.18912', nodeId='7974'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20019] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20019] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20019] Filling out basic attributes, {name='1.20019', nodeId='7974'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20019] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20019] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20019] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20019] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20019] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18912] has shape ID '7974'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18912] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18912] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18912] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18912] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18912] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18912] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18912] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18912] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18913] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18913] Filling out basic attributes, {name='1.18913', nodeId='7975'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20020] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20020] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20020] Filling out basic attributes, {name='1.20020', nodeId='7975'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20020] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20020] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20020] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20020] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20020] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18913] has shape ID '7975'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18913] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18913] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18913] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18913] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18913] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18913] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18913] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18913] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18914] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18914] Filling out basic attributes, {name='1.18914', nodeId='7976'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20021] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20021] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20021] Filling out basic attributes, {name='1.20021', nodeId='7976'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20021] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20021] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20021] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20021] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20021] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18914] has shape ID '7976'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18914] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18914] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18914] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18914] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18914] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18914] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18914] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18914] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18915] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18915] Filling out basic attributes, {name='1.18915', nodeId='7977'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20022] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20022] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20022] Filling out basic attributes, {name='1.20022', nodeId='7977'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20022] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20022] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20022] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20022] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20022] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18915] has shape ID '7977'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18915] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18915] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18915] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18915] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18915] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18915] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18915] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18915] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18916] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18916] Filling out basic attributes, {name='1.18916', nodeId='7978'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20023] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20023] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20023] Filling out basic attributes, {name='1.20023', nodeId='7978'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20023] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20023] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20023] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20023] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20023] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18916] has shape ID '7978'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18916] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18916] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18916] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18916] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18916] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18916] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18916] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18916] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18917] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18917] Filling out basic attributes, {name='1.18917', nodeId='7979'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20024] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20024] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20024] Filling out basic attributes, {name='1.20024', nodeId='7979'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20024] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20024] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20024] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20024] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20024] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18917] has shape ID '7979'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18917] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18917] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18917] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18917] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18917] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18917] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18917] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18917] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18918] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18918] Filling out basic attributes, {name='1.18918', nodeId='7980'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20025] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20025] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20025] Filling out basic attributes, {name='1.20025', nodeId='7980'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20025] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20025] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20025] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20025] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20025] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18918] has shape ID '7980'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18918] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18918] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18918] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18918] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18918] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18918] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18918] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18918] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18919] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18919] Filling out basic attributes, {name='1.18919', nodeId='7981'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20026] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20026] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20026] Filling out basic attributes, {name='1.20026', nodeId='7981'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20026] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20026] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20026] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20026] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20026] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18919] has shape ID '7981'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18919] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18919] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18919] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18919] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18919] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18919] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18919] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18919] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18920] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18920] Filling out basic attributes, {name='1.18920', nodeId='7982'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20027] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20027] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20027] Filling out basic attributes, {name='1.20027', nodeId='7982'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20027] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20027] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20027] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20027] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20027] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18920] has shape ID '7982'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18920] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18920] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18920] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18920] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18920] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18920] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18920] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18920] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18921] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18921] Filling out basic attributes, {name='1.18921', nodeId='7983'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20028] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20028] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20028] Filling out basic attributes, {name='1.20028', nodeId='7983'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20028] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20028] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20028] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20028] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20028] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18921] has shape ID '7983'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18921] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18921] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18921] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18921] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18921] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18921] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18921] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18921] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18922] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18922] Filling out basic attributes, {name='1.18922', nodeId='7984'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20029] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20029] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20029] Filling out basic attributes, {name='1.20029', nodeId='7984'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20029] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20029] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20029] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20029] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20029] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18922] has shape ID '7984'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18922] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18922] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18922] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18922] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18922] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18922] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18922] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18922] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18923] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18923] Filling out basic attributes, {name='1.18923', nodeId='7985'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20030] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20030] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20030] Filling out basic attributes, {name='1.20030', nodeId='7985'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20030] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20030] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20030] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20030] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20030] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18923] has shape ID '7985'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18923] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18923] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18923] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18923] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18923] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18923] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18923] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18923] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18924] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18924] Filling out basic attributes, {name='1.18924', nodeId='7986'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20031] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20031] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20031] Filling out basic attributes, {name='1.20031', nodeId='7986'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20031] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20031] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20031] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20031] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20031] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18924] has shape ID '7986'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18924] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18924] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18924] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18924] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18924] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18924] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18924] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18924] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18925] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18925] Filling out basic attributes, {name='1.18925', nodeId='7987'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20032] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20032] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20032] Filling out basic attributes, {name='1.20032', nodeId='7987'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20032] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20032] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20032] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20032] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20032] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18925] has shape ID '7987'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18925] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18925] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18925] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18925] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18925] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18925] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18925] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18925] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18926] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18926] Filling out basic attributes, {name='1.18926', nodeId='7988'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20033] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20033] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20033] Filling out basic attributes, {name='1.20033', nodeId='7988'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20033] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20033] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20033] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20033] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20033] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18926] has shape ID '7988'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18926] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18926] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18926] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18926] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18926] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18926] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18926] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18926] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18927] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18927] Filling out basic attributes, {name='1.18927', nodeId='7989'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20034] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20034] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20034] Filling out basic attributes, {name='1.20034', nodeId='7989'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20034] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20034] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20034] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20034] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20034] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18927] has shape ID '7989'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18927] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18927] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18927] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18927] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18927] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18927] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18927] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18927] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18928] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18928] Filling out basic attributes, {name='1.18928', nodeId='7990'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20035] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20035] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20035] Filling out basic attributes, {name='1.20035', nodeId='7990'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20035] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20035] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20035] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20035] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20035] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18928] has shape ID '7990'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18928] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18928] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18928] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18928] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18928] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18928] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18928] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18928] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18929] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18929] Filling out basic attributes, {name='1.18929', nodeId='7991'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20036] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20036] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20036] Filling out basic attributes, {name='1.20036', nodeId='7991'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20036] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20036] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20036] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20036] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20036] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18929] has shape ID '7991'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18929] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18929] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18929] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18929] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18929] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18929] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18929] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18929] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18930] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18930] Filling out basic attributes, {name='1.18930', nodeId='7992'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20037] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20037] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20037] Filling out basic attributes, {name='1.20037', nodeId='7992'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20037] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20037] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20037] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20037] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20037] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18930] has shape ID '7992'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18930] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18930] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18930] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18930] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18930] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18930] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18930] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18930] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18931] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18931] Filling out basic attributes, {name='1.18931', nodeId='7993'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20038] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20038] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20038] Filling out basic attributes, {name='1.20038', nodeId='7993'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20038] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20038] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20038] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20038] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20038] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18931] has shape ID '7993'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18931] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18931] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18931] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18931] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18931] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18931] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18931] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18931] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18932] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18932] Filling out basic attributes, {name='1.18932', nodeId='7994'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20039] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20039] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20039] Filling out basic attributes, {name='1.20039', nodeId='7994'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20039] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20039] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20039] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20039] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20039] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18932] has shape ID '7994'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18932] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18932] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18932] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18932] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18932] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18932] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18932] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18932] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18933] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18933] Filling out basic attributes, {name='1.18933', nodeId='7995'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20040] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20040] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20040] Filling out basic attributes, {name='1.20040', nodeId='7995'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20040] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20040] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20040] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20040] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20040] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18933] has shape ID '7995'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18933] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18933] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18933] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18933] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18933] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18933] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18933] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18933] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18934] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18934] Filling out basic attributes, {name='1.18934', nodeId='7996'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20041] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20041] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20041] Filling out basic attributes, {name='1.20041', nodeId='7996'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20041] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20041] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20041] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20041] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20041] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18934] has shape ID '7996'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18934] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18934] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18934] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18934] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18934] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18934] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18934] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18934] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18935] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18935] Filling out basic attributes, {name='1.18935', nodeId='7997'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20042] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20042] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20042] Filling out basic attributes, {name='1.20042', nodeId='7997'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20042] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20042] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20042] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20042] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20042] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18935] has shape ID '7997'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18935] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18935] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18935] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18935] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18935] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18935] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18935] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18935] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18936] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18936] Filling out basic attributes, {name='1.18936', nodeId='7998'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20043] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20043] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20043] Filling out basic attributes, {name='1.20043', nodeId='7998'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20043] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20043] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20043] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20043] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20043] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18936] has shape ID '7998'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18936] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18936] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18936] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18936] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18936] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18936] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18936] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18936] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18937] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18937] Filling out basic attributes, {name='1.18937', nodeId='7999'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20044] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20044] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20044] Filling out basic attributes, {name='1.20044', nodeId='7999'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20044] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20044] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20044] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20044] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20044] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18937] has shape ID '7999'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18937] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18937] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18937] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18937] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18937] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18937] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18937] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18937] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18938] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18938] Filling out basic attributes, {name='1.18938', nodeId='8000'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20045] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20045] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20045] Filling out basic attributes, {name='1.20045', nodeId='8000'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20045] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20045] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20045] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20045] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20045] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18938] has shape ID '8000'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18938] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18938] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18938] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18938] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18938] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18938] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18938] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18938] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18939] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18939] Filling out basic attributes, {name='1.18939', nodeId='8001'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20046] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20046] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20046] Filling out basic attributes, {name='1.20046', nodeId='8001'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20046] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20046] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20046] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20046] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20046] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18939] has shape ID '8001'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18939] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18939] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18939] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18939] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18939] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18939] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18939] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18939] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18940] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18940] Filling out basic attributes, {name='1.18940', nodeId='8002'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20047] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20047] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20047] Filling out basic attributes, {name='1.20047', nodeId='8002'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20047] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20047] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20047] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20047] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20047] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18940] has shape ID '8002'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18940] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18940] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18940] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18940] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18940] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18940] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18940] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18940] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18941] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18941] Filling out basic attributes, {name='1.18941', nodeId='8003'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20048] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20048] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20048] Filling out basic attributes, {name='1.20048', nodeId='8003'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20048] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20048] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20048] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20048] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20048] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18941] has shape ID '8003'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18941] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18941] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18941] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18941] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18941] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18941] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18941] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18941] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18942] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18942] Filling out basic attributes, {name='1.18942', nodeId='8004'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20049] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20049] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20049] Filling out basic attributes, {name='1.20049', nodeId='8004'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20049] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20049] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20049] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20049] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20049] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18942] has shape ID '8004'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18942] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18942] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18942] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18942] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18942] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18942] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18942] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18942] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18943] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18943] Filling out basic attributes, {name='1.18943', nodeId='8005'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20050] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20050] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20050] Filling out basic attributes, {name='1.20050', nodeId='8005'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20050] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20050] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20050] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20050] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20050] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18943] has shape ID '8005'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18943] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18943] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18943] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18943] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18943] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18943] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18943] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18943] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18944] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18944] Filling out basic attributes, {name='1.18944', nodeId='8006'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20051] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20051] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20051] Filling out basic attributes, {name='1.20051', nodeId='8006'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20051] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20051] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20051] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20051] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20051] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18944] has shape ID '8006'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18944] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18944] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18944] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18944] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18944] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18944] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18944] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18944] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18945] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18945] Filling out basic attributes, {name='1.18945', nodeId='8007'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20052] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20052] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20052] Filling out basic attributes, {name='1.20052', nodeId='8007'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20052] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20052] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20052] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20052] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20052] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18945] has shape ID '8007'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18945] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18945] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18945] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18945] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18945] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18945] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18945] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18945] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18946] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18946] Filling out basic attributes, {name='1.18946', nodeId='8008'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20053] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20053] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20053] Filling out basic attributes, {name='1.20053', nodeId='8008'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20053] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20053] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20053] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20053] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20053] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18946] has shape ID '8008'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18946] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18946] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18946] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18946] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18946] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18946] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18946] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18946] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18947] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18947] Filling out basic attributes, {name='1.18947', nodeId='8009'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20054] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20054] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20054] Filling out basic attributes, {name='1.20054', nodeId='8009'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20054] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20054] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20054] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20054] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20054] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18947] has shape ID '8009'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18947] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18947] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18947] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18947] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18947] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18947] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18947] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18947] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18948] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18948] Filling out basic attributes, {name='1.18948', nodeId='8010'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20055] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20055] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20055] Filling out basic attributes, {name='1.20055', nodeId='8010'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20055] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20055] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20055] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20055] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20055] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18948] has shape ID '8010'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18948] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18948] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18948] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18948] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18948] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18948] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18948] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18948] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18949] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18949] Filling out basic attributes, {name='1.18949', nodeId='8011'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20056] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20056] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20056] Filling out basic attributes, {name='1.20056', nodeId='8011'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20056] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20056] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20056] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20056] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20056] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18949] has shape ID '8011'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18949] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18949] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18949] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18949] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18949] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18949] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18949] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18949] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18950] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18950] Filling out basic attributes, {name='1.18950', nodeId='8012'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20057] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20057] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20057] Filling out basic attributes, {name='1.20057', nodeId='8012'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20057] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20057] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20057] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20057] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20057] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18950] has shape ID '8012'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18950] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18950] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18950] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18950] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18950] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18950] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18950] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18950] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18951] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18951] Filling out basic attributes, {name='1.18951', nodeId='8013'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20058] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20058] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20058] Filling out basic attributes, {name='1.20058', nodeId='8013'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20058] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20058] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20058] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20058] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20058] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18951] has shape ID '8013'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18951] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18951] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18951] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18951] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18951] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18951] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18951] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18951] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18952] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18952] Filling out basic attributes, {name='1.18952', nodeId='8014'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20059] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20059] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20059] Filling out basic attributes, {name='1.20059', nodeId='8014'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20059] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20059] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20059] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20059] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20059] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18952] has shape ID '8014'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18952] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18952] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18952] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18952] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18952] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18952] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18952] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18952] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18953] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18953] Filling out basic attributes, {name='1.18953', nodeId='8015'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20060] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20060] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20060] Filling out basic attributes, {name='1.20060', nodeId='8015'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20060] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20060] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20060] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20060] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20060] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18953] has shape ID '8015'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18953] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18953] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18953] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18953] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18953] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18953] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18953] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18953] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18954] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18954] Filling out basic attributes, {name='1.18954', nodeId='8016'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20061] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20061] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20061] Filling out basic attributes, {name='1.20061', nodeId='8016'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20061] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20061] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20061] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20061] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20061] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18954] has shape ID '8016'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18954] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18954] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18954] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18954] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18954] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18954] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18954] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18954] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18955] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18955] Filling out basic attributes, {name='1.18955', nodeId='8017'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20062] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20062] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20062] Filling out basic attributes, {name='1.20062', nodeId='8017'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20062] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20062] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20062] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20062] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20062] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18955] has shape ID '8017'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18955] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18955] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18955] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18955] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18955] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18955] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18955] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18955] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18956] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18956] Filling out basic attributes, {name='1.18956', nodeId='8018'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20063] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20063] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20063] Filling out basic attributes, {name='1.20063', nodeId='8018'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20063] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20063] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20063] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20063] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20063] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18956] has shape ID '8018'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18956] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18956] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18956] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18956] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18956] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18956] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18956] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18956] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18957] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18957] Filling out basic attributes, {name='1.18957', nodeId='8019'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20064] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20064] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20064] Filling out basic attributes, {name='1.20064', nodeId='8019'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20064] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20064] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20064] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20064] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20064] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18957] has shape ID '8019'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18957] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18957] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18957] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18957] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18957] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18957] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18957] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18957] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18958] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18958] Filling out basic attributes, {name='1.18958', nodeId='8020'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20065] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20065] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20065] Filling out basic attributes, {name='1.20065', nodeId='8020'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20065] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20065] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20065] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20065] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20065] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18958] has shape ID '8020'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18958] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18958] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18958] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18958] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18958] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18958] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18958] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18958] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18959] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18959] Filling out basic attributes, {name='1.18959', nodeId='8021'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20066] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20066] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20066] Filling out basic attributes, {name='1.20066', nodeId='8021'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20066] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20066] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20066] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20066] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20066] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18959] has shape ID '8021'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18959] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18959] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18959] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18959] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18959] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18959] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18959] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18959] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18960] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18960] Filling out basic attributes, {name='1.18960', nodeId='8022'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20067] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20067] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20067] Filling out basic attributes, {name='1.20067', nodeId='8022'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20067] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20067] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20067] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20067] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20067] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18960] has shape ID '8022'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18960] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18960] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18960] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18960] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18960] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18960] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18960] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18960] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18961] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18961] Filling out basic attributes, {name='1.18961', nodeId='8023'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20068] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20068] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20068] Filling out basic attributes, {name='1.20068', nodeId='8023'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20068] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20068] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20068] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20068] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20068] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18961] has shape ID '8023'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18961] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18961] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18961] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18961] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18961] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18961] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18961] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18961] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18962] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18962] Filling out basic attributes, {name='1.18962', nodeId='8024'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20069] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20069] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20069] Filling out basic attributes, {name='1.20069', nodeId='8024'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20069] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20069] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20069] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20069] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20069] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18962] has shape ID '8024'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18962] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18962] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18962] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18962] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18962] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18962] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18962] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18962] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18963] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18963] Filling out basic attributes, {name='1.18963', nodeId='8025'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20070] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20070] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20070] Filling out basic attributes, {name='1.20070', nodeId='8025'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20070] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20070] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20070] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20070] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20070] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18963] has shape ID '8025'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18963] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18963] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18963] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18963] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18963] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18963] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18963] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18963] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18964] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18964] Filling out basic attributes, {name='1.18964', nodeId='8026'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20071] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20071] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20071] Filling out basic attributes, {name='1.20071', nodeId='8026'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20071] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20071] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20071] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20071] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20071] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18964] has shape ID '8026'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18964] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18964] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18964] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18964] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18964] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18964] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18964] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18964] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18965] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18965] Filling out basic attributes, {name='1.18965', nodeId='8027'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20072] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20072] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20072] Filling out basic attributes, {name='1.20072', nodeId='8027'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20072] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20072] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20072] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20072] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20072] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18965] has shape ID '8027'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18965] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18965] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18965] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18965] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18965] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18965] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18965] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18965] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18966] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18966] Filling out basic attributes, {name='1.18966', nodeId='8028'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20073] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20073] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20073] Filling out basic attributes, {name='1.20073', nodeId='8028'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20073] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20073] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20073] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20073] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20073] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18966] has shape ID '8028'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18966] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18966] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18966] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18966] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18966] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18966] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18966] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18966] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18967] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18967] Filling out basic attributes, {name='1.18967', nodeId='8029'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20074] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20074] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20074] Filling out basic attributes, {name='1.20074', nodeId='8029'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20074] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20074] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20074] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20074] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20074] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18967] has shape ID '8029'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18967] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18967] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18967] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18967] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18967] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18967] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18967] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18967] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18968] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18968] Filling out basic attributes, {name='1.18968', nodeId='8030'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20075] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20075] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20075] Filling out basic attributes, {name='1.20075', nodeId='8030'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20075] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20075] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20075] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20075] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20075] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18968] has shape ID '8030'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18968] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18968] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18968] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18968] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18968] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18968] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18968] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18968] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18969] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18969] Filling out basic attributes, {name='1.18969', nodeId='8031'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20076] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20076] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20076] Filling out basic attributes, {name='1.20076', nodeId='8031'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20076] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20076] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20076] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20076] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20076] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18969] has shape ID '8031'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18969] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18969] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18969] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18969] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18969] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18969] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18969] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18969] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18970] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18970] Filling out basic attributes, {name='1.18970', nodeId='8032'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20077] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20077] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20077] Filling out basic attributes, {name='1.20077', nodeId='8032'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20077] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20077] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20077] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20077] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20077] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18970] has shape ID '8032'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18970] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18970] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18970] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18970] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18970] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18970] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18970] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18970] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18971] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18971] Filling out basic attributes, {name='1.18971', nodeId='8033'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20078] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20078] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20078] Filling out basic attributes, {name='1.20078', nodeId='8033'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20078] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20078] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20078] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20078] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20078] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18971] has shape ID '8033'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18971] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18971] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18971] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18971] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18971] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18971] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18971] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18971] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18972] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18972] Filling out basic attributes, {name='1.18972', nodeId='8034'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20079] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20079] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20079] Filling out basic attributes, {name='1.20079', nodeId='8034'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20079] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20079] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20079] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20079] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20079] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18972] has shape ID '8034'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18972] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18972] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18972] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18972] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18972] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18972] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18972] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18972] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18973] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18973] Filling out basic attributes, {name='1.18973', nodeId='8035'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20080] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20080] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20080] Filling out basic attributes, {name='1.20080', nodeId='8035'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20080] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20080] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20080] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20080] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20080] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18973] has shape ID '8035'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18973] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18973] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18973] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18973] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18973] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18973] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18973] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18973] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18974] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18974] Filling out basic attributes, {name='1.18974', nodeId='8036'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20081] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20081] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20081] Filling out basic attributes, {name='1.20081', nodeId='8036'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20081] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20081] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20081] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20081] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20081] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18974] has shape ID '8036'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18974] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18974] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18974] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18974] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18974] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18974] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18974] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18974] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18975] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18975] Filling out basic attributes, {name='1.18975', nodeId='8037'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20082] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20082] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20082] Filling out basic attributes, {name='1.20082', nodeId='8037'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20082] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20082] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20082] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20082] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20082] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18975] has shape ID '8037'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18975] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18975] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18975] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18975] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18975] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18975] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18975] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18975] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18976] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18976] Filling out basic attributes, {name='1.18976', nodeId='8038'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20083] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20083] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20083] Filling out basic attributes, {name='1.20083', nodeId='8038'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20083] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20083] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20083] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20083] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20083] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18976] has shape ID '8038'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18976] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18976] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18976] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18976] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18976] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18976] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18976] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18976] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18977] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18977] Filling out basic attributes, {name='1.18977', nodeId='8039'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20084] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20084] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20084] Filling out basic attributes, {name='1.20084', nodeId='8039'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20084] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20084] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20084] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20084] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20084] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18977] has shape ID '8039'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18977] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18977] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18977] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18977] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18977] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18977] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18977] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18977] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18978] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18978] Filling out basic attributes, {name='1.18978', nodeId='8040'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20085] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20085] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20085] Filling out basic attributes, {name='1.20085', nodeId='8040'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20085] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20085] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20085] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20085] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20085] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18978] has shape ID '8040'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18978] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18978] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18978] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18978] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18978] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18978] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18978] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18978] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18979] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18979] Filling out basic attributes, {name='1.18979', nodeId='8041'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20086] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20086] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20086] Filling out basic attributes, {name='1.20086', nodeId='8041'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20086] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20086] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20086] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20086] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20086] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18979] has shape ID '8041'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18979] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18979] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18979] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18979] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18979] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18979] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18979] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18979] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18980] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18980] Filling out basic attributes, {name='1.18980', nodeId='8042'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20087] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20087] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20087] Filling out basic attributes, {name='1.20087', nodeId='8042'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20087] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20087] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20087] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20087] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20087] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18980] has shape ID '8042'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18980] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18980] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18980] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18980] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18980] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18980] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18980] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18980] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18981] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18981] Filling out basic attributes, {name='1.18981', nodeId='8043'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20088] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20088] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20088] Filling out basic attributes, {name='1.20088', nodeId='8043'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20088] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20088] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20088] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20088] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20088] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18981] has shape ID '8043'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18981] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18981] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18981] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18981] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18981] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18981] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18981] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18981] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18982] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18982] Filling out basic attributes, {name='1.18982', nodeId='8044'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20089] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20089] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20089] Filling out basic attributes, {name='1.20089', nodeId='8044'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20089] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20089] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20089] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20089] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20089] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18982] has shape ID '8044'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18982] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18982] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18982] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18982] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18982] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18982] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18982] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18982] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18983] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18983] Filling out basic attributes, {name='1.18983', nodeId='8045'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20090] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20090] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20090] Filling out basic attributes, {name='1.20090', nodeId='8045'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20090] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20090] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20090] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20090] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20090] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18983] has shape ID '8045'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18983] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18983] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18983] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18983] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18983] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18983] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18983] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18983] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18984] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18984] Filling out basic attributes, {name='1.18984', nodeId='8046'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20091] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20091] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20091] Filling out basic attributes, {name='1.20091', nodeId='8046'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20091] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20091] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20091] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20091] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20091] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18984] has shape ID '8046'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18984] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18984] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18984] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18984] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18984] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18984] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18984] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18984] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18985] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18985] Filling out basic attributes, {name='1.18985', nodeId='8047'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20092] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20092] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20092] Filling out basic attributes, {name='1.20092', nodeId='8047'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20092] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20092] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20092] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20092] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20092] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18985] has shape ID '8047'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18985] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18985] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18985] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18985] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18985] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18985] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18985] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18985] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18986] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18986] Filling out basic attributes, {name='1.18986', nodeId='8048'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20093] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20093] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20093] Filling out basic attributes, {name='1.20093', nodeId='8048'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20093] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20093] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20093] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20093] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20093] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18986] has shape ID '8048'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18986] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18986] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18986] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18986] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18986] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18986] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18986] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18986] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18987] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18987] Filling out basic attributes, {name='1.18987', nodeId='8049'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20094] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20094] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20094] Filling out basic attributes, {name='1.20094', nodeId='8049'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20094] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20094] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20094] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20094] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20094] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18987] has shape ID '8049'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18987] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18987] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18987] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18987] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18987] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18987] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18987] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18987] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18988] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18988] Filling out basic attributes, {name='1.18988', nodeId='8050'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20095] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20095] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20095] Filling out basic attributes, {name='1.20095', nodeId='8050'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20095] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20095] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20095] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20095] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20095] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18988] has shape ID '8050'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18988] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18988] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18988] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18988] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18988] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18988] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18988] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18988] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18989] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18989] Filling out basic attributes, {name='1.18989', nodeId='8051'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20096] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20096] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20096] Filling out basic attributes, {name='1.20096', nodeId='8051'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20096] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20096] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20096] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20096] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20096] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18989] has shape ID '8051'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18989] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18989] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18989] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18989] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18989] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18989] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18989] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18989] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18990] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18990] Filling out basic attributes, {name='1.18990', nodeId='8052'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20097] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20097] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20097] Filling out basic attributes, {name='1.20097', nodeId='8052'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20097] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20097] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20097] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20097] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20097] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18990] has shape ID '8052'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18990] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18990] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18990] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18990] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18990] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18990] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18990] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18990] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18991] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18991] Filling out basic attributes, {name='1.18991', nodeId='8053'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20098] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20098] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20098] Filling out basic attributes, {name='1.20098', nodeId='8053'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20098] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20098] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20098] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20098] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20098] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18991] has shape ID '8053'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18991] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18991] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18991] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18991] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18991] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18991] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18991] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18991] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18992] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18992] Filling out basic attributes, {name='1.18992', nodeId='8054'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20099] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20099] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20099] Filling out basic attributes, {name='1.20099', nodeId='8054'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20099] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20099] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20099] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20099] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20099] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18992] has shape ID '8054'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18992] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18992] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18992] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18992] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18992] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18992] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18992] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18992] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18993] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18993] Filling out basic attributes, {name='1.18993', nodeId='8055'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20100] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20100] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20100] Filling out basic attributes, {name='1.20100', nodeId='8055'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20100] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20100] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20100] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20100] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20100] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18993] has shape ID '8055'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18993] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18993] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18993] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18993] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18993] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18993] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18993] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18993] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18994] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18994] Filling out basic attributes, {name='1.18994', nodeId='8056'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20101] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20101] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20101] Filling out basic attributes, {name='1.20101', nodeId='8056'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20101] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20101] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20101] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20101] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20101] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18994] has shape ID '8056'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18994] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18994] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18994] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18994] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18994] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18994] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18994] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18994] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18995] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18995] Filling out basic attributes, {name='1.18995', nodeId='8057'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20102] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20102] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20102] Filling out basic attributes, {name='1.20102', nodeId='8057'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20102] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20102] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20102] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20102] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20102] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18995] has shape ID '8057'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18995] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18995] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18995] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18995] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18995] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18995] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18995] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18995] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18996] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18996] Filling out basic attributes, {name='1.18996', nodeId='8058'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20103] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20103] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20103] Filling out basic attributes, {name='1.20103', nodeId='8058'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20103] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20103] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20103] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20103] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20103] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18996] has shape ID '8058'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18996] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18996] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18996] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18996] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18996] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18996] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18996] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18996] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18997] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18997] Filling out basic attributes, {name='1.18997', nodeId='8059'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20104] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20104] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20104] Filling out basic attributes, {name='1.20104', nodeId='8059'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20104] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20104] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20104] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20104] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20104] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18997] has shape ID '8059'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18997] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18997] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18997] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18997] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18997] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18997] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18997] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18997] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18998] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18998] Filling out basic attributes, {name='1.18998', nodeId='8060'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20105] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20105] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20105] Filling out basic attributes, {name='1.20105', nodeId='8060'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20105] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20105] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20105] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20105] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20105] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18998] has shape ID '8060'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18998] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18998] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18998] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18998] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18998] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18998] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18998] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18998] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18999] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.18999] Filling out basic attributes, {name='1.18999', nodeId='8061'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20106] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20106] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20106] Filling out basic attributes, {name='1.20106', nodeId='8061'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20106] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20106] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20106] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20106] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20106] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.18999] has shape ID '8061'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18999] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18999] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18999] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18999] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.18999] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.18999] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18999] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.18999] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.190] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.190] Filling out basic attributes, {name='1.190', nodeId='8062'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11439] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11439] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11439] Filling out basic attributes, {name='1.11439', nodeId='8062'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11439] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11439] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11439] Processing subset: materialId="1" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11439] Has subset 'Default OBJ' with '21' triangles and materialId="1" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="63" numVertices="27"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11439] Has '1' subsets, '21' triangles and '27' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.190] has shape ID '8062'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.190] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.190] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.190] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.190] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.190] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.190] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.190] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.190] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19000] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19000] Filling out basic attributes, {name='1.19000', nodeId='8063'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20107] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20107] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20107] Filling out basic attributes, {name='1.20107', nodeId='8063'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20107] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20107] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20107] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20107] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20107] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19000] has shape ID '8063'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19000] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19000] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19000] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19000] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19000] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19000] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19000] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19000] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19001] Filling out basic attributes, {name='1.19001', nodeId='8064'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20108] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20108] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20108] Filling out basic attributes, {name='1.20108', nodeId='8064'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20108] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20108] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20108] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20108] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20108] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19001] has shape ID '8064'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19001] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19001] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19002] Filling out basic attributes, {name='1.19002', nodeId='8065'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20109] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20109] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20109] Filling out basic attributes, {name='1.20109', nodeId='8065'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20109] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20109] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20109] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20109] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20109] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19002] has shape ID '8065'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19002] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19002] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19002] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19003] Filling out basic attributes, {name='1.19003', nodeId='8066'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20110] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20110] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20110] Filling out basic attributes, {name='1.20110', nodeId='8066'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20110] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20110] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20110] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20110] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20110] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19003] has shape ID '8066'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19003] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19003] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19003] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19004] Filling out basic attributes, {name='1.19004', nodeId='8067'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20111] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20111] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20111] Filling out basic attributes, {name='1.20111', nodeId='8067'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20111] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20111] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20111] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20111] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20111] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19004] has shape ID '8067'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19004] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19004] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19005] Filling out basic attributes, {name='1.19005', nodeId='8068'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20112] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20112] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20112] Filling out basic attributes, {name='1.20112', nodeId='8068'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20112] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20112] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20112] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20112] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20112] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19005] has shape ID '8068'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19005] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19005] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19005] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19005] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19005] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19006] Filling out basic attributes, {name='1.19006', nodeId='8069'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20113] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20113] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20113] Filling out basic attributes, {name='1.20113', nodeId='8069'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20113] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20113] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20113] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20113] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20113] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19006] has shape ID '8069'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19006] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19006] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19006] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19006] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19006] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19007] Filling out basic attributes, {name='1.19007', nodeId='8070'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20114] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20114] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20114] Filling out basic attributes, {name='1.20114', nodeId='8070'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20114] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20114] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20114] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20114] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20114] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19007] has shape ID '8070'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19007] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19007] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19007] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19007] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19007] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19008] Filling out basic attributes, {name='1.19008', nodeId='8071'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20115] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20115] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20115] Filling out basic attributes, {name='1.20115', nodeId='8071'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20115] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20115] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20115] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20115] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20115] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19008] has shape ID '8071'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19008] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19008] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19008] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19008] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19008] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19009] Filling out basic attributes, {name='1.19009', nodeId='8072'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20116] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20116] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20116] Filling out basic attributes, {name='1.20116', nodeId='8072'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20116] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20116] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20116] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20116] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20116] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19009] has shape ID '8072'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19009] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19009] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19009] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19009] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19010] Filling out basic attributes, {name='1.19010', nodeId='8073'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20117] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20117] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20117] Filling out basic attributes, {name='1.20117', nodeId='8073'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20117] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20117] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20117] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20117] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20117] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19010] has shape ID '8073'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19010] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19010] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19010] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19010] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19011] Filling out basic attributes, {name='1.19011', nodeId='8074'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20118] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20118] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20118] Filling out basic attributes, {name='1.20118', nodeId='8074'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20118] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20118] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20118] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20118] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20118] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19011] has shape ID '8074'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19011] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19011] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19011] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19011] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19011] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19012] Filling out basic attributes, {name='1.19012', nodeId='8075'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20119] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20119] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20119] Filling out basic attributes, {name='1.20119', nodeId='8075'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20119] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20119] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20119] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20119] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20119] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19012] has shape ID '8075'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19012] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19012] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19012] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19012] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19012] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19013] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19013] Filling out basic attributes, {name='1.19013', nodeId='8076'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20120] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20120] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20120] Filling out basic attributes, {name='1.20120', nodeId='8076'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20120] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20120] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20120] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20120] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20120] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19013] has shape ID '8076'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19013] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19013] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19013] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19013] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19013] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19013] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19013] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19013] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19014] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19014] Filling out basic attributes, {name='1.19014', nodeId='8077'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20121] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20121] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20121] Filling out basic attributes, {name='1.20121', nodeId='8077'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20121] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20121] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20121] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20121] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20121] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19014] has shape ID '8077'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19014] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19014] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19014] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19014] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19014] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19014] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19014] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19014] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19015] Filling out basic attributes, {name='1.19015', nodeId='8078'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20122] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20122] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20122] Filling out basic attributes, {name='1.20122', nodeId='8078'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20122] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20122] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20122] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20122] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20122] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19015] has shape ID '8078'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19015] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19015] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19015] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19015] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19015] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19016] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19016] Filling out basic attributes, {name='1.19016', nodeId='8079'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20123] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20123] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20123] Filling out basic attributes, {name='1.20123', nodeId='8079'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20123] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20123] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20123] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20123] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20123] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19016] has shape ID '8079'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19016] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19016] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19016] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19016] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19016] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19016] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19016] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19016] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19017] Filling out basic attributes, {name='1.19017', nodeId='8080'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20124] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20124] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20124] Filling out basic attributes, {name='1.20124', nodeId='8080'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20124] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20124] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20124] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20124] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20124] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19017] has shape ID '8080'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19017] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19017] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19017] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19017] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19017] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19017] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19018] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19018] Filling out basic attributes, {name='1.19018', nodeId='8081'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20125] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20125] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20125] Filling out basic attributes, {name='1.20125', nodeId='8081'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20125] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20125] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20125] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20125] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20125] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19018] has shape ID '8081'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19018] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19018] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19018] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19018] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19018] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19018] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19018] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19018] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19019] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19019] Filling out basic attributes, {name='1.19019', nodeId='8082'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20126] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20126] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20126] Filling out basic attributes, {name='1.20126', nodeId='8082'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20126] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20126] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20126] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20126] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20126] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19019] has shape ID '8082'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19019] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19019] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19019] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19019] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19019] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19019] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19019] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19019] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19020] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19020] Filling out basic attributes, {name='1.19020', nodeId='8083'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20127] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20127] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20127] Filling out basic attributes, {name='1.20127', nodeId='8083'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20127] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20127] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20127] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20127] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20127] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19020] has shape ID '8083'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19020] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19020] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19020] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19020] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19020] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19020] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19020] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19020] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19021] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19021] Filling out basic attributes, {name='1.19021', nodeId='8084'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20128] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20128] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20128] Filling out basic attributes, {name='1.20128', nodeId='8084'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20128] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20128] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20128] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20128] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20128] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19021] has shape ID '8084'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19021] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19021] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19021] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19021] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19021] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19021] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19021] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19021] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19022] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19022] Filling out basic attributes, {name='1.19022', nodeId='8085'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20129] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20129] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20129] Filling out basic attributes, {name='1.20129', nodeId='8085'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20129] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20129] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20129] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20129] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20129] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19022] has shape ID '8085'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19022] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19022] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19022] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19022] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19022] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19022] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19022] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19022] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19023] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19023] Filling out basic attributes, {name='1.19023', nodeId='8086'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20130] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20130] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20130] Filling out basic attributes, {name='1.20130', nodeId='8086'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20130] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20130] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20130] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20130] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20130] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19023] has shape ID '8086'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19023] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19023] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19023] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19023] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19023] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19023] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19023] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19023] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19024] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19024] Filling out basic attributes, {name='1.19024', nodeId='8087'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20131] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20131] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20131] Filling out basic attributes, {name='1.20131', nodeId='8087'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20131] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20131] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20131] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20131] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20131] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19024] has shape ID '8087'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19024] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19024] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19024] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19024] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19024] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19024] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19024] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19024] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19025] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19025] Filling out basic attributes, {name='1.19025', nodeId='8088'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20132] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20132] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20132] Filling out basic attributes, {name='1.20132', nodeId='8088'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20132] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20132] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20132] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20132] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20132] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19025] has shape ID '8088'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19025] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19025] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19025] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19025] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19025] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19025] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19025] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19025] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19026] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19026] Filling out basic attributes, {name='1.19026', nodeId='8089'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20133] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20133] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20133] Filling out basic attributes, {name='1.20133', nodeId='8089'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20133] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20133] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20133] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20133] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20133] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19026] has shape ID '8089'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19026] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19026] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19026] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19026] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19026] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19026] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19026] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19026] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19027] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19027] Filling out basic attributes, {name='1.19027', nodeId='8090'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20134] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20134] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20134] Filling out basic attributes, {name='1.20134', nodeId='8090'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20134] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20134] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20134] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20134] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20134] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19027] has shape ID '8090'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19027] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19027] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19027] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19027] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19027] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19027] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19027] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19027] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19028] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19028] Filling out basic attributes, {name='1.19028', nodeId='8091'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20135] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20135] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20135] Filling out basic attributes, {name='1.20135', nodeId='8091'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20135] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20135] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20135] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20135] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20135] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19028] has shape ID '8091'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19028] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19028] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19028] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19028] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19028] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19028] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19028] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19028] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19029] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19029] Filling out basic attributes, {name='1.19029', nodeId='8092'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20136] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20136] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20136] Filling out basic attributes, {name='1.20136', nodeId='8092'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20136] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20136] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20136] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20136] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20136] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19029] has shape ID '8092'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19029] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19029] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19029] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19029] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19029] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19029] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19029] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19029] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19030] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19030] Filling out basic attributes, {name='1.19030', nodeId='8093'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20137] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20137] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20137] Filling out basic attributes, {name='1.20137', nodeId='8093'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20137] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20137] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20137] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20137] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20137] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19030] has shape ID '8093'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19030] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19030] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19030] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19030] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19030] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19030] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19030] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19030] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19031] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19031] Filling out basic attributes, {name='1.19031', nodeId='8094'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20138] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20138] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20138] Filling out basic attributes, {name='1.20138', nodeId='8094'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20138] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20138] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20138] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20138] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20138] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19031] has shape ID '8094'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19031] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19031] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19031] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19031] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19031] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19031] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19031] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19031] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19032] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19032] Filling out basic attributes, {name='1.19032', nodeId='8095'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20139] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20139] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20139] Filling out basic attributes, {name='1.20139', nodeId='8095'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20139] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20139] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20139] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20139] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20139] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19032] has shape ID '8095'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19032] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19032] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19032] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19032] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19032] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19032] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19032] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19032] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19033] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19033] Filling out basic attributes, {name='1.19033', nodeId='8096'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20140] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20140] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20140] Filling out basic attributes, {name='1.20140', nodeId='8096'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20140] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20140] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20140] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20140] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20140] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19033] has shape ID '8096'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19033] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19033] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19033] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19033] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19033] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19033] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19033] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19033] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19034] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19034] Filling out basic attributes, {name='1.19034', nodeId='8097'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20141] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20141] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20141] Filling out basic attributes, {name='1.20141', nodeId='8097'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20141] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20141] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20141] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20141] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20141] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19034] has shape ID '8097'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19034] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19034] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19034] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19034] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19034] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19034] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19034] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19034] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19035] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19035] Filling out basic attributes, {name='1.19035', nodeId='8098'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20142] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20142] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20142] Filling out basic attributes, {name='1.20142', nodeId='8098'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20142] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20142] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20142] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20142] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20142] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19035] has shape ID '8098'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19035] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19035] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19035] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19035] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19035] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19035] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19035] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19035] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19036] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19036] Filling out basic attributes, {name='1.19036', nodeId='8099'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20143] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20143] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20143] Filling out basic attributes, {name='1.20143', nodeId='8099'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20143] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20143] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20143] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20143] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20143] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19036] has shape ID '8099'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19036] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19036] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19036] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19036] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19036] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19036] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19036] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19036] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19037] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19037] Filling out basic attributes, {name='1.19037', nodeId='8100'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20144] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20144] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20144] Filling out basic attributes, {name='1.20144', nodeId='8100'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20144] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20144] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20144] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20144] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20144] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19037] has shape ID '8100'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19037] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19037] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19037] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19037] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19037] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19037] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19037] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19037] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19038] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19038] Filling out basic attributes, {name='1.19038', nodeId='8101'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20145] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20145] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20145] Filling out basic attributes, {name='1.20145', nodeId='8101'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20145] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20145] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20145] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20145] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20145] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19038] has shape ID '8101'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19038] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19038] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19038] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19038] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19038] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19038] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19038] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19038] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19039] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19039] Filling out basic attributes, {name='1.19039', nodeId='8102'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20146] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20146] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20146] Filling out basic attributes, {name='1.20146', nodeId='8102'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20146] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20146] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20146] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20146] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20146] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19039] has shape ID '8102'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19039] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19039] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19039] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19039] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19039] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19039] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19039] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19039] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19040] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19040] Filling out basic attributes, {name='1.19040', nodeId='8103'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20147] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20147] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20147] Filling out basic attributes, {name='1.20147', nodeId='8103'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20147] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20147] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20147] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20147] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20147] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19040] has shape ID '8103'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19040] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19040] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19040] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19040] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19040] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19040] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19040] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19040] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19041] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19041] Filling out basic attributes, {name='1.19041', nodeId='8104'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20148] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20148] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20148] Filling out basic attributes, {name='1.20148', nodeId='8104'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20148] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20148] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20148] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20148] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20148] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19041] has shape ID '8104'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19041] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19041] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19041] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19041] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19041] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19041] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19041] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19041] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19042] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19042] Filling out basic attributes, {name='1.19042', nodeId='8105'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20149] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20149] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20149] Filling out basic attributes, {name='1.20149', nodeId='8105'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20149] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20149] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20149] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20149] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20149] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19042] has shape ID '8105'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19042] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19042] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19042] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19042] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19042] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19042] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19042] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19042] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19043] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19043] Filling out basic attributes, {name='1.19043', nodeId='8106'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20150] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20150] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20150] Filling out basic attributes, {name='1.20150', nodeId='8106'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20150] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20150] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20150] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20150] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20150] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19043] has shape ID '8106'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19043] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19043] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19043] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19043] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19043] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19043] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19043] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19043] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19044] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19044] Filling out basic attributes, {name='1.19044', nodeId='8107'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20151] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20151] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20151] Filling out basic attributes, {name='1.20151', nodeId='8107'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20151] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20151] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20151] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20151] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20151] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19044] has shape ID '8107'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19044] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19044] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19044] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19044] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19044] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19044] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19044] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19044] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19045] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19045] Filling out basic attributes, {name='1.19045', nodeId='8108'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20152] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20152] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20152] Filling out basic attributes, {name='1.20152', nodeId='8108'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20152] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20152] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20152] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20152] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20152] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19045] has shape ID '8108'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19045] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19045] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19045] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19045] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19045] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19045] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19045] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19045] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19046] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19046] Filling out basic attributes, {name='1.19046', nodeId='8109'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20153] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20153] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20153] Filling out basic attributes, {name='1.20153', nodeId='8109'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20153] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20153] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20153] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20153] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20153] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19046] has shape ID '8109'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19046] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19046] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19046] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19046] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19046] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19046] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19046] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19046] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19047] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19047] Filling out basic attributes, {name='1.19047', nodeId='8110'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20154] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20154] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20154] Filling out basic attributes, {name='1.20154', nodeId='8110'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20154] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20154] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20154] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20154] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20154] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19047] has shape ID '8110'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19047] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19047] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19047] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19047] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19047] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19047] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19047] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19047] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19048] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19048] Filling out basic attributes, {name='1.19048', nodeId='8111'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20155] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20155] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20155] Filling out basic attributes, {name='1.20155', nodeId='8111'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20155] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20155] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20155] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20155] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20155] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19048] has shape ID '8111'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19048] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19048] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19048] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19048] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19048] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19048] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19048] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19048] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19049] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19049] Filling out basic attributes, {name='1.19049', nodeId='8112'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20156] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20156] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20156] Filling out basic attributes, {name='1.20156', nodeId='8112'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20156] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20156] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20156] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20156] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20156] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19049] has shape ID '8112'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19049] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19049] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19049] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19049] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19049] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19049] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19049] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19049] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19050] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19050] Filling out basic attributes, {name='1.19050', nodeId='8113'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20157] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20157] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20157] Filling out basic attributes, {name='1.20157', nodeId='8113'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20157] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20157] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20157] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20157] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20157] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19050] has shape ID '8113'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19050] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19050] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19050] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19050] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19050] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19050] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19050] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19050] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19051] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19051] Filling out basic attributes, {name='1.19051', nodeId='8114'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20158] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20158] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20158] Filling out basic attributes, {name='1.20158', nodeId='8114'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20158] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20158] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20158] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20158] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20158] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19051] has shape ID '8114'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19051] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19051] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19051] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19051] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19051] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19051] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19051] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19051] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19052] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19052] Filling out basic attributes, {name='1.19052', nodeId='8115'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20159] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20159] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20159] Filling out basic attributes, {name='1.20159', nodeId='8115'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20159] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20159] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20159] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20159] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20159] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19052] has shape ID '8115'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19052] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19052] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19052] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19052] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19052] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19052] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19052] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19052] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19053] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19053] Filling out basic attributes, {name='1.19053', nodeId='8116'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20160] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20160] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20160] Filling out basic attributes, {name='1.20160', nodeId='8116'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20160] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20160] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20160] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20160] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20160] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19053] has shape ID '8116'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19053] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19053] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19053] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19053] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19053] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19053] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19053] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19053] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19054] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19054] Filling out basic attributes, {name='1.19054', nodeId='8117'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20161] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20161] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20161] Filling out basic attributes, {name='1.20161', nodeId='8117'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20161] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20161] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20161] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20161] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20161] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19054] has shape ID '8117'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19054] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19054] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19054] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19054] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19054] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19054] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19054] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19054] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19055] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19055] Filling out basic attributes, {name='1.19055', nodeId='8118'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20162] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20162] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20162] Filling out basic attributes, {name='1.20162', nodeId='8118'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20162] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20162] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20162] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20162] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20162] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19055] has shape ID '8118'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19055] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19055] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19055] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19055] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19055] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19055] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19055] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19055] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19056] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19056] Filling out basic attributes, {name='1.19056', nodeId='8119'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20163] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20163] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20163] Filling out basic attributes, {name='1.20163', nodeId='8119'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20163] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20163] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20163] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20163] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20163] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19056] has shape ID '8119'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19056] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19056] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19056] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19056] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19056] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19056] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19056] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19056] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19057] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19057] Filling out basic attributes, {name='1.19057', nodeId='8120'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20164] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20164] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20164] Filling out basic attributes, {name='1.20164', nodeId='8120'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20164] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20164] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20164] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20164] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20164] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19057] has shape ID '8120'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19057] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19057] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19057] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19057] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19057] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19057] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19057] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19057] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19058] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19058] Filling out basic attributes, {name='1.19058', nodeId='8121'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20165] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20165] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20165] Filling out basic attributes, {name='1.20165', nodeId='8121'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20165] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20165] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20165] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20165] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20165] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19058] has shape ID '8121'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19058] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19058] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19058] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19058] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19058] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19058] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19058] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19058] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19059] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19059] Filling out basic attributes, {name='1.19059', nodeId='8122'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20166] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20166] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20166] Filling out basic attributes, {name='1.20166', nodeId='8122'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20166] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20166] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20166] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20166] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20166] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19059] has shape ID '8122'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19059] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19059] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19059] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19059] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19059] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19059] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19059] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19059] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19060] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19060] Filling out basic attributes, {name='1.19060', nodeId='8123'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20167] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20167] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20167] Filling out basic attributes, {name='1.20167', nodeId='8123'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20167] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20167] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20167] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20167] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20167] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19060] has shape ID '8123'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19060] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19060] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19060] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19060] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19060] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19060] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19060] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19060] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19061] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19061] Filling out basic attributes, {name='1.19061', nodeId='8124'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20168] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20168] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20168] Filling out basic attributes, {name='1.20168', nodeId='8124'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20168] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20168] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20168] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20168] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20168] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19061] has shape ID '8124'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19061] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19061] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19061] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19061] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19061] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19061] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19061] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19061] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19062] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19062] Filling out basic attributes, {name='1.19062', nodeId='8125'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20169] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20169] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20169] Filling out basic attributes, {name='1.20169', nodeId='8125'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20169] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20169] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20169] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20169] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20169] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19062] has shape ID '8125'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19062] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19062] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19062] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19062] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19062] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19062] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19062] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19062] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19063] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19063] Filling out basic attributes, {name='1.19063', nodeId='8126'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20170] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20170] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20170] Filling out basic attributes, {name='1.20170', nodeId='8126'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20170] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20170] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20170] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20170] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20170] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19063] has shape ID '8126'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19063] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19063] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19063] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19063] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19063] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19063] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19063] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19063] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19064] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19064] Filling out basic attributes, {name='1.19064', nodeId='8127'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20171] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20171] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20171] Filling out basic attributes, {name='1.20171', nodeId='8127'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20171] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20171] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20171] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20171] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20171] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19064] has shape ID '8127'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19064] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19064] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19064] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19064] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19064] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19064] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19064] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19064] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19065] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19065] Filling out basic attributes, {name='1.19065', nodeId='8128'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20172] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20172] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20172] Filling out basic attributes, {name='1.20172', nodeId='8128'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20172] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20172] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20172] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20172] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20172] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19065] has shape ID '8128'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19065] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19065] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19065] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19065] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19065] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19065] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19065] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19065] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19066] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19066] Filling out basic attributes, {name='1.19066', nodeId='8129'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20173] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20173] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20173] Filling out basic attributes, {name='1.20173', nodeId='8129'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20173] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20173] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20173] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20173] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20173] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19066] has shape ID '8129'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19066] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19066] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19066] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19066] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19066] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19066] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19066] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19066] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19067] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19067] Filling out basic attributes, {name='1.19067', nodeId='8130'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20174] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20174] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20174] Filling out basic attributes, {name='1.20174', nodeId='8130'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20174] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20174] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20174] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20174] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20174] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19067] has shape ID '8130'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19067] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19067] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19067] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19067] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19067] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19067] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19067] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19067] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19068] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19068] Filling out basic attributes, {name='1.19068', nodeId='8131'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20175] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20175] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20175] Filling out basic attributes, {name='1.20175', nodeId='8131'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20175] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20175] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20175] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20175] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20175] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19068] has shape ID '8131'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19068] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19068] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19068] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19068] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19068] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19068] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19068] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19068] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19069] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19069] Filling out basic attributes, {name='1.19069', nodeId='8132'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20176] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20176] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20176] Filling out basic attributes, {name='1.20176', nodeId='8132'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20176] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20176] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20176] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20176] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20176] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19069] has shape ID '8132'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19069] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19069] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19069] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19069] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19069] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19069] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19069] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19069] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19070] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19070] Filling out basic attributes, {name='1.19070', nodeId='8133'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20177] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20177] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20177] Filling out basic attributes, {name='1.20177', nodeId='8133'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20177] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20177] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20177] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20177] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20177] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19070] has shape ID '8133'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19070] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19070] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19070] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19070] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19070] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19070] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19070] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19070] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19071] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19071] Filling out basic attributes, {name='1.19071', nodeId='8134'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20178] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20178] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20178] Filling out basic attributes, {name='1.20178', nodeId='8134'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20178] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20178] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20178] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20178] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20178] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19071] has shape ID '8134'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19071] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19071] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19071] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19071] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19071] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19071] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19071] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19071] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19072] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19072] Filling out basic attributes, {name='1.19072', nodeId='8135'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20179] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20179] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20179] Filling out basic attributes, {name='1.20179', nodeId='8135'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20179] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20179] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20179] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20179] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20179] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19072] has shape ID '8135'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19072] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19072] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19072] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19072] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19072] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19072] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19072] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19072] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19073] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19073] Filling out basic attributes, {name='1.19073', nodeId='8136'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20180] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20180] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20180] Filling out basic attributes, {name='1.20180', nodeId='8136'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20180] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20180] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20180] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20180] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20180] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19073] has shape ID '8136'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19073] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19073] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19073] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19073] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19073] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19073] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19073] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19073] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19074] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19074] Filling out basic attributes, {name='1.19074', nodeId='8137'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20181] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20181] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20181] Filling out basic attributes, {name='1.20181', nodeId='8137'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20181] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20181] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20181] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20181] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20181] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19074] has shape ID '8137'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19074] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19074] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19074] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19074] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19074] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19074] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19074] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19074] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19075] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19075] Filling out basic attributes, {name='1.19075', nodeId='8138'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20182] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20182] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20182] Filling out basic attributes, {name='1.20182', nodeId='8138'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20182] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20182] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20182] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20182] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20182] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19075] has shape ID '8138'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19075] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19075] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19075] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19075] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19075] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19075] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19075] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19075] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19076] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19076] Filling out basic attributes, {name='1.19076', nodeId='8139'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20183] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20183] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20183] Filling out basic attributes, {name='1.20183', nodeId='8139'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20183] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20183] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20183] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20183] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20183] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19076] has shape ID '8139'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19076] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19076] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19076] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19076] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19076] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19076] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19076] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19076] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19077] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19077] Filling out basic attributes, {name='1.19077', nodeId='8140'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20184] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20184] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20184] Filling out basic attributes, {name='1.20184', nodeId='8140'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20184] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20184] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20184] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20184] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20184] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19077] has shape ID '8140'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19077] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19077] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19077] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19077] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19077] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19077] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19077] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19077] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19078] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19078] Filling out basic attributes, {name='1.19078', nodeId='8141'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20185] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20185] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20185] Filling out basic attributes, {name='1.20185', nodeId='8141'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20185] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20185] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20185] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20185] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20185] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19078] has shape ID '8141'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19078] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19078] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19078] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19078] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19078] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19078] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19078] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19078] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19079] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19079] Filling out basic attributes, {name='1.19079', nodeId='8142'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20186] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20186] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20186] Filling out basic attributes, {name='1.20186', nodeId='8142'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20186] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20186] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20186] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20186] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20186] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19079] has shape ID '8142'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19079] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19079] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19079] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19079] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19079] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19079] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19079] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19079] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19080] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19080] Filling out basic attributes, {name='1.19080', nodeId='8143'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20187] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20187] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20187] Filling out basic attributes, {name='1.20187', nodeId='8143'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20187] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20187] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20187] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20187] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20187] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19080] has shape ID '8143'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19080] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19080] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19080] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19080] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19080] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19080] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19080] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19080] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19081] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19081] Filling out basic attributes, {name='1.19081', nodeId='8144'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20188] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20188] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20188] Filling out basic attributes, {name='1.20188', nodeId='8144'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20188] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20188] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20188] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20188] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20188] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19081] has shape ID '8144'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19081] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19081] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19081] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19081] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19081] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19081] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19081] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19081] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19082] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19082] Filling out basic attributes, {name='1.19082', nodeId='8145'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20189] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20189] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20189] Filling out basic attributes, {name='1.20189', nodeId='8145'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20189] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20189] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20189] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20189] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20189] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19082] has shape ID '8145'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19082] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19082] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19082] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19082] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19082] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19082] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19082] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19082] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19083] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19083] Filling out basic attributes, {name='1.19083', nodeId='8146'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20190] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20190] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20190] Filling out basic attributes, {name='1.20190', nodeId='8146'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20190] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20190] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20190] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20190] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20190] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19083] has shape ID '8146'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19083] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19083] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19083] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19083] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19083] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19083] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19083] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19083] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19084] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19084] Filling out basic attributes, {name='1.19084', nodeId='8147'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20191] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20191] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20191] Filling out basic attributes, {name='1.20191', nodeId='8147'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20191] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20191] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20191] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20191] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20191] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19084] has shape ID '8147'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19084] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19084] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19084] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19084] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19084] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19084] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19084] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19084] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19085] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19085] Filling out basic attributes, {name='1.19085', nodeId='8148'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20192] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20192] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20192] Filling out basic attributes, {name='1.20192', nodeId='8148'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20192] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20192] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20192] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20192] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20192] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19085] has shape ID '8148'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19085] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19085] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19085] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19085] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19085] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19085] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19085] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19085] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19086] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19086] Filling out basic attributes, {name='1.19086', nodeId='8149'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20193] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20193] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20193] Filling out basic attributes, {name='1.20193', nodeId='8149'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20193] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20193] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20193] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20193] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20193] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19086] has shape ID '8149'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19086] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19086] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19086] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19086] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19086] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19086] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19086] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19086] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19087] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19087] Filling out basic attributes, {name='1.19087', nodeId='8150'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20194] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20194] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20194] Filling out basic attributes, {name='1.20194', nodeId='8150'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20194] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20194] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20194] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20194] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20194] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19087] has shape ID '8150'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19087] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19087] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19087] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19087] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19087] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19087] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19087] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19087] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19088] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19088] Filling out basic attributes, {name='1.19088', nodeId='8151'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20195] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20195] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20195] Filling out basic attributes, {name='1.20195', nodeId='8151'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20195] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20195] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20195] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20195] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20195] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19088] has shape ID '8151'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19088] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19088] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19088] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19088] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19088] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19088] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19088] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19088] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19089] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19089] Filling out basic attributes, {name='1.19089', nodeId='8152'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20196] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20196] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20196] Filling out basic attributes, {name='1.20196', nodeId='8152'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20196] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20196] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20196] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20196] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20196] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19089] has shape ID '8152'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19089] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19089] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19089] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19089] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19089] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19089] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19089] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19089] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19090] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19090] Filling out basic attributes, {name='1.19090', nodeId='8153'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20197] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20197] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20197] Filling out basic attributes, {name='1.20197', nodeId='8153'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20197] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20197] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20197] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20197] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20197] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19090] has shape ID '8153'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19090] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19090] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19090] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19090] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19090] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19090] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19090] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19090] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19091] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19091] Filling out basic attributes, {name='1.19091', nodeId='8154'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20198] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20198] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20198] Filling out basic attributes, {name='1.20198', nodeId='8154'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20198] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20198] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20198] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20198] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20198] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19091] has shape ID '8154'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19091] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19091] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19091] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19091] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19091] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19091] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19091] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19091] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19092] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19092] Filling out basic attributes, {name='1.19092', nodeId='8155'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20199] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20199] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20199] Filling out basic attributes, {name='1.20199', nodeId='8155'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20199] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20199] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20199] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20199] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20199] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19092] has shape ID '8155'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19092] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19092] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19092] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19092] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19092] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19092] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19092] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19092] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19093] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19093] Filling out basic attributes, {name='1.19093', nodeId='8156'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20200] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20200] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20200] Filling out basic attributes, {name='1.20200', nodeId='8156'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20200] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20200] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20200] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20200] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20200] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19093] has shape ID '8156'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19093] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19093] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19093] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19093] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19093] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19093] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19093] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19093] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19094] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19094] Filling out basic attributes, {name='1.19094', nodeId='8157'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20201] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20201] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20201] Filling out basic attributes, {name='1.20201', nodeId='8157'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20201] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20201] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20201] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20201] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20201] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19094] has shape ID '8157'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19094] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19094] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19094] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19094] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19094] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19094] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19094] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19094] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19095] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19095] Filling out basic attributes, {name='1.19095', nodeId='8158'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20202] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20202] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20202] Filling out basic attributes, {name='1.20202', nodeId='8158'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20202] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20202] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20202] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20202] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20202] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19095] has shape ID '8158'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19095] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19095] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19095] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19095] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19095] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19095] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19095] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19095] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19096] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19096] Filling out basic attributes, {name='1.19096', nodeId='8159'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20203] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20203] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20203] Filling out basic attributes, {name='1.20203', nodeId='8159'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20203] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20203] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20203] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20203] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20203] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19096] has shape ID '8159'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19096] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19096] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19096] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19096] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19096] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19096] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19096] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19096] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19097] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19097] Filling out basic attributes, {name='1.19097', nodeId='8160'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20204] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20204] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20204] Filling out basic attributes, {name='1.20204', nodeId='8160'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20204] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20204] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20204] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20204] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20204] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19097] has shape ID '8160'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19097] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19097] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19097] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19097] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19097] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19097] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19097] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19097] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19098] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19098] Filling out basic attributes, {name='1.19098', nodeId='8161'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20205] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20205] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20205] Filling out basic attributes, {name='1.20205', nodeId='8161'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20205] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20205] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20205] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20205] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20205] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19098] has shape ID '8161'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19098] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19098] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19098] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19098] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19098] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19098] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19098] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19098] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19099] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19099] Filling out basic attributes, {name='1.19099', nodeId='8162'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20206] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20206] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20206] Filling out basic attributes, {name='1.20206', nodeId='8162'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20206] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20206] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20206] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20206] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20206] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19099] has shape ID '8162'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19099] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19099] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19099] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19099] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19099] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19099] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19099] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19099] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.191] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.191] Filling out basic attributes, {name='1.191', nodeId='8163'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11440] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11440] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11440] Filling out basic attributes, {name='1.11440', nodeId='8163'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11440] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11440] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11440] Processing subset: materialId="1" numTriangles="9" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11440] Has subset 'Default OBJ' with '9' triangles and materialId="1" numTriangles="9" firstIndex="0" firstVertex="0" numIndices="27" numVertices="20"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11440] Has '1' subsets, '9' triangles and '20' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.191] has shape ID '8163'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.191] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.191] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.191] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.191] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.191] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.191] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.191] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.191] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19100] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19100] Filling out basic attributes, {name='1.19100', nodeId='8164'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20207] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20207] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20207] Filling out basic attributes, {name='1.20207', nodeId='8164'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20207] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20207] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20207] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20207] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20207] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19100] has shape ID '8164'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19100] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19100] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19100] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19100] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19100] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19100] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19100] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19100] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19101] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19101] Filling out basic attributes, {name='1.19101', nodeId='8165'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20208] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20208] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20208] Filling out basic attributes, {name='1.20208', nodeId='8165'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20208] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20208] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20208] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20208] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20208] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19101] has shape ID '8165'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19101] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19101] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19101] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19101] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19101] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19101] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19101] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19101] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19102] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19102] Filling out basic attributes, {name='1.19102', nodeId='8166'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20209] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20209] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20209] Filling out basic attributes, {name='1.20209', nodeId='8166'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20209] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20209] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20209] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20209] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20209] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19102] has shape ID '8166'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19102] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19102] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19102] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19102] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19102] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19102] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19102] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19102] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19103] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19103] Filling out basic attributes, {name='1.19103', nodeId='8167'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20210] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20210] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20210] Filling out basic attributes, {name='1.20210', nodeId='8167'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20210] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20210] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20210] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20210] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20210] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19103] has shape ID '8167'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19103] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19103] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19103] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19103] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19103] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19103] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19103] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19103] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19104] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19104] Filling out basic attributes, {name='1.19104', nodeId='8168'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20211] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20211] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20211] Filling out basic attributes, {name='1.20211', nodeId='8168'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20211] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20211] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20211] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20211] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20211] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19104] has shape ID '8168'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19104] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19104] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19104] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19104] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19104] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19104] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19104] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19104] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19105] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19105] Filling out basic attributes, {name='1.19105', nodeId='8169'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20212] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20212] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20212] Filling out basic attributes, {name='1.20212', nodeId='8169'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20212] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20212] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20212] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20212] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20212] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19105] has shape ID '8169'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19105] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19105] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19105] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19105] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19105] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19105] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19105] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19105] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19106] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19106] Filling out basic attributes, {name='1.19106', nodeId='8170'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20213] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20213] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20213] Filling out basic attributes, {name='1.20213', nodeId='8170'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20213] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20213] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20213] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20213] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20213] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19106] has shape ID '8170'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19106] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19106] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19106] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19106] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19106] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19106] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19106] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19106] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19107] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19107] Filling out basic attributes, {name='1.19107', nodeId='8171'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20214] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20214] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20214] Filling out basic attributes, {name='1.20214', nodeId='8171'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20214] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20214] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20214] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20214] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20214] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19107] has shape ID '8171'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19107] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19107] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19107] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19107] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19107] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19107] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19107] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19107] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19108] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19108] Filling out basic attributes, {name='1.19108', nodeId='8172'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20215] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20215] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20215] Filling out basic attributes, {name='1.20215', nodeId='8172'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20215] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20215] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20215] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20215] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20215] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19108] has shape ID '8172'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19108] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19108] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19108] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19108] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19108] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19108] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19108] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19108] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19109] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19109] Filling out basic attributes, {name='1.19109', nodeId='8173'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20216] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20216] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20216] Filling out basic attributes, {name='1.20216', nodeId='8173'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20216] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20216] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20216] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20216] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20216] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19109] has shape ID '8173'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19109] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19109] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19109] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19109] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19109] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19109] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19109] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19109] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19110] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19110] Filling out basic attributes, {name='1.19110', nodeId='8174'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20217] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20217] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20217] Filling out basic attributes, {name='1.20217', nodeId='8174'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20217] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20217] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20217] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20217] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20217] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19110] has shape ID '8174'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19110] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19110] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19110] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19110] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19110] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19110] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19110] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19110] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19111] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19111] Filling out basic attributes, {name='1.19111', nodeId='8175'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20218] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20218] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20218] Filling out basic attributes, {name='1.20218', nodeId='8175'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20218] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20218] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20218] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20218] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20218] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19111] has shape ID '8175'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19111] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19111] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19111] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19111] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19111] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19111] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19111] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19111] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19112] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19112] Filling out basic attributes, {name='1.19112', nodeId='8176'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20219] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20219] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20219] Filling out basic attributes, {name='1.20219', nodeId='8176'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20219] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20219] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20219] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20219] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20219] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19112] has shape ID '8176'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19112] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19112] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19112] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19112] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19112] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19112] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19112] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19112] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19113] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19113] Filling out basic attributes, {name='1.19113', nodeId='8177'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20220] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20220] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20220] Filling out basic attributes, {name='1.20220', nodeId='8177'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20220] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20220] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20220] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20220] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20220] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19113] has shape ID '8177'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19113] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19113] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19113] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19113] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19113] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19113] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19113] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19113] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19114] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19114] Filling out basic attributes, {name='1.19114', nodeId='8178'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20221] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20221] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20221] Filling out basic attributes, {name='1.20221', nodeId='8178'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20221] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20221] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20221] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20221] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20221] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19114] has shape ID '8178'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19114] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19114] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19114] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19114] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19114] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19114] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19114] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19114] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19115] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19115] Filling out basic attributes, {name='1.19115', nodeId='8179'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20222] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20222] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20222] Filling out basic attributes, {name='1.20222', nodeId='8179'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20222] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20222] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20222] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20222] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20222] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19115] has shape ID '8179'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19115] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19115] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19115] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19115] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19115] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19115] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19115] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19115] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19116] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19116] Filling out basic attributes, {name='1.19116', nodeId='8180'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20223] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20223] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20223] Filling out basic attributes, {name='1.20223', nodeId='8180'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20223] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20223] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20223] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20223] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20223] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19116] has shape ID '8180'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19116] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19116] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19116] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19116] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19116] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19116] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19116] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19116] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19117] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19117] Filling out basic attributes, {name='1.19117', nodeId='8181'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20224] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20224] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20224] Filling out basic attributes, {name='1.20224', nodeId='8181'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20224] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20224] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20224] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20224] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20224] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19117] has shape ID '8181'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19117] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19117] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19117] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19117] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19117] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19117] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19117] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19117] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19118] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19118] Filling out basic attributes, {name='1.19118', nodeId='8182'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20225] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20225] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20225] Filling out basic attributes, {name='1.20225', nodeId='8182'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20225] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20225] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20225] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20225] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20225] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19118] has shape ID '8182'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19118] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19118] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19118] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19118] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19118] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19118] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19118] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19118] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19119] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19119] Filling out basic attributes, {name='1.19119', nodeId='8183'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20226] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20226] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20226] Filling out basic attributes, {name='1.20226', nodeId='8183'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20226] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20226] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20226] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20226] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20226] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19119] has shape ID '8183'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19119] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19119] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19119] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19119] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19119] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19119] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19119] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19119] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19120] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19120] Filling out basic attributes, {name='1.19120', nodeId='8184'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20227] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20227] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20227] Filling out basic attributes, {name='1.20227', nodeId='8184'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20227] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20227] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20227] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20227] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20227] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19120] has shape ID '8184'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19120] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19120] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19120] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19120] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19120] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19120] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19120] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19120] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19121] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19121] Filling out basic attributes, {name='1.19121', nodeId='8185'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20228] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20228] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20228] Filling out basic attributes, {name='1.20228', nodeId='8185'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20228] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20228] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20228] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20228] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20228] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19121] has shape ID '8185'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19121] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19121] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19121] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19121] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19121] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19121] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19121] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19121] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19122] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19122] Filling out basic attributes, {name='1.19122', nodeId='8186'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20229] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20229] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20229] Filling out basic attributes, {name='1.20229', nodeId='8186'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20229] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20229] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20229] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20229] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20229] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19122] has shape ID '8186'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19122] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19122] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19122] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19122] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19122] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19122] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19122] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19122] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19123] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19123] Filling out basic attributes, {name='1.19123', nodeId='8187'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20230] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20230] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20230] Filling out basic attributes, {name='1.20230', nodeId='8187'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20230] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20230] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20230] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20230] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20230] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19123] has shape ID '8187'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19123] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19123] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19123] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19123] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19123] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19123] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19123] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19123] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19124] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19124] Filling out basic attributes, {name='1.19124', nodeId='8188'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20231] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20231] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20231] Filling out basic attributes, {name='1.20231', nodeId='8188'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20231] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20231] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20231] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20231] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20231] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19124] has shape ID '8188'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19124] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19124] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19124] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19124] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19124] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19124] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19124] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19124] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19125] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19125] Filling out basic attributes, {name='1.19125', nodeId='8189'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20232] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20232] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20232] Filling out basic attributes, {name='1.20232', nodeId='8189'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20232] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20232] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20232] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20232] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20232] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19125] has shape ID '8189'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19125] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19125] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19125] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19125] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19125] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19125] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19125] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19125] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19126] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19126] Filling out basic attributes, {name='1.19126', nodeId='8190'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20233] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20233] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20233] Filling out basic attributes, {name='1.20233', nodeId='8190'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20233] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20233] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20233] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20233] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20233] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19126] has shape ID '8190'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19126] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19126] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19126] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19126] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19126] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19126] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19126] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19126] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19127] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19127] Filling out basic attributes, {name='1.19127', nodeId='8191'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20234] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20234] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20234] Filling out basic attributes, {name='1.20234', nodeId='8191'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20234] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20234] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20234] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20234] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20234] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19127] has shape ID '8191'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19127] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19127] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19127] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19127] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19127] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19127] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19127] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19127] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19128] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19128] Filling out basic attributes, {name='1.19128', nodeId='8192'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20235] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20235] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20235] Filling out basic attributes, {name='1.20235', nodeId='8192'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20235] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20235] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20235] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20235] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20235] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19128] has shape ID '8192'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19128] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19128] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19128] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19128] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19128] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19128] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19128] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19128] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19129] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19129] Filling out basic attributes, {name='1.19129', nodeId='8193'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20236] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20236] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20236] Filling out basic attributes, {name='1.20236', nodeId='8193'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20236] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20236] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20236] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20236] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20236] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19129] has shape ID '8193'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19129] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19129] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19129] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19129] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19129] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19129] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19129] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19129] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19130] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19130] Filling out basic attributes, {name='1.19130', nodeId='8194'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20237] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20237] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20237] Filling out basic attributes, {name='1.20237', nodeId='8194'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20237] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20237] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20237] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20237] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20237] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19130] has shape ID '8194'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19130] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19130] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19130] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19130] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19130] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19130] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19130] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19130] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19131] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19131] Filling out basic attributes, {name='1.19131', nodeId='8195'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20238] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20238] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20238] Filling out basic attributes, {name='1.20238', nodeId='8195'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20238] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20238] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20238] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20238] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20238] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19131] has shape ID '8195'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19131] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19131] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19131] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19131] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19131] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19131] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19131] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19131] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19132] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19132] Filling out basic attributes, {name='1.19132', nodeId='8196'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20239] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20239] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20239] Filling out basic attributes, {name='1.20239', nodeId='8196'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20239] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20239] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20239] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20239] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20239] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19132] has shape ID '8196'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19132] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19132] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19132] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19132] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19132] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19132] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19132] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19132] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19133] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19133] Filling out basic attributes, {name='1.19133', nodeId='8197'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20240] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20240] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20240] Filling out basic attributes, {name='1.20240', nodeId='8197'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20240] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20240] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20240] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20240] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20240] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19133] has shape ID '8197'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19133] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19133] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19133] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19133] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19133] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19133] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19133] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19133] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19134] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19134] Filling out basic attributes, {name='1.19134', nodeId='8198'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20241] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20241] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20241] Filling out basic attributes, {name='1.20241', nodeId='8198'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20241] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20241] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20241] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20241] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20241] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19134] has shape ID '8198'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19134] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19134] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19134] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19134] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19134] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19134] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19134] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19134] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19135] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19135] Filling out basic attributes, {name='1.19135', nodeId='8199'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20242] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20242] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20242] Filling out basic attributes, {name='1.20242', nodeId='8199'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20242] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20242] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20242] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20242] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20242] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19135] has shape ID '8199'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19135] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19135] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19135] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19135] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19135] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19135] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19135] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19135] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19136] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19136] Filling out basic attributes, {name='1.19136', nodeId='8200'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20243] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20243] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20243] Filling out basic attributes, {name='1.20243', nodeId='8200'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20243] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20243] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20243] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20243] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20243] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19136] has shape ID '8200'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19136] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19136] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19136] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19136] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19136] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19136] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19136] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19136] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19137] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19137] Filling out basic attributes, {name='1.19137', nodeId='8201'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20244] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20244] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20244] Filling out basic attributes, {name='1.20244', nodeId='8201'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20244] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20244] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20244] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20244] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20244] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19137] has shape ID '8201'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19137] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19137] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19137] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19137] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19137] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19137] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19137] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19137] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19138] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19138] Filling out basic attributes, {name='1.19138', nodeId='8202'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20245] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20245] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20245] Filling out basic attributes, {name='1.20245', nodeId='8202'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20245] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20245] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20245] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20245] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20245] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19138] has shape ID '8202'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19138] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19138] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19138] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19138] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19138] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19138] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19138] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19138] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19139] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19139] Filling out basic attributes, {name='1.19139', nodeId='8203'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20246] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20246] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20246] Filling out basic attributes, {name='1.20246', nodeId='8203'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20246] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20246] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20246] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20246] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20246] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19139] has shape ID '8203'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19139] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19139] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19139] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19139] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19139] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19139] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19139] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19139] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19140] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19140] Filling out basic attributes, {name='1.19140', nodeId='8204'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20247] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20247] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20247] Filling out basic attributes, {name='1.20247', nodeId='8204'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20247] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20247] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20247] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20247] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20247] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19140] has shape ID '8204'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19140] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19140] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19140] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19140] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19140] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19140] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19140] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19140] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19141] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19141] Filling out basic attributes, {name='1.19141', nodeId='8205'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20248] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20248] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20248] Filling out basic attributes, {name='1.20248', nodeId='8205'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20248] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20248] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20248] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20248] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20248] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19141] has shape ID '8205'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19141] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19141] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19141] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19141] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19141] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19141] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19141] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19141] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19142] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19142] Filling out basic attributes, {name='1.19142', nodeId='8206'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20249] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20249] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20249] Filling out basic attributes, {name='1.20249', nodeId='8206'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20249] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20249] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20249] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20249] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20249] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19142] has shape ID '8206'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19142] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19142] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19142] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19142] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19142] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19142] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19142] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19142] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19143] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19143] Filling out basic attributes, {name='1.19143', nodeId='8207'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20250] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20250] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20250] Filling out basic attributes, {name='1.20250', nodeId='8207'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20250] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20250] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20250] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20250] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20250] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19143] has shape ID '8207'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19143] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19143] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19143] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19143] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19143] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19143] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19143] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19143] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19144] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19144] Filling out basic attributes, {name='1.19144', nodeId='8208'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20251] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20251] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20251] Filling out basic attributes, {name='1.20251', nodeId='8208'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20251] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20251] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20251] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20251] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20251] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19144] has shape ID '8208'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19144] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19144] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19144] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19144] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19144] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19144] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19144] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19144] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19145] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19145] Filling out basic attributes, {name='1.19145', nodeId='8209'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20252] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20252] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20252] Filling out basic attributes, {name='1.20252', nodeId='8209'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20252] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20252] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20252] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20252] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20252] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19145] has shape ID '8209'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19145] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19145] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19145] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19145] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19145] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19145] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19145] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19145] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19146] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19146] Filling out basic attributes, {name='1.19146', nodeId='8210'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20253] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20253] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20253] Filling out basic attributes, {name='1.20253', nodeId='8210'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20253] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20253] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20253] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20253] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20253] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19146] has shape ID '8210'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19146] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19146] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19146] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19146] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19146] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19146] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19146] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19146] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19147] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19147] Filling out basic attributes, {name='1.19147', nodeId='8211'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20254] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20254] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20254] Filling out basic attributes, {name='1.20254', nodeId='8211'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20254] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20254] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20254] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20254] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20254] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19147] has shape ID '8211'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19147] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19147] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19147] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19147] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19147] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19147] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19147] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19147] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19148] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19148] Filling out basic attributes, {name='1.19148', nodeId='8212'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20255] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20255] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20255] Filling out basic attributes, {name='1.20255', nodeId='8212'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20255] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20255] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20255] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20255] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20255] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19148] has shape ID '8212'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19148] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19148] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19148] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19148] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19148] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19148] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19148] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19148] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19149] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19149] Filling out basic attributes, {name='1.19149', nodeId='8213'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20256] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20256] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20256] Filling out basic attributes, {name='1.20256', nodeId='8213'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20256] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20256] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20256] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20256] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20256] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19149] has shape ID '8213'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19149] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19149] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19149] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19149] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19149] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19149] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19149] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19149] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19150] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19150] Filling out basic attributes, {name='1.19150', nodeId='8214'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20257] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20257] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20257] Filling out basic attributes, {name='1.20257', nodeId='8214'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20257] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20257] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20257] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20257] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20257] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19150] has shape ID '8214'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19150] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19150] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19150] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19150] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19150] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19150] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19150] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19150] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19151] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19151] Filling out basic attributes, {name='1.19151', nodeId='8215'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20258] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20258] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20258] Filling out basic attributes, {name='1.20258', nodeId='8215'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20258] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20258] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20258] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20258] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20258] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19151] has shape ID '8215'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19151] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19151] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19151] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19151] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19151] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19151] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19151] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19151] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19152] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19152] Filling out basic attributes, {name='1.19152', nodeId='8216'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20259] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20259] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20259] Filling out basic attributes, {name='1.20259', nodeId='8216'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20259] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20259] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20259] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20259] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20259] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19152] has shape ID '8216'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19152] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19152] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19152] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19152] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19152] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19152] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19152] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19152] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19153] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19153] Filling out basic attributes, {name='1.19153', nodeId='8217'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20260] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20260] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20260] Filling out basic attributes, {name='1.20260', nodeId='8217'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20260] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20260] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20260] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20260] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20260] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19153] has shape ID '8217'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19153] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19153] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19153] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19153] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19153] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19153] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19153] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19153] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19154] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19154] Filling out basic attributes, {name='1.19154', nodeId='8218'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20261] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20261] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20261] Filling out basic attributes, {name='1.20261', nodeId='8218'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20261] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20261] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20261] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20261] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20261] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19154] has shape ID '8218'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19154] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19154] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19154] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19154] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19154] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19154] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19154] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19154] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19155] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19155] Filling out basic attributes, {name='1.19155', nodeId='8219'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20262] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20262] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20262] Filling out basic attributes, {name='1.20262', nodeId='8219'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20262] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20262] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20262] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20262] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20262] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19155] has shape ID '8219'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19155] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19155] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19155] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19155] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19155] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19155] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19155] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19155] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19156] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19156] Filling out basic attributes, {name='1.19156', nodeId='8220'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20263] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20263] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20263] Filling out basic attributes, {name='1.20263', nodeId='8220'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20263] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20263] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20263] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20263] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20263] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19156] has shape ID '8220'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19156] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19156] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19156] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19156] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19156] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19156] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19156] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19156] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19157] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19157] Filling out basic attributes, {name='1.19157', nodeId='8221'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20264] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20264] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20264] Filling out basic attributes, {name='1.20264', nodeId='8221'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20264] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20264] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20264] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20264] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20264] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19157] has shape ID '8221'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19157] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19157] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19157] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19157] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19157] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19157] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19157] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19157] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19158] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19158] Filling out basic attributes, {name='1.19158', nodeId='8222'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20265] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20265] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20265] Filling out basic attributes, {name='1.20265', nodeId='8222'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20265] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20265] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20265] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20265] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20265] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19158] has shape ID '8222'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19158] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19158] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19158] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19158] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19158] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19158] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19158] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19158] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19159] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19159] Filling out basic attributes, {name='1.19159', nodeId='8223'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20266] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20266] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20266] Filling out basic attributes, {name='1.20266', nodeId='8223'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20266] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20266] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20266] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20266] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20266] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19159] has shape ID '8223'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19159] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19159] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19159] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19159] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19159] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19159] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19159] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19159] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19160] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19160] Filling out basic attributes, {name='1.19160', nodeId='8224'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20267] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20267] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20267] Filling out basic attributes, {name='1.20267', nodeId='8224'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20267] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20267] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20267] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20267] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20267] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19160] has shape ID '8224'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19160] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19160] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19160] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19160] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19160] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19160] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19160] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19160] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19161] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19161] Filling out basic attributes, {name='1.19161', nodeId='8225'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20268] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20268] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20268] Filling out basic attributes, {name='1.20268', nodeId='8225'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20268] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20268] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20268] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20268] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20268] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19161] has shape ID '8225'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19161] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19161] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19161] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19161] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19161] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19161] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19161] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19161] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19162] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19162] Filling out basic attributes, {name='1.19162', nodeId='8226'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20269] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20269] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20269] Filling out basic attributes, {name='1.20269', nodeId='8226'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20269] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20269] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20269] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20269] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20269] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19162] has shape ID '8226'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19162] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19162] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19162] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19162] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19162] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19162] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19162] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19162] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19163] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19163] Filling out basic attributes, {name='1.19163', nodeId='8227'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20270] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20270] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20270] Filling out basic attributes, {name='1.20270', nodeId='8227'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20270] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20270] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20270] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20270] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20270] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19163] has shape ID '8227'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19163] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19163] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19163] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19163] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19163] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19163] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19163] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19163] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19164] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19164] Filling out basic attributes, {name='1.19164', nodeId='8228'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20271] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20271] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20271] Filling out basic attributes, {name='1.20271', nodeId='8228'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20271] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20271] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20271] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20271] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20271] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19164] has shape ID '8228'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19164] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19164] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19164] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19164] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19164] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19164] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19164] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19164] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19165] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19165] Filling out basic attributes, {name='1.19165', nodeId='8229'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20272] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20272] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20272] Filling out basic attributes, {name='1.20272', nodeId='8229'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20272] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20272] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20272] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20272] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20272] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19165] has shape ID '8229'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19165] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19165] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19165] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19165] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19165] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19165] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19165] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19165] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19166] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19166] Filling out basic attributes, {name='1.19166', nodeId='8230'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20273] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20273] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20273] Filling out basic attributes, {name='1.20273', nodeId='8230'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20273] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20273] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20273] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20273] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20273] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19166] has shape ID '8230'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19166] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19166] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19166] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19166] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19166] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19166] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19166] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19166] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19167] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19167] Filling out basic attributes, {name='1.19167', nodeId='8231'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20274] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20274] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20274] Filling out basic attributes, {name='1.20274', nodeId='8231'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20274] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20274] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20274] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20274] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20274] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19167] has shape ID '8231'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19167] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19167] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19167] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19167] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19167] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19167] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19167] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19167] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19168] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19168] Filling out basic attributes, {name='1.19168', nodeId='8232'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20275] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20275] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20275] Filling out basic attributes, {name='1.20275', nodeId='8232'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20275] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20275] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20275] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20275] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20275] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19168] has shape ID '8232'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19168] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19168] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19168] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19168] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19168] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19168] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19168] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19168] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19169] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19169] Filling out basic attributes, {name='1.19169', nodeId='8233'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20276] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20276] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20276] Filling out basic attributes, {name='1.20276', nodeId='8233'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20276] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20276] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20276] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20276] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20276] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19169] has shape ID '8233'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19169] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19169] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19169] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19169] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19169] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19169] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19169] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19169] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19170] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19170] Filling out basic attributes, {name='1.19170', nodeId='8234'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20277] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20277] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20277] Filling out basic attributes, {name='1.20277', nodeId='8234'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20277] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20277] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20277] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20277] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20277] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19170] has shape ID '8234'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19170] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19170] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19170] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19170] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19170] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19170] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19170] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19170] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19171] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19171] Filling out basic attributes, {name='1.19171', nodeId='8235'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20278] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20278] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20278] Filling out basic attributes, {name='1.20278', nodeId='8235'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20278] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20278] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20278] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20278] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20278] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19171] has shape ID '8235'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19171] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19171] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19171] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19171] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19171] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19171] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19171] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19171] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19172] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19172] Filling out basic attributes, {name='1.19172', nodeId='8236'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20279] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20279] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20279] Filling out basic attributes, {name='1.20279', nodeId='8236'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20279] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20279] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20279] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20279] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20279] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19172] has shape ID '8236'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19172] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19172] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19172] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19172] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19172] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19172] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19172] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19172] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19173] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19173] Filling out basic attributes, {name='1.19173', nodeId='8237'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20280] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20280] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20280] Filling out basic attributes, {name='1.20280', nodeId='8237'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20280] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20280] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20280] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20280] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20280] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19173] has shape ID '8237'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19173] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19173] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19173] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19173] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19173] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19173] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19173] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19173] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19174] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19174] Filling out basic attributes, {name='1.19174', nodeId='8238'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20281] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20281] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20281] Filling out basic attributes, {name='1.20281', nodeId='8238'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20281] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20281] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20281] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20281] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20281] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19174] has shape ID '8238'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19174] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19174] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19174] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19174] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19174] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19174] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19174] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19174] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19175] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19175] Filling out basic attributes, {name='1.19175', nodeId='8239'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20282] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20282] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20282] Filling out basic attributes, {name='1.20282', nodeId='8239'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20282] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20282] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20282] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20282] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20282] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19175] has shape ID '8239'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19175] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19175] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19175] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19175] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19175] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19175] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19175] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19175] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19176] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19176] Filling out basic attributes, {name='1.19176', nodeId='8240'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20283] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20283] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20283] Filling out basic attributes, {name='1.20283', nodeId='8240'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20283] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20283] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20283] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20283] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20283] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19176] has shape ID '8240'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19176] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19176] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19176] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19176] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19176] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19176] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19176] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19176] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19177] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19177] Filling out basic attributes, {name='1.19177', nodeId='8241'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20284] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20284] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20284] Filling out basic attributes, {name='1.20284', nodeId='8241'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20284] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20284] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20284] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20284] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20284] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19177] has shape ID '8241'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19177] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19177] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19177] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19177] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19177] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19177] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19177] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19177] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19178] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19178] Filling out basic attributes, {name='1.19178', nodeId='8242'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20285] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20285] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20285] Filling out basic attributes, {name='1.20285', nodeId='8242'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20285] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20285] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20285] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20285] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20285] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19178] has shape ID '8242'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19178] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19178] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19178] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19178] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19178] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19178] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19178] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19178] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19179] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19179] Filling out basic attributes, {name='1.19179', nodeId='8243'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20286] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20286] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20286] Filling out basic attributes, {name='1.20286', nodeId='8243'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20286] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20286] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20286] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20286] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20286] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19179] has shape ID '8243'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19179] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19179] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19179] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19179] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19179] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19179] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19179] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19179] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19180] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19180] Filling out basic attributes, {name='1.19180', nodeId='8244'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20287] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20287] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20287] Filling out basic attributes, {name='1.20287', nodeId='8244'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20287] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20287] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20287] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20287] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20287] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19180] has shape ID '8244'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19180] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19180] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19180] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19180] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19180] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19180] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19180] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19180] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19181] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19181] Filling out basic attributes, {name='1.19181', nodeId='8245'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20288] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20288] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20288] Filling out basic attributes, {name='1.20288', nodeId='8245'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20288] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20288] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20288] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20288] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20288] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19181] has shape ID '8245'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19181] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19181] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19181] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19181] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19181] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19181] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19181] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19181] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19182] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19182] Filling out basic attributes, {name='1.19182', nodeId='8246'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20289] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20289] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20289] Filling out basic attributes, {name='1.20289', nodeId='8246'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20289] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20289] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20289] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20289] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20289] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19182] has shape ID '8246'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19182] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19182] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19182] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19182] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19182] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19182] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19182] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19182] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19183] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19183] Filling out basic attributes, {name='1.19183', nodeId='8247'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20290] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20290] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20290] Filling out basic attributes, {name='1.20290', nodeId='8247'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20290] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20290] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20290] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20290] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20290] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19183] has shape ID '8247'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19183] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19183] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19183] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19183] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19183] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19183] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19183] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19183] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19184] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19184] Filling out basic attributes, {name='1.19184', nodeId='8248'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20291] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20291] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20291] Filling out basic attributes, {name='1.20291', nodeId='8248'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20291] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20291] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20291] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20291] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20291] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19184] has shape ID '8248'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19184] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19184] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19184] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19184] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19184] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19184] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19184] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19184] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19185] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19185] Filling out basic attributes, {name='1.19185', nodeId='8249'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20292] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20292] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20292] Filling out basic attributes, {name='1.20292', nodeId='8249'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20292] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20292] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20292] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20292] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20292] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19185] has shape ID '8249'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19185] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19185] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19185] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19185] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19185] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19185] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19185] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19185] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19186] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19186] Filling out basic attributes, {name='1.19186', nodeId='8250'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20293] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20293] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20293] Filling out basic attributes, {name='1.20293', nodeId='8250'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20293] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20293] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20293] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20293] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20293] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19186] has shape ID '8250'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19186] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19186] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19186] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19186] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19186] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19186] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19186] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19186] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19187] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19187] Filling out basic attributes, {name='1.19187', nodeId='8251'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20294] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20294] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20294] Filling out basic attributes, {name='1.20294', nodeId='8251'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20294] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20294] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20294] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20294] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20294] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19187] has shape ID '8251'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19187] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19187] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19187] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19187] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19187] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19187] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19187] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19187] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19188] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19188] Filling out basic attributes, {name='1.19188', nodeId='8252'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20295] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20295] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20295] Filling out basic attributes, {name='1.20295', nodeId='8252'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20295] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20295] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20295] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20295] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20295] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19188] has shape ID '8252'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19188] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19188] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19188] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19188] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19188] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19188] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19188] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19188] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19189] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19189] Filling out basic attributes, {name='1.19189', nodeId='8253'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20296] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20296] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20296] Filling out basic attributes, {name='1.20296', nodeId='8253'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20296] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20296] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20296] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20296] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20296] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19189] has shape ID '8253'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19189] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19189] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19189] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19189] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19189] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19189] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19189] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19189] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19190] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19190] Filling out basic attributes, {name='1.19190', nodeId='8254'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20297] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20297] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20297] Filling out basic attributes, {name='1.20297', nodeId='8254'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20297] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20297] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20297] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20297] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20297] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19190] has shape ID '8254'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19190] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19190] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19190] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19190] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19190] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19190] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19190] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19190] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19191] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19191] Filling out basic attributes, {name='1.19191', nodeId='8255'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20298] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20298] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20298] Filling out basic attributes, {name='1.20298', nodeId='8255'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20298] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20298] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20298] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20298] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20298] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19191] has shape ID '8255'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19191] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19191] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19191] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19191] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19191] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19191] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19191] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19191] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19192] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19192] Filling out basic attributes, {name='1.19192', nodeId='8256'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20299] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20299] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20299] Filling out basic attributes, {name='1.20299', nodeId='8256'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20299] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20299] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20299] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20299] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20299] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19192] has shape ID '8256'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19192] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19192] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19192] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19192] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19192] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19192] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19192] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19192] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19193] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19193] Filling out basic attributes, {name='1.19193', nodeId='8257'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20300] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20300] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20300] Filling out basic attributes, {name='1.20300', nodeId='8257'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20300] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20300] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20300] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20300] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20300] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19193] has shape ID '8257'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19193] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19193] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19193] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19193] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19193] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19193] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19193] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19193] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19194] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19194] Filling out basic attributes, {name='1.19194', nodeId='8258'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20301] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20301] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20301] Filling out basic attributes, {name='1.20301', nodeId='8258'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20301] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20301] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20301] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20301] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20301] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19194] has shape ID '8258'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19194] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19194] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19194] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19194] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19194] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19194] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19194] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19194] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19195] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19195] Filling out basic attributes, {name='1.19195', nodeId='8259'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20302] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20302] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20302] Filling out basic attributes, {name='1.20302', nodeId='8259'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20302] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20302] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20302] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20302] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20302] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19195] has shape ID '8259'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19195] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19195] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19195] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19195] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19195] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19195] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19195] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19195] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19196] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19196] Filling out basic attributes, {name='1.19196', nodeId='8260'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20303] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20303] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20303] Filling out basic attributes, {name='1.20303', nodeId='8260'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20303] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20303] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20303] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20303] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20303] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19196] has shape ID '8260'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19196] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19196] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19196] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19196] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19196] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19196] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19196] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19196] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19197] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19197] Filling out basic attributes, {name='1.19197', nodeId='8261'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20304] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20304] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20304] Filling out basic attributes, {name='1.20304', nodeId='8261'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20304] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20304] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20304] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20304] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20304] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19197] has shape ID '8261'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19197] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19197] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19197] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19197] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19197] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19197] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19197] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19197] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19198] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19198] Filling out basic attributes, {name='1.19198', nodeId='8262'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20305] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20305] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20305] Filling out basic attributes, {name='1.20305', nodeId='8262'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20305] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20305] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20305] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20305] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20305] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19198] has shape ID '8262'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19198] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19198] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19198] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19198] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19198] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19198] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19198] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19198] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19199] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19199] Filling out basic attributes, {name='1.19199', nodeId='8263'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20306] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20306] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20306] Filling out basic attributes, {name='1.20306', nodeId='8263'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20306] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20306] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20306] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20306] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20306] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19199] has shape ID '8263'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19199] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19199] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19199] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19199] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19199] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19199] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19199] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19199] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.192] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.192] Filling out basic attributes, {name='1.192', nodeId='8264'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11441] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11441] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11441] Filling out basic attributes, {name='1.11441', nodeId='8264'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11441] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11441] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11441] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11441] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="13"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11441] Has '1' subsets, '6' triangles and '13' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.192] has shape ID '8264'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.192] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.192] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.192] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.192] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.192] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.192] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.192] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.192] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19200] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19200] Filling out basic attributes, {name='1.19200', nodeId='8265'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20307] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20307] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20307] Filling out basic attributes, {name='1.20307', nodeId='8265'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20307] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20307] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20307] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20307] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20307] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19200] has shape ID '8265'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19200] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19200] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19200] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19200] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19200] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19200] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19200] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19200] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19201] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19201] Filling out basic attributes, {name='1.19201', nodeId='8266'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20308] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20308] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20308] Filling out basic attributes, {name='1.20308', nodeId='8266'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20308] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20308] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20308] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20308] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20308] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19201] has shape ID '8266'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19201] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19201] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19201] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19201] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19201] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19201] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19201] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19201] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19202] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19202] Filling out basic attributes, {name='1.19202', nodeId='8267'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20309] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20309] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20309] Filling out basic attributes, {name='1.20309', nodeId='8267'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20309] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20309] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20309] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20309] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20309] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19202] has shape ID '8267'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19202] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19202] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19202] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19202] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19202] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19202] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19202] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19202] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19203] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19203] Filling out basic attributes, {name='1.19203', nodeId='8268'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20310] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20310] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20310] Filling out basic attributes, {name='1.20310', nodeId='8268'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20310] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20310] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20310] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20310] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20310] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19203] has shape ID '8268'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19203] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19203] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19203] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19203] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19203] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19203] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19203] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19203] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19204] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19204] Filling out basic attributes, {name='1.19204', nodeId='8269'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20311] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20311] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20311] Filling out basic attributes, {name='1.20311', nodeId='8269'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20311] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20311] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20311] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20311] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20311] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19204] has shape ID '8269'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19204] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19204] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19204] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19204] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19204] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19204] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19204] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19204] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19205] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19205] Filling out basic attributes, {name='1.19205', nodeId='8270'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20312] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20312] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20312] Filling out basic attributes, {name='1.20312', nodeId='8270'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20312] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20312] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20312] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20312] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20312] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19205] has shape ID '8270'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19205] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19205] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19205] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19205] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19205] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19205] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19205] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19205] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19206] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19206] Filling out basic attributes, {name='1.19206', nodeId='8271'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20313] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20313] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20313] Filling out basic attributes, {name='1.20313', nodeId='8271'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20313] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20313] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20313] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20313] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20313] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19206] has shape ID '8271'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19206] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19206] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19206] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19206] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19206] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19206] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19206] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19206] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19207] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19207] Filling out basic attributes, {name='1.19207', nodeId='8272'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20314] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20314] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20314] Filling out basic attributes, {name='1.20314', nodeId='8272'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20314] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20314] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20314] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20314] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20314] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19207] has shape ID '8272'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19207] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19207] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19207] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19207] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19207] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19207] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19207] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19207] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19208] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19208] Filling out basic attributes, {name='1.19208', nodeId='8273'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20315] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20315] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20315] Filling out basic attributes, {name='1.20315', nodeId='8273'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20315] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20315] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20315] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20315] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20315] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19208] has shape ID '8273'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19208] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19208] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19208] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19208] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19208] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19208] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19208] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19208] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19209] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19209] Filling out basic attributes, {name='1.19209', nodeId='8274'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20316] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20316] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20316] Filling out basic attributes, {name='1.20316', nodeId='8274'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20316] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20316] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20316] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20316] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20316] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19209] has shape ID '8274'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19209] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19209] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19209] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19209] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19209] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19209] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19209] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19209] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19210] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19210] Filling out basic attributes, {name='1.19210', nodeId='8275'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20317] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20317] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20317] Filling out basic attributes, {name='1.20317', nodeId='8275'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20317] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20317] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20317] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20317] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20317] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19210] has shape ID '8275'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19210] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19210] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19210] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19210] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19210] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19210] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19210] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19210] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19211] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19211] Filling out basic attributes, {name='1.19211', nodeId='8276'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20318] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20318] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20318] Filling out basic attributes, {name='1.20318', nodeId='8276'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20318] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20318] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20318] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20318] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20318] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19211] has shape ID '8276'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19211] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19211] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19211] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19211] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19211] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19211] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19211] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19211] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19212] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19212] Filling out basic attributes, {name='1.19212', nodeId='8277'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20319] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20319] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20319] Filling out basic attributes, {name='1.20319', nodeId='8277'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20319] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20319] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20319] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20319] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20319] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19212] has shape ID '8277'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19212] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19212] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19212] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19212] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19212] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19212] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19212] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19212] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19213] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19213] Filling out basic attributes, {name='1.19213', nodeId='8278'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20320] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20320] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20320] Filling out basic attributes, {name='1.20320', nodeId='8278'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20320] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20320] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20320] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20320] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20320] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19213] has shape ID '8278'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19213] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19213] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19213] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19213] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19213] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19213] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19213] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19213] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19214] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19214] Filling out basic attributes, {name='1.19214', nodeId='8279'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20321] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20321] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20321] Filling out basic attributes, {name='1.20321', nodeId='8279'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20321] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20321] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20321] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20321] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20321] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19214] has shape ID '8279'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19214] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19214] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19214] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19214] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19214] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19214] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19214] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19214] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19215] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19215] Filling out basic attributes, {name='1.19215', nodeId='8280'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20322] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20322] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20322] Filling out basic attributes, {name='1.20322', nodeId='8280'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20322] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20322] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20322] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20322] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20322] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19215] has shape ID '8280'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19215] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19215] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19215] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19215] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19215] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19215] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19215] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19215] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19216] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19216] Filling out basic attributes, {name='1.19216', nodeId='8281'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20323] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20323] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20323] Filling out basic attributes, {name='1.20323', nodeId='8281'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20323] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20323] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20323] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20323] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20323] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19216] has shape ID '8281'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19216] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19216] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19216] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19216] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19216] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19216] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19216] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19216] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19217] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19217] Filling out basic attributes, {name='1.19217', nodeId='8282'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20324] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20324] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20324] Filling out basic attributes, {name='1.20324', nodeId='8282'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20324] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20324] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20324] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20324] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20324] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19217] has shape ID '8282'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19217] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19217] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19217] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19217] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19217] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19217] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19217] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19217] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19218] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19218] Filling out basic attributes, {name='1.19218', nodeId='8283'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20325] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20325] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20325] Filling out basic attributes, {name='1.20325', nodeId='8283'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20325] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20325] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20325] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20325] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20325] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19218] has shape ID '8283'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19218] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19218] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19218] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19218] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19218] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19218] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19218] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19218] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19219] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19219] Filling out basic attributes, {name='1.19219', nodeId='8284'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20326] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20326] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20326] Filling out basic attributes, {name='1.20326', nodeId='8284'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20326] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20326] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20326] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20326] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20326] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19219] has shape ID '8284'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19219] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19219] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19219] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19219] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19219] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19219] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19219] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19219] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19220] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19220] Filling out basic attributes, {name='1.19220', nodeId='8285'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20327] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20327] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20327] Filling out basic attributes, {name='1.20327', nodeId='8285'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20327] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20327] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20327] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20327] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20327] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19220] has shape ID '8285'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19220] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19220] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19220] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19220] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19220] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19220] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19220] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19220] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19221] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19221] Filling out basic attributes, {name='1.19221', nodeId='8286'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20328] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20328] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20328] Filling out basic attributes, {name='1.20328', nodeId='8286'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20328] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20328] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20328] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20328] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20328] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19221] has shape ID '8286'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19221] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19221] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19221] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19221] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19221] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19221] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19221] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19221] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19222] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19222] Filling out basic attributes, {name='1.19222', nodeId='8287'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20329] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20329] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20329] Filling out basic attributes, {name='1.20329', nodeId='8287'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20329] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20329] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20329] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20329] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20329] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19222] has shape ID '8287'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19222] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19222] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19222] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19222] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19222] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19222] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19222] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19222] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19223] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19223] Filling out basic attributes, {name='1.19223', nodeId='8288'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20330] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20330] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20330] Filling out basic attributes, {name='1.20330', nodeId='8288'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20330] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20330] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20330] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20330] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20330] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19223] has shape ID '8288'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19223] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19223] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19223] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19223] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19223] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19223] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19223] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19223] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19224] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19224] Filling out basic attributes, {name='1.19224', nodeId='8289'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20331] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20331] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20331] Filling out basic attributes, {name='1.20331', nodeId='8289'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20331] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20331] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20331] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20331] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20331] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19224] has shape ID '8289'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19224] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19224] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19224] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19224] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19224] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19224] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19224] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19224] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19225] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19225] Filling out basic attributes, {name='1.19225', nodeId='8290'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20332] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20332] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20332] Filling out basic attributes, {name='1.20332', nodeId='8290'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20332] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20332] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20332] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20332] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20332] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19225] has shape ID '8290'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19225] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19225] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19225] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19225] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19225] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19225] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19225] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19225] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19226] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19226] Filling out basic attributes, {name='1.19226', nodeId='8291'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20333] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20333] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20333] Filling out basic attributes, {name='1.20333', nodeId='8291'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20333] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20333] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20333] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20333] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20333] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19226] has shape ID '8291'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19226] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19226] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19226] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19226] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19226] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19226] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19226] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19226] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19227] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19227] Filling out basic attributes, {name='1.19227', nodeId='8292'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20334] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20334] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20334] Filling out basic attributes, {name='1.20334', nodeId='8292'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20334] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20334] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20334] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20334] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20334] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19227] has shape ID '8292'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19227] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19227] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19227] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19227] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19227] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19227] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19227] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19227] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19228] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19228] Filling out basic attributes, {name='1.19228', nodeId='8293'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20335] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20335] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20335] Filling out basic attributes, {name='1.20335', nodeId='8293'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20335] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20335] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20335] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20335] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20335] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19228] has shape ID '8293'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19228] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19228] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19228] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19228] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19228] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19228] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19228] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19228] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19229] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19229] Filling out basic attributes, {name='1.19229', nodeId='8294'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20336] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20336] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20336] Filling out basic attributes, {name='1.20336', nodeId='8294'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20336] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20336] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20336] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20336] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20336] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19229] has shape ID '8294'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19229] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19229] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19229] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19229] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19229] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19229] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19229] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19229] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19230] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19230] Filling out basic attributes, {name='1.19230', nodeId='8295'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20337] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20337] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20337] Filling out basic attributes, {name='1.20337', nodeId='8295'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20337] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20337] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20337] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20337] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20337] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19230] has shape ID '8295'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19230] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19230] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19230] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19230] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19230] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19230] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19230] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19230] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19231] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19231] Filling out basic attributes, {name='1.19231', nodeId='8296'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20338] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20338] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20338] Filling out basic attributes, {name='1.20338', nodeId='8296'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20338] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20338] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20338] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20338] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20338] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19231] has shape ID '8296'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19231] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19231] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19231] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19231] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19231] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19231] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19231] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19231] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19232] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19232] Filling out basic attributes, {name='1.19232', nodeId='8297'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20339] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20339] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20339] Filling out basic attributes, {name='1.20339', nodeId='8297'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20339] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20339] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20339] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20339] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20339] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19232] has shape ID '8297'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19232] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19232] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19232] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19232] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19232] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19232] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19232] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19232] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19233] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19233] Filling out basic attributes, {name='1.19233', nodeId='8298'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20340] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20340] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20340] Filling out basic attributes, {name='1.20340', nodeId='8298'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20340] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20340] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20340] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20340] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20340] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19233] has shape ID '8298'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19233] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19233] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19233] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19233] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19233] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19233] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19233] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19233] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19234] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19234] Filling out basic attributes, {name='1.19234', nodeId='8299'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20341] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20341] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20341] Filling out basic attributes, {name='1.20341', nodeId='8299'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20341] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20341] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20341] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20341] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20341] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19234] has shape ID '8299'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19234] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19234] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19234] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19234] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19234] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19234] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19234] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19234] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19235] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19235] Filling out basic attributes, {name='1.19235', nodeId='8300'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20342] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20342] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20342] Filling out basic attributes, {name='1.20342', nodeId='8300'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20342] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20342] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20342] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20342] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20342] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19235] has shape ID '8300'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19235] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19235] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19235] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19235] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19235] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19235] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19235] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19235] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19236] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19236] Filling out basic attributes, {name='1.19236', nodeId='8301'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20343] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20343] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20343] Filling out basic attributes, {name='1.20343', nodeId='8301'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20343] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20343] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20343] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20343] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20343] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19236] has shape ID '8301'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19236] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19236] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19236] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19236] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19236] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19236] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19236] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19236] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19237] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19237] Filling out basic attributes, {name='1.19237', nodeId='8302'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20344] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20344] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20344] Filling out basic attributes, {name='1.20344', nodeId='8302'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20344] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20344] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20344] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20344] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20344] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19237] has shape ID '8302'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19237] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19237] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19237] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19237] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19237] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19237] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19237] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19237] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19238] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19238] Filling out basic attributes, {name='1.19238', nodeId='8303'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20345] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20345] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20345] Filling out basic attributes, {name='1.20345', nodeId='8303'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20345] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20345] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20345] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20345] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20345] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19238] has shape ID '8303'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19238] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19238] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19238] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19238] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19238] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19238] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19238] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19238] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19239] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19239] Filling out basic attributes, {name='1.19239', nodeId='8304'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20346] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20346] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20346] Filling out basic attributes, {name='1.20346', nodeId='8304'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20346] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20346] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20346] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20346] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20346] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19239] has shape ID '8304'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19239] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19239] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19239] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19239] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19239] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19239] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19239] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19239] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19240] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19240] Filling out basic attributes, {name='1.19240', nodeId='8305'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20347] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20347] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20347] Filling out basic attributes, {name='1.20347', nodeId='8305'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20347] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20347] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20347] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20347] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20347] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19240] has shape ID '8305'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19240] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19240] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19240] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19240] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19240] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19240] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19240] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19240] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19241] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19241] Filling out basic attributes, {name='1.19241', nodeId='8306'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20348] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20348] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20348] Filling out basic attributes, {name='1.20348', nodeId='8306'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20348] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20348] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20348] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20348] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20348] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19241] has shape ID '8306'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19241] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19241] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19241] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19241] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19241] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19241] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19241] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19241] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19242] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19242] Filling out basic attributes, {name='1.19242', nodeId='8307'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20349] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20349] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20349] Filling out basic attributes, {name='1.20349', nodeId='8307'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20349] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20349] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20349] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20349] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20349] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19242] has shape ID '8307'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19242] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19242] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19242] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19242] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19242] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19242] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19242] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19242] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19243] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19243] Filling out basic attributes, {name='1.19243', nodeId='8308'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20350] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20350] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20350] Filling out basic attributes, {name='1.20350', nodeId='8308'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20350] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20350] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20350] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20350] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20350] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19243] has shape ID '8308'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19243] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19243] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19243] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19243] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19243] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19243] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19243] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19243] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19244] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19244] Filling out basic attributes, {name='1.19244', nodeId='8309'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20351] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20351] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20351] Filling out basic attributes, {name='1.20351', nodeId='8309'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20351] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20351] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20351] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20351] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20351] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19244] has shape ID '8309'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19244] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19244] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19244] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19244] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19244] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19244] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19244] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19244] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19245] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19245] Filling out basic attributes, {name='1.19245', nodeId='8310'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20352] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20352] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20352] Filling out basic attributes, {name='1.20352', nodeId='8310'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20352] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20352] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20352] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20352] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20352] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19245] has shape ID '8310'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19245] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19245] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19245] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19245] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19245] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19245] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19245] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19245] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19246] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19246] Filling out basic attributes, {name='1.19246', nodeId='8311'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20353] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20353] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20353] Filling out basic attributes, {name='1.20353', nodeId='8311'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20353] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20353] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20353] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20353] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20353] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19246] has shape ID '8311'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19246] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19246] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19246] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19246] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19246] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19246] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19246] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19246] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19247] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19247] Filling out basic attributes, {name='1.19247', nodeId='8312'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20354] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20354] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20354] Filling out basic attributes, {name='1.20354', nodeId='8312'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20354] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20354] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20354] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20354] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20354] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19247] has shape ID '8312'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19247] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19247] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19247] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19247] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19247] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19247] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19247] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19247] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19248] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19248] Filling out basic attributes, {name='1.19248', nodeId='8313'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20355] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20355] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20355] Filling out basic attributes, {name='1.20355', nodeId='8313'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20355] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20355] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20355] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20355] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20355] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19248] has shape ID '8313'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19248] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19248] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19248] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19248] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19248] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19248] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19248] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19248] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19249] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19249] Filling out basic attributes, {name='1.19249', nodeId='8314'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20356] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20356] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20356] Filling out basic attributes, {name='1.20356', nodeId='8314'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20356] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20356] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20356] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20356] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20356] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19249] has shape ID '8314'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19249] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19249] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19249] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19249] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19249] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19249] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19249] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19249] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19250] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19250] Filling out basic attributes, {name='1.19250', nodeId='8315'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20357] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20357] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20357] Filling out basic attributes, {name='1.20357', nodeId='8315'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20357] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20357] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20357] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20357] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20357] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19250] has shape ID '8315'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19250] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19250] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19250] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19250] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19250] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19250] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19250] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19250] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19251] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19251] Filling out basic attributes, {name='1.19251', nodeId='8316'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20358] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20358] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20358] Filling out basic attributes, {name='1.20358', nodeId='8316'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20358] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20358] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20358] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20358] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20358] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19251] has shape ID '8316'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19251] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19251] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19251] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19251] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19251] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19251] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19251] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19251] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19252] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19252] Filling out basic attributes, {name='1.19252', nodeId='8317'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20359] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20359] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20359] Filling out basic attributes, {name='1.20359', nodeId='8317'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20359] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20359] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20359] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20359] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20359] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19252] has shape ID '8317'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19252] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19252] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19252] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19252] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19252] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19252] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19252] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19252] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19253] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19253] Filling out basic attributes, {name='1.19253', nodeId='8318'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20360] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20360] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20360] Filling out basic attributes, {name='1.20360', nodeId='8318'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20360] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20360] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20360] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20360] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20360] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19253] has shape ID '8318'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19253] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19253] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19253] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19253] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19253] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19253] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19253] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19253] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19254] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19254] Filling out basic attributes, {name='1.19254', nodeId='8319'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20361] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20361] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20361] Filling out basic attributes, {name='1.20361', nodeId='8319'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20361] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20361] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20361] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20361] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20361] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19254] has shape ID '8319'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19254] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19254] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19254] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19254] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19254] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19254] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19254] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19254] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19255] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19255] Filling out basic attributes, {name='1.19255', nodeId='8320'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20362] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20362] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20362] Filling out basic attributes, {name='1.20362', nodeId='8320'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20362] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20362] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20362] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20362] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20362] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19255] has shape ID '8320'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19255] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19255] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19255] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19255] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19255] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19255] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19255] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19255] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19256] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19256] Filling out basic attributes, {name='1.19256', nodeId='8321'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20363] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20363] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20363] Filling out basic attributes, {name='1.20363', nodeId='8321'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20363] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20363] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20363] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20363] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20363] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19256] has shape ID '8321'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19256] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19256] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19256] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19256] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19256] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19256] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19256] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19256] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19257] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19257] Filling out basic attributes, {name='1.19257', nodeId='8322'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20364] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20364] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20364] Filling out basic attributes, {name='1.20364', nodeId='8322'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20364] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20364] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20364] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20364] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20364] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19257] has shape ID '8322'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19257] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19257] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19257] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19257] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19257] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19257] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19257] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19257] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19258] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19258] Filling out basic attributes, {name='1.19258', nodeId='8323'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20365] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20365] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20365] Filling out basic attributes, {name='1.20365', nodeId='8323'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20365] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20365] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20365] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20365] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20365] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19258] has shape ID '8323'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19258] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19258] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19258] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19258] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19258] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19258] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19258] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19258] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19259] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19259] Filling out basic attributes, {name='1.19259', nodeId='8324'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20366] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20366] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20366] Filling out basic attributes, {name='1.20366', nodeId='8324'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20366] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20366] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20366] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20366] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20366] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19259] has shape ID '8324'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19259] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19259] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19259] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19259] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19259] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19259] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19259] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19259] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19260] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19260] Filling out basic attributes, {name='1.19260', nodeId='8325'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20367] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20367] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20367] Filling out basic attributes, {name='1.20367', nodeId='8325'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20367] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20367] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20367] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20367] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20367] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19260] has shape ID '8325'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19260] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19260] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19260] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19260] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19260] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19260] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19260] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19260] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19261] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19261] Filling out basic attributes, {name='1.19261', nodeId='8326'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20368] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20368] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20368] Filling out basic attributes, {name='1.20368', nodeId='8326'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20368] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20368] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20368] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20368] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20368] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19261] has shape ID '8326'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19261] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19261] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19261] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19261] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19261] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19261] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19261] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19261] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19262] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19262] Filling out basic attributes, {name='1.19262', nodeId='8327'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20369] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20369] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20369] Filling out basic attributes, {name='1.20369', nodeId='8327'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20369] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20369] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20369] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20369] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20369] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19262] has shape ID '8327'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19262] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19262] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19262] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19262] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19262] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19262] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19262] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19262] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19263] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19263] Filling out basic attributes, {name='1.19263', nodeId='8328'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20370] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20370] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20370] Filling out basic attributes, {name='1.20370', nodeId='8328'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20370] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20370] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20370] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20370] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20370] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19263] has shape ID '8328'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19263] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19263] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19263] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19263] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19263] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19263] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19263] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19263] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19264] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19264] Filling out basic attributes, {name='1.19264', nodeId='8329'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20371] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20371] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20371] Filling out basic attributes, {name='1.20371', nodeId='8329'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20371] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20371] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20371] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20371] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20371] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19264] has shape ID '8329'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19264] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19264] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19264] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19264] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19264] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19264] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19264] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19264] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19265] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19265] Filling out basic attributes, {name='1.19265', nodeId='8330'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20372] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20372] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20372] Filling out basic attributes, {name='1.20372', nodeId='8330'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20372] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20372] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20372] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20372] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20372] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19265] has shape ID '8330'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19265] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19265] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19265] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19265] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19265] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19265] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19265] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19265] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19266] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19266] Filling out basic attributes, {name='1.19266', nodeId='8331'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20373] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20373] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20373] Filling out basic attributes, {name='1.20373', nodeId='8331'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20373] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20373] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20373] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20373] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20373] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19266] has shape ID '8331'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19266] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19266] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19266] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19266] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19266] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19266] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19266] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19266] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19267] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19267] Filling out basic attributes, {name='1.19267', nodeId='8332'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20374] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20374] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20374] Filling out basic attributes, {name='1.20374', nodeId='8332'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20374] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20374] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20374] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20374] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20374] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19267] has shape ID '8332'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19267] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19267] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19267] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19267] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19267] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19267] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19267] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19267] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19268] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19268] Filling out basic attributes, {name='1.19268', nodeId='8333'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20375] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20375] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20375] Filling out basic attributes, {name='1.20375', nodeId='8333'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20375] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20375] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20375] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20375] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20375] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19268] has shape ID '8333'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19268] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19268] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19268] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19268] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19268] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19268] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19268] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19268] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19269] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19269] Filling out basic attributes, {name='1.19269', nodeId='8334'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20376] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20376] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20376] Filling out basic attributes, {name='1.20376', nodeId='8334'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20376] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20376] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20376] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20376] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20376] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19269] has shape ID '8334'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19269] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19269] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19269] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19269] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19269] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19269] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19269] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19269] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19270] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19270] Filling out basic attributes, {name='1.19270', nodeId='8335'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20377] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20377] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20377] Filling out basic attributes, {name='1.20377', nodeId='8335'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20377] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20377] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20377] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20377] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20377] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19270] has shape ID '8335'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19270] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19270] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19270] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19270] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19270] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19270] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19270] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19270] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19271] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19271] Filling out basic attributes, {name='1.19271', nodeId='8336'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20378] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20378] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20378] Filling out basic attributes, {name='1.20378', nodeId='8336'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20378] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20378] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20378] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20378] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20378] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19271] has shape ID '8336'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19271] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19271] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19271] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19271] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19271] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19271] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19271] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19271] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19272] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19272] Filling out basic attributes, {name='1.19272', nodeId='8337'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20379] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20379] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20379] Filling out basic attributes, {name='1.20379', nodeId='8337'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20379] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20379] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20379] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20379] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20379] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19272] has shape ID '8337'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19272] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19272] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19272] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19272] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19272] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19272] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19272] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19272] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19273] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19273] Filling out basic attributes, {name='1.19273', nodeId='8338'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20380] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20380] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20380] Filling out basic attributes, {name='1.20380', nodeId='8338'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20380] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20380] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20380] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20380] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20380] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19273] has shape ID '8338'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19273] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19273] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19273] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19273] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19273] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19273] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19273] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19273] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19274] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19274] Filling out basic attributes, {name='1.19274', nodeId='8339'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20381] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20381] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20381] Filling out basic attributes, {name='1.20381', nodeId='8339'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20381] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20381] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20381] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20381] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20381] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19274] has shape ID '8339'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19274] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19274] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19274] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19274] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19274] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19274] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19274] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19274] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19275] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19275] Filling out basic attributes, {name='1.19275', nodeId='8340'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20382] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20382] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20382] Filling out basic attributes, {name='1.20382', nodeId='8340'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20382] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20382] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20382] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20382] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20382] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19275] has shape ID '8340'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19275] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19275] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19275] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19275] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19275] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19275] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19275] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19275] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19276] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19276] Filling out basic attributes, {name='1.19276', nodeId='8341'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20383] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20383] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20383] Filling out basic attributes, {name='1.20383', nodeId='8341'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20383] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20383] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20383] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20383] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20383] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19276] has shape ID '8341'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19276] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19276] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19276] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19276] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19276] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19276] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19276] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19276] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19277] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19277] Filling out basic attributes, {name='1.19277', nodeId='8342'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20384] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20384] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20384] Filling out basic attributes, {name='1.20384', nodeId='8342'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20384] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20384] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20384] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20384] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20384] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19277] has shape ID '8342'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19277] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19277] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19277] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19277] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19277] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19277] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19277] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19277] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19278] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19278] Filling out basic attributes, {name='1.19278', nodeId='8343'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20385] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20385] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20385] Filling out basic attributes, {name='1.20385', nodeId='8343'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20385] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20385] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20385] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20385] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20385] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19278] has shape ID '8343'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19278] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19278] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19278] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19278] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19278] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19278] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19278] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19278] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19279] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19279] Filling out basic attributes, {name='1.19279', nodeId='8344'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20386] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20386] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20386] Filling out basic attributes, {name='1.20386', nodeId='8344'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20386] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20386] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20386] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20386] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20386] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19279] has shape ID '8344'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19279] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19279] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19279] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19279] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19279] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19279] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19279] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19279] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19280] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19280] Filling out basic attributes, {name='1.19280', nodeId='8345'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20387] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20387] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20387] Filling out basic attributes, {name='1.20387', nodeId='8345'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20387] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20387] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20387] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20387] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20387] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19280] has shape ID '8345'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19280] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19280] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19280] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19280] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19280] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19280] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19280] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19280] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19281] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19281] Filling out basic attributes, {name='1.19281', nodeId='8346'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20388] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20388] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20388] Filling out basic attributes, {name='1.20388', nodeId='8346'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20388] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20388] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20388] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20388] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20388] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19281] has shape ID '8346'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19281] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19281] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19281] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19281] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19281] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19281] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19281] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19281] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19282] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19282] Filling out basic attributes, {name='1.19282', nodeId='8347'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20389] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20389] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20389] Filling out basic attributes, {name='1.20389', nodeId='8347'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20389] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20389] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20389] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20389] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20389] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19282] has shape ID '8347'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19282] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19282] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19282] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19282] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19282] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19282] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19282] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19282] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19283] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19283] Filling out basic attributes, {name='1.19283', nodeId='8348'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20390] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20390] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20390] Filling out basic attributes, {name='1.20390', nodeId='8348'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20390] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20390] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20390] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20390] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20390] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19283] has shape ID '8348'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19283] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19283] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19283] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19283] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19283] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19283] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19283] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19283] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19284] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19284] Filling out basic attributes, {name='1.19284', nodeId='8349'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20391] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20391] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20391] Filling out basic attributes, {name='1.20391', nodeId='8349'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20391] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20391] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20391] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20391] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20391] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19284] has shape ID '8349'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19284] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19284] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19284] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19284] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19284] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19284] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19284] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19284] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19285] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19285] Filling out basic attributes, {name='1.19285', nodeId='8350'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20392] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20392] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20392] Filling out basic attributes, {name='1.20392', nodeId='8350'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20392] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20392] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20392] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20392] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20392] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19285] has shape ID '8350'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19285] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19285] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19285] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19285] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19285] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19285] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19285] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19285] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19286] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19286] Filling out basic attributes, {name='1.19286', nodeId='8351'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20393] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20393] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20393] Filling out basic attributes, {name='1.20393', nodeId='8351'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20393] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20393] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20393] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20393] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20393] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19286] has shape ID '8351'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19286] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19286] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19286] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19286] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19286] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19286] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19286] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19286] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19287] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19287] Filling out basic attributes, {name='1.19287', nodeId='8352'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20394] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20394] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20394] Filling out basic attributes, {name='1.20394', nodeId='8352'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20394] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20394] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20394] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20394] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20394] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19287] has shape ID '8352'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19287] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19287] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19287] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19287] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19287] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19287] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19287] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19287] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19288] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19288] Filling out basic attributes, {name='1.19288', nodeId='8353'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20395] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20395] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20395] Filling out basic attributes, {name='1.20395', nodeId='8353'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20395] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20395] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20395] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20395] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20395] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19288] has shape ID '8353'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19288] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19288] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19288] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19288] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19288] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19288] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19288] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19288] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19289] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19289] Filling out basic attributes, {name='1.19289', nodeId='8354'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20396] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20396] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20396] Filling out basic attributes, {name='1.20396', nodeId='8354'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20396] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20396] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20396] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20396] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20396] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19289] has shape ID '8354'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19289] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19289] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19289] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19289] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19289] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19289] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19289] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19289] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19290] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19290] Filling out basic attributes, {name='1.19290', nodeId='8355'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20397] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20397] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20397] Filling out basic attributes, {name='1.20397', nodeId='8355'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20397] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20397] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20397] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20397] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20397] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19290] has shape ID '8355'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19290] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19290] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19290] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19290] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19290] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19290] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19290] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19290] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19291] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19291] Filling out basic attributes, {name='1.19291', nodeId='8356'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20398] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20398] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20398] Filling out basic attributes, {name='1.20398', nodeId='8356'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20398] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20398] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20398] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20398] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20398] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19291] has shape ID '8356'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19291] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19291] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19291] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19291] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19291] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19291] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19291] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19291] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19292] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19292] Filling out basic attributes, {name='1.19292', nodeId='8357'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20399] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20399] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20399] Filling out basic attributes, {name='1.20399', nodeId='8357'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20399] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20399] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20399] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20399] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20399] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19292] has shape ID '8357'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19292] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19292] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19292] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19292] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19292] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19292] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19292] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19292] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19293] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19293] Filling out basic attributes, {name='1.19293', nodeId='8358'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20400] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20400] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20400] Filling out basic attributes, {name='1.20400', nodeId='8358'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20400] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20400] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20400] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20400] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20400] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19293] has shape ID '8358'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19293] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19293] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19293] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19293] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19293] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19293] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19293] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19293] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19294] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19294] Filling out basic attributes, {name='1.19294', nodeId='8359'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20401] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20401] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20401] Filling out basic attributes, {name='1.20401', nodeId='8359'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20401] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20401] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20401] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20401] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20401] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19294] has shape ID '8359'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19294] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19294] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19294] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19294] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19294] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19294] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19294] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19294] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19295] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19295] Filling out basic attributes, {name='1.19295', nodeId='8360'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20402] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20402] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20402] Filling out basic attributes, {name='1.20402', nodeId='8360'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20402] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20402] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20402] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20402] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20402] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19295] has shape ID '8360'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19295] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19295] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19295] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19295] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19295] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19295] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19295] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19295] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19296] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19296] Filling out basic attributes, {name='1.19296', nodeId='8361'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20403] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20403] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20403] Filling out basic attributes, {name='1.20403', nodeId='8361'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20403] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20403] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20403] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20403] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20403] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19296] has shape ID '8361'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19296] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19296] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19296] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19296] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19296] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19296] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19296] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19296] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19297] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19297] Filling out basic attributes, {name='1.19297', nodeId='8362'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20404] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20404] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20404] Filling out basic attributes, {name='1.20404', nodeId='8362'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20404] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20404] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20404] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20404] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20404] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19297] has shape ID '8362'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19297] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19297] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19297] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19297] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19297] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19297] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19297] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19297] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19298] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19298] Filling out basic attributes, {name='1.19298', nodeId='8363'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20405] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20405] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20405] Filling out basic attributes, {name='1.20405', nodeId='8363'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20405] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20405] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20405] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20405] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20405] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19298] has shape ID '8363'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19298] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19298] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19298] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19298] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19298] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19298] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19298] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19298] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19299] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19299] Filling out basic attributes, {name='1.19299', nodeId='8364'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20406] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20406] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20406] Filling out basic attributes, {name='1.20406', nodeId='8364'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20406] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20406] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20406] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20406] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20406] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19299] has shape ID '8364'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19299] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19299] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19299] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19299] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19299] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19299] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19299] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19299] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.193] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.193] Filling out basic attributes, {name='1.193', nodeId='8365'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11442] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11442] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11442] Filling out basic attributes, {name='1.11442', nodeId='8365'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11442] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11442] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11442] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11442] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="33"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11442] Has '1' subsets, '26' triangles and '33' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.193] has shape ID '8365'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.193] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.193] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.193] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.193] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.193] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.193] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.193] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.193] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19300] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19300] Filling out basic attributes, {name='1.19300', nodeId='8366'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20407] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20407] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20407] Filling out basic attributes, {name='1.20407', nodeId='8366'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20407] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20407] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20407] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20407] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20407] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19300] has shape ID '8366'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19300] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19300] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19300] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19300] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19300] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19300] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19300] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19300] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19301] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19301] Filling out basic attributes, {name='1.19301', nodeId='8367'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20408] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20408] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20408] Filling out basic attributes, {name='1.20408', nodeId='8367'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20408] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20408] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20408] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20408] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20408] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19301] has shape ID '8367'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19301] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19301] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19301] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19301] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19301] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19301] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19301] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19301] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19302] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19302] Filling out basic attributes, {name='1.19302', nodeId='8368'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20409] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20409] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20409] Filling out basic attributes, {name='1.20409', nodeId='8368'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20409] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20409] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20409] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20409] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20409] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19302] has shape ID '8368'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19302] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19302] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19302] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19302] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19302] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19302] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19302] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19302] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19303] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19303] Filling out basic attributes, {name='1.19303', nodeId='8369'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20410] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20410] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20410] Filling out basic attributes, {name='1.20410', nodeId='8369'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20410] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20410] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20410] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20410] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20410] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19303] has shape ID '8369'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19303] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19303] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19303] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19303] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19303] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19303] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19303] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19303] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19304] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19304] Filling out basic attributes, {name='1.19304', nodeId='8370'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20411] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20411] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20411] Filling out basic attributes, {name='1.20411', nodeId='8370'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20411] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20411] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20411] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20411] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20411] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19304] has shape ID '8370'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19304] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19304] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19304] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19304] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19304] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19304] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19304] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19304] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19305] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19305] Filling out basic attributes, {name='1.19305', nodeId='8371'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20412] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20412] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20412] Filling out basic attributes, {name='1.20412', nodeId='8371'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20412] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20412] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20412] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20412] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20412] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19305] has shape ID '8371'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19305] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19305] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19305] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19305] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19305] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19305] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19305] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19305] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19306] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19306] Filling out basic attributes, {name='1.19306', nodeId='8372'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20413] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20413] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20413] Filling out basic attributes, {name='1.20413', nodeId='8372'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20413] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20413] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20413] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20413] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20413] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19306] has shape ID '8372'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19306] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19306] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19306] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19306] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19306] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19306] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19306] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19306] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19307] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19307] Filling out basic attributes, {name='1.19307', nodeId='8373'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20414] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20414] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20414] Filling out basic attributes, {name='1.20414', nodeId='8373'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20414] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20414] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20414] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20414] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20414] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19307] has shape ID '8373'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19307] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19307] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19307] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19307] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19307] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19307] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19307] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19307] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19308] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19308] Filling out basic attributes, {name='1.19308', nodeId='8374'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20415] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20415] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20415] Filling out basic attributes, {name='1.20415', nodeId='8374'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20415] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20415] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20415] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20415] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20415] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19308] has shape ID '8374'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19308] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19308] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19308] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19308] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19308] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19308] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19308] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19308] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19309] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19309] Filling out basic attributes, {name='1.19309', nodeId='8375'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20416] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20416] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20416] Filling out basic attributes, {name='1.20416', nodeId='8375'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20416] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20416] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20416] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20416] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20416] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19309] has shape ID '8375'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19309] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19309] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19309] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19309] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19309] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19309] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19309] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19309] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19310] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19310] Filling out basic attributes, {name='1.19310', nodeId='8376'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20417] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20417] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20417] Filling out basic attributes, {name='1.20417', nodeId='8376'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20417] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20417] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20417] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20417] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20417] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19310] has shape ID '8376'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19310] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19310] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19310] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19310] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19310] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19310] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19310] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19310] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19311] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19311] Filling out basic attributes, {name='1.19311', nodeId='8377'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20418] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20418] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20418] Filling out basic attributes, {name='1.20418', nodeId='8377'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20418] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20418] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20418] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20418] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20418] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19311] has shape ID '8377'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19311] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19311] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19311] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19311] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19311] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19311] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19311] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19311] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19312] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19312] Filling out basic attributes, {name='1.19312', nodeId='8378'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20419] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20419] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20419] Filling out basic attributes, {name='1.20419', nodeId='8378'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20419] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20419] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20419] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20419] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20419] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19312] has shape ID '8378'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19312] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19312] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19312] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19312] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19312] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19312] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19312] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19312] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19313] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19313] Filling out basic attributes, {name='1.19313', nodeId='8379'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20420] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20420] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20420] Filling out basic attributes, {name='1.20420', nodeId='8379'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20420] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20420] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20420] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20420] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20420] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19313] has shape ID '8379'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19313] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19313] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19313] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19313] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19313] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19313] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19313] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19313] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19314] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19314] Filling out basic attributes, {name='1.19314', nodeId='8380'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20421] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20421] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20421] Filling out basic attributes, {name='1.20421', nodeId='8380'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20421] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20421] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20421] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20421] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20421] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19314] has shape ID '8380'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19314] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19314] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19314] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19314] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19314] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19314] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19314] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19314] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19315] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19315] Filling out basic attributes, {name='1.19315', nodeId='8381'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20422] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20422] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20422] Filling out basic attributes, {name='1.20422', nodeId='8381'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20422] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20422] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20422] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20422] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20422] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19315] has shape ID '8381'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19315] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19315] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19315] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19315] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19315] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19315] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19315] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19315] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19316] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19316] Filling out basic attributes, {name='1.19316', nodeId='8382'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20423] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20423] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20423] Filling out basic attributes, {name='1.20423', nodeId='8382'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20423] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20423] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20423] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20423] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20423] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19316] has shape ID '8382'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19316] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19316] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19316] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19316] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19316] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19316] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19316] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19316] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19317] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19317] Filling out basic attributes, {name='1.19317', nodeId='8383'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20424] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20424] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20424] Filling out basic attributes, {name='1.20424', nodeId='8383'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20424] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20424] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20424] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20424] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20424] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19317] has shape ID '8383'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19317] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19317] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19317] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19317] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19317] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19317] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19317] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19317] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19318] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19318] Filling out basic attributes, {name='1.19318', nodeId='8384'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20425] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20425] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20425] Filling out basic attributes, {name='1.20425', nodeId='8384'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20425] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20425] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20425] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20425] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20425] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19318] has shape ID '8384'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19318] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19318] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19318] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19318] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19318] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19318] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19318] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19318] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19319] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19319] Filling out basic attributes, {name='1.19319', nodeId='8385'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20426] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20426] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20426] Filling out basic attributes, {name='1.20426', nodeId='8385'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20426] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20426] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20426] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20426] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20426] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19319] has shape ID '8385'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19319] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19319] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19319] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19319] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19319] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19319] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19319] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19319] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19320] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19320] Filling out basic attributes, {name='1.19320', nodeId='8386'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20427] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20427] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20427] Filling out basic attributes, {name='1.20427', nodeId='8386'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20427] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20427] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20427] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20427] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20427] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19320] has shape ID '8386'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19320] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19320] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19320] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19320] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19320] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19320] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19320] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19320] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19321] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19321] Filling out basic attributes, {name='1.19321', nodeId='8387'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20428] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20428] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20428] Filling out basic attributes, {name='1.20428', nodeId='8387'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20428] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20428] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20428] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20428] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20428] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19321] has shape ID '8387'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19321] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19321] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19321] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19321] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19321] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19321] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19321] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19321] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19322] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19322] Filling out basic attributes, {name='1.19322', nodeId='8388'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20429] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20429] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20429] Filling out basic attributes, {name='1.20429', nodeId='8388'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20429] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20429] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20429] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20429] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20429] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19322] has shape ID '8388'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19322] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19322] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19322] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19322] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19322] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19322] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19322] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19322] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19323] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19323] Filling out basic attributes, {name='1.19323', nodeId='8389'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20430] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20430] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20430] Filling out basic attributes, {name='1.20430', nodeId='8389'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20430] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20430] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20430] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20430] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20430] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19323] has shape ID '8389'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19323] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19323] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19323] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19323] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19323] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19323] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19323] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19323] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19324] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19324] Filling out basic attributes, {name='1.19324', nodeId='8390'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20431] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20431] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20431] Filling out basic attributes, {name='1.20431', nodeId='8390'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20431] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20431] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20431] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20431] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20431] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19324] has shape ID '8390'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19324] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19324] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19324] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19324] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19324] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19324] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19324] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19324] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19325] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19325] Filling out basic attributes, {name='1.19325', nodeId='8391'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20432] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20432] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20432] Filling out basic attributes, {name='1.20432', nodeId='8391'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20432] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20432] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20432] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20432] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20432] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19325] has shape ID '8391'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19325] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19325] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19325] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19325] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19325] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19325] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19325] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19325] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19326] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19326] Filling out basic attributes, {name='1.19326', nodeId='8392'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20433] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20433] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20433] Filling out basic attributes, {name='1.20433', nodeId='8392'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20433] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20433] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20433] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20433] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20433] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19326] has shape ID '8392'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19326] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19326] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19326] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19326] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19326] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19326] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19326] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19326] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19327] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19327] Filling out basic attributes, {name='1.19327', nodeId='8393'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20434] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20434] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20434] Filling out basic attributes, {name='1.20434', nodeId='8393'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20434] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20434] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20434] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20434] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20434] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19327] has shape ID '8393'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19327] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19327] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19327] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19327] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19327] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19327] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19327] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19327] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19328] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19328] Filling out basic attributes, {name='1.19328', nodeId='8394'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20435] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20435] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20435] Filling out basic attributes, {name='1.20435', nodeId='8394'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20435] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20435] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20435] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20435] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20435] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19328] has shape ID '8394'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19328] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19328] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19328] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19328] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19328] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19328] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19328] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19328] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19329] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19329] Filling out basic attributes, {name='1.19329', nodeId='8395'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20436] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20436] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20436] Filling out basic attributes, {name='1.20436', nodeId='8395'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20436] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20436] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20436] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20436] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20436] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19329] has shape ID '8395'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19329] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19329] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19329] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19329] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19329] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19329] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19329] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19329] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19330] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19330] Filling out basic attributes, {name='1.19330', nodeId='8396'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20437] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20437] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20437] Filling out basic attributes, {name='1.20437', nodeId='8396'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20437] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20437] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20437] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20437] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20437] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19330] has shape ID '8396'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19330] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19330] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19330] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19330] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19330] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19330] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19330] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19330] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19331] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19331] Filling out basic attributes, {name='1.19331', nodeId='8397'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20438] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20438] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20438] Filling out basic attributes, {name='1.20438', nodeId='8397'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20438] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20438] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20438] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20438] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20438] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19331] has shape ID '8397'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19331] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19331] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19331] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19331] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19331] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19331] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19331] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19331] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19332] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19332] Filling out basic attributes, {name='1.19332', nodeId='8398'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20439] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20439] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20439] Filling out basic attributes, {name='1.20439', nodeId='8398'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20439] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20439] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20439] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20439] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20439] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19332] has shape ID '8398'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19332] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19332] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19332] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19332] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19332] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19332] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19332] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19332] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19333] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19333] Filling out basic attributes, {name='1.19333', nodeId='8399'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20440] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20440] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20440] Filling out basic attributes, {name='1.20440', nodeId='8399'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20440] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20440] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20440] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20440] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20440] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19333] has shape ID '8399'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19333] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19333] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19333] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19333] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19333] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19333] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19333] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19333] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19334] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19334] Filling out basic attributes, {name='1.19334', nodeId='8400'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20441] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20441] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20441] Filling out basic attributes, {name='1.20441', nodeId='8400'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20441] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20441] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20441] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20441] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20441] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19334] has shape ID '8400'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19334] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19334] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19334] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19334] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19334] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19334] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19334] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19334] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19335] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19335] Filling out basic attributes, {name='1.19335', nodeId='8401'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20442] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20442] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20442] Filling out basic attributes, {name='1.20442', nodeId='8401'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20442] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20442] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20442] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20442] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20442] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19335] has shape ID '8401'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19335] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19335] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19335] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19335] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19335] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19335] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19335] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19335] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19336] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19336] Filling out basic attributes, {name='1.19336', nodeId='8402'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20443] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20443] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20443] Filling out basic attributes, {name='1.20443', nodeId='8402'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20443] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20443] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20443] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20443] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20443] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19336] has shape ID '8402'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19336] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19336] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19336] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19336] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19336] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19336] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19336] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19336] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19337] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19337] Filling out basic attributes, {name='1.19337', nodeId='8403'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20444] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20444] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20444] Filling out basic attributes, {name='1.20444', nodeId='8403'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20444] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20444] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20444] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20444] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20444] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19337] has shape ID '8403'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19337] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19337] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19337] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19337] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19337] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19337] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19337] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19337] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19338] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19338] Filling out basic attributes, {name='1.19338', nodeId='8404'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20445] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20445] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20445] Filling out basic attributes, {name='1.20445', nodeId='8404'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20445] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20445] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20445] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20445] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20445] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19338] has shape ID '8404'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19338] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19338] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19338] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19338] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19338] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19338] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19338] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19338] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19339] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19339] Filling out basic attributes, {name='1.19339', nodeId='8405'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20446] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20446] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20446] Filling out basic attributes, {name='1.20446', nodeId='8405'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20446] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20446] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20446] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20446] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20446] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19339] has shape ID '8405'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19339] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19339] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19339] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19339] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19339] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19339] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19339] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19339] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19340] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19340] Filling out basic attributes, {name='1.19340', nodeId='8406'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20447] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20447] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20447] Filling out basic attributes, {name='1.20447', nodeId='8406'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20447] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20447] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20447] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20447] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20447] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19340] has shape ID '8406'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19340] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19340] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19340] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19340] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19340] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19340] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19340] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19340] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19341] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19341] Filling out basic attributes, {name='1.19341', nodeId='8407'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20448] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20448] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20448] Filling out basic attributes, {name='1.20448', nodeId='8407'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20448] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20448] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20448] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20448] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20448] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19341] has shape ID '8407'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19341] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19341] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19341] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19341] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19341] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19341] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19341] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19341] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19342] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19342] Filling out basic attributes, {name='1.19342', nodeId='8408'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20449] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20449] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20449] Filling out basic attributes, {name='1.20449', nodeId='8408'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20449] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20449] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20449] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20449] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20449] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19342] has shape ID '8408'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19342] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19342] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19342] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19342] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19342] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19342] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19342] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19342] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19343] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19343] Filling out basic attributes, {name='1.19343', nodeId='8409'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20450] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20450] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20450] Filling out basic attributes, {name='1.20450', nodeId='8409'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20450] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20450] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20450] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20450] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20450] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19343] has shape ID '8409'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19343] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19343] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19343] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19343] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19343] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19343] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19343] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19343] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19344] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19344] Filling out basic attributes, {name='1.19344', nodeId='8410'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20451] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20451] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20451] Filling out basic attributes, {name='1.20451', nodeId='8410'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20451] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20451] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20451] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20451] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20451] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19344] has shape ID '8410'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19344] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19344] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19344] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19344] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19344] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19344] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19344] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19344] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19345] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19345] Filling out basic attributes, {name='1.19345', nodeId='8411'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20452] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20452] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20452] Filling out basic attributes, {name='1.20452', nodeId='8411'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20452] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20452] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20452] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20452] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20452] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19345] has shape ID '8411'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19345] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19345] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19345] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19345] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19345] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19345] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19345] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19345] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19346] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19346] Filling out basic attributes, {name='1.19346', nodeId='8412'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20453] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20453] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20453] Filling out basic attributes, {name='1.20453', nodeId='8412'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20453] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20453] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20453] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20453] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20453] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19346] has shape ID '8412'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19346] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19346] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19346] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19346] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19346] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19346] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19346] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19346] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19347] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19347] Filling out basic attributes, {name='1.19347', nodeId='8413'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20454] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20454] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20454] Filling out basic attributes, {name='1.20454', nodeId='8413'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20454] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20454] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20454] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20454] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20454] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19347] has shape ID '8413'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19347] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19347] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19347] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19347] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19347] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19347] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19347] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19347] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19348] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19348] Filling out basic attributes, {name='1.19348', nodeId='8414'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20455] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20455] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20455] Filling out basic attributes, {name='1.20455', nodeId='8414'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20455] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20455] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20455] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20455] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20455] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19348] has shape ID '8414'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19348] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19348] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19348] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19348] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19348] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19348] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19348] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19348] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19349] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19349] Filling out basic attributes, {name='1.19349', nodeId='8415'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20456] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20456] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20456] Filling out basic attributes, {name='1.20456', nodeId='8415'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20456] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20456] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20456] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20456] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20456] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19349] has shape ID '8415'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19349] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19349] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19349] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19349] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19349] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19349] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19349] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19349] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19350] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19350] Filling out basic attributes, {name='1.19350', nodeId='8416'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20457] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20457] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20457] Filling out basic attributes, {name='1.20457', nodeId='8416'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20457] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20457] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20457] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20457] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20457] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19350] has shape ID '8416'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19350] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19350] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19350] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19350] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19350] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19350] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19350] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19350] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19351] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19351] Filling out basic attributes, {name='1.19351', nodeId='8417'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20458] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20458] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20458] Filling out basic attributes, {name='1.20458', nodeId='8417'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20458] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20458] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20458] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20458] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20458] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19351] has shape ID '8417'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19351] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19351] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19351] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19351] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19351] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19351] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19351] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19351] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19352] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19352] Filling out basic attributes, {name='1.19352', nodeId='8418'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20459] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20459] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20459] Filling out basic attributes, {name='1.20459', nodeId='8418'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20459] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20459] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20459] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20459] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20459] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19352] has shape ID '8418'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19352] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19352] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19352] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19352] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19352] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19352] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19352] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19352] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19353] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19353] Filling out basic attributes, {name='1.19353', nodeId='8419'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20460] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20460] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20460] Filling out basic attributes, {name='1.20460', nodeId='8419'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20460] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20460] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20460] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20460] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20460] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19353] has shape ID '8419'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19353] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19353] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19353] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19353] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19353] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19353] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19353] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19353] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19354] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19354] Filling out basic attributes, {name='1.19354', nodeId='8420'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20461] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20461] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20461] Filling out basic attributes, {name='1.20461', nodeId='8420'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20461] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20461] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20461] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20461] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20461] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19354] has shape ID '8420'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19354] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19354] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19354] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19354] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19354] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19354] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19354] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19354] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19355] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19355] Filling out basic attributes, {name='1.19355', nodeId='8421'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20462] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20462] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20462] Filling out basic attributes, {name='1.20462', nodeId='8421'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20462] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20462] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20462] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20462] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20462] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19355] has shape ID '8421'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19355] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19355] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19355] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19355] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19355] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19355] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19355] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19355] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19356] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19356] Filling out basic attributes, {name='1.19356', nodeId='8422'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20463] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20463] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20463] Filling out basic attributes, {name='1.20463', nodeId='8422'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20463] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20463] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20463] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20463] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20463] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19356] has shape ID '8422'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19356] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19356] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19356] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19356] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19356] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19356] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19356] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19356] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19357] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19357] Filling out basic attributes, {name='1.19357', nodeId='8423'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20464] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20464] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20464] Filling out basic attributes, {name='1.20464', nodeId='8423'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20464] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20464] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20464] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20464] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20464] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19357] has shape ID '8423'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19357] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19357] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19357] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19357] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19357] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19357] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19357] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19357] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19358] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19358] Filling out basic attributes, {name='1.19358', nodeId='8424'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20465] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20465] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20465] Filling out basic attributes, {name='1.20465', nodeId='8424'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20465] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20465] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20465] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20465] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20465] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19358] has shape ID '8424'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19358] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19358] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19358] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19358] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19358] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19358] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19358] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19358] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19359] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19359] Filling out basic attributes, {name='1.19359', nodeId='8425'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20466] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20466] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20466] Filling out basic attributes, {name='1.20466', nodeId='8425'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20466] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20466] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20466] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20466] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20466] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19359] has shape ID '8425'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19359] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19359] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19359] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19359] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19359] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19359] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19359] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19359] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19360] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19360] Filling out basic attributes, {name='1.19360', nodeId='8426'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20467] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20467] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20467] Filling out basic attributes, {name='1.20467', nodeId='8426'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20467] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20467] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20467] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20467] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20467] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19360] has shape ID '8426'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19360] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19360] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19360] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19360] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19360] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19360] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19360] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19360] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19361] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19361] Filling out basic attributes, {name='1.19361', nodeId='8427'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20468] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20468] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20468] Filling out basic attributes, {name='1.20468', nodeId='8427'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20468] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20468] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20468] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20468] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20468] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19361] has shape ID '8427'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19361] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19361] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19361] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19361] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19361] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19361] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19361] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19361] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19362] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19362] Filling out basic attributes, {name='1.19362', nodeId='8428'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20469] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20469] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20469] Filling out basic attributes, {name='1.20469', nodeId='8428'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20469] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20469] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20469] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20469] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20469] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19362] has shape ID '8428'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19362] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19362] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19362] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19362] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19362] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19362] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19362] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19362] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19363] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19363] Filling out basic attributes, {name='1.19363', nodeId='8429'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20470] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20470] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20470] Filling out basic attributes, {name='1.20470', nodeId='8429'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20470] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20470] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20470] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20470] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20470] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19363] has shape ID '8429'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19363] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19363] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19363] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19363] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19363] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19363] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19363] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19363] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19364] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19364] Filling out basic attributes, {name='1.19364', nodeId='8430'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20471] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20471] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20471] Filling out basic attributes, {name='1.20471', nodeId='8430'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20471] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20471] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20471] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20471] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20471] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19364] has shape ID '8430'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19364] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19364] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19364] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19364] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19364] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19364] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19364] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19364] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19365] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19365] Filling out basic attributes, {name='1.19365', nodeId='8431'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20472] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20472] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20472] Filling out basic attributes, {name='1.20472', nodeId='8431'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20472] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20472] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20472] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20472] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20472] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19365] has shape ID '8431'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19365] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19365] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19365] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19365] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19365] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19365] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19365] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19365] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19366] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19366] Filling out basic attributes, {name='1.19366', nodeId='8432'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20473] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20473] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20473] Filling out basic attributes, {name='1.20473', nodeId='8432'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20473] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20473] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20473] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20473] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20473] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19366] has shape ID '8432'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19366] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19366] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19366] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19366] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19366] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19366] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19366] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19366] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19367] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19367] Filling out basic attributes, {name='1.19367', nodeId='8433'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20474] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20474] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20474] Filling out basic attributes, {name='1.20474', nodeId='8433'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20474] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20474] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20474] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20474] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20474] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19367] has shape ID '8433'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19367] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19367] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19367] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19367] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19367] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19367] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19367] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19367] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19368] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19368] Filling out basic attributes, {name='1.19368', nodeId='8434'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20475] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20475] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20475] Filling out basic attributes, {name='1.20475', nodeId='8434'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20475] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20475] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20475] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20475] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20475] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19368] has shape ID '8434'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19368] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19368] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19368] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19368] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19368] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19368] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19368] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19368] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19369] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19369] Filling out basic attributes, {name='1.19369', nodeId='8435'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20476] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20476] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20476] Filling out basic attributes, {name='1.20476', nodeId='8435'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20476] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20476] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20476] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20476] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20476] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19369] has shape ID '8435'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19369] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19369] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19369] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19369] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19369] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19369] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19369] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19369] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19370] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19370] Filling out basic attributes, {name='1.19370', nodeId='8436'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20477] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20477] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20477] Filling out basic attributes, {name='1.20477', nodeId='8436'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20477] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20477] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20477] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20477] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20477] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19370] has shape ID '8436'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19370] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19370] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19370] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19370] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19370] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19370] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19370] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19370] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19371] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19371] Filling out basic attributes, {name='1.19371', nodeId='8437'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20478] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20478] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20478] Filling out basic attributes, {name='1.20478', nodeId='8437'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20478] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20478] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20478] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20478] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20478] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19371] has shape ID '8437'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19371] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19371] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19371] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19371] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19371] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19371] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19371] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19371] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19372] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19372] Filling out basic attributes, {name='1.19372', nodeId='8438'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20479] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20479] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20479] Filling out basic attributes, {name='1.20479', nodeId='8438'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20479] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20479] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20479] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20479] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20479] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19372] has shape ID '8438'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19372] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19372] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19372] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19372] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19372] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19372] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19372] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19372] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19373] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19373] Filling out basic attributes, {name='1.19373', nodeId='8439'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20480] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20480] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20480] Filling out basic attributes, {name='1.20480', nodeId='8439'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20480] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20480] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20480] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20480] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20480] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19373] has shape ID '8439'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19373] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19373] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19373] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19373] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19373] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19373] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19373] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19373] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19374] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19374] Filling out basic attributes, {name='1.19374', nodeId='8440'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20481] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20481] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20481] Filling out basic attributes, {name='1.20481', nodeId='8440'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20481] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20481] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20481] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20481] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20481] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19374] has shape ID '8440'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19374] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19374] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19374] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19374] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19374] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19374] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19374] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19374] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19375] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19375] Filling out basic attributes, {name='1.19375', nodeId='8441'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20482] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20482] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20482] Filling out basic attributes, {name='1.20482', nodeId='8441'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20482] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20482] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20482] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20482] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20482] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19375] has shape ID '8441'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19375] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19375] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19375] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19375] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19375] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19375] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19375] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19375] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19376] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19376] Filling out basic attributes, {name='1.19376', nodeId='8442'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20483] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20483] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20483] Filling out basic attributes, {name='1.20483', nodeId='8442'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20483] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20483] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20483] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20483] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20483] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19376] has shape ID '8442'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19376] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19376] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19376] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19376] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19376] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19376] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19376] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19376] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19377] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19377] Filling out basic attributes, {name='1.19377', nodeId='8443'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20484] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20484] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20484] Filling out basic attributes, {name='1.20484', nodeId='8443'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20484] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20484] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20484] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20484] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20484] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19377] has shape ID '8443'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19377] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19377] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19377] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19377] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19377] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19377] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19377] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19377] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19378] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19378] Filling out basic attributes, {name='1.19378', nodeId='8444'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20485] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20485] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20485] Filling out basic attributes, {name='1.20485', nodeId='8444'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20485] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20485] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20485] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20485] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20485] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19378] has shape ID '8444'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19378] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19378] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19378] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19378] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19378] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19378] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19378] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19378] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19379] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19379] Filling out basic attributes, {name='1.19379', nodeId='8445'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20486] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20486] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20486] Filling out basic attributes, {name='1.20486', nodeId='8445'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20486] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20486] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20486] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20486] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20486] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19379] has shape ID '8445'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19379] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19379] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19379] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19379] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19379] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19379] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19379] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19379] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19380] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19380] Filling out basic attributes, {name='1.19380', nodeId='8446'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20487] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20487] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20487] Filling out basic attributes, {name='1.20487', nodeId='8446'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20487] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20487] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20487] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20487] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20487] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19380] has shape ID '8446'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19380] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19380] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19380] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19380] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19380] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19380] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19380] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19380] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19381] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19381] Filling out basic attributes, {name='1.19381', nodeId='8447'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20488] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20488] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20488] Filling out basic attributes, {name='1.20488', nodeId='8447'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20488] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20488] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20488] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20488] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20488] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19381] has shape ID '8447'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19381] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19381] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19381] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19381] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19381] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19381] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19381] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19381] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19382] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19382] Filling out basic attributes, {name='1.19382', nodeId='8448'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20489] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20489] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20489] Filling out basic attributes, {name='1.20489', nodeId='8448'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20489] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20489] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20489] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20489] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20489] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19382] has shape ID '8448'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19382] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19382] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19382] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19382] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19382] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19382] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19382] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19382] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19383] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19383] Filling out basic attributes, {name='1.19383', nodeId='8449'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20490] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20490] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20490] Filling out basic attributes, {name='1.20490', nodeId='8449'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20490] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20490] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20490] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20490] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20490] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19383] has shape ID '8449'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19383] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19383] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19383] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19383] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19383] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19383] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19383] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19383] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19384] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19384] Filling out basic attributes, {name='1.19384', nodeId='8450'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20491] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20491] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20491] Filling out basic attributes, {name='1.20491', nodeId='8450'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20491] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20491] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20491] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20491] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20491] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19384] has shape ID '8450'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19384] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19384] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19384] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19384] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19384] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19384] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19384] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19384] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19385] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19385] Filling out basic attributes, {name='1.19385', nodeId='8451'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20492] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20492] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20492] Filling out basic attributes, {name='1.20492', nodeId='8451'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20492] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20492] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20492] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20492] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20492] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19385] has shape ID '8451'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19385] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19385] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19385] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19385] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19385] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19385] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19385] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19385] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19386] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19386] Filling out basic attributes, {name='1.19386', nodeId='8452'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20493] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20493] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20493] Filling out basic attributes, {name='1.20493', nodeId='8452'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20493] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20493] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20493] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20493] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20493] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19386] has shape ID '8452'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19386] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19386] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19386] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19386] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19386] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19386] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19386] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19386] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19387] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19387] Filling out basic attributes, {name='1.19387', nodeId='8453'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20494] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20494] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20494] Filling out basic attributes, {name='1.20494', nodeId='8453'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20494] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20494] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20494] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20494] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20494] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19387] has shape ID '8453'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19387] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19387] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19387] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19387] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19387] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19387] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19387] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19387] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19388] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19388] Filling out basic attributes, {name='1.19388', nodeId='8454'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20495] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20495] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20495] Filling out basic attributes, {name='1.20495', nodeId='8454'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20495] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20495] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20495] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20495] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20495] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19388] has shape ID '8454'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19388] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19388] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19388] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19388] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19388] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19388] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19388] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19388] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19389] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19389] Filling out basic attributes, {name='1.19389', nodeId='8455'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20496] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20496] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20496] Filling out basic attributes, {name='1.20496', nodeId='8455'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20496] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20496] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20496] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20496] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20496] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19389] has shape ID '8455'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19389] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19389] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19389] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19389] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19389] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19389] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19389] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19389] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19390] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19390] Filling out basic attributes, {name='1.19390', nodeId='8456'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20497] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20497] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20497] Filling out basic attributes, {name='1.20497', nodeId='8456'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20497] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20497] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20497] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20497] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20497] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19390] has shape ID '8456'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19390] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19390] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19390] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19390] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19390] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19390] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19390] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19390] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19391] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19391] Filling out basic attributes, {name='1.19391', nodeId='8457'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20498] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20498] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20498] Filling out basic attributes, {name='1.20498', nodeId='8457'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20498] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20498] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20498] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20498] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20498] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19391] has shape ID '8457'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19391] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19391] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19391] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19391] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19391] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19391] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19391] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19391] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19392] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19392] Filling out basic attributes, {name='1.19392', nodeId='8458'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20499] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20499] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20499] Filling out basic attributes, {name='1.20499', nodeId='8458'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20499] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20499] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20499] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20499] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20499] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19392] has shape ID '8458'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19392] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19392] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19392] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19392] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19392] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19392] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19392] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19392] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19393] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19393] Filling out basic attributes, {name='1.19393', nodeId='8459'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20500] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20500] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20500] Filling out basic attributes, {name='1.20500', nodeId='8459'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20500] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20500] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20500] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20500] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20500] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19393] has shape ID '8459'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19393] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19393] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19393] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19393] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19393] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19393] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19393] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19393] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19394] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19394] Filling out basic attributes, {name='1.19394', nodeId='8460'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20501] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20501] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20501] Filling out basic attributes, {name='1.20501', nodeId='8460'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20501] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20501] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20501] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20501] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20501] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19394] has shape ID '8460'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19394] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19394] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19394] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19394] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19394] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19394] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19394] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19394] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19395] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19395] Filling out basic attributes, {name='1.19395', nodeId='8461'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20502] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20502] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20502] Filling out basic attributes, {name='1.20502', nodeId='8461'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20502] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20502] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20502] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20502] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20502] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19395] has shape ID '8461'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19395] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19395] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19395] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19395] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19395] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19395] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19395] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19395] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19396] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19396] Filling out basic attributes, {name='1.19396', nodeId='8462'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20503] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20503] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20503] Filling out basic attributes, {name='1.20503', nodeId='8462'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20503] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20503] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20503] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20503] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20503] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19396] has shape ID '8462'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19396] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19396] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19396] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19396] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19396] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19396] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19396] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19396] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19397] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19397] Filling out basic attributes, {name='1.19397', nodeId='8463'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20504] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20504] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20504] Filling out basic attributes, {name='1.20504', nodeId='8463'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20504] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20504] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20504] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20504] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20504] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19397] has shape ID '8463'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19397] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19397] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19397] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19397] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19397] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19397] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19397] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19397] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19398] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19398] Filling out basic attributes, {name='1.19398', nodeId='8464'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20505] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20505] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20505] Filling out basic attributes, {name='1.20505', nodeId='8464'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20505] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20505] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20505] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20505] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20505] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19398] has shape ID '8464'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19398] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19398] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19398] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19398] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19398] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19398] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19398] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19398] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19399] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19399] Filling out basic attributes, {name='1.19399', nodeId='8465'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20506] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20506] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20506] Filling out basic attributes, {name='1.20506', nodeId='8465'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20506] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20506] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20506] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20506] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20506] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19399] has shape ID '8465'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19399] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19399] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19399] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19399] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19399] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19399] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19399] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19399] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.194] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.194] Filling out basic attributes, {name='1.194', nodeId='8466'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11443] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11443] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11443] Filling out basic attributes, {name='1.11443', nodeId='8466'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11443] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11443] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11443] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11443] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="13"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11443] Has '1' subsets, '10' triangles and '13' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.194] has shape ID '8466'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.194] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.194] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.194] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.194] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.194] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.194] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.194] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.194] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19400] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19400] Filling out basic attributes, {name='1.19400', nodeId='8467'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20507] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20507] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20507] Filling out basic attributes, {name='1.20507', nodeId='8467'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20507] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20507] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20507] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20507] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20507] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19400] has shape ID '8467'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19400] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19400] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19400] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19400] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19400] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19400] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19400] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19400] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19401] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19401] Filling out basic attributes, {name='1.19401', nodeId='8468'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20508] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20508] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20508] Filling out basic attributes, {name='1.20508', nodeId='8468'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20508] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20508] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20508] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20508] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20508] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19401] has shape ID '8468'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19401] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19401] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19401] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19401] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19401] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19401] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19401] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19401] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19402] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19402] Filling out basic attributes, {name='1.19402', nodeId='8469'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20509] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20509] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20509] Filling out basic attributes, {name='1.20509', nodeId='8469'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20509] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20509] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20509] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20509] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20509] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19402] has shape ID '8469'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19402] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19402] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19402] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19402] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19402] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19402] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19402] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19402] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19403] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19403] Filling out basic attributes, {name='1.19403', nodeId='8470'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20510] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20510] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20510] Filling out basic attributes, {name='1.20510', nodeId='8470'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20510] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20510] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20510] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20510] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20510] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19403] has shape ID '8470'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19403] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19403] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19403] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19403] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19403] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19403] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19403] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19403] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19404] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19404] Filling out basic attributes, {name='1.19404', nodeId='8471'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20511] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20511] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20511] Filling out basic attributes, {name='1.20511', nodeId='8471'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20511] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20511] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20511] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20511] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20511] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19404] has shape ID '8471'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19404] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19404] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19404] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19404] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19404] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19404] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19404] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19404] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19405] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19405] Filling out basic attributes, {name='1.19405', nodeId='8472'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20512] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20512] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20512] Filling out basic attributes, {name='1.20512', nodeId='8472'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20512] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20512] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20512] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20512] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20512] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19405] has shape ID '8472'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19405] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19405] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19405] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19405] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19405] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19405] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19405] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19405] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19406] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19406] Filling out basic attributes, {name='1.19406', nodeId='8473'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20513] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20513] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20513] Filling out basic attributes, {name='1.20513', nodeId='8473'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20513] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20513] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20513] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20513] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20513] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19406] has shape ID '8473'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19406] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19406] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19406] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19406] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19406] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19406] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19406] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19406] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19407] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19407] Filling out basic attributes, {name='1.19407', nodeId='8474'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20514] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20514] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20514] Filling out basic attributes, {name='1.20514', nodeId='8474'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20514] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20514] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20514] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20514] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20514] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19407] has shape ID '8474'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19407] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19407] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19407] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19407] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19407] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19407] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19407] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19407] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19408] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19408] Filling out basic attributes, {name='1.19408', nodeId='8475'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20515] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20515] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20515] Filling out basic attributes, {name='1.20515', nodeId='8475'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20515] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20515] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20515] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20515] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20515] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19408] has shape ID '8475'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19408] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19408] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19408] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19408] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19408] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19408] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19408] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19408] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19409] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19409] Filling out basic attributes, {name='1.19409', nodeId='8476'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20516] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20516] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20516] Filling out basic attributes, {name='1.20516', nodeId='8476'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20516] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20516] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20516] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20516] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20516] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19409] has shape ID '8476'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19409] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19409] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19409] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19409] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19409] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19409] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19409] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19409] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19410] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19410] Filling out basic attributes, {name='1.19410', nodeId='8477'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20517] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20517] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20517] Filling out basic attributes, {name='1.20517', nodeId='8477'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20517] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20517] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20517] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20517] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20517] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19410] has shape ID '8477'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19410] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19410] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19410] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19410] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19410] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19410] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19410] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19410] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19411] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19411] Filling out basic attributes, {name='1.19411', nodeId='8478'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20518] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20518] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20518] Filling out basic attributes, {name='1.20518', nodeId='8478'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20518] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20518] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20518] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20518] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20518] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19411] has shape ID '8478'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19411] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19411] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19411] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19411] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19411] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19411] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19411] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19411] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19412] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19412] Filling out basic attributes, {name='1.19412', nodeId='8479'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20519] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20519] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20519] Filling out basic attributes, {name='1.20519', nodeId='8479'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20519] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20519] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20519] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20519] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20519] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19412] has shape ID '8479'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19412] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19412] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19412] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19412] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19412] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19412] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19412] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19412] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19413] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19413] Filling out basic attributes, {name='1.19413', nodeId='8480'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20520] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20520] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20520] Filling out basic attributes, {name='1.20520', nodeId='8480'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20520] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20520] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20520] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20520] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20520] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19413] has shape ID '8480'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19413] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19413] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19413] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19413] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19413] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19413] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19413] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19413] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19414] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19414] Filling out basic attributes, {name='1.19414', nodeId='8481'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20521] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20521] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20521] Filling out basic attributes, {name='1.20521', nodeId='8481'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20521] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20521] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20521] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20521] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20521] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19414] has shape ID '8481'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19414] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19414] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19414] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19414] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19414] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19414] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19414] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19414] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19415] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19415] Filling out basic attributes, {name='1.19415', nodeId='8482'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20522] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20522] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20522] Filling out basic attributes, {name='1.20522', nodeId='8482'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20522] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20522] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20522] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20522] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20522] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19415] has shape ID '8482'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19415] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19415] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19415] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19415] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19415] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19415] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19415] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19415] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19416] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19416] Filling out basic attributes, {name='1.19416', nodeId='8483'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20523] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20523] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20523] Filling out basic attributes, {name='1.20523', nodeId='8483'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20523] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20523] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20523] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20523] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20523] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19416] has shape ID '8483'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19416] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19416] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19416] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19416] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19416] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19416] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19416] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19416] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19417] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19417] Filling out basic attributes, {name='1.19417', nodeId='8484'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20524] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20524] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20524] Filling out basic attributes, {name='1.20524', nodeId='8484'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20524] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20524] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20524] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20524] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20524] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19417] has shape ID '8484'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19417] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19417] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19417] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19417] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19417] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19417] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19417] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19417] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19418] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19418] Filling out basic attributes, {name='1.19418', nodeId='8485'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20525] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20525] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20525] Filling out basic attributes, {name='1.20525', nodeId='8485'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20525] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20525] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20525] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20525] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20525] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19418] has shape ID '8485'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19418] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19418] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19418] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19418] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19418] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19418] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19418] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19418] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19419] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19419] Filling out basic attributes, {name='1.19419', nodeId='8486'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20526] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20526] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20526] Filling out basic attributes, {name='1.20526', nodeId='8486'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20526] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20526] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20526] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20526] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20526] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19419] has shape ID '8486'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19419] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19419] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19419] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19419] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19419] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19419] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19419] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19419] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19420] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19420] Filling out basic attributes, {name='1.19420', nodeId='8487'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20527] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20527] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20527] Filling out basic attributes, {name='1.20527', nodeId='8487'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20527] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20527] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20527] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20527] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20527] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19420] has shape ID '8487'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19420] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19420] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19420] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19420] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19420] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19420] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19420] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19420] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19421] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19421] Filling out basic attributes, {name='1.19421', nodeId='8488'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20528] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20528] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20528] Filling out basic attributes, {name='1.20528', nodeId='8488'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20528] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20528] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20528] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20528] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20528] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19421] has shape ID '8488'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19421] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19421] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19421] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19421] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19421] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19421] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19421] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19421] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19422] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19422] Filling out basic attributes, {name='1.19422', nodeId='8489'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20529] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20529] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20529] Filling out basic attributes, {name='1.20529', nodeId='8489'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20529] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20529] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20529] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20529] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20529] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19422] has shape ID '8489'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19422] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19422] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19422] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19422] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19422] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19422] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19422] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19422] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19423] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19423] Filling out basic attributes, {name='1.19423', nodeId='8490'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20530] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20530] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20530] Filling out basic attributes, {name='1.20530', nodeId='8490'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20530] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20530] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20530] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20530] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20530] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19423] has shape ID '8490'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19423] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19423] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19423] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19423] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19423] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19423] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19423] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19423] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19424] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19424] Filling out basic attributes, {name='1.19424', nodeId='8491'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20531] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20531] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20531] Filling out basic attributes, {name='1.20531', nodeId='8491'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20531] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20531] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20531] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20531] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20531] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19424] has shape ID '8491'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19424] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19424] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19424] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19424] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19424] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19424] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19424] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19424] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19425] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19425] Filling out basic attributes, {name='1.19425', nodeId='8492'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20532] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20532] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20532] Filling out basic attributes, {name='1.20532', nodeId='8492'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20532] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20532] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20532] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20532] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20532] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19425] has shape ID '8492'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19425] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19425] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19425] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19425] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19425] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19425] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19425] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19425] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19426] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19426] Filling out basic attributes, {name='1.19426', nodeId='8493'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20533] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20533] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20533] Filling out basic attributes, {name='1.20533', nodeId='8493'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20533] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20533] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20533] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20533] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20533] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19426] has shape ID '8493'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19426] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19426] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19426] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19426] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19426] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19426] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19426] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19426] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19427] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19427] Filling out basic attributes, {name='1.19427', nodeId='8494'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20534] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20534] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20534] Filling out basic attributes, {name='1.20534', nodeId='8494'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20534] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20534] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20534] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20534] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20534] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19427] has shape ID '8494'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19427] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19427] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19427] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19427] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19427] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19427] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19427] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19427] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19428] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19428] Filling out basic attributes, {name='1.19428', nodeId='8495'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20535] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20535] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20535] Filling out basic attributes, {name='1.20535', nodeId='8495'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20535] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20535] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20535] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20535] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20535] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19428] has shape ID '8495'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19428] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19428] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19428] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19428] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19428] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19428] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19428] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19428] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19429] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19429] Filling out basic attributes, {name='1.19429', nodeId='8496'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20536] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20536] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20536] Filling out basic attributes, {name='1.20536', nodeId='8496'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20536] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20536] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20536] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20536] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20536] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19429] has shape ID '8496'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19429] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19429] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19429] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19429] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19429] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19429] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19429] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19429] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19430] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19430] Filling out basic attributes, {name='1.19430', nodeId='8497'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20537] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20537] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20537] Filling out basic attributes, {name='1.20537', nodeId='8497'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20537] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20537] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20537] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20537] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20537] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19430] has shape ID '8497'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19430] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19430] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19430] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19430] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19430] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19430] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19430] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19430] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19431] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19431] Filling out basic attributes, {name='1.19431', nodeId='8498'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20538] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20538] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20538] Filling out basic attributes, {name='1.20538', nodeId='8498'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20538] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20538] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20538] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20538] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20538] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19431] has shape ID '8498'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19431] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19431] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19431] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19431] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19431] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19431] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19431] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19431] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19432] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19432] Filling out basic attributes, {name='1.19432', nodeId='8499'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20539] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20539] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20539] Filling out basic attributes, {name='1.20539', nodeId='8499'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20539] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20539] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20539] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20539] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20539] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19432] has shape ID '8499'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19432] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19432] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19432] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19432] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19432] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19432] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19432] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19432] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19433] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19433] Filling out basic attributes, {name='1.19433', nodeId='8500'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20540] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20540] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20540] Filling out basic attributes, {name='1.20540', nodeId='8500'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20540] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20540] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20540] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20540] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20540] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19433] has shape ID '8500'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19433] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19433] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19433] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19433] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19433] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19433] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19433] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19433] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19434] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19434] Filling out basic attributes, {name='1.19434', nodeId='8501'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20541] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20541] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20541] Filling out basic attributes, {name='1.20541', nodeId='8501'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20541] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20541] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20541] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20541] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20541] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19434] has shape ID '8501'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19434] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19434] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19434] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19434] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19434] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19434] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19434] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19434] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19435] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19435] Filling out basic attributes, {name='1.19435', nodeId='8502'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20542] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20542] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20542] Filling out basic attributes, {name='1.20542', nodeId='8502'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20542] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20542] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20542] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20542] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20542] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19435] has shape ID '8502'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19435] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19435] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19435] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19435] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19435] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19435] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19435] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19435] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19436] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19436] Filling out basic attributes, {name='1.19436', nodeId='8503'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20543] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20543] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20543] Filling out basic attributes, {name='1.20543', nodeId='8503'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20543] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20543] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20543] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20543] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20543] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19436] has shape ID '8503'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19436] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19436] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19436] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19436] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19436] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19436] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19436] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19436] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19437] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19437] Filling out basic attributes, {name='1.19437', nodeId='8504'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20544] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20544] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20544] Filling out basic attributes, {name='1.20544', nodeId='8504'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20544] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20544] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20544] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20544] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20544] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19437] has shape ID '8504'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19437] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19437] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19437] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19437] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19437] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19437] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19437] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19437] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19438] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19438] Filling out basic attributes, {name='1.19438', nodeId='8505'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20545] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20545] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20545] Filling out basic attributes, {name='1.20545', nodeId='8505'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20545] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20545] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20545] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20545] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20545] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19438] has shape ID '8505'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19438] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19438] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19438] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19438] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19438] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19438] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19438] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19438] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19439] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19439] Filling out basic attributes, {name='1.19439', nodeId='8506'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20546] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20546] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20546] Filling out basic attributes, {name='1.20546', nodeId='8506'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20546] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20546] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20546] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20546] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20546] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19439] has shape ID '8506'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19439] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19439] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19439] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19439] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19439] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19439] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19439] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19439] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19440] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19440] Filling out basic attributes, {name='1.19440', nodeId='8507'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20547] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20547] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20547] Filling out basic attributes, {name='1.20547', nodeId='8507'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20547] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20547] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20547] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20547] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20547] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19440] has shape ID '8507'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19440] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19440] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19440] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19440] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19440] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19440] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19440] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19440] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19441] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19441] Filling out basic attributes, {name='1.19441', nodeId='8508'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20548] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20548] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20548] Filling out basic attributes, {name='1.20548', nodeId='8508'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20548] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20548] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20548] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20548] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20548] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19441] has shape ID '8508'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19441] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19441] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19441] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19441] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19441] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19441] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19441] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19441] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19442] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19442] Filling out basic attributes, {name='1.19442', nodeId='8509'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20549] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20549] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20549] Filling out basic attributes, {name='1.20549', nodeId='8509'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20549] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20549] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20549] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20549] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20549] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19442] has shape ID '8509'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19442] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19442] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19442] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19442] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19442] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19442] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19442] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19442] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19443] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19443] Filling out basic attributes, {name='1.19443', nodeId='8510'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20550] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20550] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20550] Filling out basic attributes, {name='1.20550', nodeId='8510'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20550] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20550] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20550] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20550] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20550] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19443] has shape ID '8510'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19443] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19443] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19443] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19443] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19443] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19443] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19443] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19443] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19444] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19444] Filling out basic attributes, {name='1.19444', nodeId='8511'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20551] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20551] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20551] Filling out basic attributes, {name='1.20551', nodeId='8511'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20551] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20551] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20551] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20551] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20551] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19444] has shape ID '8511'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19444] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19444] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19444] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19444] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19444] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19444] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19444] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19444] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19445] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19445] Filling out basic attributes, {name='1.19445', nodeId='8512'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20552] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20552] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20552] Filling out basic attributes, {name='1.20552', nodeId='8512'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20552] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20552] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20552] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20552] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20552] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19445] has shape ID '8512'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19445] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19445] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19445] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19445] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19445] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19445] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19445] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19445] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19446] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19446] Filling out basic attributes, {name='1.19446', nodeId='8513'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20553] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20553] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20553] Filling out basic attributes, {name='1.20553', nodeId='8513'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20553] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20553] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20553] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20553] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20553] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19446] has shape ID '8513'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19446] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19446] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19446] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19446] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19446] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19446] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19446] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19446] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19447] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19447] Filling out basic attributes, {name='1.19447', nodeId='8514'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20554] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20554] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20554] Filling out basic attributes, {name='1.20554', nodeId='8514'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20554] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20554] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20554] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20554] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20554] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19447] has shape ID '8514'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19447] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19447] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19447] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19447] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19447] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19447] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19447] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19447] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19448] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19448] Filling out basic attributes, {name='1.19448', nodeId='8515'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20555] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20555] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20555] Filling out basic attributes, {name='1.20555', nodeId='8515'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20555] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20555] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20555] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20555] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20555] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19448] has shape ID '8515'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19448] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19448] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19448] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19448] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19448] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19448] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19448] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19448] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19449] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19449] Filling out basic attributes, {name='1.19449', nodeId='8516'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20556] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20556] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20556] Filling out basic attributes, {name='1.20556', nodeId='8516'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20556] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20556] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20556] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20556] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20556] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19449] has shape ID '8516'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19449] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19449] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19449] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19449] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19449] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19449] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19449] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19449] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19450] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19450] Filling out basic attributes, {name='1.19450', nodeId='8517'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20557] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20557] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20557] Filling out basic attributes, {name='1.20557', nodeId='8517'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20557] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20557] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20557] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20557] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20557] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19450] has shape ID '8517'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19450] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19450] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19450] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19450] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19450] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19450] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19450] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19450] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19451] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19451] Filling out basic attributes, {name='1.19451', nodeId='8518'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20558] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20558] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20558] Filling out basic attributes, {name='1.20558', nodeId='8518'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20558] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20558] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20558] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20558] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20558] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19451] has shape ID '8518'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19451] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19451] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19451] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19451] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19451] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19451] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19451] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19451] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19452] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19452] Filling out basic attributes, {name='1.19452', nodeId='8519'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20559] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20559] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20559] Filling out basic attributes, {name='1.20559', nodeId='8519'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20559] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20559] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20559] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20559] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20559] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19452] has shape ID '8519'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19452] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19452] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19452] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19452] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19452] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19452] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19452] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19452] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19453] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19453] Filling out basic attributes, {name='1.19453', nodeId='8520'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20560] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20560] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20560] Filling out basic attributes, {name='1.20560', nodeId='8520'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20560] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20560] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20560] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20560] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20560] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19453] has shape ID '8520'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19453] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19453] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19453] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19453] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19453] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19453] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19453] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19453] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19454] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19454] Filling out basic attributes, {name='1.19454', nodeId='8521'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20561] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20561] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20561] Filling out basic attributes, {name='1.20561', nodeId='8521'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20561] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20561] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20561] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20561] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20561] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19454] has shape ID '8521'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19454] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19454] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19454] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19454] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19454] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19454] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19454] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19454] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19455] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19455] Filling out basic attributes, {name='1.19455', nodeId='8522'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20562] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20562] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20562] Filling out basic attributes, {name='1.20562', nodeId='8522'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20562] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20562] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20562] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20562] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20562] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19455] has shape ID '8522'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19455] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19455] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19455] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19455] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19455] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19455] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19455] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19455] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19456] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19456] Filling out basic attributes, {name='1.19456', nodeId='8523'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20563] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20563] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20563] Filling out basic attributes, {name='1.20563', nodeId='8523'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20563] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20563] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20563] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20563] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20563] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19456] has shape ID '8523'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19456] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19456] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19456] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19456] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19456] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19456] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19456] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19456] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19457] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19457] Filling out basic attributes, {name='1.19457', nodeId='8524'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20564] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20564] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20564] Filling out basic attributes, {name='1.20564', nodeId='8524'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20564] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20564] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20564] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20564] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20564] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19457] has shape ID '8524'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19457] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19457] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19457] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19457] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19457] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19457] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19457] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19457] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19458] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19458] Filling out basic attributes, {name='1.19458', nodeId='8525'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20565] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20565] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20565] Filling out basic attributes, {name='1.20565', nodeId='8525'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20565] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20565] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20565] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20565] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20565] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19458] has shape ID '8525'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19458] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19458] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19458] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19458] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19458] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19458] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19458] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19458] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19459] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19459] Filling out basic attributes, {name='1.19459', nodeId='8526'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20566] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20566] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20566] Filling out basic attributes, {name='1.20566', nodeId='8526'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20566] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20566] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20566] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20566] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20566] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19459] has shape ID '8526'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19459] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19459] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19459] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19459] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19459] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19459] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19459] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19459] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19460] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19460] Filling out basic attributes, {name='1.19460', nodeId='8527'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20567] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20567] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20567] Filling out basic attributes, {name='1.20567', nodeId='8527'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20567] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20567] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20567] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20567] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20567] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19460] has shape ID '8527'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19460] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19460] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19460] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19460] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19460] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19460] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19460] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19460] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19461] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19461] Filling out basic attributes, {name='1.19461', nodeId='8528'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20568] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20568] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20568] Filling out basic attributes, {name='1.20568', nodeId='8528'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20568] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20568] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20568] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20568] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20568] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19461] has shape ID '8528'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19461] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19461] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19461] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19461] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19461] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19461] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19461] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19461] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19462] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19462] Filling out basic attributes, {name='1.19462', nodeId='8529'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20569] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20569] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20569] Filling out basic attributes, {name='1.20569', nodeId='8529'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20569] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20569] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20569] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20569] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20569] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19462] has shape ID '8529'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19462] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19462] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19462] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19462] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19462] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19462] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19462] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19462] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19463] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19463] Filling out basic attributes, {name='1.19463', nodeId='8530'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20570] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20570] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20570] Filling out basic attributes, {name='1.20570', nodeId='8530'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20570] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20570] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20570] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20570] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20570] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19463] has shape ID '8530'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19463] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19463] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19463] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19463] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19463] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19463] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19463] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19463] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19464] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19464] Filling out basic attributes, {name='1.19464', nodeId='8531'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20571] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20571] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20571] Filling out basic attributes, {name='1.20571', nodeId='8531'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20571] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20571] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20571] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20571] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20571] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19464] has shape ID '8531'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19464] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19464] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19464] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19464] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19464] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19464] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19464] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19464] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19465] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19465] Filling out basic attributes, {name='1.19465', nodeId='8532'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20572] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20572] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20572] Filling out basic attributes, {name='1.20572', nodeId='8532'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20572] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20572] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20572] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20572] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20572] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19465] has shape ID '8532'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19465] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19465] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19465] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19465] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19465] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19465] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19465] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19465] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19466] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19466] Filling out basic attributes, {name='1.19466', nodeId='8533'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20573] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20573] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20573] Filling out basic attributes, {name='1.20573', nodeId='8533'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20573] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20573] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20573] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20573] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20573] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19466] has shape ID '8533'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19466] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19466] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19466] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19466] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19466] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19466] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19466] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19466] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19467] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19467] Filling out basic attributes, {name='1.19467', nodeId='8534'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20574] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20574] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20574] Filling out basic attributes, {name='1.20574', nodeId='8534'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20574] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20574] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20574] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20574] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20574] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19467] has shape ID '8534'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19467] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19467] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19467] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19467] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19467] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19467] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19467] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19467] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19468] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19468] Filling out basic attributes, {name='1.19468', nodeId='8535'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20575] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20575] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20575] Filling out basic attributes, {name='1.20575', nodeId='8535'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20575] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20575] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20575] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20575] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20575] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19468] has shape ID '8535'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19468] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19468] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19468] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19468] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19468] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19468] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19468] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19468] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19469] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19469] Filling out basic attributes, {name='1.19469', nodeId='8536'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20576] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20576] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20576] Filling out basic attributes, {name='1.20576', nodeId='8536'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20576] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20576] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20576] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20576] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20576] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19469] has shape ID '8536'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19469] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19469] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19469] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19469] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19469] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19469] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19469] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19469] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19470] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19470] Filling out basic attributes, {name='1.19470', nodeId='8537'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20577] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20577] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20577] Filling out basic attributes, {name='1.20577', nodeId='8537'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20577] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20577] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20577] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20577] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20577] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19470] has shape ID '8537'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19470] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19470] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19470] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19470] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19470] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19470] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19470] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19470] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19471] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19471] Filling out basic attributes, {name='1.19471', nodeId='8538'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20578] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20578] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20578] Filling out basic attributes, {name='1.20578', nodeId='8538'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20578] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20578] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20578] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20578] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20578] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19471] has shape ID '8538'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19471] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19471] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19471] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19471] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19471] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19471] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19471] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19471] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19472] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19472] Filling out basic attributes, {name='1.19472', nodeId='8539'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20579] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20579] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20579] Filling out basic attributes, {name='1.20579', nodeId='8539'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20579] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20579] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20579] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20579] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20579] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19472] has shape ID '8539'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19472] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19472] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19472] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19472] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19472] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19472] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19472] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19472] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19473] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19473] Filling out basic attributes, {name='1.19473', nodeId='8540'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20580] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20580] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20580] Filling out basic attributes, {name='1.20580', nodeId='8540'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20580] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20580] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20580] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20580] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20580] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19473] has shape ID '8540'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19473] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19473] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19473] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19473] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19473] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19473] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19473] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19473] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19474] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19474] Filling out basic attributes, {name='1.19474', nodeId='8541'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20581] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20581] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20581] Filling out basic attributes, {name='1.20581', nodeId='8541'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20581] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20581] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20581] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20581] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20581] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19474] has shape ID '8541'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19474] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19474] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19474] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19474] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19474] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19474] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19474] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19474] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19475] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19475] Filling out basic attributes, {name='1.19475', nodeId='8542'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20582] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20582] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20582] Filling out basic attributes, {name='1.20582', nodeId='8542'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20582] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20582] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20582] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20582] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20582] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19475] has shape ID '8542'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19475] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19475] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19475] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19475] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19475] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19475] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19475] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19475] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19476] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19476] Filling out basic attributes, {name='1.19476', nodeId='8543'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20583] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20583] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20583] Filling out basic attributes, {name='1.20583', nodeId='8543'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20583] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20583] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20583] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20583] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20583] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19476] has shape ID '8543'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19476] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19476] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19476] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19476] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19476] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19476] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19476] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19476] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19477] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19477] Filling out basic attributes, {name='1.19477', nodeId='8544'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20584] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20584] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20584] Filling out basic attributes, {name='1.20584', nodeId='8544'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20584] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20584] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20584] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20584] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20584] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19477] has shape ID '8544'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19477] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19477] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19477] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19477] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19477] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19477] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19477] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19477] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19478] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19478] Filling out basic attributes, {name='1.19478', nodeId='8545'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20585] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20585] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20585] Filling out basic attributes, {name='1.20585', nodeId='8545'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20585] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20585] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20585] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20585] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20585] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19478] has shape ID '8545'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19478] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19478] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19478] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19478] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19478] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19478] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19478] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19478] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19479] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19479] Filling out basic attributes, {name='1.19479', nodeId='8546'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20586] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20586] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20586] Filling out basic attributes, {name='1.20586', nodeId='8546'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20586] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20586] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20586] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20586] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20586] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19479] has shape ID '8546'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19479] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19479] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19479] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19479] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19479] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19479] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19479] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19479] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19480] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19480] Filling out basic attributes, {name='1.19480', nodeId='8547'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20587] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20587] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20587] Filling out basic attributes, {name='1.20587', nodeId='8547'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20587] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20587] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20587] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20587] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20587] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19480] has shape ID '8547'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19480] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19480] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19480] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19480] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19480] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19480] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19480] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19480] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19481] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19481] Filling out basic attributes, {name='1.19481', nodeId='8548'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20588] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20588] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20588] Filling out basic attributes, {name='1.20588', nodeId='8548'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20588] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20588] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20588] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20588] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20588] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19481] has shape ID '8548'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19481] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19481] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19481] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19481] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19481] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19481] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19481] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19481] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19482] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19482] Filling out basic attributes, {name='1.19482', nodeId='8549'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20589] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20589] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20589] Filling out basic attributes, {name='1.20589', nodeId='8549'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20589] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20589] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20589] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20589] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20589] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19482] has shape ID '8549'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19482] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19482] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19482] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19482] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19482] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19482] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19482] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19482] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19483] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19483] Filling out basic attributes, {name='1.19483', nodeId='8550'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20590] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20590] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20590] Filling out basic attributes, {name='1.20590', nodeId='8550'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20590] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20590] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20590] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20590] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20590] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19483] has shape ID '8550'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19483] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19483] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19483] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19483] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19483] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19483] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19483] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19483] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19484] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19484] Filling out basic attributes, {name='1.19484', nodeId='8551'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20591] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20591] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20591] Filling out basic attributes, {name='1.20591', nodeId='8551'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20591] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20591] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20591] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20591] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20591] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19484] has shape ID '8551'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19484] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19484] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19484] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19484] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19484] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19484] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19484] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19484] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19485] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19485] Filling out basic attributes, {name='1.19485', nodeId='8552'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20592] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20592] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20592] Filling out basic attributes, {name='1.20592', nodeId='8552'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20592] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20592] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20592] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20592] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20592] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19485] has shape ID '8552'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19485] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19485] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19485] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19485] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19485] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19485] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19485] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19485] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19486] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19486] Filling out basic attributes, {name='1.19486', nodeId='8553'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20593] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20593] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20593] Filling out basic attributes, {name='1.20593', nodeId='8553'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20593] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20593] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20593] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20593] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20593] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19486] has shape ID '8553'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19486] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19486] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19486] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19486] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19486] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19486] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19486] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19486] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19487] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19487] Filling out basic attributes, {name='1.19487', nodeId='8554'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20594] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20594] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20594] Filling out basic attributes, {name='1.20594', nodeId='8554'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20594] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20594] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20594] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20594] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20594] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19487] has shape ID '8554'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19487] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19487] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19487] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19487] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19487] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19487] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19487] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19487] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19488] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19488] Filling out basic attributes, {name='1.19488', nodeId='8555'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20595] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20595] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20595] Filling out basic attributes, {name='1.20595', nodeId='8555'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20595] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20595] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20595] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20595] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20595] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19488] has shape ID '8555'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19488] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19488] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19488] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19488] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19488] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19488] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19488] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19488] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19489] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19489] Filling out basic attributes, {name='1.19489', nodeId='8556'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20596] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20596] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20596] Filling out basic attributes, {name='1.20596', nodeId='8556'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20596] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20596] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20596] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20596] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20596] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19489] has shape ID '8556'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19489] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19489] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19489] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19489] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19489] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19489] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19489] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19489] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19490] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19490] Filling out basic attributes, {name='1.19490', nodeId='8557'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20597] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20597] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20597] Filling out basic attributes, {name='1.20597', nodeId='8557'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20597] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20597] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20597] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20597] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20597] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19490] has shape ID '8557'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19490] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19490] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19490] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19490] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19490] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19490] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19490] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19490] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19491] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19491] Filling out basic attributes, {name='1.19491', nodeId='8558'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20598] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20598] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20598] Filling out basic attributes, {name='1.20598', nodeId='8558'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20598] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20598] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20598] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20598] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20598] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19491] has shape ID '8558'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19491] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19491] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19491] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19491] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19491] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19491] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19491] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19491] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19492] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19492] Filling out basic attributes, {name='1.19492', nodeId='8559'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20599] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20599] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20599] Filling out basic attributes, {name='1.20599', nodeId='8559'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20599] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20599] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20599] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20599] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20599] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19492] has shape ID '8559'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19492] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19492] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19492] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19492] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19492] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19492] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19492] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19492] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19493] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19493] Filling out basic attributes, {name='1.19493', nodeId='8560'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20600] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20600] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20600] Filling out basic attributes, {name='1.20600', nodeId='8560'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20600] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20600] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20600] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20600] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20600] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19493] has shape ID '8560'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19493] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19493] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19493] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19493] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19493] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19493] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19493] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19493] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19494] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19494] Filling out basic attributes, {name='1.19494', nodeId='8561'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20601] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20601] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20601] Filling out basic attributes, {name='1.20601', nodeId='8561'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20601] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20601] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20601] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20601] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20601] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19494] has shape ID '8561'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19494] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19494] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19494] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19494] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19494] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19494] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19494] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19494] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19495] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19495] Filling out basic attributes, {name='1.19495', nodeId='8562'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20602] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20602] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20602] Filling out basic attributes, {name='1.20602', nodeId='8562'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20602] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20602] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20602] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20602] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20602] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19495] has shape ID '8562'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19495] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19495] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19495] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19495] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19495] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19495] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19495] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19495] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19496] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19496] Filling out basic attributes, {name='1.19496', nodeId='8563'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20603] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20603] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20603] Filling out basic attributes, {name='1.20603', nodeId='8563'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20603] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20603] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20603] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20603] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20603] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19496] has shape ID '8563'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19496] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19496] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19496] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19496] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19496] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19496] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19496] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19496] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19497] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19497] Filling out basic attributes, {name='1.19497', nodeId='8564'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20604] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20604] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20604] Filling out basic attributes, {name='1.20604', nodeId='8564'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20604] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20604] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20604] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20604] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20604] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19497] has shape ID '8564'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19497] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19497] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19497] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19497] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19497] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19497] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19497] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19497] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19498] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19498] Filling out basic attributes, {name='1.19498', nodeId='8565'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20605] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20605] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20605] Filling out basic attributes, {name='1.20605', nodeId='8565'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20605] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20605] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20605] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20605] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20605] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19498] has shape ID '8565'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19498] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19498] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19498] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19498] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19498] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19498] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19498] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19498] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19499] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19499] Filling out basic attributes, {name='1.19499', nodeId='8566'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20606] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20606] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20606] Filling out basic attributes, {name='1.20606', nodeId='8566'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20606] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20606] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20606] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20606] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20606] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19499] has shape ID '8566'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19499] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19499] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19499] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19499] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19499] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19499] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19499] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19499] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.195] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.195] Filling out basic attributes, {name='1.195', nodeId='8567'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11444] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11444] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11444] Filling out basic attributes, {name='1.11444', nodeId='8567'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11444] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11444] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11444] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11444] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="13"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11444] Has '1' subsets, '10' triangles and '13' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.195] has shape ID '8567'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.195] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.195] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.195] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.195] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.195] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.195] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.195] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.195] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19500] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19500] Filling out basic attributes, {name='1.19500', nodeId='8568'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20607] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20607] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20607] Filling out basic attributes, {name='1.20607', nodeId='8568'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20607] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20607] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20607] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20607] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20607] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19500] has shape ID '8568'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19500] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19500] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19500] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19500] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19500] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19500] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19500] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19500] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19501] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19501] Filling out basic attributes, {name='1.19501', nodeId='8569'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20608] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20608] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20608] Filling out basic attributes, {name='1.20608', nodeId='8569'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20608] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20608] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20608] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20608] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20608] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19501] has shape ID '8569'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19501] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19501] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19501] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19501] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19501] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19501] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19501] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19501] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19502] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19502] Filling out basic attributes, {name='1.19502', nodeId='8570'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20609] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20609] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20609] Filling out basic attributes, {name='1.20609', nodeId='8570'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20609] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20609] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20609] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20609] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20609] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19502] has shape ID '8570'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19502] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19502] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19502] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19502] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19502] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19502] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19502] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19502] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19503] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19503] Filling out basic attributes, {name='1.19503', nodeId='8571'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20610] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20610] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20610] Filling out basic attributes, {name='1.20610', nodeId='8571'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20610] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20610] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20610] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20610] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20610] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19503] has shape ID '8571'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19503] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19503] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19503] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19503] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19503] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19503] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19503] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19503] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19504] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19504] Filling out basic attributes, {name='1.19504', nodeId='8572'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20611] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20611] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20611] Filling out basic attributes, {name='1.20611', nodeId='8572'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20611] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20611] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20611] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20611] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20611] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19504] has shape ID '8572'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19504] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19504] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19504] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19504] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19504] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19504] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19504] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19504] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19505] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19505] Filling out basic attributes, {name='1.19505', nodeId='8573'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20612] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20612] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20612] Filling out basic attributes, {name='1.20612', nodeId='8573'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20612] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20612] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20612] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20612] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20612] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19505] has shape ID '8573'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19505] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19505] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19505] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19505] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19505] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19505] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19505] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19505] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19506] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19506] Filling out basic attributes, {name='1.19506', nodeId='8574'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20613] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20613] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20613] Filling out basic attributes, {name='1.20613', nodeId='8574'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20613] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20613] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20613] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20613] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20613] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19506] has shape ID '8574'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19506] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19506] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19506] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19506] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19506] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19506] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19506] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19506] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19507] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19507] Filling out basic attributes, {name='1.19507', nodeId='8575'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20614] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20614] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20614] Filling out basic attributes, {name='1.20614', nodeId='8575'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20614] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20614] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20614] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20614] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20614] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19507] has shape ID '8575'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19507] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19507] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19507] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19507] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19507] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19507] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19507] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19507] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19508] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19508] Filling out basic attributes, {name='1.19508', nodeId='8576'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20615] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20615] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20615] Filling out basic attributes, {name='1.20615', nodeId='8576'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20615] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20615] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20615] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20615] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20615] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19508] has shape ID '8576'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19508] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19508] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19508] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19508] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19508] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19508] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19508] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19508] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19509] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19509] Filling out basic attributes, {name='1.19509', nodeId='8577'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20616] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20616] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20616] Filling out basic attributes, {name='1.20616', nodeId='8577'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20616] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20616] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20616] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20616] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20616] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19509] has shape ID '8577'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19509] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19509] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19509] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19509] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19509] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19509] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19509] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19509] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19510] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19510] Filling out basic attributes, {name='1.19510', nodeId='8578'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20617] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20617] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20617] Filling out basic attributes, {name='1.20617', nodeId='8578'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20617] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20617] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20617] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20617] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20617] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19510] has shape ID '8578'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19510] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19510] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19510] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19510] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19510] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19510] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19510] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19510] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19511] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19511] Filling out basic attributes, {name='1.19511', nodeId='8579'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20618] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20618] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20618] Filling out basic attributes, {name='1.20618', nodeId='8579'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20618] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20618] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20618] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20618] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20618] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19511] has shape ID '8579'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19511] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19511] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19511] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19511] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19511] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19511] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19511] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19511] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19512] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19512] Filling out basic attributes, {name='1.19512', nodeId='8580'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20619] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20619] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20619] Filling out basic attributes, {name='1.20619', nodeId='8580'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20619] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20619] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20619] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20619] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20619] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19512] has shape ID '8580'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19512] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19512] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19512] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19512] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19512] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19512] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19512] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19512] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19513] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19513] Filling out basic attributes, {name='1.19513', nodeId='8581'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20620] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20620] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20620] Filling out basic attributes, {name='1.20620', nodeId='8581'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20620] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20620] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20620] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20620] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20620] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19513] has shape ID '8581'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19513] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19513] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19513] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19513] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19513] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19513] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19513] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19513] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19514] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19514] Filling out basic attributes, {name='1.19514', nodeId='8582'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20621] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20621] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20621] Filling out basic attributes, {name='1.20621', nodeId='8582'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20621] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20621] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20621] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20621] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20621] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19514] has shape ID '8582'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19514] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19514] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19514] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19514] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19514] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19514] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19514] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19514] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19515] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19515] Filling out basic attributes, {name='1.19515', nodeId='8583'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20622] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20622] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20622] Filling out basic attributes, {name='1.20622', nodeId='8583'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20622] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20622] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20622] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20622] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20622] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19515] has shape ID '8583'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19515] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19515] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19515] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19515] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19515] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19515] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19515] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19515] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19516] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19516] Filling out basic attributes, {name='1.19516', nodeId='8584'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20623] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20623] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20623] Filling out basic attributes, {name='1.20623', nodeId='8584'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20623] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20623] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20623] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20623] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20623] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19516] has shape ID '8584'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19516] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19516] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19516] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19516] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19516] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19516] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19516] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19516] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19517] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19517] Filling out basic attributes, {name='1.19517', nodeId='8585'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20624] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20624] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20624] Filling out basic attributes, {name='1.20624', nodeId='8585'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20624] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20624] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20624] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20624] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20624] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19517] has shape ID '8585'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19517] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19517] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19517] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19517] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19517] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19517] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19517] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19517] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19518] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19518] Filling out basic attributes, {name='1.19518', nodeId='8586'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20625] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20625] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20625] Filling out basic attributes, {name='1.20625', nodeId='8586'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20625] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20625] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20625] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20625] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20625] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19518] has shape ID '8586'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19518] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19518] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19518] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19518] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19518] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19518] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19518] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19518] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19519] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19519] Filling out basic attributes, {name='1.19519', nodeId='8587'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20626] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20626] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20626] Filling out basic attributes, {name='1.20626', nodeId='8587'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20626] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20626] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20626] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20626] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20626] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19519] has shape ID '8587'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19519] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19519] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19519] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19519] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19519] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19519] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19519] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19519] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19520] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19520] Filling out basic attributes, {name='1.19520', nodeId='8588'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20627] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20627] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20627] Filling out basic attributes, {name='1.20627', nodeId='8588'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20627] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20627] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20627] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20627] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20627] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19520] has shape ID '8588'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19520] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19520] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19520] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19520] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19520] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19520] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19520] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19520] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19521] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19521] Filling out basic attributes, {name='1.19521', nodeId='8589'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20628] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20628] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20628] Filling out basic attributes, {name='1.20628', nodeId='8589'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20628] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20628] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20628] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20628] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20628] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19521] has shape ID '8589'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19521] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19521] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19521] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19521] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19521] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19521] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19521] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19521] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19522] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19522] Filling out basic attributes, {name='1.19522', nodeId='8590'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20629] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20629] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20629] Filling out basic attributes, {name='1.20629', nodeId='8590'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20629] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20629] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20629] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20629] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20629] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19522] has shape ID '8590'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19522] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19522] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19522] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19522] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19522] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19522] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19522] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19522] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19523] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19523] Filling out basic attributes, {name='1.19523', nodeId='8591'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20630] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20630] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20630] Filling out basic attributes, {name='1.20630', nodeId='8591'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20630] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20630] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20630] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20630] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20630] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19523] has shape ID '8591'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19523] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19523] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19523] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19523] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19523] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19523] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19523] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19523] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19524] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19524] Filling out basic attributes, {name='1.19524', nodeId='8592'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20631] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20631] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20631] Filling out basic attributes, {name='1.20631', nodeId='8592'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20631] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20631] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20631] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20631] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20631] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19524] has shape ID '8592'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19524] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19524] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19524] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19524] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19524] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19524] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19524] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19524] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19525] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19525] Filling out basic attributes, {name='1.19525', nodeId='8593'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20632] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20632] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20632] Filling out basic attributes, {name='1.20632', nodeId='8593'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20632] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20632] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20632] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20632] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20632] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19525] has shape ID '8593'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19525] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19525] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19525] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19525] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19525] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19525] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19525] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19525] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19526] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19526] Filling out basic attributes, {name='1.19526', nodeId='8594'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20633] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20633] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20633] Filling out basic attributes, {name='1.20633', nodeId='8594'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20633] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20633] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20633] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20633] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20633] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19526] has shape ID '8594'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19526] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19526] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19526] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19526] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19526] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19526] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19526] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19526] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19527] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19527] Filling out basic attributes, {name='1.19527', nodeId='8595'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20634] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20634] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20634] Filling out basic attributes, {name='1.20634', nodeId='8595'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20634] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20634] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20634] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20634] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20634] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19527] has shape ID '8595'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19527] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19527] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19527] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19527] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19527] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19527] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19527] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19527] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19528] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19528] Filling out basic attributes, {name='1.19528', nodeId='8596'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20635] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20635] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20635] Filling out basic attributes, {name='1.20635', nodeId='8596'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20635] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20635] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20635] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20635] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20635] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19528] has shape ID '8596'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19528] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19528] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19528] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19528] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19528] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19528] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19528] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19528] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19529] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19529] Filling out basic attributes, {name='1.19529', nodeId='8597'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20636] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20636] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20636] Filling out basic attributes, {name='1.20636', nodeId='8597'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20636] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20636] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20636] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20636] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20636] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19529] has shape ID '8597'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19529] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19529] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19529] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19529] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19529] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19529] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19529] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19529] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19530] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19530] Filling out basic attributes, {name='1.19530', nodeId='8598'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20637] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20637] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20637] Filling out basic attributes, {name='1.20637', nodeId='8598'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20637] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20637] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20637] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20637] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20637] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19530] has shape ID '8598'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19530] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19530] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19530] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19530] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19530] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19530] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19530] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19530] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19531] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19531] Filling out basic attributes, {name='1.19531', nodeId='8599'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20638] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20638] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20638] Filling out basic attributes, {name='1.20638', nodeId='8599'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20638] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20638] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20638] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20638] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20638] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19531] has shape ID '8599'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19531] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19531] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19531] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19531] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19531] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19531] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19531] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19531] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19532] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19532] Filling out basic attributes, {name='1.19532', nodeId='8600'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20639] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20639] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20639] Filling out basic attributes, {name='1.20639', nodeId='8600'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20639] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20639] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20639] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20639] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20639] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19532] has shape ID '8600'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19532] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19532] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19532] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19532] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19532] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19532] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19532] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19532] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19533] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19533] Filling out basic attributes, {name='1.19533', nodeId='8601'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20640] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20640] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20640] Filling out basic attributes, {name='1.20640', nodeId='8601'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20640] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20640] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20640] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20640] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20640] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19533] has shape ID '8601'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19533] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19533] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19533] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19533] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19533] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19533] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19533] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19533] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19534] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19534] Filling out basic attributes, {name='1.19534', nodeId='8602'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20641] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20641] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20641] Filling out basic attributes, {name='1.20641', nodeId='8602'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20641] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20641] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20641] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20641] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20641] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19534] has shape ID '8602'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19534] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19534] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19534] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19534] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19534] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19534] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19534] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19534] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19535] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19535] Filling out basic attributes, {name='1.19535', nodeId='8603'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20642] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20642] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20642] Filling out basic attributes, {name='1.20642', nodeId='8603'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20642] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20642] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20642] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20642] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20642] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19535] has shape ID '8603'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19535] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19535] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19535] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19535] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19535] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19535] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19535] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19535] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19536] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19536] Filling out basic attributes, {name='1.19536', nodeId='8604'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20643] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20643] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20643] Filling out basic attributes, {name='1.20643', nodeId='8604'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20643] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20643] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20643] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20643] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20643] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19536] has shape ID '8604'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19536] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19536] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19536] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19536] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19536] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19536] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19536] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19536] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19537] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19537] Filling out basic attributes, {name='1.19537', nodeId='8605'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20644] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20644] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20644] Filling out basic attributes, {name='1.20644', nodeId='8605'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20644] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20644] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20644] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20644] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20644] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19537] has shape ID '8605'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19537] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19537] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19537] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19537] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19537] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19537] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19537] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19537] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19538] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19538] Filling out basic attributes, {name='1.19538', nodeId='8606'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20645] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20645] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20645] Filling out basic attributes, {name='1.20645', nodeId='8606'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20645] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20645] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20645] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20645] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20645] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19538] has shape ID '8606'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19538] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19538] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19538] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19538] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19538] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19538] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19538] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19538] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19539] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19539] Filling out basic attributes, {name='1.19539', nodeId='8607'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20646] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20646] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20646] Filling out basic attributes, {name='1.20646', nodeId='8607'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20646] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20646] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20646] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20646] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20646] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19539] has shape ID '8607'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19539] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19539] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19539] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19539] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19539] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19539] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19539] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19539] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19540] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19540] Filling out basic attributes, {name='1.19540', nodeId='8608'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20647] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20647] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20647] Filling out basic attributes, {name='1.20647', nodeId='8608'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20647] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20647] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20647] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20647] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20647] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19540] has shape ID '8608'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19540] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19540] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19540] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19540] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19540] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19540] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19540] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19540] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19541] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19541] Filling out basic attributes, {name='1.19541', nodeId='8609'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20648] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20648] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20648] Filling out basic attributes, {name='1.20648', nodeId='8609'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20648] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20648] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20648] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20648] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20648] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19541] has shape ID '8609'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19541] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19541] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19541] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19541] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19541] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19541] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19541] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19541] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19542] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19542] Filling out basic attributes, {name='1.19542', nodeId='8610'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20649] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20649] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20649] Filling out basic attributes, {name='1.20649', nodeId='8610'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20649] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20649] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20649] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20649] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20649] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19542] has shape ID '8610'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19542] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19542] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19542] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19542] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19542] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19542] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19542] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19542] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19543] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19543] Filling out basic attributes, {name='1.19543', nodeId='8611'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20650] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20650] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20650] Filling out basic attributes, {name='1.20650', nodeId='8611'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20650] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20650] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20650] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20650] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20650] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19543] has shape ID '8611'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19543] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19543] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19543] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19543] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19543] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19543] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19543] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19543] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19544] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19544] Filling out basic attributes, {name='1.19544', nodeId='8612'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20651] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20651] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20651] Filling out basic attributes, {name='1.20651', nodeId='8612'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20651] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20651] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20651] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20651] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20651] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19544] has shape ID '8612'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19544] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19544] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19544] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19544] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19544] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19544] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19544] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19544] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19545] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19545] Filling out basic attributes, {name='1.19545', nodeId='8613'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20652] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20652] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20652] Filling out basic attributes, {name='1.20652', nodeId='8613'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20652] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20652] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20652] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20652] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20652] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19545] has shape ID '8613'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19545] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19545] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19545] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19545] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19545] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19545] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19545] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19545] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19546] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19546] Filling out basic attributes, {name='1.19546', nodeId='8614'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20653] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20653] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20653] Filling out basic attributes, {name='1.20653', nodeId='8614'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20653] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20653] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20653] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20653] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20653] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19546] has shape ID '8614'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19546] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19546] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19546] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19546] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19546] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19546] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19546] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19546] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19547] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19547] Filling out basic attributes, {name='1.19547', nodeId='8615'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20654] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20654] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20654] Filling out basic attributes, {name='1.20654', nodeId='8615'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20654] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20654] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20654] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20654] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20654] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19547] has shape ID '8615'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19547] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19547] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19547] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19547] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19547] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19547] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19547] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19547] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19548] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19548] Filling out basic attributes, {name='1.19548', nodeId='8616'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20655] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20655] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20655] Filling out basic attributes, {name='1.20655', nodeId='8616'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20655] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20655] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20655] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20655] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20655] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19548] has shape ID '8616'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19548] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19548] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19548] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19548] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19548] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19548] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19548] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19548] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19549] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19549] Filling out basic attributes, {name='1.19549', nodeId='8617'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20656] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20656] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20656] Filling out basic attributes, {name='1.20656', nodeId='8617'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20656] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20656] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20656] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20656] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20656] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19549] has shape ID '8617'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19549] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19549] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19549] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19549] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19549] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19549] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19549] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19549] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19550] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19550] Filling out basic attributes, {name='1.19550', nodeId='8618'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20657] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20657] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20657] Filling out basic attributes, {name='1.20657', nodeId='8618'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20657] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20657] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20657] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20657] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20657] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19550] has shape ID '8618'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19550] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19550] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19550] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19550] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19550] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19550] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19550] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19550] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19551] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19551] Filling out basic attributes, {name='1.19551', nodeId='8619'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20658] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20658] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20658] Filling out basic attributes, {name='1.20658', nodeId='8619'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20658] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20658] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20658] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20658] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20658] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19551] has shape ID '8619'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19551] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19551] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19551] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19551] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19551] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19551] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19551] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19551] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19552] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19552] Filling out basic attributes, {name='1.19552', nodeId='8620'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20659] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20659] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20659] Filling out basic attributes, {name='1.20659', nodeId='8620'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20659] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20659] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20659] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20659] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20659] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19552] has shape ID '8620'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19552] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19552] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19552] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19552] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19552] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19552] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19552] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19552] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19553] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19553] Filling out basic attributes, {name='1.19553', nodeId='8621'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20660] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20660] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20660] Filling out basic attributes, {name='1.20660', nodeId='8621'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20660] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20660] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20660] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20660] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20660] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19553] has shape ID '8621'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19553] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19553] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19553] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19553] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19553] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19553] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19553] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19553] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19554] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19554] Filling out basic attributes, {name='1.19554', nodeId='8622'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20661] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20661] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20661] Filling out basic attributes, {name='1.20661', nodeId='8622'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20661] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20661] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20661] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20661] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20661] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19554] has shape ID '8622'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19554] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19554] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19554] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19554] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19554] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19554] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19554] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19554] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19555] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19555] Filling out basic attributes, {name='1.19555', nodeId='8623'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20662] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20662] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20662] Filling out basic attributes, {name='1.20662', nodeId='8623'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20662] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20662] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20662] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20662] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20662] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19555] has shape ID '8623'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19555] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19555] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19555] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19555] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19555] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19555] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19555] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19555] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19556] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19556] Filling out basic attributes, {name='1.19556', nodeId='8624'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20663] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20663] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20663] Filling out basic attributes, {name='1.20663', nodeId='8624'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20663] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20663] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20663] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20663] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20663] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19556] has shape ID '8624'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19556] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19556] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19556] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19556] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19556] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19556] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19556] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19556] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19557] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19557] Filling out basic attributes, {name='1.19557', nodeId='8625'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20664] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20664] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20664] Filling out basic attributes, {name='1.20664', nodeId='8625'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20664] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20664] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20664] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20664] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20664] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19557] has shape ID '8625'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19557] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19557] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19557] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19557] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19557] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19557] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19557] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19557] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19558] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19558] Filling out basic attributes, {name='1.19558', nodeId='8626'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20665] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20665] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20665] Filling out basic attributes, {name='1.20665', nodeId='8626'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20665] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20665] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20665] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20665] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20665] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19558] has shape ID '8626'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19558] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19558] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19558] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19558] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19558] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19558] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19558] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19558] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19559] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19559] Filling out basic attributes, {name='1.19559', nodeId='8627'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20666] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20666] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20666] Filling out basic attributes, {name='1.20666', nodeId='8627'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20666] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20666] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20666] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20666] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20666] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19559] has shape ID '8627'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19559] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19559] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19559] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19559] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19559] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19559] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19559] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19559] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19560] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19560] Filling out basic attributes, {name='1.19560', nodeId='8628'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20667] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20667] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20667] Filling out basic attributes, {name='1.20667', nodeId='8628'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20667] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20667] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20667] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20667] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20667] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19560] has shape ID '8628'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19560] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19560] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19560] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19560] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19560] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19560] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19560] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19560] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19561] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19561] Filling out basic attributes, {name='1.19561', nodeId='8629'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20668] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20668] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20668] Filling out basic attributes, {name='1.20668', nodeId='8629'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20668] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20668] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20668] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20668] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20668] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19561] has shape ID '8629'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19561] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19561] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19561] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19561] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19561] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19561] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19561] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19561] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19562] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19562] Filling out basic attributes, {name='1.19562', nodeId='8630'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20669] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20669] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20669] Filling out basic attributes, {name='1.20669', nodeId='8630'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20669] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20669] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20669] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20669] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20669] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19562] has shape ID '8630'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19562] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19562] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19562] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19562] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19562] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19562] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19562] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19562] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19563] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19563] Filling out basic attributes, {name='1.19563', nodeId='8631'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20670] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20670] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20670] Filling out basic attributes, {name='1.20670', nodeId='8631'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20670] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20670] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20670] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20670] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20670] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19563] has shape ID '8631'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19563] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19563] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19563] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19563] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19563] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19563] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19563] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19563] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19564] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19564] Filling out basic attributes, {name='1.19564', nodeId='8632'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20671] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20671] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20671] Filling out basic attributes, {name='1.20671', nodeId='8632'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20671] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20671] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20671] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20671] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20671] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19564] has shape ID '8632'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19564] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19564] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19564] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19564] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19564] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19564] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19564] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19564] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19565] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19565] Filling out basic attributes, {name='1.19565', nodeId='8633'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20672] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20672] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20672] Filling out basic attributes, {name='1.20672', nodeId='8633'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20672] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20672] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20672] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20672] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20672] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19565] has shape ID '8633'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19565] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19565] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19565] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19565] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19565] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19565] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19565] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19565] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19566] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19566] Filling out basic attributes, {name='1.19566', nodeId='8634'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20673] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20673] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20673] Filling out basic attributes, {name='1.20673', nodeId='8634'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20673] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20673] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20673] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20673] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20673] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19566] has shape ID '8634'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19566] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19566] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19566] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19566] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19566] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19566] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19566] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19566] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19567] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19567] Filling out basic attributes, {name='1.19567', nodeId='8635'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20674] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20674] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20674] Filling out basic attributes, {name='1.20674', nodeId='8635'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20674] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20674] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20674] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20674] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20674] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19567] has shape ID '8635'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19567] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19567] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19567] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19567] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19567] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19567] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19567] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19567] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19568] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19568] Filling out basic attributes, {name='1.19568', nodeId='8636'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20675] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20675] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20675] Filling out basic attributes, {name='1.20675', nodeId='8636'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20675] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20675] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20675] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20675] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20675] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19568] has shape ID '8636'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19568] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19568] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19568] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19568] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19568] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19568] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19568] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19568] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19569] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19569] Filling out basic attributes, {name='1.19569', nodeId='8637'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20676] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20676] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20676] Filling out basic attributes, {name='1.20676', nodeId='8637'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20676] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20676] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20676] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20676] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20676] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19569] has shape ID '8637'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19569] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19569] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19569] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19569] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19569] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19569] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19569] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19569] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19570] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19570] Filling out basic attributes, {name='1.19570', nodeId='8638'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20677] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20677] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20677] Filling out basic attributes, {name='1.20677', nodeId='8638'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20677] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20677] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20677] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20677] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20677] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19570] has shape ID '8638'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19570] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19570] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19570] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19570] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19570] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19570] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19570] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19570] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19571] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19571] Filling out basic attributes, {name='1.19571', nodeId='8639'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20678] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20678] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20678] Filling out basic attributes, {name='1.20678', nodeId='8639'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20678] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20678] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20678] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20678] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20678] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19571] has shape ID '8639'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19571] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19571] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19571] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19571] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19571] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19571] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19571] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19571] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19572] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19572] Filling out basic attributes, {name='1.19572', nodeId='8640'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20679] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20679] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20679] Filling out basic attributes, {name='1.20679', nodeId='8640'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20679] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20679] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20679] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20679] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20679] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19572] has shape ID '8640'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19572] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19572] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19572] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19572] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19572] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19572] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19572] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19572] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19573] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19573] Filling out basic attributes, {name='1.19573', nodeId='8641'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20680] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20680] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20680] Filling out basic attributes, {name='1.20680', nodeId='8641'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20680] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20680] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20680] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20680] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20680] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19573] has shape ID '8641'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19573] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19573] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19573] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19573] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19573] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19573] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19573] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19573] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19574] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19574] Filling out basic attributes, {name='1.19574', nodeId='8642'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20681] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20681] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20681] Filling out basic attributes, {name='1.20681', nodeId='8642'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20681] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20681] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20681] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20681] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20681] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19574] has shape ID '8642'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19574] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19574] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19574] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19574] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19574] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19574] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19574] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19574] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19575] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19575] Filling out basic attributes, {name='1.19575', nodeId='8643'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20682] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20682] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20682] Filling out basic attributes, {name='1.20682', nodeId='8643'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20682] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20682] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20682] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20682] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20682] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19575] has shape ID '8643'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19575] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19575] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19575] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19575] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19575] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19575] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19575] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19575] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19576] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19576] Filling out basic attributes, {name='1.19576', nodeId='8644'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20683] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20683] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20683] Filling out basic attributes, {name='1.20683', nodeId='8644'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20683] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20683] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20683] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20683] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20683] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19576] has shape ID '8644'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19576] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19576] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19576] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19576] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19576] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19576] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19576] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19576] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19577] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19577] Filling out basic attributes, {name='1.19577', nodeId='8645'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20684] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20684] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20684] Filling out basic attributes, {name='1.20684', nodeId='8645'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20684] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20684] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20684] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20684] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20684] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19577] has shape ID '8645'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19577] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19577] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19577] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19577] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19577] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19577] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19577] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19577] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19578] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19578] Filling out basic attributes, {name='1.19578', nodeId='8646'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20685] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20685] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20685] Filling out basic attributes, {name='1.20685', nodeId='8646'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20685] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20685] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20685] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20685] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20685] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19578] has shape ID '8646'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19578] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19578] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19578] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19578] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19578] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19578] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19578] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19578] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19579] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19579] Filling out basic attributes, {name='1.19579', nodeId='8647'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20686] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20686] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20686] Filling out basic attributes, {name='1.20686', nodeId='8647'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20686] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20686] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20686] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20686] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20686] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19579] has shape ID '8647'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19579] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19579] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19579] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19579] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19579] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19579] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19579] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19579] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19580] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19580] Filling out basic attributes, {name='1.19580', nodeId='8648'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20687] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20687] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20687] Filling out basic attributes, {name='1.20687', nodeId='8648'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20687] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20687] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20687] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20687] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20687] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19580] has shape ID '8648'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19580] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19580] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19580] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19580] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19580] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19580] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19580] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19580] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19581] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19581] Filling out basic attributes, {name='1.19581', nodeId='8649'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20688] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20688] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20688] Filling out basic attributes, {name='1.20688', nodeId='8649'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20688] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20688] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20688] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20688] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20688] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19581] has shape ID '8649'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19581] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19581] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19581] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19581] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19581] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19581] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19581] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19581] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19582] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19582] Filling out basic attributes, {name='1.19582', nodeId='8650'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20689] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20689] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20689] Filling out basic attributes, {name='1.20689', nodeId='8650'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20689] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20689] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20689] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20689] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20689] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19582] has shape ID '8650'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19582] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19582] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19582] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19582] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19582] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19582] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19582] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19582] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19583] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19583] Filling out basic attributes, {name='1.19583', nodeId='8651'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20690] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20690] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20690] Filling out basic attributes, {name='1.20690', nodeId='8651'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20690] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20690] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20690] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20690] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20690] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19583] has shape ID '8651'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19583] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19583] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19583] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19583] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19583] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19583] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19583] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19583] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19584] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19584] Filling out basic attributes, {name='1.19584', nodeId='8652'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20691] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20691] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20691] Filling out basic attributes, {name='1.20691', nodeId='8652'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20691] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20691] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20691] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20691] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20691] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19584] has shape ID '8652'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19584] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19584] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19584] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19584] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19584] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19584] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19584] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19584] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19585] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19585] Filling out basic attributes, {name='1.19585', nodeId='8653'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20692] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20692] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20692] Filling out basic attributes, {name='1.20692', nodeId='8653'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20692] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20692] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20692] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20692] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20692] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19585] has shape ID '8653'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19585] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19585] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19585] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19585] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19585] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19585] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19585] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19585] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19586] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19586] Filling out basic attributes, {name='1.19586', nodeId='8654'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20693] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20693] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20693] Filling out basic attributes, {name='1.20693', nodeId='8654'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20693] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20693] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20693] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20693] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20693] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19586] has shape ID '8654'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19586] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19586] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19586] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19586] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19586] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19586] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19586] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19586] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19587] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19587] Filling out basic attributes, {name='1.19587', nodeId='8655'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20694] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20694] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20694] Filling out basic attributes, {name='1.20694', nodeId='8655'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20694] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20694] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20694] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20694] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20694] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19587] has shape ID '8655'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19587] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19587] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19587] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19587] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19587] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19587] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19587] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19587] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19588] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19588] Filling out basic attributes, {name='1.19588', nodeId='8656'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20695] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20695] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20695] Filling out basic attributes, {name='1.20695', nodeId='8656'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20695] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20695] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20695] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20695] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20695] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19588] has shape ID '8656'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19588] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19588] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19588] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19588] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19588] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19588] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19588] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19588] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19589] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19589] Filling out basic attributes, {name='1.19589', nodeId='8657'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20696] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20696] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20696] Filling out basic attributes, {name='1.20696', nodeId='8657'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20696] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20696] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20696] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20696] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20696] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19589] has shape ID '8657'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19589] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19589] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19589] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19589] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19589] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19589] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19589] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19589] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19590] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19590] Filling out basic attributes, {name='1.19590', nodeId='8658'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20697] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20697] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20697] Filling out basic attributes, {name='1.20697', nodeId='8658'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20697] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20697] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20697] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20697] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20697] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19590] has shape ID '8658'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19590] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19590] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19590] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19590] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19590] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19590] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19590] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19590] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19591] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19591] Filling out basic attributes, {name='1.19591', nodeId='8659'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20698] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20698] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20698] Filling out basic attributes, {name='1.20698', nodeId='8659'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20698] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20698] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20698] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20698] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20698] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19591] has shape ID '8659'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19591] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19591] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19591] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19591] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19591] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19591] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19591] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19591] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19592] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19592] Filling out basic attributes, {name='1.19592', nodeId='8660'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20699] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20699] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20699] Filling out basic attributes, {name='1.20699', nodeId='8660'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20699] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20699] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20699] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20699] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20699] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19592] has shape ID '8660'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19592] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19592] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19592] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19592] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19592] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19592] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19592] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19592] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19593] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19593] Filling out basic attributes, {name='1.19593', nodeId='8661'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20700] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20700] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20700] Filling out basic attributes, {name='1.20700', nodeId='8661'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20700] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20700] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20700] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20700] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20700] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19593] has shape ID '8661'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19593] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19593] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19593] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19593] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19593] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19593] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19593] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19593] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19594] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19594] Filling out basic attributes, {name='1.19594', nodeId='8662'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20701] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20701] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20701] Filling out basic attributes, {name='1.20701', nodeId='8662'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20701] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20701] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20701] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20701] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20701] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19594] has shape ID '8662'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19594] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19594] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19594] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19594] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19594] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19594] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19594] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19594] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19595] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19595] Filling out basic attributes, {name='1.19595', nodeId='8663'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20702] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20702] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20702] Filling out basic attributes, {name='1.20702', nodeId='8663'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20702] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20702] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20702] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20702] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20702] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19595] has shape ID '8663'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19595] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19595] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19595] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19595] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19595] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19595] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19595] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19595] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19596] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19596] Filling out basic attributes, {name='1.19596', nodeId='8664'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20703] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20703] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20703] Filling out basic attributes, {name='1.20703', nodeId='8664'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20703] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20703] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20703] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20703] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20703] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19596] has shape ID '8664'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19596] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19596] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19596] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19596] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19596] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19596] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19596] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19596] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19597] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19597] Filling out basic attributes, {name='1.19597', nodeId='8665'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20704] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20704] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20704] Filling out basic attributes, {name='1.20704', nodeId='8665'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20704] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20704] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20704] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20704] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20704] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19597] has shape ID '8665'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19597] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19597] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19597] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19597] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19597] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19597] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19597] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19597] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19598] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19598] Filling out basic attributes, {name='1.19598', nodeId='8666'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20705] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20705] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20705] Filling out basic attributes, {name='1.20705', nodeId='8666'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20705] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20705] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20705] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20705] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20705] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19598] has shape ID '8666'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19598] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19598] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19598] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19598] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19598] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19598] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19598] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19598] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19599] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19599] Filling out basic attributes, {name='1.19599', nodeId='8667'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20706] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20706] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20706] Filling out basic attributes, {name='1.20706', nodeId='8667'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20706] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20706] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20706] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20706] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20706] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19599] has shape ID '8667'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19599] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19599] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19599] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19599] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19599] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19599] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19599] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19599] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.196] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.196] Filling out basic attributes, {name='1.196', nodeId='8668'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11445] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11445] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11445] Filling out basic attributes, {name='1.11445', nodeId='8668'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11445] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11445] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11445] Processing subset: materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11445] Has subset 'Default OBJ' with '7' triangles and materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="21" numVertices="11"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11445] Has '1' subsets, '7' triangles and '11' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.196] has shape ID '8668'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.196] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.196] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.196] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.196] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.196] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.196] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.196] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.196] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19600] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19600] Filling out basic attributes, {name='1.19600', nodeId='8669'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20707] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20707] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20707] Filling out basic attributes, {name='1.20707', nodeId='8669'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20707] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20707] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20707] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20707] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20707] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19600] has shape ID '8669'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19600] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19600] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19600] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19600] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19600] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19600] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19600] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19600] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19601] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19601] Filling out basic attributes, {name='1.19601', nodeId='8670'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20708] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20708] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20708] Filling out basic attributes, {name='1.20708', nodeId='8670'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20708] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20708] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20708] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20708] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20708] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19601] has shape ID '8670'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19601] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19601] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19601] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19601] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19601] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19601] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19601] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19601] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19602] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19602] Filling out basic attributes, {name='1.19602', nodeId='8671'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20709] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20709] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20709] Filling out basic attributes, {name='1.20709', nodeId='8671'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20709] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20709] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20709] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20709] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20709] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19602] has shape ID '8671'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19602] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19602] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19602] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19602] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19602] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19602] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19602] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19602] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19603] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19603] Filling out basic attributes, {name='1.19603', nodeId='8672'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20710] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20710] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20710] Filling out basic attributes, {name='1.20710', nodeId='8672'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20710] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20710] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20710] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20710] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20710] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19603] has shape ID '8672'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19603] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19603] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19603] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19603] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19603] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19603] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19603] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19603] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19604] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19604] Filling out basic attributes, {name='1.19604', nodeId='8673'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20711] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20711] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20711] Filling out basic attributes, {name='1.20711', nodeId='8673'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20711] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20711] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20711] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20711] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20711] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19604] has shape ID '8673'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19604] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19604] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19604] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19604] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19604] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19604] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19604] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19604] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19605] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19605] Filling out basic attributes, {name='1.19605', nodeId='8674'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20712] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20712] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20712] Filling out basic attributes, {name='1.20712', nodeId='8674'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20712] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20712] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20712] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20712] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20712] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19605] has shape ID '8674'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19605] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19605] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19605] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19605] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19605] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19605] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19605] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19605] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19606] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19606] Filling out basic attributes, {name='1.19606', nodeId='8675'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20713] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20713] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20713] Filling out basic attributes, {name='1.20713', nodeId='8675'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20713] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20713] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20713] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20713] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20713] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19606] has shape ID '8675'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19606] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19606] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19606] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19606] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19606] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19606] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19606] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19606] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19607] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19607] Filling out basic attributes, {name='1.19607', nodeId='8676'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20714] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20714] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20714] Filling out basic attributes, {name='1.20714', nodeId='8676'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20714] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20714] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20714] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20714] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20714] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19607] has shape ID '8676'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19607] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19607] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19607] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19607] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19607] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19607] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19607] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19607] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19608] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19608] Filling out basic attributes, {name='1.19608', nodeId='8677'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20715] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20715] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20715] Filling out basic attributes, {name='1.20715', nodeId='8677'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20715] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20715] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20715] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20715] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20715] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19608] has shape ID '8677'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19608] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19608] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19608] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19608] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19608] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19608] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19608] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19608] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19609] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19609] Filling out basic attributes, {name='1.19609', nodeId='8678'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20716] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20716] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20716] Filling out basic attributes, {name='1.20716', nodeId='8678'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20716] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20716] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20716] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20716] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20716] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19609] has shape ID '8678'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19609] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19609] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19609] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19609] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19609] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19609] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19609] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19609] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19610] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19610] Filling out basic attributes, {name='1.19610', nodeId='8679'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20717] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20717] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20717] Filling out basic attributes, {name='1.20717', nodeId='8679'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20717] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20717] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20717] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20717] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20717] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19610] has shape ID '8679'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19610] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19610] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19610] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19610] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19610] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19610] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19610] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19610] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19611] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19611] Filling out basic attributes, {name='1.19611', nodeId='8680'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20718] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20718] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20718] Filling out basic attributes, {name='1.20718', nodeId='8680'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20718] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20718] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20718] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20718] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20718] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19611] has shape ID '8680'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19611] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19611] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19611] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19611] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19611] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19611] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19611] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19611] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19612] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19612] Filling out basic attributes, {name='1.19612', nodeId='8681'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20719] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20719] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20719] Filling out basic attributes, {name='1.20719', nodeId='8681'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20719] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20719] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20719] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20719] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20719] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19612] has shape ID '8681'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19612] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19612] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19612] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19612] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19612] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19612] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19612] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19612] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19613] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19613] Filling out basic attributes, {name='1.19613', nodeId='8682'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20720] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20720] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20720] Filling out basic attributes, {name='1.20720', nodeId='8682'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20720] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20720] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20720] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20720] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20720] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19613] has shape ID '8682'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19613] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19613] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19613] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19613] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19613] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19613] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19613] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19613] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19614] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19614] Filling out basic attributes, {name='1.19614', nodeId='8683'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20721] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20721] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20721] Filling out basic attributes, {name='1.20721', nodeId='8683'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20721] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20721] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20721] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20721] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20721] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19614] has shape ID '8683'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19614] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19614] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19614] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19614] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19614] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19614] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19614] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19614] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19615] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19615] Filling out basic attributes, {name='1.19615', nodeId='8684'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20722] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20722] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20722] Filling out basic attributes, {name='1.20722', nodeId='8684'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20722] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20722] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20722] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20722] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20722] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19615] has shape ID '8684'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19615] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19615] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19615] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19615] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19615] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19615] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19615] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19615] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19616] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19616] Filling out basic attributes, {name='1.19616', nodeId='8685'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20723] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20723] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20723] Filling out basic attributes, {name='1.20723', nodeId='8685'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20723] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20723] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20723] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20723] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20723] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19616] has shape ID '8685'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19616] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19616] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19616] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19616] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19616] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19616] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19616] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19616] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19617] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19617] Filling out basic attributes, {name='1.19617', nodeId='8686'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20724] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20724] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20724] Filling out basic attributes, {name='1.20724', nodeId='8686'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20724] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20724] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20724] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20724] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20724] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19617] has shape ID '8686'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19617] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19617] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19617] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19617] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19617] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19617] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19617] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19617] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19618] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19618] Filling out basic attributes, {name='1.19618', nodeId='8687'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20725] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20725] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20725] Filling out basic attributes, {name='1.20725', nodeId='8687'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20725] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20725] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20725] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20725] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20725] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19618] has shape ID '8687'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19618] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19618] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19618] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19618] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19618] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19618] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19618] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19618] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19619] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19619] Filling out basic attributes, {name='1.19619', nodeId='8688'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20726] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20726] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20726] Filling out basic attributes, {name='1.20726', nodeId='8688'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20726] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20726] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20726] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20726] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20726] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19619] has shape ID '8688'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19619] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19619] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19619] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19619] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19619] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19619] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19619] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19619] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19620] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19620] Filling out basic attributes, {name='1.19620', nodeId='8689'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20727] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20727] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20727] Filling out basic attributes, {name='1.20727', nodeId='8689'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20727] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20727] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20727] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20727] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20727] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19620] has shape ID '8689'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19620] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19620] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19620] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19620] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19620] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19620] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19620] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19620] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19621] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19621] Filling out basic attributes, {name='1.19621', nodeId='8690'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20728] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20728] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20728] Filling out basic attributes, {name='1.20728', nodeId='8690'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20728] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20728] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20728] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20728] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20728] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19621] has shape ID '8690'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19621] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19621] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19621] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19621] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19621] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19621] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19621] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19621] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19622] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19622] Filling out basic attributes, {name='1.19622', nodeId='8691'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20729] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20729] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20729] Filling out basic attributes, {name='1.20729', nodeId='8691'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20729] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20729] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20729] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20729] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20729] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19622] has shape ID '8691'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19622] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19622] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19622] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19622] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19622] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19622] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19622] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19622] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19623] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19623] Filling out basic attributes, {name='1.19623', nodeId='8692'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20730] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20730] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20730] Filling out basic attributes, {name='1.20730', nodeId='8692'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20730] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20730] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20730] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20730] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20730] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19623] has shape ID '8692'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19623] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19623] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19623] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19623] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19623] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19623] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19623] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19623] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19624] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19624] Filling out basic attributes, {name='1.19624', nodeId='8693'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20731] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20731] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20731] Filling out basic attributes, {name='1.20731', nodeId='8693'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20731] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20731] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20731] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20731] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20731] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19624] has shape ID '8693'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19624] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19624] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19624] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19624] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19624] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19624] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19624] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19624] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19625] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19625] Filling out basic attributes, {name='1.19625', nodeId='8694'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20732] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20732] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20732] Filling out basic attributes, {name='1.20732', nodeId='8694'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20732] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20732] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20732] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20732] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20732] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19625] has shape ID '8694'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19625] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19625] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19625] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19625] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19625] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19625] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19625] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19625] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19626] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19626] Filling out basic attributes, {name='1.19626', nodeId='8695'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20733] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20733] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20733] Filling out basic attributes, {name='1.20733', nodeId='8695'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20733] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20733] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20733] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20733] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20733] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19626] has shape ID '8695'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19626] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19626] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19626] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19626] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19626] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19626] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19626] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19626] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19627] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19627] Filling out basic attributes, {name='1.19627', nodeId='8696'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20734] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20734] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20734] Filling out basic attributes, {name='1.20734', nodeId='8696'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20734] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20734] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20734] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20734] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20734] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19627] has shape ID '8696'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19627] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19627] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19627] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19627] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19627] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19627] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19627] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19627] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19628] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19628] Filling out basic attributes, {name='1.19628', nodeId='8697'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20735] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20735] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20735] Filling out basic attributes, {name='1.20735', nodeId='8697'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20735] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20735] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20735] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20735] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20735] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19628] has shape ID '8697'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19628] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19628] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19628] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19628] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19628] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19628] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19628] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19628] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19629] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19629] Filling out basic attributes, {name='1.19629', nodeId='8698'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20736] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20736] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20736] Filling out basic attributes, {name='1.20736', nodeId='8698'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20736] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20736] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20736] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20736] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20736] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19629] has shape ID '8698'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19629] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19629] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19629] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19629] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19629] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19629] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19629] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19629] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19630] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19630] Filling out basic attributes, {name='1.19630', nodeId='8699'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20737] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20737] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20737] Filling out basic attributes, {name='1.20737', nodeId='8699'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20737] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20737] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20737] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20737] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20737] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19630] has shape ID '8699'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19630] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19630] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19630] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19630] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19630] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19630] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19630] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19630] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19631] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19631] Filling out basic attributes, {name='1.19631', nodeId='8700'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20738] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20738] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20738] Filling out basic attributes, {name='1.20738', nodeId='8700'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20738] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20738] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20738] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20738] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20738] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19631] has shape ID '8700'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19631] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19631] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19631] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19631] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19631] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19631] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19631] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19631] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19632] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19632] Filling out basic attributes, {name='1.19632', nodeId='8701'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20739] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20739] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20739] Filling out basic attributes, {name='1.20739', nodeId='8701'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20739] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20739] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20739] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20739] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20739] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19632] has shape ID '8701'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19632] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19632] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19632] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19632] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19632] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19632] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19632] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19632] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19633] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19633] Filling out basic attributes, {name='1.19633', nodeId='8702'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20740] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20740] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20740] Filling out basic attributes, {name='1.20740', nodeId='8702'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20740] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20740] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20740] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20740] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20740] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19633] has shape ID '8702'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19633] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19633] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19633] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19633] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19633] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19633] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19633] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19633] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19634] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19634] Filling out basic attributes, {name='1.19634', nodeId='8703'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20741] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20741] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20741] Filling out basic attributes, {name='1.20741', nodeId='8703'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20741] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20741] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20741] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20741] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20741] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19634] has shape ID '8703'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19634] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19634] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19634] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19634] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19634] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19634] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19634] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19634] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19635] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19635] Filling out basic attributes, {name='1.19635', nodeId='8704'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20742] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20742] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20742] Filling out basic attributes, {name='1.20742', nodeId='8704'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20742] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20742] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20742] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20742] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20742] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19635] has shape ID '8704'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19635] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19635] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19635] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19635] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19635] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19635] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19635] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19635] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19636] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19636] Filling out basic attributes, {name='1.19636', nodeId='8705'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20743] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20743] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20743] Filling out basic attributes, {name='1.20743', nodeId='8705'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20743] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20743] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20743] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20743] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20743] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19636] has shape ID '8705'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19636] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19636] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19636] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19636] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19636] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19636] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19636] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19636] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19637] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19637] Filling out basic attributes, {name='1.19637', nodeId='8706'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20744] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20744] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20744] Filling out basic attributes, {name='1.20744', nodeId='8706'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20744] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20744] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20744] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20744] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20744] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19637] has shape ID '8706'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19637] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19637] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19637] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19637] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19637] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19637] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19637] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19637] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19638] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19638] Filling out basic attributes, {name='1.19638', nodeId='8707'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20745] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20745] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20745] Filling out basic attributes, {name='1.20745', nodeId='8707'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20745] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20745] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20745] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20745] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20745] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19638] has shape ID '8707'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19638] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19638] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19638] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19638] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19638] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19638] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19638] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19638] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19639] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19639] Filling out basic attributes, {name='1.19639', nodeId='8708'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20746] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20746] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20746] Filling out basic attributes, {name='1.20746', nodeId='8708'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20746] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20746] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20746] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20746] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20746] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19639] has shape ID '8708'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19639] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19639] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19639] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19639] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19639] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19639] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19639] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19639] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19640] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19640] Filling out basic attributes, {name='1.19640', nodeId='8709'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20747] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20747] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20747] Filling out basic attributes, {name='1.20747', nodeId='8709'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20747] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20747] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20747] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20747] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20747] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19640] has shape ID '8709'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19640] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19640] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19640] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19640] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19640] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19640] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19640] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19640] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19641] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19641] Filling out basic attributes, {name='1.19641', nodeId='8710'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20748] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20748] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20748] Filling out basic attributes, {name='1.20748', nodeId='8710'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20748] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20748] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20748] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20748] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20748] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19641] has shape ID '8710'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19641] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19641] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19641] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19641] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19641] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19641] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19641] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19641] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19642] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19642] Filling out basic attributes, {name='1.19642', nodeId='8711'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20749] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20749] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20749] Filling out basic attributes, {name='1.20749', nodeId='8711'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20749] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20749] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20749] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20749] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20749] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19642] has shape ID '8711'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19642] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19642] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19642] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19642] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19642] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19642] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19642] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19642] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19643] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19643] Filling out basic attributes, {name='1.19643', nodeId='8712'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20750] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20750] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20750] Filling out basic attributes, {name='1.20750', nodeId='8712'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20750] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20750] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20750] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20750] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20750] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19643] has shape ID '8712'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19643] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19643] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19643] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19643] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19643] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19643] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19643] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19643] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19644] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19644] Filling out basic attributes, {name='1.19644', nodeId='8713'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20751] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20751] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20751] Filling out basic attributes, {name='1.20751', nodeId='8713'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20751] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20751] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20751] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20751] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20751] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19644] has shape ID '8713'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19644] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19644] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19644] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19644] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19644] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19644] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19644] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19644] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19645] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19645] Filling out basic attributes, {name='1.19645', nodeId='8714'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20752] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20752] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20752] Filling out basic attributes, {name='1.20752', nodeId='8714'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20752] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20752] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20752] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20752] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20752] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19645] has shape ID '8714'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19645] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19645] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19645] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19645] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19645] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19645] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19645] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19645] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19646] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19646] Filling out basic attributes, {name='1.19646', nodeId='8715'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20753] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20753] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20753] Filling out basic attributes, {name='1.20753', nodeId='8715'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20753] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20753] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20753] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20753] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20753] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19646] has shape ID '8715'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19646] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19646] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19646] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19646] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19646] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19646] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19646] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19646] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19647] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19647] Filling out basic attributes, {name='1.19647', nodeId='8716'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20754] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20754] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20754] Filling out basic attributes, {name='1.20754', nodeId='8716'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20754] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20754] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20754] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20754] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20754] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19647] has shape ID '8716'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19647] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19647] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19647] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19647] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19647] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19647] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19647] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19647] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19648] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19648] Filling out basic attributes, {name='1.19648', nodeId='8717'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20755] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20755] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20755] Filling out basic attributes, {name='1.20755', nodeId='8717'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20755] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20755] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20755] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20755] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20755] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19648] has shape ID '8717'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19648] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19648] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19648] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19648] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19648] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19648] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19648] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19648] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19649] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19649] Filling out basic attributes, {name='1.19649', nodeId='8718'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20756] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20756] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20756] Filling out basic attributes, {name='1.20756', nodeId='8718'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20756] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20756] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20756] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20756] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20756] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19649] has shape ID '8718'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19649] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19649] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19649] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19649] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19649] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19649] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19649] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19649] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19650] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19650] Filling out basic attributes, {name='1.19650', nodeId='8719'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20757] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20757] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20757] Filling out basic attributes, {name='1.20757', nodeId='8719'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20757] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20757] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20757] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20757] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20757] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19650] has shape ID '8719'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19650] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19650] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19650] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19650] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19650] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19650] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19650] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19650] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19651] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19651] Filling out basic attributes, {name='1.19651', nodeId='8720'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20758] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20758] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20758] Filling out basic attributes, {name='1.20758', nodeId='8720'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20758] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20758] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20758] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20758] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20758] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19651] has shape ID '8720'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19651] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19651] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19651] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19651] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19651] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19651] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19651] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19651] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19652] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19652] Filling out basic attributes, {name='1.19652', nodeId='8721'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20759] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20759] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20759] Filling out basic attributes, {name='1.20759', nodeId='8721'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20759] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20759] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20759] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20759] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20759] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19652] has shape ID '8721'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19652] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19652] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19652] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19652] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19652] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19652] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19652] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19652] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19653] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19653] Filling out basic attributes, {name='1.19653', nodeId='8722'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20760] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20760] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20760] Filling out basic attributes, {name='1.20760', nodeId='8722'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20760] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20760] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20760] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20760] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20760] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19653] has shape ID '8722'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19653] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19653] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19653] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19653] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19653] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19653] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19653] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19653] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19654] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19654] Filling out basic attributes, {name='1.19654', nodeId='8723'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20761] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20761] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20761] Filling out basic attributes, {name='1.20761', nodeId='8723'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20761] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20761] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20761] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20761] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20761] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19654] has shape ID '8723'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19654] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19654] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19654] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19654] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19654] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19654] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19654] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19654] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19655] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19655] Filling out basic attributes, {name='1.19655', nodeId='8724'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20762] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20762] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20762] Filling out basic attributes, {name='1.20762', nodeId='8724'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20762] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20762] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20762] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20762] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20762] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19655] has shape ID '8724'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19655] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19655] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19655] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19655] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19655] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19655] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19655] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19655] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19656] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19656] Filling out basic attributes, {name='1.19656', nodeId='8725'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20763] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20763] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20763] Filling out basic attributes, {name='1.20763', nodeId='8725'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20763] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20763] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20763] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20763] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20763] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19656] has shape ID '8725'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19656] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19656] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19656] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19656] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19656] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19656] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19656] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19656] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19657] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19657] Filling out basic attributes, {name='1.19657', nodeId='8726'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20764] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20764] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20764] Filling out basic attributes, {name='1.20764', nodeId='8726'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20764] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20764] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20764] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20764] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20764] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19657] has shape ID '8726'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19657] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19657] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19657] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19657] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19657] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19657] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19657] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19657] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19658] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19658] Filling out basic attributes, {name='1.19658', nodeId='8727'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20765] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20765] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20765] Filling out basic attributes, {name='1.20765', nodeId='8727'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20765] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20765] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20765] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20765] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20765] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19658] has shape ID '8727'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19658] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19658] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19658] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19658] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19658] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19658] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19658] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19658] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19659] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19659] Filling out basic attributes, {name='1.19659', nodeId='8728'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20766] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20766] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20766] Filling out basic attributes, {name='1.20766', nodeId='8728'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20766] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20766] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20766] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20766] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20766] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19659] has shape ID '8728'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19659] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19659] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19659] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19659] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19659] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19659] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19659] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19659] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19660] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19660] Filling out basic attributes, {name='1.19660', nodeId='8729'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20767] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20767] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20767] Filling out basic attributes, {name='1.20767', nodeId='8729'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20767] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20767] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20767] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20767] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20767] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19660] has shape ID '8729'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19660] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19660] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19660] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19660] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19660] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19660] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19660] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19660] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19661] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19661] Filling out basic attributes, {name='1.19661', nodeId='8730'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20768] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20768] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20768] Filling out basic attributes, {name='1.20768', nodeId='8730'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20768] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20768] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20768] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20768] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20768] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19661] has shape ID '8730'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19661] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19661] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19661] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19661] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19661] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19661] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19661] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19661] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19662] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19662] Filling out basic attributes, {name='1.19662', nodeId='8731'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20769] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20769] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20769] Filling out basic attributes, {name='1.20769', nodeId='8731'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20769] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20769] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20769] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20769] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20769] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19662] has shape ID '8731'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19662] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19662] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19662] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19662] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19662] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19662] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19662] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19662] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19663] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19663] Filling out basic attributes, {name='1.19663', nodeId='8732'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20770] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20770] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20770] Filling out basic attributes, {name='1.20770', nodeId='8732'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20770] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20770] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20770] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20770] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20770] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19663] has shape ID '8732'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19663] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19663] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19663] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19663] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19663] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19663] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19663] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19663] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19664] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19664] Filling out basic attributes, {name='1.19664', nodeId='8733'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20771] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20771] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20771] Filling out basic attributes, {name='1.20771', nodeId='8733'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20771] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20771] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20771] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20771] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20771] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19664] has shape ID '8733'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19664] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19664] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19664] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19664] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19664] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19664] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19664] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19664] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19665] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19665] Filling out basic attributes, {name='1.19665', nodeId='8734'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20772] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20772] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20772] Filling out basic attributes, {name='1.20772', nodeId='8734'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20772] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20772] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20772] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20772] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20772] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19665] has shape ID '8734'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19665] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19665] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19665] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19665] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19665] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19665] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19665] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19665] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19666] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19666] Filling out basic attributes, {name='1.19666', nodeId='8735'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20773] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20773] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20773] Filling out basic attributes, {name='1.20773', nodeId='8735'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20773] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20773] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20773] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20773] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20773] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19666] has shape ID '8735'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19666] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19666] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19666] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19666] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19666] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19666] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19666] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19666] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19667] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19667] Filling out basic attributes, {name='1.19667', nodeId='8736'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20774] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20774] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20774] Filling out basic attributes, {name='1.20774', nodeId='8736'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20774] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20774] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20774] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20774] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20774] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19667] has shape ID '8736'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19667] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19667] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19667] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19667] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19667] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19667] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19667] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19667] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19668] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19668] Filling out basic attributes, {name='1.19668', nodeId='8737'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20775] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20775] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20775] Filling out basic attributes, {name='1.20775', nodeId='8737'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20775] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20775] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20775] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20775] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20775] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19668] has shape ID '8737'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19668] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19668] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19668] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19668] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19668] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19668] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19668] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19668] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19669] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19669] Filling out basic attributes, {name='1.19669', nodeId='8738'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20776] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20776] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20776] Filling out basic attributes, {name='1.20776', nodeId='8738'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20776] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20776] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20776] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20776] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20776] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19669] has shape ID '8738'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19669] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19669] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19669] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19669] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19669] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19669] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19669] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19669] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19670] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19670] Filling out basic attributes, {name='1.19670', nodeId='8739'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20777] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20777] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20777] Filling out basic attributes, {name='1.20777', nodeId='8739'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20777] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20777] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20777] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20777] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20777] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19670] has shape ID '8739'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19670] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19670] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19670] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19670] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19670] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19670] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19670] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19670] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19671] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19671] Filling out basic attributes, {name='1.19671', nodeId='8740'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20778] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20778] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20778] Filling out basic attributes, {name='1.20778', nodeId='8740'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20778] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20778] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20778] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20778] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20778] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19671] has shape ID '8740'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19671] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19671] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19671] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19671] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19671] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19671] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19671] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19671] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19672] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19672] Filling out basic attributes, {name='1.19672', nodeId='8741'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20779] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20779] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20779] Filling out basic attributes, {name='1.20779', nodeId='8741'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20779] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20779] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20779] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20779] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20779] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19672] has shape ID '8741'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19672] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19672] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19672] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19672] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19672] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19672] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19672] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19672] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19673] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19673] Filling out basic attributes, {name='1.19673', nodeId='8742'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20780] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20780] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20780] Filling out basic attributes, {name='1.20780', nodeId='8742'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20780] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20780] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20780] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20780] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20780] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19673] has shape ID '8742'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19673] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19673] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19673] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19673] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19673] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19673] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19673] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19673] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19674] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19674] Filling out basic attributes, {name='1.19674', nodeId='8743'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20781] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20781] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20781] Filling out basic attributes, {name='1.20781', nodeId='8743'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20781] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20781] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20781] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20781] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20781] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19674] has shape ID '8743'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19674] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19674] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19674] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19674] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19674] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19674] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19674] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19674] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19675] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19675] Filling out basic attributes, {name='1.19675', nodeId='8744'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20782] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20782] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20782] Filling out basic attributes, {name='1.20782', nodeId='8744'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20782] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20782] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20782] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20782] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20782] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19675] has shape ID '8744'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19675] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19675] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19675] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19675] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19675] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19675] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19675] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19675] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19676] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19676] Filling out basic attributes, {name='1.19676', nodeId='8745'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20783] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20783] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20783] Filling out basic attributes, {name='1.20783', nodeId='8745'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20783] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20783] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20783] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20783] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20783] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19676] has shape ID '8745'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19676] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19676] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19676] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19676] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19676] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19676] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19676] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19676] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19677] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19677] Filling out basic attributes, {name='1.19677', nodeId='8746'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20784] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20784] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20784] Filling out basic attributes, {name='1.20784', nodeId='8746'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20784] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20784] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20784] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20784] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20784] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19677] has shape ID '8746'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19677] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19677] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19677] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19677] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19677] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19677] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19677] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19677] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19678] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19678] Filling out basic attributes, {name='1.19678', nodeId='8747'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20785] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20785] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20785] Filling out basic attributes, {name='1.20785', nodeId='8747'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20785] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20785] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20785] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20785] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20785] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19678] has shape ID '8747'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19678] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19678] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19678] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19678] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19678] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19678] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19678] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19678] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19679] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19679] Filling out basic attributes, {name='1.19679', nodeId='8748'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20786] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20786] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20786] Filling out basic attributes, {name='1.20786', nodeId='8748'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20786] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20786] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20786] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20786] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20786] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19679] has shape ID '8748'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19679] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19679] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19679] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19679] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19679] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19679] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19679] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19679] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19680] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19680] Filling out basic attributes, {name='1.19680', nodeId='8749'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20787] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20787] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20787] Filling out basic attributes, {name='1.20787', nodeId='8749'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20787] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20787] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20787] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20787] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20787] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19680] has shape ID '8749'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19680] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19680] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19680] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19680] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19680] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19680] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19680] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19680] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19681] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19681] Filling out basic attributes, {name='1.19681', nodeId='8750'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20788] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20788] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20788] Filling out basic attributes, {name='1.20788', nodeId='8750'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20788] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20788] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20788] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20788] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20788] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19681] has shape ID '8750'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19681] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19681] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19681] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19681] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19681] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19681] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19681] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19681] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19682] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19682] Filling out basic attributes, {name='1.19682', nodeId='8751'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20789] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20789] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20789] Filling out basic attributes, {name='1.20789', nodeId='8751'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20789] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20789] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20789] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20789] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20789] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19682] has shape ID '8751'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19682] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19682] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19682] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19682] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19682] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19682] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19682] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19682] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19683] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19683] Filling out basic attributes, {name='1.19683', nodeId='8752'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20790] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20790] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20790] Filling out basic attributes, {name='1.20790', nodeId='8752'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20790] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20790] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20790] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20790] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20790] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19683] has shape ID '8752'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19683] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19683] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19683] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19683] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19683] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19683] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19683] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19683] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19684] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19684] Filling out basic attributes, {name='1.19684', nodeId='8753'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20791] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20791] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20791] Filling out basic attributes, {name='1.20791', nodeId='8753'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20791] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20791] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20791] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20791] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20791] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19684] has shape ID '8753'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19684] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19684] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19684] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19684] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19684] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19684] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19684] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19684] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19685] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19685] Filling out basic attributes, {name='1.19685', nodeId='8754'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20792] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20792] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20792] Filling out basic attributes, {name='1.20792', nodeId='8754'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20792] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20792] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20792] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20792] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20792] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19685] has shape ID '8754'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19685] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19685] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19685] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19685] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19685] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19685] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19685] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19685] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19686] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19686] Filling out basic attributes, {name='1.19686', nodeId='8755'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20793] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20793] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20793] Filling out basic attributes, {name='1.20793', nodeId='8755'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20793] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20793] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20793] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20793] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20793] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19686] has shape ID '8755'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19686] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19686] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19686] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19686] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19686] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19686] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19686] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19686] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19687] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19687] Filling out basic attributes, {name='1.19687', nodeId='8756'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20794] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20794] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20794] Filling out basic attributes, {name='1.20794', nodeId='8756'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20794] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20794] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20794] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20794] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20794] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19687] has shape ID '8756'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19687] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19687] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19687] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19687] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19687] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19687] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19687] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19687] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19688] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19688] Filling out basic attributes, {name='1.19688', nodeId='8757'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20795] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20795] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20795] Filling out basic attributes, {name='1.20795', nodeId='8757'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20795] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20795] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20795] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20795] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20795] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19688] has shape ID '8757'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19688] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19688] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19688] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19688] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19688] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19688] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19688] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19688] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19689] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19689] Filling out basic attributes, {name='1.19689', nodeId='8758'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20796] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20796] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20796] Filling out basic attributes, {name='1.20796', nodeId='8758'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20796] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20796] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20796] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20796] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20796] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19689] has shape ID '8758'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19689] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19689] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19689] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19689] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19689] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19689] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19689] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19689] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19690] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19690] Filling out basic attributes, {name='1.19690', nodeId='8759'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20797] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20797] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20797] Filling out basic attributes, {name='1.20797', nodeId='8759'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20797] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20797] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20797] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20797] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20797] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19690] has shape ID '8759'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19690] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19690] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19690] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19690] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19690] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19690] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19690] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19690] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19691] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19691] Filling out basic attributes, {name='1.19691', nodeId='8760'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20798] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20798] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20798] Filling out basic attributes, {name='1.20798', nodeId='8760'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20798] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20798] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20798] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20798] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20798] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19691] has shape ID '8760'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19691] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19691] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19691] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19691] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19691] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19691] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19691] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19691] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19692] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19692] Filling out basic attributes, {name='1.19692', nodeId='8761'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20799] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20799] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20799] Filling out basic attributes, {name='1.20799', nodeId='8761'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20799] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20799] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20799] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20799] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20799] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19692] has shape ID '8761'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19692] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19692] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19692] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19692] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19692] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19692] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19692] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19692] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19693] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19693] Filling out basic attributes, {name='1.19693', nodeId='8762'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20800] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20800] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20800] Filling out basic attributes, {name='1.20800', nodeId='8762'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20800] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20800] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20800] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20800] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20800] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19693] has shape ID '8762'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19693] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19693] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19693] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19693] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19693] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19693] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19693] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19693] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19694] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19694] Filling out basic attributes, {name='1.19694', nodeId='8763'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20801] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20801] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20801] Filling out basic attributes, {name='1.20801', nodeId='8763'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20801] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20801] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20801] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20801] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20801] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19694] has shape ID '8763'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19694] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19694] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19694] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19694] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19694] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19694] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19694] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19694] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19695] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19695] Filling out basic attributes, {name='1.19695', nodeId='8764'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20802] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20802] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20802] Filling out basic attributes, {name='1.20802', nodeId='8764'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20802] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20802] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20802] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20802] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20802] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19695] has shape ID '8764'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19695] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19695] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19695] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19695] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19695] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19695] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19695] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19695] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19696] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19696] Filling out basic attributes, {name='1.19696', nodeId='8765'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20803] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20803] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20803] Filling out basic attributes, {name='1.20803', nodeId='8765'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20803] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20803] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20803] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20803] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20803] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19696] has shape ID '8765'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19696] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19696] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19696] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19696] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19696] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19696] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19696] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19696] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19697] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19697] Filling out basic attributes, {name='1.19697', nodeId='8766'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20804] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20804] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20804] Filling out basic attributes, {name='1.20804', nodeId='8766'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20804] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20804] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20804] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20804] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20804] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19697] has shape ID '8766'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19697] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19697] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19697] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19697] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19697] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19697] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19697] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19697] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19698] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19698] Filling out basic attributes, {name='1.19698', nodeId='8767'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20805] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20805] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20805] Filling out basic attributes, {name='1.20805', nodeId='8767'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20805] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20805] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20805] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20805] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20805] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19698] has shape ID '8767'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19698] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19698] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19698] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19698] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19698] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19698] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19698] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19698] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19699] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19699] Filling out basic attributes, {name='1.19699', nodeId='8768'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20806] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20806] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20806] Filling out basic attributes, {name='1.20806', nodeId='8768'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20806] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20806] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20806] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20806] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20806] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19699] has shape ID '8768'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19699] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19699] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19699] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19699] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19699] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19699] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19699] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19699] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.197] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.197] Filling out basic attributes, {name='1.197', nodeId='8769'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11446] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11446] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11446] Filling out basic attributes, {name='1.11446', nodeId='8769'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11446] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11446] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11446] Processing subset: materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11446] Has subset 'Default OBJ' with '11' triangles and materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="33" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11446] Has '1' subsets, '11' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.197] has shape ID '8769'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.197] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.197] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.197] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.197] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.197] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.197] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.197] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.197] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19700] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19700] Filling out basic attributes, {name='1.19700', nodeId='8770'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20807] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20807] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20807] Filling out basic attributes, {name='1.20807', nodeId='8770'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20807] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20807] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20807] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20807] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20807] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19700] has shape ID '8770'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19700] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19700] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19700] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19700] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19700] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19700] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19700] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19700] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19701] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19701] Filling out basic attributes, {name='1.19701', nodeId='8771'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20808] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20808] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20808] Filling out basic attributes, {name='1.20808', nodeId='8771'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20808] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20808] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20808] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20808] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20808] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19701] has shape ID '8771'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19701] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19701] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19701] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19701] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19701] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19701] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19701] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19701] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19702] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19702] Filling out basic attributes, {name='1.19702', nodeId='8772'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20809] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20809] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20809] Filling out basic attributes, {name='1.20809', nodeId='8772'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20809] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20809] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20809] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20809] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20809] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19702] has shape ID '8772'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19702] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19702] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19702] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19702] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19702] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19702] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19702] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19702] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19703] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19703] Filling out basic attributes, {name='1.19703', nodeId='8773'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20810] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20810] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20810] Filling out basic attributes, {name='1.20810', nodeId='8773'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20810] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20810] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20810] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20810] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20810] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19703] has shape ID '8773'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19703] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19703] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19703] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19703] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19703] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19703] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19703] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19703] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19704] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19704] Filling out basic attributes, {name='1.19704', nodeId='8774'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20811] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20811] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20811] Filling out basic attributes, {name='1.20811', nodeId='8774'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20811] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20811] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20811] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20811] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20811] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19704] has shape ID '8774'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19704] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19704] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19704] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19704] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19704] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19704] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19704] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19704] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19705] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19705] Filling out basic attributes, {name='1.19705', nodeId='8775'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20812] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20812] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20812] Filling out basic attributes, {name='1.20812', nodeId='8775'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20812] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20812] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20812] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20812] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20812] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19705] has shape ID '8775'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19705] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19705] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19705] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19705] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19705] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19705] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19705] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19705] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19706] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19706] Filling out basic attributes, {name='1.19706', nodeId='8776'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20813] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20813] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20813] Filling out basic attributes, {name='1.20813', nodeId='8776'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20813] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20813] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20813] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20813] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20813] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19706] has shape ID '8776'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19706] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19706] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19706] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19706] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19706] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19706] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19706] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19706] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19707] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19707] Filling out basic attributes, {name='1.19707', nodeId='8777'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20814] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20814] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20814] Filling out basic attributes, {name='1.20814', nodeId='8777'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20814] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20814] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20814] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20814] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20814] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19707] has shape ID '8777'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19707] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19707] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19707] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19707] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19707] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19707] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19707] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19707] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19708] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19708] Filling out basic attributes, {name='1.19708', nodeId='8778'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20815] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20815] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20815] Filling out basic attributes, {name='1.20815', nodeId='8778'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20815] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20815] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20815] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20815] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20815] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19708] has shape ID '8778'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19708] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19708] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19708] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19708] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19708] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19708] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19708] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19708] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19709] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19709] Filling out basic attributes, {name='1.19709', nodeId='8779'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20816] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20816] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20816] Filling out basic attributes, {name='1.20816', nodeId='8779'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20816] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20816] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20816] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20816] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20816] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19709] has shape ID '8779'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19709] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19709] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19709] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19709] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19709] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19709] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19709] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19709] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19710] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19710] Filling out basic attributes, {name='1.19710', nodeId='8780'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20817] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20817] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20817] Filling out basic attributes, {name='1.20817', nodeId='8780'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20817] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20817] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20817] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20817] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20817] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19710] has shape ID '8780'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19710] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19710] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19710] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19710] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19710] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19710] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19710] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19710] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19711] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19711] Filling out basic attributes, {name='1.19711', nodeId='8781'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20818] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20818] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20818] Filling out basic attributes, {name='1.20818', nodeId='8781'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20818] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20818] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20818] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20818] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20818] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19711] has shape ID '8781'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19711] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19711] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19711] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19711] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19711] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19711] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19711] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19711] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19712] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19712] Filling out basic attributes, {name='1.19712', nodeId='8782'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20819] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20819] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20819] Filling out basic attributes, {name='1.20819', nodeId='8782'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20819] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20819] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20819] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20819] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20819] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19712] has shape ID '8782'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19712] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19712] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19712] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19712] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19712] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19712] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19712] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19712] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19713] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19713] Filling out basic attributes, {name='1.19713', nodeId='8783'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20820] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20820] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20820] Filling out basic attributes, {name='1.20820', nodeId='8783'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20820] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20820] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20820] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20820] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20820] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19713] has shape ID '8783'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19713] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19713] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19713] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19713] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19713] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19713] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19713] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19713] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19714] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19714] Filling out basic attributes, {name='1.19714', nodeId='8784'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20821] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20821] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20821] Filling out basic attributes, {name='1.20821', nodeId='8784'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20821] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20821] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20821] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20821] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20821] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19714] has shape ID '8784'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19714] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19714] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19714] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19714] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19714] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19714] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19714] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19714] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19715] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19715] Filling out basic attributes, {name='1.19715', nodeId='8785'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20822] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20822] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20822] Filling out basic attributes, {name='1.20822', nodeId='8785'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20822] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20822] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20822] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20822] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20822] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19715] has shape ID '8785'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19715] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19715] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19715] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19715] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19715] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19715] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19715] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19715] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19716] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19716] Filling out basic attributes, {name='1.19716', nodeId='8786'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20823] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20823] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20823] Filling out basic attributes, {name='1.20823', nodeId='8786'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20823] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20823] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20823] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20823] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20823] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19716] has shape ID '8786'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19716] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19716] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19716] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19716] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19716] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19716] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19716] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19716] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19717] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19717] Filling out basic attributes, {name='1.19717', nodeId='8787'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20824] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20824] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20824] Filling out basic attributes, {name='1.20824', nodeId='8787'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20824] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20824] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20824] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20824] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20824] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19717] has shape ID '8787'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19717] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19717] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19717] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19717] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19717] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19717] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19717] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19717] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19718] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19718] Filling out basic attributes, {name='1.19718', nodeId='8788'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20825] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20825] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20825] Filling out basic attributes, {name='1.20825', nodeId='8788'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20825] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20825] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20825] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20825] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20825] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19718] has shape ID '8788'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19718] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19718] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19718] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19718] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19718] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19718] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19718] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19718] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19719] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19719] Filling out basic attributes, {name='1.19719', nodeId='8789'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20826] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20826] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20826] Filling out basic attributes, {name='1.20826', nodeId='8789'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20826] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20826] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20826] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20826] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20826] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19719] has shape ID '8789'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19719] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19719] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19719] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19719] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19719] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19719] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19719] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19719] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19720] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19720] Filling out basic attributes, {name='1.19720', nodeId='8790'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20827] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20827] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20827] Filling out basic attributes, {name='1.20827', nodeId='8790'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20827] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20827] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20827] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20827] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20827] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19720] has shape ID '8790'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19720] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19720] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19720] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19720] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19720] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19720] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19720] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19720] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19721] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19721] Filling out basic attributes, {name='1.19721', nodeId='8791'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20828] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20828] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20828] Filling out basic attributes, {name='1.20828', nodeId='8791'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20828] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20828] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20828] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20828] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20828] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19721] has shape ID '8791'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19721] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19721] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19721] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19721] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19721] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19721] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19721] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19721] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19722] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19722] Filling out basic attributes, {name='1.19722', nodeId='8792'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20829] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20829] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20829] Filling out basic attributes, {name='1.20829', nodeId='8792'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20829] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20829] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20829] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20829] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20829] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19722] has shape ID '8792'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19722] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19722] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19722] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19722] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19722] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19722] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19722] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19722] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19723] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19723] Filling out basic attributes, {name='1.19723', nodeId='8793'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20830] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20830] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20830] Filling out basic attributes, {name='1.20830', nodeId='8793'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20830] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20830] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20830] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20830] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20830] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19723] has shape ID '8793'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19723] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19723] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19723] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19723] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19723] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19723] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19723] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19723] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19724] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19724] Filling out basic attributes, {name='1.19724', nodeId='8794'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20831] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20831] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20831] Filling out basic attributes, {name='1.20831', nodeId='8794'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20831] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20831] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20831] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20831] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20831] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19724] has shape ID '8794'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19724] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19724] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19724] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19724] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19724] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19724] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19724] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19724] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19725] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19725] Filling out basic attributes, {name='1.19725', nodeId='8795'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20832] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20832] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20832] Filling out basic attributes, {name='1.20832', nodeId='8795'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20832] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20832] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20832] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20832] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20832] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19725] has shape ID '8795'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19725] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19725] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19725] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19725] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19725] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19725] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19725] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19725] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19726] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19726] Filling out basic attributes, {name='1.19726', nodeId='8796'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20833] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20833] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20833] Filling out basic attributes, {name='1.20833', nodeId='8796'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20833] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20833] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20833] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20833] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20833] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19726] has shape ID '8796'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19726] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19726] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19726] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19726] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19726] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19726] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19726] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19726] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19727] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19727] Filling out basic attributes, {name='1.19727', nodeId='8797'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20834] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20834] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20834] Filling out basic attributes, {name='1.20834', nodeId='8797'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20834] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20834] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20834] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20834] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20834] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19727] has shape ID '8797'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19727] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19727] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19727] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19727] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19727] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19727] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19727] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19727] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19728] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19728] Filling out basic attributes, {name='1.19728', nodeId='8798'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20835] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20835] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20835] Filling out basic attributes, {name='1.20835', nodeId='8798'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20835] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20835] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20835] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20835] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20835] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19728] has shape ID '8798'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19728] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19728] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19728] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19728] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19728] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19728] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19728] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19728] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19729] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19729] Filling out basic attributes, {name='1.19729', nodeId='8799'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20836] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20836] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20836] Filling out basic attributes, {name='1.20836', nodeId='8799'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20836] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20836] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20836] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20836] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20836] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19729] has shape ID '8799'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19729] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19729] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19729] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19729] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19729] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19729] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19729] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19729] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19730] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19730] Filling out basic attributes, {name='1.19730', nodeId='8800'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20837] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20837] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20837] Filling out basic attributes, {name='1.20837', nodeId='8800'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20837] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20837] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20837] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20837] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20837] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19730] has shape ID '8800'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19730] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19730] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19730] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19730] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19730] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19730] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19730] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19730] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19731] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19731] Filling out basic attributes, {name='1.19731', nodeId='8801'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20838] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20838] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20838] Filling out basic attributes, {name='1.20838', nodeId='8801'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20838] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20838] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20838] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20838] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20838] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19731] has shape ID '8801'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19731] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19731] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19731] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19731] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19731] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19731] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19731] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19731] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19732] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19732] Filling out basic attributes, {name='1.19732', nodeId='8802'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20839] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20839] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20839] Filling out basic attributes, {name='1.20839', nodeId='8802'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20839] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20839] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20839] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20839] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20839] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19732] has shape ID '8802'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19732] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19732] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19732] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19732] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19732] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19732] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19732] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19732] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19733] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19733] Filling out basic attributes, {name='1.19733', nodeId='8803'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20840] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20840] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20840] Filling out basic attributes, {name='1.20840', nodeId='8803'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20840] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20840] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20840] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20840] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20840] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19733] has shape ID '8803'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19733] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19733] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19733] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19733] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19733] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19733] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19733] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19733] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19734] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19734] Filling out basic attributes, {name='1.19734', nodeId='8804'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20841] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20841] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20841] Filling out basic attributes, {name='1.20841', nodeId='8804'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20841] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20841] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20841] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20841] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20841] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19734] has shape ID '8804'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19734] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19734] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19734] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19734] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19734] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19734] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19734] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19734] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19735] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19735] Filling out basic attributes, {name='1.19735', nodeId='8805'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20842] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20842] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20842] Filling out basic attributes, {name='1.20842', nodeId='8805'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20842] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20842] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20842] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20842] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20842] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19735] has shape ID '8805'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19735] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19735] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19735] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19735] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19735] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19735] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19735] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19735] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19736] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19736] Filling out basic attributes, {name='1.19736', nodeId='8806'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20843] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20843] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20843] Filling out basic attributes, {name='1.20843', nodeId='8806'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20843] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20843] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20843] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20843] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20843] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19736] has shape ID '8806'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19736] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19736] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19736] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19736] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19736] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19736] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19736] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19736] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19737] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19737] Filling out basic attributes, {name='1.19737', nodeId='8807'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20844] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20844] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20844] Filling out basic attributes, {name='1.20844', nodeId='8807'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20844] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20844] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20844] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20844] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20844] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19737] has shape ID '8807'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19737] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19737] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19737] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19737] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19737] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19737] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19737] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19737] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19738] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19738] Filling out basic attributes, {name='1.19738', nodeId='8808'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20845] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20845] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20845] Filling out basic attributes, {name='1.20845', nodeId='8808'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20845] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20845] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20845] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20845] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20845] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19738] has shape ID '8808'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19738] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19738] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19738] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19738] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19738] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19738] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19738] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19738] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19739] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19739] Filling out basic attributes, {name='1.19739', nodeId='8809'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20846] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20846] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20846] Filling out basic attributes, {name='1.20846', nodeId='8809'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20846] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20846] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20846] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20846] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20846] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19739] has shape ID '8809'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19739] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19739] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19739] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19739] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19739] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19739] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19739] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19739] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19740] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19740] Filling out basic attributes, {name='1.19740', nodeId='8810'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20847] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20847] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20847] Filling out basic attributes, {name='1.20847', nodeId='8810'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20847] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20847] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20847] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20847] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20847] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19740] has shape ID '8810'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19740] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19740] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19740] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19740] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19740] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19740] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19740] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19740] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19741] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19741] Filling out basic attributes, {name='1.19741', nodeId='8811'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20848] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20848] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20848] Filling out basic attributes, {name='1.20848', nodeId='8811'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20848] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20848] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20848] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20848] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20848] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19741] has shape ID '8811'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19741] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19741] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19741] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19741] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19741] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19741] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19741] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19741] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19742] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19742] Filling out basic attributes, {name='1.19742', nodeId='8812'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20849] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20849] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20849] Filling out basic attributes, {name='1.20849', nodeId='8812'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20849] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20849] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20849] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20849] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20849] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19742] has shape ID '8812'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19742] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19742] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19742] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19742] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19742] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19742] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19742] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19742] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19743] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19743] Filling out basic attributes, {name='1.19743', nodeId='8813'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20850] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20850] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20850] Filling out basic attributes, {name='1.20850', nodeId='8813'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20850] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20850] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20850] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20850] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20850] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19743] has shape ID '8813'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19743] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19743] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19743] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19743] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19743] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19743] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19743] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19743] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19744] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19744] Filling out basic attributes, {name='1.19744', nodeId='8814'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20851] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20851] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20851] Filling out basic attributes, {name='1.20851', nodeId='8814'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20851] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20851] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20851] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20851] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20851] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19744] has shape ID '8814'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19744] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19744] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19744] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19744] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19744] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19744] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19744] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19744] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19745] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19745] Filling out basic attributes, {name='1.19745', nodeId='8815'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20852] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20852] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20852] Filling out basic attributes, {name='1.20852', nodeId='8815'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20852] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20852] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20852] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20852] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20852] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19745] has shape ID '8815'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19745] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19745] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19745] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19745] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19745] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19745] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19745] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19745] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19746] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19746] Filling out basic attributes, {name='1.19746', nodeId='8816'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20853] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20853] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20853] Filling out basic attributes, {name='1.20853', nodeId='8816'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20853] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20853] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20853] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20853] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20853] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19746] has shape ID '8816'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19746] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19746] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19746] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19746] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19746] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19746] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19746] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19746] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19747] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19747] Filling out basic attributes, {name='1.19747', nodeId='8817'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20854] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20854] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20854] Filling out basic attributes, {name='1.20854', nodeId='8817'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20854] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20854] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20854] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20854] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20854] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19747] has shape ID '8817'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19747] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19747] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19747] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19747] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19747] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19747] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19747] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19747] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19748] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19748] Filling out basic attributes, {name='1.19748', nodeId='8818'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20855] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20855] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20855] Filling out basic attributes, {name='1.20855', nodeId='8818'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20855] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20855] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20855] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20855] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20855] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19748] has shape ID '8818'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19748] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19748] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19748] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19748] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19748] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19748] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19748] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19748] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19749] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19749] Filling out basic attributes, {name='1.19749', nodeId='8819'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20856] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20856] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20856] Filling out basic attributes, {name='1.20856', nodeId='8819'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20856] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20856] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20856] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20856] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20856] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19749] has shape ID '8819'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19749] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19749] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19749] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19749] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19749] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19749] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19749] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19749] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19750] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19750] Filling out basic attributes, {name='1.19750', nodeId='8820'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20857] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20857] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20857] Filling out basic attributes, {name='1.20857', nodeId='8820'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20857] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20857] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20857] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20857] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20857] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19750] has shape ID '8820'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19750] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19750] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19750] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19750] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19750] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19750] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19750] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19750] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19751] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19751] Filling out basic attributes, {name='1.19751', nodeId='8821'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20858] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20858] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20858] Filling out basic attributes, {name='1.20858', nodeId='8821'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20858] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20858] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20858] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20858] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20858] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19751] has shape ID '8821'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19751] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19751] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19751] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19751] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19751] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19751] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19751] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19751] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19752] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19752] Filling out basic attributes, {name='1.19752', nodeId='8822'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20859] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20859] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20859] Filling out basic attributes, {name='1.20859', nodeId='8822'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20859] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20859] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20859] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20859] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20859] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19752] has shape ID '8822'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19752] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19752] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19752] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19752] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19752] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19752] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19752] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19752] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19753] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19753] Filling out basic attributes, {name='1.19753', nodeId='8823'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20860] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20860] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20860] Filling out basic attributes, {name='1.20860', nodeId='8823'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20860] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20860] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20860] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20860] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20860] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19753] has shape ID '8823'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19753] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19753] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19753] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19753] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19753] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19753] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19753] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19753] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19754] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19754] Filling out basic attributes, {name='1.19754', nodeId='8824'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20861] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20861] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20861] Filling out basic attributes, {name='1.20861', nodeId='8824'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20861] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20861] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20861] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20861] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20861] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19754] has shape ID '8824'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19754] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19754] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19754] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19754] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19754] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19754] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19754] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19754] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19755] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19755] Filling out basic attributes, {name='1.19755', nodeId='8825'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20862] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20862] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20862] Filling out basic attributes, {name='1.20862', nodeId='8825'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20862] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20862] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20862] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20862] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20862] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19755] has shape ID '8825'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19755] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19755] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19755] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19755] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19755] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19755] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19755] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19755] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19756] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19756] Filling out basic attributes, {name='1.19756', nodeId='8826'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20863] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20863] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20863] Filling out basic attributes, {name='1.20863', nodeId='8826'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20863] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20863] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20863] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20863] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20863] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19756] has shape ID '8826'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19756] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19756] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19756] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19756] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19756] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19756] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19756] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19756] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19757] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19757] Filling out basic attributes, {name='1.19757', nodeId='8827'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20864] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20864] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20864] Filling out basic attributes, {name='1.20864', nodeId='8827'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20864] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20864] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20864] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20864] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20864] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19757] has shape ID '8827'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19757] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19757] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19757] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19757] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19757] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19757] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19757] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19757] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19758] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19758] Filling out basic attributes, {name='1.19758', nodeId='8828'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20865] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20865] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20865] Filling out basic attributes, {name='1.20865', nodeId='8828'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20865] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20865] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20865] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20865] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20865] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19758] has shape ID '8828'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19758] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19758] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19758] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19758] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19758] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19758] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19758] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19758] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19759] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19759] Filling out basic attributes, {name='1.19759', nodeId='8829'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20866] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20866] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20866] Filling out basic attributes, {name='1.20866', nodeId='8829'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20866] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20866] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20866] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20866] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20866] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19759] has shape ID '8829'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19759] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19759] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19759] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19759] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19759] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19759] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19759] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19759] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19760] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19760] Filling out basic attributes, {name='1.19760', nodeId='8830'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20867] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20867] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20867] Filling out basic attributes, {name='1.20867', nodeId='8830'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20867] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20867] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20867] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20867] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20867] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19760] has shape ID '8830'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19760] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19760] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19760] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19760] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19760] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19760] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19760] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19760] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19761] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19761] Filling out basic attributes, {name='1.19761', nodeId='8831'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20868] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20868] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20868] Filling out basic attributes, {name='1.20868', nodeId='8831'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20868] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20868] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20868] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20868] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20868] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19761] has shape ID '8831'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19761] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19761] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19761] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19761] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19761] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19761] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19761] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19761] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19762] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19762] Filling out basic attributes, {name='1.19762', nodeId='8832'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20869] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20869] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20869] Filling out basic attributes, {name='1.20869', nodeId='8832'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20869] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20869] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20869] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20869] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20869] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19762] has shape ID '8832'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19762] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19762] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19762] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19762] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19762] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19762] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19762] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19762] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19763] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19763] Filling out basic attributes, {name='1.19763', nodeId='8833'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20870] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20870] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20870] Filling out basic attributes, {name='1.20870', nodeId='8833'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20870] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20870] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20870] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20870] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20870] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19763] has shape ID '8833'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19763] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19763] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19763] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19763] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19763] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19763] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19763] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19763] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19764] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19764] Filling out basic attributes, {name='1.19764', nodeId='8834'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20871] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20871] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20871] Filling out basic attributes, {name='1.20871', nodeId='8834'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20871] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20871] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20871] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20871] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20871] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19764] has shape ID '8834'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19764] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19764] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19764] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19764] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19764] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19764] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19764] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19764] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19765] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19765] Filling out basic attributes, {name='1.19765', nodeId='8835'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20872] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20872] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20872] Filling out basic attributes, {name='1.20872', nodeId='8835'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20872] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20872] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20872] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20872] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20872] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19765] has shape ID '8835'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19765] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19765] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19765] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19765] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19765] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19765] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19765] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19765] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19766] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19766] Filling out basic attributes, {name='1.19766', nodeId='8836'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20873] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20873] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20873] Filling out basic attributes, {name='1.20873', nodeId='8836'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20873] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20873] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20873] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20873] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20873] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19766] has shape ID '8836'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19766] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19766] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19766] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19766] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19766] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19766] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19766] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19766] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19767] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19767] Filling out basic attributes, {name='1.19767', nodeId='8837'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20874] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20874] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20874] Filling out basic attributes, {name='1.20874', nodeId='8837'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20874] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20874] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20874] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20874] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20874] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19767] has shape ID '8837'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19767] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19767] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19767] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19767] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19767] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19767] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19767] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19767] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19768] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19768] Filling out basic attributes, {name='1.19768', nodeId='8838'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20875] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20875] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20875] Filling out basic attributes, {name='1.20875', nodeId='8838'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20875] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20875] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20875] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20875] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20875] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19768] has shape ID '8838'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19768] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19768] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19768] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19768] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19768] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19768] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19768] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19768] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19769] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19769] Filling out basic attributes, {name='1.19769', nodeId='8839'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20876] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20876] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20876] Filling out basic attributes, {name='1.20876', nodeId='8839'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20876] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20876] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20876] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20876] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20876] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19769] has shape ID '8839'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19769] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19769] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19769] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19769] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19769] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19769] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19769] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19769] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19770] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19770] Filling out basic attributes, {name='1.19770', nodeId='8840'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20877] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20877] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20877] Filling out basic attributes, {name='1.20877', nodeId='8840'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20877] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20877] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20877] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20877] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20877] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19770] has shape ID '8840'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19770] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19770] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19770] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19770] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19770] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19770] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19770] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19770] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19771] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19771] Filling out basic attributes, {name='1.19771', nodeId='8841'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20878] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20878] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20878] Filling out basic attributes, {name='1.20878', nodeId='8841'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20878] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20878] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20878] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20878] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20878] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19771] has shape ID '8841'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19771] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19771] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19771] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19771] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19771] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19771] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19771] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19771] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19772] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19772] Filling out basic attributes, {name='1.19772', nodeId='8842'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20879] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20879] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20879] Filling out basic attributes, {name='1.20879', nodeId='8842'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20879] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20879] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20879] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20879] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20879] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19772] has shape ID '8842'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19772] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19772] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19772] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19772] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19772] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19772] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19772] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19772] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19773] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19773] Filling out basic attributes, {name='1.19773', nodeId='8843'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20880] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20880] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20880] Filling out basic attributes, {name='1.20880', nodeId='8843'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20880] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20880] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20880] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20880] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20880] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19773] has shape ID '8843'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19773] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19773] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19773] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19773] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19773] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19773] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19773] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19773] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19774] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19774] Filling out basic attributes, {name='1.19774', nodeId='8844'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20881] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20881] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20881] Filling out basic attributes, {name='1.20881', nodeId='8844'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20881] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20881] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20881] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20881] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20881] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19774] has shape ID '8844'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19774] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19774] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19774] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19774] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19774] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19774] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19774] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19774] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19775] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19775] Filling out basic attributes, {name='1.19775', nodeId='8845'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20882] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20882] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20882] Filling out basic attributes, {name='1.20882', nodeId='8845'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20882] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20882] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20882] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20882] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20882] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19775] has shape ID '8845'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19775] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19775] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19775] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19775] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19775] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19775] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19775] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19775] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19776] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19776] Filling out basic attributes, {name='1.19776', nodeId='8846'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20883] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20883] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20883] Filling out basic attributes, {name='1.20883', nodeId='8846'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20883] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20883] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20883] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20883] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20883] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19776] has shape ID '8846'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19776] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19776] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19776] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19776] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19776] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19776] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19776] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19776] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19777] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19777] Filling out basic attributes, {name='1.19777', nodeId='8847'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20884] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20884] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20884] Filling out basic attributes, {name='1.20884', nodeId='8847'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20884] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20884] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20884] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20884] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20884] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19777] has shape ID '8847'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19777] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19777] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19777] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19777] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19777] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19777] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19777] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19777] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19778] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19778] Filling out basic attributes, {name='1.19778', nodeId='8848'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20885] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20885] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20885] Filling out basic attributes, {name='1.20885', nodeId='8848'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20885] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20885] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20885] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20885] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20885] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19778] has shape ID '8848'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19778] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19778] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19778] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19778] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19778] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19778] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19778] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19778] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19779] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19779] Filling out basic attributes, {name='1.19779', nodeId='8849'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20886] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20886] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20886] Filling out basic attributes, {name='1.20886', nodeId='8849'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20886] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20886] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20886] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20886] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20886] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19779] has shape ID '8849'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19779] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19779] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19779] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19779] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19779] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19779] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19779] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19779] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19780] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19780] Filling out basic attributes, {name='1.19780', nodeId='8850'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20887] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20887] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20887] Filling out basic attributes, {name='1.20887', nodeId='8850'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20887] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20887] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20887] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20887] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20887] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19780] has shape ID '8850'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19780] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19780] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19780] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19780] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19780] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19780] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19780] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19780] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19781] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19781] Filling out basic attributes, {name='1.19781', nodeId='8851'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20888] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20888] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20888] Filling out basic attributes, {name='1.20888', nodeId='8851'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20888] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20888] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20888] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20888] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20888] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19781] has shape ID '8851'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19781] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19781] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19781] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19781] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19781] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19781] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19781] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19781] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19782] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19782] Filling out basic attributes, {name='1.19782', nodeId='8852'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20889] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20889] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20889] Filling out basic attributes, {name='1.20889', nodeId='8852'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20889] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20889] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20889] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20889] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20889] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19782] has shape ID '8852'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19782] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19782] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19782] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19782] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19782] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19782] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19782] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19782] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19783] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19783] Filling out basic attributes, {name='1.19783', nodeId='8853'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20890] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20890] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20890] Filling out basic attributes, {name='1.20890', nodeId='8853'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20890] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20890] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20890] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20890] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20890] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19783] has shape ID '8853'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19783] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19783] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19783] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19783] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19783] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19783] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19783] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19783] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19784] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19784] Filling out basic attributes, {name='1.19784', nodeId='8854'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20891] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20891] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20891] Filling out basic attributes, {name='1.20891', nodeId='8854'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20891] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20891] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20891] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20891] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20891] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19784] has shape ID '8854'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19784] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19784] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19784] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19784] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19784] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19784] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19784] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19784] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19785] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19785] Filling out basic attributes, {name='1.19785', nodeId='8855'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20892] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20892] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20892] Filling out basic attributes, {name='1.20892', nodeId='8855'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20892] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20892] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20892] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20892] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20892] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19785] has shape ID '8855'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19785] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19785] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19785] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19785] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19785] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19785] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19785] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19785] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19786] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19786] Filling out basic attributes, {name='1.19786', nodeId='8856'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20893] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20893] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20893] Filling out basic attributes, {name='1.20893', nodeId='8856'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20893] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20893] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20893] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20893] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20893] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19786] has shape ID '8856'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19786] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19786] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19786] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19786] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19786] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19786] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19786] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19786] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19787] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19787] Filling out basic attributes, {name='1.19787', nodeId='8857'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20894] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20894] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20894] Filling out basic attributes, {name='1.20894', nodeId='8857'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20894] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20894] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20894] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20894] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20894] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19787] has shape ID '8857'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19787] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19787] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19787] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19787] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19787] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19787] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19787] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19787] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19788] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19788] Filling out basic attributes, {name='1.19788', nodeId='8858'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20895] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20895] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20895] Filling out basic attributes, {name='1.20895', nodeId='8858'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20895] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20895] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20895] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20895] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20895] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19788] has shape ID '8858'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19788] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19788] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19788] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19788] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19788] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19788] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19788] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19788] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19789] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19789] Filling out basic attributes, {name='1.19789', nodeId='8859'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20896] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20896] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20896] Filling out basic attributes, {name='1.20896', nodeId='8859'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20896] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20896] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20896] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20896] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20896] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19789] has shape ID '8859'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19789] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19789] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19789] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19789] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19789] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19789] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19789] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19789] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19790] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19790] Filling out basic attributes, {name='1.19790', nodeId='8860'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20897] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20897] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20897] Filling out basic attributes, {name='1.20897', nodeId='8860'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20897] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20897] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20897] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20897] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20897] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19790] has shape ID '8860'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19790] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19790] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19790] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19790] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19790] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19790] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19790] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19790] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19791] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19791] Filling out basic attributes, {name='1.19791', nodeId='8861'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20898] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20898] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20898] Filling out basic attributes, {name='1.20898', nodeId='8861'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20898] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20898] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20898] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20898] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20898] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19791] has shape ID '8861'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19791] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19791] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19791] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19791] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19791] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19791] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19791] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19791] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19792] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19792] Filling out basic attributes, {name='1.19792', nodeId='8862'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20899] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20899] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20899] Filling out basic attributes, {name='1.20899', nodeId='8862'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20899] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20899] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20899] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20899] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20899] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19792] has shape ID '8862'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19792] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19792] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19792] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19792] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19792] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19792] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19792] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19792] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19793] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19793] Filling out basic attributes, {name='1.19793', nodeId='8863'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20900] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20900] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20900] Filling out basic attributes, {name='1.20900', nodeId='8863'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20900] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20900] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20900] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20900] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20900] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19793] has shape ID '8863'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19793] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19793] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19793] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19793] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19793] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19793] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19793] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19793] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19794] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19794] Filling out basic attributes, {name='1.19794', nodeId='8864'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20901] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20901] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20901] Filling out basic attributes, {name='1.20901', nodeId='8864'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20901] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20901] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20901] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20901] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20901] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19794] has shape ID '8864'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19794] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19794] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19794] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19794] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19794] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19794] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19794] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19794] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19795] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19795] Filling out basic attributes, {name='1.19795', nodeId='8865'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20902] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20902] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20902] Filling out basic attributes, {name='1.20902', nodeId='8865'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20902] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20902] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20902] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20902] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20902] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19795] has shape ID '8865'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19795] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19795] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19795] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19795] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19795] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19795] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19795] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19795] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19796] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19796] Filling out basic attributes, {name='1.19796', nodeId='8866'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20903] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20903] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20903] Filling out basic attributes, {name='1.20903', nodeId='8866'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20903] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20903] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20903] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20903] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20903] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19796] has shape ID '8866'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19796] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19796] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19796] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19796] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19796] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19796] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19796] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19796] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19797] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19797] Filling out basic attributes, {name='1.19797', nodeId='8867'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20904] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20904] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20904] Filling out basic attributes, {name='1.20904', nodeId='8867'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20904] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20904] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20904] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20904] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20904] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19797] has shape ID '8867'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19797] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19797] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19797] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19797] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19797] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19797] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19797] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19797] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19798] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19798] Filling out basic attributes, {name='1.19798', nodeId='8868'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20905] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20905] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20905] Filling out basic attributes, {name='1.20905', nodeId='8868'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20905] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20905] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20905] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20905] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20905] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19798] has shape ID '8868'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19798] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19798] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19798] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19798] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19798] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19798] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19798] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19798] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19799] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19799] Filling out basic attributes, {name='1.19799', nodeId='8869'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20906] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20906] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20906] Filling out basic attributes, {name='1.20906', nodeId='8869'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20906] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20906] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20906] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20906] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20906] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19799] has shape ID '8869'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19799] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19799] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19799] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19799] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19799] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19799] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19799] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19799] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.198] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.198] Filling out basic attributes, {name='1.198', nodeId='8870'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11447] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11447] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11447] Filling out basic attributes, {name='1.11447', nodeId='8870'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11447] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11447] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11447] Processing subset: materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11447] Has subset 'Default OBJ' with '11' triangles and materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="33" numVertices="15"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11447] Has '1' subsets, '11' triangles and '15' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.198] has shape ID '8870'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.198] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.198] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.198] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.198] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.198] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.198] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.198] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.198] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19800] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19800] Filling out basic attributes, {name='1.19800', nodeId='8871'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20907] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20907] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20907] Filling out basic attributes, {name='1.20907', nodeId='8871'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20907] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20907] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20907] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20907] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20907] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19800] has shape ID '8871'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19800] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19800] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19800] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19800] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19800] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19800] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19800] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19800] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19801] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19801] Filling out basic attributes, {name='1.19801', nodeId='8872'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20908] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20908] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20908] Filling out basic attributes, {name='1.20908', nodeId='8872'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20908] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20908] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20908] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20908] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20908] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19801] has shape ID '8872'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19801] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19801] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19801] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19801] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19801] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19801] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19801] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19801] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19802] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19802] Filling out basic attributes, {name='1.19802', nodeId='8873'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20909] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20909] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20909] Filling out basic attributes, {name='1.20909', nodeId='8873'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20909] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20909] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20909] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20909] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20909] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19802] has shape ID '8873'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19802] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19802] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19802] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19802] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19802] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19802] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19802] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19802] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19803] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19803] Filling out basic attributes, {name='1.19803', nodeId='8874'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20910] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20910] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20910] Filling out basic attributes, {name='1.20910', nodeId='8874'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20910] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20910] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20910] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20910] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20910] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19803] has shape ID '8874'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19803] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19803] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19803] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19803] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19803] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19803] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19803] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19803] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19804] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19804] Filling out basic attributes, {name='1.19804', nodeId='8875'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20911] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20911] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20911] Filling out basic attributes, {name='1.20911', nodeId='8875'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20911] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20911] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20911] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20911] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20911] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19804] has shape ID '8875'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19804] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19804] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19804] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19804] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19804] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19804] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19804] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19804] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19805] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19805] Filling out basic attributes, {name='1.19805', nodeId='8876'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20912] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20912] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20912] Filling out basic attributes, {name='1.20912', nodeId='8876'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20912] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20912] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20912] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20912] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20912] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19805] has shape ID '8876'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19805] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19805] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19805] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19805] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19805] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19805] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19805] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19805] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19806] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19806] Filling out basic attributes, {name='1.19806', nodeId='8877'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20913] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20913] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20913] Filling out basic attributes, {name='1.20913', nodeId='8877'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20913] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20913] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20913] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20913] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20913] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19806] has shape ID '8877'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19806] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19806] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19806] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19806] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19806] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19806] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19806] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19806] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19807] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19807] Filling out basic attributes, {name='1.19807', nodeId='8878'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20914] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20914] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20914] Filling out basic attributes, {name='1.20914', nodeId='8878'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20914] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20914] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20914] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20914] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20914] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19807] has shape ID '8878'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19807] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19807] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19807] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19807] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19807] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19807] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19807] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19807] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19808] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19808] Filling out basic attributes, {name='1.19808', nodeId='8879'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20915] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20915] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20915] Filling out basic attributes, {name='1.20915', nodeId='8879'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20915] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20915] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20915] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20915] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20915] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19808] has shape ID '8879'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19808] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19808] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19808] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19808] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19808] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19808] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19808] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19808] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19809] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19809] Filling out basic attributes, {name='1.19809', nodeId='8880'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20916] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20916] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20916] Filling out basic attributes, {name='1.20916', nodeId='8880'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20916] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20916] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20916] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20916] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20916] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19809] has shape ID '8880'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19809] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19809] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19809] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19809] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19809] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19809] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19809] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19809] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19810] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19810] Filling out basic attributes, {name='1.19810', nodeId='8881'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20917] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20917] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20917] Filling out basic attributes, {name='1.20917', nodeId='8881'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20917] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20917] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20917] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20917] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20917] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19810] has shape ID '8881'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19810] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19810] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19810] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19810] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19810] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19810] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19810] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19810] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19811] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19811] Filling out basic attributes, {name='1.19811', nodeId='8882'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20918] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20918] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20918] Filling out basic attributes, {name='1.20918', nodeId='8882'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20918] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20918] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20918] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20918] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20918] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19811] has shape ID '8882'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19811] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19811] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19811] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19811] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19811] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19811] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19811] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19811] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19812] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19812] Filling out basic attributes, {name='1.19812', nodeId='8883'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20919] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20919] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20919] Filling out basic attributes, {name='1.20919', nodeId='8883'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20919] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20919] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20919] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20919] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20919] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19812] has shape ID '8883'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19812] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19812] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19812] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19812] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19812] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19812] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19812] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19812] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19813] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19813] Filling out basic attributes, {name='1.19813', nodeId='8884'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20920] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20920] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20920] Filling out basic attributes, {name='1.20920', nodeId='8884'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20920] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20920] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20920] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20920] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20920] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19813] has shape ID '8884'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19813] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19813] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19813] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19813] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19813] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19813] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19813] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19813] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19814] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19814] Filling out basic attributes, {name='1.19814', nodeId='8885'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20921] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20921] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20921] Filling out basic attributes, {name='1.20921', nodeId='8885'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20921] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20921] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20921] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20921] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20921] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19814] has shape ID '8885'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19814] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19814] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19814] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19814] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19814] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19814] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19814] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19814] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19815] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19815] Filling out basic attributes, {name='1.19815', nodeId='8886'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20922] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20922] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20922] Filling out basic attributes, {name='1.20922', nodeId='8886'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20922] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20922] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20922] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20922] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20922] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19815] has shape ID '8886'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19815] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19815] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19815] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19815] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19815] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19815] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19815] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19815] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19816] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19816] Filling out basic attributes, {name='1.19816', nodeId='8887'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20923] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20923] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20923] Filling out basic attributes, {name='1.20923', nodeId='8887'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20923] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20923] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20923] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20923] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20923] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19816] has shape ID '8887'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19816] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19816] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19816] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19816] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19816] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19816] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19816] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19816] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19817] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19817] Filling out basic attributes, {name='1.19817', nodeId='8888'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20924] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20924] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20924] Filling out basic attributes, {name='1.20924', nodeId='8888'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20924] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20924] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20924] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20924] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20924] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19817] has shape ID '8888'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19817] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19817] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19817] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19817] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19817] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19817] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19817] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19817] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19818] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19818] Filling out basic attributes, {name='1.19818', nodeId='8889'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20925] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20925] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20925] Filling out basic attributes, {name='1.20925', nodeId='8889'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20925] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20925] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20925] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20925] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20925] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19818] has shape ID '8889'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19818] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19818] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19818] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19818] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19818] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19818] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19818] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19818] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19819] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19819] Filling out basic attributes, {name='1.19819', nodeId='8890'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20926] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20926] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20926] Filling out basic attributes, {name='1.20926', nodeId='8890'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20926] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20926] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20926] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20926] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20926] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19819] has shape ID '8890'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19819] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19819] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19819] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19819] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19819] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19819] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19819] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19819] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19820] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19820] Filling out basic attributes, {name='1.19820', nodeId='8891'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20927] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20927] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20927] Filling out basic attributes, {name='1.20927', nodeId='8891'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20927] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20927] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20927] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20927] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20927] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19820] has shape ID '8891'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19820] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19820] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19820] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19820] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19820] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19820] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19820] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19820] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19821] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19821] Filling out basic attributes, {name='1.19821', nodeId='8892'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20928] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20928] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20928] Filling out basic attributes, {name='1.20928', nodeId='8892'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20928] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20928] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20928] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20928] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20928] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19821] has shape ID '8892'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19821] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19821] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19821] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19821] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19821] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19821] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19821] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19821] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19822] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19822] Filling out basic attributes, {name='1.19822', nodeId='8893'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20929] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20929] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20929] Filling out basic attributes, {name='1.20929', nodeId='8893'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20929] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20929] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20929] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20929] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20929] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19822] has shape ID '8893'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19822] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19822] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19822] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19822] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19822] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19822] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19822] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19822] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19823] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19823] Filling out basic attributes, {name='1.19823', nodeId='8894'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20930] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20930] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20930] Filling out basic attributes, {name='1.20930', nodeId='8894'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20930] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20930] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20930] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20930] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20930] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19823] has shape ID '8894'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19823] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19823] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19823] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19823] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19823] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19823] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19823] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19823] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19824] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19824] Filling out basic attributes, {name='1.19824', nodeId='8895'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20931] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20931] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20931] Filling out basic attributes, {name='1.20931', nodeId='8895'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20931] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20931] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20931] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20931] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20931] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19824] has shape ID '8895'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19824] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19824] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19824] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19824] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19824] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19824] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19824] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19824] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19825] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19825] Filling out basic attributes, {name='1.19825', nodeId='8896'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20932] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20932] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20932] Filling out basic attributes, {name='1.20932', nodeId='8896'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20932] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20932] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20932] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20932] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20932] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19825] has shape ID '8896'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19825] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19825] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19825] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19825] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19825] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19825] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19825] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19825] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19826] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19826] Filling out basic attributes, {name='1.19826', nodeId='8897'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20933] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20933] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20933] Filling out basic attributes, {name='1.20933', nodeId='8897'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20933] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20933] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20933] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20933] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20933] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19826] has shape ID '8897'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19826] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19826] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19826] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19826] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19826] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19826] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19826] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19826] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19827] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19827] Filling out basic attributes, {name='1.19827', nodeId='8898'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20934] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20934] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20934] Filling out basic attributes, {name='1.20934', nodeId='8898'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20934] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20934] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20934] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20934] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20934] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19827] has shape ID '8898'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19827] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19827] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19827] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19827] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19827] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19827] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19827] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19827] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19828] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19828] Filling out basic attributes, {name='1.19828', nodeId='8899'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20935] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20935] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20935] Filling out basic attributes, {name='1.20935', nodeId='8899'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20935] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20935] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20935] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20935] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20935] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19828] has shape ID '8899'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19828] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19828] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19828] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19828] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19828] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19828] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19828] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19828] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19829] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19829] Filling out basic attributes, {name='1.19829', nodeId='8900'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20936] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20936] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20936] Filling out basic attributes, {name='1.20936', nodeId='8900'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20936] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20936] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20936] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20936] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20936] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19829] has shape ID '8900'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19829] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19829] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19829] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19829] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19829] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19829] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19829] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19829] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19830] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19830] Filling out basic attributes, {name='1.19830', nodeId='8901'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20937] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20937] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20937] Filling out basic attributes, {name='1.20937', nodeId='8901'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20937] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20937] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20937] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20937] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20937] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19830] has shape ID '8901'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19830] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19830] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19830] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19830] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19830] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19830] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19830] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19830] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19831] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19831] Filling out basic attributes, {name='1.19831', nodeId='8902'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20938] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20938] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20938] Filling out basic attributes, {name='1.20938', nodeId='8902'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20938] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20938] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20938] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20938] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20938] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19831] has shape ID '8902'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19831] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19831] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19831] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19831] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19831] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19831] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19831] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19831] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19832] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19832] Filling out basic attributes, {name='1.19832', nodeId='8903'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20939] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20939] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20939] Filling out basic attributes, {name='1.20939', nodeId='8903'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20939] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20939] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20939] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20939] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20939] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19832] has shape ID '8903'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19832] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19832] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19832] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19832] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19832] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19832] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19832] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19832] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19833] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19833] Filling out basic attributes, {name='1.19833', nodeId='8904'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20940] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20940] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20940] Filling out basic attributes, {name='1.20940', nodeId='8904'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20940] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20940] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20940] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20940] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20940] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19833] has shape ID '8904'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19833] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19833] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19833] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19833] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19833] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19833] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19833] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19833] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19834] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19834] Filling out basic attributes, {name='1.19834', nodeId='8905'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20941] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20941] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20941] Filling out basic attributes, {name='1.20941', nodeId='8905'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20941] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20941] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20941] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20941] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20941] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19834] has shape ID '8905'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19834] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19834] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19834] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19834] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19834] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19834] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19834] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19834] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19835] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19835] Filling out basic attributes, {name='1.19835', nodeId='8906'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20942] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20942] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20942] Filling out basic attributes, {name='1.20942', nodeId='8906'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20942] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20942] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20942] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20942] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20942] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19835] has shape ID '8906'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19835] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19835] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19835] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19835] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19835] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19835] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19835] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19835] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19836] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19836] Filling out basic attributes, {name='1.19836', nodeId='8907'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20943] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20943] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20943] Filling out basic attributes, {name='1.20943', nodeId='8907'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20943] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20943] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20943] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20943] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20943] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19836] has shape ID '8907'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19836] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19836] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19836] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19836] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19836] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19836] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19836] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19836] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19837] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19837] Filling out basic attributes, {name='1.19837', nodeId='8908'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20944] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20944] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20944] Filling out basic attributes, {name='1.20944', nodeId='8908'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20944] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20944] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20944] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20944] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20944] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19837] has shape ID '8908'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19837] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19837] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19837] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19837] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19837] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19837] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19837] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19837] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19838] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19838] Filling out basic attributes, {name='1.19838', nodeId='8909'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20945] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20945] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20945] Filling out basic attributes, {name='1.20945', nodeId='8909'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20945] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20945] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20945] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20945] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20945] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19838] has shape ID '8909'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19838] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19838] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19838] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19838] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19838] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19838] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19838] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19838] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19839] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19839] Filling out basic attributes, {name='1.19839', nodeId='8910'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20946] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20946] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20946] Filling out basic attributes, {name='1.20946', nodeId='8910'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20946] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20946] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20946] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20946] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20946] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19839] has shape ID '8910'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19839] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19839] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19839] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19839] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19839] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19839] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19839] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19839] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19840] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19840] Filling out basic attributes, {name='1.19840', nodeId='8911'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20947] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20947] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20947] Filling out basic attributes, {name='1.20947', nodeId='8911'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20947] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20947] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20947] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20947] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20947] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19840] has shape ID '8911'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19840] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19840] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19840] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19840] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19840] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19840] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19840] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19840] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19841] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19841] Filling out basic attributes, {name='1.19841', nodeId='8912'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20948] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20948] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20948] Filling out basic attributes, {name='1.20948', nodeId='8912'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20948] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20948] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20948] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20948] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20948] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19841] has shape ID '8912'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19841] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19841] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19841] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19841] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19841] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19841] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19841] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19841] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19842] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19842] Filling out basic attributes, {name='1.19842', nodeId='8913'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20949] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20949] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20949] Filling out basic attributes, {name='1.20949', nodeId='8913'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20949] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20949] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20949] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20949] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20949] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19842] has shape ID '8913'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19842] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19842] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19842] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19842] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19842] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19842] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19842] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19842] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19843] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19843] Filling out basic attributes, {name='1.19843', nodeId='8914'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20950] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20950] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20950] Filling out basic attributes, {name='1.20950', nodeId='8914'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20950] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20950] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20950] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20950] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20950] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19843] has shape ID '8914'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19843] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19843] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19843] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19843] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19843] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19843] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19843] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19843] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19844] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19844] Filling out basic attributes, {name='1.19844', nodeId='8915'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20951] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20951] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20951] Filling out basic attributes, {name='1.20951', nodeId='8915'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20951] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20951] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20951] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20951] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20951] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19844] has shape ID '8915'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19844] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19844] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19844] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19844] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19844] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19844] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19844] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19844] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19845] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19845] Filling out basic attributes, {name='1.19845', nodeId='8916'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20952] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20952] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20952] Filling out basic attributes, {name='1.20952', nodeId='8916'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20952] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20952] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20952] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20952] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20952] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19845] has shape ID '8916'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19845] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19845] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19845] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19845] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19845] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19845] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19845] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19845] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19846] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19846] Filling out basic attributes, {name='1.19846', nodeId='8917'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20953] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20953] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20953] Filling out basic attributes, {name='1.20953', nodeId='8917'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20953] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20953] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20953] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20953] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20953] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19846] has shape ID '8917'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19846] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19846] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19846] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19846] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19846] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19846] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19846] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19846] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19847] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19847] Filling out basic attributes, {name='1.19847', nodeId='8918'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20954] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20954] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20954] Filling out basic attributes, {name='1.20954', nodeId='8918'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20954] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20954] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20954] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20954] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20954] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19847] has shape ID '8918'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19847] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19847] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19847] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19847] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19847] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19847] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19847] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19847] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19848] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19848] Filling out basic attributes, {name='1.19848', nodeId='8919'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20955] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20955] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20955] Filling out basic attributes, {name='1.20955', nodeId='8919'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20955] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20955] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20955] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20955] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20955] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19848] has shape ID '8919'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19848] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19848] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19848] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19848] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19848] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19848] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19848] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19848] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19849] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19849] Filling out basic attributes, {name='1.19849', nodeId='8920'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20956] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20956] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20956] Filling out basic attributes, {name='1.20956', nodeId='8920'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20956] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20956] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20956] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20956] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20956] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19849] has shape ID '8920'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19849] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19849] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19849] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19849] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19849] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19849] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19849] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19849] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19850] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19850] Filling out basic attributes, {name='1.19850', nodeId='8921'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20957] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20957] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20957] Filling out basic attributes, {name='1.20957', nodeId='8921'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20957] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20957] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20957] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20957] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20957] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19850] has shape ID '8921'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19850] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19850] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19850] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19850] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19850] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19850] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19850] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19850] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19851] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19851] Filling out basic attributes, {name='1.19851', nodeId='8922'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20958] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20958] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20958] Filling out basic attributes, {name='1.20958', nodeId='8922'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20958] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20958] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20958] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20958] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20958] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19851] has shape ID '8922'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19851] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19851] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19851] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19851] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19851] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19851] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19851] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19851] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19852] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19852] Filling out basic attributes, {name='1.19852', nodeId='8923'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20959] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20959] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20959] Filling out basic attributes, {name='1.20959', nodeId='8923'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20959] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20959] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20959] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20959] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20959] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19852] has shape ID '8923'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19852] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19852] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19852] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19852] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19852] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19852] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19852] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19852] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19853] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19853] Filling out basic attributes, {name='1.19853', nodeId='8924'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20960] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20960] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20960] Filling out basic attributes, {name='1.20960', nodeId='8924'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20960] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20960] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20960] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20960] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20960] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19853] has shape ID '8924'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19853] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19853] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19853] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19853] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19853] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19853] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19853] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19853] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19854] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19854] Filling out basic attributes, {name='1.19854', nodeId='8925'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20961] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20961] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20961] Filling out basic attributes, {name='1.20961', nodeId='8925'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20961] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20961] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20961] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20961] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20961] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19854] has shape ID '8925'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19854] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19854] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19854] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19854] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19854] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19854] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19854] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19854] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19855] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19855] Filling out basic attributes, {name='1.19855', nodeId='8926'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20962] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20962] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20962] Filling out basic attributes, {name='1.20962', nodeId='8926'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20962] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20962] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20962] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20962] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20962] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19855] has shape ID '8926'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19855] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19855] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19855] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19855] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19855] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19855] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19855] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19855] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19856] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19856] Filling out basic attributes, {name='1.19856', nodeId='8927'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20963] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20963] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20963] Filling out basic attributes, {name='1.20963', nodeId='8927'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20963] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20963] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20963] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20963] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20963] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19856] has shape ID '8927'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19856] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19856] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19856] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19856] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19856] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19856] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19856] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19856] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19857] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19857] Filling out basic attributes, {name='1.19857', nodeId='8928'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20964] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20964] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20964] Filling out basic attributes, {name='1.20964', nodeId='8928'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20964] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20964] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20964] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20964] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20964] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19857] has shape ID '8928'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19857] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19857] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19857] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19857] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19857] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19857] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19857] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19857] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19858] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19858] Filling out basic attributes, {name='1.19858', nodeId='8929'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20965] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20965] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20965] Filling out basic attributes, {name='1.20965', nodeId='8929'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20965] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20965] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20965] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20965] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20965] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19858] has shape ID '8929'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19858] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19858] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19858] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19858] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19858] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19858] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19858] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19858] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19859] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19859] Filling out basic attributes, {name='1.19859', nodeId='8930'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20966] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20966] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20966] Filling out basic attributes, {name='1.20966', nodeId='8930'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20966] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20966] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20966] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20966] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20966] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19859] has shape ID '8930'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19859] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19859] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19859] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19859] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19859] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19859] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19859] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19859] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19860] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19860] Filling out basic attributes, {name='1.19860', nodeId='8931'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20967] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20967] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20967] Filling out basic attributes, {name='1.20967', nodeId='8931'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20967] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20967] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20967] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20967] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20967] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19860] has shape ID '8931'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19860] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19860] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19860] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19860] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19860] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19860] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19860] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19860] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19861] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19861] Filling out basic attributes, {name='1.19861', nodeId='8932'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20968] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20968] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20968] Filling out basic attributes, {name='1.20968', nodeId='8932'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20968] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20968] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20968] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20968] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20968] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19861] has shape ID '8932'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19861] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19861] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19861] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19861] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19861] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19861] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19861] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19861] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19862] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19862] Filling out basic attributes, {name='1.19862', nodeId='8933'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20969] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20969] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20969] Filling out basic attributes, {name='1.20969', nodeId='8933'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20969] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20969] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20969] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20969] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20969] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19862] has shape ID '8933'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19862] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19862] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19862] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19862] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19862] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19862] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19862] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19862] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19863] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19863] Filling out basic attributes, {name='1.19863', nodeId='8934'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20970] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20970] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20970] Filling out basic attributes, {name='1.20970', nodeId='8934'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20970] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20970] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20970] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20970] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20970] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19863] has shape ID '8934'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19863] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19863] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19863] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19863] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19863] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19863] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19863] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19863] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19864] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19864] Filling out basic attributes, {name='1.19864', nodeId='8935'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20971] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20971] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20971] Filling out basic attributes, {name='1.20971', nodeId='8935'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20971] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20971] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20971] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20971] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20971] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19864] has shape ID '8935'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19864] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19864] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19864] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19864] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19864] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19864] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19864] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19864] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19865] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19865] Filling out basic attributes, {name='1.19865', nodeId='8936'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20972] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20972] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20972] Filling out basic attributes, {name='1.20972', nodeId='8936'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20972] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20972] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20972] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20972] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20972] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19865] has shape ID '8936'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19865] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19865] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19865] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19865] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19865] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19865] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19865] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19865] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19866] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19866] Filling out basic attributes, {name='1.19866', nodeId='8937'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20973] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20973] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20973] Filling out basic attributes, {name='1.20973', nodeId='8937'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20973] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20973] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20973] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20973] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20973] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19866] has shape ID '8937'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19866] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19866] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19866] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19866] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19866] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19866] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19866] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19866] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19867] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19867] Filling out basic attributes, {name='1.19867', nodeId='8938'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20974] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20974] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20974] Filling out basic attributes, {name='1.20974', nodeId='8938'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20974] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20974] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20974] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20974] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20974] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19867] has shape ID '8938'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19867] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19867] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19867] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19867] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19867] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19867] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19867] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19867] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19868] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19868] Filling out basic attributes, {name='1.19868', nodeId='8939'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20975] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20975] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20975] Filling out basic attributes, {name='1.20975', nodeId='8939'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20975] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20975] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20975] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20975] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20975] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19868] has shape ID '8939'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19868] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19868] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19868] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19868] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19868] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19868] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19868] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19868] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19869] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19869] Filling out basic attributes, {name='1.19869', nodeId='8940'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20976] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20976] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20976] Filling out basic attributes, {name='1.20976', nodeId='8940'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20976] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20976] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20976] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20976] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20976] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19869] has shape ID '8940'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19869] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19869] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19869] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19869] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19869] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19869] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19869] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19869] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19870] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19870] Filling out basic attributes, {name='1.19870', nodeId='8941'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20977] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20977] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20977] Filling out basic attributes, {name='1.20977', nodeId='8941'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20977] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20977] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20977] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20977] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20977] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19870] has shape ID '8941'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19870] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19870] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19870] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19870] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19870] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19870] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19870] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19870] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19871] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19871] Filling out basic attributes, {name='1.19871', nodeId='8942'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20978] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20978] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20978] Filling out basic attributes, {name='1.20978', nodeId='8942'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20978] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20978] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20978] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20978] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20978] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19871] has shape ID '8942'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19871] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19871] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19871] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19871] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19871] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19871] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19871] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19871] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19872] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19872] Filling out basic attributes, {name='1.19872', nodeId='8943'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20979] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20979] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20979] Filling out basic attributes, {name='1.20979', nodeId='8943'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20979] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20979] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20979] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20979] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20979] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19872] has shape ID '8943'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19872] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19872] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19872] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19872] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19872] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19872] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19872] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19872] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19873] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19873] Filling out basic attributes, {name='1.19873', nodeId='8944'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20980] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20980] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20980] Filling out basic attributes, {name='1.20980', nodeId='8944'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20980] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20980] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20980] Processing subset: materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20980] Has subset 'Default OBJ' with '1' triangles and materialId="1" numTriangles="1" firstIndex="0" firstVertex="0" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20980] Has '1' subsets, '1' triangles and '3' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19873] has shape ID '8944'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19873] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19873] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19873] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19873] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19873] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19873] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19873] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19873] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19874] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19874] Filling out basic attributes, {name='1.19874', nodeId='8945'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20981] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20981] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20981] Filling out basic attributes, {name='1.20981', nodeId='8945'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20981] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20981] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20981] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20981] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20981] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19874] has shape ID '8945'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19874] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19874] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19874] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19874] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19874] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19874] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19874] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19874] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19875] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19875] Filling out basic attributes, {name='1.19875', nodeId='8946'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20982] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20982] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20982] Filling out basic attributes, {name='1.20982', nodeId='8946'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20982] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20982] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20982] Processing subset: materialId="1" numTriangles="17" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20982] Has subset 'Default OBJ' with '17' triangles and materialId="1" numTriangles="17" firstIndex="0" firstVertex="0" numIndices="51" numVertices="25"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20982] Has '1' subsets, '17' triangles and '25' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19875] has shape ID '8946'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19875] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19875] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19875] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19875] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19875] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19875] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19875] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19875] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19876] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19876] Filling out basic attributes, {name='1.19876', nodeId='8947'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20983] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20983] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20983] Filling out basic attributes, {name='1.20983', nodeId='8947'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20983] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20983] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20983] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20983] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20983] Has '1' subsets, '3' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19876] has shape ID '8947'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19876] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19876] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19876] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19876] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19876] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19876] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19876] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19876] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19877] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19877] Filling out basic attributes, {name='1.19877', nodeId='8948'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20984] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20984] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20984] Filling out basic attributes, {name='1.20984', nodeId='8948'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20984] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20984] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20984] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20984] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="11"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20984] Has '1' subsets, '4' triangles and '11' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19877] has shape ID '8948'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19877] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19877] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19877] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19877] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19877] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19877] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19877] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19877] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19878] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19878] Filling out basic attributes, {name='1.19878', nodeId='8949'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20985] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20985] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20985] Filling out basic attributes, {name='1.20985', nodeId='8949'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20985] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20985] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20985] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20985] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20985] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19878] has shape ID '8949'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19878] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19878] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19878] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19878] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19878] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19878] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19878] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19878] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19879] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19879] Filling out basic attributes, {name='1.19879', nodeId='8950'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20986] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20986] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20986] Filling out basic attributes, {name='1.20986', nodeId='8950'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20986] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20986] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20986] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20986] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20986] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19879] has shape ID '8950'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19879] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19879] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19879] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19879] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19879] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19879] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19879] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19879] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19880] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19880] Filling out basic attributes, {name='1.19880', nodeId='8951'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20987] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20987] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20987] Filling out basic attributes, {name='1.20987', nodeId='8951'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20987] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20987] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20987] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20987] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20987] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19880] has shape ID '8951'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19880] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19880] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19880] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19880] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19880] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19880] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19880] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19880] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19881] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19881] Filling out basic attributes, {name='1.19881', nodeId='8952'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20988] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20988] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20988] Filling out basic attributes, {name='1.20988', nodeId='8952'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20988] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20988] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20988] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20988] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20988] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19881] has shape ID '8952'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19881] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19881] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19881] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19881] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19881] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19881] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19881] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19881] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19882] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19882] Filling out basic attributes, {name='1.19882', nodeId='8953'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20989] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20989] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20989] Filling out basic attributes, {name='1.20989', nodeId='8953'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20989] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20989] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20989] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20989] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20989] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19882] has shape ID '8953'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19882] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19882] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19882] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19882] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19882] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19882] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19882] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19882] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19883] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19883] Filling out basic attributes, {name='1.19883', nodeId='8954'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20990] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20990] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20990] Filling out basic attributes, {name='1.20990', nodeId='8954'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20990] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20990] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20990] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20990] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20990] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19883] has shape ID '8954'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19883] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19883] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19883] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19883] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19883] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19883] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19883] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19883] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19884] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19884] Filling out basic attributes, {name='1.19884', nodeId='8955'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20991] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20991] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20991] Filling out basic attributes, {name='1.20991', nodeId='8955'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20991] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20991] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20991] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20991] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20991] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19884] has shape ID '8955'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19884] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19884] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19884] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19884] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19884] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19884] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19884] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19884] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19885] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19885] Filling out basic attributes, {name='1.19885', nodeId='8956'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20992] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20992] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20992] Filling out basic attributes, {name='1.20992', nodeId='8956'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20992] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20992] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20992] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20992] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20992] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19885] has shape ID '8956'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19885] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19885] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19885] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19885] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19885] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19885] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19885] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19885] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19886] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19886] Filling out basic attributes, {name='1.19886', nodeId='8957'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20993] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20993] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20993] Filling out basic attributes, {name='1.20993', nodeId='8957'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20993] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20993] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20993] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20993] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20993] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19886] has shape ID '8957'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19886] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19886] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19886] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19886] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19886] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19886] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19886] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19886] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19887] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19887] Filling out basic attributes, {name='1.19887', nodeId='8958'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20994] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20994] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20994] Filling out basic attributes, {name='1.20994', nodeId='8958'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20994] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20994] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20994] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20994] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20994] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19887] has shape ID '8958'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19887] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19887] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19887] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19887] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19887] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19887] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19887] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19887] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19888] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19888] Filling out basic attributes, {name='1.19888', nodeId='8959'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20995] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20995] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20995] Filling out basic attributes, {name='1.20995', nodeId='8959'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20995] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20995] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20995] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20995] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20995] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19888] has shape ID '8959'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19888] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19888] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19888] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19888] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19888] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19888] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19888] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19888] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19889] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19889] Filling out basic attributes, {name='1.19889', nodeId='8960'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20996] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20996] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20996] Filling out basic attributes, {name='1.20996', nodeId='8960'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20996] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20996] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20996] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20996] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20996] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19889] has shape ID '8960'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19889] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19889] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19889] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19889] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19889] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19889] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19889] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19889] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19890] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19890] Filling out basic attributes, {name='1.19890', nodeId='8961'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20997] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20997] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20997] Filling out basic attributes, {name='1.20997', nodeId='8961'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20997] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20997] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20997] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20997] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20997] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19890] has shape ID '8961'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19890] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19890] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19890] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19890] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19890] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19890] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19890] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19890] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19891] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19891] Filling out basic attributes, {name='1.19891', nodeId='8962'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20998] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20998] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20998] Filling out basic attributes, {name='1.20998', nodeId='8962'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20998] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20998] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20998] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20998] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20998] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19891] has shape ID '8962'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19891] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19891] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19891] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19891] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19891] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19891] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19891] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19891] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19892] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19892] Filling out basic attributes, {name='1.19892', nodeId='8963'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20999] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.20999] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.20999] Filling out basic attributes, {name='1.20999', nodeId='8963'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.20999] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.20999] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20999] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.20999] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.20999] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19892] has shape ID '8963'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19892] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19892] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19892] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19892] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19892] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19892] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19892] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19892] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19893] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19893] Filling out basic attributes, {name='1.19893', nodeId='8964'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21000] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21000] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21000] Filling out basic attributes, {name='1.21000', nodeId='8964'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21000] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21000] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21000] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21000] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21000] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19893] has shape ID '8964'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19893] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19893] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19893] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19893] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19893] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19893] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19893] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19893] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19894] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19894] Filling out basic attributes, {name='1.19894', nodeId='8965'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21001] Filling out basic attributes, {name='1.21001', nodeId='8965'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21001] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21001] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21001] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21001] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21001] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19894] has shape ID '8965'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19894] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19894] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19894] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19894] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19894] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19894] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19894] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19894] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19895] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19895] Filling out basic attributes, {name='1.19895', nodeId='8966'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21002] Filling out basic attributes, {name='1.21002', nodeId='8966'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21002] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21002] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21002] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21002] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21002] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19895] has shape ID '8966'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19895] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19895] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19895] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19895] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19895] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19895] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19895] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19895] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19896] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19896] Filling out basic attributes, {name='1.19896', nodeId='8967'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21003] Filling out basic attributes, {name='1.21003', nodeId='8967'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21003] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21003] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21003] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21003] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21003] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19896] has shape ID '8967'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19896] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19896] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19896] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19896] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19896] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19896] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19896] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19896] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19897] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19897] Filling out basic attributes, {name='1.19897', nodeId='8968'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21004] Filling out basic attributes, {name='1.21004', nodeId='8968'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21004] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21004] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21004] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21004] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21004] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19897] has shape ID '8968'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19897] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19897] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19897] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19897] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19897] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19897] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19897] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19897] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19898] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19898] Filling out basic attributes, {name='1.19898', nodeId='8969'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21005] Filling out basic attributes, {name='1.21005', nodeId='8969'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21005] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21005] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21005] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21005] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21005] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19898] has shape ID '8969'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19898] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19898] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19898] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19898] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19898] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19898] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19898] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19898] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19899] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19899] Filling out basic attributes, {name='1.19899', nodeId='8970'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21006] Filling out basic attributes, {name='1.21006', nodeId='8970'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21006] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21006] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21006] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21006] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21006] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19899] has shape ID '8970'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19899] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19899] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19899] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19899] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19899] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19899] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19899] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19899] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.199] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.199] Filling out basic attributes, {name='1.199', nodeId='8971'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11448] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11448] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11448] Filling out basic attributes, {name='1.11448', nodeId='8971'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11448] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11448] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11448] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11448] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="17"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11448] Has '1' subsets, '13' triangles and '17' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.199] has shape ID '8971'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.199] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.199] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.199] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.199] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.199] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.199] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.199] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.199] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19900] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19900] Filling out basic attributes, {name='1.19900', nodeId='8972'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21007] Filling out basic attributes, {name='1.21007', nodeId='8972'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21007] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21007] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21007] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21007] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21007] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19900] has shape ID '8972'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19900] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19900] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19900] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19900] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19900] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19900] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19900] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19900] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19901] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19901] Filling out basic attributes, {name='1.19901', nodeId='8973'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21008] Filling out basic attributes, {name='1.21008', nodeId='8973'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21008] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21008] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21008] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21008] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21008] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19901] has shape ID '8973'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19901] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19901] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19901] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19901] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19901] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19901] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19901] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19901] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19902] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19902] Filling out basic attributes, {name='1.19902', nodeId='8974'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21009] Filling out basic attributes, {name='1.21009', nodeId='8974'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21009] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21009] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21009] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21009] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21009] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19902] has shape ID '8974'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19902] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19902] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19902] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19902] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19902] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19902] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19902] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19902] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19903] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19903] Filling out basic attributes, {name='1.19903', nodeId='8975'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21010] Filling out basic attributes, {name='1.21010', nodeId='8975'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21010] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21010] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21010] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21010] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21010] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19903] has shape ID '8975'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19903] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19903] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19903] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19903] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19903] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19903] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19903] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19903] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19904] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19904] Filling out basic attributes, {name='1.19904', nodeId='8976'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21011] Filling out basic attributes, {name='1.21011', nodeId='8976'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21011] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21011] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21011] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21011] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21011] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19904] has shape ID '8976'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19904] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19904] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19904] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19904] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19904] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19904] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19904] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19904] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19905] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19905] Filling out basic attributes, {name='1.19905', nodeId='8977'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21012] Filling out basic attributes, {name='1.21012', nodeId='8977'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21012] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21012] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21012] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21012] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21012] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19905] has shape ID '8977'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19905] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19905] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19905] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19905] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19905] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19905] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19905] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19905] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19906] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19906] Filling out basic attributes, {name='1.19906', nodeId='8978'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21013] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21013] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21013] Filling out basic attributes, {name='1.21013', nodeId='8978'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21013] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21013] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21013] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21013] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21013] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19906] has shape ID '8978'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19906] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19906] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19906] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19906] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19906] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19906] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19906] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19906] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19907] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19907] Filling out basic attributes, {name='1.19907', nodeId='8979'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21014] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21014] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21014] Filling out basic attributes, {name='1.21014', nodeId='8979'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21014] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21014] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21014] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21014] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21014] Has '1' subsets, '2' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19907] has shape ID '8979'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19907] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19907] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19907] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19907] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19907] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19907] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19907] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19907] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19908] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19908] Filling out basic attributes, {name='1.19908', nodeId='8980'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21015] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21015] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21015] Filling out basic attributes, {name='1.21015', nodeId='8980'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21015] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21015] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21015] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21015] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21015] Has '1' subsets, '6' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19908] has shape ID '8980'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19908] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19908] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19908] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19908] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19908] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19908] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19908] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19908] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19909] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19909] Filling out basic attributes, {name='1.19909', nodeId='8981'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21016] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21016] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21016] Filling out basic attributes, {name='1.21016', nodeId='8981'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21016] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21016] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21016] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21016] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21016] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19909] has shape ID '8981'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19909] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19909] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19909] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19909] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19909] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19909] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19909] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19909] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19910] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19910] Filling out basic attributes, {name='1.19910', nodeId='8982'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21017] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21017] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21017] Filling out basic attributes, {name='1.21017', nodeId='8982'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21017] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21017] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21017] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21017] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21017] Has '1' subsets, '2' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19910] has shape ID '8982'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19910] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19910] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19910] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19910] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19910] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19910] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19910] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19910] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19911] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19911] Filling out basic attributes, {name='1.19911', nodeId='8983'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21018] Filling out basic attributes, {name='1.21018', nodeId='8983'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21018] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21018] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21018] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21018] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21018] Has '1' subsets, '8' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19911] has shape ID '8983'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19911] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19911] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19911] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19911] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19911] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19911] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19911] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19911] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19912] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19912] Filling out basic attributes, {name='1.19912', nodeId='8984'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21019] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21019] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21019] Filling out basic attributes, {name='1.21019', nodeId='8984'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21019] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21019] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21019] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21019] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21019] Has '1' subsets, '10' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19912] has shape ID '8984'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19912] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19912] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19912] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19912] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19912] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19912] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19912] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19912] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19913] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19913] Filling out basic attributes, {name='1.19913', nodeId='8985'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21020] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21020] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21020] Filling out basic attributes, {name='1.21020', nodeId='8985'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21020] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21020] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21020] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21020] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21020] Has '1' subsets, '6' triangles and '9' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19913] has shape ID '8985'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19913] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19913] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19913] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19913] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19913] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19913] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19913] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19913] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19914] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19914] Filling out basic attributes, {name='1.19914', nodeId='8986'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21021] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21021] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21021] Filling out basic attributes, {name='1.21021', nodeId='8986'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21021] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21021] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21021] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21021] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="17"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21021] Has '1' subsets, '13' triangles and '17' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19914] has shape ID '8986'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19914] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19914] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19914] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19914] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19914] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19914] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19914] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19914] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19915] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19915] Filling out basic attributes, {name='1.19915', nodeId='8987'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21022] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21022] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21022] Filling out basic attributes, {name='1.21022', nodeId='8987'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21022] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21022] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21022] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21022] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="39"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21022] Has '1' subsets, '22' triangles and '39' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19915] has shape ID '8987'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19915] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19915] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19915] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19915] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19915] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19915] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19915] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19915] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19916] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19916] Filling out basic attributes, {name='1.19916', nodeId='8988'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21023] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21023] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21023] Filling out basic attributes, {name='1.21023', nodeId='8988'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21023] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21023] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21023] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21023] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="32"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21023] Has '1' subsets, '22' triangles and '32' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19916] has shape ID '8988'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19916] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19916] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19916] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19916] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19916] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19916] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19916] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19916] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19917] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19917] Filling out basic attributes, {name='1.19917', nodeId='8989'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21024] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21024] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21024] Filling out basic attributes, {name='1.21024', nodeId='8989'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21024] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21024] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21024] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21024] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21024] Has '1' subsets, '6' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19917] has shape ID '8989'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19917] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19917] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19917] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19917] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19917] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19917] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19917] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19917] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19918] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19918] Filling out basic attributes, {name='1.19918', nodeId='8990'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21025] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21025] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21025] Filling out basic attributes, {name='1.21025', nodeId='8990'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21025] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21025] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21025] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21025] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21025] Has '1' subsets, '6' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19918] has shape ID '8990'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19918] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19918] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19918] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19918] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19918] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19918] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19918] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19918] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19919] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19919] Filling out basic attributes, {name='1.19919', nodeId='8991'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21026] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21026] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21026] Filling out basic attributes, {name='1.21026', nodeId='8991'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21026] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21026] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21026] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21026] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="26"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21026] Has '1' subsets, '22' triangles and '26' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19919] has shape ID '8991'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19919] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19919] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19919] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19919] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19919] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19919] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19919] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19919] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19920] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19920] Filling out basic attributes, {name='1.19920', nodeId='8992'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21027] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21027] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21027] Filling out basic attributes, {name='1.21027', nodeId='8992'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21027] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21027] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21027] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21027] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21027] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19920] has shape ID '8992'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19920] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19920] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19920] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19920] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19920] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19920] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19920] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19920] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19921] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19921] Filling out basic attributes, {name='1.19921', nodeId='8993'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21028] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21028] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21028] Filling out basic attributes, {name='1.21028', nodeId='8993'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21028] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21028] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21028] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21028] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21028] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19921] has shape ID '8993'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19921] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19921] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19921] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19921] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19921] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19921] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19921] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19921] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19922] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19922] Filling out basic attributes, {name='1.19922', nodeId='8994'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21029] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21029] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21029] Filling out basic attributes, {name='1.21029', nodeId='8994'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21029] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21029] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21029] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21029] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21029] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19922] has shape ID '8994'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19922] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19922] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19922] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19922] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19922] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19922] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19922] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19922] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19923] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19923] Filling out basic attributes, {name='1.19923', nodeId='8995'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21030] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21030] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21030] Filling out basic attributes, {name='1.21030', nodeId='8995'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21030] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21030] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21030] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21030] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21030] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19923] has shape ID '8995'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19923] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19923] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19923] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19923] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19923] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19923] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19923] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19923] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19924] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19924] Filling out basic attributes, {name='1.19924', nodeId='8996'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21031] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21031] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21031] Filling out basic attributes, {name='1.21031', nodeId='8996'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21031] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21031] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21031] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21031] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21031] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19924] has shape ID '8996'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19924] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19924] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19924] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19924] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19924] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19924] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19924] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19924] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19925] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19925] Filling out basic attributes, {name='1.19925', nodeId='8997'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21032] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21032] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21032] Filling out basic attributes, {name='1.21032', nodeId='8997'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21032] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21032] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21032] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21032] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21032] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19925] has shape ID '8997'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19925] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19925] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19925] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19925] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19925] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19925] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19925] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19925] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19926] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19926] Filling out basic attributes, {name='1.19926', nodeId='8998'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21033] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21033] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21033] Filling out basic attributes, {name='1.21033', nodeId='8998'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21033] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21033] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21033] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21033] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21033] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19926] has shape ID '8998'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19926] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19926] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19926] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19926] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19926] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19926] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19926] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19926] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19927] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19927] Filling out basic attributes, {name='1.19927', nodeId='8999'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21034] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21034] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21034] Filling out basic attributes, {name='1.21034', nodeId='8999'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21034] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21034] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21034] Processing subset: materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21034] Has subset 'Default OBJ' with '11' triangles and materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="33" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21034] Has '1' subsets, '11' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19927] has shape ID '8999'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19927] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19927] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19927] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19927] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19927] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19927] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19927] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19927] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19928] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19928] Filling out basic attributes, {name='1.19928', nodeId='9000'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21035] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21035] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21035] Filling out basic attributes, {name='1.21035', nodeId='9000'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21035] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21035] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21035] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21035] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21035] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19928] has shape ID '9000'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19928] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19928] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19928] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19928] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19928] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19928] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19928] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19928] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19929] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19929] Filling out basic attributes, {name='1.19929', nodeId='9001'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21036] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21036] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21036] Filling out basic attributes, {name='1.21036', nodeId='9001'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21036] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21036] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21036] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21036] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21036] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19929] has shape ID '9001'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19929] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19929] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19929] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19929] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19929] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19929] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19929] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19929] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19930] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19930] Filling out basic attributes, {name='1.19930', nodeId='9002'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21037] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21037] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21037] Filling out basic attributes, {name='1.21037', nodeId='9002'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21037] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21037] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21037] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21037] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21037] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19930] has shape ID '9002'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19930] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19930] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19930] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19930] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19930] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19930] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19930] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19930] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19931] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19931] Filling out basic attributes, {name='1.19931', nodeId='9003'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21038] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21038] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21038] Filling out basic attributes, {name='1.21038', nodeId='9003'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21038] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21038] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21038] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21038] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21038] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19931] has shape ID '9003'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19931] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19931] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19931] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19931] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19931] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19931] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19931] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19931] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19932] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19932] Filling out basic attributes, {name='1.19932', nodeId='9004'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21039] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21039] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21039] Filling out basic attributes, {name='1.21039', nodeId='9004'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21039] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21039] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21039] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21039] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21039] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19932] has shape ID '9004'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19932] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19932] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19932] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19932] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19932] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19932] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19932] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19932] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19933] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19933] Filling out basic attributes, {name='1.19933', nodeId='9005'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21040] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21040] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21040] Filling out basic attributes, {name='1.21040', nodeId='9005'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21040] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21040] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21040] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21040] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21040] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19933] has shape ID '9005'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19933] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19933] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19933] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19933] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19933] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19933] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19933] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19933] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19934] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19934] Filling out basic attributes, {name='1.19934', nodeId='9006'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21041] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21041] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21041] Filling out basic attributes, {name='1.21041', nodeId='9006'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21041] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21041] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21041] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21041] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21041] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19934] has shape ID '9006'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19934] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19934] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19934] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19934] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19934] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19934] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19934] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19934] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19935] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19935] Filling out basic attributes, {name='1.19935', nodeId='9007'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21042] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21042] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21042] Filling out basic attributes, {name='1.21042', nodeId='9007'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21042] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21042] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21042] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21042] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21042] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19935] has shape ID '9007'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19935] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19935] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19935] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19935] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19935] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19935] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19935] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19935] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19936] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19936] Filling out basic attributes, {name='1.19936', nodeId='9008'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21043] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21043] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21043] Filling out basic attributes, {name='1.21043', nodeId='9008'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21043] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21043] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21043] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21043] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21043] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19936] has shape ID '9008'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19936] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19936] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19936] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19936] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19936] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19936] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19936] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19936] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19937] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19937] Filling out basic attributes, {name='1.19937', nodeId='9009'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21044] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21044] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21044] Filling out basic attributes, {name='1.21044', nodeId='9009'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21044] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21044] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21044] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21044] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21044] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19937] has shape ID '9009'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19937] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19937] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19937] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19937] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19937] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19937] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19937] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19937] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19938] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19938] Filling out basic attributes, {name='1.19938', nodeId='9010'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21045] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21045] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21045] Filling out basic attributes, {name='1.21045', nodeId='9010'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21045] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21045] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21045] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21045] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21045] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19938] has shape ID '9010'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19938] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19938] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19938] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19938] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19938] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19938] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19938] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19938] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19939] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19939] Filling out basic attributes, {name='1.19939', nodeId='9011'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21046] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21046] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21046] Filling out basic attributes, {name='1.21046', nodeId='9011'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21046] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21046] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21046] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21046] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21046] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19939] has shape ID '9011'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19939] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19939] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19939] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19939] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19939] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19939] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19939] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19939] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19940] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19940] Filling out basic attributes, {name='1.19940', nodeId='9012'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21047] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21047] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21047] Filling out basic attributes, {name='1.21047', nodeId='9012'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21047] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21047] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21047] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21047] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21047] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19940] has shape ID '9012'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19940] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19940] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19940] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19940] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19940] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19940] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19940] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19940] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19941] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19941] Filling out basic attributes, {name='1.19941', nodeId='9013'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21048] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21048] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21048] Filling out basic attributes, {name='1.21048', nodeId='9013'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21048] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21048] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21048] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21048] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21048] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19941] has shape ID '9013'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19941] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19941] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19941] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19941] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19941] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19941] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19941] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19941] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19942] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19942] Filling out basic attributes, {name='1.19942', nodeId='9014'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21049] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21049] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21049] Filling out basic attributes, {name='1.21049', nodeId='9014'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21049] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21049] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21049] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21049] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21049] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19942] has shape ID '9014'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19942] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19942] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19942] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19942] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19942] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19942] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19942] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19942] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19943] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19943] Filling out basic attributes, {name='1.19943', nodeId='9015'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21050] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21050] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21050] Filling out basic attributes, {name='1.21050', nodeId='9015'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21050] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21050] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21050] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21050] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21050] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19943] has shape ID '9015'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19943] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19943] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19943] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19943] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19943] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19943] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19943] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19943] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19944] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19944] Filling out basic attributes, {name='1.19944', nodeId='9016'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21051] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21051] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21051] Filling out basic attributes, {name='1.21051', nodeId='9016'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21051] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21051] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21051] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21051] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21051] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19944] has shape ID '9016'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19944] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19944] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19944] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19944] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19944] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19944] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19944] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19944] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19945] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19945] Filling out basic attributes, {name='1.19945', nodeId='9017'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21052] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21052] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21052] Filling out basic attributes, {name='1.21052', nodeId='9017'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21052] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21052] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21052] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21052] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21052] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19945] has shape ID '9017'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19945] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19945] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19945] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19945] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19945] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19945] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19945] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19945] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19946] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19946] Filling out basic attributes, {name='1.19946', nodeId='9018'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21053] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21053] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21053] Filling out basic attributes, {name='1.21053', nodeId='9018'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21053] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21053] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21053] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21053] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21053] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19946] has shape ID '9018'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19946] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19946] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19946] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19946] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19946] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19946] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19946] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19946] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19947] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19947] Filling out basic attributes, {name='1.19947', nodeId='9019'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21054] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21054] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21054] Filling out basic attributes, {name='1.21054', nodeId='9019'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21054] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21054] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21054] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21054] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21054] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19947] has shape ID '9019'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19947] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19947] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19947] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19947] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19947] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19947] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19947] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19947] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19948] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19948] Filling out basic attributes, {name='1.19948', nodeId='9020'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21055] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21055] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21055] Filling out basic attributes, {name='1.21055', nodeId='9020'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21055] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21055] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21055] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21055] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21055] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19948] has shape ID '9020'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19948] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19948] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19948] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19948] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19948] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19948] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19948] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19948] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19949] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19949] Filling out basic attributes, {name='1.19949', nodeId='9021'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21056] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21056] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21056] Filling out basic attributes, {name='1.21056', nodeId='9021'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21056] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21056] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21056] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21056] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21056] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19949] has shape ID '9021'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19949] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19949] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19949] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19949] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19949] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19949] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19949] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19949] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19950] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19950] Filling out basic attributes, {name='1.19950', nodeId='9022'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21057] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21057] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21057] Filling out basic attributes, {name='1.21057', nodeId='9022'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21057] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21057] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21057] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21057] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21057] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19950] has shape ID '9022'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19950] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19950] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19950] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19950] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19950] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19950] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19950] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19950] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19951] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19951] Filling out basic attributes, {name='1.19951', nodeId='9023'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21058] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21058] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21058] Filling out basic attributes, {name='1.21058', nodeId='9023'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21058] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21058] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21058] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21058] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21058] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19951] has shape ID '9023'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19951] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19951] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19951] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19951] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19951] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19951] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19951] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19951] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19952] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19952] Filling out basic attributes, {name='1.19952', nodeId='9024'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21059] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21059] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21059] Filling out basic attributes, {name='1.21059', nodeId='9024'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21059] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21059] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21059] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21059] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21059] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19952] has shape ID '9024'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19952] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19952] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19952] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19952] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19952] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19952] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19952] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19952] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19953] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19953] Filling out basic attributes, {name='1.19953', nodeId='9025'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21060] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21060] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21060] Filling out basic attributes, {name='1.21060', nodeId='9025'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21060] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21060] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21060] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21060] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21060] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19953] has shape ID '9025'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19953] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19953] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19953] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19953] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19953] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19953] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19953] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19953] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19954] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19954] Filling out basic attributes, {name='1.19954', nodeId='9026'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21061] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21061] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21061] Filling out basic attributes, {name='1.21061', nodeId='9026'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21061] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21061] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21061] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21061] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21061] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19954] has shape ID '9026'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19954] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19954] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19954] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19954] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19954] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19954] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19954] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19954] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19955] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19955] Filling out basic attributes, {name='1.19955', nodeId='9027'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21062] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21062] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21062] Filling out basic attributes, {name='1.21062', nodeId='9027'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21062] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21062] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21062] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21062] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21062] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19955] has shape ID '9027'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19955] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19955] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19955] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19955] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19955] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19955] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19955] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19955] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19956] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19956] Filling out basic attributes, {name='1.19956', nodeId='9028'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21063] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21063] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21063] Filling out basic attributes, {name='1.21063', nodeId='9028'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21063] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21063] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21063] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21063] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21063] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19956] has shape ID '9028'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19956] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19956] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19956] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19956] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19956] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19956] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19956] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19956] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19957] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19957] Filling out basic attributes, {name='1.19957', nodeId='9029'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21064] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21064] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21064] Filling out basic attributes, {name='1.21064', nodeId='9029'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21064] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21064] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21064] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21064] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21064] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19957] has shape ID '9029'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19957] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19957] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19957] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19957] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19957] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19957] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19957] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19957] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19958] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19958] Filling out basic attributes, {name='1.19958', nodeId='9030'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21065] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21065] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21065] Filling out basic attributes, {name='1.21065', nodeId='9030'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21065] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21065] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21065] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21065] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21065] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19958] has shape ID '9030'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19958] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19958] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19958] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19958] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19958] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19958] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19958] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19958] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19959] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19959] Filling out basic attributes, {name='1.19959', nodeId='9031'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21066] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21066] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21066] Filling out basic attributes, {name='1.21066', nodeId='9031'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21066] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21066] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21066] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21066] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21066] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19959] has shape ID '9031'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19959] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19959] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19959] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19959] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19959] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19959] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19959] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19959] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19960] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19960] Filling out basic attributes, {name='1.19960', nodeId='9032'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21067] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21067] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21067] Filling out basic attributes, {name='1.21067', nodeId='9032'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21067] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21067] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21067] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21067] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21067] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19960] has shape ID '9032'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19960] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19960] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19960] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19960] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19960] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19960] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19960] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19960] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19961] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19961] Filling out basic attributes, {name='1.19961', nodeId='9033'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21068] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21068] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21068] Filling out basic attributes, {name='1.21068', nodeId='9033'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21068] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21068] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21068] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21068] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21068] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19961] has shape ID '9033'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19961] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19961] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19961] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19961] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19961] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19961] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19961] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19961] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19962] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19962] Filling out basic attributes, {name='1.19962', nodeId='9034'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21069] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21069] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21069] Filling out basic attributes, {name='1.21069', nodeId='9034'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21069] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21069] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21069] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21069] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21069] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19962] has shape ID '9034'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19962] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19962] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19962] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19962] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19962] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19962] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19962] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19962] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19963] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19963] Filling out basic attributes, {name='1.19963', nodeId='9035'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21070] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21070] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21070] Filling out basic attributes, {name='1.21070', nodeId='9035'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21070] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21070] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21070] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21070] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21070] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19963] has shape ID '9035'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19963] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19963] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19963] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19963] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19963] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19963] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19963] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19963] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19964] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19964] Filling out basic attributes, {name='1.19964', nodeId='9036'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21071] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21071] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21071] Filling out basic attributes, {name='1.21071', nodeId='9036'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21071] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21071] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21071] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21071] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21071] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19964] has shape ID '9036'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19964] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19964] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19964] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19964] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19964] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19964] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19964] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19964] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19965] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19965] Filling out basic attributes, {name='1.19965', nodeId='9037'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21072] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21072] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21072] Filling out basic attributes, {name='1.21072', nodeId='9037'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21072] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21072] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21072] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21072] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21072] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19965] has shape ID '9037'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19965] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19965] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19965] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19965] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19965] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19965] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19965] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19965] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19966] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19966] Filling out basic attributes, {name='1.19966', nodeId='9038'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21073] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21073] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21073] Filling out basic attributes, {name='1.21073', nodeId='9038'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21073] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21073] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21073] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21073] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21073] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19966] has shape ID '9038'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19966] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19966] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19966] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19966] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19966] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19966] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19966] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19966] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19967] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19967] Filling out basic attributes, {name='1.19967', nodeId='9039'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21074] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21074] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21074] Filling out basic attributes, {name='1.21074', nodeId='9039'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21074] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21074] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21074] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21074] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21074] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19967] has shape ID '9039'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19967] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19967] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19967] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19967] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19967] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19967] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19967] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19967] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19968] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19968] Filling out basic attributes, {name='1.19968', nodeId='9040'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21075] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21075] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21075] Filling out basic attributes, {name='1.21075', nodeId='9040'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21075] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21075] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21075] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21075] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21075] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19968] has shape ID '9040'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19968] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19968] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19968] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19968] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19968] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19968] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19968] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19968] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19969] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19969] Filling out basic attributes, {name='1.19969', nodeId='9041'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21076] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21076] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21076] Filling out basic attributes, {name='1.21076', nodeId='9041'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21076] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21076] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21076] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21076] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21076] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19969] has shape ID '9041'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19969] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19969] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19969] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19969] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19969] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19969] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19969] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19969] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19970] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19970] Filling out basic attributes, {name='1.19970', nodeId='9042'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21077] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21077] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21077] Filling out basic attributes, {name='1.21077', nodeId='9042'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21077] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21077] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21077] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21077] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21077] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19970] has shape ID '9042'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19970] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19970] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19970] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19970] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19970] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19970] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19970] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19970] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19971] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19971] Filling out basic attributes, {name='1.19971', nodeId='9043'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21078] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21078] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21078] Filling out basic attributes, {name='1.21078', nodeId='9043'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21078] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21078] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21078] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21078] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21078] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19971] has shape ID '9043'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19971] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19971] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19971] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19971] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19971] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19971] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19971] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19971] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19972] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19972] Filling out basic attributes, {name='1.19972', nodeId='9044'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21079] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21079] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21079] Filling out basic attributes, {name='1.21079', nodeId='9044'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21079] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21079] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21079] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21079] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21079] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19972] has shape ID '9044'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19972] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19972] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19972] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19972] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19972] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19972] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19972] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19972] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19973] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19973] Filling out basic attributes, {name='1.19973', nodeId='9045'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21080] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21080] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21080] Filling out basic attributes, {name='1.21080', nodeId='9045'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21080] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21080] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21080] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21080] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21080] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19973] has shape ID '9045'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19973] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19973] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19973] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19973] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19973] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19973] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19973] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19973] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19974] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19974] Filling out basic attributes, {name='1.19974', nodeId='9046'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21081] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21081] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21081] Filling out basic attributes, {name='1.21081', nodeId='9046'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21081] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21081] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21081] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21081] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21081] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19974] has shape ID '9046'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19974] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19974] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19974] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19974] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19974] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19974] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19974] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19974] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19975] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19975] Filling out basic attributes, {name='1.19975', nodeId='9047'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21082] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21082] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21082] Filling out basic attributes, {name='1.21082', nodeId='9047'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21082] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21082] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21082] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21082] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21082] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19975] has shape ID '9047'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19975] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19975] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19975] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19975] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19975] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19975] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19975] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19975] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19976] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19976] Filling out basic attributes, {name='1.19976', nodeId='9048'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21083] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21083] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21083] Filling out basic attributes, {name='1.21083', nodeId='9048'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21083] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21083] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21083] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21083] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21083] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19976] has shape ID '9048'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19976] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19976] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19976] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19976] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19976] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19976] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19976] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19976] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19977] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19977] Filling out basic attributes, {name='1.19977', nodeId='9049'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21084] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21084] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21084] Filling out basic attributes, {name='1.21084', nodeId='9049'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21084] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21084] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21084] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21084] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21084] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19977] has shape ID '9049'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19977] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19977] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19977] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19977] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19977] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19977] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19977] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19977] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19978] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19978] Filling out basic attributes, {name='1.19978', nodeId='9050'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21085] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21085] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21085] Filling out basic attributes, {name='1.21085', nodeId='9050'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21085] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21085] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21085] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21085] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21085] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19978] has shape ID '9050'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19978] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19978] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19978] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19978] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19978] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19978] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19978] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19978] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19979] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19979] Filling out basic attributes, {name='1.19979', nodeId='9051'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21086] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21086] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21086] Filling out basic attributes, {name='1.21086', nodeId='9051'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21086] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21086] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21086] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21086] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21086] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19979] has shape ID '9051'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19979] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19979] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19979] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19979] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19979] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19979] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19979] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19979] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19980] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19980] Filling out basic attributes, {name='1.19980', nodeId='9052'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21087] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21087] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21087] Filling out basic attributes, {name='1.21087', nodeId='9052'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21087] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21087] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21087] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21087] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21087] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19980] has shape ID '9052'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19980] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19980] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19980] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19980] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19980] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19980] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19980] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19980] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19981] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19981] Filling out basic attributes, {name='1.19981', nodeId='9053'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21088] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21088] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21088] Filling out basic attributes, {name='1.21088', nodeId='9053'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21088] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21088] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21088] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21088] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21088] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19981] has shape ID '9053'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19981] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19981] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19981] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19981] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19981] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19981] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19981] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19981] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19982] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19982] Filling out basic attributes, {name='1.19982', nodeId='9054'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21089] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21089] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21089] Filling out basic attributes, {name='1.21089', nodeId='9054'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21089] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21089] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21089] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21089] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21089] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19982] has shape ID '9054'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19982] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19982] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19982] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19982] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19982] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19982] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19982] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19982] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19983] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19983] Filling out basic attributes, {name='1.19983', nodeId='9055'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21090] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21090] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21090] Filling out basic attributes, {name='1.21090', nodeId='9055'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21090] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21090] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21090] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21090] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21090] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19983] has shape ID '9055'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19983] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19983] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19983] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19983] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19983] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19983] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19983] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19983] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19984] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19984] Filling out basic attributes, {name='1.19984', nodeId='9056'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21091] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21091] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21091] Filling out basic attributes, {name='1.21091', nodeId='9056'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21091] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21091] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21091] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21091] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21091] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19984] has shape ID '9056'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19984] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19984] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19984] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19984] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19984] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19984] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19984] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19984] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19985] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19985] Filling out basic attributes, {name='1.19985', nodeId='9057'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21092] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21092] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21092] Filling out basic attributes, {name='1.21092', nodeId='9057'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21092] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21092] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21092] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21092] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21092] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19985] has shape ID '9057'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19985] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19985] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19985] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19985] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19985] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19985] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19985] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19985] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19986] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19986] Filling out basic attributes, {name='1.19986', nodeId='9058'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21093] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21093] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21093] Filling out basic attributes, {name='1.21093', nodeId='9058'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21093] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21093] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21093] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21093] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21093] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19986] has shape ID '9058'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19986] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19986] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19986] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19986] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19986] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19986] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19986] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19986] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19987] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19987] Filling out basic attributes, {name='1.19987', nodeId='9059'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21094] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21094] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21094] Filling out basic attributes, {name='1.21094', nodeId='9059'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21094] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21094] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21094] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21094] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21094] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19987] has shape ID '9059'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19987] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19987] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19987] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19987] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19987] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19987] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19987] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19987] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19988] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19988] Filling out basic attributes, {name='1.19988', nodeId='9060'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21095] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21095] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21095] Filling out basic attributes, {name='1.21095', nodeId='9060'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21095] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21095] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21095] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21095] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21095] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19988] has shape ID '9060'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19988] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19988] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19988] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19988] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19988] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19988] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19988] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19988] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19989] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19989] Filling out basic attributes, {name='1.19989', nodeId='9061'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21096] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21096] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21096] Filling out basic attributes, {name='1.21096', nodeId='9061'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21096] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21096] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21096] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21096] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21096] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19989] has shape ID '9061'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19989] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19989] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19989] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19989] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19989] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19989] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19989] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19989] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19990] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19990] Filling out basic attributes, {name='1.19990', nodeId='9062'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21097] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21097] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21097] Filling out basic attributes, {name='1.21097', nodeId='9062'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21097] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21097] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21097] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21097] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21097] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19990] has shape ID '9062'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19990] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19990] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19990] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19990] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19990] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19990] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19990] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19990] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19991] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19991] Filling out basic attributes, {name='1.19991', nodeId='9063'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21098] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21098] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21098] Filling out basic attributes, {name='1.21098', nodeId='9063'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21098] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21098] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21098] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21098] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21098] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19991] has shape ID '9063'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19991] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19991] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19991] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19991] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19991] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19991] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19991] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19991] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19992] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19992] Filling out basic attributes, {name='1.19992', nodeId='9064'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21099] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21099] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21099] Filling out basic attributes, {name='1.21099', nodeId='9064'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21099] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21099] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21099] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21099] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21099] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19992] has shape ID '9064'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19992] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19992] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19992] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19992] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19992] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19992] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19992] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19992] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19993] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19993] Filling out basic attributes, {name='1.19993', nodeId='9065'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21100] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21100] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21100] Filling out basic attributes, {name='1.21100', nodeId='9065'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21100] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21100] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21100] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21100] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21100] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19993] has shape ID '9065'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19993] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19993] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19993] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19993] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19993] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19993] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19993] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19993] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19994] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19994] Filling out basic attributes, {name='1.19994', nodeId='9066'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21101] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21101] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21101] Filling out basic attributes, {name='1.21101', nodeId='9066'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21101] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21101] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21101] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21101] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21101] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19994] has shape ID '9066'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19994] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19994] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19994] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19994] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19994] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19994] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19994] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19994] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19995] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19995] Filling out basic attributes, {name='1.19995', nodeId='9067'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21102] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21102] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21102] Filling out basic attributes, {name='1.21102', nodeId='9067'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21102] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21102] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21102] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21102] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21102] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19995] has shape ID '9067'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19995] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19995] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19995] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19995] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19995] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19995] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19995] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19995] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19996] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19996] Filling out basic attributes, {name='1.19996', nodeId='9068'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21103] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21103] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21103] Filling out basic attributes, {name='1.21103', nodeId='9068'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21103] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21103] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21103] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21103] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21103] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19996] has shape ID '9068'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19996] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19996] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19996] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19996] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19996] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19996] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19996] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19996] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19997] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19997] Filling out basic attributes, {name='1.19997', nodeId='9069'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21104] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21104] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21104] Filling out basic attributes, {name='1.21104', nodeId='9069'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21104] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21104] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21104] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21104] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21104] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19997] has shape ID '9069'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19997] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19997] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19997] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19997] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19997] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19997] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19997] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19997] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19998] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19998] Filling out basic attributes, {name='1.19998', nodeId='9070'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21105] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21105] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21105] Filling out basic attributes, {name='1.21105', nodeId='9070'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21105] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21105] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21105] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21105] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21105] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19998] has shape ID '9070'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19998] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19998] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19998] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19998] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19998] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19998] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19998] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19998] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19999] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.19999] Filling out basic attributes, {name='1.19999', nodeId='9071'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21106] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21106] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21106] Filling out basic attributes, {name='1.21106', nodeId='9071'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21106] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21106] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21106] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21106] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21106] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.19999] has shape ID '9071'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19999] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19999] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19999] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19999] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.19999] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.19999] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19999] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.19999] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.200] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.200] Filling out basic attributes, {name='1.200', nodeId='9072'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11449] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11449] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11449] Filling out basic attributes, {name='1.11449', nodeId='9072'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11449] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11449] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11449] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11449] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="18"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11449] Has '1' subsets, '14' triangles and '18' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.200] has shape ID '9072'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.200] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.200] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.200] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.200] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.200] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.200] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.200] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.200] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20000] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20000] Filling out basic attributes, {name='1.20000', nodeId='9073'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21107] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21107] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21107] Filling out basic attributes, {name='1.21107', nodeId='9073'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21107] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21107] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21107] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21107] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21107] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20000] has shape ID '9073'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20000] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20000] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20000] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20000] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20000] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20000] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20000] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20000] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20001] Filling out basic attributes, {name='1.20001', nodeId='9074'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21108] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21108] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21108] Filling out basic attributes, {name='1.21108', nodeId='9074'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21108] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21108] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21108] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21108] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21108] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20001] has shape ID '9074'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20001] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20001] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20002] Filling out basic attributes, {name='1.20002', nodeId='9075'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21109] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21109] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21109] Filling out basic attributes, {name='1.21109', nodeId='9075'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21109] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21109] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21109] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21109] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21109] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20002] has shape ID '9075'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20002] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20002] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20002] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20003] Filling out basic attributes, {name='1.20003', nodeId='9076'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21110] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21110] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21110] Filling out basic attributes, {name='1.21110', nodeId='9076'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21110] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21110] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21110] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21110] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21110] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20003] has shape ID '9076'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20003] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20003] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20003] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20004] Filling out basic attributes, {name='1.20004', nodeId='9077'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21111] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21111] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21111] Filling out basic attributes, {name='1.21111', nodeId='9077'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21111] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21111] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21111] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21111] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21111] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20004] has shape ID '9077'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20004] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20004] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20005] Filling out basic attributes, {name='1.20005', nodeId='9078'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21112] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21112] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21112] Filling out basic attributes, {name='1.21112', nodeId='9078'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21112] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21112] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21112] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21112] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21112] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20005] has shape ID '9078'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20005] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20005] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20005] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20005] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20005] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20006] Filling out basic attributes, {name='1.20006', nodeId='9079'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21113] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21113] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21113] Filling out basic attributes, {name='1.21113', nodeId='9079'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21113] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21113] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21113] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21113] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21113] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20006] has shape ID '9079'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20006] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20006] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20006] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20006] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20006] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20007] Filling out basic attributes, {name='1.20007', nodeId='9080'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21114] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21114] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21114] Filling out basic attributes, {name='1.21114', nodeId='9080'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21114] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21114] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21114] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21114] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21114] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20007] has shape ID '9080'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20007] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20007] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20007] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20007] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20007] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20008] Filling out basic attributes, {name='1.20008', nodeId='9081'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21115] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21115] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21115] Filling out basic attributes, {name='1.21115', nodeId='9081'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21115] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21115] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21115] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21115] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21115] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20008] has shape ID '9081'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20008] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20008] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20008] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20008] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20008] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20009] Filling out basic attributes, {name='1.20009', nodeId='9082'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21116] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21116] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21116] Filling out basic attributes, {name='1.21116', nodeId='9082'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21116] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21116] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21116] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21116] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21116] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20009] has shape ID '9082'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20009] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20009] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20009] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20009] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20010] Filling out basic attributes, {name='1.20010', nodeId='9083'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21117] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21117] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21117] Filling out basic attributes, {name='1.21117', nodeId='9083'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21117] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21117] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21117] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21117] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21117] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20010] has shape ID '9083'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20010] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20010] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20010] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20010] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20011] Filling out basic attributes, {name='1.20011', nodeId='9084'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21118] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21118] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21118] Filling out basic attributes, {name='1.21118', nodeId='9084'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21118] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21118] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21118] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21118] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21118] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20011] has shape ID '9084'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20011] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20011] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20011] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20011] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20011] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20012] Filling out basic attributes, {name='1.20012', nodeId='9085'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21119] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21119] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21119] Filling out basic attributes, {name='1.21119', nodeId='9085'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21119] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21119] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21119] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21119] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21119] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20012] has shape ID '9085'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20012] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20012] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20012] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20012] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20012] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20013] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20013] Filling out basic attributes, {name='1.20013', nodeId='9086'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21120] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21120] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21120] Filling out basic attributes, {name='1.21120', nodeId='9086'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21120] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21120] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21120] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21120] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21120] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20013] has shape ID '9086'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20013] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20013] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20013] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20013] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20013] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20013] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20013] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20013] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20014] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20014] Filling out basic attributes, {name='1.20014', nodeId='9087'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21121] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21121] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21121] Filling out basic attributes, {name='1.21121', nodeId='9087'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21121] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21121] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21121] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21121] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21121] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20014] has shape ID '9087'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20014] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20014] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20014] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20014] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20014] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20014] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20014] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20014] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20015] Filling out basic attributes, {name='1.20015', nodeId='9088'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21122] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21122] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21122] Filling out basic attributes, {name='1.21122', nodeId='9088'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21122] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21122] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21122] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21122] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21122] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20015] has shape ID '9088'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20015] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20015] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20015] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20015] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20015] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20016] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20016] Filling out basic attributes, {name='1.20016', nodeId='9089'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21123] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21123] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21123] Filling out basic attributes, {name='1.21123', nodeId='9089'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21123] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21123] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21123] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21123] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21123] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20016] has shape ID '9089'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20016] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20016] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20016] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20016] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20016] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20016] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20016] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20016] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20017] Filling out basic attributes, {name='1.20017', nodeId='9090'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21124] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21124] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21124] Filling out basic attributes, {name='1.21124', nodeId='9090'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21124] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21124] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21124] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21124] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21124] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20017] has shape ID '9090'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20017] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20017] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20017] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20017] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20017] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20017] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20018] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20018] Filling out basic attributes, {name='1.20018', nodeId='9091'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21125] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21125] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21125] Filling out basic attributes, {name='1.21125', nodeId='9091'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21125] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21125] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21125] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21125] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21125] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20018] has shape ID '9091'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20018] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20018] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20018] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20018] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20018] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20018] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20018] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20018] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20019] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20019] Filling out basic attributes, {name='1.20019', nodeId='9092'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21126] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21126] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21126] Filling out basic attributes, {name='1.21126', nodeId='9092'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21126] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21126] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21126] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21126] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21126] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20019] has shape ID '9092'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20019] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20019] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20019] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20019] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20019] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20019] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20019] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20019] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20020] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20020] Filling out basic attributes, {name='1.20020', nodeId='9093'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21127] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21127] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21127] Filling out basic attributes, {name='1.21127', nodeId='9093'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21127] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21127] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21127] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21127] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21127] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20020] has shape ID '9093'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20020] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20020] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20020] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20020] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20020] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20020] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20020] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20020] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20021] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20021] Filling out basic attributes, {name='1.20021', nodeId='9094'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21128] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21128] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21128] Filling out basic attributes, {name='1.21128', nodeId='9094'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21128] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21128] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21128] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21128] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21128] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20021] has shape ID '9094'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20021] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20021] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20021] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20021] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20021] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20021] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20021] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20021] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20022] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20022] Filling out basic attributes, {name='1.20022', nodeId='9095'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21129] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21129] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21129] Filling out basic attributes, {name='1.21129', nodeId='9095'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21129] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21129] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21129] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21129] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21129] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20022] has shape ID '9095'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20022] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20022] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20022] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20022] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20022] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20022] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20022] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20022] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20023] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20023] Filling out basic attributes, {name='1.20023', nodeId='9096'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21130] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21130] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21130] Filling out basic attributes, {name='1.21130', nodeId='9096'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21130] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21130] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21130] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21130] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21130] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20023] has shape ID '9096'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20023] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20023] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20023] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20023] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20023] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20023] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20023] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20023] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20024] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20024] Filling out basic attributes, {name='1.20024', nodeId='9097'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21131] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21131] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21131] Filling out basic attributes, {name='1.21131', nodeId='9097'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21131] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21131] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21131] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21131] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21131] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20024] has shape ID '9097'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20024] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20024] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20024] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20024] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20024] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20024] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20024] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20024] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20025] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20025] Filling out basic attributes, {name='1.20025', nodeId='9098'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21132] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21132] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21132] Filling out basic attributes, {name='1.21132', nodeId='9098'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21132] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21132] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21132] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21132] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21132] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20025] has shape ID '9098'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20025] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20025] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20025] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20025] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20025] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20025] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20025] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20025] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20026] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20026] Filling out basic attributes, {name='1.20026', nodeId='9099'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21133] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21133] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21133] Filling out basic attributes, {name='1.21133', nodeId='9099'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21133] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21133] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21133] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21133] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21133] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20026] has shape ID '9099'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20026] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20026] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20026] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20026] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20026] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20026] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20026] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20026] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20027] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20027] Filling out basic attributes, {name='1.20027', nodeId='9100'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21134] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21134] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21134] Filling out basic attributes, {name='1.21134', nodeId='9100'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21134] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21134] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21134] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21134] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21134] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20027] has shape ID '9100'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20027] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20027] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20027] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20027] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20027] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20027] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20027] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20027] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20028] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20028] Filling out basic attributes, {name='1.20028', nodeId='9101'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21135] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21135] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21135] Filling out basic attributes, {name='1.21135', nodeId='9101'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21135] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21135] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21135] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21135] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21135] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20028] has shape ID '9101'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20028] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20028] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20028] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20028] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20028] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20028] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20028] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20028] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20029] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20029] Filling out basic attributes, {name='1.20029', nodeId='9102'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21136] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21136] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21136] Filling out basic attributes, {name='1.21136', nodeId='9102'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21136] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21136] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21136] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21136] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21136] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20029] has shape ID '9102'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20029] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20029] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20029] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20029] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20029] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20029] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20029] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20029] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20030] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20030] Filling out basic attributes, {name='1.20030', nodeId='9103'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21137] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21137] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21137] Filling out basic attributes, {name='1.21137', nodeId='9103'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21137] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21137] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21137] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21137] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21137] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20030] has shape ID '9103'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20030] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20030] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20030] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20030] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20030] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20030] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20030] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20030] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20031] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20031] Filling out basic attributes, {name='1.20031', nodeId='9104'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21138] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21138] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21138] Filling out basic attributes, {name='1.21138', nodeId='9104'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21138] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21138] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21138] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21138] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21138] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20031] has shape ID '9104'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20031] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20031] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20031] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20031] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20031] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20031] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20031] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20031] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20032] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20032] Filling out basic attributes, {name='1.20032', nodeId='9105'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21139] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21139] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21139] Filling out basic attributes, {name='1.21139', nodeId='9105'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21139] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21139] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21139] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21139] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21139] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20032] has shape ID '9105'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20032] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20032] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20032] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20032] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20032] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20032] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20032] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20032] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20033] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20033] Filling out basic attributes, {name='1.20033', nodeId='9106'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21140] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21140] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21140] Filling out basic attributes, {name='1.21140', nodeId='9106'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21140] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21140] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21140] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21140] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21140] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20033] has shape ID '9106'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20033] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20033] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20033] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20033] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20033] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20033] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20033] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20033] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20034] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20034] Filling out basic attributes, {name='1.20034', nodeId='9107'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21141] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21141] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21141] Filling out basic attributes, {name='1.21141', nodeId='9107'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21141] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21141] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21141] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21141] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21141] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20034] has shape ID '9107'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20034] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20034] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20034] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20034] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20034] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20034] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20034] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20034] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20035] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20035] Filling out basic attributes, {name='1.20035', nodeId='9108'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21142] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21142] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21142] Filling out basic attributes, {name='1.21142', nodeId='9108'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21142] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21142] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21142] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21142] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21142] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20035] has shape ID '9108'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20035] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20035] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20035] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20035] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20035] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20035] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20035] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20035] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20036] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20036] Filling out basic attributes, {name='1.20036', nodeId='9109'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21143] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21143] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21143] Filling out basic attributes, {name='1.21143', nodeId='9109'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21143] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21143] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21143] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21143] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21143] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20036] has shape ID '9109'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20036] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20036] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20036] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20036] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20036] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20036] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20036] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20036] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20037] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20037] Filling out basic attributes, {name='1.20037', nodeId='9110'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21144] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21144] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21144] Filling out basic attributes, {name='1.21144', nodeId='9110'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21144] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21144] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21144] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21144] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21144] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20037] has shape ID '9110'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20037] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20037] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20037] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20037] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20037] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20037] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20037] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20037] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20038] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20038] Filling out basic attributes, {name='1.20038', nodeId='9111'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21145] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21145] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21145] Filling out basic attributes, {name='1.21145', nodeId='9111'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21145] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21145] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21145] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21145] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21145] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20038] has shape ID '9111'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20038] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20038] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20038] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20038] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20038] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20038] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20038] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20038] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20039] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20039] Filling out basic attributes, {name='1.20039', nodeId='9112'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21146] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21146] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21146] Filling out basic attributes, {name='1.21146', nodeId='9112'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21146] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21146] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21146] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21146] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21146] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20039] has shape ID '9112'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20039] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20039] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20039] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20039] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20039] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20039] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20039] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20039] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20040] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20040] Filling out basic attributes, {name='1.20040', nodeId='9113'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21147] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21147] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21147] Filling out basic attributes, {name='1.21147', nodeId='9113'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21147] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21147] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21147] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21147] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21147] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20040] has shape ID '9113'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20040] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20040] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20040] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20040] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20040] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20040] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20040] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20040] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20041] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20041] Filling out basic attributes, {name='1.20041', nodeId='9114'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21148] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21148] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21148] Filling out basic attributes, {name='1.21148', nodeId='9114'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21148] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21148] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21148] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21148] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21148] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20041] has shape ID '9114'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20041] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20041] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20041] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20041] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20041] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20041] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20041] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20041] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20042] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20042] Filling out basic attributes, {name='1.20042', nodeId='9115'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21149] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21149] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21149] Filling out basic attributes, {name='1.21149', nodeId='9115'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21149] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21149] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21149] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21149] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21149] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20042] has shape ID '9115'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20042] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20042] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20042] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20042] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20042] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20042] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20042] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20042] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20043] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20043] Filling out basic attributes, {name='1.20043', nodeId='9116'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21150] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21150] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21150] Filling out basic attributes, {name='1.21150', nodeId='9116'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21150] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21150] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21150] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21150] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21150] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20043] has shape ID '9116'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20043] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20043] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20043] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20043] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20043] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20043] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20043] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20043] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20044] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20044] Filling out basic attributes, {name='1.20044', nodeId='9117'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21151] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21151] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21151] Filling out basic attributes, {name='1.21151', nodeId='9117'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21151] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21151] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21151] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21151] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21151] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20044] has shape ID '9117'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20044] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20044] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20044] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20044] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20044] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20044] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20044] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20044] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20045] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20045] Filling out basic attributes, {name='1.20045', nodeId='9118'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21152] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21152] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21152] Filling out basic attributes, {name='1.21152', nodeId='9118'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21152] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21152] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21152] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21152] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21152] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20045] has shape ID '9118'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20045] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20045] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20045] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20045] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20045] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20045] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20045] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20045] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20046] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20046] Filling out basic attributes, {name='1.20046', nodeId='9119'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21153] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21153] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21153] Filling out basic attributes, {name='1.21153', nodeId='9119'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21153] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21153] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21153] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21153] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21153] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20046] has shape ID '9119'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20046] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20046] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20046] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20046] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20046] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20046] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20046] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20046] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20047] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20047] Filling out basic attributes, {name='1.20047', nodeId='9120'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21154] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21154] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21154] Filling out basic attributes, {name='1.21154', nodeId='9120'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21154] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21154] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21154] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21154] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21154] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20047] has shape ID '9120'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20047] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20047] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20047] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20047] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20047] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20047] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20047] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20047] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20048] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20048] Filling out basic attributes, {name='1.20048', nodeId='9121'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21155] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21155] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21155] Filling out basic attributes, {name='1.21155', nodeId='9121'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21155] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21155] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21155] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21155] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21155] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20048] has shape ID '9121'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20048] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20048] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20048] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20048] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20048] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20048] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20048] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20048] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20049] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20049] Filling out basic attributes, {name='1.20049', nodeId='9122'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21156] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21156] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21156] Filling out basic attributes, {name='1.21156', nodeId='9122'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21156] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21156] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21156] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21156] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21156] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20049] has shape ID '9122'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20049] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20049] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20049] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20049] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20049] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20049] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20049] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20049] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20050] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20050] Filling out basic attributes, {name='1.20050', nodeId='9123'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21157] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21157] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21157] Filling out basic attributes, {name='1.21157', nodeId='9123'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21157] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21157] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21157] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21157] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21157] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20050] has shape ID '9123'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20050] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20050] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20050] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20050] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20050] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20050] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20050] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20050] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20051] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20051] Filling out basic attributes, {name='1.20051', nodeId='9124'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21158] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21158] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21158] Filling out basic attributes, {name='1.21158', nodeId='9124'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21158] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21158] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21158] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21158] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21158] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20051] has shape ID '9124'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20051] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20051] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20051] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20051] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20051] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20051] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20051] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20051] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20052] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20052] Filling out basic attributes, {name='1.20052', nodeId='9125'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21159] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21159] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21159] Filling out basic attributes, {name='1.21159', nodeId='9125'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21159] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21159] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21159] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21159] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21159] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20052] has shape ID '9125'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20052] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20052] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20052] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20052] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20052] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20052] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20052] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20052] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20053] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20053] Filling out basic attributes, {name='1.20053', nodeId='9126'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21160] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21160] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21160] Filling out basic attributes, {name='1.21160', nodeId='9126'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21160] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21160] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21160] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21160] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21160] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20053] has shape ID '9126'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20053] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20053] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20053] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20053] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20053] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20053] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20053] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20053] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20054] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20054] Filling out basic attributes, {name='1.20054', nodeId='9127'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21161] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21161] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21161] Filling out basic attributes, {name='1.21161', nodeId='9127'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21161] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21161] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21161] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21161] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21161] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20054] has shape ID '9127'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20054] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20054] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20054] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20054] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20054] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20054] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20054] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20054] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20055] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20055] Filling out basic attributes, {name='1.20055', nodeId='9128'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21162] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21162] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21162] Filling out basic attributes, {name='1.21162', nodeId='9128'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21162] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21162] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21162] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21162] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21162] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20055] has shape ID '9128'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20055] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20055] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20055] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20055] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20055] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20055] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20055] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20055] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20056] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20056] Filling out basic attributes, {name='1.20056', nodeId='9129'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21163] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21163] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21163] Filling out basic attributes, {name='1.21163', nodeId='9129'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21163] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21163] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21163] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21163] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21163] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20056] has shape ID '9129'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20056] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20056] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20056] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20056] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20056] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20056] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20056] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20056] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20057] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20057] Filling out basic attributes, {name='1.20057', nodeId='9130'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21164] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21164] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21164] Filling out basic attributes, {name='1.21164', nodeId='9130'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21164] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21164] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21164] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21164] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21164] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20057] has shape ID '9130'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20057] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20057] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20057] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20057] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20057] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20057] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20057] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20057] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20058] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20058] Filling out basic attributes, {name='1.20058', nodeId='9131'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21165] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21165] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21165] Filling out basic attributes, {name='1.21165', nodeId='9131'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21165] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21165] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21165] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21165] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21165] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20058] has shape ID '9131'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20058] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20058] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20058] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20058] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20058] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20058] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20058] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20058] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20059] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20059] Filling out basic attributes, {name='1.20059', nodeId='9132'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21166] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21166] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21166] Filling out basic attributes, {name='1.21166', nodeId='9132'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21166] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21166] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21166] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21166] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21166] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20059] has shape ID '9132'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20059] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20059] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20059] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20059] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20059] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20059] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20059] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20059] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20060] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20060] Filling out basic attributes, {name='1.20060', nodeId='9133'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21167] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21167] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21167] Filling out basic attributes, {name='1.21167', nodeId='9133'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21167] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21167] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21167] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21167] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21167] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20060] has shape ID '9133'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20060] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20060] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20060] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20060] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20060] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20060] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20060] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20060] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20061] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20061] Filling out basic attributes, {name='1.20061', nodeId='9134'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21168] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21168] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21168] Filling out basic attributes, {name='1.21168', nodeId='9134'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21168] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21168] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21168] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21168] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21168] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20061] has shape ID '9134'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20061] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20061] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20061] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20061] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20061] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20061] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20061] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20061] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20062] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20062] Filling out basic attributes, {name='1.20062', nodeId='9135'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21169] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21169] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21169] Filling out basic attributes, {name='1.21169', nodeId='9135'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21169] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21169] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21169] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21169] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21169] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20062] has shape ID '9135'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20062] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20062] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20062] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20062] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20062] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20062] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20062] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20062] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20063] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20063] Filling out basic attributes, {name='1.20063', nodeId='9136'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21170] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21170] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21170] Filling out basic attributes, {name='1.21170', nodeId='9136'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21170] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21170] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21170] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21170] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21170] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20063] has shape ID '9136'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20063] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20063] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20063] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20063] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20063] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20063] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20063] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20063] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20064] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20064] Filling out basic attributes, {name='1.20064', nodeId='9137'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21171] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21171] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21171] Filling out basic attributes, {name='1.21171', nodeId='9137'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21171] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21171] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21171] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21171] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21171] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20064] has shape ID '9137'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20064] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20064] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20064] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20064] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20064] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20064] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20064] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20064] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20065] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20065] Filling out basic attributes, {name='1.20065', nodeId='9138'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21172] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21172] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21172] Filling out basic attributes, {name='1.21172', nodeId='9138'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21172] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21172] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21172] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21172] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21172] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20065] has shape ID '9138'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20065] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20065] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20065] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20065] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20065] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20065] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20065] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20065] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20066] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20066] Filling out basic attributes, {name='1.20066', nodeId='9139'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21173] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21173] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21173] Filling out basic attributes, {name='1.21173', nodeId='9139'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21173] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21173] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21173] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21173] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21173] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20066] has shape ID '9139'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20066] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20066] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20066] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20066] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20066] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20066] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20066] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20066] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20067] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20067] Filling out basic attributes, {name='1.20067', nodeId='9140'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21174] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21174] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21174] Filling out basic attributes, {name='1.21174', nodeId='9140'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21174] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21174] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21174] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21174] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21174] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20067] has shape ID '9140'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20067] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20067] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20067] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20067] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20067] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20067] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20067] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20067] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20068] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20068] Filling out basic attributes, {name='1.20068', nodeId='9141'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21175] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21175] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21175] Filling out basic attributes, {name='1.21175', nodeId='9141'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21175] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21175] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21175] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21175] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21175] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20068] has shape ID '9141'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20068] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20068] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20068] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20068] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20068] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20068] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20068] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20068] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20069] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20069] Filling out basic attributes, {name='1.20069', nodeId='9142'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21176] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21176] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21176] Filling out basic attributes, {name='1.21176', nodeId='9142'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21176] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21176] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21176] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21176] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="32"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21176] Has '1' subsets, '22' triangles and '32' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20069] has shape ID '9142'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20069] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20069] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20069] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20069] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20069] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20069] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20069] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20069] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20070] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20070] Filling out basic attributes, {name='1.20070', nodeId='9143'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21177] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21177] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21177] Filling out basic attributes, {name='1.21177', nodeId='9143'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21177] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21177] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21177] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21177] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21177] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20070] has shape ID '9143'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20070] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20070] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20070] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20070] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20070] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20070] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20070] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20070] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20071] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20071] Filling out basic attributes, {name='1.20071', nodeId='9144'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21178] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21178] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21178] Filling out basic attributes, {name='1.21178', nodeId='9144'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21178] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21178] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21178] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21178] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21178] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20071] has shape ID '9144'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20071] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20071] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20071] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20071] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20071] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20071] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20071] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20071] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20072] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20072] Filling out basic attributes, {name='1.20072', nodeId='9145'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21179] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21179] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21179] Filling out basic attributes, {name='1.21179', nodeId='9145'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21179] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21179] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21179] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21179] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21179] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20072] has shape ID '9145'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20072] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20072] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20072] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20072] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20072] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20072] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20072] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20072] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20073] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20073] Filling out basic attributes, {name='1.20073', nodeId='9146'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21180] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21180] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21180] Filling out basic attributes, {name='1.21180', nodeId='9146'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21180] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21180] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21180] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21180] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21180] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20073] has shape ID '9146'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20073] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20073] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20073] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20073] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20073] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20073] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20073] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20073] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20074] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20074] Filling out basic attributes, {name='1.20074', nodeId='9147'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21181] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21181] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21181] Filling out basic attributes, {name='1.21181', nodeId='9147'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21181] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21181] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21181] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21181] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21181] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20074] has shape ID '9147'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20074] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20074] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20074] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20074] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20074] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20074] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20074] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20074] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20075] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20075] Filling out basic attributes, {name='1.20075', nodeId='9148'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21182] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21182] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21182] Filling out basic attributes, {name='1.21182', nodeId='9148'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21182] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21182] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21182] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21182] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21182] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20075] has shape ID '9148'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20075] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20075] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20075] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20075] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20075] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20075] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20075] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20075] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20076] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20076] Filling out basic attributes, {name='1.20076', nodeId='9149'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21183] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21183] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21183] Filling out basic attributes, {name='1.21183', nodeId='9149'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21183] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21183] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21183] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21183] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21183] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20076] has shape ID '9149'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20076] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20076] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20076] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20076] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20076] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20076] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20076] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20076] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20077] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20077] Filling out basic attributes, {name='1.20077', nodeId='9150'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21184] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21184] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21184] Filling out basic attributes, {name='1.21184', nodeId='9150'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21184] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21184] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21184] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21184] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21184] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20077] has shape ID '9150'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20077] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20077] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20077] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20077] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20077] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20077] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20077] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20077] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20078] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20078] Filling out basic attributes, {name='1.20078', nodeId='9151'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21185] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21185] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21185] Filling out basic attributes, {name='1.21185', nodeId='9151'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21185] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21185] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21185] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21185] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21185] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20078] has shape ID '9151'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20078] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20078] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20078] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20078] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20078] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20078] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20078] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20078] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20079] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20079] Filling out basic attributes, {name='1.20079', nodeId='9152'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21186] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21186] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21186] Filling out basic attributes, {name='1.21186', nodeId='9152'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21186] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21186] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21186] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21186] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21186] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20079] has shape ID '9152'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20079] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20079] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20079] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20079] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20079] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20079] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20079] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20079] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20080] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20080] Filling out basic attributes, {name='1.20080', nodeId='9153'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21187] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21187] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21187] Filling out basic attributes, {name='1.21187', nodeId='9153'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21187] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21187] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21187] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21187] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21187] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20080] has shape ID '9153'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20080] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20080] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20080] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20080] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20080] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20080] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20080] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20080] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20081] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20081] Filling out basic attributes, {name='1.20081', nodeId='9154'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21188] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21188] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21188] Filling out basic attributes, {name='1.21188', nodeId='9154'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21188] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21188] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21188] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21188] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21188] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20081] has shape ID '9154'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20081] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20081] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20081] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20081] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20081] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20081] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20081] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20081] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20082] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20082] Filling out basic attributes, {name='1.20082', nodeId='9155'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21189] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21189] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21189] Filling out basic attributes, {name='1.21189', nodeId='9155'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21189] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21189] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21189] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21189] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21189] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20082] has shape ID '9155'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20082] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20082] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20082] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20082] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20082] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20082] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20082] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20082] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20083] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20083] Filling out basic attributes, {name='1.20083', nodeId='9156'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21190] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21190] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21190] Filling out basic attributes, {name='1.21190', nodeId='9156'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21190] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21190] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21190] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21190] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21190] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20083] has shape ID '9156'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20083] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20083] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20083] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20083] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20083] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20083] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20083] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20083] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20084] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20084] Filling out basic attributes, {name='1.20084', nodeId='9157'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21191] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21191] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21191] Filling out basic attributes, {name='1.21191', nodeId='9157'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21191] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21191] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21191] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21191] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21191] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20084] has shape ID '9157'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20084] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20084] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20084] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20084] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20084] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20084] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20084] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20084] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20085] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20085] Filling out basic attributes, {name='1.20085', nodeId='9158'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21192] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21192] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21192] Filling out basic attributes, {name='1.21192', nodeId='9158'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21192] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21192] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21192] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21192] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21192] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20085] has shape ID '9158'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20085] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20085] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20085] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20085] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20085] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20085] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20085] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20085] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20086] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20086] Filling out basic attributes, {name='1.20086', nodeId='9159'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21193] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21193] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21193] Filling out basic attributes, {name='1.21193', nodeId='9159'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21193] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21193] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21193] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21193] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21193] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20086] has shape ID '9159'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20086] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20086] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20086] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20086] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20086] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20086] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20086] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20086] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20087] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20087] Filling out basic attributes, {name='1.20087', nodeId='9160'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21194] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21194] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21194] Filling out basic attributes, {name='1.21194', nodeId='9160'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21194] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21194] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21194] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21194] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21194] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20087] has shape ID '9160'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20087] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20087] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20087] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20087] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20087] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20087] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20087] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20087] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20088] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20088] Filling out basic attributes, {name='1.20088', nodeId='9161'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21195] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21195] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21195] Filling out basic attributes, {name='1.21195', nodeId='9161'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21195] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21195] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21195] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21195] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21195] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20088] has shape ID '9161'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20088] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20088] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20088] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20088] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20088] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20088] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20088] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20088] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20089] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20089] Filling out basic attributes, {name='1.20089', nodeId='9162'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21196] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21196] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21196] Filling out basic attributes, {name='1.21196', nodeId='9162'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21196] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21196] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21196] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21196] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21196] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20089] has shape ID '9162'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20089] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20089] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20089] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20089] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20089] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20089] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20089] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20089] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20090] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20090] Filling out basic attributes, {name='1.20090', nodeId='9163'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21197] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21197] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21197] Filling out basic attributes, {name='1.21197', nodeId='9163'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21197] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21197] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21197] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21197] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21197] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20090] has shape ID '9163'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20090] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20090] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20090] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20090] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20090] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20090] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20090] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20090] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20091] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20091] Filling out basic attributes, {name='1.20091', nodeId='9164'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21198] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21198] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21198] Filling out basic attributes, {name='1.21198', nodeId='9164'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21198] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21198] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21198] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21198] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21198] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20091] has shape ID '9164'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20091] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20091] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20091] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20091] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20091] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20091] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20091] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20091] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20092] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20092] Filling out basic attributes, {name='1.20092', nodeId='9165'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21199] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21199] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21199] Filling out basic attributes, {name='1.21199', nodeId='9165'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21199] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21199] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21199] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21199] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21199] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20092] has shape ID '9165'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20092] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20092] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20092] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20092] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20092] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20092] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20092] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20092] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20093] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20093] Filling out basic attributes, {name='1.20093', nodeId='9166'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21200] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21200] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21200] Filling out basic attributes, {name='1.21200', nodeId='9166'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21200] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21200] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21200] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21200] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21200] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20093] has shape ID '9166'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20093] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20093] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20093] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20093] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20093] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20093] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20093] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20093] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20094] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20094] Filling out basic attributes, {name='1.20094', nodeId='9167'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21201] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21201] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21201] Filling out basic attributes, {name='1.21201', nodeId='9167'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21201] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21201] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21201] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21201] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21201] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20094] has shape ID '9167'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20094] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20094] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20094] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20094] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20094] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20094] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20094] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20094] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20095] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20095] Filling out basic attributes, {name='1.20095', nodeId='9168'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21202] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21202] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21202] Filling out basic attributes, {name='1.21202', nodeId='9168'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21202] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21202] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21202] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21202] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21202] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20095] has shape ID '9168'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20095] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20095] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20095] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20095] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20095] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20095] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20095] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20095] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20096] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20096] Filling out basic attributes, {name='1.20096', nodeId='9169'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21203] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21203] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21203] Filling out basic attributes, {name='1.21203', nodeId='9169'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21203] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21203] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21203] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21203] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21203] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20096] has shape ID '9169'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20096] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20096] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20096] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20096] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20096] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20096] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20096] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20096] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20097] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20097] Filling out basic attributes, {name='1.20097', nodeId='9170'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21204] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21204] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21204] Filling out basic attributes, {name='1.21204', nodeId='9170'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21204] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21204] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21204] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21204] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21204] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20097] has shape ID '9170'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20097] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20097] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20097] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20097] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20097] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20097] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20097] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20097] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20098] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20098] Filling out basic attributes, {name='1.20098', nodeId='9171'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21205] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21205] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21205] Filling out basic attributes, {name='1.21205', nodeId='9171'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21205] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21205] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21205] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21205] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21205] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20098] has shape ID '9171'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20098] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20098] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20098] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20098] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20098] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20098] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20098] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20098] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20099] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20099] Filling out basic attributes, {name='1.20099', nodeId='9172'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21206] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21206] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21206] Filling out basic attributes, {name='1.21206', nodeId='9172'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21206] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21206] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21206] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21206] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21206] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20099] has shape ID '9172'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20099] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20099] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20099] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20099] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20099] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20099] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20099] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20099] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.201] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.201] Filling out basic attributes, {name='1.201', nodeId='9173'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11450] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11450] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11450] Filling out basic attributes, {name='1.11450', nodeId='9173'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11450] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11450] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11450] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11450] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="18"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11450] Has '1' subsets, '14' triangles and '18' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.201] has shape ID '9173'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.201] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.201] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.201] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.201] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.201] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.201] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.201] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.201] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20100] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20100] Filling out basic attributes, {name='1.20100', nodeId='9174'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21207] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21207] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21207] Filling out basic attributes, {name='1.21207', nodeId='9174'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21207] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21207] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21207] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21207] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21207] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20100] has shape ID '9174'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20100] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20100] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20100] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20100] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20100] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20100] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20100] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20100] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20101] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20101] Filling out basic attributes, {name='1.20101', nodeId='9175'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21208] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21208] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21208] Filling out basic attributes, {name='1.21208', nodeId='9175'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21208] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21208] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21208] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21208] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21208] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20101] has shape ID '9175'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20101] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20101] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20101] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20101] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20101] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20101] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20101] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20101] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20102] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20102] Filling out basic attributes, {name='1.20102', nodeId='9176'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21209] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21209] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21209] Filling out basic attributes, {name='1.21209', nodeId='9176'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21209] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21209] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21209] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21209] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21209] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20102] has shape ID '9176'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20102] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20102] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20102] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20102] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20102] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20102] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20102] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20102] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20103] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20103] Filling out basic attributes, {name='1.20103', nodeId='9177'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21210] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21210] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21210] Filling out basic attributes, {name='1.21210', nodeId='9177'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21210] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21210] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21210] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21210] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21210] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20103] has shape ID '9177'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20103] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20103] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20103] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20103] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20103] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20103] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20103] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20103] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20104] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20104] Filling out basic attributes, {name='1.20104', nodeId='9178'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21211] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21211] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21211] Filling out basic attributes, {name='1.21211', nodeId='9178'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21211] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21211] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21211] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21211] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21211] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20104] has shape ID '9178'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20104] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20104] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20104] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20104] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20104] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20104] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20104] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20104] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20105] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20105] Filling out basic attributes, {name='1.20105', nodeId='9179'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21212] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21212] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21212] Filling out basic attributes, {name='1.21212', nodeId='9179'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21212] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21212] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21212] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21212] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21212] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20105] has shape ID '9179'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20105] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20105] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20105] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20105] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20105] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20105] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20105] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20105] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20106] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20106] Filling out basic attributes, {name='1.20106', nodeId='9180'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21213] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21213] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21213] Filling out basic attributes, {name='1.21213', nodeId='9180'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21213] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21213] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21213] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21213] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21213] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20106] has shape ID '9180'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20106] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20106] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20106] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20106] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20106] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20106] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20106] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20106] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20107] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20107] Filling out basic attributes, {name='1.20107', nodeId='9181'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21214] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21214] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21214] Filling out basic attributes, {name='1.21214', nodeId='9181'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21214] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21214] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21214] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21214] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21214] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20107] has shape ID '9181'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20107] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20107] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20107] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20107] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20107] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20107] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20107] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20107] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20108] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20108] Filling out basic attributes, {name='1.20108', nodeId='9182'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21215] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21215] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21215] Filling out basic attributes, {name='1.21215', nodeId='9182'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21215] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21215] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21215] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21215] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21215] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20108] has shape ID '9182'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20108] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20108] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20108] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20108] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20108] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20108] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20108] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20108] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20109] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20109] Filling out basic attributes, {name='1.20109', nodeId='9183'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21216] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21216] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21216] Filling out basic attributes, {name='1.21216', nodeId='9183'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21216] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21216] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21216] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21216] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21216] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20109] has shape ID '9183'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20109] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20109] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20109] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20109] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20109] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20109] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20109] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20109] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20110] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20110] Filling out basic attributes, {name='1.20110', nodeId='9184'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21217] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21217] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21217] Filling out basic attributes, {name='1.21217', nodeId='9184'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21217] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21217] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21217] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21217] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21217] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20110] has shape ID '9184'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20110] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20110] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20110] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20110] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20110] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20110] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20110] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20110] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20111] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20111] Filling out basic attributes, {name='1.20111', nodeId='9185'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21218] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21218] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21218] Filling out basic attributes, {name='1.21218', nodeId='9185'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21218] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21218] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21218] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21218] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21218] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20111] has shape ID '9185'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20111] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20111] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20111] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20111] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20111] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20111] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20111] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20111] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20112] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20112] Filling out basic attributes, {name='1.20112', nodeId='9186'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21219] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21219] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21219] Filling out basic attributes, {name='1.21219', nodeId='9186'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21219] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21219] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21219] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21219] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21219] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20112] has shape ID '9186'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20112] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20112] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20112] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20112] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20112] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20112] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20112] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20112] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20113] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20113] Filling out basic attributes, {name='1.20113', nodeId='9187'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21220] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21220] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21220] Filling out basic attributes, {name='1.21220', nodeId='9187'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21220] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21220] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21220] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21220] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21220] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20113] has shape ID '9187'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20113] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20113] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20113] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20113] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20113] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20113] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20113] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20113] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20114] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20114] Filling out basic attributes, {name='1.20114', nodeId='9188'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21221] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21221] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21221] Filling out basic attributes, {name='1.21221', nodeId='9188'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21221] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21221] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21221] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21221] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21221] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20114] has shape ID '9188'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20114] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20114] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20114] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20114] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20114] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20114] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20114] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20114] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20115] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20115] Filling out basic attributes, {name='1.20115', nodeId='9189'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21222] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21222] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21222] Filling out basic attributes, {name='1.21222', nodeId='9189'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21222] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21222] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21222] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21222] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21222] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20115] has shape ID '9189'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20115] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20115] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20115] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20115] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20115] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20115] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20115] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20115] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20116] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20116] Filling out basic attributes, {name='1.20116', nodeId='9190'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21223] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21223] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21223] Filling out basic attributes, {name='1.21223', nodeId='9190'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21223] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21223] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21223] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21223] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21223] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20116] has shape ID '9190'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20116] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20116] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20116] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20116] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20116] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20116] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20116] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20116] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20117] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20117] Filling out basic attributes, {name='1.20117', nodeId='9191'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21224] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21224] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21224] Filling out basic attributes, {name='1.21224', nodeId='9191'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21224] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21224] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21224] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21224] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21224] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20117] has shape ID '9191'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20117] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20117] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20117] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20117] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20117] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20117] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20117] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20117] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20118] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20118] Filling out basic attributes, {name='1.20118', nodeId='9192'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21225] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21225] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21225] Filling out basic attributes, {name='1.21225', nodeId='9192'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21225] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21225] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21225] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21225] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21225] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20118] has shape ID '9192'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20118] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20118] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20118] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20118] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20118] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20118] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20118] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20118] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20119] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20119] Filling out basic attributes, {name='1.20119', nodeId='9193'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21226] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21226] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21226] Filling out basic attributes, {name='1.21226', nodeId='9193'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21226] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21226] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21226] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21226] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21226] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20119] has shape ID '9193'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20119] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20119] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20119] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20119] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20119] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20119] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20119] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20119] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20120] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20120] Filling out basic attributes, {name='1.20120', nodeId='9194'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21227] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21227] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21227] Filling out basic attributes, {name='1.21227', nodeId='9194'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21227] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21227] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21227] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21227] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21227] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20120] has shape ID '9194'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20120] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20120] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20120] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20120] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20120] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20120] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20120] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20120] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20121] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20121] Filling out basic attributes, {name='1.20121', nodeId='9195'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21228] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21228] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21228] Filling out basic attributes, {name='1.21228', nodeId='9195'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21228] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21228] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21228] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21228] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21228] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20121] has shape ID '9195'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20121] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20121] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20121] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20121] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20121] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20121] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20121] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20121] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20122] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20122] Filling out basic attributes, {name='1.20122', nodeId='9196'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21229] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21229] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21229] Filling out basic attributes, {name='1.21229', nodeId='9196'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21229] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21229] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21229] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21229] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21229] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20122] has shape ID '9196'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20122] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20122] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20122] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20122] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20122] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20122] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20122] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20122] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20123] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20123] Filling out basic attributes, {name='1.20123', nodeId='9197'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21230] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21230] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21230] Filling out basic attributes, {name='1.21230', nodeId='9197'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21230] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21230] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21230] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21230] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21230] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20123] has shape ID '9197'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20123] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20123] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20123] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20123] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20123] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20123] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20123] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20123] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20124] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20124] Filling out basic attributes, {name='1.20124', nodeId='9198'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21231] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21231] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21231] Filling out basic attributes, {name='1.21231', nodeId='9198'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21231] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21231] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21231] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21231] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21231] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20124] has shape ID '9198'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20124] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20124] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20124] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20124] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20124] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20124] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20124] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20124] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20125] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20125] Filling out basic attributes, {name='1.20125', nodeId='9199'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21232] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21232] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21232] Filling out basic attributes, {name='1.21232', nodeId='9199'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21232] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21232] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21232] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21232] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21232] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20125] has shape ID '9199'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20125] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20125] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20125] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20125] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20125] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20125] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20125] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20125] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20126] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20126] Filling out basic attributes, {name='1.20126', nodeId='9200'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21233] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21233] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21233] Filling out basic attributes, {name='1.21233', nodeId='9200'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21233] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21233] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21233] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21233] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21233] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20126] has shape ID '9200'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20126] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20126] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20126] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20126] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20126] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20126] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20126] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20126] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20127] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20127] Filling out basic attributes, {name='1.20127', nodeId='9201'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21234] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21234] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21234] Filling out basic attributes, {name='1.21234', nodeId='9201'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21234] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21234] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21234] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21234] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21234] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20127] has shape ID '9201'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20127] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20127] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20127] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20127] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20127] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20127] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20127] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20127] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20128] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20128] Filling out basic attributes, {name='1.20128', nodeId='9202'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21235] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21235] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21235] Filling out basic attributes, {name='1.21235', nodeId='9202'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21235] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21235] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21235] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21235] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21235] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20128] has shape ID '9202'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20128] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20128] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20128] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20128] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20128] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20128] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20128] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20128] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20129] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20129] Filling out basic attributes, {name='1.20129', nodeId='9203'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21236] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21236] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21236] Filling out basic attributes, {name='1.21236', nodeId='9203'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21236] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21236] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21236] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21236] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21236] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20129] has shape ID '9203'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20129] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20129] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20129] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20129] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20129] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20129] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20129] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20129] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20130] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20130] Filling out basic attributes, {name='1.20130', nodeId='9204'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21237] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21237] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21237] Filling out basic attributes, {name='1.21237', nodeId='9204'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21237] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21237] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21237] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21237] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21237] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20130] has shape ID '9204'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20130] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20130] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20130] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20130] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20130] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20130] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20130] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20130] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20131] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20131] Filling out basic attributes, {name='1.20131', nodeId='9205'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21238] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21238] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21238] Filling out basic attributes, {name='1.21238', nodeId='9205'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21238] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21238] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21238] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21238] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21238] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20131] has shape ID '9205'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20131] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20131] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20131] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20131] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20131] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20131] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20131] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20131] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20132] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20132] Filling out basic attributes, {name='1.20132', nodeId='9206'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21239] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21239] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21239] Filling out basic attributes, {name='1.21239', nodeId='9206'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21239] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21239] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21239] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21239] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21239] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20132] has shape ID '9206'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20132] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20132] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20132] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20132] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20132] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20132] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20132] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20132] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20133] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20133] Filling out basic attributes, {name='1.20133', nodeId='9207'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21240] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21240] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21240] Filling out basic attributes, {name='1.21240', nodeId='9207'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21240] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21240] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21240] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21240] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21240] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20133] has shape ID '9207'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20133] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20133] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20133] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20133] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20133] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20133] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20133] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20133] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20134] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20134] Filling out basic attributes, {name='1.20134', nodeId='9208'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21241] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21241] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21241] Filling out basic attributes, {name='1.21241', nodeId='9208'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21241] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21241] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21241] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21241] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21241] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20134] has shape ID '9208'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20134] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20134] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20134] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20134] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20134] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20134] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20134] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20134] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20135] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20135] Filling out basic attributes, {name='1.20135', nodeId='9209'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21242] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21242] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21242] Filling out basic attributes, {name='1.21242', nodeId='9209'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21242] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21242] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21242] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21242] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21242] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20135] has shape ID '9209'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20135] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20135] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20135] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20135] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20135] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20135] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20135] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20135] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20136] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20136] Filling out basic attributes, {name='1.20136', nodeId='9210'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21243] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21243] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21243] Filling out basic attributes, {name='1.21243', nodeId='9210'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21243] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21243] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21243] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21243] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21243] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20136] has shape ID '9210'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20136] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20136] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20136] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20136] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20136] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20136] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20136] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20136] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20137] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20137] Filling out basic attributes, {name='1.20137', nodeId='9211'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21244] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21244] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21244] Filling out basic attributes, {name='1.21244', nodeId='9211'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21244] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21244] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21244] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21244] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21244] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20137] has shape ID '9211'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20137] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20137] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20137] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20137] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20137] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20137] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20137] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20137] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20138] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20138] Filling out basic attributes, {name='1.20138', nodeId='9212'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21245] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21245] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21245] Filling out basic attributes, {name='1.21245', nodeId='9212'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21245] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21245] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21245] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21245] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21245] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20138] has shape ID '9212'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20138] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20138] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20138] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20138] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20138] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20138] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20138] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20138] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20139] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20139] Filling out basic attributes, {name='1.20139', nodeId='9213'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21246] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21246] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21246] Filling out basic attributes, {name='1.21246', nodeId='9213'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21246] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21246] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21246] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21246] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21246] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20139] has shape ID '9213'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20139] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20139] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20139] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20139] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20139] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20139] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20139] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20139] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20140] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20140] Filling out basic attributes, {name='1.20140', nodeId='9214'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21247] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21247] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21247] Filling out basic attributes, {name='1.21247', nodeId='9214'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21247] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21247] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21247] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21247] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21247] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20140] has shape ID '9214'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20140] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20140] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20140] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20140] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20140] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20140] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20140] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20140] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20141] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20141] Filling out basic attributes, {name='1.20141', nodeId='9215'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21248] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21248] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21248] Filling out basic attributes, {name='1.21248', nodeId='9215'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21248] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21248] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21248] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21248] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21248] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20141] has shape ID '9215'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20141] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20141] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20141] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20141] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20141] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20141] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20141] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20141] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20142] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20142] Filling out basic attributes, {name='1.20142', nodeId='9216'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21249] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21249] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21249] Filling out basic attributes, {name='1.21249', nodeId='9216'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21249] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21249] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21249] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21249] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21249] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20142] has shape ID '9216'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20142] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20142] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20142] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20142] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20142] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20142] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20142] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20142] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20143] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20143] Filling out basic attributes, {name='1.20143', nodeId='9217'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21250] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21250] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21250] Filling out basic attributes, {name='1.21250', nodeId='9217'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21250] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21250] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21250] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21250] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21250] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20143] has shape ID '9217'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20143] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20143] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20143] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20143] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20143] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20143] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20143] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20143] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20144] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20144] Filling out basic attributes, {name='1.20144', nodeId='9218'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21251] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21251] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21251] Filling out basic attributes, {name='1.21251', nodeId='9218'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21251] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21251] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21251] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21251] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21251] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20144] has shape ID '9218'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20144] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20144] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20144] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20144] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20144] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20144] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20144] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20144] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20145] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20145] Filling out basic attributes, {name='1.20145', nodeId='9219'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21252] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21252] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21252] Filling out basic attributes, {name='1.21252', nodeId='9219'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21252] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21252] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21252] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21252] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21252] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20145] has shape ID '9219'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20145] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20145] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20145] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20145] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20145] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20145] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20145] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20145] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20146] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20146] Filling out basic attributes, {name='1.20146', nodeId='9220'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21253] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21253] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21253] Filling out basic attributes, {name='1.21253', nodeId='9220'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21253] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21253] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21253] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21253] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21253] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20146] has shape ID '9220'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20146] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20146] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20146] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20146] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20146] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20146] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20146] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20146] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20147] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20147] Filling out basic attributes, {name='1.20147', nodeId='9221'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21254] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21254] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21254] Filling out basic attributes, {name='1.21254', nodeId='9221'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21254] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21254] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21254] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21254] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21254] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20147] has shape ID '9221'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20147] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20147] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20147] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20147] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20147] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20147] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20147] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20147] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20148] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20148] Filling out basic attributes, {name='1.20148', nodeId='9222'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21255] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21255] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21255] Filling out basic attributes, {name='1.21255', nodeId='9222'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21255] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21255] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21255] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21255] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21255] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20148] has shape ID '9222'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20148] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20148] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20148] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20148] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20148] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20148] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20148] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20148] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20149] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20149] Filling out basic attributes, {name='1.20149', nodeId='9223'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21256] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21256] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21256] Filling out basic attributes, {name='1.21256', nodeId='9223'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21256] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21256] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21256] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21256] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21256] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20149] has shape ID '9223'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20149] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20149] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20149] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20149] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20149] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20149] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20149] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20149] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20150] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20150] Filling out basic attributes, {name='1.20150', nodeId='9224'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21257] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21257] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21257] Filling out basic attributes, {name='1.21257', nodeId='9224'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21257] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21257] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21257] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21257] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21257] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20150] has shape ID '9224'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20150] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20150] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20150] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20150] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20150] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20150] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20150] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20150] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20151] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20151] Filling out basic attributes, {name='1.20151', nodeId='9225'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21258] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21258] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21258] Filling out basic attributes, {name='1.21258', nodeId='9225'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21258] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21258] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21258] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21258] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21258] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20151] has shape ID '9225'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20151] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20151] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20151] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20151] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20151] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20151] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20151] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20151] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20152] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20152] Filling out basic attributes, {name='1.20152', nodeId='9226'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21259] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21259] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21259] Filling out basic attributes, {name='1.21259', nodeId='9226'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21259] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21259] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21259] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21259] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21259] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20152] has shape ID '9226'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20152] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20152] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20152] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20152] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20152] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20152] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20152] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20152] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20153] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20153] Filling out basic attributes, {name='1.20153', nodeId='9227'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21260] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21260] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21260] Filling out basic attributes, {name='1.21260', nodeId='9227'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21260] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21260] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21260] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21260] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21260] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20153] has shape ID '9227'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20153] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20153] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20153] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20153] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20153] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20153] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20153] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20153] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20154] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20154] Filling out basic attributes, {name='1.20154', nodeId='9228'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21261] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21261] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21261] Filling out basic attributes, {name='1.21261', nodeId='9228'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21261] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21261] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21261] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21261] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21261] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20154] has shape ID '9228'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20154] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20154] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20154] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20154] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20154] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20154] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20154] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20154] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20155] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20155] Filling out basic attributes, {name='1.20155', nodeId='9229'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21262] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21262] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21262] Filling out basic attributes, {name='1.21262', nodeId='9229'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21262] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21262] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21262] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21262] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21262] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20155] has shape ID '9229'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20155] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20155] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20155] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20155] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20155] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20155] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20155] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20155] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20156] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20156] Filling out basic attributes, {name='1.20156', nodeId='9230'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21263] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21263] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21263] Filling out basic attributes, {name='1.21263', nodeId='9230'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21263] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21263] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21263] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21263] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21263] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20156] has shape ID '9230'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20156] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20156] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20156] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20156] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20156] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20156] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20156] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20156] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20157] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20157] Filling out basic attributes, {name='1.20157', nodeId='9231'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21264] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21264] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21264] Filling out basic attributes, {name='1.21264', nodeId='9231'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21264] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21264] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21264] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21264] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21264] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20157] has shape ID '9231'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20157] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20157] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20157] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20157] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20157] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20157] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20157] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20157] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20158] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20158] Filling out basic attributes, {name='1.20158', nodeId='9232'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21265] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21265] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21265] Filling out basic attributes, {name='1.21265', nodeId='9232'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21265] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21265] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21265] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21265] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21265] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20158] has shape ID '9232'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20158] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20158] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20158] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20158] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20158] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20158] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20158] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20158] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20159] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20159] Filling out basic attributes, {name='1.20159', nodeId='9233'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21266] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21266] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21266] Filling out basic attributes, {name='1.21266', nodeId='9233'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21266] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21266] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21266] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21266] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21266] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20159] has shape ID '9233'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20159] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20159] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20159] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20159] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20159] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20159] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20159] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20159] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20160] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20160] Filling out basic attributes, {name='1.20160', nodeId='9234'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21267] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21267] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21267] Filling out basic attributes, {name='1.21267', nodeId='9234'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21267] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21267] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21267] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21267] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21267] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20160] has shape ID '9234'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20160] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20160] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20160] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20160] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20160] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20160] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20160] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20160] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20161] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20161] Filling out basic attributes, {name='1.20161', nodeId='9235'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21268] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21268] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21268] Filling out basic attributes, {name='1.21268', nodeId='9235'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21268] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21268] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21268] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21268] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21268] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20161] has shape ID '9235'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20161] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20161] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20161] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20161] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20161] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20161] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20161] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20161] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20162] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20162] Filling out basic attributes, {name='1.20162', nodeId='9236'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21269] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21269] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21269] Filling out basic attributes, {name='1.21269', nodeId='9236'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21269] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21269] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21269] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21269] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21269] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20162] has shape ID '9236'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20162] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20162] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20162] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20162] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20162] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20162] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20162] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20162] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20163] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20163] Filling out basic attributes, {name='1.20163', nodeId='9237'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21270] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21270] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21270] Filling out basic attributes, {name='1.21270', nodeId='9237'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21270] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21270] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21270] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21270] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21270] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20163] has shape ID '9237'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20163] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20163] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20163] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20163] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20163] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20163] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20163] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20163] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20164] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20164] Filling out basic attributes, {name='1.20164', nodeId='9238'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21271] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21271] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21271] Filling out basic attributes, {name='1.21271', nodeId='9238'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21271] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21271] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21271] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21271] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21271] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20164] has shape ID '9238'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20164] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20164] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20164] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20164] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20164] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20164] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20164] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20164] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20165] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20165] Filling out basic attributes, {name='1.20165', nodeId='9239'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21272] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21272] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21272] Filling out basic attributes, {name='1.21272', nodeId='9239'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21272] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21272] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21272] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21272] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21272] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20165] has shape ID '9239'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20165] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20165] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20165] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20165] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20165] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20165] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20165] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20165] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20166] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20166] Filling out basic attributes, {name='1.20166', nodeId='9240'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21273] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21273] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21273] Filling out basic attributes, {name='1.21273', nodeId='9240'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21273] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21273] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21273] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21273] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21273] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20166] has shape ID '9240'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20166] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20166] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20166] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20166] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20166] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20166] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20166] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20166] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20167] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20167] Filling out basic attributes, {name='1.20167', nodeId='9241'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21274] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21274] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21274] Filling out basic attributes, {name='1.21274', nodeId='9241'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21274] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21274] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21274] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21274] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21274] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20167] has shape ID '9241'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20167] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20167] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20167] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20167] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20167] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20167] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20167] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20167] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20168] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20168] Filling out basic attributes, {name='1.20168', nodeId='9242'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21275] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21275] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21275] Filling out basic attributes, {name='1.21275', nodeId='9242'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21275] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21275] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21275] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21275] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21275] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20168] has shape ID '9242'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20168] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20168] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20168] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20168] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20168] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20168] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20168] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20168] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20169] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20169] Filling out basic attributes, {name='1.20169', nodeId='9243'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21276] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21276] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21276] Filling out basic attributes, {name='1.21276', nodeId='9243'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21276] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21276] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21276] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21276] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21276] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20169] has shape ID '9243'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20169] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20169] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20169] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20169] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20169] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20169] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20169] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20169] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20170] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20170] Filling out basic attributes, {name='1.20170', nodeId='9244'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21277] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21277] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21277] Filling out basic attributes, {name='1.21277', nodeId='9244'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21277] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21277] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21277] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21277] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21277] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20170] has shape ID '9244'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20170] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20170] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20170] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20170] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20170] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20170] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20170] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20170] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20171] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20171] Filling out basic attributes, {name='1.20171', nodeId='9245'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21278] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21278] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21278] Filling out basic attributes, {name='1.21278', nodeId='9245'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21278] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21278] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21278] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21278] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21278] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20171] has shape ID '9245'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20171] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20171] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20171] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20171] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20171] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20171] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20171] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20171] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20172] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20172] Filling out basic attributes, {name='1.20172', nodeId='9246'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21279] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21279] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21279] Filling out basic attributes, {name='1.21279', nodeId='9246'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21279] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21279] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21279] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21279] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21279] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20172] has shape ID '9246'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20172] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20172] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20172] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20172] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20172] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20172] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20172] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20172] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20173] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20173] Filling out basic attributes, {name='1.20173', nodeId='9247'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21280] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21280] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21280] Filling out basic attributes, {name='1.21280', nodeId='9247'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21280] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21280] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21280] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21280] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21280] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20173] has shape ID '9247'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20173] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20173] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20173] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20173] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20173] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20173] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20173] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20173] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20174] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20174] Filling out basic attributes, {name='1.20174', nodeId='9248'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21281] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21281] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21281] Filling out basic attributes, {name='1.21281', nodeId='9248'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21281] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21281] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21281] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21281] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21281] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20174] has shape ID '9248'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20174] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20174] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20174] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20174] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20174] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20174] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20174] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20174] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20175] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20175] Filling out basic attributes, {name='1.20175', nodeId='9249'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21282] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21282] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21282] Filling out basic attributes, {name='1.21282', nodeId='9249'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21282] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21282] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21282] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21282] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21282] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20175] has shape ID '9249'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20175] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20175] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20175] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20175] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20175] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20175] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20175] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20175] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20176] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20176] Filling out basic attributes, {name='1.20176', nodeId='9250'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21283] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21283] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21283] Filling out basic attributes, {name='1.21283', nodeId='9250'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21283] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21283] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21283] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21283] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21283] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20176] has shape ID '9250'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20176] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20176] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20176] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20176] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20176] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20176] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20176] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20176] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20177] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20177] Filling out basic attributes, {name='1.20177', nodeId='9251'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21284] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21284] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21284] Filling out basic attributes, {name='1.21284', nodeId='9251'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21284] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21284] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21284] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21284] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21284] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20177] has shape ID '9251'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20177] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20177] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20177] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20177] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20177] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20177] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20177] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20177] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20178] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20178] Filling out basic attributes, {name='1.20178', nodeId='9252'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21285] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21285] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21285] Filling out basic attributes, {name='1.21285', nodeId='9252'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21285] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21285] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21285] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21285] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21285] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20178] has shape ID '9252'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20178] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20178] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20178] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20178] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20178] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20178] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20178] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20178] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20179] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20179] Filling out basic attributes, {name='1.20179', nodeId='9253'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21286] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21286] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21286] Filling out basic attributes, {name='1.21286', nodeId='9253'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21286] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21286] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21286] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21286] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21286] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20179] has shape ID '9253'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20179] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20179] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20179] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20179] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20179] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20179] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20179] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20179] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20180] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20180] Filling out basic attributes, {name='1.20180', nodeId='9254'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21287] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21287] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21287] Filling out basic attributes, {name='1.21287', nodeId='9254'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21287] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21287] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21287] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21287] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21287] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20180] has shape ID '9254'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20180] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20180] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20180] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20180] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20180] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20180] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20180] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20180] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20181] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20181] Filling out basic attributes, {name='1.20181', nodeId='9255'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21288] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21288] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21288] Filling out basic attributes, {name='1.21288', nodeId='9255'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21288] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21288] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21288] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21288] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21288] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20181] has shape ID '9255'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20181] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20181] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20181] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20181] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20181] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20181] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20181] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20181] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20182] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20182] Filling out basic attributes, {name='1.20182', nodeId='9256'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21289] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21289] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21289] Filling out basic attributes, {name='1.21289', nodeId='9256'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21289] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21289] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21289] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21289] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21289] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20182] has shape ID '9256'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20182] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20182] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20182] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20182] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20182] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20182] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20182] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20182] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20183] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20183] Filling out basic attributes, {name='1.20183', nodeId='9257'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21290] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21290] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21290] Filling out basic attributes, {name='1.21290', nodeId='9257'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21290] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21290] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21290] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21290] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21290] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20183] has shape ID '9257'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20183] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20183] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20183] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20183] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20183] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20183] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20183] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20183] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20184] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20184] Filling out basic attributes, {name='1.20184', nodeId='9258'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21291] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21291] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21291] Filling out basic attributes, {name='1.21291', nodeId='9258'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21291] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21291] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21291] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21291] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21291] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20184] has shape ID '9258'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20184] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20184] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20184] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20184] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20184] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20184] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20184] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20184] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20185] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20185] Filling out basic attributes, {name='1.20185', nodeId='9259'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21292] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21292] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21292] Filling out basic attributes, {name='1.21292', nodeId='9259'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21292] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21292] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21292] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21292] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21292] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20185] has shape ID '9259'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20185] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20185] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20185] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20185] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20185] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20185] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20185] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20185] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20186] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20186] Filling out basic attributes, {name='1.20186', nodeId='9260'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21293] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21293] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21293] Filling out basic attributes, {name='1.21293', nodeId='9260'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21293] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21293] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21293] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21293] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21293] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20186] has shape ID '9260'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20186] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20186] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20186] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20186] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20186] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20186] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20186] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20186] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20187] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20187] Filling out basic attributes, {name='1.20187', nodeId='9261'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21294] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21294] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21294] Filling out basic attributes, {name='1.21294', nodeId='9261'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21294] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21294] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21294] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21294] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21294] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20187] has shape ID '9261'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20187] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20187] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20187] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20187] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20187] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20187] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20187] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20187] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20188] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20188] Filling out basic attributes, {name='1.20188', nodeId='9262'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21295] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21295] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21295] Filling out basic attributes, {name='1.21295', nodeId='9262'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21295] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21295] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21295] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21295] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21295] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20188] has shape ID '9262'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20188] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20188] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20188] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20188] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20188] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20188] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20188] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20188] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20189] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20189] Filling out basic attributes, {name='1.20189', nodeId='9263'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21296] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21296] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21296] Filling out basic attributes, {name='1.21296', nodeId='9263'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21296] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21296] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21296] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21296] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21296] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20189] has shape ID '9263'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20189] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20189] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20189] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20189] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20189] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20189] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20189] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20189] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20190] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20190] Filling out basic attributes, {name='1.20190', nodeId='9264'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21297] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21297] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21297] Filling out basic attributes, {name='1.21297', nodeId='9264'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21297] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21297] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21297] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21297] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21297] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20190] has shape ID '9264'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20190] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20190] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20190] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20190] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20190] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20190] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20190] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20190] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20191] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20191] Filling out basic attributes, {name='1.20191', nodeId='9265'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21298] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21298] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21298] Filling out basic attributes, {name='1.21298', nodeId='9265'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21298] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21298] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21298] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21298] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21298] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20191] has shape ID '9265'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20191] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20191] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20191] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20191] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20191] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20191] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20191] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20191] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20192] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20192] Filling out basic attributes, {name='1.20192', nodeId='9266'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21299] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21299] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21299] Filling out basic attributes, {name='1.21299', nodeId='9266'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21299] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21299] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21299] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21299] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21299] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20192] has shape ID '9266'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20192] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20192] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20192] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20192] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20192] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20192] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20192] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20192] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20193] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20193] Filling out basic attributes, {name='1.20193', nodeId='9267'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21300] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21300] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21300] Filling out basic attributes, {name='1.21300', nodeId='9267'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21300] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21300] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21300] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21300] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21300] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20193] has shape ID '9267'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20193] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20193] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20193] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20193] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20193] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20193] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20193] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20193] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20194] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20194] Filling out basic attributes, {name='1.20194', nodeId='9268'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21301] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21301] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21301] Filling out basic attributes, {name='1.21301', nodeId='9268'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21301] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21301] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21301] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21301] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21301] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20194] has shape ID '9268'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20194] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20194] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20194] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20194] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20194] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20194] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20194] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20194] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20195] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20195] Filling out basic attributes, {name='1.20195', nodeId='9269'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21302] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21302] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21302] Filling out basic attributes, {name='1.21302', nodeId='9269'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21302] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21302] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21302] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21302] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21302] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20195] has shape ID '9269'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20195] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20195] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20195] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20195] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20195] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20195] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20195] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20195] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20196] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20196] Filling out basic attributes, {name='1.20196', nodeId='9270'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21303] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21303] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21303] Filling out basic attributes, {name='1.21303', nodeId='9270'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21303] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21303] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21303] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21303] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21303] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20196] has shape ID '9270'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20196] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20196] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20196] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20196] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20196] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20196] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20196] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20196] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20197] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20197] Filling out basic attributes, {name='1.20197', nodeId='9271'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21304] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21304] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21304] Filling out basic attributes, {name='1.21304', nodeId='9271'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21304] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21304] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21304] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21304] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21304] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20197] has shape ID '9271'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20197] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20197] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20197] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20197] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20197] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20197] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20197] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20197] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20198] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20198] Filling out basic attributes, {name='1.20198', nodeId='9272'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21305] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21305] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21305] Filling out basic attributes, {name='1.21305', nodeId='9272'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21305] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21305] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21305] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21305] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21305] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20198] has shape ID '9272'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20198] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20198] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20198] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20198] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20198] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20198] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20198] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20198] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20199] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20199] Filling out basic attributes, {name='1.20199', nodeId='9273'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21306] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21306] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21306] Filling out basic attributes, {name='1.21306', nodeId='9273'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21306] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21306] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21306] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21306] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21306] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20199] has shape ID '9273'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20199] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20199] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20199] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20199] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20199] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20199] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20199] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20199] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.202] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.202] Filling out basic attributes, {name='1.202', nodeId='9274'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11451] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11451] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11451] Filling out basic attributes, {name='1.11451', nodeId='9274'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11451] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11451] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11451] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11451] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="17"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11451] Has '1' subsets, '13' triangles and '17' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.202] has shape ID '9274'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.202] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.202] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.202] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.202] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.202] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.202] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.202] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.202] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20200] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20200] Filling out basic attributes, {name='1.20200', nodeId='9275'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21307] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21307] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21307] Filling out basic attributes, {name='1.21307', nodeId='9275'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21307] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21307] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21307] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21307] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21307] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20200] has shape ID '9275'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20200] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20200] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20200] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20200] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20200] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20200] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20200] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20200] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20201] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20201] Filling out basic attributes, {name='1.20201', nodeId='9276'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21308] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21308] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21308] Filling out basic attributes, {name='1.21308', nodeId='9276'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21308] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21308] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21308] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21308] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21308] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20201] has shape ID '9276'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20201] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20201] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20201] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20201] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20201] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20201] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20201] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20201] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20202] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20202] Filling out basic attributes, {name='1.20202', nodeId='9277'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21309] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21309] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21309] Filling out basic attributes, {name='1.21309', nodeId='9277'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21309] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21309] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21309] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21309] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21309] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20202] has shape ID '9277'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20202] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20202] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20202] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20202] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20202] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20202] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20202] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20202] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20203] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20203] Filling out basic attributes, {name='1.20203', nodeId='9278'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21310] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21310] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21310] Filling out basic attributes, {name='1.21310', nodeId='9278'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21310] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21310] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21310] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21310] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21310] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20203] has shape ID '9278'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20203] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20203] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20203] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20203] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20203] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20203] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20203] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20203] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20204] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20204] Filling out basic attributes, {name='1.20204', nodeId='9279'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21311] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21311] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21311] Filling out basic attributes, {name='1.21311', nodeId='9279'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21311] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21311] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21311] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21311] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21311] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20204] has shape ID '9279'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20204] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20204] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20204] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20204] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20204] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20204] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20204] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20204] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20205] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20205] Filling out basic attributes, {name='1.20205', nodeId='9280'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21312] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21312] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21312] Filling out basic attributes, {name='1.21312', nodeId='9280'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21312] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21312] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21312] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21312] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21312] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20205] has shape ID '9280'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20205] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20205] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20205] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20205] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20205] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20205] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20205] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20205] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20206] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20206] Filling out basic attributes, {name='1.20206', nodeId='9281'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21313] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21313] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21313] Filling out basic attributes, {name='1.21313', nodeId='9281'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21313] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21313] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21313] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21313] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21313] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20206] has shape ID '9281'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20206] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20206] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20206] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20206] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20206] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20206] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20206] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20206] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20207] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20207] Filling out basic attributes, {name='1.20207', nodeId='9282'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21314] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21314] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21314] Filling out basic attributes, {name='1.21314', nodeId='9282'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21314] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21314] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21314] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21314] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21314] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20207] has shape ID '9282'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20207] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20207] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20207] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20207] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20207] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20207] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20207] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20207] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20208] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20208] Filling out basic attributes, {name='1.20208', nodeId='9283'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21315] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21315] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21315] Filling out basic attributes, {name='1.21315', nodeId='9283'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21315] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21315] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21315] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21315] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21315] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20208] has shape ID '9283'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20208] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20208] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20208] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20208] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20208] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20208] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20208] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20208] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20209] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20209] Filling out basic attributes, {name='1.20209', nodeId='9284'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21316] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21316] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21316] Filling out basic attributes, {name='1.21316', nodeId='9284'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21316] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21316] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21316] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21316] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21316] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20209] has shape ID '9284'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20209] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20209] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20209] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20209] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20209] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20209] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20209] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20209] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20210] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20210] Filling out basic attributes, {name='1.20210', nodeId='9285'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21317] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21317] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21317] Filling out basic attributes, {name='1.21317', nodeId='9285'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21317] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21317] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21317] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21317] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21317] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20210] has shape ID '9285'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20210] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20210] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20210] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20210] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20210] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20210] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20210] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20210] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20211] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20211] Filling out basic attributes, {name='1.20211', nodeId='9286'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21318] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21318] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21318] Filling out basic attributes, {name='1.21318', nodeId='9286'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21318] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21318] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21318] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21318] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21318] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20211] has shape ID '9286'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20211] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20211] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20211] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20211] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20211] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20211] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20211] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20211] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20212] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20212] Filling out basic attributes, {name='1.20212', nodeId='9287'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21319] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21319] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21319] Filling out basic attributes, {name='1.21319', nodeId='9287'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21319] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21319] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21319] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21319] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21319] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20212] has shape ID '9287'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20212] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20212] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20212] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20212] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20212] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20212] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20212] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20212] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20213] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20213] Filling out basic attributes, {name='1.20213', nodeId='9288'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21320] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21320] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21320] Filling out basic attributes, {name='1.21320', nodeId='9288'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21320] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21320] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21320] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21320] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21320] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20213] has shape ID '9288'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20213] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20213] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20213] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20213] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20213] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20213] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20213] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20213] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20214] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20214] Filling out basic attributes, {name='1.20214', nodeId='9289'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21321] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21321] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21321] Filling out basic attributes, {name='1.21321', nodeId='9289'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21321] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21321] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21321] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21321] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21321] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20214] has shape ID '9289'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20214] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20214] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20214] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20214] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20214] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20214] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20214] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20214] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20215] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20215] Filling out basic attributes, {name='1.20215', nodeId='9290'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21322] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21322] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21322] Filling out basic attributes, {name='1.21322', nodeId='9290'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21322] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21322] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21322] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21322] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21322] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20215] has shape ID '9290'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20215] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20215] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20215] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20215] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20215] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20215] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20215] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20215] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20216] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20216] Filling out basic attributes, {name='1.20216', nodeId='9291'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21323] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21323] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21323] Filling out basic attributes, {name='1.21323', nodeId='9291'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21323] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21323] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21323] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21323] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21323] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20216] has shape ID '9291'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20216] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20216] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20216] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20216] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20216] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20216] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20216] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20216] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20217] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20217] Filling out basic attributes, {name='1.20217', nodeId='9292'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21324] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21324] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21324] Filling out basic attributes, {name='1.21324', nodeId='9292'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21324] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21324] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21324] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21324] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21324] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20217] has shape ID '9292'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20217] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20217] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20217] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20217] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20217] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20217] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20217] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20217] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20218] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20218] Filling out basic attributes, {name='1.20218', nodeId='9293'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21325] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21325] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21325] Filling out basic attributes, {name='1.21325', nodeId='9293'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21325] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21325] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21325] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21325] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21325] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20218] has shape ID '9293'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20218] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20218] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20218] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20218] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20218] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20218] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20218] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20218] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20219] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20219] Filling out basic attributes, {name='1.20219', nodeId='9294'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21326] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21326] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21326] Filling out basic attributes, {name='1.21326', nodeId='9294'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21326] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21326] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21326] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21326] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21326] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20219] has shape ID '9294'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20219] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20219] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20219] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20219] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20219] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20219] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20219] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20219] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20220] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20220] Filling out basic attributes, {name='1.20220', nodeId='9295'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21327] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21327] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21327] Filling out basic attributes, {name='1.21327', nodeId='9295'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21327] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21327] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21327] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21327] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21327] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20220] has shape ID '9295'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20220] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20220] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20220] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20220] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20220] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20220] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20220] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20220] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20221] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20221] Filling out basic attributes, {name='1.20221', nodeId='9296'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21328] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21328] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21328] Filling out basic attributes, {name='1.21328', nodeId='9296'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21328] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21328] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21328] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21328] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21328] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20221] has shape ID '9296'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20221] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20221] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20221] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20221] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20221] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20221] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20221] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20221] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20222] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20222] Filling out basic attributes, {name='1.20222', nodeId='9297'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21329] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21329] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21329] Filling out basic attributes, {name='1.21329', nodeId='9297'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21329] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21329] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21329] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21329] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21329] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20222] has shape ID '9297'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20222] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20222] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20222] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20222] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20222] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20222] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20222] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20222] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20223] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20223] Filling out basic attributes, {name='1.20223', nodeId='9298'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21330] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21330] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21330] Filling out basic attributes, {name='1.21330', nodeId='9298'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21330] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21330] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21330] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21330] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21330] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20223] has shape ID '9298'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20223] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20223] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20223] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20223] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20223] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20223] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20223] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20223] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20224] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20224] Filling out basic attributes, {name='1.20224', nodeId='9299'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21331] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21331] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21331] Filling out basic attributes, {name='1.21331', nodeId='9299'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21331] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21331] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21331] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21331] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21331] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20224] has shape ID '9299'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20224] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20224] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20224] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20224] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20224] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20224] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20224] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20224] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20225] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20225] Filling out basic attributes, {name='1.20225', nodeId='9300'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21332] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21332] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21332] Filling out basic attributes, {name='1.21332', nodeId='9300'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21332] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21332] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21332] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21332] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21332] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20225] has shape ID '9300'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20225] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20225] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20225] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20225] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20225] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20225] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20225] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20225] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20226] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20226] Filling out basic attributes, {name='1.20226', nodeId='9301'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21333] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21333] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21333] Filling out basic attributes, {name='1.21333', nodeId='9301'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21333] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21333] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21333] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21333] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21333] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20226] has shape ID '9301'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20226] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20226] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20226] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20226] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20226] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20226] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20226] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20226] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20227] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20227] Filling out basic attributes, {name='1.20227', nodeId='9302'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21334] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21334] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21334] Filling out basic attributes, {name='1.21334', nodeId='9302'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21334] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21334] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21334] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21334] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21334] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20227] has shape ID '9302'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20227] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20227] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20227] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20227] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20227] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20227] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20227] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20227] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20228] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20228] Filling out basic attributes, {name='1.20228', nodeId='9303'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21335] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21335] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21335] Filling out basic attributes, {name='1.21335', nodeId='9303'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21335] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21335] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21335] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21335] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21335] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20228] has shape ID '9303'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20228] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20228] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20228] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20228] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20228] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20228] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20228] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20228] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20229] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20229] Filling out basic attributes, {name='1.20229', nodeId='9304'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21336] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21336] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21336] Filling out basic attributes, {name='1.21336', nodeId='9304'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21336] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21336] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21336] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21336] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21336] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20229] has shape ID '9304'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20229] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20229] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20229] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20229] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20229] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20229] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20229] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20229] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20230] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20230] Filling out basic attributes, {name='1.20230', nodeId='9305'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21337] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21337] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21337] Filling out basic attributes, {name='1.21337', nodeId='9305'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21337] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21337] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21337] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21337] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21337] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20230] has shape ID '9305'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20230] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20230] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20230] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20230] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20230] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20230] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20230] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20230] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20231] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20231] Filling out basic attributes, {name='1.20231', nodeId='9306'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21338] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21338] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21338] Filling out basic attributes, {name='1.21338', nodeId='9306'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21338] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21338] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21338] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21338] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21338] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20231] has shape ID '9306'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20231] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20231] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20231] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20231] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20231] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20231] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20231] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20231] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20232] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20232] Filling out basic attributes, {name='1.20232', nodeId='9307'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21339] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21339] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21339] Filling out basic attributes, {name='1.21339', nodeId='9307'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21339] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21339] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21339] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21339] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21339] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20232] has shape ID '9307'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20232] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20232] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20232] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20232] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20232] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20232] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20232] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20232] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20233] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20233] Filling out basic attributes, {name='1.20233', nodeId='9308'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21340] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21340] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21340] Filling out basic attributes, {name='1.21340', nodeId='9308'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21340] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21340] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21340] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21340] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21340] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20233] has shape ID '9308'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20233] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20233] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20233] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20233] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20233] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20233] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20233] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20233] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20234] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20234] Filling out basic attributes, {name='1.20234', nodeId='9309'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21341] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21341] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21341] Filling out basic attributes, {name='1.21341', nodeId='9309'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21341] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21341] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21341] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21341] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21341] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20234] has shape ID '9309'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20234] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20234] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20234] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20234] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20234] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20234] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20234] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20234] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20235] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20235] Filling out basic attributes, {name='1.20235', nodeId='9310'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21342] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21342] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21342] Filling out basic attributes, {name='1.21342', nodeId='9310'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21342] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21342] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21342] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21342] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21342] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20235] has shape ID '9310'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20235] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20235] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20235] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20235] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20235] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20235] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20235] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20235] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20236] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20236] Filling out basic attributes, {name='1.20236', nodeId='9311'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21343] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21343] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21343] Filling out basic attributes, {name='1.21343', nodeId='9311'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21343] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21343] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21343] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21343] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21343] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20236] has shape ID '9311'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20236] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20236] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20236] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20236] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20236] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20236] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20236] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20236] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20237] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20237] Filling out basic attributes, {name='1.20237', nodeId='9312'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21344] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21344] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21344] Filling out basic attributes, {name='1.21344', nodeId='9312'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21344] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21344] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21344] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21344] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21344] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20237] has shape ID '9312'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20237] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20237] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20237] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20237] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20237] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20237] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20237] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20237] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20238] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20238] Filling out basic attributes, {name='1.20238', nodeId='9313'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21345] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21345] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21345] Filling out basic attributes, {name='1.21345', nodeId='9313'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21345] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21345] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21345] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21345] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21345] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20238] has shape ID '9313'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20238] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20238] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20238] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20238] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20238] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20238] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20238] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20238] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20239] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20239] Filling out basic attributes, {name='1.20239', nodeId='9314'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21346] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21346] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21346] Filling out basic attributes, {name='1.21346', nodeId='9314'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21346] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21346] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21346] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21346] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21346] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20239] has shape ID '9314'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20239] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20239] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20239] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20239] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20239] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20239] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20239] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20239] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20240] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20240] Filling out basic attributes, {name='1.20240', nodeId='9315'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21347] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21347] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21347] Filling out basic attributes, {name='1.21347', nodeId='9315'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21347] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21347] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21347] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21347] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21347] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20240] has shape ID '9315'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20240] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20240] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20240] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20240] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20240] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20240] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20240] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20240] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20241] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20241] Filling out basic attributes, {name='1.20241', nodeId='9316'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21348] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21348] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21348] Filling out basic attributes, {name='1.21348', nodeId='9316'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21348] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21348] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21348] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21348] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21348] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20241] has shape ID '9316'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20241] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20241] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20241] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20241] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20241] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20241] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20241] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20241] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20242] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20242] Filling out basic attributes, {name='1.20242', nodeId='9317'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21349] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21349] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21349] Filling out basic attributes, {name='1.21349', nodeId='9317'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21349] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21349] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21349] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21349] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21349] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20242] has shape ID '9317'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20242] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20242] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20242] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20242] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20242] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20242] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20242] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20242] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20243] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20243] Filling out basic attributes, {name='1.20243', nodeId='9318'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21350] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21350] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21350] Filling out basic attributes, {name='1.21350', nodeId='9318'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21350] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21350] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21350] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21350] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21350] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20243] has shape ID '9318'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20243] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20243] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20243] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20243] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20243] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20243] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20243] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20243] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20244] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20244] Filling out basic attributes, {name='1.20244', nodeId='9319'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21351] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21351] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21351] Filling out basic attributes, {name='1.21351', nodeId='9319'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21351] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21351] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21351] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21351] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21351] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20244] has shape ID '9319'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20244] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20244] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20244] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20244] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20244] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20244] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20244] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20244] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20245] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20245] Filling out basic attributes, {name='1.20245', nodeId='9320'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21352] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21352] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21352] Filling out basic attributes, {name='1.21352', nodeId='9320'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21352] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21352] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21352] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21352] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21352] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20245] has shape ID '9320'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20245] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20245] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20245] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20245] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20245] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20245] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20245] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20245] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20246] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20246] Filling out basic attributes, {name='1.20246', nodeId='9321'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21353] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21353] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21353] Filling out basic attributes, {name='1.21353', nodeId='9321'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21353] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21353] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21353] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21353] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21353] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20246] has shape ID '9321'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20246] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20246] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20246] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20246] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20246] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20246] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20246] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20246] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20247] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20247] Filling out basic attributes, {name='1.20247', nodeId='9322'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21354] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21354] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21354] Filling out basic attributes, {name='1.21354', nodeId='9322'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21354] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21354] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21354] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21354] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21354] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20247] has shape ID '9322'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20247] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20247] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20247] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20247] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20247] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20247] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20247] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20247] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20248] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20248] Filling out basic attributes, {name='1.20248', nodeId='9323'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21355] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21355] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21355] Filling out basic attributes, {name='1.21355', nodeId='9323'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21355] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21355] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21355] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21355] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21355] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20248] has shape ID '9323'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20248] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20248] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20248] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20248] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20248] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20248] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20248] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20248] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20249] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20249] Filling out basic attributes, {name='1.20249', nodeId='9324'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21356] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21356] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21356] Filling out basic attributes, {name='1.21356', nodeId='9324'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21356] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21356] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21356] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21356] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21356] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20249] has shape ID '9324'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20249] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20249] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20249] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20249] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20249] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20249] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20249] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20249] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20250] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20250] Filling out basic attributes, {name='1.20250', nodeId='9325'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21357] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21357] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21357] Filling out basic attributes, {name='1.21357', nodeId='9325'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21357] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21357] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21357] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21357] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21357] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20250] has shape ID '9325'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20250] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20250] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20250] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20250] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20250] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20250] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20250] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20250] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20251] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20251] Filling out basic attributes, {name='1.20251', nodeId='9326'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21358] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21358] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21358] Filling out basic attributes, {name='1.21358', nodeId='9326'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21358] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21358] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21358] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21358] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21358] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20251] has shape ID '9326'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20251] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20251] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20251] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20251] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20251] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20251] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20251] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20251] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20252] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20252] Filling out basic attributes, {name='1.20252', nodeId='9327'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21359] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21359] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21359] Filling out basic attributes, {name='1.21359', nodeId='9327'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21359] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21359] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21359] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21359] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21359] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20252] has shape ID '9327'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20252] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20252] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20252] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20252] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20252] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20252] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20252] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20252] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20253] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20253] Filling out basic attributes, {name='1.20253', nodeId='9328'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21360] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21360] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21360] Filling out basic attributes, {name='1.21360', nodeId='9328'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21360] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21360] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21360] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21360] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21360] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20253] has shape ID '9328'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20253] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20253] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20253] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20253] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20253] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20253] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20253] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20253] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20254] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20254] Filling out basic attributes, {name='1.20254', nodeId='9329'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21361] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21361] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21361] Filling out basic attributes, {name='1.21361', nodeId='9329'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21361] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21361] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21361] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21361] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21361] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20254] has shape ID '9329'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20254] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20254] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20254] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20254] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20254] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20254] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20254] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20254] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20255] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20255] Filling out basic attributes, {name='1.20255', nodeId='9330'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21362] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21362] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21362] Filling out basic attributes, {name='1.21362', nodeId='9330'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21362] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21362] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21362] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21362] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21362] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20255] has shape ID '9330'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20255] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20255] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20255] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20255] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20255] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20255] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20255] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20255] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20256] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20256] Filling out basic attributes, {name='1.20256', nodeId='9331'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21363] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21363] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21363] Filling out basic attributes, {name='1.21363', nodeId='9331'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21363] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21363] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21363] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21363] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21363] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20256] has shape ID '9331'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20256] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20256] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20256] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20256] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20256] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20256] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20256] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20256] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20257] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20257] Filling out basic attributes, {name='1.20257', nodeId='9332'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21364] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21364] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21364] Filling out basic attributes, {name='1.21364', nodeId='9332'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21364] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21364] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21364] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21364] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21364] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20257] has shape ID '9332'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20257] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20257] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20257] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20257] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20257] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20257] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20257] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20257] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20258] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20258] Filling out basic attributes, {name='1.20258', nodeId='9333'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21365] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21365] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21365] Filling out basic attributes, {name='1.21365', nodeId='9333'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21365] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21365] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21365] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21365] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21365] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20258] has shape ID '9333'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20258] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20258] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20258] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20258] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20258] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20258] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20258] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20258] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20259] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20259] Filling out basic attributes, {name='1.20259', nodeId='9334'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21366] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21366] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21366] Filling out basic attributes, {name='1.21366', nodeId='9334'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21366] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21366] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21366] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21366] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21366] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20259] has shape ID '9334'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20259] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20259] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20259] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20259] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20259] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20259] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20259] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20259] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20260] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20260] Filling out basic attributes, {name='1.20260', nodeId='9335'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21367] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21367] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21367] Filling out basic attributes, {name='1.21367', nodeId='9335'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21367] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21367] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21367] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21367] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21367] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20260] has shape ID '9335'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20260] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20260] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20260] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20260] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20260] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20260] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20260] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20260] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20261] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20261] Filling out basic attributes, {name='1.20261', nodeId='9336'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21368] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21368] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21368] Filling out basic attributes, {name='1.21368', nodeId='9336'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21368] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21368] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21368] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21368] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21368] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20261] has shape ID '9336'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20261] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20261] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20261] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20261] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20261] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20261] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20261] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20261] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20262] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20262] Filling out basic attributes, {name='1.20262', nodeId='9337'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21369] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21369] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21369] Filling out basic attributes, {name='1.21369', nodeId='9337'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21369] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21369] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21369] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21369] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21369] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20262] has shape ID '9337'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20262] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20262] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20262] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20262] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20262] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20262] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20262] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20262] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20263] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20263] Filling out basic attributes, {name='1.20263', nodeId='9338'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21370] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21370] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21370] Filling out basic attributes, {name='1.21370', nodeId='9338'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21370] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21370] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21370] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21370] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21370] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20263] has shape ID '9338'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20263] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20263] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20263] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20263] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20263] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20263] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20263] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20263] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20264] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20264] Filling out basic attributes, {name='1.20264', nodeId='9339'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21371] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21371] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21371] Filling out basic attributes, {name='1.21371', nodeId='9339'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21371] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21371] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21371] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21371] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21371] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20264] has shape ID '9339'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20264] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20264] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20264] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20264] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20264] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20264] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20264] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20264] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20265] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20265] Filling out basic attributes, {name='1.20265', nodeId='9340'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21372] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21372] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21372] Filling out basic attributes, {name='1.21372', nodeId='9340'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21372] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21372] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21372] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21372] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21372] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20265] has shape ID '9340'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20265] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20265] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20265] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20265] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20265] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20265] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20265] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20265] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20266] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20266] Filling out basic attributes, {name='1.20266', nodeId='9341'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21373] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21373] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21373] Filling out basic attributes, {name='1.21373', nodeId='9341'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21373] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21373] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21373] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21373] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21373] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20266] has shape ID '9341'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20266] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20266] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20266] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20266] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20266] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20266] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20266] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20266] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20267] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20267] Filling out basic attributes, {name='1.20267', nodeId='9342'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21374] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21374] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21374] Filling out basic attributes, {name='1.21374', nodeId='9342'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21374] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21374] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21374] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21374] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21374] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20267] has shape ID '9342'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20267] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20267] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20267] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20267] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20267] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20267] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20267] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20267] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20268] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20268] Filling out basic attributes, {name='1.20268', nodeId='9343'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21375] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21375] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21375] Filling out basic attributes, {name='1.21375', nodeId='9343'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21375] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21375] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21375] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21375] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21375] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20268] has shape ID '9343'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20268] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20268] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20268] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20268] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20268] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20268] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20268] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20268] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20269] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20269] Filling out basic attributes, {name='1.20269', nodeId='9344'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21376] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21376] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21376] Filling out basic attributes, {name='1.21376', nodeId='9344'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21376] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21376] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21376] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21376] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21376] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20269] has shape ID '9344'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20269] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20269] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20269] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20269] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20269] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20269] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20269] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20269] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20270] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20270] Filling out basic attributes, {name='1.20270', nodeId='9345'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21377] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21377] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21377] Filling out basic attributes, {name='1.21377', nodeId='9345'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21377] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21377] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21377] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21377] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21377] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20270] has shape ID '9345'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20270] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20270] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20270] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20270] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20270] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20270] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20270] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20270] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20271] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20271] Filling out basic attributes, {name='1.20271', nodeId='9346'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21378] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21378] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21378] Filling out basic attributes, {name='1.21378', nodeId='9346'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21378] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21378] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21378] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21378] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21378] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20271] has shape ID '9346'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20271] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20271] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20271] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20271] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20271] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20271] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20271] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20271] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20272] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20272] Filling out basic attributes, {name='1.20272', nodeId='9347'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21379] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21379] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21379] Filling out basic attributes, {name='1.21379', nodeId='9347'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21379] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21379] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21379] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21379] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21379] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20272] has shape ID '9347'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20272] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20272] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20272] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20272] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20272] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20272] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20272] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20272] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20273] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20273] Filling out basic attributes, {name='1.20273', nodeId='9348'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21380] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21380] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21380] Filling out basic attributes, {name='1.21380', nodeId='9348'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21380] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21380] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21380] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21380] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21380] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20273] has shape ID '9348'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20273] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20273] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20273] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20273] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20273] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20273] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20273] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20273] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20274] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20274] Filling out basic attributes, {name='1.20274', nodeId='9349'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21381] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21381] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21381] Filling out basic attributes, {name='1.21381', nodeId='9349'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21381] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21381] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21381] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21381] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21381] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20274] has shape ID '9349'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20274] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20274] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20274] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20274] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20274] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20274] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20274] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20274] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20275] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20275] Filling out basic attributes, {name='1.20275', nodeId='9350'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21382] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21382] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21382] Filling out basic attributes, {name='1.21382', nodeId='9350'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21382] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21382] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21382] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21382] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21382] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20275] has shape ID '9350'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20275] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20275] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20275] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20275] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20275] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20275] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20275] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20275] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20276] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20276] Filling out basic attributes, {name='1.20276', nodeId='9351'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21383] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21383] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21383] Filling out basic attributes, {name='1.21383', nodeId='9351'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21383] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21383] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21383] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21383] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21383] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20276] has shape ID '9351'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20276] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20276] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20276] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20276] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20276] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20276] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20276] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20276] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20277] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20277] Filling out basic attributes, {name='1.20277', nodeId='9352'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21384] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21384] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21384] Filling out basic attributes, {name='1.21384', nodeId='9352'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21384] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21384] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21384] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21384] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21384] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20277] has shape ID '9352'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20277] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20277] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20277] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20277] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20277] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20277] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20277] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20277] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20278] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20278] Filling out basic attributes, {name='1.20278', nodeId='9353'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21385] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21385] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21385] Filling out basic attributes, {name='1.21385', nodeId='9353'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21385] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21385] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21385] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21385] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21385] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20278] has shape ID '9353'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20278] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20278] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20278] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20278] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20278] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20278] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20278] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20278] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20279] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20279] Filling out basic attributes, {name='1.20279', nodeId='9354'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21386] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21386] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21386] Filling out basic attributes, {name='1.21386', nodeId='9354'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21386] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21386] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21386] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21386] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21386] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20279] has shape ID '9354'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20279] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20279] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20279] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20279] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20279] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20279] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20279] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20279] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20280] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20280] Filling out basic attributes, {name='1.20280', nodeId='9355'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21387] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21387] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21387] Filling out basic attributes, {name='1.21387', nodeId='9355'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21387] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21387] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21387] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21387] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21387] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20280] has shape ID '9355'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20280] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20280] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20280] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20280] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20280] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20280] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20280] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20280] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20281] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20281] Filling out basic attributes, {name='1.20281', nodeId='9356'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21388] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21388] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21388] Filling out basic attributes, {name='1.21388', nodeId='9356'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21388] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21388] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21388] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21388] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21388] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20281] has shape ID '9356'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20281] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20281] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20281] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20281] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20281] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20281] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20281] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20281] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20282] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20282] Filling out basic attributes, {name='1.20282', nodeId='9357'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21389] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21389] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21389] Filling out basic attributes, {name='1.21389', nodeId='9357'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21389] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21389] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21389] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21389] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21389] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20282] has shape ID '9357'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20282] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20282] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20282] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20282] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20282] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20282] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20282] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20282] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20283] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20283] Filling out basic attributes, {name='1.20283', nodeId='9358'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21390] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21390] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21390] Filling out basic attributes, {name='1.21390', nodeId='9358'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21390] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21390] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21390] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21390] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21390] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20283] has shape ID '9358'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20283] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20283] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20283] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20283] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20283] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20283] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20283] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20283] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20284] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20284] Filling out basic attributes, {name='1.20284', nodeId='9359'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21391] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21391] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21391] Filling out basic attributes, {name='1.21391', nodeId='9359'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21391] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21391] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21391] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21391] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21391] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20284] has shape ID '9359'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20284] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20284] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20284] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20284] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20284] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20284] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20284] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20284] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20285] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20285] Filling out basic attributes, {name='1.20285', nodeId='9360'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21392] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21392] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21392] Filling out basic attributes, {name='1.21392', nodeId='9360'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21392] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21392] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21392] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21392] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21392] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20285] has shape ID '9360'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20285] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20285] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20285] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20285] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20285] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20285] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20285] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20285] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20286] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20286] Filling out basic attributes, {name='1.20286', nodeId='9361'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21393] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21393] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21393] Filling out basic attributes, {name='1.21393', nodeId='9361'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21393] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21393] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21393] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21393] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21393] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20286] has shape ID '9361'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20286] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20286] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20286] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20286] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20286] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20286] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20286] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20286] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20287] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20287] Filling out basic attributes, {name='1.20287', nodeId='9362'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21394] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21394] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21394] Filling out basic attributes, {name='1.21394', nodeId='9362'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21394] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21394] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21394] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21394] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21394] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20287] has shape ID '9362'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20287] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20287] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20287] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20287] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20287] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20287] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20287] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20287] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20288] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20288] Filling out basic attributes, {name='1.20288', nodeId='9363'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21395] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21395] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21395] Filling out basic attributes, {name='1.21395', nodeId='9363'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21395] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21395] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21395] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21395] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21395] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20288] has shape ID '9363'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20288] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20288] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20288] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20288] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20288] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20288] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20288] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20288] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20289] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20289] Filling out basic attributes, {name='1.20289', nodeId='9364'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21396] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21396] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21396] Filling out basic attributes, {name='1.21396', nodeId='9364'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21396] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21396] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21396] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21396] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21396] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20289] has shape ID '9364'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20289] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20289] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20289] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20289] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20289] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20289] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20289] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20289] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20290] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20290] Filling out basic attributes, {name='1.20290', nodeId='9365'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21397] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21397] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21397] Filling out basic attributes, {name='1.21397', nodeId='9365'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21397] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21397] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21397] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21397] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21397] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20290] has shape ID '9365'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20290] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20290] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20290] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20290] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20290] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20290] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20290] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20290] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20291] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20291] Filling out basic attributes, {name='1.20291', nodeId='9366'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21398] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21398] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21398] Filling out basic attributes, {name='1.21398', nodeId='9366'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21398] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21398] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21398] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21398] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21398] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20291] has shape ID '9366'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20291] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20291] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20291] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20291] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20291] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20291] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20291] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20291] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20292] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20292] Filling out basic attributes, {name='1.20292', nodeId='9367'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21399] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21399] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21399] Filling out basic attributes, {name='1.21399', nodeId='9367'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21399] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21399] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21399] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21399] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21399] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20292] has shape ID '9367'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20292] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20292] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20292] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20292] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20292] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20292] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20292] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20292] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20293] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20293] Filling out basic attributes, {name='1.20293', nodeId='9368'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21400] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21400] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21400] Filling out basic attributes, {name='1.21400', nodeId='9368'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21400] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21400] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21400] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21400] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21400] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20293] has shape ID '9368'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20293] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20293] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20293] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20293] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20293] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20293] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20293] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20293] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20294] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20294] Filling out basic attributes, {name='1.20294', nodeId='9369'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21401] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21401] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21401] Filling out basic attributes, {name='1.21401', nodeId='9369'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21401] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21401] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21401] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21401] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21401] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20294] has shape ID '9369'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20294] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20294] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20294] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20294] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20294] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20294] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20294] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20294] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20295] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20295] Filling out basic attributes, {name='1.20295', nodeId='9370'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21402] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21402] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21402] Filling out basic attributes, {name='1.21402', nodeId='9370'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21402] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21402] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21402] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21402] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21402] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20295] has shape ID '9370'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20295] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20295] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20295] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20295] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20295] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20295] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20295] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20295] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20296] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20296] Filling out basic attributes, {name='1.20296', nodeId='9371'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21403] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21403] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21403] Filling out basic attributes, {name='1.21403', nodeId='9371'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21403] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21403] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21403] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21403] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21403] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20296] has shape ID '9371'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20296] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20296] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20296] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20296] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20296] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20296] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20296] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20296] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20297] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20297] Filling out basic attributes, {name='1.20297', nodeId='9372'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21404] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21404] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21404] Filling out basic attributes, {name='1.21404', nodeId='9372'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21404] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21404] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21404] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21404] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21404] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20297] has shape ID '9372'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20297] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20297] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20297] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20297] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20297] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20297] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20297] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20297] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20298] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20298] Filling out basic attributes, {name='1.20298', nodeId='9373'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21405] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21405] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21405] Filling out basic attributes, {name='1.21405', nodeId='9373'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21405] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21405] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21405] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21405] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21405] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20298] has shape ID '9373'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20298] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20298] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20298] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20298] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20298] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20298] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20298] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20298] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20299] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20299] Filling out basic attributes, {name='1.20299', nodeId='9374'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21406] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21406] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21406] Filling out basic attributes, {name='1.21406', nodeId='9374'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21406] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21406] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21406] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21406] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21406] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20299] has shape ID '9374'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20299] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20299] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20299] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20299] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20299] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20299] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20299] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20299] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.203] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.203] Filling out basic attributes, {name='1.203', nodeId='9375'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11452] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11452] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11452] Filling out basic attributes, {name='1.11452', nodeId='9375'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11452] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11452] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11452] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11452] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="17"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11452] Has '1' subsets, '14' triangles and '17' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.203] has shape ID '9375'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.203] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.203] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.203] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.203] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.203] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.203] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.203] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.203] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20300] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20300] Filling out basic attributes, {name='1.20300', nodeId='9376'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21407] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21407] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21407] Filling out basic attributes, {name='1.21407', nodeId='9376'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21407] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21407] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21407] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21407] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21407] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20300] has shape ID '9376'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20300] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20300] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20300] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20300] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20300] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20300] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20300] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20300] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20301] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20301] Filling out basic attributes, {name='1.20301', nodeId='9377'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21408] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21408] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21408] Filling out basic attributes, {name='1.21408', nodeId='9377'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21408] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21408] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21408] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21408] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21408] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20301] has shape ID '9377'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20301] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20301] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20301] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20301] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20301] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20301] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20301] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20301] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20302] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20302] Filling out basic attributes, {name='1.20302', nodeId='9378'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21409] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21409] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21409] Filling out basic attributes, {name='1.21409', nodeId='9378'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21409] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21409] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21409] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21409] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21409] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20302] has shape ID '9378'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20302] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20302] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20302] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20302] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20302] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20302] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20302] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20302] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20303] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20303] Filling out basic attributes, {name='1.20303', nodeId='9379'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21410] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21410] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21410] Filling out basic attributes, {name='1.21410', nodeId='9379'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21410] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21410] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21410] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21410] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21410] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20303] has shape ID '9379'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20303] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20303] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20303] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20303] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20303] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20303] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20303] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20303] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20304] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20304] Filling out basic attributes, {name='1.20304', nodeId='9380'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21411] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21411] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21411] Filling out basic attributes, {name='1.21411', nodeId='9380'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21411] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21411] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21411] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21411] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21411] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20304] has shape ID '9380'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20304] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20304] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20304] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20304] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20304] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20304] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20304] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20304] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20305] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20305] Filling out basic attributes, {name='1.20305', nodeId='9381'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21412] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21412] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21412] Filling out basic attributes, {name='1.21412', nodeId='9381'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21412] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21412] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21412] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21412] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21412] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20305] has shape ID '9381'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20305] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20305] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20305] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20305] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20305] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20305] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20305] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20305] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20306] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20306] Filling out basic attributes, {name='1.20306', nodeId='9382'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21413] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21413] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21413] Filling out basic attributes, {name='1.21413', nodeId='9382'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21413] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21413] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21413] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21413] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21413] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20306] has shape ID '9382'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20306] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20306] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20306] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20306] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20306] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20306] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20306] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20306] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20307] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20307] Filling out basic attributes, {name='1.20307', nodeId='9383'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21414] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21414] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21414] Filling out basic attributes, {name='1.21414', nodeId='9383'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21414] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21414] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21414] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21414] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21414] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20307] has shape ID '9383'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20307] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20307] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20307] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20307] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20307] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20307] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20307] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20307] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20308] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20308] Filling out basic attributes, {name='1.20308', nodeId='9384'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21415] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21415] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21415] Filling out basic attributes, {name='1.21415', nodeId='9384'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21415] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21415] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21415] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21415] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21415] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20308] has shape ID '9384'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20308] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20308] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20308] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20308] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20308] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20308] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20308] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20308] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20309] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20309] Filling out basic attributes, {name='1.20309', nodeId='9385'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21416] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21416] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21416] Filling out basic attributes, {name='1.21416', nodeId='9385'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21416] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21416] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21416] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21416] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21416] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20309] has shape ID '9385'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20309] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20309] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20309] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20309] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20309] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20309] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20309] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20309] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20310] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20310] Filling out basic attributes, {name='1.20310', nodeId='9386'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21417] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21417] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21417] Filling out basic attributes, {name='1.21417', nodeId='9386'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21417] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21417] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21417] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21417] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21417] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20310] has shape ID '9386'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20310] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20310] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20310] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20310] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20310] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20310] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20310] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20310] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20311] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20311] Filling out basic attributes, {name='1.20311', nodeId='9387'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21418] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21418] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21418] Filling out basic attributes, {name='1.21418', nodeId='9387'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21418] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21418] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21418] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21418] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21418] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20311] has shape ID '9387'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20311] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20311] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20311] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20311] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20311] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20311] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20311] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20311] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20312] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20312] Filling out basic attributes, {name='1.20312', nodeId='9388'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21419] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21419] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21419] Filling out basic attributes, {name='1.21419', nodeId='9388'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21419] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21419] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21419] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21419] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21419] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20312] has shape ID '9388'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20312] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20312] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20312] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20312] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20312] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20312] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20312] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20312] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20313] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20313] Filling out basic attributes, {name='1.20313', nodeId='9389'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21420] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21420] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21420] Filling out basic attributes, {name='1.21420', nodeId='9389'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21420] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21420] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21420] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21420] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21420] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20313] has shape ID '9389'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20313] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20313] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20313] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20313] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20313] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20313] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20313] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20313] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20314] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20314] Filling out basic attributes, {name='1.20314', nodeId='9390'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21421] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21421] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21421] Filling out basic attributes, {name='1.21421', nodeId='9390'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21421] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21421] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21421] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21421] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21421] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20314] has shape ID '9390'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20314] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20314] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20314] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20314] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20314] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20314] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20314] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20314] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20315] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20315] Filling out basic attributes, {name='1.20315', nodeId='9391'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21422] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21422] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21422] Filling out basic attributes, {name='1.21422', nodeId='9391'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21422] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21422] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21422] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21422] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21422] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20315] has shape ID '9391'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20315] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20315] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20315] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20315] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20315] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20315] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20315] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20315] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20316] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20316] Filling out basic attributes, {name='1.20316', nodeId='9392'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21423] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21423] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21423] Filling out basic attributes, {name='1.21423', nodeId='9392'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21423] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21423] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21423] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21423] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21423] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20316] has shape ID '9392'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20316] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20316] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20316] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20316] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20316] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20316] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20316] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20316] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20317] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20317] Filling out basic attributes, {name='1.20317', nodeId='9393'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21424] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21424] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21424] Filling out basic attributes, {name='1.21424', nodeId='9393'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21424] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21424] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21424] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21424] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21424] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20317] has shape ID '9393'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20317] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20317] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20317] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20317] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20317] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20317] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20317] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20317] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20318] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20318] Filling out basic attributes, {name='1.20318', nodeId='9394'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21425] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21425] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21425] Filling out basic attributes, {name='1.21425', nodeId='9394'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21425] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21425] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21425] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21425] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21425] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20318] has shape ID '9394'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20318] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20318] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20318] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20318] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20318] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20318] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20318] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20318] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20319] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20319] Filling out basic attributes, {name='1.20319', nodeId='9395'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21426] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21426] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21426] Filling out basic attributes, {name='1.21426', nodeId='9395'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21426] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21426] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21426] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21426] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21426] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20319] has shape ID '9395'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20319] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20319] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20319] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20319] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20319] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20319] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20319] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20319] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20320] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20320] Filling out basic attributes, {name='1.20320', nodeId='9396'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21427] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21427] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21427] Filling out basic attributes, {name='1.21427', nodeId='9396'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21427] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21427] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21427] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21427] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21427] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20320] has shape ID '9396'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20320] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20320] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20320] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20320] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20320] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20320] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20320] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20320] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20321] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20321] Filling out basic attributes, {name='1.20321', nodeId='9397'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21428] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21428] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21428] Filling out basic attributes, {name='1.21428', nodeId='9397'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21428] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21428] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21428] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21428] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21428] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20321] has shape ID '9397'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20321] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20321] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20321] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20321] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20321] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20321] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20321] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20321] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20322] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20322] Filling out basic attributes, {name='1.20322', nodeId='9398'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21429] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21429] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21429] Filling out basic attributes, {name='1.21429', nodeId='9398'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21429] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21429] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21429] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21429] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21429] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20322] has shape ID '9398'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20322] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20322] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20322] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20322] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20322] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20322] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20322] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20322] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20323] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20323] Filling out basic attributes, {name='1.20323', nodeId='9399'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21430] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21430] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21430] Filling out basic attributes, {name='1.21430', nodeId='9399'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21430] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21430] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21430] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21430] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21430] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20323] has shape ID '9399'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20323] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20323] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20323] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20323] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20323] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20323] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20323] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20323] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20324] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20324] Filling out basic attributes, {name='1.20324', nodeId='9400'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21431] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21431] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21431] Filling out basic attributes, {name='1.21431', nodeId='9400'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21431] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21431] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21431] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21431] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21431] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20324] has shape ID '9400'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20324] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20324] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20324] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20324] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20324] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20324] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20324] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20324] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20325] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20325] Filling out basic attributes, {name='1.20325', nodeId='9401'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21432] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21432] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21432] Filling out basic attributes, {name='1.21432', nodeId='9401'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21432] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21432] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21432] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21432] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21432] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20325] has shape ID '9401'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20325] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20325] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20325] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20325] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20325] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20325] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20325] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20325] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20326] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20326] Filling out basic attributes, {name='1.20326', nodeId='9402'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21433] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21433] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21433] Filling out basic attributes, {name='1.21433', nodeId='9402'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21433] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21433] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21433] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21433] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21433] Has '1' subsets, '10' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20326] has shape ID '9402'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20326] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20326] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20326] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20326] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20326] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20326] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20326] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20326] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20327] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20327] Filling out basic attributes, {name='1.20327', nodeId='9403'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21434] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21434] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21434] Filling out basic attributes, {name='1.21434', nodeId='9403'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21434] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21434] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21434] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21434] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21434] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20327] has shape ID '9403'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20327] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20327] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20327] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20327] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20327] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20327] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20327] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20327] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20328] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20328] Filling out basic attributes, {name='1.20328', nodeId='9404'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21435] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21435] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21435] Filling out basic attributes, {name='1.21435', nodeId='9404'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21435] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21435] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21435] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21435] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21435] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20328] has shape ID '9404'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20328] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20328] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20328] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20328] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20328] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20328] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20328] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20328] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20329] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20329] Filling out basic attributes, {name='1.20329', nodeId='9405'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21436] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21436] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21436] Filling out basic attributes, {name='1.21436', nodeId='9405'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21436] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21436] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21436] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21436] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21436] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20329] has shape ID '9405'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20329] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20329] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20329] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20329] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20329] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20329] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20329] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20329] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20330] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20330] Filling out basic attributes, {name='1.20330', nodeId='9406'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21437] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21437] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21437] Filling out basic attributes, {name='1.21437', nodeId='9406'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21437] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21437] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21437] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21437] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21437] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20330] has shape ID '9406'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20330] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20330] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20330] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20330] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20330] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20330] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20330] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20330] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20331] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20331] Filling out basic attributes, {name='1.20331', nodeId='9407'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21438] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21438] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21438] Filling out basic attributes, {name='1.21438', nodeId='9407'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21438] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21438] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21438] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21438] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21438] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20331] has shape ID '9407'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20331] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20331] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20331] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20331] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20331] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20331] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20331] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20331] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20332] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20332] Filling out basic attributes, {name='1.20332', nodeId='9408'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21439] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21439] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21439] Filling out basic attributes, {name='1.21439', nodeId='9408'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21439] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21439] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21439] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21439] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21439] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20332] has shape ID '9408'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20332] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20332] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20332] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20332] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20332] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20332] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20332] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20332] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20333] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20333] Filling out basic attributes, {name='1.20333', nodeId='9409'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21440] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21440] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21440] Filling out basic attributes, {name='1.21440', nodeId='9409'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21440] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21440] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21440] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21440] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21440] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20333] has shape ID '9409'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20333] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20333] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20333] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20333] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20333] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20333] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20333] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20333] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20334] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20334] Filling out basic attributes, {name='1.20334', nodeId='9410'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21441] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21441] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21441] Filling out basic attributes, {name='1.21441', nodeId='9410'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21441] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21441] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21441] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21441] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21441] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20334] has shape ID '9410'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20334] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20334] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20334] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20334] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20334] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20334] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20334] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20334] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20335] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20335] Filling out basic attributes, {name='1.20335', nodeId='9411'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21442] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21442] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21442] Filling out basic attributes, {name='1.21442', nodeId='9411'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21442] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21442] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21442] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21442] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21442] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20335] has shape ID '9411'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20335] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20335] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20335] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20335] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20335] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20335] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20335] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20335] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20336] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20336] Filling out basic attributes, {name='1.20336', nodeId='9412'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21443] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21443] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21443] Filling out basic attributes, {name='1.21443', nodeId='9412'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21443] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21443] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21443] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21443] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21443] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20336] has shape ID '9412'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20336] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20336] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20336] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20336] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20336] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20336] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20336] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20336] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20337] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20337] Filling out basic attributes, {name='1.20337', nodeId='9413'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21444] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21444] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21444] Filling out basic attributes, {name='1.21444', nodeId='9413'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21444] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21444] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21444] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21444] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21444] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20337] has shape ID '9413'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20337] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20337] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20337] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20337] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20337] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20337] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20337] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20337] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20338] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20338] Filling out basic attributes, {name='1.20338', nodeId='9414'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21445] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21445] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21445] Filling out basic attributes, {name='1.21445', nodeId='9414'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21445] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21445] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21445] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21445] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21445] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20338] has shape ID '9414'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20338] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20338] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20338] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20338] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20338] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20338] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20338] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20338] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20339] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20339] Filling out basic attributes, {name='1.20339', nodeId='9415'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21446] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21446] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21446] Filling out basic attributes, {name='1.21446', nodeId='9415'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21446] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21446] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21446] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21446] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21446] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20339] has shape ID '9415'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20339] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20339] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20339] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20339] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20339] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20339] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20339] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20339] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20340] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20340] Filling out basic attributes, {name='1.20340', nodeId='9416'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21447] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21447] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21447] Filling out basic attributes, {name='1.21447', nodeId='9416'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21447] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21447] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21447] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21447] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21447] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20340] has shape ID '9416'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20340] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20340] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20340] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20340] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20340] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20340] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20340] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20340] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20341] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20341] Filling out basic attributes, {name='1.20341', nodeId='9417'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21448] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21448] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21448] Filling out basic attributes, {name='1.21448', nodeId='9417'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21448] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21448] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21448] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21448] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21448] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20341] has shape ID '9417'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20341] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20341] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20341] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20341] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20341] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20341] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20341] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20341] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20342] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20342] Filling out basic attributes, {name='1.20342', nodeId='9418'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21449] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21449] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21449] Filling out basic attributes, {name='1.21449', nodeId='9418'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21449] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21449] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21449] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21449] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21449] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20342] has shape ID '9418'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20342] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20342] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20342] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20342] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20342] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20342] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20342] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20342] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20343] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20343] Filling out basic attributes, {name='1.20343', nodeId='9419'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21450] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21450] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21450] Filling out basic attributes, {name='1.21450', nodeId='9419'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21450] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21450] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21450] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21450] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21450] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20343] has shape ID '9419'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20343] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20343] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20343] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20343] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20343] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20343] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20343] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20343] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20344] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20344] Filling out basic attributes, {name='1.20344', nodeId='9420'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21451] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21451] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21451] Filling out basic attributes, {name='1.21451', nodeId='9420'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21451] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21451] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21451] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21451] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21451] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20344] has shape ID '9420'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20344] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20344] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20344] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20344] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20344] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20344] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20344] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20344] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20345] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20345] Filling out basic attributes, {name='1.20345', nodeId='9421'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21452] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21452] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21452] Filling out basic attributes, {name='1.21452', nodeId='9421'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21452] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21452] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21452] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21452] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21452] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20345] has shape ID '9421'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20345] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20345] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20345] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20345] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20345] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20345] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20345] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20345] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20346] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20346] Filling out basic attributes, {name='1.20346', nodeId='9422'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21453] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21453] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21453] Filling out basic attributes, {name='1.21453', nodeId='9422'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21453] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21453] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21453] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21453] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21453] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20346] has shape ID '9422'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20346] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20346] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20346] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20346] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20346] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20346] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20346] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20346] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20347] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20347] Filling out basic attributes, {name='1.20347', nodeId='9423'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21454] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21454] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21454] Filling out basic attributes, {name='1.21454', nodeId='9423'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21454] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21454] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21454] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21454] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21454] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20347] has shape ID '9423'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20347] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20347] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20347] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20347] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20347] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20347] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20347] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20347] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20348] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20348] Filling out basic attributes, {name='1.20348', nodeId='9424'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21455] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21455] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21455] Filling out basic attributes, {name='1.21455', nodeId='9424'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21455] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21455] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21455] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21455] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21455] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20348] has shape ID '9424'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20348] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20348] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20348] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20348] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20348] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20348] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20348] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20348] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20349] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20349] Filling out basic attributes, {name='1.20349', nodeId='9425'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21456] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21456] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21456] Filling out basic attributes, {name='1.21456', nodeId='9425'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21456] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21456] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21456] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21456] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21456] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20349] has shape ID '9425'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20349] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20349] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20349] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20349] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20349] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20349] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20349] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20349] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20350] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20350] Filling out basic attributes, {name='1.20350', nodeId='9426'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21457] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21457] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21457] Filling out basic attributes, {name='1.21457', nodeId='9426'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21457] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21457] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21457] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21457] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21457] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20350] has shape ID '9426'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20350] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20350] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20350] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20350] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20350] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20350] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20350] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20350] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20351] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20351] Filling out basic attributes, {name='1.20351', nodeId='9427'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21458] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21458] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21458] Filling out basic attributes, {name='1.21458', nodeId='9427'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21458] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21458] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21458] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21458] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21458] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20351] has shape ID '9427'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20351] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20351] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20351] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20351] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20351] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20351] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20351] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20351] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20352] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20352] Filling out basic attributes, {name='1.20352', nodeId='9428'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21459] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21459] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21459] Filling out basic attributes, {name='1.21459', nodeId='9428'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21459] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21459] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21459] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21459] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21459] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20352] has shape ID '9428'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20352] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20352] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20352] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20352] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20352] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20352] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20352] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20352] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20353] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20353] Filling out basic attributes, {name='1.20353', nodeId='9429'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21460] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21460] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21460] Filling out basic attributes, {name='1.21460', nodeId='9429'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21460] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21460] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21460] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21460] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21460] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20353] has shape ID '9429'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20353] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20353] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20353] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20353] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20353] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20353] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20353] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20353] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20354] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20354] Filling out basic attributes, {name='1.20354', nodeId='9430'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21461] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21461] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21461] Filling out basic attributes, {name='1.21461', nodeId='9430'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21461] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21461] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21461] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21461] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21461] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20354] has shape ID '9430'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20354] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20354] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20354] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20354] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20354] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20354] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20354] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20354] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20355] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20355] Filling out basic attributes, {name='1.20355', nodeId='9431'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21462] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21462] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21462] Filling out basic attributes, {name='1.21462', nodeId='9431'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21462] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21462] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21462] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21462] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21462] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20355] has shape ID '9431'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20355] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20355] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20355] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20355] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20355] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20355] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20355] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20355] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20356] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20356] Filling out basic attributes, {name='1.20356', nodeId='9432'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21463] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21463] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21463] Filling out basic attributes, {name='1.21463', nodeId='9432'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21463] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21463] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21463] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21463] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21463] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20356] has shape ID '9432'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20356] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20356] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20356] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20356] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20356] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20356] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20356] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20356] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20357] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20357] Filling out basic attributes, {name='1.20357', nodeId='9433'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21464] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21464] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21464] Filling out basic attributes, {name='1.21464', nodeId='9433'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21464] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21464] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21464] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21464] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21464] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20357] has shape ID '9433'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20357] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20357] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20357] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20357] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20357] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20357] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20357] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20357] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20358] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20358] Filling out basic attributes, {name='1.20358', nodeId='9434'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21465] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21465] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21465] Filling out basic attributes, {name='1.21465', nodeId='9434'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21465] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21465] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21465] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21465] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21465] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20358] has shape ID '9434'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20358] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20358] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20358] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20358] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20358] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20358] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20358] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20358] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20359] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20359] Filling out basic attributes, {name='1.20359', nodeId='9435'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21466] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21466] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21466] Filling out basic attributes, {name='1.21466', nodeId='9435'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21466] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21466] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21466] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21466] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21466] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20359] has shape ID '9435'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20359] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20359] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20359] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20359] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20359] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20359] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20359] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20359] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20360] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20360] Filling out basic attributes, {name='1.20360', nodeId='9436'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21467] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21467] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21467] Filling out basic attributes, {name='1.21467', nodeId='9436'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21467] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21467] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21467] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21467] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21467] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20360] has shape ID '9436'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20360] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20360] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20360] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20360] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20360] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20360] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20360] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20360] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20361] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20361] Filling out basic attributes, {name='1.20361', nodeId='9437'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21468] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21468] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21468] Filling out basic attributes, {name='1.21468', nodeId='9437'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21468] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21468] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21468] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21468] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21468] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20361] has shape ID '9437'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20361] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20361] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20361] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20361] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20361] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20361] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20361] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20361] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20362] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20362] Filling out basic attributes, {name='1.20362', nodeId='9438'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21469] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21469] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21469] Filling out basic attributes, {name='1.21469', nodeId='9438'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21469] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21469] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21469] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21469] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21469] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20362] has shape ID '9438'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20362] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20362] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20362] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20362] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20362] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20362] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20362] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20362] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20363] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20363] Filling out basic attributes, {name='1.20363', nodeId='9439'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21470] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21470] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21470] Filling out basic attributes, {name='1.21470', nodeId='9439'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21470] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21470] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21470] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21470] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21470] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20363] has shape ID '9439'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20363] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20363] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20363] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20363] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20363] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20363] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20363] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20363] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20364] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20364] Filling out basic attributes, {name='1.20364', nodeId='9440'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21471] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21471] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21471] Filling out basic attributes, {name='1.21471', nodeId='9440'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21471] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21471] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21471] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21471] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21471] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20364] has shape ID '9440'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20364] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20364] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20364] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20364] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20364] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20364] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20364] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20364] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20365] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20365] Filling out basic attributes, {name='1.20365', nodeId='9441'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21472] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21472] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21472] Filling out basic attributes, {name='1.21472', nodeId='9441'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21472] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21472] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21472] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21472] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21472] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20365] has shape ID '9441'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20365] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20365] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20365] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20365] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20365] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20365] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20365] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20365] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20366] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20366] Filling out basic attributes, {name='1.20366', nodeId='9442'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21473] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21473] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21473] Filling out basic attributes, {name='1.21473', nodeId='9442'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21473] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21473] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21473] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21473] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21473] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20366] has shape ID '9442'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20366] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20366] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20366] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20366] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20366] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20366] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20366] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20366] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20367] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20367] Filling out basic attributes, {name='1.20367', nodeId='9443'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21474] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21474] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21474] Filling out basic attributes, {name='1.21474', nodeId='9443'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21474] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21474] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21474] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21474] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21474] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20367] has shape ID '9443'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20367] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20367] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20367] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20367] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20367] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20367] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20367] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20367] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20368] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20368] Filling out basic attributes, {name='1.20368', nodeId='9444'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21475] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21475] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21475] Filling out basic attributes, {name='1.21475', nodeId='9444'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21475] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21475] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21475] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21475] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21475] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20368] has shape ID '9444'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20368] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20368] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20368] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20368] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20368] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20368] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20368] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20368] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20369] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20369] Filling out basic attributes, {name='1.20369', nodeId='9445'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21476] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21476] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21476] Filling out basic attributes, {name='1.21476', nodeId='9445'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21476] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21476] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21476] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21476] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21476] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20369] has shape ID '9445'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20369] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20369] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20369] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20369] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20369] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20369] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20369] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20369] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20370] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20370] Filling out basic attributes, {name='1.20370', nodeId='9446'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21477] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21477] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21477] Filling out basic attributes, {name='1.21477', nodeId='9446'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21477] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21477] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21477] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21477] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21477] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20370] has shape ID '9446'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20370] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20370] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20370] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20370] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20370] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20370] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20370] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20370] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20371] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20371] Filling out basic attributes, {name='1.20371', nodeId='9447'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21478] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21478] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21478] Filling out basic attributes, {name='1.21478', nodeId='9447'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21478] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21478] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21478] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21478] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21478] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20371] has shape ID '9447'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20371] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20371] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20371] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20371] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20371] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20371] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20371] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20371] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20372] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20372] Filling out basic attributes, {name='1.20372', nodeId='9448'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21479] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21479] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21479] Filling out basic attributes, {name='1.21479', nodeId='9448'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21479] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21479] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21479] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21479] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21479] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20372] has shape ID '9448'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20372] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20372] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20372] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20372] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20372] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20372] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20372] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20372] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20373] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20373] Filling out basic attributes, {name='1.20373', nodeId='9449'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21480] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21480] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21480] Filling out basic attributes, {name='1.21480', nodeId='9449'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21480] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21480] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21480] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21480] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21480] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20373] has shape ID '9449'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20373] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20373] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20373] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20373] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20373] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20373] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20373] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20373] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20374] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20374] Filling out basic attributes, {name='1.20374', nodeId='9450'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21481] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21481] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21481] Filling out basic attributes, {name='1.21481', nodeId='9450'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21481] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21481] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21481] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21481] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21481] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20374] has shape ID '9450'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20374] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20374] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20374] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20374] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20374] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20374] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20374] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20374] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20375] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20375] Filling out basic attributes, {name='1.20375', nodeId='9451'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21482] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21482] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21482] Filling out basic attributes, {name='1.21482', nodeId='9451'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21482] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21482] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21482] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21482] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21482] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20375] has shape ID '9451'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20375] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20375] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20375] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20375] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20375] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20375] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20375] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20375] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20376] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20376] Filling out basic attributes, {name='1.20376', nodeId='9452'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21483] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21483] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21483] Filling out basic attributes, {name='1.21483', nodeId='9452'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21483] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21483] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21483] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21483] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21483] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20376] has shape ID '9452'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20376] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20376] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20376] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20376] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20376] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20376] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20376] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20376] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20377] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20377] Filling out basic attributes, {name='1.20377', nodeId='9453'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21484] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21484] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21484] Filling out basic attributes, {name='1.21484', nodeId='9453'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21484] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21484] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21484] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21484] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21484] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20377] has shape ID '9453'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20377] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20377] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20377] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20377] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20377] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20377] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20377] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20377] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20378] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20378] Filling out basic attributes, {name='1.20378', nodeId='9454'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21485] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21485] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21485] Filling out basic attributes, {name='1.21485', nodeId='9454'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21485] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21485] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21485] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21485] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21485] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20378] has shape ID '9454'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20378] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20378] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20378] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20378] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20378] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20378] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20378] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20378] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20379] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20379] Filling out basic attributes, {name='1.20379', nodeId='9455'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21486] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21486] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21486] Filling out basic attributes, {name='1.21486', nodeId='9455'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21486] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21486] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21486] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21486] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21486] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20379] has shape ID '9455'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20379] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20379] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20379] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20379] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20379] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20379] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20379] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20379] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20380] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20380] Filling out basic attributes, {name='1.20380', nodeId='9456'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21487] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21487] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21487] Filling out basic attributes, {name='1.21487', nodeId='9456'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21487] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21487] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21487] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21487] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21487] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20380] has shape ID '9456'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20380] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20380] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20380] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20380] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20380] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20380] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20380] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20380] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20381] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20381] Filling out basic attributes, {name='1.20381', nodeId='9457'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21488] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21488] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21488] Filling out basic attributes, {name='1.21488', nodeId='9457'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21488] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21488] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21488] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21488] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21488] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20381] has shape ID '9457'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20381] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20381] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20381] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20381] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20381] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20381] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20381] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20381] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20382] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20382] Filling out basic attributes, {name='1.20382', nodeId='9458'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21489] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21489] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21489] Filling out basic attributes, {name='1.21489', nodeId='9458'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21489] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21489] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21489] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21489] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21489] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20382] has shape ID '9458'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20382] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20382] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20382] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20382] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20382] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20382] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20382] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20382] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20383] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20383] Filling out basic attributes, {name='1.20383', nodeId='9459'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21490] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21490] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21490] Filling out basic attributes, {name='1.21490', nodeId='9459'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21490] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21490] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21490] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21490] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21490] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20383] has shape ID '9459'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20383] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20383] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20383] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20383] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20383] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20383] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20383] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20383] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20384] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20384] Filling out basic attributes, {name='1.20384', nodeId='9460'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21491] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21491] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21491] Filling out basic attributes, {name='1.21491', nodeId='9460'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21491] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21491] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21491] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21491] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21491] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20384] has shape ID '9460'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20384] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20384] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20384] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20384] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20384] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20384] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20384] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20384] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20385] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20385] Filling out basic attributes, {name='1.20385', nodeId='9461'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21492] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21492] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21492] Filling out basic attributes, {name='1.21492', nodeId='9461'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21492] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21492] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21492] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21492] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21492] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20385] has shape ID '9461'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20385] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20385] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20385] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20385] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20385] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20385] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20385] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20385] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20386] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20386] Filling out basic attributes, {name='1.20386', nodeId='9462'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21493] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21493] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21493] Filling out basic attributes, {name='1.21493', nodeId='9462'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21493] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21493] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21493] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21493] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21493] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20386] has shape ID '9462'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20386] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20386] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20386] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20386] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20386] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20386] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20386] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20386] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20387] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20387] Filling out basic attributes, {name='1.20387', nodeId='9463'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21494] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21494] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21494] Filling out basic attributes, {name='1.21494', nodeId='9463'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21494] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21494] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21494] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21494] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21494] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20387] has shape ID '9463'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20387] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20387] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20387] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20387] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20387] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20387] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20387] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20387] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20388] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20388] Filling out basic attributes, {name='1.20388', nodeId='9464'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21495] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21495] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21495] Filling out basic attributes, {name='1.21495', nodeId='9464'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21495] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21495] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21495] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21495] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21495] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20388] has shape ID '9464'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20388] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20388] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20388] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20388] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20388] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20388] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20388] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20388] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20389] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20389] Filling out basic attributes, {name='1.20389', nodeId='9465'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21496] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21496] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21496] Filling out basic attributes, {name='1.21496', nodeId='9465'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21496] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21496] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21496] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21496] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21496] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20389] has shape ID '9465'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20389] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20389] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20389] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20389] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20389] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20389] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20389] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20389] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20390] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20390] Filling out basic attributes, {name='1.20390', nodeId='9466'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21497] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21497] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21497] Filling out basic attributes, {name='1.21497', nodeId='9466'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21497] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21497] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21497] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21497] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21497] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20390] has shape ID '9466'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20390] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20390] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20390] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20390] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20390] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20390] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20390] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20390] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20391] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20391] Filling out basic attributes, {name='1.20391', nodeId='9467'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21498] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21498] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21498] Filling out basic attributes, {name='1.21498', nodeId='9467'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21498] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21498] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21498] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21498] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21498] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20391] has shape ID '9467'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20391] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20391] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20391] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20391] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20391] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20391] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20391] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20391] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20392] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20392] Filling out basic attributes, {name='1.20392', nodeId='9468'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21499] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21499] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21499] Filling out basic attributes, {name='1.21499', nodeId='9468'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21499] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21499] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21499] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21499] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21499] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20392] has shape ID '9468'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20392] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20392] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20392] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20392] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20392] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20392] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20392] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20392] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20393] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20393] Filling out basic attributes, {name='1.20393', nodeId='9469'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21500] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21500] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21500] Filling out basic attributes, {name='1.21500', nodeId='9469'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21500] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21500] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21500] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21500] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21500] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20393] has shape ID '9469'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20393] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20393] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20393] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20393] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20393] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20393] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20393] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20393] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20394] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20394] Filling out basic attributes, {name='1.20394', nodeId='9470'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21501] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21501] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21501] Filling out basic attributes, {name='1.21501', nodeId='9470'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21501] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21501] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21501] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21501] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21501] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20394] has shape ID '9470'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20394] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20394] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20394] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20394] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20394] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20394] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20394] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20394] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20395] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20395] Filling out basic attributes, {name='1.20395', nodeId='9471'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21502] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21502] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21502] Filling out basic attributes, {name='1.21502', nodeId='9471'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21502] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21502] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21502] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21502] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21502] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20395] has shape ID '9471'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20395] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20395] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20395] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20395] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20395] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20395] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20395] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20395] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20396] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20396] Filling out basic attributes, {name='1.20396', nodeId='9472'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21503] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21503] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21503] Filling out basic attributes, {name='1.21503', nodeId='9472'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21503] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21503] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21503] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21503] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21503] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20396] has shape ID '9472'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20396] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20396] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20396] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20396] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20396] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20396] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20396] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20396] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20397] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20397] Filling out basic attributes, {name='1.20397', nodeId='9473'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21504] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21504] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21504] Filling out basic attributes, {name='1.21504', nodeId='9473'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21504] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21504] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21504] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21504] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21504] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20397] has shape ID '9473'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20397] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20397] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20397] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20397] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20397] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20397] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20397] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20397] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20398] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20398] Filling out basic attributes, {name='1.20398', nodeId='9474'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21505] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21505] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21505] Filling out basic attributes, {name='1.21505', nodeId='9474'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21505] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21505] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21505] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21505] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21505] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20398] has shape ID '9474'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20398] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20398] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20398] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20398] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20398] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20398] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20398] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20398] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20399] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20399] Filling out basic attributes, {name='1.20399', nodeId='9475'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21506] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21506] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21506] Filling out basic attributes, {name='1.21506', nodeId='9475'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21506] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21506] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21506] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21506] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21506] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20399] has shape ID '9475'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20399] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20399] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20399] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20399] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20399] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20399] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20399] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20399] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.204] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.204] Filling out basic attributes, {name='1.204', nodeId='9476'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11453] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11453] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11453] Filling out basic attributes, {name='1.11453', nodeId='9476'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11453] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11453] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11453] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11453] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="17"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11453] Has '1' subsets, '14' triangles and '17' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.204] has shape ID '9476'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.204] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.204] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.204] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.204] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.204] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.204] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.204] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.204] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20400] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20400] Filling out basic attributes, {name='1.20400', nodeId='9477'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21507] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21507] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21507] Filling out basic attributes, {name='1.21507', nodeId='9477'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21507] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21507] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21507] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21507] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21507] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20400] has shape ID '9477'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20400] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20400] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20400] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20400] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20400] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20400] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20400] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20400] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20401] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20401] Filling out basic attributes, {name='1.20401', nodeId='9478'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21508] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21508] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21508] Filling out basic attributes, {name='1.21508', nodeId='9478'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21508] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21508] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21508] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21508] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21508] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20401] has shape ID '9478'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20401] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20401] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20401] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20401] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20401] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20401] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20401] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20401] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20402] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20402] Filling out basic attributes, {name='1.20402', nodeId='9479'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21509] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21509] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21509] Filling out basic attributes, {name='1.21509', nodeId='9479'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21509] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21509] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21509] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21509] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21509] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20402] has shape ID '9479'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20402] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20402] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20402] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20402] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20402] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20402] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20402] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20402] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20403] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20403] Filling out basic attributes, {name='1.20403', nodeId='9480'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21510] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21510] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21510] Filling out basic attributes, {name='1.21510', nodeId='9480'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21510] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21510] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21510] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21510] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21510] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20403] has shape ID '9480'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20403] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20403] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20403] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20403] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20403] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20403] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20403] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20403] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20404] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20404] Filling out basic attributes, {name='1.20404', nodeId='9481'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21511] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21511] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21511] Filling out basic attributes, {name='1.21511', nodeId='9481'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21511] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21511] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21511] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21511] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21511] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20404] has shape ID '9481'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20404] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20404] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20404] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20404] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20404] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20404] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20404] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20404] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20405] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20405] Filling out basic attributes, {name='1.20405', nodeId='9482'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21512] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21512] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21512] Filling out basic attributes, {name='1.21512', nodeId='9482'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21512] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21512] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21512] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21512] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21512] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20405] has shape ID '9482'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20405] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20405] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20405] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20405] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20405] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20405] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20405] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20405] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20406] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20406] Filling out basic attributes, {name='1.20406', nodeId='9483'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21513] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21513] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21513] Filling out basic attributes, {name='1.21513', nodeId='9483'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21513] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21513] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21513] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21513] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21513] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20406] has shape ID '9483'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20406] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20406] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20406] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20406] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20406] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20406] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20406] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20406] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20407] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20407] Filling out basic attributes, {name='1.20407', nodeId='9484'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21514] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21514] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21514] Filling out basic attributes, {name='1.21514', nodeId='9484'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21514] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21514] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21514] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21514] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21514] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20407] has shape ID '9484'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20407] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20407] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20407] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20407] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20407] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20407] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20407] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20407] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20408] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20408] Filling out basic attributes, {name='1.20408', nodeId='9485'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21515] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21515] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21515] Filling out basic attributes, {name='1.21515', nodeId='9485'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21515] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21515] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21515] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21515] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21515] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20408] has shape ID '9485'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20408] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20408] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20408] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20408] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20408] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20408] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20408] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20408] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20409] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20409] Filling out basic attributes, {name='1.20409', nodeId='9486'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21516] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21516] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21516] Filling out basic attributes, {name='1.21516', nodeId='9486'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21516] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21516] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21516] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21516] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21516] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20409] has shape ID '9486'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20409] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20409] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20409] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20409] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20409] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20409] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20409] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20409] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20410] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20410] Filling out basic attributes, {name='1.20410', nodeId='9487'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21517] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21517] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21517] Filling out basic attributes, {name='1.21517', nodeId='9487'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21517] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21517] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21517] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21517] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21517] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20410] has shape ID '9487'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20410] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20410] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20410] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20410] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20410] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20410] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20410] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20410] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20411] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20411] Filling out basic attributes, {name='1.20411', nodeId='9488'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21518] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21518] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21518] Filling out basic attributes, {name='1.21518', nodeId='9488'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21518] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21518] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21518] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21518] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21518] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20411] has shape ID '9488'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20411] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20411] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20411] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20411] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20411] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20411] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20411] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20411] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20412] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20412] Filling out basic attributes, {name='1.20412', nodeId='9489'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21519] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21519] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21519] Filling out basic attributes, {name='1.21519', nodeId='9489'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21519] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21519] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21519] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21519] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21519] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20412] has shape ID '9489'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20412] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20412] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20412] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20412] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20412] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20412] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20412] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20412] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20413] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20413] Filling out basic attributes, {name='1.20413', nodeId='9490'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21520] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21520] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21520] Filling out basic attributes, {name='1.21520', nodeId='9490'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21520] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21520] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21520] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21520] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21520] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20413] has shape ID '9490'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20413] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20413] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20413] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20413] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20413] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20413] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20413] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20413] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20414] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20414] Filling out basic attributes, {name='1.20414', nodeId='9491'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21521] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21521] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21521] Filling out basic attributes, {name='1.21521', nodeId='9491'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21521] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21521] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21521] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21521] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21521] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20414] has shape ID '9491'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20414] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20414] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20414] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20414] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20414] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20414] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20414] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20414] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20415] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20415] Filling out basic attributes, {name='1.20415', nodeId='9492'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21522] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21522] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21522] Filling out basic attributes, {name='1.21522', nodeId='9492'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21522] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21522] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21522] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21522] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21522] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20415] has shape ID '9492'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20415] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20415] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20415] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20415] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20415] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20415] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20415] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20415] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20416] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20416] Filling out basic attributes, {name='1.20416', nodeId='9493'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21523] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21523] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21523] Filling out basic attributes, {name='1.21523', nodeId='9493'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21523] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21523] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21523] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21523] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21523] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20416] has shape ID '9493'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20416] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20416] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20416] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20416] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20416] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20416] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20416] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20416] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20417] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20417] Filling out basic attributes, {name='1.20417', nodeId='9494'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21524] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21524] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21524] Filling out basic attributes, {name='1.21524', nodeId='9494'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21524] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21524] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21524] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21524] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21524] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20417] has shape ID '9494'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20417] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20417] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20417] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20417] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20417] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20417] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20417] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20417] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20418] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20418] Filling out basic attributes, {name='1.20418', nodeId='9495'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21525] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21525] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21525] Filling out basic attributes, {name='1.21525', nodeId='9495'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21525] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21525] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21525] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21525] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21525] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20418] has shape ID '9495'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20418] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20418] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20418] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20418] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20418] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20418] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20418] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20418] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20419] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20419] Filling out basic attributes, {name='1.20419', nodeId='9496'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21526] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21526] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21526] Filling out basic attributes, {name='1.21526', nodeId='9496'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21526] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21526] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21526] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21526] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21526] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20419] has shape ID '9496'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20419] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20419] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20419] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20419] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20419] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20419] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20419] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20419] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20420] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20420] Filling out basic attributes, {name='1.20420', nodeId='9497'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21527] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21527] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21527] Filling out basic attributes, {name='1.21527', nodeId='9497'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21527] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21527] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21527] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21527] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21527] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20420] has shape ID '9497'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20420] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20420] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20420] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20420] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20420] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20420] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20420] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20420] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20421] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20421] Filling out basic attributes, {name='1.20421', nodeId='9498'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21528] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21528] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21528] Filling out basic attributes, {name='1.21528', nodeId='9498'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21528] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21528] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21528] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21528] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21528] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20421] has shape ID '9498'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20421] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20421] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20421] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20421] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20421] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20421] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20421] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20421] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20422] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20422] Filling out basic attributes, {name='1.20422', nodeId='9499'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21529] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21529] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21529] Filling out basic attributes, {name='1.21529', nodeId='9499'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21529] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21529] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21529] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21529] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21529] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20422] has shape ID '9499'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20422] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20422] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20422] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20422] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20422] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20422] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20422] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20422] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20423] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20423] Filling out basic attributes, {name='1.20423', nodeId='9500'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21530] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21530] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21530] Filling out basic attributes, {name='1.21530', nodeId='9500'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21530] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21530] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21530] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21530] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21530] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20423] has shape ID '9500'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20423] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20423] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20423] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20423] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20423] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20423] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20423] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20423] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20424] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20424] Filling out basic attributes, {name='1.20424', nodeId='9501'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21531] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21531] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21531] Filling out basic attributes, {name='1.21531', nodeId='9501'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21531] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21531] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21531] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21531] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21531] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20424] has shape ID '9501'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20424] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20424] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20424] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20424] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20424] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20424] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20424] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20424] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20425] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20425] Filling out basic attributes, {name='1.20425', nodeId='9502'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21532] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21532] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21532] Filling out basic attributes, {name='1.21532', nodeId='9502'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21532] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21532] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21532] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21532] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21532] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20425] has shape ID '9502'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20425] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20425] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20425] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20425] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20425] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20425] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20425] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20425] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20426] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20426] Filling out basic attributes, {name='1.20426', nodeId='9503'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21533] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21533] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21533] Filling out basic attributes, {name='1.21533', nodeId='9503'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21533] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21533] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21533] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21533] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21533] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20426] has shape ID '9503'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20426] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20426] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20426] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20426] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20426] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20426] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20426] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20426] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20427] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20427] Filling out basic attributes, {name='1.20427', nodeId='9504'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21534] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21534] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21534] Filling out basic attributes, {name='1.21534', nodeId='9504'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21534] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21534] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21534] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21534] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21534] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20427] has shape ID '9504'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20427] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20427] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20427] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20427] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20427] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20427] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20427] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20427] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20428] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20428] Filling out basic attributes, {name='1.20428', nodeId='9505'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21535] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21535] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21535] Filling out basic attributes, {name='1.21535', nodeId='9505'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21535] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21535] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21535] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21535] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21535] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20428] has shape ID '9505'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20428] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20428] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20428] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20428] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20428] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20428] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20428] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20428] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20429] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20429] Filling out basic attributes, {name='1.20429', nodeId='9506'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21536] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21536] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21536] Filling out basic attributes, {name='1.21536', nodeId='9506'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21536] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21536] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21536] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21536] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21536] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20429] has shape ID '9506'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20429] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20429] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20429] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20429] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20429] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20429] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20429] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20429] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20430] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20430] Filling out basic attributes, {name='1.20430', nodeId='9507'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21537] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21537] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21537] Filling out basic attributes, {name='1.21537', nodeId='9507'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21537] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21537] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21537] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21537] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21537] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20430] has shape ID '9507'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20430] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20430] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20430] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20430] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20430] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20430] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20430] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20430] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20431] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20431] Filling out basic attributes, {name='1.20431', nodeId='9508'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21538] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21538] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21538] Filling out basic attributes, {name='1.21538', nodeId='9508'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21538] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21538] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21538] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21538] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21538] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20431] has shape ID '9508'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20431] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20431] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20431] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20431] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20431] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20431] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20431] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20431] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20432] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20432] Filling out basic attributes, {name='1.20432', nodeId='9509'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21539] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21539] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21539] Filling out basic attributes, {name='1.21539', nodeId='9509'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21539] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21539] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21539] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21539] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21539] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20432] has shape ID '9509'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20432] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20432] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20432] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20432] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20432] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20432] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20432] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20432] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20433] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20433] Filling out basic attributes, {name='1.20433', nodeId='9510'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21540] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21540] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21540] Filling out basic attributes, {name='1.21540', nodeId='9510'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21540] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21540] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21540] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21540] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21540] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20433] has shape ID '9510'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20433] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20433] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20433] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20433] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20433] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20433] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20433] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20433] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20434] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20434] Filling out basic attributes, {name='1.20434', nodeId='9511'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21541] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21541] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21541] Filling out basic attributes, {name='1.21541', nodeId='9511'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21541] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21541] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21541] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21541] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21541] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20434] has shape ID '9511'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20434] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20434] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20434] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20434] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20434] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20434] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20434] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20434] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20435] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20435] Filling out basic attributes, {name='1.20435', nodeId='9512'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21542] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21542] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21542] Filling out basic attributes, {name='1.21542', nodeId='9512'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21542] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21542] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21542] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21542] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21542] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20435] has shape ID '9512'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20435] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20435] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20435] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20435] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20435] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20435] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20435] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20435] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20436] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20436] Filling out basic attributes, {name='1.20436', nodeId='9513'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21543] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21543] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21543] Filling out basic attributes, {name='1.21543', nodeId='9513'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21543] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21543] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21543] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21543] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21543] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20436] has shape ID '9513'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20436] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20436] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20436] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20436] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20436] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20436] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20436] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20436] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20437] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20437] Filling out basic attributes, {name='1.20437', nodeId='9514'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21544] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21544] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21544] Filling out basic attributes, {name='1.21544', nodeId='9514'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21544] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21544] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21544] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21544] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21544] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20437] has shape ID '9514'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20437] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20437] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20437] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20437] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20437] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20437] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20437] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20437] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20438] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20438] Filling out basic attributes, {name='1.20438', nodeId='9515'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21545] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21545] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21545] Filling out basic attributes, {name='1.21545', nodeId='9515'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21545] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21545] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21545] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21545] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21545] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20438] has shape ID '9515'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20438] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20438] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20438] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20438] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20438] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20438] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20438] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20438] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20439] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20439] Filling out basic attributes, {name='1.20439', nodeId='9516'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21546] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21546] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21546] Filling out basic attributes, {name='1.21546', nodeId='9516'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21546] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21546] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21546] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21546] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21546] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20439] has shape ID '9516'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20439] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20439] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20439] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20439] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20439] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20439] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20439] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20439] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20440] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20440] Filling out basic attributes, {name='1.20440', nodeId='9517'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21547] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21547] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21547] Filling out basic attributes, {name='1.21547', nodeId='9517'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21547] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21547] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21547] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21547] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21547] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20440] has shape ID '9517'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20440] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20440] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20440] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20440] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20440] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20440] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20440] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20440] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20441] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20441] Filling out basic attributes, {name='1.20441', nodeId='9518'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21548] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21548] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21548] Filling out basic attributes, {name='1.21548', nodeId='9518'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21548] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21548] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21548] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21548] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21548] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20441] has shape ID '9518'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20441] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20441] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20441] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20441] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20441] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20441] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20441] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20441] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20442] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20442] Filling out basic attributes, {name='1.20442', nodeId='9519'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21549] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21549] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21549] Filling out basic attributes, {name='1.21549', nodeId='9519'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21549] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21549] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21549] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21549] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21549] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20442] has shape ID '9519'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20442] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20442] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20442] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20442] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20442] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20442] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20442] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20442] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20443] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20443] Filling out basic attributes, {name='1.20443', nodeId='9520'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21550] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21550] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21550] Filling out basic attributes, {name='1.21550', nodeId='9520'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21550] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21550] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21550] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21550] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21550] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20443] has shape ID '9520'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20443] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20443] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20443] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20443] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20443] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20443] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20443] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20443] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20444] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20444] Filling out basic attributes, {name='1.20444', nodeId='9521'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21551] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21551] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21551] Filling out basic attributes, {name='1.21551', nodeId='9521'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21551] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21551] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21551] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21551] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21551] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20444] has shape ID '9521'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20444] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20444] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20444] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20444] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20444] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20444] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20444] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20444] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20445] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20445] Filling out basic attributes, {name='1.20445', nodeId='9522'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21552] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21552] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21552] Filling out basic attributes, {name='1.21552', nodeId='9522'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21552] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21552] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21552] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21552] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21552] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20445] has shape ID '9522'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20445] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20445] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20445] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20445] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20445] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20445] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20445] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20445] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20446] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20446] Filling out basic attributes, {name='1.20446', nodeId='9523'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21553] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21553] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21553] Filling out basic attributes, {name='1.21553', nodeId='9523'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21553] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21553] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21553] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21553] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21553] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20446] has shape ID '9523'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20446] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20446] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20446] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20446] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20446] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20446] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20446] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20446] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20447] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20447] Filling out basic attributes, {name='1.20447', nodeId='9524'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21554] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21554] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21554] Filling out basic attributes, {name='1.21554', nodeId='9524'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21554] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21554] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21554] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21554] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21554] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20447] has shape ID '9524'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20447] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20447] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20447] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20447] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20447] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20447] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20447] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20447] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20448] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20448] Filling out basic attributes, {name='1.20448', nodeId='9525'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21555] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21555] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21555] Filling out basic attributes, {name='1.21555', nodeId='9525'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21555] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21555] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21555] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21555] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21555] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20448] has shape ID '9525'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20448] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20448] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20448] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20448] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20448] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20448] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20448] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20448] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20449] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20449] Filling out basic attributes, {name='1.20449', nodeId='9526'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21556] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21556] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21556] Filling out basic attributes, {name='1.21556', nodeId='9526'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21556] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21556] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21556] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21556] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21556] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20449] has shape ID '9526'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20449] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20449] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20449] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20449] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20449] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20449] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20449] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20449] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20450] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20450] Filling out basic attributes, {name='1.20450', nodeId='9527'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21557] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21557] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21557] Filling out basic attributes, {name='1.21557', nodeId='9527'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21557] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21557] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21557] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21557] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21557] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20450] has shape ID '9527'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20450] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20450] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20450] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20450] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20450] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20450] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20450] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20450] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20451] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20451] Filling out basic attributes, {name='1.20451', nodeId='9528'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21558] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21558] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21558] Filling out basic attributes, {name='1.21558', nodeId='9528'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21558] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21558] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21558] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21558] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21558] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20451] has shape ID '9528'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20451] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20451] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20451] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20451] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20451] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20451] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20451] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20451] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20452] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20452] Filling out basic attributes, {name='1.20452', nodeId='9529'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21559] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21559] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21559] Filling out basic attributes, {name='1.21559', nodeId='9529'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21559] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21559] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21559] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21559] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21559] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20452] has shape ID '9529'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20452] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20452] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20452] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20452] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20452] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20452] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20452] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20452] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20453] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20453] Filling out basic attributes, {name='1.20453', nodeId='9530'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21560] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21560] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21560] Filling out basic attributes, {name='1.21560', nodeId='9530'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21560] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21560] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21560] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21560] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21560] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20453] has shape ID '9530'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20453] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20453] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20453] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20453] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20453] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20453] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20453] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20453] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20454] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20454] Filling out basic attributes, {name='1.20454', nodeId='9531'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21561] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21561] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21561] Filling out basic attributes, {name='1.21561', nodeId='9531'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21561] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21561] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21561] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21561] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21561] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20454] has shape ID '9531'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20454] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20454] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20454] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20454] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20454] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20454] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20454] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20454] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20455] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20455] Filling out basic attributes, {name='1.20455', nodeId='9532'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21562] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21562] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21562] Filling out basic attributes, {name='1.21562', nodeId='9532'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21562] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21562] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21562] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21562] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21562] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20455] has shape ID '9532'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20455] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20455] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20455] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20455] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20455] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20455] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20455] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20455] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20456] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20456] Filling out basic attributes, {name='1.20456', nodeId='9533'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21563] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21563] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21563] Filling out basic attributes, {name='1.21563', nodeId='9533'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21563] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21563] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21563] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21563] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21563] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20456] has shape ID '9533'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20456] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20456] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20456] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20456] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20456] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20456] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20456] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20456] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20457] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20457] Filling out basic attributes, {name='1.20457', nodeId='9534'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21564] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21564] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21564] Filling out basic attributes, {name='1.21564', nodeId='9534'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21564] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21564] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21564] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21564] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21564] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20457] has shape ID '9534'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20457] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20457] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20457] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20457] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20457] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20457] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20457] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20457] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20458] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20458] Filling out basic attributes, {name='1.20458', nodeId='9535'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21565] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21565] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21565] Filling out basic attributes, {name='1.21565', nodeId='9535'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21565] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21565] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21565] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21565] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21565] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20458] has shape ID '9535'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20458] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20458] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20458] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20458] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20458] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20458] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20458] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20458] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20459] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20459] Filling out basic attributes, {name='1.20459', nodeId='9536'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21566] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21566] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21566] Filling out basic attributes, {name='1.21566', nodeId='9536'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21566] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21566] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21566] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21566] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21566] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20459] has shape ID '9536'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20459] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20459] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20459] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20459] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20459] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20459] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20459] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20459] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20460] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20460] Filling out basic attributes, {name='1.20460', nodeId='9537'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21567] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21567] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21567] Filling out basic attributes, {name='1.21567', nodeId='9537'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21567] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21567] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21567] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21567] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21567] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20460] has shape ID '9537'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20460] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20460] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20460] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20460] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20460] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20460] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20460] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20460] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20461] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20461] Filling out basic attributes, {name='1.20461', nodeId='9538'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21568] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21568] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21568] Filling out basic attributes, {name='1.21568', nodeId='9538'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21568] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21568] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21568] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21568] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21568] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20461] has shape ID '9538'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20461] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20461] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20461] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20461] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20461] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20461] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20461] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20461] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20462] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20462] Filling out basic attributes, {name='1.20462', nodeId='9539'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21569] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21569] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21569] Filling out basic attributes, {name='1.21569', nodeId='9539'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21569] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21569] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21569] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21569] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21569] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20462] has shape ID '9539'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20462] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20462] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20462] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20462] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20462] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20462] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20462] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20462] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20463] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20463] Filling out basic attributes, {name='1.20463', nodeId='9540'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21570] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21570] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21570] Filling out basic attributes, {name='1.21570', nodeId='9540'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21570] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21570] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21570] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21570] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21570] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20463] has shape ID '9540'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20463] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20463] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20463] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20463] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20463] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20463] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20463] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20463] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20464] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20464] Filling out basic attributes, {name='1.20464', nodeId='9541'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21571] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21571] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21571] Filling out basic attributes, {name='1.21571', nodeId='9541'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21571] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21571] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21571] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21571] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21571] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20464] has shape ID '9541'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20464] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20464] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20464] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20464] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20464] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20464] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20464] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20464] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20465] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20465] Filling out basic attributes, {name='1.20465', nodeId='9542'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21572] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21572] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21572] Filling out basic attributes, {name='1.21572', nodeId='9542'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21572] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21572] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21572] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21572] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21572] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20465] has shape ID '9542'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20465] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20465] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20465] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20465] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20465] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20465] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20465] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20465] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20466] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20466] Filling out basic attributes, {name='1.20466', nodeId='9543'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21573] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21573] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21573] Filling out basic attributes, {name='1.21573', nodeId='9543'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21573] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21573] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21573] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21573] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21573] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20466] has shape ID '9543'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20466] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20466] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20466] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20466] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20466] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20466] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20466] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20466] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20467] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20467] Filling out basic attributes, {name='1.20467', nodeId='9544'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21574] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21574] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21574] Filling out basic attributes, {name='1.21574', nodeId='9544'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21574] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21574] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21574] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21574] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21574] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20467] has shape ID '9544'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20467] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20467] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20467] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20467] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20467] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20467] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20467] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20467] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20468] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20468] Filling out basic attributes, {name='1.20468', nodeId='9545'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21575] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21575] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21575] Filling out basic attributes, {name='1.21575', nodeId='9545'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21575] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21575] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21575] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21575] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21575] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20468] has shape ID '9545'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20468] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20468] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20468] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20468] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20468] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20468] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20468] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20468] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20469] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20469] Filling out basic attributes, {name='1.20469', nodeId='9546'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21576] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21576] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21576] Filling out basic attributes, {name='1.21576', nodeId='9546'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21576] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21576] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21576] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21576] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21576] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20469] has shape ID '9546'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20469] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20469] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20469] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20469] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20469] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20469] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20469] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20469] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20470] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20470] Filling out basic attributes, {name='1.20470', nodeId='9547'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21577] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21577] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21577] Filling out basic attributes, {name='1.21577', nodeId='9547'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21577] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21577] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21577] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21577] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21577] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20470] has shape ID '9547'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20470] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20470] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20470] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20470] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20470] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20470] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20470] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20470] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20471] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20471] Filling out basic attributes, {name='1.20471', nodeId='9548'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21578] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21578] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21578] Filling out basic attributes, {name='1.21578', nodeId='9548'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21578] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21578] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21578] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21578] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21578] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20471] has shape ID '9548'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20471] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20471] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20471] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20471] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20471] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20471] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20471] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20471] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20472] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20472] Filling out basic attributes, {name='1.20472', nodeId='9549'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21579] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21579] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21579] Filling out basic attributes, {name='1.21579', nodeId='9549'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21579] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21579] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21579] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21579] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21579] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20472] has shape ID '9549'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20472] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20472] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20472] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20472] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20472] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20472] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20472] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20472] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20473] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20473] Filling out basic attributes, {name='1.20473', nodeId='9550'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21580] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21580] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21580] Filling out basic attributes, {name='1.21580', nodeId='9550'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21580] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21580] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21580] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21580] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21580] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20473] has shape ID '9550'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20473] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20473] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20473] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20473] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20473] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20473] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20473] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20473] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20474] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20474] Filling out basic attributes, {name='1.20474', nodeId='9551'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21581] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21581] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21581] Filling out basic attributes, {name='1.21581', nodeId='9551'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21581] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21581] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21581] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21581] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21581] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20474] has shape ID '9551'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20474] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20474] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20474] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20474] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20474] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20474] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20474] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20474] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20475] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20475] Filling out basic attributes, {name='1.20475', nodeId='9552'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21582] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21582] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21582] Filling out basic attributes, {name='1.21582', nodeId='9552'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21582] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21582] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21582] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21582] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21582] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20475] has shape ID '9552'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20475] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20475] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20475] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20475] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20475] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20475] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20475] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20475] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20476] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20476] Filling out basic attributes, {name='1.20476', nodeId='9553'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21583] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21583] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21583] Filling out basic attributes, {name='1.21583', nodeId='9553'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21583] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21583] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21583] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21583] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21583] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20476] has shape ID '9553'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20476] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20476] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20476] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20476] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20476] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20476] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20476] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20476] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20477] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20477] Filling out basic attributes, {name='1.20477', nodeId='9554'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21584] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21584] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21584] Filling out basic attributes, {name='1.21584', nodeId='9554'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21584] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21584] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21584] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21584] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21584] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20477] has shape ID '9554'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20477] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20477] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20477] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20477] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20477] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20477] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20477] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20477] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20478] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20478] Filling out basic attributes, {name='1.20478', nodeId='9555'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21585] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21585] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21585] Filling out basic attributes, {name='1.21585', nodeId='9555'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21585] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21585] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21585] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21585] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21585] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20478] has shape ID '9555'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20478] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20478] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20478] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20478] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20478] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20478] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20478] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20478] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20479] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20479] Filling out basic attributes, {name='1.20479', nodeId='9556'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21586] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21586] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21586] Filling out basic attributes, {name='1.21586', nodeId='9556'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21586] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21586] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21586] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21586] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21586] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20479] has shape ID '9556'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20479] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20479] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20479] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20479] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20479] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20479] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20479] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20479] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20480] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20480] Filling out basic attributes, {name='1.20480', nodeId='9557'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21587] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21587] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21587] Filling out basic attributes, {name='1.21587', nodeId='9557'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21587] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21587] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21587] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21587] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21587] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20480] has shape ID '9557'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20480] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20480] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20480] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20480] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20480] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20480] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20480] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20480] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20481] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20481] Filling out basic attributes, {name='1.20481', nodeId='9558'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21588] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21588] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21588] Filling out basic attributes, {name='1.21588', nodeId='9558'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21588] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21588] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21588] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21588] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21588] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20481] has shape ID '9558'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20481] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20481] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20481] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20481] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20481] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20481] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20481] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20481] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20482] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20482] Filling out basic attributes, {name='1.20482', nodeId='9559'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21589] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21589] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21589] Filling out basic attributes, {name='1.21589', nodeId='9559'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21589] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21589] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21589] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21589] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21589] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20482] has shape ID '9559'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20482] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20482] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20482] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20482] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20482] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20482] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20482] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20482] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20483] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20483] Filling out basic attributes, {name='1.20483', nodeId='9560'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21590] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21590] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21590] Filling out basic attributes, {name='1.21590', nodeId='9560'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21590] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21590] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21590] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21590] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21590] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20483] has shape ID '9560'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20483] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20483] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20483] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20483] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20483] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20483] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20483] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20483] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20484] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20484] Filling out basic attributes, {name='1.20484', nodeId='9561'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21591] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21591] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21591] Filling out basic attributes, {name='1.21591', nodeId='9561'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21591] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21591] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21591] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21591] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21591] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20484] has shape ID '9561'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20484] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20484] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20484] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20484] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20484] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20484] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20484] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20484] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20485] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20485] Filling out basic attributes, {name='1.20485', nodeId='9562'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21592] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21592] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21592] Filling out basic attributes, {name='1.21592', nodeId='9562'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21592] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21592] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21592] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21592] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21592] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20485] has shape ID '9562'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20485] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20485] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20485] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20485] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20485] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20485] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20485] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20485] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20486] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20486] Filling out basic attributes, {name='1.20486', nodeId='9563'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21593] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21593] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21593] Filling out basic attributes, {name='1.21593', nodeId='9563'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21593] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21593] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21593] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21593] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21593] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20486] has shape ID '9563'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20486] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20486] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20486] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20486] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20486] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20486] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20486] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20486] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20487] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20487] Filling out basic attributes, {name='1.20487', nodeId='9564'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21594] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21594] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21594] Filling out basic attributes, {name='1.21594', nodeId='9564'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21594] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21594] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21594] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21594] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21594] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20487] has shape ID '9564'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20487] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20487] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20487] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20487] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20487] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20487] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20487] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20487] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20488] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20488] Filling out basic attributes, {name='1.20488', nodeId='9565'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21595] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21595] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21595] Filling out basic attributes, {name='1.21595', nodeId='9565'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21595] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21595] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21595] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21595] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21595] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20488] has shape ID '9565'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20488] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20488] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20488] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20488] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20488] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20488] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20488] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20488] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20489] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20489] Filling out basic attributes, {name='1.20489', nodeId='9566'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21596] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21596] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21596] Filling out basic attributes, {name='1.21596', nodeId='9566'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21596] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21596] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21596] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21596] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21596] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20489] has shape ID '9566'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20489] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20489] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20489] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20489] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20489] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20489] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20489] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20489] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20490] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20490] Filling out basic attributes, {name='1.20490', nodeId='9567'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21597] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21597] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21597] Filling out basic attributes, {name='1.21597', nodeId='9567'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21597] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21597] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21597] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21597] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21597] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20490] has shape ID '9567'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20490] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20490] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20490] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20490] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20490] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20490] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20490] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20490] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20491] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20491] Filling out basic attributes, {name='1.20491', nodeId='9568'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21598] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21598] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21598] Filling out basic attributes, {name='1.21598', nodeId='9568'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21598] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21598] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21598] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21598] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21598] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20491] has shape ID '9568'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20491] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20491] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20491] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20491] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20491] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20491] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20491] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20491] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20492] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20492] Filling out basic attributes, {name='1.20492', nodeId='9569'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21599] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21599] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21599] Filling out basic attributes, {name='1.21599', nodeId='9569'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21599] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21599] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21599] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21599] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21599] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20492] has shape ID '9569'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20492] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20492] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20492] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20492] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20492] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20492] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20492] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20492] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20493] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20493] Filling out basic attributes, {name='1.20493', nodeId='9570'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21600] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21600] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21600] Filling out basic attributes, {name='1.21600', nodeId='9570'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21600] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21600] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21600] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21600] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21600] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20493] has shape ID '9570'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20493] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20493] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20493] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20493] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20493] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20493] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20493] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20493] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20494] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20494] Filling out basic attributes, {name='1.20494', nodeId='9571'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21601] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21601] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21601] Filling out basic attributes, {name='1.21601', nodeId='9571'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21601] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21601] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21601] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21601] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21601] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20494] has shape ID '9571'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20494] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20494] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20494] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20494] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20494] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20494] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20494] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20494] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20495] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20495] Filling out basic attributes, {name='1.20495', nodeId='9572'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21602] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21602] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21602] Filling out basic attributes, {name='1.21602', nodeId='9572'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21602] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21602] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21602] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21602] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21602] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20495] has shape ID '9572'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20495] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20495] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20495] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20495] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20495] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20495] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20495] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20495] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20496] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20496] Filling out basic attributes, {name='1.20496', nodeId='9573'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21603] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21603] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21603] Filling out basic attributes, {name='1.21603', nodeId='9573'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21603] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21603] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21603] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21603] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21603] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20496] has shape ID '9573'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20496] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20496] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20496] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20496] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20496] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20496] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20496] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20496] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20497] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20497] Filling out basic attributes, {name='1.20497', nodeId='9574'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21604] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21604] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21604] Filling out basic attributes, {name='1.21604', nodeId='9574'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21604] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21604] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21604] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21604] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21604] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20497] has shape ID '9574'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20497] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20497] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20497] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20497] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20497] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20497] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20497] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20497] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20498] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20498] Filling out basic attributes, {name='1.20498', nodeId='9575'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21605] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21605] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21605] Filling out basic attributes, {name='1.21605', nodeId='9575'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21605] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21605] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21605] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21605] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21605] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20498] has shape ID '9575'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20498] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20498] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20498] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20498] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20498] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20498] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20498] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20498] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20499] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20499] Filling out basic attributes, {name='1.20499', nodeId='9576'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21606] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21606] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21606] Filling out basic attributes, {name='1.21606', nodeId='9576'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21606] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21606] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21606] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21606] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21606] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20499] has shape ID '9576'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20499] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20499] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20499] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20499] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20499] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20499] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20499] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20499] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.205] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.205] Filling out basic attributes, {name='1.205', nodeId='9577'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11454] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11454] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11454] Filling out basic attributes, {name='1.11454', nodeId='9577'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11454] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11454] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11454] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11454] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11454] Has '1' subsets, '10' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.205] has shape ID '9577'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.205] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.205] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.205] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.205] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.205] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.205] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.205] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.205] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20500] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20500] Filling out basic attributes, {name='1.20500', nodeId='9578'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21607] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21607] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21607] Filling out basic attributes, {name='1.21607', nodeId='9578'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21607] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21607] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21607] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21607] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21607] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20500] has shape ID '9578'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20500] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20500] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20500] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20500] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20500] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20500] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20500] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20500] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20501] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20501] Filling out basic attributes, {name='1.20501', nodeId='9579'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21608] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21608] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21608] Filling out basic attributes, {name='1.21608', nodeId='9579'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21608] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21608] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21608] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21608] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21608] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20501] has shape ID '9579'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20501] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20501] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20501] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20501] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20501] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20501] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20501] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20501] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20502] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20502] Filling out basic attributes, {name='1.20502', nodeId='9580'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21609] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21609] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21609] Filling out basic attributes, {name='1.21609', nodeId='9580'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21609] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21609] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21609] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21609] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21609] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20502] has shape ID '9580'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20502] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20502] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20502] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20502] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20502] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20502] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20502] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20502] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20503] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20503] Filling out basic attributes, {name='1.20503', nodeId='9581'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21610] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21610] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21610] Filling out basic attributes, {name='1.21610', nodeId='9581'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21610] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21610] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21610] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21610] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21610] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20503] has shape ID '9581'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20503] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20503] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20503] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20503] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20503] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20503] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20503] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20503] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20504] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20504] Filling out basic attributes, {name='1.20504', nodeId='9582'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21611] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21611] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21611] Filling out basic attributes, {name='1.21611', nodeId='9582'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21611] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21611] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21611] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21611] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21611] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20504] has shape ID '9582'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20504] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20504] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20504] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20504] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20504] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20504] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20504] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20504] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20505] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20505] Filling out basic attributes, {name='1.20505', nodeId='9583'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21612] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21612] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21612] Filling out basic attributes, {name='1.21612', nodeId='9583'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21612] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21612] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21612] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21612] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21612] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20505] has shape ID '9583'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20505] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20505] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20505] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20505] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20505] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20505] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20505] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20505] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20506] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20506] Filling out basic attributes, {name='1.20506', nodeId='9584'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21613] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21613] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21613] Filling out basic attributes, {name='1.21613', nodeId='9584'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21613] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21613] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21613] Processing subset: materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21613] Has subset 'Default OBJ' with '7' triangles and materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="21" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21613] Has '1' subsets, '7' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20506] has shape ID '9584'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20506] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20506] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20506] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20506] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20506] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20506] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20506] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20506] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20507] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20507] Filling out basic attributes, {name='1.20507', nodeId='9585'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21614] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21614] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21614] Filling out basic attributes, {name='1.21614', nodeId='9585'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21614] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21614] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21614] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21614] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21614] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20507] has shape ID '9585'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20507] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20507] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20507] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20507] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20507] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20507] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20507] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20507] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20508] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20508] Filling out basic attributes, {name='1.20508', nodeId='9586'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21615] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21615] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21615] Filling out basic attributes, {name='1.21615', nodeId='9586'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21615] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21615] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21615] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21615] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21615] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20508] has shape ID '9586'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20508] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20508] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20508] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20508] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20508] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20508] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20508] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20508] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20509] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20509] Filling out basic attributes, {name='1.20509', nodeId='9587'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21616] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21616] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21616] Filling out basic attributes, {name='1.21616', nodeId='9587'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21616] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21616] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21616] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21616] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21616] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20509] has shape ID '9587'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20509] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20509] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20509] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20509] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20509] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20509] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20509] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20509] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20510] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20510] Filling out basic attributes, {name='1.20510', nodeId='9588'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21617] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21617] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21617] Filling out basic attributes, {name='1.21617', nodeId='9588'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21617] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21617] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21617] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21617] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21617] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20510] has shape ID '9588'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20510] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20510] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20510] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20510] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20510] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20510] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20510] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20510] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20511] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20511] Filling out basic attributes, {name='1.20511', nodeId='9589'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21618] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21618] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21618] Filling out basic attributes, {name='1.21618', nodeId='9589'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21618] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21618] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21618] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21618] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21618] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20511] has shape ID '9589'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20511] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20511] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20511] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20511] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20511] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20511] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20511] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20511] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20512] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20512] Filling out basic attributes, {name='1.20512', nodeId='9590'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21619] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21619] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21619] Filling out basic attributes, {name='1.21619', nodeId='9590'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21619] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21619] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21619] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21619] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21619] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20512] has shape ID '9590'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20512] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20512] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20512] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20512] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20512] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20512] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20512] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20512] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20513] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20513] Filling out basic attributes, {name='1.20513', nodeId='9591'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21620] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21620] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21620] Filling out basic attributes, {name='1.21620', nodeId='9591'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21620] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21620] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21620] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21620] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21620] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20513] has shape ID '9591'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20513] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20513] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20513] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20513] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20513] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20513] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20513] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20513] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20514] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20514] Filling out basic attributes, {name='1.20514', nodeId='9592'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21621] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21621] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21621] Filling out basic attributes, {name='1.21621', nodeId='9592'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21621] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21621] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21621] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21621] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21621] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20514] has shape ID '9592'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20514] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20514] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20514] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20514] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20514] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20514] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20514] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20514] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20515] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20515] Filling out basic attributes, {name='1.20515', nodeId='9593'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21622] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21622] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21622] Filling out basic attributes, {name='1.21622', nodeId='9593'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21622] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21622] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21622] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21622] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21622] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20515] has shape ID '9593'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20515] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20515] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20515] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20515] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20515] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20515] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20515] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20515] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20516] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20516] Filling out basic attributes, {name='1.20516', nodeId='9594'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21623] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21623] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21623] Filling out basic attributes, {name='1.21623', nodeId='9594'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21623] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21623] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21623] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21623] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21623] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20516] has shape ID '9594'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20516] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20516] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20516] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20516] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20516] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20516] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20516] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20516] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20517] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20517] Filling out basic attributes, {name='1.20517', nodeId='9595'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21624] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21624] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21624] Filling out basic attributes, {name='1.21624', nodeId='9595'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21624] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21624] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21624] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21624] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21624] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20517] has shape ID '9595'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20517] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20517] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20517] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20517] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20517] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20517] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20517] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20517] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20518] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20518] Filling out basic attributes, {name='1.20518', nodeId='9596'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21625] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21625] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21625] Filling out basic attributes, {name='1.21625', nodeId='9596'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21625] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21625] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21625] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21625] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21625] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20518] has shape ID '9596'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20518] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20518] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20518] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20518] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20518] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20518] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20518] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20518] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20519] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20519] Filling out basic attributes, {name='1.20519', nodeId='9597'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21626] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21626] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21626] Filling out basic attributes, {name='1.21626', nodeId='9597'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21626] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21626] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21626] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21626] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21626] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20519] has shape ID '9597'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20519] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20519] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20519] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20519] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20519] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20519] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20519] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20519] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20520] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20520] Filling out basic attributes, {name='1.20520', nodeId='9598'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21627] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21627] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21627] Filling out basic attributes, {name='1.21627', nodeId='9598'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21627] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21627] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21627] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21627] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21627] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20520] has shape ID '9598'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20520] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20520] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20520] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20520] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20520] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20520] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20520] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20520] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20521] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20521] Filling out basic attributes, {name='1.20521', nodeId='9599'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21628] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21628] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21628] Filling out basic attributes, {name='1.21628', nodeId='9599'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21628] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21628] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21628] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21628] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21628] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20521] has shape ID '9599'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20521] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20521] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20521] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20521] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20521] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20521] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20521] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20521] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20522] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20522] Filling out basic attributes, {name='1.20522', nodeId='9600'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21629] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21629] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21629] Filling out basic attributes, {name='1.21629', nodeId='9600'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21629] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21629] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21629] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21629] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21629] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20522] has shape ID '9600'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20522] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20522] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20522] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20522] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20522] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20522] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20522] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20522] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20523] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20523] Filling out basic attributes, {name='1.20523', nodeId='9601'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21630] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21630] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21630] Filling out basic attributes, {name='1.21630', nodeId='9601'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21630] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21630] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21630] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21630] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21630] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20523] has shape ID '9601'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20523] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20523] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20523] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20523] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20523] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20523] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20523] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20523] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20524] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20524] Filling out basic attributes, {name='1.20524', nodeId='9602'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21631] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21631] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21631] Filling out basic attributes, {name='1.21631', nodeId='9602'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21631] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21631] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21631] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21631] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21631] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20524] has shape ID '9602'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20524] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20524] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20524] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20524] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20524] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20524] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20524] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20524] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20525] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20525] Filling out basic attributes, {name='1.20525', nodeId='9603'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21632] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21632] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21632] Filling out basic attributes, {name='1.21632', nodeId='9603'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21632] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21632] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21632] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21632] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21632] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20525] has shape ID '9603'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20525] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20525] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20525] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20525] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20525] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20525] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20525] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20525] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20526] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20526] Filling out basic attributes, {name='1.20526', nodeId='9604'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21633] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21633] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21633] Filling out basic attributes, {name='1.21633', nodeId='9604'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21633] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21633] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21633] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21633] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21633] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20526] has shape ID '9604'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20526] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20526] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20526] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20526] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20526] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20526] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20526] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20526] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20527] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20527] Filling out basic attributes, {name='1.20527', nodeId='9605'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21634] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21634] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21634] Filling out basic attributes, {name='1.21634', nodeId='9605'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21634] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21634] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21634] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21634] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21634] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20527] has shape ID '9605'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20527] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20527] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20527] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20527] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20527] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20527] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20527] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20527] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20528] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20528] Filling out basic attributes, {name='1.20528', nodeId='9606'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21635] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21635] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21635] Filling out basic attributes, {name='1.21635', nodeId='9606'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21635] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21635] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21635] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21635] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21635] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20528] has shape ID '9606'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20528] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20528] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20528] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20528] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20528] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20528] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20528] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20528] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20529] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20529] Filling out basic attributes, {name='1.20529', nodeId='9607'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21636] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21636] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21636] Filling out basic attributes, {name='1.21636', nodeId='9607'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21636] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21636] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21636] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21636] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21636] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20529] has shape ID '9607'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20529] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20529] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20529] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20529] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20529] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20529] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20529] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20529] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20530] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20530] Filling out basic attributes, {name='1.20530', nodeId='9608'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21637] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21637] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21637] Filling out basic attributes, {name='1.21637', nodeId='9608'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21637] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21637] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21637] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21637] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21637] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20530] has shape ID '9608'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20530] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20530] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20530] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20530] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20530] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20530] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20530] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20530] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20531] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20531] Filling out basic attributes, {name='1.20531', nodeId='9609'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21638] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21638] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21638] Filling out basic attributes, {name='1.21638', nodeId='9609'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21638] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21638] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21638] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21638] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21638] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20531] has shape ID '9609'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20531] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20531] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20531] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20531] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20531] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20531] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20531] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20531] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20532] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20532] Filling out basic attributes, {name='1.20532', nodeId='9610'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21639] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21639] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21639] Filling out basic attributes, {name='1.21639', nodeId='9610'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21639] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21639] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21639] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21639] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21639] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20532] has shape ID '9610'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20532] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20532] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20532] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20532] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20532] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20532] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20532] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20532] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20533] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20533] Filling out basic attributes, {name='1.20533', nodeId='9611'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21640] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21640] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21640] Filling out basic attributes, {name='1.21640', nodeId='9611'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21640] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21640] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21640] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21640] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21640] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20533] has shape ID '9611'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20533] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20533] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20533] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20533] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20533] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20533] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20533] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20533] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20534] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20534] Filling out basic attributes, {name='1.20534', nodeId='9612'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21641] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21641] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21641] Filling out basic attributes, {name='1.21641', nodeId='9612'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21641] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21641] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21641] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21641] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21641] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20534] has shape ID '9612'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20534] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20534] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20534] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20534] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20534] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20534] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20534] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20534] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20535] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20535] Filling out basic attributes, {name='1.20535', nodeId='9613'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21642] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21642] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21642] Filling out basic attributes, {name='1.21642', nodeId='9613'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21642] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21642] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21642] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21642] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21642] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20535] has shape ID '9613'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20535] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20535] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20535] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20535] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20535] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20535] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20535] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20535] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20536] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20536] Filling out basic attributes, {name='1.20536', nodeId='9614'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21643] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21643] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21643] Filling out basic attributes, {name='1.21643', nodeId='9614'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21643] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21643] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21643] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21643] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21643] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20536] has shape ID '9614'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20536] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20536] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20536] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20536] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20536] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20536] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20536] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20536] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20537] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20537] Filling out basic attributes, {name='1.20537', nodeId='9615'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21644] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21644] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21644] Filling out basic attributes, {name='1.21644', nodeId='9615'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21644] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21644] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21644] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21644] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21644] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20537] has shape ID '9615'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20537] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20537] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20537] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20537] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20537] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20537] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20537] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20537] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20538] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20538] Filling out basic attributes, {name='1.20538', nodeId='9616'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21645] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21645] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21645] Filling out basic attributes, {name='1.21645', nodeId='9616'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21645] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21645] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21645] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21645] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21645] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20538] has shape ID '9616'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20538] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20538] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20538] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20538] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20538] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20538] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20538] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20538] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20539] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20539] Filling out basic attributes, {name='1.20539', nodeId='9617'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21646] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21646] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21646] Filling out basic attributes, {name='1.21646', nodeId='9617'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21646] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21646] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21646] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21646] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21646] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20539] has shape ID '9617'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20539] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20539] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20539] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20539] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20539] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20539] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20539] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20539] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20540] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20540] Filling out basic attributes, {name='1.20540', nodeId='9618'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21647] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21647] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21647] Filling out basic attributes, {name='1.21647', nodeId='9618'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21647] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21647] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21647] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21647] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21647] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20540] has shape ID '9618'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20540] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20540] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20540] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20540] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20540] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20540] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20540] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20540] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20541] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20541] Filling out basic attributes, {name='1.20541', nodeId='9619'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21648] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21648] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21648] Filling out basic attributes, {name='1.21648', nodeId='9619'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21648] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21648] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21648] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21648] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21648] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20541] has shape ID '9619'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20541] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20541] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20541] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20541] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20541] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20541] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20541] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20541] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20542] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20542] Filling out basic attributes, {name='1.20542', nodeId='9620'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21649] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21649] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21649] Filling out basic attributes, {name='1.21649', nodeId='9620'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21649] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21649] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21649] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21649] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21649] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20542] has shape ID '9620'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20542] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20542] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20542] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20542] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20542] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20542] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20542] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20542] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20543] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20543] Filling out basic attributes, {name='1.20543', nodeId='9621'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21650] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21650] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21650] Filling out basic attributes, {name='1.21650', nodeId='9621'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21650] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21650] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21650] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21650] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21650] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20543] has shape ID '9621'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20543] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20543] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20543] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20543] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20543] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20543] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20543] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20543] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20544] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20544] Filling out basic attributes, {name='1.20544', nodeId='9622'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21651] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21651] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21651] Filling out basic attributes, {name='1.21651', nodeId='9622'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21651] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21651] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21651] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21651] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21651] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20544] has shape ID '9622'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20544] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20544] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20544] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20544] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20544] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20544] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20544] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20544] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20545] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20545] Filling out basic attributes, {name='1.20545', nodeId='9623'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21652] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21652] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21652] Filling out basic attributes, {name='1.21652', nodeId='9623'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21652] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21652] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21652] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21652] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21652] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20545] has shape ID '9623'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20545] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20545] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20545] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20545] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20545] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20545] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20545] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20545] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20546] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20546] Filling out basic attributes, {name='1.20546', nodeId='9624'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21653] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21653] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21653] Filling out basic attributes, {name='1.21653', nodeId='9624'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21653] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21653] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21653] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21653] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21653] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20546] has shape ID '9624'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20546] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20546] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20546] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20546] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20546] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20546] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20546] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20546] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20547] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20547] Filling out basic attributes, {name='1.20547', nodeId='9625'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21654] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21654] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21654] Filling out basic attributes, {name='1.21654', nodeId='9625'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21654] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21654] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21654] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21654] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21654] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20547] has shape ID '9625'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20547] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20547] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20547] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20547] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20547] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20547] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20547] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20547] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20548] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20548] Filling out basic attributes, {name='1.20548', nodeId='9626'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21655] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21655] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21655] Filling out basic attributes, {name='1.21655', nodeId='9626'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21655] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21655] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21655] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21655] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21655] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20548] has shape ID '9626'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20548] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20548] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20548] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20548] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20548] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20548] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20548] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20548] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20549] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20549] Filling out basic attributes, {name='1.20549', nodeId='9627'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21656] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21656] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21656] Filling out basic attributes, {name='1.21656', nodeId='9627'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21656] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21656] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21656] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21656] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21656] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20549] has shape ID '9627'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20549] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20549] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20549] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20549] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20549] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20549] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20549] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20549] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20550] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20550] Filling out basic attributes, {name='1.20550', nodeId='9628'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21657] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21657] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21657] Filling out basic attributes, {name='1.21657', nodeId='9628'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21657] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21657] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21657] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21657] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21657] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20550] has shape ID '9628'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20550] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20550] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20550] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20550] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20550] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20550] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20550] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20550] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20551] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20551] Filling out basic attributes, {name='1.20551', nodeId='9629'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21658] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21658] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21658] Filling out basic attributes, {name='1.21658', nodeId='9629'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21658] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21658] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21658] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21658] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="23"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21658] Has '1' subsets, '14' triangles and '23' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20551] has shape ID '9629'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20551] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20551] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20551] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20551] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20551] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20551] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20551] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20551] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20552] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20552] Filling out basic attributes, {name='1.20552', nodeId='9630'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21659] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21659] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21659] Filling out basic attributes, {name='1.21659', nodeId='9630'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21659] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21659] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21659] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21659] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="19"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21659] Has '1' subsets, '13' triangles and '19' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20552] has shape ID '9630'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20552] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20552] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20552] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20552] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20552] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20552] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20552] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20552] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20553] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20553] Filling out basic attributes, {name='1.20553', nodeId='9631'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21660] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21660] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21660] Filling out basic attributes, {name='1.21660', nodeId='9631'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21660] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21660] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21660] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21660] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21660] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20553] has shape ID '9631'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20553] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20553] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20553] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20553] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20553] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20553] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20553] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20553] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20554] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20554] Filling out basic attributes, {name='1.20554', nodeId='9632'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21661] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21661] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21661] Filling out basic attributes, {name='1.21661', nodeId='9632'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21661] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21661] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21661] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21661] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21661] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20554] has shape ID '9632'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20554] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20554] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20554] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20554] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20554] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20554] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20554] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20554] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20555] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20555] Filling out basic attributes, {name='1.20555', nodeId='9633'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21662] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21662] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21662] Filling out basic attributes, {name='1.21662', nodeId='9633'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21662] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21662] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21662] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21662] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21662] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20555] has shape ID '9633'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20555] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20555] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20555] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20555] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20555] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20555] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20555] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20555] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20556] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20556] Filling out basic attributes, {name='1.20556', nodeId='9634'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21663] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21663] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21663] Filling out basic attributes, {name='1.21663', nodeId='9634'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21663] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21663] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21663] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21663] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21663] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20556] has shape ID '9634'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20556] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20556] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20556] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20556] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20556] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20556] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20556] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20556] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20557] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20557] Filling out basic attributes, {name='1.20557', nodeId='9635'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21664] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21664] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21664] Filling out basic attributes, {name='1.21664', nodeId='9635'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21664] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21664] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21664] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21664] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21664] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20557] has shape ID '9635'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20557] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20557] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20557] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20557] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20557] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20557] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20557] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20557] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20558] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20558] Filling out basic attributes, {name='1.20558', nodeId='9636'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21665] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21665] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21665] Filling out basic attributes, {name='1.21665', nodeId='9636'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21665] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21665] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21665] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21665] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21665] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20558] has shape ID '9636'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20558] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20558] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20558] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20558] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20558] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20558] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20558] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20558] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20559] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20559] Filling out basic attributes, {name='1.20559', nodeId='9637'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21666] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21666] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21666] Filling out basic attributes, {name='1.21666', nodeId='9637'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21666] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21666] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21666] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21666] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21666] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20559] has shape ID '9637'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20559] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20559] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20559] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20559] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20559] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20559] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20559] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20559] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20560] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20560] Filling out basic attributes, {name='1.20560', nodeId='9638'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21667] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21667] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21667] Filling out basic attributes, {name='1.21667', nodeId='9638'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21667] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21667] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21667] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21667] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21667] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20560] has shape ID '9638'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20560] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20560] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20560] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20560] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20560] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20560] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20560] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20560] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20561] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20561] Filling out basic attributes, {name='1.20561', nodeId='9639'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21668] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21668] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21668] Filling out basic attributes, {name='1.21668', nodeId='9639'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21668] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21668] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21668] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21668] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21668] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20561] has shape ID '9639'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20561] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20561] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20561] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20561] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20561] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20561] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20561] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20561] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20562] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20562] Filling out basic attributes, {name='1.20562', nodeId='9640'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21669] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21669] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21669] Filling out basic attributes, {name='1.21669', nodeId='9640'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21669] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21669] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21669] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21669] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21669] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20562] has shape ID '9640'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20562] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20562] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20562] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20562] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20562] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20562] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20562] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20562] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20563] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20563] Filling out basic attributes, {name='1.20563', nodeId='9641'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21670] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21670] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21670] Filling out basic attributes, {name='1.21670', nodeId='9641'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21670] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21670] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21670] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21670] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21670] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20563] has shape ID '9641'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20563] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20563] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20563] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20563] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20563] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20563] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20563] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20563] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20564] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20564] Filling out basic attributes, {name='1.20564', nodeId='9642'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21671] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21671] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21671] Filling out basic attributes, {name='1.21671', nodeId='9642'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21671] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21671] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21671] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21671] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21671] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20564] has shape ID '9642'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20564] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20564] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20564] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20564] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20564] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20564] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20564] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20564] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20565] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20565] Filling out basic attributes, {name='1.20565', nodeId='9643'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21672] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21672] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21672] Filling out basic attributes, {name='1.21672', nodeId='9643'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21672] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21672] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21672] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21672] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21672] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20565] has shape ID '9643'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20565] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20565] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20565] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20565] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20565] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20565] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20565] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20565] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20566] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20566] Filling out basic attributes, {name='1.20566', nodeId='9644'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21673] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21673] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21673] Filling out basic attributes, {name='1.21673', nodeId='9644'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21673] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21673] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21673] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21673] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21673] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20566] has shape ID '9644'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20566] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20566] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20566] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20566] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20566] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20566] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20566] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20566] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20567] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20567] Filling out basic attributes, {name='1.20567', nodeId='9645'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21674] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21674] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21674] Filling out basic attributes, {name='1.21674', nodeId='9645'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21674] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21674] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21674] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21674] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21674] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20567] has shape ID '9645'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20567] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20567] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20567] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20567] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20567] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20567] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20567] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20567] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20568] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20568] Filling out basic attributes, {name='1.20568', nodeId='9646'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21675] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21675] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21675] Filling out basic attributes, {name='1.21675', nodeId='9646'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21675] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21675] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21675] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21675] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21675] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20568] has shape ID '9646'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20568] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20568] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20568] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20568] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20568] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20568] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20568] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20568] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20569] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20569] Filling out basic attributes, {name='1.20569', nodeId='9647'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21676] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21676] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21676] Filling out basic attributes, {name='1.21676', nodeId='9647'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21676] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21676] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21676] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21676] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21676] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20569] has shape ID '9647'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20569] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20569] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20569] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20569] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20569] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20569] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20569] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20569] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20570] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20570] Filling out basic attributes, {name='1.20570', nodeId='9648'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21677] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21677] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21677] Filling out basic attributes, {name='1.21677', nodeId='9648'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21677] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21677] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21677] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21677] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21677] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20570] has shape ID '9648'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20570] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20570] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20570] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20570] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20570] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20570] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20570] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20570] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20571] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20571] Filling out basic attributes, {name='1.20571', nodeId='9649'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21678] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21678] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21678] Filling out basic attributes, {name='1.21678', nodeId='9649'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21678] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21678] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21678] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21678] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21678] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20571] has shape ID '9649'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20571] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20571] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20571] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20571] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20571] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20571] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20571] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20571] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20572] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20572] Filling out basic attributes, {name='1.20572', nodeId='9650'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21679] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21679] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21679] Filling out basic attributes, {name='1.21679', nodeId='9650'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21679] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21679] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21679] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21679] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21679] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20572] has shape ID '9650'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20572] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20572] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20572] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20572] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20572] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20572] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20572] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20572] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20573] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20573] Filling out basic attributes, {name='1.20573', nodeId='9651'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21680] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21680] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21680] Filling out basic attributes, {name='1.21680', nodeId='9651'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21680] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21680] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21680] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21680] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21680] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20573] has shape ID '9651'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20573] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20573] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20573] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20573] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20573] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20573] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20573] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20573] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20574] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20574] Filling out basic attributes, {name='1.20574', nodeId='9652'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21681] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21681] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21681] Filling out basic attributes, {name='1.21681', nodeId='9652'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21681] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21681] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21681] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21681] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21681] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20574] has shape ID '9652'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20574] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20574] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20574] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20574] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20574] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20574] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20574] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20574] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20575] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20575] Filling out basic attributes, {name='1.20575', nodeId='9653'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21682] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21682] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21682] Filling out basic attributes, {name='1.21682', nodeId='9653'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21682] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21682] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21682] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21682] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21682] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20575] has shape ID '9653'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20575] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20575] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20575] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20575] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20575] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20575] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20575] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20575] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20576] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20576] Filling out basic attributes, {name='1.20576', nodeId='9654'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21683] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21683] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21683] Filling out basic attributes, {name='1.21683', nodeId='9654'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21683] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21683] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21683] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21683] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21683] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20576] has shape ID '9654'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20576] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20576] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20576] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20576] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20576] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20576] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20576] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20576] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20577] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20577] Filling out basic attributes, {name='1.20577', nodeId='9655'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21684] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21684] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21684] Filling out basic attributes, {name='1.21684', nodeId='9655'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21684] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21684] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21684] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21684] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21684] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20577] has shape ID '9655'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20577] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20577] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20577] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20577] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20577] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20577] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20577] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20577] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20578] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20578] Filling out basic attributes, {name='1.20578', nodeId='9656'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21685] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21685] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21685] Filling out basic attributes, {name='1.21685', nodeId='9656'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21685] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21685] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21685] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21685] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21685] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20578] has shape ID '9656'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20578] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20578] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20578] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20578] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20578] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20578] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20578] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20578] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20579] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20579] Filling out basic attributes, {name='1.20579', nodeId='9657'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21686] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21686] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21686] Filling out basic attributes, {name='1.21686', nodeId='9657'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21686] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21686] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21686] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21686] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21686] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20579] has shape ID '9657'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20579] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20579] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20579] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20579] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20579] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20579] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20579] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20579] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20580] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20580] Filling out basic attributes, {name='1.20580', nodeId='9658'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21687] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21687] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21687] Filling out basic attributes, {name='1.21687', nodeId='9658'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21687] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21687] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21687] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21687] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21687] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20580] has shape ID '9658'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20580] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20580] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20580] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20580] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20580] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20580] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20580] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20580] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20581] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20581] Filling out basic attributes, {name='1.20581', nodeId='9659'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21688] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21688] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21688] Filling out basic attributes, {name='1.21688', nodeId='9659'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21688] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21688] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21688] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21688] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21688] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20581] has shape ID '9659'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20581] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20581] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20581] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20581] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20581] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20581] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20581] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20581] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20582] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20582] Filling out basic attributes, {name='1.20582', nodeId='9660'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21689] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21689] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21689] Filling out basic attributes, {name='1.21689', nodeId='9660'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21689] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21689] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21689] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21689] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21689] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20582] has shape ID '9660'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20582] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20582] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20582] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20582] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20582] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20582] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20582] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20582] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20583] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20583] Filling out basic attributes, {name='1.20583', nodeId='9661'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21690] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21690] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21690] Filling out basic attributes, {name='1.21690', nodeId='9661'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21690] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21690] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21690] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21690] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21690] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20583] has shape ID '9661'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20583] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20583] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20583] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20583] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20583] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20583] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20583] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20583] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20584] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20584] Filling out basic attributes, {name='1.20584', nodeId='9662'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21691] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21691] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21691] Filling out basic attributes, {name='1.21691', nodeId='9662'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21691] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21691] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21691] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21691] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21691] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20584] has shape ID '9662'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20584] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20584] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20584] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20584] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20584] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20584] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20584] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20584] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20585] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20585] Filling out basic attributes, {name='1.20585', nodeId='9663'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21692] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21692] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21692] Filling out basic attributes, {name='1.21692', nodeId='9663'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21692] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21692] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21692] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21692] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21692] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20585] has shape ID '9663'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20585] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20585] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20585] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20585] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20585] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20585] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20585] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20585] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20586] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20586] Filling out basic attributes, {name='1.20586', nodeId='9664'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21693] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21693] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21693] Filling out basic attributes, {name='1.21693', nodeId='9664'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21693] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21693] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21693] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21693] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21693] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20586] has shape ID '9664'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20586] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20586] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20586] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20586] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20586] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20586] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20586] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20586] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20587] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20587] Filling out basic attributes, {name='1.20587', nodeId='9665'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21694] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21694] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21694] Filling out basic attributes, {name='1.21694', nodeId='9665'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21694] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21694] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21694] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21694] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21694] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20587] has shape ID '9665'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20587] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20587] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20587] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20587] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20587] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20587] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20587] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20587] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20588] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20588] Filling out basic attributes, {name='1.20588', nodeId='9666'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21695] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21695] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21695] Filling out basic attributes, {name='1.21695', nodeId='9666'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21695] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21695] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21695] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21695] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21695] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20588] has shape ID '9666'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20588] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20588] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20588] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20588] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20588] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20588] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20588] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20588] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20589] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20589] Filling out basic attributes, {name='1.20589', nodeId='9667'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21696] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21696] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21696] Filling out basic attributes, {name='1.21696', nodeId='9667'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21696] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21696] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21696] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21696] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21696] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20589] has shape ID '9667'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20589] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20589] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20589] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20589] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20589] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20589] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20589] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20589] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20590] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20590] Filling out basic attributes, {name='1.20590', nodeId='9668'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21697] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21697] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21697] Filling out basic attributes, {name='1.21697', nodeId='9668'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21697] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21697] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21697] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21697] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21697] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20590] has shape ID '9668'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20590] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20590] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20590] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20590] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20590] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20590] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20590] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20590] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20591] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20591] Filling out basic attributes, {name='1.20591', nodeId='9669'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21698] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21698] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21698] Filling out basic attributes, {name='1.21698', nodeId='9669'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21698] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21698] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21698] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21698] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21698] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20591] has shape ID '9669'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20591] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20591] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20591] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20591] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20591] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20591] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20591] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20591] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20592] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20592] Filling out basic attributes, {name='1.20592', nodeId='9670'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21699] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21699] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21699] Filling out basic attributes, {name='1.21699', nodeId='9670'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21699] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21699] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21699] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21699] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21699] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20592] has shape ID '9670'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20592] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20592] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20592] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20592] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20592] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20592] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20592] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20592] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20593] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20593] Filling out basic attributes, {name='1.20593', nodeId='9671'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21700] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21700] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21700] Filling out basic attributes, {name='1.21700', nodeId='9671'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21700] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21700] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21700] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21700] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21700] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20593] has shape ID '9671'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20593] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20593] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20593] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20593] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20593] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20593] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20593] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20593] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20594] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20594] Filling out basic attributes, {name='1.20594', nodeId='9672'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21701] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21701] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21701] Filling out basic attributes, {name='1.21701', nodeId='9672'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21701] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21701] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21701] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21701] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21701] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20594] has shape ID '9672'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20594] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20594] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20594] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20594] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20594] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20594] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20594] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20594] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20595] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20595] Filling out basic attributes, {name='1.20595', nodeId='9673'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21702] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21702] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21702] Filling out basic attributes, {name='1.21702', nodeId='9673'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21702] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21702] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21702] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21702] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21702] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20595] has shape ID '9673'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20595] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20595] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20595] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20595] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20595] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20595] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20595] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20595] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20596] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20596] Filling out basic attributes, {name='1.20596', nodeId='9674'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21703] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21703] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21703] Filling out basic attributes, {name='1.21703', nodeId='9674'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21703] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21703] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21703] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21703] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21703] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20596] has shape ID '9674'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20596] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20596] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20596] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20596] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20596] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20596] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20596] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20596] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20597] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20597] Filling out basic attributes, {name='1.20597', nodeId='9675'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21704] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21704] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21704] Filling out basic attributes, {name='1.21704', nodeId='9675'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21704] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21704] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21704] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21704] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21704] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20597] has shape ID '9675'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20597] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20597] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20597] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20597] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20597] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20597] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20597] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20597] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20598] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20598] Filling out basic attributes, {name='1.20598', nodeId='9676'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21705] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21705] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21705] Filling out basic attributes, {name='1.21705', nodeId='9676'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21705] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21705] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21705] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21705] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21705] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20598] has shape ID '9676'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20598] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20598] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20598] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20598] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20598] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20598] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20598] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20598] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20599] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20599] Filling out basic attributes, {name='1.20599', nodeId='9677'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21706] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21706] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21706] Filling out basic attributes, {name='1.21706', nodeId='9677'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21706] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21706] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21706] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21706] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21706] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20599] has shape ID '9677'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20599] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20599] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20599] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20599] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20599] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20599] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20599] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20599] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.206] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.206] Filling out basic attributes, {name='1.206', nodeId='9678'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11455] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11455] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11455] Filling out basic attributes, {name='1.11455', nodeId='9678'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11455] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11455] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11455] Processing subset: materialId="1" numTriangles="9" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11455] Has subset 'Default OBJ' with '9' triangles and materialId="1" numTriangles="9" firstIndex="0" firstVertex="0" numIndices="27" numVertices="17"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11455] Has '1' subsets, '9' triangles and '17' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.206] has shape ID '9678'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.206] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.206] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.206] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.206] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.206] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.206] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.206] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.206] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20600] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20600] Filling out basic attributes, {name='1.20600', nodeId='9679'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21707] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21707] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21707] Filling out basic attributes, {name='1.21707', nodeId='9679'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21707] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21707] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21707] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21707] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21707] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20600] has shape ID '9679'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20600] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20600] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20600] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20600] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20600] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20600] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20600] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20600] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20601] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20601] Filling out basic attributes, {name='1.20601', nodeId='9680'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21708] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21708] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21708] Filling out basic attributes, {name='1.21708', nodeId='9680'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21708] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21708] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21708] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21708] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21708] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20601] has shape ID '9680'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20601] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20601] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20601] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20601] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20601] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20601] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20601] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20601] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20602] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20602] Filling out basic attributes, {name='1.20602', nodeId='9681'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21709] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21709] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21709] Filling out basic attributes, {name='1.21709', nodeId='9681'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21709] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21709] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21709] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21709] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21709] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20602] has shape ID '9681'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20602] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20602] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20602] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20602] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20602] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20602] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20602] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20602] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20603] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20603] Filling out basic attributes, {name='1.20603', nodeId='9682'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21710] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21710] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21710] Filling out basic attributes, {name='1.21710', nodeId='9682'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21710] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21710] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21710] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21710] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="18"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21710] Has '1' subsets, '10' triangles and '18' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20603] has shape ID '9682'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20603] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20603] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20603] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20603] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20603] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20603] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20603] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20603] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20604] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20604] Filling out basic attributes, {name='1.20604', nodeId='9683'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21711] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21711] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21711] Filling out basic attributes, {name='1.21711', nodeId='9683'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21711] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21711] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21711] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21711] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21711] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20604] has shape ID '9683'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20604] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20604] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20604] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20604] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20604] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20604] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20604] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20604] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20605] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20605] Filling out basic attributes, {name='1.20605', nodeId='9684'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21712] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21712] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21712] Filling out basic attributes, {name='1.21712', nodeId='9684'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21712] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21712] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21712] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21712] Has subset 'Default OBJ' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21712] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20605] has shape ID '9684'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20605] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20605] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20605] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20605] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20605] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20605] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20605] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20605] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20606] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20606] Filling out basic attributes, {name='1.20606', nodeId='9685'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21713] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21713] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21713] Filling out basic attributes, {name='1.21713', nodeId='9685'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21713] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21713] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21713] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21713] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21713] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20606] has shape ID '9685'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20606] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20606] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20606] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20606] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20606] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20606] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20606] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20606] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20607] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20607] Filling out basic attributes, {name='1.20607', nodeId='9686'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21714] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21714] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21714] Filling out basic attributes, {name='1.21714', nodeId='9686'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21714] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21714] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21714] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21714] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21714] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20607] has shape ID '9686'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20607] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20607] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20607] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20607] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20607] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20607] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20607] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20607] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20608] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20608] Filling out basic attributes, {name='1.20608', nodeId='9687'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21715] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21715] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21715] Filling out basic attributes, {name='1.21715', nodeId='9687'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21715] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21715] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21715] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21715] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21715] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20608] has shape ID '9687'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20608] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20608] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20608] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20608] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20608] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20608] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20608] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20608] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20609] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20609] Filling out basic attributes, {name='1.20609', nodeId='9688'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21716] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21716] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21716] Filling out basic attributes, {name='1.21716', nodeId='9688'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21716] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21716] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21716] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21716] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21716] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20609] has shape ID '9688'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20609] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20609] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20609] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20609] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20609] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20609] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20609] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20609] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20610] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20610] Filling out basic attributes, {name='1.20610', nodeId='9689'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21717] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21717] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21717] Filling out basic attributes, {name='1.21717', nodeId='9689'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21717] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21717] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21717] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21717] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21717] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20610] has shape ID '9689'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20610] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20610] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20610] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20610] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20610] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20610] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20610] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20610] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20611] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20611] Filling out basic attributes, {name='1.20611', nodeId='9690'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21718] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21718] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21718] Filling out basic attributes, {name='1.21718', nodeId='9690'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21718] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21718] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21718] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21718] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21718] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20611] has shape ID '9690'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20611] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20611] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20611] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20611] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20611] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20611] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20611] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20611] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20612] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20612] Filling out basic attributes, {name='1.20612', nodeId='9691'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21719] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21719] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21719] Filling out basic attributes, {name='1.21719', nodeId='9691'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21719] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21719] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21719] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21719] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21719] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20612] has shape ID '9691'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20612] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20612] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20612] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20612] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20612] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20612] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20612] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20612] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20613] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20613] Filling out basic attributes, {name='1.20613', nodeId='9692'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21720] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21720] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21720] Filling out basic attributes, {name='1.21720', nodeId='9692'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21720] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21720] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21720] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21720] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21720] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20613] has shape ID '9692'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20613] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20613] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20613] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20613] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20613] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20613] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20613] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20613] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20614] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20614] Filling out basic attributes, {name='1.20614', nodeId='9693'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21721] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21721] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21721] Filling out basic attributes, {name='1.21721', nodeId='9693'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21721] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21721] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21721] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21721] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21721] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20614] has shape ID '9693'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20614] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20614] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20614] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20614] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20614] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20614] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20614] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20614] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20615] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20615] Filling out basic attributes, {name='1.20615', nodeId='9694'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21722] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21722] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21722] Filling out basic attributes, {name='1.21722', nodeId='9694'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21722] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21722] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21722] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21722] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21722] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20615] has shape ID '9694'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20615] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20615] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20615] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20615] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20615] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20615] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20615] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20615] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20616] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20616] Filling out basic attributes, {name='1.20616', nodeId='9695'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21723] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21723] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21723] Filling out basic attributes, {name='1.21723', nodeId='9695'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21723] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21723] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21723] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21723] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21723] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20616] has shape ID '9695'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20616] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20616] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20616] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20616] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20616] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20616] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20616] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20616] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20617] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20617] Filling out basic attributes, {name='1.20617', nodeId='9696'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21724] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21724] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21724] Filling out basic attributes, {name='1.21724', nodeId='9696'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21724] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21724] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21724] Processing subset: materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21724] Has subset 'Default OBJ' with '5' triangles and materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="15" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21724] Has '1' subsets, '5' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20617] has shape ID '9696'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20617] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20617] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20617] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20617] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20617] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20617] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20617] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20617] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20618] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20618] Filling out basic attributes, {name='1.20618', nodeId='9697'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21725] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21725] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21725] Filling out basic attributes, {name='1.21725', nodeId='9697'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21725] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21725] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21725] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21725] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21725] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20618] has shape ID '9697'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20618] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20618] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20618] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20618] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20618] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20618] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20618] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20618] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20619] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20619] Filling out basic attributes, {name='1.20619', nodeId='9698'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21726] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21726] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21726] Filling out basic attributes, {name='1.21726', nodeId='9698'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21726] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21726] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21726] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21726] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21726] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20619] has shape ID '9698'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20619] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20619] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20619] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20619] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20619] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20619] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20619] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20619] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20620] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20620] Filling out basic attributes, {name='1.20620', nodeId='9699'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21727] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21727] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21727] Filling out basic attributes, {name='1.21727', nodeId='9699'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21727] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21727] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21727] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21727] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21727] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20620] has shape ID '9699'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20620] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20620] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20620] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20620] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20620] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20620] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20620] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20620] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20621] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20621] Filling out basic attributes, {name='1.20621', nodeId='9700'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21728] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21728] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21728] Filling out basic attributes, {name='1.21728', nodeId='9700'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21728] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21728] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21728] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21728] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21728] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20621] has shape ID '9700'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20621] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20621] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20621] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20621] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20621] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20621] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20621] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20621] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20622] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20622] Filling out basic attributes, {name='1.20622', nodeId='9701'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21729] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21729] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21729] Filling out basic attributes, {name='1.21729', nodeId='9701'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21729] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21729] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21729] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21729] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21729] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20622] has shape ID '9701'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20622] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20622] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20622] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20622] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20622] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20622] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20622] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20622] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20623] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20623] Filling out basic attributes, {name='1.20623', nodeId='9702'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21730] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21730] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21730] Filling out basic attributes, {name='1.21730', nodeId='9702'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21730] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21730] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21730] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21730] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21730] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20623] has shape ID '9702'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20623] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20623] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20623] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20623] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20623] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20623] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20623] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20623] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20624] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20624] Filling out basic attributes, {name='1.20624', nodeId='9703'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21731] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21731] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21731] Filling out basic attributes, {name='1.21731', nodeId='9703'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21731] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21731] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21731] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21731] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21731] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20624] has shape ID '9703'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20624] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20624] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20624] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20624] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20624] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20624] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20624] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20624] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20625] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20625] Filling out basic attributes, {name='1.20625', nodeId='9704'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21732] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21732] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21732] Filling out basic attributes, {name='1.21732', nodeId='9704'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21732] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21732] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21732] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21732] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21732] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20625] has shape ID '9704'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20625] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20625] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20625] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20625] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20625] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20625] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20625] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20625] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20626] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20626] Filling out basic attributes, {name='1.20626', nodeId='9705'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21733] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21733] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21733] Filling out basic attributes, {name='1.21733', nodeId='9705'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21733] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21733] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21733] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21733] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21733] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20626] has shape ID '9705'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20626] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20626] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20626] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20626] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20626] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20626] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20626] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20626] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20627] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20627] Filling out basic attributes, {name='1.20627', nodeId='9706'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21734] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21734] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21734] Filling out basic attributes, {name='1.21734', nodeId='9706'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21734] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21734] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21734] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21734] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21734] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20627] has shape ID '9706'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20627] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20627] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20627] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20627] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20627] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20627] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20627] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20627] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20628] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20628] Filling out basic attributes, {name='1.20628', nodeId='9707'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21735] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21735] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21735] Filling out basic attributes, {name='1.21735', nodeId='9707'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21735] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21735] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21735] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21735] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21735] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20628] has shape ID '9707'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20628] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20628] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20628] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20628] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20628] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20628] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20628] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20628] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20629] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20629] Filling out basic attributes, {name='1.20629', nodeId='9708'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21736] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21736] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21736] Filling out basic attributes, {name='1.21736', nodeId='9708'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21736] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21736] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21736] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21736] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21736] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20629] has shape ID '9708'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20629] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20629] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20629] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20629] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20629] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20629] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20629] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20629] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20630] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20630] Filling out basic attributes, {name='1.20630', nodeId='9709'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21737] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21737] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21737] Filling out basic attributes, {name='1.21737', nodeId='9709'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21737] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21737] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21737] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21737] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21737] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20630] has shape ID '9709'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20630] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20630] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20630] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20630] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20630] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20630] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20630] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20630] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20631] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20631] Filling out basic attributes, {name='1.20631', nodeId='9710'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21738] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21738] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21738] Filling out basic attributes, {name='1.21738', nodeId='9710'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21738] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21738] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21738] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21738] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21738] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20631] has shape ID '9710'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20631] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20631] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20631] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20631] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20631] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20631] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20631] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20631] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20632] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20632] Filling out basic attributes, {name='1.20632', nodeId='9711'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21739] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21739] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21739] Filling out basic attributes, {name='1.21739', nodeId='9711'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21739] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21739] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21739] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21739] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21739] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20632] has shape ID '9711'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20632] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20632] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20632] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20632] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20632] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20632] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20632] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20632] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20633] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20633] Filling out basic attributes, {name='1.20633', nodeId='9712'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21740] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21740] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21740] Filling out basic attributes, {name='1.21740', nodeId='9712'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21740] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21740] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21740] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21740] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21740] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20633] has shape ID '9712'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20633] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20633] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20633] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20633] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20633] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20633] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20633] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20633] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20634] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20634] Filling out basic attributes, {name='1.20634', nodeId='9713'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21741] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21741] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21741] Filling out basic attributes, {name='1.21741', nodeId='9713'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21741] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21741] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21741] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21741] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21741] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20634] has shape ID '9713'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20634] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20634] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20634] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20634] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20634] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20634] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20634] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20634] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20635] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20635] Filling out basic attributes, {name='1.20635', nodeId='9714'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21742] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21742] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21742] Filling out basic attributes, {name='1.21742', nodeId='9714'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21742] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21742] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21742] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21742] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21742] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20635] has shape ID '9714'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20635] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20635] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20635] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20635] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20635] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20635] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20635] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20635] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20636] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20636] Filling out basic attributes, {name='1.20636', nodeId='9715'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21743] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21743] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21743] Filling out basic attributes, {name='1.21743', nodeId='9715'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21743] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21743] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21743] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21743] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21743] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20636] has shape ID '9715'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20636] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20636] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20636] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20636] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20636] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20636] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20636] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20636] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20637] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20637] Filling out basic attributes, {name='1.20637', nodeId='9716'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21744] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21744] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21744] Filling out basic attributes, {name='1.21744', nodeId='9716'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21744] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21744] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21744] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21744] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21744] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20637] has shape ID '9716'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20637] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20637] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20637] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20637] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20637] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20637] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20637] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20637] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20638] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20638] Filling out basic attributes, {name='1.20638', nodeId='9717'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21745] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21745] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21745] Filling out basic attributes, {name='1.21745', nodeId='9717'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21745] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21745] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21745] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21745] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21745] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20638] has shape ID '9717'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20638] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20638] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20638] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20638] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20638] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20638] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20638] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20638] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20639] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20639] Filling out basic attributes, {name='1.20639', nodeId='9718'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21746] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21746] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21746] Filling out basic attributes, {name='1.21746', nodeId='9718'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21746] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21746] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21746] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21746] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21746] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20639] has shape ID '9718'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20639] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20639] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20639] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20639] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20639] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20639] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20639] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20639] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20640] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20640] Filling out basic attributes, {name='1.20640', nodeId='9719'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21747] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21747] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21747] Filling out basic attributes, {name='1.21747', nodeId='9719'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21747] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21747] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21747] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21747] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21747] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20640] has shape ID '9719'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20640] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20640] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20640] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20640] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20640] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20640] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20640] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20640] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20641] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20641] Filling out basic attributes, {name='1.20641', nodeId='9720'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21748] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21748] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21748] Filling out basic attributes, {name='1.21748', nodeId='9720'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21748] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21748] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21748] Processing subset: materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21748] Has subset 'Default OBJ' with '5' triangles and materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="15" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21748] Has '1' subsets, '5' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20641] has shape ID '9720'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20641] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20641] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20641] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20641] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20641] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20641] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20641] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20641] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20642] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20642] Filling out basic attributes, {name='1.20642', nodeId='9721'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21749] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21749] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21749] Filling out basic attributes, {name='1.21749', nodeId='9721'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21749] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21749] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21749] Processing subset: materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21749] Has subset 'Default OBJ' with '5' triangles and materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="15" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21749] Has '1' subsets, '5' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20642] has shape ID '9721'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20642] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20642] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20642] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20642] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20642] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20642] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20642] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20642] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20643] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20643] Filling out basic attributes, {name='1.20643', nodeId='9722'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21750] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21750] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21750] Filling out basic attributes, {name='1.21750', nodeId='9722'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21750] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21750] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21750] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21750] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21750] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20643] has shape ID '9722'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20643] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20643] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20643] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20643] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20643] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20643] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20643] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20643] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20644] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20644] Filling out basic attributes, {name='1.20644', nodeId='9723'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21751] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21751] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21751] Filling out basic attributes, {name='1.21751', nodeId='9723'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21751] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21751] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21751] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21751] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21751] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20644] has shape ID '9723'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20644] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20644] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20644] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20644] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20644] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20644] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20644] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20644] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20645] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20645] Filling out basic attributes, {name='1.20645', nodeId='9724'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21752] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21752] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21752] Filling out basic attributes, {name='1.21752', nodeId='9724'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21752] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21752] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21752] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21752] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21752] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20645] has shape ID '9724'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20645] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20645] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20645] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20645] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20645] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20645] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20645] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20645] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20646] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20646] Filling out basic attributes, {name='1.20646', nodeId='9725'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21753] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21753] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21753] Filling out basic attributes, {name='1.21753', nodeId='9725'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21753] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21753] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21753] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21753] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21753] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20646] has shape ID '9725'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20646] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20646] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20646] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20646] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20646] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20646] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20646] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20646] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20647] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20647] Filling out basic attributes, {name='1.20647', nodeId='9726'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21754] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21754] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21754] Filling out basic attributes, {name='1.21754', nodeId='9726'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21754] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21754] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21754] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21754] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21754] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20647] has shape ID '9726'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20647] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20647] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20647] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20647] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20647] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20647] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20647] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20647] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20648] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20648] Filling out basic attributes, {name='1.20648', nodeId='9727'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21755] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21755] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21755] Filling out basic attributes, {name='1.21755', nodeId='9727'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21755] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21755] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21755] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21755] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21755] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20648] has shape ID '9727'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20648] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20648] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20648] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20648] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20648] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20648] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20648] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20648] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20649] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20649] Filling out basic attributes, {name='1.20649', nodeId='9728'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21756] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21756] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21756] Filling out basic attributes, {name='1.21756', nodeId='9728'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21756] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21756] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21756] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21756] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21756] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20649] has shape ID '9728'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20649] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20649] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20649] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20649] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20649] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20649] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20649] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20649] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20650] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20650] Filling out basic attributes, {name='1.20650', nodeId='9729'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21757] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21757] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21757] Filling out basic attributes, {name='1.21757', nodeId='9729'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21757] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21757] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21757] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21757] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21757] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20650] has shape ID '9729'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20650] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20650] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20650] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20650] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20650] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20650] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20650] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20650] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20651] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20651] Filling out basic attributes, {name='1.20651', nodeId='9730'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21758] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21758] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21758] Filling out basic attributes, {name='1.21758', nodeId='9730'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21758] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21758] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21758] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21758] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21758] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20651] has shape ID '9730'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20651] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20651] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20651] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20651] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20651] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20651] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20651] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20651] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20652] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20652] Filling out basic attributes, {name='1.20652', nodeId='9731'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21759] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21759] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21759] Filling out basic attributes, {name='1.21759', nodeId='9731'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21759] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21759] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21759] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21759] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21759] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20652] has shape ID '9731'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20652] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20652] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20652] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20652] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20652] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20652] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20652] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20652] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20653] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20653] Filling out basic attributes, {name='1.20653', nodeId='9732'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21760] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21760] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21760] Filling out basic attributes, {name='1.21760', nodeId='9732'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21760] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21760] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21760] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21760] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="15"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21760] Has '1' subsets, '10' triangles and '15' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20653] has shape ID '9732'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20653] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20653] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20653] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20653] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20653] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20653] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20653] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20653] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20654] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20654] Filling out basic attributes, {name='1.20654', nodeId='9733'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21761] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21761] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21761] Filling out basic attributes, {name='1.21761', nodeId='9733'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21761] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21761] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21761] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21761] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21761] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20654] has shape ID '9733'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20654] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20654] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20654] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20654] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20654] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20654] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20654] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20654] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20655] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20655] Filling out basic attributes, {name='1.20655', nodeId='9734'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21762] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21762] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21762] Filling out basic attributes, {name='1.21762', nodeId='9734'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21762] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21762] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21762] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21762] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21762] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20655] has shape ID '9734'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20655] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20655] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20655] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20655] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20655] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20655] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20655] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20655] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20656] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20656] Filling out basic attributes, {name='1.20656', nodeId='9735'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21763] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21763] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21763] Filling out basic attributes, {name='1.21763', nodeId='9735'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21763] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21763] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21763] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21763] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21763] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20656] has shape ID '9735'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20656] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20656] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20656] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20656] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20656] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20656] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20656] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20656] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20657] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20657] Filling out basic attributes, {name='1.20657', nodeId='9736'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21764] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21764] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21764] Filling out basic attributes, {name='1.21764', nodeId='9736'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21764] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21764] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21764] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21764] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21764] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20657] has shape ID '9736'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20657] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20657] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20657] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20657] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20657] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20657] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20657] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20657] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20658] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20658] Filling out basic attributes, {name='1.20658', nodeId='9737'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21765] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21765] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21765] Filling out basic attributes, {name='1.21765', nodeId='9737'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21765] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21765] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21765] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21765] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21765] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20658] has shape ID '9737'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20658] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20658] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20658] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20658] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20658] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20658] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20658] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20658] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20659] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20659] Filling out basic attributes, {name='1.20659', nodeId='9738'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21766] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21766] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21766] Filling out basic attributes, {name='1.21766', nodeId='9738'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21766] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21766] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21766] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21766] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21766] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20659] has shape ID '9738'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20659] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20659] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20659] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20659] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20659] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20659] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20659] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20659] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20660] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20660] Filling out basic attributes, {name='1.20660', nodeId='9739'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21767] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21767] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21767] Filling out basic attributes, {name='1.21767', nodeId='9739'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21767] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21767] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21767] Processing subset: materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21767] Has subset 'Default OBJ' with '5' triangles and materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="15" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21767] Has '1' subsets, '5' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20660] has shape ID '9739'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20660] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20660] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20660] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20660] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20660] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20660] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20660] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20660] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20661] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20661] Filling out basic attributes, {name='1.20661', nodeId='9740'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21768] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21768] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21768] Filling out basic attributes, {name='1.21768', nodeId='9740'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21768] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21768] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21768] Processing subset: materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21768] Has subset 'Default OBJ' with '5' triangles and materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="15" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21768] Has '1' subsets, '5' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20661] has shape ID '9740'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20661] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20661] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20661] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20661] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20661] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20661] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20661] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20661] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20662] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20662] Filling out basic attributes, {name='1.20662', nodeId='9741'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21769] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21769] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21769] Filling out basic attributes, {name='1.21769', nodeId='9741'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21769] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21769] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21769] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21769] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21769] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20662] has shape ID '9741'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20662] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20662] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20662] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20662] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20662] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20662] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20662] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20662] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20663] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20663] Filling out basic attributes, {name='1.20663', nodeId='9742'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21770] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21770] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21770] Filling out basic attributes, {name='1.21770', nodeId='9742'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21770] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21770] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21770] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21770] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21770] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20663] has shape ID '9742'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20663] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20663] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20663] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20663] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20663] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20663] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20663] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20663] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20664] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20664] Filling out basic attributes, {name='1.20664', nodeId='9743'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21771] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21771] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21771] Filling out basic attributes, {name='1.21771', nodeId='9743'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21771] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21771] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21771] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21771] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21771] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20664] has shape ID '9743'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20664] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20664] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20664] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20664] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20664] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20664] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20664] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20664] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20665] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20665] Filling out basic attributes, {name='1.20665', nodeId='9744'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21772] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21772] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21772] Filling out basic attributes, {name='1.21772', nodeId='9744'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21772] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21772] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21772] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21772] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21772] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20665] has shape ID '9744'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20665] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20665] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20665] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20665] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20665] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20665] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20665] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20665] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20666] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20666] Filling out basic attributes, {name='1.20666', nodeId='9745'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21773] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21773] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21773] Filling out basic attributes, {name='1.21773', nodeId='9745'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21773] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21773] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21773] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21773] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21773] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20666] has shape ID '9745'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20666] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20666] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20666] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20666] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20666] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20666] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20666] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20666] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20667] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20667] Filling out basic attributes, {name='1.20667', nodeId='9746'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21774] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21774] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21774] Filling out basic attributes, {name='1.21774', nodeId='9746'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21774] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21774] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21774] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21774] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21774] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20667] has shape ID '9746'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20667] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20667] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20667] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20667] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20667] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20667] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20667] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20667] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20668] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20668] Filling out basic attributes, {name='1.20668', nodeId='9747'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21775] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21775] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21775] Filling out basic attributes, {name='1.21775', nodeId='9747'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21775] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21775] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21775] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21775] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21775] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20668] has shape ID '9747'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20668] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20668] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20668] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20668] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20668] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20668] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20668] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20668] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20669] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20669] Filling out basic attributes, {name='1.20669', nodeId='9748'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21776] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21776] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21776] Filling out basic attributes, {name='1.21776', nodeId='9748'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21776] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21776] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21776] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21776] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21776] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20669] has shape ID '9748'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20669] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20669] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20669] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20669] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20669] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20669] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20669] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20669] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20670] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20670] Filling out basic attributes, {name='1.20670', nodeId='9749'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21777] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21777] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21777] Filling out basic attributes, {name='1.21777', nodeId='9749'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21777] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21777] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21777] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21777] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21777] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20670] has shape ID '9749'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20670] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20670] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20670] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20670] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20670] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20670] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20670] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20670] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20671] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20671] Filling out basic attributes, {name='1.20671', nodeId='9750'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21778] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21778] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21778] Filling out basic attributes, {name='1.21778', nodeId='9750'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21778] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21778] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21778] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21778] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21778] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20671] has shape ID '9750'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20671] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20671] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20671] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20671] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20671] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20671] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20671] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20671] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20672] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20672] Filling out basic attributes, {name='1.20672', nodeId='9751'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21779] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21779] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21779] Filling out basic attributes, {name='1.21779', nodeId='9751'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21779] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21779] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21779] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21779] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21779] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20672] has shape ID '9751'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20672] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20672] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20672] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20672] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20672] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20672] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20672] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20672] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20673] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20673] Filling out basic attributes, {name='1.20673', nodeId='9752'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21780] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21780] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21780] Filling out basic attributes, {name='1.21780', nodeId='9752'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21780] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21780] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21780] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21780] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21780] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20673] has shape ID '9752'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20673] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20673] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20673] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20673] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20673] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20673] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20673] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20673] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20674] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20674] Filling out basic attributes, {name='1.20674', nodeId='9753'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21781] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21781] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21781] Filling out basic attributes, {name='1.21781', nodeId='9753'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21781] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21781] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21781] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21781] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21781] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20674] has shape ID '9753'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20674] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20674] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20674] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20674] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20674] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20674] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20674] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20674] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20675] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20675] Filling out basic attributes, {name='1.20675', nodeId='9754'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21782] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21782] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21782] Filling out basic attributes, {name='1.21782', nodeId='9754'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21782] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21782] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21782] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21782] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21782] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20675] has shape ID '9754'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20675] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20675] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20675] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20675] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20675] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20675] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20675] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20675] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20676] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20676] Filling out basic attributes, {name='1.20676', nodeId='9755'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21783] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21783] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21783] Filling out basic attributes, {name='1.21783', nodeId='9755'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21783] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21783] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21783] Processing subset: materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21783] Has subset 'Default OBJ' with '5' triangles and materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="15" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21783] Has '1' subsets, '5' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20676] has shape ID '9755'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20676] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20676] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20676] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20676] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20676] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20676] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20676] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20676] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20677] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20677] Filling out basic attributes, {name='1.20677', nodeId='9756'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21784] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21784] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21784] Filling out basic attributes, {name='1.21784', nodeId='9756'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21784] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21784] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21784] Processing subset: materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21784] Has subset 'Default OBJ' with '5' triangles and materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="15" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21784] Has '1' subsets, '5' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20677] has shape ID '9756'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20677] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20677] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20677] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20677] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20677] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20677] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20677] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20677] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20678] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20678] Filling out basic attributes, {name='1.20678', nodeId='9757'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21785] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21785] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21785] Filling out basic attributes, {name='1.21785', nodeId='9757'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21785] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21785] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21785] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21785] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21785] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20678] has shape ID '9757'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20678] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20678] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20678] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20678] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20678] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20678] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20678] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20678] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20679] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20679] Filling out basic attributes, {name='1.20679', nodeId='9758'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21786] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21786] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21786] Filling out basic attributes, {name='1.21786', nodeId='9758'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21786] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21786] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21786] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21786] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21786] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20679] has shape ID '9758'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20679] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20679] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20679] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20679] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20679] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20679] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20679] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20679] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20680] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20680] Filling out basic attributes, {name='1.20680', nodeId='9759'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21787] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21787] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21787] Filling out basic attributes, {name='1.21787', nodeId='9759'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21787] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21787] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21787] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21787] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21787] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20680] has shape ID '9759'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20680] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20680] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20680] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20680] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20680] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20680] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20680] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20680] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20681] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20681] Filling out basic attributes, {name='1.20681', nodeId='9760'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21788] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21788] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21788] Filling out basic attributes, {name='1.21788', nodeId='9760'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21788] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21788] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21788] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21788] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21788] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20681] has shape ID '9760'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20681] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20681] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20681] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20681] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20681] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20681] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20681] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20681] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20682] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20682] Filling out basic attributes, {name='1.20682', nodeId='9761'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21789] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21789] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21789] Filling out basic attributes, {name='1.21789', nodeId='9761'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21789] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21789] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21789] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21789] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21789] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20682] has shape ID '9761'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20682] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20682] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20682] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20682] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20682] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20682] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20682] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20682] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20683] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20683] Filling out basic attributes, {name='1.20683', nodeId='9762'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21790] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21790] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21790] Filling out basic attributes, {name='1.21790', nodeId='9762'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21790] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21790] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21790] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21790] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21790] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20683] has shape ID '9762'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20683] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20683] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20683] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20683] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20683] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20683] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20683] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20683] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20684] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20684] Filling out basic attributes, {name='1.20684', nodeId='9763'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21791] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21791] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21791] Filling out basic attributes, {name='1.21791', nodeId='9763'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21791] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21791] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21791] Processing subset: materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21791] Has subset 'Default OBJ' with '5' triangles and materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="15" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21791] Has '1' subsets, '5' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20684] has shape ID '9763'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20684] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20684] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20684] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20684] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20684] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20684] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20684] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20684] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20685] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20685] Filling out basic attributes, {name='1.20685', nodeId='9764'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21792] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21792] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21792] Filling out basic attributes, {name='1.21792', nodeId='9764'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21792] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21792] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21792] Processing subset: materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21792] Has subset 'Default OBJ' with '5' triangles and materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="15" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21792] Has '1' subsets, '5' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20685] has shape ID '9764'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20685] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20685] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20685] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20685] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20685] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20685] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20685] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20685] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20686] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20686] Filling out basic attributes, {name='1.20686', nodeId='9765'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21793] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21793] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21793] Filling out basic attributes, {name='1.21793', nodeId='9765'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21793] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21793] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21793] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21793] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21793] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20686] has shape ID '9765'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20686] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20686] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20686] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20686] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20686] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20686] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20686] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20686] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20687] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20687] Filling out basic attributes, {name='1.20687', nodeId='9766'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21794] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21794] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21794] Filling out basic attributes, {name='1.21794', nodeId='9766'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21794] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21794] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21794] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21794] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21794] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20687] has shape ID '9766'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20687] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20687] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20687] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20687] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20687] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20687] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20687] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20687] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20688] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20688] Filling out basic attributes, {name='1.20688', nodeId='9767'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21795] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21795] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21795] Filling out basic attributes, {name='1.21795', nodeId='9767'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21795] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21795] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21795] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21795] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21795] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20688] has shape ID '9767'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20688] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20688] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20688] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20688] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20688] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20688] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20688] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20688] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20689] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20689] Filling out basic attributes, {name='1.20689', nodeId='9768'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21796] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21796] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21796] Filling out basic attributes, {name='1.21796', nodeId='9768'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21796] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21796] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21796] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21796] Has subset 'Default OBJ' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21796] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20689] has shape ID '9768'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20689] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20689] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20689] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20689] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20689] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20689] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20689] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20689] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20690] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20690] Filling out basic attributes, {name='1.20690', nodeId='9769'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21797] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21797] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21797] Filling out basic attributes, {name='1.21797', nodeId='9769'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21797] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21797] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21797] Processing subset: materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21797] Has subset 'Default OBJ' with '7' triangles and materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="21" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21797] Has '1' subsets, '7' triangles and '9' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20690] has shape ID '9769'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20690] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20690] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20690] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20690] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20690] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20690] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20690] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20690] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20691] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20691] Filling out basic attributes, {name='1.20691', nodeId='9770'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21798] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21798] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21798] Filling out basic attributes, {name='1.21798', nodeId='9770'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21798] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21798] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21798] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21798] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21798] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20691] has shape ID '9770'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20691] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20691] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20691] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20691] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20691] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20691] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20691] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20691] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20692] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20692] Filling out basic attributes, {name='1.20692', nodeId='9771'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21799] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21799] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21799] Filling out basic attributes, {name='1.21799', nodeId='9771'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21799] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21799] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21799] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21799] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21799] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20692] has shape ID '9771'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20692] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20692] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20692] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20692] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20692] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20692] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20692] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20692] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20693] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20693] Filling out basic attributes, {name='1.20693', nodeId='9772'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21800] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21800] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21800] Filling out basic attributes, {name='1.21800', nodeId='9772'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21800] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21800] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21800] Processing subset: materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21800] Has subset 'Default OBJ' with '7' triangles and materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="21" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21800] Has '1' subsets, '7' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20693] has shape ID '9772'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20693] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20693] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20693] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20693] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20693] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20693] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20693] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20693] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20694] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20694] Filling out basic attributes, {name='1.20694', nodeId='9773'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21801] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21801] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21801] Filling out basic attributes, {name='1.21801', nodeId='9773'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21801] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21801] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21801] Processing subset: materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21801] Has subset 'Default OBJ' with '7' triangles and materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="21" numVertices="11"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21801] Has '1' subsets, '7' triangles and '11' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20694] has shape ID '9773'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20694] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20694] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20694] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20694] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20694] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20694] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20694] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20694] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20695] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20695] Filling out basic attributes, {name='1.20695', nodeId='9774'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21802] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21802] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21802] Filling out basic attributes, {name='1.21802', nodeId='9774'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21802] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21802] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21802] Processing subset: materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21802] Has subset 'Default OBJ' with '11' triangles and materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="33" numVertices="13"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21802] Has '1' subsets, '11' triangles and '13' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20695] has shape ID '9774'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20695] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20695] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20695] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20695] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20695] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20695] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20695] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20695] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20696] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20696] Filling out basic attributes, {name='1.20696', nodeId='9775'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21803] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21803] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21803] Filling out basic attributes, {name='1.21803', nodeId='9775'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21803] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21803] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21803] Processing subset: materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21803] Has subset 'Default OBJ' with '11' triangles and materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="33" numVertices="13"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21803] Has '1' subsets, '11' triangles and '13' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20696] has shape ID '9775'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20696] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20696] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20696] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20696] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20696] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20696] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20696] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20696] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20697] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20697] Filling out basic attributes, {name='1.20697', nodeId='9776'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21804] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21804] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21804] Filling out basic attributes, {name='1.21804', nodeId='9776'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21804] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21804] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21804] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21804] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21804] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20697] has shape ID '9776'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20697] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20697] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20697] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20697] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20697] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20697] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20697] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20697] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20698] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20698] Filling out basic attributes, {name='1.20698', nodeId='9777'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21805] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21805] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21805] Filling out basic attributes, {name='1.21805', nodeId='9777'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21805] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21805] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21805] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21805] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="20"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21805] Has '1' subsets, '14' triangles and '20' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20698] has shape ID '9777'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20698] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20698] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20698] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20698] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20698] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20698] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20698] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20698] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20699] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20699] Filling out basic attributes, {name='1.20699', nodeId='9778'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21806] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21806] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21806] Filling out basic attributes, {name='1.21806', nodeId='9778'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21806] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21806] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21806] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21806] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="15"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21806] Has '1' subsets, '13' triangles and '15' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20699] has shape ID '9778'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20699] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20699] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20699] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20699] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20699] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20699] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20699] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20699] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.207] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.207] Filling out basic attributes, {name='1.207', nodeId='9779'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11456] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11456] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11456] Filling out basic attributes, {name='1.11456', nodeId='9779'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11456] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11456] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11456] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11456] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="13"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11456] Has '1' subsets, '10' triangles and '13' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.207] has shape ID '9779'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.207] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.207] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.207] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.207] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.207] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.207] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.207] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.207] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20700] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20700] Filling out basic attributes, {name='1.20700', nodeId='9780'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21807] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21807] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21807] Filling out basic attributes, {name='1.21807', nodeId='9780'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21807] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21807] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21807] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21807] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21807] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20700] has shape ID '9780'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20700] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20700] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20700] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20700] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20700] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20700] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20700] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20700] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20701] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20701] Filling out basic attributes, {name='1.20701', nodeId='9781'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21808] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21808] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21808] Filling out basic attributes, {name='1.21808', nodeId='9781'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21808] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21808] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21808] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21808] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21808] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20701] has shape ID '9781'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20701] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20701] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20701] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20701] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20701] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20701] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20701] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20701] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20702] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20702] Filling out basic attributes, {name='1.20702', nodeId='9782'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21809] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21809] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21809] Filling out basic attributes, {name='1.21809', nodeId='9782'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21809] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21809] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21809] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21809] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21809] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20702] has shape ID '9782'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20702] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20702] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20702] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20702] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20702] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20702] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20702] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20702] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20703] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20703] Filling out basic attributes, {name='1.20703', nodeId='9783'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21810] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21810] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21810] Filling out basic attributes, {name='1.21810', nodeId='9783'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21810] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21810] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21810] Processing subset: materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21810] Has subset 'Default OBJ' with '11' triangles and materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="33" numVertices="13"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21810] Has '1' subsets, '11' triangles and '13' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20703] has shape ID '9783'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20703] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20703] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20703] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20703] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20703] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20703] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20703] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20703] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20704] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20704] Filling out basic attributes, {name='1.20704', nodeId='9784'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21811] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21811] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21811] Filling out basic attributes, {name='1.21811', nodeId='9784'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21811] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21811] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21811] Processing subset: materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21811] Has subset 'Default OBJ' with '11' triangles and materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="33" numVertices="13"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21811] Has '1' subsets, '11' triangles and '13' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20704] has shape ID '9784'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20704] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20704] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20704] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20704] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20704] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20704] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20704] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20704] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20705] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20705] Filling out basic attributes, {name='1.20705', nodeId='9785'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21812] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21812] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21812] Filling out basic attributes, {name='1.21812', nodeId='9785'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21812] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21812] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21812] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21812] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21812] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20705] has shape ID '9785'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20705] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20705] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20705] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20705] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20705] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20705] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20705] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20705] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20706] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20706] Filling out basic attributes, {name='1.20706', nodeId='9786'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21813] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21813] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21813] Filling out basic attributes, {name='1.21813', nodeId='9786'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21813] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21813] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21813] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21813] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21813] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20706] has shape ID '9786'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20706] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20706] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20706] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20706] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20706] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20706] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20706] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20706] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20707] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20707] Filling out basic attributes, {name='1.20707', nodeId='9787'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21814] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21814] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21814] Filling out basic attributes, {name='1.21814', nodeId='9787'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21814] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21814] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21814] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21814] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21814] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20707] has shape ID '9787'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20707] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20707] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20707] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20707] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20707] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20707] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20707] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20707] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20708] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20708] Filling out basic attributes, {name='1.20708', nodeId='9788'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21815] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21815] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21815] Filling out basic attributes, {name='1.21815', nodeId='9788'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21815] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21815] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21815] Processing subset: materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21815] Has subset 'Default OBJ' with '13' triangles and materialId="1" numTriangles="13" firstIndex="0" firstVertex="0" numIndices="39" numVertices="15"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21815] Has '1' subsets, '13' triangles and '15' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20708] has shape ID '9788'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20708] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20708] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20708] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20708] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20708] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20708] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20708] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20708] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20709] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20709] Filling out basic attributes, {name='1.20709', nodeId='9789'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21816] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21816] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21816] Filling out basic attributes, {name='1.21816', nodeId='9789'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21816] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21816] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21816] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21816] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21816] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20709] has shape ID '9789'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20709] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20709] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20709] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20709] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20709] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20709] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20709] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20709] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20710] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20710] Filling out basic attributes, {name='1.20710', nodeId='9790'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21817] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21817] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21817] Filling out basic attributes, {name='1.21817', nodeId='9790'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21817] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21817] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21817] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21817] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21817] Has '1' subsets, '14' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20710] has shape ID '9790'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20710] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20710] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20710] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20710] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20710] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20710] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20710] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20710] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20711] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20711] Filling out basic attributes, {name='1.20711', nodeId='9791'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21818] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21818] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21818] Filling out basic attributes, {name='1.21818', nodeId='9791'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21818] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21818] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21818] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21818] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21818] Has '1' subsets, '26' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20711] has shape ID '9791'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20711] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20711] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20711] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20711] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20711] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20711] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20711] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20711] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20712] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20712] Filling out basic attributes, {name='1.20712', nodeId='9792'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21819] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21819] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21819] Filling out basic attributes, {name='1.21819', nodeId='9792'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21819] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21819] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21819] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21819] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21819] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20712] has shape ID '9792'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20712] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20712] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20712] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20712] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20712] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20712] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20712] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20712] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20713] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20713] Filling out basic attributes, {name='1.20713', nodeId='9793'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21820] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21820] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21820] Filling out basic attributes, {name='1.21820', nodeId='9793'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21820] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21820] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21820] Processing subset: materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21820] Has subset 'Default OBJ' with '5' triangles and materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="15" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21820] Has '1' subsets, '5' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20713] has shape ID '9793'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20713] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20713] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20713] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20713] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20713] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20713] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20713] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20713] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20714] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20714] Filling out basic attributes, {name='1.20714', nodeId='9794'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21821] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21821] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21821] Filling out basic attributes, {name='1.21821', nodeId='9794'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21821] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21821] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21821] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21821] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21821] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20714] has shape ID '9794'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20714] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20714] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20714] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20714] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20714] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20714] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20714] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20714] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20715] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20715] Filling out basic attributes, {name='1.20715', nodeId='9795'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21822] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21822] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21822] Filling out basic attributes, {name='1.21822', nodeId='9795'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21822] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21822] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21822] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21822] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21822] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20715] has shape ID '9795'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20715] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20715] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20715] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20715] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20715] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20715] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20715] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20715] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20716] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20716] Filling out basic attributes, {name='1.20716', nodeId='9796'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21823] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21823] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21823] Filling out basic attributes, {name='1.21823', nodeId='9796'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21823] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21823] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21823] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21823] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21823] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20716] has shape ID '9796'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20716] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20716] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20716] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20716] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20716] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20716] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20716] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20716] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20717] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20717] Filling out basic attributes, {name='1.20717', nodeId='9797'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21824] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21824] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21824] Filling out basic attributes, {name='1.21824', nodeId='9797'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21824] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21824] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21824] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21824] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21824] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20717] has shape ID '9797'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20717] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20717] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20717] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20717] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20717] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20717] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20717] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20717] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20718] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20718] Filling out basic attributes, {name='1.20718', nodeId='9798'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21825] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21825] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21825] Filling out basic attributes, {name='1.21825', nodeId='9798'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21825] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21825] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21825] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21825] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21825] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20718] has shape ID '9798'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20718] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20718] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20718] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20718] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20718] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20718] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20718] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20718] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20719] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20719] Filling out basic attributes, {name='1.20719', nodeId='9799'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21826] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21826] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21826] Filling out basic attributes, {name='1.21826', nodeId='9799'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21826] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21826] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21826] Processing subset: materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21826] Has subset 'Default OBJ' with '5' triangles and materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="15" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21826] Has '1' subsets, '5' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20719] has shape ID '9799'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20719] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20719] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20719] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20719] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20719] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20719] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20719] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20719] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20720] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20720] Filling out basic attributes, {name='1.20720', nodeId='9800'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21827] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21827] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21827] Filling out basic attributes, {name='1.21827', nodeId='9800'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21827] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21827] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21827] Processing subset: materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21827] Has subset 'Default OBJ' with '7' triangles and materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="21" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21827] Has '1' subsets, '7' triangles and '9' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20720] has shape ID '9800'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20720] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20720] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20720] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20720] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20720] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20720] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20720] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20720] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20721] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20721] Filling out basic attributes, {name='1.20721', nodeId='9801'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21828] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21828] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21828] Filling out basic attributes, {name='1.21828', nodeId='9801'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21828] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21828] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21828] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21828] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21828] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20721] has shape ID '9801'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20721] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20721] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20721] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20721] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20721] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20721] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20721] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20721] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20722] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20722] Filling out basic attributes, {name='1.20722', nodeId='9802'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21829] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21829] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21829] Filling out basic attributes, {name='1.21829', nodeId='9802'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21829] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21829] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21829] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21829] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21829] Has '1' subsets, '10' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20722] has shape ID '9802'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20722] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20722] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20722] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20722] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20722] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20722] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20722] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20722] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20723] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20723] Filling out basic attributes, {name='1.20723', nodeId='9803'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21830] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21830] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21830] Filling out basic attributes, {name='1.21830', nodeId='9803'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21830] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21830] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21830] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21830] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21830] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20723] has shape ID '9803'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20723] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20723] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20723] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20723] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20723] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20723] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20723] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20723] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20724] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20724] Filling out basic attributes, {name='1.20724', nodeId='9804'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21831] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21831] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21831] Filling out basic attributes, {name='1.21831', nodeId='9804'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21831] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21831] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21831] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21831] Has subset 'Default OBJ' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21831] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20724] has shape ID '9804'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20724] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20724] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20724] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20724] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20724] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20724] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20724] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20724] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20725] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20725] Filling out basic attributes, {name='1.20725', nodeId='9805'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21832] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21832] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21832] Filling out basic attributes, {name='1.21832', nodeId='9805'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21832] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21832] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21832] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21832] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="32"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21832] Has '1' subsets, '22' triangles and '32' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20725] has shape ID '9805'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20725] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20725] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20725] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20725] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20725] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20725] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20725] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20725] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20726] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20726] Filling out basic attributes, {name='1.20726', nodeId='9806'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21833] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21833] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21833] Filling out basic attributes, {name='1.21833', nodeId='9806'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21833] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21833] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21833] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21833] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21833] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20726] has shape ID '9806'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20726] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20726] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20726] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20726] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20726] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20726] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20726] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20726] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20727] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20727] Filling out basic attributes, {name='1.20727', nodeId='9807'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21834] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21834] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21834] Filling out basic attributes, {name='1.21834', nodeId='9807'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21834] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21834] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21834] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21834] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21834] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20727] has shape ID '9807'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20727] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20727] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20727] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20727] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20727] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20727] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20727] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20727] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20728] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20728] Filling out basic attributes, {name='1.20728', nodeId='9808'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21835] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21835] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21835] Filling out basic attributes, {name='1.21835', nodeId='9808'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21835] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21835] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21835] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21835] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21835] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20728] has shape ID '9808'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20728] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20728] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20728] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20728] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20728] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20728] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20728] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20728] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20729] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20729] Filling out basic attributes, {name='1.20729', nodeId='9809'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21836] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21836] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21836] Filling out basic attributes, {name='1.21836', nodeId='9809'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21836] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21836] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21836] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21836] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21836] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20729] has shape ID '9809'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20729] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20729] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20729] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20729] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20729] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20729] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20729] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20729] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20730] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20730] Filling out basic attributes, {name='1.20730', nodeId='9810'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21837] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21837] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21837] Filling out basic attributes, {name='1.21837', nodeId='9810'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21837] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21837] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21837] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21837] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21837] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20730] has shape ID '9810'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20730] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20730] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20730] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20730] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20730] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20730] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20730] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20730] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20731] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20731] Filling out basic attributes, {name='1.20731', nodeId='9811'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21838] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21838] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21838] Filling out basic attributes, {name='1.21838', nodeId='9811'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21838] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21838] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21838] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21838] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21838] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20731] has shape ID '9811'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20731] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20731] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20731] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20731] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20731] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20731] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20731] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20731] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20732] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.20732] Filling out basic attributes, {name='1.20732', nodeId='9812'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21839] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.21839] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.21839] Filling out basic attributes, {name='1.21839', nodeId='9812'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.21839] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.21839] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21839] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.21839] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="29"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.21839] Has '1' subsets, '26' triangles and '29' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.20732] has shape ID '9812'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20732] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20732] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20732] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20732] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.20732] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.20732] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20732] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.20732] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.208] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.208] Filling out basic attributes, {name='1.208', nodeId='9813'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11457] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11457] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11457] Filling out basic attributes, {name='1.11457', nodeId='9813'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11457] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11457] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11457] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11457] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11457] Has '1' subsets, '8' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.208] has shape ID '9813'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.208] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.208] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.208] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.208] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.208] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.208] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.208] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.208] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.209] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.209] Filling out basic attributes, {name='1.209', nodeId='9814'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11458] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11458] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11458] Filling out basic attributes, {name='1.11458', nodeId='9814'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11458] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11458] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11458] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11458] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="11"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11458] Has '1' subsets, '8' triangles and '11' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.209] has shape ID '9814'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.209] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.209] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.209] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.209] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.209] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.209] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.209] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.209] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.210] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.210] Filling out basic attributes, {name='1.210', nodeId='9815'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11459] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11459] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11459] Filling out basic attributes, {name='1.11459', nodeId='9815'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11459] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11459] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11459] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11459] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="30"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11459] Has '1' subsets, '22' triangles and '30' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.210] has shape ID '9815'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.210] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.210] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.210] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.210] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.210] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.210] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.210] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.210] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.211] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.211] Filling out basic attributes, {name='1.211', nodeId='9816'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11460] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11460] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11460] Filling out basic attributes, {name='1.11460', nodeId='9816'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11460] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11460] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11460] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11460] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="31"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11460] Has '1' subsets, '22' triangles and '31' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.211] has shape ID '9816'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.211] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.211] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.211] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.211] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.211] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.211] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.211] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.211] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.212] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.212] Filling out basic attributes, {name='1.212', nodeId='9817'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11461] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11461] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11461] Filling out basic attributes, {name='1.11461', nodeId='9817'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11461] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11461] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11461] Processing subset: materialId="1" numTriangles="15" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11461] Has subset 'Default OBJ' with '15' triangles and materialId="1" numTriangles="15" firstIndex="0" firstVertex="0" numIndices="45" numVertices="29"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11461] Has '1' subsets, '15' triangles and '29' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.212] has shape ID '9817'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.212] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.212] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.212] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.212] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.212] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.212] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.212] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.212] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.213] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.213] Filling out basic attributes, {name='1.213', nodeId='9818'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11462] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11462] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11462] Filling out basic attributes, {name='1.11462', nodeId='9818'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11462] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11462] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11462] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11462] Has subset 'Default OBJ' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="14"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11462] Has '1' subsets, '10' triangles and '14' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.213] has shape ID '9818'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.213] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.213] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.213] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.213] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.213] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.213] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.213] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.213] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.214] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.214] Filling out basic attributes, {name='1.214', nodeId='9819'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11463] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11463] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11463] Filling out basic attributes, {name='1.11463', nodeId='9819'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11463] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11463] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11463] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11463] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="18"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11463] Has '1' subsets, '14' triangles and '18' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.214] has shape ID '9819'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.214] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.214] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.214] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.214] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.214] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.214] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.214] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.214] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.215] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.215] Filling out basic attributes, {name='1.215', nodeId='9820'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11464] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11464] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11464] Filling out basic attributes, {name='1.11464', nodeId='9820'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11464] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11464] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11464] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11464] Has subset 'Default OBJ' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11464] Has '1' subsets, '8' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.215] has shape ID '9820'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.215] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.215] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.215] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.215] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.215] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.215] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.215] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.215] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.216] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.216] Filling out basic attributes, {name='1.216', nodeId='9821'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11465] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11465] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11465] Filling out basic attributes, {name='1.11465', nodeId='9821'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11465] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11465] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11465] Processing subset: materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11465] Has subset 'Default OBJ' with '11' triangles and materialId="1" numTriangles="11" firstIndex="0" firstVertex="0" numIndices="33" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11465] Has '1' subsets, '11' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.216] has shape ID '9821'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.216] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.216] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.216] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.216] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.216] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.216] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.216] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.216] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.217] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.217] Filling out basic attributes, {name='1.217', nodeId='9822'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11466] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11466] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11466] Filling out basic attributes, {name='1.11466', nodeId='9822'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11466] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11466] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11466] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11466] Has subset 'Default OBJ' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="30"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11466] Has '1' subsets, '26' triangles and '30' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.217] has shape ID '9822'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.217] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.217] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.217] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.217] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.217] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.217] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.217] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.217] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.218] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.218] Filling out basic attributes, {name='1.218', nodeId='9823'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11467] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11467] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11467] Filling out basic attributes, {name='1.11467', nodeId='9823'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11467] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11467] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11467] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11467] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11467] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.218] has shape ID '9823'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.218] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.218] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.218] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.218] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.218] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.218] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.218] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.218] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.219] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.219] Filling out basic attributes, {name='1.219', nodeId='9824'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11468] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11468] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11468] Filling out basic attributes, {name='1.11468', nodeId='9824'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11468] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11468] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11468] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11468] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11468] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.219] has shape ID '9824'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.219] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.219] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.219] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.219] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.219] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.219] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.219] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.219] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.220] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.220] Filling out basic attributes, {name='1.220', nodeId='9825'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11469] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11469] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11469] Filling out basic attributes, {name='1.11469', nodeId='9825'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11469] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11469] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11469] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11469] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11469] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.220] has shape ID '9825'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.220] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.220] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.220] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.220] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.220] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.220] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.220] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.220] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.221] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.221] Filling out basic attributes, {name='1.221', nodeId='9826'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11470] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11470] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11470] Filling out basic attributes, {name='1.11470', nodeId='9826'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11470] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11470] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11470] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11470] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11470] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.221] has shape ID '9826'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.221] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.221] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.221] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.221] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.221] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.221] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.221] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.221] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.222] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.222] Filling out basic attributes, {name='1.222', nodeId='9827'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11471] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11471] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11471] Filling out basic attributes, {name='1.11471', nodeId='9827'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11471] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11471] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11471] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11471] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11471] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.222] has shape ID '9827'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.222] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.222] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.222] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.222] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.222] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.222] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.222] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.222] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.223] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.223] Filling out basic attributes, {name='1.223', nodeId='9828'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11472] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11472] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11472] Filling out basic attributes, {name='1.11472', nodeId='9828'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11472] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11472] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11472] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11472] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11472] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.223] has shape ID '9828'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.223] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.223] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.223] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.223] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.223] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.223] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.223] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.223] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.224] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.224] Filling out basic attributes, {name='1.224', nodeId='9829'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11473] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11473] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11473] Filling out basic attributes, {name='1.11473', nodeId='9829'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11473] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11473] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11473] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11473] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11473] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.224] has shape ID '9829'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.224] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.224] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.224] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.224] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.224] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.224] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.224] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.224] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.225] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.225] Filling out basic attributes, {name='1.225', nodeId='9830'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11474] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11474] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11474] Filling out basic attributes, {name='1.11474', nodeId='9830'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11474] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11474] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11474] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11474] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11474] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.225] has shape ID '9830'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.225] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.225] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.225] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.225] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.225] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.225] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.225] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.225] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.226] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.226] Filling out basic attributes, {name='1.226', nodeId='9831'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11475] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11475] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11475] Filling out basic attributes, {name='1.11475', nodeId='9831'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11475] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11475] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11475] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11475] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11475] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.226] has shape ID '9831'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.226] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.226] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.226] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.226] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.226] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.226] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.226] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.226] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.227] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.227] Filling out basic attributes, {name='1.227', nodeId='9832'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11476] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11476] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11476] Filling out basic attributes, {name='1.11476', nodeId='9832'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11476] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11476] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11476] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11476] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11476] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.227] has shape ID '9832'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.227] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.227] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.227] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.227] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.227] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.227] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.227] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.227] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.228] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.228] Filling out basic attributes, {name='1.228', nodeId='9833'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11477] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11477] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11477] Filling out basic attributes, {name='1.11477', nodeId='9833'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11477] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11477] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11477] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11477] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11477] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.228] has shape ID '9833'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.228] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.228] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.228] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.228] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.228] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.228] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.228] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.228] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.229] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.229] Filling out basic attributes, {name='1.229', nodeId='9834'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11478] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11478] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11478] Filling out basic attributes, {name='1.11478', nodeId='9834'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11478] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11478] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11478] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11478] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11478] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.229] has shape ID '9834'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.229] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.229] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.229] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.229] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.229] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.229] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.229] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.229] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.230] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.230] Filling out basic attributes, {name='1.230', nodeId='9835'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11479] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11479] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11479] Filling out basic attributes, {name='1.11479', nodeId='9835'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11479] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11479] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11479] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11479] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11479] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.230] has shape ID '9835'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.230] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.230] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.230] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.230] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.230] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.230] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.230] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.230] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.231] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.231] Filling out basic attributes, {name='1.231', nodeId='9836'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11480] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11480] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11480] Filling out basic attributes, {name='1.11480', nodeId='9836'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11480] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11480] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11480] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11480] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11480] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.231] has shape ID '9836'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.231] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.231] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.231] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.231] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.231] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.231] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.231] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.231] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.232] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.232] Filling out basic attributes, {name='1.232', nodeId='9837'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11481] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11481] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11481] Filling out basic attributes, {name='1.11481', nodeId='9837'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11481] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11481] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11481] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11481] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11481] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.232] has shape ID '9837'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.232] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.232] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.232] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.232] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.232] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.232] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.232] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.232] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.233] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.233] Filling out basic attributes, {name='1.233', nodeId='9838'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11482] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11482] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11482] Filling out basic attributes, {name='1.11482', nodeId='9838'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11482] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11482] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11482] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11482] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11482] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.233] has shape ID '9838'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.233] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.233] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.233] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.233] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.233] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.233] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.233] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.233] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.234] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.234] Filling out basic attributes, {name='1.234', nodeId='9839'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11483] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11483] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11483] Filling out basic attributes, {name='1.11483', nodeId='9839'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11483] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11483] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11483] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11483] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11483] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.234] has shape ID '9839'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.234] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.234] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.234] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.234] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.234] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.234] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.234] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.234] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.235] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.235] Filling out basic attributes, {name='1.235', nodeId='9840'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11484] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11484] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11484] Filling out basic attributes, {name='1.11484', nodeId='9840'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11484] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11484] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11484] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11484] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11484] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.235] has shape ID '9840'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.235] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.235] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.235] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.235] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.235] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.235] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.235] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.235] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.236] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.236] Filling out basic attributes, {name='1.236', nodeId='9841'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11485] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11485] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11485] Filling out basic attributes, {name='1.11485', nodeId='9841'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11485] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11485] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11485] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11485] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11485] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.236] has shape ID '9841'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.236] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.236] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.236] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.236] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.236] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.236] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.236] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.236] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.237] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.237] Filling out basic attributes, {name='1.237', nodeId='9842'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11486] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11486] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11486] Filling out basic attributes, {name='1.11486', nodeId='9842'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11486] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11486] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11486] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11486] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11486] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.237] has shape ID '9842'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.237] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.237] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.237] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.237] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.237] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.237] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.237] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.237] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.238] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.238] Filling out basic attributes, {name='1.238', nodeId='9843'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11487] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11487] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11487] Filling out basic attributes, {name='1.11487', nodeId='9843'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11487] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11487] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11487] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11487] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11487] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.238] has shape ID '9843'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.238] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.238] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.238] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.238] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.238] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.238] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.238] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.238] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.239] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.239] Filling out basic attributes, {name='1.239', nodeId='9844'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11488] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11488] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11488] Filling out basic attributes, {name='1.11488', nodeId='9844'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11488] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11488] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11488] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11488] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11488] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.239] has shape ID '9844'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.239] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.239] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.239] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.239] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.239] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.239] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.239] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.239] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.240] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.240] Filling out basic attributes, {name='1.240', nodeId='9845'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11489] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11489] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11489] Filling out basic attributes, {name='1.11489', nodeId='9845'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11489] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11489] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11489] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11489] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11489] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.240] has shape ID '9845'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.240] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.240] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.240] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.240] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.240] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.240] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.240] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.240] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.241] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.241] Filling out basic attributes, {name='1.241', nodeId='9846'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11490] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11490] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11490] Filling out basic attributes, {name='1.11490', nodeId='9846'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11490] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11490] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11490] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11490] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11490] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.241] has shape ID '9846'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.241] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.241] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.241] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.241] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.241] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.241] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.241] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.241] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.242] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.242] Filling out basic attributes, {name='1.242', nodeId='9847'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11491] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11491] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11491] Filling out basic attributes, {name='1.11491', nodeId='9847'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11491] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11491] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11491] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11491] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11491] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.242] has shape ID '9847'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.242] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.242] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.242] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.242] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.242] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.242] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.242] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.242] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.243] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.243] Filling out basic attributes, {name='1.243', nodeId='9848'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11492] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11492] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11492] Filling out basic attributes, {name='1.11492', nodeId='9848'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11492] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11492] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11492] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11492] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11492] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.243] has shape ID '9848'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.243] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.243] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.243] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.243] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.243] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.243] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.243] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.243] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.244] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.244] Filling out basic attributes, {name='1.244', nodeId='9849'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11493] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11493] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11493] Filling out basic attributes, {name='1.11493', nodeId='9849'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11493] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11493] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11493] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11493] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11493] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.244] has shape ID '9849'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.244] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.244] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.244] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.244] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.244] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.244] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.244] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.244] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.245] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.245] Filling out basic attributes, {name='1.245', nodeId='9850'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11494] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11494] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11494] Filling out basic attributes, {name='1.11494', nodeId='9850'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11494] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11494] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11494] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11494] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11494] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.245] has shape ID '9850'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.245] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.245] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.245] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.245] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.245] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.245] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.245] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.245] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.246] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.246] Filling out basic attributes, {name='1.246', nodeId='9851'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11495] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11495] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11495] Filling out basic attributes, {name='1.11495', nodeId='9851'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11495] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11495] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11495] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11495] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11495] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.246] has shape ID '9851'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.246] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.246] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.246] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.246] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.246] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.246] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.246] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.246] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.247] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.247] Filling out basic attributes, {name='1.247', nodeId='9852'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11496] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11496] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11496] Filling out basic attributes, {name='1.11496', nodeId='9852'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11496] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11496] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11496] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11496] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11496] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.247] has shape ID '9852'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.247] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.247] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.247] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.247] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.247] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.247] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.247] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.247] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.248] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.248] Filling out basic attributes, {name='1.248', nodeId='9853'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11497] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11497] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11497] Filling out basic attributes, {name='1.11497', nodeId='9853'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11497] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11497] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11497] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11497] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11497] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.248] has shape ID '9853'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.248] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.248] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.248] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.248] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.248] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.248] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.248] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.248] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.249] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.249] Filling out basic attributes, {name='1.249', nodeId='9854'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11498] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11498] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11498] Filling out basic attributes, {name='1.11498', nodeId='9854'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11498] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11498] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11498] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11498] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11498] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.249] has shape ID '9854'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.249] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.249] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.249] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.249] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.249] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.249] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.249] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.249] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.250] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.250] Filling out basic attributes, {name='1.250', nodeId='9855'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11499] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11499] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11499] Filling out basic attributes, {name='1.11499', nodeId='9855'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11499] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11499] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11499] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11499] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11499] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.250] has shape ID '9855'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.250] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.250] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.250] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.250] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.250] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.250] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.250] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.250] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.251] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.251] Filling out basic attributes, {name='1.251', nodeId='9856'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11500] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11500] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11500] Filling out basic attributes, {name='1.11500', nodeId='9856'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11500] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11500] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11500] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11500] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11500] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.251] has shape ID '9856'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.251] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.251] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.251] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.251] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.251] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.251] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.251] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.251] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.252] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.252] Filling out basic attributes, {name='1.252', nodeId='9857'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11501] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11501] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11501] Filling out basic attributes, {name='1.11501', nodeId='9857'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11501] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11501] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11501] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11501] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11501] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.252] has shape ID '9857'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.252] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.252] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.252] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.252] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.252] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.252] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.252] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.252] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.253] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.253] Filling out basic attributes, {name='1.253', nodeId='9858'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11502] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11502] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11502] Filling out basic attributes, {name='1.11502', nodeId='9858'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11502] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11502] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11502] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11502] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11502] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.253] has shape ID '9858'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.253] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.253] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.253] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.253] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.253] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.253] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.253] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.253] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.254] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.254] Filling out basic attributes, {name='1.254', nodeId='9859'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11503] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11503] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11503] Filling out basic attributes, {name='1.11503', nodeId='9859'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11503] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11503] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11503] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11503] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11503] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.254] has shape ID '9859'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.254] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.254] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.254] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.254] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.254] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.254] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.254] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.254] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.255] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.255] Filling out basic attributes, {name='1.255', nodeId='9860'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11504] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11504] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11504] Filling out basic attributes, {name='1.11504', nodeId='9860'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11504] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11504] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11504] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11504] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11504] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.255] has shape ID '9860'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.255] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.255] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.255] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.255] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.255] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.255] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.255] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.255] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.256] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.256] Filling out basic attributes, {name='1.256', nodeId='9861'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11505] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11505] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11505] Filling out basic attributes, {name='1.11505', nodeId='9861'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11505] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11505] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11505] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11505] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11505] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.256] has shape ID '9861'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.256] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.256] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.256] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.256] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.256] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.256] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.256] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.256] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.257] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.257] Filling out basic attributes, {name='1.257', nodeId='9862'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11506] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11506] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11506] Filling out basic attributes, {name='1.11506', nodeId='9862'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11506] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11506] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11506] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11506] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11506] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.257] has shape ID '9862'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.257] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.257] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.257] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.257] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.257] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.257] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.257] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.257] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.258] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.258] Filling out basic attributes, {name='1.258', nodeId='9863'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11507] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11507] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11507] Filling out basic attributes, {name='1.11507', nodeId='9863'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11507] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11507] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11507] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11507] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11507] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.258] has shape ID '9863'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.258] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.258] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.258] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.258] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.258] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.258] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.258] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.258] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.259] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.259] Filling out basic attributes, {name='1.259', nodeId='9864'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11508] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11508] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11508] Filling out basic attributes, {name='1.11508', nodeId='9864'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11508] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11508] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11508] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11508] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11508] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.259] has shape ID '9864'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.259] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.259] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.259] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.259] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.259] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.259] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.259] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.259] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.260] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.260] Filling out basic attributes, {name='1.260', nodeId='9865'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11509] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11509] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11509] Filling out basic attributes, {name='1.11509', nodeId='9865'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11509] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11509] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11509] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11509] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11509] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.260] has shape ID '9865'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.260] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.260] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.260] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.260] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.260] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.260] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.260] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.260] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.261] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.261] Filling out basic attributes, {name='1.261', nodeId='9866'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11510] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11510] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11510] Filling out basic attributes, {name='1.11510', nodeId='9866'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11510] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11510] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11510] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11510] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11510] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.261] has shape ID '9866'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.261] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.261] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.261] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.261] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.261] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.261] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.261] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.261] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.262] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.262] Filling out basic attributes, {name='1.262', nodeId='9867'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11511] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11511] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11511] Filling out basic attributes, {name='1.11511', nodeId='9867'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11511] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11511] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11511] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11511] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11511] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.262] has shape ID '9867'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.262] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.262] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.262] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.262] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.262] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.262] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.262] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.262] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.263] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.263] Filling out basic attributes, {name='1.263', nodeId='9868'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11512] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11512] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11512] Filling out basic attributes, {name='1.11512', nodeId='9868'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11512] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11512] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11512] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11512] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11512] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.263] has shape ID '9868'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.263] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.263] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.263] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.263] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.263] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.263] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.263] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.263] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.264] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.264] Filling out basic attributes, {name='1.264', nodeId='9869'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11513] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11513] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11513] Filling out basic attributes, {name='1.11513', nodeId='9869'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11513] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11513] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11513] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11513] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11513] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.264] has shape ID '9869'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.264] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.264] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.264] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.264] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.264] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.264] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.264] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.264] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.265] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.265] Filling out basic attributes, {name='1.265', nodeId='9870'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11514] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11514] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11514] Filling out basic attributes, {name='1.11514', nodeId='9870'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11514] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11514] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11514] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11514] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11514] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.265] has shape ID '9870'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.265] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.265] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.265] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.265] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.265] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.265] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.265] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.265] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.266] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.266] Filling out basic attributes, {name='1.266', nodeId='9871'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11515] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11515] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11515] Filling out basic attributes, {name='1.11515', nodeId='9871'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11515] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11515] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11515] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11515] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11515] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.266] has shape ID '9871'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.266] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.266] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.266] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.266] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.266] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.266] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.266] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.266] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.267] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.267] Filling out basic attributes, {name='1.267', nodeId='9872'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11516] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11516] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11516] Filling out basic attributes, {name='1.11516', nodeId='9872'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11516] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11516] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11516] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11516] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11516] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.267] has shape ID '9872'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.267] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.267] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.267] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.267] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.267] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.267] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.267] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.267] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.268] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.268] Filling out basic attributes, {name='1.268', nodeId='9873'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11517] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11517] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11517] Filling out basic attributes, {name='1.11517', nodeId='9873'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11517] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11517] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11517] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11517] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11517] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.268] has shape ID '9873'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.268] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.268] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.268] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.268] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.268] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.268] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.268] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.268] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.269] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.269] Filling out basic attributes, {name='1.269', nodeId='9874'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11518] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11518] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11518] Filling out basic attributes, {name='1.11518', nodeId='9874'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11518] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11518] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11518] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11518] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11518] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.269] has shape ID '9874'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.269] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.269] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.269] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.269] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.269] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.269] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.269] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.269] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.270] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.270] Filling out basic attributes, {name='1.270', nodeId='9875'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11519] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11519] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11519] Filling out basic attributes, {name='1.11519', nodeId='9875'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11519] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11519] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11519] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11519] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11519] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.270] has shape ID '9875'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.270] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.270] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.270] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.270] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.270] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.270] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.270] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.270] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.271] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.271] Filling out basic attributes, {name='1.271', nodeId='9876'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11520] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11520] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11520] Filling out basic attributes, {name='1.11520', nodeId='9876'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11520] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11520] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11520] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11520] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11520] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.271] has shape ID '9876'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.271] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.271] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.271] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.271] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.271] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.271] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.271] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.271] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.272] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.272] Filling out basic attributes, {name='1.272', nodeId='9877'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11521] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11521] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11521] Filling out basic attributes, {name='1.11521', nodeId='9877'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11521] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11521] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11521] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11521] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11521] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.272] has shape ID '9877'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.272] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.272] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.272] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.272] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.272] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.272] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.272] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.272] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.273] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.273] Filling out basic attributes, {name='1.273', nodeId='9878'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11522] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11522] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11522] Filling out basic attributes, {name='1.11522', nodeId='9878'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11522] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11522] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11522] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11522] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11522] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.273] has shape ID '9878'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.273] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.273] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.273] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.273] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.273] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.273] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.273] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.273] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.274] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.274] Filling out basic attributes, {name='1.274', nodeId='9879'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11523] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11523] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11523] Filling out basic attributes, {name='1.11523', nodeId='9879'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11523] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11523] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11523] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11523] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11523] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.274] has shape ID '9879'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.274] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.274] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.274] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.274] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.274] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.274] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.274] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.274] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.275] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.275] Filling out basic attributes, {name='1.275', nodeId='9880'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11524] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11524] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11524] Filling out basic attributes, {name='1.11524', nodeId='9880'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11524] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11524] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11524] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11524] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11524] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.275] has shape ID '9880'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.275] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.275] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.275] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.275] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.275] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.275] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.275] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.275] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.276] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.276] Filling out basic attributes, {name='1.276', nodeId='9881'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11525] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11525] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11525] Filling out basic attributes, {name='1.11525', nodeId='9881'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11525] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11525] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11525] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11525] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11525] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.276] has shape ID '9881'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.276] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.276] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.276] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.276] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.276] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.276] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.276] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.276] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.277] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.277] Filling out basic attributes, {name='1.277', nodeId='9882'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11526] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11526] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11526] Filling out basic attributes, {name='1.11526', nodeId='9882'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11526] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11526] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11526] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11526] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11526] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.277] has shape ID '9882'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.277] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.277] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.277] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.277] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.277] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.277] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.277] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.277] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.278] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.278] Filling out basic attributes, {name='1.278', nodeId='9883'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11527] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11527] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11527] Filling out basic attributes, {name='1.11527', nodeId='9883'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11527] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11527] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11527] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11527] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11527] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.278] has shape ID '9883'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.278] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.278] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.278] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.278] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.278] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.278] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.278] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.278] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.279] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.279] Filling out basic attributes, {name='1.279', nodeId='9884'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11528] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11528] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11528] Filling out basic attributes, {name='1.11528', nodeId='9884'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11528] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11528] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11528] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11528] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11528] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.279] has shape ID '9884'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.279] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.279] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.279] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.279] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.279] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.279] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.279] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.279] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.280] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.280] Filling out basic attributes, {name='1.280', nodeId='9885'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11529] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11529] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11529] Filling out basic attributes, {name='1.11529', nodeId='9885'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11529] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11529] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11529] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11529] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11529] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.280] has shape ID '9885'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.280] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.280] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.280] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.280] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.280] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.280] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.280] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.280] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.281] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.281] Filling out basic attributes, {name='1.281', nodeId='9886'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11530] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11530] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11530] Filling out basic attributes, {name='1.11530', nodeId='9886'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11530] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11530] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11530] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11530] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11530] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.281] has shape ID '9886'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.281] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.281] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.281] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.281] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.281] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.281] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.281] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.281] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.282] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.282] Filling out basic attributes, {name='1.282', nodeId='9887'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11531] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11531] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11531] Filling out basic attributes, {name='1.11531', nodeId='9887'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11531] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11531] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11531] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11531] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11531] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.282] has shape ID '9887'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.282] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.282] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.282] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.282] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.282] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.282] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.282] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.282] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.283] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.283] Filling out basic attributes, {name='1.283', nodeId='9888'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11532] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11532] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11532] Filling out basic attributes, {name='1.11532', nodeId='9888'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11532] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11532] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11532] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11532] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11532] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.283] has shape ID '9888'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.283] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.283] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.283] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.283] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.283] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.283] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.283] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.283] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.284] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.284] Filling out basic attributes, {name='1.284', nodeId='9889'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11533] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11533] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11533] Filling out basic attributes, {name='1.11533', nodeId='9889'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11533] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11533] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11533] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11533] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11533] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.284] has shape ID '9889'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.284] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.284] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.284] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.284] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.284] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.284] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.284] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.284] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.285] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.285] Filling out basic attributes, {name='1.285', nodeId='9890'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11534] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11534] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11534] Filling out basic attributes, {name='1.11534', nodeId='9890'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11534] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11534] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11534] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11534] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11534] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.285] has shape ID '9890'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.285] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.285] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.285] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.285] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.285] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.285] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.285] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.285] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.286] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.286] Filling out basic attributes, {name='1.286', nodeId='9891'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11535] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11535] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11535] Filling out basic attributes, {name='1.11535', nodeId='9891'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11535] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11535] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11535] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11535] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11535] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.286] has shape ID '9891'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.286] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.286] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.286] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.286] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.286] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.286] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.286] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.286] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.287] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.287] Filling out basic attributes, {name='1.287', nodeId='9892'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11536] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11536] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11536] Filling out basic attributes, {name='1.11536', nodeId='9892'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11536] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11536] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11536] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11536] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11536] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.287] has shape ID '9892'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.287] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.287] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.287] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.287] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.287] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.287] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.287] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.287] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.288] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.288] Filling out basic attributes, {name='1.288', nodeId='9893'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11537] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11537] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11537] Filling out basic attributes, {name='1.11537', nodeId='9893'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11537] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11537] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11537] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11537] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11537] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.288] has shape ID '9893'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.288] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.288] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.288] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.288] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.288] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.288] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.288] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.288] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.289] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.289] Filling out basic attributes, {name='1.289', nodeId='9894'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11538] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11538] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11538] Filling out basic attributes, {name='1.11538', nodeId='9894'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11538] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11538] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11538] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11538] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11538] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.289] has shape ID '9894'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.289] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.289] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.289] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.289] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.289] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.289] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.289] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.289] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.290] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.290] Filling out basic attributes, {name='1.290', nodeId='9895'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11539] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11539] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11539] Filling out basic attributes, {name='1.11539', nodeId='9895'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11539] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11539] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11539] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11539] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11539] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.290] has shape ID '9895'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.290] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.290] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.290] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.290] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.290] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.290] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.290] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.290] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.291] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.291] Filling out basic attributes, {name='1.291', nodeId='9896'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11540] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11540] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11540] Filling out basic attributes, {name='1.11540', nodeId='9896'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11540] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11540] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11540] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11540] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11540] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.291] has shape ID '9896'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.291] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.291] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.291] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.291] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.291] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.291] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.291] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.291] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.292] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.292] Filling out basic attributes, {name='1.292', nodeId='9897'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11541] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11541] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11541] Filling out basic attributes, {name='1.11541', nodeId='9897'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11541] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11541] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11541] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11541] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11541] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.292] has shape ID '9897'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.292] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.292] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.292] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.292] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.292] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.292] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.292] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.292] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.293] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.293] Filling out basic attributes, {name='1.293', nodeId='9898'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11542] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11542] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11542] Filling out basic attributes, {name='1.11542', nodeId='9898'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11542] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11542] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11542] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11542] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11542] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.293] has shape ID '9898'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.293] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.293] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.293] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.293] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.293] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.293] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.293] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.293] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.294] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.294] Filling out basic attributes, {name='1.294', nodeId='9899'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11543] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11543] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11543] Filling out basic attributes, {name='1.11543', nodeId='9899'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11543] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11543] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11543] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11543] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11543] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.294] has shape ID '9899'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.294] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.294] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.294] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.294] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.294] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.294] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.294] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.294] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.295] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.295] Filling out basic attributes, {name='1.295', nodeId='9900'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11544] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11544] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11544] Filling out basic attributes, {name='1.11544', nodeId='9900'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11544] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11544] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11544] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11544] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11544] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.295] has shape ID '9900'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.295] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.295] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.295] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.295] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.295] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.295] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.295] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.295] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.296] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.296] Filling out basic attributes, {name='1.296', nodeId='9901'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11545] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11545] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11545] Filling out basic attributes, {name='1.11545', nodeId='9901'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11545] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11545] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11545] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11545] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11545] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.296] has shape ID '9901'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.296] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.296] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.296] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.296] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.296] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.296] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.296] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.296] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.297] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.297] Filling out basic attributes, {name='1.297', nodeId='9902'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11546] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11546] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11546] Filling out basic attributes, {name='1.11546', nodeId='9902'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11546] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11546] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11546] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11546] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11546] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.297] has shape ID '9902'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.297] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.297] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.297] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.297] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.297] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.297] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.297] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.297] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.298] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.298] Filling out basic attributes, {name='1.298', nodeId='9903'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11547] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11547] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11547] Filling out basic attributes, {name='1.11547', nodeId='9903'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11547] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11547] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11547] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11547] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11547] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.298] has shape ID '9903'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.298] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.298] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.298] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.298] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.298] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.298] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.298] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.298] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.299] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.299] Filling out basic attributes, {name='1.299', nodeId='9904'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11548] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11548] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11548] Filling out basic attributes, {name='1.11548', nodeId='9904'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11548] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11548] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11548] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11548] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11548] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.299] has shape ID '9904'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.299] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.299] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.299] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.299] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.299] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.299] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.299] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.299] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.300] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.300] Filling out basic attributes, {name='1.300', nodeId='9905'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11549] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11549] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11549] Filling out basic attributes, {name='1.11549', nodeId='9905'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11549] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11549] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11549] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11549] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11549] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.300] has shape ID '9905'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.300] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.300] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.300] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.300] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.300] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.300] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.300] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.300] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.301] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.301] Filling out basic attributes, {name='1.301', nodeId='9906'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11550] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11550] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11550] Filling out basic attributes, {name='1.11550', nodeId='9906'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11550] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11550] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11550] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11550] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11550] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.301] has shape ID '9906'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.301] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.301] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.301] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.301] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.301] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.301] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.301] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.301] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.302] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.302] Filling out basic attributes, {name='1.302', nodeId='9907'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11551] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11551] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11551] Filling out basic attributes, {name='1.11551', nodeId='9907'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11551] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11551] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11551] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11551] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11551] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.302] has shape ID '9907'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.302] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.302] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.302] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.302] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.302] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.302] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.302] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.302] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.303] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.303] Filling out basic attributes, {name='1.303', nodeId='9908'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11552] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11552] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11552] Filling out basic attributes, {name='1.11552', nodeId='9908'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11552] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11552] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11552] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11552] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11552] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.303] has shape ID '9908'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.303] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.303] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.303] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.303] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.303] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.303] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.303] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.303] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.304] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.304] Filling out basic attributes, {name='1.304', nodeId='9909'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11553] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11553] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11553] Filling out basic attributes, {name='1.11553', nodeId='9909'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11553] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11553] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11553] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11553] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11553] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.304] has shape ID '9909'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.304] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.304] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.304] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.304] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.304] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.304] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.304] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.304] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.305] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.305] Filling out basic attributes, {name='1.305', nodeId='9910'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11554] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11554] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11554] Filling out basic attributes, {name='1.11554', nodeId='9910'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11554] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11554] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11554] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11554] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11554] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.305] has shape ID '9910'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.305] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.305] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.305] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.305] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.305] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.305] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.305] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.305] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.306] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.306] Filling out basic attributes, {name='1.306', nodeId='9911'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11555] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11555] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11555] Filling out basic attributes, {name='1.11555', nodeId='9911'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11555] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11555] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11555] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11555] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11555] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.306] has shape ID '9911'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.306] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.306] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.306] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.306] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.306] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.306] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.306] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.306] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.307] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.307] Filling out basic attributes, {name='1.307', nodeId='9912'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11556] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11556] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11556] Filling out basic attributes, {name='1.11556', nodeId='9912'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11556] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11556] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11556] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11556] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11556] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.307] has shape ID '9912'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.307] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.307] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.307] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.307] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.307] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.307] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.307] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.307] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.308] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.308] Filling out basic attributes, {name='1.308', nodeId='9913'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11557] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11557] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11557] Filling out basic attributes, {name='1.11557', nodeId='9913'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11557] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11557] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11557] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11557] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11557] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.308] has shape ID '9913'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.308] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.308] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.308] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.308] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.308] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.308] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.308] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.308] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.309] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.309] Filling out basic attributes, {name='1.309', nodeId='9914'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11558] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11558] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11558] Filling out basic attributes, {name='1.11558', nodeId='9914'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11558] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11558] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11558] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11558] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11558] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.309] has shape ID '9914'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.309] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.309] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.309] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.309] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.309] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.309] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.309] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.309] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.310] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.310] Filling out basic attributes, {name='1.310', nodeId='9915'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11559] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11559] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11559] Filling out basic attributes, {name='1.11559', nodeId='9915'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11559] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11559] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11559] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11559] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11559] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.310] has shape ID '9915'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.310] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.310] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.310] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.310] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.310] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.310] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.310] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.310] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.311] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.311] Filling out basic attributes, {name='1.311', nodeId='9916'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11560] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11560] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11560] Filling out basic attributes, {name='1.11560', nodeId='9916'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11560] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11560] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11560] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11560] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11560] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.311] has shape ID '9916'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.311] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.311] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.311] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.311] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.311] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.311] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.311] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.311] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.312] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.312] Filling out basic attributes, {name='1.312', nodeId='9917'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11561] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11561] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11561] Filling out basic attributes, {name='1.11561', nodeId='9917'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11561] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11561] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11561] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11561] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11561] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.312] has shape ID '9917'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.312] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.312] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.312] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.312] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.312] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.312] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.312] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.312] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.313] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.313] Filling out basic attributes, {name='1.313', nodeId='9918'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11562] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11562] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11562] Filling out basic attributes, {name='1.11562', nodeId='9918'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11562] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11562] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11562] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11562] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11562] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.313] has shape ID '9918'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.313] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.313] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.313] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.313] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.313] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.313] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.313] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.313] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.314] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.314] Filling out basic attributes, {name='1.314', nodeId='9919'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11563] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11563] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11563] Filling out basic attributes, {name='1.11563', nodeId='9919'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11563] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11563] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11563] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11563] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11563] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.314] has shape ID '9919'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.314] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.314] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.314] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.314] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.314] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.314] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.314] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.314] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.315] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.315] Filling out basic attributes, {name='1.315', nodeId='9920'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11564] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11564] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11564] Filling out basic attributes, {name='1.11564', nodeId='9920'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11564] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11564] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11564] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11564] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11564] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.315] has shape ID '9920'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.315] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.315] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.315] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.315] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.315] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.315] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.315] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.315] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.316] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.316] Filling out basic attributes, {name='1.316', nodeId='9921'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11565] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11565] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11565] Filling out basic attributes, {name='1.11565', nodeId='9921'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11565] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11565] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11565] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11565] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11565] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.316] has shape ID '9921'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.316] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.316] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.316] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.316] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.316] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.316] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.316] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.316] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.317] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.317] Filling out basic attributes, {name='1.317', nodeId='9922'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11566] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11566] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11566] Filling out basic attributes, {name='1.11566', nodeId='9922'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11566] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11566] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11566] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11566] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11566] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.317] has shape ID '9922'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.317] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.317] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.317] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.317] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.317] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.317] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.317] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.317] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.318] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.318] Filling out basic attributes, {name='1.318', nodeId='9923'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11567] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11567] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11567] Filling out basic attributes, {name='1.11567', nodeId='9923'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11567] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11567] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11567] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11567] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11567] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.318] has shape ID '9923'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.318] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.318] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.318] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.318] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.318] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.318] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.318] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.318] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.319] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.319] Filling out basic attributes, {name='1.319', nodeId='9924'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11568] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11568] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11568] Filling out basic attributes, {name='1.11568', nodeId='9924'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11568] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11568] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11568] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11568] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11568] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.319] has shape ID '9924'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.319] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.319] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.319] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.319] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.319] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.319] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.319] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.319] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.321] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.321] Filling out basic attributes, {name='1.321', nodeId='9925'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11569] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11569] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11569] Filling out basic attributes, {name='1.11569', nodeId='9925'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11569] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11569] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11569] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11569] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11569] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.321] has shape ID '9925'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.321] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.321] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.321] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.321] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.321] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.321] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.321] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.321] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.322] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.322] Filling out basic attributes, {name='1.322', nodeId='9926'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11570] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11570] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11570] Filling out basic attributes, {name='1.11570', nodeId='9926'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11570] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11570] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11570] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11570] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11570] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.322] has shape ID '9926'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.322] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.322] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.322] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.322] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.322] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.322] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.322] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.322] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.323] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.323] Filling out basic attributes, {name='1.323', nodeId='9927'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11571] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11571] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11571] Filling out basic attributes, {name='1.11571', nodeId='9927'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11571] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11571] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11571] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11571] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11571] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.323] has shape ID '9927'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.323] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.323] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.323] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.323] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.323] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.323] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.323] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.323] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.324] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.324] Filling out basic attributes, {name='1.324', nodeId='9928'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11572] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11572] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11572] Filling out basic attributes, {name='1.11572', nodeId='9928'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11572] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11572] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11572] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11572] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11572] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.324] has shape ID '9928'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.324] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.324] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.324] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.324] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.324] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.324] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.324] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.324] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.325] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.325] Filling out basic attributes, {name='1.325', nodeId='9929'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11573] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11573] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11573] Filling out basic attributes, {name='1.11573', nodeId='9929'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11573] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11573] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11573] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11573] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11573] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.325] has shape ID '9929'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.325] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.325] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.325] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.325] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.325] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.325] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.325] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.325] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.326] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.326] Filling out basic attributes, {name='1.326', nodeId='9930'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11574] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11574] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11574] Filling out basic attributes, {name='1.11574', nodeId='9930'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11574] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11574] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11574] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11574] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11574] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.326] has shape ID '9930'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.326] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.326] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.326] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.326] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.326] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.326] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.326] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.326] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.327] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.327] Filling out basic attributes, {name='1.327', nodeId='9931'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11575] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11575] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11575] Filling out basic attributes, {name='1.11575', nodeId='9931'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11575] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11575] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11575] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11575] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11575] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.327] has shape ID '9931'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.327] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.327] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.327] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.327] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.327] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.327] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.327] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.327] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.328] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.328] Filling out basic attributes, {name='1.328', nodeId='9932'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11576] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11576] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11576] Filling out basic attributes, {name='1.11576', nodeId='9932'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11576] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11576] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11576] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11576] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11576] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.328] has shape ID '9932'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.328] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.328] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.328] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.328] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.328] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.328] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.328] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.328] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.329] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.329] Filling out basic attributes, {name='1.329', nodeId='9933'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11577] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11577] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11577] Filling out basic attributes, {name='1.11577', nodeId='9933'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11577] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11577] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11577] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11577] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11577] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.329] has shape ID '9933'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.329] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.329] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.329] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.329] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.329] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.329] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.329] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.329] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.330] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.330] Filling out basic attributes, {name='1.330', nodeId='9934'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11578] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11578] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11578] Filling out basic attributes, {name='1.11578', nodeId='9934'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11578] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11578] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11578] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11578] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11578] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.330] has shape ID '9934'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.330] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.330] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.330] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.330] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.330] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.330] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.330] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.330] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.331] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.331] Filling out basic attributes, {name='1.331', nodeId='9935'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11579] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11579] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11579] Filling out basic attributes, {name='1.11579', nodeId='9935'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11579] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11579] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11579] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11579] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11579] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.331] has shape ID '9935'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.331] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.331] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.331] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.331] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.331] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.331] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.331] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.331] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.332] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.332] Filling out basic attributes, {name='1.332', nodeId='9936'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11580] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11580] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11580] Filling out basic attributes, {name='1.11580', nodeId='9936'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11580] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11580] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11580] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11580] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11580] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.332] has shape ID '9936'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.332] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.332] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.332] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.332] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.332] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.332] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.332] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.332] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.333] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.333] Filling out basic attributes, {name='1.333', nodeId='9937'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11581] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11581] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11581] Filling out basic attributes, {name='1.11581', nodeId='9937'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11581] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11581] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11581] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11581] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11581] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.333] has shape ID '9937'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.333] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.333] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.333] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.333] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.333] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.333] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.333] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.333] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.334] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.334] Filling out basic attributes, {name='1.334', nodeId='9938'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11582] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11582] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11582] Filling out basic attributes, {name='1.11582', nodeId='9938'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11582] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11582] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11582] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11582] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11582] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.334] has shape ID '9938'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.334] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.334] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.334] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.334] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.334] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.334] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.334] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.334] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.335] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.335] Filling out basic attributes, {name='1.335', nodeId='9939'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11583] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11583] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11583] Filling out basic attributes, {name='1.11583', nodeId='9939'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11583] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11583] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11583] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11583] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11583] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.335] has shape ID '9939'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.335] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.335] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.335] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.335] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.335] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.335] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.335] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.335] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.336] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.336] Filling out basic attributes, {name='1.336', nodeId='9940'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11584] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11584] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11584] Filling out basic attributes, {name='1.11584', nodeId='9940'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11584] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11584] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11584] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11584] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11584] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.336] has shape ID '9940'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.336] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.336] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.336] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.336] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.336] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.336] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.336] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.336] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.337] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.337] Filling out basic attributes, {name='1.337', nodeId='9941'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11585] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11585] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11585] Filling out basic attributes, {name='1.11585', nodeId='9941'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11585] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11585] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11585] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11585] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11585] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.337] has shape ID '9941'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.337] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.337] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.337] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.337] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.337] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.337] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.337] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.337] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.338] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.338] Filling out basic attributes, {name='1.338', nodeId='9942'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11586] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11586] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11586] Filling out basic attributes, {name='1.11586', nodeId='9942'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11586] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11586] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11586] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11586] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11586] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.338] has shape ID '9942'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.338] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.338] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.338] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.338] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.338] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.338] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.338] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.338] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.339] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.339] Filling out basic attributes, {name='1.339', nodeId='9943'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11587] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11587] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11587] Filling out basic attributes, {name='1.11587', nodeId='9943'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11587] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11587] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11587] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11587] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11587] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.339] has shape ID '9943'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.339] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.339] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.339] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.339] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.339] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.339] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.339] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.339] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.340] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.340] Filling out basic attributes, {name='1.340', nodeId='9944'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11588] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11588] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11588] Filling out basic attributes, {name='1.11588', nodeId='9944'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11588] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11588] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11588] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11588] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11588] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.340] has shape ID '9944'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.340] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.340] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.340] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.340] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.340] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.340] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.340] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.340] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.341] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.341] Filling out basic attributes, {name='1.341', nodeId='9945'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11589] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11589] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11589] Filling out basic attributes, {name='1.11589', nodeId='9945'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11589] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11589] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11589] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11589] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11589] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.341] has shape ID '9945'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.341] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.341] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.341] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.341] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.341] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.341] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.341] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.341] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.342] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.342] Filling out basic attributes, {name='1.342', nodeId='9946'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11590] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11590] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11590] Filling out basic attributes, {name='1.11590', nodeId='9946'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11590] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11590] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11590] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11590] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11590] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.342] has shape ID '9946'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.342] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.342] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.342] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.342] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.342] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.342] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.342] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.342] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.343] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.343] Filling out basic attributes, {name='1.343', nodeId='9947'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11591] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11591] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11591] Filling out basic attributes, {name='1.11591', nodeId='9947'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11591] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11591] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11591] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11591] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11591] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.343] has shape ID '9947'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.343] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.343] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.343] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.343] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.343] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.343] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.343] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.343] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.344] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.344] Filling out basic attributes, {name='1.344', nodeId='9948'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11592] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11592] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11592] Filling out basic attributes, {name='1.11592', nodeId='9948'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11592] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11592] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11592] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11592] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11592] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.344] has shape ID '9948'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.344] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.344] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.344] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.344] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.344] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.344] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.344] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.344] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.345] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.345] Filling out basic attributes, {name='1.345', nodeId='9949'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11593] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11593] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11593] Filling out basic attributes, {name='1.11593', nodeId='9949'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11593] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11593] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11593] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11593] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11593] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.345] has shape ID '9949'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.345] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.345] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.345] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.345] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.345] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.345] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.345] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.345] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.346] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.346] Filling out basic attributes, {name='1.346', nodeId='9950'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11594] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11594] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11594] Filling out basic attributes, {name='1.11594', nodeId='9950'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11594] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11594] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11594] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11594] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11594] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.346] has shape ID '9950'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.346] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.346] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.346] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.346] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.346] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.346] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.346] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.346] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.347] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.347] Filling out basic attributes, {name='1.347', nodeId='9951'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11595] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11595] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11595] Filling out basic attributes, {name='1.11595', nodeId='9951'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11595] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11595] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11595] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11595] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11595] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.347] has shape ID '9951'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.347] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.347] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.347] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.347] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.347] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.347] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.347] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.347] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.348] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.348] Filling out basic attributes, {name='1.348', nodeId='9952'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11596] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11596] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11596] Filling out basic attributes, {name='1.11596', nodeId='9952'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11596] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11596] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11596] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11596] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11596] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.348] has shape ID '9952'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.348] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.348] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.348] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.348] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.348] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.348] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.348] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.348] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.350] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.350] Filling out basic attributes, {name='1.350', nodeId='9953'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11597] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11597] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11597] Filling out basic attributes, {name='1.11597', nodeId='9953'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11597] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11597] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11597] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11597] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11597] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.350] has shape ID '9953'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.350] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.350] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.350] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.350] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.350] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.350] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.350] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.350] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.351] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.351] Filling out basic attributes, {name='1.351', nodeId='9954'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11598] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11598] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11598] Filling out basic attributes, {name='1.11598', nodeId='9954'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11598] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11598] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11598] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11598] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11598] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.351] has shape ID '9954'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.351] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.351] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.351] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.351] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.351] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.351] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.351] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.351] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.352] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.352] Filling out basic attributes, {name='1.352', nodeId='9955'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11599] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11599] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11599] Filling out basic attributes, {name='1.11599', nodeId='9955'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11599] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11599] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11599] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11599] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11599] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.352] has shape ID '9955'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.352] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.352] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.352] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.352] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.352] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.352] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.352] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.352] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.353] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.353] Filling out basic attributes, {name='1.353', nodeId='9956'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11600] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11600] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11600] Filling out basic attributes, {name='1.11600', nodeId='9956'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11600] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11600] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11600] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11600] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11600] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.353] has shape ID '9956'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.353] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.353] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.353] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.353] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.353] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.353] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.353] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.353] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.354] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.354] Filling out basic attributes, {name='1.354', nodeId='9957'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11601] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11601] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11601] Filling out basic attributes, {name='1.11601', nodeId='9957'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11601] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11601] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11601] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11601] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11601] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.354] has shape ID '9957'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.354] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.354] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.354] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.354] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.354] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.354] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.354] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.354] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.355] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.355] Filling out basic attributes, {name='1.355', nodeId='9958'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11602] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11602] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11602] Filling out basic attributes, {name='1.11602', nodeId='9958'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11602] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11602] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11602] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11602] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11602] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.355] has shape ID '9958'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.355] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.355] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.355] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.355] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.355] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.355] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.355] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.355] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.356] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.356] Filling out basic attributes, {name='1.356', nodeId='9959'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11603] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11603] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11603] Filling out basic attributes, {name='1.11603', nodeId='9959'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11603] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11603] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11603] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11603] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11603] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.356] has shape ID '9959'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.356] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.356] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.356] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.356] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.356] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.356] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.356] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.356] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.357] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.357] Filling out basic attributes, {name='1.357', nodeId='9960'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11604] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11604] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11604] Filling out basic attributes, {name='1.11604', nodeId='9960'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11604] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11604] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11604] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11604] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11604] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.357] has shape ID '9960'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.357] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.357] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.357] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.357] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.357] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.357] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.357] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.357] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.358] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.358] Filling out basic attributes, {name='1.358', nodeId='9961'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11605] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11605] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11605] Filling out basic attributes, {name='1.11605', nodeId='9961'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11605] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11605] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11605] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11605] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11605] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.358] has shape ID '9961'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.358] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.358] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.358] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.358] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.358] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.358] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.358] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.358] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.359] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.359] Filling out basic attributes, {name='1.359', nodeId='9962'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11606] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11606] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11606] Filling out basic attributes, {name='1.11606', nodeId='9962'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11606] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11606] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11606] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11606] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11606] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.359] has shape ID '9962'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.359] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.359] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.359] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.359] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.359] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.359] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.359] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.359] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.360] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.360] Filling out basic attributes, {name='1.360', nodeId='9963'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11607] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11607] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11607] Filling out basic attributes, {name='1.11607', nodeId='9963'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11607] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11607] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11607] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11607] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11607] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.360] has shape ID '9963'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.360] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.360] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.360] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.360] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.360] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.360] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.360] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.360] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.361] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.361] Filling out basic attributes, {name='1.361', nodeId='9964'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11608] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11608] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11608] Filling out basic attributes, {name='1.11608', nodeId='9964'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11608] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11608] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11608] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11608] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11608] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.361] has shape ID '9964'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.361] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.361] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.361] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.361] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.361] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.361] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.361] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.361] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.362] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.362] Filling out basic attributes, {name='1.362', nodeId='9965'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11609] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11609] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11609] Filling out basic attributes, {name='1.11609', nodeId='9965'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11609] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11609] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11609] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11609] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11609] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.362] has shape ID '9965'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.362] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.362] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.362] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.362] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.362] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.362] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.362] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.362] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.363] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.363] Filling out basic attributes, {name='1.363', nodeId='9966'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11610] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11610] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11610] Filling out basic attributes, {name='1.11610', nodeId='9966'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11610] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11610] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11610] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11610] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11610] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.363] has shape ID '9966'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.363] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.363] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.363] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.363] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.363] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.363] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.363] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.363] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.367] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.367] Filling out basic attributes, {name='1.367', nodeId='9967'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11611] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11611] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11611] Filling out basic attributes, {name='1.11611', nodeId='9967'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11611] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11611] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11611] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11611] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11611] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.367] has shape ID '9967'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.367] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.367] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.367] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.367] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.367] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.367] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.367] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.367] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.368] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.368] Filling out basic attributes, {name='1.368', nodeId='9968'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11612] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11612] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11612] Filling out basic attributes, {name='1.11612', nodeId='9968'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11612] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11612] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11612] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11612] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11612] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.368] has shape ID '9968'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.368] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.368] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.368] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.368] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.368] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.368] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.368] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.368] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.369] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.369] Filling out basic attributes, {name='1.369', nodeId='9969'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11613] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11613] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11613] Filling out basic attributes, {name='1.11613', nodeId='9969'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11613] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11613] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11613] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11613] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11613] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.369] has shape ID '9969'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.369] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.369] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.369] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.369] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.369] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.369] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.369] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.369] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.370] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.370] Filling out basic attributes, {name='1.370', nodeId='9970'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11614] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11614] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11614] Filling out basic attributes, {name='1.11614', nodeId='9970'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11614] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11614] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11614] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11614] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11614] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.370] has shape ID '9970'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.370] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.370] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.370] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.370] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.370] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.370] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.370] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.370] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.371] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.371] Filling out basic attributes, {name='1.371', nodeId='9971'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11615] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11615] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11615] Filling out basic attributes, {name='1.11615', nodeId='9971'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11615] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11615] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11615] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11615] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11615] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.371] has shape ID '9971'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.371] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.371] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.371] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.371] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.371] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.371] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.371] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.371] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.372] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.372] Filling out basic attributes, {name='1.372', nodeId='9972'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11616] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11616] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11616] Filling out basic attributes, {name='1.11616', nodeId='9972'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11616] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11616] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11616] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11616] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11616] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.372] has shape ID '9972'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.372] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.372] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.372] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.372] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.372] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.372] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.372] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.372] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.373] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.373] Filling out basic attributes, {name='1.373', nodeId='9973'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11617] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11617] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11617] Filling out basic attributes, {name='1.11617', nodeId='9973'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11617] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11617] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11617] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11617] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11617] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.373] has shape ID '9973'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.373] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.373] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.373] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.373] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.373] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.373] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.373] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.373] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.374] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.374] Filling out basic attributes, {name='1.374', nodeId='9974'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11618] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11618] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11618] Filling out basic attributes, {name='1.11618', nodeId='9974'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11618] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11618] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11618] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11618] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11618] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.374] has shape ID '9974'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.374] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.374] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.374] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.374] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.374] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.374] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.374] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.374] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.375] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.375] Filling out basic attributes, {name='1.375', nodeId='9975'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11619] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11619] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11619] Filling out basic attributes, {name='1.11619', nodeId='9975'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11619] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11619] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11619] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11619] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11619] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.375] has shape ID '9975'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.375] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.375] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.375] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.375] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.375] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.375] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.375] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.375] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.378] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.378] Filling out basic attributes, {name='1.378', nodeId='9976'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11620] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11620] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11620] Filling out basic attributes, {name='1.11620', nodeId='9976'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11620] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11620] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11620] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11620] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11620] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.378] has shape ID '9976'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.378] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.378] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.378] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.378] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.378] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.378] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.378] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.378] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.379] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.379] Filling out basic attributes, {name='1.379', nodeId='9977'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11621] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11621] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11621] Filling out basic attributes, {name='1.11621', nodeId='9977'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11621] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11621] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11621] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11621] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11621] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.379] has shape ID '9977'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.379] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.379] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.379] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.379] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.379] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.379] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.379] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.379] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.380] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.380] Filling out basic attributes, {name='1.380', nodeId='9978'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11622] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11622] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11622] Filling out basic attributes, {name='1.11622', nodeId='9978'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11622] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11622] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11622] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11622] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11622] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.380] has shape ID '9978'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.380] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.380] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.380] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.380] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.380] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.380] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.380] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.380] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.381] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.381] Filling out basic attributes, {name='1.381', nodeId='9979'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11623] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11623] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11623] Filling out basic attributes, {name='1.11623', nodeId='9979'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11623] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11623] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11623] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11623] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11623] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.381] has shape ID '9979'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.381] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.381] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.381] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.381] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.381] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.381] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.381] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.381] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.382] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.382] Filling out basic attributes, {name='1.382', nodeId='9980'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11624] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11624] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11624] Filling out basic attributes, {name='1.11624', nodeId='9980'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11624] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11624] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11624] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11624] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11624] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.382] has shape ID '9980'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.382] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.382] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.382] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.382] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.382] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.382] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.382] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.382] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.383] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.383] Filling out basic attributes, {name='1.383', nodeId='9981'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11625] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11625] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11625] Filling out basic attributes, {name='1.11625', nodeId='9981'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11625] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11625] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11625] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11625] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11625] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.383] has shape ID '9981'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.383] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.383] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.383] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.383] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.383] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.383] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.383] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.383] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.384] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.384] Filling out basic attributes, {name='1.384', nodeId='9982'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11626] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11626] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11626] Filling out basic attributes, {name='1.11626', nodeId='9982'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11626] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11626] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11626] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11626] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11626] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.384] has shape ID '9982'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.384] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.384] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.384] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.384] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.384] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.384] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.384] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.384] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.385] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.385] Filling out basic attributes, {name='1.385', nodeId='9983'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11627] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11627] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11627] Filling out basic attributes, {name='1.11627', nodeId='9983'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11627] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11627] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11627] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11627] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11627] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.385] has shape ID '9983'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.385] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.385] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.385] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.385] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.385] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.385] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.385] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.385] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.386] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.386] Filling out basic attributes, {name='1.386', nodeId='9984'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11628] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11628] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11628] Filling out basic attributes, {name='1.11628', nodeId='9984'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11628] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11628] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11628] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11628] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11628] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.386] has shape ID '9984'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.386] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.386] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.386] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.386] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.386] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.386] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.386] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.386] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.387] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.387] Filling out basic attributes, {name='1.387', nodeId='9985'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11629] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11629] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11629] Filling out basic attributes, {name='1.11629', nodeId='9985'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11629] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11629] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11629] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11629] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11629] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.387] has shape ID '9985'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.387] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.387] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.387] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.387] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.387] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.387] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.387] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.387] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.388] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.388] Filling out basic attributes, {name='1.388', nodeId='9986'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11630] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11630] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11630] Filling out basic attributes, {name='1.11630', nodeId='9986'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11630] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11630] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11630] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11630] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11630] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.388] has shape ID '9986'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.388] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.388] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.388] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.388] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.388] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.388] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.388] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.388] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.389] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.389] Filling out basic attributes, {name='1.389', nodeId='9987'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11631] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11631] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11631] Filling out basic attributes, {name='1.11631', nodeId='9987'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11631] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11631] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11631] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11631] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11631] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.389] has shape ID '9987'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.389] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.389] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.389] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.389] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.389] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.389] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.389] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.389] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.390] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.390] Filling out basic attributes, {name='1.390', nodeId='9988'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11632] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11632] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11632] Filling out basic attributes, {name='1.11632', nodeId='9988'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11632] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11632] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11632] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11632] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11632] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.390] has shape ID '9988'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.390] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.390] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.390] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.390] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.390] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.390] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.390] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.390] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.393] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.393] Filling out basic attributes, {name='1.393', nodeId='9989'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11633] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11633] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11633] Filling out basic attributes, {name='1.11633', nodeId='9989'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11633] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11633] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11633] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11633] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11633] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.393] has shape ID '9989'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.393] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.393] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.393] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.393] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.393] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.393] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.393] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.393] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.394] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.394] Filling out basic attributes, {name='1.394', nodeId='9990'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11634] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11634] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11634] Filling out basic attributes, {name='1.11634', nodeId='9990'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11634] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11634] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11634] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11634] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11634] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.394] has shape ID '9990'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.394] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.394] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.394] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.394] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.394] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.394] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.394] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.394] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.395] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.395] Filling out basic attributes, {name='1.395', nodeId='9991'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11635] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11635] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11635] Filling out basic attributes, {name='1.11635', nodeId='9991'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11635] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11635] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11635] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11635] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11635] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.395] has shape ID '9991'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.395] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.395] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.395] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.395] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.395] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.395] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.395] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.395] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.396] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.396] Filling out basic attributes, {name='1.396', nodeId='9992'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11636] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11636] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11636] Filling out basic attributes, {name='1.11636', nodeId='9992'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11636] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11636] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11636] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11636] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11636] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.396] has shape ID '9992'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.396] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.396] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.396] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.396] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.396] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.396] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.396] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.396] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.397] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.397] Filling out basic attributes, {name='1.397', nodeId='9993'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11637] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11637] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11637] Filling out basic attributes, {name='1.11637', nodeId='9993'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11637] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11637] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11637] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11637] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11637] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.397] has shape ID '9993'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.397] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.397] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.397] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.397] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.397] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.397] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.397] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.397] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.398] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.398] Filling out basic attributes, {name='1.398', nodeId='9994'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11638] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11638] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11638] Filling out basic attributes, {name='1.11638', nodeId='9994'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11638] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11638] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11638] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11638] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11638] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.398] has shape ID '9994'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.398] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.398] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.398] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.398] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.398] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.398] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.398] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.398] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.399] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.399] Filling out basic attributes, {name='1.399', nodeId='9995'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11639] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11639] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11639] Filling out basic attributes, {name='1.11639', nodeId='9995'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11639] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11639] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11639] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11639] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11639] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.399] has shape ID '9995'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.399] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.399] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.399] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.399] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.399] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.399] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.399] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.399] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.400] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.400] Filling out basic attributes, {name='1.400', nodeId='9996'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11640] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11640] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11640] Filling out basic attributes, {name='1.11640', nodeId='9996'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11640] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11640] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11640] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11640] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11640] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.400] has shape ID '9996'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.400] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.400] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.400] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.400] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.400] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.400] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.400] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.400] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.401] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.401] Filling out basic attributes, {name='1.401', nodeId='9997'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11641] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11641] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11641] Filling out basic attributes, {name='1.11641', nodeId='9997'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11641] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11641] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11641] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11641] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11641] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.401] has shape ID '9997'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.401] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.401] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.401] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.401] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.401] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.401] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.401] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.401] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.402] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.402] Filling out basic attributes, {name='1.402', nodeId='9998'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11642] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11642] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11642] Filling out basic attributes, {name='1.11642', nodeId='9998'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11642] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11642] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11642] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11642] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11642] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.402] has shape ID '9998'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.402] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.402] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.402] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.402] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.402] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.402] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.402] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.402] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.403] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.403] Filling out basic attributes, {name='1.403', nodeId='9999'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11643] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11643] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11643] Filling out basic attributes, {name='1.11643', nodeId='9999'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11643] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11643] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11643] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11643] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11643] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.403] has shape ID '9999'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.403] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.403] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.403] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.403] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.403] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.403] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.403] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.403] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.404] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.404] Filling out basic attributes, {name='1.404', nodeId='10000'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11644] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11644] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11644] Filling out basic attributes, {name='1.11644', nodeId='10000'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11644] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11644] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11644] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11644] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11644] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.404] has shape ID '10000'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.404] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.404] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.404] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.404] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.404] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.404] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.404] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.404] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.405] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.405] Filling out basic attributes, {name='1.405', nodeId='10001'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11645] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11645] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11645] Filling out basic attributes, {name='1.11645', nodeId='10001'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11645] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11645] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11645] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11645] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11645] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.405] has shape ID '10001'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.405] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.405] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.405] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.405] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.405] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.405] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.405] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.405] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.406] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.406] Filling out basic attributes, {name='1.406', nodeId='10002'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11646] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11646] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11646] Filling out basic attributes, {name='1.11646', nodeId='10002'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11646] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11646] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11646] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11646] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11646] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.406] has shape ID '10002'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.406] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.406] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.406] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.406] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.406] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.406] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.406] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.406] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.407] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.407] Filling out basic attributes, {name='1.407', nodeId='10003'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11647] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11647] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11647] Filling out basic attributes, {name='1.11647', nodeId='10003'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11647] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11647] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11647] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11647] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11647] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.407] has shape ID '10003'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.407] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.407] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.407] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.407] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.407] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.407] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.407] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.407] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.408] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.408] Filling out basic attributes, {name='1.408', nodeId='10004'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11648] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11648] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11648] Filling out basic attributes, {name='1.11648', nodeId='10004'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11648] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11648] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11648] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11648] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11648] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.408] has shape ID '10004'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.408] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.408] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.408] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.408] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.408] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.408] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.408] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.408] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.409] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.409] Filling out basic attributes, {name='1.409', nodeId='10005'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11649] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11649] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11649] Filling out basic attributes, {name='1.11649', nodeId='10005'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11649] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11649] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11649] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11649] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11649] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.409] has shape ID '10005'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.409] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.409] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.409] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.409] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.409] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.409] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.409] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.409] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.410] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.410] Filling out basic attributes, {name='1.410', nodeId='10006'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11650] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11650] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11650] Filling out basic attributes, {name='1.11650', nodeId='10006'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11650] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11650] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11650] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11650] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11650] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.410] has shape ID '10006'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.410] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.410] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.410] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.410] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.410] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.410] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.410] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.410] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.411] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.411] Filling out basic attributes, {name='1.411', nodeId='10007'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11651] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11651] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11651] Filling out basic attributes, {name='1.11651', nodeId='10007'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11651] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11651] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11651] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11651] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11651] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.411] has shape ID '10007'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.411] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.411] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.411] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.411] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.411] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.411] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.411] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.411] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.412] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.412] Filling out basic attributes, {name='1.412', nodeId='10008'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11652] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11652] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11652] Filling out basic attributes, {name='1.11652', nodeId='10008'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11652] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11652] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11652] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11652] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11652] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.412] has shape ID '10008'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.412] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.412] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.412] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.412] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.412] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.412] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.412] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.412] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.413] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.413] Filling out basic attributes, {name='1.413', nodeId='10009'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11653] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11653] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11653] Filling out basic attributes, {name='1.11653', nodeId='10009'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11653] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11653] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11653] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11653] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11653] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.413] has shape ID '10009'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.413] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.413] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.413] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.413] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.413] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.413] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.413] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.413] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.414] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.414] Filling out basic attributes, {name='1.414', nodeId='10010'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11654] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11654] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11654] Filling out basic attributes, {name='1.11654', nodeId='10010'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11654] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11654] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11654] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11654] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11654] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.414] has shape ID '10010'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.414] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.414] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.414] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.414] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.414] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.414] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.414] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.414] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.418] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.418] Filling out basic attributes, {name='1.418', nodeId='10011'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11655] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11655] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11655] Filling out basic attributes, {name='1.11655', nodeId='10011'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11655] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11655] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11655] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11655] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11655] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.418] has shape ID '10011'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.418] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.418] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.418] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.418] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.418] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.418] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.418] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.418] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.419] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.419] Filling out basic attributes, {name='1.419', nodeId='10012'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11656] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11656] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11656] Filling out basic attributes, {name='1.11656', nodeId='10012'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11656] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11656] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11656] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11656] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11656] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.419] has shape ID '10012'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.419] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.419] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.419] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.419] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.419] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.419] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.419] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.419] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.420] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.420] Filling out basic attributes, {name='1.420', nodeId='10013'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11657] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11657] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11657] Filling out basic attributes, {name='1.11657', nodeId='10013'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11657] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11657] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11657] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11657] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11657] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.420] has shape ID '10013'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.420] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.420] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.420] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.420] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.420] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.420] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.420] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.420] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.421] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.421] Filling out basic attributes, {name='1.421', nodeId='10014'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11658] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11658] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11658] Filling out basic attributes, {name='1.11658', nodeId='10014'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11658] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11658] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11658] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11658] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11658] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.421] has shape ID '10014'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.421] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.421] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.421] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.421] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.421] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.421] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.421] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.421] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.422] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.422] Filling out basic attributes, {name='1.422', nodeId='10015'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11659] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11659] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11659] Filling out basic attributes, {name='1.11659', nodeId='10015'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11659] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11659] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11659] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11659] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11659] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.422] has shape ID '10015'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.422] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.422] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.422] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.422] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.422] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.422] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.422] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.422] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.423] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.423] Filling out basic attributes, {name='1.423', nodeId='10016'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11660] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11660] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11660] Filling out basic attributes, {name='1.11660', nodeId='10016'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11660] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11660] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11660] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11660] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11660] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.423] has shape ID '10016'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.423] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.423] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.423] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.423] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.423] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.423] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.423] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.423] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.424] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.424] Filling out basic attributes, {name='1.424', nodeId='10017'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11661] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11661] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11661] Filling out basic attributes, {name='1.11661', nodeId='10017'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11661] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11661] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11661] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11661] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11661] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.424] has shape ID '10017'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.424] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.424] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.424] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.424] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.424] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.424] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.424] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.424] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.425] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.425] Filling out basic attributes, {name='1.425', nodeId='10018'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11662] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11662] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11662] Filling out basic attributes, {name='1.11662', nodeId='10018'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11662] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11662] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11662] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11662] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11662] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.425] has shape ID '10018'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.425] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.425] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.425] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.425] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.425] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.425] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.425] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.425] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.426] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.426] Filling out basic attributes, {name='1.426', nodeId='10019'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11663] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11663] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11663] Filling out basic attributes, {name='1.11663', nodeId='10019'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11663] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11663] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11663] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11663] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11663] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.426] has shape ID '10019'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.426] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.426] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.426] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.426] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.426] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.426] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.426] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.426] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.427] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.427] Filling out basic attributes, {name='1.427', nodeId='10020'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11664] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11664] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11664] Filling out basic attributes, {name='1.11664', nodeId='10020'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11664] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11664] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11664] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11664] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11664] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.427] has shape ID '10020'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.427] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.427] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.427] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.427] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.427] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.427] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.427] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.427] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.428] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.428] Filling out basic attributes, {name='1.428', nodeId='10021'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11665] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11665] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11665] Filling out basic attributes, {name='1.11665', nodeId='10021'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11665] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11665] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11665] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11665] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11665] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.428] has shape ID '10021'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.428] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.428] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.428] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.428] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.428] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.428] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.428] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.428] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.429] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.429] Filling out basic attributes, {name='1.429', nodeId='10022'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11666] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11666] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11666] Filling out basic attributes, {name='1.11666', nodeId='10022'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11666] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11666] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11666] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11666] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11666] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.429] has shape ID '10022'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.429] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.429] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.429] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.429] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.429] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.429] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.429] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.429] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.430] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.430] Filling out basic attributes, {name='1.430', nodeId='10023'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11667] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11667] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11667] Filling out basic attributes, {name='1.11667', nodeId='10023'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11667] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11667] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11667] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11667] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11667] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.430] has shape ID '10023'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.430] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.430] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.430] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.430] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.430] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.430] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.430] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.430] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.431] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.431] Filling out basic attributes, {name='1.431', nodeId='10024'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11668] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11668] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11668] Filling out basic attributes, {name='1.11668', nodeId='10024'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11668] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11668] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11668] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11668] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11668] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.431] has shape ID '10024'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.431] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.431] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.431] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.431] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.431] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.431] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.431] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.431] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.432] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.432] Filling out basic attributes, {name='1.432', nodeId='10025'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11669] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11669] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11669] Filling out basic attributes, {name='1.11669', nodeId='10025'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11669] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11669] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11669] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11669] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11669] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.432] has shape ID '10025'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.432] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.432] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.432] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.432] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.432] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.432] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.432] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.432] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.433] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.433] Filling out basic attributes, {name='1.433', nodeId='10026'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11670] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11670] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11670] Filling out basic attributes, {name='1.11670', nodeId='10026'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11670] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11670] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11670] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11670] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11670] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.433] has shape ID '10026'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.433] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.433] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.433] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.433] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.433] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.433] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.433] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.433] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.434] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.434] Filling out basic attributes, {name='1.434', nodeId='10027'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11671] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11671] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11671] Filling out basic attributes, {name='1.11671', nodeId='10027'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11671] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11671] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11671] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11671] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11671] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.434] has shape ID '10027'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.434] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.434] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.434] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.434] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.434] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.434] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.434] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.434] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.435] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.435] Filling out basic attributes, {name='1.435', nodeId='10028'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11672] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11672] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11672] Filling out basic attributes, {name='1.11672', nodeId='10028'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11672] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11672] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11672] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11672] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11672] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.435] has shape ID '10028'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.435] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.435] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.435] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.435] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.435] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.435] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.435] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.435] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.436] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.436] Filling out basic attributes, {name='1.436', nodeId='10029'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11673] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11673] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11673] Filling out basic attributes, {name='1.11673', nodeId='10029'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11673] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11673] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11673] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11673] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11673] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.436] has shape ID '10029'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.436] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.436] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.436] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.436] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.436] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.436] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.436] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.436] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.437] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.437] Filling out basic attributes, {name='1.437', nodeId='10030'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11674] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11674] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11674] Filling out basic attributes, {name='1.11674', nodeId='10030'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11674] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11674] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11674] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11674] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11674] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.437] has shape ID '10030'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.437] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.437] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.437] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.437] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.437] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.437] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.437] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.437] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.438] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.438] Filling out basic attributes, {name='1.438', nodeId='10031'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11675] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11675] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11675] Filling out basic attributes, {name='1.11675', nodeId='10031'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11675] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11675] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11675] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11675] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11675] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.438] has shape ID '10031'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.438] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.438] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.438] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.438] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.438] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.438] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.438] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.438] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.439] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.439] Filling out basic attributes, {name='1.439', nodeId='10032'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11676] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11676] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11676] Filling out basic attributes, {name='1.11676', nodeId='10032'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11676] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11676] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11676] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11676] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11676] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.439] has shape ID '10032'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.439] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.439] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.439] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.439] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.439] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.439] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.439] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.439] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.440] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.440] Filling out basic attributes, {name='1.440', nodeId='10033'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11677] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11677] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11677] Filling out basic attributes, {name='1.11677', nodeId='10033'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11677] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11677] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11677] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11677] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11677] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.440] has shape ID '10033'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.440] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.440] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.440] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.440] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.440] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.440] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.440] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.440] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.441] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.441] Filling out basic attributes, {name='1.441', nodeId='10034'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11678] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11678] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11678] Filling out basic attributes, {name='1.11678', nodeId='10034'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11678] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11678] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11678] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11678] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11678] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.441] has shape ID '10034'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.441] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.441] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.441] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.441] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.441] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.441] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.441] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.441] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.442] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.442] Filling out basic attributes, {name='1.442', nodeId='10035'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11679] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11679] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11679] Filling out basic attributes, {name='1.11679', nodeId='10035'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11679] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11679] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11679] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11679] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11679] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.442] has shape ID '10035'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.442] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.442] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.442] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.442] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.442] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.442] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.442] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.442] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.443] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.443] Filling out basic attributes, {name='1.443', nodeId='10036'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11680] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11680] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11680] Filling out basic attributes, {name='1.11680', nodeId='10036'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11680] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11680] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11680] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11680] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11680] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.443] has shape ID '10036'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.443] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.443] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.443] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.443] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.443] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.443] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.443] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.443] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.444] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.444] Filling out basic attributes, {name='1.444', nodeId='10037'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11681] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11681] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11681] Filling out basic attributes, {name='1.11681', nodeId='10037'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11681] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11681] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11681] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11681] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11681] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.444] has shape ID '10037'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.444] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.444] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.444] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.444] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.444] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.444] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.444] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.444] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.445] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.445] Filling out basic attributes, {name='1.445', nodeId='10038'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11682] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11682] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11682] Filling out basic attributes, {name='1.11682', nodeId='10038'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11682] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11682] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11682] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11682] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11682] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.445] has shape ID '10038'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.445] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.445] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.445] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.445] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.445] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.445] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.445] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.445] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.446] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.446] Filling out basic attributes, {name='1.446', nodeId='10039'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11683] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11683] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11683] Filling out basic attributes, {name='1.11683', nodeId='10039'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11683] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11683] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11683] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11683] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11683] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.446] has shape ID '10039'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.446] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.446] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.446] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.446] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.446] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.446] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.446] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.446] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.447] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.447] Filling out basic attributes, {name='1.447', nodeId='10040'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11684] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11684] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11684] Filling out basic attributes, {name='1.11684', nodeId='10040'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11684] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11684] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11684] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11684] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11684] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.447] has shape ID '10040'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.447] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.447] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.447] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.447] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.447] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.447] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.447] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.447] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.448] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.448] Filling out basic attributes, {name='1.448', nodeId='10041'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11685] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11685] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11685] Filling out basic attributes, {name='1.11685', nodeId='10041'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11685] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11685] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11685] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11685] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11685] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.448] has shape ID '10041'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.448] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.448] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.448] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.448] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.448] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.448] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.448] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.448] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.449] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.449] Filling out basic attributes, {name='1.449', nodeId='10042'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11686] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11686] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11686] Filling out basic attributes, {name='1.11686', nodeId='10042'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11686] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11686] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11686] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11686] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11686] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.449] has shape ID '10042'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.449] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.449] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.449] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.449] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.449] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.449] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.449] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.449] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.450] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.450] Filling out basic attributes, {name='1.450', nodeId='10043'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11687] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11687] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11687] Filling out basic attributes, {name='1.11687', nodeId='10043'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11687] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11687] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11687] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11687] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11687] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.450] has shape ID '10043'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.450] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.450] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.450] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.450] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.450] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.450] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.450] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.450] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.451] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.451] Filling out basic attributes, {name='1.451', nodeId='10044'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11688] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11688] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11688] Filling out basic attributes, {name='1.11688', nodeId='10044'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11688] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11688] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11688] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11688] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11688] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.451] has shape ID '10044'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.451] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.451] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.451] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.451] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.451] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.451] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.451] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.451] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.452] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.452] Filling out basic attributes, {name='1.452', nodeId='10045'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11689] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11689] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11689] Filling out basic attributes, {name='1.11689', nodeId='10045'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11689] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11689] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11689] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11689] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11689] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.452] has shape ID '10045'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.452] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.452] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.452] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.452] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.452] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.452] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.452] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.452] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.453] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.453] Filling out basic attributes, {name='1.453', nodeId='10046'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11690] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11690] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11690] Filling out basic attributes, {name='1.11690', nodeId='10046'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11690] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11690] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11690] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11690] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11690] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.453] has shape ID '10046'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.453] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.453] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.453] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.453] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.453] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.453] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.453] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.453] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.454] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.454] Filling out basic attributes, {name='1.454', nodeId='10047'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11691] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11691] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11691] Filling out basic attributes, {name='1.11691', nodeId='10047'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11691] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11691] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11691] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11691] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11691] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.454] has shape ID '10047'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.454] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.454] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.454] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.454] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.454] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.454] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.454] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.454] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.455] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.455] Filling out basic attributes, {name='1.455', nodeId='10048'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11692] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11692] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11692] Filling out basic attributes, {name='1.11692', nodeId='10048'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11692] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11692] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11692] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11692] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11692] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.455] has shape ID '10048'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.455] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.455] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.455] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.455] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.455] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.455] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.455] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.455] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.456] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.456] Filling out basic attributes, {name='1.456', nodeId='10049'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11693] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11693] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11693] Filling out basic attributes, {name='1.11693', nodeId='10049'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11693] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11693] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11693] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11693] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11693] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.456] has shape ID '10049'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.456] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.456] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.456] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.456] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.456] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.456] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.456] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.456] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.457] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.457] Filling out basic attributes, {name='1.457', nodeId='10050'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11694] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11694] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11694] Filling out basic attributes, {name='1.11694', nodeId='10050'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11694] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11694] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11694] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11694] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11694] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.457] has shape ID '10050'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.457] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.457] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.457] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.457] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.457] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.457] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.457] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.457] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.458] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.458] Filling out basic attributes, {name='1.458', nodeId='10051'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11695] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11695] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11695] Filling out basic attributes, {name='1.11695', nodeId='10051'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11695] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11695] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11695] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11695] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11695] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.458] has shape ID '10051'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.458] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.458] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.458] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.458] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.458] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.458] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.458] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.458] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.459] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.459] Filling out basic attributes, {name='1.459', nodeId='10052'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11696] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11696] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11696] Filling out basic attributes, {name='1.11696', nodeId='10052'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11696] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11696] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11696] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11696] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11696] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.459] has shape ID '10052'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.459] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.459] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.459] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.459] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.459] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.459] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.459] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.459] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.460] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.460] Filling out basic attributes, {name='1.460', nodeId='10053'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11697] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11697] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11697] Filling out basic attributes, {name='1.11697', nodeId='10053'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11697] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11697] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11697] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11697] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11697] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.460] has shape ID '10053'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.460] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.460] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.460] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.460] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.460] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.460] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.460] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.460] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.461] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.461] Filling out basic attributes, {name='1.461', nodeId='10054'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11698] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11698] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11698] Filling out basic attributes, {name='1.11698', nodeId='10054'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11698] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11698] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11698] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11698] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11698] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.461] has shape ID '10054'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.461] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.461] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.461] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.461] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.461] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.461] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.461] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.461] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.462] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.462] Filling out basic attributes, {name='1.462', nodeId='10055'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11699] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11699] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11699] Filling out basic attributes, {name='1.11699', nodeId='10055'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11699] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11699] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11699] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11699] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11699] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.462] has shape ID '10055'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.462] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.462] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.462] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.462] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.462] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.462] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.462] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.462] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.463] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.463] Filling out basic attributes, {name='1.463', nodeId='10056'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11700] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11700] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11700] Filling out basic attributes, {name='1.11700', nodeId='10056'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11700] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11700] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11700] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11700] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11700] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.463] has shape ID '10056'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.463] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.463] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.463] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.463] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.463] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.463] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.463] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.463] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.464] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.464] Filling out basic attributes, {name='1.464', nodeId='10057'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11701] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11701] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11701] Filling out basic attributes, {name='1.11701', nodeId='10057'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11701] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11701] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11701] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11701] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11701] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.464] has shape ID '10057'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.464] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.464] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.464] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.464] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.464] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.464] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.464] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.464] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.465] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.465] Filling out basic attributes, {name='1.465', nodeId='10058'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11702] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11702] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11702] Filling out basic attributes, {name='1.11702', nodeId='10058'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11702] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11702] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11702] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11702] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11702] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.465] has shape ID '10058'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.465] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.465] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.465] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.465] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.465] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.465] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.465] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.465] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.466] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.466] Filling out basic attributes, {name='1.466', nodeId='10059'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11703] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11703] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11703] Filling out basic attributes, {name='1.11703', nodeId='10059'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11703] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11703] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11703] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11703] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11703] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.466] has shape ID '10059'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.466] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.466] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.466] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.466] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.466] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.466] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.466] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.466] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.467] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.467] Filling out basic attributes, {name='1.467', nodeId='10060'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11704] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11704] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11704] Filling out basic attributes, {name='1.11704', nodeId='10060'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11704] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11704] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11704] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11704] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11704] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.467] has shape ID '10060'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.467] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.467] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.467] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.467] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.467] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.467] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.467] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.467] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.468] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.468] Filling out basic attributes, {name='1.468', nodeId='10061'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11705] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11705] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11705] Filling out basic attributes, {name='1.11705', nodeId='10061'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11705] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11705] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11705] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11705] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11705] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.468] has shape ID '10061'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.468] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.468] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.468] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.468] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.468] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.468] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.468] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.468] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.469] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.469] Filling out basic attributes, {name='1.469', nodeId='10062'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11706] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11706] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11706] Filling out basic attributes, {name='1.11706', nodeId='10062'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11706] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11706] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11706] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11706] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11706] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.469] has shape ID '10062'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.469] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.469] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.469] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.469] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.469] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.469] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.469] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.469] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.470] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.470] Filling out basic attributes, {name='1.470', nodeId='10063'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11707] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11707] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11707] Filling out basic attributes, {name='1.11707', nodeId='10063'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11707] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11707] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11707] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11707] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11707] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.470] has shape ID '10063'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.470] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.470] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.470] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.470] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.470] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.470] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.470] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.470] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.471] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.471] Filling out basic attributes, {name='1.471', nodeId='10064'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11708] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11708] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11708] Filling out basic attributes, {name='1.11708', nodeId='10064'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11708] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11708] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11708] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11708] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11708] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.471] has shape ID '10064'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.471] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.471] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.471] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.471] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.471] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.471] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.471] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.471] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.472] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.472] Filling out basic attributes, {name='1.472', nodeId='10065'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11709] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11709] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11709] Filling out basic attributes, {name='1.11709', nodeId='10065'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11709] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11709] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11709] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11709] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11709] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.472] has shape ID '10065'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.472] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.472] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.472] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.472] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.472] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.472] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.472] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.472] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.473] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.473] Filling out basic attributes, {name='1.473', nodeId='10066'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11710] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11710] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11710] Filling out basic attributes, {name='1.11710', nodeId='10066'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11710] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11710] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11710] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11710] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11710] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.473] has shape ID '10066'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.473] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.473] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.473] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.473] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.473] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.473] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.473] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.473] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.474] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.474] Filling out basic attributes, {name='1.474', nodeId='10067'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11711] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11711] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11711] Filling out basic attributes, {name='1.11711', nodeId='10067'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11711] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11711] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11711] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11711] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11711] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.474] has shape ID '10067'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.474] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.474] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.474] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.474] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.474] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.474] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.474] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.474] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.475] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.475] Filling out basic attributes, {name='1.475', nodeId='10068'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11712] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11712] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11712] Filling out basic attributes, {name='1.11712', nodeId='10068'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11712] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11712] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11712] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11712] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11712] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.475] has shape ID '10068'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.475] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.475] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.475] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.475] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.475] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.475] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.475] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.475] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.476] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.476] Filling out basic attributes, {name='1.476', nodeId='10069'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11713] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11713] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11713] Filling out basic attributes, {name='1.11713', nodeId='10069'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11713] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11713] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11713] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11713] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11713] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.476] has shape ID '10069'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.476] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.476] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.476] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.476] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.476] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.476] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.476] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.476] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.477] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.477] Filling out basic attributes, {name='1.477', nodeId='10070'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11714] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11714] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11714] Filling out basic attributes, {name='1.11714', nodeId='10070'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11714] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11714] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11714] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11714] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11714] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.477] has shape ID '10070'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.477] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.477] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.477] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.477] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.477] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.477] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.477] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.477] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.478] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.478] Filling out basic attributes, {name='1.478', nodeId='10071'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11715] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11715] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11715] Filling out basic attributes, {name='1.11715', nodeId='10071'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11715] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11715] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11715] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11715] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11715] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.478] has shape ID '10071'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.478] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.478] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.478] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.478] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.478] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.478] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.478] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.478] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.479] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.479] Filling out basic attributes, {name='1.479', nodeId='10072'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11716] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11716] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11716] Filling out basic attributes, {name='1.11716', nodeId='10072'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11716] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11716] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11716] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11716] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11716] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.479] has shape ID '10072'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.479] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.479] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.479] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.479] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.479] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.479] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.479] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.479] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.480] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.480] Filling out basic attributes, {name='1.480', nodeId='10073'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11717] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11717] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11717] Filling out basic attributes, {name='1.11717', nodeId='10073'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11717] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11717] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11717] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11717] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11717] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.480] has shape ID '10073'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.480] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.480] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.480] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.480] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.480] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.480] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.480] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.480] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.481] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.481] Filling out basic attributes, {name='1.481', nodeId='10074'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11718] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11718] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11718] Filling out basic attributes, {name='1.11718', nodeId='10074'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11718] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11718] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11718] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11718] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11718] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.481] has shape ID '10074'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.481] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.481] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.481] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.481] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.481] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.481] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.481] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.481] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.482] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.482] Filling out basic attributes, {name='1.482', nodeId='10075'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11719] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11719] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11719] Filling out basic attributes, {name='1.11719', nodeId='10075'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11719] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11719] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11719] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11719] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11719] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.482] has shape ID '10075'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.482] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.482] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.482] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.482] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.482] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.482] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.482] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.482] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.483] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.483] Filling out basic attributes, {name='1.483', nodeId='10076'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11720] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11720] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11720] Filling out basic attributes, {name='1.11720', nodeId='10076'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11720] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11720] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11720] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11720] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11720] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.483] has shape ID '10076'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.483] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.483] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.483] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.483] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.483] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.483] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.483] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.483] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.484] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.484] Filling out basic attributes, {name='1.484', nodeId='10077'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11721] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11721] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11721] Filling out basic attributes, {name='1.11721', nodeId='10077'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11721] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11721] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11721] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11721] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11721] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.484] has shape ID '10077'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.484] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.484] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.484] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.484] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.484] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.484] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.484] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.484] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.485] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.485] Filling out basic attributes, {name='1.485', nodeId='10078'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11722] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11722] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11722] Filling out basic attributes, {name='1.11722', nodeId='10078'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11722] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11722] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11722] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11722] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11722] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.485] has shape ID '10078'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.485] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.485] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.485] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.485] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.485] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.485] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.485] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.485] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.486] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.486] Filling out basic attributes, {name='1.486', nodeId='10079'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11723] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11723] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11723] Filling out basic attributes, {name='1.11723', nodeId='10079'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11723] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11723] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11723] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11723] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11723] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.486] has shape ID '10079'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.486] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.486] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.486] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.486] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.486] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.486] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.486] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.486] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.487] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.487] Filling out basic attributes, {name='1.487', nodeId='10080'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11724] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11724] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11724] Filling out basic attributes, {name='1.11724', nodeId='10080'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11724] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11724] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11724] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11724] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11724] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.487] has shape ID '10080'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.487] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.487] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.487] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.487] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.487] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.487] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.487] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.487] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.488] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.488] Filling out basic attributes, {name='1.488', nodeId='10081'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11725] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11725] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11725] Filling out basic attributes, {name='1.11725', nodeId='10081'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11725] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11725] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11725] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11725] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11725] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.488] has shape ID '10081'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.488] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.488] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.488] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.488] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.488] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.488] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.488] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.488] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.489] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.489] Filling out basic attributes, {name='1.489', nodeId='10082'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11726] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11726] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11726] Filling out basic attributes, {name='1.11726', nodeId='10082'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11726] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11726] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11726] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11726] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11726] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.489] has shape ID '10082'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.489] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.489] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.489] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.489] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.489] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.489] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.489] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.489] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.490] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.490] Filling out basic attributes, {name='1.490', nodeId='10083'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11727] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11727] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11727] Filling out basic attributes, {name='1.11727', nodeId='10083'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11727] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11727] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11727] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11727] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11727] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.490] has shape ID '10083'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.490] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.490] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.490] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.490] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.490] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.490] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.490] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.490] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.491] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.491] Filling out basic attributes, {name='1.491', nodeId='10084'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11728] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11728] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11728] Filling out basic attributes, {name='1.11728', nodeId='10084'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11728] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11728] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11728] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11728] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11728] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.491] has shape ID '10084'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.491] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.491] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.491] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.491] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.491] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.491] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.491] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.491] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.492] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.492] Filling out basic attributes, {name='1.492', nodeId='10085'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11729] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11729] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11729] Filling out basic attributes, {name='1.11729', nodeId='10085'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11729] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11729] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11729] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11729] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11729] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.492] has shape ID '10085'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.492] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.492] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.492] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.492] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.492] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.492] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.492] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.492] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.493] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.493] Filling out basic attributes, {name='1.493', nodeId='10086'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11730] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11730] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11730] Filling out basic attributes, {name='1.11730', nodeId='10086'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11730] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11730] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11730] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11730] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11730] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.493] has shape ID '10086'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.493] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.493] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.493] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.493] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.493] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.493] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.493] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.493] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.494] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.494] Filling out basic attributes, {name='1.494', nodeId='10087'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11731] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11731] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11731] Filling out basic attributes, {name='1.11731', nodeId='10087'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11731] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11731] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11731] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11731] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11731] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.494] has shape ID '10087'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.494] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.494] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.494] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.494] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.494] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.494] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.494] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.494] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.495] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.495] Filling out basic attributes, {name='1.495', nodeId='10088'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11732] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11732] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11732] Filling out basic attributes, {name='1.11732', nodeId='10088'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11732] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11732] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11732] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11732] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11732] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.495] has shape ID '10088'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.495] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.495] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.495] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.495] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.495] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.495] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.495] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.495] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.496] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.496] Filling out basic attributes, {name='1.496', nodeId='10089'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11733] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11733] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11733] Filling out basic attributes, {name='1.11733', nodeId='10089'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11733] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11733] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11733] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11733] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11733] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.496] has shape ID '10089'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.496] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.496] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.496] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.496] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.496] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.496] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.496] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.496] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.497] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.497] Filling out basic attributes, {name='1.497', nodeId='10090'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11734] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11734] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11734] Filling out basic attributes, {name='1.11734', nodeId='10090'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11734] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11734] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11734] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11734] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11734] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.497] has shape ID '10090'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.497] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.497] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.497] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.497] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.497] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.497] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.497] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.497] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.498] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.498] Filling out basic attributes, {name='1.498', nodeId='10091'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11735] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11735] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11735] Filling out basic attributes, {name='1.11735', nodeId='10091'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11735] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11735] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11735] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11735] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11735] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.498] has shape ID '10091'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.498] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.498] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.498] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.498] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.498] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.498] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.498] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.498] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.499] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.499] Filling out basic attributes, {name='1.499', nodeId='10092'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11736] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11736] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11736] Filling out basic attributes, {name='1.11736', nodeId='10092'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11736] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11736] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11736] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11736] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11736] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.499] has shape ID '10092'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.499] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.499] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.499] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.499] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.499] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.499] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.499] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.499] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.500] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.500] Filling out basic attributes, {name='1.500', nodeId='10093'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11737] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11737] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11737] Filling out basic attributes, {name='1.11737', nodeId='10093'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11737] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11737] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11737] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11737] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11737] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.500] has shape ID '10093'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.500] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.500] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.500] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.500] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.500] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.500] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.500] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.500] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.501] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.501] Filling out basic attributes, {name='1.501', nodeId='10094'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11738] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11738] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11738] Filling out basic attributes, {name='1.11738', nodeId='10094'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11738] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11738] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11738] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11738] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11738] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.501] has shape ID '10094'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.501] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.501] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.501] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.501] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.501] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.501] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.501] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.501] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.502] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.502] Filling out basic attributes, {name='1.502', nodeId='10095'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11739] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11739] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11739] Filling out basic attributes, {name='1.11739', nodeId='10095'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11739] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11739] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11739] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11739] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11739] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.502] has shape ID '10095'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.502] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.502] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.502] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.502] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.502] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.502] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.502] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.502] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.503] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.503] Filling out basic attributes, {name='1.503', nodeId='10096'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11740] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11740] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11740] Filling out basic attributes, {name='1.11740', nodeId='10096'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11740] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11740] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11740] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11740] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11740] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.503] has shape ID '10096'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.503] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.503] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.503] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.503] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.503] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.503] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.503] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.503] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.504] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.504] Filling out basic attributes, {name='1.504', nodeId='10097'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11741] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11741] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11741] Filling out basic attributes, {name='1.11741', nodeId='10097'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11741] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11741] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11741] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11741] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11741] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.504] has shape ID '10097'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.504] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.504] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.504] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.504] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.504] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.504] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.504] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.504] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.505] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.505] Filling out basic attributes, {name='1.505', nodeId='10098'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11742] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11742] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11742] Filling out basic attributes, {name='1.11742', nodeId='10098'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11742] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11742] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11742] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11742] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11742] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.505] has shape ID '10098'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.505] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.505] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.505] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.505] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.505] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.505] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.505] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.505] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.506] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.506] Filling out basic attributes, {name='1.506', nodeId='10099'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11743] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11743] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11743] Filling out basic attributes, {name='1.11743', nodeId='10099'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11743] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11743] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11743] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11743] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11743] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.506] has shape ID '10099'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.506] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.506] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.506] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.506] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.506] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.506] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.506] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.506] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.507] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.507] Filling out basic attributes, {name='1.507', nodeId='10100'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11744] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11744] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11744] Filling out basic attributes, {name='1.11744', nodeId='10100'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11744] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11744] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11744] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11744] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11744] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.507] has shape ID '10100'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.507] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.507] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.507] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.507] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.507] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.507] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.507] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.507] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.508] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.508] Filling out basic attributes, {name='1.508', nodeId='10101'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11745] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11745] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11745] Filling out basic attributes, {name='1.11745', nodeId='10101'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11745] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11745] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11745] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11745] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11745] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.508] has shape ID '10101'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.508] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.508] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.508] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.508] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.508] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.508] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.508] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.508] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.509] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.509] Filling out basic attributes, {name='1.509', nodeId='10102'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11746] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11746] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11746] Filling out basic attributes, {name='1.11746', nodeId='10102'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11746] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11746] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11746] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11746] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11746] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.509] has shape ID '10102'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.509] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.509] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.509] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.509] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.509] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.509] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.509] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.509] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.510] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.510] Filling out basic attributes, {name='1.510', nodeId='10103'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11747] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11747] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11747] Filling out basic attributes, {name='1.11747', nodeId='10103'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11747] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11747] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11747] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11747] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11747] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.510] has shape ID '10103'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.510] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.510] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.510] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.510] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.510] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.510] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.510] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.510] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.511] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.511] Filling out basic attributes, {name='1.511', nodeId='10104'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11748] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11748] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11748] Filling out basic attributes, {name='1.11748', nodeId='10104'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11748] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11748] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11748] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11748] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11748] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.511] has shape ID '10104'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.511] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.511] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.511] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.511] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.511] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.511] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.511] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.511] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.512] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.512] Filling out basic attributes, {name='1.512', nodeId='10105'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11749] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11749] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11749] Filling out basic attributes, {name='1.11749', nodeId='10105'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11749] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11749] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11749] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11749] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11749] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.512] has shape ID '10105'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.512] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.512] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.512] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.512] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.512] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.512] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.512] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.512] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.513] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.513] Filling out basic attributes, {name='1.513', nodeId='10106'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11750] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11750] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11750] Filling out basic attributes, {name='1.11750', nodeId='10106'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11750] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11750] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11750] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11750] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11750] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.513] has shape ID '10106'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.513] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.513] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.513] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.513] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.513] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.513] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.513] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.513] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.514] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.514] Filling out basic attributes, {name='1.514', nodeId='10107'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11751] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11751] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11751] Filling out basic attributes, {name='1.11751', nodeId='10107'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11751] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11751] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11751] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11751] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11751] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.514] has shape ID '10107'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.514] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.514] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.514] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.514] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.514] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.514] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.514] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.514] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.515] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.515] Filling out basic attributes, {name='1.515', nodeId='10108'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11752] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11752] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11752] Filling out basic attributes, {name='1.11752', nodeId='10108'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11752] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11752] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11752] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11752] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11752] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.515] has shape ID '10108'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.515] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.515] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.515] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.515] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.515] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.515] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.515] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.515] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.516] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.516] Filling out basic attributes, {name='1.516', nodeId='10109'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11753] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11753] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11753] Filling out basic attributes, {name='1.11753', nodeId='10109'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11753] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11753] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11753] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11753] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11753] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.516] has shape ID '10109'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.516] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.516] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.516] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.516] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.516] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.516] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.516] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.516] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.517] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.517] Filling out basic attributes, {name='1.517', nodeId='10110'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11754] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11754] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11754] Filling out basic attributes, {name='1.11754', nodeId='10110'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11754] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11754] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11754] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11754] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11754] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.517] has shape ID '10110'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.517] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.517] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.517] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.517] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.517] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.517] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.517] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.517] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.518] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.518] Filling out basic attributes, {name='1.518', nodeId='10111'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11755] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11755] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11755] Filling out basic attributes, {name='1.11755', nodeId='10111'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11755] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11755] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11755] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11755] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11755] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.518] has shape ID '10111'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.518] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.518] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.518] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.518] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.518] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.518] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.518] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.518] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.519] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.519] Filling out basic attributes, {name='1.519', nodeId='10112'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11756] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11756] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11756] Filling out basic attributes, {name='1.11756', nodeId='10112'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11756] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11756] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11756] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11756] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11756] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.519] has shape ID '10112'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.519] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.519] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.519] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.519] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.519] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.519] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.519] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.519] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.520] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.520] Filling out basic attributes, {name='1.520', nodeId='10113'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11757] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11757] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11757] Filling out basic attributes, {name='1.11757', nodeId='10113'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11757] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11757] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11757] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11757] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11757] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.520] has shape ID '10113'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.520] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.520] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.520] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.520] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.520] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.520] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.520] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.520] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.521] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.521] Filling out basic attributes, {name='1.521', nodeId='10114'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11758] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11758] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11758] Filling out basic attributes, {name='1.11758', nodeId='10114'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11758] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11758] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11758] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11758] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11758] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.521] has shape ID '10114'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.521] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.521] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.521] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.521] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.521] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.521] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.521] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.521] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.522] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.522] Filling out basic attributes, {name='1.522', nodeId='10115'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11759] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11759] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11759] Filling out basic attributes, {name='1.11759', nodeId='10115'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11759] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11759] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11759] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11759] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11759] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.522] has shape ID '10115'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.522] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.522] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.522] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.522] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.522] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.522] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.522] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.522] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.523] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.523] Filling out basic attributes, {name='1.523', nodeId='10116'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11760] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11760] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11760] Filling out basic attributes, {name='1.11760', nodeId='10116'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11760] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11760] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11760] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11760] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11760] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.523] has shape ID '10116'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.523] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.523] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.523] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.523] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.523] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.523] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.523] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.523] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.524] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.524] Filling out basic attributes, {name='1.524', nodeId='10117'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11761] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11761] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11761] Filling out basic attributes, {name='1.11761', nodeId='10117'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11761] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11761] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11761] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11761] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11761] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.524] has shape ID '10117'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.524] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.524] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.524] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.524] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.524] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.524] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.524] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.524] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.525] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.525] Filling out basic attributes, {name='1.525', nodeId='10118'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11762] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11762] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11762] Filling out basic attributes, {name='1.11762', nodeId='10118'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11762] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11762] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11762] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11762] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11762] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.525] has shape ID '10118'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.525] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.525] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.525] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.525] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.525] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.525] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.525] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.525] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.526] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.526] Filling out basic attributes, {name='1.526', nodeId='10119'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11763] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11763] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11763] Filling out basic attributes, {name='1.11763', nodeId='10119'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11763] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11763] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11763] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11763] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11763] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.526] has shape ID '10119'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.526] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.526] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.526] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.526] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.526] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.526] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.526] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.526] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.527] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.527] Filling out basic attributes, {name='1.527', nodeId='10120'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11764] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11764] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11764] Filling out basic attributes, {name='1.11764', nodeId='10120'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11764] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11764] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11764] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11764] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11764] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.527] has shape ID '10120'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.527] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.527] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.527] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.527] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.527] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.527] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.527] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.527] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.528] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.528] Filling out basic attributes, {name='1.528', nodeId='10121'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11765] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11765] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11765] Filling out basic attributes, {name='1.11765', nodeId='10121'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11765] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11765] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11765] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11765] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11765] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.528] has shape ID '10121'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.528] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.528] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.528] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.528] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.528] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.528] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.528] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.528] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.529] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.529] Filling out basic attributes, {name='1.529', nodeId='10122'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11766] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11766] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11766] Filling out basic attributes, {name='1.11766', nodeId='10122'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11766] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11766] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11766] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11766] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11766] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.529] has shape ID '10122'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.529] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.529] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.529] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.529] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.529] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.529] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.529] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.529] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.530] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.530] Filling out basic attributes, {name='1.530', nodeId='10123'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11767] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11767] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11767] Filling out basic attributes, {name='1.11767', nodeId='10123'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11767] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11767] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11767] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11767] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11767] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.530] has shape ID '10123'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.530] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.530] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.530] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.530] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.530] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.530] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.530] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.530] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.531] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.531] Filling out basic attributes, {name='1.531', nodeId='10124'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11768] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11768] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11768] Filling out basic attributes, {name='1.11768', nodeId='10124'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11768] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11768] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11768] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11768] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11768] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.531] has shape ID '10124'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.531] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.531] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.531] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.531] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.531] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.531] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.531] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.531] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.532] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.532] Filling out basic attributes, {name='1.532', nodeId='10125'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11769] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11769] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11769] Filling out basic attributes, {name='1.11769', nodeId='10125'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11769] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11769] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11769] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11769] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11769] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.532] has shape ID '10125'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.532] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.532] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.532] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.532] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.532] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.532] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.532] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.532] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.533] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.533] Filling out basic attributes, {name='1.533', nodeId='10126'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11770] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11770] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11770] Filling out basic attributes, {name='1.11770', nodeId='10126'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11770] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11770] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11770] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11770] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11770] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.533] has shape ID '10126'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.533] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.533] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.533] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.533] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.533] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.533] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.533] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.533] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.534] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.534] Filling out basic attributes, {name='1.534', nodeId='10127'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11771] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11771] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11771] Filling out basic attributes, {name='1.11771', nodeId='10127'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11771] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11771] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11771] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11771] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11771] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.534] has shape ID '10127'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.534] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.534] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.534] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.534] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.534] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.534] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.534] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.534] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.535] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.535] Filling out basic attributes, {name='1.535', nodeId='10128'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11772] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11772] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11772] Filling out basic attributes, {name='1.11772', nodeId='10128'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11772] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11772] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11772] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11772] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11772] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.535] has shape ID '10128'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.535] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.535] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.535] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.535] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.535] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.535] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.535] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.535] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.536] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.536] Filling out basic attributes, {name='1.536', nodeId='10129'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11773] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11773] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11773] Filling out basic attributes, {name='1.11773', nodeId='10129'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11773] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11773] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11773] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11773] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11773] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.536] has shape ID '10129'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.536] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.536] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.536] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.536] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.536] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.536] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.536] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.536] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.537] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.537] Filling out basic attributes, {name='1.537', nodeId='10130'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11774] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11774] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11774] Filling out basic attributes, {name='1.11774', nodeId='10130'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11774] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11774] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11774] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11774] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11774] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.537] has shape ID '10130'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.537] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.537] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.537] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.537] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.537] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.537] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.537] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.537] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.538] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.538] Filling out basic attributes, {name='1.538', nodeId='10131'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11775] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11775] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11775] Filling out basic attributes, {name='1.11775', nodeId='10131'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11775] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11775] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11775] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11775] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11775] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.538] has shape ID '10131'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.538] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.538] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.538] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.538] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.538] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.538] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.538] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.538] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.539] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.539] Filling out basic attributes, {name='1.539', nodeId='10132'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11776] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11776] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11776] Filling out basic attributes, {name='1.11776', nodeId='10132'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11776] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11776] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11776] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11776] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11776] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.539] has shape ID '10132'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.539] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.539] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.539] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.539] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.539] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.539] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.539] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.539] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.540] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.540] Filling out basic attributes, {name='1.540', nodeId='10133'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11777] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11777] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11777] Filling out basic attributes, {name='1.11777', nodeId='10133'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11777] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11777] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11777] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11777] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11777] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.540] has shape ID '10133'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.540] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.540] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.540] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.540] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.540] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.540] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.540] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.540] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.541] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.541] Filling out basic attributes, {name='1.541', nodeId='10134'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11778] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11778] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11778] Filling out basic attributes, {name='1.11778', nodeId='10134'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11778] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11778] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11778] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11778] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11778] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.541] has shape ID '10134'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.541] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.541] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.541] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.541] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.541] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.541] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.541] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.541] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.542] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.542] Filling out basic attributes, {name='1.542', nodeId='10135'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11779] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11779] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11779] Filling out basic attributes, {name='1.11779', nodeId='10135'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11779] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11779] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11779] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11779] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11779] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.542] has shape ID '10135'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.542] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.542] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.542] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.542] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.542] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.542] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.542] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.542] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.543] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.543] Filling out basic attributes, {name='1.543', nodeId='10136'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11780] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11780] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11780] Filling out basic attributes, {name='1.11780', nodeId='10136'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11780] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11780] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11780] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11780] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11780] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.543] has shape ID '10136'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.543] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.543] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.543] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.543] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.543] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.543] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.543] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.543] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.544] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.544] Filling out basic attributes, {name='1.544', nodeId='10137'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11781] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11781] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11781] Filling out basic attributes, {name='1.11781', nodeId='10137'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11781] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11781] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11781] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11781] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11781] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.544] has shape ID '10137'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.544] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.544] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.544] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.544] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.544] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.544] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.544] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.544] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.545] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.545] Filling out basic attributes, {name='1.545', nodeId='10138'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11782] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11782] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11782] Filling out basic attributes, {name='1.11782', nodeId='10138'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11782] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11782] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11782] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11782] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11782] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.545] has shape ID '10138'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.545] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.545] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.545] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.545] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.545] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.545] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.545] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.545] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.546] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.546] Filling out basic attributes, {name='1.546', nodeId='10139'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11783] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11783] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11783] Filling out basic attributes, {name='1.11783', nodeId='10139'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11783] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11783] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11783] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11783] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11783] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.546] has shape ID '10139'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.546] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.546] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.546] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.546] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.546] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.546] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.546] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.546] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.547] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.547] Filling out basic attributes, {name='1.547', nodeId='10140'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11784] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11784] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11784] Filling out basic attributes, {name='1.11784', nodeId='10140'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11784] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11784] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11784] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11784] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11784] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.547] has shape ID '10140'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.547] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.547] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.547] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.547] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.547] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.547] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.547] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.547] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.549] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.549] Filling out basic attributes, {name='1.549', nodeId='10141'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11785] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11785] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11785] Filling out basic attributes, {name='1.11785', nodeId='10141'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11785] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11785] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11785] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11785] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11785] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.549] has shape ID '10141'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.549] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.549] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.549] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.549] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.549] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.549] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.549] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.549] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.550] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.550] Filling out basic attributes, {name='1.550', nodeId='10142'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11786] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11786] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11786] Filling out basic attributes, {name='1.11786', nodeId='10142'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11786] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11786] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11786] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11786] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11786] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.550] has shape ID '10142'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.550] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.550] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.550] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.550] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.550] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.550] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.550] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.550] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.551] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.551] Filling out basic attributes, {name='1.551', nodeId='10143'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11787] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11787] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11787] Filling out basic attributes, {name='1.11787', nodeId='10143'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11787] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11787] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11787] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11787] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11787] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.551] has shape ID '10143'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.551] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.551] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.551] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.551] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.551] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.551] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.551] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.551] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.552] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.552] Filling out basic attributes, {name='1.552', nodeId='10144'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11788] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11788] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11788] Filling out basic attributes, {name='1.11788', nodeId='10144'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11788] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11788] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11788] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11788] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11788] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.552] has shape ID '10144'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.552] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.552] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.552] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.552] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.552] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.552] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.552] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.552] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.553] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.553] Filling out basic attributes, {name='1.553', nodeId='10145'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11789] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11789] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11789] Filling out basic attributes, {name='1.11789', nodeId='10145'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11789] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11789] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11789] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11789] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11789] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.553] has shape ID '10145'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.553] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.553] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.553] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.553] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.553] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.553] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.553] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.553] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.554] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.554] Filling out basic attributes, {name='1.554', nodeId='10146'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11790] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11790] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11790] Filling out basic attributes, {name='1.11790', nodeId='10146'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11790] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11790] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11790] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11790] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11790] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.554] has shape ID '10146'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.554] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.554] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.554] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.554] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.554] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.554] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.554] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.554] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.555] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.555] Filling out basic attributes, {name='1.555', nodeId='10147'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11791] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11791] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11791] Filling out basic attributes, {name='1.11791', nodeId='10147'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11791] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11791] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11791] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11791] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11791] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.555] has shape ID '10147'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.555] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.555] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.555] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.555] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.555] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.555] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.555] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.555] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.556] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.556] Filling out basic attributes, {name='1.556', nodeId='10148'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11792] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11792] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11792] Filling out basic attributes, {name='1.11792', nodeId='10148'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11792] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11792] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11792] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11792] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11792] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.556] has shape ID '10148'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.556] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.556] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.556] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.556] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.556] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.556] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.556] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.556] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.557] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.557] Filling out basic attributes, {name='1.557', nodeId='10149'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11793] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11793] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11793] Filling out basic attributes, {name='1.11793', nodeId='10149'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11793] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11793] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11793] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11793] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11793] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.557] has shape ID '10149'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.557] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.557] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.557] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.557] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.557] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.557] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.557] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.557] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.558] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.558] Filling out basic attributes, {name='1.558', nodeId='10150'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11794] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11794] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11794] Filling out basic attributes, {name='1.11794', nodeId='10150'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11794] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11794] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11794] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11794] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11794] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.558] has shape ID '10150'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.558] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.558] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.558] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.558] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.558] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.558] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.558] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.558] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.559] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.559] Filling out basic attributes, {name='1.559', nodeId='10151'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11795] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11795] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11795] Filling out basic attributes, {name='1.11795', nodeId='10151'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11795] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11795] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11795] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11795] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11795] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.559] has shape ID '10151'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.559] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.559] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.559] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.559] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.559] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.559] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.559] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.559] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.560] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.560] Filling out basic attributes, {name='1.560', nodeId='10152'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11796] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11796] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11796] Filling out basic attributes, {name='1.11796', nodeId='10152'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11796] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11796] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11796] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11796] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11796] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.560] has shape ID '10152'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.560] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.560] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.560] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.560] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.560] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.560] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.560] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.560] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.561] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.561] Filling out basic attributes, {name='1.561', nodeId='10153'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11797] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11797] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11797] Filling out basic attributes, {name='1.11797', nodeId='10153'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11797] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11797] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11797] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11797] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11797] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.561] has shape ID '10153'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.561] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.561] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.561] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.561] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.561] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.561] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.561] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.561] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.562] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.562] Filling out basic attributes, {name='1.562', nodeId='10154'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11798] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11798] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11798] Filling out basic attributes, {name='1.11798', nodeId='10154'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11798] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11798] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11798] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11798] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11798] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.562] has shape ID '10154'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.562] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.562] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.562] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.562] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.562] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.562] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.562] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.562] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.563] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.563] Filling out basic attributes, {name='1.563', nodeId='10155'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11799] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11799] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11799] Filling out basic attributes, {name='1.11799', nodeId='10155'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11799] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11799] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11799] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11799] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11799] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.563] has shape ID '10155'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.563] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.563] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.563] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.563] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.563] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.563] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.563] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.563] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.564] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.564] Filling out basic attributes, {name='1.564', nodeId='10156'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11800] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11800] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11800] Filling out basic attributes, {name='1.11800', nodeId='10156'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11800] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11800] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11800] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11800] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11800] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.564] has shape ID '10156'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.564] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.564] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.564] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.564] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.564] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.564] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.564] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.564] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.565] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.565] Filling out basic attributes, {name='1.565', nodeId='10157'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11801] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11801] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11801] Filling out basic attributes, {name='1.11801', nodeId='10157'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11801] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11801] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11801] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11801] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11801] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.565] has shape ID '10157'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.565] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.565] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.565] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.565] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.565] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.565] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.565] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.565] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.566] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.566] Filling out basic attributes, {name='1.566', nodeId='10158'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11802] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11802] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11802] Filling out basic attributes, {name='1.11802', nodeId='10158'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11802] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11802] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11802] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11802] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11802] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.566] has shape ID '10158'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.566] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.566] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.566] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.566] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.566] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.566] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.566] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.566] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.567] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.567] Filling out basic attributes, {name='1.567', nodeId='10159'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11803] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11803] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11803] Filling out basic attributes, {name='1.11803', nodeId='10159'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11803] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11803] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11803] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11803] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11803] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.567] has shape ID '10159'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.567] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.567] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.567] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.567] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.567] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.567] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.567] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.567] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.568] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.568] Filling out basic attributes, {name='1.568', nodeId='10160'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11804] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11804] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11804] Filling out basic attributes, {name='1.11804', nodeId='10160'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11804] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11804] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11804] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11804] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11804] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.568] has shape ID '10160'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.568] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.568] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.568] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.568] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.568] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.568] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.568] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.568] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.569] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.569] Filling out basic attributes, {name='1.569', nodeId='10161'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11805] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11805] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11805] Filling out basic attributes, {name='1.11805', nodeId='10161'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11805] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11805] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11805] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11805] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11805] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.569] has shape ID '10161'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.569] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.569] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.569] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.569] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.569] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.569] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.569] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.569] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.570] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.570] Filling out basic attributes, {name='1.570', nodeId='10162'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11806] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11806] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11806] Filling out basic attributes, {name='1.11806', nodeId='10162'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11806] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11806] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11806] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11806] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11806] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.570] has shape ID '10162'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.570] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.570] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.570] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.570] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.570] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.570] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.570] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.570] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.571] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.571] Filling out basic attributes, {name='1.571', nodeId='10163'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11807] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11807] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11807] Filling out basic attributes, {name='1.11807', nodeId='10163'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11807] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11807] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11807] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11807] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11807] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.571] has shape ID '10163'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.571] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.571] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.571] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.571] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.571] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.571] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.571] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.571] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.572] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.572] Filling out basic attributes, {name='1.572', nodeId='10164'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11808] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11808] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11808] Filling out basic attributes, {name='1.11808', nodeId='10164'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11808] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11808] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11808] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11808] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11808] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.572] has shape ID '10164'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.572] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.572] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.572] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.572] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.572] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.572] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.572] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.572] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.573] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.573] Filling out basic attributes, {name='1.573', nodeId='10165'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11809] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11809] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11809] Filling out basic attributes, {name='1.11809', nodeId='10165'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11809] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11809] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11809] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11809] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11809] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.573] has shape ID '10165'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.573] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.573] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.573] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.573] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.573] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.573] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.573] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.573] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.574] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.574] Filling out basic attributes, {name='1.574', nodeId='10166'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11810] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11810] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11810] Filling out basic attributes, {name='1.11810', nodeId='10166'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11810] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11810] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11810] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11810] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11810] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.574] has shape ID '10166'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.574] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.574] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.574] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.574] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.574] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.574] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.574] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.574] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.575] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.575] Filling out basic attributes, {name='1.575', nodeId='10167'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11811] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11811] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11811] Filling out basic attributes, {name='1.11811', nodeId='10167'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11811] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11811] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11811] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11811] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11811] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.575] has shape ID '10167'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.575] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.575] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.575] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.575] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.575] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.575] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.575] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.575] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.576] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.576] Filling out basic attributes, {name='1.576', nodeId='10168'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11812] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11812] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11812] Filling out basic attributes, {name='1.11812', nodeId='10168'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11812] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11812] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11812] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11812] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11812] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.576] has shape ID '10168'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.576] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.576] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.576] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.576] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.576] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.576] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.576] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.576] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.577] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.577] Filling out basic attributes, {name='1.577', nodeId='10169'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11813] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11813] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11813] Filling out basic attributes, {name='1.11813', nodeId='10169'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11813] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11813] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11813] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11813] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11813] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.577] has shape ID '10169'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.577] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.577] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.577] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.577] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.577] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.577] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.577] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.577] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.578] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.578] Filling out basic attributes, {name='1.578', nodeId='10170'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11814] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11814] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11814] Filling out basic attributes, {name='1.11814', nodeId='10170'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11814] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11814] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11814] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11814] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11814] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.578] has shape ID '10170'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.578] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.578] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.578] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.578] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.578] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.578] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.578] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.578] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.579] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.579] Filling out basic attributes, {name='1.579', nodeId='10171'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11815] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11815] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11815] Filling out basic attributes, {name='1.11815', nodeId='10171'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11815] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11815] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11815] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11815] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11815] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.579] has shape ID '10171'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.579] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.579] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.579] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.579] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.579] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.579] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.579] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.579] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.580] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.580] Filling out basic attributes, {name='1.580', nodeId='10172'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11816] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11816] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11816] Filling out basic attributes, {name='1.11816', nodeId='10172'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11816] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11816] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11816] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11816] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11816] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.580] has shape ID '10172'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.580] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.580] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.580] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.580] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.580] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.580] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.580] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.580] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.581] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.581] Filling out basic attributes, {name='1.581', nodeId='10173'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11817] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11817] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11817] Filling out basic attributes, {name='1.11817', nodeId='10173'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11817] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11817] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11817] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11817] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11817] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.581] has shape ID '10173'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.581] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.581] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.581] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.581] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.581] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.581] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.581] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.581] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.582] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.582] Filling out basic attributes, {name='1.582', nodeId='10174'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11818] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11818] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11818] Filling out basic attributes, {name='1.11818', nodeId='10174'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11818] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11818] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11818] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11818] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11818] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.582] has shape ID '10174'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.582] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.582] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.582] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.582] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.582] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.582] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.582] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.582] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.583] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.583] Filling out basic attributes, {name='1.583', nodeId='10175'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11819] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11819] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11819] Filling out basic attributes, {name='1.11819', nodeId='10175'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11819] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11819] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11819] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11819] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11819] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.583] has shape ID '10175'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.583] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.583] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.583] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.583] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.583] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.583] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.583] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.583] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.584] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.584] Filling out basic attributes, {name='1.584', nodeId='10176'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11820] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11820] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11820] Filling out basic attributes, {name='1.11820', nodeId='10176'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11820] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11820] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11820] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11820] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11820] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.584] has shape ID '10176'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.584] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.584] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.584] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.584] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.584] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.584] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.584] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.584] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.585] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.585] Filling out basic attributes, {name='1.585', nodeId='10177'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11821] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11821] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11821] Filling out basic attributes, {name='1.11821', nodeId='10177'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11821] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11821] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11821] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11821] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11821] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.585] has shape ID '10177'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.585] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.585] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.585] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.585] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.585] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.585] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.585] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.585] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.586] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.586] Filling out basic attributes, {name='1.586', nodeId='10178'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11822] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11822] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11822] Filling out basic attributes, {name='1.11822', nodeId='10178'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11822] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11822] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11822] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11822] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11822] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.586] has shape ID '10178'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.586] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.586] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.586] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.586] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.586] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.586] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.586] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.586] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.587] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.587] Filling out basic attributes, {name='1.587', nodeId='10179'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11823] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11823] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11823] Filling out basic attributes, {name='1.11823', nodeId='10179'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11823] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11823] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11823] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11823] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11823] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.587] has shape ID '10179'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.587] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.587] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.587] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.587] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.587] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.587] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.587] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.587] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.588] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.588] Filling out basic attributes, {name='1.588', nodeId='10180'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11824] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11824] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11824] Filling out basic attributes, {name='1.11824', nodeId='10180'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11824] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11824] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11824] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11824] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11824] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.588] has shape ID '10180'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.588] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.588] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.588] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.588] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.588] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.588] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.588] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.588] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.589] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.589] Filling out basic attributes, {name='1.589', nodeId='10181'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11825] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11825] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11825] Filling out basic attributes, {name='1.11825', nodeId='10181'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11825] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11825] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11825] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11825] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11825] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.589] has shape ID '10181'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.589] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.589] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.589] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.589] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.589] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.589] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.589] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.589] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.590] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.590] Filling out basic attributes, {name='1.590', nodeId='10182'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11826] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11826] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11826] Filling out basic attributes, {name='1.11826', nodeId='10182'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11826] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11826] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11826] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11826] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11826] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.590] has shape ID '10182'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.590] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.590] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.590] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.590] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.590] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.590] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.590] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.590] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.591] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.591] Filling out basic attributes, {name='1.591', nodeId='10183'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11827] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11827] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11827] Filling out basic attributes, {name='1.11827', nodeId='10183'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11827] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11827] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11827] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11827] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11827] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.591] has shape ID '10183'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.591] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.591] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.591] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.591] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.591] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.591] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.591] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.591] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.592] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.592] Filling out basic attributes, {name='1.592', nodeId='10184'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11828] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11828] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11828] Filling out basic attributes, {name='1.11828', nodeId='10184'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11828] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11828] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11828] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11828] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11828] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.592] has shape ID '10184'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.592] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.592] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.592] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.592] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.592] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.592] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.592] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.592] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.593] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.593] Filling out basic attributes, {name='1.593', nodeId='10185'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11829] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11829] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11829] Filling out basic attributes, {name='1.11829', nodeId='10185'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11829] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11829] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11829] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11829] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11829] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.593] has shape ID '10185'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.593] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.593] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.593] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.593] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.593] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.593] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.593] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.593] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.594] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.594] Filling out basic attributes, {name='1.594', nodeId='10186'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11830] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11830] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11830] Filling out basic attributes, {name='1.11830', nodeId='10186'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11830] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11830] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11830] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11830] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11830] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.594] has shape ID '10186'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.594] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.594] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.594] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.594] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.594] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.594] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.594] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.594] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.595] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.595] Filling out basic attributes, {name='1.595', nodeId='10187'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11831] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11831] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11831] Filling out basic attributes, {name='1.11831', nodeId='10187'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11831] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11831] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11831] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11831] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11831] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.595] has shape ID '10187'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.595] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.595] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.595] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.595] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.595] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.595] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.595] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.595] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.596] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.596] Filling out basic attributes, {name='1.596', nodeId='10188'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11832] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11832] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11832] Filling out basic attributes, {name='1.11832', nodeId='10188'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11832] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11832] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11832] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11832] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11832] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.596] has shape ID '10188'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.596] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.596] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.596] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.596] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.596] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.596] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.596] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.596] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.597] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.597] Filling out basic attributes, {name='1.597', nodeId='10189'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11833] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11833] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11833] Filling out basic attributes, {name='1.11833', nodeId='10189'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11833] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11833] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11833] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11833] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11833] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.597] has shape ID '10189'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.597] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.597] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.597] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.597] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.597] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.597] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.597] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.597] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.598] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.598] Filling out basic attributes, {name='1.598', nodeId='10190'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11834] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11834] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11834] Filling out basic attributes, {name='1.11834', nodeId='10190'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11834] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11834] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11834] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11834] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11834] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.598] has shape ID '10190'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.598] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.598] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.598] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.598] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.598] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.598] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.598] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.598] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.599] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.599] Filling out basic attributes, {name='1.599', nodeId='10191'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11835] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11835] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11835] Filling out basic attributes, {name='1.11835', nodeId='10191'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11835] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11835] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11835] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11835] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11835] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.599] has shape ID '10191'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.599] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.599] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.599] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.599] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.599] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.599] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.599] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.599] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.600] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.600] Filling out basic attributes, {name='1.600', nodeId='10192'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11836] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11836] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11836] Filling out basic attributes, {name='1.11836', nodeId='10192'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11836] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11836] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11836] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11836] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11836] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.600] has shape ID '10192'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.600] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.600] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.600] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.600] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.600] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.600] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.600] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.600] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.601] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.601] Filling out basic attributes, {name='1.601', nodeId='10193'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11837] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11837] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11837] Filling out basic attributes, {name='1.11837', nodeId='10193'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11837] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11837] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11837] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11837] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11837] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.601] has shape ID '10193'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.601] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.601] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.601] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.601] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.601] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.601] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.601] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.601] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.602] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.602] Filling out basic attributes, {name='1.602', nodeId='10194'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11838] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11838] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11838] Filling out basic attributes, {name='1.11838', nodeId='10194'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11838] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11838] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11838] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11838] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11838] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.602] has shape ID '10194'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.602] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.602] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.602] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.602] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.602] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.602] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.602] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.602] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.603] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.603] Filling out basic attributes, {name='1.603', nodeId='10195'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11839] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11839] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11839] Filling out basic attributes, {name='1.11839', nodeId='10195'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11839] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11839] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11839] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11839] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11839] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.603] has shape ID '10195'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.603] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.603] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.603] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.603] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.603] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.603] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.603] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.603] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.604] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.604] Filling out basic attributes, {name='1.604', nodeId='10196'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11840] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11840] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11840] Filling out basic attributes, {name='1.11840', nodeId='10196'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11840] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11840] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11840] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11840] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11840] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.604] has shape ID '10196'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.604] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.604] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.604] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.604] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.604] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.604] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.604] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.604] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.605] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.605] Filling out basic attributes, {name='1.605', nodeId='10197'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11841] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11841] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11841] Filling out basic attributes, {name='1.11841', nodeId='10197'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11841] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11841] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11841] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11841] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11841] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.605] has shape ID '10197'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.605] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.605] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.605] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.605] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.605] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.605] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.605] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.605] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.606] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.606] Filling out basic attributes, {name='1.606', nodeId='10198'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11842] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11842] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11842] Filling out basic attributes, {name='1.11842', nodeId='10198'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11842] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11842] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11842] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11842] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11842] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.606] has shape ID '10198'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.606] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.606] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.606] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.606] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.606] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.606] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.606] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.606] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.607] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.607] Filling out basic attributes, {name='1.607', nodeId='10199'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11843] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11843] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11843] Filling out basic attributes, {name='1.11843', nodeId='10199'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11843] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11843] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11843] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11843] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11843] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.607] has shape ID '10199'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.607] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.607] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.607] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.607] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.607] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.607] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.607] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.607] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.608] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.608] Filling out basic attributes, {name='1.608', nodeId='10200'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11844] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11844] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11844] Filling out basic attributes, {name='1.11844', nodeId='10200'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11844] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11844] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11844] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11844] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11844] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.608] has shape ID '10200'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.608] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.608] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.608] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.608] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.608] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.608] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.608] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.608] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.609] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.609] Filling out basic attributes, {name='1.609', nodeId='10201'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11845] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11845] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11845] Filling out basic attributes, {name='1.11845', nodeId='10201'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11845] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11845] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11845] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11845] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11845] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.609] has shape ID '10201'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.609] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.609] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.609] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.609] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.609] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.609] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.609] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.609] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.610] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.610] Filling out basic attributes, {name='1.610', nodeId='10202'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11846] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11846] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11846] Filling out basic attributes, {name='1.11846', nodeId='10202'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11846] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11846] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11846] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11846] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11846] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.610] has shape ID '10202'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.610] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.610] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.610] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.610] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.610] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.610] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.610] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.610] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.611] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.611] Filling out basic attributes, {name='1.611', nodeId='10203'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11847] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11847] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11847] Filling out basic attributes, {name='1.11847', nodeId='10203'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11847] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11847] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11847] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11847] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11847] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.611] has shape ID '10203'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.611] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.611] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.611] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.611] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.611] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.611] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.611] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.611] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.612] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.612] Filling out basic attributes, {name='1.612', nodeId='10204'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11848] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11848] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11848] Filling out basic attributes, {name='1.11848', nodeId='10204'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11848] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11848] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11848] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11848] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11848] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.612] has shape ID '10204'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.612] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.612] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.612] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.612] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.612] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.612] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.612] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.612] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.613] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.613] Filling out basic attributes, {name='1.613', nodeId='10205'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11849] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11849] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11849] Filling out basic attributes, {name='1.11849', nodeId='10205'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11849] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11849] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11849] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11849] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11849] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.613] has shape ID '10205'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.613] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.613] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.613] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.613] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.613] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.613] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.613] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.613] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.614] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.614] Filling out basic attributes, {name='1.614', nodeId='10206'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11850] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11850] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11850] Filling out basic attributes, {name='1.11850', nodeId='10206'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11850] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11850] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11850] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11850] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11850] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.614] has shape ID '10206'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.614] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.614] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.614] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.614] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.614] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.614] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.614] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.614] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.615] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.615] Filling out basic attributes, {name='1.615', nodeId='10207'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11851] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11851] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11851] Filling out basic attributes, {name='1.11851', nodeId='10207'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11851] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11851] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11851] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11851] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11851] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.615] has shape ID '10207'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.615] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.615] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.615] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.615] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.615] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.615] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.615] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.615] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.616] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.616] Filling out basic attributes, {name='1.616', nodeId='10208'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11852] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11852] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11852] Filling out basic attributes, {name='1.11852', nodeId='10208'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11852] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11852] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11852] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11852] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11852] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.616] has shape ID '10208'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.616] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.616] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.616] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.616] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.616] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.616] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.616] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.616] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.617] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.617] Filling out basic attributes, {name='1.617', nodeId='10209'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11853] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11853] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11853] Filling out basic attributes, {name='1.11853', nodeId='10209'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11853] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11853] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11853] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11853] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11853] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.617] has shape ID '10209'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.617] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.617] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.617] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.617] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.617] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.617] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.617] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.617] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.618] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.618] Filling out basic attributes, {name='1.618', nodeId='10210'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11854] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11854] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11854] Filling out basic attributes, {name='1.11854', nodeId='10210'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11854] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11854] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11854] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11854] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11854] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.618] has shape ID '10210'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.618] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.618] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.618] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.618] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.618] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.618] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.618] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.618] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.619] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.619] Filling out basic attributes, {name='1.619', nodeId='10211'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11855] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11855] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11855] Filling out basic attributes, {name='1.11855', nodeId='10211'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11855] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11855] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11855] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11855] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11855] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.619] has shape ID '10211'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.619] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.619] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.619] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.619] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.619] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.619] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.619] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.619] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.620] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.620] Filling out basic attributes, {name='1.620', nodeId='10212'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11856] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11856] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11856] Filling out basic attributes, {name='1.11856', nodeId='10212'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11856] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11856] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11856] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11856] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11856] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.620] has shape ID '10212'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.620] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.620] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.620] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.620] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.620] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.620] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.620] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.620] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.621] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.621] Filling out basic attributes, {name='1.621', nodeId='10213'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11857] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11857] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11857] Filling out basic attributes, {name='1.11857', nodeId='10213'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11857] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11857] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11857] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11857] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11857] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.621] has shape ID '10213'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.621] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.621] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.621] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.621] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.621] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.621] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.621] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.621] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.622] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.622] Filling out basic attributes, {name='1.622', nodeId='10214'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11858] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11858] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11858] Filling out basic attributes, {name='1.11858', nodeId='10214'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11858] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11858] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11858] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11858] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11858] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.622] has shape ID '10214'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.622] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.622] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.622] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.622] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.622] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.622] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.622] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.622] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.623] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.623] Filling out basic attributes, {name='1.623', nodeId='10215'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11859] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11859] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11859] Filling out basic attributes, {name='1.11859', nodeId='10215'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11859] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11859] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11859] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11859] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11859] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.623] has shape ID '10215'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.623] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.623] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.623] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.623] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.623] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.623] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.623] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.623] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.624] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.624] Filling out basic attributes, {name='1.624', nodeId='10216'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11860] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11860] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11860] Filling out basic attributes, {name='1.11860', nodeId='10216'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11860] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11860] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11860] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11860] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11860] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.624] has shape ID '10216'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.624] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.624] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.624] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.624] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.624] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.624] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.624] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.624] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.625] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.625] Filling out basic attributes, {name='1.625', nodeId='10217'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11861] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11861] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11861] Filling out basic attributes, {name='1.11861', nodeId='10217'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11861] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11861] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11861] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11861] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11861] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.625] has shape ID '10217'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.625] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.625] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.625] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.625] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.625] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.625] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.625] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.625] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.626] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.626] Filling out basic attributes, {name='1.626', nodeId='10218'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11862] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11862] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11862] Filling out basic attributes, {name='1.11862', nodeId='10218'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11862] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11862] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11862] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11862] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11862] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.626] has shape ID '10218'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.626] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.626] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.626] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.626] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.626] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.626] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.626] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.626] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.627] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.627] Filling out basic attributes, {name='1.627', nodeId='10219'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11863] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11863] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11863] Filling out basic attributes, {name='1.11863', nodeId='10219'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11863] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11863] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11863] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11863] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11863] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.627] has shape ID '10219'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.627] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.627] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.627] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.627] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.627] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.627] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.627] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.627] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.629] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.629] Filling out basic attributes, {name='1.629', nodeId='10220'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11864] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11864] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11864] Filling out basic attributes, {name='1.11864', nodeId='10220'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11864] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11864] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11864] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11864] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11864] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.629] has shape ID '10220'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.629] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.629] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.629] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.629] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.629] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.629] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.629] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.629] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.630] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.630] Filling out basic attributes, {name='1.630', nodeId='10221'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11865] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11865] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11865] Filling out basic attributes, {name='1.11865', nodeId='10221'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11865] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11865] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11865] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11865] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11865] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.630] has shape ID '10221'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.630] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.630] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.630] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.630] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.630] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.630] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.630] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.630] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.631] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.631] Filling out basic attributes, {name='1.631', nodeId='10222'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11866] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11866] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11866] Filling out basic attributes, {name='1.11866', nodeId='10222'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11866] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11866] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11866] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11866] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11866] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.631] has shape ID '10222'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.631] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.631] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.631] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.631] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.631] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.631] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.631] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.631] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.632] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.632] Filling out basic attributes, {name='1.632', nodeId='10223'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11867] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11867] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11867] Filling out basic attributes, {name='1.11867', nodeId='10223'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11867] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11867] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11867] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11867] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11867] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.632] has shape ID '10223'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.632] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.632] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.632] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.632] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.632] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.632] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.632] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.632] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.633] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.633] Filling out basic attributes, {name='1.633', nodeId='10224'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11868] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11868] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11868] Filling out basic attributes, {name='1.11868', nodeId='10224'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11868] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11868] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11868] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11868] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11868] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.633] has shape ID '10224'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.633] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.633] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.633] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.633] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.633] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.633] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.633] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.633] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.634] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.634] Filling out basic attributes, {name='1.634', nodeId='10225'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11869] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11869] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11869] Filling out basic attributes, {name='1.11869', nodeId='10225'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11869] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11869] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11869] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11869] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11869] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.634] has shape ID '10225'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.634] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.634] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.634] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.634] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.634] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.634] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.634] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.634] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.635] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.635] Filling out basic attributes, {name='1.635', nodeId='10226'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11870] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11870] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11870] Filling out basic attributes, {name='1.11870', nodeId='10226'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11870] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11870] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11870] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11870] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11870] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.635] has shape ID '10226'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.635] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.635] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.635] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.635] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.635] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.635] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.635] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.635] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.636] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.636] Filling out basic attributes, {name='1.636', nodeId='10227'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11871] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11871] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11871] Filling out basic attributes, {name='1.11871', nodeId='10227'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11871] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11871] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11871] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11871] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11871] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.636] has shape ID '10227'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.636] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.636] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.636] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.636] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.636] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.636] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.636] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.636] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.637] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.637] Filling out basic attributes, {name='1.637', nodeId='10228'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11872] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11872] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11872] Filling out basic attributes, {name='1.11872', nodeId='10228'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11872] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11872] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11872] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11872] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11872] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.637] has shape ID '10228'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.637] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.637] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.637] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.637] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.637] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.637] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.637] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.637] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.638] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.638] Filling out basic attributes, {name='1.638', nodeId='10229'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11873] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11873] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11873] Filling out basic attributes, {name='1.11873', nodeId='10229'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11873] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11873] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11873] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11873] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11873] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.638] has shape ID '10229'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.638] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.638] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.638] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.638] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.638] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.638] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.638] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.638] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.639] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.639] Filling out basic attributes, {name='1.639', nodeId='10230'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11874] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11874] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11874] Filling out basic attributes, {name='1.11874', nodeId='10230'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11874] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11874] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11874] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11874] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11874] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.639] has shape ID '10230'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.639] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.639] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.639] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.639] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.639] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.639] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.639] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.639] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.640] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.640] Filling out basic attributes, {name='1.640', nodeId='10231'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11875] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11875] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11875] Filling out basic attributes, {name='1.11875', nodeId='10231'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11875] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11875] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11875] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11875] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11875] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.640] has shape ID '10231'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.640] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.640] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.640] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.640] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.640] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.640] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.640] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.640] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.641] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.641] Filling out basic attributes, {name='1.641', nodeId='10232'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11876] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11876] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11876] Filling out basic attributes, {name='1.11876', nodeId='10232'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11876] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11876] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11876] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11876] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11876] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.641] has shape ID '10232'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.641] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.641] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.641] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.641] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.641] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.641] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.641] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.641] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.642] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.642] Filling out basic attributes, {name='1.642', nodeId='10233'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11877] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11877] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11877] Filling out basic attributes, {name='1.11877', nodeId='10233'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11877] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11877] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11877] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11877] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11877] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.642] has shape ID '10233'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.642] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.642] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.642] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.642] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.642] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.642] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.642] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.642] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.643] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.643] Filling out basic attributes, {name='1.643', nodeId='10234'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11878] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11878] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11878] Filling out basic attributes, {name='1.11878', nodeId='10234'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11878] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11878] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11878] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11878] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11878] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.643] has shape ID '10234'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.643] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.643] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.643] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.643] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.643] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.643] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.643] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.643] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.644] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.644] Filling out basic attributes, {name='1.644', nodeId='10235'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11879] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11879] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11879] Filling out basic attributes, {name='1.11879', nodeId='10235'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11879] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11879] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11879] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11879] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11879] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.644] has shape ID '10235'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.644] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.644] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.644] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.644] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.644] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.644] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.644] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.644] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.646] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.646] Filling out basic attributes, {name='1.646', nodeId='10236'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11880] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11880] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11880] Filling out basic attributes, {name='1.11880', nodeId='10236'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11880] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11880] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11880] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11880] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11880] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.646] has shape ID '10236'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.646] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.646] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.646] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.646] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.646] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.646] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.646] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.646] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.647] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.647] Filling out basic attributes, {name='1.647', nodeId='10237'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11881] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11881] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11881] Filling out basic attributes, {name='1.11881', nodeId='10237'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11881] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11881] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11881] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11881] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11881] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.647] has shape ID '10237'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.647] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.647] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.647] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.647] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.647] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.647] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.647] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.647] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.648] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.648] Filling out basic attributes, {name='1.648', nodeId='10238'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11882] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11882] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11882] Filling out basic attributes, {name='1.11882', nodeId='10238'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11882] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11882] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11882] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11882] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11882] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.648] has shape ID '10238'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.648] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.648] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.648] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.648] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.648] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.648] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.648] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.648] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.649] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.649] Filling out basic attributes, {name='1.649', nodeId='10239'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11883] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11883] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11883] Filling out basic attributes, {name='1.11883', nodeId='10239'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11883] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11883] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11883] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11883] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11883] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.649] has shape ID '10239'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.649] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.649] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.649] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.649] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.649] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.649] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.649] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.649] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.650] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.650] Filling out basic attributes, {name='1.650', nodeId='10240'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11884] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11884] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11884] Filling out basic attributes, {name='1.11884', nodeId='10240'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11884] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11884] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11884] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11884] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11884] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.650] has shape ID '10240'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.650] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.650] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.650] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.650] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.650] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.650] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.650] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.650] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.651] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.651] Filling out basic attributes, {name='1.651', nodeId='10241'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11885] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11885] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11885] Filling out basic attributes, {name='1.11885', nodeId='10241'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11885] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11885] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11885] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11885] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11885] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.651] has shape ID '10241'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.651] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.651] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.651] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.651] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.651] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.651] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.651] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.651] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.652] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.652] Filling out basic attributes, {name='1.652', nodeId='10242'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11886] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11886] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11886] Filling out basic attributes, {name='1.11886', nodeId='10242'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11886] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11886] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11886] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11886] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11886] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.652] has shape ID '10242'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.652] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.652] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.652] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.652] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.652] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.652] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.652] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.652] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.654] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.654] Filling out basic attributes, {name='1.654', nodeId='10243'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11887] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11887] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11887] Filling out basic attributes, {name='1.11887', nodeId='10243'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11887] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11887] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11887] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11887] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11887] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.654] has shape ID '10243'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.654] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.654] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.654] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.654] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.654] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.654] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.654] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.654] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.655] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.655] Filling out basic attributes, {name='1.655', nodeId='10244'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11888] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11888] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11888] Filling out basic attributes, {name='1.11888', nodeId='10244'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11888] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11888] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11888] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11888] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11888] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.655] has shape ID '10244'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.655] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.655] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.655] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.655] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.655] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.655] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.655] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.655] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.656] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.656] Filling out basic attributes, {name='1.656', nodeId='10245'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11889] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11889] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11889] Filling out basic attributes, {name='1.11889', nodeId='10245'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11889] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11889] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11889] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11889] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11889] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.656] has shape ID '10245'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.656] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.656] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.656] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.656] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.656] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.656] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.656] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.656] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.657] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.657] Filling out basic attributes, {name='1.657', nodeId='10246'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11890] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11890] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11890] Filling out basic attributes, {name='1.11890', nodeId='10246'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11890] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11890] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11890] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11890] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11890] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.657] has shape ID '10246'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.657] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.657] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.657] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.657] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.657] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.657] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.657] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.657] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.658] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.658] Filling out basic attributes, {name='1.658', nodeId='10247'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11891] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11891] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11891] Filling out basic attributes, {name='1.11891', nodeId='10247'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11891] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11891] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11891] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11891] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11891] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.658] has shape ID '10247'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.658] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.658] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.658] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.658] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.658] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.658] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.658] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.658] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.659] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.659] Filling out basic attributes, {name='1.659', nodeId='10248'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11892] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11892] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11892] Filling out basic attributes, {name='1.11892', nodeId='10248'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11892] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11892] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11892] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11892] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11892] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.659] has shape ID '10248'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.659] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.659] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.659] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.659] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.659] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.659] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.659] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.659] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.660] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.660] Filling out basic attributes, {name='1.660', nodeId='10249'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11893] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11893] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11893] Filling out basic attributes, {name='1.11893', nodeId='10249'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11893] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11893] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11893] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11893] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11893] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.660] has shape ID '10249'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.660] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.660] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.660] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.660] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.660] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.660] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.660] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.660] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.662] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.662] Filling out basic attributes, {name='1.662', nodeId='10250'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11894] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11894] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11894] Filling out basic attributes, {name='1.11894', nodeId='10250'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11894] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11894] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11894] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11894] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11894] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.662] has shape ID '10250'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.662] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.662] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.662] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.662] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.662] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.662] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.662] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.662] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.664] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.664] Filling out basic attributes, {name='1.664', nodeId='10251'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11895] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11895] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11895] Filling out basic attributes, {name='1.11895', nodeId='10251'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11895] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11895] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11895] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11895] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11895] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.664] has shape ID '10251'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.664] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.664] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.664] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.664] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.664] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.664] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.664] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.664] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.665] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.665] Filling out basic attributes, {name='1.665', nodeId='10252'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11896] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11896] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11896] Filling out basic attributes, {name='1.11896', nodeId='10252'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11896] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11896] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11896] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11896] Has subset 'Default OBJ' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="30"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11896] Has '1' subsets, '22' triangles and '30' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.665] has shape ID '10252'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.665] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.665] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.665] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.665] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.665] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.665] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.665] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.665] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.666] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.666] Filling out basic attributes, {name='1.666', nodeId='10253'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11897] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11897] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11897] Filling out basic attributes, {name='1.11897', nodeId='10253'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11897] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11897] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11897] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11897] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11897] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.666] has shape ID '10253'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.666] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.666] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.666] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.666] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.666] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.666] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.666] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.666] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.667] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.667] Filling out basic attributes, {name='1.667', nodeId='10254'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11898] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11898] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11898] Filling out basic attributes, {name='1.11898', nodeId='10254'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11898] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11898] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11898] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11898] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11898] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.667] has shape ID '10254'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.667] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.667] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.667] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.667] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.667] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.667] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.667] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.667] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.668] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.668] Filling out basic attributes, {name='1.668', nodeId='10255'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11899] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11899] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11899] Filling out basic attributes, {name='1.11899', nodeId='10255'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11899] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11899] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11899] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11899] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11899] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.668] has shape ID '10255'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.668] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.668] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.668] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.668] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.668] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.668] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.668] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.668] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.669] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.669] Filling out basic attributes, {name='1.669', nodeId='10256'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11900] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11900] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11900] Filling out basic attributes, {name='1.11900', nodeId='10256'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11900] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11900] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11900] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11900] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11900] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.669] has shape ID '10256'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.669] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.669] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.669] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.669] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.669] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.669] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.669] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.669] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.670] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.670] Filling out basic attributes, {name='1.670', nodeId='10257'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11901] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11901] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11901] Filling out basic attributes, {name='1.11901', nodeId='10257'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11901] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11901] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11901] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11901] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11901] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.670] has shape ID '10257'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.670] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.670] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.670] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.670] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.670] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.670] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.670] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.670] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.671] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.671] Filling out basic attributes, {name='1.671', nodeId='10258'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11902] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11902] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11902] Filling out basic attributes, {name='1.11902', nodeId='10258'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11902] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11902] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11902] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11902] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11902] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.671] has shape ID '10258'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.671] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.671] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.671] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.671] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.671] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.671] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.671] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.671] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.672] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.672] Filling out basic attributes, {name='1.672', nodeId='10259'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11903] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11903] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11903] Filling out basic attributes, {name='1.11903', nodeId='10259'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11903] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11903] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11903] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11903] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11903] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.672] has shape ID '10259'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.672] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.672] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.672] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.672] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.672] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.672] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.672] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.672] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.673] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.673] Filling out basic attributes, {name='1.673', nodeId='10260'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11904] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11904] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11904] Filling out basic attributes, {name='1.11904', nodeId='10260'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11904] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11904] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11904] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11904] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11904] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.673] has shape ID '10260'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.673] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.673] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.673] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.673] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.673] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.673] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.673] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.673] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.674] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.674] Filling out basic attributes, {name='1.674', nodeId='10261'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11905] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11905] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11905] Filling out basic attributes, {name='1.11905', nodeId='10261'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11905] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11905] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11905] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11905] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11905] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.674] has shape ID '10261'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.674] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.674] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.674] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.674] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.674] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.674] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.674] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.674] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.675] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.675] Filling out basic attributes, {name='1.675', nodeId='10262'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11906] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11906] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11906] Filling out basic attributes, {name='1.11906', nodeId='10262'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11906] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11906] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11906] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11906] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11906] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.675] has shape ID '10262'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.675] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.675] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.675] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.675] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.675] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.675] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.675] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.675] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.676] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.676] Filling out basic attributes, {name='1.676', nodeId='10263'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11907] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11907] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11907] Filling out basic attributes, {name='1.11907', nodeId='10263'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11907] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11907] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11907] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11907] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11907] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.676] has shape ID '10263'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.676] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.676] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.676] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.676] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.676] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.676] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.676] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.676] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.677] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.677] Filling out basic attributes, {name='1.677', nodeId='10264'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11908] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11908] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11908] Filling out basic attributes, {name='1.11908', nodeId='10264'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11908] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11908] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11908] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11908] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11908] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.677] has shape ID '10264'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.677] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.677] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.677] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.677] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.677] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.677] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.677] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.677] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.678] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.678] Filling out basic attributes, {name='1.678', nodeId='10265'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11909] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11909] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11909] Filling out basic attributes, {name='1.11909', nodeId='10265'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11909] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11909] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11909] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11909] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11909] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.678] has shape ID '10265'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.678] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.678] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.678] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.678] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.678] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.678] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.678] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.678] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.679] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.679] Filling out basic attributes, {name='1.679', nodeId='10266'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11910] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11910] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11910] Filling out basic attributes, {name='1.11910', nodeId='10266'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11910] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11910] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11910] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11910] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11910] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.679] has shape ID '10266'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.679] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.679] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.679] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.679] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.679] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.679] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.679] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.679] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.680] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.680] Filling out basic attributes, {name='1.680', nodeId='10267'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11911] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11911] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11911] Filling out basic attributes, {name='1.11911', nodeId='10267'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11911] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11911] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11911] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11911] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11911] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.680] has shape ID '10267'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.680] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.680] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.680] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.680] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.680] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.680] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.680] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.680] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.681] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.681] Filling out basic attributes, {name='1.681', nodeId='10268'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11912] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11912] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11912] Filling out basic attributes, {name='1.11912', nodeId='10268'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11912] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11912] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11912] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11912] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11912] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.681] has shape ID '10268'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.681] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.681] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.681] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.681] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.681] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.681] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.681] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.681] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.682] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.682] Filling out basic attributes, {name='1.682', nodeId='10269'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11913] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11913] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11913] Filling out basic attributes, {name='1.11913', nodeId='10269'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11913] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11913] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11913] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11913] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11913] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.682] has shape ID '10269'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.682] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.682] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.682] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.682] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.682] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.682] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.682] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.682] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.683] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.683] Filling out basic attributes, {name='1.683', nodeId='10270'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11914] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11914] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11914] Filling out basic attributes, {name='1.11914', nodeId='10270'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11914] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11914] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11914] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11914] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11914] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.683] has shape ID '10270'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.683] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.683] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.683] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.683] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.683] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.683] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.683] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.683] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.685] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.685] Filling out basic attributes, {name='1.685', nodeId='10271'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11915] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11915] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11915] Filling out basic attributes, {name='1.11915', nodeId='10271'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11915] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11915] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11915] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11915] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11915] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.685] has shape ID '10271'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.685] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.685] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.685] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.685] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.685] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.685] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.685] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.685] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.686] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.686] Filling out basic attributes, {name='1.686', nodeId='10272'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11916] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11916] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11916] Filling out basic attributes, {name='1.11916', nodeId='10272'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11916] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11916] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11916] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11916] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11916] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.686] has shape ID '10272'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.686] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.686] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.686] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.686] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.686] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.686] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.686] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.686] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.687] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.687] Filling out basic attributes, {name='1.687', nodeId='10273'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11917] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11917] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11917] Filling out basic attributes, {name='1.11917', nodeId='10273'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11917] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11917] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11917] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11917] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11917] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.687] has shape ID '10273'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.687] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.687] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.687] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.687] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.687] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.687] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.687] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.687] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.688] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.688] Filling out basic attributes, {name='1.688', nodeId='10274'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11918] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11918] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11918] Filling out basic attributes, {name='1.11918', nodeId='10274'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11918] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11918] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11918] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11918] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11918] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.688] has shape ID '10274'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.688] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.688] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.688] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.688] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.688] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.688] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.688] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.688] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.689] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.689] Filling out basic attributes, {name='1.689', nodeId='10275'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11919] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11919] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11919] Filling out basic attributes, {name='1.11919', nodeId='10275'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11919] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11919] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11919] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11919] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11919] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.689] has shape ID '10275'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.689] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.689] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.689] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.689] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.689] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.689] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.689] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.689] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.690] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.690] Filling out basic attributes, {name='1.690', nodeId='10276'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11920] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11920] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11920] Filling out basic attributes, {name='1.11920', nodeId='10276'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11920] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11920] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11920] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11920] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11920] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.690] has shape ID '10276'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.690] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.690] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.690] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.690] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.690] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.690] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.690] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.690] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.691] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.691] Filling out basic attributes, {name='1.691', nodeId='10277'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11921] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11921] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11921] Filling out basic attributes, {name='1.11921', nodeId='10277'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11921] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11921] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11921] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11921] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11921] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.691] has shape ID '10277'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.691] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.691] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.691] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.691] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.691] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.691] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.691] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.691] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.692] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.692] Filling out basic attributes, {name='1.692', nodeId='10278'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11922] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11922] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11922] Filling out basic attributes, {name='1.11922', nodeId='10278'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11922] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11922] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11922] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11922] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11922] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.692] has shape ID '10278'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.692] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.692] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.692] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.692] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.692] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.692] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.692] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.692] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.693] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.693] Filling out basic attributes, {name='1.693', nodeId='10279'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11923] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11923] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11923] Filling out basic attributes, {name='1.11923', nodeId='10279'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11923] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11923] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11923] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11923] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11923] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.693] has shape ID '10279'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.693] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.693] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.693] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.693] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.693] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.693] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.693] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.693] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.694] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.694] Filling out basic attributes, {name='1.694', nodeId='10280'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11924] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11924] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11924] Filling out basic attributes, {name='1.11924', nodeId='10280'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11924] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11924] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11924] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11924] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11924] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.694] has shape ID '10280'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.694] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.694] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.694] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.694] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.694] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.694] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.694] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.694] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.695] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.695] Filling out basic attributes, {name='1.695', nodeId='10281'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11925] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11925] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11925] Filling out basic attributes, {name='1.11925', nodeId='10281'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11925] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11925] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11925] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11925] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11925] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.695] has shape ID '10281'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.695] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.695] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.695] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.695] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.695] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.695] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.695] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.695] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.696] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.696] Filling out basic attributes, {name='1.696', nodeId='10282'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11926] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11926] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11926] Filling out basic attributes, {name='1.11926', nodeId='10282'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11926] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11926] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11926] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11926] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11926] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.696] has shape ID '10282'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.696] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.696] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.696] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.696] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.696] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.696] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.696] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.696] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.697] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.697] Filling out basic attributes, {name='1.697', nodeId='10283'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11927] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11927] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11927] Filling out basic attributes, {name='1.11927', nodeId='10283'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11927] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11927] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11927] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11927] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11927] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.697] has shape ID '10283'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.697] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.697] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.697] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.697] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.697] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.697] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.697] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.697] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.698] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.698] Filling out basic attributes, {name='1.698', nodeId='10284'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11928] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11928] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11928] Filling out basic attributes, {name='1.11928', nodeId='10284'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11928] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11928] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11928] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11928] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11928] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.698] has shape ID '10284'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.698] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.698] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.698] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.698] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.698] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.698] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.698] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.698] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.699] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.699] Filling out basic attributes, {name='1.699', nodeId='10285'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11929] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11929] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11929] Filling out basic attributes, {name='1.11929', nodeId='10285'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11929] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11929] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11929] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11929] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11929] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.699] has shape ID '10285'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.699] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.699] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.699] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.699] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.699] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.699] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.699] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.699] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.700] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.700] Filling out basic attributes, {name='1.700', nodeId='10286'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11930] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11930] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11930] Filling out basic attributes, {name='1.11930', nodeId='10286'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11930] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11930] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11930] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11930] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11930] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.700] has shape ID '10286'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.700] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.700] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.700] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.700] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.700] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.700] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.700] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.700] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.701] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.701] Filling out basic attributes, {name='1.701', nodeId='10287'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11931] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11931] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11931] Filling out basic attributes, {name='1.11931', nodeId='10287'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11931] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11931] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11931] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11931] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11931] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.701] has shape ID '10287'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.701] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.701] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.701] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.701] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.701] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.701] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.701] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.701] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.702] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.702] Filling out basic attributes, {name='1.702', nodeId='10288'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11932] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11932] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11932] Filling out basic attributes, {name='1.11932', nodeId='10288'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11932] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11932] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11932] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11932] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11932] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.702] has shape ID '10288'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.702] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.702] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.702] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.702] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.702] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.702] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.702] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.702] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.703] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.703] Filling out basic attributes, {name='1.703', nodeId='10289'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11933] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11933] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11933] Filling out basic attributes, {name='1.11933', nodeId='10289'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11933] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11933] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11933] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11933] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11933] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.703] has shape ID '10289'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.703] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.703] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.703] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.703] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.703] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.703] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.703] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.703] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.704] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.704] Filling out basic attributes, {name='1.704', nodeId='10290'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11934] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11934] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11934] Filling out basic attributes, {name='1.11934', nodeId='10290'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11934] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11934] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11934] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11934] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11934] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.704] has shape ID '10290'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.704] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.704] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.704] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.704] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.704] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.704] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.704] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.704] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.705] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.705] Filling out basic attributes, {name='1.705', nodeId='10291'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11935] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11935] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11935] Filling out basic attributes, {name='1.11935', nodeId='10291'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11935] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11935] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11935] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11935] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11935] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.705] has shape ID '10291'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.705] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.705] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.705] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.705] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.705] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.705] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.705] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.705] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.706] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.706] Filling out basic attributes, {name='1.706', nodeId='10292'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11936] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11936] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11936] Filling out basic attributes, {name='1.11936', nodeId='10292'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11936] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11936] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11936] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11936] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11936] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.706] has shape ID '10292'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.706] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.706] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.706] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.706] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.706] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.706] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.706] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.706] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.707] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.707] Filling out basic attributes, {name='1.707', nodeId='10293'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11937] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11937] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11937] Filling out basic attributes, {name='1.11937', nodeId='10293'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11937] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11937] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11937] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11937] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11937] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.707] has shape ID '10293'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.707] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.707] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.707] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.707] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.707] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.707] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.707] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.707] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.708] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.708] Filling out basic attributes, {name='1.708', nodeId='10294'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11938] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11938] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11938] Filling out basic attributes, {name='1.11938', nodeId='10294'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11938] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11938] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11938] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11938] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11938] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.708] has shape ID '10294'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.708] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.708] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.708] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.708] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.708] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.708] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.708] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.708] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.709] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.709] Filling out basic attributes, {name='1.709', nodeId='10295'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11939] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11939] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11939] Filling out basic attributes, {name='1.11939', nodeId='10295'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11939] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11939] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11939] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11939] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11939] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.709] has shape ID '10295'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.709] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.709] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.709] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.709] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.709] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.709] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.709] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.709] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.710] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.710] Filling out basic attributes, {name='1.710', nodeId='10296'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11940] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11940] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11940] Filling out basic attributes, {name='1.11940', nodeId='10296'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11940] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11940] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11940] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11940] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11940] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.710] has shape ID '10296'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.710] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.710] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.710] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.710] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.710] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.710] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.710] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.710] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.711] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.711] Filling out basic attributes, {name='1.711', nodeId='10297'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11941] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11941] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11941] Filling out basic attributes, {name='1.11941', nodeId='10297'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11941] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11941] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11941] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11941] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11941] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.711] has shape ID '10297'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.711] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.711] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.711] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.711] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.711] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.711] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.711] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.711] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.712] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.712] Filling out basic attributes, {name='1.712', nodeId='10298'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11942] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11942] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11942] Filling out basic attributes, {name='1.11942', nodeId='10298'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11942] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11942] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11942] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11942] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11942] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.712] has shape ID '10298'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.712] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.712] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.712] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.712] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.712] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.712] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.712] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.712] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.713] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.713] Filling out basic attributes, {name='1.713', nodeId='10299'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11943] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11943] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11943] Filling out basic attributes, {name='1.11943', nodeId='10299'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11943] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11943] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11943] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11943] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11943] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.713] has shape ID '10299'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.713] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.713] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.713] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.713] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.713] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.713] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.713] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.713] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.714] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.714] Filling out basic attributes, {name='1.714', nodeId='10300'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11944] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11944] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11944] Filling out basic attributes, {name='1.11944', nodeId='10300'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11944] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11944] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11944] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11944] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11944] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.714] has shape ID '10300'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.714] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.714] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.714] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.714] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.714] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.714] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.714] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.714] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.715] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.715] Filling out basic attributes, {name='1.715', nodeId='10301'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11945] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11945] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11945] Filling out basic attributes, {name='1.11945', nodeId='10301'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11945] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11945] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11945] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11945] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11945] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.715] has shape ID '10301'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.715] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.715] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.715] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.715] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.715] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.715] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.715] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.715] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.716] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.716] Filling out basic attributes, {name='1.716', nodeId='10302'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11946] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11946] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11946] Filling out basic attributes, {name='1.11946', nodeId='10302'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11946] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11946] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11946] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11946] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11946] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.716] has shape ID '10302'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.716] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.716] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.716] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.716] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.716] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.716] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.716] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.716] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.717] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.717] Filling out basic attributes, {name='1.717', nodeId='10303'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11947] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11947] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11947] Filling out basic attributes, {name='1.11947', nodeId='10303'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11947] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11947] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11947] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11947] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11947] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.717] has shape ID '10303'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.717] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.717] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.717] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.717] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.717] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.717] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.717] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.717] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.718] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.718] Filling out basic attributes, {name='1.718', nodeId='10304'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11948] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11948] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11948] Filling out basic attributes, {name='1.11948', nodeId='10304'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11948] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11948] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11948] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11948] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11948] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.718] has shape ID '10304'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.718] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.718] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.718] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.718] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.718] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.718] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.718] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.718] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.720] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.720] Filling out basic attributes, {name='1.720', nodeId='10305'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11949] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11949] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11949] Filling out basic attributes, {name='1.11949', nodeId='10305'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11949] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11949] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11949] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11949] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11949] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.720] has shape ID '10305'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.720] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.720] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.720] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.720] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.720] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.720] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.720] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.720] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.721] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.721] Filling out basic attributes, {name='1.721', nodeId='10306'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11950] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11950] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11950] Filling out basic attributes, {name='1.11950', nodeId='10306'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11950] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11950] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11950] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11950] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11950] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.721] has shape ID '10306'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.721] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.721] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.721] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.721] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.721] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.721] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.721] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.721] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.722] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.722] Filling out basic attributes, {name='1.722', nodeId='10307'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11951] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11951] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11951] Filling out basic attributes, {name='1.11951', nodeId='10307'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11951] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11951] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11951] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11951] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11951] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.722] has shape ID '10307'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.722] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.722] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.722] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.722] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.722] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.722] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.722] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.722] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.723] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.723] Filling out basic attributes, {name='1.723', nodeId='10308'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11952] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11952] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11952] Filling out basic attributes, {name='1.11952', nodeId='10308'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11952] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11952] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11952] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11952] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11952] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.723] has shape ID '10308'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.723] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.723] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.723] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.723] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.723] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.723] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.723] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.723] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.724] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.724] Filling out basic attributes, {name='1.724', nodeId='10309'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11953] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11953] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11953] Filling out basic attributes, {name='1.11953', nodeId='10309'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11953] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11953] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11953] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11953] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11953] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.724] has shape ID '10309'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.724] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.724] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.724] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.724] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.724] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.724] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.724] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.724] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.725] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.725] Filling out basic attributes, {name='1.725', nodeId='10310'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11954] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11954] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11954] Filling out basic attributes, {name='1.11954', nodeId='10310'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11954] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11954] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11954] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11954] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11954] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.725] has shape ID '10310'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.725] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.725] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.725] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.725] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.725] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.725] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.725] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.725] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.726] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.726] Filling out basic attributes, {name='1.726', nodeId='10311'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11955] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11955] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11955] Filling out basic attributes, {name='1.11955', nodeId='10311'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11955] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11955] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11955] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11955] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11955] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.726] has shape ID '10311'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.726] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.726] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.726] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.726] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.726] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.726] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.726] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.726] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.727] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.727] Filling out basic attributes, {name='1.727', nodeId='10312'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11956] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11956] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11956] Filling out basic attributes, {name='1.11956', nodeId='10312'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11956] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11956] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11956] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11956] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11956] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.727] has shape ID '10312'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.727] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.727] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.727] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.727] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.727] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.727] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.727] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.727] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.728] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.728] Filling out basic attributes, {name='1.728', nodeId='10313'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11957] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11957] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11957] Filling out basic attributes, {name='1.11957', nodeId='10313'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11957] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11957] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11957] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11957] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11957] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.728] has shape ID '10313'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.728] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.728] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.728] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.728] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.728] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.728] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.728] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.728] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.729] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.729] Filling out basic attributes, {name='1.729', nodeId='10314'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11958] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11958] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11958] Filling out basic attributes, {name='1.11958', nodeId='10314'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11958] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11958] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11958] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11958] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11958] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.729] has shape ID '10314'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.729] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.729] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.729] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.729] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.729] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.729] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.729] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.729] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.730] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.730] Filling out basic attributes, {name='1.730', nodeId='10315'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11959] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11959] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11959] Filling out basic attributes, {name='1.11959', nodeId='10315'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11959] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11959] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11959] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11959] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11959] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.730] has shape ID '10315'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.730] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.730] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.730] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.730] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.730] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.730] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.730] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.730] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.731] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.731] Filling out basic attributes, {name='1.731', nodeId='10316'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11960] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11960] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11960] Filling out basic attributes, {name='1.11960', nodeId='10316'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11960] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11960] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11960] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11960] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11960] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.731] has shape ID '10316'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.731] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.731] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.731] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.731] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.731] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.731] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.731] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.731] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.732] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.732] Filling out basic attributes, {name='1.732', nodeId='10317'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11961] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11961] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11961] Filling out basic attributes, {name='1.11961', nodeId='10317'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11961] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11961] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11961] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11961] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11961] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.732] has shape ID '10317'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.732] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.732] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.732] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.732] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.732] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.732] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.732] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.732] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.733] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.733] Filling out basic attributes, {name='1.733', nodeId='10318'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11962] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11962] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11962] Filling out basic attributes, {name='1.11962', nodeId='10318'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11962] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11962] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11962] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11962] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11962] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.733] has shape ID '10318'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.733] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.733] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.733] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.733] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.733] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.733] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.733] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.733] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.734] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.734] Filling out basic attributes, {name='1.734', nodeId='10319'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11963] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11963] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11963] Filling out basic attributes, {name='1.11963', nodeId='10319'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11963] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11963] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11963] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11963] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11963] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.734] has shape ID '10319'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.734] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.734] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.734] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.734] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.734] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.734] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.734] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.734] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.735] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.735] Filling out basic attributes, {name='1.735', nodeId='10320'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11964] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11964] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11964] Filling out basic attributes, {name='1.11964', nodeId='10320'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11964] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11964] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11964] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11964] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11964] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.735] has shape ID '10320'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.735] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.735] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.735] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.735] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.735] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.735] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.735] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.735] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.736] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.736] Filling out basic attributes, {name='1.736', nodeId='10321'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11965] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11965] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11965] Filling out basic attributes, {name='1.11965', nodeId='10321'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11965] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11965] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11965] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11965] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11965] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.736] has shape ID '10321'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.736] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.736] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.736] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.736] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.736] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.736] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.736] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.736] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.737] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.737] Filling out basic attributes, {name='1.737', nodeId='10322'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11966] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11966] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11966] Filling out basic attributes, {name='1.11966', nodeId='10322'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11966] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11966] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11966] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11966] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11966] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.737] has shape ID '10322'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.737] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.737] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.737] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.737] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.737] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.737] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.737] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.737] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.738] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.738] Filling out basic attributes, {name='1.738', nodeId='10323'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11967] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11967] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11967] Filling out basic attributes, {name='1.11967', nodeId='10323'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11967] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11967] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11967] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11967] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11967] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.738] has shape ID '10323'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.738] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.738] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.738] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.738] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.738] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.738] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.738] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.738] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.739] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.739] Filling out basic attributes, {name='1.739', nodeId='10324'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11968] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11968] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11968] Filling out basic attributes, {name='1.11968', nodeId='10324'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11968] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11968] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11968] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11968] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11968] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.739] has shape ID '10324'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.739] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.739] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.739] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.739] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.739] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.739] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.739] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.739] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.741] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.741] Filling out basic attributes, {name='1.741', nodeId='10325'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11969] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11969] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11969] Filling out basic attributes, {name='1.11969', nodeId='10325'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11969] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11969] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11969] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11969] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11969] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.741] has shape ID '10325'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.741] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.741] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.741] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.741] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.741] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.741] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.741] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.741] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.742] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.742] Filling out basic attributes, {name='1.742', nodeId='10326'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11970] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11970] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11970] Filling out basic attributes, {name='1.11970', nodeId='10326'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11970] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11970] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11970] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11970] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11970] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.742] has shape ID '10326'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.742] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.742] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.742] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.742] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.742] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.742] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.742] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.742] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.743] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.743] Filling out basic attributes, {name='1.743', nodeId='10327'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11971] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11971] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11971] Filling out basic attributes, {name='1.11971', nodeId='10327'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11971] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11971] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11971] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11971] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11971] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.743] has shape ID '10327'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.743] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.743] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.743] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.743] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.743] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.743] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.743] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.743] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.744] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.744] Filling out basic attributes, {name='1.744', nodeId='10328'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11972] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11972] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11972] Filling out basic attributes, {name='1.11972', nodeId='10328'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11972] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11972] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11972] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11972] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11972] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.744] has shape ID '10328'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.744] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.744] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.744] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.744] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.744] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.744] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.744] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.744] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.745] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.745] Filling out basic attributes, {name='1.745', nodeId='10329'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11973] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11973] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11973] Filling out basic attributes, {name='1.11973', nodeId='10329'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11973] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11973] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11973] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11973] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11973] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.745] has shape ID '10329'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.745] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.745] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.745] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.745] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.745] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.745] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.745] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.745] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.746] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.746] Filling out basic attributes, {name='1.746', nodeId='10330'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11974] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11974] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11974] Filling out basic attributes, {name='1.11974', nodeId='10330'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11974] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11974] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11974] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11974] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11974] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.746] has shape ID '10330'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.746] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.746] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.746] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.746] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.746] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.746] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.746] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.746] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.747] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.747] Filling out basic attributes, {name='1.747', nodeId='10331'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11975] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11975] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11975] Filling out basic attributes, {name='1.11975', nodeId='10331'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11975] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11975] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11975] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11975] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11975] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.747] has shape ID '10331'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.747] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.747] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.747] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.747] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.747] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.747] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.747] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.747] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.748] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.748] Filling out basic attributes, {name='1.748', nodeId='10332'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11976] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11976] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11976] Filling out basic attributes, {name='1.11976', nodeId='10332'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11976] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11976] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11976] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11976] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11976] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.748] has shape ID '10332'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.748] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.748] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.748] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.748] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.748] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.748] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.748] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.748] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.749] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.749] Filling out basic attributes, {name='1.749', nodeId='10333'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11977] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11977] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11977] Filling out basic attributes, {name='1.11977', nodeId='10333'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11977] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11977] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11977] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11977] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11977] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.749] has shape ID '10333'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.749] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.749] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.749] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.749] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.749] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.749] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.749] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.749] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.750] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.750] Filling out basic attributes, {name='1.750', nodeId='10334'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11978] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11978] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11978] Filling out basic attributes, {name='1.11978', nodeId='10334'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11978] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11978] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11978] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11978] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11978] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.750] has shape ID '10334'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.750] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.750] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.750] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.750] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.750] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.750] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.750] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.750] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.751] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.751] Filling out basic attributes, {name='1.751', nodeId='10335'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11979] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11979] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11979] Filling out basic attributes, {name='1.11979', nodeId='10335'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11979] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11979] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11979] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11979] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11979] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.751] has shape ID '10335'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.751] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.751] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.751] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.751] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.751] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.751] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.751] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.751] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.752] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.752] Filling out basic attributes, {name='1.752', nodeId='10336'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11980] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11980] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11980] Filling out basic attributes, {name='1.11980', nodeId='10336'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11980] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11980] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11980] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11980] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11980] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.752] has shape ID '10336'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.752] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.752] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.752] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.752] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.752] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.752] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.752] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.752] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.753] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.753] Filling out basic attributes, {name='1.753', nodeId='10337'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11981] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11981] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11981] Filling out basic attributes, {name='1.11981', nodeId='10337'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11981] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11981] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11981] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11981] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11981] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.753] has shape ID '10337'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.753] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.753] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.753] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.753] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.753] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.753] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.753] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.753] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.754] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.754] Filling out basic attributes, {name='1.754', nodeId='10338'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11982] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11982] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11982] Filling out basic attributes, {name='1.11982', nodeId='10338'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11982] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11982] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11982] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11982] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11982] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.754] has shape ID '10338'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.754] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.754] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.754] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.754] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.754] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.754] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.754] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.754] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.755] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.755] Filling out basic attributes, {name='1.755', nodeId='10339'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11983] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11983] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11983] Filling out basic attributes, {name='1.11983', nodeId='10339'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11983] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11983] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11983] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11983] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11983] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.755] has shape ID '10339'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.755] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.755] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.755] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.755] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.755] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.755] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.755] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.755] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.756] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.756] Filling out basic attributes, {name='1.756', nodeId='10340'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11984] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11984] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11984] Filling out basic attributes, {name='1.11984', nodeId='10340'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11984] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11984] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11984] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11984] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11984] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.756] has shape ID '10340'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.756] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.756] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.756] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.756] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.756] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.756] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.756] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.756] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.757] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.757] Filling out basic attributes, {name='1.757', nodeId='10341'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11985] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11985] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11985] Filling out basic attributes, {name='1.11985', nodeId='10341'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11985] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11985] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11985] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11985] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11985] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.757] has shape ID '10341'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.757] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.757] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.757] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.757] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.757] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.757] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.757] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.757] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.758] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.758] Filling out basic attributes, {name='1.758', nodeId='10342'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11986] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11986] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11986] Filling out basic attributes, {name='1.11986', nodeId='10342'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11986] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11986] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11986] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11986] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11986] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.758] has shape ID '10342'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.758] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.758] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.758] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.758] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.758] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.758] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.758] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.758] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.759] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.759] Filling out basic attributes, {name='1.759', nodeId='10343'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11987] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11987] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11987] Filling out basic attributes, {name='1.11987', nodeId='10343'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11987] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11987] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11987] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11987] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11987] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.759] has shape ID '10343'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.759] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.759] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.759] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.759] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.759] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.759] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.759] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.759] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.760] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.760] Filling out basic attributes, {name='1.760', nodeId='10344'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11988] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11988] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11988] Filling out basic attributes, {name='1.11988', nodeId='10344'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11988] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11988] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11988] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11988] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11988] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.760] has shape ID '10344'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.760] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.760] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.760] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.760] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.760] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.760] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.760] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.760] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.761] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.761] Filling out basic attributes, {name='1.761', nodeId='10345'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11989] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11989] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11989] Filling out basic attributes, {name='1.11989', nodeId='10345'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11989] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11989] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11989] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11989] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11989] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.761] has shape ID '10345'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.761] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.761] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.761] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.761] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.761] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.761] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.761] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.761] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.762] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.762] Filling out basic attributes, {name='1.762', nodeId='10346'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11990] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11990] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11990] Filling out basic attributes, {name='1.11990', nodeId='10346'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11990] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11990] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11990] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11990] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11990] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.762] has shape ID '10346'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.762] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.762] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.762] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.762] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.762] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.762] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.762] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.762] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.763] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.763] Filling out basic attributes, {name='1.763', nodeId='10347'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11991] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11991] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11991] Filling out basic attributes, {name='1.11991', nodeId='10347'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11991] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11991] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11991] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11991] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11991] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.763] has shape ID '10347'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.763] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.763] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.763] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.763] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.763] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.763] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.763] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.763] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.764] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.764] Filling out basic attributes, {name='1.764', nodeId='10348'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11992] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11992] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11992] Filling out basic attributes, {name='1.11992', nodeId='10348'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11992] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11992] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11992] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11992] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11992] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.764] has shape ID '10348'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.764] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.764] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.764] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.764] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.764] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.764] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.764] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.764] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.765] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.765] Filling out basic attributes, {name='1.765', nodeId='10349'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11993] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11993] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11993] Filling out basic attributes, {name='1.11993', nodeId='10349'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11993] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11993] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11993] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11993] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11993] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.765] has shape ID '10349'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.765] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.765] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.765] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.765] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.765] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.765] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.765] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.765] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.766] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.766] Filling out basic attributes, {name='1.766', nodeId='10350'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11994] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11994] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11994] Filling out basic attributes, {name='1.11994', nodeId='10350'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11994] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11994] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11994] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11994] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11994] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.766] has shape ID '10350'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.766] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.766] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.766] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.766] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.766] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.766] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.766] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.766] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.767] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.767] Filling out basic attributes, {name='1.767', nodeId='10351'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11995] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11995] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11995] Filling out basic attributes, {name='1.11995', nodeId='10351'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11995] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11995] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11995] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11995] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11995] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.767] has shape ID '10351'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.767] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.767] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.767] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.767] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.767] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.767] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.767] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.767] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.768] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.768] Filling out basic attributes, {name='1.768', nodeId='10352'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11996] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11996] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11996] Filling out basic attributes, {name='1.11996', nodeId='10352'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11996] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11996] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11996] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11996] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11996] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.768] has shape ID '10352'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.768] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.768] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.768] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.768] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.768] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.768] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.768] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.768] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.769] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.769] Filling out basic attributes, {name='1.769', nodeId='10353'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11997] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11997] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11997] Filling out basic attributes, {name='1.11997', nodeId='10353'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11997] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11997] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11997] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11997] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11997] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.769] has shape ID '10353'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.769] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.769] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.769] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.769] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.769] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.769] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.769] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.769] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.770] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.770] Filling out basic attributes, {name='1.770', nodeId='10354'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11998] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11998] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11998] Filling out basic attributes, {name='1.11998', nodeId='10354'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11998] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11998] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11998] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11998] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11998] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.770] has shape ID '10354'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.770] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.770] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.770] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.770] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.770] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.770] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.770] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.770] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.771] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.771] Filling out basic attributes, {name='1.771', nodeId='10355'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11999] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.11999] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.11999] Filling out basic attributes, {name='1.11999', nodeId='10355'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.11999] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.11999] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11999] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.11999] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.11999] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.771] has shape ID '10355'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.771] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.771] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.771] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.771] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.771] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.771] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.771] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.771] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.772] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.772] Filling out basic attributes, {name='1.772', nodeId='10356'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12000] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12000] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12000] Filling out basic attributes, {name='1.12000', nodeId='10356'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12000] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12000] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12000] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12000] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12000] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.772] has shape ID '10356'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.772] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.772] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.772] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.772] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.772] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.772] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.772] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.772] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.773] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.773] Filling out basic attributes, {name='1.773', nodeId='10357'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12001] Filling out basic attributes, {name='1.12001', nodeId='10357'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12001] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12001] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12001] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12001] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12001] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.773] has shape ID '10357'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.773] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.773] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.773] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.773] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.773] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.773] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.773] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.773] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.774] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.774] Filling out basic attributes, {name='1.774', nodeId='10358'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12002] Filling out basic attributes, {name='1.12002', nodeId='10358'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12002] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12002] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12002] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12002] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12002] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.774] has shape ID '10358'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.774] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.774] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.774] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.774] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.774] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.774] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.774] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.774] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.775] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.775] Filling out basic attributes, {name='1.775', nodeId='10359'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12003] Filling out basic attributes, {name='1.12003', nodeId='10359'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12003] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12003] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12003] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12003] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12003] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.775] has shape ID '10359'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.775] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.775] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.775] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.775] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.775] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.775] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.775] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.775] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.776] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.776] Filling out basic attributes, {name='1.776', nodeId='10360'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12004] Filling out basic attributes, {name='1.12004', nodeId='10360'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12004] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12004] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12004] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12004] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12004] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.776] has shape ID '10360'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.776] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.776] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.776] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.776] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.776] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.776] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.776] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.776] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.777] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.777] Filling out basic attributes, {name='1.777', nodeId='10361'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12005] Filling out basic attributes, {name='1.12005', nodeId='10361'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12005] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12005] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12005] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12005] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12005] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.777] has shape ID '10361'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.777] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.777] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.777] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.777] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.777] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.777] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.777] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.777] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.778] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.778] Filling out basic attributes, {name='1.778', nodeId='10362'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12006] Filling out basic attributes, {name='1.12006', nodeId='10362'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12006] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12006] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12006] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12006] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12006] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.778] has shape ID '10362'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.778] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.778] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.778] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.778] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.778] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.778] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.778] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.778] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.779] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.779] Filling out basic attributes, {name='1.779', nodeId='10363'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12007] Filling out basic attributes, {name='1.12007', nodeId='10363'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12007] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12007] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12007] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12007] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12007] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.779] has shape ID '10363'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.779] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.779] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.779] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.779] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.779] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.779] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.779] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.779] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.780] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.780] Filling out basic attributes, {name='1.780', nodeId='10364'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12008] Filling out basic attributes, {name='1.12008', nodeId='10364'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12008] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12008] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12008] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12008] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12008] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.780] has shape ID '10364'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.780] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.780] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.780] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.780] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.780] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.780] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.780] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.780] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.782] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.782] Filling out basic attributes, {name='1.782', nodeId='10365'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12009] Filling out basic attributes, {name='1.12009', nodeId='10365'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12009] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12009] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12009] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12009] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12009] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.782] has shape ID '10365'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.782] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.782] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.782] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.782] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.782] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.782] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.782] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.782] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.783] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.783] Filling out basic attributes, {name='1.783', nodeId='10366'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12010] Filling out basic attributes, {name='1.12010', nodeId='10366'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12010] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12010] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12010] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12010] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12010] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.783] has shape ID '10366'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.783] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.783] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.783] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.783] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.783] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.783] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.783] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.783] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.786] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.786] Filling out basic attributes, {name='1.786', nodeId='10367'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12011] Filling out basic attributes, {name='1.12011', nodeId='10367'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12011] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12011] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12011] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12011] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12011] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.786] has shape ID '10367'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.786] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.786] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.786] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.786] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.786] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.786] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.786] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.786] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.787] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.787] Filling out basic attributes, {name='1.787', nodeId='10368'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12012] Filling out basic attributes, {name='1.12012', nodeId='10368'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12012] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12012] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12012] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12012] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12012] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.787] has shape ID '10368'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.787] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.787] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.787] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.787] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.787] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.787] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.787] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.787] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.788] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.788] Filling out basic attributes, {name='1.788', nodeId='10369'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12013] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12013] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12013] Filling out basic attributes, {name='1.12013', nodeId='10369'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12013] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12013] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12013] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12013] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12013] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.788] has shape ID '10369'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.788] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.788] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.788] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.788] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.788] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.788] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.788] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.788] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.789] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.789] Filling out basic attributes, {name='1.789', nodeId='10370'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12014] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12014] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12014] Filling out basic attributes, {name='1.12014', nodeId='10370'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12014] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12014] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12014] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12014] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12014] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.789] has shape ID '10370'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.789] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.789] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.789] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.789] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.789] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.789] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.789] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.789] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.790] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.790] Filling out basic attributes, {name='1.790', nodeId='10371'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12015] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12015] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12015] Filling out basic attributes, {name='1.12015', nodeId='10371'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12015] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12015] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12015] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12015] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12015] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.790] has shape ID '10371'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.790] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.790] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.790] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.790] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.790] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.790] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.790] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.790] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.791] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.791] Filling out basic attributes, {name='1.791', nodeId='10372'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12016] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12016] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12016] Filling out basic attributes, {name='1.12016', nodeId='10372'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12016] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12016] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12016] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12016] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12016] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.791] has shape ID '10372'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.791] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.791] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.791] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.791] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.791] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.791] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.791] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.791] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.792] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.792] Filling out basic attributes, {name='1.792', nodeId='10373'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12017] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12017] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12017] Filling out basic attributes, {name='1.12017', nodeId='10373'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12017] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12017] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12017] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12017] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12017] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.792] has shape ID '10373'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.792] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.792] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.792] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.792] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.792] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.792] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.792] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.792] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.793] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.793] Filling out basic attributes, {name='1.793', nodeId='10374'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12018] Filling out basic attributes, {name='1.12018', nodeId='10374'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12018] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12018] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12018] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12018] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12018] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.793] has shape ID '10374'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.793] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.793] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.793] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.793] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.793] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.793] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.793] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.793] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.795] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.795] Filling out basic attributes, {name='1.795', nodeId='10375'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12019] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12019] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12019] Filling out basic attributes, {name='1.12019', nodeId='10375'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12019] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12019] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12019] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12019] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12019] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.795] has shape ID '10375'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.795] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.795] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.795] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.795] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.795] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.795] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.795] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.795] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.796] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.796] Filling out basic attributes, {name='1.796', nodeId='10376'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12020] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12020] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12020] Filling out basic attributes, {name='1.12020', nodeId='10376'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12020] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12020] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12020] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12020] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12020] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.796] has shape ID '10376'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.796] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.796] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.796] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.796] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.796] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.796] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.796] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.796] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.797] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.797] Filling out basic attributes, {name='1.797', nodeId='10377'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12021] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12021] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12021] Filling out basic attributes, {name='1.12021', nodeId='10377'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12021] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12021] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12021] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12021] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12021] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.797] has shape ID '10377'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.797] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.797] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.797] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.797] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.797] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.797] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.797] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.797] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.798] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.798] Filling out basic attributes, {name='1.798', nodeId='10378'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12022] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12022] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12022] Filling out basic attributes, {name='1.12022', nodeId='10378'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12022] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12022] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12022] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12022] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12022] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.798] has shape ID '10378'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.798] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.798] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.798] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.798] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.798] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.798] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.798] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.798] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.800] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.800] Filling out basic attributes, {name='1.800', nodeId='10379'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12023] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12023] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12023] Filling out basic attributes, {name='1.12023', nodeId='10379'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12023] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12023] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12023] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12023] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12023] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.800] has shape ID '10379'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.800] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.800] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.800] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.800] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.800] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.800] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.800] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.800] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.801] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.801] Filling out basic attributes, {name='1.801', nodeId='10380'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12024] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12024] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12024] Filling out basic attributes, {name='1.12024', nodeId='10380'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12024] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12024] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12024] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12024] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12024] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.801] has shape ID '10380'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.801] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.801] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.801] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.801] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.801] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.801] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.801] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.801] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.802] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.802] Filling out basic attributes, {name='1.802', nodeId='10381'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12025] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12025] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12025] Filling out basic attributes, {name='1.12025', nodeId='10381'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12025] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12025] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12025] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12025] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12025] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.802] has shape ID '10381'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.802] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.802] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.802] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.802] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.802] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.802] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.802] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.802] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.803] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.803] Filling out basic attributes, {name='1.803', nodeId='10382'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12026] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12026] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12026] Filling out basic attributes, {name='1.12026', nodeId='10382'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12026] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12026] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12026] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12026] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12026] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.803] has shape ID '10382'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.803] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.803] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.803] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.803] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.803] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.803] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.803] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.803] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.804] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.804] Filling out basic attributes, {name='1.804', nodeId='10383'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12027] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12027] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12027] Filling out basic attributes, {name='1.12027', nodeId='10383'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12027] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12027] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12027] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12027] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12027] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.804] has shape ID '10383'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.804] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.804] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.804] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.804] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.804] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.804] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.804] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.804] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.806] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.806] Filling out basic attributes, {name='1.806', nodeId='10384'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12028] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12028] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12028] Filling out basic attributes, {name='1.12028', nodeId='10384'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12028] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12028] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12028] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12028] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12028] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.806] has shape ID '10384'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.806] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.806] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.806] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.806] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.806] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.806] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.806] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.806] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.807] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.807] Filling out basic attributes, {name='1.807', nodeId='10385'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12029] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12029] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12029] Filling out basic attributes, {name='1.12029', nodeId='10385'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12029] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12029] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12029] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12029] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12029] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.807] has shape ID '10385'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.807] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.807] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.807] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.807] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.807] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.807] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.807] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.807] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.808] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.808] Filling out basic attributes, {name='1.808', nodeId='10386'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12030] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12030] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12030] Filling out basic attributes, {name='1.12030', nodeId='10386'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12030] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12030] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12030] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12030] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12030] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.808] has shape ID '10386'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.808] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.808] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.808] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.808] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.808] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.808] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.808] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.808] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.809] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.809] Filling out basic attributes, {name='1.809', nodeId='10387'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12031] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12031] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12031] Filling out basic attributes, {name='1.12031', nodeId='10387'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12031] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12031] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12031] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12031] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12031] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.809] has shape ID '10387'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.809] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.809] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.809] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.809] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.809] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.809] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.809] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.809] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.810] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.810] Filling out basic attributes, {name='1.810', nodeId='10388'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12032] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12032] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12032] Filling out basic attributes, {name='1.12032', nodeId='10388'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12032] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12032] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12032] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12032] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12032] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.810] has shape ID '10388'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.810] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.810] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.810] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.810] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.810] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.810] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.810] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.810] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.811] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.811] Filling out basic attributes, {name='1.811', nodeId='10389'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12033] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12033] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12033] Filling out basic attributes, {name='1.12033', nodeId='10389'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12033] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12033] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12033] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12033] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12033] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.811] has shape ID '10389'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.811] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.811] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.811] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.811] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.811] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.811] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.811] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.811] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.812] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.812] Filling out basic attributes, {name='1.812', nodeId='10390'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12034] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12034] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12034] Filling out basic attributes, {name='1.12034', nodeId='10390'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12034] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12034] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12034] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12034] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12034] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.812] has shape ID '10390'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.812] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.812] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.812] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.812] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.812] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.812] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.812] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.812] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.813] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.813] Filling out basic attributes, {name='1.813', nodeId='10391'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12035] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12035] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12035] Filling out basic attributes, {name='1.12035', nodeId='10391'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12035] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12035] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12035] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12035] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12035] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.813] has shape ID '10391'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.813] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.813] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.813] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.813] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.813] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.813] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.813] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.813] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.814] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.814] Filling out basic attributes, {name='1.814', nodeId='10392'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12036] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12036] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12036] Filling out basic attributes, {name='1.12036', nodeId='10392'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12036] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12036] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12036] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12036] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12036] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.814] has shape ID '10392'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.814] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.814] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.814] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.814] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.814] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.814] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.814] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.814] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.815] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.815] Filling out basic attributes, {name='1.815', nodeId='10393'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12037] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12037] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12037] Filling out basic attributes, {name='1.12037', nodeId='10393'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12037] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12037] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12037] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12037] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12037] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.815] has shape ID '10393'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.815] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.815] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.815] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.815] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.815] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.815] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.815] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.815] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.816] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.816] Filling out basic attributes, {name='1.816', nodeId='10394'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12038] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12038] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12038] Filling out basic attributes, {name='1.12038', nodeId='10394'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12038] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12038] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12038] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12038] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12038] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.816] has shape ID '10394'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.816] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.816] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.816] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.816] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.816] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.816] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.816] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.816] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.817] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.817] Filling out basic attributes, {name='1.817', nodeId='10395'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12039] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12039] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12039] Filling out basic attributes, {name='1.12039', nodeId='10395'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12039] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12039] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12039] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12039] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12039] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.817] has shape ID '10395'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.817] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.817] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.817] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.817] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.817] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.817] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.817] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.817] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.818] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.818] Filling out basic attributes, {name='1.818', nodeId='10396'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12040] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12040] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12040] Filling out basic attributes, {name='1.12040', nodeId='10396'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12040] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12040] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12040] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12040] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12040] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.818] has shape ID '10396'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.818] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.818] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.818] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.818] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.818] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.818] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.818] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.818] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.820] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.820] Filling out basic attributes, {name='1.820', nodeId='10397'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12041] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12041] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12041] Filling out basic attributes, {name='1.12041', nodeId='10397'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12041] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12041] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12041] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12041] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12041] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.820] has shape ID '10397'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.820] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.820] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.820] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.820] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.820] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.820] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.820] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.820] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.821] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.821] Filling out basic attributes, {name='1.821', nodeId='10398'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12042] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12042] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12042] Filling out basic attributes, {name='1.12042', nodeId='10398'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12042] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12042] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12042] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12042] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12042] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.821] has shape ID '10398'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.821] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.821] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.821] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.821] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.821] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.821] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.821] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.821] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.822] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.822] Filling out basic attributes, {name='1.822', nodeId='10399'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12043] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12043] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12043] Filling out basic attributes, {name='1.12043', nodeId='10399'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12043] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12043] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12043] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12043] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12043] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.822] has shape ID '10399'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.822] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.822] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.822] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.822] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.822] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.822] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.822] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.822] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.823] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.823] Filling out basic attributes, {name='1.823', nodeId='10400'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12044] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12044] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12044] Filling out basic attributes, {name='1.12044', nodeId='10400'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12044] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12044] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12044] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12044] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12044] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.823] has shape ID '10400'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.823] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.823] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.823] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.823] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.823] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.823] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.823] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.823] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.824] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.824] Filling out basic attributes, {name='1.824', nodeId='10401'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12045] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12045] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12045] Filling out basic attributes, {name='1.12045', nodeId='10401'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12045] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12045] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12045] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12045] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12045] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.824] has shape ID '10401'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.824] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.824] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.824] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.824] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.824] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.824] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.824] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.824] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.825] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.825] Filling out basic attributes, {name='1.825', nodeId='10402'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12046] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12046] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12046] Filling out basic attributes, {name='1.12046', nodeId='10402'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12046] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12046] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12046] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12046] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12046] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.825] has shape ID '10402'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.825] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.825] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.825] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.825] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.825] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.825] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.825] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.825] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.826] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.826] Filling out basic attributes, {name='1.826', nodeId='10403'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12047] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12047] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12047] Filling out basic attributes, {name='1.12047', nodeId='10403'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12047] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12047] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12047] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12047] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12047] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.826] has shape ID '10403'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.826] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.826] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.826] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.826] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.826] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.826] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.826] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.826] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.827] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.827] Filling out basic attributes, {name='1.827', nodeId='10404'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12048] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12048] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12048] Filling out basic attributes, {name='1.12048', nodeId='10404'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12048] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12048] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12048] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12048] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12048] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.827] has shape ID '10404'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.827] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.827] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.827] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.827] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.827] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.827] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.827] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.827] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.828] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.828] Filling out basic attributes, {name='1.828', nodeId='10405'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12049] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12049] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12049] Filling out basic attributes, {name='1.12049', nodeId='10405'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12049] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12049] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12049] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12049] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12049] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.828] has shape ID '10405'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.828] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.828] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.828] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.828] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.828] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.828] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.828] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.828] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.829] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.829] Filling out basic attributes, {name='1.829', nodeId='10406'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12050] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12050] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12050] Filling out basic attributes, {name='1.12050', nodeId='10406'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12050] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12050] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12050] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12050] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12050] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.829] has shape ID '10406'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.829] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.829] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.829] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.829] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.829] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.829] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.829] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.829] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.830] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.830] Filling out basic attributes, {name='1.830', nodeId='10407'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12051] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12051] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12051] Filling out basic attributes, {name='1.12051', nodeId='10407'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12051] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12051] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12051] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12051] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12051] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.830] has shape ID '10407'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.830] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.830] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.830] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.830] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.830] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.830] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.830] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.830] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.831] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.831] Filling out basic attributes, {name='1.831', nodeId='10408'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12052] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12052] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12052] Filling out basic attributes, {name='1.12052', nodeId='10408'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12052] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12052] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12052] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12052] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12052] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.831] has shape ID '10408'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.831] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.831] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.831] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.831] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.831] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.831] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.831] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.831] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.832] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.832] Filling out basic attributes, {name='1.832', nodeId='10409'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12053] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12053] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12053] Filling out basic attributes, {name='1.12053', nodeId='10409'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12053] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12053] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12053] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12053] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12053] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.832] has shape ID '10409'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.832] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.832] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.832] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.832] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.832] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.832] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.832] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.832] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.833] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.833] Filling out basic attributes, {name='1.833', nodeId='10410'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12054] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12054] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12054] Filling out basic attributes, {name='1.12054', nodeId='10410'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12054] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12054] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12054] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12054] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12054] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.833] has shape ID '10410'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.833] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.833] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.833] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.833] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.833] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.833] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.833] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.833] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.834] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.834] Filling out basic attributes, {name='1.834', nodeId='10411'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12055] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12055] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12055] Filling out basic attributes, {name='1.12055', nodeId='10411'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12055] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12055] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12055] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12055] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12055] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.834] has shape ID '10411'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.834] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.834] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.834] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.834] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.834] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.834] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.834] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.834] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.835] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.835] Filling out basic attributes, {name='1.835', nodeId='10412'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12056] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12056] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12056] Filling out basic attributes, {name='1.12056', nodeId='10412'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12056] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12056] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12056] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12056] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12056] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.835] has shape ID '10412'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.835] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.835] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.835] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.835] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.835] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.835] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.835] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.835] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.836] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.836] Filling out basic attributes, {name='1.836', nodeId='10413'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12057] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12057] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12057] Filling out basic attributes, {name='1.12057', nodeId='10413'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12057] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12057] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12057] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12057] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12057] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.836] has shape ID '10413'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.836] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.836] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.836] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.836] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.836] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.836] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.836] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.836] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.837] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.837] Filling out basic attributes, {name='1.837', nodeId='10414'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12058] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12058] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12058] Filling out basic attributes, {name='1.12058', nodeId='10414'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12058] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12058] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12058] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12058] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12058] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.837] has shape ID '10414'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.837] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.837] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.837] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.837] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.837] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.837] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.837] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.837] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.838] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.838] Filling out basic attributes, {name='1.838', nodeId='10415'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12059] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12059] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12059] Filling out basic attributes, {name='1.12059', nodeId='10415'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12059] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12059] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12059] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12059] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12059] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.838] has shape ID '10415'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.838] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.838] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.838] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.838] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.838] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.838] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.838] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.838] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.839] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.839] Filling out basic attributes, {name='1.839', nodeId='10416'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12060] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12060] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12060] Filling out basic attributes, {name='1.12060', nodeId='10416'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12060] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12060] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12060] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12060] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12060] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.839] has shape ID '10416'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.839] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.839] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.839] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.839] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.839] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.839] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.839] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.839] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.840] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.840] Filling out basic attributes, {name='1.840', nodeId='10417'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12061] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12061] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12061] Filling out basic attributes, {name='1.12061', nodeId='10417'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12061] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12061] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12061] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12061] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12061] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.840] has shape ID '10417'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.840] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.840] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.840] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.840] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.840] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.840] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.840] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.840] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.841] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.841] Filling out basic attributes, {name='1.841', nodeId='10418'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12062] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12062] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12062] Filling out basic attributes, {name='1.12062', nodeId='10418'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12062] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12062] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12062] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12062] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12062] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.841] has shape ID '10418'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.841] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.841] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.841] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.841] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.841] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.841] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.841] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.841] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.842] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.842] Filling out basic attributes, {name='1.842', nodeId='10419'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12063] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12063] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12063] Filling out basic attributes, {name='1.12063', nodeId='10419'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12063] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12063] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12063] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12063] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12063] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.842] has shape ID '10419'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.842] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.842] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.842] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.842] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.842] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.842] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.842] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.842] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.843] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.843] Filling out basic attributes, {name='1.843', nodeId='10420'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12064] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12064] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12064] Filling out basic attributes, {name='1.12064', nodeId='10420'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12064] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12064] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12064] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12064] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12064] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.843] has shape ID '10420'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.843] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.843] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.843] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.843] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.843] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.843] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.843] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.843] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.845] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.845] Filling out basic attributes, {name='1.845', nodeId='10421'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12065] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12065] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12065] Filling out basic attributes, {name='1.12065', nodeId='10421'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12065] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12065] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12065] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12065] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12065] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.845] has shape ID '10421'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.845] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.845] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.845] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.845] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.845] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.845] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.845] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.845] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.846] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.846] Filling out basic attributes, {name='1.846', nodeId='10422'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12066] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12066] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12066] Filling out basic attributes, {name='1.12066', nodeId='10422'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12066] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12066] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12066] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12066] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12066] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.846] has shape ID '10422'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.846] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.846] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.846] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.846] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.846] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.846] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.846] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.846] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.847] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.847] Filling out basic attributes, {name='1.847', nodeId='10423'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12067] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12067] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12067] Filling out basic attributes, {name='1.12067', nodeId='10423'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12067] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12067] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12067] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12067] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12067] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.847] has shape ID '10423'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.847] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.847] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.847] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.847] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.847] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.847] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.847] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.847] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.848] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.848] Filling out basic attributes, {name='1.848', nodeId='10424'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12068] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12068] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12068] Filling out basic attributes, {name='1.12068', nodeId='10424'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12068] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12068] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12068] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12068] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12068] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.848] has shape ID '10424'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.848] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.848] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.848] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.848] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.848] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.848] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.848] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.848] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.849] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.849] Filling out basic attributes, {name='1.849', nodeId='10425'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12069] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12069] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12069] Filling out basic attributes, {name='1.12069', nodeId='10425'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12069] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12069] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12069] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12069] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12069] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.849] has shape ID '10425'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.849] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.849] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.849] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.849] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.849] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.849] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.849] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.849] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.850] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.850] Filling out basic attributes, {name='1.850', nodeId='10426'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12070] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12070] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12070] Filling out basic attributes, {name='1.12070', nodeId='10426'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12070] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12070] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12070] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12070] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12070] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.850] has shape ID '10426'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.850] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.850] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.850] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.850] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.850] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.850] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.850] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.850] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.851] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.851] Filling out basic attributes, {name='1.851', nodeId='10427'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12071] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12071] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12071] Filling out basic attributes, {name='1.12071', nodeId='10427'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12071] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12071] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12071] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12071] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12071] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.851] has shape ID '10427'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.851] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.851] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.851] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.851] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.851] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.851] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.851] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.851] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.852] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.852] Filling out basic attributes, {name='1.852', nodeId='10428'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12072] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12072] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12072] Filling out basic attributes, {name='1.12072', nodeId='10428'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12072] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12072] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12072] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12072] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12072] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.852] has shape ID '10428'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.852] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.852] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.852] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.852] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.852] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.852] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.852] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.852] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.853] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.853] Filling out basic attributes, {name='1.853', nodeId='10429'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12073] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12073] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12073] Filling out basic attributes, {name='1.12073', nodeId='10429'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12073] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12073] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12073] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12073] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12073] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.853] has shape ID '10429'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.853] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.853] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.853] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.853] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.853] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.853] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.853] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.853] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.854] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.854] Filling out basic attributes, {name='1.854', nodeId='10430'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12074] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12074] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12074] Filling out basic attributes, {name='1.12074', nodeId='10430'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12074] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12074] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12074] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12074] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12074] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.854] has shape ID '10430'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.854] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.854] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.854] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.854] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.854] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.854] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.854] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.854] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.855] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.855] Filling out basic attributes, {name='1.855', nodeId='10431'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12075] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12075] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12075] Filling out basic attributes, {name='1.12075', nodeId='10431'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12075] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12075] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12075] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12075] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12075] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.855] has shape ID '10431'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.855] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.855] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.855] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.855] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.855] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.855] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.855] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.855] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.856] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.856] Filling out basic attributes, {name='1.856', nodeId='10432'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12076] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12076] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12076] Filling out basic attributes, {name='1.12076', nodeId='10432'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12076] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12076] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12076] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12076] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12076] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.856] has shape ID '10432'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.856] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.856] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.856] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.856] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.856] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.856] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.856] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.856] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.857] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.857] Filling out basic attributes, {name='1.857', nodeId='10433'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12077] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12077] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12077] Filling out basic attributes, {name='1.12077', nodeId='10433'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12077] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12077] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12077] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12077] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12077] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.857] has shape ID '10433'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.857] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.857] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.857] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.857] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.857] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.857] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.857] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.857] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.858] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.858] Filling out basic attributes, {name='1.858', nodeId='10434'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12078] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12078] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12078] Filling out basic attributes, {name='1.12078', nodeId='10434'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12078] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12078] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12078] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12078] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12078] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.858] has shape ID '10434'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.858] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.858] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.858] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.858] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.858] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.858] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.858] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.858] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.859] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.859] Filling out basic attributes, {name='1.859', nodeId='10435'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12079] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12079] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12079] Filling out basic attributes, {name='1.12079', nodeId='10435'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12079] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12079] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12079] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12079] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12079] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.859] has shape ID '10435'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.859] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.859] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.859] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.859] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.859] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.859] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.859] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.859] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.860] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.860] Filling out basic attributes, {name='1.860', nodeId='10436'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12080] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12080] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12080] Filling out basic attributes, {name='1.12080', nodeId='10436'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12080] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12080] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12080] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12080] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12080] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.860] has shape ID '10436'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.860] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.860] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.860] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.860] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.860] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.860] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.860] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.860] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.861] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.861] Filling out basic attributes, {name='1.861', nodeId='10437'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12081] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12081] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12081] Filling out basic attributes, {name='1.12081', nodeId='10437'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12081] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12081] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12081] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12081] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12081] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.861] has shape ID '10437'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.861] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.861] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.861] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.861] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.861] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.861] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.861] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.861] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.862] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.862] Filling out basic attributes, {name='1.862', nodeId='10438'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12082] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12082] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12082] Filling out basic attributes, {name='1.12082', nodeId='10438'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12082] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12082] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12082] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12082] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12082] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.862] has shape ID '10438'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.862] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.862] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.862] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.862] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.862] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.862] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.862] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.862] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.863] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.863] Filling out basic attributes, {name='1.863', nodeId='10439'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12083] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12083] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12083] Filling out basic attributes, {name='1.12083', nodeId='10439'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12083] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12083] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12083] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12083] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12083] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.863] has shape ID '10439'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.863] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.863] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.863] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.863] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.863] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.863] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.863] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.863] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.864] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.864] Filling out basic attributes, {name='1.864', nodeId='10440'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12084] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12084] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12084] Filling out basic attributes, {name='1.12084', nodeId='10440'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12084] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12084] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12084] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12084] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12084] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.864] has shape ID '10440'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.864] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.864] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.864] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.864] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.864] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.864] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.864] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.864] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.866] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.866] Filling out basic attributes, {name='1.866', nodeId='10441'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12085] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12085] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12085] Filling out basic attributes, {name='1.12085', nodeId='10441'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12085] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12085] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12085] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12085] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12085] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.866] has shape ID '10441'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.866] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.866] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.866] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.866] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.866] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.866] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.866] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.866] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.867] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.867] Filling out basic attributes, {name='1.867', nodeId='10442'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12086] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12086] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12086] Filling out basic attributes, {name='1.12086', nodeId='10442'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12086] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12086] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12086] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12086] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12086] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.867] has shape ID '10442'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.867] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.867] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.867] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.867] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.867] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.867] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.867] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.867] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.868] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.868] Filling out basic attributes, {name='1.868', nodeId='10443'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12087] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12087] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12087] Filling out basic attributes, {name='1.12087', nodeId='10443'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12087] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12087] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12087] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12087] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12087] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.868] has shape ID '10443'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.868] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.868] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.868] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.868] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.868] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.868] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.868] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.868] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.870] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.870] Filling out basic attributes, {name='1.870', nodeId='10444'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12088] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12088] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12088] Filling out basic attributes, {name='1.12088', nodeId='10444'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12088] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12088] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12088] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12088] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12088] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.870] has shape ID '10444'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.870] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.870] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.870] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.870] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.870] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.870] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.870] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.870] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.871] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.871] Filling out basic attributes, {name='1.871', nodeId='10445'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12089] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12089] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12089] Filling out basic attributes, {name='1.12089', nodeId='10445'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12089] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12089] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12089] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12089] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12089] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.871] has shape ID '10445'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.871] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.871] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.871] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.871] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.871] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.871] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.871] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.871] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.872] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.872] Filling out basic attributes, {name='1.872', nodeId='10446'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12090] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12090] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12090] Filling out basic attributes, {name='1.12090', nodeId='10446'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12090] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12090] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12090] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12090] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12090] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.872] has shape ID '10446'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.872] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.872] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.872] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.872] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.872] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.872] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.872] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.872] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.873] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.873] Filling out basic attributes, {name='1.873', nodeId='10447'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12091] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12091] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12091] Filling out basic attributes, {name='1.12091', nodeId='10447'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12091] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12091] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12091] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12091] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12091] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.873] has shape ID '10447'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.873] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.873] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.873] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.873] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.873] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.873] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.873] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.873] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.874] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.874] Filling out basic attributes, {name='1.874', nodeId='10448'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12092] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12092] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12092] Filling out basic attributes, {name='1.12092', nodeId='10448'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12092] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12092] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12092] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12092] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12092] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.874] has shape ID '10448'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.874] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.874] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.874] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.874] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.874] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.874] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.874] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.874] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.876] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.876] Filling out basic attributes, {name='1.876', nodeId='10449'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12093] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12093] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12093] Filling out basic attributes, {name='1.12093', nodeId='10449'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12093] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12093] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12093] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12093] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12093] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.876] has shape ID '10449'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.876] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.876] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.876] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.876] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.876] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.876] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.876] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.876] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.877] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.877] Filling out basic attributes, {name='1.877', nodeId='10450'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12094] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12094] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12094] Filling out basic attributes, {name='1.12094', nodeId='10450'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12094] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12094] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12094] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12094] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12094] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.877] has shape ID '10450'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.877] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.877] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.877] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.877] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.877] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.877] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.877] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.877] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.878] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.878] Filling out basic attributes, {name='1.878', nodeId='10451'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12095] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12095] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12095] Filling out basic attributes, {name='1.12095', nodeId='10451'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12095] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12095] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12095] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12095] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12095] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.878] has shape ID '10451'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.878] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.878] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.878] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.878] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.878] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.878] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.878] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.878] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.879] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.879] Filling out basic attributes, {name='1.879', nodeId='10452'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12096] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12096] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12096] Filling out basic attributes, {name='1.12096', nodeId='10452'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12096] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12096] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12096] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12096] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12096] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.879] has shape ID '10452'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.879] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.879] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.879] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.879] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.879] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.879] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.879] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.879] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.880] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.880] Filling out basic attributes, {name='1.880', nodeId='10453'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12097] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12097] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12097] Filling out basic attributes, {name='1.12097', nodeId='10453'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12097] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12097] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12097] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12097] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12097] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.880] has shape ID '10453'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.880] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.880] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.880] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.880] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.880] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.880] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.880] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.880] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.881] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.881] Filling out basic attributes, {name='1.881', nodeId='10454'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12098] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12098] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12098] Filling out basic attributes, {name='1.12098', nodeId='10454'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12098] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12098] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12098] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12098] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12098] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.881] has shape ID '10454'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.881] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.881] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.881] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.881] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.881] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.881] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.881] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.881] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.882] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.882] Filling out basic attributes, {name='1.882', nodeId='10455'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12099] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12099] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12099] Filling out basic attributes, {name='1.12099', nodeId='10455'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12099] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12099] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12099] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12099] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12099] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.882] has shape ID '10455'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.882] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.882] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.882] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.882] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.882] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.882] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.882] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.882] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.883] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.883] Filling out basic attributes, {name='1.883', nodeId='10456'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12100] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12100] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12100] Filling out basic attributes, {name='1.12100', nodeId='10456'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12100] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12100] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12100] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12100] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12100] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.883] has shape ID '10456'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.883] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.883] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.883] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.883] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.883] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.883] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.883] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.883] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.884] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.884] Filling out basic attributes, {name='1.884', nodeId='10457'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12101] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12101] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12101] Filling out basic attributes, {name='1.12101', nodeId='10457'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12101] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12101] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12101] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12101] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12101] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.884] has shape ID '10457'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.884] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.884] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.884] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.884] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.884] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.884] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.884] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.884] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.885] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.885] Filling out basic attributes, {name='1.885', nodeId='10458'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12102] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12102] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12102] Filling out basic attributes, {name='1.12102', nodeId='10458'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12102] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12102] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12102] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12102] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12102] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.885] has shape ID '10458'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.885] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.885] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.885] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.885] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.885] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.885] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.885] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.885] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.887] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.887] Filling out basic attributes, {name='1.887', nodeId='10459'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12103] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12103] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12103] Filling out basic attributes, {name='1.12103', nodeId='10459'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12103] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12103] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12103] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12103] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12103] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.887] has shape ID '10459'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.887] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.887] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.887] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.887] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.887] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.887] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.887] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.887] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.888] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.888] Filling out basic attributes, {name='1.888', nodeId='10460'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12104] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12104] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12104] Filling out basic attributes, {name='1.12104', nodeId='10460'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12104] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12104] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12104] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12104] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12104] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.888] has shape ID '10460'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.888] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.888] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.888] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.888] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.888] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.888] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.888] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.888] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.889] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.889] Filling out basic attributes, {name='1.889', nodeId='10461'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12105] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12105] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12105] Filling out basic attributes, {name='1.12105', nodeId='10461'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12105] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12105] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12105] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12105] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12105] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.889] has shape ID '10461'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.889] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.889] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.889] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.889] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.889] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.889] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.889] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.889] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.890] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.890] Filling out basic attributes, {name='1.890', nodeId='10462'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12106] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12106] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12106] Filling out basic attributes, {name='1.12106', nodeId='10462'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12106] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12106] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12106] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12106] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12106] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.890] has shape ID '10462'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.890] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.890] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.890] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.890] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.890] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.890] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.890] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.890] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.891] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.891] Filling out basic attributes, {name='1.891', nodeId='10463'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12107] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12107] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12107] Filling out basic attributes, {name='1.12107', nodeId='10463'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12107] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12107] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12107] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12107] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12107] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.891] has shape ID '10463'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.891] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.891] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.891] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.891] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.891] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.891] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.891] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.891] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.892] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.892] Filling out basic attributes, {name='1.892', nodeId='10464'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12108] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12108] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12108] Filling out basic attributes, {name='1.12108', nodeId='10464'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12108] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12108] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12108] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12108] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12108] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.892] has shape ID '10464'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.892] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.892] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.892] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.892] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.892] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.892] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.892] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.892] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.893] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.893] Filling out basic attributes, {name='1.893', nodeId='10465'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12109] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12109] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12109] Filling out basic attributes, {name='1.12109', nodeId='10465'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12109] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12109] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12109] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12109] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12109] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.893] has shape ID '10465'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.893] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.893] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.893] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.893] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.893] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.893] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.893] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.893] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.894] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.894] Filling out basic attributes, {name='1.894', nodeId='10466'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12110] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12110] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12110] Filling out basic attributes, {name='1.12110', nodeId='10466'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12110] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12110] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12110] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12110] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12110] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.894] has shape ID '10466'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.894] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.894] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.894] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.894] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.894] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.894] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.894] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.894] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.895] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.895] Filling out basic attributes, {name='1.895', nodeId='10467'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12111] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12111] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12111] Filling out basic attributes, {name='1.12111', nodeId='10467'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12111] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12111] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12111] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12111] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12111] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.895] has shape ID '10467'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.895] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.895] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.895] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.895] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.895] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.895] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.895] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.895] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.896] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.896] Filling out basic attributes, {name='1.896', nodeId='10468'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12112] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12112] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12112] Filling out basic attributes, {name='1.12112', nodeId='10468'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12112] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12112] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12112] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12112] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12112] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.896] has shape ID '10468'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.896] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.896] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.896] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.896] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.896] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.896] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.896] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.896] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.897] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.897] Filling out basic attributes, {name='1.897', nodeId='10469'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12113] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12113] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12113] Filling out basic attributes, {name='1.12113', nodeId='10469'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12113] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12113] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12113] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12113] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12113] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.897] has shape ID '10469'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.897] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.897] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.897] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.897] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.897] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.897] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.897] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.897] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.898] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.898] Filling out basic attributes, {name='1.898', nodeId='10470'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12114] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12114] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12114] Filling out basic attributes, {name='1.12114', nodeId='10470'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12114] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12114] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12114] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12114] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12114] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.898] has shape ID '10470'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.898] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.898] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.898] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.898] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.898] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.898] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.898] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.898] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.899] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.899] Filling out basic attributes, {name='1.899', nodeId='10471'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12115] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12115] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12115] Filling out basic attributes, {name='1.12115', nodeId='10471'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12115] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12115] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12115] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12115] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12115] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.899] has shape ID '10471'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.899] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.899] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.899] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.899] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.899] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.899] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.899] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.899] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.900] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.900] Filling out basic attributes, {name='1.900', nodeId='10472'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12116] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12116] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12116] Filling out basic attributes, {name='1.12116', nodeId='10472'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12116] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12116] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12116] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12116] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12116] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.900] has shape ID '10472'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.900] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.900] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.900] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.900] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.900] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.900] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.900] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.900] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.901] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.901] Filling out basic attributes, {name='1.901', nodeId='10473'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12117] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12117] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12117] Filling out basic attributes, {name='1.12117', nodeId='10473'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12117] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12117] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12117] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12117] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12117] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.901] has shape ID '10473'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.901] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.901] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.901] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.901] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.901] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.901] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.901] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.901] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.902] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.902] Filling out basic attributes, {name='1.902', nodeId='10474'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12118] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12118] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12118] Filling out basic attributes, {name='1.12118', nodeId='10474'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12118] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12118] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12118] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12118] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12118] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.902] has shape ID '10474'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.902] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.902] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.902] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.902] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.902] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.902] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.902] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.902] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.904] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.904] Filling out basic attributes, {name='1.904', nodeId='10475'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12119] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12119] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12119] Filling out basic attributes, {name='1.12119', nodeId='10475'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12119] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12119] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12119] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12119] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12119] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.904] has shape ID '10475'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.904] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.904] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.904] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.904] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.904] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.904] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.904] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.904] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.905] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.905] Filling out basic attributes, {name='1.905', nodeId='10476'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12120] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12120] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12120] Filling out basic attributes, {name='1.12120', nodeId='10476'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12120] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12120] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12120] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12120] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12120] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.905] has shape ID '10476'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.905] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.905] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.905] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.905] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.905] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.905] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.905] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.905] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.906] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.906] Filling out basic attributes, {name='1.906', nodeId='10477'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12121] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12121] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12121] Filling out basic attributes, {name='1.12121', nodeId='10477'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12121] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12121] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12121] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12121] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12121] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.906] has shape ID '10477'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.906] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.906] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.906] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.906] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.906] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.906] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.906] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.906] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.908] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.908] Filling out basic attributes, {name='1.908', nodeId='10478'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12122] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12122] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12122] Filling out basic attributes, {name='1.12122', nodeId='10478'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12122] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12122] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12122] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12122] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12122] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.908] has shape ID '10478'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.908] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.908] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.908] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.908] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.908] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.908] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.908] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.908] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.909] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.909] Filling out basic attributes, {name='1.909', nodeId='10479'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12123] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12123] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12123] Filling out basic attributes, {name='1.12123', nodeId='10479'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12123] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12123] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12123] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12123] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12123] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.909] has shape ID '10479'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.909] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.909] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.909] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.909] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.909] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.909] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.909] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.909] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.910] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.910] Filling out basic attributes, {name='1.910', nodeId='10480'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12124] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12124] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12124] Filling out basic attributes, {name='1.12124', nodeId='10480'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12124] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12124] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12124] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12124] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12124] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.910] has shape ID '10480'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.910] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.910] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.910] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.910] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.910] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.910] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.910] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.910] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.911] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.911] Filling out basic attributes, {name='1.911', nodeId='10481'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12125] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12125] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12125] Filling out basic attributes, {name='1.12125', nodeId='10481'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12125] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12125] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12125] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12125] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12125] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.911] has shape ID '10481'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.911] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.911] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.911] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.911] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.911] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.911] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.911] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.911] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.912] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.912] Filling out basic attributes, {name='1.912', nodeId='10482'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12126] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12126] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12126] Filling out basic attributes, {name='1.12126', nodeId='10482'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12126] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12126] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12126] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12126] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12126] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.912] has shape ID '10482'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.912] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.912] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.912] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.912] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.912] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.912] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.912] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.912] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.913] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.913] Filling out basic attributes, {name='1.913', nodeId='10483'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12127] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12127] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12127] Filling out basic attributes, {name='1.12127', nodeId='10483'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12127] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12127] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12127] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12127] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12127] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.913] has shape ID '10483'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.913] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.913] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.913] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.913] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.913] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.913] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.913] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.913] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.914] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.914] Filling out basic attributes, {name='1.914', nodeId='10484'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12128] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12128] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12128] Filling out basic attributes, {name='1.12128', nodeId='10484'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12128] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12128] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12128] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12128] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12128] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.914] has shape ID '10484'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.914] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.914] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.914] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.914] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.914] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.914] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.914] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.914] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.915] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.915] Filling out basic attributes, {name='1.915', nodeId='10485'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12129] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12129] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12129] Filling out basic attributes, {name='1.12129', nodeId='10485'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12129] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12129] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12129] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12129] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12129] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.915] has shape ID '10485'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.915] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.915] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.915] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.915] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.915] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.915] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.915] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.915] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.916] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.916] Filling out basic attributes, {name='1.916', nodeId='10486'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12130] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12130] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12130] Filling out basic attributes, {name='1.12130', nodeId='10486'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12130] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12130] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12130] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12130] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12130] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.916] has shape ID '10486'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.916] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.916] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.916] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.916] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.916] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.916] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.916] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.916] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.917] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.917] Filling out basic attributes, {name='1.917', nodeId='10487'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12131] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12131] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12131] Filling out basic attributes, {name='1.12131', nodeId='10487'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12131] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12131] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12131] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12131] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12131] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.917] has shape ID '10487'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.917] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.917] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.917] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.917] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.917] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.917] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.917] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.917] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.918] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.918] Filling out basic attributes, {name='1.918', nodeId='10488'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12132] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12132] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12132] Filling out basic attributes, {name='1.12132', nodeId='10488'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12132] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12132] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12132] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12132] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12132] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.918] has shape ID '10488'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.918] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.918] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.918] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.918] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.918] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.918] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.918] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.918] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.919] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.919] Filling out basic attributes, {name='1.919', nodeId='10489'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12133] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12133] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12133] Filling out basic attributes, {name='1.12133', nodeId='10489'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12133] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12133] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12133] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12133] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12133] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.919] has shape ID '10489'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.919] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.919] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.919] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.919] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.919] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.919] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.919] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.919] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.920] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.920] Filling out basic attributes, {name='1.920', nodeId='10490'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12134] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12134] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12134] Filling out basic attributes, {name='1.12134', nodeId='10490'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12134] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12134] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12134] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12134] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12134] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.920] has shape ID '10490'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.920] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.920] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.920] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.920] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.920] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.920] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.920] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.920] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.921] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.921] Filling out basic attributes, {name='1.921', nodeId='10491'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12135] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12135] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12135] Filling out basic attributes, {name='1.12135', nodeId='10491'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12135] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12135] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12135] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12135] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12135] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.921] has shape ID '10491'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.921] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.921] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.921] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.921] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.921] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.921] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.921] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.921] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.922] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.922] Filling out basic attributes, {name='1.922', nodeId='10492'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12136] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12136] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12136] Filling out basic attributes, {name='1.12136', nodeId='10492'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12136] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12136] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12136] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12136] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12136] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.922] has shape ID '10492'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.922] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.922] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.922] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.922] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.922] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.922] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.922] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.922] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.923] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.923] Filling out basic attributes, {name='1.923', nodeId='10493'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12137] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12137] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12137] Filling out basic attributes, {name='1.12137', nodeId='10493'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12137] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12137] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12137] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12137] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12137] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.923] has shape ID '10493'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.923] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.923] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.923] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.923] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.923] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.923] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.923] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.923] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.924] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.924] Filling out basic attributes, {name='1.924', nodeId='10494'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12138] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12138] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12138] Filling out basic attributes, {name='1.12138', nodeId='10494'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12138] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12138] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12138] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12138] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12138] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.924] has shape ID '10494'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.924] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.924] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.924] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.924] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.924] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.924] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.924] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.924] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.925] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.925] Filling out basic attributes, {name='1.925', nodeId='10495'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12139] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12139] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12139] Filling out basic attributes, {name='1.12139', nodeId='10495'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12139] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12139] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12139] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12139] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12139] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.925] has shape ID '10495'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.925] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.925] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.925] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.925] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.925] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.925] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.925] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.925] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.926] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.926] Filling out basic attributes, {name='1.926', nodeId='10496'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12140] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12140] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12140] Filling out basic attributes, {name='1.12140', nodeId='10496'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12140] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12140] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12140] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12140] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12140] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.926] has shape ID '10496'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.926] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.926] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.926] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.926] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.926] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.926] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.926] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.926] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.927] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.927] Filling out basic attributes, {name='1.927', nodeId='10497'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12141] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12141] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12141] Filling out basic attributes, {name='1.12141', nodeId='10497'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12141] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12141] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12141] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12141] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12141] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.927] has shape ID '10497'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.927] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.927] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.927] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.927] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.927] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.927] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.927] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.927] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.928] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.928] Filling out basic attributes, {name='1.928', nodeId='10498'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12142] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12142] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12142] Filling out basic attributes, {name='1.12142', nodeId='10498'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12142] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12142] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12142] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12142] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12142] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.928] has shape ID '10498'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.928] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.928] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.928] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.928] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.928] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.928] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.928] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.928] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.929] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.929] Filling out basic attributes, {name='1.929', nodeId='10499'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12143] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12143] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12143] Filling out basic attributes, {name='1.12143', nodeId='10499'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12143] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12143] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12143] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12143] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12143] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.929] has shape ID '10499'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.929] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.929] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.929] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.929] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.929] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.929] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.929] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.929] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.930] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.930] Filling out basic attributes, {name='1.930', nodeId='10500'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12144] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12144] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12144] Filling out basic attributes, {name='1.12144', nodeId='10500'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12144] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12144] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12144] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12144] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12144] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.930] has shape ID '10500'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.930] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.930] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.930] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.930] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.930] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.930] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.930] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.930] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.931] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.931] Filling out basic attributes, {name='1.931', nodeId='10501'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12145] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12145] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12145] Filling out basic attributes, {name='1.12145', nodeId='10501'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12145] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12145] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12145] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12145] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12145] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.931] has shape ID '10501'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.931] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.931] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.931] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.931] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.931] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.931] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.931] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.931] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.932] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.932] Filling out basic attributes, {name='1.932', nodeId='10502'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12146] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12146] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12146] Filling out basic attributes, {name='1.12146', nodeId='10502'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12146] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12146] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12146] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12146] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12146] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.932] has shape ID '10502'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.932] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.932] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.932] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.932] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.932] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.932] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.932] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.932] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.933] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.933] Filling out basic attributes, {name='1.933', nodeId='10503'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12147] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12147] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12147] Filling out basic attributes, {name='1.12147', nodeId='10503'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12147] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12147] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12147] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12147] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12147] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.933] has shape ID '10503'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.933] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.933] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.933] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.933] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.933] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.933] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.933] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.933] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.934] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.934] Filling out basic attributes, {name='1.934', nodeId='10504'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12148] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12148] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12148] Filling out basic attributes, {name='1.12148', nodeId='10504'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12148] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12148] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12148] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12148] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12148] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.934] has shape ID '10504'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.934] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.934] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.934] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.934] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.934] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.934] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.934] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.934] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.935] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.935] Filling out basic attributes, {name='1.935', nodeId='10505'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12149] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12149] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12149] Filling out basic attributes, {name='1.12149', nodeId='10505'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12149] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12149] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12149] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12149] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12149] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.935] has shape ID '10505'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.935] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.935] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.935] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.935] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.935] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.935] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.935] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.935] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.936] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.936] Filling out basic attributes, {name='1.936', nodeId='10506'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12150] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12150] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12150] Filling out basic attributes, {name='1.12150', nodeId='10506'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12150] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12150] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12150] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12150] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12150] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.936] has shape ID '10506'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.936] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.936] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.936] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.936] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.936] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.936] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.936] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.936] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.937] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.937] Filling out basic attributes, {name='1.937', nodeId='10507'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12151] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12151] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12151] Filling out basic attributes, {name='1.12151', nodeId='10507'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12151] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12151] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12151] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12151] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12151] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.937] has shape ID '10507'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.937] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.937] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.937] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.937] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.937] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.937] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.937] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.937] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.938] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.938] Filling out basic attributes, {name='1.938', nodeId='10508'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12152] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12152] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12152] Filling out basic attributes, {name='1.12152', nodeId='10508'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12152] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12152] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12152] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12152] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12152] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.938] has shape ID '10508'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.938] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.938] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.938] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.938] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.938] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.938] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.938] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.938] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.939] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.939] Filling out basic attributes, {name='1.939', nodeId='10509'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12153] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12153] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12153] Filling out basic attributes, {name='1.12153', nodeId='10509'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12153] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12153] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12153] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12153] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12153] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.939] has shape ID '10509'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.939] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.939] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.939] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.939] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.939] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.939] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.939] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.939] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.940] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.940] Filling out basic attributes, {name='1.940', nodeId='10510'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12154] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12154] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12154] Filling out basic attributes, {name='1.12154', nodeId='10510'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12154] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12154] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12154] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12154] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12154] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.940] has shape ID '10510'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.940] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.940] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.940] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.940] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.940] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.940] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.940] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.940] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.941] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.941] Filling out basic attributes, {name='1.941', nodeId='10511'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12155] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12155] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12155] Filling out basic attributes, {name='1.12155', nodeId='10511'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12155] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12155] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12155] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12155] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12155] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.941] has shape ID '10511'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.941] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.941] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.941] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.941] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.941] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.941] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.941] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.941] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.942] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.942] Filling out basic attributes, {name='1.942', nodeId='10512'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12156] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12156] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12156] Filling out basic attributes, {name='1.12156', nodeId='10512'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12156] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12156] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12156] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12156] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12156] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.942] has shape ID '10512'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.942] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.942] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.942] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.942] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.942] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.942] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.942] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.942] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.943] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.943] Filling out basic attributes, {name='1.943', nodeId='10513'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12157] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12157] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12157] Filling out basic attributes, {name='1.12157', nodeId='10513'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12157] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12157] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12157] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12157] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12157] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.943] has shape ID '10513'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.943] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.943] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.943] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.943] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.943] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.943] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.943] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.943] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.944] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.944] Filling out basic attributes, {name='1.944', nodeId='10514'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12158] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12158] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12158] Filling out basic attributes, {name='1.12158', nodeId='10514'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12158] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12158] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12158] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12158] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12158] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.944] has shape ID '10514'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.944] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.944] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.944] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.944] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.944] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.944] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.944] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.944] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.945] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.945] Filling out basic attributes, {name='1.945', nodeId='10515'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12159] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12159] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12159] Filling out basic attributes, {name='1.12159', nodeId='10515'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12159] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12159] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12159] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12159] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12159] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.945] has shape ID '10515'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.945] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.945] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.945] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.945] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.945] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.945] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.945] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.945] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.946] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.946] Filling out basic attributes, {name='1.946', nodeId='10516'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12160] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12160] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12160] Filling out basic attributes, {name='1.12160', nodeId='10516'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12160] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12160] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12160] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12160] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12160] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.946] has shape ID '10516'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.946] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.946] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.946] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.946] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.946] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.946] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.946] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.946] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.947] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.947] Filling out basic attributes, {name='1.947', nodeId='10517'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12161] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12161] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12161] Filling out basic attributes, {name='1.12161', nodeId='10517'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12161] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12161] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12161] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12161] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12161] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.947] has shape ID '10517'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.947] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.947] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.947] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.947] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.947] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.947] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.947] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.947] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.948] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.948] Filling out basic attributes, {name='1.948', nodeId='10518'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12162] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12162] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12162] Filling out basic attributes, {name='1.12162', nodeId='10518'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12162] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12162] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12162] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12162] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12162] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.948] has shape ID '10518'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.948] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.948] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.948] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.948] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.948] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.948] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.948] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.948] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.949] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.949] Filling out basic attributes, {name='1.949', nodeId='10519'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12163] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12163] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12163] Filling out basic attributes, {name='1.12163', nodeId='10519'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12163] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12163] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12163] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12163] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12163] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.949] has shape ID '10519'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.949] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.949] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.949] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.949] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.949] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.949] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.949] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.949] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.950] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.950] Filling out basic attributes, {name='1.950', nodeId='10520'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12164] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12164] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12164] Filling out basic attributes, {name='1.12164', nodeId='10520'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12164] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12164] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12164] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12164] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12164] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.950] has shape ID '10520'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.950] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.950] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.950] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.950] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.950] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.950] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.950] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.950] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.951] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.951] Filling out basic attributes, {name='1.951', nodeId='10521'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12165] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12165] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12165] Filling out basic attributes, {name='1.12165', nodeId='10521'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12165] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12165] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12165] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12165] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12165] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.951] has shape ID '10521'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.951] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.951] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.951] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.951] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.951] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.951] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.951] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.951] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.952] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.952] Filling out basic attributes, {name='1.952', nodeId='10522'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12166] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12166] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12166] Filling out basic attributes, {name='1.12166', nodeId='10522'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12166] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12166] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12166] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12166] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12166] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.952] has shape ID '10522'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.952] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.952] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.952] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.952] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.952] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.952] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.952] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.952] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.953] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.953] Filling out basic attributes, {name='1.953', nodeId='10523'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12167] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12167] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12167] Filling out basic attributes, {name='1.12167', nodeId='10523'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12167] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12167] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12167] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12167] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12167] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.953] has shape ID '10523'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.953] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.953] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.953] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.953] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.953] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.953] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.953] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.953] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.954] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.954] Filling out basic attributes, {name='1.954', nodeId='10524'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12168] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12168] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12168] Filling out basic attributes, {name='1.12168', nodeId='10524'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12168] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12168] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12168] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12168] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12168] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.954] has shape ID '10524'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.954] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.954] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.954] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.954] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.954] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.954] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.954] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.954] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.955] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.955] Filling out basic attributes, {name='1.955', nodeId='10525'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12169] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12169] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12169] Filling out basic attributes, {name='1.12169', nodeId='10525'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12169] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12169] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12169] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12169] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12169] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.955] has shape ID '10525'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.955] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.955] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.955] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.955] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.955] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.955] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.955] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.955] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.956] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.956] Filling out basic attributes, {name='1.956', nodeId='10526'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12170] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12170] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12170] Filling out basic attributes, {name='1.12170', nodeId='10526'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12170] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12170] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12170] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12170] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12170] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.956] has shape ID '10526'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.956] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.956] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.956] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.956] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.956] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.956] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.956] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.956] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.957] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.957] Filling out basic attributes, {name='1.957', nodeId='10527'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12171] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12171] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12171] Filling out basic attributes, {name='1.12171', nodeId='10527'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12171] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12171] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12171] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12171] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12171] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.957] has shape ID '10527'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.957] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.957] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.957] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.957] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.957] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.957] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.957] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.957] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.958] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.958] Filling out basic attributes, {name='1.958', nodeId='10528'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12172] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12172] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12172] Filling out basic attributes, {name='1.12172', nodeId='10528'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12172] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12172] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12172] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12172] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12172] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.958] has shape ID '10528'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.958] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.958] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.958] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.958] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.958] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.958] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.958] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.958] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.959] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.959] Filling out basic attributes, {name='1.959', nodeId='10529'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12173] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12173] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12173] Filling out basic attributes, {name='1.12173', nodeId='10529'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12173] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12173] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12173] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12173] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12173] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.959] has shape ID '10529'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.959] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.959] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.959] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.959] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.959] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.959] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.959] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.959] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.960] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.960] Filling out basic attributes, {name='1.960', nodeId='10530'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12174] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12174] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12174] Filling out basic attributes, {name='1.12174', nodeId='10530'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12174] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12174] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12174] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12174] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12174] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.960] has shape ID '10530'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.960] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.960] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.960] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.960] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.960] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.960] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.960] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.960] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.961] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.961] Filling out basic attributes, {name='1.961', nodeId='10531'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12175] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12175] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12175] Filling out basic attributes, {name='1.12175', nodeId='10531'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12175] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12175] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12175] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12175] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12175] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.961] has shape ID '10531'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.961] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.961] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.961] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.961] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.961] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.961] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.961] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.961] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.963] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.963] Filling out basic attributes, {name='1.963', nodeId='10532'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12176] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12176] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12176] Filling out basic attributes, {name='1.12176', nodeId='10532'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12176] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12176] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12176] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12176] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12176] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.963] has shape ID '10532'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.963] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.963] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.963] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.963] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.963] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.963] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.963] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.963] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.964] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.964] Filling out basic attributes, {name='1.964', nodeId='10533'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12177] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12177] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12177] Filling out basic attributes, {name='1.12177', nodeId='10533'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12177] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12177] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12177] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12177] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12177] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.964] has shape ID '10533'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.964] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.964] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.964] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.964] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.964] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.964] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.964] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.964] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.965] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.965] Filling out basic attributes, {name='1.965', nodeId='10534'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12178] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12178] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12178] Filling out basic attributes, {name='1.12178', nodeId='10534'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12178] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12178] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12178] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12178] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12178] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.965] has shape ID '10534'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.965] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.965] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.965] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.965] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.965] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.965] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.965] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.965] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.966] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.966] Filling out basic attributes, {name='1.966', nodeId='10535'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12179] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12179] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12179] Filling out basic attributes, {name='1.12179', nodeId='10535'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12179] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12179] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12179] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12179] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12179] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.966] has shape ID '10535'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.966] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.966] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.966] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.966] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.966] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.966] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.966] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.966] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.967] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.967] Filling out basic attributes, {name='1.967', nodeId='10536'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12180] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12180] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12180] Filling out basic attributes, {name='1.12180', nodeId='10536'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12180] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12180] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12180] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12180] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12180] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.967] has shape ID '10536'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.967] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.967] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.967] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.967] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.967] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.967] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.967] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.967] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.968] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.968] Filling out basic attributes, {name='1.968', nodeId='10537'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12181] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12181] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12181] Filling out basic attributes, {name='1.12181', nodeId='10537'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12181] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12181] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12181] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12181] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12181] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.968] has shape ID '10537'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.968] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.968] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.968] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.968] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.968] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.968] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.968] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.968] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.969] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.969] Filling out basic attributes, {name='1.969', nodeId='10538'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12182] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12182] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12182] Filling out basic attributes, {name='1.12182', nodeId='10538'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12182] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12182] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12182] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12182] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12182] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.969] has shape ID '10538'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.969] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.969] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.969] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.969] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.969] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.969] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.969] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.969] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.970] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.970] Filling out basic attributes, {name='1.970', nodeId='10539'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12183] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12183] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12183] Filling out basic attributes, {name='1.12183', nodeId='10539'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12183] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12183] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12183] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12183] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12183] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.970] has shape ID '10539'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.970] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.970] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.970] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.970] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.970] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.970] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.970] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.970] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.971] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.971] Filling out basic attributes, {name='1.971', nodeId='10540'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12184] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12184] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12184] Filling out basic attributes, {name='1.12184', nodeId='10540'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12184] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12184] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12184] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12184] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12184] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.971] has shape ID '10540'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.971] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.971] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.971] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.971] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.971] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.971] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.971] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.971] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.973] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.973] Filling out basic attributes, {name='1.973', nodeId='10541'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12185] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12185] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12185] Filling out basic attributes, {name='1.12185', nodeId='10541'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12185] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12185] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12185] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12185] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12185] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.973] has shape ID '10541'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.973] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.973] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.973] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.973] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.973] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.973] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.973] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.973] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.975] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.975] Filling out basic attributes, {name='1.975', nodeId='10542'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12186] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12186] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12186] Filling out basic attributes, {name='1.12186', nodeId='10542'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12186] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12186] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12186] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12186] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12186] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.975] has shape ID '10542'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.975] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.975] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.975] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.975] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.975] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.975] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.975] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.975] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.976] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.976] Filling out basic attributes, {name='1.976', nodeId='10543'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12187] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12187] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12187] Filling out basic attributes, {name='1.12187', nodeId='10543'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12187] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12187] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12187] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12187] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12187] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.976] has shape ID '10543'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.976] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.976] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.976] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.976] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.976] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.976] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.976] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.976] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.979] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.979] Filling out basic attributes, {name='1.979', nodeId='10544'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12188] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12188] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12188] Filling out basic attributes, {name='1.12188', nodeId='10544'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12188] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12188] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12188] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12188] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12188] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.979] has shape ID '10544'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.979] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.979] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.979] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.979] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.979] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.979] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.979] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.979] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.980] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.980] Filling out basic attributes, {name='1.980', nodeId='10545'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12189] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12189] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12189] Filling out basic attributes, {name='1.12189', nodeId='10545'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12189] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12189] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12189] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12189] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12189] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.980] has shape ID '10545'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.980] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.980] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.980] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.980] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.980] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.980] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.980] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.980] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.981] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.981] Filling out basic attributes, {name='1.981', nodeId='10546'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12190] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12190] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12190] Filling out basic attributes, {name='1.12190', nodeId='10546'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12190] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12190] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12190] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12190] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12190] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.981] has shape ID '10546'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.981] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.981] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.981] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.981] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.981] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.981] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.981] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.981] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.982] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.982] Filling out basic attributes, {name='1.982', nodeId='10547'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12191] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12191] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12191] Filling out basic attributes, {name='1.12191', nodeId='10547'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12191] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12191] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12191] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12191] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12191] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.982] has shape ID '10547'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.982] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.982] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.982] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.982] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.982] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.982] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.982] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.982] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.984] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.984] Filling out basic attributes, {name='1.984', nodeId='10548'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12192] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12192] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12192] Filling out basic attributes, {name='1.12192', nodeId='10548'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12192] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12192] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12192] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12192] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12192] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.984] has shape ID '10548'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.984] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.984] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.984] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.984] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.984] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.984] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.984] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.984] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.985] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.985] Filling out basic attributes, {name='1.985', nodeId='10549'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12193] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12193] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12193] Filling out basic attributes, {name='1.12193', nodeId='10549'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12193] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12193] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12193] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12193] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12193] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.985] has shape ID '10549'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.985] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.985] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.985] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.985] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.985] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.985] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.985] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.985] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.986] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.986] Filling out basic attributes, {name='1.986', nodeId='10550'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12194] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12194] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12194] Filling out basic attributes, {name='1.12194', nodeId='10550'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12194] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12194] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12194] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12194] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12194] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.986] has shape ID '10550'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.986] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.986] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.986] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.986] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.986] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.986] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.986] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.986] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.987] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.987] Filling out basic attributes, {name='1.987', nodeId='10551'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12195] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12195] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12195] Filling out basic attributes, {name='1.12195', nodeId='10551'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12195] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12195] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12195] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12195] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12195] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.987] has shape ID '10551'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.987] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.987] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.987] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.987] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.987] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.987] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.987] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.987] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.988] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.988] Filling out basic attributes, {name='1.988', nodeId='10552'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12196] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12196] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12196] Filling out basic attributes, {name='1.12196', nodeId='10552'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12196] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12196] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12196] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12196] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12196] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.988] has shape ID '10552'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.988] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.988] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.988] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.988] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.988] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.988] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.988] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.988] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.989] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.989] Filling out basic attributes, {name='1.989', nodeId='10553'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12197] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12197] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12197] Filling out basic attributes, {name='1.12197', nodeId='10553'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12197] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12197] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12197] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12197] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12197] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.989] has shape ID '10553'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.989] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.989] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.989] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.989] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.989] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.989] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.989] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.989] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.990] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.990] Filling out basic attributes, {name='1.990', nodeId='10554'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12198] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12198] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12198] Filling out basic attributes, {name='1.12198', nodeId='10554'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12198] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12198] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12198] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12198] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12198] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.990] has shape ID '10554'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.990] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.990] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.990] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.990] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.990] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.990] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.990] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.990] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.991] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.991] Filling out basic attributes, {name='1.991', nodeId='10555'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12199] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12199] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12199] Filling out basic attributes, {name='1.12199', nodeId='10555'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12199] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12199] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12199] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12199] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12199] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.991] has shape ID '10555'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.991] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.991] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.991] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.991] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.991] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.991] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.991] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.991] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.992] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.992] Filling out basic attributes, {name='1.992', nodeId='10556'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12200] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12200] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12200] Filling out basic attributes, {name='1.12200', nodeId='10556'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12200] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12200] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12200] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12200] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12200] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.992] has shape ID '10556'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.992] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.992] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.992] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.992] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.992] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.992] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.992] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.992] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.993] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.993] Filling out basic attributes, {name='1.993', nodeId='10557'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12201] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12201] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12201] Filling out basic attributes, {name='1.12201', nodeId='10557'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12201] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12201] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12201] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12201] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12201] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.993] has shape ID '10557'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.993] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.993] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.993] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.993] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.993] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.993] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.993] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.993] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.994] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.994] Filling out basic attributes, {name='1.994', nodeId='10558'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12202] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12202] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12202] Filling out basic attributes, {name='1.12202', nodeId='10558'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12202] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12202] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12202] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12202] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12202] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.994] has shape ID '10558'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.994] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.994] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.994] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.994] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.994] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.994] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.994] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.994] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.995] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.995] Filling out basic attributes, {name='1.995', nodeId='10559'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12203] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12203] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12203] Filling out basic attributes, {name='1.12203', nodeId='10559'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12203] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12203] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12203] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12203] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12203] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.995] has shape ID '10559'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.995] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.995] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.995] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.995] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.995] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.995] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.995] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.995] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.996] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.996] Filling out basic attributes, {name='1.996', nodeId='10560'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12204] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12204] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12204] Filling out basic attributes, {name='1.12204', nodeId='10560'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12204] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12204] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12204] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12204] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12204] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.996] has shape ID '10560'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.996] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.996] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.996] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.996] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.996] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.996] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.996] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.996] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.997] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.997] Filling out basic attributes, {name='1.997', nodeId='10561'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12205] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12205] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12205] Filling out basic attributes, {name='1.12205', nodeId='10561'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12205] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12205] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12205] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12205] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12205] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.997] has shape ID '10561'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.997] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.997] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.997] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.997] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.997] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.997] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.997] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.997] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.998] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.998] Filling out basic attributes, {name='1.998', nodeId='10562'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12206] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12206] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12206] Filling out basic attributes, {name='1.12206', nodeId='10562'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12206] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12206] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12206] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12206] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12206] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.998] has shape ID '10562'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.998] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.998] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.998] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.998] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.998] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.998] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.998] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.998] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.999] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.999] Filling out basic attributes, {name='1.999', nodeId='10563'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12207] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.12207] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.12207] Filling out basic attributes, {name='1.12207', nodeId='10563'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.12207] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.12207] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12207] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.12207] Has subset 'Default OBJ' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.12207] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.999] has shape ID '10563'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.999] transforming to new transform-basis with <Matrix 4x4 (0.0470,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0470, 0.0000)
            (0.0000,  0.0470, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.999] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.999] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.999] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.999] has scale: [0.0469772 0.0469772 0.0469772]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.999] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.999] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.999] no more children to process in object
